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Create the Forge script for this magic card
{"name": "Petra Sphinx", "mana_cost": "{2}{W}{W}{W}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.", "power": "3", "toughness": "4"}
Name:Petra Sphinx\nManaCost:2 W W W\nTypes:Creature Sphinx\nPT:3/4\nA:AB$ NameCard | Cost$ T | ValidTgts$ Player | SubAbility$ DBDig | AILogic$ MostProminentInComputerDeck | SpellDescription$ Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.\nSVar:DBDig:DB$ Dig | DigNum$ 1 | Defined$ Targeted | ChangeNum$ All | ChangeValid$ Card.NamedCard | DestinationZone2$ Graveyard | Reveal$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearNamedCard$ True\nDeckHints:Ability$Graveyard\nOracle:{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Petra Sphinx", "mana_cost": "{2}{W}{W}{W}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.", "power": "3", "toughness": "4"} ### Response: Name:Petra Sphinx\nManaCost:2 W W W\nTypes:Creature Sphinx\nPT:3/4\nA:AB$ NameCard | Cost$ T | ValidTgts$ Player | SubAbility$ DBDig | AILogic$ MostProminentInComputerDeck | SpellDescription$ Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.\nSVar:DBDig:DB$ Dig | DigNum$ 1 | Defined$ Targeted | ChangeNum$ All | ChangeValid$ Card.NamedCard | DestinationZone2$ Graveyard | Reveal$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearNamedCard$ True\nDeckHints:Ability$Graveyard\nOracle:{T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.
Create the Forge script for this magic card
{"name": "Swooping Talon", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\n{1}: Swooping Talon loses flying until end of turn.\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)", "power": "2", "toughness": "6"}
Name:Swooping Talon\nManaCost:4 W W\nTypes:Creature Bird Soldier\nPT:2/6\nK:Flying\nK:Provoke\nA:AB$ Debuff | Cost$ 1 | Keywords$ Flying | Defined$ Self | SpellDescription$ CARDNAME loses flying until end of turn.\nOracle:Flying\n{1}: Swooping Talon loses flying until end of turn.\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swooping Talon", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\n{1}: Swooping Talon loses flying until end of turn.\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)", "power": "2", "toughness": "6"} ### Response: Name:Swooping Talon\nManaCost:4 W W\nTypes:Creature Bird Soldier\nPT:2/6\nK:Flying\nK:Provoke\nA:AB$ Debuff | Cost$ 1 | Keywords$ Flying | Defined$ Self | SpellDescription$ CARDNAME loses flying until end of turn.\nOracle:Flying\n{1}: Swooping Talon loses flying until end of turn.\nProvoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Create the Forge script for this magic card
{"name": "Groundling Pouncer", "mana_cost": "{1}{G/U}", "type_line": "Creature \u2014 Faerie", "oracle_text": "{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.", "power": "2", "toughness": "1"}
Name:Groundling Pouncer\nManaCost:1 GU\nTypes:Creature Faerie\nPT:2/1\nA:AB$ Pump | Cost$ GU | Defined$ Self | NumAtt$ 1 | NumDef$ 3 | KW$ Flying | ActivationLimit$ 1 | IsPresent$ Creature.withFlying+OppCtrl | SpellDescription$ CARDNAME gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.\nOracle:{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Groundling Pouncer", "mana_cost": "{1}{G/U}", "type_line": "Creature \u2014 Faerie", "oracle_text": "{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.", "power": "2", "toughness": "1"} ### Response: Name:Groundling Pouncer\nManaCost:1 GU\nTypes:Creature Faerie\nPT:2/1\nA:AB$ Pump | Cost$ GU | Defined$ Self | NumAtt$ 1 | NumDef$ 3 | KW$ Flying | ActivationLimit$ 1 | IsPresent$ Creature.withFlying+OppCtrl | SpellDescription$ CARDNAME gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.\nOracle:{G/U}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate only once each turn and only if an opponent controls a creature with flying.
Create the Forge script for this magic card
{"name": "Tajic, Legion's Edge", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Haste\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nPrevent all noncombat damage that would be dealt to other creatures you control.\n{R}{W}: Tajic, Legion's Edge gains first strike until end of turn.", "power": "3", "toughness": "2"}
Name:Tajic, Legion's Edge\nManaCost:1 R W\nTypes:Legendary Creature Human Soldier\nPT:3/2\nK:Haste\nK:Mentor\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature.Other+YouCtrl | IsCombat$ False | Description$ Prevent all noncombat damage that would be dealt to other creatures you control.\nA:AB$ Pump | Cost$ R W | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nDeckHas:Ability$Counters\nOracle:Haste\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nPrevent all noncombat damage that would be dealt to other creatures you control.\n{R}{W}: Tajic, Legion's Edge gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tajic, Legion's Edge", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Haste\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nPrevent all noncombat damage that would be dealt to other creatures you control.\n{R}{W}: Tajic, Legion's Edge gains first strike until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Tajic, Legion's Edge\nManaCost:1 R W\nTypes:Legendary Creature Human Soldier\nPT:3/2\nK:Haste\nK:Mentor\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature.Other+YouCtrl | IsCombat$ False | Description$ Prevent all noncombat damage that would be dealt to other creatures you control.\nA:AB$ Pump | Cost$ R W | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nDeckHas:Ability$Counters\nOracle:Haste\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)\nPrevent all noncombat damage that would be dealt to other creatures you control.\n{R}{W}: Tajic, Legion's Edge gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Revel of the Fallen God", "mana_cost": "{3}{R}{R}{G}{G}", "type_line": "Sorcery", "oracle_text": "Create four 2/2 red and green Satyr creature tokens with haste."}
Name:Revel of the Fallen God\nManaCost:3 R R G G\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 R R G G | TokenAmount$ 4 | TokenScript$ rg_2_2_satyr_haste | TokenOwner$ You | SpellDescription$ Create four 2/2 red and green Satyr creature tokens with haste.\nOracle:Create four 2/2 red and green Satyr creature tokens with haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Revel of the Fallen God", "mana_cost": "{3}{R}{R}{G}{G}", "type_line": "Sorcery", "oracle_text": "Create four 2/2 red and green Satyr creature tokens with haste."} ### Response: Name:Revel of the Fallen God\nManaCost:3 R R G G\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 R R G G | TokenAmount$ 4 | TokenScript$ rg_2_2_satyr_haste | TokenOwner$ You | SpellDescription$ Create four 2/2 red and green Satyr creature tokens with haste.\nOracle:Create four 2/2 red and green Satyr creature tokens with haste.
Create the Forge script for this magic card
{"name": "Borderland Behemoth", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "Trample\nBorderland Behemoth gets +4/+4 for each other Giant you control.", "power": "4", "toughness": "4"}
Name:Borderland Behemoth\nManaCost:5 R R\nTypes:Creature Giant Warrior\nPT:4/4\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +4/+4 for each other Giant you control.\nSVar:X:Count$Valid Giant.Other+YouCtrl/Times.4\nAI:RemoveDeck:Random\nSVar:BuffedBy:Giant\nOracle:Trample\nBorderland Behemoth gets +4/+4 for each other Giant you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Borderland Behemoth", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Giant Warrior", "oracle_text": "Trample\nBorderland Behemoth gets +4/+4 for each other Giant you control.", "power": "4", "toughness": "4"} ### Response: Name:Borderland Behemoth\nManaCost:5 R R\nTypes:Creature Giant Warrior\nPT:4/4\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +4/+4 for each other Giant you control.\nSVar:X:Count$Valid Giant.Other+YouCtrl/Times.4\nAI:RemoveDeck:Random\nSVar:BuffedBy:Giant\nOracle:Trample\nBorderland Behemoth gets +4/+4 for each other Giant you control.
Create the Forge script for this magic card
{"name": "Innocent Bystander"}
Name:Innocent Bystander\nManaCost:1 R\nTypes:Creature Goblin Citizen\nPT:2/1\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | DamageAmount$ GE3 | Execute$ TrigInvestigate | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt 3 or more damage, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nDeckHas:Ability$Token|Investigate|Sacrifice & Type$Artifact|Clue\nOracle:Whenever Innocent Bystander is dealt 3 or more damage, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Innocent Bystander"} ### Response: Name:Innocent Bystander\nManaCost:1 R\nTypes:Creature Goblin Citizen\nPT:2/1\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.Self | DamageAmount$ GE3 | Execute$ TrigInvestigate | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt 3 or more damage, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nDeckHas:Ability$Token|Investigate|Sacrifice & Type$Artifact|Clue\nOracle:Whenever Innocent Bystander is dealt 3 or more damage, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Create the Forge script for this magic card
{"name": "Kaza, Roil Chaser", "mana_cost": "{U}{R}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Flying, haste\n{T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.", "power": "1", "toughness": "2"}
Name:Kaza, Roil Chaser\nManaCost:U R\nTypes:Legendary Creature Human Wizard\nPT:1/2\nK:Flying\nK:Haste\nA:AB$ Effect | Cost$ T | StaticAbilities$ ReduceCost | Triggers$ TrigCastSpell | SetChosenNumber$ X | SpellDescription$ The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.\nSVar:ReduceCost:Mode$ ReduceCost | EffectZone$ Command | Type$ Spell | ValidCard$ Instant,Sorcery | Activator$ You | Amount$ Count$ChosenNumber | Description$ The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you controlled at the time EFFECTSOURCE's ability resolved.\nSVar:TrigCastSpell:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nSVar:X:Count$Valid Wizard.YouCtrl\nDeckHints:Type$Instant|Sorcery|Wizard\nOracle:Flying, haste\n{T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kaza, Roil Chaser", "mana_cost": "{U}{R}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Flying, haste\n{T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.", "power": "1", "toughness": "2"} ### Response: Name:Kaza, Roil Chaser\nManaCost:U R\nTypes:Legendary Creature Human Wizard\nPT:1/2\nK:Flying\nK:Haste\nA:AB$ Effect | Cost$ T | StaticAbilities$ ReduceCost | Triggers$ TrigCastSpell | SetChosenNumber$ X | SpellDescription$ The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.\nSVar:ReduceCost:Mode$ ReduceCost | EffectZone$ Command | Type$ Spell | ValidCard$ Instant,Sorcery | Activator$ You | Amount$ Count$ChosenNumber | Description$ The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you controlled at the time EFFECTSOURCE's ability resolved.\nSVar:TrigCastSpell:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ RemoveEffect | Static$ True\nSVar:RemoveEffect:DB$ ChangeZone | Origin$ Command | Destination$ Exile\nSVar:X:Count$Valid Wizard.YouCtrl\nDeckHints:Type$Instant|Sorcery|Wizard\nOracle:Flying, haste\n{T}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.
Create the Forge script for this magic card
{"name": "Minas Tirith Garrison", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Minas Tirith Garrison's power is equal to the number of cards in your hand.\nWhenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.", "power": "*", "toughness": "5"}
Name:Minas Tirith Garrison\nManaCost:3 U\nTypes:Creature Human Soldier\nPT:*/5\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of cards in your hand.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.\nSVar:TrigTap:DB$ Tap | CardChoices$ Human.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Human.YouCtrl+untapped | RememberTapped$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$InYourHand\nSVar:Y:Remembered$Amount\nDeckHints:Type$Human\nSVar:HasAttackEffect:TRUE\nOracle:Minas Tirith Garrison's power is equal to the number of cards in your hand.\nWhenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minas Tirith Garrison", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Minas Tirith Garrison's power is equal to the number of cards in your hand.\nWhenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.", "power": "*", "toughness": "5"} ### Response: Name:Minas Tirith Garrison\nManaCost:3 U\nTypes:Creature Human Soldier\nPT:*/5\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of cards in your hand.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.\nSVar:TrigTap:DB$ Tap | CardChoices$ Human.YouCtrl+untapped | AnyNumber$ True | ChoiceAmount$ Count$Valid Human.YouCtrl+untapped | RememberTapped$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ Y | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$InYourHand\nSVar:Y:Remembered$Amount\nDeckHints:Type$Human\nSVar:HasAttackEffect:TRUE\nOracle:Minas Tirith Garrison's power is equal to the number of cards in your hand.\nWhenever Minas Tirith Garrison attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
Create the Forge script for this magic card
{"name": "Prahv", "mana_cost": "", "type_line": "Plane \u2014 Ravnica", "oracle_text": "If you cast a spell this turn, you can't attack with creatures.\nIf you attacked with creatures this turn, you can't cast spells.\nWhenever chaos ensues, you gain life equal to the number of cards in your hand."}
Name:Prahv\nManaCost:no cost\nTypes:Plane Ravnica\nS:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.ControlledBy You.castSpellThisTurn | Description$ If you cast a spell this turn, you can't attack with creatures.\nS:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ You.attackedWithCreaturesThisTurn | Description$ If you attacked with creatures this turn, you can't cast spells.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you gain life equal to the number of cards in your hand.\nSVar:RolledChaos:DB$ GainLife | LifeAmount$ PrahvX | Defined$ You\nSVar:PrahvX:Count$InYourHand\nSVar:AIRollPlanarDieParams:Mode$ Always | CardsInHandGE$ 2\nOracle:If you cast a spell this turn, you can't attack with creatures.\nIf you attacked with creatures this turn, you can't cast spells.\nWhenever chaos ensues, you gain life equal to the number of cards in your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prahv", "mana_cost": "", "type_line": "Plane \u2014 Ravnica", "oracle_text": "If you cast a spell this turn, you can't attack with creatures.\nIf you attacked with creatures this turn, you can't cast spells.\nWhenever chaos ensues, you gain life equal to the number of cards in your hand."} ### Response: Name:Prahv\nManaCost:no cost\nTypes:Plane Ravnica\nS:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.ControlledBy You.castSpellThisTurn | Description$ If you cast a spell this turn, you can't attack with creatures.\nS:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card | Caster$ You.attackedWithCreaturesThisTurn | Description$ If you attacked with creatures this turn, you can't cast spells.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, you gain life equal to the number of cards in your hand.\nSVar:RolledChaos:DB$ GainLife | LifeAmount$ PrahvX | Defined$ You\nSVar:PrahvX:Count$InYourHand\nSVar:AIRollPlanarDieParams:Mode$ Always | CardsInHandGE$ 2\nOracle:If you cast a spell this turn, you can't attack with creatures.\nIf you attacked with creatures this turn, you can't cast spells.\nWhenever chaos ensues, you gain life equal to the number of cards in your hand.
Create the Forge script for this magic card
{"name": "Akroan Line Breaker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)", "power": "2", "toughness": "1"}
Name:Akroan Line Breaker\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Heroic β€” Whenever you cast a spell that targets CARDNAME, CARDNAME gets +2/+0 and gains intimidate until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | KW$ Intimidate\nOracle:Heroic β€” Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Akroan Line Breaker", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)", "power": "2", "toughness": "1"} ### Response: Name:Akroan Line Breaker\nManaCost:2 R\nTypes:Creature Human Warrior\nPT:2/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Heroic β€” Whenever you cast a spell that targets CARDNAME, CARDNAME gets +2/+0 and gains intimidate until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | KW$ Intimidate\nOracle:Heroic β€” Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Create the Forge script for this magic card
{"name": "What's Yours Is Now Mine", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, gain control of target creature an opponent controls and untap it."}
Name:What's Yours Is Now Mine\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBGainControl | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, gain control of target creature an opponent controls and untap it.\nSVar:DBGainControl:DB$ GainControl | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | Untap$ True\nOracle:When you set this scheme in motion, gain control of target creature an opponent controls and untap it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "What's Yours Is Now Mine", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, gain control of target creature an opponent controls and untap it."} ### Response: Name:What's Yours Is Now Mine\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBGainControl | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, gain control of target creature an opponent controls and untap it.\nSVar:DBGainControl:DB$ GainControl | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls. | Untap$ True\nOracle:When you set this scheme in motion, gain control of target creature an opponent controls and untap it.
Create the Forge script for this magic card
{"name": "Rune of Protection: Lands", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
Name:Rune of Protection: Lands\nManaCost:1 W\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ W | Choices$ Land | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a land source of your choice would deal damage to you this turn, prevent that damage.\nK:Cycling:2\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict+Land | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen land source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:{W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rune of Protection: Lands", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.\nCycling {2} ({2}, Discard this card: Draw a card.)"} ### Response: Name:Rune of Protection: Lands\nManaCost:1 W\nTypes:Enchantment\nA:AB$ ChooseSource | Cost$ W | Choices$ Land | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a land source of your choice would deal damage to you this turn, prevent that damage.\nK:Cycling:2\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCardStrict+Land | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen land source deals damage to you, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:{W}: The next time a land source of your choice would deal damage to you this turn, prevent that damage.\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Company Commander", "mana_cost": "{2}{W}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Command Section \u2014 When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.\nBring it Down! \u2014 Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.", "power": "2", "toughness": "4"}
Name:Company Commander\nManaCost:2 W B\nTypes:Creature Human Soldier\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Command Section β€” When CARDNAME enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_soldier | TokenOwner$ You\nSVar:X:PlayerCountOpponents$Amount\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Bring it Down! β€” Whenever CARDNAME attacks, creatures you control gain deathtouch until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Deathtouch\nSVar:HasAttackEffect:TRUE\nDeckHas:Keyword$Deathtouch & Ability$Token\nOracle:Command Section β€” When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.\nBring it Down! β€” Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Company Commander", "mana_cost": "{2}{W}{B}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Command Section \u2014 When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.\nBring it Down! \u2014 Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.", "power": "2", "toughness": "4"} ### Response: Name:Company Commander\nManaCost:2 W B\nTypes:Creature Human Soldier\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Command Section β€” When CARDNAME enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_soldier | TokenOwner$ You\nSVar:X:PlayerCountOpponents$Amount\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Bring it Down! β€” Whenever CARDNAME attacks, creatures you control gain deathtouch until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Deathtouch\nSVar:HasAttackEffect:TRUE\nDeckHas:Keyword$Deathtouch & Ability$Token\nOracle:Command Section β€” When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have.\nBring it Down! β€” Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn.
Create the Forge script for this magic card
{"name": "Concussive Bolt", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Concussive Bolt deals 4 damage to target player or planeswalker.\nMetalcraft \u2014 If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn."}
Name:Concussive Bolt\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or Planeswalker | NumDmg$ 4 | SubAbility$ DBPump | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker. Metalcraft β€” If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.\nSVar:DBPump:DB$ PumpAll | Defined$ TargetedOrController | ValidCards$ Creature | Condition$ Metalcraft | KW$ HIDDEN CARDNAME can't block.\nOracle:Concussive Bolt deals 4 damage to target player or planeswalker.\nMetalcraft β€” If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Concussive Bolt", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Concussive Bolt deals 4 damage to target player or planeswalker.\nMetalcraft \u2014 If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn."} ### Response: Name:Concussive Bolt\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or Planeswalker | NumDmg$ 4 | SubAbility$ DBPump | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker. Metalcraft β€” If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.\nSVar:DBPump:DB$ PumpAll | Defined$ TargetedOrController | ValidCards$ Creature | Condition$ Metalcraft | KW$ HIDDEN CARDNAME can't block.\nOracle:Concussive Bolt deals 4 damage to target player or planeswalker.\nMetalcraft β€” If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn.
Create the Forge script for this magic card
{"name": "March of the Drowned", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Return two target Pirate cards from your graveyard to your hand."}
Name:March of the Drowned\nManaCost:B\nTypes:Sorcery\nA:SP$ Charm | Cost$ B | CharmNum$ 1 | Choices$ DBChangeZone1,DBChangeZone2\nSVar:DBChangeZone1:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Mandatory$ True | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Mandatory$ True | TgtPrompt$ Select two target Pirate cards in your graveyard | ValidTgts$ Pirate.YouOwn | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Return two target Pirate cards from your graveyard to your hand.\nAI:RemoveDeck:All\nOracle:Choose one β€”\nβ€’ Return target creature card from your graveyard to your hand.\nβ€’ Return two target Pirate cards from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "March of the Drowned", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Return two target Pirate cards from your graveyard to your hand."} ### Response: Name:March of the Drowned\nManaCost:B\nTypes:Sorcery\nA:SP$ Charm | Cost$ B | CharmNum$ 1 | Choices$ DBChangeZone1,DBChangeZone2\nSVar:DBChangeZone1:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Mandatory$ True | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:DBChangeZone2:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Mandatory$ True | TgtPrompt$ Select two target Pirate cards in your graveyard | ValidTgts$ Pirate.YouOwn | TargetMin$ 2 | TargetMax$ 2 | SpellDescription$ Return two target Pirate cards from your graveyard to your hand.\nAI:RemoveDeck:All\nOracle:Choose one β€”\nβ€’ Return target creature card from your graveyard to your hand.\nβ€’ Return two target Pirate cards from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Incurable Ogre", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Mutant", "oracle_text": "", "power": "5", "toughness": "1"}
Name:Incurable Ogre\nManaCost:3 R\nTypes:Creature Ogre Mutant\nPT:5/1\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Incurable Ogre", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre Mutant", "oracle_text": "", "power": "5", "toughness": "1"} ### Response: Name:Incurable Ogre\nManaCost:3 R\nTypes:Creature Ogre Mutant\nPT:5/1\nOracle:
Create the Forge script for this magic card
{"name": "Vraska, Swarm's Eminence", "mana_cost": "{2}{B/G}{B/G}", "type_line": "Legendary Planeswalker \u2014 Vraska", "oracle_text": "Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.\n\u22122: Create a 1/1 black Assassin creature token with deathtouch and \"Whenever this creature deals damage to a planeswalker, destroy that planeswalker.\"", "loyalty": "5"}
Name:Vraska, Swarm's Eminence\nManaCost:2 B/G B/G\nTypes:Legendary Planeswalker Vraska\nLoyalty:5\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+withDeathtouch+inZoneBattlefield | ValidTarget$ Player,Planeswalker | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ b_1_1_assassin_deathtouch_pwdestroy | TokenOwner$ You | SpellDescription$ Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."\nDeckHas:Ability$Counters|Token\nOracle:Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.\n[-2]: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vraska, Swarm's Eminence", "mana_cost": "{2}{B/G}{B/G}", "type_line": "Legendary Planeswalker \u2014 Vraska", "oracle_text": "Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.\n\u22122: Create a 1/1 black Assassin creature token with deathtouch and \"Whenever this creature deals damage to a planeswalker, destroy that planeswalker.\"", "loyalty": "5"} ### Response: Name:Vraska, Swarm's Eminence\nManaCost:2 B/G B/G\nTypes:Legendary Planeswalker Vraska\nLoyalty:5\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+withDeathtouch+inZoneBattlefield | ValidTarget$ Player,Planeswalker | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredSourceLKICopy | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ b_1_1_assassin_deathtouch_pwdestroy | TokenOwner$ You | SpellDescription$ Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."\nDeckHas:Ability$Counters|Token\nOracle:Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature.\n[-2]: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."
Create the Forge script for this magic card
{"name": "Femeref Archers", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "{T}: Femeref Archers deals 4 damage to target attacking creature with flying.", "power": "2", "toughness": "2"}
Name:Femeref Archers\nManaCost:2 G\nTypes:Creature Human Archer\nPT:2/2\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.attacking+withFlying | TgtPrompt$ Select target attacking creature with flying | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target attacking creature with flying.\nOracle:{T}: Femeref Archers deals 4 damage to target attacking creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Femeref Archers", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "{T}: Femeref Archers deals 4 damage to target attacking creature with flying.", "power": "2", "toughness": "2"} ### Response: Name:Femeref Archers\nManaCost:2 G\nTypes:Creature Human Archer\nPT:2/2\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Creature.attacking+withFlying | TgtPrompt$ Select target attacking creature with flying | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target attacking creature with flying.\nOracle:{T}: Femeref Archers deals 4 damage to target attacking creature with flying.
Create the Forge script for this magic card
{"name": "Prismatic Geoscope", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Prismatic Geoscope enters the battlefield tapped.\nDomain \u2014 {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control."}
Name:Prismatic Geoscope\nManaCost:5\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ X | PrecostDesc$ Domain β€” | SpellDescription$ Add X mana in any combination of colors, where X is the number of basic land types among lands you control.\nSVar:X:Count$Domain\nOracle:Prismatic Geoscope enters the battlefield tapped.\nDomain β€” {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prismatic Geoscope", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Prismatic Geoscope enters the battlefield tapped.\nDomain \u2014 {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control."} ### Response: Name:Prismatic Geoscope\nManaCost:5\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo Any | Amount$ X | PrecostDesc$ Domain β€” | SpellDescription$ Add X mana in any combination of colors, where X is the number of basic land types among lands you control.\nSVar:X:Count$Domain\nOracle:Prismatic Geoscope enters the battlefield tapped.\nDomain β€” {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.
Create the Forge script for this magic card
{"name": "Nimbus Maze", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {W}. Activate only if you control an Island.\n{T}: Add {U}. Activate only if you control a Plains."}
Name:Nimbus Maze\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ W | IsPresent$ Island.YouCtrl | SpellDescription$ Add {W}. Activate only if you control an Island.\nA:AB$ Mana | Cost$ T | Produced$ U | IsPresent$ Plains.YouCtrl | SpellDescription$ Add {U}. Activate only if you control a Plains.\nOracle:{T}: Add {C}.\n{T}: Add {W}. Activate only if you control an Island.\n{T}: Add {U}. Activate only if you control a Plains.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nimbus Maze", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {W}. Activate only if you control an Island.\n{T}: Add {U}. Activate only if you control a Plains."} ### Response: Name:Nimbus Maze\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ W | IsPresent$ Island.YouCtrl | SpellDescription$ Add {W}. Activate only if you control an Island.\nA:AB$ Mana | Cost$ T | Produced$ U | IsPresent$ Plains.YouCtrl | SpellDescription$ Add {U}. Activate only if you control a Plains.\nOracle:{T}: Add {C}.\n{T}: Add {W}. Activate only if you control an Island.\n{T}: Add {U}. Activate only if you control a Plains.
Create the Forge script for this magic card
{"name": "Crime Novelist"}
Name:Crime Novelist\nManaCost:2 R\nTypes:Creature Goblin Bard\nPT:1/3\nT:Mode$ Sacrificed | ValidCard$ Artifact | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice an artifact, put a +1/+1 counter on CARDNAME and add {R}.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBAddMana\nSVar:DBAddMana:DB$ Mana | Produced$ R\nDeckHas:Ability$Counters\nDeckHints:Type$Artifact & Ability$Sacrifice\nOracle:Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crime Novelist"} ### Response: Name:Crime Novelist\nManaCost:2 R\nTypes:Creature Goblin Bard\nPT:1/3\nT:Mode$ Sacrificed | ValidCard$ Artifact | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice an artifact, put a +1/+1 counter on CARDNAME and add {R}.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBAddMana\nSVar:DBAddMana:DB$ Mana | Produced$ R\nDeckHas:Ability$Counters\nDeckHints:Type$Artifact & Ability$Sacrifice\nOracle:Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}.
Create the Forge script for this magic card
{"name": "Campus Guide", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.", "power": "2", "toughness": "1"}
Name:Campus Guide\nManaCost:2\nTypes:Artifact Creature Golem\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Campus Guide", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.", "power": "2", "toughness": "1"} ### Response: Name:Campus Guide\nManaCost:2\nTypes:Artifact Creature Golem\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Campus Guide enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Create the Forge script for this magic card
{"name": "Selesnya Eulogist", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Centaur Druid", "oracle_text": "{2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)", "power": "3", "toughness": "3"}
Name:Selesnya Eulogist\nManaCost:2 G\nTypes:Creature Centaur Druid\nPT:3/3\nA:AB$ ChangeZone | Cost$ 2 G | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBCopy | SpellDescription$ Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)\nSVar:DBCopy:DB$ CopyPermanent | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True\nAI:RemoveDeck:All\nDeckHints:Ability$Token\nOracle:{2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Selesnya Eulogist", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Centaur Druid", "oracle_text": "{2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)", "power": "3", "toughness": "3"} ### Response: Name:Selesnya Eulogist\nManaCost:2 G\nTypes:Creature Centaur Druid\nPT:3/3\nA:AB$ ChangeZone | Cost$ 2 G | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBCopy | SpellDescription$ Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)\nSVar:DBCopy:DB$ CopyPermanent | Choices$ Creature.token+YouCtrl | NumCopies$ 1 | Populate$ True\nAI:RemoveDeck:All\nDeckHints:Ability$Token\nOracle:{2}{G}: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)
Create the Forge script for this magic card
{"name": "Dirty Rat", "mana_cost": "{1}{B}", "type_line": "Host Creature \u2014 Rat", "oracle_text": "When this creature enters the battlefield, target opponent discards a card.", "power": "1", "toughness": "1"}
Name:Dirty Rat\nManaCost:1 B\nTypes:Host Creature Rat\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | Host$ True | TriggerDescription$ When this creature enters the battlefield, target opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | TgtPrompt$ Select an opponent | NumCards$ 1 | Mode$ TgtChoose\nOracle:When this creature enters the battlefield, target opponent discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dirty Rat", "mana_cost": "{1}{B}", "type_line": "Host Creature \u2014 Rat", "oracle_text": "When this creature enters the battlefield, target opponent discards a card.", "power": "1", "toughness": "1"} ### Response: Name:Dirty Rat\nManaCost:1 B\nTypes:Host Creature Rat\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | Host$ True | TriggerDescription$ When this creature enters the battlefield, target opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | TgtPrompt$ Select an opponent | NumCards$ 1 | Mode$ TgtChoose\nOracle:When this creature enters the battlefield, target opponent discards a card.
Create the Forge script for this magic card
{"name": "Inaction Injunction", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)\nDraw a card."}
Name:Inaction Injunction\nManaCost:1 U\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 U | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain. | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | SubAbility$ DBDraw | SpellDescription$ Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inaction Injunction", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)\nDraw a card."} ### Response: Name:Inaction Injunction\nManaCost:1 U\nTypes:Sorcery\nA:SP$ Pump | Cost$ 1 U | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain. | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | SubAbility$ DBDraw | SpellDescription$ Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)\nDraw a card.
Create the Forge script for this magic card
{"name": "Jackal Familiar", "mana_cost": "{R}", "type_line": "Creature \u2014 Jackal", "oracle_text": "Jackal Familiar can't attack or block alone.", "power": "2", "toughness": "2"}
Name:Jackal Familiar\nManaCost:R\nTypes:Creature Jackal\nPT:2/2\nK:CARDNAME can't attack or block alone.\nOracle:Jackal Familiar can't attack or block alone.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jackal Familiar", "mana_cost": "{R}", "type_line": "Creature \u2014 Jackal", "oracle_text": "Jackal Familiar can't attack or block alone.", "power": "2", "toughness": "2"} ### Response: Name:Jackal Familiar\nManaCost:R\nTypes:Creature Jackal\nPT:2/2\nK:CARDNAME can't attack or block alone.\nOracle:Jackal Familiar can't attack or block alone.
Create the Forge script for this magic card
{"name": "Krosan Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Centaur Druid", "oracle_text": "Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.)\nWhen Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.", "power": "2", "toughness": "3"}
Name:Krosan Druid\nManaCost:2 G\nTypes:Creature Centaur Druid\nPT:2/3\nK:Kicker:4 G\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, you gain 10 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 10\nOracle:Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.)\nWhen Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Krosan Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Centaur Druid", "oracle_text": "Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.)\nWhen Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.", "power": "2", "toughness": "3"} ### Response: Name:Krosan Druid\nManaCost:2 G\nTypes:Creature Centaur Druid\nPT:2/3\nK:Kicker:4 G\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, you gain 10 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 10\nOracle:Kicker {4}{G} (You may pay an additional {4}{G} as you cast this spell.)\nWhen Krosan Druid enters the battlefield, if it was kicked, you gain 10 life.
Create the Forge script for this magic card
{"name": "Thunderous Might", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)"}
Name:Thunderous Might\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Attacks | ValidCard$ Card.EnchantedBy | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +X\nSVar:X:Count$Devotion.Red\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nWhenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thunderous Might", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)"} ### Response: Name:Thunderous Might\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Attacks | ValidCard$ Card.EnchantedBy | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +X\nSVar:X:Count$Devotion.Red\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nWhenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
Create the Forge script for this magic card
{"name": "Elven Bow", "mana_cost": "{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.\nEquipped creature gets +1/+2 and has reach.\nEquip {3}"}
Name:Elven Bow\nManaCost:G\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 2 | AddKeyword$ Reach | Description$ Equipped creature gets +1/+2 and has reach.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach CARDNAME to it.\nSVar:TrigToken:AB$ Token | Cost$ 2 | TokenScript$ g_1_1_elf_warrior | RememberTokens$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Object$ TriggeredCard | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Elf|Warrior\nOracle:When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.\nEquipped creature gets +1/+2 and has reach.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elven Bow", "mana_cost": "{G}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.\nEquipped creature gets +1/+2 and has reach.\nEquip {3}"} ### Response: Name:Elven Bow\nManaCost:G\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 2 | AddKeyword$ Reach | Description$ Equipped creature gets +1/+2 and has reach.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach CARDNAME to it.\nSVar:TrigToken:AB$ Token | Cost$ 2 | TokenScript$ g_1_1_elf_warrior | RememberTokens$ True | SubAbility$ DBAttach\nSVar:DBAttach:DB$ Attach | Object$ TriggeredCard | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token & Type$Elf|Warrior\nOracle:When Elven Bow enters the battlefield, you may pay {2}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it.\nEquipped creature gets +1/+2 and has reach.\nEquip {3}
Create the Forge script for this magic card
{"name": "Agatha's Soul Cauldron", "mana_cost": "{2}", "type_line": "Legendary Artifact", "oracle_text": "You may spend mana as though it were mana of any color to activate abilities of creatures you control.\nCreatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.\n{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control."}
Name:Agatha's Soul Cauldron\nManaCost:2\nTypes:Legendary Artifact\nS:Mode$ ManaConvert | ValidPlayer$ You | ValidCard$ Creature.YouCtrl+inZoneBattlefield | ValidSA$ Activated | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to activate abilities of creatures you control.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | EffectZone$ Battlefield | GainsAbilitiesOf$ Creature.ExiledWithSource | GainsAbilitiesOfZones$ Exile | Description$ Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with CARDNAME.\nA:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | RememberChanged$ True | ValidTgts$ Card | SubAbility$ TrigImmediateTrig | SpellDescription$ Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.\nSVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | Execute$ TrigPutCounter | SubAbility$ DBCleanup | TriggerDescription$ When a creature card is exiled this way, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Ability$Counters\nOracle:You may spend mana as though it were mana of any color to activate abilities of creatures you control.\nCreatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.\n{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Agatha's Soul Cauldron", "mana_cost": "{2}", "type_line": "Legendary Artifact", "oracle_text": "You may spend mana as though it were mana of any color to activate abilities of creatures you control.\nCreatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.\n{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control."} ### Response: Name:Agatha's Soul Cauldron\nManaCost:2\nTypes:Legendary Artifact\nS:Mode$ ManaConvert | ValidPlayer$ You | ValidCard$ Creature.YouCtrl+inZoneBattlefield | ValidSA$ Activated | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to activate abilities of creatures you control.\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | EffectZone$ Battlefield | GainsAbilitiesOf$ Creature.ExiledWithSource | GainsAbilitiesOfZones$ Exile | Description$ Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with CARDNAME.\nA:AB$ ChangeZone | Cost$ T | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | RememberChanged$ True | ValidTgts$ Card | SubAbility$ TrigImmediateTrig | SpellDescription$ Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.\nSVar:TrigImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | Execute$ TrigPutCounter | SubAbility$ DBCleanup | TriggerDescription$ When a creature card is exiled this way, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Ability$Counters\nOracle:You may spend mana as though it were mana of any color to activate abilities of creatures you control.\nCreatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.\n{T}: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Create the Forge script for this magic card
{"name": "Take Flight", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+0 and has flying and \"Whenever this creature attacks, draw a card.\""}
Name:Take Flight\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ Flying | AddTrigger$ AttackTrig | AddSVar$ AE | Description$ Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."\nSVar:AttackTrig:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever this creature attacks, draw a card.\nSVar:TrigDraw:DB$ Draw\nSVar:AE:SVar:HasAttackEffect:TRUE\nOracle:Enchant creature\nEnchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Take Flight", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+0 and has flying and \"Whenever this creature attacks, draw a card.\""} ### Response: Name:Take Flight\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ Flying | AddTrigger$ AttackTrig | AddSVar$ AE | Description$ Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."\nSVar:AttackTrig:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever this creature attacks, draw a card.\nSVar:TrigDraw:DB$ Draw\nSVar:AE:SVar:HasAttackEffect:TRUE\nOracle:Enchant creature\nEnchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card."
Create the Forge script for this magic card
{"name": "Belligerent Yearling", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\nWhenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.", "power": "3", "toughness": "2"}
Name:Belligerent Yearling\nManaCost:1 R\nTypes:Creature Dinosaur\nPT:3/2\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dinosaur.YouCtrl+Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigAnimate | TriggerDescription$ Whenever another Dinosaur enters the battlefield under your control, you may have CARDNAME base power become equal to that creature's power until end of turn.\nSVar:TrigAnimate:DB$ Animate | Power$ X\nSVar:X:TriggeredCard$CardPower\nDeckHints:Type$Dinosaur\nOracle:Trample\nWhenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Belligerent Yearling", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample\nWhenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Belligerent Yearling\nManaCost:1 R\nTypes:Creature Dinosaur\nPT:3/2\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Dinosaur.YouCtrl+Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigAnimate | TriggerDescription$ Whenever another Dinosaur enters the battlefield under your control, you may have CARDNAME base power become equal to that creature's power until end of turn.\nSVar:TrigAnimate:DB$ Animate | Power$ X\nSVar:X:TriggeredCard$CardPower\nDeckHints:Type$Dinosaur\nOracle:Trample\nWhenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn.
Create the Forge script for this magic card
{"name": "Phalanx Tactics", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn."}
Name:Phalanx Tactics\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +1 | TgtPrompt$ Select target creature you control | SubAbility$ DBPumpAll | SpellDescription$ Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Targeted.Other+YouCtrl+Creature | NumAtt$ +1 | NumDef$ +1\nOracle:Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phalanx Tactics", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn."} ### Response: Name:Phalanx Tactics\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +1 | TgtPrompt$ Select target creature you control | SubAbility$ DBPumpAll | SpellDescription$ Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Targeted.Other+YouCtrl+Creature | NumAtt$ +1 | NumDef$ +1\nOracle:Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Ior Ruin Expedition", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.\nRemove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards."}
Name:Ior Ruin Expedition\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, you may put a quest counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1\nA:AB$ Draw | Cost$ SubCounter<3/QUEST> Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nDeckHas:Ability$Counters\nSVar:MaxQuestEffect:3\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.\nRemove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ior Ruin Expedition", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.\nRemove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards."} ### Response: Name:Ior Ruin Expedition\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, you may put a quest counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1\nA:AB$ Draw | Cost$ SubCounter<3/QUEST> Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nDeckHas:Ability$Counters\nSVar:MaxQuestEffect:3\nOracle:Landfall β€” Whenever a land enters the battlefield under your control, you may put a quest counter on Ior Ruin Expedition.\nRemove three quest counters from Ior Ruin Expedition and sacrifice it: Draw two cards.
Create the Forge script for this magic card
{"name": "Mimic", "mana_cost": "{2}", "type_line": "Artifact \u2014 Treasure", "oracle_text": "{T}, Sacrifice Mimic: Add one mana of any color.\n{2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn."}
Name:Mimic\nManaCost:2\nTypes:Artifact Treasure\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Artifact,Creature,Shapeshifter | RemoveCreatureTypes$ True | SpellDescription$ CARDNAME becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice Mimic: Add one mana of any color.\n{2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mimic", "mana_cost": "{2}", "type_line": "Artifact \u2014 Treasure", "oracle_text": "{T}, Sacrifice Mimic: Add one mana of any color.\n{2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn."} ### Response: Name:Mimic\nManaCost:2\nTypes:Artifact Treasure\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Artifact,Creature,Shapeshifter | RemoveCreatureTypes$ True | SpellDescription$ CARDNAME becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice Mimic: Add one mana of any color.\n{2}: Mimic becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
Create the Forge script for this magic card
{"name": "Experimental Overload", "mana_cost": "{2}{U}{R}", "type_line": "Sorcery", "oracle_text": "Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload."}
Name:Experimental Overload\nManaCost:2 U R\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 U R | TokenAmount$ 1 | TokenScript$ ur_x_x_weird | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SubAbility$ DBReturn | StackDescription$ SpellDescription | SpellDescription$ Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile CARDNAME.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Hidden$ True | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | ChangeNum$ 1 | SubAbility$ DBExile | StackDescription$ None\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nSVar:NeedsToPlayVar:X GE2\nDeckHas:Ability$Token\nDeckHints:Type$Instant|Sorcery\nOracle:Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Experimental Overload", "mana_cost": "{2}{U}{R}", "type_line": "Sorcery", "oracle_text": "Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload."} ### Response: Name:Experimental Overload\nManaCost:2 U R\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 U R | TokenAmount$ 1 | TokenScript$ ur_x_x_weird | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | SubAbility$ DBReturn | StackDescription$ SpellDescription | SpellDescription$ Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile CARDNAME.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Hidden$ True | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | ChangeNum$ 1 | SubAbility$ DBExile | StackDescription$ None\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nSVar:NeedsToPlayVar:X GE2\nDeckHas:Ability$Token\nDeckHints:Type$Instant|Sorcery\nOracle:Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
Create the Forge script for this magic card
{"name": "Rappelling Scouts", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Rebel Scout", "oracle_text": "Flying\n{2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.", "power": "1", "toughness": "4"}
Name:Rappelling Scouts\nManaCost:2 W W\nTypes:Creature Human Rebel Scout\nPT:1/4\nK:Flying\nA:AB$ Protection | Cost$ 2 W | Gains$ Choice | Choices$ AnyColor | SpellDescription$ CARDNAME gains protection from the color of your choice until end of turn.\nOracle:Flying\n{2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rappelling Scouts", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Rebel Scout", "oracle_text": "Flying\n{2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.", "power": "1", "toughness": "4"} ### Response: Name:Rappelling Scouts\nManaCost:2 W W\nTypes:Creature Human Rebel Scout\nPT:1/4\nK:Flying\nA:AB$ Protection | Cost$ 2 W | Gains$ Choice | Choices$ AnyColor | SpellDescription$ CARDNAME gains protection from the color of your choice until end of turn.\nOracle:Flying\n{2}{W}: Rappelling Scouts gains protection from the color of your choice until end of turn.
Create the Forge script for this magic card
{"name": "Aerathi Berserker", "mana_cost": "{2}{R}{R}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)", "power": "2", "toughness": "4"}
Name:Aerathi Berserker\nManaCost:2 R R R\nTypes:Creature Human Berserker\nPT:2/4\nK:Rampage:3\nOracle:Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aerathi Berserker", "mana_cost": "{2}{R}{R}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)", "power": "2", "toughness": "4"} ### Response: Name:Aerathi Berserker\nManaCost:2 R R R\nTypes:Creature Human Berserker\nPT:2/4\nK:Rampage:3\nOracle:Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Create the Forge script for this magic card
{"name": "Farm"}
Name:Farm\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | SpellDescription$ Destroy target attacking or blocking creature.\nAlternateMode:Split\nOracle:Destroy target attacking or blocking creature.\n\nALTERNATE\n\nName:Market\nManaCost:2 U\nTypes:Sorcery\nK:Aftermath\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | SpellDescription$ Draw two cards, then discard two cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nDraw two cards, then discard two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Farm"} ### Response: Name:Farm\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | SpellDescription$ Destroy target attacking or blocking creature.\nAlternateMode:Split\nOracle:Destroy target attacking or blocking creature.\n\nALTERNATE\n\nName:Market\nManaCost:2 U\nTypes:Sorcery\nK:Aftermath\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | SpellDescription$ Draw two cards, then discard two cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nDraw two cards, then discard two cards.
Create the Forge script for this magic card
{"name": "Silverblade Paladin", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Silverblade Paladin is paired with another creature, both creatures have double strike.", "power": "2", "toughness": "2"}
Name:Silverblade Paladin\nManaCost:1 W W\nTypes:Creature Human Knight\nPT:2/2\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Double Strike | Description$ As long as CARDNAME is paired with another creature, both creatures have double strike.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Silverblade Paladin is paired with another creature, both creatures have double strike.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Silverblade Paladin", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Silverblade Paladin is paired with another creature, both creatures have double strike.", "power": "2", "toughness": "2"} ### Response: Name:Silverblade Paladin\nManaCost:1 W W\nTypes:Creature Human Knight\nPT:2/2\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Double Strike | Description$ As long as CARDNAME is paired with another creature, both creatures have double strike.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Silverblade Paladin is paired with another creature, both creatures have double strike.
Create the Forge script for this magic card
{"name": "Martha Jones", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Woman Who Walked the Earth \u2014 When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\nWhenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "3", "toughness": "2"}
Name:Martha Jones\nManaCost:2 U\nTypes:Legendary Creature Human Cleric\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ Woman Who Walked the Earth β€” When CARDNAME enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nT:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Clue | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you sacrifice a Clue, CARDNAME and up to one other target creature can't be blocked this turn.\nSVar:TrigPump:DB$ Effect | RememberObjects$ Self,Targeted | TgtPrompt$ Select target creature | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature.IsRemembered | Description$ This creature can't be blocked this turn.\nK:Doctor's companion\nDeckHints:Ability$Investigate\nDeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue\nOracle:Woman Who Walked the Earth β€” When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Martha Jones", "mana_cost": "{2}{U}", "type_line": "Legendary Creature \u2014 Human Cleric", "oracle_text": "Woman Who Walked the Earth \u2014 When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\nWhenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "3", "toughness": "2"} ### Response: Name:Martha Jones\nManaCost:2 U\nTypes:Legendary Creature Human Cleric\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ Woman Who Walked the Earth β€” When CARDNAME enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nT:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Clue | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you sacrifice a Clue, CARDNAME and up to one other target creature can't be blocked this turn.\nSVar:TrigPump:DB$ Effect | RememberObjects$ Self,Targeted | TgtPrompt$ Select target creature | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature.IsRemembered | Description$ This creature can't be blocked this turn.\nK:Doctor's companion\nDeckHints:Ability$Investigate\nDeckHas:Ability$Investigate|Token|Sacrifice & Type$Artifact|Clue\nOracle:Woman Who Walked the Earth β€” When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.\nDoctor's companion (You can have two commanders if the other is the Doctor.)
Create the Forge script for this magic card
{"name": "Bellowing Mauler", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature.", "power": "4", "toughness": "6"}
Name:Bellowing Mauler\nManaCost:4 B\nTypes:Creature Ogre Warrior\nPT:4/6\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeatEach | TriggerDescription$ At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature.\nSVar:TrigRepeatEach:DB$ RepeatEach | RepeatSubAbility$ DBLoseLife | RepeatPlayers$ Player\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 4 | UnlessCost$ Sac<1/Creature.nonToken/a nontoken creature> | UnlessPayer$ Remembered\nDeckHas:Ability$Sacrifice\nOracle:At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bellowing Mauler", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature.", "power": "4", "toughness": "6"} ### Response: Name:Bellowing Mauler\nManaCost:4 B\nTypes:Creature Ogre Warrior\nPT:4/6\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRepeatEach | TriggerDescription$ At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature.\nSVar:TrigRepeatEach:DB$ RepeatEach | RepeatSubAbility$ DBLoseLife | RepeatPlayers$ Player\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Remembered | LifeAmount$ 4 | UnlessCost$ Sac<1/Creature.nonToken/a nontoken creature> | UnlessPayer$ Remembered\nDeckHas:Ability$Sacrifice\nOracle:At the beginning of your end step, each player loses 4 life unless they sacrifice a nontoken creature.
Create the Forge script for this magic card
{"name": "Epitaph Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{2}: Put target card from your graveyard on the bottom of your library.", "power": "3", "toughness": "5"}
Name:Epitaph Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/5\nA:AB$ ChangeZone | Cost$ 2 | ValidTgts$ Card.YouOwn | TgtPrompt$ Select target card in your graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target card from your graveyard on the bottom of your library.\nDeckHas:Ability$Graveyard\nOracle:{2}: Put target card from your graveyard on the bottom of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Epitaph Golem", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "{2}: Put target card from your graveyard on the bottom of your library.", "power": "3", "toughness": "5"} ### Response: Name:Epitaph Golem\nManaCost:5\nTypes:Artifact Creature Golem\nPT:3/5\nA:AB$ ChangeZone | Cost$ 2 | ValidTgts$ Card.YouOwn | TgtPrompt$ Select target card in your graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target card from your graveyard on the bottom of your library.\nDeckHas:Ability$Graveyard\nOracle:{2}: Put target card from your graveyard on the bottom of your library.
Create the Forge script for this magic card
{"name": "Somberwald Spider", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)\nMorbid \u2014 Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.", "power": "2", "toughness": "4"}
Name:Somberwald Spider\nManaCost:4 G\nTypes:Creature Spider\nPT:2/4\nK:Reach\nK:etbCounter:P1P1:2:CheckSVar$ Morbid:Morbid β€” CARDNAME enters the battlefield with two +1/+1 counters on it if a creature died this turn.\nSVar:Morbid:Count$Morbid.1.0\nOracle:Reach (This creature can block creatures with flying.)\nMorbid β€” Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Somberwald Spider", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)\nMorbid \u2014 Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.", "power": "2", "toughness": "4"} ### Response: Name:Somberwald Spider\nManaCost:4 G\nTypes:Creature Spider\nPT:2/4\nK:Reach\nK:etbCounter:P1P1:2:CheckSVar$ Morbid:Morbid β€” CARDNAME enters the battlefield with two +1/+1 counters on it if a creature died this turn.\nSVar:Morbid:Count$Morbid.1.0\nOracle:Reach (This creature can block creatures with flying.)\nMorbid β€” Somberwald Spider enters the battlefield with two +1/+1 counters on it if a creature died this turn.
Create the Forge script for this magic card
{"name": "Holy Justiciar", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.", "power": "2", "toughness": "1"}
Name:Holy Justiciar\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:2/1\nA:AB$ Tap | Cost$ 2 W T | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ DBExile | SpellDescription$ Tap target creature. If that creature is a Zombie, exile it.\nSVar:DBExile:DB$ ChangeZone | ConditionDefined$ Targeted | ConditionPresent$ Creature.Zombie | ConditionCompare$ EQ1 | Defined$ Targeted | Origin$ Battlefield | Destination$ Exile | ConditionDescription$ If that creature is a Zombie,\nAI:RemoveDeck:All\nOracle:{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Holy Justiciar", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.", "power": "2", "toughness": "1"} ### Response: Name:Holy Justiciar\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:2/1\nA:AB$ Tap | Cost$ 2 W T | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ DBExile | SpellDescription$ Tap target creature. If that creature is a Zombie, exile it.\nSVar:DBExile:DB$ ChangeZone | ConditionDefined$ Targeted | ConditionPresent$ Creature.Zombie | ConditionCompare$ EQ1 | Defined$ Targeted | Origin$ Battlefield | Destination$ Exile | ConditionDescription$ If that creature is a Zombie,\nAI:RemoveDeck:All\nOracle:{2}{W}, {T}: Tap target creature. If that creature is a Zombie, exile it.
Create the Forge script for this magic card
{"name": "Mistral Singer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Siren", "oracle_text": "Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "2", "toughness": "2"}
Name:Mistral Singer\nManaCost:2 U\nTypes:Creature Siren\nPT:2/2\nK:Flying\nK:Prowess\nOracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mistral Singer", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Siren", "oracle_text": "Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)", "power": "2", "toughness": "2"} ### Response: Name:Mistral Singer\nManaCost:2 U\nTypes:Creature Siren\nPT:2/2\nK:Flying\nK:Prowess\nOracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Deathgreeter", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever another creature dies, you may gain 1 life.", "power": "1", "toughness": "1"}
Name:Deathgreeter\nManaCost:B\nTypes:Creature Human Shaman\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever another creature dies, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Whenever another creature dies, you may gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deathgreeter", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever another creature dies, you may gain 1 life.", "power": "1", "toughness": "1"} ### Response: Name:Deathgreeter\nManaCost:B\nTypes:Creature Human Shaman\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever another creature dies, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Whenever another creature dies, you may gain 1 life.
Create the Forge script for this magic card
{"name": "Flagstones of Trokair", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {W}.\nWhen Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle."}
Name:Flagstones of Trokair\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.Plains | ChangeNum$ 1 | ShuffleNonMandatory$ True\nSVar:SacMe:3\nOracle:{T}: Add {W}.\nWhen Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flagstones of Trokair", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {W}.\nWhen Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle."} ### Response: Name:Flagstones of Trokair\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.Plains | ChangeNum$ 1 | ShuffleNonMandatory$ True\nSVar:SacMe:3\nOracle:{T}: Add {W}.\nWhen Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Ritual Guardian", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Coven \u2014 At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.", "power": "3", "toughness": "2"}
Name:Ritual Guardian\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigPump | TriggerDescription$ Coven β€” At the beginning of combat on your turn, if you control three or more creatures with different powers, CARDNAME gains lifelink until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Lifelink\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nDeckHas:Ability$LifeGain\nOracle:Coven β€” At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ritual Guardian", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Coven \u2014 At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.", "power": "3", "toughness": "2"} ### Response: Name:Ritual Guardian\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:3/2\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigPump | TriggerDescription$ Coven β€” At the beginning of combat on your turn, if you control three or more creatures with different powers, CARDNAME gains lifelink until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ Lifelink\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nDeckHas:Ability$LifeGain\nOracle:Coven β€” At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.
Create the Forge script for this magic card
{"name": "Jolt", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "You may tap or untap target artifact, creature, or land.\nDraw a card at the beginning of the next turn's upkeep."}
Name:Jolt\nManaCost:2 U\nTypes:Instant\nA:SP$ TapOrUntap | Cost$ 2 U | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land | SubAbility$ DelTrigSlowtrip | SpellDescription$ You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:You may tap or untap target artifact, creature, or land.\nDraw a card at the beginning of the next turn's upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jolt", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "You may tap or untap target artifact, creature, or land.\nDraw a card at the beginning of the next turn's upkeep."} ### Response: Name:Jolt\nManaCost:2 U\nTypes:Instant\nA:SP$ TapOrUntap | Cost$ 2 U | ValidTgts$ Artifact,Creature,Land | TgtPrompt$ Select target artifact, creature, or land | SubAbility$ DelTrigSlowtrip | SpellDescription$ You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:You may tap or untap target artifact, creature, or land.\nDraw a card at the beginning of the next turn's upkeep.
Create the Forge script for this magic card
{"name": "Ordruun Veteran", "mana_cost": "{2}{R}{W}", "type_line": "Creature \u2014 Minotaur Soldier", "oracle_text": "Battalion \u2014 Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)", "power": "3", "toughness": "1"}
Name:Ordruun Veteran\nManaCost:2 R W\nTypes:Creature Minotaur Soldier\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion β€” Whenever CARDNAME and at least two other creatures attack, CARDNAME gains double strike until end of turn.\nSVar:TrigBattalionPump:DB$ Pump | KW$ Double Strike | Defined$ Self\nOracle:Battalion β€” Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ordruun Veteran", "mana_cost": "{2}{R}{W}", "type_line": "Creature \u2014 Minotaur Soldier", "oracle_text": "Battalion \u2014 Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)", "power": "3", "toughness": "1"} ### Response: Name:Ordruun Veteran\nManaCost:2 R W\nTypes:Creature Minotaur Soldier\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion β€” Whenever CARDNAME and at least two other creatures attack, CARDNAME gains double strike until end of turn.\nSVar:TrigBattalionPump:DB$ Pump | KW$ Double Strike | Defined$ Self\nOracle:Battalion β€” Whenever Ordruun Veteran and at least two other creatures attack, Ordruun Veteran gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
Create the Forge script for this magic card
{"name": "Phabine, Boss's Confidant", "mana_cost": "{3}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Cat Advisor", "oracle_text": "Creature tokens you control have haste.\nParley \u2014 At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.", "power": "3", "toughness": "6"}
Name:Phabine, Boss's Confidant\nManaCost:3 R G W\nTypes:Legendary Creature Cat Advisor\nPT:3/6\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Haste | Description$ Creature tokens you control have haste.\nSVar:PlayMain1:TRUE\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ Parley β€” At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.\nSVar:TrigReveal:DB$ PeekAndReveal | Defined$ Player | RememberRevealed$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ gw_1_1_citizen | TokenAmount$ X | SubAbility$ DBPump\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +Y | NumDef$ +Y | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ Player | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Land\nSVar:Y:Remembered$Valid Card.nonLand\nDeckHas:Ability$Token & Type$ Citizen\nDeckHints:Ability$Token\nOracle:Creature tokens you control have haste.\nParley β€” At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phabine, Boss's Confidant", "mana_cost": "{3}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Cat Advisor", "oracle_text": "Creature tokens you control have haste.\nParley \u2014 At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.", "power": "3", "toughness": "6"} ### Response: Name:Phabine, Boss's Confidant\nManaCost:3 R G W\nTypes:Legendary Creature Cat Advisor\nPT:3/6\nS:Mode$ Continuous | Affected$ Creature.token+YouCtrl | AddKeyword$ Haste | Description$ Creature tokens you control have haste.\nSVar:PlayMain1:TRUE\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ Parley β€” At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.\nSVar:TrigReveal:DB$ PeekAndReveal | Defined$ Player | RememberRevealed$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ gw_1_1_citizen | TokenAmount$ X | SubAbility$ DBPump\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +Y | NumDef$ +Y | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ Player | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Land\nSVar:Y:Remembered$Valid Card.nonLand\nDeckHas:Ability$Token & Type$ Citizen\nDeckHints:Ability$Token\nOracle:Creature tokens you control have haste.\nParley β€” At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.
Create the Forge script for this magic card
{"name": "White Dragon", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nCold Breath \u2014 When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "4", "toughness": "4"}
Name:White Dragon\nManaCost:4 W W\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Cold Breath β€” When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:Flying\nCold Breath β€” When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "White Dragon", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nCold Breath \u2014 When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "4", "toughness": "4"} ### Response: Name:White Dragon\nManaCost:4 W W\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Cold Breath β€” When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:Flying\nCold Breath β€” When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Angel of Unity", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Angel Cleric", "oracle_text": "Flying, lifelink\nWhenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)", "power": "1", "toughness": "3"}
Name:Angel of Unity\nManaCost:1 W\nTypes:Creature Angel Cleric\nPT:1/3\nK:Flying\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ Whenever CARDNAME enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)\nT:Mode$ SpellCast | ValidCard$ Card.Party | ValidActivatingPlayer$ You | Execute$ TrigChoose | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)\nSVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Creature.Party+YouOwn | ChoiceTitle$ Choose a party creature card in your hand | Amount$ 1 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ ChosenCard | PumpZone$ Hand | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nDeckHas:Ability$Party|LifeGain\nSVar:BuffedBy:Cleric,Rogue,Warrior,Wizard\nDeckHints:Type$Rogue|Warrior|Wizard\nOracle:Flying, lifelink\nWhenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angel of Unity", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Angel Cleric", "oracle_text": "Flying, lifelink\nWhenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)", "power": "1", "toughness": "3"} ### Response: Name:Angel of Unity\nManaCost:1 W\nTypes:Creature Angel Cleric\nPT:1/3\nK:Flying\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ Whenever CARDNAME enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)\nT:Mode$ SpellCast | ValidCard$ Card.Party | ValidActivatingPlayer$ You | Execute$ TrigChoose | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)\nSVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Creature.Party+YouOwn | ChoiceTitle$ Choose a party creature card in your hand | Amount$ 1 | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ ChosenCard | PumpZone$ Hand | NumAtt$ 1 | NumDef$ 1 | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nDeckHas:Ability$Party|LifeGain\nSVar:BuffedBy:Cleric,Rogue,Warrior,Wizard\nDeckHints:Type$Rogue|Warrior|Wizard\nOracle:Flying, lifelink\nWhenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)
Create the Forge script for this magic card
{"name": "Lagonna-Band Storyteller", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Centaur Advisor", "oracle_text": "When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.", "power": "3", "toughness": "4"}
Name:Lagonna-Band Storyteller\nManaCost:3 W\nTypes:Creature Centaur Advisor\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Enchantment.YouOwn | TgtPrompt$ Choose target enchantment from your graveyard | RememberChanged$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nDeckNeeds:Type$Enchantment\nDeckHas:Ability$LifeGain\nOracle:When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lagonna-Band Storyteller", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Centaur Advisor", "oracle_text": "When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.", "power": "3", "toughness": "4"} ### Response: Name:Lagonna-Band Storyteller\nManaCost:3 W\nTypes:Creature Centaur Advisor\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Enchantment.YouOwn | TgtPrompt$ Choose target enchantment from your graveyard | RememberChanged$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardManaCost\nDeckNeeds:Type$Enchantment\nDeckHas:Ability$LifeGain\nOracle:When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.
Create the Forge script for this magic card
{"name": "Repeal", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Return target nonland permanent with mana value X to its owner's hand.\nDraw a card."}
Name:Repeal\nManaCost:X U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ X U | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Choose target nonland permanent | ValidTgts$ Permanent.nonLand+cmcEQX | SubAbility$ DBDraw | SpellDescription$ Return target nonland permanent with mana value X to its owner's hand. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:X:Count$xPaid\nOracle:Return target nonland permanent with mana value X to its owner's hand.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Repeal", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Return target nonland permanent with mana value X to its owner's hand.\nDraw a card."} ### Response: Name:Repeal\nManaCost:X U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ X U | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Choose target nonland permanent | ValidTgts$ Permanent.nonLand+cmcEQX | SubAbility$ DBDraw | SpellDescription$ Return target nonland permanent with mana value X to its owner's hand. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:X:Count$xPaid\nOracle:Return target nonland permanent with mana value X to its owner's hand.\nDraw a card.
Create the Forge script for this magic card
{"name": "Beacon of Creation", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library."}
Name:Beacon of Creation\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 G | TokenAmount$ X | TokenScript$ g_1_1_insect | TokenOwner$ You | SubAbility$ DBShuffle | SpellDescription$ Create a 1/1 green Insect creature token for each Forest you control. Shuffle CARDNAME into its owner's library.\nSVar:DBShuffle:DB$ ChangeZone | Origin$ Stack | Destination$ Library | Shuffle$ True | Defined$ Parent\nSVar:X:Count$TypeYouCtrl.Forest\nOracle:Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Beacon of Creation", "mana_cost": "{3}{G}", "type_line": "Sorcery", "oracle_text": "Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library."} ### Response: Name:Beacon of Creation\nManaCost:3 G\nTypes:Sorcery\nA:SP$ Token | Cost$ 3 G | TokenAmount$ X | TokenScript$ g_1_1_insect | TokenOwner$ You | SubAbility$ DBShuffle | SpellDescription$ Create a 1/1 green Insect creature token for each Forest you control. Shuffle CARDNAME into its owner's library.\nSVar:DBShuffle:DB$ ChangeZone | Origin$ Stack | Destination$ Library | Shuffle$ True | Defined$ Parent\nSVar:X:Count$TypeYouCtrl.Forest\nOracle:Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.
Create the Forge script for this magic card
{"name": "Voices from the Void", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Domain \u2014 Target player discards a card for each basic land type among lands you control."}
Name:Voices from the Void\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 4 B | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Domain β€” Target player discards a card for each basic land type among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain β€” Target player discards a card for each basic land type among lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voices from the Void", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Domain \u2014 Target player discards a card for each basic land type among lands you control."} ### Response: Name:Voices from the Void\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 4 B | ValidTgts$ Player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Domain β€” Target player discards a card for each basic land type among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain β€” Target player discards a card for each basic land type among lands you control.
Create the Forge script for this magic card
{"name": "Conifer Strider", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "5", "toughness": "1"}
Name:Conifer Strider\nManaCost:3 G\nTypes:Creature Elemental\nPT:5/1\nK:Hexproof\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Conifer Strider", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "5", "toughness": "1"} ### Response: Name:Conifer Strider\nManaCost:3 G\nTypes:Creature Elemental\nPT:5/1\nK:Hexproof\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Instill Furor", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"At the beginning of your end step, sacrifice this creature unless it attacked this turn.\""}
Name:Instill Furor\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ EOTTrigger | AddSVar$ InstillTrigSac & MustAttack | Description$ Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."\nSVar:EOTTrigger:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ InstillTrigSac | TriggerDescription$ At the beginning of your end step, sacrifice this creature unless it attacked this turn.\nSVar:InstillTrigSac:DB$ Sacrifice | ConditionPresent$ Card.Self+notAttackedThisTurn | ConditionCompare$ GE1\nSVar:MustAttack:True\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Instill Furor", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"At the beginning of your end step, sacrifice this creature unless it attacked this turn.\""} ### Response: Name:Instill Furor\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddTrigger$ EOTTrigger | AddSVar$ InstillTrigSac & MustAttack | Description$ Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."\nSVar:EOTTrigger:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ InstillTrigSac | TriggerDescription$ At the beginning of your end step, sacrifice this creature unless it attacked this turn.\nSVar:InstillTrigSac:DB$ Sacrifice | ConditionPresent$ Card.Self+notAttackedThisTurn | ConditionCompare$ GE1\nSVar:MustAttack:True\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn."
Create the Forge script for this magic card
{"name": "Viridian Zealot Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{2}, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, put it into your hand, then shuffle."}
Name:Viridian Zealot Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+2\nA:AB$ Destroy | ActivationZone$ Command | Cost$ 2 Sac<1/Creature> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ DBChangeZone | SpellDescription$ Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, put it into your hand, then shuffle.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.sharesNameWith Sacrificed | ChangeNum$ 1 | StackDescription$ Search your library for a card with the same name as the sacrificed creature, reveal that card, and put it into your hand. Then shuffle.\nOracle:Hand +0, life +2\n{2}, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Viridian Zealot Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "{2}, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, put it into your hand, then shuffle."} ### Response: Name:Viridian Zealot Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+2\nA:AB$ Destroy | ActivationZone$ Command | Cost$ 2 Sac<1/Creature> | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SubAbility$ DBChangeZone | SpellDescription$ Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, put it into your hand, then shuffle.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.sharesNameWith Sacrificed | ChangeNum$ 1 | StackDescription$ Search your library for a card with the same name as the sacrificed creature, reveal that card, and put it into your hand. Then shuffle.\nOracle:Hand +0, life +2\n{2}, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Reins of Power", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn."}
Name:Reins of Power\nManaCost:2 U U\nTypes:Instant\nA:SP$ UntapAll | ValidTgts$ Opponent | Defined$ TargetedAndYou | ValidCards$ Creature | SubAbility$ DBGainCtrl | SpellDescription$ Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.\nSVar:DBGainCtrl:DB$ GainControl | AllValid$ Creature.TargetedPlayerCtrl | AddKWs$ Haste | NewController$ You | LoseControl$ EOT | RememberControlled$ True | StackDescription$ None | SubAbility$ DBGainCtrlOpp\nSVar:DBGainCtrlOpp:DB$ GainControl | AllValid$ Creature.IsNotRemembered+YouCtrl | AddKWs$ Haste | NewController$ Targeted | LoseControl$ EOT | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reins of Power", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn."} ### Response: Name:Reins of Power\nManaCost:2 U U\nTypes:Instant\nA:SP$ UntapAll | ValidTgts$ Opponent | Defined$ TargetedAndYou | ValidCards$ Creature | SubAbility$ DBGainCtrl | SpellDescription$ Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.\nSVar:DBGainCtrl:DB$ GainControl | AllValid$ Creature.TargetedPlayerCtrl | AddKWs$ Haste | NewController$ You | LoseControl$ EOT | RememberControlled$ True | StackDescription$ None | SubAbility$ DBGainCtrlOpp\nSVar:DBGainCtrlOpp:DB$ GainControl | AllValid$ Creature.IsNotRemembered+YouCtrl | AddKWs$ Haste | NewController$ Targeted | LoseControl$ EOT | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
Create the Forge script for this magic card
{"name": "Rith, the Awakener Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying."}
Name:Rith, the Awakener Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+6\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying.\nSVar:TrigToken:AB$ Token | Cost$ 5 | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | TokenOwner$ You | SpellDescription$ Put a 5/5 red Dragon creature token with flying onto the battlefield.\nOracle:Hand +0, life +6\nWhenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rith, the Awakener Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying."} ### Response: Name:Rith, the Awakener Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/+6\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Command | TriggerDescription$ Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying.\nSVar:TrigToken:AB$ Token | Cost$ 5 | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | TokenOwner$ You | SpellDescription$ Put a 5/5 red Dragon creature token with flying onto the battlefield.\nOracle:Hand +0, life +6\nWhenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying.
Create the Forge script for this magic card
{"name": "Enduring Angel"}
Name:Enduring Angel\nManaCost:2 W W W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nK:Double Strike\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof.\nR:Event$ LifeReduced | ActiveZones$ Battlefield | ValidPlayer$ You | Result$ LE0 | ReplaceWith$ Transform | Description$ If your life total would be reduced to 0 or less, instead transform CARDNAME and your life total becomes 3. Then if CARDNAME didn't transform this way, you lose the game.\nSVar:Transform:DB$ SetState | Defined$ Self | Mode$ Transform | RememberChanged$ True | SubAbility$ DBSetLife\nSVar:DBSetLife:DB$ SetLife | Defined$ You | LifeAmount$ 3 | SubAbility$ DBLoseGame\nSVar:DBLoseGame:DB$ LosesGame | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ NE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:DoubleFaced\nOracle:Flying, double strike\nYou have hexproof.\nIf your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.\n\nALTERNATE\n\nName:Angelic Enforcer\nManaCost:no cost\nColors:white\nTypes:Creature Angel\nPT:*/*\nK:Flying\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof.\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to your life total.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDoubleLife | TriggerDescription$ Whenever CARDNAME attacks, double your life total.\nSVar:TrigDoubleLife:DB$ SetLife | LifeAmount$ Y\nSVar:X:Count$YourLifeTotal\nSVar:Y:Count$YourLifeTotal/Twice\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nYou have hexproof.\nAngelic Enforcer's power and toughness are each equal to your life total.\nWhenever Angelic Enforcer attacks, double your life total.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enduring Angel"} ### Response: Name:Enduring Angel\nManaCost:2 W W W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nK:Double Strike\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof.\nR:Event$ LifeReduced | ActiveZones$ Battlefield | ValidPlayer$ You | Result$ LE0 | ReplaceWith$ Transform | Description$ If your life total would be reduced to 0 or less, instead transform CARDNAME and your life total becomes 3. Then if CARDNAME didn't transform this way, you lose the game.\nSVar:Transform:DB$ SetState | Defined$ Self | Mode$ Transform | RememberChanged$ True | SubAbility$ DBSetLife\nSVar:DBSetLife:DB$ SetLife | Defined$ You | LifeAmount$ 3 | SubAbility$ DBLoseGame\nSVar:DBLoseGame:DB$ LosesGame | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ NE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:DoubleFaced\nOracle:Flying, double strike\nYou have hexproof.\nIf your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.\n\nALTERNATE\n\nName:Angelic Enforcer\nManaCost:no cost\nColors:white\nTypes:Creature Angel\nPT:*/*\nK:Flying\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof.\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to your life total.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDoubleLife | TriggerDescription$ Whenever CARDNAME attacks, double your life total.\nSVar:TrigDoubleLife:DB$ SetLife | LifeAmount$ Y\nSVar:X:Count$YourLifeTotal\nSVar:Y:Count$YourLifeTotal/Twice\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nYou have hexproof.\nAngelic Enforcer's power and toughness are each equal to your life total.\nWhenever Angelic Enforcer attacks, double your life total.
Create the Forge script for this magic card
{"name": "Voltage Surge", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may sacrifice an artifact.\nVoltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead."}
Name:Voltage Surge\nManaCost:R\nTypes:Instant\nS:Mode$ OptionalCost | EffectZone$ All | ValidCard$ Card.Self | ValidSA$ Spell | Cost$ Sac<1/Artifact> | Description$ As an additional cost to cast this spell, you may sacrifice an artifact.\nA:SP$ DealDamage | NumDmg$ X | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, CARDNAME deals 4 damage instead.\nSVar:X:Count$OptionalGenericCostPaid.4.2\nDeckHints:Type$Artifact\nDeckHas:Ability$Sacrifice\nOracle:As an additional cost to cast this spell, you may sacrifice an artifact.\nVoltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voltage Surge", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may sacrifice an artifact.\nVoltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead."} ### Response: Name:Voltage Surge\nManaCost:R\nTypes:Instant\nS:Mode$ OptionalCost | EffectZone$ All | ValidCard$ Card.Self | ValidSA$ Spell | Cost$ Sac<1/Artifact> | Description$ As an additional cost to cast this spell, you may sacrifice an artifact.\nA:SP$ DealDamage | NumDmg$ X | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, CARDNAME deals 4 damage instead.\nSVar:X:Count$OptionalGenericCostPaid.4.2\nDeckHints:Type$Artifact\nDeckHas:Ability$Sacrifice\nOracle:As an additional cost to cast this spell, you may sacrifice an artifact.\nVoltage Surge deals 2 damage to target creature or planeswalker. If this spell's additional cost was paid, Voltage Surge deals 4 damage instead.
Create the Forge script for this magic card
{"name": "Harvesttide Infiltrator"}
Name:Harvesttide Infiltrator\nManaCost:2 R\nTypes:Creature Human Werewolf\nPT:3/2\nK:Trample\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:Trample\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Harvesttide Assailant\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:4/4\nK:Trample\nK:Nightbound\nOracle:Trample\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harvesttide Infiltrator"} ### Response: Name:Harvesttide Infiltrator\nManaCost:2 R\nTypes:Creature Human Werewolf\nPT:3/2\nK:Trample\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:Trample\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Harvesttide Assailant\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:4/4\nK:Trample\nK:Nightbound\nOracle:Trample\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Create the Forge script for this magic card
{"name": "Two-Headed Sliver", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)", "power": "1", "toughness": "1"}
Name:Two-Headed Sliver\nManaCost:1 R\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Menace | Description$ Sliver creatures have menace.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Two-Headed Sliver", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)", "power": "1", "toughness": "1"} ### Response: Name:Two-Headed Sliver\nManaCost:1 R\nTypes:Creature Sliver\nPT:1/1\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddKeyword$ Menace | Description$ Sliver creatures have menace.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
Create the Forge script for this magic card
{"name": "Kaya's Onslaught", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 and gains double strike until end of turn.\nForetell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
Name:Kaya's Onslaught\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | KW$ Double Strike | SpellDescription$ Target creature gets +1/+1 and gains double strike until end of turn. | StackDescription$ SpellDescription\nK:Foretell:W\nOracle:Target creature gets +1/+1 and gains double strike until end of turn.\nForetell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kaya's Onslaught", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 and gains double strike until end of turn.\nForetell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"} ### Response: Name:Kaya's Onslaught\nManaCost:2 W\nTypes:Instant\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | KW$ Double Strike | SpellDescription$ Target creature gets +1/+1 and gains double strike until end of turn. | StackDescription$ SpellDescription\nK:Foretell:W\nOracle:Target creature gets +1/+1 and gains double strike until end of turn.\nForetell {W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Create the Forge script for this magic card
{"name": "Vantress Paladin", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nAdamant \u2014 If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.", "power": "2", "toughness": "2"}
Name:Vantress Paladin\nManaCost:3 U\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nK:etbCounter:P1P1:1:Adamant$ Blue:Adamant β€” If at least three blue mana was spent to cast this spell, CARDNAME enters the battlefield with a +1/+1 counter on it.\nDeckHas:Ability$Counters\nSVar:AIManaPref:U\nOracle:Flying\nAdamant β€” If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vantress Paladin", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nAdamant \u2014 If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.", "power": "2", "toughness": "2"} ### Response: Name:Vantress Paladin\nManaCost:3 U\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nK:etbCounter:P1P1:1:Adamant$ Blue:Adamant β€” If at least three blue mana was spent to cast this spell, CARDNAME enters the battlefield with a +1/+1 counter on it.\nDeckHas:Ability$Counters\nSVar:AIManaPref:U\nOracle:Flying\nAdamant β€” If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Ghost Tactician", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit Spellshaper", "oracle_text": "{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn.", "power": "2", "toughness": "5"}
Name:Ghost Tactician\nManaCost:4 W\nTypes:Creature Spirit Spellshaper\nPT:2/5\nA:AB$ PumpAll | Cost$ W T Discard<1/Card> | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ghost Tactician", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit Spellshaper", "oracle_text": "{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn.", "power": "2", "toughness": "5"} ### Response: Name:Ghost Tactician\nManaCost:4 W\nTypes:Creature Spirit Spellshaper\nPT:2/5\nA:AB$ PumpAll | Cost$ W T Discard<1/Card> | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:{W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Reduce to Dreams", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return all artifacts and enchantments to their owners' hands."}
Name:Reduce to Dreams\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 3 U U | ChangeType$ Artifact,Enchantment | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all artifacts and enchantments to their owners' hands.\nAI:RemoveDeck:Random\nOracle:Return all artifacts and enchantments to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reduce to Dreams", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Return all artifacts and enchantments to their owners' hands."} ### Response: Name:Reduce to Dreams\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 3 U U | ChangeType$ Artifact,Enchantment | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return all artifacts and enchantments to their owners' hands.\nAI:RemoveDeck:Random\nOracle:Return all artifacts and enchantments to their owners' hands.
Create the Forge script for this magic card
{"name": "Foundry Groundbreaker", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "When Foundry Groundbreaker enters the battlefield, sacrifice a land. Then conjure two cards named Mishra's Foundry onto the battlefield tapped.", "power": "3", "toughness": "4"}
Name:Foundry Groundbreaker\nManaCost:3 G\nTypes:Creature Artificer\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a land. Then conjure two cards named Mishra's Foundry onto the battlefield tapped.\nSVar:TrigSacrifice:DB$ Sacrifice | SacValid$ Land | Defined$ You | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | Conjure$ True | Name$ Mishra's Foundry | Amount$ 2 | Zone$ Battlefield | Tapped$ True\nDeckHas:Ability$Sacrifice & Type$Assembly-Worker|Artifact\nOracle:When Foundry Groundbreaker enters the battlefield, sacrifice a land. Then conjure two cards named Mishra's Foundry onto the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foundry Groundbreaker", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "When Foundry Groundbreaker enters the battlefield, sacrifice a land. Then conjure two cards named Mishra's Foundry onto the battlefield tapped.", "power": "3", "toughness": "4"} ### Response: Name:Foundry Groundbreaker\nManaCost:3 G\nTypes:Creature Artificer\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacrifice | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice a land. Then conjure two cards named Mishra's Foundry onto the battlefield tapped.\nSVar:TrigSacrifice:DB$ Sacrifice | SacValid$ Land | Defined$ You | SubAbility$ DBConjure\nSVar:DBConjure:DB$ MakeCard | Conjure$ True | Name$ Mishra's Foundry | Amount$ 2 | Zone$ Battlefield | Tapped$ True\nDeckHas:Ability$Sacrifice & Type$Assembly-Worker|Artifact\nOracle:When Foundry Groundbreaker enters the battlefield, sacrifice a land. Then conjure two cards named Mishra's Foundry onto the battlefield tapped.
Create the Forge script for this magic card
{"name": "Thermal Flux", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target nonsnow permanent becomes snow until end of turn.\n\u2022 Target snow permanent isn't snow until end of turn.\nDraw a card at the beginning of the next turn's upkeep."}
Name:Thermal Flux\nManaCost:U\nTypes:Instant\nA:SP$ Charm | Cost$ U | Choices$ ChooseFreeze,ChooseThaw | Defined$ You\nSVar:ChooseFreeze:DB$ Animate | ValidTgts$ Permanent.nonSnow | TgtPrompt$ Select target nonsnow permanent | Types$ Snow | SubAbility$ DelTrigSlowtrip | SpellDescription$ Target nonsnow permanent becomes snow until end of turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:ChooseThaw:DB$ Animate | ValidTgts$ Permanent.Snow | TgtPrompt$ Select target snow permanent | RemoveTypes$ Snow | SubAbility$ DelTrigSlowtrip | SpellDescription$ Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:Choose one β€”\nβ€’ Target nonsnow permanent becomes snow until end of turn.\nβ€’ Target snow permanent isn't snow until end of turn.\nDraw a card at the beginning of the next turn's upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thermal Flux", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target nonsnow permanent becomes snow until end of turn.\n\u2022 Target snow permanent isn't snow until end of turn.\nDraw a card at the beginning of the next turn's upkeep."} ### Response: Name:Thermal Flux\nManaCost:U\nTypes:Instant\nA:SP$ Charm | Cost$ U | Choices$ ChooseFreeze,ChooseThaw | Defined$ You\nSVar:ChooseFreeze:DB$ Animate | ValidTgts$ Permanent.nonSnow | TgtPrompt$ Select target nonsnow permanent | Types$ Snow | SubAbility$ DelTrigSlowtrip | SpellDescription$ Target nonsnow permanent becomes snow until end of turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:ChooseThaw:DB$ Animate | ValidTgts$ Permanent.Snow | TgtPrompt$ Select target snow permanent | RemoveTypes$ Snow | SubAbility$ DelTrigSlowtrip | SpellDescription$ Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:Choose one β€”\nβ€’ Target nonsnow permanent becomes snow until end of turn.\nβ€’ Target snow permanent isn't snow until end of turn.\nDraw a card at the beginning of the next turn's upkeep.
Create the Forge script for this magic card
{"name": "Sunrise Seeker", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Vigilance\nWhen Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "3", "toughness": "3"}
Name:Sunrise Seeker\nManaCost:4 W\nTypes:Creature Human Scout\nPT:3/3\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:Vigilance\nWhen Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sunrise Seeker", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Vigilance\nWhen Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)", "power": "3", "toughness": "3"} ### Response: Name:Sunrise Seeker\nManaCost:4 W\nTypes:Creature Human Scout\nPT:3/3\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExplore | TriggerDescription$ When CARDNAME enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back on top or into your graveyard.)\nSVar:TrigExplore:DB$ Explore\nDeckHas:Ability$Counters\nOracle:Vigilance\nWhen Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Despotic Scepter", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Destroy target permanent you own. It can't be regenerated."}
Name:Despotic Scepter\nManaCost:1\nTypes:Artifact\nA:AB$ Destroy | Cost$ T | ValidTgts$ Permanent.YouOwn | TgtPrompt$ Select target permanent you own | NoRegen$ True | SpellDescription$ Destroy target permanent you own. It can't be regenerated.\nAI:RemoveDeck:Random\nOracle:{T}: Destroy target permanent you own. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Despotic Scepter", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Destroy target permanent you own. It can't be regenerated."} ### Response: Name:Despotic Scepter\nManaCost:1\nTypes:Artifact\nA:AB$ Destroy | Cost$ T | ValidTgts$ Permanent.YouOwn | TgtPrompt$ Select target permanent you own | NoRegen$ True | SpellDescription$ Destroy target permanent you own. It can't be regenerated.\nAI:RemoveDeck:Random\nOracle:{T}: Destroy target permanent you own. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Stingscourger", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.", "power": "2", "toughness": "2"}
Name:Stingscourger\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature an opponent controls to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Origin$ Battlefield | Destination$ Hand\nK:Echo:3 R\nSVar:NeedsToPlayVar:Y GE4\nSVar:Y:Count$Valid Land.YouCtrl\nOracle:Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stingscourger", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Stingscourger\nManaCost:1 R\nTypes:Creature Goblin Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature an opponent controls to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | Origin$ Battlefield | Destination$ Hand\nK:Echo:3 R\nSVar:NeedsToPlayVar:Y GE4\nSVar:Y:Count$Valid Land.YouCtrl\nOracle:Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Stingscourger enters the battlefield, return target creature an opponent controls to its owner's hand.
Create the Forge script for this magic card
{"name": "Tread Upon", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 and gains trample until end of turn."}
Name:Tread Upon\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Trample | SpellDescription$ Target creature gets +2/+2 and gains trample until end of turn.\nOracle:Target creature gets +2/+2 and gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tread Upon", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 and gains trample until end of turn."} ### Response: Name:Tread Upon\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Trample | SpellDescription$ Target creature gets +2/+2 and gains trample until end of turn.\nOracle:Target creature gets +2/+2 and gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Shrieking Mogg", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Haste\nWhen Shrieking Mogg enters the battlefield, tap all other creatures.", "power": "1", "toughness": "1"}
Name:Shrieking Mogg\nManaCost:1 R\nTypes:Creature Goblin\nPT:1/1\nK:Haste\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTapAll | TriggerDescription$ When CARDNAME enters the battlefield, tap all other creatures.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Creature.StrictlyOther\nSVar:PlayMain1:TRUE\nOracle:Haste\nWhen Shrieking Mogg enters the battlefield, tap all other creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shrieking Mogg", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Haste\nWhen Shrieking Mogg enters the battlefield, tap all other creatures.", "power": "1", "toughness": "1"} ### Response: Name:Shrieking Mogg\nManaCost:1 R\nTypes:Creature Goblin\nPT:1/1\nK:Haste\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigTapAll | TriggerDescription$ When CARDNAME enters the battlefield, tap all other creatures.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ Creature.StrictlyOther\nSVar:PlayMain1:TRUE\nOracle:Haste\nWhen Shrieking Mogg enters the battlefield, tap all other creatures.
Create the Forge script for this magic card
{"name": "Garenbrig Paladin", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Giant Knight", "oracle_text": "Adamant \u2014 If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it.\nGarenbrig Paladin can't be blocked by creatures with power 2 or less.", "power": "4", "toughness": "4"}
Name:Garenbrig Paladin\nManaCost:4 G\nTypes:Creature Giant Knight\nPT:4/4\nK:etbCounter:P1P1:1:Adamant$ Green:Adamant β€” If at least three green mana was spent to cast this spell, CARDNAME enters the battlefield with a +1/+1 counter on it.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nSVar:AIManaPref:G\nDeckHas:Ability$Counters\nOracle:Adamant β€” If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it.\nGarenbrig Paladin can't be blocked by creatures with power 2 or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Garenbrig Paladin", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Giant Knight", "oracle_text": "Adamant \u2014 If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it.\nGarenbrig Paladin can't be blocked by creatures with power 2 or less.", "power": "4", "toughness": "4"} ### Response: Name:Garenbrig Paladin\nManaCost:4 G\nTypes:Creature Giant Knight\nPT:4/4\nK:etbCounter:P1P1:1:Adamant$ Green:Adamant β€” If at least three green mana was spent to cast this spell, CARDNAME enters the battlefield with a +1/+1 counter on it.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nSVar:AIManaPref:G\nDeckHas:Ability$Counters\nOracle:Adamant β€” If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it.\nGarenbrig Paladin can't be blocked by creatures with power 2 or less.
Create the Forge script for this magic card
{"name": "Pledge of Unity", "mana_cost": "{1}{G}{W}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control."}
Name:Pledge of Unity\nManaCost:1 G W\nTypes:Instant\nA:SP$ PutCounterAll | Cost$ 1 G W | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBGainLife | SpellDescription$ Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pledge of Unity", "mana_cost": "{1}{G}{W}", "type_line": "Instant", "oracle_text": "Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control."} ### Response: Name:Pledge of Unity\nManaCost:1 G W\nTypes:Instant\nA:SP$ PutCounterAll | Cost$ 1 G W | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBGainLife | SpellDescription$ Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on each creature you control. You gain 1 life for each creature you control.
Create the Forge script for this magic card
{"name": "River Song's Diary", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Imprint \u2014 Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.\nAt the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost."}
Name:River Song's Diary\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Instant.wasCastFromTheirHand,Sorcery.wasCastFromTheirHand | Execute$ TrigEffect | TriggerZones$ Battlefield | TriggerDescription$ Imprint β€” Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.\nSVar:TrigEffect:DB$ Effect | ReplacementEffects$ ReMoved | RememberObjects$ TriggeredCard\nSVar:ReMoved:Event$ Moved | ValidCard$ Card.IsRemembered | Origin$ Stack | Destination$ Graveyard | Fizzle$ False | ReplaceWith$ DBExile | Description$ Exile it instead of putting it into a graveyard as it resolves.\nSVar:DBExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile | SubAbility$ DBExileSelf\nSVar:DBExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ GE4 | Execute$ TrigChooseRandom | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if there are four or more cards exiled with CARDNAME, choose one of them at random. You may cast it without paying its mana cost.\nSVar:TrigChooseRandom:DB$ ChooseCard | ChoiceZone$ Exile | AtRandom$ True | Choices$ Card.ExiledWithSource | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ ChosenCard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:X:ExiledWith$Amount\nDeckHints:Type$Instant|Sorcery\nOracle:Imprint β€” Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.\nAt the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "River Song's Diary", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Imprint \u2014 Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.\nAt the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost."} ### Response: Name:River Song's Diary\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Instant.wasCastFromTheirHand,Sorcery.wasCastFromTheirHand | Execute$ TrigEffect | TriggerZones$ Battlefield | TriggerDescription$ Imprint β€” Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.\nSVar:TrigEffect:DB$ Effect | ReplacementEffects$ ReMoved | RememberObjects$ TriggeredCard\nSVar:ReMoved:Event$ Moved | ValidCard$ Card.IsRemembered | Origin$ Stack | Destination$ Graveyard | Fizzle$ False | ReplaceWith$ DBExile | Description$ Exile it instead of putting it into a graveyard as it resolves.\nSVar:DBExile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Stack | Destination$ Exile | SubAbility$ DBExileSelf\nSVar:DBExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ GE4 | Execute$ TrigChooseRandom | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if there are four or more cards exiled with CARDNAME, choose one of them at random. You may cast it without paying its mana cost.\nSVar:TrigChooseRandom:DB$ ChooseCard | ChoiceZone$ Exile | AtRandom$ True | Choices$ Card.ExiledWithSource | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ ChosenCard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:X:ExiledWith$Amount\nDeckHints:Type$Instant|Sorcery\nOracle:Imprint β€” Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.\nAt the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.
Create the Forge script for this magic card
{"name": "Whipflare", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Whipflare deals 2 damage to each nonartifact creature."}
Name:Whipflare\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 R | NumDmg$ 2 | ValidCards$ Creature.nonArtifact | ValidDescription$ each nonartifact creature. | SpellDescription$ CARDNAME deals 2 damage to each nonartifact creature.\nOracle:Whipflare deals 2 damage to each nonartifact creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whipflare", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Whipflare deals 2 damage to each nonartifact creature."} ### Response: Name:Whipflare\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 R | NumDmg$ 2 | ValidCards$ Creature.nonArtifact | ValidDescription$ each nonartifact creature. | SpellDescription$ CARDNAME deals 2 damage to each nonartifact creature.\nOracle:Whipflare deals 2 damage to each nonartifact creature.
Create the Forge script for this magic card
{"name": "Gerrard's Command", "mana_cost": "{G}{W}", "type_line": "Instant", "oracle_text": "Untap target creature. It gets +3/+3 until end of turn."}
Name:Gerrard's Command\nManaCost:G W\nTypes:Instant\nA:SP$ Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +3/+3 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ 3 | NumDef$ 3 | StackDescription$ It gets +3/+3 until end of turn.\nOracle:Untap target creature. It gets +3/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gerrard's Command", "mana_cost": "{G}{W}", "type_line": "Instant", "oracle_text": "Untap target creature. It gets +3/+3 until end of turn."} ### Response: Name:Gerrard's Command\nManaCost:G W\nTypes:Instant\nA:SP$ Untap | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +3/+3 until end of turn.\nSVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ 3 | NumDef$ 3 | StackDescription$ It gets +3/+3 until end of turn.\nOracle:Untap target creature. It gets +3/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Sythis, Harvest's Hand", "mana_cost": "{G}{W}", "type_line": "Legendary Enchantment Creature \u2014 Nymph", "oracle_text": "Whenever you cast an enchantment spell, you gain 1 life and draw a card.", "power": "1", "toughness": "2"}
Name:Sythis, Harvest's Hand\nManaCost:G W\nTypes:Legendary Enchantment Creature Nymph\nPT:1/2\nT:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast an enchantment spell, you gain 1 life and draw a card.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 | SubAbility$ TrigDraw\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHints:Type$Enchantment\nDeckHas:Ability$LifeGain\nOracle:Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sythis, Harvest's Hand", "mana_cost": "{G}{W}", "type_line": "Legendary Enchantment Creature \u2014 Nymph", "oracle_text": "Whenever you cast an enchantment spell, you gain 1 life and draw a card.", "power": "1", "toughness": "2"} ### Response: Name:Sythis, Harvest's Hand\nManaCost:G W\nTypes:Legendary Enchantment Creature Nymph\nPT:1/2\nT:Mode$ SpellCast | ValidCard$ Enchantment | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast an enchantment spell, you gain 1 life and draw a card.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 | SubAbility$ TrigDraw\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHints:Type$Enchantment\nDeckHas:Ability$LifeGain\nOracle:Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Create the Forge script for this magic card
{"name": "Lulu, Forgetful Hollyphant", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Elephant Angel", "oracle_text": "Flying\nSpecialize {2}\nWhen Lulu, Forgetful Hollyphant enters the battlefield, you get a boon with \"When you cast your next creature spell without flying, it perpetually gains flying.\"", "power": "1", "toughness": "3"}
Name:Lulu, Forgetful Hollyphant\nManaCost:2 W\nTypes:Legendary Creature Elephant Angel\nPT:1/3\nK:Flying\nK:Specialize:2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBoon | TriggerDescription$ When CARDNAME enters the battlefield, you get a boon with "When you cast your next creature spell without flying, it perpetually gains flying."\nSVar:TrigBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature.withoutFlying | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigPump | TriggerDescription$ When you cast your next creature spell without flying, it perpetually gains flying.\nSVar:TrigPump:DB$ Pump | PumpZone$ Stack | Defined$ TriggeredCard | KW$ Flying | Duration$ Perpetual\nOracle:Flying\nSpecialize {2}\nWhen Lulu, Forgetful Hollyphant enters the battlefield, you get a boon with "When you cast your next creature spell without flying, it perpetually gains flying."\nAlternateMode:Specialize\n\nSPECIALIZE:WHITE\n\nName:Lulu, Helpful Hollyphant\nManaCost:2 W W\nTypes:Legendary Creature Elephant Angel\nPT:2/4\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+Other+withFlying | Execute$ DBGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more other creatures with flying, you gain twice that much life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:TriggerObjectsAttackers$Valid Creature.withFlying/Twice\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhenever you attack with one or more other creatures with flying, you gain twice that much life.\n\nSPECIALIZE:BLUE\n\nName:Lulu, Curious Hollyphant\nManaCost:2 W U\nTypes:Legendary Creature Elephant Angel\nPT:2/4\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+Other+withFlying | Execute$ DBDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card.\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1\nSVar:X:TriggerObjectsAttackers$Valid Creature.withFlying\nDeckHas:Ability$Discard\nOracle:Flying\nWhenever you attack with one or more other creatures with flying, draw that many cards, then discard a card.\n\nSPECIALIZE:BLACK\n\nName:Lulu, Vengeful Hollyphant\nManaCost:2 W B\nTypes:Legendary Creature Elephant Angel\nPT:2/4\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+Other+withFlying | Execute$ DBLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:TriggerObjectsAttackers$Valid Creature.withFlying\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life.\n\nSPECIALIZE:RED\n\nName:Lulu, Inspiring Hollyphant\nManaCost:2 R W\nTypes:Legendary Creature Elephant Angel\nPT:2/4\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+Other+withFlying | Execute$ DBToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True\nSVar:X:TriggerObjectsAttackers$Valid Creature.withFlying\nDeckHas:Ability$Token & Type$Soldier\nOracle:Flying\nWhenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking.\n\nSPECIALIZE:GREEN\n\nName:Lulu, Wild Hollyphant\nManaCost:2 G W\nTypes:Legendary Creature Elephant Angel\nPT:2/4\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+Other+withFlying | Execute$ DBPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn.\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withFlying+attacking | NumAtt$ +2 | NumDef$ +2\nOracle:Flying\nWhenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lulu, Forgetful Hollyphant", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Elephant Angel", "oracle_text": "Flying\nSpecialize {2}\nWhen Lulu, Forgetful Hollyphant enters the battlefield, you get a boon with \"When you cast your next creature spell without flying, it perpetually gains flying.\"", "power": "1", "toughness": "3"} ### Response: Name:Lulu, Forgetful Hollyphant\nManaCost:2 W\nTypes:Legendary Creature Elephant Angel\nPT:1/3\nK:Flying\nK:Specialize:2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBoon | TriggerDescription$ When CARDNAME enters the battlefield, you get a boon with "When you cast your next creature spell without flying, it perpetually gains flying."\nSVar:TrigBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ SpellCast\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Creature.withoutFlying | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigPump | TriggerDescription$ When you cast your next creature spell without flying, it perpetually gains flying.\nSVar:TrigPump:DB$ Pump | PumpZone$ Stack | Defined$ TriggeredCard | KW$ Flying | Duration$ Perpetual\nOracle:Flying\nSpecialize {2}\nWhen Lulu, Forgetful Hollyphant enters the battlefield, you get a boon with "When you cast your next creature spell without flying, it perpetually gains flying."\nAlternateMode:Specialize\n\nSPECIALIZE:WHITE\n\nName:Lulu, Helpful Hollyphant\nManaCost:2 W W\nTypes:Legendary Creature Elephant Angel\nPT:2/4\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+Other+withFlying | Execute$ DBGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more other creatures with flying, you gain twice that much life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:TriggerObjectsAttackers$Valid Creature.withFlying/Twice\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhenever you attack with one or more other creatures with flying, you gain twice that much life.\n\nSPECIALIZE:BLUE\n\nName:Lulu, Curious Hollyphant\nManaCost:2 W U\nTypes:Legendary Creature Elephant Angel\nPT:2/4\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+Other+withFlying | Execute$ DBDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card.\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1\nSVar:X:TriggerObjectsAttackers$Valid Creature.withFlying\nDeckHas:Ability$Discard\nOracle:Flying\nWhenever you attack with one or more other creatures with flying, draw that many cards, then discard a card.\n\nSPECIALIZE:BLACK\n\nName:Lulu, Vengeful Hollyphant\nManaCost:2 W B\nTypes:Legendary Creature Elephant Angel\nPT:2/4\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+Other+withFlying | Execute$ DBLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X\nSVar:X:TriggerObjectsAttackers$Valid Creature.withFlying\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life.\n\nSPECIALIZE:RED\n\nName:Lulu, Inspiring Hollyphant\nManaCost:2 R W\nTypes:Legendary Creature Elephant Angel\nPT:2/4\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+Other+withFlying | Execute$ DBToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ w_1_1_soldier | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True\nSVar:X:TriggerObjectsAttackers$Valid Creature.withFlying\nDeckHas:Ability$Token & Type$Soldier\nOracle:Flying\nWhenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking.\n\nSPECIALIZE:GREEN\n\nName:Lulu, Wild Hollyphant\nManaCost:2 G W\nTypes:Legendary Creature Elephant Angel\nPT:2/4\nK:Flying\nT:Mode$ AttackersDeclared | ValidAttackers$ Creature.YouCtrl+Other+withFlying | Execute$ DBPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn.\nSVar:DBPump:DB$ PumpAll | ValidCards$ Creature.Other+YouCtrl+withFlying+attacking | NumAtt$ +2 | NumDef$ +2\nOracle:Flying\nWhenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Eightfold Maze", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare attackers step and only if you've been attacked this step.\nDestroy target attacking creature."}
Name:Eightfold Maze\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | CheckSVar$ X | ActivationPhases$ Declare Attackers | SpellDescription$ Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.\nSVar:X:PlayerCountPropertyYou$HasPropertyBeenAttackedThisCombat\nOracle:Cast this spell only during the declare attackers step and only if you've been attacked this step.\nDestroy target attacking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eightfold Maze", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only during the declare attackers step and only if you've been attacked this step.\nDestroy target attacking creature."} ### Response: Name:Eightfold Maze\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | CheckSVar$ X | ActivationPhases$ Declare Attackers | SpellDescription$ Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.\nSVar:X:PlayerCountPropertyYou$HasPropertyBeenAttackedThisCombat\nOracle:Cast this spell only during the declare attackers step and only if you've been attacked this step.\nDestroy target attacking creature.
Create the Forge script for this magic card
{"name": "Testament of Faith", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "{X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn."}
Name:Testament of Faith\nManaCost:W\nTypes:Enchantment\nA:AB$ Animate | Cost$ X | Defined$ Self | Power$ X | Toughness$ X | Types$ Creature,Wall | Keywords$ Defender | SpellDescription$ CARDNAME becomes an X/X Wall creature with defender in addition to its other types until end of turn.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Testament of Faith", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "{X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn."} ### Response: Name:Testament of Faith\nManaCost:W\nTypes:Enchantment\nA:AB$ Animate | Cost$ X | Defined$ Self | Power$ X | Toughness$ X | Types$ Creature,Wall | Keywords$ Defender | SpellDescription$ CARDNAME becomes an X/X Wall creature with defender in addition to its other types until end of turn.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Create the Forge script for this magic card
{"name": "Kor Firewalker", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "Protection from red\nWhenever a player casts a red spell, you may gain 1 life.", "power": "2", "toughness": "2"}
Name:Kor Firewalker\nManaCost:W W\nTypes:Creature Kor Soldier\nPT:2/2\nK:Protection from red\nT:Mode$ SpellCast | ValidCard$ Card.Red | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a red spell, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nOracle:Protection from red\nWhenever a player casts a red spell, you may gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kor Firewalker", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "Protection from red\nWhenever a player casts a red spell, you may gain 1 life.", "power": "2", "toughness": "2"} ### Response: Name:Kor Firewalker\nManaCost:W W\nTypes:Creature Kor Soldier\nPT:2/2\nK:Protection from red\nT:Mode$ SpellCast | ValidCard$ Card.Red | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a player casts a red spell, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nOracle:Protection from red\nWhenever a player casts a red spell, you may gain 1 life.
Create the Forge script for this magic card
{"name": "Rakdos Riteknife", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has \"{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife.\"\n{B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.\nEquip {2}"}
Name:Rakdos Riteknife\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddAbility$ RitualSac | Description$ Equipped creature gets +1/+0 for each blood counter on CARDNAME and has "{T}, Sacrifice a creature: Put a blood counter on CARDNAME."\nSVar:RitualSac:AB$ PutCounter | Cost$ T Sac<1/Creature> | Defined$ OriginalHost | CounterType$ BLOOD | CounterNum$ 1 | SpellDescription$ Put a blood counter on ORIGINALHOST.\nA:AB$ Sacrifice | Cost$ B R Sac<1/CARDNAME> | ValidTgts$ Player | SacValid$ Permanent | SacMessage$ Permanent | Amount$ X | SpellDescription$ Target player sacrifices a permanent for each blood counter on CARDNAME.\nSVar:X:Count$CardCounters.BLOOD\nAI:RemoveDeck:All\nOracle:Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife."\n{B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakdos Riteknife", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has \"{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife.\"\n{B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.\nEquip {2}"} ### Response: Name:Rakdos Riteknife\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ X | AddAbility$ RitualSac | Description$ Equipped creature gets +1/+0 for each blood counter on CARDNAME and has "{T}, Sacrifice a creature: Put a blood counter on CARDNAME."\nSVar:RitualSac:AB$ PutCounter | Cost$ T Sac<1/Creature> | Defined$ OriginalHost | CounterType$ BLOOD | CounterNum$ 1 | SpellDescription$ Put a blood counter on ORIGINALHOST.\nA:AB$ Sacrifice | Cost$ B R Sac<1/CARDNAME> | ValidTgts$ Player | SacValid$ Permanent | SacMessage$ Permanent | Amount$ X | SpellDescription$ Target player sacrifices a permanent for each blood counter on CARDNAME.\nSVar:X:Count$CardCounters.BLOOD\nAI:RemoveDeck:All\nOracle:Equipped creature gets +1/+0 for each blood counter on Rakdos Riteknife and has "{T}, Sacrifice a creature: Put a blood counter on Rakdos Riteknife."\n{B}{R}, Sacrifice Rakdos Riteknife: Target player sacrifices a permanent for each blood counter on Rakdos Riteknife.\nEquip {2}
Create the Forge script for this magic card
{"name": "Murmuring Bosk", "mana_cost": "", "type_line": "Land \u2014 Forest", "oracle_text": "({T}: Add {G}.)\nAs Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.\n{T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you."}
Name:Murmuring Bosk\nManaCost:no cost\nTypes:Land Forest\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Treefolk> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SubAbility$ DBPain | SpellDescription$ Add {W} or {B}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:({T}: Add {G}.)\nAs Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.\n{T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Murmuring Bosk", "mana_cost": "", "type_line": "Land \u2014 Forest", "oracle_text": "({T}: Add {G}.)\nAs Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.\n{T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you."} ### Response: Name:Murmuring Bosk\nManaCost:no cost\nTypes:Land Forest\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ Reveal<1/Treefolk> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo W B | SubAbility$ DBPain | SpellDescription$ Add {W} or {B}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:({T}: Add {G}.)\nAs Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped.\n{T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.
Create the Forge script for this magic card
{"name": "Evolving Wilds", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."}
Name:Evolving Wilds\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nOracle:{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Evolving Wilds", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle."} ### Response: Name:Evolving Wilds\nManaCost:no cost\nTypes:Land\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nOracle:{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Strength of Cedars", "mana_cost": "{4}{G}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature gets +X/+X until end of turn, where X is the number of lands you control."}
Name:Strength of Cedars\nManaCost:4 G\nTypes:Instant Arcane\nA:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +X/+X until end of turn, where X is the number of lands you control.\nSVar:X:Count$TypeYouCtrl.Land\nOracle:Target creature gets +X/+X until end of turn, where X is the number of lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Strength of Cedars", "mana_cost": "{4}{G}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Target creature gets +X/+X until end of turn, where X is the number of lands you control."} ### Response: Name:Strength of Cedars\nManaCost:4 G\nTypes:Instant Arcane\nA:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | SpellDescription$ Target creature gets +X/+X until end of turn, where X is the number of lands you control.\nSVar:X:Count$TypeYouCtrl.Land\nOracle:Target creature gets +X/+X until end of turn, where X is the number of lands you control.
Create the Forge script for this magic card
{"name": "Prismari Apprentice", "mana_cost": "{U}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice.", "power": "2", "toughness": "2"}
Name:Prismari Apprentice\nManaCost:U R\nTypes:Creature Human Shaman\nPT:2/2\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUnblockable | TriggerDescription$ Magecraft β€” Whenever you cast or copy an instant or sorcery spell, CARDNAME can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on CARDNAME.\nSVar:TrigUnblockable:DB$ Effect | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SubAbility$ DBPutCounter\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | ConditionCheckSVar$ TriggeredStackInstance$CardManaCostLKI | ConditionSVarCompare$ GE5\nDeckNeeds:Type$Instant|Sorcery\nDeckHas:Ability$Counters\nOracle:Magecraft β€” Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prismari Apprentice", "mana_cost": "{U}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice.", "power": "2", "toughness": "2"} ### Response: Name:Prismari Apprentice\nManaCost:U R\nTypes:Creature Human Shaman\nPT:2/2\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUnblockable | TriggerDescription$ Magecraft β€” Whenever you cast or copy an instant or sorcery spell, CARDNAME can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on CARDNAME.\nSVar:TrigUnblockable:DB$ Effect | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SubAbility$ DBPutCounter\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | ConditionCheckSVar$ TriggeredStackInstance$CardManaCostLKI | ConditionSVarCompare$ GE5\nDeckNeeds:Type$Instant|Sorcery\nDeckHas:Ability$Counters\nOracle:Magecraft β€” Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice.
Create the Forge script for this magic card
{"name": "Howling Giant", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Giant Druid", "oracle_text": "Reach (This creature can block creatures with flying.)\nWhen Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens.", "power": "5", "toughness": "5"}
Name:Howling Giant\nManaCost:5 G G\nTypes:Creature Giant Druid\nPT:5/5\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 green Wolf creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_2_2_wolf | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Reach (This creature can block creatures with flying.)\nWhen Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Howling Giant", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Giant Druid", "oracle_text": "Reach (This creature can block creatures with flying.)\nWhen Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens.", "power": "5", "toughness": "5"} ### Response: Name:Howling Giant\nManaCost:5 G G\nTypes:Creature Giant Druid\nPT:5/5\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 2/2 green Wolf creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_2_2_wolf | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Reach (This creature can block creatures with flying.)\nWhen Howling Giant enters the battlefield, create two 2/2 green Wolf creature tokens.
Create the Forge script for this magic card
{"name": "Treetop Scout", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "Treetop Scout can't be blocked except by creatures with flying.", "power": "1", "toughness": "1"}
Name:Treetop Scout\nManaCost:G\nTypes:Creature Elf Scout\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.withoutFlying | Description$ CARDNAME can't be blocked except by creatures with flying.\nOracle:Treetop Scout can't be blocked except by creatures with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Treetop Scout", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "Treetop Scout can't be blocked except by creatures with flying.", "power": "1", "toughness": "1"} ### Response: Name:Treetop Scout\nManaCost:G\nTypes:Creature Elf Scout\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.withoutFlying | Description$ CARDNAME can't be blocked except by creatures with flying.\nOracle:Treetop Scout can't be blocked except by creatures with flying.
Create the Forge script for this magic card
{"name": "Mage Duel", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn.\nTarget creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)"}
Name:Mage Duel\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Select target creature you control | SubAbility$ DBFight | NumAtt$ +1 | NumDef$ +2 | SpellDescription$ Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control\nS:Mode$ ReduceCost | ValidCard$ Card.Self | EffectZone$ All | Type$ Spell | Amount$ 2 | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME costs {2} less to cast if you've cast an instant or sorcery spell this turn.\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nDeckHints:Type$Instant|Sorcery\nOracle:This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn.\nTarget creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mage Duel", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn.\nTarget creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)"} ### Response: Name:Mage Duel\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Select target creature you control | SubAbility$ DBFight | NumAtt$ +1 | NumDef$ +2 | SpellDescription$ Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control\nS:Mode$ ReduceCost | ValidCard$ Card.Self | EffectZone$ All | Type$ Spell | Amount$ 2 | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME costs {2} less to cast if you've cast an instant or sorcery spell this turn.\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nDeckHints:Type$Instant|Sorcery\nOracle:This spell costs {2} less to cast if you've cast another instant or sorcery spell this turn.\nTarget creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create the Forge script for this magic card
{"name": "Lava Blister", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them."}
Name:Lava Blister\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land | UnlessCost$ DamageYou<6> | UnlessPayer$ TargetedController | SpellDescription$ Destroy target nonbasic land unless its controller has CARDNAME deal 6 damage to them.\nOracle:Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lava Blister", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them."} ### Response: Name:Lava Blister\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 R | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land | UnlessCost$ DamageYou<6> | UnlessPayer$ TargetedController | SpellDescription$ Destroy target nonbasic land unless its controller has CARDNAME deal 6 damage to them.\nOracle:Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.
Create the Forge script for this magic card
{"name": "Urborg Elf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {B}, {G}, or {U}.", "power": "1", "toughness": "1"}
Name:Urborg Elf\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Combo B G U | SpellDescription$ Add {B}, {G}, or {U}.\nOracle:{T}: Add {B}, {G}, or {U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urborg Elf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {B}, {G}, or {U}.", "power": "1", "toughness": "1"} ### Response: Name:Urborg Elf\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ Combo B G U | SpellDescription$ Add {B}, {G}, or {U}.\nOracle:{T}: Add {B}, {G}, or {U}.
Create the Forge script for this magic card
{"name": "Punish the Enemy", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature."}
Name:Punish the Enemy\nManaCost:4 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 3 | DamageMap$ True | SubAbility$ DB1 | SpellDescription$ CARDNAME deals 3 damage to target player or planeswalker and 3 damage to target creature.\nSVar:DB1:DB$ DealDamage | NumDmg$ 3 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Punish the Enemy", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature."} ### Response: Name:Punish the Enemy\nManaCost:4 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 4 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 3 | DamageMap$ True | SubAbility$ DB1 | SpellDescription$ CARDNAME deals 3 damage to target player or planeswalker and 3 damage to target creature.\nSVar:DB1:DB$ DealDamage | NumDmg$ 3 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nOracle:Punish the Enemy deals 3 damage to target player or planeswalker and 3 damage to target creature.