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Create the Forge script for this magic card
{"name": "Dig Up the Body", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)\nMill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)"}
Name:Dig Up the Body\nManaCost:2 B\nTypes:Instant\nK:Casualty:1\nA:SP$ Mill | NumCards$ 2 | SubAbility$ DBReturn | SpellDescription$ Mill two cards,\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeType$ Creature.YouOwn | Hidden$ True | SpellDescription$ then return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)\nDeckHas:Ability$Graveyard|Mill|Sacrifice\nOracle:Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)\nMill two cards, then return a creature card from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dig Up the Body", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)\nMill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)"} ### Response: Name:Dig Up the Body\nManaCost:2 B\nTypes:Instant\nK:Casualty:1\nA:SP$ Mill | NumCards$ 2 | SubAbility$ DBReturn | SpellDescription$ Mill two cards,\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeType$ Creature.YouOwn | Hidden$ True | SpellDescription$ then return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)\nDeckHas:Ability$Graveyard|Mill|Sacrifice\nOracle:Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)\nMill two cards, then return a creature card from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)
Create the Forge script for this magic card
{"name": "Breach the Multiverse", "mana_cost": "{5}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types."}
Name:Breach the Multiverse\nManaCost:5 B B\nTypes:Sorcery\nA:SP$ Mill | NumCards$ 10 | Defined$ Player | SubAbility$ DBForEach | SpellDescription$ Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.\nSVar:DBForEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose | SubAbility$ DBChangeZone\nSVar:DBChoose:DB$ ChooseCard | Defined$ You | Choices$ Creature.RememberedPlayerCtrl,Planeswalker.RememberedPlayerCtrl | ChoiceZone$ Graveyard | Mandatory$ True | Amount$ 1 | ChoiceTitle$ Choose a creature or planeswalker card in this player's graveyard | ImprintChosen$ True\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Imprinted | GainControl$ True | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBAnimate | StackDescription$ None\nSVar:DBAnimate:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Types$ Phyrexian | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True | ClearImprinted$ True\nDeckHas:Ability$Graveyard|Mill\nOracle:Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breach the Multiverse", "mana_cost": "{5}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types."} ### Response: Name:Breach the Multiverse\nManaCost:5 B B\nTypes:Sorcery\nA:SP$ Mill | NumCards$ 10 | Defined$ Player | SubAbility$ DBForEach | SpellDescription$ Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.\nSVar:DBForEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBChoose | SubAbility$ DBChangeZone\nSVar:DBChoose:DB$ ChooseCard | Defined$ You | Choices$ Creature.RememberedPlayerCtrl,Planeswalker.RememberedPlayerCtrl | ChoiceZone$ Graveyard | Mandatory$ True | Amount$ 1 | ChoiceTitle$ Choose a creature or planeswalker card in this player's graveyard | ImprintChosen$ True\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ Imprinted | GainControl$ True | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBAnimate | StackDescription$ None\nSVar:DBAnimate:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Types$ Phyrexian | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True | ClearImprinted$ True\nDeckHas:Ability$Graveyard|Mill\nOracle:Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Create the Forge script for this magic card
{"name": "Outland Colossus", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Giant", "oracle_text": "Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)\nOutland Colossus can't be blocked by more than one creature.", "power": "6", "toughness": "6"}
Name:Outland Colossus\nManaCost:3 G G\nTypes:Creature Giant\nPT:6/6\nK:Renown:6\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nDeckHas:Ability$Counters\nOracle:Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)\nOutland Colossus can't be blocked by more than one creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Outland Colossus", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Giant", "oracle_text": "Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)\nOutland Colossus can't be blocked by more than one creature.", "power": "6", "toughness": "6"} ### Response: Name:Outland Colossus\nManaCost:3 G G\nTypes:Creature Giant\nPT:6/6\nK:Renown:6\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nDeckHas:Ability$Counters\nOracle:Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.)\nOutland Colossus can't be blocked by more than one creature.
Create the Forge script for this magic card
{"name": "Plague Spores", "mana_cost": "{4}{B}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target nonblack creature and target land. They can't be regenerated."}
Name:Plague Spores\nManaCost:4 B R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 4 B R | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select nonblack creature | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBLand | SpellDescription$ Destroy target nonblack creature and target land. They can't be regenerated. | StackDescription$ None\nSVar:DBLand:DB$ Pump | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted | NoRegen$ True\nOracle:Destroy target nonblack creature and target land. They can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plague Spores", "mana_cost": "{4}{B}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target nonblack creature and target land. They can't be regenerated."} ### Response: Name:Plague Spores\nManaCost:4 B R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 4 B R | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select nonblack creature | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBLand | SpellDescription$ Destroy target nonblack creature and target land. They can't be regenerated. | StackDescription$ None\nSVar:DBLand:DB$ Pump | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted | NoRegen$ True\nOracle:Destroy target nonblack creature and target land. They can't be regenerated.
Create the Forge script for this magic card
{"name": "Skycloud Expanse", "mana_cost": "", "type_line": "Land", "oracle_text": "{1}, {T}: Add {W}{U}."}
Name:Skycloud Expanse\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ 1 T | Produced$ W U | SpellDescription$ Add {W}{U}.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Add {W}{U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skycloud Expanse", "mana_cost": "", "type_line": "Land", "oracle_text": "{1}, {T}: Add {W}{U}."} ### Response: Name:Skycloud Expanse\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ 1 T | Produced$ W U | SpellDescription$ Add {W}{U}.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Add {W}{U}.
Create the Forge script for this magic card
{"name": "Pristine Talisman", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}. You gain 1 life."}
Name:Pristine Talisman\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SubAbility$ DBGainLife | AILogic$ AtOppEOT | SpellDescription$ Add {C}. You gain 1 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1 | Defined$ You\nOracle:{T}: Add {C}. You gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pristine Talisman", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}. You gain 1 life."} ### Response: Name:Pristine Talisman\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SubAbility$ DBGainLife | AILogic$ AtOppEOT | SpellDescription$ Add {C}. You gain 1 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1 | Defined$ You\nOracle:{T}: Add {C}. You gain 1 life.
Create the Forge script for this magic card
{"name": "Bloodsworn Squire"}
Name:Bloodsworn Squire\nManaCost:3 B\nTypes:Creature Vampire Soldier\nPT:3/3\nA:AB$ Pump | Cost$ 1 B Discard<1/Card> | Defined$ Self | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ CARDNAME gains indestructible until end of turn.\nSVar:DBTap:DB$ Tap | Defined$ Self | SubAbility$ DBTransform | StackDescription$ SpellDescription | SpellDescription$ Tap it.\nSVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform | ConditionPresent$ Creature.YouOwn | ConditionCompare$ GE4 | ConditionZone$ Graveyard | StackDescription$ SpellDescription | SpellDescription$ Then if there are four or more creature cards in your graveyard, transform CARDNAME.\nSVar:AIPreference:DiscardCost$Creature\nDeckHas:Ability$Discard\nDeckHints:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:{1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.)\n\nALTERNATE\n\nName:Bloodsworn Knight\nManaCost:no cost\nColors:black\nTypes:Creature Vampire Knight\nPT:*/*\nS:Mode$ Continuous | Affected$ Card.Self | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creature cards in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nA:AB$ Pump | Cost$ 1 B Discard<1/Card> | Defined$ Self | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ CARDNAME gains indestructible until end of turn.\nSVar:DBTap:DB$ Tap | Defined$ Self | StackDescription$ SpellDescription | SpellDescription$ Tap it.\nSVar:AIPreference:DiscardCost$Creature\nOracle:Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.\n{1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodsworn Squire"} ### Response: Name:Bloodsworn Squire\nManaCost:3 B\nTypes:Creature Vampire Soldier\nPT:3/3\nA:AB$ Pump | Cost$ 1 B Discard<1/Card> | Defined$ Self | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ CARDNAME gains indestructible until end of turn.\nSVar:DBTap:DB$ Tap | Defined$ Self | SubAbility$ DBTransform | StackDescription$ SpellDescription | SpellDescription$ Tap it.\nSVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform | ConditionPresent$ Creature.YouOwn | ConditionCompare$ GE4 | ConditionZone$ Graveyard | StackDescription$ SpellDescription | SpellDescription$ Then if there are four or more creature cards in your graveyard, transform CARDNAME.\nSVar:AIPreference:DiscardCost$Creature\nDeckHas:Ability$Discard\nDeckHints:Ability$Graveyard\nAlternateMode:DoubleFaced\nOracle:{1}{B}, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.)\n\nALTERNATE\n\nName:Bloodsworn Knight\nManaCost:no cost\nColors:black\nTypes:Creature Vampire Knight\nPT:*/*\nS:Mode$ Continuous | Affected$ Card.Self | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creature cards in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nA:AB$ Pump | Cost$ 1 B Discard<1/Card> | Defined$ Self | KW$ Indestructible | SubAbility$ DBTap | SpellDescription$ CARDNAME gains indestructible until end of turn.\nSVar:DBTap:DB$ Tap | Defined$ Self | StackDescription$ SpellDescription | SpellDescription$ Tap it.\nSVar:AIPreference:DiscardCost$Creature\nOracle:Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.\n{1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
Create the Forge script for this magic card
{"name": "Bloodfell Caves", "mana_cost": "", "type_line": "Land", "oracle_text": "Bloodfell Caves enters the battlefield tapped.\nWhen Bloodfell Caves enters the battlefield, you gain 1 life.\n{T}: Add {B} or {R}."}
Name:Bloodfell Caves\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nDeckHas:Ability$LifeGain\nOracle:Bloodfell Caves enters the battlefield tapped.\nWhen Bloodfell Caves enters the battlefield, you gain 1 life.\n{T}: Add {B} or {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodfell Caves", "mana_cost": "", "type_line": "Land", "oracle_text": "Bloodfell Caves enters the battlefield tapped.\nWhen Bloodfell Caves enters the battlefield, you gain 1 life.\n{T}: Add {B} or {R}."} ### Response: Name:Bloodfell Caves\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nDeckHas:Ability$LifeGain\nOracle:Bloodfell Caves enters the battlefield tapped.\nWhen Bloodfell Caves enters the battlefield, you gain 1 life.\n{T}: Add {B} or {R}.
Create the Forge script for this magic card
{"name": "Academy Elite", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.\n{2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.", "power": "0", "toughness": "0"}
Name:Academy Elite\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.\nSVar:X:Count$ValidGraveyard Instant,Sorcery\nSVar:NeedsToPlayVar:X GT2\nA:AB$ Draw | Cost$ 2 U SubCounter<1/P1P1> | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose\nOracle:Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.\n{2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Academy Elite", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.\n{2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.", "power": "0", "toughness": "0"} ### Response: Name:Academy Elite\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.\nSVar:X:Count$ValidGraveyard Instant,Sorcery\nSVar:NeedsToPlayVar:X GT2\nA:AB$ Draw | Cost$ 2 U SubCounter<1/P1P1> | SpellDescription$ Draw a card, then discard a card. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose\nOracle:Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.\n{2}{U}, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.
Create the Forge script for this magic card
{"name": "Elemental Mastery", "mana_cost": "{3}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step.\""}
Name:Elemental Mastery\nManaCost:3 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Token | AddSVar$ ElementalMasteryCount | Description$ Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."\nSVar:Token:AB$ Token | Cost$ T | TokenAmount$ ElementalMasteryCount | TokenScript$ r_1_1_elemental_haste | AtEOT$ Exile | SpellDescription$ Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step.\nSVar:ElementalMasteryCount:Count$CardPower\nSVar:NonStackingAttachEffect:True\nDeckHas:Ability$Token\nOracle:Enchant creature\nEnchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elemental Mastery", "mana_cost": "{3}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step.\""} ### Response: Name:Elemental Mastery\nManaCost:3 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Token | AddSVar$ ElementalMasteryCount | Description$ Enchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."\nSVar:Token:AB$ Token | Cost$ T | TokenAmount$ ElementalMasteryCount | TokenScript$ r_1_1_elemental_haste | AtEOT$ Exile | SpellDescription$ Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step.\nSVar:ElementalMasteryCount:Count$CardPower\nSVar:NonStackingAttachEffect:True\nDeckHas:Ability$Token\nOracle:Enchant creature\nEnchanted creature has "{T}: Create X 1/1 red Elemental creature tokens with haste, where X is this creature's power. Exile them at the beginning of the next end step."
Create the Forge script for this magic card
{"name": "Nature's Lore", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a Forest card, put that card onto the battlefield, then shuffle."}
Name:Nature's Lore\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 1 | SpellDescription$ Search your library for a Forest card, put that card onto the battlefield, then shuffle.\nOracle:Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nature's Lore", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a Forest card, put that card onto the battlefield, then shuffle."} ### Response: Name:Nature's Lore\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 1 | SpellDescription$ Search your library for a Forest card, put that card onto the battlefield, then shuffle.\nOracle:Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Dragonkin Berserker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "First strike\nBoast abilities you activate cost {1} less to activate for each Dragon you control.\nBoast \u2014 {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)", "power": "2", "toughness": "2"}
Name:Dragonkin Berserker\nManaCost:1 R\nTypes:Creature Human Berserker\nPT:2/2\nK:First Strike\nS:Mode$ ReduceCost | ValidCard$ Card | ValidSpell$ Activated.Boast | Activator$ You | Amount$ X | EffectZone$ Battlefield | Description$ Boast abilities you activiate cost {1} less to activate for each Dragon you control.\nSVar:X:Count$Valid Dragon.YouCtrl\nA:AB$ Token | Cost$ 4 R | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | Boast$ True | SpellDescription$ Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)\nOracle:First strike\nBoast abilities you activate cost {1} less to activate for each Dragon you control.\nBoast — {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragonkin Berserker", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "First strike\nBoast abilities you activate cost {1} less to activate for each Dragon you control.\nBoast \u2014 {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)", "power": "2", "toughness": "2"} ### Response: Name:Dragonkin Berserker\nManaCost:1 R\nTypes:Creature Human Berserker\nPT:2/2\nK:First Strike\nS:Mode$ ReduceCost | ValidCard$ Card | ValidSpell$ Activated.Boast | Activator$ You | Amount$ X | EffectZone$ Battlefield | Description$ Boast abilities you activiate cost {1} less to activate for each Dragon you control.\nSVar:X:Count$Valid Dragon.YouCtrl\nA:AB$ Token | Cost$ 4 R | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | Boast$ True | SpellDescription$ Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)\nOracle:First strike\nBoast abilities you activate cost {1} less to activate for each Dragon you control.\nBoast — {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)
Create the Forge script for this magic card
{"name": "Dr. Madison Li", "mana_cost": "{U}{R}{W}", "type_line": "Legendary Creature \u2014 Human Scientist", "oracle_text": "Whenever you cast an artifact spell, you get {E} (an energy counter).\n{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.\n{T}, Pay {E}{E}{E}: Draw a card.\n{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.", "power": "2", "toughness": "3"}
Name:Dr. Madison Li\nManaCost:U R W\nTypes:Legendary Creature Human Scientist\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | Execute$ TrigEnergy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an artifact spell, you get {E} (an energy counter).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1\nA:AB$ Pump | Cost$ T PayEnergy<1> | ValidTgts$ Creature | KW$ Trample & Haste | NumAtt$ 1 | SpellDescription$ Target creature gets +1/+0 and gains trample and haste until end of turn.\nA:AB$ Draw | Cost$ T PayEnergy<3> | SpellDescription$ Draw a card.\nA:AB$ ChangeZone | Cost$ T PayEnergy<5> | Tapped$ True | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target artifact card from your graveyard to the battlefield tapped.\nDeckNeeds:Type$Artifact\nDeckHints:Ability$Graveyard\nOracle:Whenever you cast an artifact spell, you get {E} (an energy counter).\n{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.\n{T}, Pay {E}{E}{E}: Draw a card.\n{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dr. Madison Li", "mana_cost": "{U}{R}{W}", "type_line": "Legendary Creature \u2014 Human Scientist", "oracle_text": "Whenever you cast an artifact spell, you get {E} (an energy counter).\n{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.\n{T}, Pay {E}{E}{E}: Draw a card.\n{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.", "power": "2", "toughness": "3"} ### Response: Name:Dr. Madison Li\nManaCost:U R W\nTypes:Legendary Creature Human Scientist\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ You | Execute$ TrigEnergy | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast an artifact spell, you get {E} (an energy counter).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1\nA:AB$ Pump | Cost$ T PayEnergy<1> | ValidTgts$ Creature | KW$ Trample & Haste | NumAtt$ 1 | SpellDescription$ Target creature gets +1/+0 and gains trample and haste until end of turn.\nA:AB$ Draw | Cost$ T PayEnergy<3> | SpellDescription$ Draw a card.\nA:AB$ ChangeZone | Cost$ T PayEnergy<5> | Tapped$ True | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return target artifact card from your graveyard to the battlefield tapped.\nDeckNeeds:Type$Artifact\nDeckHints:Ability$Graveyard\nOracle:Whenever you cast an artifact spell, you get {E} (an energy counter).\n{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.\n{T}, Pay {E}{E}{E}: Draw a card.\n{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
Create the Forge script for this magic card
{"name": "Apostle's Blessing", "mana_cost": "{1}{W/P}", "type_line": "Instant", "oracle_text": "({W/P} can be paid with either {W} or 2 life.)\nTarget artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn."}
Name:Apostle's Blessing\nManaCost:1 WP\nTypes:Instant\nA:SP$ Protection | ValidTgts$ Creature.YouCtrl,Artifact.YouCtrl | TgtPrompt$ Select target artifact or creature you control | Gains$ Choice | Choices$ AnyColor,Artifact | SpellDescription$ Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.\nOracle:({W/P} can be paid with either {W} or 2 life.)\nTarget artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Apostle's Blessing", "mana_cost": "{1}{W/P}", "type_line": "Instant", "oracle_text": "({W/P} can be paid with either {W} or 2 life.)\nTarget artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn."} ### Response: Name:Apostle's Blessing\nManaCost:1 WP\nTypes:Instant\nA:SP$ Protection | ValidTgts$ Creature.YouCtrl,Artifact.YouCtrl | TgtPrompt$ Select target artifact or creature you control | Gains$ Choice | Choices$ AnyColor,Artifact | SpellDescription$ Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.\nOracle:({W/P} can be paid with either {W} or 2 life.)\nTarget artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Create the Forge script for this magic card
{"name": "Archangel of Strife", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nAs Archangel of Strife enters the battlefield, each player chooses war or peace.\nCreatures controlled by players who chose war get +3/+0.\nCreatures controlled by players who chose peace get +0/+3.", "power": "6", "toughness": "6"}
Name:Archangel of Strife\nManaCost:5 W W\nTypes:Creature Angel\nPT:6/6\nK:Flying\nK:ETBReplacement:Other:ChooseEach\nSVar:ChooseEach:DB$ GenericChoice | Defined$ Player | TempRemember$ Chooser | Choices$ WarChoice,PeaceChoice | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, each player chooses war or peace.\nSVar:WarChoice:DB$ Pump | Defined$ Remembered | NoteCards$ Self | NoteCardsFor$ War | SpellDescription$ War\nSVar:PeaceChoice:DB$ Pump | Defined$ Remembered | NoteCards$ Self | NoteCardsFor$ Peace | SpellDescription$ Peace\nS:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.ControlledBy Player.NotedForWar | AddPower$ 3 | Description$ Creatures controlled by players who chose war get +3/+0.\nS:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.ControlledBy Player.NotedForPeace | AddToughness$ 3 | Description$ Creatures controlled by players who chose peace get +0/+3.\nAI:RemoveDeck:Random\nOracle:Flying\nAs Archangel of Strife enters the battlefield, each player chooses war or peace.\nCreatures controlled by players who chose war get +3/+0.\nCreatures controlled by players who chose peace get +0/+3.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Archangel of Strife", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nAs Archangel of Strife enters the battlefield, each player chooses war or peace.\nCreatures controlled by players who chose war get +3/+0.\nCreatures controlled by players who chose peace get +0/+3.", "power": "6", "toughness": "6"} ### Response: Name:Archangel of Strife\nManaCost:5 W W\nTypes:Creature Angel\nPT:6/6\nK:Flying\nK:ETBReplacement:Other:ChooseEach\nSVar:ChooseEach:DB$ GenericChoice | Defined$ Player | TempRemember$ Chooser | Choices$ WarChoice,PeaceChoice | ShowChoice$ ExceptSelf | SpellDescription$ As CARDNAME enters the battlefield, each player chooses war or peace.\nSVar:WarChoice:DB$ Pump | Defined$ Remembered | NoteCards$ Self | NoteCardsFor$ War | SpellDescription$ War\nSVar:PeaceChoice:DB$ Pump | Defined$ Remembered | NoteCards$ Self | NoteCardsFor$ Peace | SpellDescription$ Peace\nS:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.ControlledBy Player.NotedForWar | AddPower$ 3 | Description$ Creatures controlled by players who chose war get +3/+0.\nS:Mode$ Continuous | AffectedZone$ Battlefield | Affected$ Creature.ControlledBy Player.NotedForPeace | AddToughness$ 3 | Description$ Creatures controlled by players who chose peace get +0/+3.\nAI:RemoveDeck:Random\nOracle:Flying\nAs Archangel of Strife enters the battlefield, each player chooses war or peace.\nCreatures controlled by players who chose war get +3/+0.\nCreatures controlled by players who chose peace get +0/+3.
Create the Forge script for this magic card
{"name": "Sarkhan the Mad", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Planeswalker \u2014 Sarkhan", "oracle_text": "0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.\n\u22122: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.\n\u22124: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.", "loyalty": "7"}
Name:Sarkhan the Mad\nManaCost:3 B R\nTypes:Legendary Planeswalker Sarkhan\nLoyalty:7\nA:AB$ Dig | Cost$ AddCounter<0/LOYALTY> | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBDamage | Planeswalker$ True | AILogic$ MadSarkhanDigDmg | SpellDescription$ Reveal the top card of your library and put it into your hand. CARDNAME deals damage to himself equal to that card's mana value.\nSVar:DBDamage:DB$ DealDamage | Defined$ Self | NumDmg$ Y | SubAbility$ DBCleanup | AILogic$ MadSarkhanDigDmg\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Remembered$CardManaCost\nA:AB$ Destroy | Cost$ SubCounter<2/LOYALTY> | ValidTgts$ Creature | Sacrifice$ True | SubAbility$ DBToken | Planeswalker$ True | AILogic$ MadSarkhanDragon | SpellDescription$ Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | TokenOwner$ TargetedController\nA:AB$ EachDamage | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Dragon.Creature+YouCtrl | ValidDescription$ Dragon creature you control | NumDmg$ Count$CardPower | DamageDesc$ damage equal to its power | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | AILogic$ MadSarkhanUltimate | SpellDescription$ Each Dragon creature you control deals damage equal to its power to target player or planeswalker.\nDeckHas:Ability$Sacrifice|Token & Type$Dragon\nOracle:[0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.\n[-2]: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.\n[-4]: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sarkhan the Mad", "mana_cost": "{3}{B}{R}", "type_line": "Legendary Planeswalker \u2014 Sarkhan", "oracle_text": "0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.\n\u22122: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.\n\u22124: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.", "loyalty": "7"} ### Response: Name:Sarkhan the Mad\nManaCost:3 B R\nTypes:Legendary Planeswalker Sarkhan\nLoyalty:7\nA:AB$ Dig | Cost$ AddCounter<0/LOYALTY> | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Hand | RememberChanged$ True | SubAbility$ DBDamage | Planeswalker$ True | AILogic$ MadSarkhanDigDmg | SpellDescription$ Reveal the top card of your library and put it into your hand. CARDNAME deals damage to himself equal to that card's mana value.\nSVar:DBDamage:DB$ DealDamage | Defined$ Self | NumDmg$ Y | SubAbility$ DBCleanup | AILogic$ MadSarkhanDigDmg\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:Remembered$CardManaCost\nA:AB$ Destroy | Cost$ SubCounter<2/LOYALTY> | ValidTgts$ Creature | Sacrifice$ True | SubAbility$ DBToken | Planeswalker$ True | AILogic$ MadSarkhanDragon | SpellDescription$ Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_5_5_dragon_flying | TokenOwner$ TargetedController\nA:AB$ EachDamage | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Dragon.Creature+YouCtrl | ValidDescription$ Dragon creature you control | NumDmg$ Count$CardPower | DamageDesc$ damage equal to its power | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | AILogic$ MadSarkhanUltimate | SpellDescription$ Each Dragon creature you control deals damage equal to its power to target player or planeswalker.\nDeckHas:Ability$Sacrifice|Token & Type$Dragon\nOracle:[0]: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value.\n[-2]: Target creature's controller sacrifices it, then that player creates a 5/5 red Dragon creature token with flying.\n[-4]: Each Dragon creature you control deals damage equal to its power to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Sleeper's Guile", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhen Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand."}
Name:Sleeper's Guile\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Fear | Description$ Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Enchant creature\nEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhen Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sleeper's Guile", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhen Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand."} ### Response: Name:Sleeper's Guile\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Fear | Description$ Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Enchant creature\nEnchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)\nWhen Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.
Create the Forge script for this magic card
{"name": "Swift Reckoning", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Spell mastery \u2014 If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)\nDestroy target tapped creature."}
Name:Swift Reckoning\nManaCost:1 W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | SpellDescription$ Destroy target tapped creature.\nS:Mode$ CastWithFlash | ValidCard$ Card.Self | ValidSA$ Spell | EffectZone$ All | Caster$ You | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE2 | Description$ Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast CARDNAME as though it had flash.\nOracle:Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)\nDestroy target tapped creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swift Reckoning", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Spell mastery \u2014 If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)\nDestroy target tapped creature."} ### Response: Name:Swift Reckoning\nManaCost:1 W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 W | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | SpellDescription$ Destroy target tapped creature.\nS:Mode$ CastWithFlash | ValidCard$ Card.Self | ValidSA$ Spell | EffectZone$ All | Caster$ You | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE2 | Description$ Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast CARDNAME as though it had flash.\nOracle:Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. (You may cast it any time you could cast an instant.)\nDestroy target tapped creature.
Create the Forge script for this magic card
{"name": "Nemesis Phoenix", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying\n{2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.", "power": "4", "toughness": "2"}
Name:Nemesis Phoenix\nManaCost:3 R R\nTypes:Creature Phoenix\nPT:4/2\nK:Flying\nA:AB$ ChangeZone | Cost$ 2 R | ActivationZone$ Graveyard | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Attacking$ True | ActivationPhases$ Declare Attackers | CheckSVar$ X | SVarCompare$ GE2 | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.\nSVar:X:PlayerCountPropertyYou$OpponentsAttackedThisCombat\nAI:RemoveDeck:Random\nDeckHints:Keyword$Encore|Myriad\nDeckHas:Ability$Graveyard\nSVar:SacMe:1\nSVar:DiscardMe:1\nOracle:Flying\n{2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nemesis Phoenix", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying\n{2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.", "power": "4", "toughness": "2"} ### Response: Name:Nemesis Phoenix\nManaCost:3 R R\nTypes:Creature Phoenix\nPT:4/2\nK:Flying\nA:AB$ ChangeZone | Cost$ 2 R | ActivationZone$ Graveyard | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | Attacking$ True | ActivationPhases$ Declare Attackers | CheckSVar$ X | SVarCompare$ GE2 | SpellDescription$ Return CARDNAME from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.\nSVar:X:PlayerCountPropertyYou$OpponentsAttackedThisCombat\nAI:RemoveDeck:Random\nDeckHints:Keyword$Encore|Myriad\nDeckHas:Ability$Graveyard\nSVar:SacMe:1\nSVar:DiscardMe:1\nOracle:Flying\n{2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.
Create the Forge script for this magic card
{"name": "Keening Apparition", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Keening Apparition: Destroy target enchantment.", "power": "2", "toughness": "2"}
Name:Keening Apparition\nManaCost:1 W\nTypes:Creature Spirit\nPT:2/2\nA:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Sacrifice Keening Apparition: Destroy target enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Keening Apparition", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Sacrifice Keening Apparition: Destroy target enchantment.", "power": "2", "toughness": "2"} ### Response: Name:Keening Apparition\nManaCost:1 W\nTypes:Creature Spirit\nPT:2/2\nA:AB$ Destroy | Cost$ Sac<1/CARDNAME> | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | SpellDescription$ Destroy target enchantment.\nOracle:Sacrifice Keening Apparition: Destroy target enchantment.
Create the Forge script for this magic card
{"name": "Skarrgan Pit-Skulk", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nCreatures with power less than Skarrgan Pit-Skulk's power can't block it.", "power": "1", "toughness": "1"}
Name:Skarrgan Pit-Skulk\nManaCost:G\nTypes:Creature Human Warrior\nPT:1/1\nK:Bloodthirst:1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLTX | Description$ Creatures with power less than CARDNAME's power can't block it.\nSVar:X:Count$CardPower\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nCreatures with power less than Skarrgan Pit-Skulk's power can't block it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skarrgan Pit-Skulk", "mana_cost": "{G}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nCreatures with power less than Skarrgan Pit-Skulk's power can't block it.", "power": "1", "toughness": "1"} ### Response: Name:Skarrgan Pit-Skulk\nManaCost:G\nTypes:Creature Human Warrior\nPT:1/1\nK:Bloodthirst:1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLTX | Description$ Creatures with power less than CARDNAME's power can't block it.\nSVar:X:Count$CardPower\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nCreatures with power less than Skarrgan Pit-Skulk's power can't block it.
Create the Forge script for this magic card
{"name": "Fatal Blow", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Destroy target creature that was dealt damage this turn. It can't be regenerated."}
Name:Fatal Blow\nManaCost:B\nTypes:Instant\nA:SP$ Destroy | Cost$ B | ValidTgts$ Creature.wasDealtDamageThisTurn | NoRegen$ True | TgtPrompt$ Select target creature that was dealt damage this turn | SpellDescription$ Destroy target creature that was dealt damage this turn. It can't be regenerated.\nOracle:Destroy target creature that was dealt damage this turn. It can't be regenerated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fatal Blow", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Destroy target creature that was dealt damage this turn. It can't be regenerated."} ### Response: Name:Fatal Blow\nManaCost:B\nTypes:Instant\nA:SP$ Destroy | Cost$ B | ValidTgts$ Creature.wasDealtDamageThisTurn | NoRegen$ True | TgtPrompt$ Select target creature that was dealt damage this turn | SpellDescription$ Destroy target creature that was dealt damage this turn. It can't be regenerated.\nOracle:Destroy target creature that was dealt damage this turn. It can't be regenerated.
Create the Forge script for this magic card
{"name": "Teferi, Mage of Zhalfir", "mana_cost": "{2}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Flash\nCreature cards you own that aren't on the battlefield have flash.\nEach opponent can cast spells only any time they could cast a sorcery.", "power": "3", "toughness": "4"}
Name:Teferi, Mage of Zhalfir\nManaCost:2 U U U\nTypes:Legendary Creature Human Wizard\nPT:3/4\nK:Flash\nS:Mode$ Continuous | Affected$ Creature.YouOwn+nonToken | AffectedZone$ Hand,Graveyard,Exile,Library,Command,Stack | AddKeyword$ Flash | Description$ Creature cards you own that aren't on the battlefield have flash.\nS:Mode$ CantBeCast | ValidCard$ Card | OnlySorcerySpeed$ True | Caster$ Opponent | Description$ Each opponent can cast spells only any time they could cast a sorcery.\nOracle:Flash\nCreature cards you own that aren't on the battlefield have flash.\nEach opponent can cast spells only any time they could cast a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Teferi, Mage of Zhalfir", "mana_cost": "{2}{U}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Flash\nCreature cards you own that aren't on the battlefield have flash.\nEach opponent can cast spells only any time they could cast a sorcery.", "power": "3", "toughness": "4"} ### Response: Name:Teferi, Mage of Zhalfir\nManaCost:2 U U U\nTypes:Legendary Creature Human Wizard\nPT:3/4\nK:Flash\nS:Mode$ Continuous | Affected$ Creature.YouOwn+nonToken | AffectedZone$ Hand,Graveyard,Exile,Library,Command,Stack | AddKeyword$ Flash | Description$ Creature cards you own that aren't on the battlefield have flash.\nS:Mode$ CantBeCast | ValidCard$ Card | OnlySorcerySpeed$ True | Caster$ Opponent | Description$ Each opponent can cast spells only any time they could cast a sorcery.\nOracle:Flash\nCreature cards you own that aren't on the battlefield have flash.\nEach opponent can cast spells only any time they could cast a sorcery.
Create the Forge script for this magic card
{"name": "Graf Mole", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Mole Beast", "oracle_text": "Whenever you sacrifice a Clue, you gain 3 life.", "power": "2", "toughness": "4"}
Name:Graf Mole\nManaCost:2 G\nTypes:Creature Mole Beast\nPT:2/4\nT:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Clue | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you sacrifice a Clue, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nAI:RemoveDeck:Random\nDeckHints:Ability$Investigate\nOracle:Whenever you sacrifice a Clue, you gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Graf Mole", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Mole Beast", "oracle_text": "Whenever you sacrifice a Clue, you gain 3 life.", "power": "2", "toughness": "4"} ### Response: Name:Graf Mole\nManaCost:2 G\nTypes:Creature Mole Beast\nPT:2/4\nT:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Clue | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you sacrifice a Clue, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nAI:RemoveDeck:Random\nDeckHints:Ability$Investigate\nOracle:Whenever you sacrifice a Clue, you gain 3 life.
Create the Forge script for this magic card
{"name": "Disciple of the Vault", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.", "power": "1", "toughness": "1"}
Name:Disciple of the Vault\nManaCost:B\nTypes:Creature Human Cleric\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigLoseLife | TriggerDescription$ Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent | LifeAmount$ 1\nOracle:Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Disciple of the Vault", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.", "power": "1", "toughness": "1"} ### Response: Name:Disciple of the Vault\nManaCost:B\nTypes:Creature Human Cleric\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigLoseLife | TriggerDescription$ Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent | LifeAmount$ 1\nOracle:Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
Create the Forge script for this magic card
{"name": "Conundrum Sphinx", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.", "power": "4", "toughness": "4"}
Name:Conundrum Sphinx\nManaCost:2 U U\nTypes:Creature Sphinx\nPT:4/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ EachName | TriggerDescription$ Whenever CARDNAME attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.\nSVar:EachName:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBName | SubAbility$ DBDigEach\nSVar:DBName:DB$ NameCard | Defined$ Player.IsRemembered | AILogic$ RandomInComputerDeck\nSVar:DBDigEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBDig | SubAbility$ DBCleanup\nSVar:DBDig:DB$ Dig | DigNum$ 1 | Defined$ Player.IsRemembered | ChangeNum$ All | ChangeValid$ Card.NamedByRememberedPlayer | Reveal$ True\nSVar:DBCleanup:DB$ Cleanup | ClearNamedCard$ True\nAI:RemoveDeck:Random\nOracle:Flying\nWhenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Conundrum Sphinx", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nWhenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.", "power": "4", "toughness": "4"} ### Response: Name:Conundrum Sphinx\nManaCost:2 U U\nTypes:Creature Sphinx\nPT:4/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ EachName | TriggerDescription$ Whenever CARDNAME attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.\nSVar:EachName:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBName | SubAbility$ DBDigEach\nSVar:DBName:DB$ NameCard | Defined$ Player.IsRemembered | AILogic$ RandomInComputerDeck\nSVar:DBDigEach:DB$ RepeatEach | RepeatPlayers$ Player | RepeatSubAbility$ DBDig | SubAbility$ DBCleanup\nSVar:DBDig:DB$ Dig | DigNum$ 1 | Defined$ Player.IsRemembered | ChangeNum$ All | ChangeValid$ Card.NamedByRememberedPlayer | Reveal$ True\nSVar:DBCleanup:DB$ Cleanup | ClearNamedCard$ True\nAI:RemoveDeck:Random\nOracle:Flying\nWhenever Conundrum Sphinx attacks, each player chooses a card name. Then each player reveals the top card of their library. If the card a player revealed has the name they chose, that player puts it into their hand. If it doesn't, that player puts it on the bottom of their library.
Create the Forge script for this magic card
{"name": "Vodalian Knights", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Merfolk Knight", "oracle_text": "First strike\nVodalian Knights can't attack unless defending player controls an Island.\nWhen you control no Islands, sacrifice Vodalian Knights.\n{U}: Vodalian Knights gains flying until end of turn.", "power": "2", "toughness": "2"}
Name:Vodalian Knights\nManaCost:1 U U\nTypes:Creature Merfolk Knight\nPT:2/2\nK:First Strike\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nSVar:NeedsToPlay:Island.YouCtrl\nOracle:First strike\nVodalian Knights can't attack unless defending player controls an Island.\nWhen you control no Islands, sacrifice Vodalian Knights.\n{U}: Vodalian Knights gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vodalian Knights", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Merfolk Knight", "oracle_text": "First strike\nVodalian Knights can't attack unless defending player controls an Island.\nWhen you control no Islands, sacrifice Vodalian Knights.\n{U}: Vodalian Knights gains flying until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Vodalian Knights\nManaCost:1 U U\nTypes:Creature Merfolk Knight\nPT:2/2\nK:First Strike\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nA:AB$ Pump | Cost$ U | Defined$ Self | KW$ Flying | SpellDescription$ CARDNAME gains flying until end of turn.\nSVar:NeedsToPlay:Island.YouCtrl\nOracle:First strike\nVodalian Knights can't attack unless defending player controls an Island.\nWhen you control no Islands, sacrifice Vodalian Knights.\n{U}: Vodalian Knights gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Bloodsoaked Champion", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Bloodsoaked Champion can't block.\nRaid \u2014 {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.", "power": "2", "toughness": "1"}
Name:Bloodsoaked Champion\nManaCost:B\nTypes:Creature Human Warrior\nPT:2/1\nK:CARDNAME can't block.\nA:AB$ ChangeZone | Cost$ 1 B | PrecostDesc$ Raid — | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | CheckSVar$ RaidTest | SpellDescription$ Return CARDNAME from your graveyard to the battlefield. Activate only if you attacked this turn.\nSVar:RaidTest:Count$AttackersDeclared\nSVar:DiscardMe:1\nSVar:SacMe:1\nOracle:Bloodsoaked Champion can't block.\nRaid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodsoaked Champion", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Bloodsoaked Champion can't block.\nRaid \u2014 {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.", "power": "2", "toughness": "1"} ### Response: Name:Bloodsoaked Champion\nManaCost:B\nTypes:Creature Human Warrior\nPT:2/1\nK:CARDNAME can't block.\nA:AB$ ChangeZone | Cost$ 1 B | PrecostDesc$ Raid — | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | CheckSVar$ RaidTest | SpellDescription$ Return CARDNAME from your graveyard to the battlefield. Activate only if you attacked this turn.\nSVar:RaidTest:Count$AttackersDeclared\nSVar:DiscardMe:1\nSVar:SacMe:1\nOracle:Bloodsoaked Champion can't block.\nRaid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.
Create the Forge script for this magic card
{"name": "Shortcut to Mushrooms", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "When Shortcut to Mushrooms enters the battlefield, the Ring tempts you.\nAt the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control."}
Name:Shortcut to Mushrooms\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME enters the battlefield, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Revolt$ True | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:When Shortcut to Mushrooms enters the battlefield, the Ring tempts you.\nAt the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shortcut to Mushrooms", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "When Shortcut to Mushrooms enters the battlefield, the Ring tempts you.\nAt the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control."} ### Response: Name:Shortcut to Mushrooms\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME enters the battlefield, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Revolt$ True | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:When Shortcut to Mushrooms enters the battlefield, the Ring tempts you.\nAt the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on target creature you control.
Create the Forge script for this magic card
{"name": "Mutiny", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Target creature an opponent controls deals damage equal to its power to another target creature that player controls."}
Name:Mutiny\nManaCost:R\nTypes:Sorcery\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature.OppCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature an opponent controls | SubAbility$ MutinyDamage | StackDescription$ None | SpellDescription$ Target creature an opponent controls deals damage equal to its power to another target creature that player controls.\nSVar:MutinyDamage:DB$ DealDamage | ValidTgts$ Creature | TargetUnique$ True | TargetsWithDefinedController$ ParentTargetedController | AILogic$ PowerDmg | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mutiny", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Target creature an opponent controls deals damage equal to its power to another target creature that player controls."} ### Response: Name:Mutiny\nManaCost:R\nTypes:Sorcery\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature.OppCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature an opponent controls | SubAbility$ MutinyDamage | StackDescription$ None | SpellDescription$ Target creature an opponent controls deals damage equal to its power to another target creature that player controls.\nSVar:MutinyDamage:DB$ DealDamage | ValidTgts$ Creature | TargetUnique$ True | TargetsWithDefinedController$ ParentTargetedController | AILogic$ PowerDmg | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nOracle:Target creature an opponent controls deals damage equal to its power to another target creature that player controls.
Create the Forge script for this magic card
{"name": "Immersturm Raider", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Demon Berserker", "oracle_text": "When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.", "power": "2", "toughness": "1"}
Name:Immersturm Raider\nManaCost:1 R\nTypes:Creature Demon Berserker\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw a card.\nSVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Card> | NumCards$ 1\nDeckHas:Ability$Discard\nDeckHints:Ability$Delirium\nOracle:When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Immersturm Raider", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Demon Berserker", "oracle_text": "When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.", "power": "2", "toughness": "1"} ### Response: Name:Immersturm Raider\nManaCost:1 R\nTypes:Creature Demon Berserker\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, you may discard a card. If you do, draw a card.\nSVar:TrigDiscard:AB$ Draw | Cost$ Discard<1/Card> | NumCards$ 1\nDeckHas:Ability$Discard\nDeckHints:Ability$Delirium\nOracle:When Immersturm Raider enters the battlefield, you may discard a card. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Renegade Rallier", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Revolt \u2014 When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.", "power": "3", "toughness": "2"}
Name:Renegade Rallier\nManaCost:1 G W\nTypes:Creature Human Warrior\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | Revolt$ True | TriggerDescription$ Revolt — When CARDNAME enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.YouOwn+cmcLE2 | TgtPrompt$ Select target permanent card with mana value 2 or less in your graveyard\nOracle:Revolt — When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Renegade Rallier", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Revolt \u2014 When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.", "power": "3", "toughness": "2"} ### Response: Name:Renegade Rallier\nManaCost:1 G W\nTypes:Creature Human Warrior\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | Revolt$ True | TriggerDescription$ Revolt — When CARDNAME enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Permanent.YouOwn+cmcLE2 | TgtPrompt$ Select target permanent card with mana value 2 or less in your graveyard\nOracle:Revolt — When Renegade Rallier enters the battlefield, if a permanent you controlled left the battlefield this turn, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Renewed Faith", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "You gain 6 life.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)\nWhen you cycle Renewed Faith, you may gain 2 life."}
Name:Renewed Faith\nManaCost:2 W\nTypes:Instant\nK:Cycling:1 W\nA:SP$ GainLife | Cost$ 2 W | LifeAmount$ 6 | SpellDescription$ You gain 6 life.\nT:Mode$ Cycled | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ When you cycle Renewed Faith, you may gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nOracle:You gain 6 life.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)\nWhen you cycle Renewed Faith, you may gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Renewed Faith", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "You gain 6 life.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)\nWhen you cycle Renewed Faith, you may gain 2 life."} ### Response: Name:Renewed Faith\nManaCost:2 W\nTypes:Instant\nK:Cycling:1 W\nA:SP$ GainLife | Cost$ 2 W | LifeAmount$ 6 | SpellDescription$ You gain 6 life.\nT:Mode$ Cycled | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ When you cycle Renewed Faith, you may gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nOracle:You gain 6 life.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)\nWhen you cycle Renewed Faith, you may gain 2 life.
Create the Forge script for this magic card
{"name": "Mana Clash", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip."}
Name:Mana Clash\nManaCost:R\nTypes:Sorcery\nA:SP$ Repeat | Cost$ R | ValidTgts$ Opponent | RepeatCheckSVar$ RepeatCheck | RepeatSVarCompare$ GT0 | RepeatSubAbility$ ResetCheck | StackDescription$ SpellDescription | SpellDescription$ You and target opponent each flip a coin. CARDNAME deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.\nSVar:ResetCheck:DB$ StoreSVar | SVar$ RepeatCheck | Type$ Number | Expression$ 0 | SubAbility$ RepeatClash\nSVar:RepeatClash:DB$ RepeatEach | RepeatPlayers$ TargetedAndYou | RepeatSubAbility$ FlipClash | SubAbility$ ClashDamage\nSVar:FlipClash:DB$ FlipACoin | Flipper$ Remembered | NoCall$ True | TailsSubAbility$ ClashTails | RememberResult$ True\nSVar:ClashTails:DB$ StoreSVar | SVar$ RepeatCheck | Type$ CountSVar | Expression$ RepeatCheck/Plus.1\nSVar:ClashDamage:DB$ DamageAll | ValidPlayers$ FlippedTails | NumDmg$ 1 | SubAbility$ ResetFlips\nSVar:ResetFlips:DB$ Cleanup | ClearCoinFlips$ True\nSVar:RepeatCheck:Number$ 0\nAI:RemoveDeck:All\nOracle:You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mana Clash", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip."} ### Response: Name:Mana Clash\nManaCost:R\nTypes:Sorcery\nA:SP$ Repeat | Cost$ R | ValidTgts$ Opponent | RepeatCheckSVar$ RepeatCheck | RepeatSVarCompare$ GT0 | RepeatSubAbility$ ResetCheck | StackDescription$ SpellDescription | SpellDescription$ You and target opponent each flip a coin. CARDNAME deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.\nSVar:ResetCheck:DB$ StoreSVar | SVar$ RepeatCheck | Type$ Number | Expression$ 0 | SubAbility$ RepeatClash\nSVar:RepeatClash:DB$ RepeatEach | RepeatPlayers$ TargetedAndYou | RepeatSubAbility$ FlipClash | SubAbility$ ClashDamage\nSVar:FlipClash:DB$ FlipACoin | Flipper$ Remembered | NoCall$ True | TailsSubAbility$ ClashTails | RememberResult$ True\nSVar:ClashTails:DB$ StoreSVar | SVar$ RepeatCheck | Type$ CountSVar | Expression$ RepeatCheck/Plus.1\nSVar:ClashDamage:DB$ DamageAll | ValidPlayers$ FlippedTails | NumDmg$ 1 | SubAbility$ ResetFlips\nSVar:ResetFlips:DB$ Cleanup | ClearCoinFlips$ True\nSVar:RepeatCheck:Number$ 0\nAI:RemoveDeck:All\nOracle:You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip.
Create the Forge script for this magic card
{"name": "Incremental Blight", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature."}
Name:Incremental Blight\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature (1 -1/-1) | TargetUnique$ True | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1 | SubAbility$ DBPutTwo | SpellDescription$ Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.\nSVar:DBPutTwo:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select another target creature (2 -1/1) | TargetUnique$ True | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 2 | SubAbility$ DBPutThree\nSVar:DBPutThree:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select a third target creature (3 -1/-1) | TargetUnique$ True | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 3\nOracle:Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Incremental Blight", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature."} ### Response: Name:Incremental Blight\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ PutCounter | Cost$ 3 B B | ValidTgts$ Creature | TgtPrompt$ Select target creature (1 -1/-1) | TargetUnique$ True | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1 | SubAbility$ DBPutTwo | SpellDescription$ Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.\nSVar:DBPutTwo:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select another target creature (2 -1/1) | TargetUnique$ True | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 2 | SubAbility$ DBPutThree\nSVar:DBPutThree:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select a third target creature (3 -1/-1) | TargetUnique$ True | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 3\nOracle:Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Create the Forge script for this magic card
{"name": "Stalking Drone", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{C}: Stalking Drone gets +1/+2 until end of turn. Activate only once each turn. ({C} represents colorless mana.)", "power": "2", "toughness": "2"}
Name:Stalking Drone\nManaCost:1 G\nTypes:Creature Eldrazi Drone\nPT:2/2\nK:Devoid\nA:AB$ Pump | Cost$ C | NumAtt$ +1 | NumDef$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +1/+2 until end of turn.\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{C}: Stalking Drone gets +1/+2 until end of turn. Activate only once each turn. ({C} represents colorless mana.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stalking Drone", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\n{C}: Stalking Drone gets +1/+2 until end of turn. Activate only once each turn. ({C} represents colorless mana.)", "power": "2", "toughness": "2"} ### Response: Name:Stalking Drone\nManaCost:1 G\nTypes:Creature Eldrazi Drone\nPT:2/2\nK:Devoid\nA:AB$ Pump | Cost$ C | NumAtt$ +1 | NumDef$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +1/+2 until end of turn.\nDeckHints:Ability$Mana.Colorless\nOracle:Devoid (This card has no color.)\n{C}: Stalking Drone gets +1/+2 until end of turn. Activate only once each turn. ({C} represents colorless mana.)
Create the Forge script for this magic card
{"name": "Travel Through Caradhras", "mana_cost": "{5}{G}", "type_line": "Sorcery", "oracle_text": "Council's dilemma \u2014 Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.\nExile Travel Through Caradhras."}
Name:Travel Through Caradhras\nManaCost:5 G\nTypes:Sorcery\nA:SP$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Redhorn Pass,Mines of Moria | SubAbility$ VoteRedhornPass | SpellDescription$ Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.\nSVar:VoteRedhornPass:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ VoteNumRedhorn Pass | Tapped$ True | SubAbility$ VoteMinesofMoria\nSVar:VoteMinesofMoria:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn | Mandatory$ True | SelectPrompt$ Return a card from your graveyard to your hand for each Mines of Moria vote | Hidden$ True | ChangeNum$ VoteNumMines of Moria | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SpellDescription$ Exile CARDNAME.\nDeckHas:Ability$Graveyard\nOracle:Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.\nExile Travel Through Caradhras.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Travel Through Caradhras", "mana_cost": "{5}{G}", "type_line": "Sorcery", "oracle_text": "Council's dilemma \u2014 Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.\nExile Travel Through Caradhras."} ### Response: Name:Travel Through Caradhras\nManaCost:5 G\nTypes:Sorcery\nA:SP$ Vote | Defined$ Player | StoreVoteNum$ True | VoteType$ Redhorn Pass,Mines of Moria | SubAbility$ VoteRedhornPass | SpellDescription$ Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.\nSVar:VoteRedhornPass:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.Basic | ChangeNum$ VoteNumRedhorn Pass | Tapped$ True | SubAbility$ VoteMinesofMoria\nSVar:VoteMinesofMoria:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn | Mandatory$ True | SelectPrompt$ Return a card from your graveyard to your hand for each Mines of Moria vote | Hidden$ True | ChangeNum$ VoteNumMines of Moria | SubAbility$ DBChange\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | SpellDescription$ Exile CARDNAME.\nDeckHas:Ability$Graveyard\nOracle:Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.\nExile Travel Through Caradhras.
Create the Forge script for this magic card
{"name": "Hollow Warrior", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem Warrior", "oracle_text": "Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)", "power": "4", "toughness": "4"}
Name:Hollow Warrior\nManaCost:4\nTypes:Artifact Creature Golem Warrior\nPT:4/4\nS:Mode$ CantAttackUnless | ValidCard$ Card.Self | Cost$ tapXType<1/Creature.notattacking> | Description$ CARDNAME can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)\nS:Mode$ CantBlockUnless | ValidCard$ Card.Self | Cost$ tapXType<1/Creature.notblocking>\nAI:RemoveDeck:Random\nOracle:Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hollow Warrior", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem Warrior", "oracle_text": "Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)", "power": "4", "toughness": "4"} ### Response: Name:Hollow Warrior\nManaCost:4\nTypes:Artifact Creature Golem Warrior\nPT:4/4\nS:Mode$ CantAttackUnless | ValidCard$ Card.Self | Cost$ tapXType<1/Creature.notattacking> | Description$ CARDNAME can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)\nS:Mode$ CantBlockUnless | ValidCard$ Card.Self | Cost$ tapXType<1/Creature.notblocking>\nAI:RemoveDeck:Random\nOracle:Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)
Create the Forge script for this magic card
{"name": "Scion of the Ur-Dragon", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon Avatar", "oracle_text": "Flying\n{2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.", "power": "4", "toughness": "4"}
Name:Scion of the Ur-Dragon\nManaCost:W U B R G\nTypes:Legendary Creature Dragon Avatar\nPT:4/4\nK:Flying\nA:AB$ ChangeZone | Cost$ 2 | Origin$ Library | Destination$ Graveyard | ChangeType$ Dragon | ChangeNum$ 1 | Shuffle$ True | SubAbility$ ScionCopy | RememberChanged$ True | SpellDescription$ Search your library for a Dragon permanent card and put it into your graveyard. If you do, CARDNAME becomes a copy of that card until end of turn. Then shuffle.\nSVar:ScionCopy:DB$ Clone | Defined$ Remembered | Duration$ UntilEndOfTurn\nOracle:Flying\n{2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scion of the Ur-Dragon", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon Avatar", "oracle_text": "Flying\n{2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.", "power": "4", "toughness": "4"} ### Response: Name:Scion of the Ur-Dragon\nManaCost:W U B R G\nTypes:Legendary Creature Dragon Avatar\nPT:4/4\nK:Flying\nA:AB$ ChangeZone | Cost$ 2 | Origin$ Library | Destination$ Graveyard | ChangeType$ Dragon | ChangeNum$ 1 | Shuffle$ True | SubAbility$ ScionCopy | RememberChanged$ True | SpellDescription$ Search your library for a Dragon permanent card and put it into your graveyard. If you do, CARDNAME becomes a copy of that card until end of turn. Then shuffle.\nSVar:ScionCopy:DB$ Clone | Defined$ Remembered | Duration$ UntilEndOfTurn\nOracle:Flying\n{2}: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.
Create the Forge script for this magic card
{"name": "Malamet Battle Glyph", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other."}
Name:Malamet Battle Glyph\nManaCost:G\nTypes:Sorcery\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ ThisTargetedCard | ConditionPresent$ Creature.ThisTurnEntered | SubAbility$ DBFight | SpellDescription$ Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nOracle:Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Malamet Battle Glyph", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other."} ### Response: Name:Malamet Battle Glyph\nManaCost:G\nTypes:Sorcery\nA:SP$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | CounterType$ P1P1 | CounterNum$ 1 | ConditionDefined$ ThisTargetedCard | ConditionPresent$ Creature.ThisTurnEntered | SubAbility$ DBFight | SpellDescription$ Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control\nOracle:Choose target creature you control and target creature you don't control. If the creature you control entered the battlefield this turn, put a +1/+1 counter on it. Then those creatures fight each other.
Create the Forge script for this magic card
{"name": "Immortal Phoenix", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Immortal Phoenix dies, return it to its owner's hand.", "power": "5", "toughness": "3"}
Name:Immortal Phoenix\nManaCost:4 R R\nTypes:Creature Phoenix\nPT:5/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Immortal Phoenix dies, return it to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Immortal Phoenix", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Immortal Phoenix dies, return it to its owner's hand.", "power": "5", "toughness": "3"} ### Response: Name:Immortal Phoenix\nManaCost:4 R R\nTypes:Creature Phoenix\nPT:5/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME dies, return it to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand\nOracle:Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Immortal Phoenix dies, return it to its owner's hand.
Create the Forge script for this magic card
{"name": "Prairie Stream", "mana_cost": "", "type_line": "Land \u2014 Plains Island", "oracle_text": "({T}: Add {W} or {U}.)\nPrairie Stream enters the battlefield tapped unless you control two or more basic lands."}
Name:Prairie Stream\nManaCost:no cost\nTypes:Land Plains Island\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters the battlefield tapped unless you control two or more basic lands.\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.Basic+YouCtrl | ConditionCompare$ LE1\nOracle:({T}: Add {W} or {U}.)\nPrairie Stream enters the battlefield tapped unless you control two or more basic lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prairie Stream", "mana_cost": "", "type_line": "Land \u2014 Plains Island", "oracle_text": "({T}: Add {W} or {U}.)\nPrairie Stream enters the battlefield tapped unless you control two or more basic lands."} ### Response: Name:Prairie Stream\nManaCost:no cost\nTypes:Land Plains Island\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | ReplacementResult$ Updated | Description$ CARDNAME enters the battlefield tapped unless you control two or more basic lands.\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.Basic+YouCtrl | ConditionCompare$ LE1\nOracle:({T}: Add {W} or {U}.)\nPrairie Stream enters the battlefield tapped unless you control two or more basic lands.
Create the Forge script for this magic card
{"name": "Legion's Landing"}
Name:Legion's Landing\nManaCost:W\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Vampire creature token with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You\nT:Mode$ AttackersDeclared | Execute$ DBTransform | IsPresent$ Creature.attacking | PresentCompare$ GE3 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ When you attack with three or more creatures, transform CARDNAME.\nSVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.\nWhen you attack with three or more creatures, transform Legion's Landing.\n\nALTERNATE\n\nName:Adanto, the First Fort\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ W | Amount$ 1 | SpellDescription$ Add {W}.\nA:AB$ Token | Cost$ 2 W T | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You | SpellDescription$ Create a 1/1 white Vampire creature token with lifelink.\nOracle:(Transforms from Legion's Landing.)\n{T}: Add {W}.\n{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Legion's Landing"} ### Response: Name:Legion's Landing\nManaCost:W\nTypes:Legendary Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Vampire creature token with lifelink.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You\nT:Mode$ AttackersDeclared | Execute$ DBTransform | IsPresent$ Creature.attacking | PresentCompare$ GE3 | NoResolvingCheck$ True | TriggerZones$ Battlefield | AttackingPlayer$ You | TriggerDescription$ When you attack with three or more creatures, transform CARDNAME.\nSVar:DBTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink.\nWhen you attack with three or more creatures, transform Legion's Landing.\n\nALTERNATE\n\nName:Adanto, the First Fort\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ W | Amount$ 1 | SpellDescription$ Add {W}.\nA:AB$ Token | Cost$ 2 W T | TokenAmount$ 1 | TokenScript$ w_1_1_vampire_lifelink | TokenOwner$ You | SpellDescription$ Create a 1/1 white Vampire creature token with lifelink.\nOracle:(Transforms from Legion's Landing.)\n{T}: Add {W}.\n{2}{W}, {T}: Create a 1/1 white Vampire creature token with lifelink.
Create the Forge script for this magic card
{"name": "Ramosian Lieutenant", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.", "power": "1", "toughness": "2"}
Name:Ramosian Lieutenant\nManaCost:1 W\nTypes:Creature Human Rebel\nPT:1/2\nA:AB$ ChangeZone | Cost$ 4 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Rebel+cmcLE3 | ChangeNum$ 1 | SpellDescription$ Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.\nOracle:{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ramosian Lieutenant", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.", "power": "1", "toughness": "2"} ### Response: Name:Ramosian Lieutenant\nManaCost:1 W\nTypes:Creature Human Rebel\nPT:1/2\nA:AB$ ChangeZone | Cost$ 4 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Rebel+cmcLE3 | ChangeNum$ 1 | SpellDescription$ Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.\nOracle:{4}, {T}: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Drover of the Mighty", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.\n{T}: Add one mana of any color.", "power": "1", "toughness": "1"}
Name:Drover of the Mighty\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | IsPresent$ Dinosaur.YouCtrl | Description$ CARDNAME gets +2/+2 as long as you control a Dinosaur.\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHints:Type$Dinosaur\nSVar:BuffedBy:Dinosaur\nOracle:Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.\n{T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drover of the Mighty", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.\n{T}: Add one mana of any color.", "power": "1", "toughness": "1"} ### Response: Name:Drover of the Mighty\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | IsPresent$ Dinosaur.YouCtrl | Description$ CARDNAME gets +2/+2 as long as you control a Dinosaur.\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHints:Type$Dinosaur\nSVar:BuffedBy:Dinosaur\nOracle:Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.\n{T}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Thopter Squadron", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Thopter", "oracle_text": "Flying\nThopter Squadron enters the battlefield with three +1/+1 counters on it.\n{1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.\n{1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.", "power": "0", "toughness": "0"}
Name:Thopter Squadron\nManaCost:5\nTypes:Artifact Creature Thopter\nPT:0/0\nK:Flying\nK:etbCounter:P1P1:3\nA:AB$ Token | Cost$ 1 SubCounter<1/P1P1> | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You | SorcerySpeed$ True | SpellDescription$ Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.\nA:AB$ PutCounter | Cost$ 1 Sac<1/Thopter.Other/another Thopter> | CounterType$ P1P1 | CounterNum$ 1 | SorcerySpeed$ True | SpellDescription$ Put a +1/+1 counter on Thopter Squadron. Activate only any time you could cast a sorcery.\nDeckHas:Ability$Counters|Token\nOracle:Flying\nThopter Squadron enters the battlefield with three +1/+1 counters on it.\n{1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.\n{1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thopter Squadron", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Thopter", "oracle_text": "Flying\nThopter Squadron enters the battlefield with three +1/+1 counters on it.\n{1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.\n{1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.", "power": "0", "toughness": "0"} ### Response: Name:Thopter Squadron\nManaCost:5\nTypes:Artifact Creature Thopter\nPT:0/0\nK:Flying\nK:etbCounter:P1P1:3\nA:AB$ Token | Cost$ 1 SubCounter<1/P1P1> | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying | TokenOwner$ You | SorcerySpeed$ True | SpellDescription$ Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.\nA:AB$ PutCounter | Cost$ 1 Sac<1/Thopter.Other/another Thopter> | CounterType$ P1P1 | CounterNum$ 1 | SorcerySpeed$ True | SpellDescription$ Put a +1/+1 counter on Thopter Squadron. Activate only any time you could cast a sorcery.\nDeckHas:Ability$Counters|Token\nOracle:Flying\nThopter Squadron enters the battlefield with three +1/+1 counters on it.\n{1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.\n{1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Bloodstone Cameo", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B} or {R}."}
Name:Bloodstone Cameo\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Red\nOracle:{T}: Add {B} or {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodstone Cameo", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B} or {R}."} ### Response: Name:Bloodstone Cameo\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Red\nOracle:{T}: Add {B} or {R}.
Create the Forge script for this magic card
{"name": "Perilous Vault", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{5}, {T}, Exile Perilous Vault: Exile all nonland permanents."}
Name:Perilous Vault\nManaCost:4\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ 5 T Exile<1/CARDNAME> | UseAllOriginZones$ True | Origin$ Battlefield | Destination$ Exile | ChangeType$ Permanent.nonLand | IsCurse$ True | SpellDescription$ Exile all nonland permanents.\nOracle:{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Perilous Vault", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{5}, {T}, Exile Perilous Vault: Exile all nonland permanents."} ### Response: Name:Perilous Vault\nManaCost:4\nTypes:Artifact\nA:AB$ ChangeZoneAll | Cost$ 5 T Exile<1/CARDNAME> | UseAllOriginZones$ True | Origin$ Battlefield | Destination$ Exile | ChangeType$ Permanent.nonLand | IsCurse$ True | SpellDescription$ Exile all nonland permanents.\nOracle:{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.
Create the Forge script for this magic card
{"name": "Cliffhaven Sell-Sword", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Warrior", "oracle_text": "", "power": "3", "toughness": "1"}
Name:Cliffhaven Sell-Sword\nManaCost:1 W\nTypes:Creature Kor Warrior\nPT:3/1\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cliffhaven Sell-Sword", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Kor Warrior", "oracle_text": "", "power": "3", "toughness": "1"} ### Response: Name:Cliffhaven Sell-Sword\nManaCost:1 W\nTypes:Creature Kor Warrior\nPT:3/1\nOracle:
Create the Forge script for this magic card
{"name": "Kaya, Geist Hunter", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Planeswalker \u2014 Kaya", "oracle_text": "+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.\n\u22122: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.\n\u22126: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.", "loyalty": "3"}
Name:Kaya, Geist Hunter\nManaCost:1 W B\nTypes:Legendary Planeswalker Kaya\nLoyalty:3\nA:AB$ PumpAll | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | KW$ Deathtouch | SubAbility$ DBPutCounter | SpellDescription$ Creatures you control gain deathtouch until end of turn.\nSVar:DBPutCounter:DB$ PutCounter | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.token+YouCtrl | TgtPrompt$ Select up to one target creature token you control | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on up to one target creature token you control.\nA:AB$ Effect | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ReplacementEffects$ TokenReplace | SpellDescription$ Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.\nSVar:TokenReplace:Event$ CreateToken | ActiveZones$ Battlefield | ValidToken$ Card.YouCtrl | ReplaceWith$ DoubleToken | Description$ If one or more tokens would be created under your control, twice that many of those tokens are created instead.\nSVar:DoubleToken:DB$ ReplaceToken | Type$ Amount | ValidCard$ Card.YouCtrl\nA:AB$ ChangeZoneAll | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | ChangeType$ Card | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBToken | SpellDescription$ Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.\nSVar:DBToken:DB$ Token | TokenScript$ w_1_1_spirit_flying | TokenAmount$ X\nSVar:X:Remembered$Amount\nDeckHas:Ability$Counters|Token & Type$Spirit\nDeckHints:Ability$Token\nOracle:[+1]: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.\n[-2]: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.\n[-6]: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kaya, Geist Hunter", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Planeswalker \u2014 Kaya", "oracle_text": "+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.\n\u22122: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.\n\u22126: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.", "loyalty": "3"} ### Response: Name:Kaya, Geist Hunter\nManaCost:1 W B\nTypes:Legendary Planeswalker Kaya\nLoyalty:3\nA:AB$ PumpAll | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidCards$ Creature.YouCtrl | KW$ Deathtouch | SubAbility$ DBPutCounter | SpellDescription$ Creatures you control gain deathtouch until end of turn.\nSVar:DBPutCounter:DB$ PutCounter | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.token+YouCtrl | TgtPrompt$ Select up to one target creature token you control | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on up to one target creature token you control.\nA:AB$ Effect | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ReplacementEffects$ TokenReplace | SpellDescription$ Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.\nSVar:TokenReplace:Event$ CreateToken | ActiveZones$ Battlefield | ValidToken$ Card.YouCtrl | ReplaceWith$ DoubleToken | Description$ If one or more tokens would be created under your control, twice that many of those tokens are created instead.\nSVar:DoubleToken:DB$ ReplaceToken | Type$ Amount | ValidCard$ Card.YouCtrl\nA:AB$ ChangeZoneAll | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | ChangeType$ Card | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBToken | SpellDescription$ Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.\nSVar:DBToken:DB$ Token | TokenScript$ w_1_1_spirit_flying | TokenAmount$ X\nSVar:X:Remembered$Amount\nDeckHas:Ability$Counters|Token & Type$Spirit\nDeckHints:Ability$Token\nOracle:[+1]: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control.\n[-2]: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead.\n[-6]: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
Create the Forge script for this magic card
{"name": "Brighthearth Banneret", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Elemental spells and Warrior spells you cast cost {1} less to cast.\nReinforce 1\u2014{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)", "power": "1", "toughness": "1"}
Name:Brighthearth Banneret\nManaCost:1 R\nTypes:Creature Elemental Warrior\nPT:1/1\nS:Mode$ ReduceCost | ValidCard$ Elemental,Warrior | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Elemental spells and Warrior spells you cast cost {1} less to cast.\nK:Reinforce:1:1 R\nDeckHints:Type$Elemental|Warrior\nDeckHas:Ability$Counters\nDeckNeeds:Type$Creature\nOracle:Elemental spells and Warrior spells you cast cost {1} less to cast.\nReinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brighthearth Banneret", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Elemental spells and Warrior spells you cast cost {1} less to cast.\nReinforce 1\u2014{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)", "power": "1", "toughness": "1"} ### Response: Name:Brighthearth Banneret\nManaCost:1 R\nTypes:Creature Elemental Warrior\nPT:1/1\nS:Mode$ ReduceCost | ValidCard$ Elemental,Warrior | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Elemental spells and Warrior spells you cast cost {1} less to cast.\nK:Reinforce:1:1 R\nDeckHints:Type$Elemental|Warrior\nDeckHas:Ability$Counters\nDeckNeeds:Type$Creature\nOracle:Elemental spells and Warrior spells you cast cost {1} less to cast.\nReinforce 1—{1}{R} ({1}{R}, Discard this card: Put a +1/+1 counter on target creature.)
Create the Forge script for this magic card
{"name": "Kitesail Corsair", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Kitesail Corsair has flying as long as it's attacking.", "power": "2", "toughness": "1"}
Name:Kitesail Corsair\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ Flying | Description$ CARDNAME has flying as long as it's attacking.\nOracle:Kitesail Corsair has flying as long as it's attacking.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kitesail Corsair", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Kitesail Corsair has flying as long as it's attacking.", "power": "2", "toughness": "1"} ### Response: Name:Kitesail Corsair\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ Flying | Description$ CARDNAME has flying as long as it's attacking.\nOracle:Kitesail Corsair has flying as long as it's attacking.
Create the Forge script for this magic card
{"name": "Territorial Dispute", "mana_cost": "{4}{R}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.\nPlayers can't play lands."}
Name:Territorial Dispute\nManaCost:4 R R\nTypes:Enchantment\nK:UpkeepCost:Sac<1/Land>\nS:Mode$ CantPlayLand | Description$ Players can't play lands.\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.\nPlayers can't play lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Territorial Dispute", "mana_cost": "{4}{R}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.\nPlayers can't play lands."} ### Response: Name:Territorial Dispute\nManaCost:4 R R\nTypes:Enchantment\nK:UpkeepCost:Sac<1/Land>\nS:Mode$ CantPlayLand | Description$ Players can't play lands.\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:At the beginning of your upkeep, sacrifice Territorial Dispute unless you sacrifice a land.\nPlayers can't play lands.
Create the Forge script for this magic card
{"name": "Lay Claim", "mana_cost": "{5}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nYou control enchanted permanent.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
Name:Lay Claim\nManaCost:5 U U\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | Cost$ 5 U U | ValidTgts$ Permanent | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | GainControl$ You | Description$ You control enchanted permanent.\nK:Cycling:2\nOracle:Enchant permanent\nYou control enchanted permanent.\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lay Claim", "mana_cost": "{5}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nYou control enchanted permanent.\nCycling {2} ({2}, Discard this card: Draw a card.)"} ### Response: Name:Lay Claim\nManaCost:5 U U\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | Cost$ 5 U U | ValidTgts$ Permanent | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Permanent.EnchantedBy | GainControl$ You | Description$ You control enchanted permanent.\nK:Cycling:2\nOracle:Enchant permanent\nYou control enchanted permanent.\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Pyrrhic Blast", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nPyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card."}
Name:Pyrrhic Blast\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R Sac<1/Creature> | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBDraw | SpellDescription$ CARDNAME deals damage equal to the sacrificed creature's power to any target. Draw a card.\nSVar:DBDraw:DB$ Draw\nSVar:X:Sacrificed$CardPower\nDeckHas:Ability$Sacrifice\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nPyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pyrrhic Blast", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nPyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card."} ### Response: Name:Pyrrhic Blast\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R Sac<1/Creature> | ValidTgts$ Any | NumDmg$ X | SubAbility$ DBDraw | SpellDescription$ CARDNAME deals damage equal to the sacrificed creature's power to any target. Draw a card.\nSVar:DBDraw:DB$ Draw\nSVar:X:Sacrificed$CardPower\nDeckHas:Ability$Sacrifice\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nPyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card.
Create the Forge script for this magic card
{"name": "Pyromania", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "{1}{R}, Discard a card at random: Pyromania deals 1 damage to any target.\n{1}{R}, Sacrifice Pyromania: It deals 1 damage to any target."}
Name:Pyromania\nManaCost:2 R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ 1 R Discard<1/Random> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nA:AB$ DealDamage | Cost$ 1 R Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nAI:RemoveDeck:All\nOracle:{1}{R}, Discard a card at random: Pyromania deals 1 damage to any target.\n{1}{R}, Sacrifice Pyromania: It deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pyromania", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "{1}{R}, Discard a card at random: Pyromania deals 1 damage to any target.\n{1}{R}, Sacrifice Pyromania: It deals 1 damage to any target."} ### Response: Name:Pyromania\nManaCost:2 R\nTypes:Enchantment\nA:AB$ DealDamage | Cost$ 1 R Discard<1/Random> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nA:AB$ DealDamage | Cost$ 1 R Sac<1/CARDNAME> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nAI:RemoveDeck:All\nOracle:{1}{R}, Discard a card at random: Pyromania deals 1 damage to any target.\n{1}{R}, Sacrifice Pyromania: It deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Court Cleric", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nCourt Cleric gets +1/+1 as long as you control an Ajani planeswalker.", "power": "1", "toughness": "1"}
Name:Court Cleric\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nK:Lifelink\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Planeswalker.Ajani+YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control an Ajani planeswalker.\nSVar:BuffedBy:Ajani\nDeckNeeds:Type$Ajani\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nCourt Cleric gets +1/+1 as long as you control an Ajani planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Court Cleric", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nCourt Cleric gets +1/+1 as long as you control an Ajani planeswalker.", "power": "1", "toughness": "1"} ### Response: Name:Court Cleric\nManaCost:W\nTypes:Creature Human Cleric\nPT:1/1\nK:Lifelink\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | IsPresent$ Planeswalker.Ajani+YouCtrl | Description$ CARDNAME gets +1/+1 as long as you control an Ajani planeswalker.\nSVar:BuffedBy:Ajani\nDeckNeeds:Type$Ajani\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)\nCourt Cleric gets +1/+1 as long as you control an Ajani planeswalker.
Create the Forge script for this magic card
{"name": "Lost Isle Calling", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you scry, put a verse counter on Lost Isle Calling.\n{4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery."}
Name:Lost Isle Calling\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter |TriggerDescription$ Whenever you scry, put a verse counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterNum$ 1 | Defined$ Self | CounterType$ Verse\nSVar:X:Count$CardCounters.VERSE\nA:AB$ Draw | Cost$ 4 U U Exile<1/CARDNAME> | NumCards$ X | SubAbility$ DBExtraTurn | SorcerySpeed$ True | SpellDescription$ Draw a card for each verse counter on CARDNAME. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.\nSVar:DBExtraTurn:DB$ AddTurn | NumTurns$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7\nDeckHas:Ability$Counters\nOracle:Whenever you scry, put a verse counter on Lost Isle Calling.\n{4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lost Isle Calling", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you scry, put a verse counter on Lost Isle Calling.\n{4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery."} ### Response: Name:Lost Isle Calling\nManaCost:1 U\nTypes:Enchantment\nT:Mode$ Scry | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter |TriggerDescription$ Whenever you scry, put a verse counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterNum$ 1 | Defined$ Self | CounterType$ Verse\nSVar:X:Count$CardCounters.VERSE\nA:AB$ Draw | Cost$ 4 U U Exile<1/CARDNAME> | NumCards$ X | SubAbility$ DBExtraTurn | SorcerySpeed$ True | SpellDescription$ Draw a card for each verse counter on CARDNAME. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.\nSVar:DBExtraTurn:DB$ AddTurn | NumTurns$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE7\nDeckHas:Ability$Counters\nOracle:Whenever you scry, put a verse counter on Lost Isle Calling.\n{4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Zara, Renegade Recruiter", "mana_cost": "{3}{U}{R}", "type_line": "Legendary Creature \u2014 Human Pirate", "oracle_text": "Flying\nWhenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.", "power": "4", "toughness": "3"}
Name:Zara, Renegade Recruiter\nManaCost:3 U R\nTypes:Legendary Creature Human Pirate\nPT:4/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigBorrow | TriggerDescription$ Whenever CARDNAME attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.\nSVar:TrigBorrow:DB$ ChangeZone | ChangeNum$ 1 | DefinedPlayer$ TriggeredDefendingPlayer | Chooser$ You | ChangeType$ Creature | Origin$ Hand | Destination$ Battlefield | GainControl$ True | Tapped$ True | Attacking$ DefendingPlayer & Valid Planeswalker.ControlledBy DefendingPlayer | RememberChanged$ True | SubAbility$ DBDelayTrig\nSVar:DBDelayTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | RememberObjects$ RememberedLKI | Execute$ DBChange | StackDescription$ None | SubAbility$ DBCleanup | TriggerDescription$ Return that creature to its owner's hand at the beginning of the next end step.\nSVar:DBChange:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Battlefield | Destination$ Hand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nWhenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zara, Renegade Recruiter", "mana_cost": "{3}{U}{R}", "type_line": "Legendary Creature \u2014 Human Pirate", "oracle_text": "Flying\nWhenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.", "power": "4", "toughness": "3"} ### Response: Name:Zara, Renegade Recruiter\nManaCost:3 U R\nTypes:Legendary Creature Human Pirate\nPT:4/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigBorrow | TriggerDescription$ Whenever CARDNAME attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.\nSVar:TrigBorrow:DB$ ChangeZone | ChangeNum$ 1 | DefinedPlayer$ TriggeredDefendingPlayer | Chooser$ You | ChangeType$ Creature | Origin$ Hand | Destination$ Battlefield | GainControl$ True | Tapped$ True | Attacking$ DefendingPlayer & Valid Planeswalker.ControlledBy DefendingPlayer | RememberChanged$ True | SubAbility$ DBDelayTrig\nSVar:DBDelayTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | RememberObjects$ RememberedLKI | Execute$ DBChange | StackDescription$ None | SubAbility$ DBCleanup | TriggerDescription$ Return that creature to its owner's hand at the beginning of the next end step.\nSVar:DBChange:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Battlefield | Destination$ Hand\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Flying\nWhenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Scavenger Folk", "mana_cost": "{G}", "type_line": "Creature \u2014 Human", "oracle_text": "{G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact.", "power": "1", "toughness": "1"}
Name:Scavenger Folk\nManaCost:G\nTypes:Creature Human\nPT:1/1\nA:AB$ Destroy | Cost$ G T Sac<1/CARDNAME> | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nDeckHas:Ability$Sacrifice\nOracle:{G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scavenger Folk", "mana_cost": "{G}", "type_line": "Creature \u2014 Human", "oracle_text": "{G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact.", "power": "1", "toughness": "1"} ### Response: Name:Scavenger Folk\nManaCost:G\nTypes:Creature Human\nPT:1/1\nA:AB$ Destroy | Cost$ G T Sac<1/CARDNAME> | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nDeckHas:Ability$Sacrifice\nOracle:{G}, {T}, Sacrifice Scavenger Folk: Destroy target artifact.
Create the Forge script for this magic card
{"name": "Utopia Mycon", "mana_cost": "{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Utopia Mycon.\nRemove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Add one mana of any color.", "power": "0", "toughness": "2"}
Name:Utopia Mycon\nManaCost:G\nTypes:Creature Fungus\nPT:0/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ Mana | Cost$ Sac<1/Saproling> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:At the beginning of your upkeep, put a spore counter on Utopia Mycon.\nRemove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Utopia Mycon", "mana_cost": "{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "At the beginning of your upkeep, put a spore counter on Utopia Mycon.\nRemove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Add one mana of any color.", "power": "0", "toughness": "2"} ### Response: Name:Utopia Mycon\nManaCost:G\nTypes:Creature Fungus\nPT:0/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a spore counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SPORE | CounterNum$ 1 | SpellDescription$ Put a spore counter on CARDNAME.\nA:AB$ Token | Cost$ SubCounter<3/SPORE> | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nA:AB$ Mana | Cost$ Sac<1/Saproling> | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:At the beginning of your upkeep, put a spore counter on Utopia Mycon.\nRemove three spore counters from Utopia Mycon: Create a 1/1 green Saproling creature token.\nSacrifice a Saproling: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Train of Thought", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)\nDraw a card."}
Name:Train of Thought\nManaCost:1 U\nTypes:Sorcery\nK:Replicate:1 U\nA:SP$ Draw | Cost$ 1 U | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Train of Thought", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)\nDraw a card."} ### Response: Name:Train of Thought\nManaCost:1 U\nTypes:Sorcery\nK:Replicate:1 U\nA:SP$ Draw | Cost$ 1 U | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Replicate {1}{U} (When you cast this spell, copy it for each time you paid its replicate cost.)\nDraw a card.
Create the Forge script for this magic card
{"name": "A-Ancestral Katana", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.\nEquipped creature gets +2/+2 and has \"This creature has first strike as long as it's attacking.\"\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:A-Ancestral Katana\nManaCost:1 W\nTypes:Artifact Equipment\nT:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach CARDNAME to it.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigAttach | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ When you do, attach CARDNAME to it.\nSVar:TrigAttach:DB$ Attach | Defined$ DelayTriggerRememberedLKI\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddStaticAbility$ FirstStrike | Description$ Equipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking."\nSVar:FirstStrike:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ First Strike | Description$ This creature has first strike as long as it's attacking.\nK:Equip:2\nDeckHints:Type$Samurai|Warrior\nOracle:Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.\nEquipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking."\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Ancestral Katana", "mana_cost": "{1}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.\nEquipped creature gets +2/+2 and has \"This creature has first strike as long as it's attacking.\"\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:A-Ancestral Katana\nManaCost:1 W\nTypes:Artifact Equipment\nT:Mode$ Attacks | ValidCard$ Samurai.YouCtrl,Warrior.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach CARDNAME to it.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigAttach | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ When you do, attach CARDNAME to it.\nSVar:TrigAttach:DB$ Attach | Defined$ DelayTriggerRememberedLKI\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddStaticAbility$ FirstStrike | Description$ Equipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking."\nSVar:FirstStrike:Mode$ Continuous | Affected$ Card.Self+attacking | AddKeyword$ First Strike | Description$ This creature has first strike as long as it's attacking.\nK:Equip:2\nDeckHints:Type$Samurai|Warrior\nOracle:Whenever a Samurai or Warrior you control attacks alone, you may pay {1}. When you do, attach Ancestral Katana to it.\nEquipped creature gets +2/+2 and has "This creature has first strike as long as it's attacking."\nEquip {2}
Create the Forge script for this magic card
{"name": "Juvenile Gloomwidow", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)\nWither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "1", "toughness": "3"}
Name:Juvenile Gloomwidow\nManaCost:G G\nTypes:Creature Spider\nPT:1/3\nK:Reach\nK:Wither\nOracle:Reach (This creature can block creatures with flying.)\nWither (This deals damage to creatures in the form of -1/-1 counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Juvenile Gloomwidow", "mana_cost": "{G}{G}", "type_line": "Creature \u2014 Spider", "oracle_text": "Reach (This creature can block creatures with flying.)\nWither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "1", "toughness": "3"} ### Response: Name:Juvenile Gloomwidow\nManaCost:G G\nTypes:Creature Spider\nPT:1/3\nK:Reach\nK:Wither\nOracle:Reach (This creature can block creatures with flying.)\nWither (This deals damage to creatures in the form of -1/-1 counters.)
Create the Forge script for this magic card
{"name": "Loyal Subordinate", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Menace\nLieutenant \u2014 At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.", "power": "3", "toughness": "1"}
Name:Loyal Subordinate\nManaCost:2 B\nTypes:Creature Zombie\nPT:3/1\nK:Menace\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | Execute$ TrigLoseLife | TriggerDescription$ Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 3\nOracle:Menace\nLieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Loyal Subordinate", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Menace\nLieutenant \u2014 At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.", "power": "3", "toughness": "1"} ### Response: Name:Loyal Subordinate\nManaCost:2 B\nTypes:Creature Zombie\nPT:3/1\nK:Menace\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.IsCommander+YouOwn+YouCtrl | Execute$ TrigLoseLife | TriggerDescription$ Lieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 3\nOracle:Menace\nLieutenant — At the beginning of combat on your turn, if you control your commander, each opponent loses 3 life.
Create the Forge script for this magic card
{"name": "A-Knockout Blow", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets a red creature.\nDestroy target tapped creature. You gain 2 life."}
Name:A-Knockout Blow\nManaCost:2 W\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.Red | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets a red creature.\nA:SP$ Destroy | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target tapped creature. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2 | Defined$ You\nDeckHas:Ability$LifeGain\nOracle:This spell costs {2} less to cast if it targets a red creature.\nDestroy target tapped creature. You gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Knockout Blow", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets a red creature.\nDestroy target tapped creature. You gain 2 life."} ### Response: Name:A-Knockout Blow\nManaCost:2 W\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.Red | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets a red creature.\nA:SP$ Destroy | ValidTgts$ Creature.tapped | TgtPrompt$ Select target tapped creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target tapped creature. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2 | Defined$ You\nDeckHas:Ability$LifeGain\nOracle:This spell costs {2} less to cast if it targets a red creature.\nDestroy target tapped creature. You gain 2 life.
Create the Forge script for this magic card
{"name": "Wormfang Behemoth", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Nightmare Fish Beast", "oracle_text": "When Wormfang Behemoth enters the battlefield, exile all cards from your hand.\nWhen Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.", "power": "5", "toughness": "5"}
Name:Wormfang Behemoth\nManaCost:3 U U\nTypes:Creature Nightmare Fish Beast\nPT:5/5\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from your hand.\nSVar:TrigExile:DB$ ChangeZoneAll | ChangeType$ Card.YouCtrl | Origin$ Hand | Destination$ Exile | RememberChanged$ True\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled cards to their owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:When Wormfang Behemoth enters the battlefield, exile all cards from your hand.\nWhen Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wormfang Behemoth", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Nightmare Fish Beast", "oracle_text": "When Wormfang Behemoth enters the battlefield, exile all cards from your hand.\nWhen Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.", "power": "5", "toughness": "5"} ### Response: Name:Wormfang Behemoth\nManaCost:3 U U\nTypes:Creature Nightmare Fish Beast\nPT:5/5\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile all cards from your hand.\nSVar:TrigExile:DB$ ChangeZoneAll | ChangeType$ Card.YouCtrl | Origin$ Hand | Destination$ Exile | RememberChanged$ True\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled cards to their owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Hand | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:When Wormfang Behemoth enters the battlefield, exile all cards from your hand.\nWhen Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand.
Create the Forge script for this magic card
{"name": "Sublime Exhalation", "mana_cost": "{6}{W}", "type_line": "Sorcery", "oracle_text": "Undaunted (This spell costs {1} less to cast for each opponent.)\nDestroy all creatures."}
Name:Sublime Exhalation\nManaCost:6 W\nTypes:Sorcery\nK:Undaunted\nA:SP$ DestroyAll | Cost$ 6 W | ValidCards$ Creature | SpellDescription$ Destroy all creatures.\nOracle:Undaunted (This spell costs {1} less to cast for each opponent.)\nDestroy all creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sublime Exhalation", "mana_cost": "{6}{W}", "type_line": "Sorcery", "oracle_text": "Undaunted (This spell costs {1} less to cast for each opponent.)\nDestroy all creatures."} ### Response: Name:Sublime Exhalation\nManaCost:6 W\nTypes:Sorcery\nK:Undaunted\nA:SP$ DestroyAll | Cost$ 6 W | ValidCards$ Creature | SpellDescription$ Destroy all creatures.\nOracle:Undaunted (This spell costs {1} less to cast for each opponent.)\nDestroy all creatures.
Create the Forge script for this magic card
{"name": "Clinging Anemones", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Jellyfish", "oracle_text": "Defender\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)", "power": "1", "toughness": "4"}
Name:Clinging Anemones\nManaCost:3 U\nTypes:Creature Jellyfish\nPT:1/4\nK:Defender\nK:Evolve\nDeckHas:Ability$Counters\nOracle:Defender\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clinging Anemones", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Jellyfish", "oracle_text": "Defender\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)", "power": "1", "toughness": "4"} ### Response: Name:Clinging Anemones\nManaCost:3 U\nTypes:Creature Jellyfish\nPT:1/4\nK:Defender\nK:Evolve\nDeckHas:Ability$Counters\nOracle:Defender\nEvolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Create the Forge script for this magic card
{"name": "Tandem Tactics", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Up to two target creatures each get +1/+2 until end of turn. You gain 2 life."}
Name:Tandem Tactics\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +1 | NumDef$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SubAbility$ DBGainLife | SpellDescription$ Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tandem Tactics", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Up to two target creatures each get +1/+2 until end of turn. You gain 2 life."} ### Response: Name:Tandem Tactics\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | TargetMin$ 0 | TargetMax$ 2 | NumAtt$ +1 | NumDef$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target Creature | SubAbility$ DBGainLife | SpellDescription$ Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Create the Forge script for this magic card
{"name": "Thran Temporal Gateway", "mana_cost": "{4}", "type_line": "Legendary Artifact", "oracle_text": "{4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)"}
Name:Thran Temporal Gateway\nManaCost:4\nTypes:Legendary Artifact\nA:AB$ ChangeZone | Cost$ 4 T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Permanent.Historic | ChangeNum$ 1 | SpellDescription$ You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)\nOracle:{4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thran Temporal Gateway", "mana_cost": "{4}", "type_line": "Legendary Artifact", "oracle_text": "{4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)"} ### Response: Name:Thran Temporal Gateway\nManaCost:4\nTypes:Legendary Artifact\nA:AB$ ChangeZone | Cost$ 4 T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Permanent.Historic | ChangeNum$ 1 | SpellDescription$ You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)\nOracle:{4}, {T}: You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Create the Forge script for this magic card
{"name": "Canyon Drake", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\n{1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.", "power": "1", "toughness": "2"}
Name:Canyon Drake\nManaCost:2 R R\nTypes:Creature Drake\nPT:1/2\nK:Flying\nA:AB$ Pump | Cost$ 1 Discard<1/Random> | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:Flying\n{1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Canyon Drake", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\n{1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Canyon Drake\nManaCost:2 R R\nTypes:Creature Drake\nPT:1/2\nK:Flying\nA:AB$ Pump | Cost$ 1 Discard<1/Random> | Defined$ Self | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nAI:RemoveDeck:All\nOracle:Flying\n{1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Natural Order", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a green creature.\nSearch your library for a green creature card, put it onto the battlefield, then shuffle."}
Name:Natural Order\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G G Sac<1/Creature.Green/green creature> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.Green | ChangeNum$ 1 | AILogic$ SacAndUpgrade+SacWorst | AISearchGoal$ Creature.Green | SpellDescription$ Search your library for a green creature card, put it onto the battlefield, then shuffle.\n# AI Preference is needed to make the AI consider the ability. Further constraints are defined by AILogic SacAndUpgrade.\nSVar:AIPreference:SacCost$Creature.Green\nOracle:As an additional cost to cast this spell, sacrifice a green creature.\nSearch your library for a green creature card, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Natural Order", "mana_cost": "{2}{G}{G}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a green creature.\nSearch your library for a green creature card, put it onto the battlefield, then shuffle."} ### Response: Name:Natural Order\nManaCost:2 G G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 G G Sac<1/Creature.Green/green creature> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.Green | ChangeNum$ 1 | AILogic$ SacAndUpgrade+SacWorst | AISearchGoal$ Creature.Green | SpellDescription$ Search your library for a green creature card, put it onto the battlefield, then shuffle.\n# AI Preference is needed to make the AI consider the ability. Further constraints are defined by AILogic SacAndUpgrade.\nSVar:AIPreference:SacCost$Creature.Green\nOracle:As an additional cost to cast this spell, sacrifice a green creature.\nSearch your library for a green creature card, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Ithilien Kingfisher", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Ithilien Kingfisher dies, draw a card.", "power": "2", "toughness": "1"}
Name:Ithilien Kingfisher\nManaCost:2 U\nTypes:Creature Bird\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1\nSVar:SacMe:1\nOracle:Flying\nWhen Ithilien Kingfisher dies, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ithilien Kingfisher", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Ithilien Kingfisher dies, draw a card.", "power": "2", "toughness": "1"} ### Response: Name:Ithilien Kingfisher\nManaCost:2 U\nTypes:Creature Bird\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1\nSVar:SacMe:1\nOracle:Flying\nWhen Ithilien Kingfisher dies, draw a card.
Create the Forge script for this magic card
{"name": "Violent Ultimatum", "mana_cost": "{B}{B}{R}{R}{R}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy three target permanents."}
Name:Violent Ultimatum\nManaCost:B B R R R G G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ B B R R R G G | TargetMin$ 3 | TargetMax$ 3 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Destroy three target permanents.\nOracle:Destroy three target permanents.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Violent Ultimatum", "mana_cost": "{B}{B}{R}{R}{R}{G}{G}", "type_line": "Sorcery", "oracle_text": "Destroy three target permanents."} ### Response: Name:Violent Ultimatum\nManaCost:B B R R R G G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ B B R R R G G | TargetMin$ 3 | TargetMax$ 3 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Destroy three target permanents.\nOracle:Destroy three target permanents.
Create the Forge script for this magic card
{"name": "Ravenous Intruder", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Gremlin", "oracle_text": "Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.", "power": "1", "toughness": "2"}
Name:Ravenous Intruder\nManaCost:1 R\nTypes:Creature Gremlin\nPT:1/2\nA:AB$ Pump | Cost$ Sac<1/Artifact> | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ravenous Intruder", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Gremlin", "oracle_text": "Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Ravenous Intruder\nManaCost:1 R\nTypes:Creature Gremlin\nPT:1/2\nA:AB$ Pump | Cost$ Sac<1/Artifact> | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:Sacrifice an artifact: Ravenous Intruder gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Barbed Sliver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have \"{2}: This creature gets +1/+0 until end of turn.\"", "power": "2", "toughness": "2"}
Name:Barbed Sliver\nManaCost:2 R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddAbility$ Pump | Description$ All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."\nSVar:Pump:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barbed Sliver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have \"{2}: This creature gets +1/+0 until end of turn.\"", "power": "2", "toughness": "2"} ### Response: Name:Barbed Sliver\nManaCost:2 R\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver | AddAbility$ Pump | Description$ All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."\nSVar:Pump:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nSVar:PlayMain1:TRUE\nOracle:All Sliver creatures have "{2}: This creature gets +1/+0 until end of turn."
Create the Forge script for this magic card
{"name": "Venomous Breath", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn."}
Name:Venomous Breath\nManaCost:3 G\nTypes:Instant\nA:SP$ DelayedTrigger | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | Mode$ Phase | ThisTurn$ True | Phase$ EndCombat | ValidPlayer$ Player | Execute$ VenomousBreathTrigDestroy | SpellDescription$ Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. | RememberObjects$ Targeted\nSVar:VenomousBreathTrigDestroy:DB$ Pump | RememberObjects$ DelayTriggerRemembered | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.blockedRemembered,Creature.blockedByRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Venomous Breath", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn."} ### Response: Name:Venomous Breath\nManaCost:3 G\nTypes:Instant\nA:SP$ DelayedTrigger | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | Mode$ Phase | ThisTurn$ True | Phase$ EndCombat | ValidPlayer$ Player | Execute$ VenomousBreathTrigDestroy | SpellDescription$ Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. | RememberObjects$ Targeted\nSVar:VenomousBreathTrigDestroy:DB$ Pump | RememberObjects$ DelayTriggerRemembered | SubAbility$ DBDestroy\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature.blockedRemembered,Creature.blockedByRemembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Create the Forge script for this magic card
{"name": "Leyline of Abundance", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.\nWhenever you tap a creature for mana, add an additional {G}.\n{6}{G}{G}: Put a +1/+1 counter on each creature you control."}
Name:Leyline of Abundance\nManaCost:2 G G\nTypes:Enchantment\nK:MayEffectFromOpeningHand:FromHand\nSVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.\nT:Mode$ TapsForMana | ValidCard$ Creature | Activator$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a creature for mana, add an additional {G}.\nSVar:TrigMana:DB$ Mana | Produced$ G\nA:AB$ PutCounterAll | Cost$ 6 G G | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ Put a +1/+1 counter on each creature you control.\nDeckHas:Ability$Counters\nOracle:If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.\nWhenever you tap a creature for mana, add an additional {G}.\n{6}{G}{G}: Put a +1/+1 counter on each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leyline of Abundance", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.\nWhenever you tap a creature for mana, add an additional {G}.\n{6}{G}{G}: Put a +1/+1 counter on each creature you control."} ### Response: Name:Leyline of Abundance\nManaCost:2 G G\nTypes:Enchantment\nK:MayEffectFromOpeningHand:FromHand\nSVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.\nT:Mode$ TapsForMana | ValidCard$ Creature | Activator$ You | Execute$ TrigMana | TriggerZones$ Battlefield | Static$ True | TriggerDescription$ Whenever you tap a creature for mana, add an additional {G}.\nSVar:TrigMana:DB$ Mana | Produced$ G\nA:AB$ PutCounterAll | Cost$ 6 G G | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AtOppEOT | SpellDescription$ Put a +1/+1 counter on each creature you control.\nDeckHas:Ability$Counters\nOracle:If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.\nWhenever you tap a creature for mana, add an additional {G}.\n{6}{G}{G}: Put a +1/+1 counter on each creature you control.
Create the Forge script for this magic card
{"name": "Fearless Skald", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Dwarf Berserker", "oracle_text": "Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nDouble strike", "power": "3", "toughness": "2"}
Name:Fearless Skald\nManaCost:4 R\nTypes:Creature Dwarf Berserker\nPT:3/2\nK:Backup:1:BackupAbility\nSVar:BackupAbility:DB$ Pump | KW$ Double Strike\nK:Double Strike\nDeckHas:Ability$Counters\nOracle:Backup 1 (When this creature enters the battlefield, put a + 1/+ 1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nDouble strike
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fearless Skald", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Dwarf Berserker", "oracle_text": "Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nDouble strike", "power": "3", "toughness": "2"} ### Response: Name:Fearless Skald\nManaCost:4 R\nTypes:Creature Dwarf Berserker\nPT:3/2\nK:Backup:1:BackupAbility\nSVar:BackupAbility:DB$ Pump | KW$ Double Strike\nK:Double Strike\nDeckHas:Ability$Counters\nOracle:Backup 1 (When this creature enters the battlefield, put a + 1/+ 1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)\nDouble strike
Create the Forge script for this magic card
{"name": "Kalastria Highborn", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Vampire Shaman", "oracle_text": "Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"}
Name:Kalastria Highborn\nManaCost:B B\nTypes:Creature Vampire Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Vampire.Other+YouCtrl,Card.Self | Execute$ TrigLoseLife | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.\nSVar:TrigLoseLife:AB$LoseLife | Cost$ B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kalastria Highborn", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Vampire Shaman", "oracle_text": "Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.", "power": "2", "toughness": "2"} ### Response: Name:Kalastria Highborn\nManaCost:B B\nTypes:Creature Vampire Shaman\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Vampire.Other+YouCtrl,Card.Self | Execute$ TrigLoseLife | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.\nSVar:TrigLoseLife:AB$LoseLife | Cost$ B | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
Create the Forge script for this magic card
{"name": "Water Weird", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Elemental Weird", "oracle_text": "Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.\n{1}{U}: Water Weird gets +1/-1 until end of turn.", "power": "3", "toughness": "4"}
Name:Water Weird\nManaCost:3 U\nTypes:Creature Elemental Weird\nPT:3/4\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on CARDNAME if the top card of your library is a nonland card. Otherwise, you may mill a card.\nSVar:TrigReveal:DB$ PeekAndReveal | PeekAmount$ 1 | NoPeek$ True | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | CounterNum$ 1 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | CounterType$ P1P1 | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | NumCards$ 1 | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nA:AB$ Pump | Cost$ 1 U | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.\n{1}{U}: Water Weird gets +1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Water Weird", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Elemental Weird", "oracle_text": "Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.\n{1}{U}: Water Weird gets +1/-1 until end of turn.", "power": "3", "toughness": "4"} ### Response: Name:Water Weird\nManaCost:3 U\nTypes:Creature Elemental Weird\nPT:3/4\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigReveal | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on CARDNAME if the top card of your library is a nonland card. Otherwise, you may mill a card.\nSVar:TrigReveal:DB$ PeekAndReveal | PeekAmount$ 1 | NoPeek$ True | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBCounter\nSVar:DBCounter:DB$ PutCounter | CounterNum$ 1 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.nonLand | ConditionCompare$ EQ1 | CounterType$ P1P1 | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | NumCards$ 1 | Optional$ True | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nA:AB$ Pump | Cost$ 1 U | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.\n{1}{U}: Water Weird gets +1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Peak Eruption", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller."}
Name:Peak Eruption\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 R | ValidTgts$ Mountain | TgtPrompt$ Choose target mountain | SubAbility$ DBDealDamage | SpellDescription$ Destroy target Mountain. CARDNAME deals 3 damage to that land's controller.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 3\nAI:RemoveDeck:Random\nOracle:Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Peak Eruption", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller."} ### Response: Name:Peak Eruption\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 R | ValidTgts$ Mountain | TgtPrompt$ Choose target mountain | SubAbility$ DBDealDamage | SpellDescription$ Destroy target Mountain. CARDNAME deals 3 damage to that land's controller.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 3\nAI:RemoveDeck:Random\nOracle:Destroy target Mountain. Peak Eruption deals 3 damage to that land's controller.
Create the Forge script for this magic card
{"name": "Heated Debate", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "This spell can't be countered. (This includes by the ward ability.)\nHeated Debate deals 4 damage to target creature or planeswalker."}
Name:Heated Debate\nManaCost:2 R\nTypes:Instant\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker. | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature or planeswalker.\nOracle:This spell can't be countered. (This includes by the ward ability.)\nHeated Debate deals 4 damage to target creature or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heated Debate", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "This spell can't be countered. (This includes by the ward ability.)\nHeated Debate deals 4 damage to target creature or planeswalker."} ### Response: Name:Heated Debate\nManaCost:2 R\nTypes:Instant\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker. | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature or planeswalker.\nOracle:This spell can't be countered. (This includes by the ward ability.)\nHeated Debate deals 4 damage to target creature or planeswalker.
Create the Forge script for this magic card
{"name": "Rotted Hystrix", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "", "power": "3", "toughness": "6"}
Name:Rotted Hystrix\nManaCost:4 G\nTypes:Creature Phyrexian Beast\nPT:3/6\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rotted Hystrix", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "", "power": "3", "toughness": "6"} ### Response: Name:Rotted Hystrix\nManaCost:4 G\nTypes:Creature Phyrexian Beast\nPT:3/6\nOracle:
Create the Forge script for this magic card
{"name": "Krenko's Enforcer", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)", "power": "2", "toughness": "2"}
Name:Krenko's Enforcer\nManaCost:1 R R\nTypes:Creature Goblin Warrior\nPT:2/2\nK:Intimidate\nOracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Krenko's Enforcer", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)", "power": "2", "toughness": "2"} ### Response: Name:Krenko's Enforcer\nManaCost:1 R R\nTypes:Creature Goblin Warrior\nPT:2/2\nK:Intimidate\nOracle:Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Create the Forge script for this magic card
{"name": "Ghost-Lit Nourisher", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{2}{G}, {T}: Target creature gets +2/+2 until end of turn.\nChannel \u2014 {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.", "power": "2", "toughness": "1"}
Name:Ghost-Lit Nourisher\nManaCost:2 G\nTypes:Creature Spirit\nPT:2/1\nA:AB$ Pump | Cost$ 2 G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nA:AB$ Pump | Cost$ 3 G Discard<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4 | PrecostDesc$ Channel — | SpellDescription$ Target creature gets +4/+4 until end of turn.\nOracle:{2}{G}, {T}: Target creature gets +2/+2 until end of turn.\nChannel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ghost-Lit Nourisher", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{2}{G}, {T}: Target creature gets +2/+2 until end of turn.\nChannel \u2014 {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.", "power": "2", "toughness": "1"} ### Response: Name:Ghost-Lit Nourisher\nManaCost:2 G\nTypes:Creature Spirit\nPT:2/1\nA:AB$ Pump | Cost$ 2 G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nA:AB$ Pump | Cost$ 3 G Discard<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4 | PrecostDesc$ Channel — | SpellDescription$ Target creature gets +4/+4 until end of turn.\nOracle:{2}{G}, {T}: Target creature gets +2/+2 until end of turn.\nChannel — {3}{G}, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.
Create the Forge script for this magic card
{"name": "Comeuppance", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller."}
Name:Comeuppance\nManaCost:3 W\nTypes:Instant\nA:SP$ Effect | Cost$ 3 W | ReplacementEffects$ RPrevent\nSVar:RPrevent:Event$ DamageDone | ValidSource$ Card.YouDontCtrl,Emblem.YouDontCtrl | ValidTarget$ You,Planeswalker.YouCtrl | ReplaceWith$ DamageCreature | PreventionEffect$ True | ExecuteMode$ PerSource | Description$ Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, CARDNAME deals that much damage to that creature. If damage from a noncreature source is prevented this way, CARDNAME deals that much damage to the source's controller.\nSVar:DamageCreature:DB$ DealDamage | Defined$ ReplacedSource | DamageSource$ EffectSource | NumDmg$ X | ConditionDefined$ ReplacedSource | ConditionPresent$ Card.Creature | ConditionCompare$ GE1 | SubAbility$ DamageNonCreature\nSVar:DamageNonCreature:DB$ DealDamage | Defined$ ReplacedSourceController | DamageSource$ EffectSource | NumDmg$ X | ConditionDefined$ ReplacedSource | ConditionPresent$ Card.nonCreature | ConditionCompare$ GE1\nSVar:X:ReplaceCount$DamageAmount\nOracle:Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Comeuppance", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller."} ### Response: Name:Comeuppance\nManaCost:3 W\nTypes:Instant\nA:SP$ Effect | Cost$ 3 W | ReplacementEffects$ RPrevent\nSVar:RPrevent:Event$ DamageDone | ValidSource$ Card.YouDontCtrl,Emblem.YouDontCtrl | ValidTarget$ You,Planeswalker.YouCtrl | ReplaceWith$ DamageCreature | PreventionEffect$ True | ExecuteMode$ PerSource | Description$ Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, CARDNAME deals that much damage to that creature. If damage from a noncreature source is prevented this way, CARDNAME deals that much damage to the source's controller.\nSVar:DamageCreature:DB$ DealDamage | Defined$ ReplacedSource | DamageSource$ EffectSource | NumDmg$ X | ConditionDefined$ ReplacedSource | ConditionPresent$ Card.Creature | ConditionCompare$ GE1 | SubAbility$ DamageNonCreature\nSVar:DamageNonCreature:DB$ DealDamage | Defined$ ReplacedSourceController | DamageSource$ EffectSource | NumDmg$ X | ConditionDefined$ ReplacedSource | ConditionPresent$ Card.nonCreature | ConditionCompare$ GE1\nSVar:X:ReplaceCount$DamageAmount\nOracle:Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Create the Forge script for this magic card
{"name": "Munitions Expert", "mana_cost": "{B}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Flash\nWhen Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.", "power": "1", "toughness": "1"}
Name:Munitions Expert\nManaCost:B R\nTypes:Creature Goblin\nPT:1/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X\nSVar:X:Count$TypeYouCtrl.Goblin\nDeckHints:Type$Goblin\nOracle:Flash\nWhen Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Munitions Expert", "mana_cost": "{B}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Flash\nWhen Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.", "power": "1", "toughness": "1"} ### Response: Name:Munitions Expert\nManaCost:B R\nTypes:Creature Goblin\nPT:1/1\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X\nSVar:X:Count$TypeYouCtrl.Goblin\nDeckHints:Type$Goblin\nOracle:Flash\nWhen Munitions Expert enters the battlefield, you may have it deal damage to target creature or planeswalker equal to the number of Goblins you control.
Create the Forge script for this magic card
{"name": "Taborax, Hope's Demise", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Demon Cleric", "oracle_text": "Flying\nTaborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.\nWhenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.", "power": "2", "toughness": "2"}
Name:Taborax, Hope's Demise\nManaCost:2 B\nTypes:Legendary Creature Demon Cleric\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE5_P1P1 | AddKeyword$ Lifelink | Description$ CARDNAME has lifelink as long as it has five or more +1/+1 counters on it.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another nontoken creature you control dies, put a +1/+1 counter on CARDNAME. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | UnlessCost$ Draw<1/You> | UnlessSwitched$ True | UnlessPayer$ You | ConditionDefined$ TriggeredCardLKICopy | ConditionPresent$ Creature.Cleric | ConditionCompare$ EQ1\nDeckHas:Ability$Counters\nDeckHints:Type$Cleric\nOracle:Flying\nTaborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.\nWhenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Taborax, Hope's Demise", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Demon Cleric", "oracle_text": "Flying\nTaborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.\nWhenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.", "power": "2", "toughness": "2"} ### Response: Name:Taborax, Hope's Demise\nManaCost:2 B\nTypes:Legendary Creature Demon Cleric\nPT:2/2\nK:Flying\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE5_P1P1 | AddKeyword$ Lifelink | Description$ CARDNAME has lifelink as long as it has five or more +1/+1 counters on it.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonToken+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another nontoken creature you control dies, put a +1/+1 counter on CARDNAME. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1 | UnlessCost$ Draw<1/You> | UnlessSwitched$ True | UnlessPayer$ You | ConditionDefined$ TriggeredCardLKICopy | ConditionPresent$ Creature.Cleric | ConditionCompare$ EQ1\nDeckHas:Ability$Counters\nDeckHints:Type$Cleric\nOracle:Flying\nTaborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.\nWhenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
Create the Forge script for this magic card
{"name": "Purifying Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead.", "power": "4", "toughness": "3"}
Name:Purifying Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:4/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals 1 damage to target creature an opponent controls. If that creature is a Zombie, CARDNAME deals 2 damage to that creature instead.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls | NumDmg$ X\nSVar:X:Targeted$Valid Creature.Zombie/Plus.1\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to that creature instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Purifying Dragon", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to it instead.", "power": "4", "toughness": "3"} ### Response: Name:Purifying Dragon\nManaCost:3 R R\nTypes:Creature Dragon\nPT:4/3\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME attacks, it deals 1 damage to target creature an opponent controls. If that creature is a Zombie, CARDNAME deals 2 damage to that creature instead.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls | NumDmg$ X\nSVar:X:Targeted$Valid Creature.Zombie/Plus.1\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nWhenever Purifying Dragon attacks, it deals 1 damage to target creature defending player controls. If that creature is a Zombie, Purifying Dragon deals 2 damage to that creature instead.
Create the Forge script for this magic card
{"name": "Wandering Eye", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nPlayers play with their hands revealed.", "power": "1", "toughness": "3"}
Name:Wandering Eye\nManaCost:2 U\nTypes:Creature Illusion\nPT:1/3\nK:Flying\nS:Mode$ Continuous | AffectedZone$ Hand | MayLookAt$ Player | Description$ Players play with their hands revealed.\nAI:RemoveDeck:All\nOracle:Flying\nPlayers play with their hands revealed.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wandering Eye", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nPlayers play with their hands revealed.", "power": "1", "toughness": "3"} ### Response: Name:Wandering Eye\nManaCost:2 U\nTypes:Creature Illusion\nPT:1/3\nK:Flying\nS:Mode$ Continuous | AffectedZone$ Hand | MayLookAt$ Player | Description$ Players play with their hands revealed.\nAI:RemoveDeck:All\nOracle:Flying\nPlayers play with their hands revealed.
Create the Forge script for this magic card
{"name": "Jhoira's Toolbox", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "{2}: Regenerate target artifact creature.", "power": "1", "toughness": "1"}
Name:Jhoira's Toolbox\nManaCost:2\nTypes:Artifact Creature Insect\nPT:1/1\nA:AB$ Regenerate | Cost$ 2 | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature. | SpellDescription$ Regenerate target artifact creature.\nOracle:{2}: Regenerate target artifact creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jhoira's Toolbox", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Insect", "oracle_text": "{2}: Regenerate target artifact creature.", "power": "1", "toughness": "1"} ### Response: Name:Jhoira's Toolbox\nManaCost:2\nTypes:Artifact Creature Insect\nPT:1/1\nA:AB$ Regenerate | Cost$ 2 | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature. | SpellDescription$ Regenerate target artifact creature.\nOracle:{2}: Regenerate target artifact creature.
Create the Forge script for this magic card
{"name": "Sigarda's Aid", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "You may cast Aura and Equipment spells as though they had flash.\nWhenever an Equipment enters the battlefield under your control, you may attach it to target creature you control."}
Name:Sigarda's Aid\nManaCost:W\nTypes:Enchantment\nS:Mode$ CastWithFlash | ValidCard$ Card.Aura,Card.Equipment | ValidSA$ Spell | Caster$ You | Description$ You may cast Aura and Equipment spells as though they had flash.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Equipment+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Target creature you control | Object$ TriggeredCard\nSVar:NonStackingEffect:True\nDeckHints:Type$Aura|Equipment\nOracle:You may cast Aura and Equipment spells as though they had flash.\nWhenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sigarda's Aid", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "You may cast Aura and Equipment spells as though they had flash.\nWhenever an Equipment enters the battlefield under your control, you may attach it to target creature you control."} ### Response: Name:Sigarda's Aid\nManaCost:W\nTypes:Enchantment\nS:Mode$ CastWithFlash | ValidCard$ Card.Aura,Card.Equipment | ValidSA$ Spell | Caster$ You | Description$ You may cast Aura and Equipment spells as though they had flash.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Equipment+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Target creature you control | Object$ TriggeredCard\nSVar:NonStackingEffect:True\nDeckHints:Type$Aura|Equipment\nOracle:You may cast Aura and Equipment spells as though they had flash.\nWhenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.
Create the Forge script for this magic card
{"name": "Frost Bite", "mana_cost": "{R}", "type_line": "Snow Instant", "oracle_text": "Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead."}
Name:Frost Bite\nManaCost:R\nTypes:Snow Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.\nSVar:X:Count$Compare Y GE3.3.2\nSVar:Y:Count$Valid Permanent.Snow+YouCtrl\nDeckHints:Type$Snow\nOracle:Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frost Bite", "mana_cost": "{R}", "type_line": "Snow Instant", "oracle_text": "Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead."} ### Response: Name:Frost Bite\nManaCost:R\nTypes:Snow Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.\nSVar:X:Count$Compare Y GE3.3.2\nSVar:Y:Count$Valid Permanent.Snow+YouCtrl\nDeckHints:Type$Snow\nOracle:Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.
Create the Forge script for this magic card
{"name": "Unsubstantiate", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target spell or creature to its owner's hand."}
Name:Unsubstantiate\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature,Card.inZoneStack | TgtZone$ Stack,Battlefield | Origin$ Battlefield,Stack | Fizzle$ True | Destination$ Hand | SpellDescription$ Return target spell or creature to its owner's hand.\nOracle:Return target spell or creature to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unsubstantiate", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Return target spell or creature to its owner's hand."} ### Response: Name:Unsubstantiate\nManaCost:1 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Creature,Card.inZoneStack | TgtZone$ Stack,Battlefield | Origin$ Battlefield,Stack | Fizzle$ True | Destination$ Hand | SpellDescription$ Return target spell or creature to its owner's hand.\nOracle:Return target spell or creature to its owner's hand.
Create the Forge script for this magic card
{"name": "Neverwinter Hydra", "mana_cost": "{X}{X}{G}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.\nTrample\nWard {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)", "power": "0", "toughness": "0"}
Name:Neverwinter Hydra\nManaCost:X X G G\nTypes:Creature Hydra\nPT:0/0\nK:ETBReplacement:Other:RollCounters\nSVar:RollCounters:DB$ RollDice | Amount$ X | ETB$ True | ResultSVar$ Result | SubAbility$ DBCounters | SpellDescription$ As CARDNAME enters the battlefield, roll X d6. It enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.\nSVar:DBCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result | ETB$ True\nK:Trample\nK:Ward:4\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.\nTrample\nWard {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Neverwinter Hydra", "mana_cost": "{X}{X}{G}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.\nTrample\nWard {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)", "power": "0", "toughness": "0"} ### Response: Name:Neverwinter Hydra\nManaCost:X X G G\nTypes:Creature Hydra\nPT:0/0\nK:ETBReplacement:Other:RollCounters\nSVar:RollCounters:DB$ RollDice | Amount$ X | ETB$ True | ResultSVar$ Result | SubAbility$ DBCounters | SpellDescription$ As CARDNAME enters the battlefield, roll X d6. It enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.\nSVar:DBCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result | ETB$ True\nK:Trample\nK:Ward:4\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.\nTrample\nWard {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
Create the Forge script for this magic card
{"name": "Tortured Existence", "mana_cost": "{B}", "type_line": "Enchantment", "oracle_text": "{B}, Discard a creature card: Return target creature card from your graveyard to your hand."}
Name:Tortured Existence\nManaCost:B\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ B Discard<1/Creature> | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.\nAI:RemoveDeck:All\nOracle:{B}, Discard a creature card: Return target creature card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tortured Existence", "mana_cost": "{B}", "type_line": "Enchantment", "oracle_text": "{B}, Discard a creature card: Return target creature card from your graveyard to your hand."} ### Response: Name:Tortured Existence\nManaCost:B\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ B Discard<1/Creature> | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | SpellDescription$ Return target creature card from your graveyard to your hand.\nAI:RemoveDeck:All\nOracle:{B}, Discard a creature card: Return target creature card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Angelic Curator", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Angel Spirit", "oracle_text": "Flying, protection from artifacts", "power": "1", "toughness": "1"}
Name:Angelic Curator\nManaCost:1 W\nTypes:Creature Angel Spirit\nPT:1/1\nK:Flying\nK:Protection:Artifact\nOracle:Flying, protection from artifacts
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angelic Curator", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Angel Spirit", "oracle_text": "Flying, protection from artifacts", "power": "1", "toughness": "1"} ### Response: Name:Angelic Curator\nManaCost:1 W\nTypes:Creature Angel Spirit\nPT:1/1\nK:Flying\nK:Protection:Artifact\nOracle:Flying, protection from artifacts
Create the Forge script for this magic card
{"name": "Reverse the Polarity", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Counter all other spells.\n\u2022 Switch each creature's power and toughness until end of turn.\n\u2022 Creatures can't be blocked this turn."}
Name:Reverse the Polarity\nManaCost:1 U U\nTypes:Instant\nA:SP$ Charm | Choices$ DBCounter,DBSwitch,DBUnblockable\nSVar:DBCounter:DB$ Counter | Defined$ ValidStack Spell.Other | SpellDescription$ Counter all other spells.\nSVar:DBSwitch:DB$ PumpAll | ValidCards$ Creature | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch each creature's power and toughness until end of turn.\nSVar:DBUnblockable:DB$ Effect | StaticAbilities$ Unblockable | SpellDescription$ Creatures can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature | Description$ Creatures can't be blocked this turn.\nOracle:Choose one —\n• Counter all other spells.\n• Switch each creature's power and toughness until end of turn.\n• Creatures can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reverse the Polarity", "mana_cost": "{1}{U}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Counter all other spells.\n\u2022 Switch each creature's power and toughness until end of turn.\n\u2022 Creatures can't be blocked this turn."} ### Response: Name:Reverse the Polarity\nManaCost:1 U U\nTypes:Instant\nA:SP$ Charm | Choices$ DBCounter,DBSwitch,DBUnblockable\nSVar:DBCounter:DB$ Counter | Defined$ ValidStack Spell.Other | SpellDescription$ Counter all other spells.\nSVar:DBSwitch:DB$ PumpAll | ValidCards$ Creature | KW$ HIDDEN CARDNAME's power and toughness are switched | SpellDescription$ Switch each creature's power and toughness until end of turn.\nSVar:DBUnblockable:DB$ Effect | StaticAbilities$ Unblockable | SpellDescription$ Creatures can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Creature | Description$ Creatures can't be blocked this turn.\nOracle:Choose one —\n• Counter all other spells.\n• Switch each creature's power and toughness until end of turn.\n• Creatures can't be blocked this turn.