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Create the Forge script for this magic card
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{"name": "Revoke Privileges", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack, block, or crew Vehicles."}
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Name:Revoke Privileges\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME can't crew Vehicles. | Description$ Enchanted creature can't attack, block, or crew Vehicles.\nOracle:Enchant creature\nEnchanted creature can't attack, block, or crew Vehicles.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Revoke Privileges", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack, block, or crew Vehicles."}
### Response: Name:Revoke Privileges\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME can't crew Vehicles. | Description$ Enchanted creature can't attack, block, or crew Vehicles.\nOracle:Enchant creature\nEnchanted creature can't attack, block, or crew Vehicles.
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Create the Forge script for this magic card
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{"name": "Zealous Inquisitor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.", "power": "2", "toughness": "2"}
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Name:Zealous Inquisitor\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ Effect | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature to redirect the damage to | ReplacementEffects$ Zealous | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature instead.\nSVar:Zealous:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ ZealousDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature instead.\nSVar:ZealousDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zealous Inquisitor", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.", "power": "2", "toughness": "2"}
### Response: Name:Zealous Inquisitor\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:2/2\nA:AB$ Effect | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature to redirect the damage to | ReplacementEffects$ Zealous | Duration$ UntilHostLeavesPlayOrEOT | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to target creature instead.\nSVar:Zealous:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ ZealousDmg | DamageTarget$ Remembered | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to target creature instead.\nSVar:ZealousDmg:DB$ ReplaceSplitDamage | DamageTarget$ Remembered\nAI:RemoveDeck:All\nOracle:{1}{W}: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.
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Create the Forge script for this magic card
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{"name": "Lyzolda, the Blood Witch Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Hellbent \u2014 As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nHellbent \u2014 At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card."}
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Name:Lyzolda, the Blood Witch Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-1\nR:Event$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent,Player | Hellbent$ True | ReplaceWith$ DmgTwice | Description$ Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Hellbent$ True | Execute$ LyzoldasDiscard | TriggerDescription$ Hellbent — At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card.\nSVar:LyzoldasDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose\nDeckHints:Ability$Discard\nOracle:Hand -1, life -1\nHellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nHellbent — At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lyzolda, the Blood Witch Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Hellbent \u2014 As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nHellbent \u2014 At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card."}
### Response: Name:Lyzolda, the Blood Witch Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-1\nR:Event$ DamageDone | ValidSource$ Card.YouCtrl,Emblem.YouCtrl | ValidTarget$ Permanent,Player | Hellbent$ True | ReplaceWith$ DmgTwice | Description$ Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Hellbent$ True | Execute$ LyzoldasDiscard | TriggerDescription$ Hellbent — At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card.\nSVar:LyzoldasDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose\nDeckHints:Ability$Discard\nOracle:Hand -1, life -1\nHellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.\nHellbent — At the beginning of your end step, if you have no cards in hand, each of your opponents discards a card.
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Create the Forge script for this magic card
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{"name": "Countless Gears Renegade", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dwarf Artificer", "oracle_text": "Revolt \u2014 When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.", "power": "2", "toughness": "2"}
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Name:Countless Gears Renegade\nManaCost:1 W\nTypes:Creature Dwarf Artificer\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | Revolt$ True | TriggerDescription$ Revolt — When CARDNAME enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You\nOracle:Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Countless Gears Renegade", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dwarf Artificer", "oracle_text": "Revolt \u2014 When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.", "power": "2", "toughness": "2"}
### Response: Name:Countless Gears Renegade\nManaCost:1 W\nTypes:Creature Dwarf Artificer\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | Revolt$ True | TriggerDescription$ Revolt — When CARDNAME enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You\nOracle:Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
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Create the Forge script for this magic card
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{"name": "Deputy of Acquittals", "mana_cost": "{W}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nWhen Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.", "power": "2", "toughness": "2"}
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Name:Deputy of Acquittals\nManaCost:W U\nTypes:Creature Human Wizard\nPT:2/2\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return another target creature you control to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another creature you control.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deputy of Acquittals", "mana_cost": "{W}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Flash (You may cast this spell any time you could cast an instant.)\nWhen Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.", "power": "2", "toughness": "2"}
### Response: Name:Deputy of Acquittals\nManaCost:W U\nTypes:Creature Human Wizard\nPT:2/2\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return another target creature you control to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select another creature you control.\nOracle:Flash (You may cast this spell any time you could cast an instant.)\nWhen Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Coordinated Assault", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Up to two target creatures each get +1/+0 and gain first strike until end of turn."}
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Name:Coordinated Assault\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +1 | KW$ First Strike | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SpellDescription$ Up to two target creatures each get +1/+0 and gain first strike until end of turn.\nOracle:Up to two target creatures each get +1/+0 and gain first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Coordinated Assault", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Up to two target creatures each get +1/+0 and gain first strike until end of turn."}
### Response: Name:Coordinated Assault\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +1 | KW$ First Strike | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SpellDescription$ Up to two target creatures each get +1/+0 and gain first strike until end of turn.\nOracle:Up to two target creatures each get +1/+0 and gain first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "False Summoning", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell."}
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Name:False Summoning\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SpellDescription$ Counter target creature spell.\nOracle:Counter target creature spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "False Summoning", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell."}
### Response: Name:False Summoning\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SpellDescription$ Counter target creature spell.\nOracle:Counter target creature spell.
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Create the Forge script for this magic card
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{"name": "Yavimaya Wurm", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "6", "toughness": "4"}
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Name:Yavimaya Wurm\nManaCost:4 G G\nTypes:Creature Wurm\nPT:6/4\nK:Trample\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yavimaya Wurm", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "6", "toughness": "4"}
### Response: Name:Yavimaya Wurm\nManaCost:4 G G\nTypes:Creature Wurm\nPT:6/4\nK:Trample\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Create the Forge script for this magic card
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{"name": "Kor Sky Climber", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kor Soldier Ally", "oracle_text": "{1}{W}: Kor Sky Climber gains flying until end of turn.", "power": "3", "toughness": "2"}
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Name:Kor Sky Climber\nManaCost:2 W\nTypes:Creature Kor Soldier Ally\nPT:3/2\nA:AB$ Pump | Cost$ 1 W | KW$ Flying | Defined$ Self | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:{1}{W}: Kor Sky Climber gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kor Sky Climber", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kor Soldier Ally", "oracle_text": "{1}{W}: Kor Sky Climber gains flying until end of turn.", "power": "3", "toughness": "2"}
### Response: Name:Kor Sky Climber\nManaCost:2 W\nTypes:Creature Kor Soldier Ally\nPT:3/2\nA:AB$ Pump | Cost$ 1 W | KW$ Flying | Defined$ Self | SpellDescription$ CARDNAME gains flying until end of turn.\nOracle:{1}{W}: Kor Sky Climber gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Lagac Lizard", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "", "power": "3", "toughness": "3"}
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Name:Lagac Lizard\nManaCost:3 R\nTypes:Creature Lizard\nPT:3/3\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lagac Lizard", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "", "power": "3", "toughness": "3"}
### Response: Name:Lagac Lizard\nManaCost:3 R\nTypes:Creature Lizard\nPT:3/3\nOracle:
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Create the Forge script for this magic card
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{"name": "Dread Fugue", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Cleave {2}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nTarget player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card."}
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Name:Dread Fugue\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Player | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand+cmcLE2 | DiscardValidDesc$ nonland card from it with mana value 2 or less | SpellDescription$ Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Player | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand | PrecostDesc$ Cleave | CostDesc$ {2}{B} | NonBasicSpell$ True | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nOracle:Cleave {2}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nTarget player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dread Fugue", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Cleave {2}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nTarget player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card."}
### Response: Name:Dread Fugue\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Player | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand+cmcLE2 | DiscardValidDesc$ nonland card from it with mana value 2 or less | SpellDescription$ Target player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.\nA:SP$ Discard | Cost$ 2 B | ValidTgts$ Player | Mode$ RevealYouChoose | DiscardValid$ Card.nonLand | PrecostDesc$ Cleave | CostDesc$ {2}{B} | NonBasicSpell$ True | SpellDescription$ (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nOracle:Cleave {2}{B} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)\nTarget player reveals their hand. You choose a nonland card from it [with mana value 2 or less]. That player discards that card.
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Create the Forge script for this magic card
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{"name": "Feast of Dreams", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Destroy target enchanted creature or enchantment creature."}
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Name:Feast of Dreams\nManaCost:1 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B | ValidTgts$ Creature.enchanted,Creature.Enchantment | TgtPrompt$ Select target enchanted creature or enchantment creature | SpellDescription$ Destroy target enchanted creature or enchantment creature.\nOracle:Destroy target enchanted creature or enchantment creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feast of Dreams", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Destroy target enchanted creature or enchantment creature."}
### Response: Name:Feast of Dreams\nManaCost:1 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B | ValidTgts$ Creature.enchanted,Creature.Enchantment | TgtPrompt$ Select target enchanted creature or enchantment creature | SpellDescription$ Destroy target enchanted creature or enchantment creature.\nOracle:Destroy target enchanted creature or enchantment creature.
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Create the Forge script for this magic card
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{"name": "Chalice of the Void", "mana_cost": "{X}{X}", "type_line": "Artifact", "oracle_text": "Chalice of the Void enters the battlefield with X charge counters on it.\nWhenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell."}
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Name:Chalice of the Void\nManaCost:X X\nTypes:Artifact\nK:etbCounter:CHARGE:X\nT:Mode$ SpellCast | ValidCard$ Card.cmcEQY | ValidActivatingPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever a player casts a spell with mana value equal to the number of charge counters on CARDNAME, counter that spell.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSpellAbility\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.CHARGE\nSVar:AICurseEffect:ChaliceOfTheVoid\nAI:RemoveDeck:Random\nOracle:Chalice of the Void enters the battlefield with X charge counters on it.\nWhenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chalice of the Void", "mana_cost": "{X}{X}", "type_line": "Artifact", "oracle_text": "Chalice of the Void enters the battlefield with X charge counters on it.\nWhenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell."}
### Response: Name:Chalice of the Void\nManaCost:X X\nTypes:Artifact\nK:etbCounter:CHARGE:X\nT:Mode$ SpellCast | ValidCard$ Card.cmcEQY | ValidActivatingPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever a player casts a spell with mana value equal to the number of charge counters on CARDNAME, counter that spell.\nSVar:TrigCounter:DB$ Counter | Defined$ TriggeredSpellAbility\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.CHARGE\nSVar:AICurseEffect:ChaliceOfTheVoid\nAI:RemoveDeck:Random\nOracle:Chalice of the Void enters the battlefield with X charge counters on it.\nWhenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
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Create the Forge script for this magic card
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{"name": "Sun Titan", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Giant", "oracle_text": "Vigilance\nWhenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.", "power": "6", "toughness": "6"}
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Name:Sun Titan\nManaCost:4 W W\nTypes:Creature Giant\nPT:6/6\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | OptionalDecider$ You | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.\nSVar:TrigChange:AB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.YouCtrl+cmcLE3 | Cost$ 0\nSVar:HasAttackEffect:TRUE\nOracle:Vigilance\nWhenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sun Titan", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Giant", "oracle_text": "Vigilance\nWhenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.", "power": "6", "toughness": "6"}
### Response: Name:Sun Titan\nManaCost:4 W W\nTypes:Creature Giant\nPT:6/6\nK:Vigilance\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | OptionalDecider$ You | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.\nSVar:TrigChange:AB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.YouCtrl+cmcLE3 | Cost$ 0\nSVar:HasAttackEffect:TRUE\nOracle:Vigilance\nWhenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Rile", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.\nDraw a card."}
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Name:Rile\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumDmg$ 1 | SubAbility$ DBPump | SpellDescription$ CARDNAME deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | KW$ Trample | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rile", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.\nDraw a card."}
### Response: Name:Rile\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumDmg$ 1 | SubAbility$ DBPump | SpellDescription$ CARDNAME deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.\nSVar:DBPump:DB$ Pump | Defined$ ParentTarget | KW$ Trample | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Thornwatch Scarecrow", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)\nThornwatch Scarecrow has vigilance as long as you control a white creature.", "power": "4", "toughness": "4"}
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Name:Thornwatch Scarecrow\nManaCost:6\nTypes:Artifact Creature Scarecrow\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Wither | IsPresent$ Creature.Green+YouCtrl | Description$ CARDNAME has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Vigilance | IsPresent$ Creature.White+YouCtrl | Description$ CARDNAME has vigilance as long as you control a white creature.\nSVar:BuffedBy:Creature.White,Creature.Green\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Green\nOracle:Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)\nThornwatch Scarecrow has vigilance as long as you control a white creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thornwatch Scarecrow", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)\nThornwatch Scarecrow has vigilance as long as you control a white creature.", "power": "4", "toughness": "4"}
### Response: Name:Thornwatch Scarecrow\nManaCost:6\nTypes:Artifact Creature Scarecrow\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Wither | IsPresent$ Creature.Green+YouCtrl | Description$ CARDNAME has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Vigilance | IsPresent$ Creature.White+YouCtrl | Description$ CARDNAME has vigilance as long as you control a white creature.\nSVar:BuffedBy:Creature.White,Creature.Green\nAI:RemoveDeck:Random\nDeckNeeds:Color$White|Green\nOracle:Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)\nThornwatch Scarecrow has vigilance as long as you control a white creature.
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Create the Forge script for this magic card
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{"name": "Sorin's Vengeance", "mana_cost": "{4}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life."}
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Name:Sorin's Vengeance\nManaCost:4 B B B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 B B B | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 10 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 10 damage to target player or planeswalker and you gain 10 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 10\nOracle:Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sorin's Vengeance", "mana_cost": "{4}{B}{B}{B}", "type_line": "Sorcery", "oracle_text": "Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life."}
### Response: Name:Sorin's Vengeance\nManaCost:4 B B B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 B B B | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 10 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 10 damage to target player or planeswalker and you gain 10 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 10\nOracle:Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.
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Create the Forge script for this magic card
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{"name": "Baleful Stare", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You draw a card for each Mountain and red card in it."}
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Name:Baleful Stare\nManaCost:2 U\nTypes:Sorcery\nA:SP$ RevealHand | Cost$ 2 U | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBDraw | SpellDescription$ Target opponent reveals their hand. You draw a card for each Mountain and red card in it.\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Count$ValidHand Mountain.TargetedPlayerCtrl,Card.TargetedPlayerCtrl+Red\nAI:RemoveDeck:Random\nOracle:Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Baleful Stare", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target opponent reveals their hand. You draw a card for each Mountain and red card in it."}
### Response: Name:Baleful Stare\nManaCost:2 U\nTypes:Sorcery\nA:SP$ RevealHand | Cost$ 2 U | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBDraw | SpellDescription$ Target opponent reveals their hand. You draw a card for each Mountain and red card in it.\nSVar:DBDraw:DB$ Draw | NumCards$ X\nSVar:X:Count$ValidHand Mountain.TargetedPlayerCtrl,Card.TargetedPlayerCtrl+Red\nAI:RemoveDeck:Random\nOracle:Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
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Create the Forge script for this magic card
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{"name": "Aethertow", "mana_cost": "{3}{W/U}", "type_line": "Instant", "oracle_text": "Put target attacking or blocking creature on top of its owner's library.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)"}
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Name:Aethertow\nManaCost:3 WU\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 WU | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target attacking or blocking creature on top of its owner's library.\nK:Conspire\nOracle:Put target attacking or blocking creature on top of its owner's library.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aethertow", "mana_cost": "{3}{W/U}", "type_line": "Instant", "oracle_text": "Put target attacking or blocking creature on top of its owner's library.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)"}
### Response: Name:Aethertow\nManaCost:3 WU\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 3 WU | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target attacking or blocking creature on top of its owner's library.\nK:Conspire\nOracle:Put target attacking or blocking creature on top of its owner's library.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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Create the Forge script for this magic card
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{"name": "Pandora's Box", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Choose a random summon card from all players' decks. For each player, flip a coin. If the flip ends up heads, put a token creature into play and treat it as though an exact copy of the chosen summon card were just played."}
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Name:Pandora's Box\nManaCost:5\nTypes:Artifact\nA:AB$ ChooseCard | Cost$ 3 T | Choices$ Creature | AtRandom$ True | AllCards$ True | SubAbility$ DBRepeatEach | AILogic$ AtOppEOT | StackDescription$ SpellDescription | SpellDescription$ Choose a creature card at random from all players' decklists. Each player flips a coin. Each player whose coin comes up heads creates a token that's a copy of that card.\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBFlip | SubAbility$ DBCleanup\nSVar:DBFlip:DB$ FlipACoin | Flipper$ Remembered | NoCall$ True | HeadsSubAbility$ DBCopyPermanent\nSVar:DBCopyPermanent:DB$ CopyPermanent | Defined$ ChosenCard | Controller$ Remembered\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{3}, {T}: Choose a creature card at random from all players' decklists. Each player flips a coin. Each player whose coin comes up heads creates a token that's a copy of that card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pandora's Box", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Choose a random summon card from all players' decks. For each player, flip a coin. If the flip ends up heads, put a token creature into play and treat it as though an exact copy of the chosen summon card were just played."}
### Response: Name:Pandora's Box\nManaCost:5\nTypes:Artifact\nA:AB$ ChooseCard | Cost$ 3 T | Choices$ Creature | AtRandom$ True | AllCards$ True | SubAbility$ DBRepeatEach | AILogic$ AtOppEOT | StackDescription$ SpellDescription | SpellDescription$ Choose a creature card at random from all players' decklists. Each player flips a coin. Each player whose coin comes up heads creates a token that's a copy of that card.\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBFlip | SubAbility$ DBCleanup\nSVar:DBFlip:DB$ FlipACoin | Flipper$ Remembered | NoCall$ True | HeadsSubAbility$ DBCopyPermanent\nSVar:DBCopyPermanent:DB$ CopyPermanent | Defined$ ChosenCard | Controller$ Remembered\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{3}, {T}: Choose a creature card at random from all players' decklists. Each player flips a coin. Each player whose coin comes up heads creates a token that's a copy of that card.
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Create the Forge script for this magic card
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{"name": "Lightning Angel", "mana_cost": "{1}{U}{R}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, vigilance, haste", "power": "3", "toughness": "4"}
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Name:Lightning Angel\nManaCost:1 U R W\nTypes:Creature Angel\nPT:3/4\nK:Flying\nK:Vigilance\nK:Haste\nOracle:Flying, vigilance, haste
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lightning Angel", "mana_cost": "{1}{U}{R}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, vigilance, haste", "power": "3", "toughness": "4"}
### Response: Name:Lightning Angel\nManaCost:1 U R W\nTypes:Creature Angel\nPT:3/4\nK:Flying\nK:Vigilance\nK:Haste\nOracle:Flying, vigilance, haste
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Create the Forge script for this magic card
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{"name": "Ley Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Untap target land.", "power": "1", "toughness": "1"}
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Name:Ley Druid\nManaCost:2 G\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ Untap | Cost$ T | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ PoolExtraMana | SpellDescription$ Untap target land.\nOracle:{T}: Untap target land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ley Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Untap target land.", "power": "1", "toughness": "1"}
### Response: Name:Ley Druid\nManaCost:2 G\nTypes:Creature Human Druid\nPT:1/1\nA:AB$ Untap | Cost$ T | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ PoolExtraMana | SpellDescription$ Untap target land.\nOracle:{T}: Untap target land.
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Create the Forge script for this magic card
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{"name": "Engineered Might", "mana_cost": "{3}{G}{W}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Target creature gets +5/+5 and gains trample until end of turn.\n\u2022 Creatures you control get +2/+2 and gain vigilance until end of turn."}
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Name:Engineered Might\nManaCost:3 G W\nTypes:Sorcery\nA:SP$ Charm | Cost$ 3 G W | Choices$ DBPump,DBPumpAll | CharmNum$ 1\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature. | NumAtt$ 5 | NumDef$ 5 | KW$ Trample | SpellDescription$ Target creature gets +5/+5 and gains trample until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | KW$ Vigilance | SpellDescription$ Creatures you control get +2/+2 and gain vigilance until end of turn.\nOracle:Choose one —\n• Target creature gets +5/+5 and gains trample until end of turn.\n• Creatures you control get +2/+2 and gain vigilance until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Engineered Might", "mana_cost": "{3}{G}{W}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Target creature gets +5/+5 and gains trample until end of turn.\n\u2022 Creatures you control get +2/+2 and gain vigilance until end of turn."}
### Response: Name:Engineered Might\nManaCost:3 G W\nTypes:Sorcery\nA:SP$ Charm | Cost$ 3 G W | Choices$ DBPump,DBPumpAll | CharmNum$ 1\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature. | NumAtt$ 5 | NumDef$ 5 | KW$ Trample | SpellDescription$ Target creature gets +5/+5 and gains trample until end of turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | KW$ Vigilance | SpellDescription$ Creatures you control get +2/+2 and gain vigilance until end of turn.\nOracle:Choose one —\n• Target creature gets +5/+5 and gains trample until end of turn.\n• Creatures you control get +2/+2 and gain vigilance until end of turn.
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Create the Forge script for this magic card
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{"name": "Blur Sliver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)", "power": "2", "toughness": "2"}
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Name:Blur Sliver\nManaCost:2 R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddKeyword$ Haste | Description$ Sliver creatures you control have haste.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nOracle:Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blur Sliver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)", "power": "2", "toughness": "2"}
### Response: Name:Blur Sliver\nManaCost:2 R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddKeyword$ Haste | Description$ Sliver creatures you control have haste.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Sliver\nOracle:Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
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Create the Forge script for this magic card
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{"name": "Undercity Scavenger", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.", "power": "3", "toughness": "3"}
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Name:Undercity Scavenger\nManaCost:3 B\nTypes:Creature Ogre Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on CARDNAME, then scry 2.\nSVar:TrigPutCounter:AB$ PutCounter | Cost$ Sac<1/Creature.Other/another creature> | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE3\nDeckHas:Ability$Counters\nOracle:When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Undercity Scavenger", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.", "power": "3", "toughness": "3"}
### Response: Name:Undercity Scavenger\nManaCost:3 B\nTypes:Creature Ogre Warrior\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on CARDNAME, then scry 2.\nSVar:TrigPutCounter:AB$ PutCounter | Cost$ Sac<1/Creature.Other/another creature> | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE3\nDeckHas:Ability$Counters\nOracle:When Undercity Scavenger enters the battlefield, you may sacrifice another creature. If you do, put two +1/+1 counters on Undercity Scavenger, then scry 2.
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Create the Forge script for this magic card
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{"name": "Trap Runner", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)", "power": "2", "toughness": "3"}
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Name:Trap Runner\nManaCost:2 W W\nTypes:Creature Human Soldier\nPT:2/3\nA:AB$ BecomesBlocked | Cost$ T | ValidTgts$ Creature.attacking+unblocked | TgtPrompt$ Select target unblocked attacking creature | ActivationPhases$ Declare Blockers->EndCombat | SpellDescription$ Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)\nOracle:{T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trap Runner", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)", "power": "2", "toughness": "3"}
### Response: Name:Trap Runner\nManaCost:2 W W\nTypes:Creature Human Soldier\nPT:2/3\nA:AB$ BecomesBlocked | Cost$ T | ValidTgts$ Creature.attacking+unblocked | TgtPrompt$ Select target unblocked attacking creature | ActivationPhases$ Declare Blockers->EndCombat | SpellDescription$ Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)\nOracle:{T}: Target unblocked attacking creature becomes blocked. Activate only during combat after blockers are declared. (This ability works on creatures that can't be blocked.)
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Create the Forge script for this magic card
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{"name": "Winding Wurm", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "6", "toughness": "6"}
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Name:Winding Wurm\nManaCost:4 G\nTypes:Creature Wurm\nPT:6/6\nK:Echo:4 G\nOracle:Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Winding Wurm", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)", "power": "6", "toughness": "6"}
### Response: Name:Winding Wurm\nManaCost:4 G\nTypes:Creature Wurm\nPT:6/6\nK:Echo:4 G\nOracle:Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
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Create the Forge script for this magic card
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{"name": "Phyrexian Arena", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you draw a card and you lose 1 life."}
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Name:Phyrexian Arena\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nOracle:At the beginning of your upkeep, you draw a card and you lose 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Arena", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you draw a card and you lose 1 life."}
### Response: Name:Phyrexian Arena\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of your upkeep, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nOracle:At the beginning of your upkeep, you draw a card and you lose 1 life.
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Create the Forge script for this magic card
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{"name": "Snare the Skies", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)"}
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Name:Snare the Skies\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | KW$ Reach | SpellDescription$ Target creature gets +1/+1 and gains reach until end of turn.\nOracle:Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Snare the Skies", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)"}
### Response: Name:Snare the Skies\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | KW$ Reach | SpellDescription$ Target creature gets +1/+1 and gains reach until end of turn.\nOracle:Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
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Create the Forge script for this magic card
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{"name": "Sunken City", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}.\nBlue creatures get +1/+1."}
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Name:Sunken City\nManaCost:U U\nTypes:Enchantment\nK:UpkeepCost:U U\nS:Mode$ Continuous | Affected$ Creature.Blue | AddPower$ 1 | AddToughness$ 1 | Description$ Blue creatures get +1/+1.\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Creature.Blue+YouCtrl\nOracle:At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}.\nBlue creatures get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sunken City", "mana_cost": "{U}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}.\nBlue creatures get +1/+1."}
### Response: Name:Sunken City\nManaCost:U U\nTypes:Enchantment\nK:UpkeepCost:U U\nS:Mode$ Continuous | Affected$ Creature.Blue | AddPower$ 1 | AddToughness$ 1 | Description$ Blue creatures get +1/+1.\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Creature.Blue+YouCtrl\nOracle:At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}.\nBlue creatures get +1/+1.
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Create the Forge script for this magic card
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{"name": "Cankerous Thirst", "mana_cost": "{3}{B/G}", "type_line": "Instant", "oracle_text": "If {B} was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)"}
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Name:Cankerous Thirst\nManaCost:3 BG\nTypes:Instant\nA:SP$ Pump | Cost$ 3 BG | ValidTgts$ Creature | TgtPrompt$ Select target creature to get -3/-3 | Optional$ True | OptionQuestion$ Do you want TARGETS to get -3/-3? | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | ConditionManaSpent$ B | SubAbility$ GPaid | SpellDescription$ If {B} was spent to cast CARDNAME, you may have target creature get -3/-3 until end of turn. If G was spent to cast CARDNAME, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)\nSVar:GPaid:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +3/+3 | Optional$ True | OptionQuestion$ Do you want TARGETS to get +3/+3? | NumAtt$ 3 | NumDef$ 3 | ConditionManaSpent$ G\nSVar:ManaNeededToAvoidNegativeEffect:black\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:If {B} was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cankerous Thirst", "mana_cost": "{3}{B/G}", "type_line": "Instant", "oracle_text": "If {B} was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)"}
### Response: Name:Cankerous Thirst\nManaCost:3 BG\nTypes:Instant\nA:SP$ Pump | Cost$ 3 BG | ValidTgts$ Creature | TgtPrompt$ Select target creature to get -3/-3 | Optional$ True | OptionQuestion$ Do you want TARGETS to get -3/-3? | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | ConditionManaSpent$ B | SubAbility$ GPaid | SpellDescription$ If {B} was spent to cast CARDNAME, you may have target creature get -3/-3 until end of turn. If G was spent to cast CARDNAME, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)\nSVar:GPaid:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +3/+3 | Optional$ True | OptionQuestion$ Do you want TARGETS to get +3/+3? | NumAtt$ 3 | NumDef$ 3 | ConditionManaSpent$ G\nSVar:ManaNeededToAvoidNegativeEffect:black\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black\nOracle:If {B} was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If {G} was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if {B}{G} was spent.)
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Create the Forge script for this magic card
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{"name": "Zendikar Incarnate", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Zendikar Incarnate's power is equal to the number of lands you control.", "power": "*", "toughness": "4"}
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Name:Zendikar Incarnate\nManaCost:2 R G\nTypes:Creature Elemental\nPT:*/4\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Zendikar Incarnate's power is equal to the number of lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zendikar Incarnate", "mana_cost": "{2}{R}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Zendikar Incarnate's power is equal to the number of lands you control.", "power": "*", "toughness": "4"}
### Response: Name:Zendikar Incarnate\nManaCost:2 R G\nTypes:Creature Elemental\nPT:*/4\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Zendikar Incarnate's power is equal to the number of lands you control.
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Create the Forge script for this magic card
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{"name": "Hold the Gates", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +0/+1 for each Gate you control and have vigilance."}
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Name:Hold the Gates\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ X | AddKeyword$ Vigilance | Description$ Creatures you control get +0/+1 for each Gate you control and have vigilance.\nSVar:X:Count$Valid Gate.YouCtrl\nSVar:PlayMain1:TRUE\nDeckNeeds:Type$Gate\nOracle:Creatures you control get +0/+1 for each Gate you control and have vigilance.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hold the Gates", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control get +0/+1 for each Gate you control and have vigilance."}
### Response: Name:Hold the Gates\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddToughness$ X | AddKeyword$ Vigilance | Description$ Creatures you control get +0/+1 for each Gate you control and have vigilance.\nSVar:X:Count$Valid Gate.YouCtrl\nSVar:PlayMain1:TRUE\nDeckNeeds:Type$Gate\nOracle:Creatures you control get +0/+1 for each Gate you control and have vigilance.
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Create the Forge script for this magic card
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{"name": "Mysterious Egg", "mana_cost": "{1}", "type_line": "Creature \u2014 Egg", "oracle_text": "Whenever this creature mutates, put a +1/+1 counter on it.", "power": "0", "toughness": "2"}
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Name:Mysterious Egg\nManaCost:1\nTypes:Creature Egg\nPT:0/2\nT:Mode$ Mutates | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever this creature mutates, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever this creature mutates, put a +1/+1 counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mysterious Egg", "mana_cost": "{1}", "type_line": "Creature \u2014 Egg", "oracle_text": "Whenever this creature mutates, put a +1/+1 counter on it.", "power": "0", "toughness": "2"}
### Response: Name:Mysterious Egg\nManaCost:1\nTypes:Creature Egg\nPT:0/2\nT:Mode$ Mutates | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever this creature mutates, put a +1/+1 counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever this creature mutates, put a +1/+1 counter on it.
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Create the Forge script for this magic card
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{"name": "Increasing Devotion", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.\nFlashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Increasing Devotion\nManaCost:3 W W\nTypes:Sorcery\nK:Flashback:7 W W\nA:SP$ Token | Cost$ 3 W W | TokenAmount$ X | TokenScript$ w_1_1_human | TokenOwner$ You | SpellDescription$ Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.\nSVar:X:Count$wasCastFromGraveyard.10.5\nDeckHas:Ability$Token\nOracle:Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.\nFlashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Increasing Devotion", "mana_cost": "{3}{W}{W}", "type_line": "Sorcery", "oracle_text": "Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.\nFlashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Increasing Devotion\nManaCost:3 W W\nTypes:Sorcery\nK:Flashback:7 W W\nA:SP$ Token | Cost$ 3 W W | TokenAmount$ X | TokenScript$ w_1_1_human | TokenOwner$ You | SpellDescription$ Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.\nSVar:X:Count$wasCastFromGraveyard.10.5\nDeckHas:Ability$Token\nOracle:Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.\nFlashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Surveilling Sprite", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhen Surveilling Sprite dies, you may draw a card.", "power": "1", "toughness": "1"}
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Name:Surveilling Sprite\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:SacMe:1\nOracle:Flying\nWhen Surveilling Sprite dies, you may draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Surveilling Sprite", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhen Surveilling Sprite dies, you may draw a card.", "power": "1", "toughness": "1"}
### Response: Name:Surveilling Sprite\nManaCost:1 U\nTypes:Creature Faerie Rogue\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nSVar:SacMe:1\nOracle:Flying\nWhen Surveilling Sprite dies, you may draw a card.
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Create the Forge script for this magic card
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{"name": "Conclave Tribunal", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield."}
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Name:Conclave Tribunal\nManaCost:3 W\nTypes:Enchantment\nK:Convoke\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay\nSVar:OblivionRing:TRUE\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Conclave Tribunal", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield."}
### Response: Name:Conclave Tribunal\nManaCost:3 W\nTypes:Enchantment\nK:Convoke\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay\nSVar:OblivionRing:TRUE\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nWhen Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.
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Create the Forge script for this magic card
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{"name": "Leviathan", "mana_cost": "{5}{U}{U}{U}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Trample\nLeviathan enters the battlefield tapped and doesn't untap during your untap step.\nAt the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.\nLeviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)", "power": "10", "toughness": "10"}
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Name:Leviathan\nManaCost:5 U U U U\nTypes:Creature Leviathan\nPT:10/10\nK:Trample\nK:CARDNAME enters the battlefield tapped.\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap CARDNAME.\nSVar:TrigUntap:AB$ Untap | Cost$ Sac<2/Island>\nS:Mode$ CantAttackUnless | ValidCard$ Creature.Self | Target$ Player,Planeswalker | Cost$ Sac<2/Island> | Description$ CARDNAME can't attack unless you sacrifice two islands. (This cost is paid as attackers are declared.)\nSVar:NeedsToPlayVar:Y GE4\nSVar:Y:Count$Valid Island.YouCtrl\nAI:RemoveDeck:All\nOracle:Trample\nLeviathan enters the battlefield tapped and doesn't untap during your untap step.\nAt the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.\nLeviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leviathan", "mana_cost": "{5}{U}{U}{U}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Trample\nLeviathan enters the battlefield tapped and doesn't untap during your untap step.\nAt the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.\nLeviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)", "power": "10", "toughness": "10"}
### Response: Name:Leviathan\nManaCost:5 U U U U\nTypes:Creature Leviathan\nPT:10/10\nK:Trample\nK:CARDNAME enters the battlefield tapped.\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap CARDNAME.\nSVar:TrigUntap:AB$ Untap | Cost$ Sac<2/Island>\nS:Mode$ CantAttackUnless | ValidCard$ Creature.Self | Target$ Player,Planeswalker | Cost$ Sac<2/Island> | Description$ CARDNAME can't attack unless you sacrifice two islands. (This cost is paid as attackers are declared.)\nSVar:NeedsToPlayVar:Y GE4\nSVar:Y:Count$Valid Island.YouCtrl\nAI:RemoveDeck:All\nOracle:Trample\nLeviathan enters the battlefield tapped and doesn't untap during your untap step.\nAt the beginning of your upkeep, you may sacrifice two Islands. If you do, untap Leviathan.\nLeviathan can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
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Create the Forge script for this magic card
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{"name": "Vitalizing Cascade", "mana_cost": "{X}{G}{W}", "type_line": "Instant", "oracle_text": "You gain X plus 3 life."}
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Name:Vitalizing Cascade\nManaCost:X G W\nTypes:Instant\nA:SP$ GainLife | Cost$ X G W | Defined$ You | LifeAmount$ Y | SpellDescription$ You gain X plus 3 life.\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Plus.3\nOracle:You gain X plus 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vitalizing Cascade", "mana_cost": "{X}{G}{W}", "type_line": "Instant", "oracle_text": "You gain X plus 3 life."}
### Response: Name:Vitalizing Cascade\nManaCost:X G W\nTypes:Instant\nA:SP$ GainLife | Cost$ X G W | Defined$ You | LifeAmount$ Y | SpellDescription$ You gain X plus 3 life.\nSVar:X:Count$xPaid\nSVar:Y:SVar$X/Plus.3\nOracle:You gain X plus 3 life.
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Create the Forge script for this magic card
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{"name": "Ratchet, Field Medic"}
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Name:Ratchet, Field Medic\nManaCost:2 W\nTypes:Legendary Artifact Creature Robot\nPT:2/4\nK:More Than Meets the Eye:1 W\nK:Lifelink\nT:Mode$ LifeGained | TriggerZones$ Battlefield | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigConvert | TriggerDescription$ Whenever you gain life, you may convert NICKNAME. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.\nSVar:TrigConvert:DB$ SetState | Mode$ Transform | SubAbility$ DBImmediateTrig | RememberChanged$ True\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | ConditionCompare$ GE1 | Execute$ DBReturn | TriggerDescription$ When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.\nSVar:DBReturn:DB$ ChangeZone | ValidTgts$ Artifact.cmcLEX+YouOwn | TgtPrompt$ Select target artifact card with mana value equal or less than the amount of life you gained this turn from your graveyard | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$LifeYouGainedThisTurn\nDeckHas:Ability$LifeGain|Graveyard\nAlternateMode:DoubleFaced\nOracle:More Than Meets the Eye {1}{W} (You may cast this card converted for {1}{W}.)\nLifelink\nWhenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.\n\nALTERNATE\n\nName:Ratchet, Rescue Racer\nManaCost:no cost\nColors:White\nTypes:Legendary Artifact Vehicle\nPT:1/4\nK:Living metal\nK:Lifelink\nT:Mode$ ChangesZoneAll | ValidCards$ Artifact.YouCtrl+nonToken | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigConvert | TriggerDescription$ Whenever one or more nontoken artifacts you control are put into a graveyard from the battlefield, convert NICKNAME. This ability triggers only once each turn.\nSVar:TrigConvert:DB$ SetState | Mode$ Transform\nDeckHas:Ability$LifeGain\nDeckHints:Type$Artifact\nOracle:Living metal (As long as it's your turn, this Vehicle is also a creature.)\nLifelink\nWhenever one or more nontoken artifacts you control are put into a graveyard from the battlefield, convert Ratchet. This ability triggers only once each turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ratchet, Field Medic"}
### Response: Name:Ratchet, Field Medic\nManaCost:2 W\nTypes:Legendary Artifact Creature Robot\nPT:2/4\nK:More Than Meets the Eye:1 W\nK:Lifelink\nT:Mode$ LifeGained | TriggerZones$ Battlefield | ValidPlayer$ You | OptionalDecider$ You | Execute$ TrigConvert | TriggerDescription$ Whenever you gain life, you may convert NICKNAME. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.\nSVar:TrigConvert:DB$ SetState | Mode$ Transform | SubAbility$ DBImmediateTrig | RememberChanged$ True\nSVar:DBImmediateTrig:DB$ ImmediateTrigger | ConditionDefined$ Remembered | ConditionPresent$ Card.Self | ConditionCompare$ GE1 | Execute$ DBReturn | TriggerDescription$ When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.\nSVar:DBReturn:DB$ ChangeZone | ValidTgts$ Artifact.cmcLEX+YouOwn | TgtPrompt$ Select target artifact card with mana value equal or less than the amount of life you gained this turn from your graveyard | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$LifeYouGainedThisTurn\nDeckHas:Ability$LifeGain|Graveyard\nAlternateMode:DoubleFaced\nOracle:More Than Meets the Eye {1}{W} (You may cast this card converted for {1}{W}.)\nLifelink\nWhenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.\n\nALTERNATE\n\nName:Ratchet, Rescue Racer\nManaCost:no cost\nColors:White\nTypes:Legendary Artifact Vehicle\nPT:1/4\nK:Living metal\nK:Lifelink\nT:Mode$ ChangesZoneAll | ValidCards$ Artifact.YouCtrl+nonToken | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigConvert | TriggerDescription$ Whenever one or more nontoken artifacts you control are put into a graveyard from the battlefield, convert NICKNAME. This ability triggers only once each turn.\nSVar:TrigConvert:DB$ SetState | Mode$ Transform\nDeckHas:Ability$LifeGain\nDeckHints:Type$Artifact\nOracle:Living metal (As long as it's your turn, this Vehicle is also a creature.)\nLifelink\nWhenever one or more nontoken artifacts you control are put into a graveyard from the battlefield, convert Ratchet. This ability triggers only once each turn.
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Create the Forge script for this magic card
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{"name": "Cryptek", "mana_cost": "{3}{B}", "type_line": "Artifact Creature \u2014 Necron Wizard", "oracle_text": "{1}{B}, {T}: Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control.", "power": "3", "toughness": "3"}
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Name:Cryptek\nManaCost:3 B\nTypes:Artifact Creature Necron Wizard\nPT:3/3\nA:AB$ ChooseCard | Cost$ 1 B T | ValidTgts$ Artifact.Creature+YouCtrl+Other | TgtPrompt$ Choose another target artifact creature you control | SubAbility$ DBDelayedTrigger | StackDescription$ When {c:Targeted} dies this turn, return that card to the battlefield tapped. | SpellDescription$ Choose another target artifact creature you control.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigReturn | StackDescription$ None | SpellDescription$ When that creature dies this turn, return it to the battlefield tapped under your control.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | Tapped$ True | GainControl$ True\nDeckHints:Ability$Graveyard\nOracle:{1}{B}, {T}: Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cryptek", "mana_cost": "{3}{B}", "type_line": "Artifact Creature \u2014 Necron Wizard", "oracle_text": "{1}{B}, {T}: Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control.", "power": "3", "toughness": "3"}
### Response: Name:Cryptek\nManaCost:3 B\nTypes:Artifact Creature Necron Wizard\nPT:3/3\nA:AB$ ChooseCard | Cost$ 1 B T | ValidTgts$ Artifact.Creature+YouCtrl+Other | TgtPrompt$ Choose another target artifact creature you control | SubAbility$ DBDelayedTrigger | StackDescription$ When {c:Targeted} dies this turn, return that card to the battlefield tapped. | SpellDescription$ Choose another target artifact creature you control.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigReturn | StackDescription$ None | SpellDescription$ When that creature dies this turn, return it to the battlefield tapped under your control.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ TriggeredCard | Tapped$ True | GainControl$ True\nDeckHints:Ability$Graveyard\nOracle:{1}{B}, {T}: Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control.
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Create the Forge script for this magic card
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{"name": "Oteclan Landmark"}
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Name:Oteclan Landmark\nManaCost:W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nK:Craft:2 W ExileCtrlOrGrave<1/Artifact.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard\nOracle:When Oteclan Landmark enters the battlefield, scry 2.\nCraft with artifact {2}{W} ({2}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Oteclan Levitator\nManaCost:no cost\nColors:white\nTypes:Artifact Creature Golem\nPT:1/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target attacking creature without flying gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+withoutFlying | TgtPrompt$ Select target attacking creature without flying | KW$ Flying\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Oteclan Levitator attacks, target attacking creature without flying gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oteclan Landmark"}
### Response: Name:Oteclan Landmark\nManaCost:W\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nK:Craft:2 W ExileCtrlOrGrave<1/Artifact.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$Graveyard\nOracle:When Oteclan Landmark enters the battlefield, scry 2.\nCraft with artifact {2}{W} ({2}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Oteclan Levitator\nManaCost:no cost\nColors:white\nTypes:Artifact Creature Golem\nPT:1/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target attacking creature without flying gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.attacking+withoutFlying | TgtPrompt$ Select target attacking creature without flying | KW$ Flying\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Oteclan Levitator attacks, target attacking creature without flying gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Holographic Double", "mana_cost": "{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "{U}, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand.", "power": "1", "toughness": "1"}
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Name:Holographic Double\nManaCost:U\nTypes:Creature Illusion\nPT:1/1\nA:AB$ ChooseCard | Cost$ U ExileFromHand<1/CARDNAME> | ActivationZone$ Hand | Mandatory$ True | ChoiceZone$ Hand | Choices$ Creature.YouOwn | ChoiceDesc$ creature | ChoiceTitle$ Choose a creature card in your hand | Amount$ 1 | SubAbility$ DBConjure | SpellDescription$ Choose a creature card in your hand.\nSVar:DBConjure:DB$ MakeCard | Conjure$ True | DefinedName$ ChosenCard | Zone$ Hand | SubAbility$ DBCleanup | StackDescription$ {p:You} conjures a duplicate of it into their hand. | SpellDescription$ Conjure a duplicate of it into your hand.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{U}, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Holographic Double", "mana_cost": "{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "{U}, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand.", "power": "1", "toughness": "1"}
### Response: Name:Holographic Double\nManaCost:U\nTypes:Creature Illusion\nPT:1/1\nA:AB$ ChooseCard | Cost$ U ExileFromHand<1/CARDNAME> | ActivationZone$ Hand | Mandatory$ True | ChoiceZone$ Hand | Choices$ Creature.YouOwn | ChoiceDesc$ creature | ChoiceTitle$ Choose a creature card in your hand | Amount$ 1 | SubAbility$ DBConjure | SpellDescription$ Choose a creature card in your hand.\nSVar:DBConjure:DB$ MakeCard | Conjure$ True | DefinedName$ ChosenCard | Zone$ Hand | SubAbility$ DBCleanup | StackDescription$ {p:You} conjures a duplicate of it into their hand. | SpellDescription$ Conjure a duplicate of it into your hand.\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nOracle:{U}, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand.
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Create the Forge script for this magic card
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{"name": "Overload", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Kicker {2} (You may pay an additional {2} as you cast this spell.)\nDestroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead."}
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Name:Overload\nManaCost:R\nTypes:Instant\nK:Kicker:2\nA:SP$ Destroy | Cost$ R | ValidTgts$ Artifact | AITgts$ Artifact.cmcLEX | TgtPrompt$ Select target artifact with mana value 2 or less (5 or less if kicked) | ConditionCheckSVar$ Y | ConditionSVarCompare$ LEX | SpellDescription$ Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.\nSVar:X:Count$Kicked.5.2\nSVar:Y:Targeted$CardManaCost\nOracle:Kicker {2} (You may pay an additional {2} as you cast this spell.)\nDestroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Overload", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Kicker {2} (You may pay an additional {2} as you cast this spell.)\nDestroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead."}
### Response: Name:Overload\nManaCost:R\nTypes:Instant\nK:Kicker:2\nA:SP$ Destroy | Cost$ R | ValidTgts$ Artifact | AITgts$ Artifact.cmcLEX | TgtPrompt$ Select target artifact with mana value 2 or less (5 or less if kicked) | ConditionCheckSVar$ Y | ConditionSVarCompare$ LEX | SpellDescription$ Destroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.\nSVar:X:Count$Kicked.5.2\nSVar:Y:Targeted$CardManaCost\nOracle:Kicker {2} (You may pay an additional {2} as you cast this spell.)\nDestroy target artifact if its mana value is 2 or less. If this spell was kicked, destroy that artifact if its mana value is 5 or less instead.
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Create the Forge script for this magic card
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{"name": "Molten Rebuke", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Choose one or both \u2014\n\u2022 Molten Rebuke deals 5 damage to target creature or planeswalker.\n\u2022 Destroy target Equipment."}
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Name:Molten Rebuke\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBDamage,DBDestroy\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature or planeswalker.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Equipment | TgtPrompt$ Select target equipment | SpellDescription$ Destroy target Equipment.\nOracle:Choose one or both—\n• Molten Rebuke deals 5 damage to target creature or planeswalker.\n• Destroy target Equipment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Molten Rebuke", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Choose one or both \u2014\n\u2022 Molten Rebuke deals 5 damage to target creature or planeswalker.\n\u2022 Destroy target Equipment."}
### Response: Name:Molten Rebuke\nManaCost:4 R\nTypes:Sorcery\nA:SP$ Charm | MinCharmNum$ 1 | CharmNum$ 2 | Choices$ DBDamage,DBDestroy\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target creature or planeswalker.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Equipment | TgtPrompt$ Select target equipment | SpellDescription$ Destroy target Equipment.\nOracle:Choose one or both—\n• Molten Rebuke deals 5 damage to target creature or planeswalker.\n• Destroy target Equipment.
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Create the Forge script for this magic card
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{"name": "Zephyr Sentinel", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flash\nFlying\nWhen Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.", "power": "2", "toughness": "1"}
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Name:Zephyr Sentinel\nManaCost:1 U\nTypes:Creature Human Soldier\nPT:2/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on CARDNAME.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Choose up to one other target creature you control to return to your hand | ValidTgts$ Creature.YouCtrl+Other | TargetMin$ 0 | TargetMax$ 1 | RememberLKI$ True | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ConditionDefined$ RememberedLKI | ConditionPresent$ Soldier | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nDeckHints:Type$Soldier\nOracle:Flash\nFlying\nWhen Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zephyr Sentinel", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flash\nFlying\nWhen Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.", "power": "2", "toughness": "1"}
### Response: Name:Zephyr Sentinel\nManaCost:1 U\nTypes:Creature Human Soldier\nPT:2/1\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on CARDNAME.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | TgtPrompt$ Choose up to one other target creature you control to return to your hand | ValidTgts$ Creature.YouCtrl+Other | TargetMin$ 0 | TargetMax$ 1 | RememberLKI$ True | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ConditionDefined$ RememberedLKI | ConditionPresent$ Soldier | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nDeckHints:Type$Soldier\nOracle:Flash\nFlying\nWhen Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel.
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Create the Forge script for this magic card
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{"name": "Martyred Rusalka", "mana_cost": "{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{W}, Sacrifice a creature: Target creature can't attack this turn.", "power": "1", "toughness": "1"}
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Name:Martyred Rusalka\nManaCost:W\nTypes:Creature Spirit\nPT:1/1\nA:AB$ Pump | Cost$ W Sac<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't attack. | SpellDescription$ Target creature can't attack this turn.\nAI:RemoveDeck:All\nOracle:{W}, Sacrifice a creature: Target creature can't attack this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Martyred Rusalka", "mana_cost": "{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{W}, Sacrifice a creature: Target creature can't attack this turn.", "power": "1", "toughness": "1"}
### Response: Name:Martyred Rusalka\nManaCost:W\nTypes:Creature Spirit\nPT:1/1\nA:AB$ Pump | Cost$ W Sac<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't attack. | SpellDescription$ Target creature can't attack this turn.\nAI:RemoveDeck:All\nOracle:{W}, Sacrifice a creature: Target creature can't attack this turn.
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Create the Forge script for this magic card
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{"name": "Benalish Hero", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "1", "toughness": "1"}
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Name:Benalish Hero\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nK:Banding\nOracle:Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Benalish Hero", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "1", "toughness": "1"}
### Response: Name:Benalish Hero\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nK:Banding\nOracle:Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Create the Forge script for this magic card
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{"name": "Viridescent Wisps", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature becomes green and gets +1/+0 until end of turn.\nDraw a card."}
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Name:Viridescent Wisps\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +0 | SubAbility$ DBDraw | SpellDescription$ Target creature becomes green and gets +1/+0 until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBGreen | NumCards$ 1\nSVar:DBGreen:DB$ Animate | Colors$ Green | OverwriteColors$ True | Defined$ Targeted\nOracle:Target creature becomes green and gets +1/+0 until end of turn.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Viridescent Wisps", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature becomes green and gets +1/+0 until end of turn.\nDraw a card."}
### Response: Name:Viridescent Wisps\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +0 | SubAbility$ DBDraw | SpellDescription$ Target creature becomes green and gets +1/+0 until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBGreen | NumCards$ 1\nSVar:DBGreen:DB$ Animate | Colors$ Green | OverwriteColors$ True | Defined$ Targeted\nOracle:Target creature becomes green and gets +1/+0 until end of turn.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Serra's Blessing", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control have vigilance. (Attacking doesn't cause them to tap.)"}
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Name:Serra's Blessing\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Vigilance | Description$ Creatures you control have vigilance.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Serra's Blessing", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Creatures you control have vigilance. (Attacking doesn't cause them to tap.)"}
### Response: Name:Serra's Blessing\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Vigilance | Description$ Creatures you control have vigilance.\nSVar:NonStackingEffect:True\nSVar:PlayMain1:TRUE\nOracle:Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
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Create the Forge script for this magic card
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{"name": "Thunderhead Squadron", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying", "power": "3", "toughness": "4"}
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Name:Thunderhead Squadron\nManaCost:5 U\nTypes:Creature Human Knight\nPT:3/4\nK:Convoke\nK:Flying\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thunderhead Squadron", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying", "power": "3", "toughness": "4"}
### Response: Name:Thunderhead Squadron\nManaCost:5 U\nTypes:Creature Human Knight\nPT:3/4\nK:Convoke\nK:Flying\nOracle:Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)\nFlying
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Create the Forge script for this magic card
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{"name": "Karametra's Acolyte", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)", "power": "1", "toughness": "4"}
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Name:Karametra's Acolyte\nManaCost:3 G\nTypes:Creature Human Druid\nPT:1/4\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.)\nSVar:X:Count$Devotion.Green\nOracle:{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Karametra's Acolyte", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)", "power": "1", "toughness": "4"}
### Response: Name:Karametra's Acolyte\nManaCost:3 G\nTypes:Creature Human Druid\nPT:1/4\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.)\nSVar:X:Count$Devotion.Green\nOracle:{T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
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Create the Forge script for this magic card
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{"name": "Tendo Ice Bridge", "mana_cost": "", "type_line": "Land", "oracle_text": "Tendo Ice Bridge enters the battlefield with a charge counter on it.\n{T}: Add {C}.\n{T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color."}
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Name:Tendo Ice Bridge\nManaCost:no cost\nTypes:Land\nK:etbCounter:CHARGE:1\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Tendo Ice Bridge enters the battlefield with a charge counter on it.\n{T}: Add {C}.\n{T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tendo Ice Bridge", "mana_cost": "", "type_line": "Land", "oracle_text": "Tendo Ice Bridge enters the battlefield with a charge counter on it.\n{T}: Add {C}.\n{T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color."}
### Response: Name:Tendo Ice Bridge\nManaCost:no cost\nTypes:Land\nK:etbCounter:CHARGE:1\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:Tendo Ice Bridge enters the battlefield with a charge counter on it.\n{T}: Add {C}.\n{T}, Remove a charge counter from Tendo Ice Bridge: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Ninth Bridge Patrol", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dwarf Soldier", "oracle_text": "Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.", "power": "1", "toughness": "1"}
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Name:Ninth Bridge Patrol\nManaCost:1 W\nTypes:Creature Dwarf Soldier\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control leaves the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ninth Bridge Patrol", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dwarf Soldier", "oracle_text": "Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.", "power": "1", "toughness": "1"}
### Response: Name:Ninth Bridge Patrol\nManaCost:1 W\nTypes:Creature Dwarf Soldier\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature you control leaves the battlefield, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol.
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Create the Forge script for this magic card
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{"name": "The Temporal Anchor", "mana_cost": "{3}{U}{U}{U}", "type_line": "Legendary Artifact", "oracle_text": "At the beginning of your upkeep, scry 2.\nWhenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.\nDuring your turn, you may play cards exiled with The Temporal Anchor."}
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Name:The Temporal Anchor\nManaCost:3 U U U\nTypes:Legendary Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ At the beginning of your upkeep, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nT:Mode$ Scry | ValidPlayer$ You | ToBottom$ True | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.\nSVar:TrigExile:DB$ Dig | DigNum$ X | ChangeNum$ All | FromBottom$ True | DestinationZone$ Exile\nSVar:X:TriggerCount$ScryBottom\nS:Mode$ Continuous | Condition$ PlayerTurn | MayPlay$ True | Affected$ Card.ExiledWithSource | AffectedZone$ Exile | Description$ During your turn, you may play cards exiled with CARDNAME.\nOracle:At the beginning of your upkeep, scry 2.\nWhenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.\nDuring your turn, you may play cards exiled with The Temporal Anchor.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Temporal Anchor", "mana_cost": "{3}{U}{U}{U}", "type_line": "Legendary Artifact", "oracle_text": "At the beginning of your upkeep, scry 2.\nWhenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.\nDuring your turn, you may play cards exiled with The Temporal Anchor."}
### Response: Name:The Temporal Anchor\nManaCost:3 U U U\nTypes:Legendary Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ At the beginning of your upkeep, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nT:Mode$ Scry | ValidPlayer$ You | ToBottom$ True | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.\nSVar:TrigExile:DB$ Dig | DigNum$ X | ChangeNum$ All | FromBottom$ True | DestinationZone$ Exile\nSVar:X:TriggerCount$ScryBottom\nS:Mode$ Continuous | Condition$ PlayerTurn | MayPlay$ True | Affected$ Card.ExiledWithSource | AffectedZone$ Exile | Description$ During your turn, you may play cards exiled with CARDNAME.\nOracle:At the beginning of your upkeep, scry 2.\nWhenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library.\nDuring your turn, you may play cards exiled with The Temporal Anchor.
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Create the Forge script for this magic card
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{"name": "Courtly Provocateur", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Target creature attacks this turn if able.\n{T}: Target creature blocks this turn if able.", "power": "1", "toughness": "1"}
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Name:Courtly Provocateur\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Effect | Cost$ T | ValidTgts$ Creature | StaticAbilities$ MustAttack | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StackDescription$ {c:Targeted} attacks this turn if able. | SpellDescription$ Target creature attacks this turn if able.\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.IsRemembered | Description$ This creature attacks this turn if able.\nA:AB$ Effect | Cost$ T | ValidTgts$ Creature | StaticAbilities$ MustBlock | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StackDescription$ {c:Targeted} blocks this turn if able. | SpellDescription$ Target creature blocks this turn if able.\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ This creature blocks this turn if able.\nAI:RemoveDeck:All\nOracle:{T}: Target creature attacks this turn if able.\n{T}: Target creature blocks this turn if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Courtly Provocateur", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Target creature attacks this turn if able.\n{T}: Target creature blocks this turn if able.", "power": "1", "toughness": "1"}
### Response: Name:Courtly Provocateur\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Effect | Cost$ T | ValidTgts$ Creature | StaticAbilities$ MustAttack | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StackDescription$ {c:Targeted} attacks this turn if able. | SpellDescription$ Target creature attacks this turn if able.\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.IsRemembered | Description$ This creature attacks this turn if able.\nA:AB$ Effect | Cost$ T | ValidTgts$ Creature | StaticAbilities$ MustBlock | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StackDescription$ {c:Targeted} blocks this turn if able. | SpellDescription$ Target creature blocks this turn if able.\nSVar:MustBlock:Mode$ MustBlock | ValidCreature$ Card.IsRemembered | Description$ This creature blocks this turn if able.\nAI:RemoveDeck:All\nOracle:{T}: Target creature attacks this turn if able.\n{T}: Target creature blocks this turn if able.
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Create the Forge script for this magic card
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{"name": "Mage-Ring Bully", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nMage-Ring Bully attacks each combat if able.", "power": "2", "toughness": "2"}
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Name:Mage-Ring Bully\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:2/2\nK:Prowess\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nMage-Ring Bully attacks each combat if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mage-Ring Bully", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nMage-Ring Bully attacks each combat if able.", "power": "2", "toughness": "2"}
### Response: Name:Mage-Ring Bully\nManaCost:1 R\nTypes:Creature Human Warrior\nPT:2/2\nK:Prowess\nS:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ CARDNAME attacks each combat if able.\nOracle:Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nMage-Ring Bully attacks each combat if able.
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Create the Forge script for this magic card
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{"name": "Grim Backwoods", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}{B}{G}, {T}, Sacrifice a creature: Draw a card."}
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Name:Grim Backwoods\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 2 B G T Sac<1/Creature> | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:{T}: Add {C}.\n{2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grim Backwoods", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{2}{B}{G}, {T}, Sacrifice a creature: Draw a card."}
### Response: Name:Grim Backwoods\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 2 B G T Sac<1/Creature> | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:{T}: Add {C}.\n{2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
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Create the Forge script for this magic card
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{"name": "Tribute Mage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.", "power": "2", "toughness": "2"}
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Name:Tribute Mage\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Artifact.cmcEQ2 | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tribute Mage", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.", "power": "2", "toughness": "2"}
### Response: Name:Tribute Mage\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Artifact.cmcEQ2 | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Tribute Mage enters the battlefield, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Thrull Surgeon", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.", "power": "1", "toughness": "1"}
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Name:Thrull Surgeon\nManaCost:1 B\nTypes:Creature Thrull\nPT:1/1\nA:AB$ Discard | Cost$ 1 B Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player. | Mode$ LookYouChoose | NumCards$ 1 | SorcerySpeed$ True | SpellDescription$ Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.\nOracle:{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thrull Surgeon", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Thrull", "oracle_text": "{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.", "power": "1", "toughness": "1"}
### Response: Name:Thrull Surgeon\nManaCost:1 B\nTypes:Creature Thrull\nPT:1/1\nA:AB$ Discard | Cost$ 1 B Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player. | Mode$ LookYouChoose | NumCards$ 1 | SorcerySpeed$ True | SpellDescription$ Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.\nOracle:{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Shrine of Limitless Power", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.\n{4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power."}
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Name:Shrine of Limitless Power\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | TriggerDescription$ At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | Secondary$ True | TriggerDescription$ At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on CARDNAME.\nSVar:TrigAddCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1\nA:AB$ Discard | Cost$ 4 T Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards a card for each charge counter on CARDNAME.\nSVar:X:Sacrificed$CardCounters.CHARGE\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.\n{4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shrine of Limitless Power", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.\n{4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power."}
### Response: Name:Shrine of Limitless Power\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | TriggerDescription$ At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | Secondary$ True | TriggerDescription$ At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on CARDNAME.\nSVar:TrigAddCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1\nA:AB$ Discard | Cost$ 4 T Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ X | Mode$ TgtChoose | SpellDescription$ Target player discards a card for each charge counter on CARDNAME.\nSVar:X:Sacrificed$CardCounters.CHARGE\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.\n{4}, {T}, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.
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Create the Forge script for this magic card
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{"name": "Blazing Torch", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature can't be blocked by Vampires or Zombies.\nEquipped creature has \"{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target.\"\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Blazing Torch\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy | ValidBlocker$ Creature.Vampire,Creature.Zombie | Description$ Equipped creature can't be blocked by Vampires or Zombies.\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ TorchDamage | Description$ Equipped creature has "{T}, Sacrifice Blazing Torch: It deals 2 damage to any target."\nSVar:TorchDamage:AB$ DealDamage | Cost$ T Sac<1/OriginalHost/Blazing Torch> | ValidTgts$ Any | NumDmg$ 2 | DamageSource$ OriginalHost | SpellDescription$ ORIGINALHOST deals 2 damage to any target.\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature can't be blocked by Vampires or Zombies.\nEquipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blazing Torch", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature can't be blocked by Vampires or Zombies.\nEquipped creature has \"{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target.\"\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Blazing Torch\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.EquippedBy | ValidBlocker$ Creature.Vampire,Creature.Zombie | Description$ Equipped creature can't be blocked by Vampires or Zombies.\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ TorchDamage | Description$ Equipped creature has "{T}, Sacrifice Blazing Torch: It deals 2 damage to any target."\nSVar:TorchDamage:AB$ DealDamage | Cost$ T Sac<1/OriginalHost/Blazing Torch> | ValidTgts$ Any | NumDmg$ 2 | DamageSource$ OriginalHost | SpellDescription$ ORIGINALHOST deals 2 damage to any target.\nSVar:NonStackingAttachEffect:True\nOracle:Equipped creature can't be blocked by Vampires or Zombies.\nEquipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Flesh Duplicate", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Shapeshifter Rebel", "oracle_text": "You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)", "power": "0", "toughness": "0"}
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Name:Flesh Duplicate\nManaCost:U U\nTypes:Creature Shapeshifter Rebel\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddKeywords$ IfNew Vanishing:3 | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nOracle:You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flesh Duplicate", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Shapeshifter Rebel", "oracle_text": "You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)", "power": "0", "toughness": "0"}
### Response: Name:Flesh Duplicate\nManaCost:U U\nTypes:Creature Shapeshifter Rebel\nPT:0/0\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddKeywords$ IfNew Vanishing:3 | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nOracle:You may have Flesh Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
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Create the Forge script for this magic card
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{"name": "Brokers Charm", "mana_cost": "{G}{W}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.\n\u2022 Destroy target enchantment.\n\u2022 Draw two cards."}
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Name:Brokers Charm\nManaCost:G W U\nTypes:Instant\nA:SP$ Charm | Choices$ DBPump,DBDestroy,DBDraw\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +1 | SubAbility$ DBDealDamage | AILogic$ PowerDmg | StackDescription$ {c:ThisTargetedCard} gets +1/+0 until end of turn. | SpellDescription$ Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature or planeswalker an opponent controls | NumDmg$ X | DamageSource$ ParentTarget | StackDescription$ It deals damage equal to its power to {c:ThisTargetedCard}.\nSVar:X:ParentTargeted$CardPower\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment | SpellDescription$ Destroy target enchantment.\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Choose one —\n• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.\n• Destroy target enchantment.\n• Draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Brokers Charm", "mana_cost": "{G}{W}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.\n\u2022 Destroy target enchantment.\n\u2022 Draw two cards."}
### Response: Name:Brokers Charm\nManaCost:G W U\nTypes:Instant\nA:SP$ Charm | Choices$ DBPump,DBDestroy,DBDraw\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +1 | SubAbility$ DBDealDamage | AILogic$ PowerDmg | StackDescription$ {c:ThisTargetedCard} gets +1/+0 until end of turn. | SpellDescription$ Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature or planeswalker an opponent controls | NumDmg$ X | DamageSource$ ParentTarget | StackDescription$ It deals damage equal to its power to {c:ThisTargetedCard}.\nSVar:X:ParentTargeted$CardPower\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Enchantment | SpellDescription$ Destroy target enchantment.\nSVar:DBDraw:DB$ Draw | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Choose one —\n• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.\n• Destroy target enchantment.\n• Draw two cards.
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Create the Forge script for this magic card
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{"name": "Vectis Agents", "mana_cost": "{3}{U}{B}", "type_line": "Artifact Creature \u2014 Human Rogue", "oracle_text": "{U}{B}: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn.", "power": "4", "toughness": "3"}
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Name:Vectis Agents\nManaCost:3 U B\nTypes:Artifact Creature Human Rogue\nPT:4/3\nA:AB$ Pump | Cost$ U B | NumAtt$ -2 | SubAbility$ DBUnblockable | SpellDescription$ CARDNAME gets -2/-0 until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nOracle:{U}{B}: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vectis Agents", "mana_cost": "{3}{U}{B}", "type_line": "Artifact Creature \u2014 Human Rogue", "oracle_text": "{U}{B}: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn.", "power": "4", "toughness": "3"}
### Response: Name:Vectis Agents\nManaCost:3 U B\nTypes:Artifact Creature Human Rogue\nPT:4/3\nA:AB$ Pump | Cost$ U B | NumAtt$ -2 | SubAbility$ DBUnblockable | SpellDescription$ CARDNAME gets -2/-0 until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nOracle:{U}{B}: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn.
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Create the Forge script for this magic card
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{"name": "Wandermare", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Horse", "oracle_text": "Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)", "power": "3", "toughness": "3"}
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Name:Wandermare\nManaCost:1 G W\nTypes:Creature Horse\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Creature.AdventureCard | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wandermare", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Horse", "oracle_text": "Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)", "power": "3", "toughness": "3"}
### Response: Name:Wandermare\nManaCost:1 G W\nTypes:Creature Horse\nPT:3/3\nT:Mode$ SpellCast | ValidCard$ Creature.AdventureCard | ValidActivatingPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)
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Create the Forge script for this magic card
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{"name": "Merry, Esquire of Rohan", "mana_cost": "{R}{W}", "type_line": "Legendary Creature \u2014 Halfling Knight", "oracle_text": "Haste\nMerry, Esquire of Rohan has first strike as long as it's equipped.\nWhenever you attack with Merry and another legendary creature, draw a card.", "power": "2", "toughness": "2"}
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Name:Merry, Esquire of Rohan\nManaCost:R W\nTypes:Legendary Creature Halfling Knight\nPT:2/2\nK:Haste\nS:Mode$ Continuous | Affected$ Card.Self+equipped | AddKeyword$ First Strike | Description$ CARDNAME has first strike as long as it's equipped.\nT:Mode$ AttackersDeclared | ValidAttackers$ Card.Self | NoResolvingCheck$ True | IsPresent$ Creature.attacking+Other+YouCtrl+Legendary | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you attack with NICKNAME and another legendary creature, draw a card.\nSVar:TrigDraw:DB$ Draw\nSVar:EquipMe:Once\nDeckHints:Type$Equipment|Legendary\nOracle:Haste\nMerry, Esquire of Rohan has first strike as long as it's equipped.\nWhenever you attack with Merry and another legendary creature, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Merry, Esquire of Rohan", "mana_cost": "{R}{W}", "type_line": "Legendary Creature \u2014 Halfling Knight", "oracle_text": "Haste\nMerry, Esquire of Rohan has first strike as long as it's equipped.\nWhenever you attack with Merry and another legendary creature, draw a card.", "power": "2", "toughness": "2"}
### Response: Name:Merry, Esquire of Rohan\nManaCost:R W\nTypes:Legendary Creature Halfling Knight\nPT:2/2\nK:Haste\nS:Mode$ Continuous | Affected$ Card.Self+equipped | AddKeyword$ First Strike | Description$ CARDNAME has first strike as long as it's equipped.\nT:Mode$ AttackersDeclared | ValidAttackers$ Card.Self | NoResolvingCheck$ True | IsPresent$ Creature.attacking+Other+YouCtrl+Legendary | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever you attack with NICKNAME and another legendary creature, draw a card.\nSVar:TrigDraw:DB$ Draw\nSVar:EquipMe:Once\nDeckHints:Type$Equipment|Legendary\nOracle:Haste\nMerry, Esquire of Rohan has first strike as long as it's equipped.\nWhenever you attack with Merry and another legendary creature, draw a card.
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Create the Forge script for this magic card
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{"name": "Hans Eriksson", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Creature \u2014 Human Scout", "oracle_text": "Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.", "power": "1", "toughness": "4"}
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Name:Hans Eriksson\nManaCost:2 R G\nTypes:Legendary Creature Human Scout\nPT:1/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights CARDNAME.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Optional$ True | Reveal$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | DestinationZone2$ Hand | Tapped$ True | Attacking$ DefendingPlayer & Valid Planeswalker.ControlledBy DefendingPlayer | RememberChanged$ True | SubAbility$ DBImmediateTriggerCheck\nSVar:DBImmediateTriggerCheck:DB$ ImmediateTrigger | Execute$ DBFight | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | TriggerDescription$ When you put a creature card onto the battlefield this way, it fights Hans Eriksson.\nSVar:DBFight:DB$ Fight | Defined$ Remembered & Self | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hans Eriksson", "mana_cost": "{2}{R}{G}", "type_line": "Legendary Creature \u2014 Human Scout", "oracle_text": "Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.", "power": "1", "toughness": "4"}
### Response: Name:Hans Eriksson\nManaCost:2 R G\nTypes:Legendary Creature Human Scout\nPT:1/4\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights CARDNAME.\nSVar:TrigDig:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Optional$ True | Reveal$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | DestinationZone2$ Hand | Tapped$ True | Attacking$ DefendingPlayer & Valid Planeswalker.ControlledBy DefendingPlayer | RememberChanged$ True | SubAbility$ DBImmediateTriggerCheck\nSVar:DBImmediateTriggerCheck:DB$ ImmediateTrigger | Execute$ DBFight | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | TriggerDescription$ When you put a creature card onto the battlefield this way, it fights Hans Eriksson.\nSVar:DBFight:DB$ Fight | Defined$ Remembered & Self | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.
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Create the Forge script for this magic card
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{"name": "Whispering Madness", "mana_cost": "{2}{U}{B}", "type_line": "Sorcery", "oracle_text": "Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
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Name:Whispering Madness\nManaCost:2 U B\nTypes:Sorcery\nK:Cipher\nA:SP$ RepeatEach | Cost$ 2 U B | RepeatPlayers$ Player | RepeatSubAbility$ MadnessDiscard | SubAbility$ MadnessDraw | SpellDescription$ Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.\nSVar:MadnessDiscard:DB$ Discard | Defined$ Player.IsRemembered | Mode$ Hand | RememberDiscarded$ True | SubAbility$ MadnessSaveAmount\nSVar:MadnessSaveAmount:DB$ StoreSVar | SVar$ MaxDiscard | Type$ CountSVar | Expression$ NumDiscard | ConditionCheckSVar$ NumDiscard | ConditionSVarCompare$ GTMaxDiscard | SubAbility$ MadnessCleanUp\nSVar:MadnessCleanUp:DB$ Cleanup | ClearRemembered$ True\nSVar:MadnessDraw:DB$ Draw | Defined$ Player | NumCards$ MaxDiscard | SubAbility$ MadnessReset\nSVar:MadnessReset:DB$ StoreSVar | SVar$ MaxDiscard | Type$ Number | Expression$ 0 | SubAbility$ Cipher\nSVar:Cipher:DB$ Encode | Defined$ Self\nSVar:NumDiscard:Count$RememberedSize/Minus.1\nSVar:MaxDiscard:Number$0\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckNeeds:Type$Creature\nOracle:Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Whispering Madness", "mana_cost": "{2}{U}{B}", "type_line": "Sorcery", "oracle_text": "Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
### Response: Name:Whispering Madness\nManaCost:2 U B\nTypes:Sorcery\nK:Cipher\nA:SP$ RepeatEach | Cost$ 2 U B | RepeatPlayers$ Player | RepeatSubAbility$ MadnessDiscard | SubAbility$ MadnessDraw | SpellDescription$ Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.\nSVar:MadnessDiscard:DB$ Discard | Defined$ Player.IsRemembered | Mode$ Hand | RememberDiscarded$ True | SubAbility$ MadnessSaveAmount\nSVar:MadnessSaveAmount:DB$ StoreSVar | SVar$ MaxDiscard | Type$ CountSVar | Expression$ NumDiscard | ConditionCheckSVar$ NumDiscard | ConditionSVarCompare$ GTMaxDiscard | SubAbility$ MadnessCleanUp\nSVar:MadnessCleanUp:DB$ Cleanup | ClearRemembered$ True\nSVar:MadnessDraw:DB$ Draw | Defined$ Player | NumCards$ MaxDiscard | SubAbility$ MadnessReset\nSVar:MadnessReset:DB$ StoreSVar | SVar$ MaxDiscard | Type$ Number | Expression$ 0 | SubAbility$ Cipher\nSVar:Cipher:DB$ Encode | Defined$ Self\nSVar:NumDiscard:Count$RememberedSize/Minus.1\nSVar:MaxDiscard:Number$0\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckNeeds:Type$Creature\nOracle:Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Create the Forge script for this magic card
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{"name": "Dreadwaters", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Target player mills X cards, where X is the number of lands you control."}
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Name:Dreadwaters\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Mill | Cost$ 3 U | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills X cards, where X is the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Target player mills X cards, where X is the number of lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dreadwaters", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Target player mills X cards, where X is the number of lands you control."}
### Response: Name:Dreadwaters\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Mill | Cost$ 3 U | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills X cards, where X is the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Target player mills X cards, where X is the number of lands you control.
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Create the Forge script for this magic card
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{"name": "Mount Keralia", "mana_cost": "", "type_line": "Plane \u2014 Regatha", "oracle_text": "At the beginning of your end step, put a pressure counter on Mount Keralia.\nWhen you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.\nWhenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control."}
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Name:Mount Keralia\nManaCost:no cost\nTypes:Plane Regatha\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ BuildPressure | TriggerDescription$ At the beginning of your end step, put a pressure counter on CARDNAME.\nSVar:BuildPressure:DB$ PutCounter | Defined$ Self | CounterType$ PRESSURE | CounterNum$ 1\nT:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ Eruption | TriggerDescription$ When you planeswalk away from CARDNAME, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.\nSVar:Eruption:DB$ DamageAll | ValidCards$ Creature,Planeswalker | ValidDescription$ each creature and each planeswalker. | NumDmg$ KeraliaX\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, prevent all damage that planes named CARDNAME would deal this game to permanents you control.\nSVar:RolledChaos:DB$ Effect | Name$ Mount Keralia Effect | ReplacementEffects$ RPrevent | EffectOwner$ You | Duration$ Permanent | SpellDescription$ Prevent all damage that planes named CARDNAME would deal this game to permanents you control.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Permanent.YouCtrl | ValidSource$ Plane.namedMount Keralia | Description$ Prevent all damage that planes named Mount Keralia would deal this game to permanents you control.\nSVar:KeraliaX:TriggeredCard$CardCounters.PRESSURE\nSVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True\nOracle:At the beginning of your end step, put a pressure counter on Mount Keralia.\nWhen you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.\nWhenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mount Keralia", "mana_cost": "", "type_line": "Plane \u2014 Regatha", "oracle_text": "At the beginning of your end step, put a pressure counter on Mount Keralia.\nWhen you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.\nWhenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control."}
### Response: Name:Mount Keralia\nManaCost:no cost\nTypes:Plane Regatha\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ BuildPressure | TriggerDescription$ At the beginning of your end step, put a pressure counter on CARDNAME.\nSVar:BuildPressure:DB$ PutCounter | Defined$ Self | CounterType$ PRESSURE | CounterNum$ 1\nT:Mode$ PlaneswalkedFrom | ValidCard$ Plane.Self | Execute$ Eruption | TriggerDescription$ When you planeswalk away from CARDNAME, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.\nSVar:Eruption:DB$ DamageAll | ValidCards$ Creature,Planeswalker | ValidDescription$ each creature and each planeswalker. | NumDmg$ KeraliaX\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, prevent all damage that planes named CARDNAME would deal this game to permanents you control.\nSVar:RolledChaos:DB$ Effect | Name$ Mount Keralia Effect | ReplacementEffects$ RPrevent | EffectOwner$ You | Duration$ Permanent | SpellDescription$ Prevent all damage that planes named CARDNAME would deal this game to permanents you control.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Permanent.YouCtrl | ValidSource$ Plane.namedMount Keralia | Description$ Prevent all damage that planes named Mount Keralia would deal this game to permanents you control.\nSVar:KeraliaX:TriggeredCard$CardCounters.PRESSURE\nSVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True\nOracle:At the beginning of your end step, put a pressure counter on Mount Keralia.\nWhen you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker.\nWhenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
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Create the Forge script for this magic card
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{"name": "Sylvok Lifestaff", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0.\nWhenever equipped creature dies, you gain 3 life.\nEquip {1}"}
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Name:Sylvok Lifestaff\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | Description$ Equipped creature gets +1/+0.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.EquippedBy | Execute$ TrigGainLife | TriggerDescription$ Whenever equipped creature dies, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nOracle:Equipped creature gets +1/+0.\nWhenever equipped creature dies, you gain 3 life.\nEquip {1}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sylvok Lifestaff", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+0.\nWhenever equipped creature dies, you gain 3 life.\nEquip {1}"}
### Response: Name:Sylvok Lifestaff\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | Description$ Equipped creature gets +1/+0.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.EquippedBy | Execute$ TrigGainLife | TriggerDescription$ Whenever equipped creature dies, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3\nOracle:Equipped creature gets +1/+0.\nWhenever equipped creature dies, you gain 3 life.\nEquip {1}
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Create the Forge script for this magic card
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{"name": "Bloated Processor", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian", "oracle_text": "Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor.\nWhen Bloated Processor dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)", "power": "3", "toughness": "2"}
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Name:Bloated Processor\nManaCost:2 B\nTypes:Creature Phyrexian\nPT:3/2\nA:AB$ PutCounter | Cost$ Sac<1/Phyrexian.Other/another Phyrexian> | CounterType$ P1P1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigIncubate | TriggerDescription$ When CARDNAME dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:TrigIncubate:DB$ Incubate | Amount$ X\nSVar:X:TriggeredCard$CardPower\nDeckHas:Ability$Sacrifice|Counters|Token & Type$Incubator|Artifact\nDeckNeeds:Type$Phyrexian\nOracle:Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor.\nWhen Bloated Processor dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bloated Processor", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Phyrexian", "oracle_text": "Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor.\nWhen Bloated Processor dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)", "power": "3", "toughness": "2"}
### Response: Name:Bloated Processor\nManaCost:2 B\nTypes:Creature Phyrexian\nPT:3/2\nA:AB$ PutCounter | Cost$ Sac<1/Phyrexian.Other/another Phyrexian> | CounterType$ P1P1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigIncubate | TriggerDescription$ When CARDNAME dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:TrigIncubate:DB$ Incubate | Amount$ X\nSVar:X:TriggeredCard$CardPower\nDeckHas:Ability$Sacrifice|Counters|Token & Type$Incubator|Artifact\nDeckNeeds:Type$Phyrexian\nOracle:Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor.\nWhen Bloated Processor dies, incubate X, where X is its power. (Create an Incubator token with X +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
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Create the Forge script for this magic card
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{"name": "Resupply", "mana_cost": "{5}{W}", "type_line": "Instant", "oracle_text": "You gain 6 life.\nDraw a card."}
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Name:Resupply\nManaCost:5 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 5 W | LifeAmount$ 6 | SpellDescription$ You gain 6 life. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:You gain 6 life.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Resupply", "mana_cost": "{5}{W}", "type_line": "Instant", "oracle_text": "You gain 6 life.\nDraw a card."}
### Response: Name:Resupply\nManaCost:5 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 5 W | LifeAmount$ 6 | SpellDescription$ You gain 6 life. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:You gain 6 life.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "Goblin Maskmaker"}
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Name:Goblin Maskmaker\nManaCost:R\nTypes:Creature Goblin Citizen\nPT:1/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ Whenever CARDNAME attacks, face-down spells you cast this turn cost {1} less to cast.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ ReduceCost\nSVar:ReduceCost:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Card.faceDown | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Face-down spells you cast this turn cost {1} less to cast.\nSVar:HasAttackEffect:TRUE\nDeckHints:Keyword$Morph|Megamorph|Disguise\nOracle:Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost {1} less to cast.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Maskmaker"}
### Response: Name:Goblin Maskmaker\nManaCost:R\nTypes:Creature Goblin Citizen\nPT:1/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ Whenever CARDNAME attacks, face-down spells you cast this turn cost {1} less to cast.\nSVar:TrigEffect:DB$ Effect | StaticAbilities$ ReduceCost\nSVar:ReduceCost:Mode$ ReduceCost | EffectZone$ Command | ValidCard$ Card.faceDown | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Face-down spells you cast this turn cost {1} less to cast.\nSVar:HasAttackEffect:TRUE\nDeckHints:Keyword$Morph|Megamorph|Disguise\nOracle:Whenever Goblin Maskmaker attacks, face-down spells you cast this turn cost {1} less to cast.
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Create the Forge script for this magic card
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{"name": "Power Word Kill", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature."}
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Name:Power Word Kill\nManaCost:1 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B | ValidTgts$ Creature.nonAngel+nonDemon+nonDevil+nonDragon | TgtPrompt$ Select target non-Angel, non-Demon, non-Devil, non-Dragon creature | SpellDescription$ Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.\nOracle:Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Power Word Kill", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature."}
### Response: Name:Power Word Kill\nManaCost:1 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 1 B | ValidTgts$ Creature.nonAngel+nonDemon+nonDevil+nonDragon | TgtPrompt$ Select target non-Angel, non-Demon, non-Devil, non-Dragon creature | SpellDescription$ Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.\nOracle:Destroy target non-Angel, non-Demon, non-Devil, non-Dragon creature.
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Create the Forge script for this magic card
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{"name": "Conflux", "mana_cost": "{3}{W}{U}{B}{R}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle."}
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Name:Conflux\nManaCost:3 W U B R G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 W U B R G | Origin$ Library | Destination$ Hand | ChangeType$ EACH Card.White & Card.Blue & Card.Black & Card.Red & Card.Green | SpellDescription$ Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.\nOracle:Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Conflux", "mana_cost": "{3}{W}{U}{B}{R}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle."}
### Response: Name:Conflux\nManaCost:3 W U B R G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 W U B R G | Origin$ Library | Destination$ Hand | ChangeType$ EACH Card.White & Card.Blue & Card.Black & Card.Red & Card.Green | SpellDescription$ Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.\nOracle:Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Torrent of Fire", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control."}
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Name:Torrent of Fire\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage to any target equal to the highest mana value among permanents you control.\nSVar:X:Count$Valid Permanent.YouCtrl$GreatestCMC\nOracle:Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Torrent of Fire", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control."}
### Response: Name:Torrent of Fire\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 3 R R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage to any target equal to the highest mana value among permanents you control.\nSVar:X:Count$Valid Permanent.YouCtrl$GreatestCMC\nOracle:Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
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Create the Forge script for this magic card
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{"name": "Renegade Reaper", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Angel Berserker", "oracle_text": "Flying\nWhen Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)", "power": "2", "toughness": "3"}
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Name:Renegade Reaper\nManaCost:2 B\nTypes:Creature Angel Berserker\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards. If at least one Angel card was milled this way, you gain 4 life.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You | RememberMilled$ True | SubAbility$ DBLifeGain\nSVar:DBLifeGain:DB$ GainLife | Defined$ You | LifeAmount$ 4 | ConditionDefined$ Remembered | ConditionPresent$ Angel | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Angel\nDeckHas:Ability$Mill|LifeGain\nOracle:Flying\nWhen Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Renegade Reaper", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Angel Berserker", "oracle_text": "Flying\nWhen Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)", "power": "2", "toughness": "3"}
### Response: Name:Renegade Reaper\nManaCost:2 B\nTypes:Creature Angel Berserker\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill four cards. If at least one Angel card was milled this way, you gain 4 life.\nSVar:TrigMill:DB$ Mill | NumCards$ 4 | Defined$ You | RememberMilled$ True | SubAbility$ DBLifeGain\nSVar:DBLifeGain:DB$ GainLife | Defined$ You | LifeAmount$ 4 | ConditionDefined$ Remembered | ConditionPresent$ Angel | ConditionCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Angel\nDeckHas:Ability$Mill|LifeGain\nOracle:Flying\nWhen Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Joraga Visionary", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "When Joraga Visionary enters the battlefield, draw a card.", "power": "3", "toughness": "2"}
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Name:Joraga Visionary\nManaCost:3 G\nTypes:Creature Elf Wizard\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Joraga Visionary enters the battlefield, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Joraga Visionary", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Wizard", "oracle_text": "When Joraga Visionary enters the battlefield, draw a card.", "power": "3", "toughness": "2"}
### Response: Name:Joraga Visionary\nManaCost:3 G\nTypes:Creature Elf Wizard\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Joraga Visionary enters the battlefield, draw a card.
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Create the Forge script for this magic card
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{"name": "Armor of Thorns", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant nonblack creature\nEnchanted creature gets +2/+2."}
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Name:Armor of Thorns\nManaCost:1 G\nTypes:Enchantment Aura\nK:MayFlashSac\nK:Enchant nonblack creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nAI:RemoveDeck:All\nOracle:You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant nonblack creature\nEnchanted creature gets +2/+2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Armor of Thorns", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant nonblack creature\nEnchanted creature gets +2/+2."}
### Response: Name:Armor of Thorns\nManaCost:1 G\nTypes:Enchantment Aura\nK:MayFlashSac\nK:Enchant nonblack creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.\nAI:RemoveDeck:All\nOracle:You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.\nEnchant nonblack creature\nEnchanted creature gets +2/+2.
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Create the Forge script for this magic card
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{"name": "Seascape Aerialist", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Merfolk Wizard Ally", "oracle_text": "Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.", "power": "2", "toughness": "3"}
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Name:Seascape Aerialist\nManaCost:4 U\nTypes:Creature Merfolk Wizard Ally\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Ally.YouCtrl | KW$ Flying\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nAI:RemoveDeck:Random\nOracle:Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seascape Aerialist", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Merfolk Wizard Ally", "oracle_text": "Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Seascape Aerialist\nManaCost:4 U\nTypes:Creature Merfolk Wizard Ally\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Ally.YouCtrl | KW$ Flying\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Ally\nAI:RemoveDeck:Random\nOracle:Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Flower"}
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Name:Flower\nManaCost:G/W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G/W | Origin$ Library | Destination$ Hand | ChangeType$ Land.Forest+Basic,Land.Plains+Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.\nAlternateMode:Split\nOracle:Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.\n\nALTERNATE\n\nName:Flourish\nManaCost:4 G W\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 4 G W | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Creatures you control get +2/+2 until end of turn.\nOracle:Creatures you control get +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flower"}
### Response: Name:Flower\nManaCost:G/W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G/W | Origin$ Library | Destination$ Hand | ChangeType$ Land.Forest+Basic,Land.Plains+Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.\nAlternateMode:Split\nOracle:Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.\n\nALTERNATE\n\nName:Flourish\nManaCost:4 G W\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 4 G W | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Creatures you control get +2/+2 until end of turn.\nOracle:Creatures you control get +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Sedgemoor Witch", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Menace\nWard\u2014Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)\nMagecraft \u2014 Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with \"When this creature dies, you gain 1 life.\"", "power": "3", "toughness": "2"}
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Name:Sedgemoor Witch\nManaCost:2 B\nTypes:Creature Human Warlock\nPT:3/2\nK:Menace\nK:Ward:PayLife<3>\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_pest_lifegain | TokenOwner$ You\nOracle:Menace\nWard—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)\nMagecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sedgemoor Witch", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Menace\nWard\u2014Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)\nMagecraft \u2014 Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with \"When this creature dies, you gain 1 life.\"", "power": "3", "toughness": "2"}
### Response: Name:Sedgemoor Witch\nManaCost:2 B\nTypes:Creature Human Warlock\nPT:3/2\nK:Menace\nK:Ward:PayLife<3>\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_pest_lifegain | TokenOwner$ You\nOracle:Menace\nWard—Pay 3 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 life.)\nMagecraft — Whenever you cast or copy an instant or sorcery spell, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
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Create the Forge script for this magic card
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{"name": "Morska, Undersea Sleuth"}
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Name:Morska, Undersea Sleuth\nManaCost:G W U\nTypes:Legendary Creature Vedalken Fish Detective\nPT:2/3\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put two +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 2\nDeckHas:Ability$Counters|Investigate|Token|Sacrifice & Type$Artifact|Clue\nOracle:You have no maximum hand size.\nAt the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Morska, Undersea Sleuth"}
### Response: Name:Morska, Undersea Sleuth\nManaCost:G W U\nTypes:Legendary Creature Vedalken Fish Detective\nPT:2/3\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ At the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put two +1/+1 counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 2\nDeckHas:Ability$Counters|Investigate|Token|Sacrifice & Type$Artifact|Clue\nOracle:You have no maximum hand size.\nAt the beginning of your upkeep, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.
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Create the Forge script for this magic card
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{"name": "Tale of Tin\u00faviel", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Target creature you control gains indestructible for as long as you control Tale of Tin\u00faviel.\nII \u2014 Return target creature card from your graveyard to the battlefield.\nIII \u2014 Up to two target creatures you control each gain lifelink until end of turn."}
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Name:Tale of Tinúviel\nManaCost:3 W W\nTypes:Enchantment Saga\nK:Chapter:3:DBPump,DBReturn,DBPumpLifeLink\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | KW$ Indestructible | Duration$ UntilLoseControlOfHost | SpellDescription$ Target creature you control gains indestructible for as long as you control CARDNAME.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nSVar:DBPumpLifeLink:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures you control | TargetMin$ 0 | TargetMax$ 2 | KW$ Lifelink | SpellDescription$ Up to two target creatures you control each gain lifelink until end of turn.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Graveyard|LifeGain\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Target creature you control gains indestructible for as long as you control Tale of Tinúviel.\nII — Return target creature card from your graveyard to the battlefield.\nIII — Up to two target creatures you control each gain lifelink until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tale of Tin\u00faviel", "mana_cost": "{3}{W}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Target creature you control gains indestructible for as long as you control Tale of Tin\u00faviel.\nII \u2014 Return target creature card from your graveyard to the battlefield.\nIII \u2014 Up to two target creatures you control each gain lifelink until end of turn."}
### Response: Name:Tale of Tinúviel\nManaCost:3 W W\nTypes:Enchantment Saga\nK:Chapter:3:DBPump,DBReturn,DBPumpLifeLink\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | KW$ Indestructible | Duration$ UntilLoseControlOfHost | SpellDescription$ Target creature you control gains indestructible for as long as you control CARDNAME.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nSVar:DBPumpLifeLink:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures you control | TargetMin$ 0 | TargetMax$ 2 | KW$ Lifelink | SpellDescription$ Up to two target creatures you control each gain lifelink until end of turn.\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Graveyard|LifeGain\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Target creature you control gains indestructible for as long as you control Tale of Tinúviel.\nII — Return target creature card from your graveyard to the battlefield.\nIII — Up to two target creatures you control each gain lifelink until end of turn.
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Create the Forge script for this magic card
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{"name": "Goblin Shortcutter", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Scout", "oracle_text": "When Goblin Shortcutter enters the battlefield, target creature can't block this turn.", "power": "2", "toughness": "1"}
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Name:Goblin Shortcutter\nManaCost:1 R\nTypes:Creature Goblin Scout\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCanNotBlock | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't block this turn.\nSVar:TrigCanNotBlock:DB$ Pump | ValidTgts$ Creature | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nSVar:PlayMain1:TRUE\nOracle:When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Shortcutter", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Scout", "oracle_text": "When Goblin Shortcutter enters the battlefield, target creature can't block this turn.", "power": "2", "toughness": "1"}
### Response: Name:Goblin Shortcutter\nManaCost:1 R\nTypes:Creature Goblin Scout\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCanNotBlock | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't block this turn.\nSVar:TrigCanNotBlock:DB$ Pump | ValidTgts$ Creature | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature. | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nSVar:PlayMain1:TRUE\nOracle:When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
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Create the Forge script for this magic card
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{"name": "Trial of a Time Lord", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III \u2014 Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield.\nIV \u2014 Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library."}
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Name:Trial of a Time Lord\nManaCost:1 W W\nTypes:Enchantment Saga\nK:Chapter:4:DBExile,DBExile,DBExile,DBVote\nSVar:DBExile:DB$ ChangeZone | ValidTgts$ Creature.nonToken+OppCtrl | TgtPrompt$ Choose target nontoken creature an opponent controls | Origin$ Battlefield | Destination$ Exile | Duration$ UntilHostLeavesPlay | SpellDescription$ Exile target nontoken creature an opponent controls until CARDNAME leaves the battlefield.\nSVar:DBVote:DB$ Vote | Defined$ Player | VoteType$ Innocent,Guilty | VoteInnocent$ DBInnocent | VoteGuilty$ DBGuilty | SpellDescription$ Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with CARDNAME puts that card on the bottom of their library.\nSVar:DBInnocent:DB$ Effect\nSVar:DBGuilty:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Library | LibraryPosition$ -1\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield.\nIV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trial of a Time Lord", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III \u2014 Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield.\nIV \u2014 Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library."}
### Response: Name:Trial of a Time Lord\nManaCost:1 W W\nTypes:Enchantment Saga\nK:Chapter:4:DBExile,DBExile,DBExile,DBVote\nSVar:DBExile:DB$ ChangeZone | ValidTgts$ Creature.nonToken+OppCtrl | TgtPrompt$ Choose target nontoken creature an opponent controls | Origin$ Battlefield | Destination$ Exile | Duration$ UntilHostLeavesPlay | SpellDescription$ Exile target nontoken creature an opponent controls until CARDNAME leaves the battlefield.\nSVar:DBVote:DB$ Vote | Defined$ Player | VoteType$ Innocent,Guilty | VoteInnocent$ DBInnocent | VoteGuilty$ DBGuilty | SpellDescription$ Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with CARDNAME puts that card on the bottom of their library.\nSVar:DBInnocent:DB$ Effect\nSVar:DBGuilty:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Library | LibraryPosition$ -1\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield.\nIV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library.
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Create the Forge script for this magic card
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{"name": "Blood Tribute", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Kicker\u2014Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)\nTarget opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way."}
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Name:Blood Tribute\nManaCost:4 B B\nTypes:Sorcery\nK:Kicker:tapXType<1/Vampire>\nA:SP$ LoseLife | Cost$ 4 B B | ValidTgts$ Opponent | LifeAmount$ X | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | Condition$ Kicked | ConditionDescription$ If it was kicked,\nSVar:X:TargetedPlayer$LifeTotal/HalfUp\n#This SVar will be overridden by AF LoseLife\nSVar:AFLifeLost:TargetedPlayer$LifeTotal/HalfUp\nDeckNeeds:Type$Vampire\nOracle:Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)\nTarget opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blood Tribute", "mana_cost": "{4}{B}{B}", "type_line": "Sorcery", "oracle_text": "Kicker\u2014Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)\nTarget opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way."}
### Response: Name:Blood Tribute\nManaCost:4 B B\nTypes:Sorcery\nK:Kicker:tapXType<1/Vampire>\nA:SP$ LoseLife | Cost$ 4 B B | ValidTgts$ Opponent | LifeAmount$ X | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost | Condition$ Kicked | ConditionDescription$ If it was kicked,\nSVar:X:TargetedPlayer$LifeTotal/HalfUp\n#This SVar will be overridden by AF LoseLife\nSVar:AFLifeLost:TargetedPlayer$LifeTotal/HalfUp\nDeckNeeds:Type$Vampire\nOracle:Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)\nTarget opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
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Create the Forge script for this magic card
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{"name": "Slippery Bogle", "mana_cost": "{G/U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "1", "toughness": "1"}
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Name:Slippery Bogle\nManaCost:GU\nTypes:Creature Beast\nPT:1/1\nK:Hexproof\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slippery Bogle", "mana_cost": "{G/U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Hexproof (This creature can't be the target of spells or abilities your opponents control.)", "power": "1", "toughness": "1"}
### Response: Name:Slippery Bogle\nManaCost:GU\nTypes:Creature Beast\nPT:1/1\nK:Hexproof\nOracle:Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Create the Forge script for this magic card
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{"name": "Stormsurge Kraken", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "Hexproof\nLieutenant \u2014 As long as you control your commander, Stormsurge Kraken gets +2/+2 and has \"Whenever Stormsurge Kraken becomes blocked, you may draw two cards.\"", "power": "5", "toughness": "5"}
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Name:Stormsurge Kraken\nManaCost:3 U U\nTypes:Creature Kraken\nPT:5/5\nK:Hexproof\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddTrigger$ TrigBlocked | AddSVar$ StormsurgeKrakenDraw | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | Description$ Lieutenant — As long as you control your commander, CARDNAME gets +2/+2 and has "Whenever CARDNAME becomes blocked, you may draw two cards."\nSVar:TrigBlocked:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ StormsurgeKrakenDraw | TriggerDescription$ Whenever CARDNAME becomes blocked, you may draw two cards.\nSVar:StormsurgeKrakenDraw:DB$ Draw | NumCards$ 2 | OptionalDecider$ You\nSVar:BuffedBy:Card.IsCommander\nAI:RemoveDeck:Random\nOracle:Hexproof\nLieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stormsurge Kraken", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "Hexproof\nLieutenant \u2014 As long as you control your commander, Stormsurge Kraken gets +2/+2 and has \"Whenever Stormsurge Kraken becomes blocked, you may draw two cards.\"", "power": "5", "toughness": "5"}
### Response: Name:Stormsurge Kraken\nManaCost:3 U U\nTypes:Creature Kraken\nPT:5/5\nK:Hexproof\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | AddTrigger$ TrigBlocked | AddSVar$ StormsurgeKrakenDraw | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | Description$ Lieutenant — As long as you control your commander, CARDNAME gets +2/+2 and has "Whenever CARDNAME becomes blocked, you may draw two cards."\nSVar:TrigBlocked:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ StormsurgeKrakenDraw | TriggerDescription$ Whenever CARDNAME becomes blocked, you may draw two cards.\nSVar:StormsurgeKrakenDraw:DB$ Draw | NumCards$ 2 | OptionalDecider$ You\nSVar:BuffedBy:Card.IsCommander\nAI:RemoveDeck:Random\nOracle:Hexproof\nLieutenant — As long as you control your commander, Stormsurge Kraken gets +2/+2 and has "Whenever Stormsurge Kraken becomes blocked, you may draw two cards."
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Create the Forge script for this magic card
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{"name": "Radiant Fountain", "mana_cost": "", "type_line": "Land", "oracle_text": "When Radiant Fountain enters the battlefield, you gain 2 life.\n{T}: Add {C}."}
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Name:Radiant Fountain\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:When Radiant Fountain enters the battlefield, you gain 2 life.\n{T}: Add {C}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Radiant Fountain", "mana_cost": "", "type_line": "Land", "oracle_text": "When Radiant Fountain enters the battlefield, you gain 2 life.\n{T}: Add {C}."}
### Response: Name:Radiant Fountain\nManaCost:no cost\nTypes:Land\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:When Radiant Fountain enters the battlefield, you gain 2 life.\n{T}: Add {C}.
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Create the Forge script for this magic card
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{"name": "Felhide Spiritbinder", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur Shaman", "oracle_text": "Inspired \u2014 Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.", "power": "3", "toughness": "4"}
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Name:Felhide Spiritbinder\nManaCost:3 R\nTypes:Creature Minotaur Shaman\nPT:3/4\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.\nSVar:TrigCopy:AB$ CopyPermanent | Cost$ 1 R | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature to copy | PumpKeywords$ Haste | AtEOT$ Exile | AddTypes$ Enchantment\nOracle:Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Felhide Spiritbinder", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Minotaur Shaman", "oracle_text": "Inspired \u2014 Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.", "power": "3", "toughness": "4"}
### Response: Name:Felhide Spiritbinder\nManaCost:3 R\nTypes:Creature Minotaur Shaman\nPT:3/4\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.\nSVar:TrigCopy:AB$ CopyPermanent | Cost$ 1 R | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature to copy | PumpKeywords$ Haste | AtEOT$ Exile | AddTypes$ Enchantment\nOracle:Inspired — Whenever Felhide Spiritbinder becomes untapped, you may pay {1}{R}. If you do, create a token that's a copy of another target creature, except it's an enchantment in addition to its other types. It gains haste. Exile it at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Unraveling Mummy", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{1}{W}: Target attacking Zombie gains lifelink until end of turn.\n{1}{B}: Target attacking Zombie gains deathtouch until end of turn.", "power": "2", "toughness": "3"}
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Name:Unraveling Mummy\nManaCost:1 W B\nTypes:Creature Zombie\nPT:2/3\nA:AB$ Pump | Cost$ 1 W | ValidTgts$ Zombie.attacking | TgtPrompt$ Select target attacking Zombie | KW$ Lifelink | SpellDescription$ Target attacking Zombie gains lifelink until end of turn.\nA:AB$ Pump | Cost$ 1 B | ValidTgts$ Zombie.attacking | TgtPrompt$ Select target attacking Zombie | KW$ Deathtouch | SpellDescription$ Target attacking Zombie gains deathtouch until end of turn.\nDeckHints:Type$Zombie\nOracle:{1}{W}: Target attacking Zombie gains lifelink until end of turn.\n{1}{B}: Target attacking Zombie gains deathtouch until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unraveling Mummy", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{1}{W}: Target attacking Zombie gains lifelink until end of turn.\n{1}{B}: Target attacking Zombie gains deathtouch until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Unraveling Mummy\nManaCost:1 W B\nTypes:Creature Zombie\nPT:2/3\nA:AB$ Pump | Cost$ 1 W | ValidTgts$ Zombie.attacking | TgtPrompt$ Select target attacking Zombie | KW$ Lifelink | SpellDescription$ Target attacking Zombie gains lifelink until end of turn.\nA:AB$ Pump | Cost$ 1 B | ValidTgts$ Zombie.attacking | TgtPrompt$ Select target attacking Zombie | KW$ Deathtouch | SpellDescription$ Target attacking Zombie gains deathtouch until end of turn.\nDeckHints:Type$Zombie\nOracle:{1}{W}: Target attacking Zombie gains lifelink until end of turn.\n{1}{B}: Target attacking Zombie gains deathtouch until end of turn.
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Create the Forge script for this magic card
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{"name": "Wingcrafter", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Wingcrafter is paired with another creature, both creatures have flying.", "power": "1", "toughness": "1"}
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Name:Wingcrafter\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Flying | Description$ As long as CARDNAME is paired with another creature, both creatures have flying.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Wingcrafter is paired with another creature, both creatures have flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wingcrafter", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Wingcrafter is paired with another creature, both creatures have flying.", "power": "1", "toughness": "1"}
### Response: Name:Wingcrafter\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Flying | Description$ As long as CARDNAME is paired with another creature, both creatures have flying.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Wingcrafter is paired with another creature, both creatures have flying.
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Create the Forge script for this magic card
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{"name": "The Hunter Maze", "mana_cost": "", "type_line": "Land \u2014 Sphere", "oracle_text": "The Hunter Maze enters the battlefield tapped.\n{T}: Add {G}.\n{1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card."}
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Name:The Hunter Maze\nManaCost:no cost\nTypes:Land Sphere\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Draw | Cost$ 1 G T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:The Hunter Maze enters the battlefield tapped.\n{T}: Add {G}.\n{1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Hunter Maze", "mana_cost": "", "type_line": "Land \u2014 Sphere", "oracle_text": "The Hunter Maze enters the battlefield tapped.\n{T}: Add {G}.\n{1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card."}
### Response: Name:The Hunter Maze\nManaCost:no cost\nTypes:Land Sphere\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Draw | Cost$ 1 G T Sac<1/CARDNAME> | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:The Hunter Maze enters the battlefield tapped.\n{T}: Add {G}.\n{1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card.
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Create the Forge script for this magic card
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{"name": "Leonin Warleader", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Cat Soldier", "oracle_text": "Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.", "power": "4", "toughness": "4"}
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Name:Leonin Warleader\nManaCost:2 W W\nTypes:Creature Cat Soldier\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_cat_lifelink | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token\nOracle:Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Leonin Warleader", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Cat Soldier", "oracle_text": "Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.", "power": "4", "toughness": "4"}
### Response: Name:Leonin Warleader\nManaCost:2 W W\nTypes:Creature Cat Soldier\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_cat_lifelink | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token\nOracle:Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
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Create the Forge script for this magic card
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{"name": "Retreat to Emeria", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, choose one \u2014\n\u2022 Create a 1/1 white Kor Ally creature token.\n\u2022 Creatures you control get +1/+1 until end of turn."}
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Name:Retreat to Emeria\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigCharm | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBPumpAll\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_kor_ally | TokenOwner$ You | SpellDescription$ Create a 1/1 white Kor Ally creature token.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nDeckHints:Type$Ally\nDeckHas:Ability$Token\nOracle:Landfall — Whenever a land enters the battlefield under your control, choose one —\n• Create a 1/1 white Kor Ally creature token.\n• Creatures you control get +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Retreat to Emeria", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, choose one \u2014\n\u2022 Create a 1/1 white Kor Ally creature token.\n\u2022 Creatures you control get +1/+1 until end of turn."}
### Response: Name:Retreat to Emeria\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigCharm | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBToken,DBPumpAll\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_kor_ally | TokenOwner$ You | SpellDescription$ Create a 1/1 white Kor Ally creature token.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nDeckHints:Type$Ally\nDeckHas:Ability$Token\nOracle:Landfall — Whenever a land enters the battlefield under your control, choose one —\n• Create a 1/1 white Kor Ally creature token.\n• Creatures you control get +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Voodoo Doll", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, put a pin counter on Voodoo Doll.\nAt the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.\n{X}{X}, {T}: Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll."}
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Name:Voodoo Doll\nManaCost:6\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put a pin counter on CARDNAME.\nT:Mode$ Phase | Phase$ End of Turn | IsPresent$ Card.Self+untapped | ValidPlayer$ You | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if CARDNAME is untapped, destroy CARDNAME and it deals damage to you equal to the number of pin counters on it.\nA:AB$ DealDamage | Cost$ X X T | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ PIN | CounterNum$ 1 | Defined$ Self\nSVar:TrigDestroy:DB$ Destroy | Defined$ Self | SubAbility$ DBDealDamageYou | ConditionDefined$ Self | ConditionPresent$ Card.untapped\nSVar:DBDealDamageYou:DB$ DealDamage | Defined$ You | NumDmg$ X | ConditionDefined$ Self | ConditionPresent$ Card.untapped\nSVar:X:Count$CardCounters.PIN\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, put a pin counter on Voodoo Doll.\nAt the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.\n{X}{X}, {T}: Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Voodoo Doll", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, put a pin counter on Voodoo Doll.\nAt the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.\n{X}{X}, {T}: Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll."}
### Response: Name:Voodoo Doll\nManaCost:6\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, put a pin counter on CARDNAME.\nT:Mode$ Phase | Phase$ End of Turn | IsPresent$ Card.Self+untapped | ValidPlayer$ You | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your end step, if CARDNAME is untapped, destroy CARDNAME and it deals damage to you equal to the number of pin counters on it.\nA:AB$ DealDamage | Cost$ X X T | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ PIN | CounterNum$ 1 | Defined$ Self\nSVar:TrigDestroy:DB$ Destroy | Defined$ Self | SubAbility$ DBDealDamageYou | ConditionDefined$ Self | ConditionPresent$ Card.untapped\nSVar:DBDealDamageYou:DB$ DealDamage | Defined$ You | NumDmg$ X | ConditionDefined$ Self | ConditionPresent$ Card.untapped\nSVar:X:Count$CardCounters.PIN\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep, put a pin counter on Voodoo Doll.\nAt the beginning of your end step, if Voodoo Doll is untapped, destroy Voodoo Doll and it deals damage to you equal to the number of pin counters on it.\n{X}{X}, {T}: Voodoo Doll deals damage equal to the number of pin counters on it to any target. X is the number of pin counters on Voodoo Doll.
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Create the Forge script for this magic card
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{"name": "Vampire Nocturnus Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Play with the top card of your library revealed.\nAs long as the top card of your library is black, black creatures you control get +2/+1."}
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Name:Vampire Nocturnus Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-2\nS:Mode$ Continuous | EffectZone$ Command | GameStage$ Play | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ Play with the top card of your library revealed.\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.Black+YouCtrl | AddPower$ 2 | AddToughness$ 1 | TopCardOfLibraryIs$ Card.Black | Description$ As long as the top card of your library is black, black creatures you control get +2/+1.\nOracle:Hand -1, life -2\nPlay with the top card of your library revealed.\nAs long as the top card of your library is black, black creatures you control get +2/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vampire Nocturnus Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Play with the top card of your library revealed.\nAs long as the top card of your library is black, black creatures you control get +2/+1."}
### Response: Name:Vampire Nocturnus Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-2\nS:Mode$ Continuous | EffectZone$ Command | GameStage$ Play | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ Player | Description$ Play with the top card of your library revealed.\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.Black+YouCtrl | AddPower$ 2 | AddToughness$ 1 | TopCardOfLibraryIs$ Card.Black | Description$ As long as the top card of your library is black, black creatures you control get +2/+1.\nOracle:Hand -1, life -2\nPlay with the top card of your library revealed.\nAs long as the top card of your library is black, black creatures you control get +2/+1.
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