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Create the Forge script for this magic card
{"name": "Anger", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Incarnation", "oracle_text": "Haste\nAs long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.", "power": "2", "toughness": "2"}
Name:Anger\nManaCost:3 R\nTypes:Creature Incarnation\nPT:2/2\nK:Haste\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Haste | IsPresent$ Mountain.YouCtrl | Description$ As long as CARDNAME is in your graveyard and you control a Mountain, creatures you control have haste.\nSVar:DiscardMe:2\nOracle:Haste\nAs long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anger", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Incarnation", "oracle_text": "Haste\nAs long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.", "power": "2", "toughness": "2"} ### Response: Name:Anger\nManaCost:3 R\nTypes:Creature Incarnation\nPT:2/2\nK:Haste\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | EffectZone$ Graveyard | AddKeyword$ Haste | IsPresent$ Mountain.YouCtrl | Description$ As long as CARDNAME is in your graveyard and you control a Mountain, creatures you control have haste.\nSVar:DiscardMe:2\nOracle:Haste\nAs long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Create the Forge script for this magic card
{"name": "Midnight Covenant", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{B}: This creature gets +1/+1 until end of turn.\""}
Name:Midnight Covenant\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Pump | Description$ Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."\nSVar:Pump:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Enchant creature\nEnchanted creature has "{B}: This creature gets +1/+1 until end of turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Midnight Covenant", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"{B}: This creature gets +1/+1 until end of turn.\""} ### Response: Name:Midnight Covenant\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Pump | Description$ Enchanted creature has "{B}: This creature gets +1/+1 until end of turn."\nSVar:Pump:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Enchant creature\nEnchanted creature has "{B}: This creature gets +1/+1 until end of turn."
Create the Forge script for this magic card
{"name": "Asmoranomardicadaistinaculdacar", "mana_cost": "", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.\nWhen Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.\nSacrifice two Foods: Target creature deals 6 damage to itself.", "power": "3", "toughness": "3"}
Name:Asmoranomardicadaistinaculdacar\nManaCost:no cost\nColors:black,red\nTypes:Legendary Creature Human Wizard\nPT:3/3\nSVar:AltCost:Cost$ BR | CheckSVar$ X | Description$ As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.\nSVar:X:PlayerCountPropertyYou$CardsDiscardedThisTurn\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedThe Underworld Cookbook | ShuffleNonMandatory$ True\nA:AB$ DealDamage | Cost$ Sac<2/Food> | ValidTgts$ Creature | TgtPrompt$ Select target creature | DamageSource$ Targeted | NumDmg$ 6 | SpellDescription$ Target creature deals 6 damage to itself.\nDeckHints:Type$Discard\nDeckHas:Ability$Sacrifice\nDeckNeeds:Name$The Underworld Cookbook\nOracle:As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.\nWhen Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.\nSacrifice two Foods: Target creature deals 6 damage to itself.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Asmoranomardicadaistinaculdacar", "mana_cost": "", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.\nWhen Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.\nSacrifice two Foods: Target creature deals 6 damage to itself.", "power": "3", "toughness": "3"} ### Response: Name:Asmoranomardicadaistinaculdacar\nManaCost:no cost\nColors:black,red\nTypes:Legendary Creature Human Wizard\nPT:3/3\nSVar:AltCost:Cost$ BR | CheckSVar$ X | Description$ As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.\nSVar:X:PlayerCountPropertyYou$CardsDiscardedThisTurn\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.namedThe Underworld Cookbook | ShuffleNonMandatory$ True\nA:AB$ DealDamage | Cost$ Sac<2/Food> | ValidTgts$ Creature | TgtPrompt$ Select target creature | DamageSource$ Targeted | NumDmg$ 6 | SpellDescription$ Target creature deals 6 damage to itself.\nDeckHints:Type$Discard\nDeckHas:Ability$Sacrifice\nDeckNeeds:Name$The Underworld Cookbook\nOracle:As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.\nWhen Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.\nSacrifice two Foods: Target creature deals 6 damage to itself.
Create the Forge script for this magic card
{"name": "Sprout", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Create a 1/1 green Saproling creature token."}
Name:Sprout\nManaCost:G\nTypes:Instant\nA:SP$ Token | TokenAmount$ 1 | Cost$ G | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nDeckHints:Type$Fungus\nDeckHas:Ability$Token\nOracle:Create a 1/1 green Saproling creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sprout", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Create a 1/1 green Saproling creature token."} ### Response: Name:Sprout\nManaCost:G\nTypes:Instant\nA:SP$ Token | TokenAmount$ 1 | Cost$ G | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nDeckHints:Type$Fungus\nDeckHas:Ability$Token\nOracle:Create a 1/1 green Saproling creature token.
Create the Forge script for this magic card
{"name": "Workshop Assistant", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.", "power": "1", "toughness": "2"}
Name:Workshop Assistant\nManaCost:3\nTypes:Artifact Creature Construct\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, return another target artifact card from your graveyard to your hand.\nSVar:TrigChange:AB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.Other | TargetsWithDefinedController$ TriggeredCardController | Cost$ 0\nSVar:SacMe:1\nOracle:When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Workshop Assistant", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.", "power": "1", "toughness": "2"} ### Response: Name:Workshop Assistant\nManaCost:3\nTypes:Artifact Creature Construct\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME dies, return another target artifact card from your graveyard to your hand.\nSVar:TrigChange:AB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.Other | TargetsWithDefinedController$ TriggeredCardController | Cost$ 0\nSVar:SacMe:1\nOracle:When Workshop Assistant dies, return another target artifact card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Good-Fortune Unicorn", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.", "power": "2", "toughness": "2"}
Name:Good-Fortune Unicorn\nManaCost:1 G W\nTypes:Creature Unicorn\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Good-Fortune Unicorn", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.", "power": "2", "toughness": "2"} ### Response: Name:Good-Fortune Unicorn\nManaCost:1 G W\nTypes:Creature Unicorn\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature.
Create the Forge script for this magic card
{"name": "Donate", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target player gains control of target permanent you control."}
Name:Donate\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBGiveControl | AILogic$ DonateTargetPlayer | SpellDescription$ Target player gains control of target permanent you control. | StackDescription$ None\nSVar:DBGiveControl:DB$ GainControl | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | Defined$ Targeted | NewController$ ParentTarget | AILogic$ DonateTargetPerm\nAI:RemoveDeck:Random\nSVar:DoNotDiscardIfAble:TRUE\nOracle:Target player gains control of target permanent you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Donate", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target player gains control of target permanent you control."} ### Response: Name:Donate\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Pump | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBGiveControl | AILogic$ DonateTargetPlayer | SpellDescription$ Target player gains control of target permanent you control. | StackDescription$ None\nSVar:DBGiveControl:DB$ GainControl | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | Defined$ Targeted | NewController$ ParentTarget | AILogic$ DonateTargetPerm\nAI:RemoveDeck:Random\nSVar:DoNotDiscardIfAble:TRUE\nOracle:Target player gains control of target permanent you control.
Create the Forge script for this magic card
{"name": "Noose Constrictor", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Reach\nDiscard a card: Noose Constrictor gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Noose Constrictor\nManaCost:1 G\nTypes:Creature Snake\nPT:2/2\nK:Reach\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nDeckHints:Ability$Discard\nOracle:Reach\nDiscard a card: Noose Constrictor gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Noose Constrictor", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Snake", "oracle_text": "Reach\nDiscard a card: Noose Constrictor gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Noose Constrictor\nManaCost:1 G\nTypes:Creature Snake\nPT:2/2\nK:Reach\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nDeckHints:Ability$Discard\nOracle:Reach\nDiscard a card: Noose Constrictor gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Surgespanner", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.", "power": "2", "toughness": "2"}
Name:Surgespanner\nManaCost:2 U U\nTypes:Creature Merfolk Wizard\nPT:2/2\nT:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.\nSVar:TrigBounce:AB$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand\nOracle:Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Surgespanner", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Surgespanner\nManaCost:2 U U\nTypes:Creature Merfolk Wizard\nPT:2/2\nT:Mode$ Taps | ValidCard$ Card.Self | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.\nSVar:TrigBounce:AB$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand\nOracle:Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.
Create the Forge script for this magic card
{"name": "Kor Aeronaut", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nFlying\nWhen Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.", "power": "2", "toughness": "2"}
Name:Kor Aeronaut\nManaCost:W W\nTypes:Creature Kor Soldier\nPT:2/2\nK:Flying\nK:Kicker:1 W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, target creature gains flying until end of turn.\nSVar:TrigKicker:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nSVar:PlayMain1:True\nSVar:NeedsToPlayKicked:Creature.YouCtrl\nOracle:Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nFlying\nWhen Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kor Aeronaut", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nFlying\nWhen Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Kor Aeronaut\nManaCost:W W\nTypes:Creature Kor Soldier\nPT:2/2\nK:Flying\nK:Kicker:1 W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, target creature gains flying until end of turn.\nSVar:TrigKicker:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying\nSVar:PlayMain1:True\nSVar:NeedsToPlayKicked:Creature.YouCtrl\nOracle:Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.)\nFlying\nWhen Kor Aeronaut enters the battlefield, if it was kicked, target creature gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Xenic Poltergeist", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.", "power": "1", "toughness": "1"}
Name:Xenic Poltergeist\nManaCost:1 B B\nTypes:Creature Spirit\nPT:1/1\nA:AB$ Animate | Cost$ T | ValidTgts$ Artifact.nonCreature | TgtPrompt$ Select target noncreature artifact | Power$ X | Toughness$ X | Types$ Creature,Artifact | Duration$ UntilYourNextUpkeep | SpellDescription$ Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nDeckNeeds:Type$Artifact\nOracle:{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Xenic Poltergeist", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.", "power": "1", "toughness": "1"} ### Response: Name:Xenic Poltergeist\nManaCost:1 B B\nTypes:Creature Spirit\nPT:1/1\nA:AB$ Animate | Cost$ T | ValidTgts$ Artifact.nonCreature | TgtPrompt$ Select target noncreature artifact | Power$ X | Toughness$ X | Types$ Creature,Artifact | Duration$ UntilYourNextUpkeep | SpellDescription$ Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.\nSVar:X:Targeted$CardManaCost\nAI:RemoveDeck:All\nDeckNeeds:Type$Artifact\nOracle:{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
Create the Forge script for this magic card
{"name": "Armor of Shadows", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say \"destroy\" don't destroy it.)"}
Name:Armor of Shadows\nManaCost:B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | AILogic$ Pump | NumAtt$ +1 | KW$ Indestructible | SpellDescription$ Until end of turn, target creature gets +1/+0 and gains indestructible.\nOracle:Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Armor of Shadows", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say \"destroy\" don't destroy it.)"} ### Response: Name:Armor of Shadows\nManaCost:B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | AILogic$ Pump | NumAtt$ +1 | KW$ Indestructible | SpellDescription$ Until end of turn, target creature gets +1/+0 and gains indestructible.\nOracle:Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Create the Forge script for this magic card
{"name": "Lurking Green Dragon", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nLurking Green Dragon can't attack unless defending player controls a creature with flying.", "power": "4", "toughness": "4"}
Name:Lurking Green Dragon\nManaCost:3 G\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Creature.withFlying | Description$ CARDNAME can't attack unless defending player controls a creature with flying.\nAI:RemoveDeck:Random\nOracle:Flying\nLurking Green Dragon can't attack unless defending player controls a creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lurking Green Dragon", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nLurking Green Dragon can't attack unless defending player controls a creature with flying.", "power": "4", "toughness": "4"} ### Response: Name:Lurking Green Dragon\nManaCost:3 G\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Creature.withFlying | Description$ CARDNAME can't attack unless defending player controls a creature with flying.\nAI:RemoveDeck:Random\nOracle:Flying\nLurking Green Dragon can't attack unless defending player controls a creature with flying.
Create the Forge script for this magic card
{"name": "Expedition Diviner", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Flying\nAs long as you control another Wizard, Expedition Diviner has \"When this creature dies, draw a card.\"", "power": "3", "toughness": "2"}
Name:Expedition Diviner\nManaCost:3 U\nTypes:Creature Merfolk Wizard\nPT:3/2\nK:Flying\nS:Mode$ Continuous | IsPresent$ Wizard.YouCtrl+Other | Affected$ Card.Self | AddTrigger$ DeathTrig | AddSVar$ TrigDraw | Description$ As long as you control another Wizard, CARDNAME has "When this creature dies, draw a card."\nSVar:DeathTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1\nSVar:BuffedBy:Wizard\nDeckHints:Type$Wizard\nOracle:Flying\nAs long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Expedition Diviner", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Flying\nAs long as you control another Wizard, Expedition Diviner has \"When this creature dies, draw a card.\"", "power": "3", "toughness": "2"} ### Response: Name:Expedition Diviner\nManaCost:3 U\nTypes:Creature Merfolk Wizard\nPT:3/2\nK:Flying\nS:Mode$ Continuous | IsPresent$ Wizard.YouCtrl+Other | Affected$ Card.Self | AddTrigger$ DeathTrig | AddSVar$ TrigDraw | Description$ As long as you control another Wizard, CARDNAME has "When this creature dies, draw a card."\nSVar:DeathTrig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ TriggeredCardController | NumCards$ 1\nSVar:BuffedBy:Wizard\nDeckHints:Type$Wizard\nOracle:Flying\nAs long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."
Create the Forge script for this magic card
{"name": "Infestation Expert"}
Name:Infestation Expert\nManaCost:4 G\nTypes:Creature Human Werewolf\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create a 1/1 green Insect creature token.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create a 1/1 green Insect creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect\nK:Daybound\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token\nAlternateMode:DoubleFaced\nOracle:Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Infested Werewolf\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 1/1 green Insect creature tokens.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 1/1 green Insect creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_1_1_insect\nK:Nightbound\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infestation Expert"} ### Response: Name:Infestation Expert\nManaCost:4 G\nTypes:Creature Human Werewolf\nPT:3/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create a 1/1 green Insect creature token.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create a 1/1 green Insect creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect\nK:Daybound\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token\nAlternateMode:DoubleFaced\nOracle:Whenever Infestation Expert enters the battlefield or attacks, create a 1/1 green Insect creature token.\nDaybound (If a player casts no spells during their own turn, it becomes night next turn.)\n\nALTERNATE\n\nName:Infested Werewolf\nManaCost:no cost\nColors:green\nTypes:Creature Werewolf\nPT:4/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 1/1 green Insect creature tokens.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigToken | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, create two 1/1 green Insect creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ g_1_1_insect\nK:Nightbound\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Infested Werewolf enters the battlefield or attacks, create two 1/1 green Insect creature tokens.\nNightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Create the Forge script for this magic card
{"name": "Rod of Ruin", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Rod of Ruin deals 1 damage to any target."}
Name:Rod of Ruin\nManaCost:4\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 3 T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:{3}, {T}: Rod of Ruin deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rod of Ruin", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Rod of Ruin deals 1 damage to any target."} ### Response: Name:Rod of Ruin\nManaCost:4\nTypes:Artifact\nA:AB$ DealDamage | Cost$ 3 T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:{3}, {T}: Rod of Ruin deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Syr Carah, the Bold", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.\n{T}: Syr Carah deals 1 damage to any target.", "power": "3", "toughness": "3"}
Name:Syr Carah, the Bold\nManaCost:3 R R\nTypes:Legendary Creature Human Knight\nPT:3/3\nT:Mode$ DamageDone | ValidSource$ Spell.Instant+YouCtrl,Spell.Sorcery+YouCtrl,Card.Self | ValidTarget$ Player | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | Duration$ EndOfTurn | RememberObjects$ Remembered | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ExileOnMoved$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the exiled card.\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ NICKNAME deals 1 damage to any target.\nSVar:NonCombatPriority:1\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.\n{T}: Syr Carah deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Syr Carah, the Bold", "mana_cost": "{3}{R}{R}", "type_line": "Legendary Creature \u2014 Human Knight", "oracle_text": "Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.\n{T}: Syr Carah deals 1 damage to any target.", "power": "3", "toughness": "3"} ### Response: Name:Syr Carah, the Bold\nManaCost:3 R R\nTypes:Legendary Creature Human Knight\nPT:3/3\nT:Mode$ DamageDone | ValidSource$ Spell.Instant+YouCtrl,Spell.Sorcery+YouCtrl,Card.Self | ValidTarget$ Player | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | Duration$ EndOfTurn | RememberObjects$ Remembered | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ExileOnMoved$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the exiled card.\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ NICKNAME deals 1 damage to any target.\nSVar:NonCombatPriority:1\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.\n{T}: Syr Carah deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Cosmotronic Wave", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn."}
Name:Cosmotronic Wave\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 3 R | ValidCards$ Creature.OppCtrl | NumDmg$ 1 | SubAbility$ OppCantBlock | SpellDescription$ CARDNAME deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.\nSVar:OppCantBlock:DB$ Effect | StaticAbilities$ KWPump | SpellDescription$ Creatures your opponents control can't block this turn.\nSVar:KWPump:Mode$ CantBlockBy | ValidBlocker$ Creature.OppCtrl | Description$ Creatures your opponents control can't block this turn.\nOracle:Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cosmotronic Wave", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn."} ### Response: Name:Cosmotronic Wave\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 3 R | ValidCards$ Creature.OppCtrl | NumDmg$ 1 | SubAbility$ OppCantBlock | SpellDescription$ CARDNAME deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.\nSVar:OppCantBlock:DB$ Effect | StaticAbilities$ KWPump | SpellDescription$ Creatures your opponents control can't block this turn.\nSVar:KWPump:Mode$ CantBlockBy | ValidBlocker$ Creature.OppCtrl | Description$ Creatures your opponents control can't block this turn.\nOracle:Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Create the Forge script for this magic card
{"name": "Unconventional Tactics", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Target creature gets +3/+3 and gains flying until end of turn.\nWhenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand."}
Name:Unconventional Tactics\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | KW$ Flying | SpellDescription$ Target creature gets +3/+3 and gains flying until end of turn.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Zombie+YouCtrl | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return CARDNAME from your graveyard to your hand.\nSVar:TrigChange:AB$ ChangeZone | Cost$ W | Origin$ Graveyard | Destination$ Hand\nDeckHints:Type$Zombie\nOracle:Target creature gets +3/+3 and gains flying until end of turn.\nWhenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unconventional Tactics", "mana_cost": "{2}{W}", "type_line": "Sorcery", "oracle_text": "Target creature gets +3/+3 and gains flying until end of turn.\nWhenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand."} ### Response: Name:Unconventional Tactics\nManaCost:2 W\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | KW$ Flying | SpellDescription$ Target creature gets +3/+3 and gains flying until end of turn.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Zombie+YouCtrl | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return CARDNAME from your graveyard to your hand.\nSVar:TrigChange:AB$ ChangeZone | Cost$ W | Origin$ Graveyard | Destination$ Hand\nDeckHints:Type$Zombie\nOracle:Target creature gets +3/+3 and gains flying until end of turn.\nWhenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Drift of Phantasms", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Defender (This creature can't attack.)\nFlying\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)", "power": "0", "toughness": "5"}
Name:Drift of Phantasms\nManaCost:2 U\nTypes:Creature Spirit\nPT:0/5\nK:Defender\nK:Flying\nK:Transmute:1 U U\nOracle:Defender (This creature can't attack.)\nFlying\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drift of Phantasms", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Defender (This creature can't attack.)\nFlying\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)", "power": "0", "toughness": "5"} ### Response: Name:Drift of Phantasms\nManaCost:2 U\nTypes:Creature Spirit\nPT:0/5\nK:Defender\nK:Flying\nK:Transmute:1 U U\nOracle:Defender (This creature can't attack.)\nFlying\nTransmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Create the Forge script for this magic card
{"name": "Necroduality", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature."}
Name:Necroduality\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Zombie.nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy\nDeckNeeds:Type$Zombie\nDeckHas:Ability$Token\nAI:RemoveDeck:Random\nOracle:Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necroduality", "mana_cost": "{3}{U}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature."} ### Response: Name:Necroduality\nManaCost:3 U\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Zombie.nonToken+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature.\nSVar:TrigCopy:DB$ CopyPermanent | Defined$ TriggeredCardLKICopy\nDeckNeeds:Type$Zombie\nDeckHas:Ability$Token\nAI:RemoveDeck:Random\nOracle:Whenever a nontoken Zombie enters the battlefield under your control, create a token that's a copy of that creature.
Create the Forge script for this magic card
{"name": "Patrol Hound", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "Discard a card: Patrol Hound gains first strike until end of turn.", "power": "2", "toughness": "2"}
Name:Patrol Hound\nManaCost:1 W\nTypes:Creature Dog\nPT:2/2\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:Discard a card: Patrol Hound gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Patrol Hound", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "Discard a card: Patrol Hound gains first strike until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Patrol Hound\nManaCost:1 W\nTypes:Creature Dog\nPT:2/2\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:Discard a card: Patrol Hound gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Retrieval Agent", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{2}: Retrieval Agent gets +1/-1 until end of turn.", "power": "2", "toughness": "5"}
Name:Retrieval Agent\nManaCost:3 U\nTypes:Creature Human Soldier\nPT:2/5\nA:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nOracle:{2}: Retrieval Agent gets +1/-1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Retrieval Agent", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{2}: Retrieval Agent gets +1/-1 until end of turn.", "power": "2", "toughness": "5"} ### Response: Name:Retrieval Agent\nManaCost:3 U\nTypes:Creature Human Soldier\nPT:2/5\nA:AB$ Pump | Cost$ 2 | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nOracle:{2}: Retrieval Agent gets +1/-1 until end of turn.
Create the Forge script for this magic card
{"name": "Goblin War Cry", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Target opponent chooses a creature they control. Other creatures they control can't block this turn."}
Name:Goblin War Cry\nManaCost:2 R\nTypes:Sorcery\nA:SP$ ChooseCard | Cost$ 2 R | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Mandatory$ True | Choices$ Creature.TargetedPlayerCtrl | SubAbility$ DBPumpAll | AILogic$ BestBlocker | SpellDescription$ Target opponent chooses a creature they control. Other creatures they control can't block this turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.nonChosenCard+TargetedPlayerCtrl | KW$ HIDDEN CARDNAME can't block.\nAI:RemoveDeck:All\nOracle:Target opponent chooses a creature they control. Other creatures they control can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin War Cry", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Target opponent chooses a creature they control. Other creatures they control can't block this turn."} ### Response: Name:Goblin War Cry\nManaCost:2 R\nTypes:Sorcery\nA:SP$ ChooseCard | Cost$ 2 R | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | Mandatory$ True | Choices$ Creature.TargetedPlayerCtrl | SubAbility$ DBPumpAll | AILogic$ BestBlocker | SpellDescription$ Target opponent chooses a creature they control. Other creatures they control can't block this turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.nonChosenCard+TargetedPlayerCtrl | KW$ HIDDEN CARDNAME can't block.\nAI:RemoveDeck:All\nOracle:Target opponent chooses a creature they control. Other creatures they control can't block this turn.
Create the Forge script for this magic card
{"name": "Ayumi, the Last Visitor", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)", "power": "7", "toughness": "3"}
Name:Ayumi, the Last Visitor\nManaCost:3 G G\nTypes:Legendary Creature Spirit\nPT:7/3\nK:Legendary landwalk\nOracle:Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ayumi, the Last Visitor", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)", "power": "7", "toughness": "3"} ### Response: Name:Ayumi, the Last Visitor\nManaCost:3 G G\nTypes:Legendary Creature Spirit\nPT:7/3\nK:Legendary landwalk\nOracle:Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Create the Forge script for this magic card
{"name": "Vessel of Nascency", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard."}
Name:Vessel of Nascency\nManaCost:G\nTypes:Enchantment\nA:AB$ Dig | Cost$ 1 G Sac<1/CARDNAME> | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Artifact,Creature,Enchantment,Land,Planeswalker | DestinationZone2$ Graveyard | SpellDescription$ Reveal the top four card of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vessel of Nascency", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard."} ### Response: Name:Vessel of Nascency\nManaCost:G\nTypes:Enchantment\nA:AB$ Dig | Cost$ 1 G Sac<1/CARDNAME> | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Artifact,Creature,Enchantment,Land,Planeswalker | DestinationZone2$ Graveyard | SpellDescription$ Reveal the top four card of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.\nDeckHints:Ability$Delirium\nDeckHas:Ability$Graveyard\nOracle:{1}{G}, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
Create the Forge script for this magic card
{"name": "Charmed Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\nWhen Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.", "power": "3", "toughness": "3"}
Name:Charmed Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Artifact,Enchantment | DefinedPlayer$ Player.Other | ChangeNum$ 1\nOracle:Flying\nWhen Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Charmed Griffin", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Griffin", "oracle_text": "Flying\nWhen Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.", "power": "3", "toughness": "3"} ### Response: Name:Charmed Griffin\nManaCost:3 W\nTypes:Creature Griffin\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Artifact,Enchantment | DefinedPlayer$ Player.Other | ChangeNum$ 1\nOracle:Flying\nWhen Charmed Griffin enters the battlefield, each other player may put an artifact or enchantment card onto the battlefield from their hand.
Create the Forge script for this magic card
{"name": "Bloodbriar", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Plant Elemental", "oracle_text": "Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.", "power": "2", "toughness": "3"}
Name:Bloodbriar\nManaCost:2 G\nTypes:Creature Plant Elemental\nPT:2/3\nT:Mode$ Sacrificed | ValidCard$ Permanent.Other | Execute$ TrigPutCounter | TriggerZones$ Battlefield | ValidPlayer$ You | TriggerDescription$ Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodbriar", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Plant Elemental", "oracle_text": "Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.", "power": "2", "toughness": "3"} ### Response: Name:Bloodbriar\nManaCost:2 G\nTypes:Creature Plant Elemental\nPT:2/3\nT:Mode$ Sacrificed | ValidCard$ Permanent.Other | Execute$ TrigPutCounter | TriggerZones$ Battlefield | ValidPlayer$ You | TriggerDescription$ Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.
Create the Forge script for this magic card
{"name": "Birth of the Imperium", "mana_cost": "{2}{W}{U}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.\nII \u2014 Each opponent sacrifices a creature.\nIII \u2014 Draw two cards for each opponent who controls fewer creatures than you."}
Name:Birth of the Imperium\nManaCost:2 W U B\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBSacrifice,DBDraw\nSVar:DBToken:DB$ Token | TokenScript$ w_2_2_astartes_warrior_vigilance | TokenAmount$ X | SpellDescription$ Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.\nSVar:X:PlayerCountOpponents$Amount\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature | SacMessage$ creature | SpellDescription$ Each opponent sacrifices a creature.\nSVar:DBDraw:DB$ Draw | NumCards$ Y | NumCardsDesc$ two cards for each opponent who controls fewer creatures than you | SpellDescription$ Draw two cards for each opponent who controls fewer creatures than you.\nSVar:Y:PlayerCountOpponents$HasPropertyhasFewerCreaturesInPlayThanYou/Times.2\nDeckHas:Ability$Token & Type$Astartes|Warrior\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.\nII — Each opponent sacrifices a creature.\nIII — Draw two cards for each opponent who controls fewer creatures than you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Birth of the Imperium", "mana_cost": "{2}{W}{U}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.\nII \u2014 Each opponent sacrifices a creature.\nIII \u2014 Draw two cards for each opponent who controls fewer creatures than you."} ### Response: Name:Birth of the Imperium\nManaCost:2 W U B\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,DBSacrifice,DBDraw\nSVar:DBToken:DB$ Token | TokenScript$ w_2_2_astartes_warrior_vigilance | TokenAmount$ X | SpellDescription$ Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.\nSVar:X:PlayerCountOpponents$Amount\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature | SacMessage$ creature | SpellDescription$ Each opponent sacrifices a creature.\nSVar:DBDraw:DB$ Draw | NumCards$ Y | NumCardsDesc$ two cards for each opponent who controls fewer creatures than you | SpellDescription$ Draw two cards for each opponent who controls fewer creatures than you.\nSVar:Y:PlayerCountOpponents$HasPropertyhasFewerCreaturesInPlayThanYou/Times.2\nDeckHas:Ability$Token & Type$Astartes|Warrior\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.\nII — Each opponent sacrifices a creature.\nIII — Draw two cards for each opponent who controls fewer creatures than you.
Create the Forge script for this magic card
{"name": "Rhox Charger", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "Trample\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)", "power": "3", "toughness": "3"}
Name:Rhox Charger\nManaCost:3 G\nTypes:Creature Rhino Soldier\nPT:3/3\nK:Trample\nK:Exalted\nOracle:Trample\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rhox Charger", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Rhino Soldier", "oracle_text": "Trample\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)", "power": "3", "toughness": "3"} ### Response: Name:Rhox Charger\nManaCost:3 G\nTypes:Creature Rhino Soldier\nPT:3/3\nK:Trample\nK:Exalted\nOracle:Trample\nExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Create the Forge script for this magic card
{"name": "Gates of Istfell", "mana_cost": "", "type_line": "Land", "oracle_text": "Gates of Istfell enters the battlefield tapped.\n{T}: Add {W}.\n{2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards."}
Name:Gates of Istfell\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ GainLife | Cost$ 2 W U U T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ You gain 2 life and draw two cards.\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nDeckHas:Ability$GainLife|Sacrifice\nOracle:Gates of Istfell enters the battlefield tapped.\n{T}: Add {W}.\n{2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gates of Istfell", "mana_cost": "", "type_line": "Land", "oracle_text": "Gates of Istfell enters the battlefield tapped.\n{T}: Add {W}.\n{2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards."} ### Response: Name:Gates of Istfell\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nA:AB$ GainLife | Cost$ 2 W U U T Sac<1/CARDNAME> | Defined$ You | LifeAmount$ 2 | SubAbility$ DBDraw | SpellDescription$ You gain 2 life and draw two cards.\nSVar:DBDraw:DB$ Draw | NumCards$ 2\nDeckHas:Ability$GainLife|Sacrifice\nOracle:Gates of Istfell enters the battlefield tapped.\n{T}: Add {W}.\n{2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.
Create the Forge script for this magic card
{"name": "Nadier's Nightblade", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.", "power": "1", "toughness": "3"}
Name:Nadier's Nightblade\nManaCost:2 B\nTypes:Creature Elf Warrior\nPT:1/3\nT:Mode$ ChangesZone | ValidCard$ Card.token+YouCtrl | Origin$ Battlefield | Destination$ Any | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nDeckNeeds:Ability$Token\nDeckHas:Ability$LifeGain\nOracle:Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nadier's Nightblade", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.", "power": "1", "toughness": "3"} ### Response: Name:Nadier's Nightblade\nManaCost:2 B\nTypes:Creature Elf Warrior\nPT:1/3\nT:Mode$ ChangesZone | ValidCard$ Card.token+YouCtrl | Origin$ Battlefield | Destination$ Any | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 1\nDeckNeeds:Ability$Token\nDeckHas:Ability$LifeGain\nOracle:Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Create the Forge script for this magic card
{"name": "Man-o'-War", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Jellyfish", "oracle_text": "When Man-o'-War enters the battlefield, return target creature to its owner's hand.", "power": "2", "toughness": "2"}
Name:Man-o'-War\nManaCost:2 U\nTypes:Creature Jellyfish\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nSVar:PlayMain1:TRUE\nOracle:When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Man-o'-War", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Jellyfish", "oracle_text": "When Man-o'-War enters the battlefield, return target creature to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Man-o'-War\nManaCost:2 U\nTypes:Creature Jellyfish\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target creature to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand\nSVar:PlayMain1:TRUE\nOracle:When Man-o'-War enters the battlefield, return target creature to its owner's hand.
Create the Forge script for this magic card
{"name": "Civilized Scholar"}
Name:Civilized Scholar\nManaCost:2 U\nTypes:Creature Human Advisor\nPT:0/1\nA:AB$ Draw | Cost$ T | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card. If a creature card is discarded this way, untap CARDNAME, then transform it.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | RememberDiscarded$ True | SubAbility$ DBTransform\nSVar:DBTransform:DB$ SetState | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ1 | SubAbility$ DBUntap | Mode$ Transform\nSVar:DBUntap:DB$ Untap | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAlternateMode:DoubleFaced\nOracle:{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.\n\nALTERNATE\n\nName:Homicidal Brute\nManaCost:no cost\nColors:red\nTypes:Creature Human Mutant\nPT:5/1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTap | IsPresent$ Card.notAttackedThisTurn+Self | TriggerDescription$ At the beginning of your end step, if CARDNAME didn't attack this turn, tap CARDNAME, then transform it.\nSVar:TrigTap:DB$ Tap | Defined$ Self | SubAbility$ DBTransform2\nSVar:DBTransform2:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Civilized Scholar"} ### Response: Name:Civilized Scholar\nManaCost:2 U\nTypes:Creature Human Advisor\nPT:0/1\nA:AB$ Draw | Cost$ T | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card. If a creature card is discarded this way, untap CARDNAME, then transform it.\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | RememberDiscarded$ True | SubAbility$ DBTransform\nSVar:DBTransform:DB$ SetState | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ1 | SubAbility$ DBUntap | Mode$ Transform\nSVar:DBUntap:DB$ Untap | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nAlternateMode:DoubleFaced\nOracle:{T}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar, then transform it.\n\nALTERNATE\n\nName:Homicidal Brute\nManaCost:no cost\nColors:red\nTypes:Creature Human Mutant\nPT:5/1\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigTap | IsPresent$ Card.notAttackedThisTurn+Self | TriggerDescription$ At the beginning of your end step, if CARDNAME didn't attack this turn, tap CARDNAME, then transform it.\nSVar:TrigTap:DB$ Tap | Defined$ Self | SubAbility$ DBTransform2\nSVar:DBTransform2:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.
Create the Forge script for this magic card
{"name": "Overseer of the Damned", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nWhen Overseer of the Damned enters the battlefield, you may destroy target creature.\nWhenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.", "power": "5", "toughness": "5"}
Name:Overseer of the Damned\nManaCost:5 B B\nTypes:Creature Demon\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target creature.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature | TgtPrompt$ Choose target creature.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenTapped$ True\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Overseer of the Damned enters the battlefield, you may destroy target creature.\nWhenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Overseer of the Damned", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nWhen Overseer of the Damned enters the battlefield, you may destroy target creature.\nWhenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.", "power": "5", "toughness": "5"} ### Response: Name:Overseer of the Damned\nManaCost:5 B B\nTypes:Creature Demon\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target creature.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature | TgtPrompt$ Choose target creature.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl+nonToken | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenTapped$ True\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Overseer of the Damned enters the battlefield, you may destroy target creature.\nWhenever a nontoken creature an opponent controls dies, create a tapped 2/2 black Zombie creature token.
Create the Forge script for this magic card
{"name": "Samut, Vizier of Naktamun", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Human Warrior Cleric", "oracle_text": "First strike, vigilance, haste\nWhenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.", "power": "2", "toughness": "3"}
Name:Samut, Vizier of Naktamun\nManaCost:1 R G\nTypes:Legendary Creature Human Warrior Cleric\nPT:2/3\nK:First Strike\nK:Vigilance\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+ThisTurnEntered | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHints:Keyword$Haste\nOracle:First strike, vigilance, haste\nWhenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Samut, Vizier of Naktamun", "mana_cost": "{1}{R}{G}", "type_line": "Legendary Creature \u2014 Human Warrior Cleric", "oracle_text": "First strike, vigilance, haste\nWhenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.", "power": "2", "toughness": "3"} ### Response: Name:Samut, Vizier of Naktamun\nManaCost:1 R G\nTypes:Legendary Creature Human Warrior Cleric\nPT:2/3\nK:First Strike\nK:Vigilance\nK:Haste\nT:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+ThisTurnEntered | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHints:Keyword$Haste\nOracle:First strike, vigilance, haste\nWhenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.
Create the Forge script for this magic card
{"name": "Fallaji Vanguard", "mana_cost": "{2}{R}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\nWhenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.", "power": "2", "toughness": "3"}
Name:Fallaji Vanguard\nManaCost:2 R W\nTypes:Creature Human Soldier\nPT:2/3\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other,Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ 2\nOracle:First strike\nWhenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fallaji Vanguard", "mana_cost": "{2}{R}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "First strike\nWhenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Fallaji Vanguard\nManaCost:2 R W\nTypes:Creature Human Soldier\nPT:2/3\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+Other,Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ 2\nOracle:First strike\nWhenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Energy Storm", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nPrevent all damage that would be dealt by instant and sorcery spells.\nCreatures with flying don't untap during their controllers' untap steps."}
Name:Energy Storm\nManaCost:1 W\nTypes:Enchantment\nK:Cumulative upkeep:1\nS:Mode$ Continuous | Affected$ Creature.withFlying | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures with flying don't untap during their controllers' untap steps.\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidSource$ Instant,Sorcery | Description$ Prevent all damage that would be dealt by instant and sorcery spells.\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nPrevent all damage that would be dealt by instant and sorcery spells.\nCreatures with flying don't untap during their controllers' untap steps.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Energy Storm", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nPrevent all damage that would be dealt by instant and sorcery spells.\nCreatures with flying don't untap during their controllers' untap steps."} ### Response: Name:Energy Storm\nManaCost:1 W\nTypes:Enchantment\nK:Cumulative upkeep:1\nS:Mode$ Continuous | Affected$ Creature.withFlying | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures with flying don't untap during their controllers' untap steps.\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidSource$ Instant,Sorcery | Description$ Prevent all damage that would be dealt by instant and sorcery spells.\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)\nPrevent all damage that would be dealt by instant and sorcery spells.\nCreatures with flying don't untap during their controllers' untap steps.
Create the Forge script for this magic card
{"name": "Kinsbaile Courier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature.\nEncore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "2", "toughness": "1"}
Name:Kinsbaile Courier\nManaCost:2 W\nTypes:Creature Kithkin Soldier\nPT:2/1\nK:Encore:2 W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters|Token\nOracle:When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature.\nEncore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kinsbaile Courier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature.\nEncore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "2", "toughness": "1"} ### Response: Name:Kinsbaile Courier\nManaCost:2 W\nTypes:Creature Kithkin Soldier\nPT:2/1\nK:Encore:2 W\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on target creature.\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters|Token\nOracle:When Kinsbaile Courier enters the battlefield, put a +1/+1 counter on target creature.\nEncore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Create the Forge script for this magic card
{"name": "Decimate", "mana_cost": "{2}{R}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact, target creature, target enchantment, and target land."}
Name:Decimate\nManaCost:2 R G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 R G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DestroyCreature | AILogic$ Destroy | IsCurse$ True | SpellDescription$ Destroy target artifact, target creature, target enchantment, and target land. | StackDescription$ None\nSVar:DestroyCreature:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Destroy | IsCurse$ True | SubAbility$ DestroyEnch | StackDescription$ None\nSVar:DestroyEnch:DB$ Pump | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | AILogic$ Destroy | IsCurse$ True | SubAbility$ DestroyLand | StackDescription$ None\nSVar:DestroyLand:DB$ Pump | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted\nOracle:Destroy target artifact, target creature, target enchantment, and target land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Decimate", "mana_cost": "{2}{R}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact, target creature, target enchantment, and target land."} ### Response: Name:Decimate\nManaCost:2 R G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 R G | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SubAbility$ DestroyCreature | AILogic$ Destroy | IsCurse$ True | SpellDescription$ Destroy target artifact, target creature, target enchantment, and target land. | StackDescription$ None\nSVar:DestroyCreature:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Destroy | IsCurse$ True | SubAbility$ DestroyEnch | StackDescription$ None\nSVar:DestroyEnch:DB$ Pump | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | AILogic$ Destroy | IsCurse$ True | SubAbility$ DestroyLand | StackDescription$ None\nSVar:DestroyLand:DB$ Pump | ValidTgts$ Land | TgtPrompt$ Select target land | AILogic$ Destroy | IsCurse$ True | SubAbility$ DBDestroy | StackDescription$ None\nSVar:DBDestroy:DB$ Destroy | Defined$ Targeted\nOracle:Destroy target artifact, target creature, target enchantment, and target land.
Create the Forge script for this magic card
{"name": "Windborn Muse", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nCreatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.", "power": "2", "toughness": "3"}
Name:Windborn Muse\nManaCost:3 W\nTypes:Creature Spirit\nPT:2/3\nS:Mode$ CantAttackUnless | ValidCard$ Creature | Target$ You | Cost$ 2 | Description$ Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.\nK:Flying\nOracle:Flying\nCreatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Windborn Muse", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Flying\nCreatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.", "power": "2", "toughness": "3"} ### Response: Name:Windborn Muse\nManaCost:3 W\nTypes:Creature Spirit\nPT:2/3\nS:Mode$ CantAttackUnless | ValidCard$ Creature | Target$ You | Cost$ 2 | Description$ Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.\nK:Flying\nOracle:Flying\nCreatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Create the Forge script for this magic card
{"name": "Clockwork Gnomes", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "{3}, {T}: Regenerate target artifact creature.", "power": "2", "toughness": "2"}
Name:Clockwork Gnomes\nManaCost:4\nTypes:Artifact Creature Gnome\nPT:2/2\nA:AB$ Regenerate | Cost$ 3 T | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature. | SpellDescription$ Regenerate target artifact creature.\nOracle:{3}, {T}: Regenerate target artifact creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Clockwork Gnomes", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Gnome", "oracle_text": "{3}, {T}: Regenerate target artifact creature.", "power": "2", "toughness": "2"} ### Response: Name:Clockwork Gnomes\nManaCost:4\nTypes:Artifact Creature Gnome\nPT:2/2\nA:AB$ Regenerate | Cost$ 3 T | ValidTgts$ Creature.Artifact | TgtPrompt$ Select target artifact creature. | SpellDescription$ Regenerate target artifact creature.\nOracle:{3}, {T}: Regenerate target artifact creature.
Create the Forge script for this magic card
{"name": "Boartusk Liege", "mana_cost": "{1}{R/G}{R/G}{R/G}", "type_line": "Creature \u2014 Goblin Knight", "oracle_text": "Trample\nOther red creatures you control get +1/+1.\nOther green creatures you control get +1/+1.", "power": "3", "toughness": "4"}
Name:Boartusk Liege\nManaCost:1 RG RG RG\nTypes:Creature Goblin Knight\nPT:3/4\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.Red+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other red creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.Green+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other green creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:Trample\nOther red creatures you control get +1/+1.\nOther green creatures you control get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boartusk Liege", "mana_cost": "{1}{R/G}{R/G}{R/G}", "type_line": "Creature \u2014 Goblin Knight", "oracle_text": "Trample\nOther red creatures you control get +1/+1.\nOther green creatures you control get +1/+1.", "power": "3", "toughness": "4"} ### Response: Name:Boartusk Liege\nManaCost:1 RG RG RG\nTypes:Creature Goblin Knight\nPT:3/4\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.Red+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other red creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.Green+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other green creatures you control get +1/+1.\nSVar:PlayMain1:TRUE\nOracle:Trample\nOther red creatures you control get +1/+1.\nOther green creatures you control get +1/+1.
Create the Forge script for this magic card
{"name": "Rune of Speed", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura Rune", "oracle_text": "Enchant permanent\nWhen Rune of Speed enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +1/+0 and has haste.\nAs long as enchanted permanent is an Equipment, it has \"Equipped creature gets +1/+0 and has haste.\""}
Name:Rune of Speed\nManaCost:1 R\nTypes:Enchantment Aura Rune\nK:Enchant permanent\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Permanent | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ Haste | Description$ As long as enchanted permanent is a creature, it gets +1/+0 and has haste.\nS:Mode$ Continuous | Affected$ Equipment.EnchantedBy | AddStaticAbility$ RuneSpeedST | Description$ As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."\nSVar:RuneSpeedST:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddKeyword$ Haste | Description$ Equipped creature gets +1/+0 and has haste.\nOracle:Enchant permanent\nWhen Rune of Speed enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +1/+0 and has haste.\nAs long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rune of Speed", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura Rune", "oracle_text": "Enchant permanent\nWhen Rune of Speed enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +1/+0 and has haste.\nAs long as enchanted permanent is an Equipment, it has \"Equipped creature gets +1/+0 and has haste.\""} ### Response: Name:Rune of Speed\nManaCost:1 R\nTypes:Enchantment Aura Rune\nK:Enchant permanent\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Permanent | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddKeyword$ Haste | Description$ As long as enchanted permanent is a creature, it gets +1/+0 and has haste.\nS:Mode$ Continuous | Affected$ Equipment.EnchantedBy | AddStaticAbility$ RuneSpeedST | Description$ As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."\nSVar:RuneSpeedST:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddKeyword$ Haste | Description$ Equipped creature gets +1/+0 and has haste.\nOracle:Enchant permanent\nWhen Rune of Speed enters the battlefield, draw a card.\nAs long as enchanted permanent is a creature, it gets +1/+0 and has haste.\nAs long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
Create the Forge script for this magic card
{"name": "Dynavolt Tower", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).\n{T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target."}
Name:Dynavolt Tower\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigEnergy | TriggerDescription$ Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nA:AB$ DealDamage | Cost$ T PayEnergy<5> | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).\n{T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dynavolt Tower", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).\n{T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target."} ### Response: Name:Dynavolt Tower\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigEnergy | TriggerDescription$ Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 2\nA:AB$ DealDamage | Cost$ T PayEnergy<5> | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target.\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).\n{T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
Create the Forge script for this magic card
{"name": "Metallurgeon", "mana_cost": "{1}{W}", "type_line": "Artifact Creature \u2014 Human Artificer", "oracle_text": "{W}, {T}: Regenerate target artifact.", "power": "1", "toughness": "2"}
Name:Metallurgeon\nManaCost:1 W\nTypes:Artifact Creature Human Artificer\nPT:1/2\nA:AB$ Regenerate | Cost$ W T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | SpellDescription$ Regenerate target artifact.\nOracle:{W}, {T}: Regenerate target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Metallurgeon", "mana_cost": "{1}{W}", "type_line": "Artifact Creature \u2014 Human Artificer", "oracle_text": "{W}, {T}: Regenerate target artifact.", "power": "1", "toughness": "2"} ### Response: Name:Metallurgeon\nManaCost:1 W\nTypes:Artifact Creature Human Artificer\nPT:1/2\nA:AB$ Regenerate | Cost$ W T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | SpellDescription$ Regenerate target artifact.\nOracle:{W}, {T}: Regenerate target artifact.
Create the Forge script for this magic card
{"name": "Goblin Settler", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "When Goblin Settler enters the battlefield, destroy target land.", "power": "1", "toughness": "1"}
Name:Goblin Settler\nManaCost:3 R\nTypes:Creature Goblin\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target land.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select a land.\nOracle:When Goblin Settler enters the battlefield, destroy target land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Settler", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "When Goblin Settler enters the battlefield, destroy target land.", "power": "1", "toughness": "1"} ### Response: Name:Goblin Settler\nManaCost:3 R\nTypes:Creature Goblin\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target land.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Land | TgtPrompt$ Select a land.\nOracle:When Goblin Settler enters the battlefield, destroy target land.
Create the Forge script for this magic card
{"name": "Shadow in the Warp", "mana_cost": "{1}{R}{G}", "type_line": "Enchantment", "oracle_text": "The first creature spell you cast each turn costs {2} less to cast.\nWhenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player."}
Name:Shadow in the Warp\nManaCost:1 R G\nTypes:Enchantment\nS:Mode$ ReduceCost | EffectZone$ Battlefield | ValidCard$ Card.Creature | Activator$ You | Type$ Spell | OnlyFirstSpell$ True | Amount$ 2 | Description$ The first creature spell you cast each turn costs {2} less to cast.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ Player.Opponent | ActivatorThisTurnCast$ EQ1 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent casts their first noncreature spell each turn, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ 2 | Defined$ TriggeredPlayer\nOracle:The first creature spell you cast each turn costs {2} less to cast.\nWhenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadow in the Warp", "mana_cost": "{1}{R}{G}", "type_line": "Enchantment", "oracle_text": "The first creature spell you cast each turn costs {2} less to cast.\nWhenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player."} ### Response: Name:Shadow in the Warp\nManaCost:1 R G\nTypes:Enchantment\nS:Mode$ ReduceCost | EffectZone$ Battlefield | ValidCard$ Card.Creature | Activator$ You | Type$ Spell | OnlyFirstSpell$ True | Amount$ 2 | Description$ The first creature spell you cast each turn costs {2} less to cast.\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ Player.Opponent | ActivatorThisTurnCast$ EQ1 | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever an opponent casts their first noncreature spell each turn, CARDNAME deals 2 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ 2 | Defined$ TriggeredPlayer\nOracle:The first creature spell you cast each turn costs {2} less to cast.\nWhenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.
Create the Forge script for this magic card
{"name": "Malicious Eclipse", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead."}
Name:Malicious Eclipse\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | ValidCards$ Creature | SubAbility$ DBEffect | SpellDescription$ All creatures get -2/-2 until end of turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ DeathRep | SpellDescription$ If a creature an opponent controls would die this turn, exile it instead.\nSVar:DeathRep:Event$ Moved | ValidLKI$ Creature.OppCtrl | Origin$ Battlefield | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If a creature an opponent controls would die this turn, exile it instead.\nSVar:Exile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nOracle:All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Malicious Eclipse", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead."} ### Response: Name:Malicious Eclipse\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ PumpAll | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True | ValidCards$ Creature | SubAbility$ DBEffect | SpellDescription$ All creatures get -2/-2 until end of turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ DeathRep | SpellDescription$ If a creature an opponent controls would die this turn, exile it instead.\nSVar:DeathRep:Event$ Moved | ValidLKI$ Creature.OppCtrl | Origin$ Battlefield | Destination$ Graveyard | ReplaceWith$ Exile | Description$ If a creature an opponent controls would die this turn, exile it instead.\nSVar:Exile:DB$ ChangeZone | Defined$ ReplacedCard | Origin$ Battlefield | Destination$ Exile\nOracle:All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
Create the Forge script for this magic card
{"name": "Gold Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "{T}: Add {W}.", "power": "1", "toughness": "1"}
Name:Gold Myr\nManaCost:2\nTypes:Artifact Creature Myr\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nOracle:{T}: Add {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gold Myr", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Myr", "oracle_text": "{T}: Add {W}.", "power": "1", "toughness": "1"} ### Response: Name:Gold Myr\nManaCost:2\nTypes:Artifact Creature Myr\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nOracle:{T}: Add {W}.
Create the Forge script for this magic card
{"name": "Goring Ceratops", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Double strike\nWhenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.", "power": "3", "toughness": "3"}
Name:Goring Ceratops\nManaCost:5 W W\nTypes:Creature Dinosaur\nPT:3/3\nK:Double Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, other creatures you control gain double strike until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+StrictlyOther | KW$ Double Strike\nOracle:Double strike\nWhenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goring Ceratops", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Double strike\nWhenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.", "power": "3", "toughness": "3"} ### Response: Name:Goring Ceratops\nManaCost:5 W W\nTypes:Creature Dinosaur\nPT:3/3\nK:Double Strike\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, other creatures you control gain double strike until end of turn.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl+StrictlyOther | KW$ Double Strike\nOracle:Double strike\nWhenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
Create the Forge script for this magic card
{"name": "Parting Thoughts", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature."}
Name:Parting Thoughts\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberDestroyed$ True | SpellDescription$ Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardCounters.ALL\nOracle:Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Parting Thoughts", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature."} ### Response: Name:Parting Thoughts\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberDestroyed$ True | SpellDescription$ Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardCounters.ALL\nOracle:Destroy target creature. You draw X cards and you lose X life, where X is the number of counters on that creature.
Create the Forge script for this magic card
{"name": "Necropede", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Phyrexian Insect", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nWhen Necropede dies, you may put a -1/-1 counter on target creature.", "power": "1", "toughness": "1"}
Name:Necropede\nManaCost:2\nTypes:Artifact Creature Phyrexian Insect\nPT:1/1\nK:Infect\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME dies, you may put a -1/-1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nWhen Necropede dies, you may put a -1/-1 counter on target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Necropede", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Phyrexian Insect", "oracle_text": "Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nWhen Necropede dies, you may put a -1/-1 counter on target creature.", "power": "1", "toughness": "1"} ### Response: Name:Necropede\nManaCost:2\nTypes:Artifact Creature Phyrexian Insect\nPT:1/1\nK:Infect\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | OptionalDecider$ TriggeredCardController | Execute$ TrigPutCounter | TriggerDescription$ When CARDNAME dies, you may put a -1/-1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ M1M1 | IsCurse$ True | CounterNum$ 1\nOracle:Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\nWhen Necropede dies, you may put a -1/-1 counter on target creature.
Create the Forge script for this magic card
{"name": "Steward of Solidarity", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "{T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)", "power": "2", "toughness": "2"}
Name:Steward of Solidarity\nManaCost:1 W\nTypes:Creature Human Warrior\nPT:2/2\nA:AB$ Token | Cost$ T Exert<1/CARDNAME> | TokenAmount$ 1 | TokenScript$ w_1_1_warrior_vigilance | TokenOwner$ You | SpellDescription$ Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)\nDeckHas:Ability$Token\nOracle:{T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Steward of Solidarity", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "{T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)", "power": "2", "toughness": "2"} ### Response: Name:Steward of Solidarity\nManaCost:1 W\nTypes:Creature Human Warrior\nPT:2/2\nA:AB$ Token | Cost$ T Exert<1/CARDNAME> | TokenAmount$ 1 | TokenScript$ w_1_1_warrior_vigilance | TokenOwner$ You | SpellDescription$ Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)\nDeckHas:Ability$Token\nOracle:{T}, Exert Steward of Solidarity: Create a 1/1 white Warrior creature token with vigilance. (An exerted creature won't untap during your next untap step.)
Create the Forge script for this magic card
{"name": "Lifespinner", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "3"}
Name:Lifespinner\nManaCost:3 G\nTypes:Creature Spirit\nPT:3/3\nA:AB$ ChangeZone | Cost$ T Sac<3/Spirit> | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Spirit+Legendary | ChangeNum$ 1 | SpellDescription$ Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lifespinner", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.", "power": "3", "toughness": "3"} ### Response: Name:Lifespinner\nManaCost:3 G\nTypes:Creature Spirit\nPT:3/3\nA:AB$ ChangeZone | Cost$ T Sac<3/Spirit> | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Spirit+Legendary | ChangeNum$ 1 | SpellDescription$ Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Chandra's Firemaw", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Hellion", "oracle_text": "Haste\nWhen Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "4", "toughness": "2"}
Name:Chandra's Firemaw\nManaCost:3 R R\nTypes:Creature Hellion\nPT:4/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Optional$ True | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedChandra; Flame's Catalyst | ChangeNum$ 1\nDeckNeeds:Name$Chandra, Flame's Catalyst\nOracle:Haste\nWhen Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chandra's Firemaw", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Hellion", "oracle_text": "Haste\nWhen Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.", "power": "4", "toughness": "2"} ### Response: Name:Chandra's Firemaw\nManaCost:3 R R\nTypes:Creature Hellion\nPT:4/2\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Optional$ True | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedChandra; Flame's Catalyst | ChangeNum$ 1\nDeckNeeds:Name$Chandra, Flame's Catalyst\nOracle:Haste\nWhen Chandra's Firemaw enters the battlefield, you may search your library and/or graveyard for a card named Chandra, Flame's Catalyst, reveal it, and put it into your hand. If you search your library this way, shuffle.
Create the Forge script for this magic card
{"name": "Deathmask Nezumi", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Rat Shaman", "oracle_text": "As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "2"}
Name:Deathmask Nezumi\nManaCost:2 B\nTypes:Creature Rat Shaman\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Fear | CheckSVar$ X | SVarCompare$ GE7 | Description$ As long as you have seven or more cards in hand, CARDNAME gets +2/+1 and has fear.\nSVar:X:Count$InYourHand\nOracle:As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deathmask Nezumi", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Rat Shaman", "oracle_text": "As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)", "power": "2", "toughness": "2"} ### Response: Name:Deathmask Nezumi\nManaCost:2 B\nTypes:Creature Rat Shaman\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Fear | CheckSVar$ X | SVarCompare$ GE7 | Description$ As long as you have seven or more cards in hand, CARDNAME gets +2/+1 and has fear.\nSVar:X:Count$InYourHand\nOracle:As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Create the Forge script for this magic card
{"name": "Yavimaya Dryad", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\nWhen Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.", "power": "2", "toughness": "1"}
Name:Yavimaya Dryad\nManaCost:1 G G\nTypes:Creature Dryad\nPT:2/1\nK:Forestwalk\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRamp | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.\nSVar:TrigRamp:DB$ Pump | ValidTgts$ Player | TgtPrompt$ Select target player to gain control of forest | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 1 | GainControl$ Targeted | Tapped$ True | ShuffleNonMandatory$ True\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\nWhen Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yavimaya Dryad", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\nWhen Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.", "power": "2", "toughness": "1"} ### Response: Name:Yavimaya Dryad\nManaCost:1 G G\nTypes:Creature Dryad\nPT:2/1\nK:Forestwalk\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRamp | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.\nSVar:TrigRamp:DB$ Pump | ValidTgts$ Player | TgtPrompt$ Select target player to gain control of forest | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 1 | GainControl$ Targeted | Tapped$ True | ShuffleNonMandatory$ True\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\nWhen Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
Create the Forge script for this magic card
{"name": "Chromium, the Mutable", "mana_cost": "{4}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flash\nThis spell can't be countered.\nFlying\nDiscard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.", "power": "7", "toughness": "7"}
Name:Chromium, the Mutable\nManaCost:4 W U B\nTypes:Legendary Creature Elder Dragon\nPT:7/7\nK:Flash\nK:Flying\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:AB$ Animate | Cost$ Discard<1/Card> | Types$ Human | Power$ 1 | Toughness$ 1 | Keywords$ Hexproof | RemoveAllAbilities$ True | RemoveCreatureTypes$ True | SubAbility$ DBUnblockable | SpellDescription$ Until end of turn, CARDNAME becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | ExileOnMoved$ Battlefield | RememberObjects$ Self | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nDeckHas:Ability$Discard\nOracle:Flash\nThis spell can't be countered.\nFlying\nDiscard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chromium, the Mutable", "mana_cost": "{4}{W}{U}{B}", "type_line": "Legendary Creature \u2014 Elder Dragon", "oracle_text": "Flash\nThis spell can't be countered.\nFlying\nDiscard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.", "power": "7", "toughness": "7"} ### Response: Name:Chromium, the Mutable\nManaCost:4 W U B\nTypes:Legendary Creature Elder Dragon\nPT:7/7\nK:Flash\nK:Flying\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nA:AB$ Animate | Cost$ Discard<1/Card> | Types$ Human | Power$ 1 | Toughness$ 1 | Keywords$ Hexproof | RemoveAllAbilities$ True | RemoveCreatureTypes$ True | SubAbility$ DBUnblockable | SpellDescription$ Until end of turn, CARDNAME becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | ExileOnMoved$ Battlefield | RememberObjects$ Self | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nDeckHas:Ability$Discard\nOracle:Flash\nThis spell can't be countered.\nFlying\nDiscard a card: Until end of turn, Chromium, the Mutable becomes a Human with base power and toughness 1/1, loses all abilities, and gains hexproof. It can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Keeper of the Dead", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.", "power": "1", "toughness": "2"}
Name:Keeper of the Dead\nManaCost:B B\nTypes:Creature Human Wizard\nPT:1/2\nA:AB$ Pump | Cost$ B T | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent with at least two fewer creature cards in their graveyard than you | CheckSVar$ X | SVarCompare$ GEY | SubAbility$ DeadKeepersDestroy | StackDescription$ None | SpellDescription$ Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.\nSVar:DeadKeepersDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack+TargetedPlayerCtrl | TgtPrompt$ Select target nonblack creature targeted player controls\nSVar:X:Count$TypeInYourYard.Creature/Minus.2\nSVar:Y:Count$TypeInOppYard.Creature\nOracle:{B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Keeper of the Dead", "mana_cost": "{B}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.", "power": "1", "toughness": "2"} ### Response: Name:Keeper of the Dead\nManaCost:B B\nTypes:Creature Human Wizard\nPT:1/2\nA:AB$ Pump | Cost$ B T | ValidTgts$ Opponent | TgtPrompt$ Choose target opponent with at least two fewer creature cards in their graveyard than you | CheckSVar$ X | SVarCompare$ GEY | SubAbility$ DeadKeepersDestroy | StackDescription$ None | SpellDescription$ Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.\nSVar:DeadKeepersDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack+TargetedPlayerCtrl | TgtPrompt$ Select target nonblack creature targeted player controls\nSVar:X:Count$TypeInYourYard.Creature/Minus.2\nSVar:Y:Count$TypeInOppYard.Creature\nOracle:{B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.
Create the Forge script for this magic card
{"name": "Blitz Automaton", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Prototype {2}{R} \u2014 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nHaste", "power": "6", "toughness": "4"}
Name:Blitz Automaton\nManaCost:7\nTypes:Artifact Creature Construct\nPT:6/4\nK:Prototype:2 R:3:2\nK:Haste\nOracle:Prototype {2}{R} - 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nHaste
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blitz Automaton", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Prototype {2}{R} \u2014 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nHaste", "power": "6", "toughness": "4"} ### Response: Name:Blitz Automaton\nManaCost:7\nTypes:Artifact Creature Construct\nPT:6/4\nK:Prototype:2 R:3:2\nK:Haste\nOracle:Prototype {2}{R} - 3/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)\nHaste
Create the Forge script for this magic card
{"name": "Razorlash Transmogrant", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Zombie", "oracle_text": "Razorlash Transmogrant can't block.\n{4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands.", "power": "3", "toughness": "1"}
Name:Razorlash Transmogrant\nManaCost:2\nTypes:Artifact Creature Zombie\nPT:3/1\nK:CARDNAME can't block.\nA:AB$ ChangeZone | Cost$ 4 B B | Origin$ Graveyard | Destination$ Battlefield | ReduceCost$ X | WithCountersType$ P1P1 | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from the graveyard to the battlefield with a +1/+1 counter on it. This ability costs 4 less to activate if an opponent controls four or more nonbasic lands.\nSVar:X:Count$Compare Y GE4.4.0\nSVar:Y:PlayerCountOpponents$HighestValid Land.nonBasic+YouCtrl\nSVar:SacMe:2\nDeckHas:Ability$Graveyard|Counters\nOracle:Razorlash Transmogrant can't block.\n{4}{B}{B}: Return Razorlash Transmogrant from the graveyard to the battlefield with a +1/+1 counter on it. This ability costs 4 less to activate if an opponent controls four or more nonbasic lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Razorlash Transmogrant", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Zombie", "oracle_text": "Razorlash Transmogrant can't block.\n{4}{B}{B}: Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs {4} less to activate if an opponent controls four or more nonbasic lands.", "power": "3", "toughness": "1"} ### Response: Name:Razorlash Transmogrant\nManaCost:2\nTypes:Artifact Creature Zombie\nPT:3/1\nK:CARDNAME can't block.\nA:AB$ ChangeZone | Cost$ 4 B B | Origin$ Graveyard | Destination$ Battlefield | ReduceCost$ X | WithCountersType$ P1P1 | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from the graveyard to the battlefield with a +1/+1 counter on it. This ability costs 4 less to activate if an opponent controls four or more nonbasic lands.\nSVar:X:Count$Compare Y GE4.4.0\nSVar:Y:PlayerCountOpponents$HighestValid Land.nonBasic+YouCtrl\nSVar:SacMe:2\nDeckHas:Ability$Graveyard|Counters\nOracle:Razorlash Transmogrant can't block.\n{4}{B}{B}: Return Razorlash Transmogrant from the graveyard to the battlefield with a +1/+1 counter on it. This ability costs 4 less to activate if an opponent controls four or more nonbasic lands.
Create the Forge script for this magic card
{"name": "Mizzium Mortars", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Mizzium Mortars deals 4 damage to target creature you don't control.\nOverload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change \"target\" in its text to \"each.\")"}
Name:Mizzium Mortars\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature you don't control.\nK:Overload:3 R R R\nOracle:Mizzium Mortars deals 4 damage to target creature you don't control.\nOverload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mizzium Mortars", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Mizzium Mortars deals 4 damage to target creature you don't control.\nOverload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change \"target\" in its text to \"each.\")"} ### Response: Name:Mizzium Mortars\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature you don't control.\nK:Overload:3 R R R\nOracle:Mizzium Mortars deals 4 damage to target creature you don't control.\nOverload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Create the Forge script for this magic card
{"name": "Scarwood Bandits", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\n{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.", "power": "2", "toughness": "2"}
Name:Scarwood Bandits\nManaCost:2 G G\nTypes:Creature Human Rogue\nPT:2/2\nK:Forestwalk\nA:AB$ GainControl | Cost$ 2 G T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | LoseControl$ LeavesPlay | UnlessCost$ 2 | UnlessPayer$ Opponent | SpellDescription$ Unless an opponent pays {2}, gain control of target artifact for as long as CARDNAME remains on the battlefield.\nAI:RemoveDeck:All\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\n{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scarwood Bandits", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\n{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.", "power": "2", "toughness": "2"} ### Response: Name:Scarwood Bandits\nManaCost:2 G G\nTypes:Creature Human Rogue\nPT:2/2\nK:Forestwalk\nA:AB$ GainControl | Cost$ 2 G T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | LoseControl$ LeavesPlay | UnlessCost$ 2 | UnlessPayer$ Opponent | SpellDescription$ Unless an opponent pays {2}, gain control of target artifact for as long as CARDNAME remains on the battlefield.\nAI:RemoveDeck:All\nOracle:Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\n{2}{G}, {T}: Unless an opponent pays {2}, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.
Create the Forge script for this magic card
{"name": "Intellect Devourer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Devour Intellect \u2014 When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield.\nBody Thief \u2014 You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.", "power": "2", "toughness": "4"}
Name:Intellect Devourer\nManaCost:3 B\nTypes:Creature Horror\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Devour Intellect — When CARDNAME enters the battlefield, each opponent exiles a card from their hand until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | DefinedPlayer$ Opponent | Mandatory$ True | ChangeType$ Card | Hidden$ True | Duration$ UntilHostLeavesPlay | IsCurse$ True\nS:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | Affected$ Card.ExiledWithSource | AffectedZone$ Exile | Description$ Body Thief — You may play lands and cast spells from among cards exiled with CARDNAME. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.\nOracle:Devour Intellect — When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield.\nBody Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Intellect Devourer", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Devour Intellect \u2014 When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield.\nBody Thief \u2014 You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.", "power": "2", "toughness": "4"} ### Response: Name:Intellect Devourer\nManaCost:3 B\nTypes:Creature Horror\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Devour Intellect — When CARDNAME enters the battlefield, each opponent exiles a card from their hand until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ChangeType$ Card | DefinedPlayer$ Opponent | Mandatory$ True | ChangeType$ Card | Hidden$ True | Duration$ UntilHostLeavesPlay | IsCurse$ True\nS:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | Affected$ Card.ExiledWithSource | AffectedZone$ Exile | Description$ Body Thief — You may play lands and cast spells from among cards exiled with CARDNAME. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.\nOracle:Devour Intellect — When Intellect Devourer enters the battlefield, each opponent exiles a card from their hand until Intellect Devourer leaves the battlefield.\nBody Thief — You may play lands and cast spells from among cards exiled with Intellect Devourer. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Create the Forge script for this magic card
{"name": "Armada Wurm", "mana_cost": "{2}{G}{G}{W}{W}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nWhen Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.", "power": "5", "toughness": "5"}
Name:Armada Wurm\nManaCost:2 G G W W\nTypes:Creature Wurm\nPT:5/5\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 5/5 green Wurm creature token with trample.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_5_5_wurm_trample | TokenOwner$ TriggeredCardController\nOracle:Trample\nWhen Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Armada Wurm", "mana_cost": "{2}{G}{G}{W}{W}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nWhen Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.", "power": "5", "toughness": "5"} ### Response: Name:Armada Wurm\nManaCost:2 G G W W\nTypes:Creature Wurm\nPT:5/5\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 5/5 green Wurm creature token with trample.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_5_5_wurm_trample | TokenOwner$ TriggeredCardController\nOracle:Trample\nWhen Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.
Create the Forge script for this magic card
{"name": "Impulse", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order."}
Name:Impulse\nManaCost:1 U\nTypes:Instant\nA:SP$ Dig | Cost$ 1 U | DigNum$ 4 | ChangeNum$ 1 | NoReveal$ True | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nOracle:Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Impulse", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order."} ### Response: Name:Impulse\nManaCost:1 U\nTypes:Instant\nA:SP$ Dig | Cost$ 1 U | DigNum$ 4 | ChangeNum$ 1 | NoReveal$ True | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nOracle:Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Shore Up", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)"}
Name:Shore Up\nManaCost:U\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | TgtPrompt$ Select target creature you control | KW$ Hexproof | SubAbility$ DBUntap | SpellDescription$ Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nDeckHas:Keyword$Hexproof\nOracle:Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shore Up", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)"} ### Response: Name:Shore Up\nManaCost:U\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature.YouCtrl | NumAtt$ 1 | NumDef$ 1 | TgtPrompt$ Select target creature you control | KW$ Hexproof | SubAbility$ DBUntap | SpellDescription$ Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)\nSVar:DBUntap:DB$ Untap | Defined$ Targeted\nDeckHas:Keyword$Hexproof\nOracle:Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Create the Forge script for this magic card
{"name": "Enlisted Wurm", "mana_cost": "{4}{G}{W}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)", "power": "5", "toughness": "5"}
Name:Enlisted Wurm\nManaCost:4 G W\nTypes:Creature Wurm\nPT:5/5\nK:Cascade\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enlisted Wurm", "mana_cost": "{4}{G}{W}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)", "power": "5", "toughness": "5"} ### Response: Name:Enlisted Wurm\nManaCost:4 G W\nTypes:Creature Wurm\nPT:5/5\nK:Cascade\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Create the Forge script for this magic card
{"name": "Plasma Elemental", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Plasma Elemental can't be blocked.", "power": "4", "toughness": "1"}
Name:Plasma Elemental\nManaCost:5 U\nTypes:Creature Elemental\nPT:4/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Plasma Elemental can't be blocked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Plasma Elemental", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Plasma Elemental can't be blocked.", "power": "4", "toughness": "1"} ### Response: Name:Plasma Elemental\nManaCost:5 U\nTypes:Creature Elemental\nPT:4/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Plasma Elemental can't be blocked.
Create the Forge script for this magic card
{"name": "Pyroclasm", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Pyroclasm deals 2 damage to each creature."}
Name:Pyroclasm\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 R | NumDmg$ 2 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 2 damage to each creature.\nOracle:Pyroclasm deals 2 damage to each creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pyroclasm", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Pyroclasm deals 2 damage to each creature."} ### Response: Name:Pyroclasm\nManaCost:1 R\nTypes:Sorcery\nA:SP$ DamageAll | Cost$ 1 R | NumDmg$ 2 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 2 damage to each creature.\nOracle:Pyroclasm deals 2 damage to each creature.
Create the Forge script for this magic card
{"name": "Vineshaper Mystic", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Merfolk Shaman", "oracle_text": "When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.", "power": "1", "toughness": "3"}
Name:Vineshaper Mystic\nManaCost:2 G\nTypes:Creature Merfolk Shaman\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.\nSVar:TrigPut:DB$ PutCounter | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Merfolk.YouCtrl | TgtPrompt$ Select target Merfolk you control | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vineshaper Mystic", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Merfolk Shaman", "oracle_text": "When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.", "power": "1", "toughness": "3"} ### Response: Name:Vineshaper Mystic\nManaCost:2 G\nTypes:Creature Merfolk Shaman\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.\nSVar:TrigPut:DB$ PutCounter | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Merfolk.YouCtrl | TgtPrompt$ Select target Merfolk you control | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Vineshaper Mystic enters the battlefield, put a +1/+1 counter on each of up to two target Merfolk you control.
Create the Forge script for this magic card
{"name": "General's Kabuto", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has shroud. (It can't be the target of spells or abilities.)\nPrevent all combat damage that would be dealt to equipped creature.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"}
Name:General's Kabuto\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Shroud & Prevent all combat damage that would be dealt to CARDNAME. | Description$ Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature.\nOracle:Equipped creature has shroud. (It can't be the target of spells or abilities.)\nPrevent all combat damage that would be dealt to equipped creature.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "General's Kabuto", "mana_cost": "{4}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature has shroud. (It can't be the target of spells or abilities.)\nPrevent all combat damage that would be dealt to equipped creature.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)"} ### Response: Name:General's Kabuto\nManaCost:4\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddKeyword$ Shroud & Prevent all combat damage that would be dealt to CARDNAME. | Description$ Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature.\nOracle:Equipped creature has shroud. (It can't be the target of spells or abilities.)\nPrevent all combat damage that would be dealt to equipped creature.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Create the Forge script for this magic card
{"name": "Anowon, the Ruin Sage", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Shaman", "oracle_text": "At the beginning of your upkeep, each player sacrifices a non-Vampire creature.", "power": "4", "toughness": "3"}
Name:Anowon, the Ruin Sage\nManaCost:3 B B\nTypes:Legendary Creature Vampire Shaman\nPT:4/3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, each player sacrifices a non-Vampire creature.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Creature.nonVampire | Defined$ Player\nOracle:At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Anowon, the Ruin Sage", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Shaman", "oracle_text": "At the beginning of your upkeep, each player sacrifices a non-Vampire creature.", "power": "4", "toughness": "3"} ### Response: Name:Anowon, the Ruin Sage\nManaCost:3 B B\nTypes:Legendary Creature Vampire Shaman\nPT:4/3\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, each player sacrifices a non-Vampire creature.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Creature.nonVampire | Defined$ Player\nOracle:At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
Create the Forge script for this magic card
{"name": "Wild Hunger", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+1 and gains trample until end of turn.\nFlashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Wild Hunger\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +1 | KW$ Trample | SpellDescription$ Target creature gets +3/+1 and gains trample until end of turn.\nK:Flashback:3 R\nOracle:Target creature gets +3/+1 and gains trample until end of turn.\nFlashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wild Hunger", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+1 and gains trample until end of turn.\nFlashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Wild Hunger\nManaCost:2 G\nTypes:Instant\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +1 | KW$ Trample | SpellDescription$ Target creature gets +3/+1 and gains trample until end of turn.\nK:Flashback:3 R\nOracle:Target creature gets +3/+1 and gains trample until end of turn.\nFlashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Lim-D\u00fbl's Hex", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, for each player, Lim-D\u00fbl's Hex deals 1 damage to that player unless they pay {B} or {3}."}
Name:Lim-Dûl's Hex\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of your upkeep, for each player, CARDNAME deals 1 damage to that player unless they pay {B} or {3}.\nSVar:TrigChoose:DB$ GenericChoice | Defined$ Player | Choices$ PayB,Pay3 | TempRemember$ Chooser | AILogic$ PayUnlessCost\nSVar:PayB:DB$ DealDamage | Defined$ Remembered | NumDmg$ 1 | UnlessCost$ B | UnlessPayer$ Remembered | SpellDescription$ CARDNAME deals 1 damage to you unless you pay {B}\nSVar:Pay3:DB$ DealDamage | Defined$ Remembered | NumDmg$ 1 | UnlessCost$ 3 | UnlessPayer$ Remembered | SpellDescription$ CARDNAME deals 1 damage to you unless you pay {3}\nOracle:At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay {B} or {3}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lim-D\u00fbl's Hex", "mana_cost": "{1}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, for each player, Lim-D\u00fbl's Hex deals 1 damage to that player unless they pay {B} or {3}."} ### Response: Name:Lim-Dûl's Hex\nManaCost:1 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigChoose | TriggerDescription$ At the beginning of your upkeep, for each player, CARDNAME deals 1 damage to that player unless they pay {B} or {3}.\nSVar:TrigChoose:DB$ GenericChoice | Defined$ Player | Choices$ PayB,Pay3 | TempRemember$ Chooser | AILogic$ PayUnlessCost\nSVar:PayB:DB$ DealDamage | Defined$ Remembered | NumDmg$ 1 | UnlessCost$ B | UnlessPayer$ Remembered | SpellDescription$ CARDNAME deals 1 damage to you unless you pay {B}\nSVar:Pay3:DB$ DealDamage | Defined$ Remembered | NumDmg$ 1 | UnlessCost$ 3 | UnlessPayer$ Remembered | SpellDescription$ CARDNAME deals 1 damage to you unless you pay {3}\nOracle:At the beginning of your upkeep, for each player, Lim-Dûl's Hex deals 1 damage to that player unless they pay {B} or {3}.
Create the Forge script for this magic card
{"name": "Enshrined Memories", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order."}
Name:Enshrined Memories\nManaCost:X G\nTypes:Sorcery\nA:SP$ Dig | Cost$ X G | DigNum$ X | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | SpellDescription$ Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:X:Count$xPaid\nOracle:Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Enshrined Memories", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order."} ### Response: Name:Enshrined Memories\nManaCost:X G\nTypes:Sorcery\nA:SP$ Dig | Cost$ X G | DigNum$ X | Reveal$ True | ChangeNum$ All | ChangeValid$ Creature | SpellDescription$ Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.\nSVar:X:Count$xPaid\nOracle:Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Diabolic Intent", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nSearch your library for a card, put that card into your hand, then shuffle."}
Name:Diabolic Intent\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B Sac<1/Creature> | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nSearch your library for a card, put that card into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Diabolic Intent", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nSearch your library for a card, put that card into your hand, then shuffle."} ### Response: Name:Diabolic Intent\nManaCost:1 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 B Sac<1/Creature> | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ Search your library for a card, put that card into your hand, then shuffle.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nSearch your library for a card, put that card into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Prologue to Phyresis", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Each opponent gets a poison counter.\nDraw a card."}
Name:Prologue to Phyresis\nManaCost:1 U\nTypes:Instant\nA:SP$ Poison | Defined$ Player.Opponent | Num$ 1 | SubAbility$ DBDraw | SpellDescription$ Each opponent gets a poison counter. Draw a card.\nSVar:DBDraw:DB$ Draw\nOracle:Each opponent gets a poison counter.\nDraw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prologue to Phyresis", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Each opponent gets a poison counter.\nDraw a card."} ### Response: Name:Prologue to Phyresis\nManaCost:1 U\nTypes:Instant\nA:SP$ Poison | Defined$ Player.Opponent | Num$ 1 | SubAbility$ DBDraw | SpellDescription$ Each opponent gets a poison counter. Draw a card.\nSVar:DBDraw:DB$ Draw\nOracle:Each opponent gets a poison counter.\nDraw a card.
Create the Forge script for this magic card
{"name": "Voidmage Prodigy", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{U}{U}, Sacrifice a Wizard: Counter target spell.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "1"}
Name:Voidmage Prodigy\nManaCost:U U\nTypes:Creature Human Wizard\nPT:2/1\nK:Morph:U\nA:AB$ Counter | Cost$ U U Sac<1/Wizard> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nAI:RemoveDeck:All\nOracle:{U}{U}, Sacrifice a Wizard: Counter target spell.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Voidmage Prodigy", "mana_cost": "{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{U}{U}, Sacrifice a Wizard: Counter target spell.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "2", "toughness": "1"} ### Response: Name:Voidmage Prodigy\nManaCost:U U\nTypes:Creature Human Wizard\nPT:2/1\nK:Morph:U\nA:AB$ Counter | Cost$ U U Sac<1/Wizard> | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SpellDescription$ Counter target spell.\nAI:RemoveDeck:All\nOracle:{U}{U}, Sacrifice a Wizard: Counter target spell.\nMorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Glistening Sphere", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Glistening Sphere enters the battlefield tapped.\nWhen Glistening Sphere enters the battlefield, proliferate.\n{T}: Add one mana of any color.\nCorrupted \u2014 {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters."}
Name:Glistening Sphere\nManaCost:3\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME enters the battlefield, proliferate.\nSVar:TrigProliferate:DB$ Proliferate\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Mana | Cost$ T | Produced$ Any | CheckSVar$ X | SVarCompare$ GE3 | Amount$ 3 | PrecostDesc$ Corrupted — | SpellDescription$ Add three mana of any one color. Activate only if an opponent has three or more poison counters.\nSVar:X:PlayerCountOpponents$HighestPoisonCounters\nDeckHas:Ability$Proliferate\nDeckHints:Ability$Counters & Keyword$Infect|Toxic|Poisonous\nOracle:Glistening Sphere enters the battlefield tapped.\nWhen Glistening Sphere enters the battlefield, proliferate.\n{T}: Add one mana of any color.\nCorrupted — {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glistening Sphere", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Glistening Sphere enters the battlefield tapped.\nWhen Glistening Sphere enters the battlefield, proliferate.\n{T}: Add one mana of any color.\nCorrupted \u2014 {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters."} ### Response: Name:Glistening Sphere\nManaCost:3\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigProliferate | TriggerDescription$ When CARDNAME enters the battlefield, proliferate.\nSVar:TrigProliferate:DB$ Proliferate\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Mana | Cost$ T | Produced$ Any | CheckSVar$ X | SVarCompare$ GE3 | Amount$ 3 | PrecostDesc$ Corrupted — | SpellDescription$ Add three mana of any one color. Activate only if an opponent has three or more poison counters.\nSVar:X:PlayerCountOpponents$HighestPoisonCounters\nDeckHas:Ability$Proliferate\nDeckHints:Ability$Counters & Keyword$Infect|Toxic|Poisonous\nOracle:Glistening Sphere enters the battlefield tapped.\nWhen Glistening Sphere enters the battlefield, proliferate.\n{T}: Add one mana of any color.\nCorrupted — {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters.
Create the Forge script for this magic card
{"name": "Brimstone Trebuchet", "mana_cost": "{2}{R}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender, reach\n{T}: Brimstone Trebuchet deals 1 damage to each opponent.\nWhenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.", "power": "1", "toughness": "3"}
Name:Brimstone Trebuchet\nManaCost:2 R\nTypes:Artifact Creature Wall\nPT:1/3\nK:Defender\nK:Reach\nA:AB$ DealDamage | Cost$ T | NumDmg$ 1 | Defined$ Player.Opponent | SpellDescription$ CARDNAME deals 1 damage to each opponent.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Knight+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever a Knight enters the battlefield under your control, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nSVar:BuffedBy:Knight\nDeckHints:Type$Knight\nOracle:Defender, reach\n{T}: Brimstone Trebuchet deals 1 damage to each opponent.\nWhenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Brimstone Trebuchet", "mana_cost": "{2}{R}", "type_line": "Artifact Creature \u2014 Wall", "oracle_text": "Defender, reach\n{T}: Brimstone Trebuchet deals 1 damage to each opponent.\nWhenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.", "power": "1", "toughness": "3"} ### Response: Name:Brimstone Trebuchet\nManaCost:2 R\nTypes:Artifact Creature Wall\nPT:1/3\nK:Defender\nK:Reach\nA:AB$ DealDamage | Cost$ T | NumDmg$ 1 | Defined$ Player.Opponent | SpellDescription$ CARDNAME deals 1 damage to each opponent.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Knight+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever a Knight enters the battlefield under your control, untap CARDNAME.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nSVar:BuffedBy:Knight\nDeckHints:Type$Knight\nOracle:Defender, reach\n{T}: Brimstone Trebuchet deals 1 damage to each opponent.\nWhenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.
Create the Forge script for this magic card
{"name": "General Ferrous Rokiric", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Hexproof from monocolored\nWhenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.", "power": "3", "toughness": "1"}
Name:General Ferrous Rokiric\nManaCost:1 R W\nTypes:Legendary Creature Human Soldier\nPT:3/1\nK:Hexproof:Card.MonoColor:monocolored\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ rw_4_4_a_golem\nAI:RemoveDeck:Random\nSVar:BuffedBy:Card.MultiColor\nDeckHas:Ability$Token\nOracle:Hexproof from monocolored\nWhenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "General Ferrous Rokiric", "mana_cost": "{1}{R}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Hexproof from monocolored\nWhenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.", "power": "3", "toughness": "1"} ### Response: Name:General Ferrous Rokiric\nManaCost:1 R W\nTypes:Legendary Creature Human Soldier\nPT:3/1\nK:Hexproof:Card.MonoColor:monocolored\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ rw_4_4_a_golem\nAI:RemoveDeck:Random\nSVar:BuffedBy:Card.MultiColor\nDeckHas:Ability$Token\nOracle:Hexproof from monocolored\nWhenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
Create the Forge script for this magic card
{"name": "Kolaghan Stormsinger", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Haste\nMegamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.", "power": "1", "toughness": "1"}
Name:Kolaghan Stormsinger\nManaCost:R\nTypes:Creature Human Shaman\nPT:1/1\nK:Haste\nK:Megamorph:R\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target creature gains haste until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste\nOracle:Haste\nMegamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kolaghan Stormsinger", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Haste\nMegamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Kolaghan Stormsinger\nManaCost:R\nTypes:Creature Human Shaman\nPT:1/1\nK:Haste\nK:Megamorph:R\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, target creature gains haste until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Haste\nOracle:Haste\nMegamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.
Create the Forge script for this magic card
{"name": "Hoar Shade", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "{B}: Hoar Shade gets +1/+1 until end of turn.", "power": "1", "toughness": "2"}
Name:Hoar Shade\nManaCost:3 B\nTypes:Creature Shade\nPT:1/2\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:{B}: Hoar Shade gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hoar Shade", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Shade", "oracle_text": "{B}: Hoar Shade gets +1/+1 until end of turn.", "power": "1", "toughness": "2"} ### Response: Name:Hoar Shade\nManaCost:3 B\nTypes:Creature Shade\nPT:1/2\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:{B}: Hoar Shade gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Omen of the Sun", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Flash\nWhen Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.\n{2}{W}, Sacrifice Omen of the Sun: Scry 2."}
Name:Omen of the Sun\nManaCost:2 W\nTypes:Enchantment\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nA:AB$ Scry | Cost$ 2 W Sac<1/CARDNAME> | ScryNum$ 2 | AILogic$ BestOpportunity | SpellDescription$ Scry 2.\nDeckHas:Ability$Token\nOracle:Flash\nWhen Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.\n{2}{W}, Sacrifice Omen of the Sun: Scry 2.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Omen of the Sun", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Flash\nWhen Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.\n{2}{W}, Sacrifice Omen of the Sun: Scry 2."} ### Response: Name:Omen of the Sun\nManaCost:2 W\nTypes:Enchantment\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nA:AB$ Scry | Cost$ 2 W Sac<1/CARDNAME> | ScryNum$ 2 | AILogic$ BestOpportunity | SpellDescription$ Scry 2.\nDeckHas:Ability$Token\nOracle:Flash\nWhen Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life.\n{2}{W}, Sacrifice Omen of the Sun: Scry 2.
Create the Forge script for this magic card
{"name": "Solidarity", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +0/+5 until end of turn."}
Name:Solidarity\nManaCost:3 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | NumDef$ +5 | SpellDescription$ Creatures you control get +0/+5 until end of turn.\nAI:RemoveDeck:All\nOracle:Creatures you control get +0/+5 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Solidarity", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Creatures you control get +0/+5 until end of turn."} ### Response: Name:Solidarity\nManaCost:3 W\nTypes:Instant\nA:SP$ PumpAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | NumDef$ +5 | SpellDescription$ Creatures you control get +0/+5 until end of turn.\nAI:RemoveDeck:All\nOracle:Creatures you control get +0/+5 until end of turn.
Create the Forge script for this magic card
{"name": "Hammer of Nazahn", "mana_cost": "{4}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.\nEquipped creature gets +2/+0 and has indestructible.\nEquip {4}"}
Name:Hammer of Nazahn\nManaCost:4\nTypes:Legendary Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Card.Equipment+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Target creature you control | Object$ TriggeredCard\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Indestructible | Description$ Equipped creature gets +2/+0 and has indestructible.\nK:Equip:4\nDeckHints:Name$Nazahn, Revered Bladesmith & Type$Equipment\nOracle:Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.\nEquipped creature gets +2/+0 and has indestructible.\nEquip {4}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hammer of Nazahn", "mana_cost": "{4}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.\nEquipped creature gets +2/+0 and has indestructible.\nEquip {4}"} ### Response: Name:Hammer of Nazahn\nManaCost:4\nTypes:Legendary Artifact Equipment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Card.Equipment+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigAttach | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.\nSVar:TrigAttach:DB$ Attach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Target creature you control | Object$ TriggeredCard\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Indestructible | Description$ Equipped creature gets +2/+0 and has indestructible.\nK:Equip:4\nDeckHints:Name$Nazahn, Revered Bladesmith & Type$Equipment\nOracle:Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.\nEquipped creature gets +2/+0 and has indestructible.\nEquip {4}
Create the Forge script for this magic card
{"name": "Wand of the Elements", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying.\n{T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token."}
Name:Wand of the Elements\nManaCost:4\nTypes:Artifact\nA:AB$ Token | Cost$ T Sac<1/Island> | TokenAmount$ 1 | TokenScript$ u_2_2_elemental_flying | TokenOwner$ You | SpellDescription$ Create a 2/2 blue Elemental creature token with flying.\nA:AB$ Token | Cost$ T Sac<1/Mountain> | TokenAmount$ 1 | TokenScript$ r_3_3_elemental | TokenOwner$ You | SpellDescription$ Create a 3/3 red Elemental creature token.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying.\n{T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wand of the Elements", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying.\n{T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token."} ### Response: Name:Wand of the Elements\nManaCost:4\nTypes:Artifact\nA:AB$ Token | Cost$ T Sac<1/Island> | TokenAmount$ 1 | TokenScript$ u_2_2_elemental_flying | TokenOwner$ You | SpellDescription$ Create a 2/2 blue Elemental creature token with flying.\nA:AB$ Token | Cost$ T Sac<1/Mountain> | TokenAmount$ 1 | TokenScript$ r_3_3_elemental | TokenOwner$ You | SpellDescription$ Create a 3/3 red Elemental creature token.\nAI:RemoveDeck:Random\nOracle:{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying.\n{T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
Create the Forge script for this magic card
{"name": "Feroz's Ban", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "Creature spells cost {2} more to cast."}
Name:Feroz's Ban\nManaCost:6\nTypes:Artifact\nS:Mode$ RaiseCost | ValidCard$ Creature | Type$ Spell | Amount$ 2 | Description$ Creature spells cost {2} more to cast.\nAI:RemoveDeck:Random\nOracle:Creature spells cost {2} more to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feroz's Ban", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "Creature spells cost {2} more to cast."} ### Response: Name:Feroz's Ban\nManaCost:6\nTypes:Artifact\nS:Mode$ RaiseCost | ValidCard$ Creature | Type$ Spell | Amount$ 2 | Description$ Creature spells cost {2} more to cast.\nAI:RemoveDeck:Random\nOracle:Creature spells cost {2} more to cast.
Create the Forge script for this magic card
{"name": "Slumbering Tora", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value."}
Name:Slumbering Tora\nManaCost:3\nTypes:Artifact\nA:AB$ Animate | Cost$ 2 Discard<1/Spirit;Arcane/spirit or arcane card> | CostDesc$ {2}, Discard a Spirit or Arcane card: | Defined$ Self | Power$ X | Toughness$ X | Types$ Creature,Artifact,Cat | RemoveCreatureTypes$ True | SpellDescription$ CARDNAME becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.\nSVar:X:Discarded$CardManaCost\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:{2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slumbering Tora", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value."} ### Response: Name:Slumbering Tora\nManaCost:3\nTypes:Artifact\nA:AB$ Animate | Cost$ 2 Discard<1/Spirit;Arcane/spirit or arcane card> | CostDesc$ {2}, Discard a Spirit or Arcane card: | Defined$ Self | Power$ X | Toughness$ X | Types$ Creature,Artifact,Cat | RemoveCreatureTypes$ True | SpellDescription$ CARDNAME becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.\nSVar:X:Discarded$CardManaCost\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nDeckHints:Type$Spirit|Arcane\nOracle:{2}, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.
Create the Forge script for this magic card
{"name": "Sewer Crocodile", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Crocodile", "oracle_text": "{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.", "power": "4", "toughness": "6"}
Name:Sewer Crocodile\nManaCost:5 U\nTypes:Creature Crocodile\nPT:4/6\nA:AB$ Effect | Cost$ 3 U | RememberObjects$ Self | ReduceCost$ X | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | StackDescription$ CARDNAME can't be blocked this turn. | SpellDescription$ CARDNAME can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nSVar:X:Count$Compare Y GE5.3.0\nSVar:Y:Count$ValidGraveyard Card.YouOwn$DifferentCMC\nOracle:{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sewer Crocodile", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Crocodile", "oracle_text": "{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.", "power": "4", "toughness": "6"} ### Response: Name:Sewer Crocodile\nManaCost:5 U\nTypes:Creature Crocodile\nPT:4/6\nA:AB$ Effect | Cost$ 3 U | RememberObjects$ Self | ReduceCost$ X | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | StackDescription$ CARDNAME can't be blocked this turn. | SpellDescription$ CARDNAME can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nSVar:X:Count$Compare Y GE5.3.0\nSVar:Y:Count$ValidGraveyard Card.YouOwn$DifferentCMC\nOracle:{3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard.
Create the Forge script for this magic card
{"name": "Horned Loch-Whale"}
Name:Horned Loch-Whale\nManaCost:4 U U\nTypes:Creature Whale\nPT:6/6\nK:Flash\nK:Ward:2\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPlayerTurn$ False | SpellDescription$ CARDNAME enters the battlefield tapped unless it's your turn.\nAlternateMode:Adventure\nOracle:Flash\nWard {2}\nHorned Loch-Whale enters the battlefield tapped unless it's your turn.\n\nALTERNATE\n\nName:Lagoon Breach\nManaCost:1 U\nTypes:Instant Adventure\nA:SP$ ChangeZone | ValidTgts$ Creature.attacking+YouDontCtrl | TgtPrompt$ Select target attacking creature you don't control | AlternativeDecider$ TargetedOwner | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | StackDescription$ {p:TargetedOwner} puts {c:Targeted} on the top or bottom of their library. | SpellDescription$ The owner of target attacking creature you don't control puts it on the top or bottom of their library.\nOracle:The owner of target attacking creature you don't control puts it on the top or bottom of their library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Horned Loch-Whale"} ### Response: Name:Horned Loch-Whale\nManaCost:4 U U\nTypes:Creature Whale\nPT:6/6\nK:Flash\nK:Ward:2\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPlayerTurn$ False | SpellDescription$ CARDNAME enters the battlefield tapped unless it's your turn.\nAlternateMode:Adventure\nOracle:Flash\nWard {2}\nHorned Loch-Whale enters the battlefield tapped unless it's your turn.\n\nALTERNATE\n\nName:Lagoon Breach\nManaCost:1 U\nTypes:Instant Adventure\nA:SP$ ChangeZone | ValidTgts$ Creature.attacking+YouDontCtrl | TgtPrompt$ Select target attacking creature you don't control | AlternativeDecider$ TargetedOwner | Origin$ Battlefield | Destination$ Library | DestinationAlternative$ Library | LibraryPositionAlternative$ -1 | StackDescription$ {p:TargetedOwner} puts {c:Targeted} on the top or bottom of their library. | SpellDescription$ The owner of target attacking creature you don't control puts it on the top or bottom of their library.\nOracle:The owner of target attacking creature you don't control puts it on the top or bottom of their library.
Create the Forge script for this magic card
{"name": "Undercity Uprising", "mana_cost": "{2}{B}{G}", "type_line": "Sorcery", "oracle_text": "Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)"}
Name:Undercity Uprising\nManaCost:2 B G\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 B G | ValidCards$ Creature.YouCtrl | KW$ Deathtouch | SubAbility$ DBPump | SpellDescription$ Creatures you control gain deathtouch until end of turn. Target creature you control fights target creature you don't control.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Choose target creature you control to fight | StackDescription$ None | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control to fight\nOracle:Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Undercity Uprising", "mana_cost": "{2}{B}{G}", "type_line": "Sorcery", "oracle_text": "Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)"} ### Response: Name:Undercity Uprising\nManaCost:2 B G\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 2 B G | ValidCards$ Creature.YouCtrl | KW$ Deathtouch | SubAbility$ DBPump | SpellDescription$ Creatures you control gain deathtouch until end of turn. Target creature you control fights target creature you don't control.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ Fight | TgtPrompt$ Choose target creature you control to fight | StackDescription$ None | SubAbility$ DBFight\nSVar:DBFight:DB$ Fight | Defined$ ParentTarget | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Choose target creature you don't control to fight\nOracle:Creatures you control gain deathtouch until end of turn. Then target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Create the Forge script for this magic card
{"name": "Hoverstone Pilgrim", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Flying\nWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\n{2}: Put target card from a graveyard on the bottom of its owner's library.", "power": "2", "toughness": "5"}
Name:Hoverstone Pilgrim\nManaCost:5\nTypes:Artifact Creature Golem\nPT:2/5\nK:Flying\nK:Ward:2\nA:AB$ ChangeZone | Cost$ 2 | ValidTgts$ Card | TgtPrompt$ Select target card in a graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target card from a graveyard on the bottom of its owner’s library.\nDeckHas:Ability$Graveyard\nOracle:Flying\nWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\n{2}: Put target card from a graveyard on the bottom of its owner's library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hoverstone Pilgrim", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Flying\nWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\n{2}: Put target card from a graveyard on the bottom of its owner's library.", "power": "2", "toughness": "5"} ### Response: Name:Hoverstone Pilgrim\nManaCost:5\nTypes:Artifact Creature Golem\nPT:2/5\nK:Flying\nK:Ward:2\nA:AB$ ChangeZone | Cost$ 2 | ValidTgts$ Card | TgtPrompt$ Select target card in a graveyard | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | SpellDescription$ Put target card from a graveyard on the bottom of its owner’s library.\nDeckHas:Ability$Graveyard\nOracle:Flying\nWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\n{2}: Put target card from a graveyard on the bottom of its owner's library.
Create the Forge script for this magic card
{"name": "Creeping Trailblazer", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Other Elementals you control get +1/+0.\n{2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.", "power": "2", "toughness": "2"}
Name:Creeping Trailblazer\nManaCost:R G\nTypes:Creature Elemental\nPT:2/2\nS:Mode$ Continuous | Affected$ Elemental.YouCtrl+Other | AddPower$ 1 | Description$ Other Elementals you control get +1/+0.\nSVar:PlayMain1:TRUE\nA:AB$ Pump | Cost$ 2 R G | Defined$ Self | NumAtt$ +X | NumDef$ +X | SpellDescription$ CARDNAME gets +1/+1 until end of turn for each Elemental you control.\nSVar:X:Count$Valid Elemental.YouCtrl\nSVar:BuffedBy:Card.Elemental\nDeckHints:Type$Elemental\nOracle:Other Elementals you control get +1/+0.\n{2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Creeping Trailblazer", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Other Elementals you control get +1/+0.\n{2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.", "power": "2", "toughness": "2"} ### Response: Name:Creeping Trailblazer\nManaCost:R G\nTypes:Creature Elemental\nPT:2/2\nS:Mode$ Continuous | Affected$ Elemental.YouCtrl+Other | AddPower$ 1 | Description$ Other Elementals you control get +1/+0.\nSVar:PlayMain1:TRUE\nA:AB$ Pump | Cost$ 2 R G | Defined$ Self | NumAtt$ +X | NumDef$ +X | SpellDescription$ CARDNAME gets +1/+1 until end of turn for each Elemental you control.\nSVar:X:Count$Valid Elemental.YouCtrl\nSVar:BuffedBy:Card.Elemental\nDeckHints:Type$Elemental\nOracle:Other Elementals you control get +1/+0.\n{2}{R}{G}: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.
Create the Forge script for this magic card
{"name": "Diminisher Witch", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Diminisher Witch enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)", "power": "3", "toughness": "2"}
Name:Diminisher Witch\nManaCost:2 U\nTypes:Creature Human Warlock\nPT:3/2\nK:Bargain\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_cursed | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls\nDeckHas:Ability$Token|Sacrifice & Type$Role|Aura\nDeckHints:Type$Enchantment|Artifact & Ability$Token\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Diminisher Witch enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Diminisher Witch", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Diminisher Witch enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)", "power": "3", "toughness": "2"} ### Response: Name:Diminisher Witch\nManaCost:2 U\nTypes:Creature Human Warlock\nPT:3/2\nK:Bargain\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+bargained | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ role_cursed | TokenOwner$ You | AttachedTo$ Targeted | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls\nDeckHas:Ability$Token|Sacrifice & Type$Role|Aura\nDeckHints:Type$Enchantment|Artifact & Ability$Token\nOracle:Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)\nWhen Diminisher Witch enters the battlefield, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
Create the Forge script for this magic card
{"name": "Leyline of Lightning", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.\nWhenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker."}
Name:Leyline of Lightning\nManaCost:2 R R\nTypes:Enchantment\nK:MayEffectFromOpeningHand:FromHand\nSVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast a spell, you may pay {1}. If you do, CARDNAME deals 1 damage to target player or planeswalker.\nSVar:TrigDealDamage:AB$DealDamage | Cost$ 1 | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1\nAI:RemoveDeck:Random\nOracle:If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.\nWhenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Leyline of Lightning", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.\nWhenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker."} ### Response: Name:Leyline of Lightning\nManaCost:2 R R\nTypes:Enchantment\nK:MayEffectFromOpeningHand:FromHand\nSVar:FromHand:DB$ ChangeZone | Defined$ Self | Origin$ Hand | Destination$ Battlefield | SpellDescription$ If CARDNAME is in your opening hand, you may begin the game with it on the battlefield.\nT:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever you cast a spell, you may pay {1}. If you do, CARDNAME deals 1 damage to target player or planeswalker.\nSVar:TrigDealDamage:AB$DealDamage | Cost$ 1 | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 1\nAI:RemoveDeck:Random\nOracle:If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield.\nWhenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Returned Reveler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Satyr", "oracle_text": "When Returned Reveler dies, each player mills three cards.", "power": "1", "toughness": "3"}
Name:Returned Reveler\nManaCost:1 B\nTypes:Creature Zombie Satyr\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME dies, each player mills three cards.\nSVar:TrigMill:DB$ Mill | Defined$ Player | NumCards$ 3\nOracle:When Returned Reveler dies, each player mills three cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Returned Reveler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Satyr", "oracle_text": "When Returned Reveler dies, each player mills three cards.", "power": "1", "toughness": "3"} ### Response: Name:Returned Reveler\nManaCost:1 B\nTypes:Creature Zombie Satyr\nPT:1/3\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME dies, each player mills three cards.\nSVar:TrigMill:DB$ Mill | Defined$ Player | NumCards$ 3\nOracle:When Returned Reveler dies, each player mills three cards.
Create the Forge script for this magic card
{"name": "Yawgmoth's Testament", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Until end of turn, you may play face-up cards you own from exile.\nIf a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead."}
Name:Yawgmoth's Testament\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Effect | ReplacementEffects$ GraveExileToLibrary | StaticAbilities$ STPlay | AINoRecursiveCheck$ True | SpellDescription$ Until end of turn, you may play face-up cards you own from exile. If a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead.\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouOwn+faceUp | AffectedZone$ Exile | MayPlay$ True | Description$ You may play face-up cards you own from exile.\nSVar:GraveExileToLibrary:Event$ Moved | ActiveZones$ Command | Destination$ Graveyard,Exile | ValidCard$ Card.nonToken+YouOwn | ReplaceWith$ PutLibrary | Description$ If a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead.\nSVar:PutLibrary:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Library | Defined$ ReplacedCard | LibraryPosition$ -1 | Reveal$ True\nSVar:PlayMain1:ALWAYS\nOracle:Until end of turn, you may play face-up cards you own from exile.\nIf a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yawgmoth's Testament", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Until end of turn, you may play face-up cards you own from exile.\nIf a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead."} ### Response: Name:Yawgmoth's Testament\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Effect | ReplacementEffects$ GraveExileToLibrary | StaticAbilities$ STPlay | AINoRecursiveCheck$ True | SpellDescription$ Until end of turn, you may play face-up cards you own from exile. If a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead.\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | Affected$ Card.YouOwn+faceUp | AffectedZone$ Exile | MayPlay$ True | Description$ You may play face-up cards you own from exile.\nSVar:GraveExileToLibrary:Event$ Moved | ActiveZones$ Command | Destination$ Graveyard,Exile | ValidCard$ Card.nonToken+YouOwn | ReplaceWith$ PutLibrary | Description$ If a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead.\nSVar:PutLibrary:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Library | Defined$ ReplacedCard | LibraryPosition$ -1 | Reveal$ True\nSVar:PlayMain1:ALWAYS\nOracle:Until end of turn, you may play face-up cards you own from exile.\nIf a card would be put into your graveyard or exile from anywhere this turn, put it on the bottom of your library instead.