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Create the Forge script for this magic card
{"name": "Extricator of Sin"}
Name:Extricator of Sin\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.\nSVar:TrigToken:AB$ Token | Cost$ Sac<1/Permanent.Other/another permanent> | TokenAmount$ 1 | TokenScript$ c_3_2_eldrazi_horror | TokenOwner$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Delirium$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nSVar:AIPreference:SacCost$Creature.token\nDeckHints:Ability$Graveyard & Type$Eldrazi|Horror\nDeckHas:Ability$Token|Delirium\nAlternateMode:DoubleFaced\nOracle:When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.\nDelirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.\n\nALTERNATE\n\nName:Extricator of Flesh\nManaCost:no cost\nTypes:Creature Eldrazi Horror\nPT:3/5\nS:Mode$ Continuous | Affected$ Card.Eldrazi+YouCtrl | AddKeyword$ Vigilance | Description$ Eldrazi you control have vigilance.\nA:AB$ Token | Cost$ 2 T Sac<1/Creature.nonEldrazi/non-Eldrazi creature> | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ c_3_2_eldrazi_horror | SpellDescription$ Create a 3/2 colorless Eldrazi Horror creature token.\nSVar:AIPreference:SacCost$Creature.token\nOracle:Eldrazi you control have vigilance.\n{2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Extricator of Sin"} ### Response: Name:Extricator of Sin\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:0/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.\nSVar:TrigToken:AB$ Token | Cost$ Sac<1/Permanent.Other/another permanent> | TokenAmount$ 1 | TokenScript$ c_3_2_eldrazi_horror | TokenOwner$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Delirium$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ Delirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nSVar:AIPreference:SacCost$Creature.token\nDeckHints:Ability$Graveyard & Type$Eldrazi|Horror\nDeckHas:Ability$Token|Delirium\nAlternateMode:DoubleFaced\nOracle:When Extricator of Sin enters the battlefield, you may sacrifice another permanent. If you do, create a 3/2 colorless Eldrazi Horror creature token.\nDelirium — At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, transform Extricator of Sin.\n\nALTERNATE\n\nName:Extricator of Flesh\nManaCost:no cost\nTypes:Creature Eldrazi Horror\nPT:3/5\nS:Mode$ Continuous | Affected$ Card.Eldrazi+YouCtrl | AddKeyword$ Vigilance | Description$ Eldrazi you control have vigilance.\nA:AB$ Token | Cost$ 2 T Sac<1/Creature.nonEldrazi/non-Eldrazi creature> | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ c_3_2_eldrazi_horror | SpellDescription$ Create a 3/2 colorless Eldrazi Horror creature token.\nSVar:AIPreference:SacCost$Creature.token\nOracle:Eldrazi you control have vigilance.\n{2}, {T}, Sacrifice a non-Eldrazi creature: Create a 3/2 colorless Eldrazi Horror creature token.
Create the Forge script for this magic card
{"name": "Ominous Cemetery", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library."}
Name:Ominous Cemetery\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 5 T Exile<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Shuffle$ True | SpellDescription$ Target creature's owner shuffles it into their library.\nOracle:{T}: Add {C}.\n{5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ominous Cemetery", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library."} ### Response: Name:Ominous Cemetery\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 1 | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ 5 T Exile<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Shuffle$ True | SpellDescription$ Target creature's owner shuffles it into their library.\nOracle:{T}: Add {C}.\n{5}, {T}, Exile Ominous Cemetery: Target creature's owner shuffles it into their library.
Create the Forge script for this magic card
{"name": "Shepherd of the Lost", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, first strike, vigilance", "power": "3", "toughness": "3"}
Name:Shepherd of the Lost\nManaCost:4 W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nK:First Strike\nK:Vigilance\nOracle:Flying, first strike, vigilance
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shepherd of the Lost", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, first strike, vigilance", "power": "3", "toughness": "3"} ### Response: Name:Shepherd of the Lost\nManaCost:4 W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nK:First Strike\nK:Vigilance\nOracle:Flying, first strike, vigilance
Create the Forge script for this magic card
{"name": "Zodiac Ox", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Ox", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "3", "toughness": "3"}
Name:Zodiac Ox\nManaCost:3 G\nTypes:Creature Ox\nPT:3/3\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Zodiac Ox", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Ox", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "3", "toughness": "3"} ### Response: Name:Zodiac Ox\nManaCost:3 G\nTypes:Creature Ox\nPT:3/3\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Create the Forge script for this magic card
{"name": "Anoint", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nPrevent the next 3 damage that would be dealt to target creature this turn."}
Name:Anoint\nManaCost:W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ W | ValidTgts$ Creature | Amount$ 3 | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 3 damage that would be dealt to target creature this turn.\nK:Buyback:3\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nPrevent the next 3 damage that would be dealt to target creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anoint", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nPrevent the next 3 damage that would be dealt to target creature this turn."} ### Response: Name:Anoint\nManaCost:W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ W | ValidTgts$ Creature | Amount$ 3 | TgtPrompt$ Select target creature | SpellDescription$ Prevent the next 3 damage that would be dealt to target creature this turn.\nK:Buyback:3\nOracle:Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)\nPrevent the next 3 damage that would be dealt to target creature this turn.
Create the Forge script for this magic card
{"name": "Curse Artifact", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact\nAt the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact."}
Name:Curse Artifact\nManaCost:2 B B\nTypes:Enchantment Aura\nK:Enchant artifact\nA:SP$ Attach | Cost$ 2 B B | ValidTgts$ Artifact | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | Execute$ TrigCurseArtifactSacrifice | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the upkeep of enchanted artifact's controller, CARDNAME deals 2 damage to that player unless they sacrifice that artifact.\nSVar:TrigCurseArtifactSacrifice:DB$ Sacrifice | Defined$ TriggeredPlayer | SacValid$ Artifact.EnchantedBy | Optional$ True | RememberSacrificed$ True | SubAbility$ DBCurseArtifactDamage\nSVar:DBCurseArtifactDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCurseArtifactCleanup\nSVar:DBCurseArtifactCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice\nAI:RemoveDeck:Random\nOracle:Enchant artifact\nAt the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Curse Artifact", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact\nAt the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact."} ### Response: Name:Curse Artifact\nManaCost:2 B B\nTypes:Enchantment Aura\nK:Enchant artifact\nA:SP$ Attach | Cost$ 2 B B | ValidTgts$ Artifact | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | Execute$ TrigCurseArtifactSacrifice | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the upkeep of enchanted artifact's controller, CARDNAME deals 2 damage to that player unless they sacrifice that artifact.\nSVar:TrigCurseArtifactSacrifice:DB$ Sacrifice | Defined$ TriggeredPlayer | SacValid$ Artifact.EnchantedBy | Optional$ True | RememberSacrificed$ True | SubAbility$ DBCurseArtifactDamage\nSVar:DBCurseArtifactDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 2 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCurseArtifactCleanup\nSVar:DBCurseArtifactCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice\nAI:RemoveDeck:Random\nOracle:Enchant artifact\nAt the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.
Create the Forge script for this magic card
{"name": "Mighty Leap", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 and gains flying until end of turn."}
Name:Mighty Leap\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Flying | SpellDescription$ Target creature gets +2/+2 and gains flying until end of turn.\nOracle:Target creature gets +2/+2 and gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mighty Leap", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+2 and gains flying until end of turn."} ### Response: Name:Mighty Leap\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | KW$ Flying | SpellDescription$ Target creature gets +2/+2 and gains flying until end of turn.\nOracle:Target creature gets +2/+2 and gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Sphere of Duty", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "If a green source would deal damage to you, prevent 2 of that damage."}
Name:Sphere of Duty\nManaCost:3 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.GreenSource | ValidTarget$ You | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a green source would deal damage to you, prevent 2 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 2\nAI:RemoveDeck:Random\nOracle:If a green source would deal damage to you, prevent 2 of that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sphere of Duty", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "If a green source would deal damage to you, prevent 2 of that damage."} ### Response: Name:Sphere of Duty\nManaCost:3 W\nTypes:Enchantment\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.GreenSource | ValidTarget$ You | ReplaceWith$ DBReplace | PreventionEffect$ True | Description$ If a green source would deal damage to you, prevent 2 of that damage.\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ 2\nAI:RemoveDeck:Random\nOracle:If a green source would deal damage to you, prevent 2 of that damage.
Create the Forge script for this magic card
{"name": "Tizerus Charger", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Pegasus", "oracle_text": "Escape\u2014{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nTizerus Charger escapes with your choice of a +1/+1 counter or a flying counter on it.", "power": "3", "toughness": "2"}
Name:Tizerus Charger\nManaCost:2 B\nTypes:Creature Pegasus\nPT:3/2\nK:Escape:4 B ExileFromGrave<5/Card.Other/other card>\nK:ETBReplacement:Other:Choice:Mandatory::Card.Self+escaped\nSVar:Choice:DB$ PutCounter | ETB$ True | CounterType$ P1P1,Flying | CounterNum$ 1 | SpellDescription$ CARDNAME escapes with your choice of a +1/+1 counter or a flying counter on it.\nDeckHas:Ability$Counters\nOracle:Escape—{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nTizerus Charger escapes with your choice of a +1/+1 counter or a flying counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tizerus Charger", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Pegasus", "oracle_text": "Escape\u2014{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nTizerus Charger escapes with your choice of a +1/+1 counter or a flying counter on it.", "power": "3", "toughness": "2"} ### Response: Name:Tizerus Charger\nManaCost:2 B\nTypes:Creature Pegasus\nPT:3/2\nK:Escape:4 B ExileFromGrave<5/Card.Other/other card>\nK:ETBReplacement:Other:Choice:Mandatory::Card.Self+escaped\nSVar:Choice:DB$ PutCounter | ETB$ True | CounterType$ P1P1,Flying | CounterNum$ 1 | SpellDescription$ CARDNAME escapes with your choice of a +1/+1 counter or a flying counter on it.\nDeckHas:Ability$Counters\nOracle:Escape—{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nTizerus Charger escapes with your choice of a +1/+1 counter or a flying counter on it.
Create the Forge script for this magic card
{"name": "Pondering Mage", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.", "power": "3", "toughness": "4"}
Name:Pondering Mage\nManaCost:3 U U\nTypes:Creature Human Wizard\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.\nSVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 3 | MayShuffle$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pondering Mage", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.", "power": "3", "toughness": "4"} ### Response: Name:Pondering Mage\nManaCost:3 U U\nTypes:Creature Human Wizard\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRearrange | TriggerDescription$ When CARDNAME enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.\nSVar:TrigRearrange:DB$ RearrangeTopOfLibrary | Defined$ You | NumCards$ 3 | MayShuffle$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:When Pondering Mage enters the battlefield, look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.
Create the Forge script for this magic card
{"name": "Myr Superion", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "Spend only mana produced by creatures to cast this spell.", "power": "5", "toughness": "6"}
Name:Myr Superion\nManaCost:2\nTypes:Artifact Creature Myr\nPT:5/6\nText:Spend only mana produced by creatures to cast this spell.\nA:SP$ PermanentCreature | Cost$ 2 | ManaRestriction$ Creature.inZoneBattlefield\nAI:RemoveDeck:Random\nOracle:Spend only mana produced by creatures to cast this spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Myr Superion", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "Spend only mana produced by creatures to cast this spell.", "power": "5", "toughness": "6"} ### Response: Name:Myr Superion\nManaCost:2\nTypes:Artifact Creature Myr\nPT:5/6\nText:Spend only mana produced by creatures to cast this spell.\nA:SP$ PermanentCreature | Cost$ 2 | ManaRestriction$ Creature.inZoneBattlefield\nAI:RemoveDeck:Random\nOracle:Spend only mana produced by creatures to cast this spell.
Create the Forge script for this magic card
{"name": "Pixie Queen", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\n{G}{G}{G}, {T}: Target creature gains flying until end of turn.", "power": "1", "toughness": "1"}
Name:Pixie Queen\nManaCost:2 G G\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nA:AB$ Pump | Cost$ G G G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:Flying\n{G}{G}{G}, {T}: Target creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pixie Queen", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Faerie", "oracle_text": "Flying\n{G}{G}{G}, {T}: Target creature gains flying until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Pixie Queen\nManaCost:2 G G\nTypes:Creature Faerie\nPT:1/1\nK:Flying\nA:AB$ Pump | Cost$ G G G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying | SpellDescription$ Target creature gains flying until end of turn.\nOracle:Flying\n{G}{G}{G}, {T}: Target creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Jedit Ojanen, Mercenary", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Cat Mercenary", "oracle_text": "Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)", "power": "3", "toughness": "3"}
Name:Jedit Ojanen, Mercenary\nManaCost:1 W U\nTypes:Legendary Creature Cat Mercenary\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Creature.Other+Legendary+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another legendary creature enters the battlefield, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk.\nSVar:TrigToken:AB$ Token | Cost$ G | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ g_2_2_cat_warrior_forestwalk\nDeckHas:Ability$Token & Type$Warrior\nDeckHints:Type$Legendary\nOracle:Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jedit Ojanen, Mercenary", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Cat Mercenary", "oracle_text": "Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield under your control, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk. (It can't be blocked as long as defending player controls a Forest.)", "power": "3", "toughness": "3"} ### Response: Name:Jedit Ojanen, Mercenary\nManaCost:1 W U\nTypes:Legendary Creature Cat Mercenary\nPT:3/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Creature.Other+Legendary+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another legendary creature enters the battlefield, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk.\nSVar:TrigToken:AB$ Token | Cost$ G | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ g_2_2_cat_warrior_forestwalk\nDeckHas:Ability$Token & Type$Warrior\nDeckHints:Type$Legendary\nOracle:Whenever Jedit Ojanen, Mercenary or another legendary creature enters the battlefield, you may pay {G}. If you do, create a 2/2 green Cat Warrior creature token with forestwalk.
Create the Forge script for this magic card
{"name": "Traitor's Roar", "mana_cost": "{4}{B/R}", "type_line": "Sorcery", "oracle_text": "Tap target untapped creature. It deals damage equal to its power to its controller.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)"}
Name:Traitor's Roar\nManaCost:4 BR\nTypes:Sorcery\nA:SP$ Tap | Cost$ 4 BR | ValidTgts$ Creature.untapped | TgtPrompt$ Select an untapped creature | SubAbility$ DBDamage | SpellDescription$ Tap target untapped creature. It deals damage equal to its power to its controller.\nSVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | DamageSource$ Targeted | NumDmg$ X\nSVar:X:Targeted$CardPower\nK:Conspire\nOracle:Tap target untapped creature. It deals damage equal to its power to its controller.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Traitor's Roar", "mana_cost": "{4}{B/R}", "type_line": "Sorcery", "oracle_text": "Tap target untapped creature. It deals damage equal to its power to its controller.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)"} ### Response: Name:Traitor's Roar\nManaCost:4 BR\nTypes:Sorcery\nA:SP$ Tap | Cost$ 4 BR | ValidTgts$ Creature.untapped | TgtPrompt$ Select an untapped creature | SubAbility$ DBDamage | SpellDescription$ Tap target untapped creature. It deals damage equal to its power to its controller.\nSVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | DamageSource$ Targeted | NumDmg$ X\nSVar:X:Targeted$CardPower\nK:Conspire\nOracle:Tap target untapped creature. It deals damage equal to its power to its controller.\nConspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Create the Forge script for this magic card
{"name": "Buccaneer's Bravado", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gets +1/+1 and gains first strike until end of turn.\n\u2022 Target Pirate gets +1/+1 and gains double strike until end of turn."}
Name:Buccaneer's Bravado\nManaCost:1 R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R | CharmNum$ 1 | Choices$ DBPump,DBPump2\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | KW$ First Strike | SpellDescription$ Target creature gets +1/+1 and gains first strike until end of turn.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Pirate | TgtPrompt$ Select target Pirate | NumAtt$ 1 | NumDef$ 1 | KW$ Double Strike | SpellDescription$ Target Pirate gets +1/+1 and gains double strike until end of turn.\nOracle:Choose one —\n• Target creature gets +1/+1 and gains first strike until end of turn.\n• Target Pirate gets +1/+1 and gains double strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Buccaneer's Bravado", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target creature gets +1/+1 and gains first strike until end of turn.\n\u2022 Target Pirate gets +1/+1 and gains double strike until end of turn."} ### Response: Name:Buccaneer's Bravado\nManaCost:1 R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R | CharmNum$ 1 | Choices$ DBPump,DBPump2\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ 1 | NumDef$ 1 | KW$ First Strike | SpellDescription$ Target creature gets +1/+1 and gains first strike until end of turn.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Pirate | TgtPrompt$ Select target Pirate | NumAtt$ 1 | NumDef$ 1 | KW$ Double Strike | SpellDescription$ Target Pirate gets +1/+1 and gains double strike until end of turn.\nOracle:Choose one —\n• Target creature gets +1/+1 and gains first strike until end of turn.\n• Target Pirate gets +1/+1 and gains double strike until end of turn.
Create the Forge script for this magic card
{"name": "Enigma Sphinx", "mana_cost": "{4}{W}{U}{B}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)", "power": "5", "toughness": "4"}
Name:Enigma Sphinx\nManaCost:4 W U B\nTypes:Artifact Creature Sphinx\nPT:5/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+YouOwn | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into your graveyard from the battlefield, put it into your library third from the top.\nSVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 2\nK:Cascade\nOracle:Flying\nWhen Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enigma Sphinx", "mana_cost": "{4}{W}{U}{B}", "type_line": "Artifact Creature \u2014 Sphinx", "oracle_text": "Flying\nWhen Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)", "power": "5", "toughness": "4"} ### Response: Name:Enigma Sphinx\nManaCost:4 W U B\nTypes:Artifact Creature Sphinx\nPT:5/4\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+YouOwn | Execute$ TrigChange | TriggerDescription$ When CARDNAME is put into your graveyard from the battlefield, put it into your library third from the top.\nSVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 2\nK:Cascade\nOracle:Flying\nWhen Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Create the Forge script for this magic card
{"name": "Sivitri Scarzam", "mana_cost": "{5}{U}{B}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "", "power": "6", "toughness": "4"}
Name:Sivitri Scarzam\nManaCost:5 U B\nTypes:Legendary Creature Human\nPT:6/4\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sivitri Scarzam", "mana_cost": "{5}{U}{B}", "type_line": "Legendary Creature \u2014 Human", "oracle_text": "", "power": "6", "toughness": "4"} ### Response: Name:Sivitri Scarzam\nManaCost:5 U B\nTypes:Legendary Creature Human\nPT:6/4\nOracle:
Create the Forge script for this magic card
{"name": "Dromar's Charm", "mana_cost": "{W}{U}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 You gain 5 life.\n\u2022 Counter target spell.\n\u2022 Target creature gets -2/-2 until end of turn."}
Name:Dromar's Charm\nManaCost:W U B\nTypes:Instant\nA:SP$ Charm | Cost$ W U B | Choices$ DBGainLife,DBCounter,DBPump | Defined$ You\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 5 | Defined$ You | SpellDescription$ You gain 5 life.\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Counter target spell | SpellDescription$ Counter target spell.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.\nOracle:Choose one —\n• You gain 5 life.\n• Counter target spell.\n• Target creature gets -2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dromar's Charm", "mana_cost": "{W}{U}{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 You gain 5 life.\n\u2022 Counter target spell.\n\u2022 Target creature gets -2/-2 until end of turn."} ### Response: Name:Dromar's Charm\nManaCost:W U B\nTypes:Instant\nA:SP$ Charm | Cost$ W U B | Choices$ DBGainLife,DBCounter,DBPump | Defined$ You\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 5 | Defined$ You | SpellDescription$ You gain 5 life.\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Counter target spell | SpellDescription$ Counter target spell.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn.\nOracle:Choose one —\n• You gain 5 life.\n• Counter target spell.\n• Target creature gets -2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Frost Lynx", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Elemental Cat", "oracle_text": "When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "2", "toughness": "2"}
Name:Frost Lynx\nManaCost:2 U\nTypes:Creature Elemental Cat\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frost Lynx", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Elemental Cat", "oracle_text": "When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "2", "toughness": "2"} ### Response: Name:Frost Lynx\nManaCost:2 U\nTypes:Creature Elemental Cat\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Create the Forge script for this magic card
{"name": "Garruk, Savage Herald", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Garruk", "oracle_text": "+1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.\n\u22122: Target creature you control deals damage equal to its power to another target creature.\n\u22127: Until end of turn, creatures you control gain \"You may have this creature assign its combat damage as though it weren't blocked.\"", "loyalty": "5"}
Name:Garruk, Savage Herald\nManaCost:4 G G\nTypes:Legendary Planeswalker Garruk\nLoyalty:5\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition2$ -1 | StackDescription$ SpellDescription | SpellDescription$ Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.\nA:AB$ Pump | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBDamage | AILogic$ PowerDmg | SpellDescription$ Target creature you control deals damage equal to its power to another target creature.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature to damage | TargetUnique$ True | AILogic$ PowerDmg | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nA:AB$ AnimateAll | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | staticAbilities$ Static | SpellDescription$ Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked."\nSVar:Static:Mode$ AssignCombatDamageAsUnblocked | ValidCard$ Card.Self | Optional$ True | Description$ You may have this creature assign its combat damage as though it weren't blocked.\nOracle:[+1]: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.\n[-2]: Target creature you control deals damage equal to its power to another target creature.\n[-7]: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Garruk, Savage Herald", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Garruk", "oracle_text": "+1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.\n\u22122: Target creature you control deals damage equal to its power to another target creature.\n\u22127: Until end of turn, creatures you control gain \"You may have this creature assign its combat damage as though it weren't blocked.\"", "loyalty": "5"} ### Response: Name:Garruk, Savage Herald\nManaCost:4 G G\nTypes:Legendary Planeswalker Garruk\nLoyalty:5\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition2$ -1 | StackDescription$ SpellDescription | SpellDescription$ Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.\nA:AB$ Pump | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBDamage | AILogic$ PowerDmg | SpellDescription$ Target creature you control deals damage equal to its power to another target creature.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature to damage | TargetUnique$ True | AILogic$ PowerDmg | NumDmg$ X | DamageSource$ ParentTarget\nSVar:X:ParentTargeted$CardPower\nA:AB$ AnimateAll | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | staticAbilities$ Static | SpellDescription$ Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked."\nSVar:Static:Mode$ AssignCombatDamageAsUnblocked | ValidCard$ Card.Self | Optional$ True | Description$ You may have this creature assign its combat damage as though it weren't blocked.\nOracle:[+1]: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.\n[-2]: Target creature you control deals damage equal to its power to another target creature.\n[-7]: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked."
Create the Forge script for this magic card
{"name": "Ulrich of the Krallenhorde"}
Name:Ulrich of the Krallenhorde\nManaCost:3 R G\nTypes:Legendary Creature Human Werewolf\nPT:4/4\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, target creature gets +4/+4 until end of turn.\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, target creature gets +4/+4 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nSVar:PlayMain1:TRUE\nAlternateMode:DoubleFaced\nOracle:Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.\nAt the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.\n\nALTERNATE\n\nName:Ulrich, Uncontested Alpha\nManaCost:no cost\nColors:red,green\nTypes:Legendary Creature Werewolf\nPT:6/6\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigFight | OptionalDecider$ You | TriggerDescription$ Whenever this creature transforms into CARDNAME, you may have it fight target non-Werewolf creature you don't control.\nSVar:TrigFight:DB$ Fight | Defined$ Self | ValidTgts$ Creature.nonWerewolf+YouDontCtrl | TgtPrompt$ Choose target non-Werewolf creature you don't control\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ulrich of the Krallenhorde"} ### Response: Name:Ulrich of the Krallenhorde\nManaCost:3 R G\nTypes:Legendary Creature Human Werewolf\nPT:4/4\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, target creature gets +4/+4 until end of turn.\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, target creature gets +4/+4 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nSVar:PlayMain1:TRUE\nAlternateMode:DoubleFaced\nOracle:Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.\nAt the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.\n\nALTERNATE\n\nName:Ulrich, Uncontested Alpha\nManaCost:no cost\nColors:red,green\nTypes:Legendary Creature Werewolf\nPT:6/6\nT:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigFight | OptionalDecider$ You | TriggerDescription$ Whenever this creature transforms into CARDNAME, you may have it fight target non-Werewolf creature you don't control.\nSVar:TrigFight:DB$ Fight | Defined$ Self | ValidTgts$ Creature.nonWerewolf+YouDontCtrl | TgtPrompt$ Choose target non-Werewolf creature you don't control\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.
Create the Forge script for this magic card
{"name": "Scrounging Bandar", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Cat Monkey", "oracle_text": "Scrounging Bandar enters the battlefield with two +1/+1 counters on it.\nAt the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.", "power": "0", "toughness": "0"}
Name:Scrounging Bandar\nManaCost:1 G\nTypes:Creature Cat Monkey\nPT:0/0\nK:etbCounter:P1P1:2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMoveCounter | TriggerDescription$ At the beginning of your upkeep, you may move any number of +1/+1 counters from CARDNAME onto another target creature.\nSVar:TrigMoveCounter:DB$ MoveCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | Source$ Self | CounterType$ P1P1 | CounterNum$ Any\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nAI:RemoveDeck:All\nOracle:Scrounging Bandar enters the battlefield with two +1/+1 counters on it.\nAt the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scrounging Bandar", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Cat Monkey", "oracle_text": "Scrounging Bandar enters the battlefield with two +1/+1 counters on it.\nAt the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.", "power": "0", "toughness": "0"} ### Response: Name:Scrounging Bandar\nManaCost:1 G\nTypes:Creature Cat Monkey\nPT:0/0\nK:etbCounter:P1P1:2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigMoveCounter | TriggerDescription$ At the beginning of your upkeep, you may move any number of +1/+1 counters from CARDNAME onto another target creature.\nSVar:TrigMoveCounter:DB$ MoveCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | Source$ Self | CounterType$ P1P1 | CounterNum$ Any\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nAI:RemoveDeck:All\nOracle:Scrounging Bandar enters the battlefield with two +1/+1 counters on it.\nAt the beginning of your upkeep, you may move any number of +1/+1 counters from Scrounging Bandar onto another target creature.
Create the Forge script for this magic card
{"name": "Drana's Emissary", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Vampire Cleric Ally", "oracle_text": "Flying\nAt the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.", "power": "2", "toughness": "2"}
Name:Drana's Emissary\nManaCost:1 W B\nTypes:Creature Vampire Cleric Ally\nPT:2/2\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Flying\nAt the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drana's Emissary", "mana_cost": "{1}{W}{B}", "type_line": "Creature \u2014 Vampire Cleric Ally", "oracle_text": "Flying\nAt the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.", "power": "2", "toughness": "2"} ### Response: Name:Drana's Emissary\nManaCost:1 W B\nTypes:Creature Vampire Cleric Ally\nPT:2/2\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nOracle:Flying\nAt the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Brackish Trudge", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Fungus Beast", "oracle_text": "Brackish Trudge enters the battlefield tapped.\n{1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn.", "power": "4", "toughness": "2"}
Name:Brackish Trudge\nManaCost:2 B\nTypes:Creature Fungus Beast\nPT:4/2\nK:CARDNAME enters the battlefield tapped.\nA:AB$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | CheckSVar$ X | SpellDescription$ Return CARDNAME from your graveyard to your hand. Activate only if you gained life this turn.\nSVar:X:Count$LifeYouGainedThisTurn\nDeckHints:Ability$LifeGain\nOracle:Brackish Trudge enters the battlefield tapped.\n{1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brackish Trudge", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Fungus Beast", "oracle_text": "Brackish Trudge enters the battlefield tapped.\n{1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn.", "power": "4", "toughness": "2"} ### Response: Name:Brackish Trudge\nManaCost:2 B\nTypes:Creature Fungus Beast\nPT:4/2\nK:CARDNAME enters the battlefield tapped.\nA:AB$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | CheckSVar$ X | SpellDescription$ Return CARDNAME from your graveyard to your hand. Activate only if you gained life this turn.\nSVar:X:Count$LifeYouGainedThisTurn\nDeckHints:Ability$LifeGain\nOracle:Brackish Trudge enters the battlefield tapped.\n{1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn.
Create the Forge script for this magic card
{"name": "Scion of Halaster", "mana_cost": "{1}{B}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card.\""}
Name:Scion of Halaster\nManaCost:1 B\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddReplacementEffects$ Draw | Description$ Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."\nSVar:Draw:Event$ Draw | ValidPlayer$ You | ReplaceWith$ DBDig | CheckSVar$ X | SVarCompare$ EQ0 | Description$ The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card.\nSVar:DBDig:DB$ Dig | DigNum$ 2 | DestinationZone$ Graveyard | NoReveal$ True | LibraryPosition2$ 0 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SubAbility$ Reset\nSVar:X:Count$YouDrewThisTurn\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scion of Halaster", "mana_cost": "{1}{B}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card.\""} ### Response: Name:Scion of Halaster\nManaCost:1 B\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddReplacementEffects$ Draw | Description$ Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."\nSVar:Draw:Event$ Draw | ValidPlayer$ You | ReplaceWith$ DBDig | CheckSVar$ X | SVarCompare$ EQ0 | Description$ The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card.\nSVar:DBDig:DB$ Dig | DigNum$ 2 | DestinationZone$ Graveyard | NoReveal$ True | LibraryPosition2$ 0 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SubAbility$ Reset\nSVar:X:Count$YouDrewThisTurn\nDeckHas:Ability$Graveyard\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
Create the Forge script for this magic card
{"name": "Harald, King of Skemfar", "mana_cost": "{1}{B}{G}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhen Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "3", "toughness": "2"}
Name:Harald, King of Skemfar\nManaCost:1 B G\nTypes:Legendary Creature Elf Warrior\nPT:3/2\nK:Menace\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Elf,Warrior,Tyvar | RestRandomOrder$ True\nDeckHints:Type$Elf|Tyvar\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhen Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Harald, King of Skemfar", "mana_cost": "{1}{B}{G}", "type_line": "Legendary Creature \u2014 Elf Warrior", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhen Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "3", "toughness": "2"} ### Response: Name:Harald, King of Skemfar\nManaCost:1 B G\nTypes:Legendary Creature Elf Warrior\nPT:3/2\nK:Menace\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Elf,Warrior,Tyvar | RestRandomOrder$ True\nDeckHints:Type$Elf|Tyvar\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhen Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Flight of Fancy", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Flight of Fancy enters the battlefield, draw two cards.\nEnchanted creature has flying."}
Name:Flight of Fancy\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2\nOracle:Enchant creature\nWhen Flight of Fancy enters the battlefield, draw two cards.\nEnchanted creature has flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flight of Fancy", "mana_cost": "{3}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Flight of Fancy enters the battlefield, draw two cards.\nEnchanted creature has flying."} ### Response: Name:Flight of Fancy\nManaCost:3 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Flying | Description$ Enchanted creature has flying.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw two cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 2\nOracle:Enchant creature\nWhen Flight of Fancy enters the battlefield, draw two cards.\nEnchanted creature has flying.
Create the Forge script for this magic card
{"name": "Izzet Chronarch", "mana_cost": "{3}{U}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.", "power": "2", "toughness": "2"}
Name:Izzet Chronarch\nManaCost:3 U R\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl\nOracle:When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Izzet Chronarch", "mana_cost": "{3}{U}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.", "power": "2", "toughness": "2"} ### Response: Name:Izzet Chronarch\nManaCost:3 U R\nTypes:Creature Human Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target instant or sorcery card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl\nOracle:When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Stone-Seeder Hierophant", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.\n{T}: Untap target land.", "power": "1", "toughness": "1"}
Name:Stone-Seeder Hierophant\nManaCost:2 G G\nTypes:Creature Human Druid\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, untap CARDNAME.\nA:AB$ Untap | Cost$ T | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ PoolExtraMana | SpellDescription$ Untap target land.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:Landfall - Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.\n{T}: Untap target land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Stone-Seeder Hierophant", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.\n{T}: Untap target land.", "power": "1", "toughness": "1"} ### Response: Name:Stone-Seeder Hierophant\nManaCost:2 G G\nTypes:Creature Human Druid\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, untap CARDNAME.\nA:AB$ Untap | Cost$ T | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ PoolExtraMana | SpellDescription$ Untap target land.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:Landfall - Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant.\n{T}: Untap target land.
Create the Forge script for this magic card
{"name": "Iname as One", "mana_cost": "{8}{B}{B}{G}{G}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.\nWhen Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.", "power": "8", "toughness": "8"}
Name:Iname as One\nManaCost:8 B B G G\nTypes:Legendary Creature Spirit\nPT:8/8\nT:Mode$ ChangesZone | ValidCard$ Card.wasCastFromYourHandByYou+Self | Destination$ Battlefield | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Spirit.YouCtrl | ChangeNum$ 1 | ShuffleNonMandatory$ True\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.\nSVar:TrigExile:AB$ ChangeZone | Cost$ ExileAnyGrave<1/Card.TriggeredNewCard> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Spirit.YouCtrl\nOracle:When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.\nWhen Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Iname as One", "mana_cost": "{8}{B}{B}{G}{G}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.\nWhen Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.", "power": "8", "toughness": "8"} ### Response: Name:Iname as One\nManaCost:8 B B G G\nTypes:Legendary Creature Spirit\nPT:8/8\nT:Mode$ ChangesZone | ValidCard$ Card.wasCastFromYourHandByYou+Self | Destination$ Battlefield | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Spirit.YouCtrl | ChangeNum$ 1 | ShuffleNonMandatory$ True\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigExile | OptionalDecider$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.\nSVar:TrigExile:AB$ ChangeZone | Cost$ ExileAnyGrave<1/Card.TriggeredNewCard> | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Spirit.YouCtrl\nOracle:When Iname as One enters the battlefield, if you cast it from your hand, you may search your library for a Spirit permanent card, put it onto the battlefield, then shuffle.\nWhen Iname as One dies, you may exile it. If you do, return target Spirit permanent card from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Order of Midnight"}
Name:Order of Midnight\nManaCost:1 B\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nK:CARDNAME can't block.\nAlternateMode:Adventure\nOracle:Flying\nOrder of Midnight can't block.\n\nALTERNATE\n\nName:Alter Fate\nManaCost:1 B\nTypes:Sorcery Adventure\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)\nOracle:Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Order of Midnight"} ### Response: Name:Order of Midnight\nManaCost:1 B\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nK:CARDNAME can't block.\nAlternateMode:Adventure\nOracle:Flying\nOrder of Midnight can't block.\n\nALTERNATE\n\nName:Alter Fate\nManaCost:1 B\nTypes:Sorcery Adventure\nA:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouOwn | SpellDescription$ Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)\nOracle:Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "Demonic Taskmaster", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nAt the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.", "power": "4", "toughness": "3"}
Name:Demonic Taskmaster\nManaCost:2 B\nTypes:Creature Demon\nPT:4/3\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature other than CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature.Other\nAI:RemoveDeck:Random\nOracle:Flying\nAt the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Demonic Taskmaster", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nAt the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.", "power": "4", "toughness": "3"} ### Response: Name:Demonic Taskmaster\nManaCost:2 B\nTypes:Creature Demon\nPT:4/3\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature other than CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature.Other\nAI:RemoveDeck:Random\nOracle:Flying\nAt the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.
Create the Forge script for this magic card
{"name": "Treasure Vault", "mana_cost": "", "type_line": "Artifact Land", "oracle_text": "{T}: Add {C}.\n{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens."}
Name:Treasure Vault\nManaCost:no cost\nTypes:Artifact Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Token | Cost$ X X T Sac<1/CARDNAME> | TokenAmount$ X | TokenScript$ c_a_treasure_sac | SpellDescription$ Create X Treasure tokens.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token|Sacrifice\nOracle:{T}: Add {C}.\n{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Treasure Vault", "mana_cost": "", "type_line": "Artifact Land", "oracle_text": "{T}: Add {C}.\n{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens."} ### Response: Name:Treasure Vault\nManaCost:no cost\nTypes:Artifact Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Token | Cost$ X X T Sac<1/CARDNAME> | TokenAmount$ X | TokenScript$ c_a_treasure_sac | SpellDescription$ Create X Treasure tokens.\nSVar:X:Count$xPaid\nDeckHas:Ability$Token|Sacrifice\nOracle:{T}: Add {C}.\n{X}{X}, {T}, Sacrifice Treasure Vault: Create X Treasure tokens.
Create the Forge script for this magic card
{"name": "Azra Smokeshaper", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Azra Ninja", "oracle_text": "Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhen Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.", "power": "3", "toughness": "3"}
Name:Azra Smokeshaper\nManaCost:3 B\nTypes:Creature Azra Ninja\nPT:3/3\nK:Ninjutsu:1 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control gains indestructible until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Indestructible\nSVar:PlayMain1:TRUE\nOracle:Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhen Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Azra Smokeshaper", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Azra Ninja", "oracle_text": "Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhen Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Azra Smokeshaper\nManaCost:3 B\nTypes:Creature Azra Ninja\nPT:3/3\nK:Ninjutsu:1 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature you control gains indestructible until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | KW$ Indestructible\nSVar:PlayMain1:TRUE\nOracle:Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhen Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.
Create the Forge script for this magic card
{"name": "Dreamstealer", "mana_cost": "", "type_line": "Token Creature \u2014 Zombie Human Wizard", "oracle_text": "Menace\nWhenever Dreamstealer deals combat damage to a player, that player discards that many cards.", "power": "4", "toughness": "4"}
Name:Dreamstealer\nManaCost:2 B\nTypes:Creature Human Wizard\nPT:1/2\nK:Menace\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards that many cards.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ X | Mode$ TgtChoose\nSVar:X:TriggerCount$DamageAmount\nK:Eternalize:4 B B\nDeckHas:Ability$Token\nOracle:Menace\nWhenever Dreamstealer deals combat damage to a player, that player discards that many cards.\nEternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dreamstealer", "mana_cost": "", "type_line": "Token Creature \u2014 Zombie Human Wizard", "oracle_text": "Menace\nWhenever Dreamstealer deals combat damage to a player, that player discards that many cards.", "power": "4", "toughness": "4"} ### Response: Name:Dreamstealer\nManaCost:2 B\nTypes:Creature Human Wizard\nPT:1/2\nK:Menace\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards that many cards.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ X | Mode$ TgtChoose\nSVar:X:TriggerCount$DamageAmount\nK:Eternalize:4 B B\nDeckHas:Ability$Token\nOracle:Menace\nWhenever Dreamstealer deals combat damage to a player, that player discards that many cards.\nEternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
Create the Forge script for this magic card
{"name": "Breakthrough", "mana_cost": "{X}{U}", "type_line": "Sorcery", "oracle_text": "Draw four cards, then choose X cards in your hand and discard the rest."}
Name:Breakthrough\nManaCost:X U\nTypes:Sorcery\nA:SP$ Draw | Cost$ X U | NumCards$ 4 | SubAbility$ DBBreakthroughDiscard | SpellDescription$ Draw four cards, then choose X cards in your hand and discard the rest from it.\nSVar:DBBreakthroughDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ BreakthroughZ\nSVar:X:Count$xPaid\nSVar:BreakthroughY:Count$InYourHand\nSVar:BreakthroughZ:SVar$BreakthroughY/Minus.X\nAI:RemoveDeck:All\nOracle:Draw four cards, then choose X cards in your hand and discard the rest.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breakthrough", "mana_cost": "{X}{U}", "type_line": "Sorcery", "oracle_text": "Draw four cards, then choose X cards in your hand and discard the rest."} ### Response: Name:Breakthrough\nManaCost:X U\nTypes:Sorcery\nA:SP$ Draw | Cost$ X U | NumCards$ 4 | SubAbility$ DBBreakthroughDiscard | SpellDescription$ Draw four cards, then choose X cards in your hand and discard the rest from it.\nSVar:DBBreakthroughDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ BreakthroughZ\nSVar:X:Count$xPaid\nSVar:BreakthroughY:Count$InYourHand\nSVar:BreakthroughZ:SVar$BreakthroughY/Minus.X\nAI:RemoveDeck:All\nOracle:Draw four cards, then choose X cards in your hand and discard the rest.
Create the Forge script for this magic card
{"name": "Boon of Boseiju", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it."}
Name:Boon of Boseiju\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | SubAbility$ DBUntap | SpellDescription$ Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SpellDescription$ Untap it.\nSVar:X:Count$Valid Permanent.YouCtrl$GreatestCMC\nOracle:Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boon of Boseiju", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it."} ### Response: Name:Boon of Boseiju\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ X | NumDef$ X | SubAbility$ DBUntap | SpellDescription$ Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control.\nSVar:DBUntap:DB$ Untap | Defined$ Targeted | SpellDescription$ Untap it.\nSVar:X:Count$Valid Permanent.YouCtrl$GreatestCMC\nOracle:Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
Create the Forge script for this magic card
{"name": "Return to the Earth", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact, enchantment, or creature with flying."}
Name:Return to the Earth\nManaCost:3 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 3 G | ValidTgts$ Artifact,Enchantment,Creature.withFlying | TgtPrompt$ Select target artifact, enchantment or creature with flying | SpellDescription$ Destroy target artifact, enchantment or creature with flying.\nOracle:Destroy target artifact, enchantment, or creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Return to the Earth", "mana_cost": "{3}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact, enchantment, or creature with flying."} ### Response: Name:Return to the Earth\nManaCost:3 G\nTypes:Instant\nA:SP$ Destroy | Cost$ 3 G | ValidTgts$ Artifact,Enchantment,Creature.withFlying | TgtPrompt$ Select target artifact, enchantment or creature with flying | SpellDescription$ Destroy target artifact, enchantment or creature with flying.\nOracle:Destroy target artifact, enchantment, or creature with flying.
Create the Forge script for this magic card
{"name": "Towering Thunderfist", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Giant Soldier", "oracle_text": "{W}: Towering Thunderfist gains vigilance until end of turn.", "power": "4", "toughness": "4"}
Name:Towering Thunderfist\nManaCost:4 R\nTypes:Creature Giant Soldier\nPT:4/4\nA:AB$ Pump | Cost$ W | Defined$ Self | KW$ Vigilance | SpellDescription$ CARDNAME gains vigilance until end of turn.\nOracle:{W}: Towering Thunderfist gains vigilance until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Towering Thunderfist", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Giant Soldier", "oracle_text": "{W}: Towering Thunderfist gains vigilance until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Towering Thunderfist\nManaCost:4 R\nTypes:Creature Giant Soldier\nPT:4/4\nA:AB$ Pump | Cost$ W | Defined$ Self | KW$ Vigilance | SpellDescription$ CARDNAME gains vigilance until end of turn.\nOracle:{W}: Towering Thunderfist gains vigilance until end of turn.
Create the Forge script for this magic card
{"name": "Goblin Swine-Rider", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.", "power": "1", "toughness": "1"}
Name:Goblin Swine-Rider\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.\nSVar:TrigDealDamage:DB$ DamageAll | ValidCards$ Creature.attacking,Creature.blocking | NumDmg$ 2\nOracle:Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Swine-Rider", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.", "power": "1", "toughness": "1"} ### Response: Name:Goblin Swine-Rider\nManaCost:R\nTypes:Creature Goblin\nPT:1/1\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.\nSVar:TrigDealDamage:DB$ DamageAll | ValidCards$ Creature.attacking,Creature.blocking | NumDmg$ 2\nOracle:Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature.
Create the Forge script for this magic card
{"name": "Counsel of the Soratami", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards."}
Name:Counsel of the Soratami\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Counsel of the Soratami", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards."} ### Response: Name:Counsel of the Soratami\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Draw two cards.
Create the Forge script for this magic card
{"name": "Marisi's Twinclaws", "mana_cost": "{2}{R/W}{G}", "type_line": "Creature \u2014 Cat Warrior", "oracle_text": "Double strike", "power": "2", "toughness": "4"}
Name:Marisi's Twinclaws\nManaCost:2 RW G\nTypes:Creature Cat Warrior\nPT:2/4\nK:Double Strike\nOracle:Double strike
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Marisi's Twinclaws", "mana_cost": "{2}{R/W}{G}", "type_line": "Creature \u2014 Cat Warrior", "oracle_text": "Double strike", "power": "2", "toughness": "4"} ### Response: Name:Marisi's Twinclaws\nManaCost:2 RW G\nTypes:Creature Cat Warrior\nPT:2/4\nK:Double Strike\nOracle:Double strike
Create the Forge script for this magic card
{"name": "Scissors Lizard", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Lizard", "oracle_text": "Creatures named Paper Tiger can't attack or block.", "power": "4", "toughness": "3"}
Name:Scissors Lizard\nManaCost:4\nTypes:Artifact Creature Lizard\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.namedPaper Tiger | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures named Paper Tiger can't attack or block.\nOracle:Creatures named Paper Tiger can't attack or block.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scissors Lizard", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Lizard", "oracle_text": "Creatures named Paper Tiger can't attack or block.", "power": "4", "toughness": "3"} ### Response: Name:Scissors Lizard\nManaCost:4\nTypes:Artifact Creature Lizard\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.namedPaper Tiger | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Creatures named Paper Tiger can't attack or block.\nOracle:Creatures named Paper Tiger can't attack or block.
Create the Forge script for this magic card
{"name": "Mardu Ascendancy", "mana_cost": "{R}{W}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nSacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn."}
Name:Mardu Ascendancy\nManaCost:R W B\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature.nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True\nA:AB$ PumpAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl | NumDef$ +3 | SpellDescription$ Creatures you control get +0/+3 until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nSacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mardu Ascendancy", "mana_cost": "{R}{W}{B}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nSacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn."} ### Response: Name:Mardu Ascendancy\nManaCost:R W B\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature.nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin | TokenOwner$ You | TokenTapped$ True | TokenAttacking$ True\nA:AB$ PumpAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl | NumDef$ +3 | SpellDescription$ Creatures you control get +0/+3 until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nSacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Plasma Jockey", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn.\nBlitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and \"When this creature dies, draw a card.\" Sacrifice it at the beginning of the next end step.)", "power": "3", "toughness": "1"}
Name:Plasma Jockey\nManaCost:3 R\nTypes:Creature Viashino Warrior\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature an opponent controls can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True\nK:Blitz:2 R\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice\nOracle:Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn.\nBlitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plasma Jockey", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Viashino Warrior", "oracle_text": "Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn.\nBlitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and \"When this creature dies, draw a card.\" Sacrifice it at the beginning of the next end step.)", "power": "3", "toughness": "1"} ### Response: Name:Plasma Jockey\nManaCost:3 R\nTypes:Creature Viashino Warrior\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, target creature an opponent controls can't block this turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True\nK:Blitz:2 R\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Sacrifice\nOracle:Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn.\nBlitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Create the Forge script for this magic card
{"name": "Flywheel Racer", "mana_cost": "{2}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Vigilance\n{T}: Add one mana of any color. Activate only if Flywheel Racer is a creature.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "3", "toughness": "2"}
Name:Flywheel Racer\nManaCost:2\nTypes:Artifact Vehicle\nPT:3/2\nK:Vigilance\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | IsPresent$ Creature.Self | SpellDescription$ Add one mana of any color. Activate only if CARDNAME is a creature.\nK:Crew:1\nOracle:Vigilance\n{T}: Add one mana of any color. Activate only if Flywheel Racer is a creature.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flywheel Racer", "mana_cost": "{2}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Vigilance\n{T}: Add one mana of any color. Activate only if Flywheel Racer is a creature.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "3", "toughness": "2"} ### Response: Name:Flywheel Racer\nManaCost:2\nTypes:Artifact Vehicle\nPT:3/2\nK:Vigilance\nA:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | IsPresent$ Creature.Self | SpellDescription$ Add one mana of any color. Activate only if CARDNAME is a creature.\nK:Crew:1\nOracle:Vigilance\n{T}: Add one mana of any color. Activate only if Flywheel Racer is a creature.\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Create the Forge script for this magic card
{"name": "Strands of Undeath", "mana_cost": "{3}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Strands of Undeath enters the battlefield, target player discards two cards.\n{B}: Regenerate enchanted creature."}
Name:Strands of Undeath\nManaCost:3 B\nTypes:Enchantment Aura\nPT:2/2\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 B | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards two cards.\nA:AB$ Regenerate | Cost$ B | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 2 | Mode$ TgtChoose\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nWhen Strands of Undeath enters the battlefield, target player discards two cards.\n{B}: Regenerate enchanted creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Strands of Undeath", "mana_cost": "{3}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Strands of Undeath enters the battlefield, target player discards two cards.\n{B}: Regenerate enchanted creature."} ### Response: Name:Strands of Undeath\nManaCost:3 B\nTypes:Enchantment Aura\nPT:2/2\nK:Enchant creature\nA:SP$ Attach | Cost$ 3 B | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards two cards.\nA:AB$ Regenerate | Cost$ B | Defined$ Enchanted | SpellDescription$ Regenerate enchanted creature.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 2 | Mode$ TgtChoose\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nWhen Strands of Undeath enters the battlefield, target player discards two cards.\n{B}: Regenerate enchanted creature.
Create the Forge script for this magic card
{"name": "Astor, Bearer of Blades", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nEquipment you control have equip {1}.\nVehicles you control have crew 1.", "power": "4", "toughness": "4"}
Name:Astor, Bearer of Blades\nManaCost:2 R W\nTypes:Legendary Creature Human Warrior\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 7 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Equipment,Vehicle | RestRandomOrder$ True | Reveal$ True\nS:Mode$ Continuous | Affected$ Equipment.YouCtrl | AddKeyword$ Equip:1 | Description$ Equipment you control have equip {1}.\nS:Mode$ Continuous | Affected$ Vehicle.YouCtrl | AddKeyword$ Crew:1 | Description$ Vehicles you control have crew 1.\nDeckNeeds:Type$Equipment|Vehicle\nOracle:When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nEquipment you control have equip {1}.\nVehicles you control have crew 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Astor, Bearer of Blades", "mana_cost": "{2}{R}{W}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nEquipment you control have equip {1}.\nVehicles you control have crew 1.", "power": "4", "toughness": "4"} ### Response: Name:Astor, Bearer of Blades\nManaCost:2 R W\nTypes:Legendary Creature Human Warrior\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 7 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Equipment,Vehicle | RestRandomOrder$ True | Reveal$ True\nS:Mode$ Continuous | Affected$ Equipment.YouCtrl | AddKeyword$ Equip:1 | Description$ Equipment you control have equip {1}.\nS:Mode$ Continuous | Affected$ Vehicle.YouCtrl | AddKeyword$ Crew:1 | Description$ Vehicles you control have crew 1.\nDeckNeeds:Type$Equipment|Vehicle\nOracle:When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nEquipment you control have equip {1}.\nVehicles you control have crew 1.
Create the Forge script for this magic card
{"name": "Mending Touch", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Regenerate target creature."}
Name:Mending Touch\nManaCost:G\nTypes:Instant\nA:SP$ Regenerate | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nOracle:Regenerate target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mending Touch", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Regenerate target creature."} ### Response: Name:Mending Touch\nManaCost:G\nTypes:Instant\nA:SP$ Regenerate | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Regenerate target creature.\nOracle:Regenerate target creature.
Create the Forge script for this magic card
{"name": "Realms Befitting My Majesty", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle."}
Name:Realms Befitting My Majesty\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | ValidCard$ Card.Self | Execute$ GetRealms | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nSVar:GetRealms:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 2\nOracle:When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Realms Befitting My Majesty", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle."} ### Response: Name:Realms Befitting My Majesty\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | ValidCard$ Card.Self | Execute$ GetRealms | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.\nSVar:GetRealms:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Basic | ChangeNum$ 2\nOracle:When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Create the Forge script for this magic card
{"name": "Domri's Nodorog", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nWhen Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "5", "toughness": "2"}
Name:Domri's Nodorog\nManaCost:3 R G\nTypes:Creature Beast\nPT:5/2\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedDomri; City Smasher | ChangeNum$ 1 | Optional$ True\nDeckNeeds:Name$Domri, City Smasher\nOracle:Trample\nWhen Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Domri's Nodorog", "mana_cost": "{3}{R}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\nWhen Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "5", "toughness": "2"} ### Response: Name:Domri's Nodorog\nManaCost:3 R G\nTypes:Creature Beast\nPT:5/2\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedDomri; City Smasher | ChangeNum$ 1 | Optional$ True\nDeckNeeds:Name$Domri, City Smasher\nOracle:Trample\nWhen Domri's Nodorog enters the battlefield, you may search your library and/or graveyard for a card named Domri, City Smasher, reveal it, and put it into your hand. If you search your library this way, shuffle.
Create the Forge script for this magic card
{"name": "Hand of Emrakul", "mana_cost": "{9}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.\nAnnihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)", "power": "7", "toughness": "7"}
Name:Hand of Emrakul\nManaCost:9\nTypes:Creature Eldrazi\nPT:7/7\nK:Annihilator:1\nSVar:AltCost:Cost$ Sac<4/Eldrazi.Spawn> | Description$ You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.\nOracle:You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.\nAnnihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hand of Emrakul", "mana_cost": "{9}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.\nAnnihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)", "power": "7", "toughness": "7"} ### Response: Name:Hand of Emrakul\nManaCost:9\nTypes:Creature Eldrazi\nPT:7/7\nK:Annihilator:1\nSVar:AltCost:Cost$ Sac<4/Eldrazi.Spawn> | Description$ You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.\nOracle:You may sacrifice four Eldrazi Spawn rather than pay this spell's mana cost.\nAnnihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.)
Create the Forge script for this magic card
{"name": "Firefist Adept", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.", "power": "3", "toughness": "3"}
Name:Firefist Adept\nManaCost:4 R\nTypes:Creature Human Wizard\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X\nSVar:X:Count$Valid Wizard.YouCtrl\nDeckHints:Type$Wizard\nOracle:When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Firefist Adept", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.", "power": "3", "toughness": "3"} ### Response: Name:Firefist Adept\nManaCost:4 R\nTypes:Creature Human Wizard\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X\nSVar:X:Count$Valid Wizard.YouCtrl\nDeckHints:Type$Wizard\nOracle:When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
Create the Forge script for this magic card
{"name": "Highborn Vampire", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "", "power": "4", "toughness": "3"}
Name:Highborn Vampire\nManaCost:3 B\nTypes:Creature Vampire Warrior\nPT:4/3\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Highborn Vampire", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "", "power": "4", "toughness": "3"} ### Response: Name:Highborn Vampire\nManaCost:3 B\nTypes:Creature Vampire Warrior\nPT:4/3\nOracle:
Create the Forge script for this magic card
{"name": "Scourge of Fleets", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.", "power": "6", "toughness": "6"}
Name:Scourge of Fleets\nManaCost:5 U U\nTypes:Creature Kraken\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.\nSVar:TrigChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Hand | ChangeType$ Creature.toughnessLEX+OppCtrl\nSVar:X:Count$Valid Island.YouCtrl\nOracle:When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scourge of Fleets", "mana_cost": "{5}{U}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.", "power": "6", "toughness": "6"} ### Response: Name:Scourge of Fleets\nManaCost:5 U U\nTypes:Creature Kraken\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZoneAll | TriggerDescription$ When CARDNAME enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.\nSVar:TrigChangeZoneAll:DB$ ChangeZoneAll | Origin$ Battlefield | Destination$ Hand | ChangeType$ Creature.toughnessLEX+OppCtrl\nSVar:X:Count$Valid Island.YouCtrl\nOracle:When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Create the Forge script for this magic card
{"name": "Yotia Declares War", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI \u2014 Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter.\nII \u2014 Tap any number of untapped artifacts you control. When you do, Yotia Declares War deals that much damage to target creature or planeswalker.\nIII \u2014 Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn."}
Name:Yotia Declares War\nManaCost:1 R\nTypes:Enchantment Saga\nK:Read ahead\nK:Chapter:3:DBToken,TrigTap,DBAnimate\nSVar:DBToken:DB$ Token | TokenScript$ ornithopter | SpellDescription$ Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter.\nSVar:TrigTap:AB$ ImmediateTrigger | Cost$ Mandatory tapXType<X/Artifact> | Execute$ DBDamage | SpellDescription$ Tap any number of untapped artifacts you control. When you do, CARDNAME deals that much damage to target creature or planeswalker.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | NumDmg$ X\nSVar:X:Count$xPaid\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Artifact.YouCtrl | Power$ 4 | Toughness$ 4 | Types$ Artifact,Creature | SpellDescription$ Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.\nDeckHas:Ability$Token & Type$Artifact\nOracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI — Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter.\nII — Tap any number of untapped artifacts you control. When you do, Yotia Declares War deals that much damage to target creature or planeswalker.\nIII — Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yotia Declares War", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI \u2014 Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter.\nII \u2014 Tap any number of untapped artifacts you control. When you do, Yotia Declares War deals that much damage to target creature or planeswalker.\nIII \u2014 Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn."} ### Response: Name:Yotia Declares War\nManaCost:1 R\nTypes:Enchantment Saga\nK:Read ahead\nK:Chapter:3:DBToken,TrigTap,DBAnimate\nSVar:DBToken:DB$ Token | TokenScript$ ornithopter | SpellDescription$ Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter.\nSVar:TrigTap:AB$ ImmediateTrigger | Cost$ Mandatory tapXType<X/Artifact> | Execute$ DBDamage | SpellDescription$ Tap any number of untapped artifacts you control. When you do, CARDNAME deals that much damage to target creature or planeswalker.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | NumDmg$ X\nSVar:X:Count$xPaid\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Artifact.YouCtrl | Power$ 4 | Toughness$ 4 | Types$ Artifact,Creature | SpellDescription$ Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.\nDeckHas:Ability$Token & Type$Artifact\nOracle:Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)\nI — Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter.\nII — Tap any number of untapped artifacts you control. When you do, Yotia Declares War deals that much damage to target creature or planeswalker.\nIII — Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.
Create the Forge script for this magic card
{"name": "Star of Extinction", "mana_cost": "{5}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker."}
Name:Star of Extinction\nManaCost:5 R R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 5 R R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBDealDamage | SpellDescription$ Destroy target land. CARDNAME deals 20 damage to each creature and each planeswalker.\nSVar:DBDealDamage:DB$ DamageAll | ValidCards$ Creature,Planeswalker | ValidDescription$ each creature and each planeswalker. | NumDmg$ 20\nOracle:Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Star of Extinction", "mana_cost": "{5}{R}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker."} ### Response: Name:Star of Extinction\nManaCost:5 R R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 5 R R | ValidTgts$ Land | TgtPrompt$ Select target land | SubAbility$ DBDealDamage | SpellDescription$ Destroy target land. CARDNAME deals 20 damage to each creature and each planeswalker.\nSVar:DBDealDamage:DB$ DamageAll | ValidCards$ Creature,Planeswalker | ValidDescription$ each creature and each planeswalker. | NumDmg$ 20\nOracle:Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Create the Forge script for this magic card
{"name": "Invasion of Vryn"}
Name:Invasion of Vryn\nManaCost:3 U\nTypes:Battle Siege\nDefense:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then discard a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 3 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nDeckHas:Ability$Discard|Token|Sacrifice\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Vryn enters the battlefield, draw three cards, then discard a card.\nAlternateMode:DoubleFaced\n\nALTERNATE\n\nName:Overloaded Mage-Ring\nManaCost:no cost\nColors:blue\nTypes:Artifact\nA:AB$ CopySpellAbility | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Card.YouCtrl | TargetType$ Spell | SpellDescription$ Copy target spell you control. (A copy of a permanent spell becomes a token.)\nOracle:{1}, {T}, Sacrifice Overloaded Mage-Ring: Copy target spell you control. (A copy of a permanent spell becomes a token.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invasion of Vryn"} ### Response: Name:Invasion of Vryn\nManaCost:3 U\nTypes:Battle Siege\nDefense:4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards, then discard a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 3 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nDeckHas:Ability$Discard|Token|Sacrifice\nOracle:(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)\nWhen Invasion of Vryn enters the battlefield, draw three cards, then discard a card.\nAlternateMode:DoubleFaced\n\nALTERNATE\n\nName:Overloaded Mage-Ring\nManaCost:no cost\nColors:blue\nTypes:Artifact\nA:AB$ CopySpellAbility | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Card.YouCtrl | TargetType$ Spell | SpellDescription$ Copy target spell you control. (A copy of a permanent spell becomes a token.)\nOracle:{1}, {T}, Sacrifice Overloaded Mage-Ring: Copy target spell you control. (A copy of a permanent spell becomes a token.)
Create the Forge script for this magic card
{"name": "Kangee, Aerie Keeper", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Bird Wizard", "oracle_text": "Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.)\nFlying\nWhen Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.\nOther Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.", "power": "2", "toughness": "2"}
Name:Kangee, Aerie Keeper\nManaCost:2 W U\nTypes:Legendary Creature Bird Wizard\nPT:2/2\nK:Kicker:X 2\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ FeatherDuster | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, put X feather counters on it.\nSVar:FeatherDuster:DB$ PutCounter | Defined$ Self | CounterType$ FEATHER | CounterNum$ X\nSVar:X:Count$xPaid\nS:Mode$ Continuous | Affected$ Creature.Bird+Other | AddPower$ Y | AddToughness$ Y | Description$ Other Bird creatures get +1/+1 for each feather counter on CARDNAME.\nSVar:Y:Count$CardCounters.FEATHER\nOracle:Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.)\nFlying\nWhen Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.\nOther Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kangee, Aerie Keeper", "mana_cost": "{2}{W}{U}", "type_line": "Legendary Creature \u2014 Bird Wizard", "oracle_text": "Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.)\nFlying\nWhen Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.\nOther Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.", "power": "2", "toughness": "2"} ### Response: Name:Kangee, Aerie Keeper\nManaCost:2 W U\nTypes:Legendary Creature Bird Wizard\nPT:2/2\nK:Kicker:X 2\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self+kicked | Origin$ Any | Destination$ Battlefield | Execute$ FeatherDuster | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, put X feather counters on it.\nSVar:FeatherDuster:DB$ PutCounter | Defined$ Self | CounterType$ FEATHER | CounterNum$ X\nSVar:X:Count$xPaid\nS:Mode$ Continuous | Affected$ Creature.Bird+Other | AddPower$ Y | AddToughness$ Y | Description$ Other Bird creatures get +1/+1 for each feather counter on CARDNAME.\nSVar:Y:Count$CardCounters.FEATHER\nOracle:Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.)\nFlying\nWhen Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.\nOther Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
Create the Forge script for this magic card
{"name": "Enraged Killbot", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Killbot", "oracle_text": "", "power": "2", "toughness": "1"}
Name:Enraged Killbot\nManaCost:2\nTypes:Artifact Creature Killbot\nPT:2/1\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enraged Killbot", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Killbot", "oracle_text": "", "power": "2", "toughness": "1"} ### Response: Name:Enraged Killbot\nManaCost:2\nTypes:Artifact Creature Killbot\nPT:2/1\nOracle:
Create the Forge script for this magic card
{"name": "Redirect", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "You may choose new targets for target spell."}
Name:Redirect\nManaCost:U U\nTypes:Instant\nA:SP$ ChangeTargets | Cost$ U U | TargetType$ Spell | Optional$ True | ValidTgts$ Card | SpellDescription$ You may choose new targets for target spell.\nAI:RemoveDeck:All\nOracle:You may choose new targets for target spell.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Redirect", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "You may choose new targets for target spell."} ### Response: Name:Redirect\nManaCost:U U\nTypes:Instant\nA:SP$ ChangeTargets | Cost$ U U | TargetType$ Spell | Optional$ True | ValidTgts$ Card | SpellDescription$ You may choose new targets for target spell.\nAI:RemoveDeck:All\nOracle:You may choose new targets for target spell.
Create the Forge script for this magic card
{"name": "Molten Slagheap", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Put a storage counter on Molten Slagheap.\n{1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}."}
Name:Molten Slagheap\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.\nA:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo B R | Amount$ X | CostDesc$ {1}, Remove X storage counters from CARDNAME: | SpellDescription$ Add X mana in any combination of {B} and/or {R}.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Put a storage counter on Molten Slagheap.\n{1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Molten Slagheap", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{1}, {T}: Put a storage counter on Molten Slagheap.\n{1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}."} ### Response: Name:Molten Slagheap\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ PutCounter | Cost$ 1 T | CounterType$ STORAGE | CounterNum$ 1 | SpellDescription$ Put a storage counter on CARDNAME.\nA:AB$ Mana | Cost$ 1 SubCounter<X/STORAGE> | Produced$ Combo B R | Amount$ X | CostDesc$ {1}, Remove X storage counters from CARDNAME: | SpellDescription$ Add X mana in any combination of {B} and/or {R}.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{T}: Add {C}.\n{1}, {T}: Put a storage counter on Molten Slagheap.\n{1}, Remove X storage counters from Molten Slagheap: Add X mana in any combination of {B} and/or {R}.
Create the Forge script for this magic card
{"name": "Captured Sunlight", "mana_cost": "{2}{G}{W}", "type_line": "Sorcery", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nYou gain 4 life."}
Name:Captured Sunlight\nManaCost:2 G W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 2 G W | LifeAmount$ 4 | SpellDescription$ You gain 4 life.\nK:Cascade\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nYou gain 4 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Captured Sunlight", "mana_cost": "{2}{G}{W}", "type_line": "Sorcery", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nYou gain 4 life."} ### Response: Name:Captured Sunlight\nManaCost:2 G W\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 2 G W | LifeAmount$ 4 | SpellDescription$ You gain 4 life.\nK:Cascade\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nYou gain 4 life.
Create the Forge script for this magic card
{"name": "Pyretic Prankster"}
Name:Pyretic Prankster\nManaCost:1 R\nTypes:Creature Devil\nPT:2/1\nA:AB$ SetState | Cost$ 3 BP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)\nAlternateMode:DoubleFaced\nOracle:{3}{B/P}: Transform Pyretic Prankster. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)\n\nALTERNATE\n\nName:Glistening Goremonger\nManaCost:no cost\nColors:black,red\nTypes:Creature Phyrexian Devil\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, each opponent sacrifices an artifact or creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature,Artifact\nSVar:SacMe:2\nDeckHas:Ability$Sacrifice\nOracle:When Glistening Goremonger dies, each opponent sacrifices an artifact or creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pyretic Prankster"} ### Response: Name:Pyretic Prankster\nManaCost:1 R\nTypes:Creature Devil\nPT:2/1\nA:AB$ SetState | Cost$ 3 BP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)\nAlternateMode:DoubleFaced\nOracle:{3}{B/P}: Transform Pyretic Prankster. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.)\n\nALTERNATE\n\nName:Glistening Goremonger\nManaCost:no cost\nColors:black,red\nTypes:Creature Phyrexian Devil\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerDescription$ When CARDNAME dies, each opponent sacrifices an artifact or creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature,Artifact\nSVar:SacMe:2\nDeckHas:Ability$Sacrifice\nOracle:When Glistening Goremonger dies, each opponent sacrifices an artifact or creature.
Create the Forge script for this magic card
{"name": "Fractured Sanity", "mana_cost": "{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Each opponent mills fourteen cards.\nCycling {1}{U} ({1}{U}, Discard this card: Draw a card.)\nWhen you cycle Fractured Sanity, each opponent mills four cards."}
Name:Fractured Sanity\nManaCost:U U U\nTypes:Sorcery\nK:Cycling:1 U\nA:SP$ Mill | Defined$ Opponent | NumCards$ 14 | SpellDescription$ Each opponent mills fourteen cards.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When you cycle CARDNAME, each opponent mills four cards.\nSVar:TrigMill:DB$ Mill | Defined$ Opponent | NumCards$ 4\nDeckHas:Ability$Mill\nOracle:Each opponent mills fourteen cards.\nCycling {1}{U} ({1}{U}, Discard this card: Draw a card.)\nWhen you cycle Fractured Sanity, each opponent mills four cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fractured Sanity", "mana_cost": "{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Each opponent mills fourteen cards.\nCycling {1}{U} ({1}{U}, Discard this card: Draw a card.)\nWhen you cycle Fractured Sanity, each opponent mills four cards."} ### Response: Name:Fractured Sanity\nManaCost:U U U\nTypes:Sorcery\nK:Cycling:1 U\nA:SP$ Mill | Defined$ Opponent | NumCards$ 14 | SpellDescription$ Each opponent mills fourteen cards.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When you cycle CARDNAME, each opponent mills four cards.\nSVar:TrigMill:DB$ Mill | Defined$ Opponent | NumCards$ 4\nDeckHas:Ability$Mill\nOracle:Each opponent mills fourteen cards.\nCycling {1}{U} ({1}{U}, Discard this card: Draw a card.)\nWhen you cycle Fractured Sanity, each opponent mills four cards.
Create the Forge script for this magic card
{"name": "Dauthi Cutthroat", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Dauthi Minion", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\n{1}{B}, {T}: Destroy target creature with shadow.", "power": "1", "toughness": "1"}
Name:Dauthi Cutthroat\nManaCost:1 B\nTypes:Creature Dauthi Minion\nPT:1/1\nK:Shadow\nA:AB$ Destroy | Cost$ 1 B T | ValidTgts$ Creature.withShadow | TgtPrompt$ Select target creature with shadow | SpellDescription$ Destroy target creature with shadow.\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\n{1}{B}, {T}: Destroy target creature with shadow.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dauthi Cutthroat", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Dauthi Minion", "oracle_text": "Shadow (This creature can block or be blocked by only creatures with shadow.)\n{1}{B}, {T}: Destroy target creature with shadow.", "power": "1", "toughness": "1"} ### Response: Name:Dauthi Cutthroat\nManaCost:1 B\nTypes:Creature Dauthi Minion\nPT:1/1\nK:Shadow\nA:AB$ Destroy | Cost$ 1 B T | ValidTgts$ Creature.withShadow | TgtPrompt$ Select target creature with shadow | SpellDescription$ Destroy target creature with shadow.\nOracle:Shadow (This creature can block or be blocked by only creatures with shadow.)\n{1}{B}, {T}: Destroy target creature with shadow.
Create the Forge script for this magic card
{"name": "Kasmina, Enigma Sage", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Planeswalker \u2014 Kasmina", "oracle_text": "Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage.\n+2: Scry 1.\n\u2212X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.\n\u22128: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.", "loyalty": "2"}
Name:Kasmina, Enigma Sage\nManaCost:1 G U\nTypes:Legendary Planeswalker Kasmina\nLoyalty:2\nS:Mode$ Continuous | Affected$ Planeswalker.Other+YouCtrl | EffectZone$ Battlefield | GainsAbilitiesOfDefined$ Self | GainsValidAbilities$ Activated.Loyalty | Description$ Each other planeswalker you control has the loyalty abilities of CARDNAME.\nA:AB$ Scry | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ScryNum$ 1 | SpellDescription$ Scry 1.\nA:AB$ Token | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | TokenScript$ gu_0_0_fractal | SubAbility$ DBPutCounter | RememberTokens$ True | SpellDescription$ Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nA:AB$ ChangeZone | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Library | Destination$ Exile | ChangeType$ Instant.SharesColorWith,Sorcery.SharesColorWith | ChangeNum$ 1 | SubAbility$ DBPlay | RememberChanged$ True | SpellDescription$ Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.\nSVar:DBPlay:DB$ Play | Defined$ Remembered | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | SubAbility$ DBCleanup\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Token|Counters\nOracle:Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage.\n[+2]: Scry 1.\n[-X]: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.\n[-8]: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kasmina, Enigma Sage", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Planeswalker \u2014 Kasmina", "oracle_text": "Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage.\n+2: Scry 1.\n\u2212X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.\n\u22128: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.", "loyalty": "2"} ### Response: Name:Kasmina, Enigma Sage\nManaCost:1 G U\nTypes:Legendary Planeswalker Kasmina\nLoyalty:2\nS:Mode$ Continuous | Affected$ Planeswalker.Other+YouCtrl | EffectZone$ Battlefield | GainsAbilitiesOfDefined$ Self | GainsValidAbilities$ Activated.Loyalty | Description$ Each other planeswalker you control has the loyalty abilities of CARDNAME.\nA:AB$ Scry | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ScryNum$ 1 | SpellDescription$ Scry 1.\nA:AB$ Token | Cost$ SubCounter<X/LOYALTY> | Planeswalker$ True | TokenScript$ gu_0_0_fractal | SubAbility$ DBPutCounter | RememberTokens$ True | SpellDescription$ Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nA:AB$ ChangeZone | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Library | Destination$ Exile | ChangeType$ Instant.SharesColorWith,Sorcery.SharesColorWith | ChangeNum$ 1 | SubAbility$ DBPlay | RememberChanged$ True | SpellDescription$ Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.\nSVar:DBPlay:DB$ Play | Defined$ Remembered | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | SubAbility$ DBCleanup\nDeckHints:Type$Instant|Sorcery\nDeckHas:Ability$Token|Counters\nOracle:Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage.\n[+2]: Scry 1.\n[-X]: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.\n[-8]: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.
Create the Forge script for this magic card
{"name": "Marsh Goblins", "mana_cost": "{B}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "1", "toughness": "1"}
Name:Marsh Goblins\nManaCost:B R\nTypes:Creature Goblin\nPT:1/1\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Marsh Goblins", "mana_cost": "{B}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "1", "toughness": "1"} ### Response: Name:Marsh Goblins\nManaCost:B R\nTypes:Creature Goblin\nPT:1/1\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Create the Forge script for this magic card
{"name": "Carnassid", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\n{1}{G}: Regenerate Carnassid.", "power": "5", "toughness": "4"}
Name:Carnassid\nManaCost:4 G G\nTypes:Creature Beast\nPT:5/4\nK:Trample\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nOracle:Trample\n{1}{G}: Regenerate Carnassid.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Carnassid", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Trample\n{1}{G}: Regenerate Carnassid.", "power": "5", "toughness": "4"} ### Response: Name:Carnassid\nManaCost:4 G G\nTypes:Creature Beast\nPT:5/4\nK:Trample\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nOracle:Trample\n{1}{G}: Regenerate Carnassid.
Create the Forge script for this magic card
{"name": "Scent of Brine", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way."}
Name:Scent of Brine\nManaCost:1 U\nTypes:Instant\nA:SP$ Reveal | Cost$ 1 U | Defined$ You | RevealValid$ Card.Blue | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBScentOfBrineCounter | SpellDescription$ Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.\nSVar:DBScentOfBrineCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ ScentOfBrineX | SubAbility$ DBScentOfBrineCleanup\nSVar:DBScentOfBrineCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:ScentOfBrineX:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scent of Brine", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way."} ### Response: Name:Scent of Brine\nManaCost:1 U\nTypes:Instant\nA:SP$ Reveal | Cost$ 1 U | Defined$ You | RevealValid$ Card.Blue | AnyNumber$ True | RememberRevealed$ True | SubAbility$ DBScentOfBrineCounter | SpellDescription$ Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.\nSVar:DBScentOfBrineCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ ScentOfBrineX | SubAbility$ DBScentOfBrineCleanup\nSVar:DBScentOfBrineCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:ScentOfBrineX:Remembered$Amount\nAI:RemoveDeck:All\nOracle:Reveal any number of blue cards in your hand. Counter target spell unless its controller pays {1} for each card revealed this way.
Create the Forge script for this magic card
{"name": "Vorinclex"}
Name:Vorinclex\nManaCost:3 G G\nTypes:Legendary Creature Phyrexian Praetor\nK:Trample\nK:Reach\nPT:6/6\nK:Trample\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Forest | ChangeNum$ 2\nA:AB$ ChangeZone | Cost$ 6 G G | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Exile CARDNAME, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | ForgetOtherRemembered$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:DoubleFaced\nOracle:Trample, reach\nWhen Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.\n{6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.\n\nALTERNATE\n\nName:The Grand Evolution\nManaCost:no cost\nColors:green\nTypes:Enchantment Saga\nK:Chapter:3:DBMill,DBPutCounter,DBFight\nSVar:DBMill:DB$ Mill | NumCards$ 10 | RememberMilled$ True | SubAbility$ DBChangeZone | SpellDescription$ Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Hidden$ True | Destination$ Battlefield | ChangeType$ Creature.IsRemembered | ChangeTypeDesc$ creature cards milled this way | ChangeNum$ 2 | SelectPrompt$ Choose two creature cards milled this way | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select any number of creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ 7 | TargetMin$ 0 | TargetMax$ 7 | DividedAsYouChoose$ 7 | SpellDescription$ Distribute seven +1/+1 counters among any number of target creatures you control.\nSVar:DBFight:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Abilities$ Fight | Duration$ UntilEndOfTurn | SubAbility$ DBExileSelf | Ultimate$ True | SpellDescription$ Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile CARDNAME, then return it to the battlefield (front face up).\nSVar:Fight:AB$ Fight | Cost$ 1 | Defined$ Self | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | SpellDescription$ This creature fights target creature you don't control.\nSVar:DBExileSelf:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturnSelf | RememberChanged$ True\nSVar:DBReturnSelf:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nDeckHas:Ability$Mill|Counters|Graveyard\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.\nII — Distribute seven +1/+1 counters among any number of target creatures you control.\nIII — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up).
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vorinclex"} ### Response: Name:Vorinclex\nManaCost:3 G G\nTypes:Legendary Creature Phyrexian Praetor\nK:Trample\nK:Reach\nPT:6/6\nK:Trample\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Forest | ChangeNum$ 2\nA:AB$ ChangeZone | Cost$ 6 G G | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SorcerySpeed$ True | StackDescription$ SpellDescription | SpellDescription$ Exile CARDNAME, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | ForgetOtherRemembered$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:DoubleFaced\nOracle:Trample, reach\nWhen Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.\n{6}{G}{G}: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.\n\nALTERNATE\n\nName:The Grand Evolution\nManaCost:no cost\nColors:green\nTypes:Enchantment Saga\nK:Chapter:3:DBMill,DBPutCounter,DBFight\nSVar:DBMill:DB$ Mill | NumCards$ 10 | RememberMilled$ True | SubAbility$ DBChangeZone | SpellDescription$ Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Hidden$ True | Destination$ Battlefield | ChangeType$ Creature.IsRemembered | ChangeTypeDesc$ creature cards milled this way | ChangeNum$ 2 | SelectPrompt$ Choose two creature cards milled this way | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select any number of creatures you control to distribute counters to | CounterType$ P1P1 | CounterNum$ 7 | TargetMin$ 0 | TargetMax$ 7 | DividedAsYouChoose$ 7 | SpellDescription$ Distribute seven +1/+1 counters among any number of target creatures you control.\nSVar:DBFight:DB$ AnimateAll | ValidCards$ Creature.YouCtrl | Abilities$ Fight | Duration$ UntilEndOfTurn | SubAbility$ DBExileSelf | Ultimate$ True | SpellDescription$ Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile CARDNAME, then return it to the battlefield (front face up).\nSVar:Fight:AB$ Fight | Cost$ 1 | Defined$ Self | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | SpellDescription$ This creature fights target creature you don't control.\nSVar:DBExileSelf:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | SubAbility$ DBReturnSelf | RememberChanged$ True\nSVar:DBReturnSelf:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup\nDeckHas:Ability$Mill|Counters|Graveyard\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.\nII — Distribute seven +1/+1 counters among any number of target creatures you control.\nIII — Until end of turn, creatures you control gain "{1}: This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face up).
Create the Forge script for this magic card
{"name": "Big Game Hunter", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Human Rebel Assassin", "oracle_text": "When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.\nMadness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "1", "toughness": "1"}
Name:Big Game Hunter\nManaCost:1 B B\nTypes:Creature Human Rebel Assassin\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.powerGE4 | NoRegen$ True | TgtPrompt$ Select target creature with power 4 or greater.\nK:Madness:B\nOracle:When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.\nMadness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Big Game Hunter", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Human Rebel Assassin", "oracle_text": "When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.\nMadness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)", "power": "1", "toughness": "1"} ### Response: Name:Big Game Hunter\nManaCost:1 B B\nTypes:Creature Human Rebel Assassin\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.powerGE4 | NoRegen$ True | TgtPrompt$ Select target creature with power 4 or greater.\nK:Madness:B\nOracle:When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.\nMadness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Taunt from the Rampart", "mana_cost": "{3}{R}{W}", "type_line": "Sorcery", "oracle_text": "Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)"}
Name:Taunt from the Rampart\nManaCost:3 R W\nTypes:Sorcery\nA:SP$ Goad | Defined$ Valid Creature.OppCtrl | SubAbility$ DBEffect | SpellDescription$ Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSVar:DBEffect:DB$ Effect | RememberObjects$ Valid Creature.OppCtrl | StaticAbilities$ AllUnblockable | Duration$ UntilYourNextTurn\nSVar:AllUnblockable:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Card.IsRemembered | AddHiddenKeyword$ CARDNAME can't block. | Description$ Until your next turn, those creatures can't block.\nOracle:Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Taunt from the Rampart", "mana_cost": "{3}{R}{W}", "type_line": "Sorcery", "oracle_text": "Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)"} ### Response: Name:Taunt from the Rampart\nManaCost:3 R W\nTypes:Sorcery\nA:SP$ Goad | Defined$ Valid Creature.OppCtrl | SubAbility$ DBEffect | SpellDescription$ Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSVar:DBEffect:DB$ Effect | RememberObjects$ Valid Creature.OppCtrl | StaticAbilities$ AllUnblockable | Duration$ UntilYourNextTurn\nSVar:AllUnblockable:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Card.IsRemembered | AddHiddenKeyword$ CARDNAME can't block. | Description$ Until your next turn, those creatures can't block.\nOracle:Goad all creatures your opponents control. Until your next turn, those creatures can't block. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Create the Forge script for this magic card
{"name": "Spiraling Duelist", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Metalcraft \u2014 Spiraling Duelist has double strike as long as you control three or more artifacts.", "power": "3", "toughness": "1"}
Name:Spiraling Duelist\nManaCost:2 R R\nTypes:Creature Human Berserker\nPT:3/1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | Condition$ Metalcraft | Description$ Metalcraft — CARDNAME has double strike as long as you control three or more artifacts.\nSVar:BuffedBy:Artifact\nOracle:Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spiraling Duelist", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Berserker", "oracle_text": "Metalcraft \u2014 Spiraling Duelist has double strike as long as you control three or more artifacts.", "power": "3", "toughness": "1"} ### Response: Name:Spiraling Duelist\nManaCost:2 R R\nTypes:Creature Human Berserker\nPT:3/1\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Double Strike | Condition$ Metalcraft | Description$ Metalcraft — CARDNAME has double strike as long as you control three or more artifacts.\nSVar:BuffedBy:Artifact\nOracle:Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.
Create the Forge script for this magic card
{"name": "Mijae Djinn", "mana_cost": "{R}{R}{R}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.", "power": "6", "toughness": "3"}
Name:Mijae Djinn\nManaCost:R R R\nTypes:Creature Djinn\nPT:6/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ FlipCoin | TriggerDescription$ Whenever CARDNAME attacks, flip a coin. If you lose the flip, remove CARDNAME from combat and tap it.\nSVar:FlipCoin:DB$ FlipACoin | LoseSubAbility$ DBRemoveFromCombat\nSVar:DBRemoveFromCombat:DB$ RemoveFromCombat | Defined$ Self | SubAbility$ DBTap\nSVar:DBTap:DB$ Tap | Defined$ Self\nOracle:Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mijae Djinn", "mana_cost": "{R}{R}{R}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.", "power": "6", "toughness": "3"} ### Response: Name:Mijae Djinn\nManaCost:R R R\nTypes:Creature Djinn\nPT:6/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ FlipCoin | TriggerDescription$ Whenever CARDNAME attacks, flip a coin. If you lose the flip, remove CARDNAME from combat and tap it.\nSVar:FlipCoin:DB$ FlipACoin | LoseSubAbility$ DBRemoveFromCombat\nSVar:DBRemoveFromCombat:DB$ RemoveFromCombat | Defined$ Self | SubAbility$ DBTap\nSVar:DBTap:DB$ Tap | Defined$ Self\nOracle:Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it.
Create the Forge script for this magic card
{"name": "Gnottvold Hermit"}
Name:Gnottvold Hermit\nManaCost:3 G\nTypes:Creature Troll\nPT:4/4\nA:AB$ SetState | Cost$ 5 UP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery.\nAlternateMode:DoubleFaced\nOracle:{5}{U/P}: Transform Gnottvold Hermit. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)\n\nALTERNATE\n\nName:Chrome Host Hulk\nManaCost:no cost\nColors:green,blue\nTypes:Creature Phyrexian Troll\nPT:5/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigAnimate | TriggerDescription$ Whenever CARDNAME attacks, up to one other target creature has base power and toughness 5/5 until end of turn.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Creature.Other | TgtPrompt$ Select up to one other target creature | TargetMin$ 0 | TargetMax$ 1 | Power$ 5 | Toughness$ 5\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gnottvold Hermit"} ### Response: Name:Gnottvold Hermit\nManaCost:3 G\nTypes:Creature Troll\nPT:4/4\nA:AB$ SetState | Cost$ 5 UP | Defined$ Self | Mode$ Transform | SorcerySpeed$ True | AILogic$ Always | SpellDescription$ Transform CARDNAME. Activate only as a sorcery.\nAlternateMode:DoubleFaced\nOracle:{5}{U/P}: Transform Gnottvold Hermit. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.)\n\nALTERNATE\n\nName:Chrome Host Hulk\nManaCost:no cost\nColors:green,blue\nTypes:Creature Phyrexian Troll\nPT:5/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigAnimate | TriggerDescription$ Whenever CARDNAME attacks, up to one other target creature has base power and toughness 5/5 until end of turn.\nSVar:TrigAnimate:DB$ Animate | ValidTgts$ Creature.Other | TgtPrompt$ Select up to one other target creature | TargetMin$ 0 | TargetMax$ 1 | Power$ 5 | Toughness$ 5\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Chrome Host Hulk attacks, up to one other target creature has base power and toughness 5/5 until end of turn.
Create the Forge script for this magic card
{"name": "Goblin Clearcutter", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.", "power": "3", "toughness": "3"}
Name:Goblin Clearcutter\nManaCost:3 R\nTypes:Creature Goblin\nPT:3/3\nA:AB$ Mana | Cost$ T Sac<1/Forest> | Produced$ Combo R G | Amount$ 3 | SpellDescription$ Add three mana in any combination of {R} and/or {G}.\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Clearcutter", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.", "power": "3", "toughness": "3"} ### Response: Name:Goblin Clearcutter\nManaCost:3 R\nTypes:Creature Goblin\nPT:3/3\nA:AB$ Mana | Cost$ T Sac<1/Forest> | Produced$ Combo R G | Amount$ 3 | SpellDescription$ Add three mana in any combination of {R} and/or {G}.\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.
Create the Forge script for this magic card
{"name": "Makeshift Mauler", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "As an additional cost to cast this spell, exile a creature card from your graveyard.", "power": "4", "toughness": "5"}
Name:Makeshift Mauler\nManaCost:3 U\nTypes:Creature Zombie Horror\nPT:4/5\nA:SP$ PermanentCreature | Cost$ 3 U ExileFromGrave<1/Creature>\nOracle:As an additional cost to cast this spell, exile a creature card from your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Makeshift Mauler", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "As an additional cost to cast this spell, exile a creature card from your graveyard.", "power": "4", "toughness": "5"} ### Response: Name:Makeshift Mauler\nManaCost:3 U\nTypes:Creature Zombie Horror\nPT:4/5\nA:SP$ PermanentCreature | Cost$ 3 U ExileFromGrave<1/Creature>\nOracle:As an additional cost to cast this spell, exile a creature card from your graveyard.
Create the Forge script for this magic card
{"name": "Oracle of Nectars", "mana_cost": "{2}{G/W}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "{X}, {T}: You gain X life.", "power": "2", "toughness": "2"}
Name:Oracle of Nectars\nManaCost:2 GW\nTypes:Creature Elf Cleric\nPT:2/2\nA:AB$ GainLife | LifeAmount$ X | Cost$ T X | SpellDescription$ You gain X life.\nSVar:X:Count$xPaid\nOracle:{X}, {T}: You gain X life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oracle of Nectars", "mana_cost": "{2}{G/W}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "{X}, {T}: You gain X life.", "power": "2", "toughness": "2"} ### Response: Name:Oracle of Nectars\nManaCost:2 GW\nTypes:Creature Elf Cleric\nPT:2/2\nA:AB$ GainLife | LifeAmount$ X | Cost$ T X | SpellDescription$ You gain X life.\nSVar:X:Count$xPaid\nOracle:{X}, {T}: You gain X life.
Create the Forge script for this magic card
{"name": "Mana Web", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce."}
Name:Mana Web\nManaCost:3\nTypes:Artifact\nT:Mode$ TapsForMana | ValidCard$ Land.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigTapAll | TriggerDescription$ Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ TriggeredCard.canProduceSameManaTypeWith+Land | Defined$ TriggeredCardController\nOracle:Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mana Web", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce."} ### Response: Name:Mana Web\nManaCost:3\nTypes:Artifact\nT:Mode$ TapsForMana | ValidCard$ Land.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigTapAll | TriggerDescription$ Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.\nSVar:TrigTapAll:DB$ TapAll | ValidCards$ TriggeredCard.canProduceSameManaTypeWith+Land | Defined$ TriggeredCardController\nOracle:Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Create the Forge script for this magic card
{"name": "Garruk, Caller of Beasts", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Garruk", "oracle_text": "+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.\n\u22123: You may put a green creature card from your hand onto the battlefield.\n\u22127: You get an emblem with \"Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle.\"", "loyalty": "4"}
Name:Garruk, Caller of Beasts\nManaCost:4 G G\nTypes:Legendary Planeswalker Garruk\nLoyalty:4\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 5 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | SpellDescription$ Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Green+YouCtrl | Optional$ True | SpellDescription$ You may put a Green creature card from your hand onto the battlefield.\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Garruk, Caller of Beasts | Image$ emblem_garruk_caller_of_beasts | Triggers$ TrigSearch | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."\nSVar:TrigSearch:Mode$ SpellCast | ValidCard$ Card.Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | OptionalDecider$ You | Execute$ DBSearch | TriggerDescription$ Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | ChangeType$ Creature | Origin$ Library | Destination$ Battlefield | ShuffleNonMandatory$ True\nOracle:[+1]: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.\n[-3]: You may put a green creature card from your hand onto the battlefield.\n[-7]: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Garruk, Caller of Beasts", "mana_cost": "{4}{G}{G}", "type_line": "Legendary Planeswalker \u2014 Garruk", "oracle_text": "+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.\n\u22123: You may put a green creature card from your hand onto the battlefield.\n\u22127: You get an emblem with \"Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle.\"", "loyalty": "4"} ### Response: Name:Garruk, Caller of Beasts\nManaCost:4 G G\nTypes:Legendary Planeswalker Garruk\nLoyalty:4\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 5 | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | SpellDescription$ Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.\nA:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.Green+YouCtrl | Optional$ True | SpellDescription$ You may put a Green creature card from your hand onto the battlefield.\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Garruk, Caller of Beasts | Image$ emblem_garruk_caller_of_beasts | Triggers$ TrigSearch | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."\nSVar:TrigSearch:Mode$ SpellCast | ValidCard$ Card.Creature | ValidActivatingPlayer$ You | TriggerZones$ Command | OptionalDecider$ You | Execute$ DBSearch | TriggerDescription$ Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle.\nSVar:DBSearch:DB$ ChangeZone | ChangeType$ Creature | Origin$ Library | Destination$ Battlefield | ShuffleNonMandatory$ True\nOracle:[+1]: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.\n[-3]: You may put a green creature card from your hand onto the battlefield.\n[-7]: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."
Create the Forge script for this magic card
{"name": "New Perspectives", "mana_cost": "{5}{U}", "type_line": "Enchantment", "oracle_text": "When New Perspectives enters the battlefield, draw three cards.\nAs long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs."}
Name:New Perspectives\nManaCost:5 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3\nS:Mode$ Continuous | Affected$ You | AddKeyword$ CyclingForZero | CheckSVar$ X | SVarCompare$ GE7 | Description$ As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.\nSVar:X:Count$InYourHand\nOracle:When New Perspectives enters the battlefield, draw three cards.\nAs long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "New Perspectives", "mana_cost": "{5}{U}", "type_line": "Enchantment", "oracle_text": "When New Perspectives enters the battlefield, draw three cards.\nAs long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs."} ### Response: Name:New Perspectives\nManaCost:5 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw three cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 3\nS:Mode$ Continuous | Affected$ You | AddKeyword$ CyclingForZero | CheckSVar$ X | SVarCompare$ GE7 | Description$ As long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.\nSVar:X:Count$InYourHand\nOracle:When New Perspectives enters the battlefield, draw three cards.\nAs long as you have seven or more cards in hand, you may pay {0} rather than pay cycling costs.
Create the Forge script for this magic card
{"name": "Pillar of Light", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Exile target creature with toughness 4 or greater."}
Name:Pillar of Light\nManaCost:2 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature.toughnessGE4 | TgtPrompt$ Choose target creature with toughness 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with toughness 4 or greater.\nOracle:Exile target creature with toughness 4 or greater.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pillar of Light", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Exile target creature with toughness 4 or greater."} ### Response: Name:Pillar of Light\nManaCost:2 W\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 W | ValidTgts$ Creature.toughnessGE4 | TgtPrompt$ Choose target creature with toughness 4 or greater | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature with toughness 4 or greater.\nOracle:Exile target creature with toughness 4 or greater.
Create the Forge script for this magic card
{"name": "Slice and Dice", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Slice and Dice deals 4 damage to each creature.\nCycling {2}{R} ({2}{R}, Discard this card: Draw a card.)\nWhen you cycle Slice and Dice, you may have it deal 1 damage to each creature."}
Name:Slice and Dice\nManaCost:4 R R\nTypes:Sorcery\nK:Cycling:2 R\nA:SP$ DamageAll | Cost$ 4 R R | NumDmg$ 4 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 4 damage to each creature.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigDamageAll | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may have it deal 1 damage to each creature.\nSVar:TrigDamageAll:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature | ValidDescription$ each creature.\nOracle:Slice and Dice deals 4 damage to each creature.\nCycling {2}{R} ({2}{R}, Discard this card: Draw a card.)\nWhen you cycle Slice and Dice, you may have it deal 1 damage to each creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slice and Dice", "mana_cost": "{4}{R}{R}", "type_line": "Sorcery", "oracle_text": "Slice and Dice deals 4 damage to each creature.\nCycling {2}{R} ({2}{R}, Discard this card: Draw a card.)\nWhen you cycle Slice and Dice, you may have it deal 1 damage to each creature."} ### Response: Name:Slice and Dice\nManaCost:4 R R\nTypes:Sorcery\nK:Cycling:2 R\nA:SP$ DamageAll | Cost$ 4 R R | NumDmg$ 4 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 4 damage to each creature.\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigDamageAll | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may have it deal 1 damage to each creature.\nSVar:TrigDamageAll:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature | ValidDescription$ each creature.\nOracle:Slice and Dice deals 4 damage to each creature.\nCycling {2}{R} ({2}{R}, Discard this card: Draw a card.)\nWhen you cycle Slice and Dice, you may have it deal 1 damage to each creature.
Create the Forge script for this magic card
{"name": "Delirium", "mana_cost": "{1}{B}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during an opponent's turn.\nTap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn."}
Name:Delirium\nManaCost:1 B R\nTypes:Instant\nA:SP$ Tap | Cost$ 1 B R | ValidTgts$ Creature.ActivePlayerCtrl | TgtPrompt$ Select target creature current opponent controls | OpponentTurn$ True | SubAbility$ DBDamage | SpellDescription$ Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.\nSVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ X | DamageSource$ Targeted | SubAbility$ DBPump\nSVar:DBPump:DB$ Effect | ReplacementEffects$ RPrevent1,RPrevent2 | RememberObjects$ Targeted | ExileOnMoved$ Battlefield\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by EFFECTSOURCE this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by EFFECTSOURCE this turn. | Secondary$ True\nSVar:X:Targeted$CardPower\nOracle:Cast this spell only during an opponent's turn.\nTap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Delirium", "mana_cost": "{1}{B}{R}", "type_line": "Instant", "oracle_text": "Cast this spell only during an opponent's turn.\nTap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn."} ### Response: Name:Delirium\nManaCost:1 B R\nTypes:Instant\nA:SP$ Tap | Cost$ 1 B R | ValidTgts$ Creature.ActivePlayerCtrl | TgtPrompt$ Select target creature current opponent controls | OpponentTurn$ True | SubAbility$ DBDamage | SpellDescription$ Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.\nSVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ X | DamageSource$ Targeted | SubAbility$ DBPump\nSVar:DBPump:DB$ Effect | ReplacementEffects$ RPrevent1,RPrevent2 | RememberObjects$ Targeted | ExileOnMoved$ Battlefield\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by EFFECTSOURCE this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by EFFECTSOURCE this turn. | Secondary$ True\nSVar:X:Targeted$CardPower\nOracle:Cast this spell only during an opponent's turn.\nTap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
Create the Forge script for this magic card
{"name": "Llanowar Stalker", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn.", "power": "1", "toughness": "1"}
Name:Llanowar Stalker\nManaCost:G\nTypes:Creature Elf Warrior\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1\nSVar:BuffedBy:Creature\nOracle:Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Llanowar Stalker", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Llanowar Stalker\nManaCost:G\nTypes:Creature Elf Warrior\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1\nSVar:BuffedBy:Creature\nOracle:Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Filigree Sages", "mana_cost": "{3}{U}", "type_line": "Artifact Creature \u2014 Vedalken Wizard", "oracle_text": "{2}{U}: Untap target artifact.", "power": "2", "toughness": "3"}
Name:Filigree Sages\nManaCost:3 U\nTypes:Artifact Creature Vedalken Wizard\nPT:2/3\nA:AB$ Untap | Cost$ 2 U | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Untap target artifact.\nOracle:{2}{U}: Untap target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Filigree Sages", "mana_cost": "{3}{U}", "type_line": "Artifact Creature \u2014 Vedalken Wizard", "oracle_text": "{2}{U}: Untap target artifact.", "power": "2", "toughness": "3"} ### Response: Name:Filigree Sages\nManaCost:3 U\nTypes:Artifact Creature Vedalken Wizard\nPT:2/3\nA:AB$ Untap | Cost$ 2 U | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Untap target artifact.\nOracle:{2}{U}: Untap target artifact.
Create the Forge script for this magic card
{"name": "Spell Blast", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)"}
Name:Spell Blast\nManaCost:X U\nTypes:Instant\nA:SP$ Counter | Cost$ X U | TargetType$ Spell | ValidTgts$ Card.cmcEQX | SpellDescription$ Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)\nSVar:X:Count$xPaid\nOracle:Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spell Blast", "mana_cost": "{X}{U}", "type_line": "Instant", "oracle_text": "Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)"} ### Response: Name:Spell Blast\nManaCost:X U\nTypes:Instant\nA:SP$ Counter | Cost$ X U | TargetType$ Spell | ValidTgts$ Card.cmcEQX | SpellDescription$ Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)\nSVar:X:Count$xPaid\nOracle:Counter target spell with mana value X. (For example, if that spell's mana cost is {3}{U}{U}, X is 5.)
Create the Forge script for this magic card
{"name": "Alpha Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "", "power": "2", "toughness": "1"}
Name:Alpha Myr\nManaCost:2\nTypes:Artifact Creature Myr\nPT:2/1\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Alpha Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "", "power": "2", "toughness": "1"} ### Response: Name:Alpha Myr\nManaCost:2\nTypes:Artifact Creature Myr\nPT:2/1\nOracle:
Create the Forge script for this magic card
{"name": "Heliod's Emissary", "mana_cost": "{3}{W}", "type_line": "Enchantment Creature \u2014 Elk", "oracle_text": "Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nWhenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.\nEnchanted creature gets +3/+3.", "power": "3", "toughness": "3"}
Name:Heliod's Emissary\nManaCost:3 W\nTypes:Enchantment Creature Elk\nPT:3/3\nK:Bestow:6 W\nT:Mode$ Attacks | ValidCard$ Card.Self,Creature.EnchantedBy | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME or enchanted creature attacks, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nOracle:Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nWhenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.\nEnchanted creature gets +3/+3.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heliod's Emissary", "mana_cost": "{3}{W}", "type_line": "Enchantment Creature \u2014 Elk", "oracle_text": "Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nWhenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.\nEnchanted creature gets +3/+3.", "power": "3", "toughness": "3"} ### Response: Name:Heliod's Emissary\nManaCost:3 W\nTypes:Enchantment Creature Elk\nPT:3/3\nK:Bestow:6 W\nT:Mode$ Attacks | ValidCard$ Card.Self,Creature.EnchantedBy | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME or enchanted creature attacks, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nOracle:Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nWhenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls.\nEnchanted creature gets +3/+3.
Create the Forge script for this magic card
{"name": "Reknit", "mana_cost": "{1}{G/W}", "type_line": "Instant", "oracle_text": "Regenerate target permanent."}
Name:Reknit\nManaCost:1 GW\nTypes:Instant\nA:SP$ Regenerate | Cost$ 1 GW | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Regenerate target permanent.\nOracle:Regenerate target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Reknit", "mana_cost": "{1}{G/W}", "type_line": "Instant", "oracle_text": "Regenerate target permanent."} ### Response: Name:Reknit\nManaCost:1 GW\nTypes:Instant\nA:SP$ Regenerate | Cost$ 1 GW | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Regenerate target permanent.\nOracle:Regenerate target permanent.
Create the Forge script for this magic card
{"name": "Scab-Clan Charger", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Centaur Warrior", "oracle_text": "Bloodrush \u2014 {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.", "power": "2", "toughness": "4"}
Name:Scab-Clan Charger\nManaCost:3 G\nTypes:Creature Centaur Warrior\nPT:2/4\nA:AB$ Pump | Cost$ 1 G Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +2 | NumDef$ +4 | SpellDescription$ Target attacking creature gets +2/+4 until end of turn.\nOracle:Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scab-Clan Charger", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Centaur Warrior", "oracle_text": "Bloodrush \u2014 {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.", "power": "2", "toughness": "4"} ### Response: Name:Scab-Clan Charger\nManaCost:3 G\nTypes:Creature Centaur Warrior\nPT:2/4\nA:AB$ Pump | Cost$ 1 G Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +2 | NumDef$ +4 | SpellDescription$ Target attacking creature gets +2/+4 until end of turn.\nOracle:Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.
Create the Forge script for this magic card
{"name": "Slow Motion", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.\nWhen Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand."}
Name:Slow Motion\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ UpkeepCost:2 | Description$ At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.\nWhen Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slow Motion", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.\nWhen Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand."} ### Response: Name:Slow Motion\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ UpkeepCost:2 | Description$ At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return CARDNAME to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:SacMe:2\nOracle:Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}.\nWhen Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
Create the Forge script for this magic card
{"name": "Oketra's Attendant", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nCycling {2} ({2}, Discard this card: Draw a card.)\nEmbalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)", "power": "3", "toughness": "3"}
Name:Oketra's Attendant\nManaCost:3 W W\nTypes:Creature Bird Soldier\nPT:3/3\nK:Flying\nK:Cycling:2\nK:Embalm:3 W W\nDeckHas:Ability$Token\nOracle:Flying\nCycling {2} ({2}, Discard this card: Draw a card.)\nEmbalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oketra's Attendant", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Bird Soldier", "oracle_text": "Flying\nCycling {2} ({2}, Discard this card: Draw a card.)\nEmbalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)", "power": "3", "toughness": "3"} ### Response: Name:Oketra's Attendant\nManaCost:3 W W\nTypes:Creature Bird Soldier\nPT:3/3\nK:Flying\nK:Cycling:2\nK:Embalm:3 W W\nDeckHas:Ability$Token\nOracle:Flying\nCycling {2} ({2}, Discard this card: Draw a card.)\nEmbalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)
Create the Forge script for this magic card
{"name": "Mutual Epiphany", "mana_cost": "", "type_line": "Phenomenon", "oracle_text": "When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)"}
Name:Mutual Epiphany\nManaCost:no cost\nTypes:Phenomenon\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ Epiphany | TriggerDescription$ When you encounter CARDNAME, each player draws four cards. (Then planeswalk away from this phenomenon)\nSVar:Epiphany:DB$ Draw | Defined$ Player | NumCards$ 4 | SubAbility$ PWAway | SpellDescription$ Each player draws four cards.\nSVar:PWAway:DB$ Planeswalk | Cost$ 0\nOracle:When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mutual Epiphany", "mana_cost": "", "type_line": "Phenomenon", "oracle_text": "When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)"} ### Response: Name:Mutual Epiphany\nManaCost:no cost\nTypes:Phenomenon\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ Epiphany | TriggerDescription$ When you encounter CARDNAME, each player draws four cards. (Then planeswalk away from this phenomenon)\nSVar:Epiphany:DB$ Draw | Defined$ Player | NumCards$ 4 | SubAbility$ PWAway | SpellDescription$ Each player draws four cards.\nSVar:PWAway:DB$ Planeswalk | Cost$ 0\nOracle:When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
Create the Forge script for this magic card
{"name": "Kaervek's Hex", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature."}
Name:Kaervek's Hex\nManaCost:3 B\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 3 B | NumDmg$ 1 | ValidCards$ Creature.nonBlack | ValidDescription$ each nonblack creature. | SubAbility$ DBDamageAll | SpellDescription$ CARDNAME deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.\nSVar:DBDamageAll:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature.Green | ValidDescription$ each green creature.\nOracle:Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kaervek's Hex", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature."} ### Response: Name:Kaervek's Hex\nManaCost:3 B\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 3 B | NumDmg$ 1 | ValidCards$ Creature.nonBlack | ValidDescription$ each nonblack creature. | SubAbility$ DBDamageAll | SpellDescription$ CARDNAME deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.\nSVar:DBDamageAll:DB$ DamageAll | NumDmg$ 1 | ValidCards$ Creature.Green | ValidDescription$ each green creature.\nOracle:Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature.
Create the Forge script for this magic card
{"name": "Sarevok, Deathbringer", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.\nChoose a Background (You can have a Background as a second commander.)", "power": "3", "toughness": "4"}
Name:Sarevok, Deathbringer\nManaCost:3 B\nTypes:Legendary Creature Human Knight\nPT:3/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Revolt$ None | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is NICKNAME's power.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ TriggeredPlayer\nSVar:X:Count$CardPower\nK:Choose a Background\nOracle:At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.\nChoose a Background (You can have a Background as a second commander.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sarevok, Deathbringer", "mana_cost": "{3}{B}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.\nChoose a Background (You can have a Background as a second commander.)", "power": "3", "toughness": "4"} ### Response: Name:Sarevok, Deathbringer\nManaCost:3 B\nTypes:Legendary Creature Human Knight\nPT:3/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Revolt$ None | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is NICKNAME's power.\nSVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ TriggeredPlayer\nSVar:X:Count$CardPower\nK:Choose a Background\nOracle:At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.\nChoose a Background (You can have a Background as a second commander.)
Create the Forge script for this magic card
{"name": "Vine Snare", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn by creatures with power 4 or less."}
Name:Vine Snare\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidSource$ Creature.powerLE4 | IsCombat$ True | ActiveZones$ Command | Description$ Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.\nAI:RemoveDeck:All\nOracle:Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vine Snare", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all combat damage that would be dealt this turn by creatures with power 4 or less."} ### Response: Name:Vine Snare\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | AILogic$ Fog | SpellDescription$ Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidSource$ Creature.powerLE4 | IsCombat$ True | ActiveZones$ Command | Description$ Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.\nAI:RemoveDeck:All\nOracle:Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Create the Forge script for this magic card
{"name": "Curiosity", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals damage to an opponent, you may draw a card."}
Name:Curiosity\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curiosity\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Opponent | Execute$ TrigDraw | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature deals damage to an opponent, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Enchant creature\nWhenever enchanted creature deals damage to an opponent, you may draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Curiosity", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature deals damage to an opponent, you may draw a card."} ### Response: Name:Curiosity\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Curiosity\nT:Mode$ DamageDone | ValidSource$ Card.AttachedBy | ValidTarget$ Opponent | Execute$ TrigDraw | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever enchanted creature deals damage to an opponent, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Enchant creature\nWhenever enchanted creature deals damage to an opponent, you may draw a card.
Create the Forge script for this magic card
{"name": "Brutal Deceiver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.", "power": "2", "toughness": "2"}
Name:Brutal Deceiver\nManaCost:2 R\nTypes:Creature Spirit\nPT:2/2\nA:AB$ PeekAndReveal | Cost$ 1 | NoReveal$ True | SpellDescription$ Look at the top card of your library.\nA:AB$ PeekAndReveal | Cost$ 2 | ActivationLimit$ 1 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBPump | SpellDescription$ Reveal the top card of your library.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | KW$ First Strike | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | SubAbility$ DBCleanup | IfDesc$ True | SpellDescription$ If it's a land card, CARDNAME gets +1/+0 and gains first strike until end of turn. Activate only once each turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brutal Deceiver", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.", "power": "2", "toughness": "2"} ### Response: Name:Brutal Deceiver\nManaCost:2 R\nTypes:Creature Spirit\nPT:2/2\nA:AB$ PeekAndReveal | Cost$ 1 | NoReveal$ True | SpellDescription$ Look at the top card of your library.\nA:AB$ PeekAndReveal | Cost$ 2 | ActivationLimit$ 1 | NoPeek$ True | RememberRevealed$ True | SubAbility$ DBPump | SpellDescription$ Reveal the top card of your library.\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | KW$ First Strike | ConditionDefined$ Remembered | ConditionPresent$ Card.Land | SubAbility$ DBCleanup | IfDesc$ True | SpellDescription$ If it's a land card, CARDNAME gets +1/+0 and gains first strike until end of turn. Activate only once each turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{1}: Look at the top card of your library.\n{2}: Reveal the top card of your library. If it's a land card, Brutal Deceiver gets +1/+0 and gains first strike until end of turn. Activate only once each turn.