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Create the Forge script for this magic card
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{"name": "Captivating Vampire", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Other Vampire creatures you control get +1/+1.\nTap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.", "power": "2", "toughness": "2"}
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Name:Captivating Vampire\nManaCost:1 B B\nTypes:Creature Vampire\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Vampire+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Vampire creatures you control get +1/+1.\nA:AB$ GainControl | Cost$ tapXType<5/Vampire> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ Animate | SpellDescription$ Gain control of target creature. It becomes a Vampire in addition to its other types.\nSVar:Animate:DB$ Animate | Defined$ Targeted | Types$ Vampire | Duration$ Permanent\nAI:RemoveDeck:Random\nOracle:Other Vampire creatures you control get +1/+1.\nTap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Captivating Vampire", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Other Vampire creatures you control get +1/+1.\nTap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.", "power": "2", "toughness": "2"}
### Response: Name:Captivating Vampire\nManaCost:1 B B\nTypes:Creature Vampire\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Vampire+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Vampire creatures you control get +1/+1.\nA:AB$ GainControl | Cost$ tapXType<5/Vampire> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ Animate | SpellDescription$ Gain control of target creature. It becomes a Vampire in addition to its other types.\nSVar:Animate:DB$ Animate | Defined$ Targeted | Types$ Vampire | Duration$ Permanent\nAI:RemoveDeck:Random\nOracle:Other Vampire creatures you control get +1/+1.\nTap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
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Create the Forge script for this magic card
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{"name": "Sentry Oak", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Treefolk Warrior", "oracle_text": "Defender\nAt the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)", "power": "3", "toughness": "5"}
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Name:Sentry Oak\nManaCost:4 W\nTypes:Creature Treefolk Warrior\nPT:3/5\nK:Defender\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigClash | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)\nSVar:TrigClash:DB$ Clash | WinSubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | SubAbility$ DBDebuff\nSVar:DBDebuff:DB$ Debuff | Defined$ Self | Keywords$ Defender\nOracle:Defender\nAt the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sentry Oak", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Treefolk Warrior", "oracle_text": "Defender\nAt the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)", "power": "3", "toughness": "5"}
### Response: Name:Sentry Oak\nManaCost:4 W\nTypes:Creature Treefolk Warrior\nPT:3/5\nK:Defender\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigClash | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)\nSVar:TrigClash:DB$ Clash | WinSubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | SubAbility$ DBDebuff\nSVar:DBDebuff:DB$ Debuff | Defined$ Self | Keywords$ Defender\nOracle:Defender\nAt the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Create the Forge script for this magic card
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{"name": "Digsite Conservator", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "Sacrifice Digsite Conservator: Exile up to four target cards from a single graveyard. Activate only as a sorcery.\nWhen Digsite Conservator dies, you may pay {4}. If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)", "power": "2", "toughness": "1"}
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Name:Digsite Conservator\nManaCost:2\nTypes:Artifact Creature Gnome\nPT:2/1\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 4 | TargetsFromSingleZone$ True | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select up to four target cards from a single graveyard | ValidTgts$ Card | SorcerySpeed$ True | SpellDescription$ Exile up to four target cards from a single graveyard. Activate only as a sorcery.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscover | TriggerDescription$ When CARDNAME dies, you may pay {4}. If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:TrigDiscover:AB$ Discover | Cost$ 4 | Num$ 4\nDeckHas:Ability$Sacrifice\nOracle:Sacrifice Digsite Conservator: Exile up to four target cards from a single graveyard. Activate only as a sorcery.\nWhen Digsite Conservator dies, you may pay {4}. If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Digsite Conservator", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "Sacrifice Digsite Conservator: Exile up to four target cards from a single graveyard. Activate only as a sorcery.\nWhen Digsite Conservator dies, you may pay {4}. If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)", "power": "2", "toughness": "1"}
### Response: Name:Digsite Conservator\nManaCost:2\nTypes:Artifact Creature Gnome\nPT:2/1\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | TargetMin$ 0 | TargetMax$ 4 | TargetsFromSingleZone$ True | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Select up to four target cards from a single graveyard | ValidTgts$ Card | SorcerySpeed$ True | SpellDescription$ Exile up to four target cards from a single graveyard. Activate only as a sorcery.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscover | TriggerDescription$ When CARDNAME dies, you may pay {4}. If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)\nSVar:TrigDiscover:AB$ Discover | Cost$ 4 | Num$ 4\nDeckHas:Ability$Sacrifice\nOracle:Sacrifice Digsite Conservator: Exile up to four target cards from a single graveyard. Activate only as a sorcery.\nWhen Digsite Conservator dies, you may pay {4}. If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Create the Forge script for this magic card
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{"name": "Ethereal Investigator", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\nWhenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "3"}
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Name:Ethereal Investigator\nManaCost:3 U\nTypes:Creature Spirit\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When CARDNAME enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate | Num$ X\nSVar:X:PlayerCountOpponents$Amount\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying\nDeckHas:Ability$Token|Sacrifice\nOracle:Flying\nWhen Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ethereal Investigator", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nWhen Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with \"{2}, Sacrifice this artifact: Draw a card.\")\nWhenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "3"}
### Response: Name:Ethereal Investigator\nManaCost:3 U\nTypes:Creature Spirit\nPT:2/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInvestigate | TriggerDescription$ When CARDNAME enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nSVar:TrigInvestigate:DB$ Investigate | Num$ X\nSVar:X:PlayerCountOpponents$Amount\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying\nDeckHas:Ability$Token|Sacrifice\nOracle:Flying\nWhen Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")\nWhenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
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Create the Forge script for this magic card
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{"name": "Domri, Anarch of Bolas", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Planeswalker \u2014 Domri", "oracle_text": "Creatures you control get +1/+0.\n+1: Add {R} or {G}. Creature spells you cast this turn can't be countered.\n\u22122: Target creature you control fights target creature you don't control.", "loyalty": "3"}
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Name:Domri, Anarch of Bolas\nManaCost:1 R G\nTypes:Legendary Planeswalker Domri\nLoyalty:3\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | Description$ Creatures you control get +1/+0.\nSVar:PlayMain1:TRUE\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ Combo R G | Amount$ 1 | AILogic$ Always | SubAbility$ DBEffect | SpellDescription$ Add {R} or {G}.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ AntiMagic | SpellDescription$ Creature spells you cast this turn can't be countered.\nSVar:AntiMagic:Event$ Counter | ValidSA$ Spell.Creature+wasCastByYou | Layer$ CantHappen | Description$ Creature spells you cast this turn can't be countered.\nA:AB$ Pump | Planeswalker$ True | Cost$ SubCounter<2/LOYALTY> | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | AILogic$ Fight | SpellDescription$ Target creature you control fights target creature you don't control. | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control\nOracle:Creatures you control get +1/+0.\n[+1]: Add {R} or {G}. Creature spells you cast this turn can't be countered.\n[-2]: Target creature you control fights target creature you don't control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Domri, Anarch of Bolas", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Planeswalker \u2014 Domri", "oracle_text": "Creatures you control get +1/+0.\n+1: Add {R} or {G}. Creature spells you cast this turn can't be countered.\n\u22122: Target creature you control fights target creature you don't control.", "loyalty": "3"}
### Response: Name:Domri, Anarch of Bolas\nManaCost:1 R G\nTypes:Legendary Planeswalker Domri\nLoyalty:3\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | Description$ Creatures you control get +1/+0.\nSVar:PlayMain1:TRUE\nA:AB$ Mana | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Produced$ Combo R G | Amount$ 1 | AILogic$ Always | SubAbility$ DBEffect | SpellDescription$ Add {R} or {G}.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ AntiMagic | SpellDescription$ Creature spells you cast this turn can't be countered.\nSVar:AntiMagic:Event$ Counter | ValidSA$ Spell.Creature+wasCastByYou | Layer$ CantHappen | Description$ Creature spells you cast this turn can't be countered.\nA:AB$ Pump | Planeswalker$ True | Cost$ SubCounter<2/LOYALTY> | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | AILogic$ Fight | SpellDescription$ Target creature you control fights target creature you don't control. | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control\nOracle:Creatures you control get +1/+0.\n[+1]: Add {R} or {G}. Creature spells you cast this turn can't be countered.\n[-2]: Target creature you control fights target creature you don't control.
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Create the Forge script for this magic card
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{"name": "Ruination Wurm", "mana_cost": "{4}{R}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "", "power": "7", "toughness": "6"}
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Name:Ruination Wurm\nManaCost:4 R G\nTypes:Creature Wurm\nPT:7/6\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ruination Wurm", "mana_cost": "{4}{R}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "", "power": "7", "toughness": "6"}
### Response: Name:Ruination Wurm\nManaCost:4 R G\nTypes:Creature Wurm\nPT:7/6\nOracle:
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Create the Forge script for this magic card
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{"name": "Odric, Master Tactician", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)\nWhenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.", "power": "3", "toughness": "4"}
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Name:Odric, Master Tactician\nManaCost:2 W W\nTypes:Legendary Creature Human Soldier\nPT:3/4\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | PresentCompare$ GE3 | NoResolvingCheck$ True | Execute$ TrigOdricEffect | TriggerDescription$ Whenever CARDNAME and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.\nSVar:TrigOdricEffect:DB$ DeclareCombatants | DeclareBlockers$ True\nAI:RemoveDeck:All\nOracle:First strike (This creature deals combat damage before creatures without first strike.)\nWhenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Odric, Master Tactician", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)\nWhenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.", "power": "3", "toughness": "4"}
### Response: Name:Odric, Master Tactician\nManaCost:2 W W\nTypes:Legendary Creature Human Soldier\nPT:3/4\nK:First Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | PresentCompare$ GE3 | NoResolvingCheck$ True | Execute$ TrigOdricEffect | TriggerDescription$ Whenever CARDNAME and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.\nSVar:TrigOdricEffect:DB$ DeclareCombatants | DeclareBlockers$ True\nAI:RemoveDeck:All\nOracle:First strike (This creature deals combat damage before creatures without first strike.)\nWhenever Odric, Master Tactician and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
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Create the Forge script for this magic card
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{"name": "Essence Depleter", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.)", "power": "2", "toughness": "3"}
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Name:Essence Depleter\nManaCost:2 B\nTypes:Creature Eldrazi Drone\nPT:2/3\nK:Devoid\nA:AB$ LoseLife | Cost$ 1 C | ValidTgts$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses 1 life and you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Essence Depleter", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.)", "power": "2", "toughness": "3"}
### Response: Name:Essence Depleter\nManaCost:2 B\nTypes:Creature Eldrazi Drone\nPT:2/3\nK:Devoid\nA:AB$ LoseLife | Cost$ 1 C | ValidTgts$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife | SpellDescription$ Target opponent loses 1 life and you gain 1 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{1}{C}: Target opponent loses 1 life and you gain 1 life. ({C} represents colorless mana.)
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Create the Forge script for this magic card
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{"name": "Isolation Cell", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}."}
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Name:Isolation Cell\nManaCost:4\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2 | UnlessCost$ 2 | UnlessPayer$ TriggeredCardController\nOracle:Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Isolation Cell", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}."}
### Response: Name:Isolation Cell\nManaCost:4\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2 | UnlessCost$ 2 | UnlessPayer$ TriggeredCardController\nOracle:Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.
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Create the Forge script for this magic card
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{"name": "Keldon Warlord", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.", "power": "*", "toughness": "*"}
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Name:Keldon Warlord\nManaCost:2 R R\nTypes:Creature Human Barbarian\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of non-Wall creatures you control.\nSVar:X:Count$Valid Creature.nonWall+YouCtrl\nSVar:BuffedBy:Creature.nonWall\nSVar:NoZeroToughnessAI:True\nOracle:Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Keldon Warlord", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.", "power": "*", "toughness": "*"}
### Response: Name:Keldon Warlord\nManaCost:2 R R\nTypes:Creature Human Barbarian\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of non-Wall creatures you control.\nSVar:X:Count$Valid Creature.nonWall+YouCtrl\nSVar:BuffedBy:Creature.nonWall\nSVar:NoZeroToughnessAI:True\nOracle:Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
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Create the Forge script for this magic card
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{"name": "Secure the Scene", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token."}
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Name:Secure the Scene\nManaCost:4 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 W | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand | RememberLKI$ True | SubAbility$ DBToken | SpellDescription$ Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Secure the Scene", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token."}
### Response: Name:Secure the Scene\nManaCost:4 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 4 W | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand | RememberLKI$ True | SubAbility$ DBToken | SpellDescription$ Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_soldier | TokenOwner$ RememberedController | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.
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Create the Forge script for this magic card
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{"name": "Vivien, Monsters' Advocate", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Vivien", "oracle_text": "You may look at the top card of your library any time.\nYou may cast creature spells from the top of your library.\n+1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.\n\u22122: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.", "loyalty": "3"}
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Name:Vivien, Monsters' Advocate\nManaCost:3 G G\nTypes:Legendary Planeswalker Vivien\nLoyalty:3\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Creature.TopLibrary+YouCtrl | MayPlay$ True | AffectedZone$ Library | Description$ You may cast creature spells from the top of your library.\nSVar:NonStackingEffect:True\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBCounter | SpellDescription$ Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.\nSVar:DBCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ Vigilance,Reach,Trample | CounterNum$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Effect | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Ultimate$ True | Triggers$ TrigSearch | AILogic$ WillCastCreature | SpellDescription$ When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.\nSVar:TrigSearch:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | OneOff$ True | TriggerZones$ Command | Execute$ DBSearch | TriggerDescription$ When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.cmcLTX | ChangeNum$ 1\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nDeckHas:Ability$Token|Counters\nOracle:You may look at the top card of your library any time.\nYou may cast creature spells from the top of your library.\n[+1]: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.\n[-2]: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vivien, Monsters' Advocate", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Vivien", "oracle_text": "You may look at the top card of your library any time.\nYou may cast creature spells from the top of your library.\n+1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.\n\u22122: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.", "loyalty": "3"}
### Response: Name:Vivien, Monsters' Advocate\nManaCost:3 G G\nTypes:Legendary Planeswalker Vivien\nLoyalty:3\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Creature.TopLibrary+YouCtrl | MayPlay$ True | AffectedZone$ Library | Description$ You may cast creature spells from the top of your library.\nSVar:NonStackingEffect:True\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBCounter | SpellDescription$ Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.\nSVar:DBCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ Vigilance,Reach,Trample | CounterNum$ 1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nA:AB$ Effect | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | Ultimate$ True | Triggers$ TrigSearch | AILogic$ WillCastCreature | SpellDescription$ When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.\nSVar:TrigSearch:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ You | OneOff$ True | TriggerZones$ Command | Execute$ DBSearch | TriggerDescription$ When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.cmcLTX | ChangeNum$ 1\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nDeckHas:Ability$Token|Counters\nOracle:You may look at the top card of your library any time.\nYou may cast creature spells from the top of your library.\n[+1]: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.\n[-2]: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
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Create the Forge script for this magic card
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{"name": "Gruul Keyrune", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {R} or {G}.\n{R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn."}
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Name:Gruul Keyrune\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nA:AB$ Animate | Cost$ R G | Defined$ Self | Power$ 3 | Toughness$ 2 | Types$ Artifact,Creature,Beast | RemoveCreatureTypes$ True | Colors$ Red,Green | Keywords$ Trample | SpellDescription$ CARDNAME becomes a 3/2 red and green Beast artifact creature with trample until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Green\nOracle:{T}: Add {R} or {G}.\n{R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gruul Keyrune", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {R} or {G}.\n{R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn."}
### Response: Name:Gruul Keyrune\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nA:AB$ Animate | Cost$ R G | Defined$ Self | Power$ 3 | Toughness$ 2 | Types$ Artifact,Creature,Beast | RemoveCreatureTypes$ True | Colors$ Red,Green | Keywords$ Trample | SpellDescription$ CARDNAME becomes a 3/2 red and green Beast artifact creature with trample until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Red|Green\nOracle:{T}: Add {R} or {G}.\n{R}{G}: Gruul Keyrune becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
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Create the Forge script for this magic card
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{"name": "Karona, False God Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random."}
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Name:Karona, False God Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/+8\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigExchangeChoose | TriggerDescription$ At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.\nSVar:TrigExchangeChoose:DB$ ChooseCard | ValidTgts$ Opponent | Choices$ Permanent.TargetedPlayerCtrl | AtRandom$ True | Amount$ 1 | RememberChosen$ True | SubAbility$ ChooseYou\nSVar:ChooseYou:DB$ ChooseCard | Choices$ Permanent.YouCtrl | Amount$ 1 | AtRandom$ True | RememberChosen$ True | SubAbility$ DBExchange\nSVar:DBExchange:DB$ ExchangeControl | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Hand -1, life +8\nAt the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Karona, False God Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random."}
### Response: Name:Karona, False God Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/+8\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Command | Execute$ TrigExchangeChoose | TriggerDescription$ At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.\nSVar:TrigExchangeChoose:DB$ ChooseCard | ValidTgts$ Opponent | Choices$ Permanent.TargetedPlayerCtrl | AtRandom$ True | Amount$ 1 | RememberChosen$ True | SubAbility$ ChooseYou\nSVar:ChooseYou:DB$ ChooseCard | Choices$ Permanent.YouCtrl | Amount$ 1 | AtRandom$ True | RememberChosen$ True | SubAbility$ DBExchange\nSVar:DBExchange:DB$ ExchangeControl | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Hand -1, life +8\nAt the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
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Create the Forge script for this magic card
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{"name": "Repeating Barrage", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Repeating Barrage deals 3 damage to any target.\nRaid \u2014 {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn."}
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Name:Repeating Barrage\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nA:AB$ ChangeZone | Cost$ 3 R R | PrecostDesc$ Raid — | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | CheckSVar$ RaidTest | AILogic$ CheckCondition | SpellDescription$ Return CARDNAME from your graveyard to your hand. Activate only if you attacked this turn.\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Repeating Barrage deals 3 damage to any target.\nRaid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Repeating Barrage", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Repeating Barrage deals 3 damage to any target.\nRaid \u2014 {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn."}
### Response: Name:Repeating Barrage\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nA:AB$ ChangeZone | Cost$ 3 R R | PrecostDesc$ Raid — | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | CheckSVar$ RaidTest | AILogic$ CheckCondition | SpellDescription$ Return CARDNAME from your graveyard to your hand. Activate only if you attacked this turn.\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Repeating Barrage deals 3 damage to any target.\nRaid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn.
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Create the Forge script for this magic card
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{"name": "Zevlor, Elturel Exile", "mana_cost": "{1}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Tiefling Warrior", "oracle_text": "Haste\n{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.", "power": "4", "toughness": "2"}
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Name:Zevlor, Elturel Exile\nManaCost:1 U B R\nTypes:Legendary Creature Tiefling Warrior\nPT:4/2\nK:Haste\nA:AB$ Effect | Cost$ 2 T | Triggers$ SpellCast | SpellDescription$ When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | IsSingleTarget$ True | TargetsValid$ Opponent,Permanent.OppCtrl+inZoneBattlefield | Execute$ TrigCopy | OneOff$ True | TriggerZones$ Battlefield | TriggerDescription$ When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ You | DefinedTarget$ OppNonTriggeredSpellAbilityTargetsOrController\nDeckNeeds:Type$Instant|Sorcery\nAI:RemoveDeck:Random\nOracle:Haste\n{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zevlor, Elturel Exile", "mana_cost": "{1}{U}{B}{R}", "type_line": "Legendary Creature \u2014 Tiefling Warrior", "oracle_text": "Haste\n{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.", "power": "4", "toughness": "2"}
### Response: Name:Zevlor, Elturel Exile\nManaCost:1 U B R\nTypes:Legendary Creature Tiefling Warrior\nPT:4/2\nK:Haste\nA:AB$ Effect | Cost$ 2 T | Triggers$ SpellCast | SpellDescription$ When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.\nSVar:SpellCast:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | IsSingleTarget$ True | TargetsValid$ Opponent,Permanent.OppCtrl+inZoneBattlefield | Execute$ TrigCopy | OneOff$ True | TriggerZones$ Battlefield | TriggerDescription$ When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ You | DefinedTarget$ OppNonTriggeredSpellAbilityTargetsOrController\nDeckNeeds:Type$Instant|Sorcery\nAI:RemoveDeck:Random\nOracle:Haste\n{2}, {T}: When you next cast an instant or sorcery spell that targets only a single opponent or a single permanent an opponent controls this turn, for each other opponent, choose that player or a permanent they control, copy that spell, and the copy targets the chosen player or permanent.
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Create the Forge script for this magic card
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{"name": "Balan, Wandering Knight", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Cat Knight", "oracle_text": "First strike\nBalan, Wandering Knight has double strike as long as two or more Equipment are attached to it.\n{1}{W}: Attach all Equipment you control to Balan.", "power": "3", "toughness": "3"}
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Name:Balan, Wandering Knight\nManaCost:2 W W\nTypes:Legendary Creature Cat Knight\nPT:3/3\nK:First Strike\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | IsPresent$ Equipment.Attached | PresentCompare$ GE2 | Description$ CARDNAME has double strike as long as two or more Equipment are attached to it.\nA:AB$ RepeatEach | Cost$ 1 W | RepeatSubAbility$ DBAttach | RepeatCards$ Equipment.YouCtrl | AILogic$ EquipAll | SpellDescription$ Attach all Equipment you control to NICKNAME.\nSVar:DBAttach:DB$ Attach | Object$ Remembered | Defined$ Self\nSVar:EquipMe:Multiple\nOracle:First strike\nBalan, Wandering Knight has double strike as long as two or more Equipment are attached to it.\n{1}{W}: Attach all Equipment you control to Balan.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Balan, Wandering Knight", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Cat Knight", "oracle_text": "First strike\nBalan, Wandering Knight has double strike as long as two or more Equipment are attached to it.\n{1}{W}: Attach all Equipment you control to Balan.", "power": "3", "toughness": "3"}
### Response: Name:Balan, Wandering Knight\nManaCost:2 W W\nTypes:Legendary Creature Cat Knight\nPT:3/3\nK:First Strike\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | IsPresent$ Equipment.Attached | PresentCompare$ GE2 | Description$ CARDNAME has double strike as long as two or more Equipment are attached to it.\nA:AB$ RepeatEach | Cost$ 1 W | RepeatSubAbility$ DBAttach | RepeatCards$ Equipment.YouCtrl | AILogic$ EquipAll | SpellDescription$ Attach all Equipment you control to NICKNAME.\nSVar:DBAttach:DB$ Attach | Object$ Remembered | Defined$ Self\nSVar:EquipMe:Multiple\nOracle:First strike\nBalan, Wandering Knight has double strike as long as two or more Equipment are attached to it.\n{1}{W}: Attach all Equipment you control to Balan.
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Create the Forge script for this magic card
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{"name": "Wayfaring Giant", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Giant", "oracle_text": "Domain \u2014 Wayfaring Giant gets +1/+1 for each basic land type among lands you control.", "power": "1", "toughness": "3"}
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Name:Wayfaring Giant\nManaCost:5 W\nTypes:Creature Giant\nPT:1/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ Domain — CARDNAME gets +1/+1 for each basic land type among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wayfaring Giant", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Giant", "oracle_text": "Domain \u2014 Wayfaring Giant gets +1/+1 for each basic land type among lands you control.", "power": "1", "toughness": "3"}
### Response: Name:Wayfaring Giant\nManaCost:5 W\nTypes:Creature Giant\nPT:1/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ Domain — CARDNAME gets +1/+1 for each basic land type among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.
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Create the Forge script for this magic card
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{"name": "Ninja of the Deep Hours", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Ninja", "oracle_text": "Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.", "power": "2", "toughness": "2"}
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Name:Ninja of the Deep Hours\nManaCost:3 U\nTypes:Creature Human Ninja\nPT:2/2\nK:Ninjutsu:1 U\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDraw | OptionalDecider$ You | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ninja of the Deep Hours", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Ninja", "oracle_text": "Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.", "power": "2", "toughness": "2"}
### Response: Name:Ninja of the Deep Hours\nManaCost:3 U\nTypes:Creature Human Ninja\nPT:2/2\nK:Ninjutsu:1 U\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDraw | OptionalDecider$ You | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
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Create the Forge script for this magic card
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{"name": "Shauku, Endbringer", "mana_cost": "{5}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Flying\nShauku, Endbringer can't attack if there's another creature on the battlefield.\nAt the beginning of your upkeep, you lose 3 life.\n{T}: Exile target creature and put a +1/+1 counter on Shauku.", "power": "5", "toughness": "5"}
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Name:Shauku, Endbringer\nManaCost:5 B B\nTypes:Legendary Creature Vampire\nPT:5/5\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | IsPresent$ Creature | PresentCompare$ GT1 | Description$ CARDNAME can't attack if another creature is on the battlefield.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 3 life.\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature | SubAbility$ DBCounter | SpellDescription$ Exile target creature and put a +1/+1 counter on NICKNAME.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 3\nSVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Self\n#TODO: This creature seems almost AI playable, except the AI won't play around it and will cast other creatures, which may not even be a necessarily bad thing. Maybe RemRandomDeck would suffice here.\nAI:RemoveDeck:All\nOracle:Flying\nShauku, Endbringer can't attack if there's another creature on the battlefield.\nAt the beginning of your upkeep, you lose 3 life.\n{T}: Exile target creature and put a +1/+1 counter on Shauku.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shauku, Endbringer", "mana_cost": "{5}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire", "oracle_text": "Flying\nShauku, Endbringer can't attack if there's another creature on the battlefield.\nAt the beginning of your upkeep, you lose 3 life.\n{T}: Exile target creature and put a +1/+1 counter on Shauku.", "power": "5", "toughness": "5"}
### Response: Name:Shauku, Endbringer\nManaCost:5 B B\nTypes:Legendary Creature Vampire\nPT:5/5\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self | AddHiddenKeyword$ CARDNAME can't attack. | IsPresent$ Creature | PresentCompare$ GT1 | Description$ CARDNAME can't attack if another creature is on the battlefield.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 3 life.\nA:AB$ ChangeZone | Cost$ T | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature | SubAbility$ DBCounter | SpellDescription$ Exile target creature and put a +1/+1 counter on NICKNAME.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 3\nSVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Self\n#TODO: This creature seems almost AI playable, except the AI won't play around it and will cast other creatures, which may not even be a necessarily bad thing. Maybe RemRandomDeck would suffice here.\nAI:RemoveDeck:All\nOracle:Flying\nShauku, Endbringer can't attack if there's another creature on the battlefield.\nAt the beginning of your upkeep, you lose 3 life.\n{T}: Exile target creature and put a +1/+1 counter on Shauku.
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Create the Forge script for this magic card
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{"name": "Walking Atlas", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{T}: You may put a land card from your hand onto the battlefield.", "power": "1", "toughness": "1"}
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Name:Walking Atlas\nManaCost:2\nTypes:Artifact Creature Construct\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ You | AILogic$ AtOppEOT | SpellDescription$ You may put a land card from your hand onto the battlefield.\nOracle:{T}: You may put a land card from your hand onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Walking Atlas", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{T}: You may put a land card from your hand onto the battlefield.", "power": "1", "toughness": "1"}
### Response: Name:Walking Atlas\nManaCost:2\nTypes:Artifact Creature Construct\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Land | ChangeNum$ 1 | Optional$ You | AILogic$ AtOppEOT | SpellDescription$ You may put a land card from your hand onto the battlefield.\nOracle:{T}: You may put a land card from your hand onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Tomakul Scrapsmith", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.)", "power": "2", "toughness": "1"}
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Name:Tomakul Scrapsmith\nManaCost:2 R\nTypes:Creature Human Artificer\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on CARDNAME. (To mill a card, put the top card of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | RememberMilled$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Hidden$ True | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Artifact.IsRemembered | SelectPrompt$ You may select an artifact card from the cards you milled | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | CounterType$ P1P1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Mill|Graveyard\nDeckNeeds:Type$Artifact\nOracle:When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tomakul Scrapsmith", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.)", "power": "2", "toughness": "1"}
### Response: Name:Tomakul Scrapsmith\nManaCost:2 R\nTypes:Creature Human Artificer\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on CARDNAME. (To mill a card, put the top card of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 3 | RememberMilled$ True | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Hidden$ True | Origin$ Graveyard,Exile | Destination$ Hand | ChangeType$ Artifact.IsRemembered | SelectPrompt$ You may select an artifact card from the cards you milled | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | CounterType$ P1P1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Mill|Graveyard\nDeckNeeds:Type$Artifact\nOracle:When Tomakul Scrapsmith enters the battlefield, mill three cards. You may put an artifact card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Tomakul Scrapsmith. (To mill a card, put the top card of your library into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Feast of the Unicorn", "mana_cost": "{3}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +4/+0."}
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Name:Feast of the Unicorn\nManaCost:3 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 4 | Description$ Enchanted creature gets +4/+0.\nOracle:Enchant creature\nEnchanted creature gets +4/+0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feast of the Unicorn", "mana_cost": "{3}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +4/+0."}
### Response: Name:Feast of the Unicorn\nManaCost:3 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 4 | Description$ Enchanted creature gets +4/+0.\nOracle:Enchant creature\nEnchanted creature gets +4/+0.
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Create the Forge script for this magic card
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{"name": "Kor Haven", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn."}
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Name:Kor Haven\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Effect | Cost$ 1 W T | ReplacementEffects$ RPrevent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | SpellDescription$ Prevent all combat damage that would be dealt by target attacking creature this turn.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt by target attacking creature this turn.\nDeckNeeds:Color$White\nOracle:{T}: Add {C}.\n{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kor Haven", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {C}.\n{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn."}
### Response: Name:Kor Haven\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Effect | Cost$ 1 W T | ReplacementEffects$ RPrevent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | SpellDescription$ Prevent all combat damage that would be dealt by target attacking creature this turn.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt by target attacking creature this turn.\nDeckNeeds:Color$White\nOracle:{T}: Add {C}.\n{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
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Create the Forge script for this magic card
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{"name": "Open Fire", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Open Fire deals 3 damage to any target."}
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Name:Open Fire\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Open Fire deals 3 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Open Fire", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Open Fire deals 3 damage to any target."}
### Response: Name:Open Fire\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nOracle:Open Fire deals 3 damage to any target.
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Create the Forge script for this magic card
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{"name": "Bloated Contaminator", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Trample\nToxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhenever Bloated Contaminator deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "4", "toughness": "4"}
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Name:Bloated Contaminator\nManaCost:2 G\nTypes:Creature Phyrexian Beast\nPT:4/4\nK:Trample\nK:Toxic:1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigProliferate | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, proliferate.\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckHints:Type$Planeswalker & Ability$Counters\nOracle:Trample\nToxic 1\nWhenever Bloated Contaminator deals combat damage to a player, proliferate.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bloated Contaminator", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Trample\nToxic 1 (Players dealt combat damage by this creature also get a poison counter.)\nWhenever Bloated Contaminator deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "4", "toughness": "4"}
### Response: Name:Bloated Contaminator\nManaCost:2 G\nTypes:Creature Phyrexian Beast\nPT:4/4\nK:Trample\nK:Toxic:1\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigProliferate | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, proliferate.\nSVar:TrigProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckHints:Type$Planeswalker & Ability$Counters\nOracle:Trample\nToxic 1\nWhenever Bloated Contaminator deals combat damage to a player, proliferate.
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Create the Forge script for this magic card
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{"name": "Kitsune Riftwalker", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Fox Wizard", "oracle_text": "Protection from Spirits and from Arcane", "power": "2", "toughness": "1"}
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Name:Kitsune Riftwalker\nManaCost:1 W W\nTypes:Creature Fox Wizard\nPT:2/1\nK:Protection:Spirit\nK:Protection:Arcane\nOracle:Protection from Spirits and from Arcane
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kitsune Riftwalker", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Fox Wizard", "oracle_text": "Protection from Spirits and from Arcane", "power": "2", "toughness": "1"}
### Response: Name:Kitsune Riftwalker\nManaCost:1 W W\nTypes:Creature Fox Wizard\nPT:2/1\nK:Protection:Spirit\nK:Protection:Arcane\nOracle:Protection from Spirits and from Arcane
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Create the Forge script for this magic card
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{"name": "Stingmoggie", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Stingmoggie enters the battlefield with two +1/+1 counters on it.\n{3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.", "power": "0", "toughness": "0"}
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Name:Stingmoggie\nManaCost:3 R\nTypes:Creature Elemental\nPT:0/0\nK:etbCounter:P1P1:2\nA:AB$ Destroy | Cost$ 3 R SubCounter<1/P1P1> | ValidTgts$ Artifact,Land | TgtPrompt$ Select target artifact or land | SpellDescription$ Destroy target artifact or land.\nOracle:Stingmoggie enters the battlefield with two +1/+1 counters on it.\n{3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stingmoggie", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Stingmoggie enters the battlefield with two +1/+1 counters on it.\n{3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.", "power": "0", "toughness": "0"}
### Response: Name:Stingmoggie\nManaCost:3 R\nTypes:Creature Elemental\nPT:0/0\nK:etbCounter:P1P1:2\nA:AB$ Destroy | Cost$ 3 R SubCounter<1/P1P1> | ValidTgts$ Artifact,Land | TgtPrompt$ Select target artifact or land | SpellDescription$ Destroy target artifact or land.\nOracle:Stingmoggie enters the battlefield with two +1/+1 counters on it.\n{3}{R}, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.
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Create the Forge script for this magic card
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{"name": "Woodland Champion", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.", "power": "2", "toughness": "2"}
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Name:Woodland Champion\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:2/2\nT:Mode$ ChangesZoneAll | ValidCards$ Card.token+YouCtrl | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigPutcounter | TriggerDescription$ Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on CARDNAME.\nSVar:TrigPutcounter:DB$ PutCounter | CounterType$ P1P1 | Defined$ Self | CounterNum$ X\nSVar:X:TriggerCount$Amount\nDeckHints:Ability$Token\nDeckHas:Ability$Counters\nOracle:Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Woodland Champion", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Scout", "oracle_text": "Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.", "power": "2", "toughness": "2"}
### Response: Name:Woodland Champion\nManaCost:1 G\nTypes:Creature Elf Scout\nPT:2/2\nT:Mode$ ChangesZoneAll | ValidCards$ Card.token+YouCtrl | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigPutcounter | TriggerDescription$ Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on CARDNAME.\nSVar:TrigPutcounter:DB$ PutCounter | CounterType$ P1P1 | Defined$ Self | CounterNum$ X\nSVar:X:TriggerCount$Amount\nDeckHints:Ability$Token\nDeckHas:Ability$Counters\nOracle:Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.
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Create the Forge script for this magic card
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{"name": "Daring Escape", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 and gains first strike until end of turn. Scry 1."}
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Name:Daring Escape\nManaCost:R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ First Strike | SubAbility$ DBScry | SpellDescription$ Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nSVar:PlayMain1:TRUE\nOracle:Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Daring Escape", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 and gains first strike until end of turn. Scry 1."}
### Response: Name:Daring Escape\nManaCost:R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ First Strike | SubAbility$ DBScry | SpellDescription$ Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nSVar:PlayMain1:TRUE\nOracle:Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
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Create the Forge script for this magic card
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{"name": "Arco-Flagellant", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human", "oracle_text": "Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nArco-Flagellant can't block.\nEndurant \u2014 Pay 3 life: Arco-Flagellant gains indestructible until end of turn.", "power": "3", "toughness": "1"}
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Name:Arco-Flagellant\nManaCost:2 B\nTypes:Creature Human\nPT:3/1\nK:Squad:2\nK:CARDNAME can't block.\nA:AB$ Pump | PrecostDesc$ Endurant — | Cost$ PayLife<3> | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.\nDeckHas:Ability$Token\nOracle:Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nArco-Flagellant can't block.\nEndurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arco-Flagellant", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human", "oracle_text": "Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nArco-Flagellant can't block.\nEndurant \u2014 Pay 3 life: Arco-Flagellant gains indestructible until end of turn.", "power": "3", "toughness": "1"}
### Response: Name:Arco-Flagellant\nManaCost:2 B\nTypes:Creature Human\nPT:3/1\nK:Squad:2\nK:CARDNAME can't block.\nA:AB$ Pump | PrecostDesc$ Endurant — | Cost$ PayLife<3> | KW$ Indestructible | SpellDescription$ CARDNAME gains indestructible until end of turn.\nDeckHas:Ability$Token\nOracle:Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nArco-Flagellant can't block.\nEndurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn.
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Create the Forge script for this magic card
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{"name": "Surestrike Trident", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has first strike and \"{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker.\"\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"}
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Name:Surestrike Trident\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | AddAbility$ SurestrikeTridentDmg | AddSVar$ SurestrikeTridentX | Description$ Equipped creature has first strike and "{T}, Unattach CARDNAME: This creature deals damage equal to its power to target player or planeswalker."\nSVar:SurestrikeTridentDmg:AB$ DealDamage | Cost$ T Unattach<OriginalHost/Surestrike Trident> | NumDmg$ SurestrikeTridentX | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | SpellDescription$ CARDNAME deals damage equal to its power to target player or planeswalker.\nSVar:SurestrikeTridentX:Count$CardPower\nK:Equip:4\nOracle:Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Surestrike Trident", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has first strike and \"{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker.\"\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"}
### Response: Name:Surestrike Trident\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ First Strike | AddAbility$ SurestrikeTridentDmg | AddSVar$ SurestrikeTridentX | Description$ Equipped creature has first strike and "{T}, Unattach CARDNAME: This creature deals damage equal to its power to target player or planeswalker."\nSVar:SurestrikeTridentDmg:AB$ DealDamage | Cost$ T Unattach<OriginalHost/Surestrike Trident> | NumDmg$ SurestrikeTridentX | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | SpellDescription$ CARDNAME deals damage equal to its power to target player or planeswalker.\nSVar:SurestrikeTridentX:Count$CardPower\nK:Equip:4\nOracle:Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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Create the Forge script for this magic card
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{"name": "Munda, Ambush Leader", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Kor Ally", "oracle_text": "Haste\nRally \u2014 Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.", "power": "3", "toughness": "4"}
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Name:Munda, Ambush Leader\nManaCost:2 R W\nTypes:Legendary Creature Kor Ally\nPT:3/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | AnyNumber$ True | ChangeValid$ Ally | DestinationZone$ Library | LibraryPosition$ 0\nDeckHints:Type$Ally\nOracle:Haste\nRally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Munda, Ambush Leader", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Kor Ally", "oracle_text": "Haste\nRally \u2014 Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.", "power": "3", "toughness": "4"}
### Response: Name:Munda, Ambush Leader\nManaCost:2 R W\nTypes:Legendary Creature Kor Ally\nPT:3/4\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Ally.Other+YouCtrl | Execute$ TrigDig | OptionalDecider$ You | TriggerDescription$ Rally — Whenever CARDNAME or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | AnyNumber$ True | ChangeValid$ Ally | DestinationZone$ Library | LibraryPosition$ 0\nDeckHints:Type$Ally\nOracle:Haste\nRally — Whenever Munda, Ambush Leader or another Ally enters the battlefield under your control, you may look at the top four cards of your library. If you do, reveal any number of Ally cards from among them, then put those cards on top of your library in any order and the rest on the bottom in any order.
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Create the Forge script for this magic card
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{"name": "Mire in Misery", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Each opponent sacrifices a creature or enchantment."}
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Name:Mire in Misery\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 1 B | SacValid$ Creature,Enchantment | SacMessage$ Creature or Enchantment | Defined$ Player.Opponent | SpellDescription$ Each opponent sacrifices a creature or enchantment.\nOracle:Each opponent sacrifices a creature or enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mire in Misery", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Each opponent sacrifices a creature or enchantment."}
### Response: Name:Mire in Misery\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 1 B | SacValid$ Creature,Enchantment | SacMessage$ Creature or Enchantment | Defined$ Player.Opponent | SpellDescription$ Each opponent sacrifices a creature or enchantment.\nOracle:Each opponent sacrifices a creature or enchantment.
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Create the Forge script for this magic card
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{"name": "Armored Ascension", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each Plains you control and has flying."}
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Name:Armored Ascension\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ Flying | Description$ Enchanted creature gets +1/+1 for each Plains you control and has flying.\nSVar:X:Count$TypeYouCtrl.Plains\nSVar:BuffedBy:Plains\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each Plains you control and has flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Armored Ascension", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 for each Plains you control and has flying."}
### Response: Name:Armored Ascension\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ X | AddToughness$ X | AddKeyword$ Flying | Description$ Enchanted creature gets +1/+1 for each Plains you control and has flying.\nSVar:X:Count$TypeYouCtrl.Plains\nSVar:BuffedBy:Plains\nOracle:Enchant creature\nEnchanted creature gets +1/+1 for each Plains you control and has flying.
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Create the Forge script for this magic card
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{"name": "Trusted Advisor", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "Your maximum hand size is increased by two.\nAt the beginning of your upkeep, return a blue creature you control to its owner's hand.", "power": "1", "toughness": "2"}
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Name:Trusted Advisor\nManaCost:U\nTypes:Creature Human Advisor\nPT:1/2\nS:Mode$ Continuous | Affected$ You | RaiseMaxHandSize$ 2 | Description$ Your maximum hand size is increased by two.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, return a blue creature you control to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | Hidden$ True | ChangeType$ Creature.Blue+YouCtrl\nAI:RemoveDeck:All\nOracle:Your maximum hand size is increased by two.\nAt the beginning of your upkeep, return a blue creature you control to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trusted Advisor", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "Your maximum hand size is increased by two.\nAt the beginning of your upkeep, return a blue creature you control to its owner's hand.", "power": "1", "toughness": "2"}
### Response: Name:Trusted Advisor\nManaCost:U\nTypes:Creature Human Advisor\nPT:1/2\nS:Mode$ Continuous | Affected$ You | RaiseMaxHandSize$ 2 | Description$ Your maximum hand size is increased by two.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigBounce | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, return a blue creature you control to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | Hidden$ True | ChangeType$ Creature.Blue+YouCtrl\nAI:RemoveDeck:All\nOracle:Your maximum hand size is increased by two.\nAt the beginning of your upkeep, return a blue creature you control to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Magnigoth Sentry", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Reach", "power": "4", "toughness": "4"}
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Name:Magnigoth Sentry\nManaCost:3 G\nTypes:Creature Treefolk\nPT:4/4\nK:Reach\nOracle:Reach
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magnigoth Sentry", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "Reach", "power": "4", "toughness": "4"}
### Response: Name:Magnigoth Sentry\nManaCost:3 G\nTypes:Creature Treefolk\nPT:4/4\nK:Reach\nOracle:Reach
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Create the Forge script for this magic card
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{"name": "Kessig Prowler"}
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Name:Kessig Prowler\nManaCost:G\nTypes:Creature Werewolf Horror\nPT:2/1\nA:AB$ SetState | Cost$ 4 G | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nAlternateMode:DoubleFaced\nOracle:{4}{G}: Transform Kessig Prowler.\n\nALTERNATE\n\nName:Sinuous Predator\nManaCost:no cost\nTypes:Creature Eldrazi Werewolf\nPT:4/4\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nOracle:Sinuous Predator can't be blocked by more than one creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kessig Prowler"}
### Response: Name:Kessig Prowler\nManaCost:G\nTypes:Creature Werewolf Horror\nPT:2/1\nA:AB$ SetState | Cost$ 4 G | Defined$ Self | Mode$ Transform | SpellDescription$ Transform CARDNAME.\nAlternateMode:DoubleFaced\nOracle:{4}{G}: Transform Kessig Prowler.\n\nALTERNATE\n\nName:Sinuous Predator\nManaCost:no cost\nTypes:Creature Eldrazi Werewolf\nPT:4/4\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nOracle:Sinuous Predator can't be blocked by more than one creature.
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Create the Forge script for this magic card
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{"name": "Oni of Wild Places Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Creatures you control have haste.\nAt the beginning of your upkeep, return a creature you control to its owner's hand."}
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Name:Oni of Wild Places Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-2\nS:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ Creatures you control have haste.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Creature | PresentZone$ Battlefield | PresentPlayer$ You | Execute$ TrigBounce | TriggerZones$ Command | TriggerDescription$ At the beginning of your upkeep, return a creature you control to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | Hidden$ True | ChangeType$ Creature.YouCtrl\nOracle:Hand +0, life -2\nCreatures you control have haste.\nAt the beginning of your upkeep, return a creature you control to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Oni of Wild Places Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Creatures you control have haste.\nAt the beginning of your upkeep, return a creature you control to its owner's hand."}
### Response: Name:Oni of Wild Places Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+0/-2\nS:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature.YouCtrl | AddKeyword$ Haste | Description$ Creatures you control have haste.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Creature | PresentZone$ Battlefield | PresentPlayer$ You | Execute$ TrigBounce | TriggerZones$ Command | TriggerDescription$ At the beginning of your upkeep, return a creature you control to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | Hidden$ True | ChangeType$ Creature.YouCtrl\nOracle:Hand +0, life -2\nCreatures you control have haste.\nAt the beginning of your upkeep, return a creature you control to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Aethergeode Miner", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dwarf Scout", "oracle_text": "Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).\nPay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.", "power": "3", "toughness": "1"}
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Name:Aethergeode Miner\nManaCost:1 W\nTypes:Creature Dwarf Scout\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ Whenever CARDNAME attacks, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nA:AB$ ChangeZone | Cost$ PayEnergy<2> | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturn | RememberChanged$ True | SpellDescription$ Exile CARDNAME, then return it to the battlefield under its owner's control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).\nPay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aethergeode Miner", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dwarf Scout", "oracle_text": "Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).\nPay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.", "power": "3", "toughness": "1"}
### Response: Name:Aethergeode Miner\nManaCost:1 W\nTypes:Creature Dwarf Scout\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ Whenever CARDNAME attacks, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nA:AB$ ChangeZone | Cost$ PayEnergy<2> | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturn | RememberChanged$ True | SpellDescription$ Exile CARDNAME, then return it to the battlefield under its owner's control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).\nPay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
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Create the Forge script for this magic card
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{"name": "Mystic Crusader", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Nomad Mystic", "oracle_text": "Protection from black and from red\nThreshold \u2014 As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.", "power": "2", "toughness": "1"}
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Name:Mystic Crusader\nManaCost:1 W W\nTypes:Creature Human Nomad Mystic\nPT:2/1\nK:Protection from black\nK:Protection from red\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +1/+1 and has flying.\nOracle:Protection from black and from red\nThreshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Crusader", "mana_cost": "{1}{W}{W}", "type_line": "Creature \u2014 Human Nomad Mystic", "oracle_text": "Protection from black and from red\nThreshold \u2014 As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.", "power": "2", "toughness": "1"}
### Response: Name:Mystic Crusader\nManaCost:1 W W\nTypes:Creature Human Nomad Mystic\nPT:2/1\nK:Protection from black\nK:Protection from red\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +1/+1 and has flying.\nOracle:Protection from black and from red\nThreshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.
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Create the Forge script for this magic card
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{"name": "Chaotic Backlash", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control."}
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Name:Chaotic Backlash\nManaCost:4 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 4 R | NumDmg$ Backlash | TgtPrompt$ Select target player to damage | ValidTgts$ Player | SpellDescription$ CARDNAME deals damage to target player equal to twice the number of white and/or blue permanents they control.\nSVar:Backlash:Count$Valid Permanent.Blue+TargetedPlayerCtrl,Permanent.White+TargetedPlayerCtrl/Times.2\nOracle:Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chaotic Backlash", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control."}
### Response: Name:Chaotic Backlash\nManaCost:4 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 4 R | NumDmg$ Backlash | TgtPrompt$ Select target player to damage | ValidTgts$ Player | SpellDescription$ CARDNAME deals damage to target player equal to twice the number of white and/or blue permanents they control.\nSVar:Backlash:Count$Valid Permanent.Blue+TargetedPlayerCtrl,Permanent.White+TargetedPlayerCtrl/Times.2\nOracle:Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control.
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Create the Forge script for this magic card
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{"name": "Hunt for Specimens", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Create a 1/1 black and green Pest creature token with \"When this creature dies, you gain 1 life.\"\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)"}
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Name:Hunt for Specimens\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Token | TokenScript$ bg_1_1_pest_lifegain | SubAbility$ DBLearn | SpellDescription$ Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nSVar:DBLearn:DB$ Learn | SpellDescription$ Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nDeckHas:Ability$Token|LifeGain\nOracle:Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hunt for Specimens", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Create a 1/1 black and green Pest creature token with \"When this creature dies, you gain 1 life.\"\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)"}
### Response: Name:Hunt for Specimens\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Token | TokenScript$ bg_1_1_pest_lifegain | SubAbility$ DBLearn | SpellDescription$ Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nSVar:DBLearn:DB$ Learn | SpellDescription$ Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)\nDeckHas:Ability$Token|LifeGain\nOracle:Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."\nLearn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
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Create the Forge script for this magic card
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{"name": "Twinblade Geist"}
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Name:Twinblade Geist\nManaCost:1 W\nTypes:Creature Spirit Warrior\nPT:1/1\nK:Double Strike\nK:Disturb:2 W\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:Double strike\nDisturb {2}{W} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Twinblade Invocation\nManaCost:no cost\nColors:white\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Double Strike | Description$ Enchanted creature has double strike.\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Enchant creature\nEnchanted creature has double strike.\nIf Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Twinblade Geist"}
### Response: Name:Twinblade Geist\nManaCost:1 W\nTypes:Creature Spirit Warrior\nPT:1/1\nK:Double Strike\nK:Disturb:2 W\nDeckHas:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:Double strike\nDisturb {2}{W} (You may cast this card from your graveyard transformed for its disturb cost.)\n\nALTERNATE\n\nName:Twinblade Invocation\nManaCost:no cost\nColors:white\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Double Strike | Description$ Enchanted creature has double strike.\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If CARDNAME would be put into a graveyard from anywhere, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nOracle:Enchant creature\nEnchanted creature has double strike.\nIf Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.
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Create the Forge script for this magic card
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{"name": "Extravagant Replication", "mana_cost": "{4}{U}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control."}
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Name:Extravagant Replication\nManaCost:4 U U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigClone | TriggerDescription$ At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.\nSVar:TrigClone:DB$ CopyPermanent | ValidTgts$ Permanent.nonLand+YouCtrl+Other | TgtPrompt$ Select target non-land permanent you control. | NumCopies$ 1\nDeckHas:Ability$Token\nOracle:At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Extravagant Replication", "mana_cost": "{4}{U}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control."}
### Response: Name:Extravagant Replication\nManaCost:4 U U\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigClone | TriggerDescription$ At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.\nSVar:TrigClone:DB$ CopyPermanent | ValidTgts$ Permanent.nonLand+YouCtrl+Other | TgtPrompt$ Select target non-land permanent you control. | NumCopies$ 1\nDeckHas:Ability$Token\nOracle:At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.
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Create the Forge script for this magic card
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{"name": "Assembled Alphas", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.", "power": "5", "toughness": "5"}
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Name:Assembled Alphas\nManaCost:5 R\nTypes:Creature Wolf\nPT:5/5\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigDamageAttacker | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, CARDNAME deals 3 damage to that creature and 3 damage to that creature's controller.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigDamageBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, CARDNAME deals 3 damage to that creature and 3 damage to that creature's controller.\nSVar:TrigDamageAttacker:DB$ DealDamage | Defined$ TriggeredAttackerLKICopy | NumDmg$ 3 | DamageMap$ True | SubAbility$ DBDamageAtk\nSVar:TrigDamageBlocker:DB$ DealDamage | Defined$ TriggeredBlockerLKICopy | NumDmg$ 3 | DamageMap$ True | SubAbility$ DBDamageBlk\nSVar:DBDamageAtk:DB$ DealDamage | Defined$ TriggeredAttackerController | NumDmg$ 3 | SubAbility$ DBDamageResolve\nSVar:DBDamageBlk:DB$ DealDamage | Defined$ TriggeredBlockerController | NumDmg$ 3 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Assembled Alphas", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Wolf", "oracle_text": "Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.", "power": "5", "toughness": "5"}
### Response: Name:Assembled Alphas\nManaCost:5 R\nTypes:Creature Wolf\nPT:5/5\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigDamageAttacker | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, CARDNAME deals 3 damage to that creature and 3 damage to that creature's controller.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigDamageBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, CARDNAME deals 3 damage to that creature and 3 damage to that creature's controller.\nSVar:TrigDamageAttacker:DB$ DealDamage | Defined$ TriggeredAttackerLKICopy | NumDmg$ 3 | DamageMap$ True | SubAbility$ DBDamageAtk\nSVar:TrigDamageBlocker:DB$ DealDamage | Defined$ TriggeredBlockerLKICopy | NumDmg$ 3 | DamageMap$ True | SubAbility$ DBDamageBlk\nSVar:DBDamageAtk:DB$ DealDamage | Defined$ TriggeredAttackerController | NumDmg$ 3 | SubAbility$ DBDamageResolve\nSVar:DBDamageBlk:DB$ DealDamage | Defined$ TriggeredBlockerController | NumDmg$ 3 | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.
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Create the Forge script for this magic card
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{"name": "Reconstruct History", "mana_cost": "{2}{R}{W}", "type_line": "Sorcery", "oracle_text": "Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.\nExile Reconstruct History."}
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Name:Reconstruct History\nManaCost:2 R W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Artifact+YouOwn | TgtPrompt$ Select up to one target artifact card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ Enchantment | StackDescription$ SpellDescription | SpellDescription$ Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile CARDNAME.\nSVar:Enchantment:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Enchantment+YouOwn | TgtPrompt$ Select up to one target enchantment card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ Instant\nSVar:Instant:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Instant+YouOwn | TgtPrompt$ Select up to one target instant card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ Sorcery\nSVar:Sorcery:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Sorcery+YouOwn | TgtPrompt$ Select up to one target sorcery card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ Planeswalker\nSVar:Planeswalker:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Planeswalker+YouOwn | TgtPrompt$ Select up to one target planeswalker card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nDeckHas:Ability$Graveyard\nDeckHints:Type$Artifact|Enchantment|Instant|Sorcery|Planeswalker\nOracle:Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.\nExile Reconstruct History.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reconstruct History", "mana_cost": "{2}{R}{W}", "type_line": "Sorcery", "oracle_text": "Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.\nExile Reconstruct History."}
### Response: Name:Reconstruct History\nManaCost:2 R W\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Artifact+YouOwn | TgtPrompt$ Select up to one target artifact card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ Enchantment | StackDescription$ SpellDescription | SpellDescription$ Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile CARDNAME.\nSVar:Enchantment:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Enchantment+YouOwn | TgtPrompt$ Select up to one target enchantment card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ Instant\nSVar:Instant:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Instant+YouOwn | TgtPrompt$ Select up to one target instant card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ Sorcery\nSVar:Sorcery:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Sorcery+YouOwn | TgtPrompt$ Select up to one target sorcery card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ Planeswalker\nSVar:Planeswalker:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Card.Planeswalker+YouOwn | TgtPrompt$ Select up to one target planeswalker card in your graveyard | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nDeckHas:Ability$Graveyard\nDeckHints:Type$Artifact|Enchantment|Instant|Sorcery|Planeswalker\nOracle:Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.\nExile Reconstruct History.
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Create the Forge script for this magic card
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{"name": "Quiet Purity", "mana_cost": "{W}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Destroy target enchantment."}
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Name:Quiet Purity\nManaCost:W\nTypes:Instant Arcane\nA:SP$ Destroy | Cost$ W | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Destroy target enchantment.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Quiet Purity", "mana_cost": "{W}", "type_line": "Instant \u2014 Arcane", "oracle_text": "Destroy target enchantment."}
### Response: Name:Quiet Purity\nManaCost:W\nTypes:Instant Arcane\nA:SP$ Destroy | Cost$ W | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Destroy target enchantment.
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Create the Forge script for this magic card
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{"name": "Bloodboil Sorcerer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "When Bloodboil Sorcerer enters the battlefield, you take the initiative.\nCrown of Madness \u2014 {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)", "power": "3", "toughness": "3"}
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Name:Bloodboil Sorcerer\nManaCost:3 R\nTypes:Creature Human Shaman\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nA:AB$ Goad | Cost$ 1 R Sac<1/Artifact;Creature/artifact or creature> | ValidTgts$ Creature | PrecostDesc$ Crown of Madness — | SpellDescription$ Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nDeckHas:Ability$Sacrifice\nOracle:Whenever Bloodboil Sorcerer enters the battlefield, you take the initiative.\nCrown of Madness — {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bloodboil Sorcerer", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "When Bloodboil Sorcerer enters the battlefield, you take the initiative.\nCrown of Madness \u2014 {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)", "power": "3", "toughness": "3"}
### Response: Name:Bloodboil Sorcerer\nManaCost:3 R\nTypes:Creature Human Shaman\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nA:AB$ Goad | Cost$ 1 R Sac<1/Artifact;Creature/artifact or creature> | ValidTgts$ Creature | PrecostDesc$ Crown of Madness — | SpellDescription$ Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)\nDeckHas:Ability$Sacrifice\nOracle:Whenever Bloodboil Sorcerer enters the battlefield, you take the initiative.\nCrown of Madness — {1}{R}, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Create the Forge script for this magic card
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{"name": "Blade of the Bloodchief", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.\nEquip {1}"}
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Name:Blade of the Bloodchief\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigGainCounter | TriggerDescription$ Whenever Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.\nSVar:TrigGainCounter:DB$ PutCounter | Defined$ Equipped | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Count$Valid Creature.EquippedBy+Vampire/Plus.1\nOracle:Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.\nEquip {1}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blade of the Bloodchief", "mana_cost": "{1}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.\nEquip {1}"}
### Response: Name:Blade of the Bloodchief\nManaCost:1\nTypes:Artifact Equipment\nK:Equip:1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigGainCounter | TriggerDescription$ Whenever Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.\nSVar:TrigGainCounter:DB$ PutCounter | Defined$ Equipped | CounterType$ P1P1 | CounterNum$ X\nSVar:X:Count$Valid Creature.EquippedBy+Vampire/Plus.1\nOracle:Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.\nEquip {1}
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Create the Forge script for this magic card
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{"name": "Princess Lucrezia", "mana_cost": "{3}{U}{U}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{T}: Add {U}.", "power": "5", "toughness": "4"}
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Name:Princess Lucrezia\nManaCost:3 U U B\nTypes:Legendary Creature Human Wizard\nPT:5/4\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nOracle:{T}: Add {U}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Princess Lucrezia", "mana_cost": "{3}{U}{U}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "{T}: Add {U}.", "power": "5", "toughness": "4"}
### Response: Name:Princess Lucrezia\nManaCost:3 U U B\nTypes:Legendary Creature Human Wizard\nPT:5/4\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nOracle:{T}: Add {U}.
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Create the Forge script for this magic card
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{"name": "Soldier of the Grey Host", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit Soldier", "oracle_text": "Flash\nFlying\nWhen Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.", "power": "2", "toughness": "2"}
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Name:Soldier of the Grey Host\nManaCost:3 W\nTypes:Creature Spirit Soldier\nPT:2/2\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +2\nSVar:AmbushAI:True\nOracle:Flash\nFlying\nWhen Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soldier of the Grey Host", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit Soldier", "oracle_text": "Flash\nFlying\nWhen Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Soldier of the Grey Host\nManaCost:3 W\nTypes:Creature Spirit Soldier\nPT:2/2\nK:Flash\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +2\nSVar:AmbushAI:True\nOracle:Flash\nFlying\nWhen Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Earthshaker Khenra", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Jackal Warrior", "oracle_text": "Haste\nWhen Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.\nEternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)", "power": "2", "toughness": "1"}
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Name:Earthshaker Khenra\nManaCost:1 R\nTypes:Creature Jackal Warrior\nPT:2/1\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature with power less than or equal to CARDNAME's power can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.powerLEX | IsCurse$ True | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature with power less than or equal to CARDNAME's power\nK:Eternalize:4 R R\nSVar:X:Count$CardPower\nDeckHas:Ability$Token\nOracle:Haste\nWhen Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.\nEternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Earthshaker Khenra", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Jackal Warrior", "oracle_text": "Haste\nWhen Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.\nEternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)", "power": "2", "toughness": "1"}
### Response: Name:Earthshaker Khenra\nManaCost:1 R\nTypes:Creature Jackal Warrior\nPT:2/1\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature with power less than or equal to CARDNAME's power can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.powerLEX | IsCurse$ True | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature with power less than or equal to CARDNAME's power\nK:Eternalize:4 R R\nSVar:X:Count$CardPower\nDeckHas:Ability$Token\nOracle:Haste\nWhen Earthshaker Khenra enters the battlefield, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.\nEternalize {4}{R}{R} ({4}{R}{R}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Ethereal Guidance", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +2/+1 until end of turn."}
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Name:Ethereal Guidance\nManaCost:2 W\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ Creatures you control get +2/+1 until end of turn.\nOracle:Creatures you control get +2/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ethereal Guidance", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +2/+1 until end of turn."}
### Response: Name:Ethereal Guidance\nManaCost:2 W\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 W | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ Creatures you control get +2/+1 until end of turn.\nOracle:Creatures you control get +2/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Kozilek, Butcher of Truth", "mana_cost": "{10}", "type_line": "Legendary Creature \u2014 Eldrazi", "oracle_text": "When you cast this spell, draw four cards.\nAnnihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)\nWhen Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.", "power": "12", "toughness": "12"}
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Name:Kozilek, Butcher of Truth\nManaCost:10\nTypes:Legendary Creature Eldrazi\nPT:12/12\nK:Annihilator:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.\nSVar:TrigShuffle:DB$ ChangeZoneAll | Defined$ TriggeredCardOwner | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | Shuffle$ True\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When you cast this spell, draw four cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 4\nOracle:When you cast this spell, draw four cards.\nAnnihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)\nWhen Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kozilek, Butcher of Truth", "mana_cost": "{10}", "type_line": "Legendary Creature \u2014 Eldrazi", "oracle_text": "When you cast this spell, draw four cards.\nAnnihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)\nWhen Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.", "power": "12", "toughness": "12"}
### Response: Name:Kozilek, Butcher of Truth\nManaCost:10\nTypes:Legendary Creature Eldrazi\nPT:12/12\nK:Annihilator:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigShuffle | TriggerDescription$ When CARDNAME is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.\nSVar:TrigShuffle:DB$ ChangeZoneAll | Defined$ TriggeredCardOwner | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | Shuffle$ True\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When you cast this spell, draw four cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 4\nOracle:When you cast this spell, draw four cards.\nAnnihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)\nWhen Kozilek, Butcher of Truth is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
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Create the Forge script for this magic card
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{"name": "Goblin Wizard", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Goblin Wizard", "oracle_text": "{T}: You may put a Goblin permanent card from your hand onto the battlefield.\n{R}: Target Goblin gains protection from white until end of turn.", "power": "1", "toughness": "1"}
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Name:Goblin Wizard\nManaCost:2 R R\nTypes:Creature Goblin Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Permanent.Goblin | ChangeNum$ 1 | SpellDescription$ You may put a Goblin permanent card from your hand onto the battlefield.\nA:AB$ Protection | Cost$ R | ValidTgts$ Permanent.Goblin | TgtPrompt$ Select target Goblin | Gains$ white | SpellDescription$ Target Goblin gains protection from white until end of turn.\nDeckHints:Type$Goblin\nOracle:{T}: You may put a Goblin permanent card from your hand onto the battlefield.\n{R}: Target Goblin gains protection from white until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin Wizard", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Goblin Wizard", "oracle_text": "{T}: You may put a Goblin permanent card from your hand onto the battlefield.\n{R}: Target Goblin gains protection from white until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Goblin Wizard\nManaCost:2 R R\nTypes:Creature Goblin Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Permanent.Goblin | ChangeNum$ 1 | SpellDescription$ You may put a Goblin permanent card from your hand onto the battlefield.\nA:AB$ Protection | Cost$ R | ValidTgts$ Permanent.Goblin | TgtPrompt$ Select target Goblin | Gains$ white | SpellDescription$ Target Goblin gains protection from white until end of turn.\nDeckHints:Type$Goblin\nOracle:{T}: You may put a Goblin permanent card from your hand onto the battlefield.\n{R}: Target Goblin gains protection from white until end of turn.
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Create the Forge script for this magic card
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{"name": "The Face of Boe", "mana_cost": "{1}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Alien Advisor", "oracle_text": "{T}: You may cast a spell with suspend from your hand. If you do, pay its suspend cost rather than its mana cost. Activate only as a sorcery.", "power": "0", "toughness": "4"}
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Name:The Face of Boe\nManaCost:1 U R W\nTypes:Legendary Creature Alien Advisor\nPT:0/4\nA:AB$ Play | Cost$ T | Valid$ Card.withSuspend | PlayCost$ SuspendCost | Optional$ True | SorcerySpeed$ True | SpellDescription$ You may cast a spell with suspend from your hand. If you do, pay its suspend cost rather than its mana cost. Activate only as a sorcery.\nDeckNeeds:Keyword$Suspend\nOracle:{T}: You may cast a spell with suspend from your hand. If you do, pay its suspend cost rather than its mana cost. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Face of Boe", "mana_cost": "{1}{U}{R}{W}", "type_line": "Legendary Creature \u2014 Alien Advisor", "oracle_text": "{T}: You may cast a spell with suspend from your hand. If you do, pay its suspend cost rather than its mana cost. Activate only as a sorcery.", "power": "0", "toughness": "4"}
### Response: Name:The Face of Boe\nManaCost:1 U R W\nTypes:Legendary Creature Alien Advisor\nPT:0/4\nA:AB$ Play | Cost$ T | Valid$ Card.withSuspend | PlayCost$ SuspendCost | Optional$ True | SorcerySpeed$ True | SpellDescription$ You may cast a spell with suspend from your hand. If you do, pay its suspend cost rather than its mana cost. Activate only as a sorcery.\nDeckNeeds:Keyword$Suspend\nOracle:{T}: You may cast a spell with suspend from your hand. If you do, pay its suspend cost rather than its mana cost. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Narnam Cobra", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Snake", "oracle_text": "{G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)", "power": "2", "toughness": "1"}
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Name:Narnam Cobra\nManaCost:2\nTypes:Artifact Creature Snake\nPT:2/1\nA:AB$ Pump | Cost$ G | KW$ Deathtouch | Defined$ Self | SpellDescription$ CARDNAME gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)\nAI:RemoveDeck:Random\nOracle:{G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Narnam Cobra", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Snake", "oracle_text": "{G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)", "power": "2", "toughness": "1"}
### Response: Name:Narnam Cobra\nManaCost:2\nTypes:Artifact Creature Snake\nPT:2/1\nA:AB$ Pump | Cost$ G | KW$ Deathtouch | Defined$ Self | SpellDescription$ CARDNAME gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)\nAI:RemoveDeck:Random\nOracle:{G}: Narnam Cobra gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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Create the Forge script for this magic card
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{"name": "Paragon of Open Graves", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Skeleton Warrior", "oracle_text": "Other black creatures you control get +1/+1.\n{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)", "power": "2", "toughness": "2"}
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Name:Paragon of Open Graves\nManaCost:3 B\nTypes:Creature Skeleton Warrior\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Black+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other black creatures you control get +1/+1.\nA:AB$ Pump | Cost$ 2 B T | ValidTgts$ Creature.Black+Other+YouCtrl | TgtPrompt$ Select target black creature | KW$ Deathtouch | SpellDescription$ Another target black creature you control gains deathtouch until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Other black creatures you control get +1/+1.\n{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Paragon of Open Graves", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Skeleton Warrior", "oracle_text": "Other black creatures you control get +1/+1.\n{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)", "power": "2", "toughness": "2"}
### Response: Name:Paragon of Open Graves\nManaCost:3 B\nTypes:Creature Skeleton Warrior\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Black+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other black creatures you control get +1/+1.\nA:AB$ Pump | Cost$ 2 B T | ValidTgts$ Creature.Black+Other+YouCtrl | TgtPrompt$ Select target black creature | KW$ Deathtouch | SpellDescription$ Another target black creature you control gains deathtouch until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Other black creatures you control get +1/+1.\n{2}{B}, {T}: Another target black creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
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Create the Forge script for this magic card
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{"name": "Spectral Shepherd", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\n{1}{U}: Return target Spirit you control to its owner's hand.", "power": "2", "toughness": "2"}
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Name:Spectral Shepherd\nManaCost:2 W\nTypes:Creature Spirit\nPT:2/2\nK:Flying\nA:AB$ ChangeZone | Cost$ 1 U | ValidTgts$ Spirit.YouCtrl | TgtPrompt$ Select target Spirit you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target Spirit you control to its owner's hand.\nOracle:Flying\n{1}{U}: Return target Spirit you control to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spectral Shepherd", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\n{1}{U}: Return target Spirit you control to its owner's hand.", "power": "2", "toughness": "2"}
### Response: Name:Spectral Shepherd\nManaCost:2 W\nTypes:Creature Spirit\nPT:2/2\nK:Flying\nA:AB$ ChangeZone | Cost$ 1 U | ValidTgts$ Spirit.YouCtrl | TgtPrompt$ Select target Spirit you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target Spirit you control to its owner's hand.\nOracle:Flying\n{1}{U}: Return target Spirit you control to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Shrine of Boundless Growth", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.\n{T}, Sacrifice Shrine of Boundless Growth: Add {C} for each charge counter on Shrine of Boundless Growth."}
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Name:Shrine of Boundless Growth\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Green | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | TriggerDescription$ At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | Secondary$ True | TriggerDescription$ At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on CARDNAME.\nSVar:TrigAddCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ C | Amount$ X | SpellDescription$ Add {C} for each charge counter on CARDNAME.\nSVar:X:Count$CardCounters.CHARGE\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.\n{T}, Sacrifice Shrine of Boundless Growth: Add {C} for each charge counter on Shrine of Boundless Growth.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shrine of Boundless Growth", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.\n{T}, Sacrifice Shrine of Boundless Growth: Add {C} for each charge counter on Shrine of Boundless Growth."}
### Response: Name:Shrine of Boundless Growth\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Green | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | TriggerDescription$ At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigAddCounter | Secondary$ True | TriggerDescription$ At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on CARDNAME.\nSVar:TrigAddCounter:DB$ PutCounter | CounterType$ CHARGE | CounterNum$ 1\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ C | Amount$ X | SpellDescription$ Add {C} for each charge counter on CARDNAME.\nSVar:X:Count$CardCounters.CHARGE\nAI:RemoveDeck:All\nOracle:At the beginning of your upkeep or whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.\n{T}, Sacrifice Shrine of Boundless Growth: Add {C} for each charge counter on Shrine of Boundless Growth.
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Create the Forge script for this magic card
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{"name": "Thran Lens", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "All permanents are colorless."}
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Name:Thran Lens\nManaCost:2\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Permanent | SetColor$ Colorless | Description$ All permanents are colorless.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:All permanents are colorless.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thran Lens", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "All permanents are colorless."}
### Response: Name:Thran Lens\nManaCost:2\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Permanent | SetColor$ Colorless | Description$ All permanents are colorless.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:All permanents are colorless.
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Create the Forge script for this magic card
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{"name": "Dusk Legion Dreadnought", "mana_cost": "{5}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Vigilance\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "4", "toughness": "6"}
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Name:Dusk Legion Dreadnought\nManaCost:5\nTypes:Artifact Vehicle\nPT:4/6\nK:Vigilance\nK:Crew:2\nOracle:Vigilance\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dusk Legion Dreadnought", "mana_cost": "{5}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Vigilance\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "4", "toughness": "6"}
### Response: Name:Dusk Legion Dreadnought\nManaCost:5\nTypes:Artifact Vehicle\nPT:4/6\nK:Vigilance\nK:Crew:2\nOracle:Vigilance\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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Create the Forge script for this magic card
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{"name": "Winter's Chill", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat before blockers are declared.\nX can't be greater than the number of snow lands you control.\nChoose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat."}
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Name:Winter's Chill\nManaCost:X U\nTypes:Instant\nText:Cast CARDNAME only during combat before blockers are declared.\r\nX can't be greater than the number of snow lands you control.\r\n\nA:SP$ RepeatEach | Cost$ X U | XMaxLimit$ Snow | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature.attacking | TgtPrompt$ Select X target attacking creatures | ActivationPhases$ BeginCombat->Declare Attackers | IsCurse$ True | DefinedCards$ Targeted | RepeatSubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.\nSVar:DBChoose:DB$ GenericChoice | Defined$ RememberedController | Choices$ Pay2,Pay1 | AILogic$ PayUnlessCost | SubAbility$ DBDelayTrigger\nSVar:Pay2:DB$ Cleanup | ClearRemembered$ True | UnlessCost$ 2 | UnlessPayer$ RememberedController | UnlessSwitched$ True | SpellDescription$ You may pay {2} to avoid negative effects | ShowCurrentCard$ Remembered\nSVar:Pay1:DB$ Pump | Defined$ Remembered | KW$ Prevent all combat damage that would be dealt to and dealt by CARDNAME. | Duration$ UntilEndOfCombat | UnlessCost$ 1 | UnlessPayer$ RememberedController | UnlessSwitched$ True | UnlessResolveSubs$ WhenPaid | SubAbility$ DBCleanup | ShowCurrentCard$ Remembered | SpellDescription$ You may pay {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DBDelayTrigger:DB$ DelayedTrigger | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | RememberObjects$ Remembered | Mode$ Phase | Phase$ EndCombat | Execute$ TrigDestroy | TriggerDescription$ Destroy that creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nSVar:X:Count$xPaid\nSVar:Snow:Count$Valid Land.Snow+YouCtrl\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Cast this spell only during combat before blockers are declared.\nX can't be greater than the number of snow lands you control.\nChoose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Winter's Chill", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Cast this spell only during combat before blockers are declared.\nX can't be greater than the number of snow lands you control.\nChoose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat."}
### Response: Name:Winter's Chill\nManaCost:X U\nTypes:Instant\nText:Cast CARDNAME only during combat before blockers are declared.\r\nX can't be greater than the number of snow lands you control.\r\n\nA:SP$ RepeatEach | Cost$ X U | XMaxLimit$ Snow | TargetMin$ X | TargetMax$ X | ValidTgts$ Creature.attacking | TgtPrompt$ Select X target attacking creatures | ActivationPhases$ BeginCombat->Declare Attackers | IsCurse$ True | DefinedCards$ Targeted | RepeatSubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.\nSVar:DBChoose:DB$ GenericChoice | Defined$ RememberedController | Choices$ Pay2,Pay1 | AILogic$ PayUnlessCost | SubAbility$ DBDelayTrigger\nSVar:Pay2:DB$ Cleanup | ClearRemembered$ True | UnlessCost$ 2 | UnlessPayer$ RememberedController | UnlessSwitched$ True | SpellDescription$ You may pay {2} to avoid negative effects | ShowCurrentCard$ Remembered\nSVar:Pay1:DB$ Pump | Defined$ Remembered | KW$ Prevent all combat damage that would be dealt to and dealt by CARDNAME. | Duration$ UntilEndOfCombat | UnlessCost$ 1 | UnlessPayer$ RememberedController | UnlessSwitched$ True | UnlessResolveSubs$ WhenPaid | SubAbility$ DBCleanup | ShowCurrentCard$ Remembered | SpellDescription$ You may pay {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DBDelayTrigger:DB$ DelayedTrigger | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ GE1 | RememberObjects$ Remembered | Mode$ Phase | Phase$ EndCombat | Execute$ TrigDestroy | TriggerDescription$ Destroy that creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nSVar:X:Count$xPaid\nSVar:Snow:Count$Valid Land.Snow+YouCtrl\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Cast this spell only during combat before blockers are declared.\nX can't be greater than the number of snow lands you control.\nChoose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.
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Create the Forge script for this magic card
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{"name": "Nikya of the Old Ways", "mana_cost": "{3}{R}{G}", "type_line": "Legendary Creature \u2014 Centaur Druid", "oracle_text": "You can't cast noncreature spells.\nWhenever you tap a land for mana, add one mana of any type that land produced.", "power": "5", "toughness": "5"}
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Name:Nikya of the Old Ways\nManaCost:3 R G\nTypes:Legendary Creature Centaur Druid\nPT:5/5\nS:Mode$ CantBeCast | ValidCard$ Card.nonCreature | Caster$ You | Description$ You can't cast noncreature spells.\nT:Mode$ TapsForMana | ValidCard$ Land | Activator$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a land for mana, add one mana of any type that land produced.\nSVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ You\nOracle:You can't cast noncreature spells.\nWhenever you tap a land for mana, add one mana of any type that land produced.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nikya of the Old Ways", "mana_cost": "{3}{R}{G}", "type_line": "Legendary Creature \u2014 Centaur Druid", "oracle_text": "You can't cast noncreature spells.\nWhenever you tap a land for mana, add one mana of any type that land produced.", "power": "5", "toughness": "5"}
### Response: Name:Nikya of the Old Ways\nManaCost:3 R G\nTypes:Legendary Creature Centaur Druid\nPT:5/5\nS:Mode$ CantBeCast | ValidCard$ Card.nonCreature | Caster$ You | Description$ You can't cast noncreature spells.\nT:Mode$ TapsForMana | ValidCard$ Land | Activator$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a land for mana, add one mana of any type that land produced.\nSVar:TrigMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ You\nOracle:You can't cast noncreature spells.\nWhenever you tap a land for mana, add one mana of any type that land produced.
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Create the Forge script for this magic card
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{"name": "Scepter of Dominance", "mana_cost": "{1}{W}{W}", "type_line": "Artifact", "oracle_text": "{W}, {T}: Tap target permanent."}
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Name:Scepter of Dominance\nManaCost:1 W W\nTypes:Artifact\nA:AB$ Tap | Cost$ W T | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Tap target permanent.\nOracle:{W}, {T}: Tap target permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scepter of Dominance", "mana_cost": "{1}{W}{W}", "type_line": "Artifact", "oracle_text": "{W}, {T}: Tap target permanent."}
### Response: Name:Scepter of Dominance\nManaCost:1 W W\nTypes:Artifact\nA:AB$ Tap | Cost$ W T | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Tap target permanent.\nOracle:{W}, {T}: Tap target permanent.
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Create the Forge script for this magic card
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{"name": "Mirrorwing Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.", "power": "4", "toughness": "5"}
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Name:Mirrorwing Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:4/5\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | IsSingleTarget$ True | TargetsValid$ Card.Self | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts an instant or sorcery spell that targets only CARDNAME, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | CopyForEachCanTarget$ Creature.ControlledBy TriggeredActivator\nOracle:Flying\nWhenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mirrorwing Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.", "power": "4", "toughness": "5"}
### Response: Name:Mirrorwing Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:4/5\nK:Flying\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | IsSingleTarget$ True | TargetsValid$ Card.Self | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts an instant or sorcery spell that targets only CARDNAME, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Controller$ TriggeredActivator | CopyForEachCanTarget$ Creature.ControlledBy TriggeredActivator\nOracle:Flying\nWhenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
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Create the Forge script for this magic card
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{"name": "The Triumph of Anax", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III \u2014 Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.\nIV \u2014 Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)"}
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Name:The Triumph of Anax\nManaCost:2 R\nTypes:Enchantment Saga\nK:Chapter:4:DBPump,DBPump,DBPump,DBPick\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | KW$ Trample | SpellDescription$ Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on CARDNAME.\nSVar:X:Count$CardCounters.LORE\nSVar:PlayMain1:TRUE\nSVar:DBPick:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to one target creature you don't control | TargetMin$ 0 | TargetMax$ 1\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.\nIV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Triumph of Anax", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III \u2014 Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.\nIV \u2014 Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)"}
### Response: Name:The Triumph of Anax\nManaCost:2 R\nTypes:Enchantment Saga\nK:Chapter:4:DBPump,DBPump,DBPump,DBPick\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | KW$ Trample | SpellDescription$ Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on CARDNAME.\nSVar:X:Count$CardCounters.LORE\nSVar:PlayMain1:TRUE\nSVar:DBPick:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBFight | SpellDescription$ Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to one target creature you don't control | TargetMin$ 0 | TargetMax$ 1\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.\nIV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
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Create the Forge script for this magic card
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{"name": "Sky Swallower", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Flying\nWhen Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.", "power": "8", "toughness": "8"}
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Name:Sky Swallower\nManaCost:3 U U\nTypes:Creature Leviathan\nPT:8/8\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerDescription$ When CARDNAME enters the battlefield, target opponent gains control of all other permanents you control.\nSVar:TrigGainControl:DB$ GainControl | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | AllValid$ Permanent.StrictlyOther+YouCtrl | NewController$ TargetedPlayer\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sky Swallower", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Leviathan", "oracle_text": "Flying\nWhen Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.", "power": "8", "toughness": "8"}
### Response: Name:Sky Swallower\nManaCost:3 U U\nTypes:Creature Leviathan\nPT:8/8\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainControl | TriggerDescription$ When CARDNAME enters the battlefield, target opponent gains control of all other permanents you control.\nSVar:TrigGainControl:DB$ GainControl | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | AllValid$ Permanent.StrictlyOther+YouCtrl | NewController$ TargetedPlayer\nAI:RemoveDeck:Random\nOracle:Flying\nWhen Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control.
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Create the Forge script for this magic card
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{"name": "Ancestor's Prophet", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Tap five untapped Clerics you control: You gain 10 life.", "power": "1", "toughness": "5"}
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Name:Ancestor's Prophet\nManaCost:4 W\nTypes:Creature Human Cleric\nPT:1/5\nA:AB$ GainLife | Cost$ tapXType<5/Cleric> | LifeAmount$ 10 | SpellDescription$ You gain 10 life.\nAI:RemoveDeck:Random\nOracle:Tap five untapped Clerics you control: You gain 10 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ancestor's Prophet", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Tap five untapped Clerics you control: You gain 10 life.", "power": "1", "toughness": "5"}
### Response: Name:Ancestor's Prophet\nManaCost:4 W\nTypes:Creature Human Cleric\nPT:1/5\nA:AB$ GainLife | Cost$ tapXType<5/Cleric> | LifeAmount$ 10 | SpellDescription$ You gain 10 life.\nAI:RemoveDeck:Random\nOracle:Tap five untapped Clerics you control: You gain 10 life.
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Create the Forge script for this magic card
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{"name": "Endless Cockroaches", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "When Endless Cockroaches dies, return it to its owner's hand.", "power": "1", "toughness": "1"}
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Name:Endless Cockroaches\nManaCost:1 B B\nTypes:Creature Insect\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:When Endless Cockroaches dies, return it to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Endless Cockroaches", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Insect", "oracle_text": "When Endless Cockroaches dies, return it to its owner's hand.", "power": "1", "toughness": "1"}
### Response: Name:Endless Cockroaches\nManaCost:1 B B\nTypes:Creature Insect\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:When Endless Cockroaches dies, return it to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Kediss, Emberclaw Familiar", "mana_cost": "{1}{R}", "type_line": "Legendary Creature \u2014 Elemental Lizard", "oracle_text": "Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.\nPartner (You can have two commanders if both have partner.)", "power": "1", "toughness": "1"}
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Name:Kediss, Emberclaw Familiar\nManaCost:1 R\nTypes:Legendary Creature Elemental Lizard\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Creature.IsCommander+YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSlug | TriggerZones$ Battlefield | TriggerDescription$ Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.\nSVar:TrigSlug:DB$ DamageAll | ValidPlayers$ OppNonTriggeredTarget | NumDmg$ X | DamageSource$ TriggeredSource\nSVar:X:TriggerCount$DamageAmount\nK:Partner\nSVar:BuffedBy:Card.IsCommander\nAI:RemoveDeck:NonCommander\nOracle:Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.\nPartner (You can have two commanders if both have partner.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kediss, Emberclaw Familiar", "mana_cost": "{1}{R}", "type_line": "Legendary Creature \u2014 Elemental Lizard", "oracle_text": "Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.\nPartner (You can have two commanders if both have partner.)", "power": "1", "toughness": "1"}
### Response: Name:Kediss, Emberclaw Familiar\nManaCost:1 R\nTypes:Legendary Creature Elemental Lizard\nPT:1/1\nT:Mode$ DamageDone | ValidSource$ Creature.IsCommander+YouCtrl | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSlug | TriggerZones$ Battlefield | TriggerDescription$ Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.\nSVar:TrigSlug:DB$ DamageAll | ValidPlayers$ OppNonTriggeredTarget | NumDmg$ X | DamageSource$ TriggeredSource\nSVar:X:TriggerCount$DamageAmount\nK:Partner\nSVar:BuffedBy:Card.IsCommander\nAI:RemoveDeck:NonCommander\nOracle:Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.\nPartner (You can have two commanders if both have partner.)
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Create the Forge script for this magic card
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{"name": "Necropolis", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nExile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value.", "power": "0", "toughness": "1"}
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Name:Necropolis\nManaCost:5\nTypes:Artifact Creature Wall\nPT:0/1\nK:Defender\nA:AB$ PutCounter | Cost$ ExileFromGrave<1/Creature> | CounterType$ P0P1 | CounterNum$ X | AILogic$ ExiledCreatureFromGraveCMC | SpellDescription$ Put X +0/+1 counters on CARDNAME, where X is the exiled card's mana value.\nSVar:X:Exiled$CardManaCost\nSVar:AIPreference:ExileFromGraveCost$Creature.cmcGE1+inZoneGraveyard\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Ability$Mill\nOracle:Defender (This creature can't attack.)\nExile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Necropolis", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\nExile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value.", "power": "0", "toughness": "1"}
### Response: Name:Necropolis\nManaCost:5\nTypes:Artifact Creature Wall\nPT:0/1\nK:Defender\nA:AB$ PutCounter | Cost$ ExileFromGrave<1/Creature> | CounterType$ P0P1 | CounterNum$ X | AILogic$ ExiledCreatureFromGraveCMC | SpellDescription$ Put X +0/+1 counters on CARDNAME, where X is the exiled card's mana value.\nSVar:X:Exiled$CardManaCost\nSVar:AIPreference:ExileFromGraveCost$Creature.cmcGE1+inZoneGraveyard\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Ability$Mill\nOracle:Defender (This creature can't attack.)\nExile a creature card from your graveyard: Put X +0/+1 counters on Necropolis, where X is the exiled card's mana value.
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Create the Forge script for this magic card
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{"name": "Konda's Hatamoto", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nAs long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)", "power": "1", "toughness": "2"}
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Name:Konda's Hatamoto\nManaCost:1 W\nTypes:Creature Human Samurai\nPT:1/2\nK:Bushido:1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | AddKeyword$ Vigilance | IsPresent$ Samurai.Legendary+YouCtrl | Description$ As long as you control a legendary Samurai, CARDNAME gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)\nSVar:BuffedBy:Samurai.Legendary\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nAs long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Konda's Hatamoto", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Samurai", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nAs long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)", "power": "1", "toughness": "2"}
### Response: Name:Konda's Hatamoto\nManaCost:1 W\nTypes:Creature Human Samurai\nPT:1/2\nK:Bushido:1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | AddKeyword$ Vigilance | IsPresent$ Samurai.Legendary+YouCtrl | Description$ As long as you control a legendary Samurai, CARDNAME gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)\nSVar:BuffedBy:Samurai.Legendary\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nAs long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance. (Attacking doesn't cause this creature to tap.)
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Create the Forge script for this magic card
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{"name": "Reprocess", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way."}
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Name:Reprocess\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 2 B B | Defined$ You | Amount$ SacX | SacValid$ Artifact,Creature,Land | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDraw | SpellDescription$ Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ DrawX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl\nSVar:DrawX:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reprocess", "mana_cost": "{2}{B}{B}", "type_line": "Sorcery", "oracle_text": "Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way."}
### Response: Name:Reprocess\nManaCost:2 B B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 2 B B | Defined$ You | Amount$ SacX | SacValid$ Artifact,Creature,Land | RememberSacrificed$ True | Optional$ True | SubAbility$ DBDraw | SpellDescription$ Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ DrawX | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:SacX:Count$Valid Artifact.YouCtrl,Creature.YouCtrl,Land.YouCtrl\nSVar:DrawX:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
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Create the Forge script for this magic card
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{"name": "Access Denied", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value."}
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Name:Access Denied\nManaCost:3 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBToken | RememberCounteredCMC$ True | SpellDescription$ Counter target spell.\nSVar:DBToken:DB$ Token | TokenScript$ c_1_1_a_thopter_flying | TokenAmount$ X | SubAbility$ DBCleanup | SpellDescription$ Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedNumber\nDeckHas:Ability$Token & Type$Thopter|Artifact|Creature & Keyword$Flying\nOracle:Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Access Denied", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value."}
### Response: Name:Access Denied\nManaCost:3 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBToken | RememberCounteredCMC$ True | SpellDescription$ Counter target spell.\nSVar:DBToken:DB$ Token | TokenScript$ c_1_1_a_thopter_flying | TokenAmount$ X | SubAbility$ DBCleanup | SpellDescription$ Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedNumber\nDeckHas:Ability$Token & Type$Thopter|Artifact|Creature & Keyword$Flying\nOracle:Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.
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Create the Forge script for this magic card
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{"name": "Pointed Discussion", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with \"{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.\")"}
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Name:Pointed Discussion\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 B | NumCards$ 2 | SubAbility$ DBLoseLife | StackDescription$ SpellDescription | SpellDescription$ You draw two cards, lose 2 life\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | SubAbility$ DBToken | StackDescription$ None\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_blood_draw | TokenOwner$ You | SpellDescription$ then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nDeckHas:Ability$Token|Sacrifice & Type$Blood\nOracle:You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pointed Discussion", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with \"{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.\")"}
### Response: Name:Pointed Discussion\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 B | NumCards$ 2 | SubAbility$ DBLoseLife | StackDescription$ SpellDescription | SpellDescription$ You draw two cards, lose 2 life\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | SubAbility$ DBToken | StackDescription$ None\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_blood_draw | TokenOwner$ You | SpellDescription$ then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nDeckHas:Ability$Token|Sacrifice & Type$Blood\nOracle:You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
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Create the Forge script for this magic card
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{"name": "Igneous Elemental", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "This spell costs {2} less to cast if there is a land card in your graveyard.\nWhen Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature.", "power": "4", "toughness": "3"}
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Name:Igneous Elemental\nManaCost:4 R R\nTypes:Creature Elemental\nPT:4/3\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Land.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE1 | Description$ CARDNAME costs {2} less to cast if there is a land card in your graveyard.\nAI:RemoveDeck:Random\nSVar:SacMe:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have it deal 2 damage to target creature.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2\nOracle:This spell costs {2} less to cast if there is a land card in your graveyard.\nWhen Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Igneous Elemental", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "This spell costs {2} less to cast if there is a land card in your graveyard.\nWhen Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature.", "power": "4", "toughness": "3"}
### Response: Name:Igneous Elemental\nManaCost:4 R R\nTypes:Creature Elemental\nPT:4/3\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | EffectZone$ All | IsPresent$ Land.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE1 | Description$ CARDNAME costs {2} less to cast if there is a land card in your graveyard.\nAI:RemoveDeck:Random\nSVar:SacMe:1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have it deal 2 damage to target creature.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2\nOracle:This spell costs {2} less to cast if there is a land card in your graveyard.\nWhen Igneous Elemental enters the battlefield, you may have it deal 2 damage to target creature.
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Create the Forge script for this magic card
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{"name": "Drannith Magistrate", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Your opponents can't cast spells from anywhere other than their hands.", "power": "1", "toughness": "3"}
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Name:Drannith Magistrate\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:1/3\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Opponent | Origin$ Library,Graveyard,Exile,Command | Description$ Your opponents can't cast spells from anywhere other than their hands.\nOracle:Your opponents can't cast spells from anywhere other than their hands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drannith Magistrate", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Your opponents can't cast spells from anywhere other than their hands.", "power": "1", "toughness": "3"}
### Response: Name:Drannith Magistrate\nManaCost:1 W\nTypes:Creature Human Wizard\nPT:1/3\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Opponent | Origin$ Library,Graveyard,Exile,Command | Description$ Your opponents can't cast spells from anywhere other than their hands.\nOracle:Your opponents can't cast spells from anywhere other than their hands.
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Create the Forge script for this magic card
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{"name": "+2 Mace", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:+2 Mace\nManaCost:1 W\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2.\nOracle:Equipped creature gets +2/+2.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "+2 Mace", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:+2 Mace\nManaCost:1 W\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Equipped creature gets +2/+2.\nOracle:Equipped creature gets +2/+2.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Wild Beastmaster", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.", "power": "1", "toughness": "1"}
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Name:Wild Beastmaster\nManaCost:2 G\nTypes:Creature Human Shaman\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, each other creature you control gets +X/+X until end of turn, where X is CARDNAME's power.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+StrictlyOther | NumAtt$ X | NumDef$ X\nSVar:X:Count$CardPower\nOracle:Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wild Beastmaster", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.", "power": "1", "toughness": "1"}
### Response: Name:Wild Beastmaster\nManaCost:2 G\nTypes:Creature Human Shaman\nPT:1/1\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, each other creature you control gets +X/+X until end of turn, where X is CARDNAME's power.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+StrictlyOther | NumAtt$ X | NumDef$ X\nSVar:X:Count$CardPower\nOracle:Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X is Wild Beastmaster's power.
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Create the Forge script for this magic card
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{"name": "Glade Gnarr", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.", "power": "4", "toughness": "4"}
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Name:Glade Gnarr\nManaCost:5 G\nTypes:Creature Beast\nPT:4/4\nT:Mode$ SpellCast | ValidCard$ Card.Blue | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a player casts a blue spell, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:BuffedBy:Card.Blue\nDeckHints:Color$Blue\nOracle:Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glade Gnarr", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.", "power": "4", "toughness": "4"}
### Response: Name:Glade Gnarr\nManaCost:5 G\nTypes:Creature Beast\nPT:4/4\nT:Mode$ SpellCast | ValidCard$ Card.Blue | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a player casts a blue spell, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:BuffedBy:Card.Blue\nDeckHints:Color$Blue\nOracle:Whenever a player casts a blue spell, Glade Gnarr gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Tempting Contract", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token."}
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Name:Tempting Contract\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ DBRepeat | SubAbility$ DBToken | TriggerDescription$ At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.\nSVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBOppToken | RepeatPlayers$ Opponent | RepeatOptionalForEachPlayer$ True | RememberDeciders$ True | RepeatOptionalMessage$ Do you want to create a Treasure token? | ChangeZoneTable$ True | SubAbility$ DBToken\nSVar:DBOppToken:DB$ Token | TokenScript$ c_a_treasure_sac | TokenOwner$ Player.IsRemembered\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedSize\nDeckHas:Ability$Token|Sacrifice\nOracle:At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tempting Contract", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token."}
### Response: Name:Tempting Contract\nManaCost:4\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ DBRepeat | SubAbility$ DBToken | TriggerDescription$ At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.\nSVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBOppToken | RepeatPlayers$ Opponent | RepeatOptionalForEachPlayer$ True | RememberDeciders$ True | RepeatOptionalMessage$ Do you want to create a Treasure token? | ChangeZoneTable$ True | SubAbility$ DBToken\nSVar:DBOppToken:DB$ Token | TokenScript$ c_a_treasure_sac | TokenOwner$ Player.IsRemembered\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ c_a_treasure_sac | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedSize\nDeckHas:Ability$Token|Sacrifice\nOracle:At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
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Create the Forge script for this magic card
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{"name": "Shield Broker", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Cephalid Advisor", "oracle_text": "When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)", "power": "3", "toughness": "4"}
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Name:Shield Broker\nManaCost:3 U U\nTypes:Creature Cephalid Advisor\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.IsNotCommander+YouDontCtrl | TgtPrompt$ Select target noncommander creature you don't control | CounterType$ SHIELD | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ GainControl | ForgetOnMoved$ Battlefield | ForgetCounter$ SHIELD | Duration$ Permanent\nSVar:GainControl:Mode$ Continuous | Affected$ Card.IsRemembered | GainControl$ You | Description$ You gain control of that creature for as long as it has a shield counter on it.\nOracle:When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shield Broker", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Cephalid Advisor", "oracle_text": "When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)", "power": "3", "toughness": "4"}
### Response: Name:Shield Broker\nManaCost:3 U U\nTypes:Creature Cephalid Advisor\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.IsNotCommander+YouDontCtrl | TgtPrompt$ Select target noncommander creature you don't control | CounterType$ SHIELD | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Targeted | StaticAbilities$ GainControl | ForgetOnMoved$ Battlefield | ForgetCounter$ SHIELD | Duration$ Permanent\nSVar:GainControl:Mode$ Continuous | Affected$ Card.IsRemembered | GainControl$ You | Description$ You gain control of that creature for as long as it has a shield counter on it.\nOracle:When Shield Broker enters the battlefield, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
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Create the Forge script for this magic card
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{"name": "Cloud Spirit", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nCloud Spirit can block only creatures with flying.", "power": "3", "toughness": "1"}
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Name:Cloud Spirit\nManaCost:2 U\nTypes:Creature Spirit\nPT:3/1\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nCloud Spirit can block only creatures with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cloud Spirit", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nCloud Spirit can block only creatures with flying.", "power": "3", "toughness": "1"}
### Response: Name:Cloud Spirit\nManaCost:2 U\nTypes:Creature Spirit\nPT:3/1\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nOracle:Flying\nCloud Spirit can block only creatures with flying.
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Create the Forge script for this magic card
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{"name": "Knacksaw Clique", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\n{1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)", "power": "1", "toughness": "4"}
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Name:Knacksaw Clique\nManaCost:3 U\nTypes:Creature Faerie Rogue\nPT:1/4\nK:Flying\nA:AB$ Dig | Cost$ 1 U Q | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Target opponent exiles the top card of their library. Until end of turn, you may play that card.\nSVar:DBEffect:DB$ Effect | Duration$ EndOfTurn | RememberObjects$ Remembered | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play a card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Flying\n{1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Knacksaw Clique", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\n{1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)", "power": "1", "toughness": "4"}
### Response: Name:Knacksaw Clique\nManaCost:3 U\nTypes:Creature Faerie Rogue\nPT:1/4\nK:Flying\nA:AB$ Dig | Cost$ 1 U Q | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Target opponent exiles the top card of their library. Until end of turn, you may play that card.\nSVar:DBEffect:DB$ Effect | Duration$ EndOfTurn | RememberObjects$ Remembered | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play a card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Flying\n{1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)
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Create the Forge script for this magic card
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{"name": "Ensnare", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.\nTap all creatures."}
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Name:Ensnare\nManaCost:3 U\nTypes:Instant\nSVar:AltCost:Cost$ Return<2/Island> | Description$ You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.\nA:SP$ TapAll | Cost$ 3 U | ValidCards$ Creature | SpellDescription$ Tap all creatures.\nAI:RemoveDeck:All\nOracle:You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.\nTap all creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ensnare", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.\nTap all creatures."}
### Response: Name:Ensnare\nManaCost:3 U\nTypes:Instant\nSVar:AltCost:Cost$ Return<2/Island> | Description$ You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.\nA:SP$ TapAll | Cost$ 3 U | ValidCards$ Creature | SpellDescription$ Tap all creatures.\nAI:RemoveDeck:All\nOracle:You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.\nTap all creatures.
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Create the Forge script for this magic card
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{"name": "Apocalypse", "mana_cost": "{2}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Exile all permanents. You discard your hand."}
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Name:Apocalypse\nManaCost:2 R R R\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 2 R R R | ChangeType$ Permanent | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBDiscard | SpellDescription$ Exile all permanents. You discard your hand.\nSVar:DBDiscard:DB$ Discard | Mode$ Hand\nAI:RemoveDeck:Random\nOracle:Exile all permanents. You discard your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Apocalypse", "mana_cost": "{2}{R}{R}{R}", "type_line": "Sorcery", "oracle_text": "Exile all permanents. You discard your hand."}
### Response: Name:Apocalypse\nManaCost:2 R R R\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Cost$ 2 R R R | ChangeType$ Permanent | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBDiscard | SpellDescription$ Exile all permanents. You discard your hand.\nSVar:DBDiscard:DB$ Discard | Mode$ Hand\nAI:RemoveDeck:Random\nOracle:Exile all permanents. You discard your hand.
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Create the Forge script for this magic card
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{"name": "Silk Net", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)"}
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Name:Silk Net\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | KW$ Reach | SpellDescription$ Target creature gets +1/+1 and gains reach until end of turn.\nOracle:Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silk Net", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)"}
### Response: Name:Silk Net\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | KW$ Reach | SpellDescription$ Target creature gets +1/+1 and gains reach until end of turn.\nOracle:Target creature gets +1/+1 and gains reach until end of turn. (It can block creatures with flying.)
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Create the Forge script for this magic card
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{"name": "Smallpox", "mana_cost": "{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land."}
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Name:Smallpox\nManaCost:B B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ B B | Defined$ Player | LifeAmount$ 1 | AILifeThreshold$ 1 | SpellDescription$ Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Defined$ Player | SubAbility$ DBSacCreature\nSVar:DBSacCreature:DB$ Sacrifice | SacValid$ Creature | Defined$ Player | SubAbility$ DBSacLand\nSVar:DBSacLand:DB$ Sacrifice | SacValid$ Land | Defined$ Player\nAI:RemoveDeck:Random\nOracle:Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Smallpox", "mana_cost": "{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land."}
### Response: Name:Smallpox\nManaCost:B B\nTypes:Sorcery\nA:SP$ LoseLife | Cost$ B B | Defined$ Player | LifeAmount$ 1 | AILifeThreshold$ 1 | SpellDescription$ Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ 1 | Mode$ TgtChoose | Defined$ Player | SubAbility$ DBSacCreature\nSVar:DBSacCreature:DB$ Sacrifice | SacValid$ Creature | Defined$ Player | SubAbility$ DBSacLand\nSVar:DBSacLand:DB$ Sacrifice | SacValid$ Land | Defined$ Player\nAI:RemoveDeck:Random\nOracle:Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
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Create the Forge script for this magic card
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{"name": "Devouring Hellion", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Hellion", "oracle_text": "As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.", "power": "2", "toughness": "2"}
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Name:Devouring Hellion\nManaCost:2 R\nTypes:Creature Hellion\nPT:2/2\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DevourCreatsAndWalkers | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.\nSVar:DevourCreatsAndWalkers:DB$ Sacrifice | Defined$ You | Amount$ DevourSacX | SacValid$ Creature.Other,Planeswalker | SacMessage$ any number of creatures and/or planeswalkers | RememberSacrificed$ True | Optional$ True | SubAbility$ DevourCounters\nSVar:DevourCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Devour2X | ETB$ True | SubAbility$ DevourCleanup\nSVar:DevourCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DevourSacX:Count$Valid Creature.YouCtrl+Other,Planeswalker.YouCtrl\nSVar:Devour2X:Count$RememberedSize/Times.2\nAI:RemoveDeck:All\n# TODO: Figure out a way to make an AIPreference that would work for this kind of ability, e.g.:\n# SVar:AIPreference:Sacrifice$Creature.cmcLE3,Planeswalker.counters_LE2_LOYALTY\nDeckHas:Ability$Counters\nOracle:As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Devouring Hellion", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Hellion", "oracle_text": "As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.", "power": "2", "toughness": "2"}
### Response: Name:Devouring Hellion\nManaCost:2 R\nTypes:Creature Hellion\nPT:2/2\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DevourCreatsAndWalkers | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.\nSVar:DevourCreatsAndWalkers:DB$ Sacrifice | Defined$ You | Amount$ DevourSacX | SacValid$ Creature.Other,Planeswalker | SacMessage$ any number of creatures and/or planeswalkers | RememberSacrificed$ True | Optional$ True | SubAbility$ DevourCounters\nSVar:DevourCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Devour2X | ETB$ True | SubAbility$ DevourCleanup\nSVar:DevourCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DevourSacX:Count$Valid Creature.YouCtrl+Other,Planeswalker.YouCtrl\nSVar:Devour2X:Count$RememberedSize/Times.2\nAI:RemoveDeck:All\n# TODO: Figure out a way to make an AIPreference that would work for this kind of ability, e.g.:\n# SVar:AIPreference:Sacrifice$Creature.cmcLE3,Planeswalker.counters_LE2_LOYALTY\nDeckHas:Ability$Counters\nOracle:As Devouring Hellion enters the battlefield, you may sacrifice any number of creatures and/or planeswalkers. If you do, it enters with twice that many +1/+1 counters on it.
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Create the Forge script for this magic card
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{"name": "Sanguine Brushstroke", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.\nWhenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life."}
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Name:Sanguine Brushstroke\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_blood_draw | SubAbility$ DBMakeCard\nSVar:DBMakeCard:DB$ MakeCard | Conjure$ True | Name$ A-Blood Artist | Zone$ Battlefield\nT:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Blood token, each opponent loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1\nDeckHas:Ability$Token|Sacrifice|LifeGain & Type$Blood\nOracle:When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.\nWhenever you sacrifice a Blood token, each opponent loses 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sanguine Brushstroke", "mana_cost": "{1}{B}{B}", "type_line": "Enchantment", "oracle_text": "When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.\nWhenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life."}
### Response: Name:Sanguine Brushstroke\nManaCost:1 B B\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_blood_draw | SubAbility$ DBMakeCard\nSVar:DBMakeCard:DB$ MakeCard | Conjure$ True | Name$ A-Blood Artist | Zone$ Battlefield\nT:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you sacrifice a Blood token, each opponent loses 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1\nDeckHas:Ability$Token|Sacrifice|LifeGain & Type$Blood\nOracle:When Sanguine Brushstroke enters the battlefield, create a Blood token and conjure a card named Blood Artist onto the battlefield.\nWhenever you sacrifice a Blood token, each opponent loses 1 life.
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Create the Forge script for this magic card
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{"name": "Wall of Vipers", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Snake Wall", "oracle_text": "Defender (This creature can't attack.)\n{3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.", "power": "2", "toughness": "4"}
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Name:Wall of Vipers\nManaCost:2 B\nTypes:Creature Snake Wall\nPT:2/4\nK:Defender\nA:AB$ Pump | Cost$ 3 | Defined$ Self | Activator$ Player | AILogic$ Destroy | IsCurse$ True | SubAbility$ SnakeBite | SpellDescription$ Destroy CARDNAME and target creature it's blocking. Any player may activate this ability.\nSVar:SnakeBite:DB$ Pump | ValidTgts$ Creature.blockedBySource | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted\nAI:RemoveDeck:All\nOracle:Defender (This creature can't attack.)\n{3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wall of Vipers", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Snake Wall", "oracle_text": "Defender (This creature can't attack.)\n{3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.", "power": "2", "toughness": "4"}
### Response: Name:Wall of Vipers\nManaCost:2 B\nTypes:Creature Snake Wall\nPT:2/4\nK:Defender\nA:AB$ Pump | Cost$ 3 | Defined$ Self | Activator$ Player | AILogic$ Destroy | IsCurse$ True | SubAbility$ SnakeBite | SpellDescription$ Destroy CARDNAME and target creature it's blocking. Any player may activate this ability.\nSVar:SnakeBite:DB$ Pump | ValidTgts$ Creature.blockedBySource | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted\nAI:RemoveDeck:All\nOracle:Defender (This creature can't attack.)\n{3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability.
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Create the Forge script for this magic card
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{"name": "Fervent Denial", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell.\nFlashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Fervent Denial\nManaCost:3 U U\nTypes:Instant\nK:Flashback:5 U U\nA:SP$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nOracle:Counter target spell.\nFlashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fervent Denial", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell.\nFlashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Fervent Denial\nManaCost:3 U U\nTypes:Instant\nK:Flashback:5 U U\nA:SP$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nOracle:Counter target spell.\nFlashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Treasure Hunt", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand."}
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Name:Treasure Hunt\nManaCost:1 U\nTypes:Sorcery\nA:SP$ DigUntil | Cost$ 1 U | Valid$ Card.nonLand | ValidDescription$ nonland | RevealedDestination$ Hand | SpellDescription$ Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.\nOracle:Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Treasure Hunt", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand."}
### Response: Name:Treasure Hunt\nManaCost:1 U\nTypes:Sorcery\nA:SP$ DigUntil | Cost$ 1 U | Valid$ Card.nonLand | ValidDescription$ nonland | RevealedDestination$ Hand | SpellDescription$ Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.\nOracle:Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
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Create the Forge script for this magic card
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{"name": "Davriel's Shadowfugue", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards two cards and loses 2 life."}
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Name:Davriel's Shadowfugue\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B | ValidTgts$ Player | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBLoseLife | SpellDescription$ Target player discards two cards and loses 2 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 2\nDeckHas:Ability$Discard\nOracle:Target player discards two cards and loses 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Davriel's Shadowfugue", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Target player discards two cards and loses 2 life."}
### Response: Name:Davriel's Shadowfugue\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B | ValidTgts$ Player | NumCards$ 2 | Mode$ TgtChoose | SubAbility$ DBLoseLife | SpellDescription$ Target player discards two cards and loses 2 life.\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ 2\nDeckHas:Ability$Discard\nOracle:Target player discards two cards and loses 2 life.
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Create the Forge script for this magic card
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{"name": "Ward of Bones", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.\nEach opponent who controls more lands than you can't play lands."}
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Name:Ward of Bones\nManaCost:6\nTypes:Artifact\nS:Mode$ CantBeCast | ValidCard$ Creature | Caster$ Opponent.withMoreCreaturesThanYou | Description$ Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.\nS:Mode$ CantBeCast | ValidCard$ Artifact | Caster$ Opponent.withMoreArtifactsThanYou\nS:Mode$ CantBeCast | ValidCard$ Enchantment | Caster$ Opponent.withMoreEnchantmentsThanYou\nS:Mode$ CantPlayLand | Player$ Opponent.withMoreLandsThanYou | Description$ Each opponent who controls more lands than you can't play lands.\nSVar:NonStackingEffect:True\nOracle:Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.\nEach opponent who controls more lands than you can't play lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ward of Bones", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.\nEach opponent who controls more lands than you can't play lands."}
### Response: Name:Ward of Bones\nManaCost:6\nTypes:Artifact\nS:Mode$ CantBeCast | ValidCard$ Creature | Caster$ Opponent.withMoreCreaturesThanYou | Description$ Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.\nS:Mode$ CantBeCast | ValidCard$ Artifact | Caster$ Opponent.withMoreArtifactsThanYou\nS:Mode$ CantBeCast | ValidCard$ Enchantment | Caster$ Opponent.withMoreEnchantmentsThanYou\nS:Mode$ CantPlayLand | Player$ Opponent.withMoreLandsThanYou | Description$ Each opponent who controls more lands than you can't play lands.\nSVar:NonStackingEffect:True\nOracle:Each opponent who controls more creatures than you can't cast creature spells. The same is true for artifacts and enchantments.\nEach opponent who controls more lands than you can't play lands.
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Create the Forge script for this magic card
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{"name": "Mirror-Sigil Sergeant", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "Trample\nAt the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.", "power": "4", "toughness": "4"}
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Name:Mirror-Sigil Sergeant\nManaCost:5 W\nTypes:Creature Rhino Soldier\nPT:4/4\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.YouCtrl+Blue | PresentCompare$ GE1 | Execute$ TrigCopyPermanent | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of CARDNAME.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ Self\nDeckHints:Color$Blue\nOracle:Trample\nAt the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mirror-Sigil Sergeant", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "Trample\nAt the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.", "power": "4", "toughness": "4"}
### Response: Name:Mirror-Sigil Sergeant\nManaCost:5 W\nTypes:Creature Rhino Soldier\nPT:4/4\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Permanent.YouCtrl+Blue | PresentCompare$ GE1 | Execute$ TrigCopyPermanent | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of CARDNAME.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ Self\nDeckHints:Color$Blue\nOracle:Trample\nAt the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.
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Create the Forge script for this magic card
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{"name": "Spitting Image", "mana_cost": "{4}{G/U}{G/U}", "type_line": "Sorcery", "oracle_text": "Create a token that's a copy of target creature.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
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Name:Spitting Image\nManaCost:4 GU GU\nTypes:Sorcery\nK:Retrace\nA:SP$ CopyPermanent | Cost$ 4 GU GU | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Create a token that's a copy of target creature.\nOracle:Create a token that's a copy of target creature.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spitting Image", "mana_cost": "{4}{G/U}{G/U}", "type_line": "Sorcery", "oracle_text": "Create a token that's a copy of target creature.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)"}
### Response: Name:Spitting Image\nManaCost:4 GU GU\nTypes:Sorcery\nK:Retrace\nA:SP$ CopyPermanent | Cost$ 4 GU GU | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Create a token that's a copy of target creature.\nOracle:Create a token that's a copy of target creature.\nRetrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Create the Forge script for this magic card
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{"name": "Sanctifier en-Vec", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black and from red\nWhen Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.\nIf a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.", "power": "2", "toughness": "2"}
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Name:Sanctifier en-Vec\nManaCost:W W\nTypes:Creature Human Cleric\nPT:2/2\nK:Protection from black\nK:Protection from red\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards that are black or red from all graveyards.\nSVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.Black,Card.Red | Origin$ Graveyard | Destination$ Exile\nR:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Black,Card.Red | ReplaceWith$ Exile | Description$ If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nSVar:NonStackingEffect:True\nOracle:Protection from black and from red\nWhen Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.\nIf a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sanctifier en-Vec", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from black and from red\nWhen Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.\nIf a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.", "power": "2", "toughness": "2"}
### Response: Name:Sanctifier en-Vec\nManaCost:W W\nTypes:Creature Human Cleric\nPT:2/2\nK:Protection from black\nK:Protection from red\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards that are black or red from all graveyards.\nSVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Card.Black,Card.Red | Origin$ Graveyard | Destination$ Exile\nR:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Black,Card.Red | ReplaceWith$ Exile | Description$ If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.\nSVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard\nSVar:NonStackingEffect:True\nOracle:Protection from black and from red\nWhen Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.\nIf a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
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