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Create the Forge script for this magic card
{"name": "Death's-Head Buzzard", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.", "power": "2", "toughness": "1"}
Name:Death's-Head Buzzard\nManaCost:1 B B\nTypes:Creature Bird\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME dies, all creatures get -1/-1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -1 | NumDef$ -1\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Death's-Head Buzzard", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Death's-Head Buzzard\nManaCost:1 B B\nTypes:Creature Bird\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME dies, all creatures get -1/-1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -1 | NumDef$ -1\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Clattering Skeletons", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.)", "power": "4", "toughness": "3"}
Name:Clattering Skeletons\nManaCost:3 B\nTypes:Creature Skeleton\nPT:4/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigVenture | TriggerDescription$ When CARDNAME dies, venture into the dungeon. (Enter the first room or advance to the next room.)\nSVar:TrigVenture:DB$ Venture\nOracle:When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clattering Skeletons", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Skeleton", "oracle_text": "When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.)", "power": "4", "toughness": "3"} ### Response: Name:Clattering Skeletons\nManaCost:3 B\nTypes:Creature Skeleton\nPT:4/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigVenture | TriggerDescription$ When CARDNAME dies, venture into the dungeon. (Enter the first room or advance to the next room.)\nSVar:TrigVenture:DB$ Venture\nOracle:When Clattering Skeletons dies, venture into the dungeon. (Enter the first room or advance to the next room.)
Create the Forge script for this magic card
{"name": "Open the Armory", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle."}
Name:Open the Armory\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | Origin$ Library | Destination$ Hand | ChangeType$ Aura,Equipment | ChangeNum$ 1 | SpellDescription$ Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.\nAI:RemoveDeck:Random\nOracle:Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Open the Armory", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle."} ### Response: Name:Open the Armory\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | Origin$ Library | Destination$ Hand | ChangeType$ Aura,Equipment | ChangeNum$ 1 | SpellDescription$ Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.\nAI:RemoveDeck:Random\nOracle:Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Suspend", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they play it without paying its mana cost. If it's a creature, it has haste.)"}
Name:Suspend\nManaCost:U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | WithCountersType$ TIME | WithCountersAmount$ 2 | RememberChanged$ True | SubAbility$ DBPump | StackDescription$ Exile {c:Targeted} and put two time counters on it. | SpellDescription$ Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend.\nSVar:DBPump:DB$ Pump | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Card.withoutSuspend | PumpZone$ Exile | KW$ Suspend | Duration$ Permanent | SubAbility$ DBCleanup | StackDescription$ If it doesn't have suspend, it gains suspend.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they play it without paying its mana cost. If it's a creature, it has haste.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Suspend", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they play it without paying its mana cost. If it's a creature, it has haste.)"} ### Response: Name:Suspend\nManaCost:U\nTypes:Instant\nA:SP$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Exile | WithCountersType$ TIME | WithCountersAmount$ 2 | RememberChanged$ True | SubAbility$ DBPump | StackDescription$ Exile {c:Targeted} and put two time counters on it. | SpellDescription$ Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend.\nSVar:DBPump:DB$ Pump | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Card.withoutSuspend | PumpZone$ Exile | KW$ Suspend | Duration$ Permanent | SubAbility$ DBCleanup | StackDescription$ If it doesn't have suspend, it gains suspend.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they play it without paying its mana cost. If it's a creature, it has haste.)
Create the Forge script for this magic card
{"name": "Thassa's Rebuff", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)"}
Name:Thassa's Rebuff\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {X}, where X is your devotion to blue.\nSVar:X:Count$Devotion.Blue\nOracle:Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thassa's Rebuff", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)"} ### Response: Name:Thassa's Rebuff\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {X}, where X is your devotion to blue.\nSVar:X:Count$Devotion.Blue\nOracle:Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
Create the Forge script for this magic card
{"name": "Cut Short", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDestroy target planeswalker that was activated this turn or tapped creature."}
Name:Cut Short\nManaCost:2 W\nTypes:Instant\nK:Convoke\nA:SP$ Destroy | ValidTgts$ Planeswalker.activated,Creature.tapped | TgtPrompt$ Select target planeswalker that was activated this turn or tapped creature | SpellDescription$ Destroy target planeswalker that was activated this turn or tapped creature.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDestroy target planeswalker that was activated this turn or tapped creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cut Short", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDestroy target planeswalker that was activated this turn or tapped creature."} ### Response: Name:Cut Short\nManaCost:2 W\nTypes:Instant\nK:Convoke\nA:SP$ Destroy | ValidTgts$ Planeswalker.activated,Creature.tapped | TgtPrompt$ Select target planeswalker that was activated this turn or tapped creature | SpellDescription$ Destroy target planeswalker that was activated this turn or tapped creature.\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nDestroy target planeswalker that was activated this turn or tapped creature.
Create the Forge script for this magic card
{"name": "Lantern of Undersight", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "You draw cards from the bottom of your library instead of the top of your library."}
Name:Lantern of Undersight\nManaCost:1\nTypes:Artifact\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You draw cards from the bottom of your library instead of the top of your library. | Description$ You draw cards from the bottom of your library instead of the top of your library.\nAI:RemoveDeck:Random\nOracle:You draw cards from the bottom of your library instead of the top of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lantern of Undersight", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "You draw cards from the bottom of your library instead of the top of your library."} ### Response: Name:Lantern of Undersight\nManaCost:1\nTypes:Artifact\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You draw cards from the bottom of your library instead of the top of your library. | Description$ You draw cards from the bottom of your library instead of the top of your library.\nAI:RemoveDeck:Random\nOracle:You draw cards from the bottom of your library instead of the top of your library.
Create the Forge script for this magic card
{"name": "Stonybrook Schoolmaster", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.", "power": "1", "toughness": "2"}
Name:Stonybrook Schoolmaster\nManaCost:2 W\nTypes:Creature Merfolk Wizard\nPT:1/2\nT:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ u_1_1_merfolk_wizard | TokenAmount$ 1 | TokenOwner$ You\nOracle:Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stonybrook Schoolmaster", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.", "power": "1", "toughness": "2"} ### Response: Name:Stonybrook Schoolmaster\nManaCost:2 W\nTypes:Creature Merfolk Wizard\nPT:1/2\nT:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ u_1_1_merfolk_wizard | TokenAmount$ 1 | TokenOwner$ You\nOracle:Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.
Create the Forge script for this magic card
{"name": "Bog Witch", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{B}, {T}, Discard a card: Add {B}{B}{B}.", "power": "1", "toughness": "1"}
Name:Bog Witch\nManaCost:2 B\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Mana | Cost$ B T Discard<1/Card> | Produced$ B | Amount$ 3 | SpellDescription$ Add {B}{B}{B}.\nAI:RemoveDeck:All\nOracle:{B}, {T}, Discard a card: Add {B}{B}{B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bog Witch", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{B}, {T}, Discard a card: Add {B}{B}{B}.", "power": "1", "toughness": "1"} ### Response: Name:Bog Witch\nManaCost:2 B\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Mana | Cost$ B T Discard<1/Card> | Produced$ B | Amount$ 3 | SpellDescription$ Add {B}{B}{B}.\nAI:RemoveDeck:All\nOracle:{B}, {T}, Discard a card: Add {B}{B}{B}.
Create the Forge script for this magic card
{"name": "Garruk, Unleashed", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Garruk", "oracle_text": "+1: Up to one target creature gets +3/+3 and gains trample until end of turn.\n\u22122: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.\n\u22127: You get an emblem with \"At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle.\"", "loyalty": "4"}
Name:Garruk, Unleashed\nManaCost:2 G G\nTypes:Legendary Planeswalker Garruk\nLoyalty:4\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SpellDescription$ Up to one target creature gets +3/+3 and gains trample until end of turn.\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | SubAbility$ DBPutCounter | StackDescription$ SpellDescription | SpellDescription$ Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | ConditionPresent$ Creature.OppCtrl | ConditionCompare$ GTX | Defined$ Self | CounterNum$ 1 | CounterType$ LOYALTY | StackDescription$ None\nSVar:X:Count$Valid Creature.YouCtrl\nDeckHas:Ability$Token\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Garruk, Unleashed | Image$ emblem_garruk_unleashed | Triggers$ EffPhase | Duration$ Permanent | SpellDescription$ Create an emblem "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."\nSVar:EffPhase:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ EmblemTrigChangeZone | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle.\nSVar:EmblemTrigChangeZone:DB$ ChangeZone | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | ShuffleNonMandatory$ True\nOracle:[+1]: Up to one target creature gets +3/+3 and gains trample until end of turn.\n[-2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.\n[-7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Garruk, Unleashed", "mana_cost": "{2}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Garruk", "oracle_text": "+1: Up to one target creature gets +3/+3 and gains trample until end of turn.\n\u22122: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.\n\u22127: You get an emblem with \"At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle.\"", "loyalty": "4"} ### Response: Name:Garruk, Unleashed\nManaCost:2 G G\nTypes:Legendary Planeswalker Garruk\nLoyalty:4\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 3 | NumDef$ 3 | KW$ Trample | SpellDescription$ Up to one target creature gets +3/+3 and gains trample until end of turn.\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | SubAbility$ DBPutCounter | StackDescription$ SpellDescription | SpellDescription$ Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | ConditionPresent$ Creature.OppCtrl | ConditionCompare$ GTX | Defined$ Self | CounterNum$ 1 | CounterType$ LOYALTY | StackDescription$ None\nSVar:X:Count$Valid Creature.YouCtrl\nDeckHas:Ability$Token\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Garruk, Unleashed | Image$ emblem_garruk_unleashed | Triggers$ EffPhase | Duration$ Permanent | SpellDescription$ Create an emblem "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."\nSVar:EffPhase:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ EmblemTrigChangeZone | OptionalDecider$ You | TriggerDescription$ At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle.\nSVar:EmblemTrigChangeZone:DB$ ChangeZone | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Library | Destination$ Battlefield | ShuffleNonMandatory$ True\nOracle:[+1]: Up to one target creature gets +3/+3 and gains trample until end of turn.\n[-2]: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.\n[-7]: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Create the Forge script for this magic card
{"name": "Marsh Flitter", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhen Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.\nSacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.", "power": "1", "toughness": "1"}
Name:Marsh Flitter\nManaCost:3 B\nTypes:Creature Faerie Rogue\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_1_1_goblin_rogue | TokenOwner$ You\nA:AB$ Animate | Cost$ Sac<1/Goblin> | Defined$ Self | Power$ 3 | Toughness$ 3 | SpellDescription$ CARDNAME has base power and toughness 3/3 until end of turn.\nAI:RemoveDeck:All\nOracle:Flying\nWhen Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.\nSacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Marsh Flitter", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhen Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.\nSacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Marsh Flitter\nManaCost:3 B\nTypes:Creature Faerie Rogue\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_1_1_goblin_rogue | TokenOwner$ You\nA:AB$ Animate | Cost$ Sac<1/Goblin> | Defined$ Self | Power$ 3 | Toughness$ 3 | SpellDescription$ CARDNAME has base power and toughness 3/3 until end of turn.\nAI:RemoveDeck:All\nOracle:Flying\nWhen Marsh Flitter enters the battlefield, create two 1/1 black Goblin Rogue creature tokens.\nSacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
Create the Forge script for this magic card
{"name": "Sigiled Starfish", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Starfish", "oracle_text": "{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)", "power": "0", "toughness": "3"}
Name:Sigiled Starfish\nManaCost:1 U\nTypes:Creature Starfish\nPT:0/3\nA:AB$ Scry | Cost$ T | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sigiled Starfish", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Starfish", "oracle_text": "{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)", "power": "0", "toughness": "3"} ### Response: Name:Sigiled Starfish\nManaCost:1 U\nTypes:Creature Starfish\nPT:0/3\nA:AB$ Scry | Cost$ T | ScryNum$ 1 | SpellDescription$ Scry 1.\nOracle:{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Melesse Spirit", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel Spirit", "oracle_text": "Flying, protection from black", "power": "3", "toughness": "3"}
Name:Melesse Spirit\nManaCost:3 W W\nTypes:Creature Angel Spirit\nPT:3/3\nK:Flying\nK:Protection from black\nOracle:Flying, protection from black
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Melesse Spirit", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Angel Spirit", "oracle_text": "Flying, protection from black", "power": "3", "toughness": "3"} ### Response: Name:Melesse Spirit\nManaCost:3 W W\nTypes:Creature Angel Spirit\nPT:3/3\nK:Flying\nK:Protection from black\nOracle:Flying, protection from black
Create the Forge script for this magic card
{"name": "Roc Egg", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird Egg", "oracle_text": "Defender (This creature can't attack.)\nWhen Roc Egg dies, create a 3/3 white Bird creature token with flying.", "power": "0", "toughness": "3"}
Name:Roc Egg\nManaCost:2 W\nTypes:Creature Bird Egg\nPT:0/3\nK:Defender\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 3/3 white Bird creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_3_3_bird_flying | TokenOwner$ TriggeredCardController\nSVar:SacMe:4\nDeckHas:Ability$Token\nOracle:Defender (This creature can't attack.)\nWhen Roc Egg dies, create a 3/3 white Bird creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Roc Egg", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Bird Egg", "oracle_text": "Defender (This creature can't attack.)\nWhen Roc Egg dies, create a 3/3 white Bird creature token with flying.", "power": "0", "toughness": "3"} ### Response: Name:Roc Egg\nManaCost:2 W\nTypes:Creature Bird Egg\nPT:0/3\nK:Defender\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 3/3 white Bird creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_3_3_bird_flying | TokenOwner$ TriggeredCardController\nSVar:SacMe:4\nDeckHas:Ability$Token\nOracle:Defender (This creature can't attack.)\nWhen Roc Egg dies, create a 3/3 white Bird creature token with flying.
Create the Forge script for this magic card
{"name": "Zuran Orb", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "Sacrifice a land: You gain 2 life."}
Name:Zuran Orb\nManaCost:0\nTypes:Artifact\nA:AB$ GainLife | Cost$ Sac<1/Land> | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nSVar:NonStackingEffect:True\nOracle:Sacrifice a land: You gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zuran Orb", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "Sacrifice a land: You gain 2 life."} ### Response: Name:Zuran Orb\nManaCost:0\nTypes:Artifact\nA:AB$ GainLife | Cost$ Sac<1/Land> | LifeAmount$ 2 | SpellDescription$ You gain 2 life.\nSVar:NonStackingEffect:True\nOracle:Sacrifice a land: You gain 2 life.
Create the Forge script for this magic card
{"name": "Deepwood Drummer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.", "power": "1", "toughness": "1"}
Name:Deepwood Drummer\nManaCost:1 G\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Pump | Cost$ G T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:{G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deepwood Drummer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Deepwood Drummer\nManaCost:1 G\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Pump | Cost$ G T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:{G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Reckless Barbarian", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dragon Barbarian", "oracle_text": "Sacrifice Reckless Barbarian: Add {R}{R}.", "power": "2", "toughness": "2"}
Name:Reckless Barbarian\nManaCost:1 R\nTypes:Creature Dragon Barbarian\nPT:2/2\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ R | Amount$ 2 | SpellDescription$ Add {R}{R}.\nAI:RemoveDeck:All\nOracle:Sacrifice Reckless Barbarian: Add {R}{R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reckless Barbarian", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dragon Barbarian", "oracle_text": "Sacrifice Reckless Barbarian: Add {R}{R}.", "power": "2", "toughness": "2"} ### Response: Name:Reckless Barbarian\nManaCost:1 R\nTypes:Creature Dragon Barbarian\nPT:2/2\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ R | Amount$ 2 | SpellDescription$ Add {R}{R}.\nAI:RemoveDeck:All\nOracle:Sacrifice Reckless Barbarian: Add {R}{R}.
Create the Forge script for this magic card
{"name": "Fugue", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards three cards."}
Name:Fugue\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B B | ValidTgts$ Player | NumCards$ 3 | Mode$ TgtChoose | SpellDescription$ Target player discards three cards.\nOracle:Target player discards three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fugue", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards three cards."} ### Response: Name:Fugue\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B B | ValidTgts$ Player | NumCards$ 3 | Mode$ TgtChoose | SpellDescription$ Target player discards three cards.\nOracle:Target player discards three cards.
Create the Forge script for this magic card
{"name": "Cyclops Gladiator", "mana_cost": "{1}{R}{R}{R}", "type_line": "Creature \u2014 Cyclops Warrior", "oracle_text": "Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.", "power": "4", "toughness": "4"}
Name:Cyclops Gladiator\nManaCost:1 R R R\nTypes:Creature Cyclops Warrior\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExchangeDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to CARDNAME.\nSVar:TrigExchangeDamage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls. | NumDmg$ MyX | SubAbility$ ReturnDmg\nSVar:ReturnDmg:DB$ DealDamage | DamageSource$ Targeted | NumDmg$ TheirX\nSVar:MyX:Count$CardPower\nSVar:TheirX:Targeted$CardPower\nOracle:Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cyclops Gladiator", "mana_cost": "{1}{R}{R}{R}", "type_line": "Creature \u2014 Cyclops Warrior", "oracle_text": "Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.", "power": "4", "toughness": "4"} ### Response: Name:Cyclops Gladiator\nManaCost:1 R R R\nTypes:Creature Cyclops Warrior\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigExchangeDamage | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to CARDNAME.\nSVar:TrigExchangeDamage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls. | NumDmg$ MyX | SubAbility$ ReturnDmg\nSVar:ReturnDmg:DB$ DealDamage | DamageSource$ Targeted | NumDmg$ TheirX\nSVar:MyX:Count$CardPower\nSVar:TheirX:Targeted$CardPower\nOracle:Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.
Create the Forge script for this magic card
{"name": "In Garruk's Wake", "mana_cost": "{7}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures you don't control and all planeswalkers you don't control."}
Name:In Garruk's Wake\nManaCost:7 B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 7 B B | ValidCards$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | SpellDescription$ Destroy all creatures you don't control and all planeswalkers you don't control.\nOracle:Destroy all creatures you don't control and all planeswalkers you don't control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "In Garruk's Wake", "mana_cost": "{7}{B}{B}", "type_line": "Sorcery", "oracle_text": "Destroy all creatures you don't control and all planeswalkers you don't control."} ### Response: Name:In Garruk's Wake\nManaCost:7 B B\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 7 B B | ValidCards$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | SpellDescription$ Destroy all creatures you don't control and all planeswalkers you don't control.\nOracle:Destroy all creatures you don't control and all planeswalkers you don't control.
Create the Forge script for this magic card
{"name": "Halam Djinn", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Haste\nHalam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.", "power": "6", "toughness": "5"}
Name:Halam Djinn\nManaCost:5 R\nTypes:Creature Djinn\nPT:6/5\nK:Haste\nS:Mode$ Continuous | Affected$ Card.Self+MostProminentColor red | AddPower$ -2 | AddToughness$ -2 | Description$ CARDNAME gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.\nOracle:Haste\nHalam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Halam Djinn", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Haste\nHalam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.", "power": "6", "toughness": "5"} ### Response: Name:Halam Djinn\nManaCost:5 R\nTypes:Creature Djinn\nPT:6/5\nK:Haste\nS:Mode$ Continuous | Affected$ Card.Self+MostProminentColor red | AddPower$ -2 | AddToughness$ -2 | Description$ CARDNAME gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.\nOracle:Haste\nHalam Djinn gets -2/-2 as long as red is the most common color among all permanents or is tied for most common.
Create the Forge script for this magic card
{"name": "Cleric of Life's Bond", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "Whenever another Cleric enters the battlefield under your control, you gain 1 life.\nWhenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.", "power": "2", "toughness": "2"}
Name:Cleric of Life's Bond\nManaCost:W B\nTypes:Creature Vampire Cleric\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Cleric.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another Cleric enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nT:Mode$ LifeGained | TriggerZones$ Battlefield | ValidPlayer$ You | FirstTime$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life for the first time each turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$LifeGain|Counters\nDeckHints:Type$Cleric\nOracle:Whenever another Cleric enters the battlefield under your control, you gain 1 life.\nWhenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cleric of Life's Bond", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Vampire Cleric", "oracle_text": "Whenever another Cleric enters the battlefield under your control, you gain 1 life.\nWhenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.", "power": "2", "toughness": "2"} ### Response: Name:Cleric of Life's Bond\nManaCost:W B\nTypes:Creature Vampire Cleric\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Cleric.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever another Cleric enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nT:Mode$ LifeGained | TriggerZones$ Battlefield | ValidPlayer$ You | FirstTime$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life for the first time each turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$LifeGain|Counters\nDeckHints:Type$Cleric\nOracle:Whenever another Cleric enters the battlefield under your control, you gain 1 life.\nWhenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.
Create the Forge script for this magic card
{"name": "Battlemage's Bracers", "mana_cost": "{2}{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has haste.\nWhenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.\nEquip {2}"}
Name:Battlemage's Bracers\nManaCost:2 R\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Haste | Description$ Equipped creature has haste.\nT:Mode$ AbilityCast | ValidCard$ Creature.EquippedBy+inRealZoneBattlefield | ValidSA$ SpellAbility.nonManaAbility | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigCopyAbility | TriggerDescription$ Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.\nSVar:TrigCopyAbility:AB$ CopySpellAbility | Cost$ 1 | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nOracle:Equipped creature has haste.\nWhenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Battlemage's Bracers", "mana_cost": "{2}{R}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has haste.\nWhenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.\nEquip {2}"} ### Response: Name:Battlemage's Bracers\nManaCost:2 R\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Haste | Description$ Equipped creature has haste.\nT:Mode$ AbilityCast | ValidCard$ Creature.EquippedBy+inRealZoneBattlefield | ValidSA$ SpellAbility.nonManaAbility | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigCopyAbility | TriggerDescription$ Whenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.\nSVar:TrigCopyAbility:AB$ CopySpellAbility | Cost$ 1 | Defined$ TriggeredSpellAbility | MayChooseTarget$ True\nOracle:Equipped creature has haste.\nWhenever an ability of equipped creature is activated, if it isn't a mana ability, you may pay {1}. If you do, copy that ability. You may choose new targets for the copy.\nEquip {2}
Create the Forge script for this magic card
{"name": "Grave Choice", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains \"You may spend mana as though it were mana of any color to cast this spell.\""}
Name:Grave Choice\nManaCost:2 B\nTypes:Instant\nA:SP$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature.nonToken | SacMessage$ nontoken creature | RememberSacrificed$ True | SubAbility$ TrigConjure | SpellDescription$ Target opponent sacrifices a nontoken creature.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | ConditionDefined$ Remembered | ConditionPresent$ Creature.cmcLE2 | DefinedName$ Remembered | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate | SpellDescription$ If that creature had mana value 2 or less, conjure a duplicate of it into your hand.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grave Choice", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains \"You may spend mana as though it were mana of any color to cast this spell.\""} ### Response: Name:Grave Choice\nManaCost:2 B\nTypes:Instant\nA:SP$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature.nonToken | SacMessage$ nontoken creature | RememberSacrificed$ True | SubAbility$ TrigConjure | SpellDescription$ Target opponent sacrifices a nontoken creature.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | ConditionDefined$ Remembered | ConditionPresent$ Creature.cmcLE2 | DefinedName$ Remembered | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate | SpellDescription$ If that creature had mana value 2 or less, conjure a duplicate of it into your hand.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Create the Forge script for this magic card
{"name": "Spectral Sliver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Sliver Spirit", "oracle_text": "All Sliver creatures have \"{2}: This creature gets +1/+1 until end of turn.\"", "power": "2", "toughness": "2"}
Name:Spectral Sliver\nManaCost:2 B\nTypes:Creature Sliver Spirit\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddAbility$ Pump | Description$ All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."\nSVar:Pump:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spectral Sliver", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Sliver Spirit", "oracle_text": "All Sliver creatures have \"{2}: This creature gets +1/+1 until end of turn.\"", "power": "2", "toughness": "2"} ### Response: Name:Spectral Sliver\nManaCost:2 B\nTypes:Creature Sliver Spirit\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddAbility$ Pump | Description$ All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."\nSVar:Pump:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
Create the Forge script for this magic card
{"name": "Decision Paralysis", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Tap up to two target creatures. Those creatures don't untap during their controller's next untap step."}
Name:Decision Paralysis\nManaCost:3 U\nTypes:Instant\nA:SP$ Tap | Cost$ 3 U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ TrigPump | SpellDescription$ Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.\nSVar:TrigPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nOracle:Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Decision Paralysis", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Tap up to two target creatures. Those creatures don't untap during their controller's next untap step."} ### Response: Name:Decision Paralysis\nManaCost:3 U\nTypes:Instant\nA:SP$ Tap | Cost$ 3 U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ TrigPump | SpellDescription$ Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.\nSVar:TrigPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nOracle:Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Create the Forge script for this magic card
{"name": "Hero of Bladehold", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nWhenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.", "power": "3", "toughness": "4"}
Name:Hero of Bladehold\nManaCost:2 W W\nTypes:Creature Human Knight\nPT:3/4\nK:Battle cry\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True\nSVar:HasAttackEffect:TRUE\nOracle:Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nWhenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hero of Bladehold", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nWhenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.", "power": "3", "toughness": "4"} ### Response: Name:Hero of Bladehold\nManaCost:2 W W\nTypes:Creature Human Knight\nPT:3/4\nK:Battle cry\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True\nSVar:HasAttackEffect:TRUE\nOracle:Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)\nWhenever Hero of Bladehold attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Create the Forge script for this magic card
{"name": "Witch-king, Sky Scourge", "mana_cost": "{5}{B}{R}", "type_line": "Legendary Creature \u2014 Wraith Noble", "oracle_text": "Flying\nWhenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)", "power": "5", "toughness": "5"}
Name:Witch-king, Sky Scourge\nManaCost:5 B R\nTypes:Legendary Creature Wraith Noble\nPT:5/5\nK:Flying\nK:Undying\nT:Mode$ AttackersDeclared | ValidAttackers$ Wraith | AttackingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ RememberedCard | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ you may play those cards this turn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerObjectsAttackers$CardPower\nDeckHas:Ability$Counters\nDeckHints:Type$Wraith\nOracle:Flying\nWhenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witch-king, Sky Scourge", "mana_cost": "{5}{B}{R}", "type_line": "Legendary Creature \u2014 Wraith Noble", "oracle_text": "Flying\nWhenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)", "power": "5", "toughness": "5"} ### Response: Name:Witch-king, Sky Scourge\nManaCost:5 B R\nTypes:Legendary Creature Wraith Noble\nPT:5/5\nK:Flying\nK:Undying\nT:Mode$ AttackersDeclared | ValidAttackers$ Wraith | AttackingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ RememberedCard | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ you may play those cards this turn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerObjectsAttackers$CardPower\nDeckHas:Ability$Counters\nDeckHints:Type$Wraith\nOracle:Flying\nWhenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Create the Forge script for this magic card
{"name": "Gleancrawler", "mana_cost": "{3}{B/G}{B/G}{B/G}", "type_line": "Creature \u2014 Insect Horror", "oracle_text": "({B/G} can be paid with either {B} or {G}.)\nTrample\nAt the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.", "power": "6", "toughness": "6"}
Name:Gleancrawler\nManaCost:3 BG BG BG\nTypes:Creature Insect Horror\nPT:6/6\nK:Trample\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ ValidGraveyard Creature.YouCtrl+ThisTurnEnteredFrom_Battlefield\nOracle:({B/G} can be paid with either {B} or {G}.)\nTrample\nAt the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gleancrawler", "mana_cost": "{3}{B/G}{B/G}{B/G}", "type_line": "Creature \u2014 Insect Horror", "oracle_text": "({B/G} can be paid with either {B} or {G}.)\nTrample\nAt the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.", "power": "6", "toughness": "6"} ### Response: Name:Gleancrawler\nManaCost:3 BG BG BG\nTypes:Creature Insect Horror\nPT:6/6\nK:Trample\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ ValidGraveyard Creature.YouCtrl+ThisTurnEnteredFrom_Battlefield\nOracle:({B/G} can be paid with either {B} or {G}.)\nTrample\nAt the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
Create the Forge script for this magic card
{"name": "Stitcher Geralf", "mana_cost": "{3}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.", "power": "3", "toughness": "4"}
Name:Stitcher Geralf\nManaCost:3 U U\nTypes:Legendary Creature Human Wizard\nPT:3/4\nA:AB$ Mill | Cost$ 2 U T | Defined$ Player | NumCards$ 3 | RememberMilled$ True | SubAbility$ DBChoose | SpellDescription$ Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.\nSVar:DBChoose:DB$ ChooseCard | Defined$ You | Choices$ Creature.IsRemembered | ChoiceZone$ Graveyard | MinAmount$ 0 | Amount$ 2 | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ ChosenCard | ForgetOtherRemembered$ True | RememberLKI$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_x_x_zombie | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardPower\nDeckHas:Ability$Token\nOracle:{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stitcher Geralf", "mana_cost": "{3}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.", "power": "3", "toughness": "4"} ### Response: Name:Stitcher Geralf\nManaCost:3 U U\nTypes:Legendary Creature Human Wizard\nPT:3/4\nA:AB$ Mill | Cost$ 2 U T | Defined$ Player | NumCards$ 3 | RememberMilled$ True | SubAbility$ DBChoose | SpellDescription$ Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.\nSVar:DBChoose:DB$ ChooseCard | Defined$ You | Choices$ Creature.IsRemembered | ChoiceZone$ Graveyard | MinAmount$ 0 | Amount$ 2 | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | Defined$ ChosenCard | ForgetOtherRemembered$ True | RememberLKI$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_x_x_zombie | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardPower\nDeckHas:Ability$Token\nOracle:{2}{U}, {T}: Each player mills three cards. Exile up to two creature cards put into graveyards this way. Create an X/X blue Zombie creature token, where X is the total power of the cards exiled this way.
Create the Forge script for this magic card
{"name": "Syrix, Carrier of the Flame", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Phoenix", "oracle_text": "Flying, haste\nAt the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.\nWhenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard.", "power": "3", "toughness": "3"}
Name:Syrix, Carrier of the Flame\nManaCost:2 B R\nTypes:Legendary Creature Phoenix\nPT:3/3\nK:Flying\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigPhoenix | CheckSVar$ X | TriggerDescription$ At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.\nSVar:TrigPhoenix:DB$ Pump | ValidTgts$ Phoenix.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target Phoenix you control | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | AILogic$ PowerDmg | NumDmg$ Y | DamageSource$ ParentTarget\nSVar:X:Count$LeftGraveyardThisTurn Card.Creature+YouOwn\nSVar:Y:ParentTargeted$CardPower\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Phoenix.Other+YouCtrl | TriggerZones$ Graveyard | Execute$ TrigPlay | OptionalDecider$ You | TriggerDescription$ Whenever another Phoenix you control dies, you may cast CARDNAME from your graveyard.\nSVar:TrigPlay:DB$ Play | Optional$ True\nDeckNeeds:Type$Phoenix\nDeckHints:Ability$Graveyard\nDeckHas:Ability$Graveyard\nOracle:Flying, haste\nAt the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.\nWhenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Syrix, Carrier of the Flame", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Phoenix", "oracle_text": "Flying, haste\nAt the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.\nWhenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard.", "power": "3", "toughness": "3"} ### Response: Name:Syrix, Carrier of the Flame\nManaCost:2 B R\nTypes:Legendary Creature Phoenix\nPT:3/3\nK:Flying\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigPhoenix | CheckSVar$ X | TriggerDescription$ At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.\nSVar:TrigPhoenix:DB$ Pump | ValidTgts$ Phoenix.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target Phoenix you control | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | AILogic$ PowerDmg | NumDmg$ Y | DamageSource$ ParentTarget\nSVar:X:Count$LeftGraveyardThisTurn Card.Creature+YouOwn\nSVar:Y:ParentTargeted$CardPower\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Phoenix.Other+YouCtrl | TriggerZones$ Graveyard | Execute$ TrigPlay | OptionalDecider$ You | TriggerDescription$ Whenever another Phoenix you control dies, you may cast CARDNAME from your graveyard.\nSVar:TrigPlay:DB$ Play | Optional$ True\nDeckNeeds:Type$Phoenix\nDeckHints:Ability$Graveyard\nDeckHas:Ability$Graveyard\nOracle:Flying, haste\nAt the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target.\nWhenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard.
Create the Forge script for this magic card
{"name": "Arcum Dagsson", "mana_cost": "{3}{U}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.", "power": "2", "toughness": "2"}
Name:Arcum Dagsson\nManaCost:3 U\nTypes:Legendary Creature Human Artificer\nPT:2/2\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature | Sacrifice$ True | SubAbility$ DBChange | SpellDescription$ Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.\nSVar:DBChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact.nonCreature | DefinedPlayer$ TargetedController | ShuffleNonMandatory$ True\nOracle:{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arcum Dagsson", "mana_cost": "{3}{U}", "type_line": "Legendary Creature \u2014 Human Artificer", "oracle_text": "{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.", "power": "2", "toughness": "2"} ### Response: Name:Arcum Dagsson\nManaCost:3 U\nTypes:Legendary Creature Human Artificer\nPT:2/2\nA:AB$ Destroy | Cost$ T | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature | Sacrifice$ True | SubAbility$ DBChange | SpellDescription$ Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.\nSVar:DBChange:DB$ ChangeZone | Optional$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact.nonCreature | DefinedPlayer$ TargetedController | ShuffleNonMandatory$ True\nOracle:{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Avenging Huntbonder", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Double strike\nWhenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature.", "power": "3", "toughness": "3"}
Name:Avenging Huntbonder\nManaCost:3 W W\nTypes:Creature Human Warrior\nPT:3/3\nK:Double Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a double strike counter on another target attacking creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | CounterType$ Double Strike | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Double strike\nWhenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Avenging Huntbonder", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Double strike\nWhenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature.", "power": "3", "toughness": "3"} ### Response: Name:Avenging Huntbonder\nManaCost:3 W W\nTypes:Creature Human Warrior\nPT:3/3\nK:Double Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a double strike counter on another target attacking creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | CounterType$ Double Strike | CounterNum$ 1\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Double strike\nWhenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature.
Create the Forge script for this magic card
{"name": "Ixalli's Lorekeeper", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.", "power": "1", "toughness": "1"}
Name:Ixalli's Lorekeeper\nManaCost:G\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Any | RestrictValid$ Spell.Dinosaur,Activated.Dinosaur | SpellDescription$ Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.\nDeckNeeds:Type$Dinosaur\nOracle:{T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ixalli's Lorekeeper", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.", "power": "1", "toughness": "1"} ### Response: Name:Ixalli's Lorekeeper\nManaCost:G\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Any | RestrictValid$ Spell.Dinosaur,Activated.Dinosaur | SpellDescription$ Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.\nDeckNeeds:Type$Dinosaur\nOracle:{T}: Add one mana of any color. Spend this mana only to cast a Dinosaur spell or activate an ability of a Dinosaur source.
Create the Forge script for this magic card
{"name": "Cinderhaze Wretch", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "{T}: Target player discards a card. Activate only during your turn.\nPut a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.", "power": "3", "toughness": "2"}
Name:Cinderhaze Wretch\nManaCost:4 B\nTypes:Creature Elemental Shaman\nPT:3/2\nA:AB$ Discard | Cost$ T | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | PlayerTurn$ True | SpellDescription$ Target player discards a card. Activate only during your turn.\nA:AB$ Untap | Cost$ AddCounter<1/M1M1> | SpellDescription$ Untap CARDNAME.\nAI:RemoveDeck:All\nOracle:{T}: Target player discards a card. Activate only during your turn.\nPut a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cinderhaze Wretch", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Elemental Shaman", "oracle_text": "{T}: Target player discards a card. Activate only during your turn.\nPut a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.", "power": "3", "toughness": "2"} ### Response: Name:Cinderhaze Wretch\nManaCost:4 B\nTypes:Creature Elemental Shaman\nPT:3/2\nA:AB$ Discard | Cost$ T | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | PlayerTurn$ True | SpellDescription$ Target player discards a card. Activate only during your turn.\nA:AB$ Untap | Cost$ AddCounter<1/M1M1> | SpellDescription$ Untap CARDNAME.\nAI:RemoveDeck:All\nOracle:{T}: Target player discards a card. Activate only during your turn.\nPut a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.
Create the Forge script for this magic card
{"name": "Lukamina, Moon Druid", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "Wild Shape \u2014 Specialize {3}. Activate only if you control six or more lands.\nWhen Lukamina, Moon Druid enters the battlefield, if you cast it, seek a land card with a basic land type.", "power": "2", "toughness": "2"}
Name:Lukamina, Moon Druid\nManaCost:2 G\nTypes:Legendary Creature Human Druid\nPT:2/2\nK:Specialize:3:Wild Shape:Activate only if you control six or more lands.:IsPresent$ Land.YouCtrl | PresentCompare$ GE6\nT:Mode$ ChangesZone | ValidCard$ Card.wasCastByYou+Self | Destination$ Battlefield | Execute$ TrigSeek | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, seek a land card with a basic land type.\nSVar:TrigSeek:DB$ Seek | Type$ Land.hasABasicLandType\nAlternateMode:Specialize\nOracle:Wild Shape — Specialize {3}. Activate only if you control six or more lands.\nWhen Lukamina, Moon Druid enters the battlefield, if you cast it, seek a land card with a basic land type.\n\nSPECIALIZE:WHITE\n\nName:Lukamina, Hawk Form\nManaCost:2 G W\nTypes:Legendary Creature Bird Druid\nPT:4/4\nK:Flying\nK:Lifelink\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigUnspecialize | TriggerDescription$ When CARDNAME dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\nSVar:TrigUnspecialize:DB$ SetState | Mode$ Unspecialize | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ Remembered\nDeckHas:Ability$LifeGain\nOracle:Flying, lifelink\nWhen Lukamina, Hawk Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\n\nSPECIALIZE:BLUE\n\nName:Lukamina, Crocodile Form\nManaCost:2 G U\nTypes:Legendary Creature Crocodile Druid\nPT:4/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control CARDNAME.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | Duration$ UntilLoseControlOfHost\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigUnspecialize | TriggerDescription$ When NICKNAME dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\nSVar:TrigUnspecialize:DB$ SetState | Defined$ TriggeredCard | Mode$ Unspecialize | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ Remembered\nOracle:When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control Lukamina, Crocodile Form.\nWhen Lukamina dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\n\nSPECIALIZE:BLACK\n\nName:Lukamina, Scorpion Form\nManaCost:2 B G\nTypes:Legendary Creature Scorpion Druid\nPT:4/4\nK:Deathtouch\nK:CARDNAME must be blocked if able.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigUnspecialize | TriggerDescription$ When NICKNAME dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\nSVar:TrigUnspecialize:DB$ SetState | Defined$ TriggeredCard | Mode$ Unspecialize | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ Remembered\nOracle:Deathtouch\nLukamina, Scorpion Form must be blocked if able.\nWhen Lukamina dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\n\nSPECIALIZE:RED\n\nName:Lukamina, Wolf Form\nManaCost:2 R G\nTypes:Legendary Creature Wolf Druid\nPT:4/4\nK:Menace\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this creature specializes or attacks, create a 2/2 green Wolf creature token.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever this creature specializes or attacks, create a 2/2 green Wolf creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ g_2_2_wolf\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigUnspecialize | TriggerDescription$ When NICKNAME dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\nSVar:TrigUnspecialize:DB$ SetState | Defined$ TriggeredCard | Mode$ Unspecialize | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ Remembered\nDeckHas:Ability$Token\nOracle:Menace\nWhenever this creature specializes or attacks, create a 2/2 green Wolf creature token.\nWhen Lukamina, Wolf Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\n\nSPECIALIZE:GREEN\n\nName:Lukamina, Bear Form\nManaCost:2 G G\nTypes:Legendary Creature Bear Druid\nPT:4/4\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Other creatures you control get +1/+1 and have trample.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigUnspecialize | TriggerDescription$ When CARDNAME dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\nSVar:TrigUnspecialize:DB$ SetState | Defined$ TriggeredCard | Mode$ Unspecialize | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ Remembered\nOracle:Trample\nOther creatures you control get +1/+1 and have trample.\nWhen Lukamina, Bear Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lukamina, Moon Druid", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "Wild Shape \u2014 Specialize {3}. Activate only if you control six or more lands.\nWhen Lukamina, Moon Druid enters the battlefield, if you cast it, seek a land card with a basic land type.", "power": "2", "toughness": "2"} ### Response: Name:Lukamina, Moon Druid\nManaCost:2 G\nTypes:Legendary Creature Human Druid\nPT:2/2\nK:Specialize:3:Wild Shape:Activate only if you control six or more lands.:IsPresent$ Land.YouCtrl | PresentCompare$ GE6\nT:Mode$ ChangesZone | ValidCard$ Card.wasCastByYou+Self | Destination$ Battlefield | Execute$ TrigSeek | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, seek a land card with a basic land type.\nSVar:TrigSeek:DB$ Seek | Type$ Land.hasABasicLandType\nAlternateMode:Specialize\nOracle:Wild Shape — Specialize {3}. Activate only if you control six or more lands.\nWhen Lukamina, Moon Druid enters the battlefield, if you cast it, seek a land card with a basic land type.\n\nSPECIALIZE:WHITE\n\nName:Lukamina, Hawk Form\nManaCost:2 G W\nTypes:Legendary Creature Bird Druid\nPT:4/4\nK:Flying\nK:Lifelink\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigUnspecialize | TriggerDescription$ When CARDNAME dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\nSVar:TrigUnspecialize:DB$ SetState | Mode$ Unspecialize | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ Remembered\nDeckHas:Ability$LifeGain\nOracle:Flying, lifelink\nWhen Lukamina, Hawk Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\n\nSPECIALIZE:BLUE\n\nName:Lukamina, Crocodile Form\nManaCost:2 G U\nTypes:Legendary Creature Crocodile Druid\nPT:4/4\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control CARDNAME.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN CARDNAME doesn't untap during your untap step. | Duration$ UntilLoseControlOfHost\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigUnspecialize | TriggerDescription$ When NICKNAME dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\nSVar:TrigUnspecialize:DB$ SetState | Defined$ TriggeredCard | Mode$ Unspecialize | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ Remembered\nOracle:When this creature specializes, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's untap step for as long as you control Lukamina, Crocodile Form.\nWhen Lukamina dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\n\nSPECIALIZE:BLACK\n\nName:Lukamina, Scorpion Form\nManaCost:2 B G\nTypes:Legendary Creature Scorpion Druid\nPT:4/4\nK:Deathtouch\nK:CARDNAME must be blocked if able.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigUnspecialize | TriggerDescription$ When NICKNAME dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\nSVar:TrigUnspecialize:DB$ SetState | Defined$ TriggeredCard | Mode$ Unspecialize | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ Remembered\nOracle:Deathtouch\nLukamina, Scorpion Form must be blocked if able.\nWhen Lukamina dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\n\nSPECIALIZE:RED\n\nName:Lukamina, Wolf Form\nManaCost:2 R G\nTypes:Legendary Creature Wolf Druid\nPT:4/4\nK:Menace\nT:Mode$ Specializes | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When this creature specializes or attacks, create a 2/2 green Wolf creature token.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever this creature specializes or attacks, create a 2/2 green Wolf creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ g_2_2_wolf\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigUnspecialize | TriggerDescription$ When NICKNAME dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\nSVar:TrigUnspecialize:DB$ SetState | Defined$ TriggeredCard | Mode$ Unspecialize | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ Remembered\nDeckHas:Ability$Token\nOracle:Menace\nWhenever this creature specializes or attacks, create a 2/2 green Wolf creature token.\nWhen Lukamina, Wolf Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\n\nSPECIALIZE:GREEN\n\nName:Lukamina, Bear Form\nManaCost:2 G G\nTypes:Legendary Creature Bear Druid\nPT:4/4\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Other | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Other creatures you control get +1/+1 and have trample.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigUnspecialize | TriggerDescription$ When CARDNAME dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.\nSVar:TrigUnspecialize:DB$ SetState | Defined$ TriggeredCard | Mode$ Unspecialize | RememberChanged$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | ConditionDefined$ Remembered | ConditionPresent$ Card | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Defined$ Remembered\nOracle:Trample\nOther creatures you control get +1/+1 and have trample.\nWhen Lukamina, Bear Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped.
Create the Forge script for this magic card
{"name": "Call the Skybreaker", "mana_cost": "{5}{U/R}{U/R}", "type_line": "Sorcery", "oracle_text": "Create a 5/5 blue and red Elemental creature token with flying.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
Name:Call the Skybreaker\nManaCost:5 UR UR\nTypes:Sorcery\nK:Retrace\nA:SP$ Token | Cost$ 5 UR UR | TokenAmount$ 1 | TokenScript$ ur_5_5_elemental_flying | TokenOwner$ You | SpellDescription$ Create a 5/5 blue and red Elemental creature token with flying.\nOracle:Create a 5/5 blue and red Elemental creature token with flying.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Call the Skybreaker", "mana_cost": "{5}{U/R}{U/R}", "type_line": "Sorcery", "oracle_text": "Create a 5/5 blue and red Elemental creature token with flying.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"} ### Response: Name:Call the Skybreaker\nManaCost:5 UR UR\nTypes:Sorcery\nK:Retrace\nA:SP$ Token | Cost$ 5 UR UR | TokenAmount$ 1 | TokenScript$ ur_5_5_elemental_flying | TokenOwner$ You | SpellDescription$ Create a 5/5 blue and red Elemental creature token with flying.\nOracle:Create a 5/5 blue and red Elemental creature token with flying.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Create the Forge script for this magic card
{"name": "Troublemaker Ouphe", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Ouphe", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.", "power": "2", "toughness": "2"}
Name:Troublemaker Ouphe\nManaCost:1 G\nTypes:Creature Ouphe\nPT:2/2\nK:Bargain\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.\nSVar:TrigExile:DB$ ChangeZone | IsCurse$ True | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls | Origin$ Battlefield | Destination$ Exile\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Troublemaker Ouphe", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Ouphe", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.", "power": "2", "toughness": "2"} ### Response: Name:Troublemaker Ouphe\nManaCost:1 G\nTypes:Creature Ouphe\nPT:2/2\nK:Bargain\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.\nSVar:TrigExile:DB$ ChangeZone | IsCurse$ True | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls | Origin$ Battlefield | Destination$ Exile\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Troublemaker Ouphe enters the battlefield, if it was bargained, exile target artifact or enchantment an opponent controls.
Create the Forge script for this magic card
{"name": "Duskhunter Bat", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFlying", "power": "1", "toughness": "1"}
Name:Duskhunter Bat\nManaCost:1 B\nTypes:Creature Bat\nPT:1/1\nK:Flying\nK:Bloodthirst:1\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFlying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Duskhunter Bat", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Bat", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFlying", "power": "1", "toughness": "1"} ### Response: Name:Duskhunter Bat\nManaCost:1 B\nTypes:Creature Bat\nPT:1/1\nK:Flying\nK:Bloodthirst:1\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nFlying
Create the Forge script for this magic card
{"name": "Hundred-Talon Kami", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)", "power": "2", "toughness": "3"}
Name:Hundred-Talon Kami\nManaCost:4 W\nTypes:Creature Spirit\nPT:2/3\nK:Flying\nK:Soulshift:4\nDeckHints:Type$Spirit\nOracle:Flying\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hundred-Talon Kami", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)", "power": "2", "toughness": "3"} ### Response: Name:Hundred-Talon Kami\nManaCost:4 W\nTypes:Creature Spirit\nPT:2/3\nK:Flying\nK:Soulshift:4\nDeckHints:Type$Spirit\nOracle:Flying\nSoulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Tanazir Quandrix", "mana_cost": "{3}{G}{U}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying, trample\nWhen Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.\nWhenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.", "power": "4", "toughness": "4"}
Name:Tanazir Quandrix\nManaCost:3 G U\nTypes:Legendary Creature Elder Dragon\nPT:4/4\nK:Flying\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDouble | TriggerDescription$ When CARDNAME enters the battlefield, double the number of +1/+1 counters on target creature you control.\nSVar:TrigDouble:DB$ MultiplyCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigAnimateAll | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have the base power and toughness of other creatures you control become equal to CARDNAME's power and toughness until end of turn.\nSVar:TrigAnimateAll:DB$ AnimateAll | Power$ X | Toughness$ Y | ValidCards$ Creature.YouCtrl+Other\nSVar:X:Count$CardPower\nSVar:Y:Count$CardToughness\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Flying, trample\nWhen Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.\nWhenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tanazir Quandrix", "mana_cost": "{3}{G}{U}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying, trample\nWhen Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.\nWhenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Tanazir Quandrix\nManaCost:3 G U\nTypes:Legendary Creature Elder Dragon\nPT:4/4\nK:Flying\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDouble | TriggerDescription$ When CARDNAME enters the battlefield, double the number of +1/+1 counters on target creature you control.\nSVar:TrigDouble:DB$ MultiplyCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigAnimateAll | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have the base power and toughness of other creatures you control become equal to CARDNAME's power and toughness until end of turn.\nSVar:TrigAnimateAll:DB$ AnimateAll | Power$ X | Toughness$ Y | ValidCards$ Creature.YouCtrl+Other\nSVar:X:Count$CardPower\nSVar:Y:Count$CardToughness\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Flying, trample\nWhen Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control.\nWhenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
Create the Forge script for this magic card
{"name": "Draconic Debut", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "Draconic Debut deals X damage to any target.\nThe next Dragon creature spell you cast costs {X} less to cast."}
Name:Draconic Debut\nManaCost:X R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBEffect | SpellDescription$ CARDNAME deals X damage to any target.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ ReduceCost | Triggers$ TrigCastSpell | Duration$ Permanent | SetChosenNumber$ X | SpellDescription$ The next Dragon creature spell you cast costs {X} less to cast.\nSVar:ReduceCost:Mode$ ReduceCost | EffectZone$ Command | Type$ Spell | Activator$ You | ValidCard$ Creature.Dragon | Amount$ Count$ChosenNumber | Description$ The next Dragon creature spell you cast costs {X} less to cast.\nSVar:TrigCastSpell:Mode$ SpellCast | ValidCard$ Creature.Dragon | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nSVar:X:Count$xPaid\nDeckNeeds:Type$Dragon\nOracle:Draconic Debut deals X damage to any target.\nThe next Dragon creature spell you cast costs {X} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Draconic Debut", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "Draconic Debut deals X damage to any target.\nThe next Dragon creature spell you cast costs {X} less to cast."} ### Response: Name:Draconic Debut\nManaCost:X R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBEffect | SpellDescription$ CARDNAME deals X damage to any target.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ ReduceCost | Triggers$ TrigCastSpell | Duration$ Permanent | SetChosenNumber$ X | SpellDescription$ The next Dragon creature spell you cast costs {X} less to cast.\nSVar:ReduceCost:Mode$ ReduceCost | EffectZone$ Command | Type$ Spell | Activator$ You | ValidCard$ Creature.Dragon | Amount$ Count$ChosenNumber | Description$ The next Dragon creature spell you cast costs {X} less to cast.\nSVar:TrigCastSpell:Mode$ SpellCast | ValidCard$ Creature.Dragon | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nSVar:X:Count$xPaid\nDeckNeeds:Type$Dragon\nOracle:Draconic Debut deals X damage to any target.\nThe next Dragon creature spell you cast costs {X} less to cast.
Create the Forge script for this magic card
{"name": "Tectonic Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Elemental Giant", "oracle_text": "Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one \u2014\n\u2022 Tectonic Giant deals 3 damage to each opponent.\n\u2022 Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.", "power": "3", "toughness": "4"}
Name:Tectonic Giant\nManaCost:2 R R\nTypes:Creature Elemental Giant\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | ValidSource$ Card.OppCtrl | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or becomes the target of a spell an opponent controls, ABILITY\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or becomes the target of a spell an opponent controls, ABILITY\nSVar:TrigChoose:DB$ Charm | Choices$ DBDamage,DBExilePlay\nSVar:DBDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to each opponent.\nSVar:DBExilePlay:DB$ Dig | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChoose | SpellDescription$ Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.\nSVar:DBChoose:DB$ ChooseCard | Choices$ Card.IsRemembered | ChoiceZone$ Exile | Defined$ You | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ ChosenCard | ForgetOnMoved$ Exile | StaticAbilities$ Play | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play this card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nOracle:Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —\n• Tectonic Giant deals 3 damage to each opponent.\n• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tectonic Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Elemental Giant", "oracle_text": "Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one \u2014\n\u2022 Tectonic Giant deals 3 damage to each opponent.\n\u2022 Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.", "power": "3", "toughness": "4"} ### Response: Name:Tectonic Giant\nManaCost:2 R R\nTypes:Creature Elemental Giant\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | ValidSource$ Card.OppCtrl | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks or becomes the target of a spell an opponent controls, ABILITY\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | ValidSource$ Spell.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or becomes the target of a spell an opponent controls, ABILITY\nSVar:TrigChoose:DB$ Charm | Choices$ DBDamage,DBExilePlay\nSVar:DBDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to each opponent.\nSVar:DBExilePlay:DB$ Dig | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChoose | SpellDescription$ Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.\nSVar:DBChoose:DB$ ChooseCard | Choices$ Card.IsRemembered | ChoiceZone$ Exile | Defined$ You | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ ChosenCard | ForgetOnMoved$ Exile | StaticAbilities$ Play | Duration$ UntilTheEndOfYourNextTurn | SubAbility$ DBCleanup\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play this card.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nOracle:Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —\n• Tectonic Giant deals 3 damage to each opponent.\n• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Create the Forge script for this magic card
{"name": "Radiant, Serra Archangel", "mana_cost": "{6}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying\nTap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.\nPartner (You can have two commanders if both have partner.)", "power": "6", "toughness": "4"}
Name:Radiant, Serra Archangel\nManaCost:6 W\nTypes:Legendary Creature Angel\nPT:6/4\nK:Flying\nK:Partner\nA:AB$ Protection | Cost$ tapXType<1/Creature.withFlying+Other/creature you control with flying> | Gains$ Choice | Choices$ AnyColor | SpellDescription$ CARDNAME gains protection from the color of your choice until end of turn.\nSVar:BuffedBy:Creature.withFlying\nDeckNeeds:Keyword$Flying\nOracle:Flying\nTap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.\nPartner (You can have two commanders if both have partner.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Radiant, Serra Archangel", "mana_cost": "{6}{W}", "type_line": "Legendary Creature \u2014 Angel", "oracle_text": "Flying\nTap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.\nPartner (You can have two commanders if both have partner.)", "power": "6", "toughness": "4"} ### Response: Name:Radiant, Serra Archangel\nManaCost:6 W\nTypes:Legendary Creature Angel\nPT:6/4\nK:Flying\nK:Partner\nA:AB$ Protection | Cost$ tapXType<1/Creature.withFlying+Other/creature you control with flying> | Gains$ Choice | Choices$ AnyColor | SpellDescription$ CARDNAME gains protection from the color of your choice until end of turn.\nSVar:BuffedBy:Creature.withFlying\nDeckNeeds:Keyword$Flying\nOracle:Flying\nTap another untapped creature you control with flying: Radiant, Serra Archangel gains protection from the color of your choice until end of turn.\nPartner (You can have two commanders if both have partner.)
Create the Forge script for this magic card
{"name": "Remote Isle", "mana_cost": "", "type_line": "Land", "oracle_text": "Remote Isle enters the battlefield tapped.\n{T}: Add {U}.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
Name:Remote Isle\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nK:Cycling:2\nOracle:Remote Isle enters the battlefield tapped.\n{T}: Add {U}.\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Remote Isle", "mana_cost": "", "type_line": "Land", "oracle_text": "Remote Isle enters the battlefield tapped.\n{T}: Add {U}.\nCycling {2} ({2}, Discard this card: Draw a card.)"} ### Response: Name:Remote Isle\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nK:Cycling:2\nOracle:Remote Isle enters the battlefield tapped.\n{T}: Add {U}.\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Arc Lightning", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Arc Lightning deals 3 damage divided as you choose among one, two, or three targets."}
Name:Arc Lightning\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ CARDNAME deals 3 damage divided as you choose among one, two, or three targets.\nOracle:Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arc Lightning", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Arc Lightning deals 3 damage divided as you choose among one, two, or three targets."} ### Response: Name:Arc Lightning\nManaCost:2 R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | TgtPrompt$ Select any target to distribute damage to | NumDmg$ 3 | TargetMin$ 1 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ CARDNAME deals 3 damage divided as you choose among one, two, or three targets.\nOracle:Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Create the Forge script for this magic card
{"name": "Calciform Pools", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Put a storage counter on Calciform Pools.\n{1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}."}
Name:Calciform Pools\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.\nA:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo W U | Amount$ X | CostDesc$ {1}, Remove X storage counters from CARDNAME: | SpellDescription$ Add X mana in any combination of {W} and/or {U}.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Put a storage counter on Calciform Pools.\n{1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Calciform Pools", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Put a storage counter on Calciform Pools.\n{1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}."} ### Response: Name:Calciform Pools\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.\nA:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo W U | Amount$ X | CostDesc$ {1}, Remove X storage counters from CARDNAME: | SpellDescription$ Add X mana in any combination of {W} and/or {U}.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Put a storage counter on Calciform Pools.\n{1}, Remove X storage counters from Calciform Pools: Add X mana in any combination of {W} and/or {U}.
Create the Forge script for this magic card
{"name": "Bribery", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles."}
Name:Bribery\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 U U | Origin$ Library | Destination$ Battlefield | ValidTgts$ Opponent | ChangeType$ Creature | ChangeNum$ 1 | GainControl$ True | IsCurse$ True | StackDescription$ SpellDescription | SpellDescription$ Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.\nOracle:Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bribery", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles."} ### Response: Name:Bribery\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 U U | Origin$ Library | Destination$ Battlefield | ValidTgts$ Opponent | ChangeType$ Creature | ChangeNum$ 1 | GainControl$ True | IsCurse$ True | StackDescription$ SpellDescription | SpellDescription$ Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.\nOracle:Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Create the Forge script for this magic card
{"name": "Crux of Fate", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy all Dragon creatures.\n\u2022 Destroy all non-Dragon creatures."}
Name:Crux of Fate\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Charm | Cost$ 3 B B | Choices$ DBDestroyAll,DBDestroyAll2\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.Dragon | SpellDescription$ Destroy all Dragon creatures.\nSVar:DBDestroyAll2:DB$ DestroyAll | ValidCards$ Creature.nonDragon | SpellDescription$ Destroy all non-Dragon creatures.\nOracle:Choose one —\n• Destroy all Dragon creatures.\n• Destroy all non-Dragon creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crux of Fate", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy all Dragon creatures.\n\u2022 Destroy all non-Dragon creatures."} ### Response: Name:Crux of Fate\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Charm | Cost$ 3 B B | Choices$ DBDestroyAll,DBDestroyAll2\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.Dragon | SpellDescription$ Destroy all Dragon creatures.\nSVar:DBDestroyAll2:DB$ DestroyAll | ValidCards$ Creature.nonDragon | SpellDescription$ Destroy all non-Dragon creatures.\nOracle:Choose one —\n• Destroy all Dragon creatures.\n• Destroy all non-Dragon creatures.
Create the Forge script for this magic card
{"name": "Drown in Filth", "mana_cost": "{B}{G}", "type_line": "Sorcery", "oracle_text": "Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard."}
Name:Drown in Filth\nManaCost:B G\nTypes:Sorcery\nA:SP$ Mill | Cost$ B G | NumCards$ 4 | Defined$ You | SubAbility$ DBPump | SpellDescription$ Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True\nSVar:X:Count$ValidGraveyard Land.YouOwn\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:All\nOracle:Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drown in Filth", "mana_cost": "{B}{G}", "type_line": "Sorcery", "oracle_text": "Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard."} ### Response: Name:Drown in Filth\nManaCost:B G\nTypes:Sorcery\nA:SP$ Mill | Cost$ B G | NumCards$ 4 | Defined$ You | SubAbility$ DBPump | SpellDescription$ Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True\nSVar:X:Count$ValidGraveyard Land.YouOwn\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:All\nOracle:Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Create the Forge script for this magic card
{"name": "Retromancer", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Viashino Shaman", "oracle_text": "Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.", "power": "3", "toughness": "3"}
Name:Retromancer\nManaCost:2 R R\nTypes:Creature Viashino Shaman\nPT:3/3\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability, CARDNAME deals 3 damage to that spell or ability's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredSourceController | NumDmg$ 3\nSVar:Targeting:Counter\nOracle:Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Retromancer", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Viashino Shaman", "oracle_text": "Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.", "power": "3", "toughness": "3"} ### Response: Name:Retromancer\nManaCost:2 R R\nTypes:Creature Viashino Shaman\nPT:3/3\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability, CARDNAME deals 3 damage to that spell or ability's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredSourceController | NumDmg$ 3\nSVar:Targeting:Counter\nOracle:Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.
Create the Forge script for this magic card
{"name": "Garruk's Companion", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "3", "toughness": "2"}
Name:Garruk's Companion\nManaCost:G G\nTypes:Creature Beast\nPT:3/2\nK:Trample\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Garruk's Companion", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "3", "toughness": "2"} ### Response: Name:Garruk's Companion\nManaCost:G G\nTypes:Creature Beast\nPT:3/2\nK:Trample\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Create the Forge script for this magic card
{"name": "Memory Jar", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way."}
Name:Memory Jar\nManaCost:5\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | ChangeType$ Card | Origin$ Hand | Destination$ Exile | ExileFaceDown$ True | RememberChanged$ True | SubAbility$ DrawEach | SpellDescription$ Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.\nSVar:DrawEach:DB$ Draw | Defined$ Player | NumCards$ 7 | SubAbility$ DelayedReturn\nSVar:DelayedReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ DiscardEach | RememberObjects$ RememberedLKI | TriggerDescription$ At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. | SubAbility$ DBCleanup\nSVar:DiscardEach:DB$ Discard | Defined$ Player | Mode$ Hand | SubAbility$ ReturnAll\nSVar:ReturnAll:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Memory Jar", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way."} ### Response: Name:Memory Jar\nManaCost:5\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ T Sac<1/CARDNAME> | ChangeType$ Card | Origin$ Hand | Destination$ Exile | ExileFaceDown$ True | RememberChanged$ True | SubAbility$ DrawEach | SpellDescription$ Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.\nSVar:DrawEach:DB$ Draw | Defined$ Player | NumCards$ 7 | SubAbility$ DelayedReturn\nSVar:DelayedReturn:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ DiscardEach | RememberObjects$ RememberedLKI | TriggerDescription$ At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. | SubAbility$ DBCleanup\nSVar:DiscardEach:DB$ Discard | Defined$ Player | Mode$ Hand | SubAbility$ ReturnAll\nSVar:ReturnAll:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Memory Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Create the Forge script for this magic card
{"name": "Greven il-Vec", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated."}
Name:Greven il-Vec\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/+2\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Creature | TriggerZones$ Command | Execute$ TrigDestroy | TriggerDescription$ Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy | NoRegen$ True\nOracle:Hand -1, life +2\nWhenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Greven il-Vec", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated."} ### Response: Name:Greven il-Vec\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/+2\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Creature | TriggerZones$ Command | Execute$ TrigDestroy | TriggerDescription$ Whenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy | NoRegen$ True\nOracle:Hand -1, life +2\nWhenever a creature you control deals damage to a creature, destroy the other creature. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Clan Guildmage", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{1}{R}, {T}: Target creature can't block this turn.\n{2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.", "power": "2", "toughness": "2"}
Name:Clan Guildmage\nManaCost:R G\nTypes:Creature Human Shaman\nPT:2/2\nA:AB$ Pump | Cost$ 1 R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nA:AB$ Animate | Cost$ 2 G T | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Power$ 4 | Toughness$ 4 | Types$ Creature,Elemental | Keywords$ Haste | SpellDescription$ Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.\nOracle:{1}{R}, {T}: Target creature can't block this turn.\n{2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clan Guildmage", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{1}{R}, {T}: Target creature can't block this turn.\n{2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.", "power": "2", "toughness": "2"} ### Response: Name:Clan Guildmage\nManaCost:R G\nTypes:Creature Human Shaman\nPT:2/2\nA:AB$ Pump | Cost$ 1 R T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nA:AB$ Animate | Cost$ 2 G T | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | Power$ 4 | Toughness$ 4 | Types$ Creature,Elemental | Keywords$ Haste | SpellDescription$ Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.\nOracle:{1}{R}, {T}: Target creature can't block this turn.\n{2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
Create the Forge script for this magic card
{"name": "Titanic Pelagosaur", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "", "power": "4", "toughness": "6"}
Name:Titanic Pelagosaur\nManaCost:3 U U\nTypes:Creature Dinosaur\nPT:4/6\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Titanic Pelagosaur", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "", "power": "4", "toughness": "6"} ### Response: Name:Titanic Pelagosaur\nManaCost:3 U U\nTypes:Creature Dinosaur\nPT:4/6\nOracle:
Create the Forge script for this magic card
{"name": "Flickering Spirit", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\n{3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control.", "power": "2", "toughness": "2"}
Name:Flickering Spirit\nManaCost:3 W\nTypes:Creature Spirit\nPT:2/2\nK:Flying\nA:AB$ ChangeZone | Cost$ 3 W | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturn | RememberChanged$ True | SpellDescription$ Exile CARDNAME, then return it to the battlefield under its owner's control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\n{3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flickering Spirit", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\n{3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control.", "power": "2", "toughness": "2"} ### Response: Name:Flickering Spirit\nManaCost:3 W\nTypes:Creature Spirit\nPT:2/2\nK:Flying\nA:AB$ ChangeZone | Cost$ 3 W | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturn | RememberChanged$ True | SpellDescription$ Exile CARDNAME, then return it to the battlefield under its owner's control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\n{3}{W}: Exile Flickering Spirit, then return it to the battlefield under its owner's control.
Create the Forge script for this magic card
{"name": "Valiant Endeavor", "mana_cost": "{4}{W}{W}", "type_line": "Sorcery", "oracle_text": "Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result."}
Name:Valiant Endeavor\nManaCost:4 W W\nTypes:Sorcery\nA:SP$ RollDice | Amount$ 2 | Sides$ 6 | ChosenSVar$ X | OtherSVar$ Y | SubAbility$ DBDestroy | StackDescription$ SpellDescription | SpellDescription$ Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.powerGEX | SubAbility$ DBToken | StackDescription$\nSVar:DBToken:DB$ Token | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | TokenAmount$ Y\nDeckHas:Ability$Token\nOracle:Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Valiant Endeavor", "mana_cost": "{4}{W}{W}", "type_line": "Sorcery", "oracle_text": "Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result."} ### Response: Name:Valiant Endeavor\nManaCost:4 W W\nTypes:Sorcery\nA:SP$ RollDice | Amount$ 2 | Sides$ 6 | ChosenSVar$ X | OtherSVar$ Y | SubAbility$ DBDestroy | StackDescription$ SpellDescription | SpellDescription$ Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.powerGEX | SubAbility$ DBToken | StackDescription$\nSVar:DBToken:DB$ Token | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | TokenAmount$ Y\nDeckHas:Ability$Token\nOracle:Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
Create the Forge script for this magic card
{"name": "Temporal Trespass", "mana_cost": "{8}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTake an extra turn after this one. Exile Temporal Trespass."}
Name:Temporal Trespass\nManaCost:8 U U U\nTypes:Sorcery\nK:Delve\nA:SP$ AddTurn | Cost$ 8 U U U | NumTurns$ 1 | SubAbility$ DBExile | SpellDescription$ Take an extra turn after this one. Exile CARDNAME.\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTake an extra turn after this one. Exile Temporal Trespass.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Temporal Trespass", "mana_cost": "{8}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTake an extra turn after this one. Exile Temporal Trespass."} ### Response: Name:Temporal Trespass\nManaCost:8 U U U\nTypes:Sorcery\nK:Delve\nA:SP$ AddTurn | Cost$ 8 U U U | NumTurns$ 1 | SubAbility$ DBExile | SpellDescription$ Take an extra turn after this one. Exile CARDNAME.\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nOracle:Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)\nTake an extra turn after this one. Exile Temporal Trespass.
Create the Forge script for this magic card
{"name": "Zurzoth, Chaos Rider", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Devil", "oracle_text": "Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with \"When this creature dies, it deals 1 damage to any target.\"\nWhenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.", "power": "2", "toughness": "3"}
Name:Zurzoth, Chaos Rider\nManaCost:2 R\nTypes:Legendary Creature Devil\nPT:2/3\nT:Mode$ Drawn | ValidPlayer$ Player.Opponent+NonActive | Number$ 1 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_devil_burn | TokenOwner$ You\nT:Mode$ AttackersDeclared | ValidAttackers$ Devil.YouCtrl | AttackedTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredAttackedTargetAndYou | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ TriggeredAttackedTargetAndYou | NumCards$ 1 | Mode$ Random\nDeckHas:Ability$Token\nOracle:Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."\nWhenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zurzoth, Chaos Rider", "mana_cost": "{2}{R}", "type_line": "Legendary Creature \u2014 Devil", "oracle_text": "Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with \"When this creature dies, it deals 1 damage to any target.\"\nWhenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.", "power": "2", "toughness": "3"} ### Response: Name:Zurzoth, Chaos Rider\nManaCost:2 R\nTypes:Legendary Creature Devil\nPT:2/3\nT:Mode$ Drawn | ValidPlayer$ Player.Opponent+NonActive | Number$ 1 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_devil_burn | TokenOwner$ You\nT:Mode$ AttackersDeclared | ValidAttackers$ Devil.YouCtrl | AttackedTarget$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredAttackedTargetAndYou | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ TriggeredAttackedTargetAndYou | NumCards$ 1 | Mode$ Random\nDeckHas:Ability$Token\nOracle:Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."\nWhenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.
Create the Forge script for this magic card
{"name": "Skola Grovedancer", "mana_cost": "{1}{G}", "type_line": "Enchantment Creature \u2014 Satyr Druid", "oracle_text": "Whenever a land card is put into your graveyard from anywhere, you gain 1 life.\n{2}{G}: Mill a card.", "power": "2", "toughness": "2"}
Name:Skola Grovedancer\nManaCost:1 G\nTypes:Enchantment Creature Satyr Druid\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Land.nonToken+YouOwn | TriggerZones$ Battlefield | Execute$ DBGainLife | TriggerDescription$ Whenever a land card is put into your graveyard from anywhere, you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ Mill | Cost$ 2 G | Defined$ You | NumCards$ 1 | SpellDescription$ Mill a card.\nDeckHas:Ability$LifeGain|Graveyard\nOracle:Whenever a land card is put into your graveyard from anywhere, you gain 1 life.\n{2}{G}: Mill a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skola Grovedancer", "mana_cost": "{1}{G}", "type_line": "Enchantment Creature \u2014 Satyr Druid", "oracle_text": "Whenever a land card is put into your graveyard from anywhere, you gain 1 life.\n{2}{G}: Mill a card.", "power": "2", "toughness": "2"} ### Response: Name:Skola Grovedancer\nManaCost:1 G\nTypes:Enchantment Creature Satyr Druid\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Land.nonToken+YouOwn | TriggerZones$ Battlefield | Execute$ DBGainLife | TriggerDescription$ Whenever a land card is put into your graveyard from anywhere, you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nA:AB$ Mill | Cost$ 2 G | Defined$ You | NumCards$ 1 | SpellDescription$ Mill a card.\nDeckHas:Ability$LifeGain|Graveyard\nOracle:Whenever a land card is put into your graveyard from anywhere, you gain 1 life.\n{2}{G}: Mill a card.
Create the Forge script for this magic card
{"name": "Artificer's Assistant", "mana_cost": "{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)", "power": "1", "toughness": "1"}
Name:Artificer's Assistant\nManaCost:U\nTypes:Creature Bird\nPT:1/1\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.Historic | ValidActivatingPlayer$ You | Execute$ TrigScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nOracle:Flying\nWhenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Artificer's Assistant", "mana_cost": "{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)", "power": "1", "toughness": "1"} ### Response: Name:Artificer's Assistant\nManaCost:U\nTypes:Creature Bird\nPT:1/1\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Card.Historic | ValidActivatingPlayer$ You | Execute$ TrigScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nOracle:Flying\nWhenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Goblins of the Flarg", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\nWhen you control a Dwarf, sacrifice Goblins of the Flarg.", "power": "1", "toughness": "1"}
Name:Goblins of the Flarg\nManaCost:R\nTypes:Creature Goblin Warrior\nPT:1/1\nK:Mountainwalk\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Dwarf.YouCtrl | PresentCompare$ GE1 | Execute$ TrigSac | TriggerDescription$ When you control a Dwarf, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlayVar:DwarfsYouCtrl EQ0\nSVar:DwarfsYouCtrl:Count$Valid Dwarf.YouCtrl\nDeckHas:Ability$Sacrifice\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\nWhen you control a Dwarf, sacrifice Goblins of the Flarg.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblins of the Flarg", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\nWhen you control a Dwarf, sacrifice Goblins of the Flarg.", "power": "1", "toughness": "1"} ### Response: Name:Goblins of the Flarg\nManaCost:R\nTypes:Creature Goblin Warrior\nPT:1/1\nK:Mountainwalk\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Dwarf.YouCtrl | PresentCompare$ GE1 | Execute$ TrigSac | TriggerDescription$ When you control a Dwarf, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlayVar:DwarfsYouCtrl EQ0\nSVar:DwarfsYouCtrl:Count$Valid Dwarf.YouCtrl\nDeckHas:Ability$Sacrifice\nOracle:Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)\nWhen you control a Dwarf, sacrifice Goblins of the Flarg.
Create the Forge script for this magic card
{"name": "Reveille Squad", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.", "power": "3", "toughness": "3"}
Name:Reveille Squad\nManaCost:2 W W\nTypes:Creature Human Rebel\nPT:3/3\nT:Mode$ AttackersDeclared | AttackedTarget$ You | TriggerZones$ Battlefield | Execute$ TrigUntapAll | IsPresent$ Card.untapped+Self | OptionalDecider$ You | TriggerDescription$ Whenever one or more creatures attack you, if CARDNAME is untapped, you may untap all creatures you control.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nOracle:Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reveille Squad", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.", "power": "3", "toughness": "3"} ### Response: Name:Reveille Squad\nManaCost:2 W W\nTypes:Creature Human Rebel\nPT:3/3\nT:Mode$ AttackersDeclared | AttackedTarget$ You | TriggerZones$ Battlefield | Execute$ TrigUntapAll | IsPresent$ Card.untapped+Self | OptionalDecider$ You | TriggerDescription$ Whenever one or more creatures attack you, if CARDNAME is untapped, you may untap all creatures you control.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature.YouCtrl\nOracle:Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.
Create the Forge script for this magic card
{"name": "Bane of the Living", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Bane of the Living is turned face up, all creatures get -X/-X until end of turn.", "power": "4", "toughness": "3"}
Name:Bane of the Living\nManaCost:2 B B\nTypes:Creature Insect\nPT:4/3\nK:Morph:X B B\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, all creatures get -X/-X until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Bane of the Living is turned face up, all creatures get -X/-X until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bane of the Living", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Bane of the Living is turned face up, all creatures get -X/-X until end of turn.", "power": "4", "toughness": "3"} ### Response: Name:Bane of the Living\nManaCost:2 B B\nTypes:Creature Insect\nPT:4/3\nK:Morph:X B B\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, all creatures get -X/-X until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature | NumAtt$ -X | NumDef$ -X\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:Morph {X}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Bane of the Living is turned face up, all creatures get -X/-X until end of turn.
Create the Forge script for this magic card
{"name": "Lightning Strike", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Lightning Strike deals 3 damage to any target."}
Name:Lightning Strike\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Lightning Strike deals 3 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lightning Strike", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Lightning Strike deals 3 damage to any target."} ### Response: Name:Lightning Strike\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Lightning Strike deals 3 damage to any target.
Create the Forge script for this magic card
{"name": "Messenger Drake", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Messenger Drake dies, draw a card.", "power": "3", "toughness": "3"}
Name:Messenger Drake\nManaCost:3 U U\nTypes:Creature Drake\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController\nSVar:SacMe:1\nOracle:Flying\nWhen Messenger Drake dies, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Messenger Drake", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nWhen Messenger Drake dies, draw a card.", "power": "3", "toughness": "3"} ### Response: Name:Messenger Drake\nManaCost:3 U U\nTypes:Creature Drake\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredCardController\nSVar:SacMe:1\nOracle:Flying\nWhen Messenger Drake dies, draw a card.
Create the Forge script for this magic card
{"name": "Synod Sanctum", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Exile target permanent you control.\n{2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control."}
Name:Synod Sanctum\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Choose target permanent you control. | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target permanent you control.\nA:AB$ ChangeZoneAll | Cost$ 2 Sac<1/CARDNAME> | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SpellDescription$ Return all cards exiled with CARDNAME to the battlefield under your control.\nAI:RemoveDeck:All\nOracle:{2}, {T}: Exile target permanent you control.\n{2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Synod Sanctum", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Exile target permanent you control.\n{2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control."} ### Response: Name:Synod Sanctum\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Choose target permanent you control. | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target permanent you control.\nA:AB$ ChangeZoneAll | Cost$ 2 Sac<1/CARDNAME> | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | GainControl$ True | SpellDescription$ Return all cards exiled with CARDNAME to the battlefield under your control.\nAI:RemoveDeck:All\nOracle:{2}, {T}: Exile target permanent you control.\n{2}, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.
Create the Forge script for this magic card
{"name": "Nikara, Lair Scavenger", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.)\nMenace\nWhenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.", "power": "2", "toughness": "2"}
Name:Nikara, Lair Scavenger\nManaCost:2 B\nTypes:Legendary Creature Human Cleric\nPT:2/2\nK:Partner:Yannik, Scavenging Sentinel:Yannik\nK:Menace\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1\nSVar:X:TriggeredCard$CardCounters.ALL\nOracle:Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.)\nMenace\nWhenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nikara, Lair Scavenger", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.)\nMenace\nWhenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.", "power": "2", "toughness": "2"} ### Response: Name:Nikara, Lair Scavenger\nManaCost:2 B\nTypes:Legendary Creature Human Cleric\nPT:2/2\nK:Partner:Yannik, Scavenging Sentinel:Yannik\nK:Menace\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1\nSVar:X:TriggeredCard$CardCounters.ALL\nOracle:Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.)\nMenace\nWhenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.
Create the Forge script for this magic card
{"name": "Silhana Ledgewalker", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Rogue", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nSilhana Ledgewalker can't be blocked except by creatures with flying.", "power": "1", "toughness": "1"}
Name:Silhana Ledgewalker\nManaCost:1 G\nTypes:Creature Elf Rogue\nPT:1/1\nK:Hexproof\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.withoutFlying | Description$ CARDNAME can't be blocked except by creatures with flying.\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nSilhana Ledgewalker can't be blocked except by creatures with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silhana Ledgewalker", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Rogue", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nSilhana Ledgewalker can't be blocked except by creatures with flying.", "power": "1", "toughness": "1"} ### Response: Name:Silhana Ledgewalker\nManaCost:1 G\nTypes:Creature Elf Rogue\nPT:1/1\nK:Hexproof\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.withoutFlying | Description$ CARDNAME can't be blocked except by creatures with flying.\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)\nSilhana Ledgewalker can't be blocked except by creatures with flying.
Create the Forge script for this magic card
{"name": "Impervious Greatwurm", "mana_cost": "{7}{G}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nIndestructible", "power": "16", "toughness": "16"}
Name:Impervious Greatwurm\nManaCost:7 G G G\nTypes:Creature Wurm\nPT:16/16\nK:Convoke\nK:Indestructible\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nIndestructible
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Impervious Greatwurm", "mana_cost": "{7}{G}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nIndestructible", "power": "16", "toughness": "16"} ### Response: Name:Impervious Greatwurm\nManaCost:7 G G G\nTypes:Creature Wurm\nPT:16/16\nK:Convoke\nK:Indestructible\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nIndestructible
Create the Forge script for this magic card
{"name": "Jund Hackblade", "mana_cost": "{B/G}{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.", "power": "2", "toughness": "1"}
Name:Jund Hackblade\nManaCost:BG R\nTypes:Creature Goblin Berserker\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | IsPresent$ Permanent.YouCtrl+MultiColor+Other | Description$ As long as you control another multicolored permanent, CARDNAME gets +1/+1 and has haste.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Permanent.MultiColor\nOracle:As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jund Hackblade", "mana_cost": "{B/G}{R}", "type_line": "Creature \u2014 Goblin Berserker", "oracle_text": "As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.", "power": "2", "toughness": "1"} ### Response: Name:Jund Hackblade\nManaCost:BG R\nTypes:Creature Goblin Berserker\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | IsPresent$ Permanent.YouCtrl+MultiColor+Other | Description$ As long as you control another multicolored permanent, CARDNAME gets +1/+1 and has haste.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Permanent.MultiColor\nOracle:As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
Create the Forge script for this magic card
{"name": "Goblin Lore", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Draw four cards, then discard three cards at random."}
Name:Goblin Lore\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Draw | Cost$ 1 R | NumCards$ 4 | SpellDescription$ Draw four cards, then discard three cards at random. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 3 | Mode$ Random\nOracle:Draw four cards, then discard three cards at random.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Lore", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Draw four cards, then discard three cards at random."} ### Response: Name:Goblin Lore\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Draw | Cost$ 1 R | NumCards$ 4 | SpellDescription$ Draw four cards, then discard three cards at random. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 3 | Mode$ Random\nOracle:Draw four cards, then discard three cards at random.
Create the Forge script for this magic card
{"name": "Goblin Banneret", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Soldier", "oracle_text": "Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\n{1}{R}: Goblin Banneret gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
Name:Goblin Banneret\nManaCost:R\nTypes:Creature Goblin Soldier\nPT:1/1\nK:Mentor\nA:AB$ Pump | Cost$ 1 R | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nDeckHas:Ability$Counters\nOracle:Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\n{1}{R}: Goblin Banneret gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Banneret", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Soldier", "oracle_text": "Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\n{1}{R}: Goblin Banneret gets +2/+0 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Goblin Banneret\nManaCost:R\nTypes:Creature Goblin Soldier\nPT:1/1\nK:Mentor\nA:AB$ Pump | Cost$ 1 R | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nDeckHas:Ability$Counters\nOracle:Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\n{1}{R}: Goblin Banneret gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "The Five Doctors", "mana_cost": "{5}{G}", "type_line": "Sorcery", "oracle_text": "Kicker {5} (You may pay an additional {5} as you cast this spell.)\nSearch your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand."}
Name:The Five Doctors\nManaCost:5 G\nTypes:Sorcery\nK:Kicker:5\nA:SP$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | DestinationAlternative$ Battlefield | DestAltSVar$ MANDATORY Count$TimesKicked | ChangeType$ Doctor | ChangeNum$ 5 | SubAbility$ DBChangeZone | SpellDescription$ Search your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.\nDeckNeeds:Type$Doctor\nDeckHas:Ability$Graveyard\nOracle:Kicker {5} (You may pay an additional {5} as you cast this spell.)\nSearch your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Five Doctors", "mana_cost": "{5}{G}", "type_line": "Sorcery", "oracle_text": "Kicker {5} (You may pay an additional {5} as you cast this spell.)\nSearch your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand."} ### Response: Name:The Five Doctors\nManaCost:5 G\nTypes:Sorcery\nK:Kicker:5\nA:SP$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | DestinationAlternative$ Battlefield | DestAltSVar$ MANDATORY Count$TimesKicked | ChangeType$ Doctor | ChangeNum$ 5 | SubAbility$ DBChangeZone | SpellDescription$ Search your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.\nDeckNeeds:Type$Doctor\nDeckHas:Ability$Graveyard\nOracle:Kicker {5} (You may pay an additional {5} as you cast this spell.)\nSearch your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.
Create the Forge script for this magic card
{"name": "Empyreal Voyager", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Vedalken Scout", "oracle_text": "Flying, trample\nWhenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).", "power": "2", "toughness": "3"}
Name:Empyreal Voyager\nManaCost:1 G U\nTypes:Creature Vedalken Scout\nPT:2/3\nK:Flying\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigEnergy | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you get that many {E} (energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Flying, trample\nWhenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Empyreal Voyager", "mana_cost": "{1}{G}{U}", "type_line": "Creature \u2014 Vedalken Scout", "oracle_text": "Flying, trample\nWhenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).", "power": "2", "toughness": "3"} ### Response: Name:Empyreal Voyager\nManaCost:1 G U\nTypes:Creature Vedalken Scout\nPT:2/3\nK:Flying\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigEnergy | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you get that many {E} (energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Flying, trample\nWhenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).
Create the Forge script for this magic card
{"name": "Golden Guardian"}
Name:Golden Guardian\nManaCost:4\nTypes:Artifact Creature Golem\nPT:4/4\nK:Defender\nA:AB$ Fight | Cost$ 2 | Defined$ Self | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | SubAbility$ DBDelayedTrigger | StackDescription$ CARDNAME fights {c:Targeted}. | SpellDescription$ CARDNAME fights another target creature you control.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Self | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigChangeZone | SpellDescription$ When CARDNAME dies this turn, return it to the battlefield transformed under your control.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ DelayTriggerRemembered | Origin$ Graveyard | Destination$ Battlefield | Transformed$ True | GainControl$ True\nAlternateMode:DoubleFaced\nOracle:Defender\n{2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Gold-Forge Garrison\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.\nA:AB$ Token | Cost$ 4 T | TokenScript$ c_4_4_a_golem | SpellDescription$ Create a 4/4 colorless Golem artifact creature token.\nDeckHas:Ability$Token\nOracle:(Transforms from Golden Guardian.)\n{T}: Add two mana of any one color.\n{4}, {T}: Create a 4/4 colorless Golem artifact creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Golden Guardian"} ### Response: Name:Golden Guardian\nManaCost:4\nTypes:Artifact Creature Golem\nPT:4/4\nK:Defender\nA:AB$ Fight | Cost$ 2 | Defined$ Self | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another target creature you control | SubAbility$ DBDelayedTrigger | StackDescription$ CARDNAME fights {c:Targeted}. | SpellDescription$ CARDNAME fights another target creature you control.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Self | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigChangeZone | SpellDescription$ When CARDNAME dies this turn, return it to the battlefield transformed under your control.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ DelayTriggerRemembered | Origin$ Graveyard | Destination$ Battlefield | Transformed$ True | GainControl$ True\nAlternateMode:DoubleFaced\nOracle:Defender\n{2}: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Gold-Forge Garrison\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 2 | SpellDescription$ Add two mana of any one color.\nA:AB$ Token | Cost$ 4 T | TokenScript$ c_4_4_a_golem | SpellDescription$ Create a 4/4 colorless Golem artifact creature token.\nDeckHas:Ability$Token\nOracle:(Transforms from Golden Guardian.)\n{T}: Add two mana of any one color.\n{4}, {T}: Create a 4/4 colorless Golem artifact creature token.
Create the Forge script for this magic card
{"name": "Symbol of Unsummoning", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Return target creature to its owner's hand.\nDraw a card."}
Name:Symbol of Unsummoning\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Return target creature to its owner's hand.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Symbol of Unsummoning", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Return target creature to its owner's hand.\nDraw a card."} ### Response: Name:Symbol of Unsummoning\nManaCost:2 U\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target creature to its owner's hand. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Return target creature to its owner's hand.\nDraw a card.
Create the Forge script for this magic card
{"name": "Warden of the First Tree", "mana_cost": "{G}", "type_line": "Creature \u2014 Human", "oracle_text": "{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.\n{2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.\n{3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.", "power": "1", "toughness": "1"}
Name:Warden of the First Tree\nManaCost:G\nTypes:Creature Human\nPT:1/1\nA:AB$ Animate | Cost$ 1 WB | Types$ Human,Warrior | RemoveCreatureTypes$ True | Duration$ Permanent | Power$ 3 | Toughness$ 3 | SpellDescription$ CARDNAME becomes a Human Warrior with base power and toughness 3/3.\nA:AB$ Animate | Cost$ 2 WB WB | Defined$ Self | ConditionPresent$ Card.Self+Warrior | Types$ Human,Warrior,Spirit | RemoveCreatureTypes$ True | Duration$ Permanent | Keywords$ Trample & Lifelink | SpellDescription$ If CARDNAME is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.\nA:AB$ PutCounter | Cost$ 3 WB WB WB | ConditionPresent$ Card.Self+Spirit | CounterType$ P1P1 | CounterNum$ 5 | SpellDescription$ If CARDNAME is a Spirit, put five +1/+1 counters on it.\nOracle:{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.\n{2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.\n{3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Warden of the First Tree", "mana_cost": "{G}", "type_line": "Creature \u2014 Human", "oracle_text": "{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.\n{2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.\n{3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.", "power": "1", "toughness": "1"} ### Response: Name:Warden of the First Tree\nManaCost:G\nTypes:Creature Human\nPT:1/1\nA:AB$ Animate | Cost$ 1 WB | Types$ Human,Warrior | RemoveCreatureTypes$ True | Duration$ Permanent | Power$ 3 | Toughness$ 3 | SpellDescription$ CARDNAME becomes a Human Warrior with base power and toughness 3/3.\nA:AB$ Animate | Cost$ 2 WB WB | Defined$ Self | ConditionPresent$ Card.Self+Warrior | Types$ Human,Warrior,Spirit | RemoveCreatureTypes$ True | Duration$ Permanent | Keywords$ Trample & Lifelink | SpellDescription$ If CARDNAME is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.\nA:AB$ PutCounter | Cost$ 3 WB WB WB | ConditionPresent$ Card.Self+Spirit | CounterType$ P1P1 | CounterNum$ 5 | SpellDescription$ If CARDNAME is a Spirit, put five +1/+1 counters on it.\nOracle:{1}{W/B}: Warden of the First Tree becomes a Human Warrior with base power and toughness 3/3.\n{2}{W/B}{W/B}: If Warden of the First Tree is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.\n{3}{W/B}{W/B}{W/B}: If Warden of the First Tree is a Spirit, put five +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Casting of Bones", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature dies, draw three cards, then discard one of them."}
Name:Casting of Bones\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigDraw | TriggerDescription$ When enchanted creature dies, draw three cards, then discard one of them.\nSVar:TrigDraw:DB$ Draw | NumCards$ 3 | RememberDrawn$ True | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | DiscardValid$ Card.IsRemembered | NumCards$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Enchant creature\nWhen enchanted creature dies, draw three cards, then discard one of them.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Casting of Bones", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature dies, draw three cards, then discard one of them."} ### Response: Name:Casting of Bones\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigDraw | TriggerDescription$ When enchanted creature dies, draw three cards, then discard one of them.\nSVar:TrigDraw:DB$ Draw | NumCards$ 3 | RememberDrawn$ True | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | DiscardValid$ Card.IsRemembered | NumCards$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Enchant creature\nWhen enchanted creature dies, draw three cards, then discard one of them.
Create the Forge script for this magic card
{"name": "Aether Sting", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player."}
Name:Aether Sting\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an opponent casts a creature spell, CARDNAME deals 1 damage to that player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 1\nOracle:Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aether Sting", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player."} ### Response: Name:Aether Sting\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an opponent casts a creature spell, CARDNAME deals 1 damage to that player.\nSVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredActivator | NumDmg$ 1\nOracle:Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.
Create the Forge script for this magic card
{"name": "Flames of the Raze-Boar", "mana_cost": "{5}{R}", "type_line": "Instant", "oracle_text": "Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater."}
Name:Flames of the Raze-Boar\nManaCost:5 R\nTypes:Instant\nA:SP$ DealDamage | NumDmg$ 4 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 4 damage to target creature an opponent controls. Then CARDNAME deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.\nSVar:DBDealDamage:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Creature.NotDefinedTargeted+ControlledBy TargetedController | ConditionPresent$ Creature.powerGE4+YouCtrl\nOracle:Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flames of the Raze-Boar", "mana_cost": "{5}{R}", "type_line": "Instant", "oracle_text": "Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater."} ### Response: Name:Flames of the Raze-Boar\nManaCost:5 R\nTypes:Instant\nA:SP$ DealDamage | NumDmg$ 4 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 4 damage to target creature an opponent controls. Then CARDNAME deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.\nSVar:DBDealDamage:DB$ DamageAll | NumDmg$ 2 | ValidCards$ Creature.NotDefinedTargeted+ControlledBy TargetedController | ConditionPresent$ Creature.powerGE4+YouCtrl\nOracle:Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
Create the Forge script for this magic card
{"name": "Witch's Clinic", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Target commander gains lifelink until end of turn."}
Name:Witch's Clinic\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Pump | Cost$ 2 T | ValidTgts$ Card.IsCommander | TgtPrompt$ Select target commander | KW$ Lifelink | SpellDescription$ Target commander gains lifelink until end of turn.\nAI:RemoveDeck:NonCommander\nDeckHas:Ability$LifeGain\nOracle:{T}: Add {C}.\n{2}, {T}: Target commander gains lifelink until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witch's Clinic", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}, {T}: Target commander gains lifelink until end of turn."} ### Response: Name:Witch's Clinic\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Pump | Cost$ 2 T | ValidTgts$ Card.IsCommander | TgtPrompt$ Select target commander | KW$ Lifelink | SpellDescription$ Target commander gains lifelink until end of turn.\nAI:RemoveDeck:NonCommander\nDeckHas:Ability$LifeGain\nOracle:{T}: Add {C}.\n{2}, {T}: Target commander gains lifelink until end of turn.
Create the Forge script for this magic card
{"name": "Jaded Response", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell if it shares a color with a creature you control."}
Name:Jaded Response\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | ValidTgts$ Card | AITgts$ Card.SharesColorWith Valid Creature.YouCtrl | ConditionDefined$ Targeted | ConditionPresent$ Spell.SharesColorWith Creature.YouCtrl | SpellDescription$ Counter target spell if it shares a color with a creature you control.\nOracle:Counter target spell if it shares a color with a creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jaded Response", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell if it shares a color with a creature you control."} ### Response: Name:Jaded Response\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell | ValidTgts$ Card | AITgts$ Card.SharesColorWith Valid Creature.YouCtrl | ConditionDefined$ Targeted | ConditionPresent$ Spell.SharesColorWith Creature.YouCtrl | SpellDescription$ Counter target spell if it shares a color with a creature you control.\nOracle:Counter target spell if it shares a color with a creature you control.
Create the Forge script for this magic card
{"name": "Picnic Ruiner"}
Name:Picnic Ruiner\nManaCost:1 R\nTypes:Creature Goblin Rogue\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Creature.YouCtrl+powerGE4 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks while you control a creature with power 4 or greater, CARDNAME gains double strike until end of turn.\nSVar:TrigPump:DB$ Pump | KW$ Double Strike\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nAlternateMode:Adventure\nOracle:Whenever Picnic Ruiner attacks while you control a creature with power 4 or greater, Picnic Ruiner gains double strike until end of turn.\n\nALTERNATE\n\nName:Stolen Goodies\nManaCost:3 G\nTypes:Sorcery Adventure\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select any number of target creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ 3 | TargetMin$ 0 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ Distribute three +1/+1 counters among any number of target creatures you control.\nSVar:PlayMain1:TRUE\nOracle:Distribute three +1/+1 counters among any number of target creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Picnic Ruiner"} ### Response: Name:Picnic Ruiner\nManaCost:1 R\nTypes:Creature Goblin Rogue\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | IsPresent$ Creature.YouCtrl+powerGE4 | NoResolvingCheck$ True | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks while you control a creature with power 4 or greater, CARDNAME gains double strike until end of turn.\nSVar:TrigPump:DB$ Pump | KW$ Double Strike\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nAlternateMode:Adventure\nOracle:Whenever Picnic Ruiner attacks while you control a creature with power 4 or greater, Picnic Ruiner gains double strike until end of turn.\n\nALTERNATE\n\nName:Stolen Goodies\nManaCost:3 G\nTypes:Sorcery Adventure\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select any number of target creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ 3 | TargetMin$ 0 | TargetMax$ 3 | DividedAsYouChoose$ 3 | SpellDescription$ Distribute three +1/+1 counters among any number of target creatures you control.\nSVar:PlayMain1:TRUE\nOracle:Distribute three +1/+1 counters among any number of target creatures you control.
Create the Forge script for this magic card
{"name": "Staff of Titania", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +X/+X, where X is the number of Forests you control.\nWhenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)\nEquip {3}"}
Name:Staff of Titania\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddSVar$ AE | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +X/+X, where X is the number of Forests you control.\nT:Mode$ Attacks | ValidCard$ Creature.EquippedBy | Execute$ TrigToken | TriggerDescription$ Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_forest_dryad\nK:Equip:3\nSVar:AE:SVar:HasAttackEffect:TRUE\nSVar:X:Count$TypeYouCtrl.Forest\nDeckHas:Ability$Token & Type$Dryad\nOracle:Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Staff of Titania", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +X/+X, where X is the number of Forests you control.\nWhenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)\nEquip {3}"} ### Response: Name:Staff of Titania\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddSVar$ AE | AddPower$ X | AddToughness$ X | Description$ Equipped creature gets +X/+X, where X is the number of Forests you control.\nT:Mode$ Attacks | ValidCard$ Creature.EquippedBy | Execute$ TrigToken | TriggerDescription$ Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)\nSVar:TrigToken:DB$ Token | TokenScript$ g_1_1_forest_dryad\nK:Equip:3\nSVar:AE:SVar:HasAttackEffect:TRUE\nSVar:X:Count$TypeYouCtrl.Forest\nDeckHas:Ability$Token & Type$Dryad\nOracle:Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)\nEquip {3}
Create the Forge script for this magic card
{"name": "Purraj of Urborg", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Cat Warrior", "oracle_text": "Purraj of Urborg has first strike as long as it's attacking.\nWhenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg.", "power": "2", "toughness": "3"}
Name:Purraj of Urborg\nManaCost:3 B B\nTypes:Legendary Creature Cat Warrior\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ First Strike | Description$ CARDNAME has first strike as long as it's attacking.\nT:Mode$ SpellCast | ValidCard$ Card.Black | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:AB$ PutCounter | Cost$ B | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Purraj of Urborg has first strike as long as it's attacking.\nWhenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Purraj of Urborg", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Cat Warrior", "oracle_text": "Purraj of Urborg has first strike as long as it's attacking.\nWhenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg.", "power": "2", "toughness": "3"} ### Response: Name:Purraj of Urborg\nManaCost:3 B B\nTypes:Legendary Creature Cat Warrior\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ First Strike | Description$ CARDNAME has first strike as long as it's attacking.\nT:Mode$ SpellCast | ValidCard$ Card.Black | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:AB$ PutCounter | Cost$ B | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Purraj of Urborg has first strike as long as it's attacking.\nWhenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg.
Create the Forge script for this magic card
{"name": "Spore Flower", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Spore Flower.\nRemove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.", "power": "0", "toughness": "1"}
Name:Spore Flower\nManaCost:G G\nTypes:Creature Fungus\nPT:0/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ Fog | Cost$ SubCounter<3/SPORE> | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:At the beginning of your upkeep, put a spore counter on Spore Flower.\nRemove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spore Flower", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Spore Flower.\nRemove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.", "power": "0", "toughness": "1"} ### Response: Name:Spore Flower\nManaCost:G G\nTypes:Creature Fungus\nPT:0/1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ Fog | Cost$ SubCounter<3/SPORE> | SpellDescription$ Prevent all combat damage that would be dealt this turn.\nOracle:At the beginning of your upkeep, put a spore counter on Spore Flower.\nRemove three spore counters from Spore Flower: Prevent all combat damage that would be dealt this turn.
Create the Forge script for this magic card
{"name": "Hollowhenge Spirit", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.", "power": "2", "toughness": "2"}
Name:Hollowhenge Spirit\nManaCost:3 W\nTypes:Creature Spirit\nPT:2/2\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerDescription$ When CARDNAME enters the battlefield, remove target attacking or blocking creature from combat.\nSVar:TrigRemove:DB$ RemoveFromCombat | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature\nAI:RemoveDeck:All\nSVar:AmbushAI:True\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hollowhenge Spirit", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.", "power": "2", "toughness": "2"} ### Response: Name:Hollowhenge Spirit\nManaCost:3 W\nTypes:Creature Spirit\nPT:2/2\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRemove | TriggerDescription$ When CARDNAME enters the battlefield, remove target attacking or blocking creature from combat.\nSVar:TrigRemove:DB$ RemoveFromCombat | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature\nAI:RemoveDeck:All\nSVar:AmbushAI:True\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nFlying\nWhen Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.
Create the Forge script for this magic card
{"name": "Talus Paladin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight Ally", "oracle_text": "Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.", "power": "2", "toughness": "3"}
Name:Talus Paladin\nManaCost:3 W\nTypes:Creature Human Knight Ally\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Ally.YouCtrl | KW$ Lifelink | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | OptionalDecider$ You\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nOracle:Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Talus Paladin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight Ally", "oracle_text": "Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.", "power": "2", "toughness": "3"} ### Response: Name:Talus Paladin\nManaCost:3 W\nTypes:Creature Human Knight Ally\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Ally.YouCtrl | KW$ Lifelink | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | OptionalDecider$ You\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nOracle:Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.
Create the Forge script for this magic card
{"name": "Takeno's Cavalry", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Samurai Archer", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\n{T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.", "power": "1", "toughness": "1"}
Name:Takeno's Cavalry\nManaCost:3 W\nTypes:Creature Human Samurai Archer\nPT:1/1\nK:Bushido:1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Spirit.attacking,Spirit.blocking | TgtPrompt$ Select target attacking or blocking Spirit | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target attacking or blocking Spirit.\nAI:RemoveDeck:Random\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\n{T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Takeno's Cavalry", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Samurai Archer", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\n{T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.", "power": "1", "toughness": "1"} ### Response: Name:Takeno's Cavalry\nManaCost:3 W\nTypes:Creature Human Samurai Archer\nPT:1/1\nK:Bushido:1\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Spirit.attacking,Spirit.blocking | TgtPrompt$ Select target attacking or blocking Spirit | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to target attacking or blocking Spirit.\nAI:RemoveDeck:Random\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\n{T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.
Create the Forge script for this magic card
{"name": "Rolling Thunder", "mana_cost": "{X}{R}{R}", "type_line": "Sorcery", "oracle_text": "Rolling Thunder deals X damage divided as you choose among any number of targets."}
Name:Rolling Thunder\nManaCost:X R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X R R | ValidTgts$ Any | TgtPrompt$ Select any number of targets to distribute damage to | NumDmg$ X | TargetMin$ 0 | TargetMax$ MaxTgts | DividedAsYouChoose$ X | SpellDescription$ CARDNAME deals X damage divided as you choose among any number of targets.\nSVar:MaxTgts:PlayerCountPlayers$Amount/Plus.NumCreaturesAndPlaneswalkers\nSVar:NumCreaturesAndPlaneswalkers:Count$Valid Any\nSVar:X:Count$xPaid\nOracle:Rolling Thunder deals X damage divided as you choose among any number of targets.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rolling Thunder", "mana_cost": "{X}{R}{R}", "type_line": "Sorcery", "oracle_text": "Rolling Thunder deals X damage divided as you choose among any number of targets."} ### Response: Name:Rolling Thunder\nManaCost:X R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X R R | ValidTgts$ Any | TgtPrompt$ Select any number of targets to distribute damage to | NumDmg$ X | TargetMin$ 0 | TargetMax$ MaxTgts | DividedAsYouChoose$ X | SpellDescription$ CARDNAME deals X damage divided as you choose among any number of targets.\nSVar:MaxTgts:PlayerCountPlayers$Amount/Plus.NumCreaturesAndPlaneswalkers\nSVar:NumCreaturesAndPlaneswalkers:Count$Valid Any\nSVar:X:Count$xPaid\nOracle:Rolling Thunder deals X damage divided as you choose among any number of targets.
Create the Forge script for this magic card
{"name": "Orim's Prayer", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "Whenever one or more creatures attack you, you gain 1 life for each attacking creature."}
Name:Orim's Prayer\nManaCost:1 W W\nTypes:Enchantment\nT:Mode$ AttackersDeclared | AttackedTarget$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever one or more creatures attack you, you gain 1 life for each attacking creature.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Valid Creature.attacking\nOracle:Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Orim's Prayer", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "Whenever one or more creatures attack you, you gain 1 life for each attacking creature."} ### Response: Name:Orim's Prayer\nManaCost:1 W W\nTypes:Enchantment\nT:Mode$ AttackersDeclared | AttackedTarget$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever one or more creatures attack you, you gain 1 life for each attacking creature.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Valid Creature.attacking\nOracle:Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Create the Forge script for this magic card
{"name": "Quagnoth", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nShroud (This creature can't be the target of spells or abilities.)\nWhen a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.", "power": "4", "toughness": "5"}
Name:Quagnoth\nManaCost:5 G\nTypes:Creature Beast\nPT:4/5\nK:Split second\nK:Shroud\nT:Mode$ Discarded | ValidCard$ Card.Self | ValidCause$ Card.OppCtrl | Execute$ TrigReturn | TriggerDescription$ When a spell or ability an opponent controls causes you to discard CARDNAME, return it to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand\nSVar:DiscardMeByOpp:1\nOracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nShroud (This creature can't be the target of spells or abilities.)\nWhen a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quagnoth", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nShroud (This creature can't be the target of spells or abilities.)\nWhen a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.", "power": "4", "toughness": "5"} ### Response: Name:Quagnoth\nManaCost:5 G\nTypes:Creature Beast\nPT:4/5\nK:Split second\nK:Shroud\nT:Mode$ Discarded | ValidCard$ Card.Self | ValidCause$ Card.OppCtrl | Execute$ TrigReturn | TriggerDescription$ When a spell or ability an opponent controls causes you to discard CARDNAME, return it to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand\nSVar:DiscardMeByOpp:1\nOracle:Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nShroud (This creature can't be the target of spells or abilities.)\nWhen a spell or ability an opponent controls causes you to discard Quagnoth, return it to your hand.
Create the Forge script for this magic card
{"name": "Gemini Engine", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Whenever Gemini Engine attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.", "power": "3", "toughness": "4"}
Name:Gemini Engine\nManaCost:6\nTypes:Artifact Creature Construct\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to CARDNAME's power and its toughness is equal to CARDNAME's toughness. Sacrifice the token at end of combat.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ twin | TokenOwner$ You | TokenPower$ X | TokenToughness$ Y | TokenAttacking$ True | AtEOT$ SacrificeCombat\nSVar:X:Count$CardPower\nSVar:Y:Count$CardToughness\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Gemini Engine attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gemini Engine", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Whenever Gemini Engine attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.", "power": "3", "toughness": "4"} ### Response: Name:Gemini Engine\nManaCost:6\nTypes:Artifact Creature Construct\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to CARDNAME's power and its toughness is equal to CARDNAME's toughness. Sacrifice the token at end of combat.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ twin | TokenOwner$ You | TokenPower$ X | TokenToughness$ Y | TokenAttacking$ True | AtEOT$ SacrificeCombat\nSVar:X:Count$CardPower\nSVar:Y:Count$CardToughness\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Gemini Engine attacks, create a colorless Construct artifact creature token named Twin that's attacking. Its power is equal to Gemini Engine's power and its toughness is equal to Gemini Engine's toughness. Sacrifice the token at end of combat.
Create the Forge script for this magic card
{"name": "Whimwader", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Whimwader can't attack unless defending player controls a blue permanent.", "power": "6", "toughness": "4"}
Name:Whimwader\nManaCost:4 U\nTypes:Creature Elemental\nPT:6/4\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Permanent.Blue | Description$ CARDNAME can't attack unless defending player controls a blue permanent.\nOracle:Whimwader can't attack unless defending player controls a blue permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whimwader", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Whimwader can't attack unless defending player controls a blue permanent.", "power": "6", "toughness": "4"} ### Response: Name:Whimwader\nManaCost:4 U\nTypes:Creature Elemental\nPT:6/4\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Permanent.Blue | Description$ CARDNAME can't attack unless defending player controls a blue permanent.\nOracle:Whimwader can't attack unless defending player controls a blue permanent.
Create the Forge script for this magic card
{"name": "Deny the Witch", "mana_cost": "{1}{W}{U}{B}", "type_line": "Instant", "oracle_text": "Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control."}
Name:Deny the Witch\nManaCost:1 W U B\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell,Activated,Triggered | TgtPrompt$ Select target spell, activated ability, or triggered ability | ValidTgts$ Card,Emblem | SubAbility$ DBDrain | SpellDescription$ Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deny the Witch", "mana_cost": "{1}{W}{U}{B}", "type_line": "Instant", "oracle_text": "Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control."} ### Response: Name:Deny the Witch\nManaCost:1 W U B\nTypes:Instant\nA:SP$ Counter | TargetType$ Spell,Activated,Triggered | TgtPrompt$ Select target spell, activated ability, or triggered ability | ValidTgts$ Card,Emblem | SubAbility$ DBDrain | SpellDescription$ Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.
Create the Forge script for this magic card
{"name": "Glyph Keeper", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.\nEmbalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)", "power": "5", "toughness": "3"}
Name:Glyph Keeper\nManaCost:3 U U\nTypes:Creature Sphinx\nPT:5/3\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | FirstTime$ True | Execute$ TrigCounter | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability for the first time each turn, counter that spell or ability.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSourceSA\nSVar:Targeting:Counter\nK:Embalm:5 U U\nDeckHas:Ability$Token\nOracle:Flying\nWhenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.\nEmbalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glyph Keeper", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.\nEmbalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)", "power": "5", "toughness": "3"} ### Response: Name:Glyph Keeper\nManaCost:3 U U\nTypes:Creature Sphinx\nPT:5/3\nK:Flying\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | FirstTime$ True | Execute$ TrigCounter | TriggerDescription$ Whenever CARDNAME becomes the target of a spell or ability for the first time each turn, counter that spell or ability.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSourceSA\nSVar:Targeting:Counter\nK:Embalm:5 U U\nDeckHas:Ability$Token\nOracle:Flying\nWhenever Glyph Keeper becomes the target of a spell or ability for the first time each turn, counter that spell or ability.\nEmbalm {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Sphinx with no mana cost. Embalm only as a sorcery.)
Create the Forge script for this magic card
{"name": "Barbary Apes", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Ape", "oracle_text": "", "power": "2", "toughness": "2"}
Name:Barbary Apes\nManaCost:1 G\nTypes:Creature Ape\nPT:2/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barbary Apes", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Ape", "oracle_text": "", "power": "2", "toughness": "2"} ### Response: Name:Barbary Apes\nManaCost:1 G\nTypes:Creature Ape\nPT:2/2\nOracle:
Create the Forge script for this magic card
{"name": "Defender of the Order", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.", "power": "2", "toughness": "4"}
Name:Defender of the Order\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:2/4\nK:Morph:W W\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, creatures you control get +0/+2 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumDef$ +2\nOracle:Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Defender of the Order", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.", "power": "2", "toughness": "4"} ### Response: Name:Defender of the Order\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:2/4\nK:Morph:W W\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, creatures you control get +0/+2 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumDef$ +2\nOracle:Morph {W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.