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Create the Forge script for this magic card
{"name": "Brain in a Jar", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.\n{3}, {T}, Remove X charge counters from Brain in a Jar: Scry X."}
Name:Brain in a Jar\nManaCost:2\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ CHARGE | CounterNum$ 1 | SubAbility$ DBCast | SpellDescription$ Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.\nSVar:DBCast:DB$ Play | ValidZone$ Hand | Valid$ Card.YouOwn | ValidSA$ Instant.cmcEQY,Sorcery.cmcEQY | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ 1\nA:AB$ Scry | Cost$ 3 T SubCounter<X/CHARGE> | ScryNum$ X | AILogic$ BrainJar | SpellDescription$ Scry X.\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.CHARGE\nOracle:{1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.\n{3}, {T}, Remove X charge counters from Brain in a Jar: Scry X.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brain in a Jar", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.\n{3}, {T}, Remove X charge counters from Brain in a Jar: Scry X."} ### Response: Name:Brain in a Jar\nManaCost:2\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ CHARGE | CounterNum$ 1 | SubAbility$ DBCast | SpellDescription$ Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.\nSVar:DBCast:DB$ Play | ValidZone$ Hand | Valid$ Card.YouOwn | ValidSA$ Instant.cmcEQY,Sorcery.cmcEQY | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ 1\nA:AB$ Scry | Cost$ 3 T SubCounter<X/CHARGE> | ScryNum$ X | AILogic$ BrainJar | SpellDescription$ Scry X.\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.CHARGE\nOracle:{1}, {T}: Put a charge counter on Brain in a Jar, then you may cast an instant or sorcery spell with mana value equal to the number of charge counters on Brain in a Jar from your hand without paying its mana cost.\n{3}, {T}, Remove X charge counters from Brain in a Jar: Scry X.
Create the Forge script for this magic card
{"name": "Minotaur Skullcleaver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Minotaur Berserker", "oracle_text": "Haste\nWhen Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.", "power": "2", "toughness": "2"}
Name:Minotaur Skullcleaver\nManaCost:2 R\nTypes:Creature Minotaur Berserker\nPT:2/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Haste\nWhen Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minotaur Skullcleaver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Minotaur Berserker", "oracle_text": "Haste\nWhen Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Minotaur Skullcleaver\nManaCost:2 R\nTypes:Creature Minotaur Berserker\nPT:2/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, it gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2\nOracle:Haste\nWhen Minotaur Skullcleaver enters the battlefield, it gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "War Elephant", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "2", "toughness": "2"}
Name:War Elephant\nManaCost:3 W\nTypes:Creature Elephant\nPT:2/2\nK:Trample\nK:Banding\nOracle:Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "War Elephant", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)", "power": "2", "toughness": "2"} ### Response: Name:War Elephant\nManaCost:3 W\nTypes:Creature Elephant\nPT:2/2\nK:Trample\nK:Banding\nOracle:Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Create the Forge script for this magic card
{"name": "Awakening", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of each upkeep, untap all creatures and lands."}
Name:Awakening\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigUntapAll | TriggerDescription$ At the beginning of each upkeep, untap all creatures and lands.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature,Land\nSVar:UntapsEachTurn:Creature,Land\nAI:RemoveDeck:Random\nOracle:At the beginning of each upkeep, untap all creatures and lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Awakening", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of each upkeep, untap all creatures and lands."} ### Response: Name:Awakening\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigUntapAll | TriggerDescription$ At the beginning of each upkeep, untap all creatures and lands.\nSVar:TrigUntapAll:DB$ UntapAll | ValidCards$ Creature,Land\nSVar:UntapsEachTurn:Creature,Land\nAI:RemoveDeck:Random\nOracle:At the beginning of each upkeep, untap all creatures and lands.
Create the Forge script for this magic card
{"name": "Benthicore", "mana_cost": "{6}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.\nTap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)", "power": "5", "toughness": "5"}
Name:Benthicore\nManaCost:6 U\nTypes:Creature Elemental\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ u_1_1_merfolk_wizard | TokenOwner$ You\nA:AB$ Untap | Cost$ tapXType<2/Merfolk> | SubAbility$ GainShroud | SpellDescription$ Untap CARDNAME.\nSVar:GainShroud:DB$ Pump | Defined$ Self | KW$ Shroud | SpellDescription$ CARDNAME gains shroud until end of turn.\nOracle:When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.\nTap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Benthicore", "mana_cost": "{6}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.\nTap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)", "power": "5", "toughness": "5"} ### Response: Name:Benthicore\nManaCost:6 U\nTypes:Creature Elemental\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ u_1_1_merfolk_wizard | TokenOwner$ You\nA:AB$ Untap | Cost$ tapXType<2/Merfolk> | SubAbility$ GainShroud | SpellDescription$ Untap CARDNAME.\nSVar:GainShroud:DB$ Pump | Defined$ Self | KW$ Shroud | SpellDescription$ CARDNAME gains shroud until end of turn.\nOracle:When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.\nTap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)
Create the Forge script for this magic card
{"name": "Gorgon Flail", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:Gorgon Flail\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Deathtouch | Description$ Equipped creature gets +1/+1 and has deathtouch.\nOracle:Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gorgon Flail", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:Gorgon Flail\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Deathtouch | Description$ Equipped creature gets +1/+1 and has deathtouch.\nOracle:Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "The Moonbase", "mana_cost": "", "type_line": "Plane \u2014 Moon", "oracle_text": "Low Gravity \u2014 All creatures have \"{2}: This creature gains flying until end of turn. Activate only as a sorcery.\"\nWhenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures."}
Name:The Moonbase\nManaCost:no cost\nTypes:Plane Moon\nS:Mode$ Continuous | Affected$ Creature | AddAbility$ ABFlying | EffectZone$ Command | Description$ Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery."\nSVar:ABFlying:AB$ Pump | Cost$ 2 | Defined$ Self | KW$ Flying | SorcerySpeed$ True | Description$ CARDNAME gains flying until end of turn. Activate only as a sorcery.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigReturnOneEach | TriggerDescription$ Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.\nSVar:TrigReturnOneEach:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Choose up to one target creature card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | FaceDown$ True | FaceDownPower$ 2 | FaceDownToughness$ 2 | FaceDownSetType$ Artifact & Creature & Cyberman\nSVar:OneEach:PlayerCountOpponents$Amount\nDeckHas:Ability$Token & Type$Artifact|Cyberman\nOracle:Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery."\nWhenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Moonbase", "mana_cost": "", "type_line": "Plane \u2014 Moon", "oracle_text": "Low Gravity \u2014 All creatures have \"{2}: This creature gains flying until end of turn. Activate only as a sorcery.\"\nWhenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures."} ### Response: Name:The Moonbase\nManaCost:no cost\nTypes:Plane Moon\nS:Mode$ Continuous | Affected$ Creature | AddAbility$ ABFlying | EffectZone$ Command | Description$ Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery."\nSVar:ABFlying:AB$ Pump | Cost$ 2 | Defined$ Self | KW$ Flying | SorcerySpeed$ True | Description$ CARDNAME gains flying until end of turn. Activate only as a sorcery.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigReturnOneEach | TriggerDescription$ Whenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.\nSVar:TrigReturnOneEach:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Choose up to one target creature card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | FaceDown$ True | FaceDownPower$ 2 | FaceDownToughness$ 2 | FaceDownSetType$ Artifact & Creature & Cyberman\nSVar:OneEach:PlayerCountOpponents$Amount\nDeckHas:Ability$Token & Type$Artifact|Cyberman\nOracle:Low Gravity — All creatures have "{2}: This creature gains flying until end of turn. Activate only as a sorcery."\nWhenever chaos ensues, for each opponent, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Create the Forge script for this magic card
{"name": "Tundra Wolves", "mana_cost": "{W}", "type_line": "Creature \u2014 Wolf", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)", "power": "1", "toughness": "1"}
Name:Tundra Wolves\nManaCost:W\nTypes:Creature Wolf\nPT:1/1\nK:First Strike\nOracle:First strike (This creature deals combat damage before creatures without first strike.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tundra Wolves", "mana_cost": "{W}", "type_line": "Creature \u2014 Wolf", "oracle_text": "First strike (This creature deals combat damage before creatures without first strike.)", "power": "1", "toughness": "1"} ### Response: Name:Tundra Wolves\nManaCost:W\nTypes:Creature Wolf\nPT:1/1\nK:First Strike\nOracle:First strike (This creature deals combat damage before creatures without first strike.)
Create the Forge script for this magic card
{"name": "Clearwater Goblet", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\nAt the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet."}
Name:Clearwater Goblet\nManaCost:5\nTypes:Artifact\nK:Sunburst\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you may gain life equal to the number of charge counters on CARDNAME.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$CardCounters.CHARGE\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\nAt the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clearwater Goblet", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\nAt the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet."} ### Response: Name:Clearwater Goblet\nManaCost:5\nTypes:Artifact\nK:Sunburst\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep, you may gain life equal to the number of charge counters on CARDNAME.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$CardCounters.CHARGE\nSVar:NeedsToPlayVar:Z GE2\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)\nAt the beginning of your upkeep, you may gain life equal to the number of charge counters on Clearwater Goblet.
Create the Forge script for this magic card
{"name": "Spontaneous Artist", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Spontaneous Artist enters the battlefield, you get {E} (an energy counter).\nPay {E}: Target creature gains haste until end of turn.", "power": "3", "toughness": "3"}
Name:Spontaneous Artist\nManaCost:3 R\nTypes:Creature Human Rogue\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E} (an energy counter).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1\nA:AB$ Pump | Cost$ PayEnergy<1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nOracle:When Spontaneous Artist enters the battlefield, you get {E} (an energy counter).\nPay {E}: Target creature gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spontaneous Artist", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Spontaneous Artist enters the battlefield, you get {E} (an energy counter).\nPay {E}: Target creature gains haste until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Spontaneous Artist\nManaCost:3 R\nTypes:Creature Human Rogue\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigEnergy | TriggerDescription$ When CARDNAME enters the battlefield, you get {E} (an energy counter).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1\nA:AB$ Pump | Cost$ PayEnergy<1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nOracle:When Spontaneous Artist enters the battlefield, you get {E} (an energy counter).\nPay {E}: Target creature gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Brazen Scourge", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Gremlin", "oracle_text": "Haste", "power": "3", "toughness": "3"}
Name:Brazen Scourge\nManaCost:1 R R\nTypes:Creature Gremlin\nPT:3/3\nK:Haste\nOracle:Haste
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brazen Scourge", "mana_cost": "{1}{R}{R}", "type_line": "Creature \u2014 Gremlin", "oracle_text": "Haste", "power": "3", "toughness": "3"} ### Response: Name:Brazen Scourge\nManaCost:1 R R\nTypes:Creature Gremlin\nPT:3/3\nK:Haste\nOracle:Haste
Create the Forge script for this magic card
{"name": "Galadriel, Gift-Giver", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one \u2014\n\u2022 Put a +1/+1 counter on another target creature.\n\u2022 Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\n\u2022 Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "4", "toughness": "4"}
Name:Galadriel, Gift-Giver\nManaCost:3 G G\nTypes:Legendary Creature Elf Noble\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, ABILITY\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBCounter,DBTreasure,DBFood\nSVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on another target creature.\nSVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBFood:DB$ Token | TokenScript$ c_a_food_sac | SpellDescription$ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token|Counters|LifeGain|Sacrifice & Type$Food|Treasure\nOracle:Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one —\n• Put a +1/+1 counter on another target creature.\n• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\n• Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Galadriel, Gift-Giver", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Elf Noble", "oracle_text": "Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one \u2014\n\u2022 Put a +1/+1 counter on another target creature.\n\u2022 Create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")\n\u2022 Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "4", "toughness": "4"} ### Response: Name:Galadriel, Gift-Giver\nManaCost:3 G G\nTypes:Legendary Creature Elf Noble\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, ABILITY\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBCounter,DBTreasure,DBFood\nSVar:DBCounter:DB$ PutCounter | CounterType$ P1P1 | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on another target creature.\nSVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:DBFood:DB$ Token | TokenScript$ c_a_food_sac | SpellDescription$ Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token|Counters|LifeGain|Sacrifice & Type$Food|Treasure\nOracle:Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one —\n• Put a +1/+1 counter on another target creature.\n• Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\n• Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Windcaller Aven", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nCycling {U} ({U}, Discard this card: Draw a card.)\nWhen you cycle Windcaller Aven, target creature gains flying until end of turn.", "power": "4", "toughness": "3"}
Name:Windcaller Aven\nManaCost:4 U U\nTypes:Creature Bird Wizard\nPT:4/3\nK:Flying\nK:Cycling:U\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When you cycle CARDNAME, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nOracle:Flying\nCycling {U} ({U}, Discard this card: Draw a card.)\nWhen you cycle Windcaller Aven, target creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Windcaller Aven", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Bird Wizard", "oracle_text": "Flying\nCycling {U} ({U}, Discard this card: Draw a card.)\nWhen you cycle Windcaller Aven, target creature gains flying until end of turn.", "power": "4", "toughness": "3"} ### Response: Name:Windcaller Aven\nManaCost:4 U U\nTypes:Creature Bird Wizard\nPT:4/3\nK:Flying\nK:Cycling:U\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When you cycle CARDNAME, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nOracle:Flying\nCycling {U} ({U}, Discard this card: Draw a card.)\nWhen you cycle Windcaller Aven, target creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Inspiration", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Target player draws two cards."}
Name:Inspiration\nManaCost:3 U\nTypes:Instant\nA:SP$ Draw | Cost$ 3 U | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws two cards.\nOracle:Target player draws two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inspiration", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Target player draws two cards."} ### Response: Name:Inspiration\nManaCost:3 U\nTypes:Instant\nA:SP$ Draw | Cost$ 3 U | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws two cards.\nOracle:Target player draws two cards.
Create the Forge script for this magic card
{"name": "Ninja of the New Moon", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Spirit Ninja", "oracle_text": "Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)", "power": "6", "toughness": "3"}
Name:Ninja of the New Moon\nManaCost:3 B B\nTypes:Creature Spirit Ninja\nPT:6/3\nK:Ninjutsu:3 B\nOracle:Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ninja of the New Moon", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Spirit Ninja", "oracle_text": "Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)", "power": "6", "toughness": "3"} ### Response: Name:Ninja of the New Moon\nManaCost:3 B B\nTypes:Creature Spirit Ninja\nPT:6/3\nK:Ninjutsu:3 B\nOracle:Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Create the Forge script for this magic card
{"name": "From Under the Floorboards", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)\nCreate three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life."}
Name:From Under the Floorboards\nManaCost:3 B B\nTypes:Sorcery\nK:Madness:X B B\nA:SP$ Token | Cost$ 3 B B | TokenAmount$ Y | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenTapped$ True | SubAbility$ DBGainLife | SpellDescription$ Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If CARDNAME's madness cost was paid, instead create X of those tokens and you gain X life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Y\nSVar:X:Count$xPaid\nSVar:Y:Count$Madness.X.3\nDeckHints:Ability$Discard\nOracle:Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)\nCreate three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "From Under the Floorboards", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)\nCreate three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life."} ### Response: Name:From Under the Floorboards\nManaCost:3 B B\nTypes:Sorcery\nK:Madness:X B B\nA:SP$ Token | Cost$ 3 B B | TokenAmount$ Y | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenTapped$ True | SubAbility$ DBGainLife | SpellDescription$ Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If CARDNAME's madness cost was paid, instead create X of those tokens and you gain X life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Y\nSVar:X:Count$xPaid\nSVar:Y:Count$Madness.X.3\nDeckHints:Ability$Discard\nOracle:Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)\nCreate three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
Create the Forge script for this magic card
{"name": "Agent of the Shadow Thieves", "mana_cost": "{1}{B}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn.\""}
Name:Agent of the Shadow Thieves\nManaCost:1 B\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ AttacksPlayer | Description$ Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."\nSVar:AttacksPlayer:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player | Condition$ NoOpponentHasMoreLifeThanAttacked | Execute$ TrigPutCounter | TriggerDescription$ Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Self | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Deathtouch & Indestructible\nDeckHas:Ability$Counters\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Agent of the Shadow Thieves", "mana_cost": "{1}{B}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn.\""} ### Response: Name:Agent of the Shadow Thieves\nManaCost:1 B\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ AttacksPlayer | Description$ Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."\nSVar:AttacksPlayer:Mode$ Attacks | ValidCard$ Card.Self | Attacked$ Player | Condition$ NoOpponentHasMoreLifeThanAttacked | Execute$ TrigPutCounter | TriggerDescription$ Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Self | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Deathtouch & Indestructible\nDeckHas:Ability$Counters\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Create the Forge script for this magic card
{"name": "Hallowed Ground", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{W}{W}: Return target nonsnow land you control to its owner's hand."}
Name:Hallowed Ground\nManaCost:1 W\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ W W | ValidTgts$ Land.nonSnow+YouCtrl | TgtPrompt$ Target nonsnow land you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target nonsnow land you control to its owner's hand.\nAI:RemoveDeck:All\nOracle:{W}{W}: Return target nonsnow land you control to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hallowed Ground", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{W}{W}: Return target nonsnow land you control to its owner's hand."} ### Response: Name:Hallowed Ground\nManaCost:1 W\nTypes:Enchantment\nA:AB$ ChangeZone | Cost$ W W | ValidTgts$ Land.nonSnow+YouCtrl | TgtPrompt$ Target nonsnow land you control | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return target nonsnow land you control to its owner's hand.\nAI:RemoveDeck:All\nOracle:{W}{W}: Return target nonsnow land you control to its owner's hand.
Create the Forge script for this magic card
{"name": "Bottle Golems", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample\nWhen Bottle Golems dies, you gain life equal to its power.", "power": "3", "toughness": "3"}
Name:Bottle Golems\nManaCost:4\nTypes:Artifact Creature Golem\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, you gain life equal to its power.\nSVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ XPower\nSVar:XPower:TriggeredCard$CardPower\nDeckHas:Ability$LifeGain\nOracle:Trample\nWhen Bottle Golems dies, you gain life equal to its power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bottle Golems", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample\nWhen Bottle Golems dies, you gain life equal to its power.", "power": "3", "toughness": "3"} ### Response: Name:Bottle Golems\nManaCost:4\nTypes:Artifact Creature Golem\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, you gain life equal to its power.\nSVar:TrigSac:DB$ GainLife | Defined$ TriggeredCardController | LifeAmount$ XPower\nSVar:XPower:TriggeredCard$CardPower\nDeckHas:Ability$LifeGain\nOracle:Trample\nWhen Bottle Golems dies, you gain life equal to its power.
Create the Forge script for this magic card
{"name": "Gutter Grime", "mana_cost": "{4}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with \"This creature's power and toughness are each equal to the number of slime counters on Gutter Grime.\""}
Name:Gutter Grime\nManaCost:4 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a nontoken creature you control dies, put a slime counter on CARDNAME, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on CARDNAME."\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SLIME | CounterNum$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_x_x_ooze_gutter_grime | TokenOwner$ You | RememberSource$ True\nAI:RemoveDeck:Random\nOracle:Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gutter Grime", "mana_cost": "{4}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with \"This creature's power and toughness are each equal to the number of slime counters on Gutter Grime.\""} ### Response: Name:Gutter Grime\nManaCost:4 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a nontoken creature you control dies, put a slime counter on CARDNAME, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on CARDNAME."\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ SLIME | CounterNum$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_x_x_ooze_gutter_grime | TokenOwner$ You | RememberSource$ True\nAI:RemoveDeck:Random\nOracle:Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
Create the Forge script for this magic card
{"name": "Blight Herder", "mana_cost": "{5}", "type_line": "Creature \u2014 Eldrazi Processor", "oracle_text": "When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have \"Sacrifice this creature: Add {C}.\"", "power": "4", "toughness": "5"}
Name:Blight Herder\nManaCost:5\nTypes:Creature Eldrazi Processor\nPT:4/5\nT:Mode$ SpellCast | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."\nSVar:TrigToken:AB$ Token | Cost$ ExiledMoveToGrave<2/Card.OppOwn/cards your opponents own> | TokenAmount$ 3 | TokenScript$ c_1_1_eldrazi_scion_sac | TokenOwner$ You\nDeckHints:Keyword$Ingest & Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blight Herder", "mana_cost": "{5}", "type_line": "Creature \u2014 Eldrazi Processor", "oracle_text": "When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have \"Sacrifice this creature: Add {C}.\"", "power": "4", "toughness": "5"} ### Response: Name:Blight Herder\nManaCost:5\nTypes:Creature Eldrazi Processor\nPT:4/5\nT:Mode$ SpellCast | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."\nSVar:TrigToken:AB$ Token | Cost$ ExiledMoveToGrave<2/Card.OppOwn/cards your opponents own> | TokenAmount$ 3 | TokenScript$ c_1_1_eldrazi_scion_sac | TokenOwner$ You\nDeckHints:Keyword$Ingest & Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
Create the Forge script for this magic card
{"name": "Sun's Bounty", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "You gain 4 life.\nRecover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)"}
Name:Sun's Bounty\nManaCost:1 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 1 W | LifeAmount$ 4 | SpellDescription$ You gain 4 life.\nK:Recover:1 W\nOracle:You gain 4 life.\nRecover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sun's Bounty", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "You gain 4 life.\nRecover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)"} ### Response: Name:Sun's Bounty\nManaCost:1 W\nTypes:Instant\nA:SP$ GainLife | Cost$ 1 W | LifeAmount$ 4 | SpellDescription$ You gain 4 life.\nK:Recover:1 W\nOracle:You gain 4 life.\nRecover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Create the Forge script for this magic card
{"name": "Urza's Ruinous Blast", "mana_cost": "{4}{W}", "type_line": "Legendary Sorcery", "oracle_text": "(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nExile all nonland permanents that aren't legendary."}
Name:Urza's Ruinous Blast\nManaCost:4 W\nTypes:Legendary Sorcery\nA:SP$ ChangeZoneAll | Cost$ 4 W | UseAllOriginZones$ True | Origin$ Battlefield | Destination$ Exile | ChangeType$ Permanent.nonLand+nonLegendary | IsCurse$ True | SpellDescription$ Exile all nonland permanents that aren't legendary.\nOracle:(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nExile all nonland permanents that aren't legendary.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Urza's Ruinous Blast", "mana_cost": "{4}{W}", "type_line": "Legendary Sorcery", "oracle_text": "(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nExile all nonland permanents that aren't legendary."} ### Response: Name:Urza's Ruinous Blast\nManaCost:4 W\nTypes:Legendary Sorcery\nA:SP$ ChangeZoneAll | Cost$ 4 W | UseAllOriginZones$ True | Origin$ Battlefield | Destination$ Exile | ChangeType$ Permanent.nonLand+nonLegendary | IsCurse$ True | SpellDescription$ Exile all nonland permanents that aren't legendary.\nOracle:(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)\nExile all nonland permanents that aren't legendary.
Create the Forge script for this magic card
{"name": "Kavu Climber", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "When Kavu Climber enters the battlefield, draw a card.", "power": "3", "toughness": "3"}
Name:Kavu Climber\nManaCost:3 G G\nTypes:Creature Kavu\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Kavu Climber enters the battlefield, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kavu Climber", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Kavu", "oracle_text": "When Kavu Climber enters the battlefield, draw a card.", "power": "3", "toughness": "3"} ### Response: Name:Kavu Climber\nManaCost:3 G G\nTypes:Creature Kavu\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Kavu Climber enters the battlefield, draw a card.
Create the Forge script for this magic card
{"name": "Cavalry Drillmaster", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)", "power": "2", "toughness": "1"}
Name:Cavalry Drillmaster\nManaCost:1 W\nTypes:Creature Human Knight\nPT:2/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 0 | KW$ First Strike\nOracle:When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cavalry Drillmaster", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)", "power": "2", "toughness": "1"} ### Response: Name:Cavalry Drillmaster\nManaCost:1 W\nTypes:Creature Human Knight\nPT:2/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 2 | NumDef$ 0 | KW$ First Strike\nOracle:When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Create the Forge script for this magic card
{"name": "Geothermal Bog", "mana_cost": "", "type_line": "Land \u2014 Swamp Mountain", "oracle_text": "({T}: Add {B} or {R}.)\nGeothermal Bog enters the battlefield tapped."}
Name:Geothermal Bog\nManaCost:no cost\nTypes:Land Swamp Mountain\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {B} or {R}.)\nGeothermal Bog enters the battlefield tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Geothermal Bog", "mana_cost": "", "type_line": "Land \u2014 Swamp Mountain", "oracle_text": "({T}: Add {B} or {R}.)\nGeothermal Bog enters the battlefield tapped."} ### Response: Name:Geothermal Bog\nManaCost:no cost\nTypes:Land Swamp Mountain\nK:CARDNAME enters the battlefield tapped.\nOracle:({T}: Add {B} or {R}.)\nGeothermal Bog enters the battlefield tapped.
Create the Forge script for this magic card
{"name": "\u00c9owyn, Lady of Rohan", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Human Noble", "oracle_text": "At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.\nEquip abilities you activate cost {1} less to activate.", "power": "2", "toughness": "4"}
Name:Éowyn, Lady of Rohan\nManaCost:2 W\nTypes:Legendary Creature Human Noble\nPT:2/4\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ EQ1 | TrueSubAbility$ Equipped | FalseSubAbility$ NotEquipped\nSVar:Equipped:DB$ Pump | Defined$ Targeted | KW$ First Strike & Vigilance\nSVar:NotEquipped:DB$ Pump | KWChoice$ First Strike,Vigilance | Defined$ Targeted\nSVar:X:Targeted$Valid Card.equipped\nS:Mode$ ReduceCost | ValidCard$ Card | ValidSpell$ Activated.Equip | Activator$ You | Amount$ 1 | Description$ Equip abilities you activate cost {1} less to activate.\nDeckHints:Type$Equipment\nOracle:At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.\nEquip abilities you activate cost {1} less to activate.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "\u00c9owyn, Lady of Rohan", "mana_cost": "{2}{W}", "type_line": "Legendary Creature \u2014 Human Noble", "oracle_text": "At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.\nEquip abilities you activate cost {1} less to activate.", "power": "2", "toughness": "4"} ### Response: Name:Éowyn, Lady of Rohan\nManaCost:2 W\nTypes:Legendary Creature Human Noble\nPT:2/4\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ EQ1 | TrueSubAbility$ Equipped | FalseSubAbility$ NotEquipped\nSVar:Equipped:DB$ Pump | Defined$ Targeted | KW$ First Strike & Vigilance\nSVar:NotEquipped:DB$ Pump | KWChoice$ First Strike,Vigilance | Defined$ Targeted\nSVar:X:Targeted$Valid Card.equipped\nS:Mode$ ReduceCost | ValidCard$ Card | ValidSpell$ Activated.Equip | Activator$ You | Amount$ 1 | Description$ Equip abilities you activate cost {1} less to activate.\nDeckHints:Type$Equipment\nOracle:At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.\nEquip abilities you activate cost {1} less to activate.
Create the Forge script for this magic card
{"name": "Realm Razer", "mana_cost": "{3}{R}{G}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Realm Razer enters the battlefield, exile all lands.\nWhen Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.", "power": "4", "toughness": "2"}
Name:Realm Razer\nManaCost:3 R G W\nTypes:Creature Beast\nPT:4/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile all lands.\nSVar:TrigExile:DB$ ChangeZoneAll | ChangeType$ Land | Origin$ Battlefield | Destination$ Exile\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigRecall | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.\nSVar:TrigRecall:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | Tapped$ True\nAI:RemoveDeck:All\nOracle:When Realm Razer enters the battlefield, exile all lands.\nWhen Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Realm Razer", "mana_cost": "{3}{R}{G}{W}", "type_line": "Creature \u2014 Beast", "oracle_text": "When Realm Razer enters the battlefield, exile all lands.\nWhen Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.", "power": "4", "toughness": "2"} ### Response: Name:Realm Razer\nManaCost:3 R G W\nTypes:Creature Beast\nPT:4/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile all lands.\nSVar:TrigExile:DB$ ChangeZoneAll | ChangeType$ Land | Origin$ Battlefield | Destination$ Exile\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigRecall | TriggerDescription$ When CARDNAME leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.\nSVar:TrigRecall:DB$ ChangeZoneAll | ChangeType$ Card.ExiledWithSource | Origin$ Exile | Destination$ Battlefield | Tapped$ True\nAI:RemoveDeck:All\nOracle:When Realm Razer enters the battlefield, exile all lands.\nWhen Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
Create the Forge script for this magic card
{"name": "Inscription of Insight", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Kicker {2}{U}{U}\nChoose one. If this spell was kicked, choose any number instead.\n\u2022 Return up to two target creatures to their owners' hands.\n\u2022 Scry 2, then draw two cards.\n\u2022 Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand."}
Name:Inscription of Insight\nManaCost:3 U\nTypes:Sorcery\nK:Kicker:2 U U\nA:SP$ Charm | Cost$ 3 U | MinCharmNum$ X | CharmNum$ Y | Choices$ DBReturn,DBScry,DBToken | AdditionalDescription$ . If this spell was kicked, choose any number instead.\nSVar:DBReturn:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return up to two target creatures to their owners' hands.\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDraw | SpellDescription$ Scry 2, then draw two cards.\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nSVar:DBToken:DB$ Token | ValidTgts$ Player | TgtPrompt$ Select target player | TokenAmount$ 1 | TokenScript$ u_x_x_illusion | TokenOwner$ TargetedPlayer | TokenPower$ Z | TokenToughness$ Z | SpellDescription$ Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.\nSVar:X:Count$Kicked.0.1\nSVar:Y:Count$Kicked.3.1\nSVar:Z:TargetedPlayer$CardsInHand\nOracle:Kicker {2}{U}{U}\nChoose one. If this spell was kicked, choose any number instead.\n• Return up to two target creatures to their owners' hands.\n• Scry 2, then draw two cards.\n• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inscription of Insight", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Kicker {2}{U}{U}\nChoose one. If this spell was kicked, choose any number instead.\n\u2022 Return up to two target creatures to their owners' hands.\n\u2022 Scry 2, then draw two cards.\n\u2022 Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand."} ### Response: Name:Inscription of Insight\nManaCost:3 U\nTypes:Sorcery\nK:Kicker:2 U U\nA:SP$ Charm | Cost$ 3 U | MinCharmNum$ X | CharmNum$ Y | Choices$ DBReturn,DBScry,DBToken | AdditionalDescription$ . If this spell was kicked, choose any number instead.\nSVar:DBReturn:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | TgtPrompt$ Select up to two target creatures | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return up to two target creatures to their owners' hands.\nSVar:DBScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDraw | SpellDescription$ Scry 2, then draw two cards.\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nSVar:DBToken:DB$ Token | ValidTgts$ Player | TgtPrompt$ Select target player | TokenAmount$ 1 | TokenScript$ u_x_x_illusion | TokenOwner$ TargetedPlayer | TokenPower$ Z | TokenToughness$ Z | SpellDescription$ Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.\nSVar:X:Count$Kicked.0.1\nSVar:Y:Count$Kicked.3.1\nSVar:Z:TargetedPlayer$CardsInHand\nOracle:Kicker {2}{U}{U}\nChoose one. If this spell was kicked, choose any number instead.\n• Return up to two target creatures to their owners' hands.\n• Scry 2, then draw two cards.\n• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
Create the Forge script for this magic card
{"name": "Genju of the Fields", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant Plains\n{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with \"Whenever this creature deals damage, its controller gains that much life.\" It's still a land.\nWhen enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand."}
Name:Genju of the Fields\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant Plains\nA:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump\nA:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Triggers$ PseudoLifelink | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.\nT:Mode$ ChangesZone | ValidCard$ Card.EnchantedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturnOwner:DB$ ChangeZone | Hidden$ True | ChangeType$ Card.StrictlySelf | DefinedPlayer$ You | Origin$ Graveyard | Destination$ Hand | Mandatory$ True\nSVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ GenjuTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.\nSVar:GenjuTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ GenjuX\nSVar:NonStackingAttachEffect:True\nSVar:AIPaymentPreference:AvoidPayingWithAttachTarget\nSVar:GenjuX:TriggerCount$DamageAmount\nOracle:Enchant Plains\n{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.\nWhen enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Genju of the Fields", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant Plains\n{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with \"Whenever this creature deals damage, its controller gains that much life.\" It's still a land.\nWhen enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand."} ### Response: Name:Genju of the Fields\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant Plains\nA:SP$ Attach | Cost$ W | ValidTgts$ Plains | AILogic$ Pump\nA:AB$ Animate | Cost$ 2 | Defined$ Enchanted | Power$ 2 | Toughness$ 5 | Types$ Creature,Spirit | Colors$ White | Triggers$ PseudoLifelink | SpellDescription$ Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.\nT:Mode$ ChangesZone | ValidCard$ Card.EnchantedBy | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigReturnOwner | OptionalDecider$ You | TriggerDescription$ When enchanted Plains is put into a graveyard, you may return CARDNAME from your graveyard to your hand.\nSVar:TrigReturnOwner:DB$ ChangeZone | Hidden$ True | ChangeType$ Card.StrictlySelf | DefinedPlayer$ You | Origin$ Graveyard | Destination$ Hand | Mandatory$ True\nSVar:PseudoLifelink:Mode$ DamageDealtOnce | ValidSource$ Card.Self | Execute$ GenjuTrigGain | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage, you gain that much life.\nSVar:GenjuTrigGain:DB$ GainLife | Defined$ You | LifeAmount$ GenjuX\nSVar:NonStackingAttachEffect:True\nSVar:AIPaymentPreference:AvoidPayingWithAttachTarget\nSVar:GenjuX:TriggerCount$DamageAmount\nOracle:Enchant Plains\n{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.\nWhen enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Great Hall of Starnheim", "mana_cost": "", "type_line": "Land", "oracle_text": "Great Hall of Starnheim enters the battlefield tapped.\n{T}: Add {B}.\n{W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery."}
Name:Great Hall of Starnheim\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Token | Cost$ W W B T Sac<1/CARDNAME> Sac<1/Creature> | TokenAmount$ 1 | TokenScript$ w_4_4_angel_warrior_flying_vigilance | TokenOwner$ You | SorcerySpeed$ True | SpellDescription$ Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.\nDeckHas:Ability$Token\nOracle:Great Hall of Starnheim enters the battlefield tapped.\n{T}: Add {B}.\n{W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Great Hall of Starnheim", "mana_cost": "", "type_line": "Land", "oracle_text": "Great Hall of Starnheim enters the battlefield tapped.\n{T}: Add {B}.\n{W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery."} ### Response: Name:Great Hall of Starnheim\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Token | Cost$ W W B T Sac<1/CARDNAME> Sac<1/Creature> | TokenAmount$ 1 | TokenScript$ w_4_4_angel_warrior_flying_vigilance | TokenOwner$ You | SorcerySpeed$ True | SpellDescription$ Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.\nDeckHas:Ability$Token\nOracle:Great Hall of Starnheim enters the battlefield tapped.\n{T}: Add {B}.\n{W}{W}{B}, {T}, Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Jumbo Imp", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\nAs Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.\nAt the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.\nAt the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.", "power": "0", "toughness": "0"}
Name:Jumbo Imp\nManaCost:2 B\nTypes:Creature Imp\nPT:0/0\nK:ETBReplacement:Other:RollCounters\nSVar:X:Count$xPaid\nSVar:RollCounters:DB$ RollDice | ResultSVar$ Result | SubAbility$ DBCountersETB | SpellDescription$ As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.\nSVar:DBCountersETB:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result | ETB$ True\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRollUpkeep | TriggerDescription$ At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on CARDNAME equal to the result.\nSVar:TrigRollUpkeep:DB$ RollDice | ResultSVar$ Result | SubAbility$ DBCountersUpkeep\nSVar:DBCountersUpkeep:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRollEnd | TriggerDescription$ At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.\nSVar:TrigRollEnd:DB$ RollDice | ResultSVar$ Result | SubAbility$ DBCountersEnd\nSVar:DBCountersEnd:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result\nDeckHas:Ability$Counters\nOracle:Flying\nAs Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.\nAt the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.\nAt the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jumbo Imp", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\nAs Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.\nAt the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.\nAt the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.", "power": "0", "toughness": "0"} ### Response: Name:Jumbo Imp\nManaCost:2 B\nTypes:Creature Imp\nPT:0/0\nK:ETBReplacement:Other:RollCounters\nSVar:X:Count$xPaid\nSVar:RollCounters:DB$ RollDice | ResultSVar$ Result | SubAbility$ DBCountersETB | SpellDescription$ As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.\nSVar:DBCountersETB:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result | ETB$ True\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRollUpkeep | TriggerDescription$ At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on CARDNAME equal to the result.\nSVar:TrigRollUpkeep:DB$ RollDice | ResultSVar$ Result | SubAbility$ DBCountersUpkeep\nSVar:DBCountersUpkeep:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRollEnd | TriggerDescription$ At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.\nSVar:TrigRollEnd:DB$ RollDice | ResultSVar$ Result | SubAbility$ DBCountersEnd\nSVar:DBCountersEnd:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result\nDeckHas:Ability$Counters\nOracle:Flying\nAs Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.\nAt the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.\nAt the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.
Create the Forge script for this magic card
{"name": "Kithkin Harbinger", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kithkin Wizard", "oracle_text": "When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.", "power": "1", "toughness": "3"}
Name:Kithkin Harbinger\nManaCost:2 W\nTypes:Creature Kithkin Wizard\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Kithkin | ChangeNum$ 1 | ShuffleNonMandatory$ True\nAI:RemoveDeck:Random\nOracle:When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kithkin Harbinger", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kithkin Wizard", "oracle_text": "When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.", "power": "1", "toughness": "3"} ### Response: Name:Kithkin Harbinger\nManaCost:2 W\nTypes:Creature Kithkin Wizard\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Card.Kithkin | ChangeNum$ 1 | ShuffleNonMandatory$ True\nAI:RemoveDeck:Random\nOracle:When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top.
Create the Forge script for this magic card
{"name": "Cateran Enforcer", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Horror Mercenary", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\n{4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.", "power": "4", "toughness": "3"}
Name:Cateran Enforcer\nManaCost:3 B B\nTypes:Creature Horror Mercenary\nPT:4/3\nK:Fear\nA:AB$ ChangeZone | Cost$ 4 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Mercenary+cmcLE4 | ChangeNum$ 1 | SpellDescription$ Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\n{4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cateran Enforcer", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Horror Mercenary", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\n{4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.", "power": "4", "toughness": "3"} ### Response: Name:Cateran Enforcer\nManaCost:3 B B\nTypes:Creature Horror Mercenary\nPT:4/3\nK:Fear\nA:AB$ ChangeZone | Cost$ 4 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Mercenary+cmcLE4 | ChangeNum$ 1 | SpellDescription$ Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\n{4}, {T}: Search your library for a Mercenary permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Gloomfang Mauler", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Nightmare", "oracle_text": "Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)\nBackup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)\nMenace", "power": "5", "toughness": "5"}
Name:Gloomfang Mauler\nManaCost:5 B B\nTypes:Creature Nightmare\nPT:5/5\nK:TypeCycling:Swamp:2\nK:Backup:2:BackupAbility\nSVar:BackupAbility:DB$ Pump | KW$ Menace\nK:Menace\nDeckHas:Ability$Counters\nOracle:Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)\nBackup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)\nMenace
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gloomfang Mauler", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Nightmare", "oracle_text": "Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)\nBackup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)\nMenace", "power": "5", "toughness": "5"} ### Response: Name:Gloomfang Mauler\nManaCost:5 B B\nTypes:Creature Nightmare\nPT:5/5\nK:TypeCycling:Swamp:2\nK:Backup:2:BackupAbility\nSVar:BackupAbility:DB$ Pump | KW$ Menace\nK:Menace\nDeckHas:Ability$Counters\nOracle:Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)\nBackup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)\nMenace
Create the Forge script for this magic card
{"name": "Boros Guildmage", "mana_cost": "{R/W}{R/W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{R}: Target creature gains haste until end of turn.\n{1}{W}: Target creature gains first strike until end of turn.", "power": "2", "toughness": "2"}
Name:Boros Guildmage\nManaCost:RW RW\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Pump | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nA:AB$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike | SpellDescription$ Target creature gains first strike until end of turn.\nOracle:{1}{R}: Target creature gains haste until end of turn.\n{1}{W}: Target creature gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boros Guildmage", "mana_cost": "{R/W}{R/W}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{R}: Target creature gains haste until end of turn.\n{1}{W}: Target creature gains first strike until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Boros Guildmage\nManaCost:RW RW\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Pump | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste | SpellDescription$ Target creature gains haste until end of turn.\nA:AB$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike | SpellDescription$ Target creature gains first strike until end of turn.\nOracle:{1}{R}: Target creature gains haste until end of turn.\n{1}{W}: Target creature gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Dream Pillager", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.", "power": "4", "toughness": "4"}
Name:Dream Pillager\nManaCost:5 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ RememberedCard | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.nonLand+IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ Until end of turn, you may cast nonland cards from among those exiled cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerCount$DamageAmount\nOracle:Flying\nWhenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dream Pillager", "mana_cost": "{5}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.", "power": "4", "toughness": "4"} ### Response: Name:Dream Pillager\nManaCost:5 R R\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ForgetOnMoved$ Exile | RememberObjects$ RememberedCard | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.nonLand+IsRemembered | MayPlay$ True | AffectedZone$ Exile | Description$ Until end of turn, you may cast nonland cards from among those exiled cards.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggerCount$DamageAmount\nOracle:Flying\nWhenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.
Create the Forge script for this magic card
{"name": "Sinuous Striker", "mana_cost": "", "type_line": "Token Creature \u2014 Zombie Naga Warrior", "oracle_text": "{U}: Sinuous Striker gets +1/-1 until end of turn.", "power": "4", "toughness": "4"}
Name:Sinuous Striker\nManaCost:2 U\nTypes:Creature Naga Warrior\nPT:2/2\nA:AB$ Pump | Cost$ U | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nK:Eternalize:3 U U Discard<1/Card>\nDeckHas:Ability$Token\nOracle:{U}: Sinuous Striker gets +1/-1 until end of turn.\nEternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sinuous Striker", "mana_cost": "", "type_line": "Token Creature \u2014 Zombie Naga Warrior", "oracle_text": "{U}: Sinuous Striker gets +1/-1 until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Sinuous Striker\nManaCost:2 U\nTypes:Creature Naga Warrior\nPT:2/2\nA:AB$ Pump | Cost$ U | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nK:Eternalize:3 U U Discard<1/Card>\nDeckHas:Ability$Token\nOracle:{U}: Sinuous Striker gets +1/-1 until end of turn.\nEternalize—{3}{U}{U}, Discard a card. ({3}{U}{U}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)
Create the Forge script for this magic card
{"name": "Ashes of the Abhorrent", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Players can't cast spells from graveyards or activate abilities of cards in graveyards.\nWhenever a creature dies, you gain 1 life."}
Name:Ashes of the Abhorrent\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ CantBeCast | ValidCard$ Card | Origin$ Graveyard | Description$ Players can't cast spells from graveyards.\nS:Mode$ CantBeActivated | ValidCard$ Card | AffectedZone$ Graveyard | Description$ Players can't activate abilities of cards in graveyards.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigGain | TriggerDescription$ Whenever a creature dies, you gain 1 life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Players can't cast spells from graveyards or activate abilities of cards in graveyards.\nWhenever a creature dies, you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ashes of the Abhorrent", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Players can't cast spells from graveyards or activate abilities of cards in graveyards.\nWhenever a creature dies, you gain 1 life."} ### Response: Name:Ashes of the Abhorrent\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ CantBeCast | ValidCard$ Card | Origin$ Graveyard | Description$ Players can't cast spells from graveyards.\nS:Mode$ CantBeActivated | ValidCard$ Card | AffectedZone$ Graveyard | Description$ Players can't activate abilities of cards in graveyards.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigGain | TriggerDescription$ Whenever a creature dies, you gain 1 life.\nSVar:TrigGain:DB$ GainLife | Defined$ You | LifeAmount$ 1\nOracle:Players can't cast spells from graveyards or activate abilities of cards in graveyards.\nWhenever a creature dies, you gain 1 life.
Create the Forge script for this magic card
{"name": "Infernal Medusa", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Gorgon", "oracle_text": "Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.\nWhenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.", "power": "2", "toughness": "4"}
Name:Infernal Medusa\nManaCost:3 B B\nTypes:Creature Gorgon\nPT:2/4\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ DelTrigBlocked | TriggerDescription$ Whenever CARDNAME blocks a creature, destroy that creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.nonWall | Execute$ DelTrigBlocker | TriggerDescription$ Whenever CARDNAME becomes blocked by a non-Wall creature, destroy that creature at end of combat.\nSVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Destroy blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ Destroy blocking creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nOracle:Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.\nWhenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infernal Medusa", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Gorgon", "oracle_text": "Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.\nWhenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.", "power": "2", "toughness": "4"} ### Response: Name:Infernal Medusa\nManaCost:3 B B\nTypes:Creature Gorgon\nPT:2/4\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ DelTrigBlocked | TriggerDescription$ Whenever CARDNAME blocks a creature, destroy that creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.nonWall | Execute$ DelTrigBlocker | TriggerDescription$ Whenever CARDNAME becomes blocked by a non-Wall creature, destroy that creature at end of combat.\nSVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Destroy blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ Destroy blocking creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nOracle:Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.\nWhenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Create the Forge script for this magic card
{"name": "Peacewalker Colossus", "mana_cost": "{3}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "6"}
Name:Peacewalker Colossus\nManaCost:3\nTypes:Artifact Vehicle\nPT:6/6\nA:AB$ Animate | Cost$ 1 W | ValidTgts$ Vehicle.Other+YouCtrl | TgtPrompt$ Select another target Vehicle you control | Types$ Artifact,Creature | SpellDescription$ Another target Vehicle you control becomes an artifact creature until end of turn.\nK:Crew:4\nOracle:{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Peacewalker Colossus", "mana_cost": "{3}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "6", "toughness": "6"} ### Response: Name:Peacewalker Colossus\nManaCost:3\nTypes:Artifact Vehicle\nPT:6/6\nA:AB$ Animate | Cost$ 1 W | ValidTgts$ Vehicle.Other+YouCtrl | TgtPrompt$ Select another target Vehicle you control | Types$ Artifact,Creature | SpellDescription$ Another target Vehicle you control becomes an artifact creature until end of turn.\nK:Crew:4\nOracle:{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.\nCrew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Create the Forge script for this magic card
{"name": "Bladegriff Prototype", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Griffin", "oracle_text": "Flying\nWhenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.", "power": "3", "toughness": "2"}
Name:Bladegriff Prototype\nManaCost:5\nTypes:Artifact Creature Griffin\nPT:3/2\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.\nSVar:TrigDestroy:DB$ Destroy | TargetingPlayer$ TriggeredTarget | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent controlled by opponent of damaging player\nOracle:Flying\nWhenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bladegriff Prototype", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Griffin", "oracle_text": "Flying\nWhenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.", "power": "3", "toughness": "2"} ### Response: Name:Bladegriff Prototype\nManaCost:5\nTypes:Artifact Creature Griffin\nPT:3/2\nK:Flying\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.\nSVar:TrigDestroy:DB$ Destroy | TargetingPlayer$ TriggeredTarget | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent controlled by opponent of damaging player\nOracle:Flying\nWhenever Bladegriff Prototype deals combat damage to a player, destroy target nonland permanent of that player's choice that one of your opponents controls.
Create the Forge script for this magic card
{"name": "Scuttling Sliver", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Sliver Trilobite", "oracle_text": "Sliver creatures you control have \"{2}: Untap this creature.\"", "power": "2", "toughness": "2"}
Name:Scuttling Sliver\nManaCost:2 U\nTypes:Creature Sliver Trilobite\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddAbility$ SliverUntap | Description$ Sliver creatures you control have "{2}: Untap this creature."\nSVar:SliverUntap:AB$ Untap | Cost$ 2 | SpellDescription$ Untap this creature.\nOracle:Sliver creatures you control have "{2}: Untap this creature."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scuttling Sliver", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Sliver Trilobite", "oracle_text": "Sliver creatures you control have \"{2}: Untap this creature.\"", "power": "2", "toughness": "2"} ### Response: Name:Scuttling Sliver\nManaCost:2 U\nTypes:Creature Sliver Trilobite\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Sliver+YouCtrl | AddAbility$ SliverUntap | Description$ Sliver creatures you control have "{2}: Untap this creature."\nSVar:SliverUntap:AB$ Untap | Cost$ 2 | SpellDescription$ Untap this creature.\nOracle:Sliver creatures you control have "{2}: Untap this creature."
Create the Forge script for this magic card
{"name": "Never"}
Name:Never\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 B B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Destroy target creature or planeswalker.\nAlternateMode:Split\nOracle:Destroy target creature or planeswalker.\n\nALTERNATE\n\nName:Return\nManaCost:3 B\nTypes:Sorcery\nK:Aftermath\nA:SP$ ChangeZone | Cost$ 3 B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBToken | SpellDescription$ Exile target card from a graveyard. Create a 2/2 black Zombie creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nExile target card from a graveyard. Create a 2/2 black Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Never"} ### Response: Name:Never\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 1 B B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Destroy target creature or planeswalker.\nAlternateMode:Split\nOracle:Destroy target creature or planeswalker.\n\nALTERNATE\n\nName:Return\nManaCost:3 B\nTypes:Sorcery\nK:Aftermath\nA:SP$ ChangeZone | Cost$ 3 B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SubAbility$ DBToken | SpellDescription$ Exile target card from a graveyard. Create a 2/2 black Zombie creature token.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nExile target card from a graveyard. Create a 2/2 black Zombie creature token.
Create the Forge script for this magic card
{"name": "Sakura-Tribe Elder", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake Shaman", "oracle_text": "Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.", "power": "1", "toughness": "1"}
Name:Sakura-Tribe Elder\nManaCost:1 G\nTypes:Creature Snake Shaman\nPT:1/1\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:SacMeAfterBlock:TRUE\nOracle:Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sakura-Tribe Elder", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake Shaman", "oracle_text": "Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.", "power": "1", "toughness": "1"} ### Response: Name:Sakura-Tribe Elder\nManaCost:1 G\nTypes:Creature Snake Shaman\nPT:1/1\nA:AB$ ChangeZone | Cost$ Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\nSVar:SacMeAfterBlock:TRUE\nOracle:Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Tezzeret, Cruel Machinist", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "+1: Draw a card.\n0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types.\n\u22127: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.", "loyalty": "4"}
Name:Tezzeret, Cruel Machinist\nManaCost:4 U U\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:4\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 1 | Defined$ You | SpellDescription$ Draw a card.\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | ValidTgts$ Artifact.YouCtrl | TgtPrompt$ Select target artifact you control | Power$ 5 | Toughness$ 5 | Types$ Creature | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types.\nA:AB$ ChangeZone | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Hand | Destination$ Battlefield | ChangeType$ Card | ChangeNum$ X | FaceDown$ True | FaceDownPower$ 5 | FaceDownToughness$ 5 | FaceDownSetType$ Artifact & Creature | StackDescription$ SpellDescription | SpellDescription$ Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.\nSVar:X:Count$InYourHand\nOracle:[+1]: Draw a card.\n[0]: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types.\n[-7]: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tezzeret, Cruel Machinist", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "+1: Draw a card.\n0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types.\n\u22127: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.", "loyalty": "4"} ### Response: Name:Tezzeret, Cruel Machinist\nManaCost:4 U U\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:4\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 1 | Defined$ You | SpellDescription$ Draw a card.\nA:AB$ Animate | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | ValidTgts$ Artifact.YouCtrl | TgtPrompt$ Select target artifact you control | Power$ 5 | Toughness$ 5 | Types$ Creature | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types.\nA:AB$ ChangeZone | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Hand | Destination$ Battlefield | ChangeType$ Card | ChangeNum$ X | FaceDown$ True | FaceDownPower$ 5 | FaceDownToughness$ 5 | FaceDownSetType$ Artifact & Creature | StackDescription$ SpellDescription | SpellDescription$ Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.\nSVar:X:Count$InYourHand\nOracle:[+1]: Draw a card.\n[0]: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types.\n[-7]: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.
Create the Forge script for this magic card
{"name": "Centaur Healer", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Centaur Cleric", "oracle_text": "When Centaur Healer enters the battlefield, you gain 3 life.", "power": "3", "toughness": "3"}
Name:Centaur Healer\nManaCost:1 G W\nTypes:Creature Centaur Cleric\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nDeckHas:Ability$Token\nOracle:When Centaur Healer enters the battlefield, you gain 3 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Centaur Healer", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Centaur Cleric", "oracle_text": "When Centaur Healer enters the battlefield, you gain 3 life.", "power": "3", "toughness": "3"} ### Response: Name:Centaur Healer\nManaCost:1 G W\nTypes:Creature Centaur Cleric\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nDeckHas:Ability$Token\nOracle:When Centaur Healer enters the battlefield, you gain 3 life.
Create the Forge script for this magic card
{"name": "Stonefury", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Stonefury deals damage to target creature equal to the number of lands you control."}
Name:Stonefury\nManaCost:3 R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target creature equal to the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Stonefury deals damage to target creature equal to the number of lands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stonefury", "mana_cost": "{3}{R}{R}", "type_line": "Instant", "oracle_text": "Stonefury deals damage to target creature equal to the number of lands you control."} ### Response: Name:Stonefury\nManaCost:3 R R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target creature equal to the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Stonefury deals damage to target creature equal to the number of lands you control.
Create the Forge script for this magic card
{"name": "Tithing Blade"}
Name:Tithing Blade\nManaCost:1 B\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature\nK:Craft:4 B ExileCtrlOrGrave<1/Creature.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$LifeGain|Graveyard\nOracle:When Tithing Blade enters the battlefield, each opponent sacrifices a creature.\nCraft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Consuming Sepulcher\nManaCost:no cost\nColors:black\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nOracle:At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tithing Blade"} ### Response: Name:Tithing Blade\nManaCost:1 B\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME enters the battlefield, each opponent sacrifices a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature\nK:Craft:4 B ExileCtrlOrGrave<1/Creature.Other>\nAlternateMode:DoubleFaced\nDeckHints:Ability$Discard|Mill|Sacrifice\nDeckHas:Ability$LifeGain|Graveyard\nOracle:When Tithing Blade enters the battlefield, each opponent sacrifices a creature.\nCraft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)\n\nALTERNATE\n\nName:Consuming Sepulcher\nManaCost:no cost\nColors:black\nTypes:Artifact\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nOracle:At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Vedalken Entrancer", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Vedalken Wizard", "oracle_text": "{U}, {T}: Target player mills two cards.", "power": "1", "toughness": "4"}
Name:Vedalken Entrancer\nManaCost:3 U\nTypes:Creature Vedalken Wizard\nPT:1/4\nA:AB$ Mill | Cost$ U T | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills two cards.\nOracle:{U}, {T}: Target player mills two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vedalken Entrancer", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Vedalken Wizard", "oracle_text": "{U}, {T}: Target player mills two cards.", "power": "1", "toughness": "4"} ### Response: Name:Vedalken Entrancer\nManaCost:3 U\nTypes:Creature Vedalken Wizard\nPT:1/4\nA:AB$ Mill | Cost$ U T | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills two cards.\nOracle:{U}, {T}: Target player mills two cards.
Create the Forge script for this magic card
{"name": "Celestial Crusader", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flash\nSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nFlying\nOther white creatures get +1/+1.", "power": "2", "toughness": "2"}
Name:Celestial Crusader\nManaCost:2 W W\nTypes:Creature Spirit\nPT:2/2\nK:Split second\nK:Flying\nK:Flash\nS:Mode$ Continuous | Affected$ Creature.White+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Other white creatures get +1/+1.\nOracle:Flash\nSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nFlying\nOther white creatures get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Celestial Crusader", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flash\nSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nFlying\nOther white creatures get +1/+1.", "power": "2", "toughness": "2"} ### Response: Name:Celestial Crusader\nManaCost:2 W W\nTypes:Creature Spirit\nPT:2/2\nK:Split second\nK:Flying\nK:Flash\nS:Mode$ Continuous | Affected$ Creature.White+Other | AddPower$ 1 | AddToughness$ 1 | Description$ Other white creatures get +1/+1.\nOracle:Flash\nSplit second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)\nFlying\nOther white creatures get +1/+1.
Create the Forge script for this magic card
{"name": "Nylea's Presence", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Nylea's Presence enters the battlefield, draw a card.\nEnchanted land is every basic land type in addition to its other types."}
Name:Nylea's Presence\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nS:Mode$ Continuous | Affected$ Land.EnchantedBy | AddType$ AllBasicLandType | Description$ Enchanted land is every basic land type in addition to its other types.\nOracle:Enchant land\nWhen Nylea's Presence enters the battlefield, draw a card.\nEnchanted land is every basic land type in addition to its other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nylea's Presence", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Nylea's Presence enters the battlefield, draw a card.\nEnchanted land is every basic land type in addition to its other types."} ### Response: Name:Nylea's Presence\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Land | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nS:Mode$ Continuous | Affected$ Land.EnchantedBy | AddType$ AllBasicLandType | Description$ Enchanted land is every basic land type in addition to its other types.\nOracle:Enchant land\nWhen Nylea's Presence enters the battlefield, draw a card.\nEnchanted land is every basic land type in addition to its other types.
Create the Forge script for this magic card
{"name": "Mild-Mannered Librarian", "mana_cost": "{G}", "type_line": "Creature \u2014 Human", "oracle_text": "{3}{G}: Mild-Mannered Librarian becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.", "power": "1", "toughness": "1"}
Name:Mild-Mannered Librarian\nManaCost:G\nTypes:Creature Human\nPT:1/1\nA:AB$ Animate | Cost$ 3 G | GameActivationLimit$ 1 | Types$ Werewolf | RemoveCreatureTypes$ True | Duration$ Permanent | SubAbility$ DBCounter | SpellDescription$ CARDNAME becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nDeckHas:Ability$Counters & Type$Werewolf\nOracle:{3}{G}: Mild-Mannered Librarian becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mild-Mannered Librarian", "mana_cost": "{G}", "type_line": "Creature \u2014 Human", "oracle_text": "{3}{G}: Mild-Mannered Librarian becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.", "power": "1", "toughness": "1"} ### Response: Name:Mild-Mannered Librarian\nManaCost:G\nTypes:Creature Human\nPT:1/1\nA:AB$ Animate | Cost$ 3 G | GameActivationLimit$ 1 | Types$ Werewolf | RemoveCreatureTypes$ True | Duration$ Permanent | SubAbility$ DBCounter | SpellDescription$ CARDNAME becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.\nSVar:DBCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nDeckHas:Ability$Counters & Type$Werewolf\nOracle:{3}{G}: Mild-Mannered Librarian becomes a Werewolf. Put two +1/+1 counters on it and you draw a card. Activate only once.
Create the Forge script for this magic card
{"name": "Lilting Refrain", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.\nSacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain."}
Name:Lilting Refrain\nManaCost:1 U\nTypes:Enchantment\nA:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {X}, where X is the number of verse counters on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a verse counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ VERSE | CounterNum$ 1\nSVar:X:Count$CardCounters.VERSE\nOracle:At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.\nSacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lilting Refrain", "mana_cost": "{1}{U}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.\nSacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain."} ### Response: Name:Lilting Refrain\nManaCost:1 U\nTypes:Enchantment\nA:AB$ Counter | Cost$ Sac<1/CARDNAME> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ X | SpellDescription$ Counter target spell unless its controller pays {X}, where X is the number of verse counters on CARDNAME.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a verse counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ VERSE | CounterNum$ 1\nSVar:X:Count$CardCounters.VERSE\nOracle:At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.\nSacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.
Create the Forge script for this magic card
{"name": "Norn's Annex", "mana_cost": "{3}{W/P}{W/P}", "type_line": "Artifact", "oracle_text": "({W/P} can be paid with either {W} or 2 life.)\nCreatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures."}
Name:Norn's Annex\nManaCost:3 WP WP\nTypes:Artifact\nS:Mode$ CantAttackUnless | ValidCard$ Creature | Target$ You,Planeswalker.YouCtrl | Cost$ WP | Description$ Creatures can't attack you or planeswalkers you control unless their controller pays WP for each of those creatures.\nOracle:({W/P} can be paid with either {W} or 2 life.)\nCreatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Norn's Annex", "mana_cost": "{3}{W/P}{W/P}", "type_line": "Artifact", "oracle_text": "({W/P} can be paid with either {W} or 2 life.)\nCreatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures."} ### Response: Name:Norn's Annex\nManaCost:3 WP WP\nTypes:Artifact\nS:Mode$ CantAttackUnless | ValidCard$ Creature | Target$ You,Planeswalker.YouCtrl | Cost$ WP | Description$ Creatures can't attack you or planeswalkers you control unless their controller pays WP for each of those creatures.\nOracle:({W/P} can be paid with either {W} or 2 life.)\nCreatures can't attack you or planeswalkers you control unless their controller pays {W/P} for each of those creatures.
Create the Forge script for this magic card
{"name": "Psionic Entity", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "{T}: Psionic Entity deals 2 damage to any target and 3 damage to itself.", "power": "2", "toughness": "2"}
Name:Psionic Entity\nManaCost:4 U\nTypes:Creature Illusion\nPT:2/2\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 2 | DamageMap$ True | SubAbility$ DB1 | SpellDescription$ CARDNAME deals 2 damage to any target and 3 damage to itself.\nSVar:DB1:DB$ DealDamage | NumDmg$ 3 | Defined$ Self | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nAI:RemoveDeck:All\nOracle:{T}: Psionic Entity deals 2 damage to any target and 3 damage to itself.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Psionic Entity", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "{T}: Psionic Entity deals 2 damage to any target and 3 damage to itself.", "power": "2", "toughness": "2"} ### Response: Name:Psionic Entity\nManaCost:4 U\nTypes:Creature Illusion\nPT:2/2\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 2 | DamageMap$ True | SubAbility$ DB1 | SpellDescription$ CARDNAME deals 2 damage to any target and 3 damage to itself.\nSVar:DB1:DB$ DealDamage | NumDmg$ 3 | Defined$ Self | SubAbility$ DBDamageResolve\nSVar:DBDamageResolve:DB$ DamageResolve\nAI:RemoveDeck:All\nOracle:{T}: Psionic Entity deals 2 damage to any target and 3 damage to itself.
Create the Forge script for this magic card
{"name": "Paths of Tuinvale", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose one or both \u2014\n\u2022 Return target creature you control to its owner's hand. That card perpetually gains \"This spell costs {1} less to cast.\"\n\u2022 Return target creature you don't control to its owner's hand. That card perpetually gains \"This spell costs {1} more to cast.\""}
Name:Paths of Tuinvale\nManaCost:1 U\nTypes:Instant\nA:SP$ Charm | Choices$ DBDecrease,DBIncrease | MinCharmNum$ 1 | CharmNum$ 2\nSVar:DBDecrease:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | TgtPrompt$ Select target creature you control | SubAbility$ DBAnimate | SpellDescription$ Return target creature you control to its owner's hand. That card perpetually gains "This spell costs {1} less to cast."\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ ReduceCost | Duration$ Perpetual | SubAbility$ DBCleanup | StackDescription$ None\nSVar:ReduceCost:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | Description$ This spell costs {1} less to cast.\nSVar:DBIncrease:DB$ ChangeZone | ValidTgts$ Creature.YouDontCtrl | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | TgtPrompt$ Select target creature you don't control | SubAbility$ DBAnimate2 | SpellDescription$ Return target creature you don't control to its owner's hand. That card perpetually gains "This spell costs {1} more to cast."\nSVar:DBAnimate2:DB$ Animate | Defined$ Remembered | staticAbilities$ RaiseCost | Duration$ Perpetual | SubAbility$ DBCleanup | StackDescription$ None\nSVar:RaiseCost:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | Description$ This spell costs {1} more to cast.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose one or both —\n• Return target creature you control to its owner's hand. That card perpetually gains "This spell costs {1} less to cast."\n• Return target creature you don't control to its owner's hand. That card perpetually gains "This spell costs {1} more to cast."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Paths of Tuinvale", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose one or both \u2014\n\u2022 Return target creature you control to its owner's hand. That card perpetually gains \"This spell costs {1} less to cast.\"\n\u2022 Return target creature you don't control to its owner's hand. That card perpetually gains \"This spell costs {1} more to cast.\""} ### Response: Name:Paths of Tuinvale\nManaCost:1 U\nTypes:Instant\nA:SP$ Charm | Choices$ DBDecrease,DBIncrease | MinCharmNum$ 1 | CharmNum$ 2\nSVar:DBDecrease:DB$ ChangeZone | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | TgtPrompt$ Select target creature you control | SubAbility$ DBAnimate | SpellDescription$ Return target creature you control to its owner's hand. That card perpetually gains "This spell costs {1} less to cast."\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ ReduceCost | Duration$ Perpetual | SubAbility$ DBCleanup | StackDescription$ None\nSVar:ReduceCost:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | Description$ This spell costs {1} less to cast.\nSVar:DBIncrease:DB$ ChangeZone | ValidTgts$ Creature.YouDontCtrl | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | TgtPrompt$ Select target creature you don't control | SubAbility$ DBAnimate2 | SpellDescription$ Return target creature you don't control to its owner's hand. That card perpetually gains "This spell costs {1} more to cast."\nSVar:DBAnimate2:DB$ Animate | Defined$ Remembered | staticAbilities$ RaiseCost | Duration$ Perpetual | SubAbility$ DBCleanup | StackDescription$ None\nSVar:RaiseCost:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 1 | EffectZone$ All | Description$ This spell costs {1} more to cast.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Choose one or both —\n• Return target creature you control to its owner's hand. That card perpetually gains "This spell costs {1} less to cast."\n• Return target creature you don't control to its owner's hand. That card perpetually gains "This spell costs {1} more to cast."
Create the Forge script for this magic card
{"name": "Kessig Naturalist"}
Name:Kessig Naturalist\nManaCost:R G\nTypes:Creature Human Werewolf\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:TrigMana:DB$ Mana | Amount$ 1 | Produced$ Combo R G | PersistentMana$ True\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Lord of the Ulvenwald\nManaCost:no cost\nColors:red,green\nTypes:Creature Werewolf\nPT:3/3\nS:Mode$ Continuous | Affected$ Wolf.Other+YouCtrl,Werewolf.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Wolves and Werewolves you control get +1/+1.\nSVar:PlayMain1:TRUE\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:TrigMana:DB$ Mana | Amount$ 1 | Produced$ Combo R G | PersistentMana$ True\nK:Nightbound\nDeckHints:Type$Wolf|Werewolf\nOracle:Other Wolves and Werewolves you control get +1/+1.\nWhenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kessig Naturalist"} ### Response: Name:Kessig Naturalist\nManaCost:R G\nTypes:Creature Human Werewolf\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:TrigMana:DB$ Mana | Amount$ 1 | Produced$ Combo R G | PersistentMana$ True\nK:Daybound\nAlternateMode:DoubleFaced\nOracle:Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Lord of the Ulvenwald\nManaCost:no cost\nColors:red,green\nTypes:Creature Werewolf\nPT:3/3\nS:Mode$ Continuous | Affected$ Wolf.Other+YouCtrl,Werewolf.Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Wolves and Werewolves you control get +1/+1.\nSVar:PlayMain1:TRUE\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigMana | TriggerDescription$ Whenever CARDNAME attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.\nSVar:TrigMana:DB$ Mana | Amount$ 1 | Produced$ Combo R G | PersistentMana$ True\nK:Nightbound\nDeckHints:Type$Wolf|Werewolf\nOracle:Other Wolves and Werewolves you control get +1/+1.\nWhenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Create the Forge script for this magic card
{"name": "Personal Incarnation", "mana_cost": "{3}{W}{W}{W}", "type_line": "Creature \u2014 Avatar Incarnation", "oracle_text": "{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.\nWhen Personal Incarnation dies, its owner loses half their life, rounded up.", "power": "6", "toughness": "6"}
Name:Personal Incarnation\nManaCost:3 W W W\nTypes:Creature Avatar Incarnation\nPT:6/6\nA:AB$ Effect | Cost$ 0 | Activator$ Player.Owner | Name$ Personal Incarnation Redirection | ReplacementEffects$ RedirectDamage | Duration$ UntilHostLeavesPlayOrEOT | EffectOwner$ CardOwner | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to its owner instead. Only CARDNAME's owner may activate this ability.\nSVar:RedirectDamage:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ RedirectDmg | DamageTarget$ You | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to its owner instead. Only EFFECTSOURCE's owner may activate this ability.\nSVar:RedirectDmg:DB$ ReplaceSplitDamage | DamageTarget$ You\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, its owner loses half their life, rounded up.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ HavocX\nSVar:HavocX:PlayerCountDefinedTriggeredCardOwner$LifeTotal/HalfUp\nAI:RemoveDeck:All\nOracle:{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.\nWhen Personal Incarnation dies, its owner loses half their life, rounded up.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Personal Incarnation", "mana_cost": "{3}{W}{W}{W}", "type_line": "Creature \u2014 Avatar Incarnation", "oracle_text": "{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.\nWhen Personal Incarnation dies, its owner loses half their life, rounded up.", "power": "6", "toughness": "6"} ### Response: Name:Personal Incarnation\nManaCost:3 W W W\nTypes:Creature Avatar Incarnation\nPT:6/6\nA:AB$ Effect | Cost$ 0 | Activator$ Player.Owner | Name$ Personal Incarnation Redirection | ReplacementEffects$ RedirectDamage | Duration$ UntilHostLeavesPlayOrEOT | EffectOwner$ CardOwner | SpellDescription$ The next 1 damage that would be dealt to CARDNAME this turn is dealt to its owner instead. Only CARDNAME's owner may activate this ability.\nSVar:RedirectDamage:Event$ DamageDone | ValidTarget$ Creature.EffectSource | ReplaceWith$ RedirectDmg | DamageTarget$ You | Description$ The next 1 damage that would be dealt to EFFECTSOURCE this turn is dealt to its owner instead. Only EFFECTSOURCE's owner may activate this ability.\nSVar:RedirectDmg:DB$ ReplaceSplitDamage | DamageTarget$ You\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, its owner loses half their life, rounded up.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardOwner | LifeAmount$ HavocX\nSVar:HavocX:PlayerCountDefinedTriggeredCardOwner$LifeTotal/HalfUp\nAI:RemoveDeck:All\nOracle:{0}: The next 1 damage that would be dealt to Personal Incarnation this turn is dealt to its owner instead. Only Personal Incarnation's owner may activate this ability.\nWhen Personal Incarnation dies, its owner loses half their life, rounded up.
Create the Forge script for this magic card
{"name": "Disciples of Gix", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Phyrexian Human", "oracle_text": "When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle.", "power": "4", "toughness": "4"}
Name:Disciples of Gix\nManaCost:4 B B\nTypes:Creature Phyrexian Human\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeType$ Artifact.YouOwn | ChangeNum$ 3\nDeckNeeds:Type$Artifact & Ability$Graveyard\nOracle:When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Disciples of Gix", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Phyrexian Human", "oracle_text": "When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle.", "power": "4", "toughness": "4"} ### Response: Name:Disciples of Gix\nManaCost:4 B B\nTypes:Creature Phyrexian Human\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Graveyard | ChangeType$ Artifact.YouOwn | ChangeNum$ 3\nDeckNeeds:Type$Artifact & Ability$Graveyard\nOracle:When Disciples of Gix enters the battlefield, search your library for up to three artifact cards, put them into your graveyard, then shuffle.
Create the Forge script for this magic card
{"name": "Faith's Fetters", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nWhen Faith's Fetters enters the battlefield, you gain 4 life.\nEnchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities."}
Name:Faith's Fetters\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Permanent | AITgts$ Creature | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nS:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | ValidSA$ Activated.nonManaAbility | Description$ Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block.\nDeckHas:Ability$LifeGain\nOracle:Enchant permanent\nWhen Faith's Fetters enters the battlefield, you gain 4 life.\nEnchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faith's Fetters", "mana_cost": "{3}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant permanent\nWhen Faith's Fetters enters the battlefield, you gain 4 life.\nEnchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities."} ### Response: Name:Faith's Fetters\nManaCost:3 W\nTypes:Enchantment Aura\nK:Enchant permanent\nA:SP$ Attach | Cost$ 3 W | ValidTgts$ Permanent | AITgts$ Creature | AILogic$ Curse\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nS:Mode$ CantBeActivated | ValidCard$ Card.EnchantedBy | ValidSA$ Activated.nonManaAbility | Description$ Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block.\nDeckHas:Ability$LifeGain\nOracle:Enchant permanent\nWhen Faith's Fetters enters the battlefield, you gain 4 life.\nEnchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.
Create the Forge script for this magic card
{"name": "Skull Catapult", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target."}
Name:Skull Catapult\nManaCost:4\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 1 T Sac<1/Creature> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:AIPreference:SacCost$Creature.cmcLE2+powerLE2\nOracle:{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skull Catapult", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target."} ### Response: Name:Skull Catapult\nManaCost:4\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 1 T Sac<1/Creature> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:AIPreference:SacCost$Creature.cmcLE2+powerLE2\nOracle:{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Dead Reckoning", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature."}
Name:Dead Reckoning\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B B | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | RememberTargets$ True | SubAbility$ DBDamage | SpellDescription$ You may put target creature card from your graveyard on top of your library. If you do, CARDNAME deals damage equal to that card's power to target creature.\nSVar:DBDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Creature | TgtPrompt$ Select target creature | ConditionCheckSVar$ Y | ConditionSVarCompare$ GT0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardPower\nSVar:Y:Remembered$Amount\nAI:RemoveDeck:All\nOracle:You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dead Reckoning", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature."} ### Response: Name:Dead Reckoning\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B B | ValidTgts$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Library | RememberTargets$ True | SubAbility$ DBDamage | SpellDescription$ You may put target creature card from your graveyard on top of your library. If you do, CARDNAME deals damage equal to that card's power to target creature.\nSVar:DBDamage:DB$ DealDamage | NumDmg$ X | ValidTgts$ Creature | TgtPrompt$ Select target creature | ConditionCheckSVar$ Y | ConditionSVarCompare$ GT0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$CardPower\nSVar:Y:Remembered$Amount\nAI:RemoveDeck:All\nOracle:You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Create the Forge script for this magic card
{"name": "Magnanimous Magistrate", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "Magnanimous Magistrate enters the battlefield with five reprieve counters on it.\nWhenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control.", "power": "3", "toughness": "4"}
Name:Magnanimous Magistrate\nManaCost:5 W\nTypes:Creature Human Advisor\nPT:3/4\nK:etbCounter:REPR:5\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl+nonToken+cmcGE1 | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from CARDNAME. If you do, return that card to the battlefield under its owner's control.\nSVar:TrigChangeZone:AB$ ChangeZone | Cost$ SubCounter<X/REPR> | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield\nSVar:X:TriggeredCard$CardManaCost\nDeckHas:Ability$Counters\nOracle:Magnanimous Magistrate enters the battlefield with five reprieve counters on it.\nWhenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magnanimous Magistrate", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Human Advisor", "oracle_text": "Magnanimous Magistrate enters the battlefield with five reprieve counters on it.\nWhenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control.", "power": "3", "toughness": "4"} ### Response: Name:Magnanimous Magistrate\nManaCost:5 W\nTypes:Creature Human Advisor\nPT:3/4\nK:etbCounter:REPR:5\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl+nonToken+cmcGE1 | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from CARDNAME. If you do, return that card to the battlefield under its owner's control.\nSVar:TrigChangeZone:AB$ ChangeZone | Cost$ SubCounter<X/REPR> | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Battlefield\nSVar:X:TriggeredCard$CardManaCost\nDeckHas:Ability$Counters\nOracle:Magnanimous Magistrate enters the battlefield with five reprieve counters on it.\nWhenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control.
Create the Forge script for this magic card
{"name": "Atmosphere Surgeon", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Phyrexian Wizard", "oracle_text": "Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon.\nRemove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery.", "power": "2", "toughness": "1"}
Name:Atmosphere Surgeon\nManaCost:1 U\nTypes:Creature Phyrexian Wizard\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nA:AB$ Pump | Cost$ SubCounter<1/OIL> | SorcerySpeed$ True | KW$ Flying | ValidTgts$ Creature | SpellDescription$ Target creature gains flying until end of turn. Activate only as a sorcery.\nDeckHas:Keyword$Flying & Ability$Counters\nOracle:Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon.\nRemove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Atmosphere Surgeon", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Phyrexian Wizard", "oracle_text": "Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon.\nRemove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery.", "power": "2", "toughness": "1"} ### Response: Name:Atmosphere Surgeon\nManaCost:1 U\nTypes:Creature Phyrexian Wizard\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigCounter | TriggerDescription$ Whenever you cast a noncreature spell, put an oil counter on CARDNAME.\nSVar:TrigCounter:DB$ PutCounter | Defined$ Self | CounterType$ OIL | CounterNum$ 1\nA:AB$ Pump | Cost$ SubCounter<1/OIL> | SorcerySpeed$ True | KW$ Flying | ValidTgts$ Creature | SpellDescription$ Target creature gains flying until end of turn. Activate only as a sorcery.\nDeckHas:Keyword$Flying & Ability$Counters\nOracle:Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon.\nRemove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Mark of Asylum", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Prevent all noncombat damage that would be dealt to creatures you control."}
Name:Mark of Asylum\nManaCost:1 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature.YouCtrl | IsCombat$ False | Description$ Prevent all noncombat damage that would be dealt to creatures you control.\nSVar:NonStackingEffect:True\nOracle:Prevent all noncombat damage that would be dealt to creatures you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mark of Asylum", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Prevent all noncombat damage that would be dealt to creatures you control."} ### Response: Name:Mark of Asylum\nManaCost:1 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Creature.YouCtrl | IsCombat$ False | Description$ Prevent all noncombat damage that would be dealt to creatures you control.\nSVar:NonStackingEffect:True\nOracle:Prevent all noncombat damage that would be dealt to creatures you control.
Create the Forge script for this magic card
{"name": "Swordsworn Cavalier", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.", "power": "3", "toughness": "1"}
Name:Swordsworn Cavalier\nManaCost:1 W\nTypes:Creature Human Knight\nPT:3/1\nS:Mode$ Continuous | Affected$ Card.Self | IsPresent$ Knight.StrictlyOther+ThisTurnEntered+EnteredUnder You | AddKeyword$ First Strike | Description$ CARDNAME has first strike as long as another Knight entered the battlefield under your control this turn.\nDeckHints:Type$Knight\nOracle:Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Swordsworn Cavalier", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.", "power": "3", "toughness": "1"} ### Response: Name:Swordsworn Cavalier\nManaCost:1 W\nTypes:Creature Human Knight\nPT:3/1\nS:Mode$ Continuous | Affected$ Card.Self | IsPresent$ Knight.StrictlyOther+ThisTurnEntered+EnteredUnder You | AddKeyword$ First Strike | Description$ CARDNAME has first strike as long as another Knight entered the battlefield under your control this turn.\nDeckHints:Type$Knight\nOracle:Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.
Create the Forge script for this magic card
{"name": "Lumengrid Drake", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nMetalcraft \u2014 When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.", "power": "2", "toughness": "2"}
Name:Lumengrid Drake\nManaCost:3 U\nTypes:Creature Drake\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBounce | Metalcraft$ True | TriggerDescription$ Metalcraft — When CARDNAME enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nOracle:Flying\nMetalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lumengrid Drake", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying\nMetalcraft \u2014 When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Lumengrid Drake\nManaCost:3 U\nTypes:Creature Drake\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBounce | Metalcraft$ True | TriggerDescription$ Metalcraft — When CARDNAME enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.\nSVar:TrigBounce:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nOracle:Flying\nMetalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand.
Create the Forge script for this magic card
{"name": "Furnace Strider", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Furnace Strider enters the battlefield with two oil counters on it.\nRemove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.", "power": "4", "toughness": "5"}
Name:Furnace Strider\nManaCost:4 R\nTypes:Creature Phyrexian Beast\nPT:4/5\nK:etbCounter:OIL:2\nA:AB$ Pump | Cost$ SubCounter<1/OIL> | KW$ Haste | ValidTgts$ Creature.YouCtrl | SpellDescription$ Target creature you control gains haste until end of turn.\nDeckHas:Ability$Counters & Keyword$Haste\nOracle:Furnace Strider enters the battlefield with two oil counters on it.\nRemove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Furnace Strider", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Phyrexian Beast", "oracle_text": "Furnace Strider enters the battlefield with two oil counters on it.\nRemove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.", "power": "4", "toughness": "5"} ### Response: Name:Furnace Strider\nManaCost:4 R\nTypes:Creature Phyrexian Beast\nPT:4/5\nK:etbCounter:OIL:2\nA:AB$ Pump | Cost$ SubCounter<1/OIL> | KW$ Haste | ValidTgts$ Creature.YouCtrl | SpellDescription$ Target creature you control gains haste until end of turn.\nDeckHas:Ability$Counters & Keyword$Haste\nOracle:Furnace Strider enters the battlefield with two oil counters on it.\nRemove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Ravenous Chupacabra", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Beast Horror", "oracle_text": "When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.", "power": "2", "toughness": "2"}
Name:Ravenous Chupacabra\nManaCost:2 B B\nTypes:Creature Beast Horror\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target creature an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls.\nSVar:PlayMain1:TRUE\nOracle:When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ravenous Chupacabra", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Beast Horror", "oracle_text": "When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.", "power": "2", "toughness": "2"} ### Response: Name:Ravenous Chupacabra\nManaCost:2 B B\nTypes:Creature Beast Horror\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target creature an opponent controls.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls.\nSVar:PlayMain1:TRUE\nOracle:When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Create the Forge script for this magic card
{"name": "Crystal Vein", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}, Sacrifice Crystal Vein: Add {C}{C}."}
Name:Crystal Vein\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{T}, Sacrifice Crystal Vein: Add {C}{C}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crystal Vein", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}, Sacrifice Crystal Vein: Add {C}{C}."} ### Response: Name:Crystal Vein\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T Sac<1/CARDNAME> | Produced$ C | Amount$ 2 | SpellDescription$ Add {C}{C}.\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{T}, Sacrifice Crystal Vein: Add {C}{C}.
Create the Forge script for this magic card
{"name": "Light Up the Night", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.\nFlashback\u2014{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Light Up the Night\nManaCost:X R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X R | ValidTgts$ Any | NumDmg$ Z | SpellDescription$ CARDNAME deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.\nSVar:X:Count$xPaid\nSVar:Y:Targeted$Valid Creature,Planeswalker\nSVar:Z:SVar$X/Plus.Y\nK:Flashback:XMin1 3 R RemoveAnyCounter<X/LOYALTY/Planeswalker.YouCtrl/among planeswalkers you control>::If you cast this spell this way, X can't be 0.\nDeckHints:Type$Planeswalker\nOracle:Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.\nFlashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Light Up the Night", "mana_cost": "{X}{R}", "type_line": "Sorcery", "oracle_text": "Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.\nFlashback\u2014{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Light Up the Night\nManaCost:X R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ X R | ValidTgts$ Any | NumDmg$ Z | SpellDescription$ CARDNAME deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.\nSVar:X:Count$xPaid\nSVar:Y:Targeted$Valid Creature,Planeswalker\nSVar:Z:SVar$X/Plus.Y\nK:Flashback:XMin1 3 R RemoveAnyCounter<X/LOYALTY/Planeswalker.YouCtrl/among planeswalkers you control>::If you cast this spell this way, X can't be 0.\nDeckHints:Type$Planeswalker\nOracle:Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.\nFlashback—{3}{R}, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Thresher Lizard", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.", "power": "3", "toughness": "2"}
Name:Thresher Lizard\nManaCost:2 R\nTypes:Creature Lizard\nPT:3/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | CheckSVar$ X | SVarCompare$ LE1 | Description$ CARDNAME gets +1/+2 as long as you have one or fewer cards in hand.\nSVar:X:Count$InYourHand\nOracle:Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thresher Lizard", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Lizard", "oracle_text": "Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.", "power": "3", "toughness": "2"} ### Response: Name:Thresher Lizard\nManaCost:2 R\nTypes:Creature Lizard\nPT:3/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | CheckSVar$ X | SVarCompare$ LE1 | Description$ CARDNAME gets +1/+2 as long as you have one or fewer cards in hand.\nSVar:X:Count$InYourHand\nOracle:Thresher Lizard gets +1/+2 as long as you have one or fewer cards in hand.
Create the Forge script for this magic card
{"name": "Salvage Scuttler", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.", "power": "4", "toughness": "4"}
Name:Salvage Scuttler\nManaCost:4 U\nTypes:Creature Crab\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, return an artifact you control to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Artifact.YouCtrl\nAI:RemoveDeck:Random\nOracle:Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Salvage Scuttler", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.", "power": "4", "toughness": "4"} ### Response: Name:Salvage Scuttler\nManaCost:4 U\nTypes:Creature Crab\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, return an artifact you control to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Artifact.YouCtrl\nAI:RemoveDeck:Random\nOracle:Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.
Create the Forge script for this magic card
{"name": "Hardened-Scale Armor", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3."}
Name:Hardened-Scale Armor\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nOracle:Enchant creature\nEnchanted creature gets +3/+3.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hardened-Scale Armor", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3."} ### Response: Name:Hardened-Scale Armor\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nOracle:Enchant creature\nEnchanted creature gets +3/+3.
Create the Forge script for this magic card
{"name": "Scrivener", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.", "power": "2", "toughness": "2"}
Name:Scrivener\nManaCost:4 U\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target instant card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl\nOracle:When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scrivener", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.", "power": "2", "toughness": "2"} ### Response: Name:Scrivener\nManaCost:4 U\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target instant card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl\nOracle:When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Armory Mice", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Mouse", "oracle_text": "Celebration \u2014 Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.", "power": "3", "toughness": "1"}
Name:Armory Mice\nManaCost:1 W\nTypes:Creature Mouse\nPT:3/1\nS:Mode$ Continuous | Affected$ Card.Self | AddToughness$ 2 | CheckSVar$ Celebration | SVarCompare$ GE2 | Description$ Celebration — CARDNAME gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.\nSVar:Celebration:Count$ThisTurnEntered_Battlefield_Permanent.nonLand+YouCtrl\nOracle:Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Armory Mice", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Mouse", "oracle_text": "Celebration \u2014 Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.", "power": "3", "toughness": "1"} ### Response: Name:Armory Mice\nManaCost:1 W\nTypes:Creature Mouse\nPT:3/1\nS:Mode$ Continuous | Affected$ Card.Self | AddToughness$ 2 | CheckSVar$ Celebration | SVarCompare$ GE2 | Description$ Celebration — CARDNAME gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.\nSVar:Celebration:Count$ThisTurnEntered_Battlefield_Permanent.nonLand+YouCtrl\nOracle:Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.
Create the Forge script for this magic card
{"name": "Tergrid's Shadow", "mana_cost": "{3}{B}{B}", "type_line": "Instant", "oracle_text": "Each player sacrifices two creatures.\nForetell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"}
Name:Tergrid's Shadow\nManaCost:3 B B\nTypes:Instant\nA:SP$ Sacrifice | Cost$ 3 B B | Amount$ 2 | SacValid$ Creature | Defined$ Player | SpellDescription$ Each player sacrifices two creatures. | StackDescription$ SpellDescription\nAI:RemoveDeck:All\nK:Foretell:2 B B\nDeckHas:Ability$Sacrifice\nOracle:Each player sacrifices two creatures.\nForetell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tergrid's Shadow", "mana_cost": "{3}{B}{B}", "type_line": "Instant", "oracle_text": "Each player sacrifices two creatures.\nForetell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)"} ### Response: Name:Tergrid's Shadow\nManaCost:3 B B\nTypes:Instant\nA:SP$ Sacrifice | Cost$ 3 B B | Amount$ 2 | SacValid$ Creature | Defined$ Player | SpellDescription$ Each player sacrifices two creatures. | StackDescription$ SpellDescription\nAI:RemoveDeck:All\nK:Foretell:2 B B\nDeckHas:Ability$Sacrifice\nOracle:Each player sacrifices two creatures.\nForetell {2}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Create the Forge script for this magic card
{"name": "Darksteel Hydra", "mana_cost": "{X}{W}{B}{G}", "type_line": "Artifact Creature \u2014 Phyrexian Hydra", "oracle_text": "Indestructible\nDarksteel Hydra enters the battlefield with X oil counters on it.\nDarksteel Hydra's power and toughness are each equal to twice the number of oil counters on it.\nWhen Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand.", "power": "*", "toughness": "*"}
Name:Darksteel Hydra\nManaCost:X W B G\nTypes:Artifact Creature Phyrexian Hydra\nPT:*/*\nK:Indestructible\nK:etbCounter:OIL:X\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | Description$ CARDNAME's power and toughness are each equal to twice the number of oil counters on it.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Names$ Darksteel Ingot,Darksteel Plate | Zone$ Hand\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.OIL/Twice\nDeckHas:Ability$Counters\nOracle:Indestructible\nDarksteel Hydra enters the battlefield with X oil counters on it.\nDarksteel Hydra's power and toughness are each equal to twice the number of oil counters on it.\nWhen Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Darksteel Hydra", "mana_cost": "{X}{W}{B}{G}", "type_line": "Artifact Creature \u2014 Phyrexian Hydra", "oracle_text": "Indestructible\nDarksteel Hydra enters the battlefield with X oil counters on it.\nDarksteel Hydra's power and toughness are each equal to twice the number of oil counters on it.\nWhen Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand.", "power": "*", "toughness": "*"} ### Response: Name:Darksteel Hydra\nManaCost:X W B G\nTypes:Artifact Creature Phyrexian Hydra\nPT:*/*\nK:Indestructible\nK:etbCounter:OIL:X\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ Y | SetToughness$ Y | Description$ CARDNAME's power and toughness are each equal to twice the number of oil counters on it.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigConjure | TriggerDescription$ When CARDNAME enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand.\nSVar:TrigConjure:DB$ MakeCard | Conjure$ True | Names$ Darksteel Ingot,Darksteel Plate | Zone$ Hand\nSVar:X:Count$xPaid\nSVar:Y:Count$CardCounters.OIL/Twice\nDeckHas:Ability$Counters\nOracle:Indestructible\nDarksteel Hydra enters the battlefield with X oil counters on it.\nDarksteel Hydra's power and toughness are each equal to twice the number of oil counters on it.\nWhen Darksteel Hydra enters the battlefield, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand.
Create the Forge script for this magic card
{"name": "Hoverguard Sweepers", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Drone", "oracle_text": "Flying\nWhen Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.", "power": "5", "toughness": "6"}
Name:Hoverguard Sweepers\nManaCost:6 U U\nTypes:Creature Drone\nPT:5/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return up to two target creatures to their owners' hands.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2\nOracle:Flying\nWhen Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hoverguard Sweepers", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Drone", "oracle_text": "Flying\nWhen Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.", "power": "5", "toughness": "6"} ### Response: Name:Hoverguard Sweepers\nManaCost:6 U U\nTypes:Creature Drone\nPT:5/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return up to two target creatures to their owners' hands.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | TargetMin$ 0 | TargetMax$ 2\nOracle:Flying\nWhen Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.
Create the Forge script for this magic card
{"name": "Blastoderm", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)\nFading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)", "power": "5", "toughness": "5"}
Name:Blastoderm\nManaCost:2 G G\nTypes:Creature Beast\nPT:5/5\nK:Shroud\nK:Fading:3\nOracle:Shroud (This creature can't be the target of spells or abilities.)\nFading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blastoderm", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Shroud (This creature can't be the target of spells or abilities.)\nFading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)", "power": "5", "toughness": "5"} ### Response: Name:Blastoderm\nManaCost:2 G G\nTypes:Creature Beast\nPT:5/5\nK:Shroud\nK:Fading:3\nOracle:Shroud (This creature can't be the target of spells or abilities.)\nFading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Create the Forge script for this magic card
{"name": "Sword of Kaldra", "mana_cost": "{4}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +5/+5.\nWhenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"}
Name:Sword of Kaldra\nManaCost:4\nTypes:Legendary Artifact Equipment\nK:Equip:4\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 5 | AddToughness$ 5 | Description$ Equipped creature gets +5/+5.\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | ValidTarget$ Creature | Execute$ TrigExile | TriggerDescription$ When equipped creature deals damage to a creature, exile that creature.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredTargetLKICopy | Origin$ Battlefield | Destination$ Exile\nDeckHints:Name$Helm of Kaldra|Shield of Kaldra\nOracle:Equipped creature gets +5/+5.\nWhenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sword of Kaldra", "mana_cost": "{4}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +5/+5.\nWhenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"} ### Response: Name:Sword of Kaldra\nManaCost:4\nTypes:Legendary Artifact Equipment\nK:Equip:4\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 5 | AddToughness$ 5 | Description$ Equipped creature gets +5/+5.\nT:Mode$ DamageDone | ValidSource$ Card.EquippedBy | ValidTarget$ Creature | Execute$ TrigExile | TriggerDescription$ When equipped creature deals damage to a creature, exile that creature.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredTargetLKICopy | Origin$ Battlefield | Destination$ Exile\nDeckHints:Name$Helm of Kaldra|Shield of Kaldra\nOracle:Equipped creature gets +5/+5.\nWhenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)\nEquip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Create the Forge script for this magic card
{"name": "Atris, Oracle of Half-Truths", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Menace\nWhen Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.", "power": "3", "toughness": "2"}
Name:Atris, Oracle of Half-Truths\nManaCost:2 U B\nTypes:Legendary Creature Human Advisor\nPT:3/2\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBChoosePlayer | TriggerDescription$ When CARDNAME enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.\nSVar:DBChoosePlayer:DB$ Pump | ValidTgts$ Opponent | IsCurse$ True | SubAbility$ DBPeekAndReveal\nSVar:DBPeekAndReveal:DB$ PeekAndReveal | Defined$ You | PeekAmount$ 3 | NoPeek$ True | NoReveal$ True | RememberPeeked$ True | SubAbility$ Separate\nSVar:Separate:DB$ TwoPiles | Defined$ You | Separator$ Targeted | Chooser$ You | DefinedCards$ Remembered | ChosenPile$ DBHand | UnchosenPile$ DBGrave | Zone$ Library | FaceDown$ One | StackDescription$ None\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nOracle:Menace\nWhen Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Atris, Oracle of Half-Truths", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Menace\nWhen Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.", "power": "3", "toughness": "2"} ### Response: Name:Atris, Oracle of Half-Truths\nManaCost:2 U B\nTypes:Legendary Creature Human Advisor\nPT:3/2\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBChoosePlayer | TriggerDescription$ When CARDNAME enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.\nSVar:DBChoosePlayer:DB$ Pump | ValidTgts$ Opponent | IsCurse$ True | SubAbility$ DBPeekAndReveal\nSVar:DBPeekAndReveal:DB$ PeekAndReveal | Defined$ You | PeekAmount$ 3 | NoPeek$ True | NoReveal$ True | RememberPeeked$ True | SubAbility$ Separate\nSVar:Separate:DB$ TwoPiles | Defined$ You | Separator$ Targeted | Chooser$ You | DefinedCards$ Remembered | ChosenPile$ DBHand | UnchosenPile$ DBGrave | Zone$ Library | FaceDown$ One | StackDescription$ None\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Graveyard\nOracle:Menace\nWhen Atris, Oracle of Half-Truths enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Create the Forge script for this magic card
{"name": "Earthen Arms", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Put two +1/+1 counters on target permanent.\nAwaken 4\u2014{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"}
Name:Earthen Arms\nManaCost:1 G\nTypes:Sorcery\nK:Awaken:4:6 G\nA:SP$ PutCounter | Cost$ 1 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Put two +1/+1 counters on target permanent.\nOracle:Put two +1/+1 counters on target permanent.\nAwaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Earthen Arms", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Put two +1/+1 counters on target permanent.\nAwaken 4\u2014{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)"} ### Response: Name:Earthen Arms\nManaCost:1 G\nTypes:Sorcery\nK:Awaken:4:6 G\nA:SP$ PutCounter | Cost$ 1 G | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ Put two +1/+1 counters on target permanent.\nOracle:Put two +1/+1 counters on target permanent.\nAwaken 4—{6}{G} (If you cast this spell for {6}{G}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Create the Forge script for this magic card
{"name": "Tremble", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Each player sacrifices a land."}
Name:Tremble\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 1 R | SacValid$ Land | Defined$ Player | SpellDescription$ Each player sacrifices a land.\nAI:RemoveDeck:Random\nOracle:Each player sacrifices a land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tremble", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Each player sacrifices a land."} ### Response: Name:Tremble\nManaCost:1 R\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 1 R | SacValid$ Land | Defined$ Player | SpellDescription$ Each player sacrifices a land.\nAI:RemoveDeck:Random\nOracle:Each player sacrifices a land.
Create the Forge script for this magic card
{"name": "Liliana, the Last Hope", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Liliana", "oracle_text": "+1: Up to one target creature gets -2/-1 until your next turn.\n\u22122: Mill two cards, then you may return a creature card from your graveyard to your hand.\n\u22127: You get an emblem with \"At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control.\"", "loyalty": "3"}
Name:Liliana, the Last Hope\nManaCost:1 B B\nTypes:Legendary Planeswalker Liliana\nLoyalty:3\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumAtt$ -2 | NumDef$ -1 | IsCurse$ True | Duration$ UntilYourNextTurn | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Up to one target creature gets -2/-1 until your next turn.\nA:AB$ Mill | Cost$ SubCounter<2/LOYALTY> | NumCards$ 2 | AILogic$ LilianaMill | Planeswalker$ True | Defined$ You | SubAbility$ DBChooseCard | SpellDescription$ Mill two cards, then you may return a creature card from your graveyard to your hand.\nSVar:DBChooseCard:DB$ ChooseCard | Choices$ Creature.YouOwn | ChoiceZone$ Graveyard | Amount$ 1 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Name$ Emblem - Liliana, the Last Hope | Image$ emblem_liliana_the_last_hope | Triggers$ TrigToken | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."\nSVar:TrigToken:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ DBToken | TriggerDescription$ At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ b_2_2_zombie | TokenOwner$ You\nSVar:X:Count$Valid Card.Zombie+YouCtrl/Plus.2\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token|Graveyard\nDeckHints:Type$Zombie\nOracle:[+1]: Up to one target creature gets -2/-1 until your next turn.\n[-2]: Mill two cards, then you may return a creature card from your graveyard to your hand.\n[-7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Liliana, the Last Hope", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Liliana", "oracle_text": "+1: Up to one target creature gets -2/-1 until your next turn.\n\u22122: Mill two cards, then you may return a creature card from your graveyard to your hand.\n\u22127: You get an emblem with \"At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control.\"", "loyalty": "3"} ### Response: Name:Liliana, the Last Hope\nManaCost:1 B B\nTypes:Legendary Planeswalker Liliana\nLoyalty:3\nA:AB$ Pump | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumAtt$ -2 | NumDef$ -1 | IsCurse$ True | Duration$ UntilYourNextTurn | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Up to one target creature gets -2/-1 until your next turn.\nA:AB$ Mill | Cost$ SubCounter<2/LOYALTY> | NumCards$ 2 | AILogic$ LilianaMill | Planeswalker$ True | Defined$ You | SubAbility$ DBChooseCard | SpellDescription$ Mill two cards, then you may return a creature card from your graveyard to your hand.\nSVar:DBChooseCard:DB$ ChooseCard | Choices$ Creature.YouOwn | ChoiceZone$ Graveyard | Amount$ 1 | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ ChosenCard | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Name$ Emblem - Liliana, the Last Hope | Image$ emblem_liliana_the_last_hope | Triggers$ TrigToken | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."\nSVar:TrigToken:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | Execute$ DBToken | TriggerDescription$ At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control.\nSVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ b_2_2_zombie | TokenOwner$ You\nSVar:X:Count$Valid Card.Zombie+YouCtrl/Plus.2\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token|Graveyard\nDeckHints:Type$Zombie\nOracle:[+1]: Up to one target creature gets -2/-1 until your next turn.\n[-2]: Mill two cards, then you may return a creature card from your graveyard to your hand.\n[-7]: You get an emblem with "At the beginning of your end step, create X 2/2 black Zombie creature tokens, where X is two plus the number of Zombies you control."
Create the Forge script for this magic card
{"name": "Spear of Heliod", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Enchantment Artifact", "oracle_text": "Creatures you control get +1/+1.\n{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn."}
Name:Spear of Heliod\nManaCost:1 W W\nTypes:Legendary Enchantment Artifact\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nA:AB$ Destroy | Cost$ 1 W W T | ValidTgts$ Creature.dealtDamageToYouThisTurn | TgtPrompt$ Select target creature that dealt damage to you this turn | SpellDescription$ Destroy target creature that dealt damage to you this turn.\nSVar:PlayMain1:TRUE\nOracle:Creatures you control get +1/+1.\n{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spear of Heliod", "mana_cost": "{1}{W}{W}", "type_line": "Legendary Enchantment Artifact", "oracle_text": "Creatures you control get +1/+1.\n{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn."} ### Response: Name:Spear of Heliod\nManaCost:1 W W\nTypes:Legendary Enchantment Artifact\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Creatures you control get +1/+1.\nA:AB$ Destroy | Cost$ 1 W W T | ValidTgts$ Creature.dealtDamageToYouThisTurn | TgtPrompt$ Select target creature that dealt damage to you this turn | SpellDescription$ Destroy target creature that dealt damage to you this turn.\nSVar:PlayMain1:TRUE\nOracle:Creatures you control get +1/+1.\n{1}{W}{W}, {T}: Destroy target creature that dealt damage to you this turn.
Create the Forge script for this magic card
{"name": "Glyph of Life", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life."}
Name:Glyph of Life\nManaCost:W\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature.Wall | TgtPrompt$ Select target Wall creature | Triggers$ TrigDamage | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.\nSVar:TrigDamage:Mode$ DamageDone | ValidSource$ Creature.attacking | ValidTarget$ Creature.IsRemembered | Execute$ TrigGainLife | TriggerDescription$ Whenever an attacking creature deals damage to this creature, you gain that much life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X | Defined$ You\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckHas:Ability$LifeGain\nDeckHints:Type$Wall & Keyword$Defender\nOracle:Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glyph of Life", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life."} ### Response: Name:Glyph of Life\nManaCost:W\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature.Wall | TgtPrompt$ Select target Wall creature | Triggers$ TrigDamage | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.\nSVar:TrigDamage:Mode$ DamageDone | ValidSource$ Creature.attacking | ValidTarget$ Creature.IsRemembered | Execute$ TrigGainLife | TriggerDescription$ Whenever an attacking creature deals damage to this creature, you gain that much life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ X | Defined$ You\nSVar:X:TriggerCount$DamageAmount\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckHas:Ability$LifeGain\nDeckHints:Type$Wall & Keyword$Defender\nOracle:Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.
Create the Forge script for this magic card
{"name": "Illusory Gains", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nYou control enchanted creature.\nWhenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature."}
Name:Illusory Gains\nManaCost:3 U U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 U U | ValidTgts$ Creature | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | TriggerDescription$ Whenever a creature enters the battlefield under an opponent's control, attach CARDNAME to that creature.\nSVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard\nOracle:Enchant creature\nYou control enchanted creature.\nWhenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Illusory Gains", "mana_cost": "{3}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nYou control enchanted creature.\nWhenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature."} ### Response: Name:Illusory Gains\nManaCost:3 U U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 U U | ValidTgts$ Creature | AILogic$ GainControl\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | TriggerDescription$ Whenever a creature enters the battlefield under an opponent's control, attach CARDNAME to that creature.\nSVar:TrigAttach:DB$ Attach | Defined$ TriggeredCard\nOracle:Enchant creature\nYou control enchanted creature.\nWhenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.
Create the Forge script for this magic card
{"name": "Wildfield Borderpost", "mana_cost": "{1}{G}{W}", "type_line": "Artifact", "oracle_text": "You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.\nWildfield Borderpost enters the battlefield tapped.\n{T}: Add {G} or {W}."}
Name:Wildfield Borderpost\nManaCost:1 G W\nTypes:Artifact\nSVar:AltCost:Cost$ 1 Return<1/Land.Basic> | Description$ You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nOracle:You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.\nWildfield Borderpost enters the battlefield tapped.\n{T}: Add {G} or {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wildfield Borderpost", "mana_cost": "{1}{G}{W}", "type_line": "Artifact", "oracle_text": "You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.\nWildfield Borderpost enters the battlefield tapped.\n{T}: Add {G} or {W}."} ### Response: Name:Wildfield Borderpost\nManaCost:1 G W\nTypes:Artifact\nSVar:AltCost:Cost$ 1 Return<1/Land.Basic> | Description$ You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo G W | SpellDescription$ Add {G} or {W}.\nOracle:You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.\nWildfield Borderpost enters the battlefield tapped.\n{T}: Add {G} or {W}.
Create the Forge script for this magic card
{"name": "Destined"}
Name:Destined\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ Indestructible | SpellDescription$ Target creature gets +1/+0 and gains indestructible until end of turn.\nAlternateMode:Split\nOracle:Target creature gets +1/+0 and gains indestructible until end of turn.\n\nALTERNATE\n\nName:Lead\nManaCost:3 G\nTypes:Sorcery\nK:Aftermath\nA:SP$ Pump | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN All creatures able to block CARDNAME do so. | SpellDescription$ All creatures able to block target creature this turn do so.\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nAll creatures able to block target creature this turn do so.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Destined"} ### Response: Name:Destined\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | Cost$ 1 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ Indestructible | SpellDescription$ Target creature gets +1/+0 and gains indestructible until end of turn.\nAlternateMode:Split\nOracle:Target creature gets +1/+0 and gains indestructible until end of turn.\n\nALTERNATE\n\nName:Lead\nManaCost:3 G\nTypes:Sorcery\nK:Aftermath\nA:SP$ Pump | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN All creatures able to block CARDNAME do so. | SpellDescription$ All creatures able to block target creature this turn do so.\nOracle:Aftermath (Cast this spell only from your graveyard. Then exile it.)\nAll creatures able to block target creature this turn do so.
Create the Forge script for this magic card
{"name": "Turn Against", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn."}
Name:Turn Against\nManaCost:4 R\nTypes:Instant\nK:Devoid\nA:SP$ GainControl | Cost$ 4 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.\nOracle:Devoid (This card has no color.)\nGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Turn Against", "mana_cost": "{4}{R}", "type_line": "Instant", "oracle_text": "Devoid (This card has no color.)\nGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn."} ### Response: Name:Turn Against\nManaCost:4 R\nTypes:Instant\nK:Devoid\nA:SP$ GainControl | Cost$ 4 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.\nOracle:Devoid (This card has no color.)\nGain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Horizon Seed", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, regenerate target creature.", "power": "2", "toughness": "1"}
Name:Horizon Seed\nManaCost:4 W\nTypes:Creature Spirit\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRegenerate | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, regenerate target creature.\nSVar:TrigRegenerate:DB$ Regenerate | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:BuffedBy:Spirit,Arcane\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, regenerate target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Horizon Seed", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Whenever you cast a Spirit or Arcane spell, regenerate target creature.", "power": "2", "toughness": "1"} ### Response: Name:Horizon Seed\nManaCost:4 W\nTypes:Creature Spirit\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRegenerate | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, regenerate target creature.\nSVar:TrigRegenerate:DB$ Regenerate | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:BuffedBy:Spirit,Arcane\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:Whenever you cast a Spirit or Arcane spell, regenerate target creature.
Create the Forge script for this magic card
{"name": "Earthshaker Giant", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Giant Druid", "oracle_text": "Trample\nWhen Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.", "power": "6", "toughness": "6"}
Name:Earthshaker Giant\nManaCost:4 G G\nTypes:Creature Giant Druid\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | NumAtt$ +3 | NumDef$ +3 | KW$ Trample\nSVar:PlayMain1:TRUE\nOracle:Trample\nWhen Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Earthshaker Giant", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Giant Druid", "oracle_text": "Trample\nWhen Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.", "power": "6", "toughness": "6"} ### Response: Name:Earthshaker Giant\nManaCost:4 G G\nTypes:Creature Giant Druid\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.StrictlyOther+YouCtrl | NumAtt$ +3 | NumDef$ +3 | KW$ Trample\nSVar:PlayMain1:TRUE\nOracle:Trample\nWhen Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.
Create the Forge script for this magic card
{"name": "Omega Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "", "power": "1", "toughness": "2"}
Name:Omega Myr\nManaCost:2\nTypes:Artifact Creature Myr\nPT:1/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Omega Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "", "power": "1", "toughness": "2"} ### Response: Name:Omega Myr\nManaCost:2\nTypes:Artifact Creature Myr\nPT:1/2\nOracle:
Create the Forge script for this magic card
{"name": "Celestine, the Living Saint", "mana_cost": "{4}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Flying, lifelink\nHealing Tears \u2014 At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.", "power": "3", "toughness": "4"}
Name:Celestine, the Living Saint\nManaCost:4 W\nTypes:Legendary Creature Human Warrior\nPT:3/4\nK:Flying\nK:Lifelink\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigReturn | TriggerZones$ Battlefield | TriggerDescription$ Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.cmcLEX+YouOwn | TgtPrompt$ Select target creature card with mana value X or less | Origin$ Graveyard | Destination$ Battlefield\nSVar:X:Count$LifeYouGainedThisTurn\nDeckHas:Ability$LifeGain|Graveyard\nDeckHints:Ability$LifeGain\nOracle:Flying, lifelink\nHealing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Celestine, the Living Saint", "mana_cost": "{4}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Flying, lifelink\nHealing Tears \u2014 At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.", "power": "3", "toughness": "4"} ### Response: Name:Celestine, the Living Saint\nManaCost:4 W\nTypes:Legendary Creature Human Warrior\nPT:3/4\nK:Flying\nK:Lifelink\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigReturn | TriggerZones$ Battlefield | TriggerDescription$ Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.\nSVar:TrigReturn:DB$ ChangeZone | ValidTgts$ Creature.cmcLEX+YouOwn | TgtPrompt$ Select target creature card with mana value X or less | Origin$ Graveyard | Destination$ Battlefield\nSVar:X:Count$LifeYouGainedThisTurn\nDeckHas:Ability$LifeGain|Graveyard\nDeckHints:Ability$LifeGain\nOracle:Flying, lifelink\nHealing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Create the Forge script for this magic card
{"name": "Soaring Seacliff", "mana_cost": "", "type_line": "Land", "oracle_text": "Soaring Seacliff enters the battlefield tapped.\nWhen Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.\n{T}: Add {U}."}
Name:Soaring Seacliff\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nOracle:Soaring Seacliff enters the battlefield tapped.\nWhen Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.\n{T}: Add {U}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soaring Seacliff", "mana_cost": "", "type_line": "Land", "oracle_text": "Soaring Seacliff enters the battlefield tapped.\nWhen Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.\n{T}: Add {U}."} ### Response: Name:Soaring Seacliff\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nOracle:Soaring Seacliff enters the battlefield tapped.\nWhen Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.\n{T}: Add {U}.
Create the Forge script for this magic card
{"name": "Turntimber Grove", "mana_cost": "", "type_line": "Land", "oracle_text": "Turntimber Grove enters the battlefield tapped.\nWhen Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.\n{T}: Add {G}."}
Name:Turntimber Grove\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1\nOracle:Turntimber Grove enters the battlefield tapped.\nWhen Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.\n{T}: Add {G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Turntimber Grove", "mana_cost": "", "type_line": "Land", "oracle_text": "Turntimber Grove enters the battlefield tapped.\nWhen Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.\n{T}: Add {G}."} ### Response: Name:Turntimber Grove\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1\nOracle:Turntimber Grove enters the battlefield tapped.\nWhen Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.\n{T}: Add {G}.
Create the Forge script for this magic card
{"name": "Treacherous Link", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAll damage that would be dealt to enchanted creature is dealt to its controller instead."}
Name:Treacherous Link\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.EnchantedBy | ReplaceWith$ DmgEnchanted | DamageTarget$ ReplacedTargetController | Description$ All damage that would be dealt to enchanted creature is dealt to its controller instead.\nSVar:DmgEnchanted:DB$ ReplaceEffect | VarName$ Affected | VarValue$ ReplacedTargetController | VarType$ Player\nAI:RemoveDeck:All\nOracle:Enchant creature\nAll damage that would be dealt to enchanted creature is dealt to its controller instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Treacherous Link", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAll damage that would be dealt to enchanted creature is dealt to its controller instead."} ### Response: Name:Treacherous Link\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.EnchantedBy | ReplaceWith$ DmgEnchanted | DamageTarget$ ReplacedTargetController | Description$ All damage that would be dealt to enchanted creature is dealt to its controller instead.\nSVar:DmgEnchanted:DB$ ReplaceEffect | VarName$ Affected | VarValue$ ReplacedTargetController | VarType$ Player\nAI:RemoveDeck:All\nOracle:Enchant creature\nAll damage that would be dealt to enchanted creature is dealt to its controller instead.
Create the Forge script for this magic card
{"name": "Forceful Denial", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nCounter target spell."}
Name:Forceful Denial\nManaCost:3 U U\nTypes:Instant\nK:Cascade\nA:SP$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nCounter target spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forceful Denial", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nCounter target spell."} ### Response: Name:Forceful Denial\nManaCost:3 U U\nTypes:Instant\nK:Cascade\nA:SP$ Counter | Cost$ 3 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nCounter target spell.