instruction
stringclasses 1
value | input
stringlengths 15
680
| output
stringlengths 63
11.3k
| text
stringlengths 353
11.8k
|
|---|---|---|---|
Create the Forge script for this magic card
|
{"name": "Tendrils of Corruption", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control."}
|
Name:Tendrils of Corruption\nManaCost:3 B\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals X damage to target creature and you gain X life, where X is the number of Swamps you control.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$TypeYouCtrl.Swamp\nOracle:Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tendrils of Corruption", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control."}
### Response: Name:Tendrils of Corruption\nManaCost:3 B\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals X damage to target creature and you gain X life, where X is the number of Swamps you control.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$TypeYouCtrl.Swamp\nOracle:Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.
|
Create the Forge script for this magic card
|
{"name": "Loran's Escape", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1."}
|
Name:Loran's Escape\nManaCost:W\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | KW$ Hexproof & Indestructible | SubAbility$ DBScry | SpellDescription$ Target artifact or creature gains hexproof and indestructible until end of turn.\nSVar:DBScry:DB$ Scry | SpellDescription$ Scry 1.\nOracle:Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Loran's Escape", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1."}
### Response: Name:Loran's Escape\nManaCost:W\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature | KW$ Hexproof & Indestructible | SubAbility$ DBScry | SpellDescription$ Target artifact or creature gains hexproof and indestructible until end of turn.\nSVar:DBScry:DB$ Scry | SpellDescription$ Scry 1.\nOracle:Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
|
Create the Forge script for this magic card
|
{"name": "Ingenious Prodigy", "mana_cost": "{X}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Skulk (This creature can't be blocked by creatures with greater power.)\nIngenious Prodigy enters the battlefield with X +1/+1 counters on it.\nAt the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.", "power": "0", "toughness": "1"}
|
Name:Ingenious Prodigy\nManaCost:X U\nTypes:Creature Human Wizard\nPT:0/1\nK:Skulk\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_P1P1 | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if CARDNAME has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ SubCounter<1/P1P1>\nDeckHas:Ability$Counters\nOracle:Skulk (This creature can't be blocked by creatures with greater power.)\nIngenious Prodigy enters the battlefield with X +1/+1 counters on it.\nAt the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ingenious Prodigy", "mana_cost": "{X}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Skulk (This creature can't be blocked by creatures with greater power.)\nIngenious Prodigy enters the battlefield with X +1/+1 counters on it.\nAt the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.", "power": "0", "toughness": "1"}
### Response: Name:Ingenious Prodigy\nManaCost:X U\nTypes:Creature Human Wizard\nPT:0/1\nK:Skulk\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_P1P1 | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if CARDNAME has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.\nSVar:TrigDraw:AB$ Draw | Cost$ SubCounter<1/P1P1>\nDeckHas:Ability$Counters\nOracle:Skulk (This creature can't be blocked by creatures with greater power.)\nIngenious Prodigy enters the battlefield with X +1/+1 counters on it.\nAt the beginning of your upkeep, if Ingenious Prodigy has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.
|
Create the Forge script for this magic card
|
{"name": "Lowland Tracker", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)", "power": "2", "toughness": "2"}
|
Name:Lowland Tracker\nManaCost:4 W\nTypes:Creature Human Soldier\nPT:2/2\nK:First Strike\nK:Provoke\nOracle:First strike\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lowland Tracker", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)", "power": "2", "toughness": "2"}
### Response: Name:Lowland Tracker\nManaCost:4 W\nTypes:Creature Human Soldier\nPT:2/2\nK:First Strike\nK:Provoke\nOracle:First strike\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
|
Create the Forge script for this magic card
|
{"name": "Dragonborn Immolator", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dragon Shaman", "oracle_text": "{1}{R}: Dragonborn Immolator gets +1/+0 until end of turn.\nGift of Tiamat \u2014 When Dragonborn Immolator dies, note its power. You get a boon with \"When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number.\"", "power": "2", "toughness": "4"}
|
Name:Dragonborn Immolator\nManaCost:3 R\nTypes:Creature Dragon Shaman\nPT:2/4\nA:AB$ Pump | Cost$ 2 R | NumAtt$ 2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigNote | TriggerDescription$ Gift of Tiamat — When CARDNAME dies, if its power is greater than 0, note its power. You get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."\nSVar:TrigNote:DB$ StoreSVar | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SVar$ NotedPower | Type$ CountSVar | Expression$ X | SubAbility$ DBEffect\nSVar:NotedPower:Number$0\nSVar:X:Count$CardPower\nSVar:DBEffect:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast | SetChosenNumber$ NotedPower\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigEffect | TriggerDescription$ When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number.\nSVar:TrigEffect:DB$ Pump | PumpZone$ Stack | Defined$ TriggeredCard | NumAtt$ Count$ChosenNumber | Duration$ Perpetual\nOracle:{2}{R}: Dragonborn Immolator gets +2/+0 until end of turn.\nGift of Tiamat — When Dragonborn Immolator dies, if its power is greater than 0, note its power. You get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dragonborn Immolator", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dragon Shaman", "oracle_text": "{1}{R}: Dragonborn Immolator gets +1/+0 until end of turn.\nGift of Tiamat \u2014 When Dragonborn Immolator dies, note its power. You get a boon with \"When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number.\"", "power": "2", "toughness": "4"}
### Response: Name:Dragonborn Immolator\nManaCost:3 R\nTypes:Creature Dragon Shaman\nPT:2/4\nA:AB$ Pump | Cost$ 2 R | NumAtt$ 2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigNote | TriggerDescription$ Gift of Tiamat — When CARDNAME dies, if its power is greater than 0, note its power. You get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."\nSVar:TrigNote:DB$ StoreSVar | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SVar$ NotedPower | Type$ CountSVar | Expression$ X | SubAbility$ DBEffect\nSVar:NotedPower:Number$0\nSVar:X:Count$CardPower\nSVar:DBEffect:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast | SetChosenNumber$ NotedPower\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigEffect | TriggerDescription$ When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number.\nSVar:TrigEffect:DB$ Pump | PumpZone$ Stack | Defined$ TriggeredCard | NumAtt$ Count$ChosenNumber | Duration$ Perpetual\nOracle:{2}{R}: Dragonborn Immolator gets +2/+0 until end of turn.\nGift of Tiamat — When Dragonborn Immolator dies, if its power is greater than 0, note its power. You get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."
|
Create the Forge script for this magic card
|
{"name": "Second Chance", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one."}
|
Name:Second Chance\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | LifeTotal$ You | LifeAmount$ LE5 | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, if you have 5 or less life, sacrifice CARDNAME and take an extra turn after this one.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBAddTurn\nSVar:DBAddTurn:DB$ AddTurn | Defined$ You | NumTurns$ 1\nOracle:At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Second Chance", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one."}
### Response: Name:Second Chance\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | LifeTotal$ You | LifeAmount$ LE5 | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, if you have 5 or less life, sacrifice CARDNAME and take an extra turn after this one.\nSVar:TrigSac:DB$ Sacrifice | SubAbility$ DBAddTurn\nSVar:DBAddTurn:DB$ AddTurn | Defined$ You | NumTurns$ 1\nOracle:At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one.
|
Create the Forge script for this magic card
|
{"name": "Ondu Cleric", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Cleric Ally", "oracle_text": "Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.", "power": "1", "toughness": "1"}
|
Name:Ondu Cleric\nManaCost:1 W\nTypes:Creature Kor Cleric Ally\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Ally.YouCtrl\nSVar:BuffedBy:Ally\nAI:RemoveDeck:Random\nOracle:Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ondu Cleric", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Cleric Ally", "oracle_text": "Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.", "power": "1", "toughness": "1"}
### Response: Name:Ondu Cleric\nManaCost:1 W\nTypes:Creature Kor Cleric Ally\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Ally.YouCtrl\nSVar:BuffedBy:Ally\nAI:RemoveDeck:Random\nOracle:Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control.
|
Create the Forge script for this magic card
|
{"name": "Lightning Mare", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Elemental Horse", "oracle_text": "This spell can't be countered.\nLightning Mare can't be blocked by blue creatures.\n{1}{R}: Lightning Mare gets +1/+0 until end of turn.", "power": "3", "toughness": "1"}
|
Name:Lightning Mare\nManaCost:R R\nTypes:Creature Elemental Horse\nPT:3/1\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Blue | Description$ CARDNAME can't be blocked by blue creatures.\nA:AB$ Pump | Cost$ 1 R | ValidCard$ Card.Self | NumAtt$ +1 | NumDef$ +0 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:This spell can't be countered.\nLightning Mare can't be blocked by blue creatures.\n{1}{R}: Lightning Mare gets +1/+0 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lightning Mare", "mana_cost": "{R}{R}", "type_line": "Creature \u2014 Elemental Horse", "oracle_text": "This spell can't be countered.\nLightning Mare can't be blocked by blue creatures.\n{1}{R}: Lightning Mare gets +1/+0 until end of turn.", "power": "3", "toughness": "1"}
### Response: Name:Lightning Mare\nManaCost:R R\nTypes:Creature Elemental Horse\nPT:3/1\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Blue | Description$ CARDNAME can't be blocked by blue creatures.\nA:AB$ Pump | Cost$ 1 R | ValidCard$ Card.Self | NumAtt$ +1 | NumDef$ +0 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:This spell can't be countered.\nLightning Mare can't be blocked by blue creatures.\n{1}{R}: Lightning Mare gets +1/+0 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Zof Shade", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "{2}{B}: Zof Shade gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
|
Name:Zof Shade\nManaCost:3 B\nTypes:Creature Shade\nPT:2/2\nA:AB$ Pump | Cost$ 2 B | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:{2}{B}: Zof Shade gets +2/+2 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zof Shade", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "{2}{B}: Zof Shade gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Zof Shade\nManaCost:3 B\nTypes:Creature Shade\nPT:2/2\nA:AB$ Pump | Cost$ 2 B | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:{2}{B}: Zof Shade gets +2/+2 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "The Haunt of Hightower", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Flying, lifelink\nWhenever The Haunt of Hightower attacks, defending player discards a card.\nWhenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.", "power": "3", "toughness": "3"}
|
Name:The Haunt of Hightower\nManaCost:4 B B\nTypes:Legendary Creature Vampire\nPT:3/3\nK:Flying\nK:Lifelink\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME attacks, defending player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredDefendingPlayer | NumCards$ 1 | Mode$ TgtChoose\nSVar:HasAttackEffect:TRUE\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flying, lifelink\nWhenever The Haunt of Hightower attacks, defending player discards a card.\nWhenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Haunt of Hightower", "mana_cost": "{4}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Flying, lifelink\nWhenever The Haunt of Hightower attacks, defending player discards a card.\nWhenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.", "power": "3", "toughness": "3"}
### Response: Name:The Haunt of Hightower\nManaCost:4 B B\nTypes:Legendary Creature Vampire\nPT:3/3\nK:Flying\nK:Lifelink\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME attacks, defending player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredDefendingPlayer | NumCards$ 1 | Mode$ TgtChoose\nSVar:HasAttackEffect:TRUE\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+OppOwn | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Flying, lifelink\nWhenever The Haunt of Hightower attacks, defending player discards a card.\nWhenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower.
|
Create the Forge script for this magic card
|
{"name": "Hallowed Priest", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever you gain life, put a +1/+1 counter on Hallowed Priest.", "power": "1", "toughness": "1"}
|
Name:Hallowed Priest\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters\nOracle:Whenever you gain life, put a +1/+1 counter on Hallowed Priest.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hallowed Priest", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever you gain life, put a +1/+1 counter on Hallowed Priest.", "power": "1", "toughness": "1"}
### Response: Name:Hallowed Priest\nManaCost:1 W\nTypes:Creature Human Cleric\nPT:1/1\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Ability$LifeGain\nDeckHas:Ability$Counters\nOracle:Whenever you gain life, put a +1/+1 counter on Hallowed Priest.
|
Create the Forge script for this magic card
|
{"name": "Daru Encampment", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{W}, {T}: Target Soldier creature gets +1/+1 until end of turn."}
|
Name:Daru Encampment\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Pump | Cost$ W T | ValidTgts$ Creature.Soldier | TgtPrompt$ Select target Soldier creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target Soldier creature gets +1/+1 until end of turn.\nOracle:{T}: Add {C}.\n{W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Daru Encampment", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{W}, {T}: Target Soldier creature gets +1/+1 until end of turn."}
### Response: Name:Daru Encampment\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Pump | Cost$ W T | ValidTgts$ Creature.Soldier | TgtPrompt$ Select target Soldier creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target Soldier creature gets +1/+1 until end of turn.\nOracle:{T}: Add {C}.\n{W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Spellscorn Coven"}
|
Name:Spellscorn Coven\nManaCost:3 B\nTypes:Creature Faerie Warlock\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Opponent | Mode$ TgtChoose\nDeckHas:Ability$Discard\nAlternateMode:Adventure\nOracle:Flying\nWhen Spellscorn Coven enters the battlefield, each opponent discards a card.\n\nALTERNATE\n\nName:Take It Back\nManaCost:2 U\nTypes:Instant Adventure\nA:SP$ ChangeZone | ValidTgts$ Card.inZoneStack | TgtZone$ Stack | Origin$ Stack | Fizzle$ True | Destination$ Hand | SpellDescription$ Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)\nOracle:Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spellscorn Coven"}
### Response: Name:Spellscorn Coven\nManaCost:3 B\nTypes:Creature Faerie Warlock\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Opponent | Mode$ TgtChoose\nDeckHas:Ability$Discard\nAlternateMode:Adventure\nOracle:Flying\nWhen Spellscorn Coven enters the battlefield, each opponent discards a card.\n\nALTERNATE\n\nName:Take It Back\nManaCost:2 U\nTypes:Instant Adventure\nA:SP$ ChangeZone | ValidTgts$ Card.inZoneStack | TgtZone$ Stack | Origin$ Stack | Fizzle$ True | Destination$ Hand | SpellDescription$ Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)\nOracle:Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
|
Create the Forge script for this magic card
|
{"name": "Stone-Throwing Devils", "mana_cost": "{B}", "type_line": "Creature \u2014 Devil", "oracle_text": "First strike", "power": "1", "toughness": "1"}
|
Name:Stone-Throwing Devils\nManaCost:B\nTypes:Creature Devil\nPT:1/1\nK:First Strike\nOracle:First strike
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stone-Throwing Devils", "mana_cost": "{B}", "type_line": "Creature \u2014 Devil", "oracle_text": "First strike", "power": "1", "toughness": "1"}
### Response: Name:Stone-Throwing Devils\nManaCost:B\nTypes:Creature Devil\nPT:1/1\nK:First Strike\nOracle:First strike
|
Create the Forge script for this magic card
|
{"name": "Thundering Raiju", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Haste\nWhenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)", "power": "3", "toughness": "3"}
|
Name:Thundering Raiju\nManaCost:2 R R\nTypes:Creature Spirit\nPT:3/3\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on target creature you control. Then CARDNAME deals X damage to each opponent, where X is the number of modified creatures you control other than CARDNAME. (Equipment, Auras you control, and counters are modifications.)\nSVar:TrigCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DamageAll | ValidPlayers$ Opponent | NumDmg$ X\nSVar:X:Count$Valid Creature.Other+YouCtrl+modified\nDeckHas:Ability$Counters\nDeckHints:Type$Equipment|Aura & Ability$Counters\nOracle:Haste\nWhenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thundering Raiju", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Haste\nWhenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)", "power": "3", "toughness": "3"}
### Response: Name:Thundering Raiju\nManaCost:2 R R\nTypes:Creature Spirit\nPT:3/3\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on target creature you control. Then CARDNAME deals X damage to each opponent, where X is the number of modified creatures you control other than CARDNAME. (Equipment, Auras you control, and counters are modifications.)\nSVar:TrigCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DamageAll | ValidPlayers$ Opponent | NumDmg$ X\nSVar:X:Count$Valid Creature.Other+YouCtrl+modified\nDeckHas:Ability$Counters\nDeckHints:Type$Equipment|Aura & Ability$Counters\nOracle:Haste\nWhenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)
|
Create the Forge script for this magic card
|
{"name": "Vulshok Sorcerer", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Haste\n{T}: Vulshok Sorcerer deals 1 damage to any target.", "power": "1", "toughness": "1"}
|
Name:Vulshok Sorcerer\nManaCost:1 R R\nTypes:Creature Human Shaman\nPT:1/1\nK:Haste\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:NonCombatPriority:1\nOracle:Haste\n{T}: Vulshok Sorcerer deals 1 damage to any target.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vulshok Sorcerer", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Haste\n{T}: Vulshok Sorcerer deals 1 damage to any target.", "power": "1", "toughness": "1"}
### Response: Name:Vulshok Sorcerer\nManaCost:1 R R\nTypes:Creature Human Shaman\nPT:1/1\nK:Haste\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:NonCombatPriority:1\nOracle:Haste\n{T}: Vulshok Sorcerer deals 1 damage to any target.
|
Create the Forge script for this magic card
|
{"name": "Armored Wolf-Rider", "mana_cost": "{3}{G}{W}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "", "power": "4", "toughness": "6"}
|
Name:Armored Wolf-Rider\nManaCost:3 G W\nTypes:Creature Elf Knight\nPT:4/6\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Armored Wolf-Rider", "mana_cost": "{3}{G}{W}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "", "power": "4", "toughness": "6"}
### Response: Name:Armored Wolf-Rider\nManaCost:3 G W\nTypes:Creature Elf Knight\nPT:4/6\nOracle:
|
Create the Forge script for this magic card
|
{"name": "Mystical Teachings", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.\nFlashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
|
Name:Mystical Teachings\nManaCost:3 U\nTypes:Instant\nK:Flashback:5 B\nA:SP$ ChangeZone | Cost$ 3 U | ChangeType$ Instant,Card.hasKeywordFlash | ChangeNum$ 1 | Origin$ Library | Destination$ Hand | Shuffle$ True | SpellDescription$ Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.\n#TODO: The AI will currently search for the most expensive valid card in the library. This can be used to the AI's advantage with\n#careful deck design (which is why this card only works in properly designed AI decks). Consider improving tutoring logic with priorities.\nAI:RemoveDeck:Random\nOracle:Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.\nFlashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystical Teachings", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.\nFlashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Mystical Teachings\nManaCost:3 U\nTypes:Instant\nK:Flashback:5 B\nA:SP$ ChangeZone | Cost$ 3 U | ChangeType$ Instant,Card.hasKeywordFlash | ChangeNum$ 1 | Origin$ Library | Destination$ Hand | Shuffle$ True | SpellDescription$ Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.\n#TODO: The AI will currently search for the most expensive valid card in the library. This can be used to the AI's advantage with\n#careful deck design (which is why this card only works in properly designed AI decks). Consider improving tutoring logic with priorities.\nAI:RemoveDeck:Random\nOracle:Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.\nFlashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
Create the Forge script for this magic card
|
{"name": "Adaptive Gemguard", "mana_cost": "{3}{W}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.", "power": "3", "toughness": "3"}
|
Name:Adaptive Gemguard\nManaCost:3 W\nTypes:Artifact Creature Gnome\nPT:3/3\nA:AB$ PutCounter | Cost$ tapXType<2/Artifact;Creature/artifacts and/or creatures> | Defined$ Self | SorcerySpeed$ True | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME. Activate only as a sorcery.\nDeckHints:Type$Artifact & Ability$Counters\nOracle:Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Adaptive Gemguard", "mana_cost": "{3}{W}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.", "power": "3", "toughness": "3"}
### Response: Name:Adaptive Gemguard\nManaCost:3 W\nTypes:Artifact Creature Gnome\nPT:3/3\nA:AB$ PutCounter | Cost$ tapXType<2/Artifact;Creature/artifacts and/or creatures> | Defined$ Self | SorcerySpeed$ True | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME. Activate only as a sorcery.\nDeckHints:Type$Artifact & Ability$Counters\nOracle:Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery.
|
Create the Forge script for this magic card
|
{"name": "Krosan Vorine", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Cat Beast", "oracle_text": "Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)\nKrosan Vorine can't be blocked by more than one creature.", "power": "3", "toughness": "2"}
|
Name:Krosan Vorine\nManaCost:3 G\nTypes:Creature Cat Beast\nPT:3/2\nK:Provoke\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nOracle:Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)\nKrosan Vorine can't be blocked by more than one creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Krosan Vorine", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Cat Beast", "oracle_text": "Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)\nKrosan Vorine can't be blocked by more than one creature.", "power": "3", "toughness": "2"}
### Response: Name:Krosan Vorine\nManaCost:3 G\nTypes:Creature Cat Beast\nPT:3/2\nK:Provoke\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nOracle:Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)\nKrosan Vorine can't be blocked by more than one creature.
|
Create the Forge script for this magic card
|
{"name": "Esquire of the King", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature.", "power": "1", "toughness": "1"}
|
Name:Esquire of the King\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ PumpAll | NumAtt$ +1 | NumDef$ +1 | Cost$ 4 W T | ValidCards$ Creature.YouCtrl | ReduceCost$ X | SpellDescription$ Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature.\nSVar:X:Count$Compare Y GE1.2.0\nSVar:Y:Count$Valid Creature.Legendary+YouCtrl\nDeckHints:Type$Legendary & Type$Creature\nOracle:{4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Esquire of the King", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature.", "power": "1", "toughness": "1"}
### Response: Name:Esquire of the King\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ PumpAll | NumAtt$ +1 | NumDef$ +1 | Cost$ 4 W T | ValidCards$ Creature.YouCtrl | ReduceCost$ X | SpellDescription$ Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature.\nSVar:X:Count$Compare Y GE1.2.0\nSVar:Y:Count$Valid Creature.Legendary+YouCtrl\nDeckHints:Type$Legendary & Type$Creature\nOracle:{4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature.
|
Create the Forge script for this magic card
|
{"name": "Formation", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nDraw a card at the beginning of the next turn's upkeep."}
|
Name:Formation\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Banding | SubAbility$ DelTrigSlowtrip | SpellDescription$ Target creature gains banding until end of turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nDraw a card at the beginning of the next turn's upkeep.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Formation", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nDraw a card at the beginning of the next turn's upkeep."}
### Response: Name:Formation\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Banding | SubAbility$ DelTrigSlowtrip | SpellDescription$ Target creature gains banding until end of turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nDraw a card at the beginning of the next turn's upkeep.
|
Create the Forge script for this magic card
|
{"name": "Lancers en-Kor", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "Trample\n{0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.", "power": "3", "toughness": "3"}
|
Name:Lancers en-Kor\nManaCost:3 W W\nTypes:Creature Kor Soldier\nPT:3/3\nK:Trample\nA:AB$ Effect | Cost$ 0 | Name$ en-Kor Redirection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage to | ReplacementEffects$ EnKor | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature you control instead.\nSVar:EnKor:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ EnKorDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature you control instead.\nSVar:EnKorDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:Trample\n{0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lancers en-Kor", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "Trample\n{0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.", "power": "3", "toughness": "3"}
### Response: Name:Lancers en-Kor\nManaCost:3 W W\nTypes:Creature Kor Soldier\nPT:3/3\nK:Trample\nA:AB$ Effect | Cost$ 0 | Name$ en-Kor Redirection | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control to redirect the damage to | ReplacementEffects$ EnKor | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature you control instead.\nSVar:EnKor:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ EnKorDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature you control instead.\nSVar:EnKorDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:Trample\n{0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.
|
Create the Forge script for this magic card
|
{"name": "Perpetual Timepiece", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Mill two cards.\n{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library."}
|
Name:Perpetual Timepiece\nManaCost:2\nTypes:Artifact\nA:AB$ Mill | Cost$ T | Defined$ You | NumCards$ 2 | SpellDescription$ Mill two cards.\nA:AB$ ChangeZone | Cost$ 2 Exile<1/CARDNAME> | Origin$ Graveyard | Destination$ Library | TargetMin$ 0 | TargetMax$ X | Shuffle$ True | TgtPrompt$ Choose any number of target cards in your graveyard | ValidTgts$ Card.YouCtrl | SpellDescription$ Shuffle any number of target cards from your graveyard into your library.\nSVar:X:Count$InYourYard\nAI:RemoveDeck:All\nOracle:{T}: Mill two cards.\n{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Perpetual Timepiece", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Mill two cards.\n{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library."}
### Response: Name:Perpetual Timepiece\nManaCost:2\nTypes:Artifact\nA:AB$ Mill | Cost$ T | Defined$ You | NumCards$ 2 | SpellDescription$ Mill two cards.\nA:AB$ ChangeZone | Cost$ 2 Exile<1/CARDNAME> | Origin$ Graveyard | Destination$ Library | TargetMin$ 0 | TargetMax$ X | Shuffle$ True | TgtPrompt$ Choose any number of target cards in your graveyard | ValidTgts$ Card.YouCtrl | SpellDescription$ Shuffle any number of target cards from your graveyard into your library.\nSVar:X:Count$InYourYard\nAI:RemoveDeck:All\nOracle:{T}: Mill two cards.\n{2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
|
Create the Forge script for this magic card
|
{"name": "Verrak, Warped Sengir", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Flying, deathtouch, lifelink\nWhenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.", "power": "2", "toughness": "2"}
|
Name:Verrak, Warped Sengir\nManaCost:1 W B\nTypes:Legendary Creature Vampire\nPT:2/2\nK:Flying\nK:Deathtouch\nK:Lifelink\nT:Mode$ AbilityCast | ValidActivatingPlayer$ You | ValidSA$ SpellAbility.nonManaAbility | Condition$ LifePaid | TriggerZones$ Battlefield | Execute$ TrigCopySpell | TriggerDescription$ Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.\nSVar:TrigCopySpell:AB$ CopySpellAbility | Cost$ PayLife<X> | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:X:TriggerCount$LifeAmount\nOracle:Flying, deathtouch, lifelink\nWhenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Verrak, Warped Sengir", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Flying, deathtouch, lifelink\nWhenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.", "power": "2", "toughness": "2"}
### Response: Name:Verrak, Warped Sengir\nManaCost:1 W B\nTypes:Legendary Creature Vampire\nPT:2/2\nK:Flying\nK:Deathtouch\nK:Lifelink\nT:Mode$ AbilityCast | ValidActivatingPlayer$ You | ValidSA$ SpellAbility.nonManaAbility | Condition$ LifePaid | TriggerZones$ Battlefield | Execute$ TrigCopySpell | TriggerDescription$ Whenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.\nSVar:TrigCopySpell:AB$ CopySpellAbility | Cost$ PayLife<X> | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nSVar:X:TriggerCount$LifeAmount\nOracle:Flying, deathtouch, lifelink\nWhenever you activate an ability that isn't a mana ability, if life was paid to activate it, you may pay that much life again. If you do, copy that ability. You may choose new targets for the copy.
|
Create the Forge script for this magic card
|
{"name": "Atrocious Experiment", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)"}
|
Name:Atrocious Experiment\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Mill | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBDraw | SpellDescription$ Target player mills two cards, draws two cards, and loses 2 life.\nSVar:DBDraw:DB$ Draw | Defined$ Targeted | NumCards$ 2 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 2\nDeckHas:Ability$Mill\nOracle:Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Atrocious Experiment", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)"}
### Response: Name:Atrocious Experiment\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Mill | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ DBDraw | SpellDescription$ Target player mills two cards, draws two cards, and loses 2 life.\nSVar:DBDraw:DB$ Draw | Defined$ Targeted | NumCards$ 2 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 2\nDeckHas:Ability$Mill\nOracle:Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)
|
Create the Forge script for this magic card
|
{"name": "Blustersquall", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Tap target creature you don't control.\nOverload {3}{U} (You may cast this spell for its overload cost. If you do, change \"target\" in its text to \"each.\")"}
|
Name:Blustersquall\nManaCost:U\nTypes:Instant\nA:SP$ Tap | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | SpellDescription$ Tap target creature you don't control.\nK:Overload:3 U\nOracle:Tap target creature you don't control.\nOverload {3}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blustersquall", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Tap target creature you don't control.\nOverload {3}{U} (You may cast this spell for its overload cost. If you do, change \"target\" in its text to \"each.\")"}
### Response: Name:Blustersquall\nManaCost:U\nTypes:Instant\nA:SP$ Tap | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | SpellDescription$ Tap target creature you don't control.\nK:Overload:3 U\nOracle:Tap target creature you don't control.\nOverload {3}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
|
Create the Forge script for this magic card
|
{"name": "Johan", "mana_cost": "{3}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "At the beginning of combat on your turn, you may have Johan gain \"Johan can't attack\" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.", "power": "5", "toughness": "4"}
|
Name:Johan\nManaCost:3 R G W\nTypes:Legendary Creature Human Wizard\nPT:5/4\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigCantAttack | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of combat on your turn, you may have CARDNAME gain "CARDNAME can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if CARDNAME is untapped.\nSVar:TrigCantAttack:DB$ Pump | Defined$ Self | KW$ CARDNAME can't attack. | Duration$ UntilEndOfCombat | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STVigilance | Duration$ UntilEndOfCombat\nSVar:STVigilance:Mode$ AttackVigilance | ValidCard$ Creature.YouCtrl | IsPresent$ Card.EffectSource+untapped | Description$ Attacking doesn't cause creatures you control to tap this combat if Johan is untapped.\nAI:RemoveDeck:All\nOracle:At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Johan", "mana_cost": "{3}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "At the beginning of combat on your turn, you may have Johan gain \"Johan can't attack\" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.", "power": "5", "toughness": "4"}
### Response: Name:Johan\nManaCost:3 R G W\nTypes:Legendary Creature Human Wizard\nPT:5/4\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigCantAttack | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of combat on your turn, you may have CARDNAME gain "CARDNAME can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if CARDNAME is untapped.\nSVar:TrigCantAttack:DB$ Pump | Defined$ Self | KW$ CARDNAME can't attack. | Duration$ UntilEndOfCombat | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STVigilance | Duration$ UntilEndOfCombat\nSVar:STVigilance:Mode$ AttackVigilance | ValidCard$ Creature.YouCtrl | IsPresent$ Card.EffectSource+untapped | Description$ Attacking doesn't cause creatures you control to tap this combat if Johan is untapped.\nAI:RemoveDeck:All\nOracle:At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.
|
Create the Forge script for this magic card
|
{"name": "Wall of Spears", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nFirst strike", "power": "2", "toughness": "3"}
|
Name:Wall of Spears\nManaCost:3\nTypes:Artifact Creature Wall\nPT:2/3\nK:Defender\nK:First Strike\nOracle:Defender (This creature can't attack.)\nFirst strike
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Spears", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nFirst strike", "power": "2", "toughness": "3"}
### Response: Name:Wall of Spears\nManaCost:3\nTypes:Artifact Creature Wall\nPT:2/3\nK:Defender\nK:First Strike\nOracle:Defender (This creature can't attack.)\nFirst strike
|
Create the Forge script for this magic card
|
{"name": "Rampart Crawler", "mana_cost": "{B}", "type_line": "Creature \u2014 Lizard Mercenary", "oracle_text": "Rampart Crawler can't be blocked by Walls.", "power": "1", "toughness": "1"}
|
Name:Rampart Crawler\nManaCost:B\nTypes:Creature Lizard Mercenary\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Wall | Description$ CARDNAME can't be blocked by Walls.\nOracle:Rampart Crawler can't be blocked by Walls.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rampart Crawler", "mana_cost": "{B}", "type_line": "Creature \u2014 Lizard Mercenary", "oracle_text": "Rampart Crawler can't be blocked by Walls.", "power": "1", "toughness": "1"}
### Response: Name:Rampart Crawler\nManaCost:B\nTypes:Creature Lizard Mercenary\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Wall | Description$ CARDNAME can't be blocked by Walls.\nOracle:Rampart Crawler can't be blocked by Walls.
|
Create the Forge script for this magic card
|
{"name": "Necropotence Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Skip your draw step.\nAt the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar."}
|
Name:Necropotence Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+4\nR:Event$ BeginPhase | ActiveZones$ Command | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nT:Mode$ Phase | Phase$ End Of Turn | ValidPlayer$ You | TriggerZones$ Command | CheckSVar$ Turns | SVarCompare$ GT1 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ DEATH | CounterNum$ 1 | SubAbility$ TrigDraw\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$CardCounters.DEATH\nSVar:Turns:Count$TotalTurns\nAI:RemoveDeck:All\nOracle:Hand +0, life +4\nSkip your draw step.\nAt the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Necropotence Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Skip your draw step.\nAt the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar."}
### Response: Name:Necropotence Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+4\nR:Event$ BeginPhase | ActiveZones$ Command | ValidPlayer$ You | Phase$ Draw | Skip$ True | Description$ Skip your draw step.\nT:Mode$ Phase | Phase$ End Of Turn | ValidPlayer$ You | TriggerZones$ Command | CheckSVar$ Turns | SVarCompare$ GT1 | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ DEATH | CounterNum$ 1 | SubAbility$ TrigDraw\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$CardCounters.DEATH\nSVar:Turns:Count$TotalTurns\nAI:RemoveDeck:All\nOracle:Hand +0, life +4\nSkip your draw step.\nAt the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.
|
Create the Forge script for this magic card
|
{"name": "Flow of Maggots", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nFlow of Maggots can't be blocked by non-Wall creatures.", "power": "2", "toughness": "2"}
|
Name:Flow of Maggots\nManaCost:2 B\nTypes:Creature Insect\nPT:2/2\nK:Cumulative upkeep:1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.nonWall | Description$ CARDNAME can't be blocked by non-Wall creatures.\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nFlow of Maggots can't be blocked by non-Wall creatures.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flow of Maggots", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nFlow of Maggots can't be blocked by non-Wall creatures.", "power": "2", "toughness": "2"}
### Response: Name:Flow of Maggots\nManaCost:2 B\nTypes:Creature Insect\nPT:2/2\nK:Cumulative upkeep:1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.nonWall | Description$ CARDNAME can't be blocked by non-Wall creatures.\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nFlow of Maggots can't be blocked by non-Wall creatures.
|
Create the Forge script for this magic card
|
{"name": "Rootwater Diver", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "{T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.", "power": "1", "toughness": "1"}
|
Name:Rootwater Diver\nManaCost:U\nTypes:Creature Merfolk\nPT:1/1\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target artifact card from your graveyard to your hand.\nOracle:{T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rootwater Diver", "mana_cost": "{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "{T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.", "power": "1", "toughness": "1"}
### Response: Name:Rootwater Diver\nManaCost:U\nTypes:Creature Merfolk\nPT:1/1\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target artifact card from your graveyard to your hand.\nOracle:{T}, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Boss's Chauffeur", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elf Citizen", "oracle_text": "Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.\nAlliance \u2014 Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.\nWhen Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.", "power": "0", "toughness": "0"}
|
Name:Boss's Chauffeur\nManaCost:4 W\nTypes:Creature Elf Citizen\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.\nSVar:X:Count$LastStateBattlefield Creature.YouCtrl+Other/Plus.1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.\nSVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ gw_1_1_citizen\nSVar:Y:TriggeredCard$CardCounters.P1P1\nSVar:BuffedBy:Creature\nDeckHas:Ability$Counters|Token\nOracle:Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.\nAlliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.\nWhen Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boss's Chauffeur", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Elf Citizen", "oracle_text": "Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.\nAlliance \u2014 Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.\nWhen Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.", "power": "0", "toughness": "0"}
### Response: Name:Boss's Chauffeur\nManaCost:4 W\nTypes:Creature Elf Citizen\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.\nSVar:X:Count$LastStateBattlefield Creature.YouCtrl+Other/Plus.1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.\nSVar:TrigToken:DB$ Token | TokenAmount$ Y | TokenScript$ gw_1_1_citizen\nSVar:Y:TriggeredCard$CardCounters.P1P1\nSVar:BuffedBy:Creature\nDeckHas:Ability$Counters|Token\nOracle:Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.\nAlliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.\nWhen Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.
|
Create the Forge script for this magic card
|
{"name": "Reckless One", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Avatar", "oracle_text": "Haste\nReckless One's power and toughness are each equal to the number of Goblins on the battlefield.", "power": "*", "toughness": "*"}
|
Name:Reckless One\nManaCost:3 R\nTypes:Creature Goblin Avatar\nPT:*/*\nK:Haste\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Goblins on the battlefield.\nSVar:X:Count$Valid Goblin\nSVar:BuffedBy:Goblin\nAI:RemoveDeck:Random\nSVar:NoZeroToughnessAI:True\nOracle:Haste\nReckless One's power and toughness are each equal to the number of Goblins on the battlefield.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reckless One", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin Avatar", "oracle_text": "Haste\nReckless One's power and toughness are each equal to the number of Goblins on the battlefield.", "power": "*", "toughness": "*"}
### Response: Name:Reckless One\nManaCost:3 R\nTypes:Creature Goblin Avatar\nPT:*/*\nK:Haste\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of Goblins on the battlefield.\nSVar:X:Count$Valid Goblin\nSVar:BuffedBy:Goblin\nAI:RemoveDeck:Random\nSVar:NoZeroToughnessAI:True\nOracle:Haste\nReckless One's power and toughness are each equal to the number of Goblins on the battlefield.
|
Create the Forge script for this magic card
|
{"name": "New Horizons", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.\nEnchanted land has \"{T}: Add two mana of any one color.\""}
|
Name:New Horizons\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ NewHorizonsTap | Description$ Enchanted land has "{T}: Add two mana of any one color."\nSVar:NewHorizonsTap:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.\nDeckHas:Ability$Counters\nOracle:Enchant land\nWhen New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.\nEnchanted land has "{T}: Add two mana of any one color."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "New Horizons", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.\nEnchanted land has \"{T}: Add two mana of any one color.\""}
### Response: Name:New Horizons\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ NewHorizonsTap | Description$ Enchanted land has "{T}: Add two mana of any one color."\nSVar:NewHorizonsTap:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.\nDeckHas:Ability$Counters\nOracle:Enchant land\nWhen New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.\nEnchanted land has "{T}: Add two mana of any one color."
|
Create the Forge script for this magic card
|
{"name": "Vinelasher Kudzu", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Plant", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.", "power": "1", "toughness": "1"}
|
Name:Vinelasher Kudzu\nManaCost:1 G\nTypes:Creature Plant\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Land\nOracle:Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vinelasher Kudzu", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Plant", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.", "power": "1", "toughness": "1"}
### Response: Name:Vinelasher Kudzu\nManaCost:1 G\nTypes:Creature Plant\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Land\nOracle:Landfall - Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.
|
Create the Forge script for this magic card
|
{"name": "Jeskai Ascendancy", "mana_cost": "{U}{R}{W}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.\nWhenever you cast a noncreature spell, you may draw a card. If you do, discard a card."}
|
Name:Jeskai Ascendancy\nManaCost:U R W\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoot | TriggerDescription$ Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | SubAbility$ TrigUntapAll\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.\nWhenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jeskai Ascendancy", "mana_cost": "{U}{R}{W}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.\nWhenever you cast a noncreature spell, you may draw a card. If you do, discard a card."}
### Response: Name:Jeskai Ascendancy\nManaCost:U R W\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPumpAll | TriggerDescription$ Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoot | TriggerDescription$ Whenever you cast a noncreature spell, you may draw a card. If you do, discard a card.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | SubAbility$ TrigUntapAll\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nSVar:BuffedBy:Card.nonCreature+nonLand\nOracle:Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. Untap those creatures.\nWhenever you cast a noncreature spell, you may draw a card. If you do, discard a card.
|
Create the Forge script for this magic card
|
{"name": "Heaven Sent", "mana_cost": "{U}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Investigate.\nIII \u2014 Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn."}
|
Name:Heaven Sent\nManaCost:U R\nTypes:Enchantment Saga\nK:Chapter:3:DBInvestigate,DBInvestigate,DBDamage\nSVar:DBInvestigate:DB$ Investigate | SpellDescription$ Investigate.\nSVar:DBDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ 1 | SubAbility$ DBBranch | SpellDescription$ CARDNAME deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile CARDNAME and you may cast it this turn.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ LE0 | TrueSubAbility$ DBDraw | FalseSubAbility$ DBCastAgain\nSVar:X:PlayerCountOpponents$LowestLifeTotal\nSVar:DBDraw:DB$ Draw | NumCards$ 7\nSVar:DBCastAgain:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ Self | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Self | StaticAbilities$ Play | SubAbility$ DBCleanup\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may cast it this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Clue|Artifact\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Investigate.\nIII — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heaven Sent", "mana_cost": "{U}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II \u2014 Investigate.\nIII \u2014 Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn."}
### Response: Name:Heaven Sent\nManaCost:U R\nTypes:Enchantment Saga\nK:Chapter:3:DBInvestigate,DBInvestigate,DBDamage\nSVar:DBInvestigate:DB$ Investigate | SpellDescription$ Investigate.\nSVar:DBDamage:DB$ DealDamage | Defined$ Opponent | NumDmg$ 1 | SubAbility$ DBBranch | SpellDescription$ CARDNAME deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile CARDNAME and you may cast it this turn.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ LE0 | TrueSubAbility$ DBDraw | FalseSubAbility$ DBCastAgain\nSVar:X:PlayerCountOpponents$LowestLifeTotal\nSVar:DBDraw:DB$ Draw | NumCards$ 7\nSVar:DBCastAgain:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ Self | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Self | StaticAbilities$ Play | SubAbility$ DBCleanup\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may cast it this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Clue|Artifact\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Investigate.\nIII — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.
|
Create the Forge script for this magic card
|
{"name": "Abundant Maw", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi Leech", "oracle_text": "Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, target opponent loses 3 life and you gain 3 life.", "power": "6", "toughness": "4"}
|
Name:Abundant Maw\nManaCost:8\nTypes:Creature Eldrazi Leech\nPT:6/4\nK:Emerge:6 B\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When you cast CARDNAME, target opponent loses 3 life and you gain 3 life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 3 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nOracle:Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, target opponent loses 3 life and you gain 3 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Abundant Maw", "mana_cost": "{8}", "type_line": "Creature \u2014 Eldrazi Leech", "oracle_text": "Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, target opponent loses 3 life and you gain 3 life.", "power": "6", "toughness": "4"}
### Response: Name:Abundant Maw\nManaCost:8\nTypes:Creature Eldrazi Leech\nPT:6/4\nK:Emerge:6 B\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When you cast CARDNAME, target opponent loses 3 life and you gain 3 life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 3 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nOracle:Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen you cast this spell, target opponent loses 3 life and you gain 3 life.
|
Create the Forge script for this magic card
|
{"name": "Zur the Enchanter", "mana_cost": "{1}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Flying\nWhenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.", "power": "1", "toughness": "4"}
|
Name:Zur the Enchanter\nManaCost:1 W U B\nTypes:Legendary Creature Human Wizard\nPT:1/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Enchantment.cmcLE3 | ChangeNum$ 1 | ShuffleNonMandatory$ True\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zur the Enchanter", "mana_cost": "{1}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Flying\nWhenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.", "power": "1", "toughness": "4"}
### Response: Name:Zur the Enchanter\nManaCost:1 W U B\nTypes:Legendary Creature Human Wizard\nPT:1/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Enchantment.cmcLE3 | ChangeNum$ 1 | ShuffleNonMandatory$ True\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Phthisis", "mana_cost": "{3}{B}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. Its controller loses life equal to its power plus its toughness.\nSuspend 5\u2014{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"}
|
Name:Phthisis\nManaCost:3 B B B B\nTypes:Sorcery\nK:Suspend:5:1 B\nA:SP$ Destroy | Cost$ 3 B B B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy target creature. Its controller loses life equal to its power plus its toughness.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ RememberedController | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardSumPT\nOracle:Destroy target creature. Its controller loses life equal to its power plus its toughness.\nSuspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phthisis", "mana_cost": "{3}{B}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. Its controller loses life equal to its power plus its toughness.\nSuspend 5\u2014{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"}
### Response: Name:Phthisis\nManaCost:3 B B B B\nTypes:Sorcery\nK:Suspend:5:1 B\nA:SP$ Destroy | Cost$ 3 B B B B | ValidTgts$ Creature | TgtPrompt$ Select target creature | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy target creature. Its controller loses life equal to its power plus its toughness.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ RememberedController | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardSumPT\nOracle:Destroy target creature. Its controller loses life equal to its power plus its toughness.\nSuspend 5—{1}{B} (Rather than cast this card from your hand, you may pay {1}{B} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
|
Create the Forge script for this magic card
|
{"name": "Kalamax, the Stormsire", "mana_cost": "{1}{G}{U}{R}", "type_line": "Legendary Creature \u2014 Elemental Dinosaur", "oracle_text": "Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.\nWhenever you copy an instant spell, put a +1/+1 counter on Kalamax.", "power": "4", "toughness": "4"}
|
Name:Kalamax, the Stormsire\nManaCost:1 G U R\nTypes:Legendary Creature Elemental Dinosaur\nPT:4/4\nT:Mode$ SpellCast | ValidCard$ Instant | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | IsPresent$ Card.Self+tapped | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast your first instant spell each turn, if CARDNAME is tapped, copy that spell. You may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | MayChooseTarget$ True\nSVar:BuffedBy:Instant\nT:Mode$ SpellCopy | ValidCard$ Instant | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you copy an instant spell, put a +1/+1 counter on NICKNAME.\nDeckHas:Ability$Counters\nDeckHints:Type$Instant\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.\nWhenever you copy an instant spell, put a +1/+1 counter on Kalamax.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kalamax, the Stormsire", "mana_cost": "{1}{G}{U}{R}", "type_line": "Legendary Creature \u2014 Elemental Dinosaur", "oracle_text": "Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.\nWhenever you copy an instant spell, put a +1/+1 counter on Kalamax.", "power": "4", "toughness": "4"}
### Response: Name:Kalamax, the Stormsire\nManaCost:1 G U R\nTypes:Legendary Creature Elemental Dinosaur\nPT:4/4\nT:Mode$ SpellCast | ValidCard$ Instant | ValidActivatingPlayer$ You | ActivatorThisTurnCast$ EQ1 | IsPresent$ Card.Self+tapped | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast your first instant spell each turn, if CARDNAME is tapped, copy that spell. You may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | AILogic$ Always | MayChooseTarget$ True\nSVar:BuffedBy:Instant\nT:Mode$ SpellCopy | ValidCard$ Instant | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you copy an instant spell, put a +1/+1 counter on NICKNAME.\nDeckHas:Ability$Counters\nDeckHints:Type$Instant\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever you cast your first instant spell each turn, if Kalamax, the Stormsire is tapped, copy that spell. You may choose new targets for the copy.\nWhenever you copy an instant spell, put a +1/+1 counter on Kalamax.
|
Create the Forge script for this magic card
|
{"name": "Hamlet Captain", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.", "power": "2", "toughness": "2"}
|
Name:Hamlet Captain\nManaCost:1 G\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME attacks or blocks, other Humans you control get +1/+1 until end of turn\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPumpAll | Secondary$ True | TriggerDescription$ When CARDNAME attacks or blocks, other Human creatures you control get +1/+1 until end of turn\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+Human+YouCtrl | NumAtt$ +1 | NumDef$ +1\nDeckHints:Type$Human\nOracle:Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hamlet Captain", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Hamlet Captain\nManaCost:1 G\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME attacks or blocks, other Humans you control get +1/+1 until end of turn\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPumpAll | Secondary$ True | TriggerDescription$ When CARDNAME attacks or blocks, other Human creatures you control get +1/+1 until end of turn\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+Human+YouCtrl | NumAtt$ +1 | NumDef$ +1\nDeckHints:Type$Human\nOracle:Whenever Hamlet Captain attacks or blocks, other Humans you control get +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "The Stasis Coffin", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn."}
|
Name:The Stasis Coffin\nManaCost:3\nTypes:Legendary Artifact\nA:AB$ Pump | Cost$ 2 T Exile<1/CARDNAME> | Defined$ You | Duration$ UntilYourNextTurn | KW$ Protection from everything | SpellDescription$ You gain protection from everything until your next turn.\nOracle:{2},{T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Stasis Coffin", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "{2}, {T}, Exile The Stasis Coffin: You gain protection from everything until your next turn."}
### Response: Name:The Stasis Coffin\nManaCost:3\nTypes:Legendary Artifact\nA:AB$ Pump | Cost$ 2 T Exile<1/CARDNAME> | Defined$ You | Duration$ UntilYourNextTurn | KW$ Protection from everything | SpellDescription$ You gain protection from everything until your next turn.\nOracle:{2},{T}, Exile The Stasis Coffin: You gain protection from everything until your next turn.
|
Create the Forge script for this magic card
|
{"name": "Cowardice", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)"}
|
Name:Cowardice\nManaCost:3 U U\nTypes:Enchantment\nT:Mode$ BecomesTarget | ValidTarget$ Card.Creature+inZoneBattlefield | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredTargetLKICopy | Origin$ Battlefield | Destination$ Hand\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cowardice", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)"}
### Response: Name:Cowardice\nManaCost:3 U U\nTypes:Enchantment\nT:Mode$ BecomesTarget | ValidTarget$ Card.Creature+inZoneBattlefield | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredTargetLKICopy | Origin$ Battlefield | Destination$ Hand\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
|
Create the Forge script for this magic card
|
{"name": "Torch Gauntlet", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
|
Name:Torch Gauntlet\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nOracle:Equipped creature gets +2/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Torch Gauntlet", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Torch Gauntlet\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Description$ Equipped creature gets +2/+0.\nOracle:Equipped creature gets +2/+0.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
Create the Forge script for this magic card
|
{"name": "Cut the Earthly Bond", "mana_cost": "{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Return target enchanted permanent to its owner's hand."}
|
Name:Cut the Earthly Bond\nManaCost:U\nTypes:Instant Arcane\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Permanent.enchanted | TgtPrompt$ Select target enchanted permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target enchanted permanent to its owner's hand.\nOracle:Return target enchanted permanent to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cut the Earthly Bond", "mana_cost": "{U}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Return target enchanted permanent to its owner's hand."}
### Response: Name:Cut the Earthly Bond\nManaCost:U\nTypes:Instant Arcane\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Permanent.enchanted | TgtPrompt$ Select target enchanted permanent | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target enchanted permanent to its owner's hand.\nOracle:Return target enchanted permanent to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Brudiclad, Telchor Engineer", "mana_cost": "{4}{U}{R}", "type_line": "Legendary Artifact Creature \u2014 Phyrexian Artificer", "oracle_text": "Creature tokens you control have haste.\nAt the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.", "power": "4", "toughness": "4"}
|
Name:Brudiclad, Telchor Engineer\nManaCost:4 U R\nTypes:Legendary Artifact Creature Phyrexian Artificer\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Haste | Description$ Creature tokens you control have haste.\nSVar:PlayMain1:TRUE\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.\nSVar:TrigToken:DB$ Token | TokenScript$ u_2_1_a_phyrexian_myr | SubAbility$ DBClone\nSVar:DBClone:DB$ Clone | Choices$ Card.token+YouCtrl | ChoiceTitle$ You may choose a token you control | ChoiceOptional$ True | ExcludeChosen$ True | CloneTarget$ Valid Card.token+YouCtrl\nDeckHints:Type$Token\nDeckHas:Type$Token & Type$Artifact|Myr\nOracle:Creature tokens you control have haste.\nAt the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brudiclad, Telchor Engineer", "mana_cost": "{4}{U}{R}", "type_line": "Legendary Artifact Creature \u2014 Phyrexian Artificer", "oracle_text": "Creature tokens you control have haste.\nAt the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.", "power": "4", "toughness": "4"}
### Response: Name:Brudiclad, Telchor Engineer\nManaCost:4 U R\nTypes:Legendary Artifact Creature Phyrexian Artificer\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Haste | Description$ Creature tokens you control have haste.\nSVar:PlayMain1:TRUE\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.\nSVar:TrigToken:DB$ Token | TokenScript$ u_2_1_a_phyrexian_myr | SubAbility$ DBClone\nSVar:DBClone:DB$ Clone | Choices$ Card.token+YouCtrl | ChoiceTitle$ You may choose a token you control | ChoiceOptional$ True | ExcludeChosen$ True | CloneTarget$ Valid Card.token+YouCtrl\nDeckHints:Type$Token\nDeckHas:Type$Token & Type$Artifact|Myr\nOracle:Creature tokens you control have haste.\nAt the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
|
Create the Forge script for this magic card
|
{"name": "Tourach's Canticle", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random."}
|
Name:Tourach's Canticle\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Opponent | Mode$ RevealYouChoose | NumCards$ 1 | SubAbility$ DiscardRandom | SpellDescription$ Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.\nSVar:DiscardRandom:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ Random\nOracle:Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tourach's Canticle", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random."}
### Response: Name:Tourach's Canticle\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Opponent | Mode$ RevealYouChoose | NumCards$ 1 | SubAbility$ DiscardRandom | SpellDescription$ Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.\nSVar:DiscardRandom:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ Random\nOracle:Target opponent reveals their hand. You choose a card from it. That player discards that card, then discards a card at random.
|
Create the Forge script for this magic card
|
{"name": "Indominus Rex, Alpha", "mana_cost": "{1}{U/B}{U/B}{G}{G}", "type_line": "Legendary Creature \u2014 Dinosaur Mutant", "oracle_text": "As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.\nWhen Indominus Rex enters the battlefield, draw a card for each counter on it.", "power": "6", "toughness": "6"}
|
Name:Indominus Rex, Alpha\nManaCost:1 UB UB G G\nTypes:Legendary Creature Dinosaur Mutant\nPT:6/6\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ Discard | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.\nSVar:Discard:DB$ Discard | DiscardValid$ Creature | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBPutCounters\nSVar:DBPutCounters:DB$ PutCounter | SharedKeywords$ Flying & First Strike & Double Strike & Deathtouch & Hexproof & Haste & Indestructible & Lifelink & Menace & Reach & Trample & Vigilance | SharedKeywordsDefined$ Remembered | CounterNum$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When NICKNAME enters the battlefield, draw a card for each counter on it.\nSVar:TrigDraw:DB$ Draw | NumCards$ X\nSVar:X:TriggeredCard$CardCounters.ALL\nDeckHas:Ability$Counters|Discard\nDeckHints:Ability$Graveyard\nOracle:As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.\nWhen Indominus Rex enters the battlefield, draw a card for each counter on it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Indominus Rex, Alpha", "mana_cost": "{1}{U/B}{U/B}{G}{G}", "type_line": "Legendary Creature \u2014 Dinosaur Mutant", "oracle_text": "As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.\nWhen Indominus Rex enters the battlefield, draw a card for each counter on it.", "power": "6", "toughness": "6"}
### Response: Name:Indominus Rex, Alpha\nManaCost:1 UB UB G G\nTypes:Legendary Creature Dinosaur Mutant\nPT:6/6\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ Discard | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.\nSVar:Discard:DB$ Discard | DiscardValid$ Creature | AnyNumber$ True | Optional$ True | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBPutCounters\nSVar:DBPutCounters:DB$ PutCounter | SharedKeywords$ Flying & First Strike & Double Strike & Deathtouch & Hexproof & Haste & Indestructible & Lifelink & Menace & Reach & Trample & Vigilance | SharedKeywordsDefined$ Remembered | CounterNum$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When NICKNAME enters the battlefield, draw a card for each counter on it.\nSVar:TrigDraw:DB$ Draw | NumCards$ X\nSVar:X:TriggeredCard$CardCounters.ALL\nDeckHas:Ability$Counters|Discard\nDeckHints:Ability$Graveyard\nOracle:As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.\nWhen Indominus Rex enters the battlefield, draw a card for each counter on it.
|
Create the Forge script for this magic card
|
{"name": "Strangleroot Geist", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Haste\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)", "power": "2", "toughness": "1"}
|
Name:Strangleroot Geist\nManaCost:G G\nTypes:Creature Spirit\nPT:2/1\nK:Haste\nK:Undying\nSVar:PlayMain1:TRUE\nOracle:Haste\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Strangleroot Geist", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Haste\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)", "power": "2", "toughness": "1"}
### Response: Name:Strangleroot Geist\nManaCost:G G\nTypes:Creature Spirit\nPT:2/1\nK:Haste\nK:Undying\nSVar:PlayMain1:TRUE\nOracle:Haste\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
|
Create the Forge script for this magic card
|
{"name": "Anurid Scavenger", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Frog Beast", "oracle_text": "Protection from black\nAt the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.", "power": "3", "toughness": "3"}
|
Name:Anurid Scavenger\nManaCost:2 G\nTypes:Creature Frog Beast\nPT:3/3\nK:Protection from black\nK:UpkeepCost:PutCardToLibFromGrave<1/-1/Card>\nSVar:NeedsToPlayVar:Y GE3\nSVar:Y:Count$InYourYard\nOracle:Protection from black\nAt the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Anurid Scavenger", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Frog Beast", "oracle_text": "Protection from black\nAt the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.", "power": "3", "toughness": "3"}
### Response: Name:Anurid Scavenger\nManaCost:2 G\nTypes:Creature Frog Beast\nPT:3/3\nK:Protection from black\nK:UpkeepCost:PutCardToLibFromGrave<1/-1/Card>\nSVar:NeedsToPlayVar:Y GE3\nSVar:Y:Count$InYourYard\nOracle:Protection from black\nAt the beginning of your upkeep, sacrifice Anurid Scavenger unless you put a card from your graveyard on the bottom of your library.
|
Create the Forge script for this magic card
|
{"name": "Dutiful Attendant", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.", "power": "1", "toughness": "2"}
|
Name:Dutiful Attendant\nManaCost:2 B\nTypes:Creature Human Warrior\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, return another target creature card from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.Other | TargetsWithDefinedController$ TriggeredCardController\nOracle:When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dutiful Attendant", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.", "power": "1", "toughness": "2"}
### Response: Name:Dutiful Attendant\nManaCost:2 B\nTypes:Creature Human Warrior\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, return another target creature card from your graveyard to your hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.Other | TargetsWithDefinedController$ TriggeredCardController\nOracle:When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Gnat Miser", "mana_cost": "{B}", "type_line": "Creature \u2014 Rat Shaman", "oracle_text": "Each opponent's maximum hand size is reduced by one.", "power": "1", "toughness": "1"}
|
Name:Gnat Miser\nManaCost:B\nTypes:Creature Rat Shaman\nPT:1/1\nS:Mode$ Continuous | Affected$ Opponent | RaiseMaxHandSize$ -1 | Description$ Each opponent's maximum hand size is reduced by one.\nOracle:Each opponent's maximum hand size is reduced by one.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gnat Miser", "mana_cost": "{B}", "type_line": "Creature \u2014 Rat Shaman", "oracle_text": "Each opponent's maximum hand size is reduced by one.", "power": "1", "toughness": "1"}
### Response: Name:Gnat Miser\nManaCost:B\nTypes:Creature Rat Shaman\nPT:1/1\nS:Mode$ Continuous | Affected$ Opponent | RaiseMaxHandSize$ -1 | Description$ Each opponent's maximum hand size is reduced by one.\nOracle:Each opponent's maximum hand size is reduced by one.
|
Create the Forge script for this magic card
|
{"name": "Hobgoblin Bandit Lord", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Other Goblins you control get +1/+1.\n{R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.", "power": "2", "toughness": "3"}
|
Name:Hobgoblin Bandit Lord\nManaCost:1 R R\nTypes:Creature Goblin Rogue\nPT:2/3\nS:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Goblin.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Goblins you control get +1/+1.\nA:AB$ DealDamage | Cost$ R T | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.\nSVar:X:Count$ThisTurnEntered_Battlefield_Goblin.YouCtrl\nDeckNeeds:Type$Goblin\nOracle:Other Goblins you control get +1/+1.\n{R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hobgoblin Bandit Lord", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Other Goblins you control get +1/+1.\n{R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.", "power": "2", "toughness": "3"}
### Response: Name:Hobgoblin Bandit Lord\nManaCost:1 R R\nTypes:Creature Goblin Rogue\nPT:2/3\nS:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Goblin.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Goblins you control get +1/+1.\nA:AB$ DealDamage | Cost$ R T | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.\nSVar:X:Count$ThisTurnEntered_Battlefield_Goblin.YouCtrl\nDeckNeeds:Type$Goblin\nOracle:Other Goblins you control get +1/+1.\n{R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
|
Create the Forge script for this magic card
|
{"name": "Cylian Sunsinger", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "{R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.", "power": "2", "toughness": "2"}
|
Name:Cylian Sunsinger\nManaCost:1 G\nTypes:Creature Elf Shaman\nPT:2/2\nA:AB$ PumpAll | Cost$ R G W | NumAtt$ +3 | NumDef$ +3 | ValidCards$ Creature.sameName | SpellDescription$ CARDNAME and each other creature with the same name as it get +3/+3 until end of turn.\nOracle:{R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cylian Sunsinger", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "{R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Cylian Sunsinger\nManaCost:1 G\nTypes:Creature Elf Shaman\nPT:2/2\nA:AB$ PumpAll | Cost$ R G W | NumAtt$ +3 | NumDef$ +3 | ValidCards$ Creature.sameName | SpellDescription$ CARDNAME and each other creature with the same name as it get +3/+3 until end of turn.\nOracle:{R}{G}{W}: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Thundering Falls"}
|
Name:Thundering Falls\nManaCost:no cost\nTypes:Land Island Mountain\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nDeckHints:Ability$Graveyard\nOracle:({T}: Add {U} or {R}.)\nThundering Falls enters the battlefield tapped.\nWhen Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thundering Falls"}
### Response: Name:Thundering Falls\nManaCost:no cost\nTypes:Land Island Mountain\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nDeckHints:Ability$Graveyard\nOracle:({T}: Add {U} or {R}.)\nThundering Falls enters the battlefield tapped.\nWhen Thundering Falls enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
|
Create the Forge script for this magic card
|
{"name": "Captain's Call", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Create three 1/1 white Soldier creature tokens."}
|
Name:Captain's Call\nManaCost:3 W\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 W | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You | SpellDescription$ Create three 1/1 white Soldier creature tokens.\nOracle:Create three 1/1 white Soldier creature tokens.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Captain's Call", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Create three 1/1 white Soldier creature tokens."}
### Response: Name:Captain's Call\nManaCost:3 W\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 W | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You | SpellDescription$ Create three 1/1 white Soldier creature tokens.\nOracle:Create three 1/1 white Soldier creature tokens.
|
Create the Forge script for this magic card
|
{"name": "Ogre-Head Helm", "mana_cost": "{1}{R}", "type_line": "Artifact Creature \u2014 Equipment Ogre", "oracle_text": "Equipped creature gets +2/+2.\nWhenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.\nReconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)", "power": "2", "toughness": "2"}
|
Name:Ogre-Head Helm\nManaCost:1 R\nTypes:Artifact Creature Equipment Ogre\nPT:2/2\nK:Reconfigure:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2.\nT:Mode$ DamageDone | ValidSource$ Card.Self,Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.\nSVar:TrigDiscard:AB$ Discard | Cost$ Sac<1/Card.TriggeredSource> | Mode$ Hand | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 3\nDeckHas:Ability$Sacrifice|Discard\nOracle:Equipped creature gets +2/+2.\nWhenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.\nReconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ogre-Head Helm", "mana_cost": "{1}{R}", "type_line": "Artifact Creature \u2014 Equipment Ogre", "oracle_text": "Equipped creature gets +2/+2.\nWhenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.\nReconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)", "power": "2", "toughness": "2"}
### Response: Name:Ogre-Head Helm\nManaCost:1 R\nTypes:Artifact Creature Equipment Ogre\nPT:2/2\nK:Reconfigure:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2.\nT:Mode$ DamageDone | ValidSource$ Card.Self,Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.\nSVar:TrigDiscard:AB$ Discard | Cost$ Sac<1/Card.TriggeredSource> | Mode$ Hand | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 3\nDeckHas:Ability$Sacrifice|Discard\nOracle:Equipped creature gets +2/+2.\nWhenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.\nReconfigure {3} ({3}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
Create the Forge script for this magic card
|
{"name": "Commander Eesha", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Bird Soldier", "oracle_text": "Flying, protection from creatures", "power": "2", "toughness": "4"}
|
Name:Commander Eesha\nManaCost:2 W W\nTypes:Legendary Creature Bird Soldier\nPT:2/4\nK:Flying\nK:Protection:Creature\nOracle:Flying, protection from creatures
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Commander Eesha", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Bird Soldier", "oracle_text": "Flying, protection from creatures", "power": "2", "toughness": "4"}
### Response: Name:Commander Eesha\nManaCost:2 W W\nTypes:Legendary Creature Bird Soldier\nPT:2/4\nK:Flying\nK:Protection:Creature\nOracle:Flying, protection from creatures
|
Create the Forge script for this magic card
|
{"name": "Archaeomender", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.", "power": "2", "toughness": "3"}
|
Name:Archaeomender\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact from your graveyard\nDeckHints:Type$Artifact\nOracle:When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Archaeomender", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.", "power": "2", "toughness": "3"}
### Response: Name:Archaeomender\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Artifact.YouCtrl | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target artifact from your graveyard\nDeckHints:Type$Artifact\nOracle:When Archaeomender enters the battlefield, return target artifact card from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Skirk Fire Marshal", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Protection from red\nTap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.", "power": "2", "toughness": "2"}
|
Name:Skirk Fire Marshal\nManaCost:3 R R\nTypes:Creature Goblin\nPT:2/2\nA:AB$ DamageAll | Cost$ tapXType<5/Goblin> | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ 10 | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 10 damage to each creature and each player.\nK:Protection from red\nAI:RemoveDeck:Random\nOracle:Protection from red\nTap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skirk Fire Marshal", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Protection from red\nTap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.", "power": "2", "toughness": "2"}
### Response: Name:Skirk Fire Marshal\nManaCost:3 R R\nTypes:Creature Goblin\nPT:2/2\nA:AB$ DamageAll | Cost$ tapXType<5/Goblin> | ValidCards$ Creature | ValidPlayers$ Player | NumDmg$ 10 | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 10 damage to each creature and each player.\nK:Protection from red\nAI:RemoveDeck:Random\nOracle:Protection from red\nTap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
|
Create the Forge script for this magic card
|
{"name": "Pheres-Band Thunderhoof", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Centaur Warrior", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.", "power": "3", "toughness": "4"}
|
Name:Pheres-Band Thunderhoof\nManaCost:4 G\nTypes:Creature Centaur Warrior\nPT:3/4\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put two +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nOracle:Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pheres-Band Thunderhoof", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Centaur Warrior", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.", "power": "3", "toughness": "4"}
### Response: Name:Pheres-Band Thunderhoof\nManaCost:4 G\nTypes:Creature Centaur Warrior\nPT:3/4\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put two +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2\nOracle:Heroic — Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.
|
Create the Forge script for this magic card
|
{"name": "Acolyte of Aclazotz", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.", "power": "1", "toughness": "4"}
|
Name:Acolyte of Aclazotz\nManaCost:2 B\nTypes:Creature Vampire Cleric\nPT:1/4\nA:AB$ LoseLife | Cost$ Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | LifeAmount$ 1 | Defined$ Opponent | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 1 life and you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nDeckHas:Ability$Sacrifice|Counters|LifeGain\nDeckHints:Type$Artifact\nOracle:{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Acolyte of Aclazotz", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.", "power": "1", "toughness": "4"}
### Response: Name:Acolyte of Aclazotz\nManaCost:2 B\nTypes:Creature Vampire Cleric\nPT:1/4\nA:AB$ LoseLife | Cost$ Sac<1/Creature.Other;Artifact.Other/another creature or artifact> | LifeAmount$ 1 | Defined$ Opponent | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 1 life and you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nDeckHas:Ability$Sacrifice|Counters|LifeGain\nDeckHints:Type$Artifact\nOracle:{T}, Sacrifice another creature or artifact: Each opponent loses 1 life and you gain 1 life.
|
Create the Forge script for this magic card
|
{"name": "Ravenous Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "At the beginning of your upkeep, Ravenous Giant deals 1 damage to you.", "power": "5", "toughness": "5"}
|
Name:Ravenous Giant\nManaCost:2 R R\nTypes:Creature Giant\nPT:5/5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 1 damage to you.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 1\nOracle:At the beginning of your upkeep, Ravenous Giant deals 1 damage to you.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ravenous Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "At the beginning of your upkeep, Ravenous Giant deals 1 damage to you.", "power": "5", "toughness": "5"}
### Response: Name:Ravenous Giant\nManaCost:2 R R\nTypes:Creature Giant\nPT:5/5\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 1 damage to you.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ You | NumDmg$ 1\nOracle:At the beginning of your upkeep, Ravenous Giant deals 1 damage to you.
|
Create the Forge script for this magic card
|
{"name": "Leafdrake Roost", "mana_cost": "{3}{G}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying.\""}
|
Name:Leafdrake Roost\nManaCost:3 G U\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 3 G U | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.AttachedBy | AddAbility$ Token | Description$ Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."\nSVar:Token:AB$Token | Cost$ G U T | TokenAmount$ 1 | TokenScript$ gu_2_2_drake_flying | TokenOwner$ You | SpellDescription$ Create a 2/2 green and blue Drake creature token with flying.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leafdrake Roost", "mana_cost": "{3}{G}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nEnchanted land has \"{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying.\""}
### Response: Name:Leafdrake Roost\nManaCost:3 G U\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 3 G U | ValidTgts$ Land | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.AttachedBy | AddAbility$ Token | Description$ Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."\nSVar:Token:AB$Token | Cost$ G U T | TokenAmount$ 1 | TokenScript$ gu_2_2_drake_flying | TokenOwner$ You | SpellDescription$ Create a 2/2 green and blue Drake creature token with flying.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant land\nEnchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."
|
Create the Forge script for this magic card
|
{"name": "Soldevi Adnate", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's mana value.", "power": "1", "toughness": "2"}
|
Name:Soldevi Adnate\nManaCost:1 B\nTypes:Creature Human Cleric\nPT:1/2\nA:AB$ Mana | Cost$ T Sac<1/Creature.Black;Creature.Artifact/black or artifact creature> | Produced$ B | Amount$ X | SpellDescription$ Add an amount of black mana equal to the sacrificed creature's mana value.\nSVar:X:Sacrificed$CardManaCost\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's mana value.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soldevi Adnate", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's mana value.", "power": "1", "toughness": "2"}
### Response: Name:Soldevi Adnate\nManaCost:1 B\nTypes:Creature Human Cleric\nPT:1/2\nA:AB$ Mana | Cost$ T Sac<1/Creature.Black;Creature.Artifact/black or artifact creature> | Produced$ B | Amount$ X | SpellDescription$ Add an amount of black mana equal to the sacrificed creature's mana value.\nSVar:X:Sacrificed$CardManaCost\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's mana value.
|
Create the Forge script for this magic card
|
{"name": "Lantern of Revealing", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library."}
|
Name:Lantern of Revealing\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Dig | Cost$ 4 T | DigNum$ 1 | ChangeNum$ All | ForceRevealToController$ True | Optional$ True | PromptToSkipOptionalAbility$ True | OptionalAbilityPrompt$ Would you like to put the land onto the battlefield tapped? | ChangeValid$ Land | DestinationZone$ Battlefield | Tapped$ True | DestinationZone2$ Library | LibraryPosition2$ 0 | RememberChanged$ True | SubAbility$ DBMoveToBottom | SpellDescription$ Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.\nSVar:DBMoveToBottom:DB$ Dig | DigNum$ 1 | NoReveal$ True | DestinationZone$ Library | Optional$ True | LibraryPosition$ -1 | LibraryPosition2$ 0 | ConditionPresent$ Card | ConditionDefined$ Remembered | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:{T}: Add one mana of any color.\n{4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lantern of Revealing", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library."}
### Response: Name:Lantern of Revealing\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Dig | Cost$ 4 T | DigNum$ 1 | ChangeNum$ All | ForceRevealToController$ True | Optional$ True | PromptToSkipOptionalAbility$ True | OptionalAbilityPrompt$ Would you like to put the land onto the battlefield tapped? | ChangeValid$ Land | DestinationZone$ Battlefield | Tapped$ True | DestinationZone2$ Library | LibraryPosition2$ 0 | RememberChanged$ True | SubAbility$ DBMoveToBottom | SpellDescription$ Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.\nSVar:DBMoveToBottom:DB$ Dig | DigNum$ 1 | NoReveal$ True | DestinationZone$ Library | Optional$ True | LibraryPosition$ -1 | LibraryPosition2$ 0 | ConditionPresent$ Card | ConditionDefined$ Remembered | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:{T}: Add one mana of any color.\n{4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
|
Create the Forge script for this magic card
|
{"name": "Cultivator Drone", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{T}: Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)", "power": "2", "toughness": "3"}
|
Name:Cultivator Drone\nManaCost:2 U\nTypes:Creature Eldrazi Drone\nPT:2/3\nK:Devoid\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | RestrictValid$ Spell.Colorless,Activated.Permanent+Colorless+inZoneBattlefield,CostContainsC | SpellDescription$ Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)\nDeckHas:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{T}: Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cultivator Drone", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{T}: Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)", "power": "2", "toughness": "3"}
### Response: Name:Cultivator Drone\nManaCost:2 U\nTypes:Creature Eldrazi Drone\nPT:2/3\nK:Devoid\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | RestrictValid$ Spell.Colorless,Activated.Permanent+Colorless+inZoneBattlefield,CostContainsC | SpellDescription$ Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)\nDeckHas:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{T}: Add {C}. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains {C}. ({C} represents colorless mana.)
|
Create the Forge script for this magic card
|
{"name": "Arctic Merfolk", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "Kicker\u2014Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)\nIf Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.", "power": "1", "toughness": "1"}
|
Name:Arctic Merfolk\nManaCost:1 U\nTypes:Creature Merfolk\nPT:1/1\nK:Kicker:Return<1/Creature>\nK:etbCounter:P1P1:1:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with a +1/+1 counter on it.\nSVar:WasKicked:Count$Kicked.1.0\nAI:RemoveDeck:All\nOracle:Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)\nIf Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arctic Merfolk", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "Kicker\u2014Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)\nIf Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.", "power": "1", "toughness": "1"}
### Response: Name:Arctic Merfolk\nManaCost:1 U\nTypes:Creature Merfolk\nPT:1/1\nK:Kicker:Return<1/Creature>\nK:etbCounter:P1P1:1:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with a +1/+1 counter on it.\nSVar:WasKicked:Count$Kicked.1.0\nAI:RemoveDeck:All\nOracle:Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)\nIf Arctic Merfolk was kicked, it enters the battlefield with a +1/+1 counter on it.
|
Create the Forge script for this magic card
|
{"name": "Jolrael's Centaur", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Centaur Archer", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)", "power": "2", "toughness": "2"}
|
Name:Jolrael's Centaur\nManaCost:1 G G\nTypes:Creature Centaur Archer\nPT:2/2\nK:Flanking\nK:Shroud\nOracle:Shroud (This creature can't be the target of spells or abilities.)\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jolrael's Centaur", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Centaur Archer", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)", "power": "2", "toughness": "2"}
### Response: Name:Jolrael's Centaur\nManaCost:1 G G\nTypes:Creature Centaur Archer\nPT:2/2\nK:Flanking\nK:Shroud\nOracle:Shroud (This creature can't be the target of spells or abilities.)\nFlanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
|
Create the Forge script for this magic card
|
{"name": "The Circle of Loyalty", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Artifact", "oracle_text": "This spell costs {1} less to cast for each Knight you control.\nCreatures you control get +1/+1.\nWhenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.\n{3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance."}
|
Name:The Circle of Loyalty\nManaCost:4 W W\nTypes:Legendary Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {1} less to cast for each Knight you control.\nSVar:X:Count$Valid Knight.YouCtrl\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nT:Mode$ SpellCast | ValidCard$ Card.Legendary | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You\nA:AB$ Token | Cost$ 3 W T | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | SpellDescription$ Create a 2/2 white Knight creature token with vigilance.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Legendary\nDeckHas:Ability$Token\nDeckHints:Type$Knight|Legendary\nOracle:This spell costs {1} less to cast for each Knight you control.\nCreatures you control get +1/+1.\nWhenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.\n{3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Circle of Loyalty", "mana_cost": "{4}{W}{W}", "type_line": "Legendary Artifact", "oracle_text": "This spell costs {1} less to cast for each Knight you control.\nCreatures you control get +1/+1.\nWhenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.\n{3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance."}
### Response: Name:The Circle of Loyalty\nManaCost:4 W W\nTypes:Legendary Artifact\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ CARDNAME costs {1} less to cast for each Knight you control.\nSVar:X:Count$Valid Knight.YouCtrl\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nT:Mode$ SpellCast | ValidCard$ Card.Legendary | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You\nA:AB$ Token | Cost$ 3 W T | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | SpellDescription$ Create a 2/2 white Knight creature token with vigilance.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Legendary\nDeckHas:Ability$Token\nDeckHints:Type$Knight|Legendary\nOracle:This spell costs {1} less to cast for each Knight you control.\nCreatures you control get +1/+1.\nWhenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.\n{3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.
|
Create the Forge script for this magic card
|
{"name": "Consuming Blob", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.\nAt the beginning of your end step, create a green Ooze creature token with \"This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.\"", "power": "*", "toughness": "*+1"}
|
Name:Consuming Blob\nManaCost:3 G G\nTypes:Creature Ooze\nPT:*/*+1\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ Y | Description$ CARDNAME's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.\nSVar:X:Count$CardControllerTypes.Graveyard\nSVar:Y:Count$CardControllerTypes.Graveyard/Plus.1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."\nSVar:TrigToken:DB$ Token | TokenScript$ g_x_y_ooze_types_graveyard\nDeckHas:Ability$Graveyard|Token\nDeckHints:Ability$Mill|Discard\nOracle:Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.\nAt the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Consuming Blob", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.\nAt the beginning of your end step, create a green Ooze creature token with \"This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.\"", "power": "*", "toughness": "*+1"}
### Response: Name:Consuming Blob\nManaCost:3 G G\nTypes:Creature Ooze\nPT:*/*+1\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ Y | Description$ CARDNAME's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.\nSVar:X:Count$CardControllerTypes.Graveyard\nSVar:Y:Count$CardControllerTypes.Graveyard/Plus.1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."\nSVar:TrigToken:DB$ Token | TokenScript$ g_x_y_ooze_types_graveyard\nDeckHas:Ability$Graveyard|Token\nDeckHints:Ability$Mill|Discard\nOracle:Consuming Blob's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1.\nAt the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1."
|
Create the Forge script for this magic card
|
{"name": "Hasran Ogress", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.", "power": "3", "toughness": "2"}
|
Name:Hasran Ogress\nManaCost:B B\nTypes:Creature Ogre\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals 3 damage to you unless you pay {2}.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 3 | UnlessCost$ 2 | UnlessPayer$ You\nOracle:Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hasran Ogress", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.", "power": "3", "toughness": "2"}
### Response: Name:Hasran Ogress\nManaCost:B B\nTypes:Creature Ogre\nPT:3/2\nT:Mode$ Attacks | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals 3 damage to you unless you pay {2}.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 3 | UnlessCost$ 2 | UnlessPayer$ You\nOracle:Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay {2}.
|
Create the Forge script for this magic card
|
{"name": "Waterfront District", "mana_cost": "", "type_line": "Land", "oracle_text": "Waterfront District enters the battlefield tapped.\n{T}: Add {U} or {B}.\n{2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card."}
|
Name:Waterfront District\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nA:AB$ Draw | Cost$ 2 U B T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:Waterfront District enters the battlefield tapped.\n{T}: Add {U} or {B}.\n{2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Waterfront District", "mana_cost": "", "type_line": "Land", "oracle_text": "Waterfront District enters the battlefield tapped.\n{T}: Add {U} or {B}.\n{2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card."}
### Response: Name:Waterfront District\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nA:AB$ Draw | Cost$ 2 U B T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:Waterfront District enters the battlefield tapped.\n{T}: Add {U} or {B}.\n{2}{U}{B}, {T}, Sacrifice Waterfront District: Draw a card.
|
Create the Forge script for this magic card
|
{"name": "Search for Survivors", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it."}
|
Name:Search for Survivors\nManaCost:2 R\nTypes:Sorcery\nA:SP$ ReorderZone | Cost$ 2 R | Zone$ Graveyard | Defined$ You | Random$ True | SubAbility$ DBChoosePlayer | SpellDescription$ Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.\nSVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChooseCard | Defined$ ChosenPlayer | Choices$ Card.YouOwn | ChoiceZone$ Graveyard | AtRandom$ True | Amount$ 1 | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ConditionDefined$ ChosenCard | ConditionPresent$ Card.Creature | ConditionCompare$ GE1 | Defined$ ChosenCard | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ConditionDefined$ ChosenCard | ConditionPresent$ Card.Creature | ConditionCompare$ EQ0 | Defined$ ChosenCard | SubAbility$ DBCleanupChosen\nSVar:DBCleanupChosen:DB$ Cleanup | ClearChosenPlayer$ True | ClearChosenCard$ True\nSVar:X:Count$ValidGraveyard Creature.YouCtrl\nSVar:NeedsToPlayVar:X GE2\nAI:RemoveDeck:All\nOracle:Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Search for Survivors", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it."}
### Response: Name:Search for Survivors\nManaCost:2 R\nTypes:Sorcery\nA:SP$ ReorderZone | Cost$ 2 R | Zone$ Graveyard | Defined$ You | Random$ True | SubAbility$ DBChoosePlayer | SpellDescription$ Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.\nSVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ Curse | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChooseCard | Defined$ ChosenPlayer | Choices$ Card.YouOwn | ChoiceZone$ Graveyard | AtRandom$ True | Amount$ 1 | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ConditionDefined$ ChosenCard | ConditionPresent$ Card.Creature | ConditionCompare$ GE1 | Defined$ ChosenCard | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ConditionDefined$ ChosenCard | ConditionPresent$ Card.Creature | ConditionCompare$ EQ0 | Defined$ ChosenCard | SubAbility$ DBCleanupChosen\nSVar:DBCleanupChosen:DB$ Cleanup | ClearChosenPlayer$ True | ClearChosenCard$ True\nSVar:X:Count$ValidGraveyard Creature.YouCtrl\nSVar:NeedsToPlayVar:X GE2\nAI:RemoveDeck:All\nOracle:Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
|
Create the Forge script for this magic card
|
{"name": "Crude Rampart", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nMorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "5"}
|
Name:Crude Rampart\nManaCost:3 W\nTypes:Creature Wall\nPT:4/5\nK:Defender\nK:Morph:4 W\nOracle:Defender (This creature can't attack.)\nMorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crude Rampart", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nMorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "5"}
### Response: Name:Crude Rampart\nManaCost:3 W\nTypes:Creature Wall\nPT:4/5\nK:Defender\nK:Morph:4 W\nOracle:Defender (This creature can't attack.)\nMorph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
|
Create the Forge script for this magic card
|
{"name": "Tor Giant", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "", "power": "3", "toughness": "3"}
|
Name:Tor Giant\nManaCost:3 R\nTypes:Creature Giant\nPT:3/3\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tor Giant", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "", "power": "3", "toughness": "3"}
### Response: Name:Tor Giant\nManaCost:3 R\nTypes:Creature Giant\nPT:3/3\nOracle:
|
Create the Forge script for this magic card
|
{"name": "Child of Thorns", "mana_cost": "{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
|
Name:Child of Thorns\nManaCost:G\nTypes:Creature Spirit\nPT:1/1\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.\nOracle:Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Child of Thorns", "mana_cost": "{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Child of Thorns\nManaCost:G\nTypes:Creature Spirit\nPT:1/1\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.\nOracle:Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Satyr Piper", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Satyr Rogue", "oracle_text": "{3}{G}: Target creature must be blocked this turn if able.", "power": "2", "toughness": "1"}
|
Name:Satyr Piper\nManaCost:2 G\nTypes:Creature Satyr Rogue\nPT:2/1\nA:AB$ Pump | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME must be blocked if able. | AILogic$ Pump | SpellDescription$ Target creature must be blocked this turn if able.\nAI:RemoveDeck:All\nOracle:{3}{G}: Target creature must be blocked this turn if able.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Satyr Piper", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Satyr Rogue", "oracle_text": "{3}{G}: Target creature must be blocked this turn if able.", "power": "2", "toughness": "1"}
### Response: Name:Satyr Piper\nManaCost:2 G\nTypes:Creature Satyr Rogue\nPT:2/1\nA:AB$ Pump | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME must be blocked if able. | AILogic$ Pump | SpellDescription$ Target creature must be blocked this turn if able.\nAI:RemoveDeck:All\nOracle:{3}{G}: Target creature must be blocked this turn if able.
|
Create the Forge script for this magic card
|
{"name": "Flay", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards a card at random. Then that player discards another card at random unless they pay {1}."}
|
Name:Flay\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B | ValidTgts$ Player | NumCards$ 1 | Mode$ Random | SubAbility$ DBDiscard | SpellDescription$ Target player discards a card at random. Then that player discards another card at random unless they pay {1}.\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ Random | UnlessCost$ 1 | UnlessPayer$ Targeted\nOracle:Target player discards a card at random. Then that player discards another card at random unless they pay {1}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flay", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards a card at random. Then that player discards another card at random unless they pay {1}."}
### Response: Name:Flay\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B | ValidTgts$ Player | NumCards$ 1 | Mode$ Random | SubAbility$ DBDiscard | SpellDescription$ Target player discards a card at random. Then that player discards another card at random unless they pay {1}.\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 1 | Mode$ Random | UnlessCost$ 1 | UnlessPayer$ Targeted\nOracle:Target player discards a card at random. Then that player discards another card at random unless they pay {1}.
|
Create the Forge script for this magic card
|
{"name": "Bloodthirster", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying, trample\nWhenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.\nBloodthirster can't attack a player it has already attacked this turn.", "power": "6", "toughness": "6"}
|
Name:Bloodthirster\nManaCost:5 R\nTypes:Creature Demon\nPT:6/6\nK:Flying\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.\nSVar:TrigUntap:DB$ Untap | Defined$ Self | SubAbility$ DBAddCombat\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nS:Mode$ CantAttack | ValidCard$ Card.Self | Target$ Player.attackedBySourceThisTurn | Description$ CARDNAME can't attack a player it has already attacked this turn.\nOracle:Flying, trample\nWhenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.\nBloodthirster can't attack a player it has already attacked this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bloodthirster", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying, trample\nWhenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.\nBloodthirster can't attack a player it has already attacked this turn.", "power": "6", "toughness": "6"}
### Response: Name:Bloodthirster\nManaCost:5 R\nTypes:Creature Demon\nPT:6/6\nK:Flying\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.\nSVar:TrigUntap:DB$ Untap | Defined$ Self | SubAbility$ DBAddCombat\nSVar:DBAddCombat:DB$ AddPhase | ExtraPhase$ Combat | AfterPhase$ EndCombat\nS:Mode$ CantAttack | ValidCard$ Card.Self | Target$ Player.attackedBySourceThisTurn | Description$ CARDNAME can't attack a player it has already attacked this turn.\nOracle:Flying, trample\nWhenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.\nBloodthirster can't attack a player it has already attacked this turn.
|
Create the Forge script for this magic card
|
{"name": "Shattering Blow", "mana_cost": "{1}{R/W}", "type_line": "Instant", "oracle_text": "Exile target artifact."}
|
Name:Shattering Blow\nManaCost:1 RW\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 RW | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Exile target artifact.\nOracle:Exile target artifact.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shattering Blow", "mana_cost": "{1}{R/W}", "type_line": "Instant", "oracle_text": "Exile target artifact."}
### Response: Name:Shattering Blow\nManaCost:1 RW\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 RW | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Exile target artifact.\nOracle:Exile target artifact.
|
Create the Forge script for this magic card
|
{"name": "Mire's Malice", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent discards two cards.\nAwaken 3\u2014{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
|
Name:Mire's Malice\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target opponent discards two cards.\nK:Awaken:3:5 B\nOracle:Target opponent discards two cards.\nAwaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mire's Malice", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent discards two cards.\nAwaken 3\u2014{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
### Response: Name:Mire's Malice\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target opponent discards two cards.\nK:Awaken:3:5 B\nOracle:Target opponent discards two cards.\nAwaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
Create the Forge script for this magic card
|
{"name": "Angelic Shield", "mana_cost": "{W}{U}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +0/+1.\nSacrifice Angelic Shield: Return target creature to its owner's hand."}
|
Name:Angelic Shield\nManaCost:W U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | Description$ Creatures you control get +0/+1.\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nOracle:Creatures you control get +0/+1.\nSacrifice Angelic Shield: Return target creature to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Angelic Shield", "mana_cost": "{W}{U}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +0/+1.\nSacrifice Angelic Shield: Return target creature to its owner's hand."}
### Response: Name:Angelic Shield\nManaCost:W U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ 1 | Description$ Creatures you control get +0/+1.\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand.\nOracle:Creatures you control get +0/+1.\nSacrifice Angelic Shield: Return target creature to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Simic Ragworm", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Worm", "oracle_text": "{U}: Untap Simic Ragworm.", "power": "3", "toughness": "3"}
|
Name:Simic Ragworm\nManaCost:3 G\nTypes:Creature Worm\nPT:3/3\nA:AB$ Untap | Cost$ U | SpellDescription$ Untap CARDNAME.\nOracle:{U}: Untap Simic Ragworm.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Simic Ragworm", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Worm", "oracle_text": "{U}: Untap Simic Ragworm.", "power": "3", "toughness": "3"}
### Response: Name:Simic Ragworm\nManaCost:3 G\nTypes:Creature Worm\nPT:3/3\nA:AB$ Untap | Cost$ U | SpellDescription$ Untap CARDNAME.\nOracle:{U}: Untap Simic Ragworm.
|
Create the Forge script for this magic card
|
{"name": "Littjara", "mana_cost": "", "type_line": "Plane \u2014 Kaldheim", "oracle_text": "When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)\nWhenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type."}
|
Name:Littjara\nManaCost:no cost\nTypes:Plane Kaldheim\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)\nSVar:TrigToken:DB$ Token | TokenScript$ u_2_2_shapeshifter_changeling | TokenOwner$ You\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type.\nSVar:RolledChaos:DB$ ChooseType | Defined$ You | Type$ Creature | SubAbility$ DBPutCounterAll | AILogic$ MostProminentComputerControls\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.ChosenType+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Token|Counters & Type$Shapeshifter\nOracle:When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)\nWhenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Littjara", "mana_cost": "", "type_line": "Plane \u2014 Kaldheim", "oracle_text": "When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)\nWhenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type."}
### Response: Name:Littjara\nManaCost:no cost\nTypes:Plane Kaldheim\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Command | Secondary$ True | TriggerDescription$ When you planeswalk to CARDNAME and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)\nSVar:TrigToken:DB$ Token | TokenScript$ u_2_2_shapeshifter_changeling | TokenOwner$ You\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type.\nSVar:RolledChaos:DB$ ChooseType | Defined$ You | Type$ Creature | SubAbility$ DBPutCounterAll | AILogic$ MostProminentComputerControls\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.ChosenType+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Token|Counters & Type$Shapeshifter\nOracle:When you planeswalk to Littjara and at the beginning of your upkeep, create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)\nWhenever chaos ensues, choose a creature type. Put a +1/+1 counter on each creature you control of that type.
|
Create the Forge script for this magic card
|
{"name": "Reckless Brute", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)\nReckless Brute attacks each combat if able.", "power": "3", "toughness": "1"}
|
Name:Reckless Brute\nManaCost:2 R\nTypes:Creature Ogre Warrior\nPT:3/1\nK:Haste\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)\nReckless Brute attacks each combat if able.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reckless Brute", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)\nReckless Brute attacks each combat if able.", "power": "3", "toughness": "1"}
### Response: Name:Reckless Brute\nManaCost:2 R\nTypes:Creature Ogre Warrior\nPT:3/1\nK:Haste\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)\nReckless Brute attacks each combat if able.
|
Create the Forge script for this magic card
|
{"name": "Rising Waters", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Lands don't untap during their controllers' untap steps.\nAt the beginning of each player's upkeep, that player untaps a land they control."}
|
Name:Rising Waters\nManaCost:3 U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Land | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Lands don't untap during their controller's untap steps.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self | Execute$ TrigUntap | TriggerDescription$ At the beginning of each player's upkeep, that player untaps a land they control.\nSVar:TrigUntap:DB$ Untap | UntapUpTo$ True | UntapType$ Land.ActivePlayerCtrl | Amount$ 1 | Defined$ TriggeredPlayer\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:Lands don't untap during their controllers' untap steps.\nAt the beginning of each player's upkeep, that player untaps a land they control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rising Waters", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Lands don't untap during their controllers' untap steps.\nAt the beginning of each player's upkeep, that player untaps a land they control."}
### Response: Name:Rising Waters\nManaCost:3 U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Land | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Lands don't untap during their controller's untap steps.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | IsPresent$ Card.Self | Execute$ TrigUntap | TriggerDescription$ At the beginning of each player's upkeep, that player untaps a land they control.\nSVar:TrigUntap:DB$ Untap | UntapUpTo$ True | UntapType$ Land.ActivePlayerCtrl | Amount$ 1 | Defined$ TriggeredPlayer\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:Lands don't untap during their controllers' untap steps.\nAt the beginning of each player's upkeep, that player untaps a land they control.
|
Create the Forge script for this magic card
|
{"name": "Kindred Dominance", "mana_cost": "{5}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Destroy all creatures that aren't of the chosen type."}
|
Name:Kindred Dominance\nManaCost:5 B B\nTypes:Sorcery\nA:SP$ ChooseType | Cost$ 5 B B | Defined$ You | Type$ Creature | SubAbility$ DBDestroyOther | AILogic$ MostProminentComputerControls | SpellDescription$ Choose a creature type. Destroy all creatures that aren't of the chosen type.\nSVar:DBDestroyOther:DB$ DestroyAll | ValidCards$ Creature.IsNotChosenType | Zone$ Battlefield\nOracle:Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kindred Dominance", "mana_cost": "{5}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Destroy all creatures that aren't of the chosen type."}
### Response: Name:Kindred Dominance\nManaCost:5 B B\nTypes:Sorcery\nA:SP$ ChooseType | Cost$ 5 B B | Defined$ You | Type$ Creature | SubAbility$ DBDestroyOther | AILogic$ MostProminentComputerControls | SpellDescription$ Choose a creature type. Destroy all creatures that aren't of the chosen type.\nSVar:DBDestroyOther:DB$ DestroyAll | ValidCards$ Creature.IsNotChosenType | Zone$ Battlefield\nOracle:Choose a creature type. Destroy all creatures that aren't of the chosen type.
|
Create the Forge script for this magic card
|
{"name": "Volatile Arsonist"}
|
Name:Volatile Arsonist\nManaCost:3 R R\nTypes:Creature Human Werewolf\nPT:4/4\nK:Menace\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage1 | TriggerDescription$ Whenever CARDNAME attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.\nSVar:TrigDamage1:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 1 | DamageMap$ True | SubAbility$ TrigDamage2\nSVar:TrigDamage2:DB$ DealDamage | ValidTgts$ Player | TgtPrompt$ Select up to one target player | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 1 | DamageMap$ True | SubAbility$ TrigDamage3\nSVar:TrigDamage3:DB$ DealDamage | ValidTgts$ Planeswalker | TgtPrompt$ Select up to one target planeswalker | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 1 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:Menace, haste\nWhenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Dire-Strain Anarchist\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:5/5\nK:Menace\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage1 | TriggerDescription$ Whenever CARDNAME attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.\nSVar:TrigDamage1:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 2 | DamageMap$ True | SubAbility$ TrigDamage2\nSVar:TrigDamage2:DB$ DealDamage | ValidTgts$ Player | TgtPrompt$ Select up to one target player | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 2 | DamageMap$ True | SubAbility$ TrigDamage3\nSVar:TrigDamage3:DB$ DealDamage | ValidTgts$ Planeswalker | TgtPrompt$ Select up to one target planeswalker | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 2 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nK:Nightbound\nOracle:Menace, haste\nWhenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Volatile Arsonist"}
### Response: Name:Volatile Arsonist\nManaCost:3 R R\nTypes:Creature Human Werewolf\nPT:4/4\nK:Menace\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage1 | TriggerDescription$ Whenever CARDNAME attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.\nSVar:TrigDamage1:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 1 | DamageMap$ True | SubAbility$ TrigDamage2\nSVar:TrigDamage2:DB$ DealDamage | ValidTgts$ Player | TgtPrompt$ Select up to one target player | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 1 | DamageMap$ True | SubAbility$ TrigDamage3\nSVar:TrigDamage3:DB$ DealDamage | ValidTgts$ Planeswalker | TgtPrompt$ Select up to one target planeswalker | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 1 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:Menace, haste\nWhenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Dire-Strain Anarchist\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:5/5\nK:Menace\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDamage1 | TriggerDescription$ Whenever CARDNAME attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.\nSVar:TrigDamage1:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 2 | DamageMap$ True | SubAbility$ TrigDamage2\nSVar:TrigDamage2:DB$ DealDamage | ValidTgts$ Player | TgtPrompt$ Select up to one target player | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 2 | DamageMap$ True | SubAbility$ TrigDamage3\nSVar:TrigDamage3:DB$ DealDamage | ValidTgts$ Planeswalker | TgtPrompt$ Select up to one target planeswalker | TargetMin$ 0 | TargetMax$ 1 | NumDmg$ 2 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nK:Nightbound\nOracle:Menace, haste\nWhenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
|
Create the Forge script for this magic card
|
{"name": "Tymaret, the Murder King", "mana_cost": "{B}{R}", "type_line": "Legendary Creature \u2014 Zombie Warrior", "oracle_text": "{1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker.\n{1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.", "power": "2", "toughness": "2"}
|
Name:Tymaret, the Murder King\nManaCost:B R\nTypes:Legendary Creature Zombie Warrior\nPT:2/2\nA:AB$ DealDamage | Cost$ 1 R Sac<1/Creature.Other/another creature> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target player or planeswalker.\nA:AB$ ChangeZone | Cost$ 1 B Sac<1/Creature> | Origin$ Graveyard | Destination$ Hand | Defined$ Self | ActivationZone$ Graveyard | SpellDescription$ Return NICKNAME from your graveyard to your hand.\nOracle:{1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker.\n{1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tymaret, the Murder King", "mana_cost": "{B}{R}", "type_line": "Legendary Creature \u2014 Zombie Warrior", "oracle_text": "{1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker.\n{1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.", "power": "2", "toughness": "2"}
### Response: Name:Tymaret, the Murder King\nManaCost:B R\nTypes:Legendary Creature Zombie Warrior\nPT:2/2\nA:AB$ DealDamage | Cost$ 1 R Sac<1/Creature.Other/another creature> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target player or planeswalker.\nA:AB$ ChangeZone | Cost$ 1 B Sac<1/Creature> | Origin$ Graveyard | Destination$ Hand | Defined$ Self | ActivationZone$ Graveyard | SpellDescription$ Return NICKNAME from your graveyard to your hand.\nOracle:{1}{R}, Sacrifice another creature: Tymaret, the Murder King deals 2 damage to target player or planeswalker.\n{1}{B}, Sacrifice a creature: Return Tymaret from your graveyard to your hand.
|
Create the Forge script for this magic card
|
{"name": "Etched Monstrosity", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Etched Monstrosity enters the battlefield with five -1/-1 counters on it.\n{W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.", "power": "10", "toughness": "10"}
|
Name:Etched Monstrosity\nManaCost:5\nTypes:Artifact Creature Phyrexian Golem\nPT:10/10\nK:etbCounter:M1M1:5\nA:AB$ Draw | Cost$ W U B R G SubCounter<5/M1M1> | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 3 | SpellDescription$ Target player draws three cards.\nOracle:Etched Monstrosity enters the battlefield with five -1/-1 counters on it.\n{W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Etched Monstrosity", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Etched Monstrosity enters the battlefield with five -1/-1 counters on it.\n{W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.", "power": "10", "toughness": "10"}
### Response: Name:Etched Monstrosity\nManaCost:5\nTypes:Artifact Creature Phyrexian Golem\nPT:10/10\nK:etbCounter:M1M1:5\nA:AB$ Draw | Cost$ W U B R G SubCounter<5/M1M1> | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 3 | SpellDescription$ Target player draws three cards.\nOracle:Etched Monstrosity enters the battlefield with five -1/-1 counters on it.\n{W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.
|
Create the Forge script for this magic card
|
{"name": "Cavern Lampad", "mana_cost": "{3}{B}", "type_line": "Enchantment Creature \u2014 Nymph", "oracle_text": "Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nEnchanted creature gets +2/+2 and has intimidate.", "power": "2", "toughness": "2"}
|
Name:Cavern Lampad\nManaCost:3 B\nTypes:Enchantment Creature Nymph\nPT:2/2\nK:Bestow:5 B\nK:Intimidate\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Intimidate | Description$ Enchanted creature gets +2/+2 and has intimidate.\nOracle:Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nEnchanted creature gets +2/+2 and has intimidate.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cavern Lampad", "mana_cost": "{3}{B}", "type_line": "Enchantment Creature \u2014 Nymph", "oracle_text": "Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nEnchanted creature gets +2/+2 and has intimidate.", "power": "2", "toughness": "2"}
### Response: Name:Cavern Lampad\nManaCost:3 B\nTypes:Enchantment Creature Nymph\nPT:2/2\nK:Bestow:5 B\nK:Intimidate\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Intimidate | Description$ Enchanted creature gets +2/+2 and has intimidate.\nOracle:Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nIntimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)\nEnchanted creature gets +2/+2 and has intimidate.
|
Create the Forge script for this magic card
|
{"name": "Hedge Maze"}
|
Name:Hedge Maze\nManaCost:no cost\nTypes:Land Forest Island\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nDeckHints:Ability$Graveyard\nOracle:({T}: Add {G} or {U}.)\nHedge Maze enters the battlefield tapped.\nWhen Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hedge Maze"}
### Response: Name:Hedge Maze\nManaCost:no cost\nTypes:Land Forest Island\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSurveil | TriggerDescription$ When CARDNAME enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)\nSVar:TrigSurveil:DB$ Surveil | Amount$ 1\nDeckHas:Ability$Surveil|Graveyard\nDeckHints:Ability$Graveyard\nOracle:({T}: Add {G} or {U}.)\nHedge Maze enters the battlefield tapped.\nWhen Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
|
Create the Forge script for this magic card
|
{"name": "Skulduggery", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1."}
|
Name:Skulduggery\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control to get +1/+1 | NumAtt$ +1 | NumDef$ +1 | StackDescription$ None | SubAbility$ DBPump2 | SpellDescription$ Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls to get -1/-1 | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | StackDescription$ None\nOracle:Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skulduggery", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1."}
### Response: Name:Skulduggery\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control to get +1/+1 | NumAtt$ +1 | NumDef$ +1 | StackDescription$ None | SubAbility$ DBPump2 | SpellDescription$ Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls to get -1/-1 | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | StackDescription$ None\nOracle:Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
|
Create the Forge script for this magic card
|
{"name": "Turret Ogre", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Reach (This creature can block creatures with flying.)\nWhen Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.", "power": "4", "toughness": "3"}
|
Name:Turret Ogre\nManaCost:3 R\nTypes:Creature Ogre Warrior\nPT:4/3\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Creature.Other+YouCtrl+powerGE4 | PresentCompare$ GE1 | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, if you control another creature with power 4 or greater, CARDNAME deals 2 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2\nOracle:Reach (This creature can block creatures with flying.)\nWhen Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Turret Ogre", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Reach (This creature can block creatures with flying.)\nWhen Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.", "power": "4", "toughness": "3"}
### Response: Name:Turret Ogre\nManaCost:3 R\nTypes:Creature Ogre Warrior\nPT:4/3\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Creature.Other+YouCtrl+powerGE4 | PresentCompare$ GE1 | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, if you control another creature with power 4 or greater, CARDNAME deals 2 damage to each opponent.\nSVar:TrigDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 2\nOracle:Reach (This creature can block creatures with flying.)\nWhen Turret Ogre enters the battlefield, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.
|
Create the Forge script for this magic card
|
{"name": "Dingus Egg", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller."}
|
Name:Dingus Egg\nManaCost:4\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Land | TriggerZones$ Battlefield | Execute$ TrigDamage | NoTimestampCheck$ True | TriggerDescription$ Whenever a land is put into a graveyard from the battlefield, CARDNAME deals 2 damage to that land's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dingus Egg", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller."}
### Response: Name:Dingus Egg\nManaCost:4\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Land | TriggerZones$ Battlefield | Execute$ TrigDamage | NoTimestampCheck$ True | TriggerDescription$ Whenever a land is put into a graveyard from the battlefield, CARDNAME deals 2 damage to that land's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller.
|
Create the Forge script for this magic card
|
{"name": "Keeper of the Beasts", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.", "power": "1", "toughness": "2"}
|
Name:Keeper of the Beasts\nManaCost:G G\nTypes:Creature Human Wizard\nPT:1/2\nA:AB$ Token | Cost$ G T | ValidTgts$ Opponent.withMoreCreaturesThanYou | TokenAmount$ 1 | TokenScript$ g_2_2_beast | TokenOwner$ You | SpellDescription$ Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.\nOracle:{G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Keeper of the Beasts", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.", "power": "1", "toughness": "2"}
### Response: Name:Keeper of the Beasts\nManaCost:G G\nTypes:Creature Human Wizard\nPT:1/2\nA:AB$ Token | Cost$ G T | ValidTgts$ Opponent.withMoreCreaturesThanYou | TokenAmount$ 1 | TokenScript$ g_2_2_beast | TokenOwner$ You | SpellDescription$ Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.\nOracle:{G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.