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Create the Forge script for this magic card
{"name": "Dross Crocodile", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Crocodile", "oracle_text": "", "power": "5", "toughness": "1"}
Name:Dross Crocodile\nManaCost:3 B\nTypes:Creature Zombie Crocodile\nPT:5/1\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dross Crocodile", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Crocodile", "oracle_text": "", "power": "5", "toughness": "1"} ### Response: Name:Dross Crocodile\nManaCost:3 B\nTypes:Creature Zombie Crocodile\nPT:5/1\nOracle:
Create the Forge script for this magic card
{"name": "Stronghold Discipline", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player loses 1 life for each creature they control."}
Name:Stronghold Discipline\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 2 B B | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife | AILogic$ AllPlayerLoseLife | SpellDescription$ Each player loses 1 life for each creature they control.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ X\nSVar:X:Count$Valid Creature.RememberedPlayerCtrl\nAI:RemoveDeck:Random\nOracle:Each player loses 1 life for each creature they control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stronghold Discipline", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player loses 1 life for each creature they control."} ### Response: Name:Stronghold Discipline\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 2 B B | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife | AILogic$ AllPlayerLoseLife | SpellDescription$ Each player loses 1 life for each creature they control.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Player.IsRemembered | LifeAmount$ X\nSVar:X:Count$Valid Creature.RememberedPlayerCtrl\nAI:RemoveDeck:Random\nOracle:Each player loses 1 life for each creature they control.
Create the Forge script for this magic card
{"name": "Genesis of the Daleks", "mana_cost": "{4}{B}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III \u2014 Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.\nIV \u2014 Target opponent faces a villainous choice \u2014 Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures."}
Name:Genesis of the Daleks\nManaCost:4 B B\nTypes:Enchantment Saga\nK:Chapter:4:DBToken,DBToken,DBToken,DBVillainous\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ b_3_3_a_dalek_menace | SpellDescription$ Create a 3/3 black Dalek artifact creature token with menace for each lore counter on CARDNAME.\nSVar:DBVillainous:DB$ VillainousChoice | Choices$ DBDestroyDalek,DBDestroyNonDalek | ValidTgts$ Opponent | SpellDescription$ Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.\nSVar:DBDestroyDalek:DB$ DestroyAll | ValidCards$ Creature.Dalek | SubAbility$ DBLoseLife | SpellDescription$ Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ Y | Defined$ Opponent\nSVar:DBDestroyNonDalek:DB$ DestroyAll | ValidCards$ Creature.nonDalek | SpellDescription$ Destroy all non-Dalek creatures.\nSVar:X:Count$CardCounters.LORE\nSVar:Y:Count$ThisTurnEntered_Graveyard_from_Battlefield_Dalek$CardPower\nDeckHas:Ability$Token & Type$Artifact|Dalek\nDeckHints:Type$Dalek\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.\nIV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Genesis of the Daleks", "mana_cost": "{4}{B}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III \u2014 Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.\nIV \u2014 Target opponent faces a villainous choice \u2014 Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures."} ### Response: Name:Genesis of the Daleks\nManaCost:4 B B\nTypes:Enchantment Saga\nK:Chapter:4:DBToken,DBToken,DBToken,DBVillainous\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ b_3_3_a_dalek_menace | SpellDescription$ Create a 3/3 black Dalek artifact creature token with menace for each lore counter on CARDNAME.\nSVar:DBVillainous:DB$ VillainousChoice | Choices$ DBDestroyDalek,DBDestroyNonDalek | ValidTgts$ Opponent | SpellDescription$ Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.\nSVar:DBDestroyDalek:DB$ DestroyAll | ValidCards$ Creature.Dalek | SubAbility$ DBLoseLife | SpellDescription$ Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ Y | Defined$ Opponent\nSVar:DBDestroyNonDalek:DB$ DestroyAll | ValidCards$ Creature.nonDalek | SpellDescription$ Destroy all non-Dalek creatures.\nSVar:X:Count$CardCounters.LORE\nSVar:Y:Count$ThisTurnEntered_Graveyard_from_Battlefield_Dalek$CardPower\nDeckHas:Ability$Token & Type$Artifact|Dalek\nDeckHints:Type$Dalek\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.\nIV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
Create the Forge script for this magic card
{"name": "Braids, Cabal Minion", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Human Minion", "oracle_text": "At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.", "power": "2", "toughness": "2"}
Name:Braids, Cabal Minion\nManaCost:2 B B\nTypes:Legendary Creature Human Minion\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices an artifact, creature or land.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Creature,Artifact,Land | Defined$ TriggeredPlayer | SpellDescription$ Sacrifice an artifact, creature or land.\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Braids, Cabal Minion", "mana_cost": "{2}{B}{B}", "type_line": "Legendary Creature \u2014 Human Minion", "oracle_text": "At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.", "power": "2", "toughness": "2"} ### Response: Name:Braids, Cabal Minion\nManaCost:2 B B\nTypes:Legendary Creature Human Minion\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices an artifact, creature or land.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Creature,Artifact,Land | Defined$ TriggeredPlayer | SpellDescription$ Sacrifice an artifact, creature or land.\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
Create the Forge script for this magic card
{"name": "Scrabbling Claws", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Target player exiles a card from their graveyard.\n{1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card."}
Name:Scrabbling Claws\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Player | DefinedPlayer$ Targeted | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | Chooser$ Targeted | Mandatory$ True | IsCurse$ True | SpellDescription$ Target player exiles a card from their graveyard.\nA:AB$ ChangeZone | Cost$ 1 Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Exile target card from a graveyard. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:{T}: Target player exiles a card from their graveyard.\n{1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scrabbling Claws", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}: Target player exiles a card from their graveyard.\n{1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card."} ### Response: Name:Scrabbling Claws\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Player | DefinedPlayer$ Targeted | TgtPrompt$ Select target player | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | Chooser$ Targeted | Mandatory$ True | IsCurse$ True | SpellDescription$ Target player exiles a card from their graveyard.\nA:AB$ ChangeZone | Cost$ 1 Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBDraw | SpellDescription$ Exile target card from a graveyard. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:{T}: Target player exiles a card from their graveyard.\n{1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card.
Create the Forge script for this magic card
{"name": "No Quarter", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.\nWhenever a creature blocks a creature with lesser power, destroy the attacking creature."}
Name:No Quarter\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ LessPowerThanAttacker | TriggerZones$ Battlefield | Execute$ DestroyBlocker | TriggerDescription$ Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ LessPowerThanBlocker | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ DestroyAttacker | TriggerDescription$ Whenever a creature blocks a creature with lesser power, destroy the attacking creature.\nSVar:DestroyBlocker:DB$ Destroy | Defined$ TriggeredBlockerLKICopy\nSVar:DestroyAttacker:DB$ Destroy | Defined$ TriggeredAttackerLKICopy\nSVar:AttackerPower:Count$ TriggeredAttacker.Power\nSVar:BlockerPower:Count$ TriggeredBlocker.Power\nAI:RemoveDeck:Random\nOracle:Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.\nWhenever a creature blocks a creature with lesser power, destroy the attacking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "No Quarter", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.\nWhenever a creature blocks a creature with lesser power, destroy the attacking creature."} ### Response: Name:No Quarter\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ LessPowerThanAttacker | TriggerZones$ Battlefield | Execute$ DestroyBlocker | TriggerDescription$ Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ LessPowerThanBlocker | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ DestroyAttacker | TriggerDescription$ Whenever a creature blocks a creature with lesser power, destroy the attacking creature.\nSVar:DestroyBlocker:DB$ Destroy | Defined$ TriggeredBlockerLKICopy\nSVar:DestroyAttacker:DB$ Destroy | Defined$ TriggeredAttackerLKICopy\nSVar:AttackerPower:Count$ TriggeredAttacker.Power\nSVar:BlockerPower:Count$ TriggeredBlocker.Power\nAI:RemoveDeck:Random\nOracle:Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.\nWhenever a creature blocks a creature with lesser power, destroy the attacking creature.
Create the Forge script for this magic card
{"name": "Razia's Purification", "mana_cost": "{4}{R}{W}", "type_line": "Sorcery", "oracle_text": "Each player chooses three permanents they control, then sacrifices the rest."}
Name:Razia's Purification\nManaCost:4 R W\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 4 R W | RepeatPlayers$ Player | RepeatSubAbility$ DBChooseSac | SubAbility$ DBSac | SpellDescription$ Each player chooses three permanents they control, then sacrifices the rest.\nSVar:DBChooseSac:DB$ ChooseCard | Defined$ Remembered | Choices$ Permanent.RememberedPlayerCtrl | Amount$ 3 | ChoiceTitle$ Choose three cards not to be sacrificed | RememberChosen$ True | Mandatory$ True\nSVar:DBSac:DB$ SacrificeAll | ValidCards$ Permanent.IsNotRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Each player chooses three permanents they control, then sacrifices the rest.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Razia's Purification", "mana_cost": "{4}{R}{W}", "type_line": "Sorcery", "oracle_text": "Each player chooses three permanents they control, then sacrifices the rest."} ### Response: Name:Razia's Purification\nManaCost:4 R W\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 4 R W | RepeatPlayers$ Player | RepeatSubAbility$ DBChooseSac | SubAbility$ DBSac | SpellDescription$ Each player chooses three permanents they control, then sacrifices the rest.\nSVar:DBChooseSac:DB$ ChooseCard | Defined$ Remembered | Choices$ Permanent.RememberedPlayerCtrl | Amount$ 3 | ChoiceTitle$ Choose three cards not to be sacrificed | RememberChosen$ True | Mandatory$ True\nSVar:DBSac:DB$ SacrificeAll | ValidCards$ Permanent.IsNotRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Each player chooses three permanents they control, then sacrifices the rest.
Create the Forge script for this magic card
{"name": "Dawnhart Wardens", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Vigilance\nCoven \u2014 At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.", "power": "3", "toughness": "3"}
Name:Dawnhart Wardens\nManaCost:1 G W\nTypes:Creature Human Warlock\nPT:3/3\nK:Vigilance\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigPumpAll | TriggerDescription$ Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nOracle:Vigilance\nCoven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dawnhart Wardens", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Vigilance\nCoven \u2014 At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Dawnhart Wardens\nManaCost:1 G W\nTypes:Creature Human Warlock\nPT:3/3\nK:Vigilance\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigPumpAll | TriggerDescription$ Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1\nSVar:X:Count$DifferentPower_Creature.YouCtrl\nOracle:Vigilance\nCoven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Avalanche Riders", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Nomad", "oracle_text": "Haste\nEcho {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Avalanche Riders enters the battlefield, destroy target land.", "power": "2", "toughness": "2"}
Name:Avalanche Riders\nManaCost:3 R\nTypes:Creature Human Nomad\nPT:2/2\nK:Haste\nK:Echo:3 R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target land.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select a land.\nOracle:Haste\nEcho {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Avalanche Riders enters the battlefield, destroy target land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Avalanche Riders", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Nomad", "oracle_text": "Haste\nEcho {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Avalanche Riders enters the battlefield, destroy target land.", "power": "2", "toughness": "2"} ### Response: Name:Avalanche Riders\nManaCost:3 R\nTypes:Creature Human Nomad\nPT:2/2\nK:Haste\nK:Echo:3 R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target land.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select a land.\nOracle:Haste\nEcho {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Avalanche Riders enters the battlefield, destroy target land.
Create the Forge script for this magic card
{"name": "Tura Kenner\u00fcd, Skyknight", "mana_cost": "{2}{W}{U}{U}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Flying\nWhenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.", "power": "3", "toughness": "3"}
Name:Tura Kennerüd, Skyknight\nManaCost:2 W U U\nTypes:Legendary Creature Human Knight\nPT:3/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_soldier\nDeckHas:Ability$Token & Type$Soldier\nDeckNeeds:Type$Instant|Sorcery\nOracle:Flying\nWhenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tura Kenner\u00fcd, Skyknight", "mana_cost": "{2}{W}{U}{U}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Flying\nWhenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.", "power": "3", "toughness": "3"} ### Response: Name:Tura Kennerüd, Skyknight\nManaCost:2 W U U\nTypes:Legendary Creature Human Knight\nPT:3/3\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_soldier\nDeckHas:Ability$Token & Type$Soldier\nDeckNeeds:Type$Instant|Sorcery\nOracle:Flying\nWhenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.
Create the Forge script for this magic card
{"name": "Spirit of the Spires", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nOther creatures you control with flying get +0/+1.", "power": "2", "toughness": "4"}
Name:Spirit of the Spires\nManaCost:3 W\nTypes:Creature Spirit\nPT:2/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.withFlying+Other+YouCtrl | AddToughness$ 1 | Description$ Other creatures you control with flying get +0/+1.\nSVar:PlayMain1:TRUE\nOracle:Flying\nOther creatures you control with flying get +0/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spirit of the Spires", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nOther creatures you control with flying get +0/+1.", "power": "2", "toughness": "4"} ### Response: Name:Spirit of the Spires\nManaCost:3 W\nTypes:Creature Spirit\nPT:2/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.withFlying+Other+YouCtrl | AddToughness$ 1 | Description$ Other creatures you control with flying get +0/+1.\nSVar:PlayMain1:TRUE\nOracle:Flying\nOther creatures you control with flying get +0/+1.
Create the Forge script for this magic card
{"name": "Kavu Glider", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "{W}: Kavu Glider gets +0/+1 until end of turn.\n{U}: Kavu Glider gains flying until end of turn.", "power": "2", "toughness": "1"}
Name:Kavu Glider\nManaCost:2 R\nTypes:Creature Kavu\nPT:2/1\nA:AB$ Pump | Cost$ W | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Blue\nOracle:{W}: Kavu Glider gets +0/+1 until end of turn.\n{U}: Kavu Glider gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kavu Glider", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Kavu", "oracle_text": "{W}: Kavu Glider gets +0/+1 until end of turn.\n{U}: Kavu Glider gains flying until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Kavu Glider\nManaCost:2 R\nTypes:Creature Kavu\nPT:2/1\nA:AB$ Pump | Cost$ W | Defined$ Self | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Blue\nOracle:{W}: Kavu Glider gets +0/+1 until end of turn.\n{U}: Kavu Glider gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Mad Auntie", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Other Goblin creatures you control get +1/+1.\n{T}: Regenerate another target Goblin.", "power": "2", "toughness": "2"}
Name:Mad Auntie\nManaCost:2 B\nTypes:Creature Goblin Shaman\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Goblin+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Goblin creatures you control get +1/+1.\nA:AB$ Regenerate | ValidTgts$ Goblin.Other | TgtPrompt$ Select another target Goblin | Cost$ T | SpellDescription$ Regenerate another target Goblin.\nSVar:PlayMain1:TRUE\nOracle:Other Goblin creatures you control get +1/+1.\n{T}: Regenerate another target Goblin.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mad Auntie", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Other Goblin creatures you control get +1/+1.\n{T}: Regenerate another target Goblin.", "power": "2", "toughness": "2"} ### Response: Name:Mad Auntie\nManaCost:2 B\nTypes:Creature Goblin Shaman\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Goblin+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Goblin creatures you control get +1/+1.\nA:AB$ Regenerate | ValidTgts$ Goblin.Other | TgtPrompt$ Select another target Goblin | Cost$ T | SpellDescription$ Regenerate another target Goblin.\nSVar:PlayMain1:TRUE\nOracle:Other Goblin creatures you control get +1/+1.\n{T}: Regenerate another target Goblin.
Create the Forge script for this magic card
{"name": "Pinecrest Ridge", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step."}
Name:Pinecrest Ridge\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SubAbility$ DBStayTapped | SpellDescription$ Add {R} or {G}. CARDNAME doesn't untap during your next untap step.\nSVar:DBStayTapped:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Duration$ Permanent\nOracle:{T}: Add {C}.\n{T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pinecrest Ridge", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step."} ### Response: Name:Pinecrest Ridge\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SubAbility$ DBStayTapped | SpellDescription$ Add {R} or {G}. CARDNAME doesn't untap during your next untap step.\nSVar:DBStayTapped:DB$ Pump | KW$ HIDDEN This card doesn't untap during your next untap step. | Defined$ Self | Duration$ Permanent\nOracle:{T}: Add {C}.\n{T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step.
Create the Forge script for this magic card
{"name": "Sunscour", "mana_cost": "{5}{W}{W}", "type_line": "Sorcery", "oracle_text": "You may exile two white cards from your hand rather than pay this spell's mana cost.\nDestroy all creatures."}
Name:Sunscour\nManaCost:5 W W\nTypes:Sorcery\nSVar:AltCost:Cost$ ExileFromHand<2/Card.White+Other> | Description$ You may exile two white cards from your hand rather than pay this spell's mana cost.\nA:SP$ DestroyAll | Cost$ 5 W W | ValidCards$ Creature | SpellDescription$ Destroy all creatures.\nAI:RemoveDeck:Random\nOracle:You may exile two white cards from your hand rather than pay this spell's mana cost.\nDestroy all creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sunscour", "mana_cost": "{5}{W}{W}", "type_line": "Sorcery", "oracle_text": "You may exile two white cards from your hand rather than pay this spell's mana cost.\nDestroy all creatures."} ### Response: Name:Sunscour\nManaCost:5 W W\nTypes:Sorcery\nSVar:AltCost:Cost$ ExileFromHand<2/Card.White+Other> | Description$ You may exile two white cards from your hand rather than pay this spell's mana cost.\nA:SP$ DestroyAll | Cost$ 5 W W | ValidCards$ Creature | SpellDescription$ Destroy all creatures.\nAI:RemoveDeck:Random\nOracle:You may exile two white cards from your hand rather than pay this spell's mana cost.\nDestroy all creatures.
Create the Forge script for this magic card
{"name": "Mindstorm Crown", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you."}
Name:Mindstorm Crown\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.\nSVar:TrigDraw:DB$ Draw | Defined$ You.NoCardsInHandAtBeginningOfTurn | NumCards$ 1 | SubAbility$ DBPain\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You.CardsInHandAtBeginningOfTurn\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mindstorm Crown", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you."} ### Response: Name:Mindstorm Crown\nManaCost:3\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.\nSVar:TrigDraw:DB$ Draw | Defined$ You.NoCardsInHandAtBeginningOfTurn | NumCards$ 1 | SubAbility$ DBPain\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You.CardsInHandAtBeginningOfTurn\nAI:RemoveDeck:Random\nOracle:At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, Mindstorm Crown deals 1 damage to you.
Create the Forge script for this magic card
{"name": "Hotshot Investigators"}
Name:Hotshot Investigators\nManaCost:5 U\nTypes:Creature Vedalken Detective\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.Other | TgtPrompt$ Select up to one other target creature | TargetMin$ 0 | TargetMax$ 1 | RememberLKI$ True | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBInvestigate\nSVar:DBInvestigate:DB$ Investigate | ConditionDefined$ RememberedLKI | ConditionPresent$ Card.YouCtrl | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Investigate|Token & Type$Clue\nOracle:When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hotshot Investigators"} ### Response: Name:Hotshot Investigators\nManaCost:5 U\nTypes:Creature Vedalken Detective\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.Other | TgtPrompt$ Select up to one other target creature | TargetMin$ 0 | TargetMax$ 1 | RememberLKI$ True | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBInvestigate\nSVar:DBInvestigate:DB$ Investigate | ConditionDefined$ RememberedLKI | ConditionPresent$ Card.YouCtrl | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Investigate|Token & Type$Clue\nOracle:When Hotshot Investigators enters the battlefield, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Create the Forge script for this magic card
{"name": "Mysteries of the Deep", "mana_cost": "{4}{U}", "type_line": "Instant", "oracle_text": "Draw two cards.\nLandfall \u2014 If you had a land enter the battlefield under your control this turn, draw three cards instead."}
Name:Mysteries of the Deep\nManaCost:4 U\nTypes:Instant\nA:SP$ Draw | Cost$ 4 U | NumCards$ X | SpellDescription$ Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.\nSVar:X:Count$Landfall.3.2\nOracle:Draw two cards.\nLandfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mysteries of the Deep", "mana_cost": "{4}{U}", "type_line": "Instant", "oracle_text": "Draw two cards.\nLandfall \u2014 If you had a land enter the battlefield under your control this turn, draw three cards instead."} ### Response: Name:Mysteries of the Deep\nManaCost:4 U\nTypes:Instant\nA:SP$ Draw | Cost$ 4 U | NumCards$ X | SpellDescription$ Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.\nSVar:X:Count$Landfall.3.2\nOracle:Draw two cards.\nLandfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Create the Forge script for this magic card
{"name": "Ridgetop Raptor", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dinosaur Beast", "oracle_text": "Double strike (This creature deals both first-strike and regular combat damage.)", "power": "2", "toughness": "1"}
Name:Ridgetop Raptor\nManaCost:3 R\nTypes:Creature Dinosaur Beast\nPT:2/1\nK:Double Strike\nOracle:Double strike (This creature deals both first-strike and regular combat damage.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ridgetop Raptor", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dinosaur Beast", "oracle_text": "Double strike (This creature deals both first-strike and regular combat damage.)", "power": "2", "toughness": "1"} ### Response: Name:Ridgetop Raptor\nManaCost:3 R\nTypes:Creature Dinosaur Beast\nPT:2/1\nK:Double Strike\nOracle:Double strike (This creature deals both first-strike and regular combat damage.)
Create the Forge script for this magic card
{"name": "Benediction of Moons", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "You gain 1 life for each player.\nHaunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)\nWhen the creature Benediction of Moons haunts dies, you gain 1 life for each player."}
Name:Benediction of Moons\nManaCost:W\nTypes:Sorcery\nK:Haunt:TrigGainLife\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SpellDescription$ You gain 1 life for each player.\nSVar:X:PlayerCountPlayers$Amount\nDeckHas:Ability$LifeGain\nOracle:You gain 1 life for each player.\nHaunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)\nWhen the creature Benediction of Moons haunts dies, you gain 1 life for each player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Benediction of Moons", "mana_cost": "{W}", "type_line": "Sorcery", "oracle_text": "You gain 1 life for each player.\nHaunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)\nWhen the creature Benediction of Moons haunts dies, you gain 1 life for each player."} ### Response: Name:Benediction of Moons\nManaCost:W\nTypes:Sorcery\nK:Haunt:TrigGainLife\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | SpellDescription$ You gain 1 life for each player.\nSVar:X:PlayerCountPlayers$Amount\nDeckHas:Ability$LifeGain\nOracle:You gain 1 life for each player.\nHaunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)\nWhen the creature Benediction of Moons haunts dies, you gain 1 life for each player.
Create the Forge script for this magic card
{"name": "Abundant Growth", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Abundant Growth enters the battlefield, draw a card.\nEnchanted land has \"{T}: Add one mana of any color.\""}
Name:Abundant Growth\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ FreeCard | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:FreeCard:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ AbundantGrowthTap | Description$ Enchanted land has "{T}: Add one mana of any color."\nSVar:AbundantGrowthTap:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Enchant land\nWhen Abundant Growth enters the battlefield, draw a card.\nEnchanted land has "{T}: Add one mana of any color."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Abundant Growth", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Abundant Growth enters the battlefield, draw a card.\nEnchanted land has \"{T}: Add one mana of any color.\""} ### Response: Name:Abundant Growth\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ FreeCard | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:FreeCard:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ AbundantGrowthTap | Description$ Enchanted land has "{T}: Add one mana of any color."\nSVar:AbundantGrowthTap:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Enchant land\nWhen Abundant Growth enters the battlefield, draw a card.\nEnchanted land has "{T}: Add one mana of any color."
Create the Forge script for this magic card
{"name": "Chandler", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "{R}{R}{R}, {T}: Destroy target artifact creature.", "power": "3", "toughness": "3"}
Name:Chandler\nManaCost:4 R\nTypes:Legendary Creature Human Rogue\nPT:3/3\nA:AB$ Destroy | Cost$ R R R T | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature | SpellDescription$ Destroy target artifact creature.\nOracle:{R}{R}{R}, {T}: Destroy target artifact creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chandler", "mana_cost": "{4}{R}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "{R}{R}{R}, {T}: Destroy target artifact creature.", "power": "3", "toughness": "3"} ### Response: Name:Chandler\nManaCost:4 R\nTypes:Legendary Creature Human Rogue\nPT:3/3\nA:AB$ Destroy | Cost$ R R R T | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature | SpellDescription$ Destroy target artifact creature.\nOracle:{R}{R}{R}, {T}: Destroy target artifact creature.
Create the Forge script for this magic card
{"name": "Carrion Imp", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\nWhen Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.", "power": "2", "toughness": "3"}
Name:Carrion Imp\nManaCost:3 B\nTypes:Creature Imp\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBGainLife | RememberChanged$ True\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Carrion Imp", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\nWhen Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.", "power": "2", "toughness": "3"} ### Response: Name:Carrion Imp\nManaCost:3 B\nTypes:Creature Imp\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SubAbility$ DBGainLife | RememberChanged$ True\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Carrion Imp enters the battlefield, you may exile target creature card from a graveyard. If you do, you gain 2 life.
Create the Forge script for this magic card
{"name": "Imperial Mask", "mana_cost": "{4}{W}", "type_line": "Enchantment", "oracle_text": "When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.\nYou have hexproof. (You can't be the target of spells or abilities your opponents control.)"}
Name:Imperial Mask\nManaCost:4 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+nonToken | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of CARDNAME.\nSVar:TrigCopyPermanent:DB$ RepeatEach | RepeatSubAbility$ DBClone | RepeatPlayers$ Player.Allies | ChangeZoneTable$ True\nSVar:DBClone:DB$ CopyPermanent | Defined$ TriggeredCard | Controller$ Remembered\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof. (You can't be the target of spells or abilities your opponents control.)\nSVar:NonStackingEffect:True\nOracle:When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.\nYou have hexproof. (You can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Imperial Mask", "mana_cost": "{4}{W}", "type_line": "Enchantment", "oracle_text": "When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.\nYou have hexproof. (You can't be the target of spells or abilities your opponents control.)"} ### Response: Name:Imperial Mask\nManaCost:4 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+nonToken | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of CARDNAME.\nSVar:TrigCopyPermanent:DB$ RepeatEach | RepeatSubAbility$ DBClone | RepeatPlayers$ Player.Allies | ChangeZoneTable$ True\nSVar:DBClone:DB$ CopyPermanent | Defined$ TriggeredCard | Controller$ Remembered\nS:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof. (You can't be the target of spells or abilities your opponents control.)\nSVar:NonStackingEffect:True\nOracle:When Imperial Mask enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of Imperial Mask.\nYou have hexproof. (You can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Scryb Ranger", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Faerie Ranger", "oracle_text": "Flash\nFlying, protection from blue\nReturn a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.", "power": "1", "toughness": "1"}
Name:Scryb Ranger\nManaCost:1 G\nTypes:Creature Faerie Ranger\nPT:1/1\nK:Flash\nK:Flying\nK:Protection from blue\nA:AB$ Untap | Cost$ Return<1/Forest> | ValidTgts$ Creature | TgtPrompt$ Select target creature | ActivationLimit$ 1 | SpellDescription$ Untap target creature. Activate only once each turn.\nAI:RemoveDeck:All\nOracle:Flash\nFlying, protection from blue\nReturn a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scryb Ranger", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Faerie Ranger", "oracle_text": "Flash\nFlying, protection from blue\nReturn a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.", "power": "1", "toughness": "1"} ### Response: Name:Scryb Ranger\nManaCost:1 G\nTypes:Creature Faerie Ranger\nPT:1/1\nK:Flash\nK:Flying\nK:Protection from blue\nA:AB$ Untap | Cost$ Return<1/Forest> | ValidTgts$ Creature | TgtPrompt$ Select target creature | ActivationLimit$ 1 | SpellDescription$ Untap target creature. Activate only once each turn.\nAI:RemoveDeck:All\nOracle:Flash\nFlying, protection from blue\nReturn a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Create the Forge script for this magic card
{"name": "Hunting Grounds", "mana_cost": "{G}{W}", "type_line": "Enchantment", "oracle_text": "Threshold \u2014 As long as seven or more cards are in your graveyard, Hunting Grounds has \"Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield.\""}
Name:Hunting Grounds\nManaCost:G W\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigChangeZone | OptionalDecider$ You | Threshold$ True | TriggerDescription$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."\nSVar:TrigChangeZone:DB$ ChangeZone | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Hand | Destination$ Battlefield\nOracle:Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hunting Grounds", "mana_cost": "{G}{W}", "type_line": "Enchantment", "oracle_text": "Threshold \u2014 As long as seven or more cards are in your graveyard, Hunting Grounds has \"Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield.\""} ### Response: Name:Hunting Grounds\nManaCost:G W\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigChangeZone | OptionalDecider$ You | Threshold$ True | TriggerDescription$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."\nSVar:TrigChangeZone:DB$ ChangeZone | ChangeType$ Creature | ChangeNum$ 1 | Origin$ Hand | Destination$ Battlefield\nOracle:Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."
Create the Forge script for this magic card
{"name": "Merfolk Cave-Diver", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Scout", "oracle_text": "Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.", "power": "2", "toughness": "4"}
Name:Merfolk Cave-Diver\nManaCost:2 U\nTypes:Creature Merfolk Scout\nPT:2/4\nT:Mode$ Explores | Execute$ TrigPump | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control explores, CARDNAME gets +1/+0 until end of turn and can't be blocked this turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ 1 | SubAbility$ DBUnblockable\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nOracle:Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Merfolk Cave-Diver", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Scout", "oracle_text": "Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.", "power": "2", "toughness": "4"} ### Response: Name:Merfolk Cave-Diver\nManaCost:2 U\nTypes:Creature Merfolk Scout\nPT:2/4\nT:Mode$ Explores | Execute$ TrigPump | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control explores, CARDNAME gets +1/+0 until end of turn and can't be blocked this turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ 1 | SubAbility$ DBUnblockable\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nOracle:Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Worldslayer", "mana_cost": "{5}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.\nEquip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Worldslayer\nManaCost:5\nTypes:Artifact Equipment\nK:Equip:5\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | ValidTarget$ Player | Execute$ TrigDestroyAll | TriggerZones$ Battlefield | CombatDamage$ True | TriggerDescription$ Whenever equipped creature deals combat damage to a player, destroy all permanents other than CARDNAME.\nSVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Permanent.Other\nAI:RemoveDeck:Random\nOracle:Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.\nEquip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Worldslayer", "mana_cost": "{5}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.\nEquip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Worldslayer\nManaCost:5\nTypes:Artifact Equipment\nK:Equip:5\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | ValidTarget$ Player | Execute$ TrigDestroyAll | TriggerZones$ Battlefield | CombatDamage$ True | TriggerDescription$ Whenever equipped creature deals combat damage to a player, destroy all permanents other than CARDNAME.\nSVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Permanent.Other\nAI:RemoveDeck:Random\nOracle:Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.\nEquip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Cobblebrute", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "", "power": "5", "toughness": "2"}
Name:Cobblebrute\nManaCost:3 R\nTypes:Creature Elemental\nPT:5/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cobblebrute", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "", "power": "5", "toughness": "2"} ### Response: Name:Cobblebrute\nManaCost:3 R\nTypes:Creature Elemental\nPT:5/2\nOracle:
Create the Forge script for this magic card
{"name": "Frenetic Efreet Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Each permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nAt the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one."}
Name:Frenetic Efreet Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-3\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Permanent.YouCtrl | AddKeyword$ Phasing | Description$ Each permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigFlip | TriggerDescription$ At the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.\nSVar:TrigFlip:DB$ FlipACoin | Defined$ You | WinSubAbility$ DBAddTurn\nSVar:DBAddTurn:DB$ AddTurn | NumTurns$ 1\nOracle:Hand -1, life -3\nEach permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nAt the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frenetic Efreet Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Each permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nAt the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one."} ### Response: Name:Frenetic Efreet Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-3\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Permanent.YouCtrl | AddKeyword$ Phasing | Description$ Each permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigFlip | TriggerDescription$ At the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.\nSVar:TrigFlip:DB$ FlipACoin | Defined$ You | WinSubAbility$ DBAddTurn\nSVar:DBAddTurn:DB$ AddTurn | NumTurns$ 1\nOracle:Hand -1, life -3\nEach permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)\nAt the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.
Create the Forge script for this magic card
{"name": "Waylaying Pirates", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)", "power": "3", "toughness": "3"}
Name:Waylaying Pirates\nManaCost:3 U\nTypes:Creature Human Pirate\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBTap | IsPresent$ Artifact.YouCtrl | TriggerDescription$ When CARDNAME enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nSVar:DBTap:DB$ Tap | ValidTgts$ Artifact.OppCtrl,Creature.OppCtrl | SubAbility$ DBCounter | TgtPrompt$ Select target artifact or creature an opponent controls\nSVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1\nDeckHints:Type$Artifact\nOracle:When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Waylaying Pirates", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)", "power": "3", "toughness": "3"} ### Response: Name:Waylaying Pirates\nManaCost:3 U\nTypes:Creature Human Pirate\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ DBTap | IsPresent$ Artifact.YouCtrl | TriggerDescription$ When CARDNAME enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)\nSVar:DBTap:DB$ Tap | ValidTgts$ Artifact.OppCtrl,Creature.OppCtrl | SubAbility$ DBCounter | TgtPrompt$ Select target artifact or creature an opponent controls\nSVar:DBCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ Stun | CounterNum$ 1\nDeckHints:Type$Artifact\nOracle:When Waylaying Pirates enters the battlefield, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Create the Forge script for this magic card
{"name": "The Thirteenth Doctor", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "Paradox \u2014 Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.\nTeam TARDIS \u2014 At the beginning of your end step, untap each creature you control with a counter on it.", "power": "2", "toughness": "2"}
Name:The Thirteenth Doctor\nManaCost:1 G U\nTypes:Legendary Creature Time Lord Doctor\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.wasNotCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.\nSVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.YouCtrl+HasCounters\nDeckHas:Ability$Counters\nDeckNeeds:Ability$Counters\nOracle:Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.\nTeam TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Thirteenth Doctor", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Time Lord Doctor", "oracle_text": "Paradox \u2014 Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.\nTeam TARDIS \u2014 At the beginning of your end step, untap each creature you control with a counter on it.", "power": "2", "toughness": "2"} ### Response: Name:The Thirteenth Doctor\nManaCost:1 G U\nTypes:Legendary Creature Time Lord Doctor\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.wasNotCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.\nSVar:TrigUntap:DB$ UntapAll | ValidCards$ Creature.YouCtrl+HasCounters\nDeckHas:Ability$Counters\nDeckNeeds:Ability$Counters\nOracle:Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.\nTeam TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.
Create the Forge script for this magic card
{"name": "Myojin of Blooming Dawn", "mana_cost": "{5}{W}{W}{W}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.", "power": "4", "toughness": "6"}
Name:Myojin of Blooming Dawn\nManaCost:5 W W W\nTypes:Legendary Creature Spirit\nPT:4/6\nK:etbCounter:Indestructible:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with an indestructible counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nA:AB$ Token | Cost$ SubCounter<1/Indestructible> | TokenScript$ c_1_1_spirit | TokenAmount$ X | SpellDescription$ Create a 1/1 colorless Spirit creature token for each permanent you control.\nSVar:X:Count$Valid Permanent.YouCtrl\nDeckHas:Ability$Token\nOracle:Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Myojin of Blooming Dawn", "mana_cost": "{5}{W}{W}{W}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.", "power": "4", "toughness": "6"} ### Response: Name:Myojin of Blooming Dawn\nManaCost:5 W W W\nTypes:Legendary Creature Spirit\nPT:4/6\nK:etbCounter:Indestructible:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with an indestructible counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nA:AB$ Token | Cost$ SubCounter<1/Indestructible> | TokenScript$ c_1_1_spirit | TokenAmount$ X | SpellDescription$ Create a 1/1 colorless Spirit creature token for each permanent you control.\nSVar:X:Count$Valid Permanent.YouCtrl\nDeckHas:Ability$Token\nOracle:Myojin of Blooming Dawn enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.
Create the Forge script for this magic card
{"name": "Halls of Mist", "mana_cost": "", "type_line": "Land", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nCreatures that attacked during their controller's last turn can't attack."}
Name:Halls of Mist\nManaCost:no cost\nTypes:Land\nK:Cumulative upkeep:1\nS:Mode$ CantAttack | ValidCard$ Creature.attackedLastTurn | Description$ Creatures that attacked during their controller's last turn can't attack.\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nCreatures that attacked during their controller's last turn can't attack.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Halls of Mist", "mana_cost": "", "type_line": "Land", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nCreatures that attacked during their controller's last turn can't attack."} ### Response: Name:Halls of Mist\nManaCost:no cost\nTypes:Land\nK:Cumulative upkeep:1\nS:Mode$ CantAttack | ValidCard$ Creature.attackedLastTurn | Description$ Creatures that attacked during their controller's last turn can't attack.\nAI:RemoveDeck:All\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nCreatures that attacked during their controller's last turn can't attack.
Create the Forge script for this magic card
{"name": "Krovikan Plague", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant non-Wall creature you control\nWhen Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nTap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped."}
Name:Krovikan Plague\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant non-Wall creature you control\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature.nonWall+YouCtrl | TgtPrompt$ Select target non-Wall creature you control | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DelTrigSlowtrip | TriggerDescription$ When CARDNAME enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nA:AB$ DealDamage | Cost$ tapXType<1/Creature.EnchantedBy/Enchanted Creature> | ValidTgts$ Any | NumDmg$ 1 | SubAbility$ DBPutCounter | CostDesc$ Tap enchanted creature: | SpellDescription$ CARDNAME deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ M0M1 | CounterNum$ 1\nAI:RemoveDeck:All\nOracle:Enchant non-Wall creature you control\nWhen Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nTap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Krovikan Plague", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant non-Wall creature you control\nWhen Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nTap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped."} ### Response: Name:Krovikan Plague\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant non-Wall creature you control\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature.nonWall+YouCtrl | TgtPrompt$ Select target non-Wall creature you control | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DelTrigSlowtrip | TriggerDescription$ When CARDNAME enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nA:AB$ DealDamage | Cost$ tapXType<1/Creature.EnchantedBy/Enchanted Creature> | ValidTgts$ Any | NumDmg$ 1 | SubAbility$ DBPutCounter | CostDesc$ Tap enchanted creature: | SpellDescription$ CARDNAME deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ M0M1 | CounterNum$ 1\nAI:RemoveDeck:All\nOracle:Enchant non-Wall creature you control\nWhen Krovikan Plague enters the battlefield, draw a card at the beginning of the next turn's upkeep.\nTap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.
Create the Forge script for this magic card
{"name": "Bladewing, Deathless Tyrant", "mana_cost": "{5}{B}{R}", "type_line": "Legendary Creature \u2014 Dragon Skeleton", "oracle_text": "Flying, haste\nWhenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.", "power": "6", "toughness": "6"}
Name:Bladewing, Deathless Tyrant\nManaCost:5 B R\nTypes:Legendary Creature Dragon Skeleton\nPT:6/6\nK:Flying\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Planeswalker | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie_knight_menace | TokenAmount$ X | TokenOwner$ You\nSVar:X:Count$TypeInYourYard.Creature\nDeckHas:Ability$Token & Type$Zombie|Knight\nDeckHints:Ability$Graveyard\nOracle:Flying, haste\nWhenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bladewing, Deathless Tyrant", "mana_cost": "{5}{B}{R}", "type_line": "Legendary Creature \u2014 Dragon Skeleton", "oracle_text": "Flying, haste\nWhenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.", "power": "6", "toughness": "6"} ### Response: Name:Bladewing, Deathless Tyrant\nManaCost:5 B R\nTypes:Legendary Creature Dragon Skeleton\nPT:6/6\nK:Flying\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player,Planeswalker | CombatDamage$ True | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie_knight_menace | TokenAmount$ X | TokenOwner$ You\nSVar:X:Count$TypeInYourYard.Creature\nDeckHas:Ability$Token & Type$Zombie|Knight\nDeckHints:Ability$Graveyard\nOracle:Flying, haste\nWhenever Bladewing, Deathless Tyrant deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace.
Create the Forge script for this magic card
{"name": "Markov Warlord", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Haste\nWhen Markov Warlord enters the battlefield, up to two target creatures can't block this turn.", "power": "4", "toughness": "4"}
Name:Markov Warlord\nManaCost:5 R\nTypes:Creature Vampire Warrior\nPT:4/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, up to two target creatures can't block this turn.\nSVar:TrigPump:DB$ Pump | TargetMin$ 0 | TargetMax$ 2 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:PlayMain1:TRUE\nOracle:Haste\nWhen Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Markov Warlord", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Haste\nWhen Markov Warlord enters the battlefield, up to two target creatures can't block this turn.", "power": "4", "toughness": "4"} ### Response: Name:Markov Warlord\nManaCost:5 R\nTypes:Creature Vampire Warrior\nPT:4/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, up to two target creatures can't block this turn.\nSVar:TrigPump:DB$ Pump | TargetMin$ 0 | TargetMax$ 2 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:PlayMain1:TRUE\nOracle:Haste\nWhen Markov Warlord enters the battlefield, up to two target creatures can't block this turn.
Create the Forge script for this magic card
{"name": "Desert Cerodon", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Cycling {R} ({R}, Discard this card: Draw a card.)", "power": "6", "toughness": "4"}
Name:Desert Cerodon\nManaCost:5 R\nTypes:Creature Beast\nPT:6/4\nK:Cycling:R\nOracle:Cycling {R} ({R}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Desert Cerodon", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Beast", "oracle_text": "Cycling {R} ({R}, Discard this card: Draw a card.)", "power": "6", "toughness": "4"} ### Response: Name:Desert Cerodon\nManaCost:5 R\nTypes:Creature Beast\nPT:6/4\nK:Cycling:R\nOracle:Cycling {R} ({R}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Lonesome Unicorn"}
Name:Lonesome Unicorn\nManaCost:4 W\nTypes:Creature Unicorn\nPT:3/3\nK:Vigilance\nAlternateMode:Adventure\nOracle:Vigilance\n\nALTERNATE\n\nName:Rider in Need\nManaCost:2 W\nTypes:Sorcery Adventure\nA:SP$ Token | Cost$ 2 W | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | SpellDescription$ Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)\nOracle:Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lonesome Unicorn"} ### Response: Name:Lonesome Unicorn\nManaCost:4 W\nTypes:Creature Unicorn\nPT:3/3\nK:Vigilance\nAlternateMode:Adventure\nOracle:Vigilance\n\nALTERNATE\n\nName:Rider in Need\nManaCost:2 W\nTypes:Sorcery Adventure\nA:SP$ Token | Cost$ 2 W | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | SpellDescription$ Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)\nOracle:Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "Piru, the Volatile", "mana_cost": "{2}{R}{R}{W}{W}{B}{B}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying, lifelink\nAt the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}.\nWhen Piru dies, it deals 7 damage to each nonlegendary creature.", "power": "7", "toughness": "7"}
Name:Piru, the Volatile\nManaCost:2 R R W W B B\nTypes:Legendary Creature Elder Dragon\nPT:7/7\nK:Flying\nK:Lifelink\nK:UpkeepCost:R W B\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals 7 damage to each nonlegendary creature.\nSVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature.nonLegendary | NumDmg$ 7 | ValidDescription$ each nonlegendary creature.\nOracle:Flying, lifelink\nAt the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}.\nWhen Piru dies, it deals 7 damage to each nonlegendary creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Piru, the Volatile", "mana_cost": "{2}{R}{R}{W}{W}{B}{B}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flying, lifelink\nAt the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}.\nWhen Piru dies, it deals 7 damage to each nonlegendary creature.", "power": "7", "toughness": "7"} ### Response: Name:Piru, the Volatile\nManaCost:2 R R W W B B\nTypes:Legendary Creature Elder Dragon\nPT:7/7\nK:Flying\nK:Lifelink\nK:UpkeepCost:R W B\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals 7 damage to each nonlegendary creature.\nSVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature.nonLegendary | NumDmg$ 7 | ValidDescription$ each nonlegendary creature.\nOracle:Flying, lifelink\nAt the beginning of your upkeep, sacrifice Piru, the Volatile unless you pay {R}{W}{B}.\nWhen Piru dies, it deals 7 damage to each nonlegendary creature.
Create the Forge script for this magic card
{"name": "Commando Raid", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control gains \"When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls.\""}
Name:Commando Raid\nManaCost:2 R\nTypes:Instant\nA:SP$ Animate | Cost$ 2 R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Triggers$ TrigDamage | SpellDescription$ Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."\nSVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ Damage | OptionalDecider$ You | TriggerDescription$ When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls.\nSVar:Damage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredTarget | TgtPrompt$ Select target creature that player controls | NumDmg$ CommandoRaidX\nSVar:CommandoRaidX:Count$CardPower\nOracle:Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Commando Raid", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature you control gains \"When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls.\""} ### Response: Name:Commando Raid\nManaCost:2 R\nTypes:Instant\nA:SP$ Animate | Cost$ 2 R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Triggers$ TrigDamage | SpellDescription$ Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."\nSVar:TrigDamage:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ Damage | OptionalDecider$ You | TriggerDescription$ When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls.\nSVar:Damage:DB$ DealDamage | ValidTgts$ Creature.ControlledBy TriggeredTarget | TgtPrompt$ Select target creature that player controls | NumDmg$ CommandoRaidX\nSVar:CommandoRaidX:Count$CardPower\nOracle:Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Create the Forge script for this magic card
{"name": "Whiptail Wurm", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "", "power": "8", "toughness": "5"}
Name:Whiptail Wurm\nManaCost:6 G\nTypes:Creature Wurm\nPT:8/5\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whiptail Wurm", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "", "power": "8", "toughness": "5"} ### Response: Name:Whiptail Wurm\nManaCost:6 G\nTypes:Creature Wurm\nPT:8/5\nOracle:
Create the Forge script for this magic card
{"name": "Soul Manipulation", "mana_cost": "{1}{U}{B}", "type_line": "Instant", "oracle_text": "Choose one or both \u2014\n\u2022 Counter target creature spell.\n\u2022 Return target creature card from your graveyard to your hand."}
Name:Soul Manipulation\nManaCost:1 U B\nTypes:Instant\nA:SP$ Charm | Cost$ 1 U B | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBCounter,DBChangeZone\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SpellDescription$ Counter target creature spell.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nOracle:Choose one or both —\n• Counter target creature spell.\n• Return target creature card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soul Manipulation", "mana_cost": "{1}{U}{B}", "type_line": "Instant", "oracle_text": "Choose one or both \u2014\n\u2022 Counter target creature spell.\n\u2022 Return target creature card from your graveyard to your hand."} ### Response: Name:Soul Manipulation\nManaCost:1 U B\nTypes:Instant\nA:SP$ Charm | Cost$ 1 U B | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBCounter,DBChangeZone\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SpellDescription$ Counter target creature spell.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nOracle:Choose one or both —\n• Counter target creature spell.\n• Return target creature card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Grim Hireling", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Tiefling Rogue", "oracle_text": "Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.\n{B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.", "power": "3", "toughness": "2"}
Name:Grim Hireling\nManaCost:3 B\nTypes:Creature Tiefling Rogue\nPT:3/2\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ DBToken | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nA:AB$ Pump | Cost$ B Sac<X/Treasure> | SorcerySpeed$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | NumAtt$ -X | NumDef$ -X | SpellDescription$ Target creature gets -X/-X until end of turn. Activate only as a sorcery.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token|Sacrifice\nOracle:Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.\n{B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grim Hireling", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Tiefling Rogue", "oracle_text": "Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.\n{B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.", "power": "3", "toughness": "2"} ### Response: Name:Grim Hireling\nManaCost:3 B\nTypes:Creature Tiefling Rogue\nPT:3/2\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | ValidTarget$ Player | Execute$ DBToken | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.\nSVar:DBToken:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nA:AB$ Pump | Cost$ B Sac<X/Treasure> | SorcerySpeed$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | NumAtt$ -X | NumDef$ -X | SpellDescription$ Target creature gets -X/-X until end of turn. Activate only as a sorcery.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token|Sacrifice\nOracle:Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.\n{B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Knight Watch", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Create two 2/2 white Knight creature tokens with vigilance."}
Name:Knight Watch\nManaCost:4 W\nTypes:Sorcery\nA:SP$ Token | Cost$ 4 W | TokenAmount$ 2 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | SpellDescription$ Create two 2/2 white Knight creature tokens with vigilance.\nDeckHas:Ability$Token\nOracle:Create two 2/2 white Knight creature tokens with vigilance.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Knight Watch", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Create two 2/2 white Knight creature tokens with vigilance."} ### Response: Name:Knight Watch\nManaCost:4 W\nTypes:Sorcery\nA:SP$ Token | Cost$ 4 W | TokenAmount$ 2 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | SpellDescription$ Create two 2/2 white Knight creature tokens with vigilance.\nDeckHas:Ability$Token\nOracle:Create two 2/2 white Knight creature tokens with vigilance.
Create the Forge script for this magic card
{"name": "Lukka, Bound to Ruin", "mana_cost": "{2}{R}{R/G/P}{G}", "type_line": "Legendary Planeswalker \u2014 Lukka", "oracle_text": "Compleated ({R/G/P} can be paid with {R}, {G}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n+1: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures.\n\u22121: Create a 3/3 green Phyrexian Beast creature token with toxic 1.\n\u22124: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability.", "loyalty": "5"}
Name:Lukka, Bound to Ruin\nManaCost:2 R PRG G\nTypes:Legendary Planeswalker Lukka\nLoyalty:5\nK:Compleated\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ R G | Amount$ 1 | RestrictValid$ Spell.Creature,Activated.Creature+inZoneBattlefield | SpellDescription$ Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures.\nA:AB$ Token | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | TokenScript$ g_3_3_phyrexian_beast_toxic | SpellDescription$ Create a 3/3 green Phyrexian Beast creature token with toxic 1.\nA:AB$ DealDamage | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select any number of creatures and planeswalkers to distribute damage to | NumDmg$ OrigPower | TargetMin$ 0 | TargetMax$ OrigPower | DividedAsYouChoose$ OrigPower | SpellDescription$ NICKNAME deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability.\nSVar:OrigPower:Count$Valid Creature.YouCtrl$GreatestPower\nDeckHas:Type$Beast|Phyrexian & Ability$Counters\nOracle:Compleated ({R/G/P} can be paid with {R}, {G}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n[+1]: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures.\n[−1]: Create a 3/3 green Phyrexian Beast creature token with toxic 1.\n[−4]: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lukka, Bound to Ruin", "mana_cost": "{2}{R}{R/G/P}{G}", "type_line": "Legendary Planeswalker \u2014 Lukka", "oracle_text": "Compleated ({R/G/P} can be paid with {R}, {G}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n+1: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures.\n\u22121: Create a 3/3 green Phyrexian Beast creature token with toxic 1.\n\u22124: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability.", "loyalty": "5"} ### Response: Name:Lukka, Bound to Ruin\nManaCost:2 R PRG G\nTypes:Legendary Planeswalker Lukka\nLoyalty:5\nK:Compleated\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ R G | Amount$ 1 | RestrictValid$ Spell.Creature,Activated.Creature+inZoneBattlefield | SpellDescription$ Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures.\nA:AB$ Token | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | TokenScript$ g_3_3_phyrexian_beast_toxic | SpellDescription$ Create a 3/3 green Phyrexian Beast creature token with toxic 1.\nA:AB$ DealDamage | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select any number of creatures and planeswalkers to distribute damage to | NumDmg$ OrigPower | TargetMin$ 0 | TargetMax$ OrigPower | DividedAsYouChoose$ OrigPower | SpellDescription$ NICKNAME deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability.\nSVar:OrigPower:Count$Valid Creature.YouCtrl$GreatestPower\nDeckHas:Type$Beast|Phyrexian & Ability$Counters\nOracle:Compleated ({R/G/P} can be paid with {R}, {G}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)\n[+1]: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures.\n[−1]: Create a 3/3 green Phyrexian Beast creature token with toxic 1.\n[−4]: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability.
Create the Forge script for this magic card
{"name": "Tangle Hulk", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Phyrexian Beast", "oracle_text": "{2}{G}: Regenerate Tangle Hulk.", "power": "5", "toughness": "3"}
Name:Tangle Hulk\nManaCost:5\nTypes:Artifact Creature Phyrexian Beast\nPT:5/3\nA:AB$ Regenerate | Cost$ 2 G | SpellDescription$ Regenerate CARDNAME.\nOracle:{2}{G}: Regenerate Tangle Hulk.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tangle Hulk", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Phyrexian Beast", "oracle_text": "{2}{G}: Regenerate Tangle Hulk.", "power": "5", "toughness": "3"} ### Response: Name:Tangle Hulk\nManaCost:5\nTypes:Artifact Creature Phyrexian Beast\nPT:5/3\nA:AB$ Regenerate | Cost$ 2 G | SpellDescription$ Regenerate CARDNAME.\nOracle:{2}{G}: Regenerate Tangle Hulk.
Create the Forge script for this magic card
{"name": "Vile Aggregate", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nVile Aggregate's power is equal to the number of colorless creatures you control.\nTrample\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)", "power": "*", "toughness": "5"}
Name:Vile Aggregate\nManaCost:2 R\nTypes:Creature Eldrazi Drone\nPT:*/5\nK:Devoid\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of colorless creatures you control.\nSVar:X:Count$Valid Creature.Colorless+YouCtrl\nK:Trample\nK:Ingest\nSVar:BuffedBy:Creature.Colorless\nDeckHints:Type$Processor & Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nVile Aggregate's power is equal to the number of colorless creatures you control.\nTrample\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vile Aggregate", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nVile Aggregate's power is equal to the number of colorless creatures you control.\nTrample\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)", "power": "*", "toughness": "5"} ### Response: Name:Vile Aggregate\nManaCost:2 R\nTypes:Creature Eldrazi Drone\nPT:*/5\nK:Devoid\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of colorless creatures you control.\nSVar:X:Count$Valid Creature.Colorless+YouCtrl\nK:Trample\nK:Ingest\nSVar:BuffedBy:Creature.Colorless\nDeckHints:Type$Processor & Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nVile Aggregate's power is equal to the number of colorless creatures you control.\nTrample\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
Create the Forge script for this magic card
{"name": "Slith Strider", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Slith", "oracle_text": "Whenever Slith Strider becomes blocked, draw a card.\nWhenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.", "power": "1", "toughness": "1"}
Name:Slith Strider\nManaCost:1 U U\nTypes:Creature Slith\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME becomes blocked, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:HasAttackEffect:Blocked\nOracle:Whenever Slith Strider becomes blocked, draw a card.\nWhenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slith Strider", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Slith", "oracle_text": "Whenever Slith Strider becomes blocked, draw a card.\nWhenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.", "power": "1", "toughness": "1"} ### Response: Name:Slith Strider\nManaCost:1 U U\nTypes:Creature Slith\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME becomes blocked, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:HasAttackEffect:Blocked\nOracle:Whenever Slith Strider becomes blocked, draw a card.\nWhenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Tidal Bore", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "You may return an Island you control to its owner's hand rather than pay this spell's mana cost.\nYou may tap or untap target creature."}
Name:Tidal Bore\nManaCost:1 U\nTypes:Instant\nSVar:AltCost:Cost$ Return<1/Island> | Description$ You may return an Island you control to its owner's hand rather than pay this spell's mana cost.\nA:SP$ TapOrUntap | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ You may tap or untap target creature.\nAI:RemoveDeck:All\nOracle:You may return an Island you control to its owner's hand rather than pay this spell's mana cost.\nYou may tap or untap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tidal Bore", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "You may return an Island you control to its owner's hand rather than pay this spell's mana cost.\nYou may tap or untap target creature."} ### Response: Name:Tidal Bore\nManaCost:1 U\nTypes:Instant\nSVar:AltCost:Cost$ Return<1/Island> | Description$ You may return an Island you control to its owner's hand rather than pay this spell's mana cost.\nA:SP$ TapOrUntap | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ You may tap or untap target creature.\nAI:RemoveDeck:All\nOracle:You may return an Island you control to its owner's hand rather than pay this spell's mana cost.\nYou may tap or untap target creature.
Create the Forge script for this magic card
{"name": "Sadistic Augermage", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Sadistic Augermage dies, each player puts a card from their hand on top of their library.", "power": "3", "toughness": "1"}
Name:Sadistic Augermage\nManaCost:2 B\nTypes:Creature Human Wizard\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, each player puts a card from their hand on top of their library.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | DefinedPlayer$ Player\nOracle:When Sadistic Augermage dies, each player puts a card from their hand on top of their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sadistic Augermage", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Sadistic Augermage dies, each player puts a card from their hand on top of their library.", "power": "3", "toughness": "1"} ### Response: Name:Sadistic Augermage\nManaCost:2 B\nTypes:Creature Human Wizard\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, each player puts a card from their hand on top of their library.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Library | LibraryPosition$ 0 | Mandatory$ True | ChangeType$ Card | ChangeNum$ 1 | DefinedPlayer$ Player\nOracle:When Sadistic Augermage dies, each player puts a card from their hand on top of their library.
Create the Forge script for this magic card
{"name": "Eaten by Spiders", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying and all Equipment attached to that creature."}
Name:Eaten by Spiders\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | IsCurse$ True | SubAbility$ ChompEquip | StackDescription$ REP target creature with flying_{c:Targeted} | SpellDescription$ Destroy target creature with flying and all Equipment attached to that creature.\nSVar:ChompEquip:DB$ DestroyAll | ValidCards$ Targeted.Self,Card.Equipment+Attached | StackDescription$ None\nOracle:Destroy target creature with flying and all Equipment attached to that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eaten by Spiders", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying and all Equipment attached to that creature."} ### Response: Name:Eaten by Spiders\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | IsCurse$ True | SubAbility$ ChompEquip | StackDescription$ REP target creature with flying_{c:Targeted} | SpellDescription$ Destroy target creature with flying and all Equipment attached to that creature.\nSVar:ChompEquip:DB$ DestroyAll | ValidCards$ Targeted.Self,Card.Equipment+Attached | StackDescription$ None\nOracle:Destroy target creature with flying and all Equipment attached to that creature.
Create the Forge script for this magic card
{"name": "Wingmantle Chaplain", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Defender\nWhen Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control.\nWhenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.", "power": "0", "toughness": "3"}
Name:Wingmantle Chaplain\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:0/3\nK:Defender\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigBird | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control.\nSVar:TrigBird:DB$ Token | TokenScript$ w_1_1_bird_flying | TokenAmount$ X\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.withDefender+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_bird_flying\nSVar:X:Count$Valid Creature.withDefender+YouCtrl\nDeckHints:Keyword$Defender\nDeckHas:Ability$Token\nOracle:Defender\nWhen Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control.\nWhenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wingmantle Chaplain", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Defender\nWhen Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control.\nWhenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.", "power": "0", "toughness": "3"} ### Response: Name:Wingmantle Chaplain\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:0/3\nK:Defender\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigBird | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control.\nSVar:TrigBird:DB$ Token | TokenScript$ w_1_1_bird_flying | TokenAmount$ X\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.withDefender+YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_bird_flying\nSVar:X:Count$Valid Creature.withDefender+YouCtrl\nDeckHints:Keyword$Defender\nDeckHas:Ability$Token\nOracle:Defender\nWhen Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control.\nWhenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.
Create the Forge script for this magic card
{"name": "Feed the Serpent", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "Exile target creature or planeswalker."}
Name:Feed the Serpent\nManaCost:2 B B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 B B | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Choose target creature or planeswalker | ValidTgts$ Card.Creature,Card.Planeswalker | SpellDescription$ Exile target creature or planeswalker.\nOracle:Exile target creature or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feed the Serpent", "mana_cost": "{2}{B}{B}", "type_line": "Instant", "oracle_text": "Exile target creature or planeswalker."} ### Response: Name:Feed the Serpent\nManaCost:2 B B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 B B | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Choose target creature or planeswalker | ValidTgts$ Card.Creature,Card.Planeswalker | SpellDescription$ Exile target creature or planeswalker.\nOracle:Exile target creature or planeswalker.
Create the Forge script for this magic card
{"name": "Diminished Returner", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Phyrexian Skeleton", "oracle_text": "Diminished Returner enters the battlefield tapped.\n{B}{B}: Diminished Returner perpetually gets -1/-1, then return it to the battlefield. Activate only if Diminished Returner is in your graveyard and its toughness is 2 or greater.", "power": "4", "toughness": "3"}
Name:Diminished Returner\nManaCost:1 B B\nTypes:Creature Phyrexian Skeleton\nPT:4/3\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Pump | Cost$ B B | IsPresent$ Card.Self+toughnessGE2 | PresentZone$ Graveyard | ActivationZone$ Graveyard | PumpZone$ Graveyard | NumAtt$ -1 | NumDef$ -1 | SubAbility$ DBChangeZone | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ CARDNAME perpetually gets -1/-1,\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ Self | StackDescription$ then return it to the battlefield. | SpellDescription$ then return it to the battlefield. Activate only if CARDNAME is in your graveyard and its toughness is 2 or greater.\nSVar:DiscardMe:2\nSVar:SacMe:1\nDeckHas:Ability$Graveyard\nOracle:Diminished Returner enters the battlefield tapped.\n{B}{B}: Diminished Returner perpetually gets -1/-1, then return it to the battlefield. Activate only if Diminished Returner is in your graveyard and its toughness is 2 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Diminished Returner", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Phyrexian Skeleton", "oracle_text": "Diminished Returner enters the battlefield tapped.\n{B}{B}: Diminished Returner perpetually gets -1/-1, then return it to the battlefield. Activate only if Diminished Returner is in your graveyard and its toughness is 2 or greater.", "power": "4", "toughness": "3"} ### Response: Name:Diminished Returner\nManaCost:1 B B\nTypes:Creature Phyrexian Skeleton\nPT:4/3\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Pump | Cost$ B B | IsPresent$ Card.Self+toughnessGE2 | PresentZone$ Graveyard | ActivationZone$ Graveyard | PumpZone$ Graveyard | NumAtt$ -1 | NumDef$ -1 | SubAbility$ DBChangeZone | Duration$ Perpetual | StackDescription$ SpellDescription | SpellDescription$ CARDNAME perpetually gets -1/-1,\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ Self | StackDescription$ then return it to the battlefield. | SpellDescription$ then return it to the battlefield. Activate only if CARDNAME is in your graveyard and its toughness is 2 or greater.\nSVar:DiscardMe:2\nSVar:SacMe:1\nDeckHas:Ability$Graveyard\nOracle:Diminished Returner enters the battlefield tapped.\n{B}{B}: Diminished Returner perpetually gets -1/-1, then return it to the battlefield. Activate only if Diminished Returner is in your graveyard and its toughness is 2 or greater.
Create the Forge script for this magic card
{"name": "Advantageous Proclamation", "mana_cost": "", "type_line": "Conspiracy", "oracle_text": "(Start the game with this conspiracy face up in the command zone.)\nYour minimum deck size is reduced by five."}
Name:Advantageous Proclamation\nManaCost:no cost\nTypes:Conspiracy\nK:Your minimum deck size is reduced by five.\nOracle:(Start the game with this conspiracy face up in the command zone.)\nYour minimum deck size is reduced by five.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Advantageous Proclamation", "mana_cost": "", "type_line": "Conspiracy", "oracle_text": "(Start the game with this conspiracy face up in the command zone.)\nYour minimum deck size is reduced by five."} ### Response: Name:Advantageous Proclamation\nManaCost:no cost\nTypes:Conspiracy\nK:Your minimum deck size is reduced by five.\nOracle:(Start the game with this conspiracy face up in the command zone.)\nYour minimum deck size is reduced by five.
Create the Forge script for this magic card
{"name": "Seeker of Skybreak", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "{T}: Untap target creature.", "power": "2", "toughness": "1"}
Name:Seeker of Skybreak\nManaCost:1 G\nTypes:Creature Elf\nPT:2/1\nA:AB$ Untap | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Untap target creature.\nOracle:{T}: Untap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seeker of Skybreak", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "{T}: Untap target creature.", "power": "2", "toughness": "1"} ### Response: Name:Seeker of Skybreak\nManaCost:1 G\nTypes:Creature Elf\nPT:2/1\nA:AB$ Untap | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Untap target creature.\nOracle:{T}: Untap target creature.
Create the Forge script for this magic card
{"name": "Petrify", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nEnchanted permanent can't attack or block, and its activated abilities can't be activated."}
Name:Petrify\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted permanent can't attack or block, and its activated abilities can't be activated.\nS:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | ValidSA$ Activated\nOracle:Enchant artifact or creature\nEnchanted permanent can't attack or block, and its activated abilities can't be activated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Petrify", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nEnchanted permanent can't attack or block, and its activated abilities can't be activated."} ### Response: Name:Petrify\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Artifact,Creature | TgtPrompt$ Select target artifact or creature\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted permanent can't attack or block, and its activated abilities can't be activated.\nS:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | ValidSA$ Activated\nOracle:Enchant artifact or creature\nEnchanted permanent can't attack or block, and its activated abilities can't be activated.
Create the Forge script for this magic card
{"name": "Ugl\u00fak of the White Hand", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Orc Soldier", "oracle_text": "Whenever another creature you control dies, put a +1/+1 counter on Ugl\u00fak of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Ugl\u00fak instead.", "power": "3", "toughness": "3"}
Name:Uglúk of the White Hand\nManaCost:2 B R\nTypes:Legendary Creature Orc Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainCounter | TriggerDescription$ Whenever another creature you control dies, put a +1/+1 counter on CARDNAME. If that creature was a Goblin or Orc, put two +1/+1 counters on NICKNAME instead.\nSVar:TrigGainCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nSVar:X:TriggeredCard$Valid Creature.Orc,Creature.Goblin/Plus.1\nDeckHas:Ability$Counters\nDeckHints:Type$Orc|Goblin\nOracle:Whenever another creature you control dies, put a +1/+1 counter on Uglúk of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ugl\u00fak of the White Hand", "mana_cost": "{2}{B}{R}", "type_line": "Legendary Creature \u2014 Orc Soldier", "oracle_text": "Whenever another creature you control dies, put a +1/+1 counter on Ugl\u00fak of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Ugl\u00fak instead.", "power": "3", "toughness": "3"} ### Response: Name:Uglúk of the White Hand\nManaCost:2 B R\nTypes:Legendary Creature Orc Soldier\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGainCounter | TriggerDescription$ Whenever another creature you control dies, put a +1/+1 counter on CARDNAME. If that creature was a Goblin or Orc, put two +1/+1 counters on NICKNAME instead.\nSVar:TrigGainCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X\nSVar:X:TriggeredCard$Valid Creature.Orc,Creature.Goblin/Plus.1\nDeckHas:Ability$Counters\nDeckHints:Type$Orc|Goblin\nOracle:Whenever another creature you control dies, put a +1/+1 counter on Uglúk of the White Hand. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.
Create the Forge script for this magic card
{"name": "Gallows Warden", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nOther Spirit creatures you control get +0/+1.", "power": "3", "toughness": "3"}
Name:Gallows Warden\nManaCost:4 W\nTypes:Creature Spirit\nPT:3/3\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Spirit+Other+YouCtrl | AddPower$ 0 | AddToughness$ 1 | Description$ Other Spirit creatures you control get +0/+1.\nOracle:Flying\nOther Spirit creatures you control get +0/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gallows Warden", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nOther Spirit creatures you control get +0/+1.", "power": "3", "toughness": "3"} ### Response: Name:Gallows Warden\nManaCost:4 W\nTypes:Creature Spirit\nPT:3/3\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Spirit+Other+YouCtrl | AddPower$ 0 | AddToughness$ 1 | Description$ Other Spirit creatures you control get +0/+1.\nOracle:Flying\nOther Spirit creatures you control get +0/+1.
Create the Forge script for this magic card
{"name": "Ego Drain", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand."}
Name:Ego Drain\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Opponent | NumCards$ 1 | DiscardValid$ Card.nonLand | Mode$ RevealYouChoose | SubAbility$ DBExileHand | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nSVar:DBExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | Mandatory$ True | ChangeNum$ 1 | ConditionPresent$ Faerie.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ If you don't control a Faerie, exile a card from your hand.\nDeckHas:Ability$Discard\nDeckHints:Type$Faerie\nOracle:Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ego Drain", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand."} ### Response: Name:Ego Drain\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Opponent | NumCards$ 1 | DiscardValid$ Card.nonLand | Mode$ RevealYouChoose | SubAbility$ DBExileHand | SpellDescription$ Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.\nSVar:DBExileHand:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | Mandatory$ True | ChangeNum$ 1 | ConditionPresent$ Faerie.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ If you don't control a Faerie, exile a card from your hand.\nDeckHas:Ability$Discard\nDeckHints:Type$Faerie\nOracle:Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.
Create the Forge script for this magic card
{"name": "Leyline of Singularity", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment", "oracle_text": "If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.\nAll nonland permanents are legendary."}
Name:Leyline of Singularity\nManaCost:2 U U\nTypes:Enchantment\nK:MayEffectFromOpeningHand:FromHand\nSVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.\nS:Mode$ Continuous | Affected$ Permanent.nonLand | AddType$ Legendary | Description$ All nonland permanents are legendary.\nAI:RemoveDeck:Random\nOracle:If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.\nAll nonland permanents are legendary.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leyline of Singularity", "mana_cost": "{2}{U}{U}", "type_line": "Enchantment", "oracle_text": "If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.\nAll nonland permanents are legendary."} ### Response: Name:Leyline of Singularity\nManaCost:2 U U\nTypes:Enchantment\nK:MayEffectFromOpeningHand:FromHand\nSVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.\nS:Mode$ Continuous | Affected$ Permanent.nonLand | AddType$ Legendary | Description$ All nonland permanents are legendary.\nAI:RemoveDeck:Random\nOracle:If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.\nAll nonland permanents are legendary.
Create the Forge script for this magic card
{"name": "Drogskol Captain", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Spirit Soldier", "oracle_text": "Flying\nOther Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)", "power": "2", "toughness": "2"}
Name:Drogskol Captain\nManaCost:1 W U\nTypes:Creature Spirit Soldier\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Spirit+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Hexproof | Description$ Other Spirit creatures you control get +1/+1 and have hexproof.\nSVar:PlayMain1:TRUE\nOracle:Flying\nOther Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drogskol Captain", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Spirit Soldier", "oracle_text": "Flying\nOther Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)", "power": "2", "toughness": "2"} ### Response: Name:Drogskol Captain\nManaCost:1 W U\nTypes:Creature Spirit Soldier\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.Spirit+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Hexproof | Description$ Other Spirit creatures you control get +1/+1 and have hexproof.\nSVar:PlayMain1:TRUE\nOracle:Flying\nOther Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Outbreak", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "You may discard a Swamp card rather than pay this spell's mana cost.\nChoose a creature type. All creatures of that type get -1/-1 until end of turn."}
Name:Outbreak\nManaCost:3 B\nTypes:Sorcery\nSVar:AltCost:Cost$ Discard<1/Swamp/Swamp card> | Description$ You may discard a Swamp card rather than pay this spell's mana cost.\nA:SP$ ChooseType | Cost$ 3 B | Defined$ You | Type$ Creature | SubAbility$ DBPumpAll | SpellDescription$ Choose a creature type. All creatures of that type get -1/-1 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.ChosenType | IsCurse$ True | NumAtt$ -1 | NumDef$ -1 | SpellDescription$ All creatures of that type get -1/-1 until end of turn.\nAI:RemoveDeck:All\nOracle:You may discard a Swamp card rather than pay this spell's mana cost.\nChoose a creature type. All creatures of that type get -1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Outbreak", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "You may discard a Swamp card rather than pay this spell's mana cost.\nChoose a creature type. All creatures of that type get -1/-1 until end of turn."} ### Response: Name:Outbreak\nManaCost:3 B\nTypes:Sorcery\nSVar:AltCost:Cost$ Discard<1/Swamp/Swamp card> | Description$ You may discard a Swamp card rather than pay this spell's mana cost.\nA:SP$ ChooseType | Cost$ 3 B | Defined$ You | Type$ Creature | SubAbility$ DBPumpAll | SpellDescription$ Choose a creature type. All creatures of that type get -1/-1 until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.ChosenType | IsCurse$ True | NumAtt$ -1 | NumDef$ -1 | SpellDescription$ All creatures of that type get -1/-1 until end of turn.\nAI:RemoveDeck:All\nOracle:You may discard a Swamp card rather than pay this spell's mana cost.\nChoose a creature type. All creatures of that type get -1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Rise of Eagles", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
Name:Rise of Eagles\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ Token | Cost$ 4 U U | TokenAmount$ 2 | TokenScript$ u_2_2_e_bird_flying | TokenOwner$ You | SubAbility$ DBScry | SpellDescription$ Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rise of Eagles", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"} ### Response: Name:Rise of Eagles\nManaCost:4 U U\nTypes:Sorcery\nA:SP$ Token | Cost$ 4 U U | TokenAmount$ 2 | TokenScript$ u_2_2_e_bird_flying | TokenOwner$ You | SubAbility$ DBScry | SpellDescription$ Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Steel of the Godhead", "mana_cost": "{2}{W/U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAs long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)\nAs long as enchanted creature is blue, it gets +1/+1 and can't be blocked."}
Name:Steel of the Godhead\nManaCost:2 WU\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AITgts$ Card.White,Card.Blue | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+White | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ As long as enchanted creature is white, it gets +1/+1 and has lifelink.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Blue | AddPower$ 1 | AddToughness$ 1 | Description$ As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EnchantedBy+Blue\nDeckHas:Ability$LifeGain\nOracle:Enchant creature\nAs long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)\nAs long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steel of the Godhead", "mana_cost": "{2}{W/U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAs long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)\nAs long as enchanted creature is blue, it gets +1/+1 and can't be blocked."} ### Response: Name:Steel of the Godhead\nManaCost:2 WU\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AITgts$ Card.White,Card.Blue | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+White | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Lifelink | Description$ As long as enchanted creature is white, it gets +1/+1 and has lifelink.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Blue | AddPower$ 1 | AddToughness$ 1 | Description$ As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EnchantedBy+Blue\nDeckHas:Ability$LifeGain\nOracle:Enchant creature\nAs long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)\nAs long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Create the Forge script for this magic card
{"name": "Illusion of Choice", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "You choose how each player votes this turn.\nDraw a card."}
Name:Illusion of Choice\nManaCost:U\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ STVoter | SubAbility$ DBDraw | SpellDescription$ You choose how each player votes this turn. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:STVoter:Mode$ Continuous | EffectZone$ Command | Affected$ You | ControlVote$ True | Description$ You choose how each player votes this turn.\nAI:RemoveDeck:All\nOracle:You choose how each player votes this turn.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Illusion of Choice", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "You choose how each player votes this turn.\nDraw a card."} ### Response: Name:Illusion of Choice\nManaCost:U\nTypes:Instant\nA:SP$ Effect | StaticAbilities$ STVoter | SubAbility$ DBDraw | SpellDescription$ You choose how each player votes this turn. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nSVar:STVoter:Mode$ Continuous | EffectZone$ Command | Affected$ You | ControlVote$ True | Description$ You choose how each player votes this turn.\nAI:RemoveDeck:All\nOracle:You choose how each player votes this turn.\nDraw a card.
Create the Forge script for this magic card
{"name": "Sylvan Messenger", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nWhen Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.", "power": "2", "toughness": "2"}
Name:Sylvan Messenger\nManaCost:3 G\nTypes:Creature Elf\nPT:2/2\nK:Trample\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Elf\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nWhen Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sylvan Messenger", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nWhen Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.", "power": "2", "toughness": "2"} ### Response: Name:Sylvan Messenger\nManaCost:3 G\nTypes:Creature Elf\nPT:2/2\nK:Trample\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | Reveal$ True | ChangeNum$ All | ChangeValid$ Elf\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nWhen Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Rocco, Cabaretti Caterer", "mana_cost": "{X}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Elf Druid", "oracle_text": "When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "1"}
Name:Rocco, Cabaretti Caterer\nManaCost:X R G W\nTypes:Legendary Creature Elf Druid\nPT:3/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.cmcLEX | PrimaryPrompt$ Choose a creature card with mana value X or less\nSVar:X:Count$xPaid\nOracle:When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rocco, Cabaretti Caterer", "mana_cost": "{X}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Elf Druid", "oracle_text": "When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "1"} ### Response: Name:Rocco, Cabaretti Caterer\nManaCost:X R G W\nTypes:Legendary Creature Elf Druid\nPT:3/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.cmcLEX | PrimaryPrompt$ Choose a creature card with mana value X or less\nSVar:X:Count$xPaid\nOracle:When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Archon of Sun's Grace", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Archon", "oracle_text": "Flying, lifelink\nPegasus creatures you control have lifelink.\nConstellation \u2014 Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.", "power": "3", "toughness": "4"}
Name:Archon of Sun's Grace\nManaCost:2 W W\nTypes:Creature Archon\nPT:3/4\nK:Flying\nK:Lifelink\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Pegasus | AddKeyword$ Lifelink | Description$ Pegasus creatures you control have lifelink.\nSVar:PlayMain1:TRUE\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_pegasus_flying | TokenOwner$ You\nDeckHas:Ability$Token\nDeckNeeds:Type$Enchantment\nDeckHints:Type$Pegasus\nOracle:Flying, lifelink\nPegasus creatures you control have lifelink.\nConstellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Archon of Sun's Grace", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Archon", "oracle_text": "Flying, lifelink\nPegasus creatures you control have lifelink.\nConstellation \u2014 Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.", "power": "3", "toughness": "4"} ### Response: Name:Archon of Sun's Grace\nManaCost:2 W W\nTypes:Creature Archon\nPT:3/4\nK:Flying\nK:Lifelink\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+Pegasus | AddKeyword$ Lifelink | Description$ Pegasus creatures you control have lifelink.\nSVar:PlayMain1:TRUE\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Constellation - Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_pegasus_flying | TokenOwner$ You\nDeckHas:Ability$Token\nDeckNeeds:Type$Enchantment\nDeckHints:Type$Pegasus\nOracle:Flying, lifelink\nPegasus creatures you control have lifelink.\nConstellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.
Create the Forge script for this magic card
{"name": "Reflection Net"}
Name:Reflection Net\nManaCost:1 W U\nTypes:Artifact\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature | Duration$ UntilHostLeavesPlay\nA:AB$ Clone | Cost$ 2 | CloneTarget$ Targeted | ChoiceZone$ Exile | Choices$ Card.Creature+ExiledWithSource | ChoiceTitle$ Choose a card exiled with Reflection Net | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SorcerySpeed$ True | GameActivationLimit$ 1 | SpellDescription$ Target creature you control becomes a copy of a creature card exiled with CARDNAME. Activate only as a sorcery and only once.\nSVar:PlayMain1:TRUE\nOracle:Flash\nWhen Reflection Net enters the battlefield, exile target creature until Reflection Net leaves the battlefield.\n{2}: Target creature you control becomes a copy of a creature card exiled with Reflection Net. Activate only as a sorcery and only once.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reflection Net"} ### Response: Name:Reflection Net\nManaCost:1 W U\nTypes:Artifact\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature | Duration$ UntilHostLeavesPlay\nA:AB$ Clone | Cost$ 2 | CloneTarget$ Targeted | ChoiceZone$ Exile | Choices$ Card.Creature+ExiledWithSource | ChoiceTitle$ Choose a card exiled with Reflection Net | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SorcerySpeed$ True | GameActivationLimit$ 1 | SpellDescription$ Target creature you control becomes a copy of a creature card exiled with CARDNAME. Activate only as a sorcery and only once.\nSVar:PlayMain1:TRUE\nOracle:Flash\nWhen Reflection Net enters the battlefield, exile target creature until Reflection Net leaves the battlefield.\n{2}: Target creature you control becomes a copy of a creature card exiled with Reflection Net. Activate only as a sorcery and only once.
Create the Forge script for this magic card
{"name": "Dreadhorde Twins", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Zombie Jackal Warrior", "oracle_text": "When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)\nZombie tokens you control have trample.", "power": "2", "toughness": "2"}
Name:Dreadhorde Twins\nManaCost:3 R\nTypes:Creature Zombie Jackal Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBAmass | TriggerDescription$ When CARDNAME enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 2\nS:Mode$ Continuous | Affected$ Zombie.token+YouCtrl | AddKeyword$ Trample | Description$ Zombie tokens you control have trample.\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nZombie tokens you control have trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dreadhorde Twins", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Zombie Jackal Warrior", "oracle_text": "When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)\nZombie tokens you control have trample.", "power": "2", "toughness": "2"} ### Response: Name:Dreadhorde Twins\nManaCost:3 R\nTypes:Creature Zombie Jackal Warrior\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBAmass | TriggerDescription$ When CARDNAME enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 2\nS:Mode$ Continuous | Affected$ Zombie.token+YouCtrl | AddKeyword$ Trample | Description$ Zombie tokens you control have trample.\nSVar:PlayMain1:TRUE\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nZombie tokens you control have trample.
Create the Forge script for this magic card
{"name": "Dead Ringers", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated."}
Name:Dead Ringers\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 B | TargetMin$ 2 | TargetMax$ 2 | NoRegen$ True | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creatures | RememberOriginalTargets$ True | SubAbility$ DBCleanup | ConditionShareAllColors$ DirectRemembered | SpellDescription$ Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dead Ringers", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated."} ### Response: Name:Dead Ringers\nManaCost:4 B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 4 B | TargetMin$ 2 | TargetMax$ 2 | NoRegen$ True | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creatures | RememberOriginalTargets$ True | SubAbility$ DBCleanup | ConditionShareAllColors$ DirectRemembered | SpellDescription$ Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Create the Forge script for this magic card
{"name": "Glimmervoid Basin", "mana_cost": "", "type_line": "Plane \u2014 Mirrodin", "oracle_text": "Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nWhenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature."}
Name:Glimmervoid Basin\nManaCost:no cost\nTypes:Plane Mirrodin\nT:Mode$ SpellCast | ValidSA$ Instant.singleTarget,Sorcery.singleTarget | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | CopyForEachCanTarget$ Spell,Permanent,Card,Player\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.\nSVar:RolledChaos:DB$ RepeatEach | RepeatPlayers$ NonTargetedController | RepeatSubAbility$ DBCopy | ValidTgts$ Creature | TgtPrompt$ Select target creature | ChangeZoneTable$ True\nSVar:DBCopy:DB$ CopyPermanent | Defined$ ParentTarget | Controller$ Remembered\nAI:RemoveDeck:All\nOracle:Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nWhenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glimmervoid Basin", "mana_cost": "", "type_line": "Plane \u2014 Mirrodin", "oracle_text": "Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nWhenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature."} ### Response: Name:Glimmervoid Basin\nManaCost:no cost\nTypes:Plane Mirrodin\nT:Mode$ SpellCast | ValidSA$ Instant.singleTarget,Sorcery.singleTarget | Execute$ TrigCopy | TriggerZones$ Command | TriggerDescription$ Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | CopyForEachCanTarget$ Spell,Permanent,Card,Player\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.\nSVar:RolledChaos:DB$ RepeatEach | RepeatPlayers$ NonTargetedController | RepeatSubAbility$ DBCopy | ValidTgts$ Creature | TgtPrompt$ Select target creature | ChangeZoneTable$ True\nSVar:DBCopy:DB$ CopyPermanent | Defined$ ParentTarget | Controller$ Remembered\nAI:RemoveDeck:All\nOracle:Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.\nWhenever chaos ensues, choose target creature. Each player except that creature's controller creates a token that's a copy of that creature.
Create the Forge script for this magic card
{"name": "Great Unclean One", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Reverberating Summons \u2014 At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.", "power": "4", "toughness": "5"}
Name:Great Unclean One\nManaCost:4 B\nTypes:Creature Demon\nPT:4/5\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 2 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ plaguebearer_of_nurgle | TokenAmount$ X | TokenOwner$ You\nSVar:X:PlayerCountOpponents$HasPropertylifeLTCount$YourLifeTotal\nDeckHas:Ability$Token\nOracle:Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Great Unclean One", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Reverberating Summons \u2014 At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.", "power": "4", "toughness": "5"} ### Response: Name:Great Unclean One\nManaCost:4 B\nTypes:Creature Demon\nPT:4/5\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 2 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ plaguebearer_of_nurgle | TokenAmount$ X | TokenOwner$ You\nSVar:X:PlayerCountOpponents$HasPropertylifeLTCount$YourLifeTotal\nDeckHas:Ability$Token\nOracle:Reverberating Summons — At the beginning of your end step, each opponent loses 2 life. Then for each opponent who has less life than you, create a 1/3 black Demon creature token named Plaguebearer of Nurgle.
Create the Forge script for this magic card
{"name": "Raging Spirit", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{2}: Raging Spirit becomes colorless until end of turn.", "power": "3", "toughness": "3"}
Name:Raging Spirit\nManaCost:3 R\nTypes:Creature Spirit\nPT:3/3\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Colors$ Colorless | SpellDescription$ CARDNAME becomes colorless until end of turn.\nOracle:{2}: Raging Spirit becomes colorless until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raging Spirit", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{2}: Raging Spirit becomes colorless until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Raging Spirit\nManaCost:3 R\nTypes:Creature Spirit\nPT:3/3\nA:AB$ Animate | Cost$ 2 | Defined$ Self | Colors$ Colorless | SpellDescription$ CARDNAME becomes colorless until end of turn.\nOracle:{2}: Raging Spirit becomes colorless until end of turn.
Create the Forge script for this magic card
{"name": "Labyrinth of Skophos", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{4}, {T}: Remove target attacking or blocking creature from combat."}
Name:Labyrinth of Skophos\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ RemoveFromCombat | Cost$ 4 T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | SpellDescription$ Remove target attacking or blocking creature from combat.\nAI:RemoveDeck:All\nSVar:AmbushAI:True\nOracle:{T}: Add {C}.\n{4}, {T}: Remove target attacking or blocking creature from combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Labyrinth of Skophos", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{4}, {T}: Remove target attacking or blocking creature from combat."} ### Response: Name:Labyrinth of Skophos\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ RemoveFromCombat | Cost$ 4 T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | SpellDescription$ Remove target attacking or blocking creature from combat.\nAI:RemoveDeck:All\nSVar:AmbushAI:True\nOracle:{T}: Add {C}.\n{4}, {T}: Remove target attacking or blocking creature from combat.
Create the Forge script for this magic card
{"name": "Duskwalker", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Minion", "oracle_text": "Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)\nIf Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)", "power": "1", "toughness": "1"}
Name:Duskwalker\nManaCost:B\nTypes:Creature Human Minion\nPT:1/1\nK:Kicker:3 B\nR:Event$ Moved | ValidCard$ Card.Self+kicked | Destination$ Battlefield | ReplaceWith$ GatherDust | ReplacementResult$ Updated | Description$ If CARDNAME was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nSVar:GatherDust:DB$ PutCounter | Defined$ Self | ETB$ True | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ Dustwalk\nSVar:Dustwalk:DB$ Animate | Defined$ Self | Keywords$ Fear | Duration$ Permanent\nOracle:Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)\nIf Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Duskwalker", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Minion", "oracle_text": "Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)\nIf Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)", "power": "1", "toughness": "1"} ### Response: Name:Duskwalker\nManaCost:B\nTypes:Creature Human Minion\nPT:1/1\nK:Kicker:3 B\nR:Event$ Moved | ValidCard$ Card.Self+kicked | Destination$ Battlefield | ReplaceWith$ GatherDust | ReplacementResult$ Updated | Description$ If CARDNAME was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nSVar:GatherDust:DB$ PutCounter | Defined$ Self | ETB$ True | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ Dustwalk\nSVar:Dustwalk:DB$ Animate | Defined$ Self | Keywords$ Fear | Duration$ Permanent\nOracle:Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.)\nIf Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Create the Forge script for this magic card
{"name": "Glory Bearers", "mana_cost": "{3}{W}", "type_line": "Enchantment Creature \u2014 Human Cleric", "oracle_text": "Whenever another creature you control attacks, it gets +0/+1 until end of turn.", "power": "3", "toughness": "4"}
Name:Glory Bearers\nManaCost:3 W\nTypes:Enchantment Creature Human Cleric\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control attacks, it gets +0/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumDef$ +1\nOracle:Whenever another creature you control attacks, it gets +0/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glory Bearers", "mana_cost": "{3}{W}", "type_line": "Enchantment Creature \u2014 Human Cleric", "oracle_text": "Whenever another creature you control attacks, it gets +0/+1 until end of turn.", "power": "3", "toughness": "4"} ### Response: Name:Glory Bearers\nManaCost:3 W\nTypes:Enchantment Creature Human Cleric\nPT:3/4\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature you control attacks, it gets +0/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumDef$ +1\nOracle:Whenever another creature you control attacks, it gets +0/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Master the Way", "mana_cost": "{3}{U}{R}", "type_line": "Sorcery", "oracle_text": "Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand."}
Name:Master the Way\nManaCost:3 U R\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U R | NumCards$ 1 | SubAbility$ DBDamage | SpellDescription$ Draw a card. CARDNAME deals damage to any target equal to the number of cards in your hand.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$CardsInYourHand\nOracle:Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Master the Way", "mana_cost": "{3}{U}{R}", "type_line": "Sorcery", "oracle_text": "Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand."} ### Response: Name:Master the Way\nManaCost:3 U R\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U R | NumCards$ 1 | SubAbility$ DBDamage | SpellDescription$ Draw a card. CARDNAME deals damage to any target equal to the number of cards in your hand.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ X\nSVar:X:Count$CardsInYourHand\nOracle:Draw a card. Master the Way deals damage to any target equal to the number of cards in your hand.
Create the Forge script for this magic card
{"name": "Swarm of Rats", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "Swarm of Rats's power is equal to the number of Rats you control.", "power": "*", "toughness": "1"}
Name:Swarm of Rats\nManaCost:1 B\nTypes:Creature Rat\nPT:*/1\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of Rats you control.\nSVar:X:Count$Valid Rat.YouCtrl\nSVar:BuffedBy:Rat\nOracle:Swarm of Rats's power is equal to the number of Rats you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swarm of Rats", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "Swarm of Rats's power is equal to the number of Rats you control.", "power": "*", "toughness": "1"} ### Response: Name:Swarm of Rats\nManaCost:1 B\nTypes:Creature Rat\nPT:*/1\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of Rats you control.\nSVar:X:Count$Valid Rat.YouCtrl\nSVar:BuffedBy:Rat\nOracle:Swarm of Rats's power is equal to the number of Rats you control.
Create the Forge script for this magic card
{"name": "Necrotic Sliver", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{3}, Sacrifice this permanent: Destroy target permanent.\"", "power": "2", "toughness": "2"}
Name:Necrotic Sliver\nManaCost:1 W B\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ Destroy | Description$ All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."\nSVar:Destroy:AB$ Destroy | Cost$ 3 Sac<1/CARDNAME> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Destroy target permanent.\nOracle:All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necrotic Sliver", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Slivers have \"{3}, Sacrifice this permanent: Destroy target permanent.\"", "power": "2", "toughness": "2"} ### Response: Name:Necrotic Sliver\nManaCost:1 W B\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ Destroy | Description$ All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."\nSVar:Destroy:AB$ Destroy | Cost$ 3 Sac<1/CARDNAME> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Destroy target permanent.\nOracle:All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Create the Forge script for this magic card
{"name": "Giant Caterpillar", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.", "power": "3", "toughness": "3"}
Name:Giant Caterpillar\nManaCost:3 G\nTypes:Creature Insect\nPT:3/3\nA:AB$ DelayedTrigger | Cost$ G Sac<1/CARDNAME> | Mode$ Phase | Phase$ End of Turn | Execute$ TrigToken | SpellDescription$ Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ butterfly | TokenOwner$ You\nAI:RemoveDeck:All\nOracle:{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Caterpillar", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.", "power": "3", "toughness": "3"} ### Response: Name:Giant Caterpillar\nManaCost:3 G\nTypes:Creature Insect\nPT:3/3\nA:AB$ DelayedTrigger | Cost$ G Sac<1/CARDNAME> | Mode$ Phase | Phase$ End of Turn | Execute$ TrigToken | SpellDescription$ Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ butterfly | TokenOwner$ You\nAI:RemoveDeck:All\nOracle:{G}, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Eyeblight Cullers", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "When Eyeblight Cullers dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)", "power": "3", "toughness": "3"}
Name:Eyeblight Cullers\nManaCost:4 B\nTypes:Creature Elf Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | NumCards$ 3 | Defined$ You\nDeckHas:Ability$Graveyard|Token\nOracle:When Eyeblight Cullers dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Eyeblight Cullers", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "When Eyeblight Cullers dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)", "power": "3", "toughness": "3"} ### Response: Name:Eyeblight Cullers\nManaCost:4 B\nTypes:Creature Elf Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 3 | TokenScript$ g_1_1_elf_warrior | TokenOwner$ You | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | NumCards$ 3 | Defined$ You\nDeckHas:Ability$Graveyard|Token\nOracle:When Eyeblight Cullers dies, create three 1/1 green Elf Warrior creature tokens, then mill three cards. (Put the top three cards of your library into your graveyard.)
Create the Forge script for this magic card
{"name": "Sapphire Drake", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nEach creature you control with a +1/+1 counter on it has flying.", "power": "4", "toughness": "4"}
Name:Sapphire Drake\nManaCost:5 U\nTypes:Creature Drake\nPT:4/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Flying | Description$ Each creature you control with a +1/+1 counter on it has flying.\nDeckHints:Ability$Counters\nOracle:Flying\nEach creature you control with a +1/+1 counter on it has flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sapphire Drake", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nEach creature you control with a +1/+1 counter on it has flying.", "power": "4", "toughness": "4"} ### Response: Name:Sapphire Drake\nManaCost:5 U\nTypes:Creature Drake\nPT:4/4\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.YouCtrl+counters_GE1_P1P1 | AddKeyword$ Flying | Description$ Each creature you control with a +1/+1 counter on it has flying.\nDeckHints:Ability$Counters\nOracle:Flying\nEach creature you control with a +1/+1 counter on it has flying.
Create the Forge script for this magic card
{"name": "Snake Umbra", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has \"Whenever this creature deals damage to an opponent, you may draw a card.\"\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"}
Name:Snake Umbra\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nK:Totem armor\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Curiosity\nS:Mode$ Continuous | Affected$ Creature.AttachedBy | AddPower$ 1 | AddToughness$ 1 | AddTrigger$ TriggerDamageDone | AddSVar$ SnakeUmbraDraw | Description$ Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."\nSVar:TriggerDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ SnakeUmbraDraw | TriggerDescription$ Whenever this creature deals damage to an opponent, you may draw a card.\nSVar:SnakeUmbraDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Snake Umbra", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has \"Whenever this creature deals damage to an opponent, you may draw a card.\"\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)"} ### Response: Name:Snake Umbra\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nK:Totem armor\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Curiosity\nS:Mode$ Continuous | Affected$ Creature.AttachedBy | AddPower$ 1 | AddToughness$ 1 | AddTrigger$ TriggerDamageDone | AddSVar$ SnakeUmbraDraw | Description$ Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."\nSVar:TriggerDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ SnakeUmbraDraw | TriggerDescription$ Whenever this creature deals damage to an opponent, you may draw a card.\nSVar:SnakeUmbraDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."\nTotem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Create the Forge script for this magic card
{"name": "Taunting Arbormage", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nWhen Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.", "power": "2", "toughness": "3"}
Name:Taunting Arbormage\nManaCost:2 G\nTypes:Creature Elf Wizard\nPT:2/3\nK:Kicker:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.\nSVar:TrigKicker:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN All creatures able to block CARDNAME do so.\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nWhen Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Taunting Arbormage", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "Kicker {3} (You may pay an additional {3} as you cast this spell.)\nWhen Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.", "power": "2", "toughness": "3"} ### Response: Name:Taunting Arbormage\nManaCost:2 G\nTypes:Creature Elf Wizard\nPT:2/3\nK:Kicker:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.\nSVar:TrigKicker:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN All creatures able to block CARDNAME do so.\nOracle:Kicker {3} (You may pay an additional {3} as you cast this spell.)\nWhen Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.
Create the Forge script for this magic card
{"name": "Domri's Ambush", "mana_cost": "{R}{G}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control."}
Name:Domri's Ambush\nManaCost:R G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ R G | ValidTgts$ Creature.YouCtrl | CounterType$ P1P1 | TgtPrompt$ Select target creature you control to put a +1/+1 counter | SubAbility$ DBDamage | AILogic$ PowerDmg | SpellDescription$ Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | TgtPrompt$ Select target creature or planeswalker you don't control | NumDmg$ X | DamageSource$ ParentTarget | AILogic$ PowerDmg\nSVar:X:ParentTargeted$CardPower\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Domri's Ambush", "mana_cost": "{R}{G}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control."} ### Response: Name:Domri's Ambush\nManaCost:R G\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ R G | ValidTgts$ Creature.YouCtrl | CounterType$ P1P1 | TgtPrompt$ Select target creature you control to put a +1/+1 counter | SubAbility$ DBDamage | AILogic$ PowerDmg | SpellDescription$ Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl,Planeswalker.YouDontCtrl | TgtPrompt$ Select target creature or planeswalker you don't control | NumDmg$ X | DamageSource$ ParentTarget | AILogic$ PowerDmg\nSVar:X:ParentTargeted$CardPower\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
Create the Forge script for this magic card
{"name": "A-Demon's Due", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life."}
Name:A-Demon's Due\nManaCost:3 B\nTypes:Instant\nA:SP$ Dig | Cost$ 3 B | DigNum$ 4 | ChangeNum$ 2 | DestinationZone2$ Graveyard | SubAbility$ DBLoseLife | SpellDescription$ Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$Graveyard\nOracle:Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Demon's Due", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life."} ### Response: Name:A-Demon's Due\nManaCost:3 B\nTypes:Instant\nA:SP$ Dig | Cost$ 3 B | DigNum$ 4 | ChangeNum$ 2 | DestinationZone2$ Graveyard | SubAbility$ DBLoseLife | SpellDescription$ Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$Graveyard\nOracle:Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Create the Forge script for this magic card
{"name": "Idyllic Tutor", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Search your library for an enchantment card, reveal it, put it into your hand, then shuffle."}
Name:Idyllic Tutor\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W | Origin$ Library | Destination$ Hand | ChangeType$ Enchantment | ChangeNum$ 1 | SpellDescription$ Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.\nDeckNeeds:Type$Enchantment\nOracle:Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Idyllic Tutor", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Search your library for an enchantment card, reveal it, put it into your hand, then shuffle."} ### Response: Name:Idyllic Tutor\nManaCost:2 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 W | Origin$ Library | Destination$ Hand | ChangeType$ Enchantment | ChangeNum$ 1 | SpellDescription$ Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.\nDeckNeeds:Type$Enchantment\nOracle:Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Phyrexian Scuta", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "Kicker\u2014Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)\nIf Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.", "power": "3", "toughness": "3"}
Name:Phyrexian Scuta\nManaCost:3 B\nTypes:Creature Phyrexian Zombie\nPT:3/3\nK:Kicker:PayLife<3>\nK:etbCounter:P1P1:2:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with two +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nOracle:Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)\nIf Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phyrexian Scuta", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Phyrexian Zombie", "oracle_text": "Kicker\u2014Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)\nIf Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.", "power": "3", "toughness": "3"} ### Response: Name:Phyrexian Scuta\nManaCost:3 B\nTypes:Creature Phyrexian Zombie\nPT:3/3\nK:Kicker:PayLife<3>\nK:etbCounter:P1P1:2:CheckSVar$ WasKicked:If CARDNAME was kicked, it enters the battlefield with two +1/+1 counters on it.\nSVar:WasKicked:Count$Kicked.1.0\nOracle:Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)\nIf Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Dictate of the Twin Gods", "mana_cost": "{3}{R}{R}", "type_line": "Enchantment", "oracle_text": "Flash\nIf a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead."}
Name:Dictate of the Twin Gods\nManaCost:3 R R\nTypes:Enchantment\nK:Flash\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card,Emblem | ValidTarget$ Permanent,Player | ReplaceWith$ DmgTwice | Description$ If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Flash\nIf a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dictate of the Twin Gods", "mana_cost": "{3}{R}{R}", "type_line": "Enchantment", "oracle_text": "Flash\nIf a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead."} ### Response: Name:Dictate of the Twin Gods\nManaCost:3 R R\nTypes:Enchantment\nK:Flash\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card,Emblem | ValidTarget$ Permanent,Player | ReplaceWith$ DmgTwice | Description$ If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Flash\nIf a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Create the Forge script for this magic card
{"name": "Steppe Lynx", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.", "power": "0", "toughness": "1"}
Name:Steppe Lynx\nManaCost:W\nTypes:Creature Cat\nPT:0/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steppe Lynx", "mana_cost": "{W}", "type_line": "Creature \u2014 Cat", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.", "power": "0", "toughness": "1"} ### Response: Name:Steppe Lynx\nManaCost:W\nTypes:Creature Cat\nPT:0/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Scarecrone", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "{1}, Sacrifice a Scarecrow: Draw a card.\n{4}, {T}: Return target artifact creature card from your graveyard to the battlefield.", "power": "1", "toughness": "2"}
Name:Scarecrone\nManaCost:3\nTypes:Artifact Creature Scarecrow\nPT:1/2\nA:AB$ Draw | Cost$ 1 Sac<1/Scarecrow> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ ChangeZone | Cost$ 4 T | TgtPrompt$ Choose target artifact creature card in your graveyard | ValidTgts$ Artifact.Creature+YouCtrl | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target artifact creature card from your graveyard to the battlefield.\nOracle:{1}, Sacrifice a Scarecrow: Draw a card.\n{4}, {T}: Return target artifact creature card from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scarecrone", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "{1}, Sacrifice a Scarecrow: Draw a card.\n{4}, {T}: Return target artifact creature card from your graveyard to the battlefield.", "power": "1", "toughness": "2"} ### Response: Name:Scarecrone\nManaCost:3\nTypes:Artifact Creature Scarecrow\nPT:1/2\nA:AB$ Draw | Cost$ 1 Sac<1/Scarecrow> | NumCards$ 1 | SpellDescription$ Draw a card.\nA:AB$ ChangeZone | Cost$ 4 T | TgtPrompt$ Choose target artifact creature card in your graveyard | ValidTgts$ Artifact.Creature+YouCtrl | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target artifact creature card from your graveyard to the battlefield.\nOracle:{1}, Sacrifice a Scarecrow: Draw a card.\n{4}, {T}: Return target artifact creature card from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Deathbringer Thoctar", "mana_cost": "{4}{B}{R}", "type_line": "Creature \u2014 Zombie Beast", "oracle_text": "Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.\nRemove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.", "power": "3", "toughness": "3"}
Name:Deathbringer Thoctar\nManaCost:4 B R\nTypes:Creature Zombie Beast\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature dies, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ DealDamage | Cost$ SubCounter<1/P1P1> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ It deals 1 damage to any target.\nDeckHas:Ability$Counters\nOracle:Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.\nRemove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deathbringer Thoctar", "mana_cost": "{4}{B}{R}", "type_line": "Creature \u2014 Zombie Beast", "oracle_text": "Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.\nRemove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.", "power": "3", "toughness": "3"} ### Response: Name:Deathbringer Thoctar\nManaCost:4 B R\nTypes:Creature Zombie Beast\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature dies, you may put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ DealDamage | Cost$ SubCounter<1/P1P1> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ It deals 1 damage to any target.\nDeckHas:Ability$Counters\nOracle:Whenever another creature dies, you may put a +1/+1 counter on Deathbringer Thoctar.\nRemove a +1/+1 counter from Deathbringer Thoctar: It deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Dino DNA", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Imprint \u2014 {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery.\n{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery."}
Name:Dino DNA\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | PrecostDesc$ Imprint — | SorcerySpeed$ True | Cost$ 1 T | Imprint$ True | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SpellDescription$ Exile target creature card from a graveyard. Activate only as a sorcery.\nA:AB$ CopyPermanent | Cost$ 6 | Defined$ Targeted | SetPower$ 6 | AddKeywords$ Trample | SetToughness$ 6 | SetColor$ Green | SetCreatureTypes$ Dinosaur | SorcerySpeed$ True | ValidTgts$ Creature.IsImprinted+ExiledWithSource | TgtZone$ Exile | TgtPrompt$ Select target creature card exiled with CARDNAME | SpellDescription$ Create a token that's a copy of target creature card exiled with CARDNAME, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.\nDeckHas:Ability$Token|Graveyard & Type$Dinosaur & Color$Green\nOracle:Imprint - {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery.\n{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dino DNA", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Imprint \u2014 {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery.\n{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery."} ### Response: Name:Dino DNA\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | PrecostDesc$ Imprint — | SorcerySpeed$ True | Cost$ 1 T | Imprint$ True | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature | SpellDescription$ Exile target creature card from a graveyard. Activate only as a sorcery.\nA:AB$ CopyPermanent | Cost$ 6 | Defined$ Targeted | SetPower$ 6 | AddKeywords$ Trample | SetToughness$ 6 | SetColor$ Green | SetCreatureTypes$ Dinosaur | SorcerySpeed$ True | ValidTgts$ Creature.IsImprinted+ExiledWithSource | TgtZone$ Exile | TgtPrompt$ Select target creature card exiled with CARDNAME | SpellDescription$ Create a token that's a copy of target creature card exiled with CARDNAME, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.\nDeckHas:Ability$Token|Graveyard & Type$Dinosaur & Color$Green\nOracle:Imprint - {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery.\n{6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "A-Buy Your Silence", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
Name:A-Buy Your Silence\nManaCost:4 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 4 W | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand | TgtPromt$ Select target nonland permanent | SubAbility$ DBTreasure | StackDescription$ SpellDescription | SpellDescription$ Exile target nonland permanent. Its controller creates a Treasure token.\nSVar:DBTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ TargetedController\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nOracle:Exile target nonland permanent. Its controller creates a Treasure token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Buy Your Silence", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"} ### Response: Name:A-Buy Your Silence\nManaCost:4 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 4 W | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand | TgtPromt$ Select target nonland permanent | SubAbility$ DBTreasure | StackDescription$ SpellDescription | SpellDescription$ Exile target nonland permanent. Its controller creates a Treasure token.\nSVar:DBTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ TargetedController\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nOracle:Exile target nonland permanent. Its controller creates a Treasure token.
Create the Forge script for this magic card
{"name": "Stromkirk Mentor", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.", "power": "4", "toughness": "2"}
Name:Stromkirk Mentor\nManaCost:3 B\nTypes:Creature Vampire Soldier\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on another target Vampire you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Vampire.Other+YouCtrl | TgtPrompt$ Select another target Vampire you control | CounterType$ P1P1\nDeckHints:Type$Vampire\nDeckHas:Ability$Counters\nOracle:When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stromkirk Mentor", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Soldier", "oracle_text": "When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.", "power": "4", "toughness": "2"} ### Response: Name:Stromkirk Mentor\nManaCost:3 B\nTypes:Creature Vampire Soldier\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on another target Vampire you control.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Vampire.Other+YouCtrl | TgtPrompt$ Select another target Vampire you control | CounterType$ P1P1\nDeckHints:Type$Vampire\nDeckHas:Ability$Counters\nOracle:When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.
Create the Forge script for this magic card
{"name": "Glaze Fiend", "mana_cost": "{1}{B}", "type_line": "Artifact Creature \u2014 Illusion", "oracle_text": "Flying\nWhenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.", "power": "0", "toughness": "1"}
Name:Glaze Fiend\nManaCost:1 B\nTypes:Artifact Creature Illusion\nPT:0/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another artifact enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:BuffedBy:Artifact\nOracle:Flying\nWhenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glaze Fiend", "mana_cost": "{1}{B}", "type_line": "Artifact Creature \u2014 Illusion", "oracle_text": "Flying\nWhenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.", "power": "0", "toughness": "1"} ### Response: Name:Glaze Fiend\nManaCost:1 B\nTypes:Artifact Creature Illusion\nPT:0/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another artifact enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:BuffedBy:Artifact\nOracle:Flying\nWhenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Yotian Dissident", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control.", "power": "1", "toughness": "1"}
Name:Yotian Dissident\nManaCost:G W\nTypes:Creature Human Artificer\nPT:1/1\nT:Mode$ ChangesZone | ValidCard$ Artifact.YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control.\nSVar:TrigCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Type$Artifact\nOracle:Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yotian Dissident", "mana_cost": "{G}{W}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control.", "power": "1", "toughness": "1"} ### Response: Name:Yotian Dissident\nManaCost:G W\nTypes:Creature Human Artificer\nPT:1/1\nT:Mode$ ChangesZone | ValidCard$ Artifact.YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control.\nSVar:TrigCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Type$Artifact\nOracle:Whenever an artifact enters the battlefield under your control, put a +1/+1 counter on target creature you control.