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Create the Forge script for this magic card
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{"name": "Moratorium Stone", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Exile target card from a graveyard.\n{2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name."}
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Name:Moratorium Stone\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nA:AB$ ChangeZone | Cost$ 2 W B Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card.nonLand | RememberTargets$ True | ForgetOtherTargets$ True | SubAbility$ DBChangeAll | SpellDescription$ Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.\nSVar:DBChangeAll:DB$ ChangeZoneAll | Origin$ Graveyard,Battlefield | Destination$ Exile | ChangeType$ Remembered.sameName | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{2}, {T}: Exile target card from a graveyard.\n{2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moratorium Stone", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Exile target card from a graveyard.\n{2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name."}
### Response: Name:Moratorium Stone\nManaCost:1\nTypes:Artifact\nA:AB$ ChangeZone | Cost$ 2 T | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nA:AB$ ChangeZone | Cost$ 2 W B Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card.nonLand | RememberTargets$ True | ForgetOtherTargets$ True | SubAbility$ DBChangeAll | SpellDescription$ Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.\nSVar:DBChangeAll:DB$ ChangeZoneAll | Origin$ Graveyard,Battlefield | Destination$ Exile | ChangeType$ Remembered.sameName | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:{2}, {T}: Exile target card from a graveyard.\n{2}{W}{B}, {T}, Sacrifice Moratorium Stone: Exile target nonland card from a graveyard, all other cards from graveyards with the same name as that card, and all permanents with that name.
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Create the Forge script for this magic card
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{"name": "Bumbling Pangolin", "mana_cost": "{3}{R}", "type_line": "Host Creature \u2014 Pangolin Beast", "oracle_text": "When this creature enters the battlefield, you may destroy target artifact.", "power": "2", "toughness": "2"}
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Name:Bumbling Pangolin\nManaCost:3 R\nTypes:Host Creature Pangolin Beast\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | Host$ True | TriggerDescription$ When this creature enters the battlefield, you may destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:When this creature enters the battlefield, you may destroy target artifact.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bumbling Pangolin", "mana_cost": "{3}{R}", "type_line": "Host Creature \u2014 Pangolin Beast", "oracle_text": "When this creature enters the battlefield, you may destroy target artifact.", "power": "2", "toughness": "2"}
### Response: Name:Bumbling Pangolin\nManaCost:3 R\nTypes:Host Creature Pangolin Beast\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | Host$ True | TriggerDescription$ When this creature enters the battlefield, you may destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:When this creature enters the battlefield, you may destroy target artifact.
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Create the Forge script for this magic card
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{"name": "Hydroid Krasis", "mana_cost": "{X}{G}{U}", "type_line": "Creature \u2014 Jellyfish Hydra Beast", "oracle_text": "When you cast this spell, you gain half X life and draw half X cards. Round down each time.\nFlying, trample\nHydroid Krasis enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"}
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Name:Hydroid Krasis\nManaCost:X G U\nTypes:Creature Jellyfish Hydra Beast\nPT:0/0\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When you cast CARDNAME, you gain half X life and draw half X cards. Round down each time.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ HalfXDown | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ HalfXDown\nK:Flying\nK:Trample\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nSVar:HalfXDown:Count$xPaid/HalfDown\nDeckHas:Ability$Counters\nOracle:When you cast this spell, you gain half X life and draw half X cards. Round down each time.\nFlying, trample\nHydroid Krasis enters the battlefield with X +1/+1 counters on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hydroid Krasis", "mana_cost": "{X}{G}{U}", "type_line": "Creature \u2014 Jellyfish Hydra Beast", "oracle_text": "When you cast this spell, you gain half X life and draw half X cards. Round down each time.\nFlying, trample\nHydroid Krasis enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"}
### Response: Name:Hydroid Krasis\nManaCost:X G U\nTypes:Creature Jellyfish Hydra Beast\nPT:0/0\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When you cast CARDNAME, you gain half X life and draw half X cards. Round down each time.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ HalfXDown | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ HalfXDown\nK:Flying\nK:Trample\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nSVar:HalfXDown:Count$xPaid/HalfDown\nDeckHas:Ability$Counters\nOracle:When you cast this spell, you gain half X life and draw half X cards. Round down each time.\nFlying, trample\nHydroid Krasis enters the battlefield with X +1/+1 counters on it.
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Create the Forge script for this magic card
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{"name": "Stony Silence", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Activated abilities of artifacts can't be activated."}
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Name:Stony Silence\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ CantBeActivated | AffectedZone$ Battlefield | ValidCard$ Artifact | ValidSA$ Activated | Description$ Activated abilities of artifacts can't be activated.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Activated abilities of artifacts can't be activated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stony Silence", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Activated abilities of artifacts can't be activated."}
### Response: Name:Stony Silence\nManaCost:1 W\nTypes:Enchantment\nS:Mode$ CantBeActivated | AffectedZone$ Battlefield | ValidCard$ Artifact | ValidSA$ Activated | Description$ Activated abilities of artifacts can't be activated.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Activated abilities of artifacts can't be activated.
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Create the Forge script for this magic card
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{"name": "Whirlpool Rider", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.", "power": "1", "toughness": "1"}
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Name:Whirlpool Rider\nManaCost:1 U\nTypes:Creature Merfolk\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeAll | TriggerDescription$ When CARDNAME enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.\nSVar:TrigChangeAll:DB$ ChangeZoneAll | Defined$ You | Origin$ Hand | Destination$ Library | Shuffle$ True | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Whirlpool Rider", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Merfolk", "oracle_text": "When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.", "power": "1", "toughness": "1"}
### Response: Name:Whirlpool Rider\nManaCost:1 U\nTypes:Creature Merfolk\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeAll | TriggerDescription$ When CARDNAME enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.\nSVar:TrigChangeAll:DB$ ChangeZoneAll | Defined$ You | Origin$ Hand | Destination$ Library | Shuffle$ True | RememberChanged$ True | ForgetOtherRemembered$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | Defined$ You | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Amount\nOracle:When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
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Create the Forge script for this magic card
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{"name": "Portent of Betrayal", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
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Name:Portent of Betrayal\nManaCost:3 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBScry | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Portent of Betrayal", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
### Response: Name:Portent of Betrayal\nManaCost:3 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 3 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SubAbility$ DBScry | SpellDescription$ Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Create the Forge script for this magic card
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{"name": "Mishra's Bauble", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep."}
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Name:Mishra's Bauble\nManaCost:0\nTypes:Artifact\nA:AB$ PeekAndReveal | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | NoReveal$ True | SubAbility$ DelTrigSlowtrip | SpellDescription$ Look at the top card of target player's library.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | StackDescription$ SpellDescription | SpellDescription$ Draw a card at the beginning of the next turn's upkeep.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mishra's Bauble", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep."}
### Response: Name:Mishra's Bauble\nManaCost:0\nTypes:Artifact\nA:AB$ PeekAndReveal | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Player | TgtPrompt$ Select target player | NoReveal$ True | SubAbility$ DelTrigSlowtrip | SpellDescription$ Look at the top card of target player's library.\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | StackDescription$ SpellDescription | SpellDescription$ Draw a card at the beginning of the next turn's upkeep.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
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Create the Forge script for this magic card
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{"name": "Silkenfist Order", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "Whenever Silkenfist Order becomes blocked, untap it.", "power": "3", "toughness": "5"}
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Name:Silkenfist Order\nManaCost:3 W W\nTypes:Creature Kor Soldier\nPT:3/5\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME becomes blocked, untap it.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:Whenever Silkenfist Order becomes blocked, untap it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silkenfist Order", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Kor Soldier", "oracle_text": "Whenever Silkenfist Order becomes blocked, untap it.", "power": "3", "toughness": "5"}
### Response: Name:Silkenfist Order\nManaCost:3 W W\nTypes:Creature Kor Soldier\nPT:3/5\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME becomes blocked, untap it.\nSVar:TrigUntap:DB$ Untap | Defined$ Self\nOracle:Whenever Silkenfist Order becomes blocked, untap it.
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Create the Forge script for this magic card
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{"name": "Tahngarth's Rage", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1."}
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Name:Tahngarth's Rage\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+attacking | AddPower$ 3 | Description$ Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+notattacking | AddPower$ -2 | AddToughness$ -1\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tahngarth's Rage", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1."}
### Response: Name:Tahngarth's Rage\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+attacking | AddPower$ 3 | Description$ Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+notattacking | AddPower$ -2 | AddToughness$ -1\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.
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Create the Forge script for this magic card
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{"name": "Faerie Miscreant", "mana_cost": "{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhen Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.", "power": "1", "toughness": "1"}
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Name:Faerie Miscreant\nManaCost:U\nTypes:Creature Faerie Rogue\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | IsPresent$ Creature.YouCtrl+Other+namedFaerie Miscreant | PresentCompare$ GE1 | Origin$ Any | Destination$ Battlefield | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHints:Name$Faerie Miscreant\nOracle:Flying\nWhen Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Faerie Miscreant", "mana_cost": "{U}", "type_line": "Creature \u2014 Faerie Rogue", "oracle_text": "Flying\nWhen Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.", "power": "1", "toughness": "1"}
### Response: Name:Faerie Miscreant\nManaCost:U\nTypes:Creature Faerie Rogue\nPT:1/1\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | IsPresent$ Creature.YouCtrl+Other+namedFaerie Miscreant | PresentCompare$ GE1 | Origin$ Any | Destination$ Battlefield | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1\nDeckHints:Name$Faerie Miscreant\nOracle:Flying\nWhen Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
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Create the Forge script for this magic card
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{"name": "Genesis Hydra", "mana_cost": "{X}{G}{G}", "type_line": "Creature \u2014 Plant Hydra", "oracle_text": "When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.\nGenesis Hydra enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"}
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Name:Genesis Hydra\nManaCost:X G G\nTypes:Creature Plant Hydra\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.\nSVar:TrigDig:DB$ Dig | DigNum$ X | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Permanent.nonLand+cmcLEX | DestinationZone$ Battlefield | LibraryPosition2$ 0 | SubAbility$ DBShuffle | Optional$ True | RestRandomOrder$ True\nSVar:DBShuffle:DB$ Shuffle | Defined$ You\nDeckHas:Ability$Counters\nOracle:When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.\nGenesis Hydra enters the battlefield with X +1/+1 counters on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Genesis Hydra", "mana_cost": "{X}{G}{G}", "type_line": "Creature \u2014 Plant Hydra", "oracle_text": "When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.\nGenesis Hydra enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"}
### Response: Name:Genesis Hydra\nManaCost:X G G\nTypes:Creature Plant Hydra\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.\nSVar:TrigDig:DB$ Dig | DigNum$ X | Reveal$ True | ChangeNum$ 1 | ChangeValid$ Permanent.nonLand+cmcLEX | DestinationZone$ Battlefield | LibraryPosition2$ 0 | SubAbility$ DBShuffle | Optional$ True | RestRandomOrder$ True\nSVar:DBShuffle:DB$ Shuffle | Defined$ You\nDeckHas:Ability$Counters\nOracle:When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.\nGenesis Hydra enters the battlefield with X +1/+1 counters on it.
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Create the Forge script for this magic card
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{"name": "Captive Audience", "mana_cost": "{5}{B}{R}", "type_line": "Enchantment", "oracle_text": "Captive Audience enters the battlefield under the control of an opponent of your choice.\nAt the beginning of your upkeep, choose one that hasn't been chosen \u2014\n\u2022 Your life total becomes 4.\n\u2022 Discard your hand.\n\u2022 Each opponent creates five 2/2 black Zombie creature tokens."}
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Name:Captive Audience\nManaCost:5 B R\nTypes:Enchantment\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBChooseOpp | Layer$ Control | Description$ CARDNAME enters the battlefield under the control of an opponent of your choice.\nSVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ MoveToPlay\nSVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | GainControl$ ChosenPlayer\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ LifePact,DiscardPact,MakeZombies | ChoiceRestriction$ ThisGame | CharmNum$ 1\nSVar:LifePact:DB$ SetLife | Defined$ You | LifeAmount$ 4 | SpellDescription$ Your life total becomes 4.\nSVar:DiscardPact:DB$ Discard | Defined$ You | Mode$ Hand | SpellDescription$ Discard your hand.\nSVar:MakeZombies:DB$ Token | TokenAmount$ 5 | TokenScript$ b_2_2_zombie | TokenOwner$ Opponent | SpellDescription$ Each opponent creates five 2/2 black Zombie creature tokens.\nSVar:SacMe:6\nAI:RemoveDeck:Random\nDeckHas:Ability$Token\nOracle:Captive Audience enters the battlefield under the control of an opponent of your choice.\nAt the beginning of your upkeep, choose one that hasn't been chosen —\n• Your life total becomes 4.\n• Discard your hand.\n• Each opponent creates five 2/2 black Zombie creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Captive Audience", "mana_cost": "{5}{B}{R}", "type_line": "Enchantment", "oracle_text": "Captive Audience enters the battlefield under the control of an opponent of your choice.\nAt the beginning of your upkeep, choose one that hasn't been chosen \u2014\n\u2022 Your life total becomes 4.\n\u2022 Discard your hand.\n\u2022 Each opponent creates five 2/2 black Zombie creature tokens."}
### Response: Name:Captive Audience\nManaCost:5 B R\nTypes:Enchantment\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ DBChooseOpp | Layer$ Control | Description$ CARDNAME enters the battlefield under the control of an opponent of your choice.\nSVar:DBChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ MoveToPlay\nSVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard | GainControl$ ChosenPlayer\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ LifePact,DiscardPact,MakeZombies | ChoiceRestriction$ ThisGame | CharmNum$ 1\nSVar:LifePact:DB$ SetLife | Defined$ You | LifeAmount$ 4 | SpellDescription$ Your life total becomes 4.\nSVar:DiscardPact:DB$ Discard | Defined$ You | Mode$ Hand | SpellDescription$ Discard your hand.\nSVar:MakeZombies:DB$ Token | TokenAmount$ 5 | TokenScript$ b_2_2_zombie | TokenOwner$ Opponent | SpellDescription$ Each opponent creates five 2/2 black Zombie creature tokens.\nSVar:SacMe:6\nAI:RemoveDeck:Random\nDeckHas:Ability$Token\nOracle:Captive Audience enters the battlefield under the control of an opponent of your choice.\nAt the beginning of your upkeep, choose one that hasn't been chosen —\n• Your life total becomes 4.\n• Discard your hand.\n• Each opponent creates five 2/2 black Zombie creature tokens.
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Create the Forge script for this magic card
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{"name": "Fade from Memory", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Exile target card from a graveyard.\nCycling {B} ({B}, Discard this card: Draw a card.)"}
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Name:Fade from Memory\nManaCost:B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nK:Cycling:B\nOracle:Exile target card from a graveyard.\nCycling {B} ({B}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fade from Memory", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Exile target card from a graveyard.\nCycling {B} ({B}, Discard this card: Draw a card.)"}
### Response: Name:Fade from Memory\nManaCost:B\nTypes:Instant\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target card in a graveyard | ValidTgts$ Card | SpellDescription$ Exile target card from a graveyard.\nK:Cycling:B\nOracle:Exile target card from a graveyard.\nCycling {B} ({B}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Tainted Strike", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)"}
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Name:Tainted Strike\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ Infect | SpellDescription$ Target creature gets +1/+0 and gains infect until end of turn.\nOracle:Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tainted Strike", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)"}
### Response: Name:Tainted Strike\nManaCost:B\nTypes:Instant\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ Infect | SpellDescription$ Target creature gets +1/+0 and gains infect until end of turn.\nOracle:Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Create the Forge script for this magic card
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{"name": "Dire Undercurrents", "mana_cost": "{3}{U/B}{U/B}", "type_line": "Enchantment", "oracle_text": "Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.\nWhenever a black creature enters the battlefield under your control, you may have target player discard a card."}
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Name:Dire Undercurrents\nManaCost:3 UB UB\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Blue+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Black+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDiscard | TriggerDescription$ Whenever a black creature enters the battlefield under your control, you may have target player discard a card.\nSVar:TrigDraw:DB$ Draw | ValidTgts$ Player | TgtPrompt$ select target player to draw a card | NumCards$ 1\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | NumCards$ 1 | TgtPrompt$ select target player to discard a card | Mode$ TgtChoose\nSVar:BuffedBy:Creature.Blue,Creature.Black\nOracle:Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.\nWhenever a black creature enters the battlefield under your control, you may have target player discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dire Undercurrents", "mana_cost": "{3}{U/B}{U/B}", "type_line": "Enchantment", "oracle_text": "Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.\nWhenever a black creature enters the battlefield under your control, you may have target player discard a card."}
### Response: Name:Dire Undercurrents\nManaCost:3 UB UB\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Blue+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Black+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDiscard | TriggerDescription$ Whenever a black creature enters the battlefield under your control, you may have target player discard a card.\nSVar:TrigDraw:DB$ Draw | ValidTgts$ Player | TgtPrompt$ select target player to draw a card | NumCards$ 1\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | NumCards$ 1 | TgtPrompt$ select target player to discard a card | Mode$ TgtChoose\nSVar:BuffedBy:Creature.Blue,Creature.Black\nOracle:Whenever a blue creature enters the battlefield under your control, you may have target player draw a card.\nWhenever a black creature enters the battlefield under your control, you may have target player discard a card.
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Create the Forge script for this magic card
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{"name": "Elite Scaleguard", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)\nWhenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.", "power": "2", "toughness": "3"}
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Name:Elite Scaleguard\nManaCost:4 W\nTypes:Creature Human Soldier\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 2. (Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put two +1/+1 counters on it.)\nSVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 2\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)\nWhenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elite Scaleguard", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)\nWhenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.", "power": "2", "toughness": "3"}
### Response: Name:Elite Scaleguard\nManaCost:4 W\nTypes:Creature Human Soldier\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBolster | TriggerDescription$ When CARDNAME enters the battlefield, bolster 2. (Choose a creature with the least toughness or tied with the least toughness among creatures you control. Put two +1/+1 counters on it.)\nSVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 2\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+counters_GE1_P1P1 | Execute$ TrigTap | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TargetsWithDefinedController$ TriggeredDefendingPlayer | TgtPrompt$ Select target creature defending player controls\nDeckHas:Ability$Counters\nDeckHints:Ability$Counters\nOracle:When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)\nWhenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
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Create the Forge script for this magic card
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{"name": "Mari, the Killing Quill", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Assassin", "oracle_text": "Whenever a creature an opponent controls dies, exile it with a hit counter on it.\nAssassins, Mercenaries, and Rogues you control have deathtouch and \"Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens.\"", "power": "3", "toughness": "2"}
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Name:Mari, the Killing Quill\nManaCost:1 B B\nTypes:Legendary Creature Vampire Assassin\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Whenever a creature an opponent controls dies, exile it with a hit counter on it.\nSVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | WithCountersType$ HIT\nS:Mode$ Continuous | Affected$ Assassin.YouCtrl,Mercenary.YouCtrl,Rogue.YouCtrl | AddKeyword$ Deathtouch | AddTrigger$ TrigCombatDamagePlayer | Description$ Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."\nSVar:TrigCombatDamagePlayer:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigRemove | TriggerDescription$ Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens.\nSVar:TrigRemove:DB$ RemoveCounter | CounterType$ HIT | RememberRemoved$ True | Choices$ Card.counters_GE1_HIT+OwnedBy TriggeredTarget | ChoiceZone$ Exile | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SubAbility$ DBTreasure | ConditionCheckSVar$ X\nSVar:DBTreasure:DB$ Token | ConditionCheckSVar$ X | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedSize\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nDeckHints:Name$Etrata, the Silencer|Ravenloft Adventurer & Type$Assassin|Mercenary|Rogue\nOracle:Whenever a creature an opponent controls dies, exile it with a hit counter on it.\nAssassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mari, the Killing Quill", "mana_cost": "{1}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Assassin", "oracle_text": "Whenever a creature an opponent controls dies, exile it with a hit counter on it.\nAssassins, Mercenaries, and Rogues you control have deathtouch and \"Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens.\"", "power": "3", "toughness": "2"}
### Response: Name:Mari, the Killing Quill\nManaCost:1 B B\nTypes:Legendary Creature Vampire Assassin\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Whenever a creature an opponent controls dies, exile it with a hit counter on it.\nSVar:TrigChange:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Exile | WithCountersType$ HIT\nS:Mode$ Continuous | Affected$ Assassin.YouCtrl,Mercenary.YouCtrl,Rogue.YouCtrl | AddKeyword$ Deathtouch | AddTrigger$ TrigCombatDamagePlayer | Description$ Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."\nSVar:TrigCombatDamagePlayer:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigRemove | TriggerDescription$ Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens.\nSVar:TrigRemove:DB$ RemoveCounter | CounterType$ HIT | RememberRemoved$ True | Choices$ Card.counters_GE1_HIT+OwnedBy TriggeredTarget | ChoiceZone$ Exile | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | SubAbility$ DBTreasure | ConditionCheckSVar$ X\nSVar:DBTreasure:DB$ Token | ConditionCheckSVar$ X | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$RememberedSize\nDeckHas:Ability$Sacrifice|Token & Type$Treasure|Artifact\nDeckHints:Name$Etrata, the Silencer|Ravenloft Adventurer & Type$Assassin|Mercenary|Rogue\nOracle:Whenever a creature an opponent controls dies, exile it with a hit counter on it.\nAssassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
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Create the Forge script for this magic card
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{"name": "Planebound Accomplice", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.", "power": "1", "toughness": "3"}
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Name:Planebound Accomplice\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:1/3\nA:AB$ ChangeZone | Cost$ R | Origin$ Hand | Destination$ Battlefield | ChangeType$ Planeswalker.YouOwn | Optional$ True | AtEOT$ Sacrifice | AILogic$ BeforeCombat | SpellDescription$ You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.\nAI:RemoveDeck:Random\nOracle:{R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Planebound Accomplice", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.", "power": "1", "toughness": "3"}
### Response: Name:Planebound Accomplice\nManaCost:2 R\nTypes:Creature Human Wizard\nPT:1/3\nA:AB$ ChangeZone | Cost$ R | Origin$ Hand | Destination$ Battlefield | ChangeType$ Planeswalker.YouOwn | Optional$ True | AtEOT$ Sacrifice | AILogic$ BeforeCombat | SpellDescription$ You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.\nAI:RemoveDeck:Random\nOracle:{R}: You may put a planeswalker card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Chronozoa", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nVanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.", "power": "3", "toughness": "3"}
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Name:Chronozoa\nManaCost:3 U\nTypes:Creature Illusion\nPT:3/3\nK:Flying\nK:Vanishing:3\nT:Mode$ ChangesZone | ValidCard$ Card.Self+counters_EQ0_TIME | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, create two tokens that are copies of it.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCard | NumCopies$ 2\nOracle:Flying\nVanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chronozoa", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying\nVanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.", "power": "3", "toughness": "3"}
### Response: Name:Chronozoa\nManaCost:3 U\nTypes:Creature Illusion\nPT:3/3\nK:Flying\nK:Vanishing:3\nT:Mode$ ChangesZone | ValidCard$ Card.Self+counters_EQ0_TIME | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME dies, if it had no time counters on it, create two tokens that are copies of it.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCard | NumCopies$ 2\nOracle:Flying\nVanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.
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Create the Forge script for this magic card
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{"name": "Nylea, God of the Hunt", "mana_cost": "{3}{G}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)\nOther creatures you control have trample.\n{3}{G}: Target creature gets +2/+2 until end of turn.", "power": "6", "toughness": "6"}
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Name:Nylea, God of the Hunt\nManaCost:3 G\nTypes:Legendary Enchantment Creature God\nPT:6/6\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to green is less than 5, NICKNAME isn't a creature. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.)\nSVar:X:Count$Devotion.Green\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.\nA:AB$ Pump | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Permanent.Green\nOracle:Indestructible\nAs long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)\nOther creatures you control have trample.\n{3}{G}: Target creature gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nylea, God of the Hunt", "mana_cost": "{3}{G}", "type_line": "Legendary Enchantment Creature \u2014 God", "oracle_text": "Indestructible\nAs long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)\nOther creatures you control have trample.\n{3}{G}: Target creature gets +2/+2 until end of turn.", "power": "6", "toughness": "6"}
### Response: Name:Nylea, God of the Hunt\nManaCost:3 G\nTypes:Legendary Enchantment Creature God\nPT:6/6\nK:Indestructible\nS:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ X | SVarCompare$ LT5 | Description$ As long as your devotion to green is less than 5, NICKNAME isn't a creature. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.)\nSVar:X:Count$Devotion.Green\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.\nA:AB$ Pump | Cost$ 3 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Permanent.Green\nOracle:Indestructible\nAs long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)\nOther creatures you control have trample.\n{3}{G}: Target creature gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Bolt Bend", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "This spell costs {3} less to cast if you control a creature with power 4 or greater.\nChange the target of target spell or ability with a single target."}
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Name:Bolt Bend\nManaCost:3 R\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 3 | EffectZone$ All | IsPresent$ Creature.YouCtrl+powerGE4 | Description$ This Spell costs {3} less to cast if you control a creature with power 4 or greater.\nA:SP$ ChangeTargets | TargetType$ SpellAbility.singleTarget | ValidTgts$ Card,Emblem | TgtPrompt$ Select target spell or ability with a single target | SpellDescription$ Change the target of target spell or ability with a single target.\nAI:RemoveDeck:All\nOracle:This spell costs {3} less to cast if you control a creature with power 4 or greater.\nChange the target of target spell or ability with a single target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bolt Bend", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "This spell costs {3} less to cast if you control a creature with power 4 or greater.\nChange the target of target spell or ability with a single target."}
### Response: Name:Bolt Bend\nManaCost:3 R\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 3 | EffectZone$ All | IsPresent$ Creature.YouCtrl+powerGE4 | Description$ This Spell costs {3} less to cast if you control a creature with power 4 or greater.\nA:SP$ ChangeTargets | TargetType$ SpellAbility.singleTarget | ValidTgts$ Card,Emblem | TgtPrompt$ Select target spell or ability with a single target | SpellDescription$ Change the target of target spell or ability with a single target.\nAI:RemoveDeck:All\nOracle:This spell costs {3} less to cast if you control a creature with power 4 or greater.\nChange the target of target spell or ability with a single target.
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Create the Forge script for this magic card
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{"name": "Boneyard Wurm", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.", "power": "*", "toughness": "*"}
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Name:Boneyard Wurm\nManaCost:1 G\nTypes:Creature Wurm\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creature cards in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nSVar:NeedsToPlayVar:X GE1\nOracle:Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boneyard Wurm", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.", "power": "*", "toughness": "*"}
### Response: Name:Boneyard Wurm\nManaCost:1 G\nTypes:Creature Wurm\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creature cards in your graveyard.\nSVar:X:Count$TypeInYourYard.Creature\nSVar:NeedsToPlayVar:X GE1\nOracle:Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
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Create the Forge script for this magic card
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{"name": "Boseiju Reaches Skyward"}
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Name:Boseiju Reaches Skyward\nManaCost:3 G\nTypes:Enchantment Saga\nK:Chapter:3:DBSearch,DBPut,DBTransform\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Forest.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.\nSVar:DBPut:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | ValidTgts$ Land.YouOwn | TgtPrompt$ Select up to one target land card | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Put up to one target land card from your graveyard on top of your library.\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.\nII — Put up to one target land card from your graveyard on top of your library.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Branch of Boseiju\nManaCost:no cost\nColors:green\nTypes:Enchantment Creature Plant\nPT:0/0\nK:Reach\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each land you control.\nSVar:X:Count$Valid Land.YouCtrl\nSVar:BuffedBy:Land\nOracle:Reach\nBranch of Boseiju gets +1/+1 for each land you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boseiju Reaches Skyward"}
### Response: Name:Boseiju Reaches Skyward\nManaCost:3 G\nTypes:Enchantment Saga\nK:Chapter:3:DBSearch,DBPut,DBTransform\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Forest.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.\nSVar:DBPut:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | LibraryPosition$ 0 | ValidTgts$ Land.YouOwn | TgtPrompt$ Select up to one target land card | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Put up to one target land card from your graveyard on top of your library.\nSVar:DBTransform:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBReturn | SpellDescription$ Exile this Saga, then return it to the battlefield transformed under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | Transformed$ True | GainControl$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAlternateMode:DoubleFaced\nOracle:(As this Saga enters and after your draw step, add a lore counter.)\nI — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.\nII — Put up to one target land card from your graveyard on top of your library.\nIII — Exile this Saga, then return it to the battlefield transformed under your control.\n\nALTERNATE\n\nName:Branch of Boseiju\nManaCost:no cost\nColors:green\nTypes:Enchantment Creature Plant\nPT:0/0\nK:Reach\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each land you control.\nSVar:X:Count$Valid Land.YouCtrl\nSVar:BuffedBy:Land\nOracle:Reach\nBranch of Boseiju gets +1/+1 for each land you control.
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Create the Forge script for this magic card
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{"name": "Hobgoblin Captain", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Barbarian", "oracle_text": "Pack tactics \u2014 Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.", "power": "3", "toughness": "1"}
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Name:Hobgoblin Captain\nManaCost:1 R\nTypes:Creature Goblin Barbarian\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | CheckSVar$ PackTactics | SVarCompare$ GE6 | NoResolvingCheck$ True | TriggerDescription$ Pack tactics — Whenever CARDNAME attacks, if you attacked with creatures with total power 6 or greater this combat, CARDNAME gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike\nSVar:PackTactics:Count$SumPower_Creature.attacking\nOracle:Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hobgoblin Captain", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Barbarian", "oracle_text": "Pack tactics \u2014 Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.", "power": "3", "toughness": "1"}
### Response: Name:Hobgoblin Captain\nManaCost:1 R\nTypes:Creature Goblin Barbarian\nPT:3/1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | CheckSVar$ PackTactics | SVarCompare$ GE6 | NoResolvingCheck$ True | TriggerDescription$ Pack tactics — Whenever CARDNAME attacks, if you attacked with creatures with total power 6 or greater this combat, CARDNAME gains first strike until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | KW$ First Strike\nSVar:PackTactics:Count$SumPower_Creature.attacking\nOracle:Pack tactics — Whenever Hobgoblin Captain attacks, if you attacked with creatures with total power 6 or greater this combat, Hobgoblin Captain gains first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Witching Well", "mana_cost": "{U}", "type_line": "Artifact", "oracle_text": "When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\n{3}{U}, Sacrifice Witching Well: Draw two cards."}
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Name:Witching Well\nManaCost:U\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nA:AB$ Draw | Cost$ 3 U Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\n{3}{U}, Sacrifice Witching Well: Draw two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Witching Well", "mana_cost": "{U}", "type_line": "Artifact", "oracle_text": "When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\n{3}{U}, Sacrifice Witching Well: Draw two cards."}
### Response: Name:Witching Well\nManaCost:U\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nA:AB$ Draw | Cost$ 3 U Sac<1/CARDNAME> | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\n{3}{U}, Sacrifice Witching Well: Draw two cards.
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Create the Forge script for this magic card
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{"name": "Strider Harness", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
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Name:Strider Harness\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | Description$ Equipped creature gets +1/+1 and has haste.\nOracle:Equipped creature gets +1/+1 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Strider Harness", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +1/+1 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Strider Harness\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:1\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Haste | Description$ Equipped creature gets +1/+1 and has haste.\nOracle:Equipped creature gets +1/+1 and has haste.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Wildwood Patrol", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Centaur Scout", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "4", "toughness": "2"}
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Name:Wildwood Patrol\nManaCost:2 G\nTypes:Creature Centaur Scout\nPT:4/2\nK:Trample\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wildwood Patrol", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Centaur Scout", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "4", "toughness": "2"}
### Response: Name:Wildwood Patrol\nManaCost:2 G\nTypes:Creature Centaur Scout\nPT:4/2\nK:Trample\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
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Create the Forge script for this magic card
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{"name": "Glittering Wish", "mana_cost": "{G}{W}", "type_line": "Sorcery", "oracle_text": "You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish."}
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Name:Glittering Wish\nManaCost:G W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G W | Origin$ Sideboard | Destination$ Hand | ChangeType$ Card.MultiColor+YouOwn | ChangeTypeDesc$ multicolored card they own | ChangeNum$ 1 | Hidden$ True | Reveal$ True | SubAbility$ DBChange | SpellDescription$ You may reveal a multicolored card you own from outside the game and put it into your hand. Exile CARDNAME.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nAI:RemoveDeck:Random\nOracle:You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Glittering Wish", "mana_cost": "{G}{W}", "type_line": "Sorcery", "oracle_text": "You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish."}
### Response: Name:Glittering Wish\nManaCost:G W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G W | Origin$ Sideboard | Destination$ Hand | ChangeType$ Card.MultiColor+YouOwn | ChangeTypeDesc$ multicolored card they own | ChangeNum$ 1 | Hidden$ True | Reveal$ True | SubAbility$ DBChange | SpellDescription$ You may reveal a multicolored card you own from outside the game and put it into your hand. Exile CARDNAME.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile\nAI:RemoveDeck:Random\nOracle:You may reveal a multicolored card you own from outside the game and put it into your hand. Exile Glittering Wish.
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Create the Forge script for this magic card
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{"name": "Exterminatus", "mana_cost": "{5}{W}{B}", "type_line": "Sorcery", "oracle_text": "Nonland permanents your opponents control lose indestructible until end of turn.\nDestroy all nonland permanents."}
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Name:Exterminatus\nManaCost:5 W B\nTypes:Sorcery\nA:SP$ AnimateAll | ValidCards$ Permanent.nonLand+OppCtrl | RemoveKeywords$ Indestructible | SubAbility$ DBDestroyAll | SpellDescription$ Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Permanent.nonLand\nOracle:Nonland permanents your opponents control lose indestructible until end of turn.\nDestroy all nonland permanents.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Exterminatus", "mana_cost": "{5}{W}{B}", "type_line": "Sorcery", "oracle_text": "Nonland permanents your opponents control lose indestructible until end of turn.\nDestroy all nonland permanents."}
### Response: Name:Exterminatus\nManaCost:5 W B\nTypes:Sorcery\nA:SP$ AnimateAll | ValidCards$ Permanent.nonLand+OppCtrl | RemoveKeywords$ Indestructible | SubAbility$ DBDestroyAll | SpellDescription$ Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Permanent.nonLand\nOracle:Nonland permanents your opponents control lose indestructible until end of turn.\nDestroy all nonland permanents.
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Create the Forge script for this magic card
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{"name": "Sudden Breakthrough", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 and gains first strike until end of turn.\nCreate a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
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Name:Sudden Breakthrough\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | KW$ First Strike | SubAbility$ DBTreasure | SpellDescription$ Target creature gets +2/+0 and gains first strike until end of turn.Create a Treasure token.\nSVar:DBTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Target creature gets +2/+0 and gains first strike until end of turn.\nCreate a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sudden Breakthrough", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 and gains first strike until end of turn.\nCreate a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")"}
### Response: Name:Sudden Breakthrough\nManaCost:1 R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | KW$ First Strike | SubAbility$ DBTreasure | SpellDescription$ Target creature gets +2/+0 and gains first strike until end of turn.Create a Treasure token.\nSVar:DBTreasure:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Target creature gets +2/+0 and gains first strike until end of turn.\nCreate a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
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Create the Forge script for this magic card
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{"name": "Tenacious Hunter", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Crocodile", "oracle_text": "As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.", "power": "4", "toughness": "4"}
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Name:Tenacious Hunter\nManaCost:2 G G\nTypes:Creature Crocodile\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | IsPresent$ Creature.counters_GE1_M1M1 | AddKeyword$ Vigilance & Deathtouch | Description$ As long as a creature has a -1/-1 counter on it, CARDNAME has vigilance and deathtouch.\nOracle:As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tenacious Hunter", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Crocodile", "oracle_text": "As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.", "power": "4", "toughness": "4"}
### Response: Name:Tenacious Hunter\nManaCost:2 G G\nTypes:Creature Crocodile\nPT:4/4\nS:Mode$ Continuous | Affected$ Card.Self | IsPresent$ Creature.counters_GE1_M1M1 | AddKeyword$ Vigilance & Deathtouch | Description$ As long as a creature has a -1/-1 counter on it, CARDNAME has vigilance and deathtouch.\nOracle:As long as a creature has a -1/-1 counter on it, Tenacious Hunter has vigilance and deathtouch.
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Create the Forge script for this magic card
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{"name": "Dunbarrow Revivalist", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Bargain\nWhen Dunbarrow Revivalist enters the battlefield, you get a one-time boon with \"When one or more creatures enter the battlefield under your control, create a Wicked Role token attached to one of them.\" Then if Dunbarrow Revivalist was bargained, return a creature card from your graveyard to your hand.", "power": "3", "toughness": "1"}
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Name:Dunbarrow Revivalist\nManaCost:1 B\nTypes:Creature Human Warlock\nPT:3/1\nK:Bargain\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBoon | TriggerDescription$ When CARDNAME enters the battlefield, you get a one-time boon with "When one or more creatures enter the battlefield under your control, create a Wicked Role token attached to one of them." Then if CARDNAME was bargained, return a creature card from your graveyard to your hand.\nSVar:TrigBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ ChangeZoneTrig | SubAbility$ DBBargained\nSVar:ChangeZoneTrig:Mode$ ChangesZoneAll | ValidCards$ Creature.YouCtrl | Destination$ Battlefield | TriggerZones$ Command | Execute$ TrigChoose | TriggerDescription$ When one or more creatures enter the battlefield under your control, create a Wicked Role token attached to one of them.\nSVar:TrigChoose:DB$ ChooseCard | Defined$ You | Choices$ Card.TriggeredCards | ChoiceTitle$ Choose one of the cards that entered the battlefield | Mandatory$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ role_wicked | AttachedTo$ ChosenCard\nSVar:DBBargained:DB$ ChangeZone | ConditionDefined$ Self | ConditionPresent$ Card.bargained | Origin$ Graveyard | Destination$ Hand | Hidden$ True | ChangeType$ Creature.YouOwn | ChangeNum$ 1\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice|LifeGain|Token|Graveyard & Type$Aura\nOracle:Bargain\nWhen Dunbarrow Revivalist enters the battlefield, you get a one-time boon with "When one or more creatures enter the battlefield under your control, create a Wicked Role token attached to one of them." Then if Dunbarrow Revivalist was bargained, return a creature card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dunbarrow Revivalist", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Bargain\nWhen Dunbarrow Revivalist enters the battlefield, you get a one-time boon with \"When one or more creatures enter the battlefield under your control, create a Wicked Role token attached to one of them.\" Then if Dunbarrow Revivalist was bargained, return a creature card from your graveyard to your hand.", "power": "3", "toughness": "1"}
### Response: Name:Dunbarrow Revivalist\nManaCost:1 B\nTypes:Creature Human Warlock\nPT:3/1\nK:Bargain\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBoon | TriggerDescription$ When CARDNAME enters the battlefield, you get a one-time boon with "When one or more creatures enter the battlefield under your control, create a Wicked Role token attached to one of them." Then if CARDNAME was bargained, return a creature card from your graveyard to your hand.\nSVar:TrigBoon:DB$ Effect | Boon$ True | Duration$ Permanent | Triggers$ ChangeZoneTrig | SubAbility$ DBBargained\nSVar:ChangeZoneTrig:Mode$ ChangesZoneAll | ValidCards$ Creature.YouCtrl | Destination$ Battlefield | TriggerZones$ Command | Execute$ TrigChoose | TriggerDescription$ When one or more creatures enter the battlefield under your control, create a Wicked Role token attached to one of them.\nSVar:TrigChoose:DB$ ChooseCard | Defined$ You | Choices$ Card.TriggeredCards | ChoiceTitle$ Choose one of the cards that entered the battlefield | Mandatory$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ role_wicked | AttachedTo$ ChosenCard\nSVar:DBBargained:DB$ ChangeZone | ConditionDefined$ Self | ConditionPresent$ Card.bargained | Origin$ Graveyard | Destination$ Hand | Hidden$ True | ChangeType$ Creature.YouOwn | ChangeNum$ 1\nDeckHints:Type$Artifact|Enchantment & Ability$Token\nDeckHas:Ability$Sacrifice|LifeGain|Token|Graveyard & Type$Aura\nOracle:Bargain\nWhen Dunbarrow Revivalist enters the battlefield, you get a one-time boon with "When one or more creatures enter the battlefield under your control, create a Wicked Role token attached to one of them." Then if Dunbarrow Revivalist was bargained, return a creature card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Phyrexian Triniform", "mana_cost": "{9}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.\nEncore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "9", "toughness": "9"}
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Name:Phyrexian Triniform\nManaCost:9\nTypes:Artifact Creature Phyrexian Golem\nPT:9/9\nK:Encore:12\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.\nSVar:TrigToken:DB$ Token | TokenScript$ c_3_3_a_phyrexian_golem | TokenAmount$ 3\nDeckHas:Ability$Token\nOracle:When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.\nEncore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Triniform", "mana_cost": "{9}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.\nEncore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)", "power": "9", "toughness": "9"}
### Response: Name:Phyrexian Triniform\nManaCost:9\nTypes:Artifact Creature Phyrexian Golem\nPT:9/9\nK:Encore:12\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.\nSVar:TrigToken:DB$ Token | TokenScript$ c_3_3_a_phyrexian_golem | TokenAmount$ 3\nDeckHas:Ability$Token\nOracle:When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.\nEncore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Possessed Centaur", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Centaur Horror", "oracle_text": "Trample\nThreshold \u2014 As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has \"{2}{B}, {T}: Destroy target green creature.\"", "power": "3", "toughness": "3"}
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Name:Possessed Centaur\nManaCost:2 G G\nTypes:Creature Centaur Horror\nPT:3/3\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | SetColor$ Black | AddAbility$ Destroy | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."\nSVar:Destroy:AB$ Destroy | Cost$ 2 B T | ValidTgts$ Creature.Green | TgtPrompt$ Select target green creature | SpellDescription$ Destroy target green creature.\nOracle:Trample\nThreshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Possessed Centaur", "mana_cost": "{2}{G}{G}", "type_line": "Creature \u2014 Centaur Horror", "oracle_text": "Trample\nThreshold \u2014 As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has \"{2}{B}, {T}: Destroy target green creature.\"", "power": "3", "toughness": "3"}
### Response: Name:Possessed Centaur\nManaCost:2 G G\nTypes:Creature Centaur Horror\nPT:3/3\nK:Trample\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | SetColor$ Black | AddAbility$ Destroy | Condition$ Threshold | Description$ Threshold — As long as seven or more cards are in your graveyard, CARDNAME gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."\nSVar:Destroy:AB$ Destroy | Cost$ 2 B T | ValidTgts$ Creature.Green | TgtPrompt$ Select target green creature | SpellDescription$ Destroy target green creature.\nOracle:Trample\nThreshold — As long as seven or more cards are in your graveyard, Possessed Centaur gets +1/+1, is black, and has "{2}{B}, {T}: Destroy target green creature."
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Create the Forge script for this magic card
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{"name": "Seismic Mage", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{2}{R}, {T}, Discard a card: Destroy target land.", "power": "1", "toughness": "1"}
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Name:Seismic Mage\nManaCost:3 R\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Destroy | Cost$ 2 R T Discard<1/Card> | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nOracle:{2}{R}, {T}, Discard a card: Destroy target land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seismic Mage", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{2}{R}, {T}, Discard a card: Destroy target land.", "power": "1", "toughness": "1"}
### Response: Name:Seismic Mage\nManaCost:3 R\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Destroy | Cost$ 2 R T Discard<1/Card> | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nOracle:{2}{R}, {T}, Discard a card: Destroy target land.
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Create the Forge script for this magic card
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{"name": "You're Confronted by Robbers", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Stall for Time \u2014 Tap up to three target creatures.\n\u2022 Call for Aid \u2014 Create three 1/1 white Soldier creature tokens."}
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Name:You're Confronted by Robbers\nManaCost:3 W\nTypes:Instant\nA:SP$ Charm | Choices$ DBTap,DBToken\nSVar:DBTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select up to three target creatures | TargetMin$ 0 | TargetMax$ 3 | SpellDescription$ Stall for Time — Tap up to three target creatures.\nSVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You | SpellDescription$ Call for Aid — Create three 1/1 white Soldier creature tokens.\nDeckHas:Ability$Token\nOracle:Choose one —\n• Stall for Time — Tap up to three target creatures.\n• Call for Aid — Create three 1/1 white Soldier creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "You're Confronted by Robbers", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Stall for Time \u2014 Tap up to three target creatures.\n\u2022 Call for Aid \u2014 Create three 1/1 white Soldier creature tokens."}
### Response: Name:You're Confronted by Robbers\nManaCost:3 W\nTypes:Instant\nA:SP$ Charm | Choices$ DBTap,DBToken\nSVar:DBTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select up to three target creatures | TargetMin$ 0 | TargetMax$ 3 | SpellDescription$ Stall for Time — Tap up to three target creatures.\nSVar:DBToken:DB$ Token | TokenAmount$ 3 | TokenScript$ w_1_1_soldier | TokenOwner$ You | SpellDescription$ Call for Aid — Create three 1/1 white Soldier creature tokens.\nDeckHas:Ability$Token\nOracle:Choose one —\n• Stall for Time — Tap up to three target creatures.\n• Call for Aid — Create three 1/1 white Soldier creature tokens.
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Create the Forge script for this magic card
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{"name": "Phantom Monster", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying", "power": "3", "toughness": "3"}
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Name:Phantom Monster\nManaCost:3 U\nTypes:Creature Illusion\nPT:3/3\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phantom Monster", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Flying", "power": "3", "toughness": "3"}
### Response: Name:Phantom Monster\nManaCost:3 U\nTypes:Creature Illusion\nPT:3/3\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Atarka Pummeler", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Formidable \u2014 {3}{R}{R}: Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)", "power": "4", "toughness": "5"}
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Name:Atarka Pummeler\nManaCost:4 R\nTypes:Creature Ogre Warrior\nPT:4/5\nA:AB$ PumpAll | Cost$ 3 R R | ValidCards$ Creature.YouCtrl | KW$ Menace | CheckSVar$ FormidableTest | SVarCompare$ GE8 | PrecostDesc$ Formidable — | SpellDescription$ Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater.\nSVar:FormidableTest:Count$SumPower_Creature.YouCtrl\nOracle:Formidable — {3}{R}{R}: Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Atarka Pummeler", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Formidable \u2014 {3}{R}{R}: Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)", "power": "4", "toughness": "5"}
### Response: Name:Atarka Pummeler\nManaCost:4 R\nTypes:Creature Ogre Warrior\nPT:4/5\nA:AB$ PumpAll | Cost$ 3 R R | ValidCards$ Creature.YouCtrl | KW$ Menace | CheckSVar$ FormidableTest | SVarCompare$ GE8 | PrecostDesc$ Formidable — | SpellDescription$ Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater.\nSVar:FormidableTest:Count$SumPower_Creature.YouCtrl\nOracle:Formidable — {3}{R}{R}: Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)
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Create the Forge script for this magic card
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{"name": "Sweatworks Brawler", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nMenace", "power": "3", "toughness": "3"}
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Name:Sweatworks Brawler\nManaCost:3 R\nTypes:Creature Human Artificer\nPT:3/3\nK:Improvise\nK:Menace\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nMenace
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sweatworks Brawler", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nMenace", "power": "3", "toughness": "3"}
### Response: Name:Sweatworks Brawler\nManaCost:3 R\nTypes:Creature Human Artificer\nPT:3/3\nK:Improvise\nK:Menace\nOracle:Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)\nMenace
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Create the Forge script for this magic card
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{"name": "Reckless Imp", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\nReckless Imp can't block.\nDash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "2", "toughness": "2"}
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Name:Reckless Imp\nManaCost:2 B\nTypes:Creature Imp\nPT:2/2\nK:Flying\nK:CARDNAME can't block.\nK:Dash:1 B\nOracle:Flying\nReckless Imp can't block.\nDash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reckless Imp", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\nReckless Imp can't block.\nDash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)", "power": "2", "toughness": "2"}
### Response: Name:Reckless Imp\nManaCost:2 B\nTypes:Creature Imp\nPT:2/2\nK:Flying\nK:CARDNAME can't block.\nK:Dash:1 B\nOracle:Flying\nReckless Imp can't block.\nDash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Create the Forge script for this magic card
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{"name": "Teleportation Circle", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control."}
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Name:Teleportation Circle\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target artifact or creature you control | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teleportation Circle", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control."}
### Response: Name:Teleportation Circle\nManaCost:3 W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target artifact or creature you control | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.
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Create the Forge script for this magic card
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{"name": "Spark Harvest", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.\nDestroy target creature or planeswalker."}
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Name:Spark Harvest\nManaCost:B\nTypes:Sorcery\nK:AlternateAdditionalCost:Sac<1/Creature>:3 B\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE3\nA:SP$ Destroy | Cost$ B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Destroy target creature or planeswalker.\nOracle:As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.\nDestroy target creature or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spark Harvest", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.\nDestroy target creature or planeswalker."}
### Response: Name:Spark Harvest\nManaCost:B\nTypes:Sorcery\nK:AlternateAdditionalCost:Sac<1/Creature>:3 B\nSVar:AIPreference:SacCost$Creature.token,Creature.cmcLE3\nA:SP$ Destroy | Cost$ B | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SpellDescription$ Destroy target creature or planeswalker.\nOracle:As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}.\nDestroy target creature or planeswalker.
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Create the Forge script for this magic card
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{"name": "Angel of Flight Alabaster", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nAt the beginning of your upkeep, return target Spirit card from your graveyard to your hand.", "power": "4", "toughness": "4"}
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Name:Angel of Flight Alabaster\nManaCost:4 W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You |TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Mandatory$ True | TgtPrompt$ Select target Spirit card in your graveyard | ValidTgts$ Spirit.YouCtrl\nOracle:Flying\nAt the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Angel of Flight Alabaster", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nAt the beginning of your upkeep, return target Spirit card from your graveyard to your hand.", "power": "4", "toughness": "4"}
### Response: Name:Angel of Flight Alabaster\nManaCost:4 W\nTypes:Creature Angel\nPT:4/4\nK:Flying\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You |TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Mandatory$ True | TgtPrompt$ Select target Spirit card in your graveyard | ValidTgts$ Spirit.YouCtrl\nOracle:Flying\nAt the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Spell Rupture", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control."}
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Name:Spell Rupture\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | ValidTgts$ Card | UnlessCost$ X | UnlessPayer$ TargetedController | SpellDescription$ Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nOracle:Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spell Rupture", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control."}
### Response: Name:Spell Rupture\nManaCost:1 U\nTypes:Instant\nA:SP$ Counter | Cost$ 1 U | TargetType$ Spell | ValidTgts$ Card | UnlessCost$ X | UnlessPayer$ TargetedController | SpellDescription$ Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.\nSVar:X:Count$Valid Creature.YouCtrl$GreatestPower\nOracle:Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control.
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Create the Forge script for this magic card
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{"name": "Mitotic Slime", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have \"When this creature dies, create two 1/1 green Ooze creature tokens.\"", "power": "4", "toughness": "4"}
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Name:Mitotic Slime\nManaCost:4 G\nTypes:Creature Ooze\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenSenior | TriggerDescription$ When CARDNAME dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."\nSVar:TrigTokenSenior:DB$ Token | TokenScript$ g_2_2_ooze_mitotic | TokenOwner$ You | TokenAmount$ 2\nOracle:When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mitotic Slime", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have \"When this creature dies, create two 1/1 green Ooze creature tokens.\"", "power": "4", "toughness": "4"}
### Response: Name:Mitotic Slime\nManaCost:4 G\nTypes:Creature Ooze\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTokenSenior | TriggerDescription$ When CARDNAME dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."\nSVar:TrigTokenSenior:DB$ Token | TokenScript$ g_2_2_ooze_mitotic | TokenOwner$ You | TokenAmount$ 2\nOracle:When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."
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Create the Forge script for this magic card
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{"name": "Overflowing Insight", "mana_cost": "{4}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Target player draws seven cards."}
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Name:Overflowing Insight\nManaCost:4 U U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 U U U | NumCards$ 7 | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Target player draws seven cards.\nOracle:Target player draws seven cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Overflowing Insight", "mana_cost": "{4}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Target player draws seven cards."}
### Response: Name:Overflowing Insight\nManaCost:4 U U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 4 U U U | NumCards$ 7 | ValidTgts$ Player | TgtPrompt$ Select target player | SpellDescription$ Target player draws seven cards.\nOracle:Target player draws seven cards.
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Create the Forge script for this magic card
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{"name": "Niko Aris", "mana_cost": "{X}{W}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Niko", "oracle_text": "When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with \"{2}, Sacrifice this enchantment: Scry 1, then draw a card.\")\n+1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.\n\u22121: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.\n\u22121: Create a Shard token.", "loyalty": "3"}
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Name:Niko Aris\nManaCost:X W U U\nTypes:Legendary Planeswalker Niko\nLoyalty:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.")\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_e_shard_draw | TokenOwner$ You\nSVar:X:Count$xPaid\nA:AB$ Effect | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | StaticAbilities$ Unblockable | Triggers$ Trig | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StackDescription$ SpellDescription | SpellDescription$ Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:Trig:Mode$ DamageDealtOnce | ValidSource$ Creature.IsRemembered | Execute$ Eff | TriggerDescription$ Whenever this creature deals damage this turn, return it to its owner's hand.\nSVar:Eff:DB$ ChangeZone | ValidTgts$ Creature.IsRemembered | Origin$ Battlefield | Destination$ Hand\nA:AB$ DealDamage | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.tapped | NumDmg$ Y | TgtPrompt$ Select target tapped creature | SpellDescription$ CARDNAME deals 2 damage to target tapped creature for each card you've drawn this turn.\nSVar:Y:Count$YouDrewThisTurn/Twice\nA:AB$ Token | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ c_e_shard_draw | TokenOwner$ You | SpellDescription$ Create a Shard token.\nDeckHas:Ability$Token|Sacrifice\nOracle:When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.")\n[+1]: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.\n[-1]: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.\n[-1]: Create a Shard token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Niko Aris", "mana_cost": "{X}{W}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Niko", "oracle_text": "When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with \"{2}, Sacrifice this enchantment: Scry 1, then draw a card.\")\n+1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.\n\u22121: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.\n\u22121: Create a Shard token.", "loyalty": "3"}
### Response: Name:Niko Aris\nManaCost:X W U U\nTypes:Legendary Planeswalker Niko\nLoyalty:3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.")\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ c_e_shard_draw | TokenOwner$ You\nSVar:X:Count$xPaid\nA:AB$ Effect | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | StaticAbilities$ Unblockable | Triggers$ Trig | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StackDescription$ SpellDescription | SpellDescription$ Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:Trig:Mode$ DamageDealtOnce | ValidSource$ Creature.IsRemembered | Execute$ Eff | TriggerDescription$ Whenever this creature deals damage this turn, return it to its owner's hand.\nSVar:Eff:DB$ ChangeZone | ValidTgts$ Creature.IsRemembered | Origin$ Battlefield | Destination$ Hand\nA:AB$ DealDamage | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.tapped | NumDmg$ Y | TgtPrompt$ Select target tapped creature | SpellDescription$ CARDNAME deals 2 damage to target tapped creature for each card you've drawn this turn.\nSVar:Y:Count$YouDrewThisTurn/Twice\nA:AB$ Token | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ c_e_shard_draw | TokenOwner$ You | SpellDescription$ Create a Shard token.\nDeckHas:Ability$Token|Sacrifice\nOracle:When Niko Aris enters the battlefield, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.")\n[+1]: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand.\n[-1]: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn.\n[-1]: Create a Shard token.
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Create the Forge script for this magic card
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{"name": "Kitsune Ace", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Fox Pilot", "oracle_text": "Whenever a Vehicle you control attacks, choose one \u2014\n\u2022 That Vehicle gains first strike until end of turn.\n\u2022 Untap Kitsune Ace.", "power": "2", "toughness": "2"}
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Name:Kitsune Ace\nManaCost:1 W\nTypes:Creature Fox Pilot\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Vehicle.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCharm | TriggerDescription$ Whenever a Vehicle you control attacks, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBPump,DBUntap\nSVar:DBPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ First Strike | SpellDescription$ That Vehicle gains first strike until end of turn\nSVar:DBUntap:DB$ Untap | Defined$ Self | SpellDescription$ Untap CARDNAME\nDeckNeeds:Type$Vehicle\nOracle:Whenever a Vehicle you control attacks, choose one —\n• That Vehicle gains first strike until end of turn.\n• Untap Kitsune Ace.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kitsune Ace", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Fox Pilot", "oracle_text": "Whenever a Vehicle you control attacks, choose one \u2014\n\u2022 That Vehicle gains first strike until end of turn.\n\u2022 Untap Kitsune Ace.", "power": "2", "toughness": "2"}
### Response: Name:Kitsune Ace\nManaCost:1 W\nTypes:Creature Fox Pilot\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Vehicle.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCharm | TriggerDescription$ Whenever a Vehicle you control attacks, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBPump,DBUntap\nSVar:DBPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | KW$ First Strike | SpellDescription$ That Vehicle gains first strike until end of turn\nSVar:DBUntap:DB$ Untap | Defined$ Self | SpellDescription$ Untap CARDNAME\nDeckNeeds:Type$Vehicle\nOracle:Whenever a Vehicle you control attacks, choose one —\n• That Vehicle gains first strike until end of turn.\n• Untap Kitsune Ace.
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Create the Forge script for this magic card
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{"name": "Knight of the Holy Nimbus", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Rebel Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nIf Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)\n{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.", "power": "2", "toughness": "2"}
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Name:Knight of the Holy Nimbus\nManaCost:W W\nTypes:Creature Human Rebel Knight\nPT:2/2\nK:Flanking\nR:Event$ Destroy | ActiveZones$ Battlefield | ValidCard$ Card.Self | Regeneration$ True | ReplaceWith$ DBRegeneration | Description$ If CARDNAME would be destroyed, regenerate it.\nSVar:DBRegeneration:DB$ Regeneration | Defined$ ReplacedCard\nA:AB$ Effect | Cost$ 2 | Activator$ Player.Opponent | RememberObjects$ Self | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen | IsCurse$ True | AILogic$ CantRegenerate | SpellDescription$ CARDNAME can't be regenerated this turn. Only your opponents may activate this ability.\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nIf Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)\n{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Knight of the Holy Nimbus", "mana_cost": "{W}{W}", "type_line": "Creature \u2014 Human Rebel Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nIf Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)\n{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.", "power": "2", "toughness": "2"}
### Response: Name:Knight of the Holy Nimbus\nManaCost:W W\nTypes:Creature Human Rebel Knight\nPT:2/2\nK:Flanking\nR:Event$ Destroy | ActiveZones$ Battlefield | ValidCard$ Card.Self | Regeneration$ True | ReplaceWith$ DBRegeneration | Description$ If CARDNAME would be destroyed, regenerate it.\nSVar:DBRegeneration:DB$ Regeneration | Defined$ ReplacedCard\nA:AB$ Effect | Cost$ 2 | Activator$ Player.Opponent | RememberObjects$ Self | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen | IsCurse$ True | AILogic$ CantRegenerate | SpellDescription$ CARDNAME can't be regenerated this turn. Only your opponents may activate this ability.\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\nIf Knight of the Holy Nimbus would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)\n{2}: Knight of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
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Create the Forge script for this magic card
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{"name": "Ephara's Dispersal", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets an attacking creature.\nReturn target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)"}
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Name:Ephara's Dispersal\nManaCost:2 U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.attacking | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets an attacking creature.\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature | SubAbility$ DBSurveil | SpellDescription$ Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\nSVar:DBSurveil:DB$ Surveil | Amount$ 2\nDeckHas:Ability$Graveyard\nOracle:This spell costs {2} less to cast if it targets an attacking creature.\nReturn target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ephara's Dispersal", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "This spell costs {2} less to cast if it targets an attacking creature.\nReturn target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)"}
### Response: Name:Ephara's Dispersal\nManaCost:2 U\nTypes:Instant\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 2 | ValidTarget$ Creature.attacking | EffectZone$ All | Description$ This spell costs {2} less to cast if it targets an attacking creature.\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature | SubAbility$ DBSurveil | SpellDescription$ Return target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)\nSVar:DBSurveil:DB$ Surveil | Amount$ 2\nDeckHas:Ability$Graveyard\nOracle:This spell costs {2} less to cast if it targets an attacking creature.\nReturn target creature to its owner's hand. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Create the Forge script for this magic card
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{"name": "Bitter Ordeal", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Search target player's library for a card and exile it. Then that player shuffles.\nGravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)"}
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Name:Bitter Ordeal\nManaCost:2 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ 1 | IsCurse$ True | SpellDescription$ Search target player's library for a card and exile it. Then that player shuffles.\nK:Gravestorm\nOracle:Search target player's library for a card and exile it. Then that player shuffles.\nGravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bitter Ordeal", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Search target player's library for a card and exile it. Then that player shuffles.\nGravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)"}
### Response: Name:Bitter Ordeal\nManaCost:2 B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 2 B | Origin$ Library | Destination$ Exile | ValidTgts$ Player | ChangeType$ Card | ChangeNum$ 1 | IsCurse$ True | SpellDescription$ Search target player's library for a card and exile it. Then that player shuffles.\nK:Gravestorm\nOracle:Search target player's library for a card and exile it. Then that player shuffles.\nGravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)
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Create the Forge script for this magic card
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{"name": "Falconer Adept", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.", "power": "2", "toughness": "3"}
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Name:Falconer Adept\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_1_1_bird_flying | TokenTapped$ True | TokenAttacking$ True\nDeckHas:Ability$Token\nOracle:Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Falconer Adept", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.", "power": "2", "toughness": "3"}
### Response: Name:Falconer Adept\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_1_1_bird_flying | TokenTapped$ True | TokenAttacking$ True\nDeckHas:Ability$Token\nOracle:Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.
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Create the Forge script for this magic card
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{"name": "Disruptive Student", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Counter target spell unless its controller pays {1}.", "power": "1", "toughness": "1"}
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Name:Disruptive Student\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Counter | Cost$ T | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1 | SpellDescription$ Counter target spell unless its controller pays {1}.\nSVar:NonCombatPriority:5\nOracle:{T}: Counter target spell unless its controller pays {1}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Disruptive Student", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Counter target spell unless its controller pays {1}.", "power": "1", "toughness": "1"}
### Response: Name:Disruptive Student\nManaCost:2 U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Counter | Cost$ T | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1 | SpellDescription$ Counter target spell unless its controller pays {1}.\nSVar:NonCombatPriority:5\nOracle:{T}: Counter target spell unless its controller pays {1}.
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Create the Forge script for this magic card
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{"name": "Research Assistant", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{3}{U}, {T}: Draw a card, then discard a card.", "power": "1", "toughness": "3"}
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Name:Research Assistant\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/3\nA:AB$ Draw | Cost$ 3 U T | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nOracle:{3}{U}, {T}: Draw a card, then discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Research Assistant", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{3}{U}, {T}: Draw a card, then discard a card.", "power": "1", "toughness": "3"}
### Response: Name:Research Assistant\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/3\nA:AB$ Draw | Cost$ 3 U T | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nOracle:{3}{U}, {T}: Draw a card, then discard a card.
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Create the Forge script for this magic card
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{"name": "Kindle", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards."}
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Name:Kindle\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.\nSVar:X:Count$NamedInAllYards.Kindle/Plus.2\nDeckHints:Name$Kindle\nOracle:Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kindle", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards."}
### Response: Name:Kindle\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.\nSVar:X:Count$NamedInAllYards.Kindle/Plus.2\nDeckHints:Name$Kindle\nOracle:Kindle deals X damage to any target, where X is 2 plus the number of cards named Kindle in all graveyards.
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Create the Forge script for this magic card
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{"name": "Wurmquake", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Corrupted \u2014 Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.\nFlashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Wurmquake\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ Token | TokenScript$ g_x_x_phyrexian_wurm_trample_toxic | TokenAmount$ 1 | TokenPower$ X | TokenToughness$ X | SubAbility$ DBToken | SpellDescription$ Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell.\nSVar:DBToken:DB$ Token | TokenScript$ g_x_x_phyrexian_wurm_trample_toxic | TokenPower$ X | TokenToughness$ X | TokenAmount$ Y | SpellDescription$ Then for each opponent with three or more poison counters, you create another one of those tokens.\nSVar:X:Count$CastTotalManaSpent\nSVar:Y:PlayerCountOpponents$HasPropertyIsCorrupted\nK:Flashback:8 G G\nDeckHas:Ability$Token|Graveyard & Type$Phyrexian|Wurm & Keyword$Toxic\nDeckHints:Keyword$Toxic|Poisenous\nOracle:Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.\nFlashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wurmquake", "mana_cost": "{4}{G}{G}", "type_line": "Sorcery", "oracle_text": "Corrupted \u2014 Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.\nFlashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Wurmquake\nManaCost:4 G G\nTypes:Sorcery\nA:SP$ Token | TokenScript$ g_x_x_phyrexian_wurm_trample_toxic | TokenAmount$ 1 | TokenPower$ X | TokenToughness$ X | SubAbility$ DBToken | SpellDescription$ Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell.\nSVar:DBToken:DB$ Token | TokenScript$ g_x_x_phyrexian_wurm_trample_toxic | TokenPower$ X | TokenToughness$ X | TokenAmount$ Y | SpellDescription$ Then for each opponent with three or more poison counters, you create another one of those tokens.\nSVar:X:Count$CastTotalManaSpent\nSVar:Y:PlayerCountOpponents$HasPropertyIsCorrupted\nK:Flashback:8 G G\nDeckHas:Ability$Token|Graveyard & Type$Phyrexian|Wurm & Keyword$Toxic\nDeckHints:Keyword$Toxic|Poisenous\nOracle:Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.\nFlashback {8}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Heir of the Ancient Fang", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Snake Samurai", "oracle_text": "Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)", "power": "2", "toughness": "3"}
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Name:Heir of the Ancient Fang\nManaCost:2 G\nTypes:Creature Snake Samurai\nPT:2/3\nK:etbCounter:P1P1:1:CheckSVar$ Mod:CARDNAME enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)\nSVar:Mod:Count$Valid Creature.YouCtrl+modified\nDeckHas:Ability$Counters\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heir of the Ancient Fang", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Snake Samurai", "oracle_text": "Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)", "power": "2", "toughness": "3"}
### Response: Name:Heir of the Ancient Fang\nManaCost:2 G\nTypes:Creature Snake Samurai\nPT:2/3\nK:etbCounter:P1P1:1:CheckSVar$ Mod:CARDNAME enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)\nSVar:Mod:Count$Valid Creature.YouCtrl+modified\nDeckHas:Ability$Counters\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Heir of the Ancient Fang enters the battlefield with a +1/+1 counter on it if you control a modified creature. (Equipment, Auras you control, and counters are modifications.)
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Create the Forge script for this magic card
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{"name": "Nightcreep", "mana_cost": "{B}{B}", "type_line": "Instant", "oracle_text": "Until end of turn, all creatures become black and all lands become Swamps."}
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Name:Nightcreep\nManaCost:B B\nTypes:Instant\nA:SP$ AnimateAll | Cost$ B B | ValidCards$ Creature | Colors$ Black | OverwriteColors$ True | SubAbility$ AnimateSwamp | SpellDescription$ Until end of turn, all creatures become black and all lands become Swamps.\nSVar:AnimateSwamp:DB$ AnimateAll | ValidCards$ Land | Types$ Swamp | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True\nAI:RemoveDeck:Random\nOracle:Until end of turn, all creatures become black and all lands become Swamps.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nightcreep", "mana_cost": "{B}{B}", "type_line": "Instant", "oracle_text": "Until end of turn, all creatures become black and all lands become Swamps."}
### Response: Name:Nightcreep\nManaCost:B B\nTypes:Instant\nA:SP$ AnimateAll | Cost$ B B | ValidCards$ Creature | Colors$ Black | OverwriteColors$ True | SubAbility$ AnimateSwamp | SpellDescription$ Until end of turn, all creatures become black and all lands become Swamps.\nSVar:AnimateSwamp:DB$ AnimateAll | ValidCards$ Land | Types$ Swamp | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True\nAI:RemoveDeck:Random\nOracle:Until end of turn, all creatures become black and all lands become Swamps.
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Create the Forge script for this magic card
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{"name": "Wu Light Cavalry", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)", "power": "1", "toughness": "2"}
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Name:Wu Light Cavalry\nManaCost:1 U\nTypes:Creature Human Soldier\nPT:1/2\nK:Horsemanship\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wu Light Cavalry", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Horsemanship (This creature can't be blocked except by creatures with horsemanship.)", "power": "1", "toughness": "2"}
### Response: Name:Wu Light Cavalry\nManaCost:1 U\nTypes:Creature Human Soldier\nPT:1/2\nK:Horsemanship\nOracle:Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
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Create the Forge script for this magic card
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{"name": "Incendiary Sabotage", "mana_cost": "{2}{R}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact.\nIncendiary Sabotage deals 3 damage to each creature."}
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Name:Incendiary Sabotage\nManaCost:2 R R\nTypes:Instant\nA:SP$ DamageAll | Cost$ 2 R R Sac<1/Artifact> | NumDmg$ 3 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 3 damage to each creature.\nOracle:As an additional cost to cast this spell, sacrifice an artifact.\nIncendiary Sabotage deals 3 damage to each creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Incendiary Sabotage", "mana_cost": "{2}{R}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, sacrifice an artifact.\nIncendiary Sabotage deals 3 damage to each creature."}
### Response: Name:Incendiary Sabotage\nManaCost:2 R R\nTypes:Instant\nA:SP$ DamageAll | Cost$ 2 R R Sac<1/Artifact> | NumDmg$ 3 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 3 damage to each creature.\nOracle:As an additional cost to cast this spell, sacrifice an artifact.\nIncendiary Sabotage deals 3 damage to each creature.
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Create the Forge script for this magic card
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{"name": "Distortion Strike", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Target creature gets +1/+0 until end of turn and can't be blocked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
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Name:Distortion Strike\nManaCost:U\nTypes:Sorcery\nK:Rebound\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 1 | SubAbility$ DBUnblockable | StackDescription$ {c:Targeted} gets +1/+0 until end of turn and can't be blocked this turn. | SpellDescription$ Target creature gets +1/+0 until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:Target creature gets +1/+0 until end of turn and can't be blocked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Distortion Strike", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Target creature gets +1/+0 until end of turn and can't be blocked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
### Response: Name:Distortion Strike\nManaCost:U\nTypes:Sorcery\nK:Rebound\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ 1 | SubAbility$ DBUnblockable | StackDescription$ {c:Targeted} gets +1/+0 until end of turn and can't be blocked this turn. | SpellDescription$ Target creature gets +1/+0 until end of turn and can't be blocked this turn.\nSVar:DBUnblockable:DB$ Effect | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:Target creature gets +1/+0 until end of turn and can't be blocked this turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
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Create the Forge script for this magic card
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{"name": "Hard Cover", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +0/+2 and has \"{T}: Draw a card, then discard a card.\""}
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Name:Hard Cover\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 2 | AddAbility$ ABDraw | AddSVar$ HardCoverDiscard | Description$ Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card.\nSVar:ABDraw:AB$ Draw | Cost$ T | NumCards$ 1 | SubAbility$ HardCoverDiscard\nSVar:HardCoverDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hard Cover", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +0/+2 and has \"{T}: Draw a card, then discard a card.\""}
### Response: Name:Hard Cover\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddToughness$ 2 | AddAbility$ ABDraw | AddSVar$ HardCoverDiscard | Description$ Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card.\nSVar:ABDraw:AB$ Draw | Cost$ T | NumCards$ 1 | SubAbility$ HardCoverDiscard\nSVar:HardCoverDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Enchant creature\nEnchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card."
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Create the Forge script for this magic card
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{"name": "Squirming Mass", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)", "power": "1", "toughness": "1"}
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Name:Squirming Mass\nManaCost:1 B\nTypes:Creature Horror\nPT:1/1\nK:Fear\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Squirming Mass", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)", "power": "1", "toughness": "1"}
### Response: Name:Squirming Mass\nManaCost:1 B\nTypes:Creature Horror\nPT:1/1\nK:Fear\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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Create the Forge script for this magic card
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{"name": "Soul of the Harvest", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample\nWhenever another nontoken creature enters the battlefield under your control, you may draw a card.", "power": "6", "toughness": "6"}
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Name:Soul of the Harvest\nManaCost:4 G G\nTypes:Creature Elemental\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+Other+YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Trample\nWhenever another nontoken creature enters the battlefield under your control, you may draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul of the Harvest", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample\nWhenever another nontoken creature enters the battlefield under your control, you may draw a card.", "power": "6", "toughness": "6"}
### Response: Name:Soul of the Harvest\nManaCost:4 G G\nTypes:Creature Elemental\nPT:6/6\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.nonToken+Other+YouCtrl | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, you may draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Trample\nWhenever another nontoken creature enters the battlefield under your control, you may draw a card.
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Create the Forge script for this magic card
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{"name": "Circu, Dimir Lobotomist", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast a blue spell, exile the top card of target player's library.\nWhenever you cast a black spell, exile the top card of target player's library.\nYour opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.", "power": "2", "toughness": "3"}
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Name:Circu, Dimir Lobotomist\nManaCost:2 U B\nTypes:Legendary Creature Human Wizard\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ ExileTop | TriggerDescription$ Whenever you cast a blue spell, exile the top card of target player's library.\nT:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ ExileTop | TriggerDescription$ Whenever you cast a black spell, exile the top card of target player's library.\nSVar:ExileTop:DB$ Dig | DigNum$ 1 | ChangeNum$ All | ValidTgts$ Player | TgtPrompt$ Choose a player | DestinationZone$ Exile\nS:Mode$ CantBeCast | ValidCard$ Card.nonLand+sharesNameWith ValidExile Card.ExiledWithSource | Caster$ Opponent | Description$ Your opponents can't cast spells with the same name as a card exiled with CARDNAME.\nOracle:Whenever you cast a blue spell, exile the top card of target player's library.\nWhenever you cast a black spell, exile the top card of target player's library.\nYour opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Circu, Dimir Lobotomist", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast a blue spell, exile the top card of target player's library.\nWhenever you cast a black spell, exile the top card of target player's library.\nYour opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.", "power": "2", "toughness": "3"}
### Response: Name:Circu, Dimir Lobotomist\nManaCost:2 U B\nTypes:Legendary Creature Human Wizard\nPT:2/3\nT:Mode$ SpellCast | ValidCard$ Card.Blue | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ ExileTop | TriggerDescription$ Whenever you cast a blue spell, exile the top card of target player's library.\nT:Mode$ SpellCast | ValidCard$ Card.Black | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ ExileTop | TriggerDescription$ Whenever you cast a black spell, exile the top card of target player's library.\nSVar:ExileTop:DB$ Dig | DigNum$ 1 | ChangeNum$ All | ValidTgts$ Player | TgtPrompt$ Choose a player | DestinationZone$ Exile\nS:Mode$ CantBeCast | ValidCard$ Card.nonLand+sharesNameWith ValidExile Card.ExiledWithSource | Caster$ Opponent | Description$ Your opponents can't cast spells with the same name as a card exiled with CARDNAME.\nOracle:Whenever you cast a blue spell, exile the top card of target player's library.\nWhenever you cast a black spell, exile the top card of target player's library.\nYour opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
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Create the Forge script for this magic card
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{"name": "Hag of Twisted Visions", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "At the beginning of your upkeep, scry 2.", "power": "2", "toughness": "2"}
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Name:Hag of Twisted Visions\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ At the beginning of your upkeep, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:At the beginning of your upkeep, scry 2.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hag of Twisted Visions", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Hag Warlock", "oracle_text": "At the beginning of your upkeep, scry 2.", "power": "2", "toughness": "2"}
### Response: Name:Hag of Twisted Visions\nManaCost:2 B\nTypes:Creature Hag Warlock\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ At the beginning of your upkeep, scry 2.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:At the beginning of your upkeep, scry 2.
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Create the Forge script for this magic card
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{"name": "Chariot of the Sun", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1."}
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Name:Chariot of the Sun\nManaCost:3\nTypes:Artifact\nA:AB$ Animate | Cost$ 2 T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Toughness$ 1 | Keywords$ Flying | SpellDescription$ Until end of turn, target creature you control gains flying and has base toughness 1.\nAI:RemoveDeck:All\nOracle:{2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chariot of the Sun", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1."}
### Response: Name:Chariot of the Sun\nManaCost:3\nTypes:Artifact\nA:AB$ Animate | Cost$ 2 T | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | Toughness$ 1 | Keywords$ Flying | SpellDescription$ Until end of turn, target creature you control gains flying and has base toughness 1.\nAI:RemoveDeck:All\nOracle:{2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.
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Create the Forge script for this magic card
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{"name": "Mirkwood Channeler", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.", "power": "3", "toughness": "3"}
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Name:Mirkwood Channeler\nManaCost:3 G\nTypes:Creature Elf Druid\nPT:3/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Elf.YouCtrl | TgtPrompt$ Select target Elf you control | NumAtt$ X | NumDef$ X | KW$ Trample\nSVar:X:Count$Valid Forest.YouCtrl\nSVar:BuffedBy:Forest\nDeckHints:Type$Elf\nOracle:At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mirkwood Channeler", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.", "power": "3", "toughness": "3"}
### Response: Name:Mirkwood Channeler\nManaCost:3 G\nTypes:Creature Elf Druid\nPT:3/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Elf.YouCtrl | TgtPrompt$ Select target Elf you control | NumAtt$ X | NumDef$ X | KW$ Trample\nSVar:X:Count$Valid Forest.YouCtrl\nSVar:BuffedBy:Forest\nDeckHints:Type$Elf\nOracle:At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control.
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Create the Forge script for this magic card
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{"name": "Aminatou's Augury", "mana_cost": "{6}{U}{U}", "type_line": "Sorcery", "oracle_text": "Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost."}
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Name:Aminatou's Augury\nManaCost:6 U U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 6 U U | Defined$ You | DigNum$ 8 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChooseLand | SpellDescription$ Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.\nSVar:DBChooseLand:DB$ ChooseCard | Defined$ You | Choices$ Land.IsRemembered | Mandatory$ True | Amount$ 1 | ChoiceZone$ Exile | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Optional$ True | Defined$ ChosenCard | Origin$ Exile | Destination$ Battlefield | ForgetChanged$ True | SubAbility$ DBCleanupChosen\nSVar:DBCleanupChosen:DB$ Cleanup | ClearChosenCard$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ PlayCr,PlayPl,PlayAr,PlayEn,PlayIn,PlaySo,PlayTr | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:PlayCr:Mode$ Continuous | Affected$ Creature.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Creature | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayPl:Mode$ Continuous | Affected$ Planeswalker.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Planeswalker | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayAr:Mode$ Continuous | Affected$ Artifact.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Artifact | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayEn:Mode$ Continuous | Affected$ Enchantment.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Enchantment | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayIn:Mode$ Continuous | Affected$ Instant.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Instant | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlaySo:Mode$ Continuous | Affected$ Sorcery.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Sorcery | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayTr:Mode$ Continuous | Affected$ Tribal.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Tribal | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayTr:Mode$ Continuous | Affected$ Battle.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Battle | EffectZone$ Command | AffectedZone$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aminatou's Augury", "mana_cost": "{6}{U}{U}", "type_line": "Sorcery", "oracle_text": "Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost."}
### Response: Name:Aminatou's Augury\nManaCost:6 U U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 6 U U | Defined$ You | DigNum$ 8 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChooseLand | SpellDescription$ Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.\nSVar:DBChooseLand:DB$ ChooseCard | Defined$ You | Choices$ Land.IsRemembered | Mandatory$ True | Amount$ 1 | ChoiceZone$ Exile | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Optional$ True | Defined$ ChosenCard | Origin$ Exile | Destination$ Battlefield | ForgetChanged$ True | SubAbility$ DBCleanupChosen\nSVar:DBCleanupChosen:DB$ Cleanup | ClearChosenCard$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ PlayCr,PlayPl,PlayAr,PlayEn,PlayIn,PlaySo,PlayTr | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:PlayCr:Mode$ Continuous | Affected$ Creature.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Creature | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayPl:Mode$ Continuous | Affected$ Planeswalker.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Planeswalker | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayAr:Mode$ Continuous | Affected$ Artifact.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Artifact | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayEn:Mode$ Continuous | Affected$ Enchantment.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Enchantment | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayIn:Mode$ Continuous | Affected$ Instant.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Instant | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlaySo:Mode$ Continuous | Affected$ Sorcery.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Sorcery | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayTr:Mode$ Continuous | Affected$ Tribal.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Tribal | EffectZone$ Command | AffectedZone$ Exile\nSVar:PlayTr:Mode$ Continuous | Affected$ Battle.YouCtrl+IsRemembered | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayText$ Battle | EffectZone$ Command | AffectedZone$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Darkwatch Elves", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Protection from black\nCycling {2} ({2}, Discard this card: Draw a card.)", "power": "2", "toughness": "2"}
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Name:Darkwatch Elves\nManaCost:2 G\nTypes:Creature Elf\nPT:2/2\nK:Protection from black\nK:Cycling:2\nOracle:Protection from black\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Darkwatch Elves", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "Protection from black\nCycling {2} ({2}, Discard this card: Draw a card.)", "power": "2", "toughness": "2"}
### Response: Name:Darkwatch Elves\nManaCost:2 G\nTypes:Creature Elf\nPT:2/2\nK:Protection from black\nK:Cycling:2\nOracle:Protection from black\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Talrand's Invocation", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Create two 2/2 blue Drake creature tokens with flying."}
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Name:Talrand's Invocation\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 U U | TokenAmount$ 2 | TokenScript$ u_2_2_drake_flying | TokenOwner$ You | SpellDescription$ Create two 2/2 blue Drake creature tokens with flying.\nOracle:Create two 2/2 blue Drake creature tokens with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Talrand's Invocation", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Create two 2/2 blue Drake creature tokens with flying."}
### Response: Name:Talrand's Invocation\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 U U | TokenAmount$ 2 | TokenScript$ u_2_2_drake_flying | TokenOwner$ You | SpellDescription$ Create two 2/2 blue Drake creature tokens with flying.\nOracle:Create two 2/2 blue Drake creature tokens with flying.
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Create the Forge script for this magic card
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{"name": "Red Ward", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has protection from red. This effect doesn't remove Red Ward."}
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Name:Red Ward\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.Red:red:Card.CardUID_HostCardUID | Description$ Enchanted creature has protection from red. This effect doesn't remove CARDNAME.\nAI:RemoveDeck:Random\nOracle:Enchant creature\nEnchanted creature has protection from red. This effect doesn't remove Red Ward.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Red Ward", "mana_cost": "{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has protection from red. This effect doesn't remove Red Ward."}
### Response: Name:Red Ward\nManaCost:W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ W | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Protection:Card.Red:red:Card.CardUID_HostCardUID | Description$ Enchanted creature has protection from red. This effect doesn't remove CARDNAME.\nAI:RemoveDeck:Random\nOracle:Enchant creature\nEnchanted creature has protection from red. This effect doesn't remove Red Ward.
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Create the Forge script for this magic card
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{"name": "Grim Lavamancer", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.", "power": "1", "toughness": "1"}
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Name:Grim Lavamancer\nManaCost:R\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ DealDamage | Cost$ R T ExileFromGrave<2/Card> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:NonCombatPriority:1\nOracle:{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grim Lavamancer", "mana_cost": "{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.", "power": "1", "toughness": "1"}
### Response: Name:Grim Lavamancer\nManaCost:R\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ DealDamage | Cost$ R T ExileFromGrave<2/Card> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nSVar:NonCombatPriority:1\nOracle:{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target.
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Create the Forge script for this magic card
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{"name": "Wingshield Agent", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.", "power": "2", "toughness": "3"}
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Name:Wingshield Agent\nManaCost:2 U\nTypes:Creature Human Soldier\nPT:2/3\nK:etbCounter:SHIELD:1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, up to one other target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other | TgtPrompt$ Select up to one other target creature | TargetMin$ 0 | TargetMax$ 1 | KW$ Flying\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nOracle:Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wingshield Agent", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.", "power": "2", "toughness": "3"}
### Response: Name:Wingshield Agent\nManaCost:2 U\nTypes:Creature Human Soldier\nPT:2/3\nK:etbCounter:SHIELD:1\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, up to one other target creature gains flying until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other | TgtPrompt$ Select up to one other target creature | TargetMin$ 0 | TargetMax$ 1 | KW$ Flying\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nOracle:Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)\nWhenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Slag Fiend", "mana_cost": "{R}", "type_line": "Creature \u2014 Phyrexian Construct", "oracle_text": "Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.", "power": "*", "toughness": "*"}
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Name:Slag Fiend\nManaCost:R\nTypes:Creature Phyrexian Construct\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of artifact cards in all graveyards.\nSVar:X:Count$TypeInAllYards.Artifact\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:X GE1\nOracle:Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slag Fiend", "mana_cost": "{R}", "type_line": "Creature \u2014 Phyrexian Construct", "oracle_text": "Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.", "power": "*", "toughness": "*"}
### Response: Name:Slag Fiend\nManaCost:R\nTypes:Creature Phyrexian Construct\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of artifact cards in all graveyards.\nSVar:X:Count$TypeInAllYards.Artifact\nAI:RemoveDeck:Random\nSVar:NeedsToPlayVar:X GE1\nOracle:Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.
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Create the Forge script for this magic card
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{"name": "Field of the Dead", "mana_cost": "", "type_line": "Land", "oracle_text": "Field of the Dead enters the battlefield tapped.\n{T}: Add {C}.\nWhenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token."}
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Name:Field of the Dead\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Land.Other+YouCtrl | CheckSVar$ X | SVarCompare$ GE7 | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 1\nSVar:X:Count$DifferentCardNames_Land.YouCtrl+inZoneBattlefield\nDeckHas:Ability$Token\nOracle:Field of the Dead enters the battlefield tapped.\n{T}: Add {C}.\nWhenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Field of the Dead", "mana_cost": "", "type_line": "Land", "oracle_text": "Field of the Dead enters the battlefield tapped.\n{T}: Add {C}.\nWhenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token."}
### Response: Name:Field of the Dead\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Land.Other+YouCtrl | CheckSVar$ X | SVarCompare$ GE7 | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie | TokenOwner$ You | TokenAmount$ 1\nSVar:X:Count$DifferentCardNames_Land.YouCtrl+inZoneBattlefield\nDeckHas:Ability$Token\nOracle:Field of the Dead enters the battlefield tapped.\n{T}: Add {C}.\nWhenever Field of the Dead or another land enters the battlefield under your control, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
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Create the Forge script for this magic card
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{"name": "Karplusan Forest", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you."}
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Name:Karplusan Forest\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SubAbility$ DBPain | SpellDescription$ Add {R} or {G}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Karplusan Forest", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you."}
### Response: Name:Karplusan Forest\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SubAbility$ DBPain | SpellDescription$ Add {R} or {G}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
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Create the Forge script for this magic card
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{"name": "Rift Sower", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add one mana of any color.\nSuspend 2\u2014{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "1", "toughness": "3"}
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Name:Rift Sower\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:1/3\nK:Suspend:2:G\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:{T}: Add one mana of any color.\nSuspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rift Sower", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add one mana of any color.\nSuspend 2\u2014{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)", "power": "1", "toughness": "3"}
### Response: Name:Rift Sower\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:1/3\nK:Suspend:2:G\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nOracle:{T}: Add one mana of any color.\nSuspend 2—{G} (Rather than cast this card from your hand, you may pay {G} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)
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Create the Forge script for this magic card
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{"name": "Desert of the True", "mana_cost": "", "type_line": "Land \u2014 Desert", "oracle_text": "Desert of the True enters the battlefield tapped.\n{T}: Add {W}.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)"}
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Name:Desert of the True\nManaCost:no cost\nTypes:Land Desert\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nK:Cycling:1 W\nOracle:Desert of the True enters the battlefield tapped.\n{T}: Add {W}.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Desert of the True", "mana_cost": "", "type_line": "Land \u2014 Desert", "oracle_text": "Desert of the True enters the battlefield tapped.\n{T}: Add {W}.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)"}
### Response: Name:Desert of the True\nManaCost:no cost\nTypes:Land Desert\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nK:Cycling:1 W\nOracle:Desert of the True enters the battlefield tapped.\n{T}: Add {W}.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Samut's Sprint", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+1 and gains haste until end of turn. Scry 1."}
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Name:Samut's Sprint\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +1 | KW$ Haste | SubAbility$ DBScry | StackDescription$ {c:Targeted} gets +2/+1 and gains haste until end of turn. | SpellDescription$ Target creature gets +2/+1 and gains haste until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Samut's Sprint", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+1 and gains haste until end of turn. Scry 1."}
### Response: Name:Samut's Sprint\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +1 | KW$ Haste | SubAbility$ DBScry | StackDescription$ {c:Targeted} gets +2/+1 and gains haste until end of turn. | SpellDescription$ Target creature gets +2/+1 and gains haste until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
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Create the Forge script for this magic card
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{"name": "Hopping Automaton", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{0}: Hopping Automaton gets -1/-1 and gains flying until end of turn.", "power": "2", "toughness": "2"}
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Name:Hopping Automaton\nManaCost:3\nTypes:Artifact Creature Construct\nPT:2/2\nA:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ -1 | NumDef$ -1 | KW$ Flying | SpellDescription$ CARDNAME gets -1/-1 and gains flying until end of turn.\nOracle:{0}: Hopping Automaton gets -1/-1 and gains flying until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hopping Automaton", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{0}: Hopping Automaton gets -1/-1 and gains flying until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Hopping Automaton\nManaCost:3\nTypes:Artifact Creature Construct\nPT:2/2\nA:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ -1 | NumDef$ -1 | KW$ Flying | SpellDescription$ CARDNAME gets -1/-1 and gains flying until end of turn.\nOracle:{0}: Hopping Automaton gets -1/-1 and gains flying until end of turn.
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Create the Forge script for this magic card
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{"name": "Scurrid Colony", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Squirrel", "oracle_text": "Reach\nScurrid Colony gets +2/+2 as long as you control eight or more lands.", "power": "2", "toughness": "2"}
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Name:Scurrid Colony\nManaCost:1 G\nTypes:Creature Squirrel\nPT:2/2\nK:Reach\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | IsPresent$ Land.YouCtrl | PresentCompare$ GE8 | Description$ Scurrid Colony gets +2/+2 as long as you control eight or more lands.\nOracle:Reach\nScurrid Colony gets +2/+2 as long as you control eight or more lands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scurrid Colony", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Squirrel", "oracle_text": "Reach\nScurrid Colony gets +2/+2 as long as you control eight or more lands.", "power": "2", "toughness": "2"}
### Response: Name:Scurrid Colony\nManaCost:1 G\nTypes:Creature Squirrel\nPT:2/2\nK:Reach\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 2 | AddToughness$ 2 | IsPresent$ Land.YouCtrl | PresentCompare$ GE8 | Description$ Scurrid Colony gets +2/+2 as long as you control eight or more lands.\nOracle:Reach\nScurrid Colony gets +2/+2 as long as you control eight or more lands.
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Create the Forge script for this magic card
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{"name": "Goblin War Strike", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control."}
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Name:Goblin War Strike\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target player or planeswalker equal to the number of Goblins you control.\nSVar:X:Count$TypeYouCtrl.Goblin\nAI:RemoveDeck:Random\nOracle:Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goblin War Strike", "mana_cost": "{R}", "type_line": "Sorcery", "oracle_text": "Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control."}
### Response: Name:Goblin War Strike\nManaCost:R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ X | SpellDescription$ CARDNAME deals damage to target player or planeswalker equal to the number of Goblins you control.\nSVar:X:Count$TypeYouCtrl.Goblin\nAI:RemoveDeck:Random\nOracle:Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
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Create the Forge script for this magic card
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{"name": "Tyrranax Rex", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Phyrexian Dinosaur", "oracle_text": "This spell can't be countered.\nTrample, ward {4}, haste\nToxic 4 (Players dealt combat damage by this creature also get four poison counters.)", "power": "8", "toughness": "8"}
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Name:Tyrranax Rex\nManaCost:4 G G G\nTypes:Creature Phyrexian Dinosaur\nPT:8/8\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Trample\nK:Ward:4\nK:Haste\nK:Toxic:4\nDeckHas:Ability$Counters\nOracle:This spell can't be countered.\nTrample, ward {4}, haste\nToxic 4 (Players dealt combat damage by this creature also get four poison counters.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tyrranax Rex", "mana_cost": "{4}{G}{G}{G}", "type_line": "Creature \u2014 Phyrexian Dinosaur", "oracle_text": "This spell can't be countered.\nTrample, ward {4}, haste\nToxic 4 (Players dealt combat damage by this creature also get four poison counters.)", "power": "8", "toughness": "8"}
### Response: Name:Tyrranax Rex\nManaCost:4 G G G\nTypes:Creature Phyrexian Dinosaur\nPT:8/8\nR:Event$ Counter | ValidCard$ Card.Self | ValidSA$ Spell | Layer$ CantHappen | Description$ This spell can't be countered.\nK:Trample\nK:Ward:4\nK:Haste\nK:Toxic:4\nDeckHas:Ability$Counters\nOracle:This spell can't be countered.\nTrample, ward {4}, haste\nToxic 4 (Players dealt combat damage by this creature also get four poison counters.)
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Create the Forge script for this magic card
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{"name": "Confidence from Strength", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)"}
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Name:Confidence from Strength\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4 | KW$ Trample | SpellDescription$ Target creature gets +4/+4 and gains trample until end of turn.\nOracle:Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Confidence from Strength", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)"}
### Response: Name:Confidence from Strength\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +4 | NumDef$ +4 | KW$ Trample | SpellDescription$ Target creature gets +4/+4 and gains trample until end of turn.\nOracle:Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Create the Forge script for this magic card
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{"name": "Dreg Mangler", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Plant Zombie", "oracle_text": "Haste\nScavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)", "power": "3", "toughness": "3"}
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Name:Dreg Mangler\nManaCost:1 B G\nTypes:Creature Plant Zombie\nPT:3/3\nK:Haste\nK:Scavenge:3 B G\nOracle:Haste\nScavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dreg Mangler", "mana_cost": "{1}{B}{G}", "type_line": "Creature \u2014 Plant Zombie", "oracle_text": "Haste\nScavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)", "power": "3", "toughness": "3"}
### Response: Name:Dreg Mangler\nManaCost:1 B G\nTypes:Creature Plant Zombie\nPT:3/3\nK:Haste\nK:Scavenge:3 B G\nOracle:Haste\nScavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
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Create the Forge script for this magic card
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{"name": "Nurturing Presence", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn.\"\nWhen Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying."}
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Name:Nurturing Presence\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddTrigger$ NurturingChangeZone | AddSVar$ NurturingPump | Description$ Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."\nSVar:NurturingChangeZone:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ NurturingPump | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:NurturingPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_spirit_flying\nSVar:BuffedBy:Creature\nDeckHas:Ability$Token\nOracle:Enchant creature\nEnchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."\nWhen Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nurturing Presence", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has \"Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn.\"\nWhen Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying."}
### Response: Name:Nurturing Presence\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddTrigger$ NurturingChangeZone | AddSVar$ NurturingPump | Description$ Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."\nSVar:NurturingChangeZone:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ NurturingPump | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:NurturingPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Spirit creature token with flying.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_spirit_flying\nSVar:BuffedBy:Creature\nDeckHas:Ability$Token\nOracle:Enchant creature\nEnchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn."\nWhen Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.
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Create the Forge script for this magic card
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{"name": "Trained Pronghorn", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Antelope", "oracle_text": "Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.", "power": "1", "toughness": "1"}
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Name:Trained Pronghorn\nManaCost:1 W\nTypes:Creature Antelope\nPT:1/1\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ Prevent all damage that would be dealt to CARDNAME. | SpellDescription$ Prevent all damage that would be dealt to CARDNAME this turn.\nOracle:Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Trained Pronghorn", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Antelope", "oracle_text": "Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.", "power": "1", "toughness": "1"}
### Response: Name:Trained Pronghorn\nManaCost:1 W\nTypes:Creature Antelope\nPT:1/1\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ Prevent all damage that would be dealt to CARDNAME. | SpellDescription$ Prevent all damage that would be dealt to CARDNAME this turn.\nOracle:Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.
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Create the Forge script for this magic card
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{"name": "Cartouche of Knowledge", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura Cartouche", "oracle_text": "Enchant creature you control\nWhen Cartouche of Knowledge enters the battlefield, draw a card.\nEnchanted creature gets +1/+1 and has flying."}
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Name:Cartouche of Knowledge\nManaCost:1 U\nTypes:Enchantment Aura Cartouche\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ Enchanted creature gets +1/+1 and has flying.\nDeckHints:Name$Trial of Knowledge\nOracle:Enchant creature you control\nWhen Cartouche of Knowledge enters the battlefield, draw a card.\nEnchanted creature gets +1/+1 and has flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cartouche of Knowledge", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura Cartouche", "oracle_text": "Enchant creature you control\nWhen Cartouche of Knowledge enters the battlefield, draw a card.\nEnchanted creature gets +1/+1 and has flying."}
### Response: Name:Cartouche of Knowledge\nManaCost:1 U\nTypes:Enchantment Aura Cartouche\nK:Enchant creature you control\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ Enchanted creature gets +1/+1 and has flying.\nDeckHints:Name$Trial of Knowledge\nOracle:Enchant creature you control\nWhen Cartouche of Knowledge enters the battlefield, draw a card.\nEnchanted creature gets +1/+1 and has flying.
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Create the Forge script for this magic card
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{"name": "Balduvian War-Makers", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "Haste\nRampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)", "power": "3", "toughness": "3"}
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Name:Balduvian War-Makers\nManaCost:4 R\nTypes:Creature Human Barbarian\nPT:3/3\nK:Haste\nK:Rampage:1\nOracle:Haste\nRampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Balduvian War-Makers", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Human Barbarian", "oracle_text": "Haste\nRampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)", "power": "3", "toughness": "3"}
### Response: Name:Balduvian War-Makers\nManaCost:4 R\nTypes:Creature Human Barbarian\nPT:3/3\nK:Haste\nK:Rampage:1\nOracle:Haste\nRampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
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Create the Forge script for this magic card
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{"name": "Argentum Armor", "mana_cost": "{6}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +6/+6.\nWhenever equipped creature attacks, destroy target permanent.\nEquip {6}"}
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Name:Argentum Armor\nManaCost:6\nTypes:Artifact Equipment\nK:Equip:6\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigDestroy | TriggerDescription$ Whenever equipped creature attacks, destroy target permanent.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 6 | AddToughness$ 6 | AddSVar$ AE | Description$ Equipped creature gets +6/+6.\nSVar:AE:SVar:HasAttackEffect:TRUE\nOracle:Equipped creature gets +6/+6.\nWhenever equipped creature attacks, destroy target permanent.\nEquip {6}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Argentum Armor", "mana_cost": "{6}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +6/+6.\nWhenever equipped creature attacks, destroy target permanent.\nEquip {6}"}
### Response: Name:Argentum Armor\nManaCost:6\nTypes:Artifact Equipment\nK:Equip:6\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Execute$ TrigDestroy | TriggerDescription$ Whenever equipped creature attacks, destroy target permanent.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 6 | AddToughness$ 6 | AddSVar$ AE | Description$ Equipped creature gets +6/+6.\nSVar:AE:SVar:HasAttackEffect:TRUE\nOracle:Equipped creature gets +6/+6.\nWhenever equipped creature attacks, destroy target permanent.\nEquip {6}
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Create the Forge script for this magic card
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{"name": "Galvanic Relay", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Exile the top card of your library. During your next turn, you may play that card.\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)"}
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Name:Galvanic Relay\nManaCost:2 R\nTypes:Sorcery\nK:Storm\nA:SP$ Dig | Cost$ 2 R | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBDelay | SpellDescription$ Exile the top card of your library. During your next turn, you may play that card.\nSVar:DBDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ DBEffect | RememberObjects$ Remembered | Static$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ DelayTriggerRemembered | ForgetOnMoved$ Exile\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the exiled card.\nOracle:Exile the top card of your library. During your next turn, you may play that card.\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Galvanic Relay", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Exile the top card of your library. During your next turn, you may play that card.\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)"}
### Response: Name:Galvanic Relay\nManaCost:2 R\nTypes:Sorcery\nK:Storm\nA:SP$ Dig | Cost$ 2 R | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBDelay | SpellDescription$ Exile the top card of your library. During your next turn, you may play that card.\nSVar:DBDelay:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ DBEffect | RememberObjects$ Remembered | Static$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ DelayTriggerRemembered | ForgetOnMoved$ Exile\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the exiled card.\nOracle:Exile the top card of your library. During your next turn, you may play that card.\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)
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Create the Forge script for this magic card
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{"name": "Shriekmaw", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhen Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.\nEvoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "3", "toughness": "2"}
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Name:Shriekmaw\nManaCost:4 B\nTypes:Creature Elemental\nPT:3/2\nK:Fear\nK:Evoke:1 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target nonartifact, nonblack creature.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack+nonArtifact | TgtPrompt$ Select target nonartifact, nonblack creature.\nSVar:NeedsToPlayEvoked:Creature.OppCtrl+nonArtifact+nonBlack\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhen Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.\nEvoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shriekmaw", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhen Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.\nEvoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "3", "toughness": "2"}
### Response: Name:Shriekmaw\nManaCost:4 B\nTypes:Creature Elemental\nPT:3/2\nK:Fear\nK:Evoke:1 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target nonartifact, nonblack creature.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonBlack+nonArtifact | TgtPrompt$ Select target nonartifact, nonblack creature.\nSVar:NeedsToPlayEvoked:Creature.OppCtrl+nonArtifact+nonBlack\nOracle:Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)\nWhen Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.\nEvoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Create the Forge script for this magic card
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{"name": "Blinding Fog", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)"}
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Name:Blinding Fog\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | SubAbility$ DBPumpAll | SpellDescription$ Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Creature | Description$ Prevent all damage that would be dealt to creatures this turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Hexproof\nAI:RemoveDeck:All\nOracle:Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Blinding Fog", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)"}
### Response: Name:Blinding Fog\nManaCost:2 G\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ RPrevent | SubAbility$ DBPumpAll | SpellDescription$ Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Creature | Description$ Prevent all damage that would be dealt to creatures this turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Hexproof\nAI:RemoveDeck:All\nOracle:Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
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Create the Forge script for this magic card
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{"name": "Talisman of Indulgence", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you."}
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Name:Talisman of Indulgence\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SubAbility$ DBPain | SpellDescription$ Add {B} or {R}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Talisman of Indulgence", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{T}: Add {C}.\n{T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you."}
### Response: Name:Talisman of Indulgence\nManaCost:2\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SubAbility$ DBPain | SpellDescription$ Add {B} or {R}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {B} or {R}. Talisman of Indulgence deals 1 damage to you.
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Create the Forge script for this magic card
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{"name": "Panicked Altisaur", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Reach\n{T}: Panicked Altisaur deals 2 damage to each opponent.", "power": "4", "toughness": "5"}
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Name:Panicked Altisaur\nManaCost:4 R\nTypes:Creature Dinosaur\nPT:4/5\nK:Reach\nA:AB$ DealDamage | Cost$ T | NumDmg$ 2 | Defined$ Opponent | SpellDescription$ CARDNAME deals 2 damage to each opponent.\nOracle:Reach\n{T}: Panicked Altisaur deals 2 damage to each opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Panicked Altisaur", "mana_cost": "{4}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Reach\n{T}: Panicked Altisaur deals 2 damage to each opponent.", "power": "4", "toughness": "5"}
### Response: Name:Panicked Altisaur\nManaCost:4 R\nTypes:Creature Dinosaur\nPT:4/5\nK:Reach\nA:AB$ DealDamage | Cost$ T | NumDmg$ 2 | Defined$ Opponent | SpellDescription$ CARDNAME deals 2 damage to each opponent.\nOracle:Reach\n{T}: Panicked Altisaur deals 2 damage to each opponent.
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Create the Forge script for this magic card
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{"name": "Abyssal Persecutor", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying, trample\nYou can't win the game and your opponents can't lose the game.", "power": "6", "toughness": "6"}
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Name:Abyssal Persecutor\nManaCost:2 B B\nTypes:Creature Demon\nPT:6/6\nK:Flying\nK:Trample\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You can't win the game. | Description$ You can't win the game.\nS:Mode$ Continuous | Affected$ Opponent | AddKeyword$ You can't lose the game. | Description$ Your opponents can't lose the game.\nAI:RemoveDeck:All\nOracle:Flying, trample\nYou can't win the game and your opponents can't lose the game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Abyssal Persecutor", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying, trample\nYou can't win the game and your opponents can't lose the game.", "power": "6", "toughness": "6"}
### Response: Name:Abyssal Persecutor\nManaCost:2 B B\nTypes:Creature Demon\nPT:6/6\nK:Flying\nK:Trample\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You can't win the game. | Description$ You can't win the game.\nS:Mode$ Continuous | Affected$ Opponent | AddKeyword$ You can't lose the game. | Description$ Your opponents can't lose the game.\nAI:RemoveDeck:All\nOracle:Flying, trample\nYou can't win the game and your opponents can't lose the game.
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Create the Forge script for this magic card
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{"name": "Tezzeret the Schemer", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "+1: Create a colorless artifact token named Etherium Cell with \"{T}, Sacrifice this artifact: Add one mana of any color.\"\n\u22122: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.\n\u22127: You get an emblem with \"At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5.\"", "loyalty": "5"}
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Name:Tezzeret the Schemer\nManaCost:2 U B\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:5\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ etherium_cell | TokenOwner$ You | SpellDescription$ Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color."\nA:AB$ Pump | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ -X | SpellDescription$ Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Tezzeret the Schemer | Triggers$ CombatTrig | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."\nSVar:CombatTrig:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Command | Execute$ TezzeretAnimate | TriggerDescription$ At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5.\nSVar:TezzeretAnimate:DB$ Animate | ValidTgts$ Artifact.YouCtrl | TgtPrompt$ Select target artifact you control | Power$ 5 | Toughness$ 5 | Types$ Artifact,Creature | Duration$ Permanent\nDeckNeeds:Type$Artifact\nOracle:[+1]: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color."\n[-2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.\n[-7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tezzeret the Schemer", "mana_cost": "{2}{U}{B}", "type_line": "Legendary Planeswalker \u2014 Tezzeret", "oracle_text": "+1: Create a colorless artifact token named Etherium Cell with \"{T}, Sacrifice this artifact: Add one mana of any color.\"\n\u22122: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.\n\u22127: You get an emblem with \"At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5.\"", "loyalty": "5"}
### Response: Name:Tezzeret the Schemer\nManaCost:2 U B\nTypes:Legendary Planeswalker Tezzeret\nLoyalty:5\nA:AB$ Token | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenScript$ etherium_cell | TokenOwner$ You | SpellDescription$ Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color."\nA:AB$ Pump | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ -X | SpellDescription$ Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nA:AB$ Effect | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Tezzeret the Schemer | Triggers$ CombatTrig | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."\nSVar:CombatTrig:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Command | Execute$ TezzeretAnimate | TriggerDescription$ At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5.\nSVar:TezzeretAnimate:DB$ Animate | ValidTgts$ Artifact.YouCtrl | TgtPrompt$ Select target artifact you control | Power$ 5 | Toughness$ 5 | Types$ Artifact,Creature | Duration$ Permanent\nDeckNeeds:Type$Artifact\nOracle:[+1]: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color."\n[-2]: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.\n[-7]: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
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Create the Forge script for this magic card
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{"name": "Maze Rusher", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Haste\nMulticolored creatures you control have haste.", "power": "6", "toughness": "3"}
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Name:Maze Rusher\nManaCost:5 R\nTypes:Creature Elemental\nPT:6/3\nK:Haste\nS:Mode$ Continuous | Affected$ Creature.MultiColor+YouCtrl | AddKeyword$ Haste | Description$ Multicolored creatures you control have haste.\nSVar:PlayMain1:TRUE\nOracle:Haste\nMulticolored creatures you control have haste.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maze Rusher", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Haste\nMulticolored creatures you control have haste.", "power": "6", "toughness": "3"}
### Response: Name:Maze Rusher\nManaCost:5 R\nTypes:Creature Elemental\nPT:6/3\nK:Haste\nS:Mode$ Continuous | Affected$ Creature.MultiColor+YouCtrl | AddKeyword$ Haste | Description$ Multicolored creatures you control have haste.\nSVar:PlayMain1:TRUE\nOracle:Haste\nMulticolored creatures you control have haste.
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Create the Forge script for this magic card
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{"name": "Know Evil", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once."}
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Name:Know Evil\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigEffect1 | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.\nSVar:TrigEffect1:DB$ Effect | Name$ Know Evil Effect - No Attack | IsCurse$ True | StaticAbilities$ CantAttack | ValidTgts$ Opponent | RememberObjects$ ThisTargetedPlayer | TargetUnique$ True | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target opponent who can't attack with creatures | Duration$ UntilYourNextTurn | SubAbility$ TrigEffect2 | SpellDescription$ Up to one target opponent can't cast noncreature spells until your next turn.\nSVar:CantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.RememberedPlayerCtrl | CheckSVar$ HasTarget | SVarCompare$ EQ1 | Description$ Target opponent can't attack with creatures until your next turn.\nSVar:HasTarget:Count$RememberedSize\nSVar:TrigEffect2:DB$ Effect | Name$ Know Evil Effect - No Creatures | IsCurse$ True | StaticAbilities$ CantBeCastCreats | ValidTgts$ Opponent | RememberObjects$ ThisTargetedPlayer | TargetUnique$ True | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target opponent who can't cast creature spells | Duration$ UntilYourNextTurn | SubAbility$ TrigEffect3 | SpellDescription$ Up to one target opponent can't cast creature spells until your next turn.\nSVar:CantBeCastCreats:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.Creature | Caster$ Player.IsRemembered | Description$ Target player can't cast creature spells until your next turn.\nSVar:TrigEffect3:DB$ Effect | Name$ Know Evil Effect - No Spells | IsCurse$ True | StaticAbilities$ CantBeCastNonCreats | ValidTgts$ Opponent | RememberObjects$ ThisTargetedPlayer | TargetUnique$ True | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target opponent who can't cast noncreature spells | Duration$ UntilYourNextTurn | SubAbility$ DBCleanup | SpellDescription$ Up to one target opponent can't cast noncreature spells until your next turn.\nSVar:CantBeCastNonCreats:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.nonCreature | Caster$ Player.IsRemembered | Description$ Target player can't cast noncreature spells until your next turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Know Evil", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once."}
### Response: Name:Know Evil\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigEffect1 | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.\nSVar:TrigEffect1:DB$ Effect | Name$ Know Evil Effect - No Attack | IsCurse$ True | StaticAbilities$ CantAttack | ValidTgts$ Opponent | RememberObjects$ ThisTargetedPlayer | TargetUnique$ True | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target opponent who can't attack with creatures | Duration$ UntilYourNextTurn | SubAbility$ TrigEffect2 | SpellDescription$ Up to one target opponent can't cast noncreature spells until your next turn.\nSVar:CantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature.RememberedPlayerCtrl | CheckSVar$ HasTarget | SVarCompare$ EQ1 | Description$ Target opponent can't attack with creatures until your next turn.\nSVar:HasTarget:Count$RememberedSize\nSVar:TrigEffect2:DB$ Effect | Name$ Know Evil Effect - No Creatures | IsCurse$ True | StaticAbilities$ CantBeCastCreats | ValidTgts$ Opponent | RememberObjects$ ThisTargetedPlayer | TargetUnique$ True | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target opponent who can't cast creature spells | Duration$ UntilYourNextTurn | SubAbility$ TrigEffect3 | SpellDescription$ Up to one target opponent can't cast creature spells until your next turn.\nSVar:CantBeCastCreats:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.Creature | Caster$ Player.IsRemembered | Description$ Target player can't cast creature spells until your next turn.\nSVar:TrigEffect3:DB$ Effect | Name$ Know Evil Effect - No Spells | IsCurse$ True | StaticAbilities$ CantBeCastNonCreats | ValidTgts$ Opponent | RememberObjects$ ThisTargetedPlayer | TargetUnique$ True | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target opponent who can't cast noncreature spells | Duration$ UntilYourNextTurn | SubAbility$ DBCleanup | SpellDescription$ Up to one target opponent can't cast noncreature spells until your next turn.\nSVar:CantBeCastNonCreats:Mode$ CantBeCast | EffectZone$ Command | ValidCard$ Card.nonCreature | Caster$ Player.IsRemembered | Description$ Target player can't cast noncreature spells until your next turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.
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