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Create the Forge script for this magic card
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{"name": "Misfortune's Gain", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. Its owner gains 4 life."}
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Name:Misfortune's Gain\nManaCost:3 W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target creature. Its owner gains 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ TargetedOwner | LifeAmount$ 4\nOracle:Destroy target creature. Its owner gains 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Misfortune's Gain", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Destroy target creature. Its owner gains 4 life."}
### Response: Name:Misfortune's Gain\nManaCost:3 W\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target creature. Its owner gains 4 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ TargetedOwner | LifeAmount$ 4\nOracle:Destroy target creature. Its owner gains 4 life.
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Create the Forge script for this magic card
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{"name": "Vampire Opportunist", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "{6}{B}: Each opponent loses 2 life and you gain 2 life.", "power": "2", "toughness": "1"}
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Name:Vampire Opportunist\nManaCost:1 B\nTypes:Creature Vampire\nPT:2/1\nA:AB$ LoseLife | Cost$ 6 B | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:{6}{B}: Each opponent loses 2 life and you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vampire Opportunist", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "{6}{B}: Each opponent loses 2 life and you gain 2 life.", "power": "2", "toughness": "1"}
### Response: Name:Vampire Opportunist\nManaCost:1 B\nTypes:Creature Vampire\nPT:2/1\nA:AB$ LoseLife | Cost$ 6 B | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife | SpellDescription$ Each opponent loses 2 life and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:{6}{B}: Each opponent loses 2 life and you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Goliath Truck", "mana_cost": "{4}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Stowage \u2014 Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "4", "toughness": "4"}
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Name:Goliath Truck\nManaCost:4\nTypes:Artifact Vehicle\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Stowage - Whenever CARDNAME attacks, put two +1/+1 counters on another target attacking creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | CounterType$ P1P1 | CounterNum$ 2\nK:Crew:2\nSVar:HasAttackEffect:TRUE\nDeckHas:Type$Counters\nOracle:Stowage — Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Goliath Truck", "mana_cost": "{4}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Stowage \u2014 Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "4", "toughness": "4"}
### Response: Name:Goliath Truck\nManaCost:4\nTypes:Artifact Vehicle\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Stowage - Whenever CARDNAME attacks, put two +1/+1 counters on another target attacking creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.attacking+Other | TgtPrompt$ Select another target attacking creature | CounterType$ P1P1 | CounterNum$ 2\nK:Crew:2\nSVar:HasAttackEffect:TRUE\nDeckHas:Type$Counters\nOracle:Stowage — Whenever Goliath Truck attacks, put two +1/+1 counters on another target attacking creature.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
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Create the Forge script for this magic card
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{"name": "All of History, All at Once", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)"}
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Name:All of History, All at Once\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ TimeTravel | SpellDescription$ Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)\nK:Storm\nOracle:Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "All of History, All at Once", "mana_cost": "{2}{U}{U}", "type_line": "Sorcery", "oracle_text": "Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)"}
### Response: Name:All of History, All at Once\nManaCost:2 U U\nTypes:Sorcery\nA:SP$ TimeTravel | SpellDescription$ Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)\nK:Storm\nOracle:Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)\nStorm (When you cast this spell, copy it for each spell cast before it this turn.)
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Create the Forge script for this magic card
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{"name": "Stone Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.", "power": "3", "toughness": "4"}
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Name:Stone Giant\nManaCost:2 R R\nTypes:Creature Giant\nPT:3/4\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature.YouCtrl+toughnessLTX | TgtPrompt$ Select target creature you control with toughness less than Stone Giant's. | KW$ Flying | AtEOT$ Destroy | SpellDescription$ Target creature you control with toughness less than CARDNAME's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.\nSVar:X:Count$CardPower\nDeckHas:Keyword$Flying\nOracle:{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stone Giant", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Giant", "oracle_text": "{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.", "power": "3", "toughness": "4"}
### Response: Name:Stone Giant\nManaCost:2 R R\nTypes:Creature Giant\nPT:3/4\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature.YouCtrl+toughnessLTX | TgtPrompt$ Select target creature you control with toughness less than Stone Giant's. | KW$ Flying | AtEOT$ Destroy | SpellDescription$ Target creature you control with toughness less than CARDNAME's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.\nSVar:X:Count$CardPower\nDeckHas:Keyword$Flying\nOracle:{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Grasping Scoundrel", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Grasping Scoundrel gets +1/+0 as long as it's attacking.", "power": "1", "toughness": "1"}
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Name:Grasping Scoundrel\nManaCost:B\nTypes:Creature Human Pirate\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddPower$ 1 | Description$ CARDNAME gets +1/+0 as long as it's attacking.\nOracle:Grasping Scoundrel gets +1/+0 as long as it's attacking.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grasping Scoundrel", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Grasping Scoundrel gets +1/+0 as long as it's attacking.", "power": "1", "toughness": "1"}
### Response: Name:Grasping Scoundrel\nManaCost:B\nTypes:Creature Human Pirate\nPT:1/1\nS:Mode$ Continuous | Affected$ Card.Self+attacking | AddPower$ 1 | Description$ CARDNAME gets +1/+0 as long as it's attacking.\nOracle:Grasping Scoundrel gets +1/+0 as long as it's attacking.
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Create the Forge script for this magic card
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{"name": "Kiora's Dismissal", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Strive \u2014 This spell costs {U} more to cast for each target beyond the first.\nReturn any number of target enchantments to their owners' hands."}
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Name:Kiora's Dismissal\nManaCost:U\nTypes:Instant\nK:Strive:U\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return any number of target enchantments to their owners' hands.\nSVar:X:Count$Valid Enchantment\nAI:RemoveDeck:Random\nOracle:Strive — This spell costs {U} more to cast for each target beyond the first.\nReturn any number of target enchantments to their owners' hands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kiora's Dismissal", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Strive \u2014 This spell costs {U} more to cast for each target beyond the first.\nReturn any number of target enchantments to their owners' hands."}
### Response: Name:Kiora's Dismissal\nManaCost:U\nTypes:Instant\nK:Strive:U\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment | TargetMin$ 0 | TargetMax$ X | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return any number of target enchantments to their owners' hands.\nSVar:X:Count$Valid Enchantment\nAI:RemoveDeck:Random\nOracle:Strive — This spell costs {U} more to cast for each target beyond the first.\nReturn any number of target enchantments to their owners' hands.
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Create the Forge script for this magic card
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{"name": "Murkfiend Liege", "mana_cost": "{2}{G/U}{G/U}{G/U}", "type_line": "Creature \u2014 Horror", "oracle_text": "Other green creatures you control get +1/+1.\nOther blue creatures you control get +1/+1.\nUntap all green and/or blue creatures you control during each other player's untap step.", "power": "4", "toughness": "4"}
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Name:Murkfiend Liege\nManaCost:2 GU GU GU\nTypes:Creature Horror\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.Green+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other green creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.Blue+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other blue creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.Green+YouCtrl,Creature.Blue+YouCtrl | AddHiddenKeyword$ CARDNAME untaps during each other player's untap step. | Description$ Untap all green and/or blue creatures you control during each other player's untap step.\nSVar:PlayMain1:TRUE\nOracle:Other green creatures you control get +1/+1.\nOther blue creatures you control get +1/+1.\nUntap all green and/or blue creatures you control during each other player's untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Murkfiend Liege", "mana_cost": "{2}{G/U}{G/U}{G/U}", "type_line": "Creature \u2014 Horror", "oracle_text": "Other green creatures you control get +1/+1.\nOther blue creatures you control get +1/+1.\nUntap all green and/or blue creatures you control during each other player's untap step.", "power": "4", "toughness": "4"}
### Response: Name:Murkfiend Liege\nManaCost:2 GU GU GU\nTypes:Creature Horror\nPT:4/4\nS:Mode$ Continuous | Affected$ Creature.Green+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other green creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.Blue+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other blue creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.Green+YouCtrl,Creature.Blue+YouCtrl | AddHiddenKeyword$ CARDNAME untaps during each other player's untap step. | Description$ Untap all green and/or blue creatures you control during each other player's untap step.\nSVar:PlayMain1:TRUE\nOracle:Other green creatures you control get +1/+1.\nOther blue creatures you control get +1/+1.\nUntap all green and/or blue creatures you control during each other player's untap step.
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Create the Forge script for this magic card
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{"name": "Dream Thrush", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\n{T}: Target land becomes the basic land type of your choice until end of turn.", "power": "1", "toughness": "1"}
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Name:Dream Thrush\nManaCost:1 U\nTypes:Creature Bird\nPT:1/1\nK:Flying\nA:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True\nAI:RemoveDeck:All\nOracle:Flying\n{T}: Target land becomes the basic land type of your choice until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dream Thrush", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\n{T}: Target land becomes the basic land type of your choice until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Dream Thrush\nManaCost:1 U\nTypes:Creature Bird\nPT:1/1\nK:Flying\nA:AB$ ChooseType | Cost$ T | Defined$ You | Type$ Basic Land | SubAbility$ DBAnimate | SpellDescription$ Target land becomes the basic land type of your choice until end of turn.\nSVar:DBAnimate:DB$ Animate | ValidTgts$ Land | TgtPrompt$ Select target land | Types$ ChosenType | RemoveLandTypes$ True | RemoveIntrinsicAbilities$ True\nAI:RemoveDeck:All\nOracle:Flying\n{T}: Target land becomes the basic land type of your choice until end of turn.
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Create the Forge script for this magic card
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{"name": "God-Eternal Rhonas", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Zombie God", "oracle_text": "Deathtouch\nWhen God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.\nWhen God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.", "power": "5", "toughness": "5"}
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Name:God-Eternal Rhonas\nManaCost:3 G G\nTypes:Legendary Creature Zombie God\nPT:5/5\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDoublePower | TriggerDescription$ When CARDNAME enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.\nSVar:TrigDoublePower:DB$ Pump | Defined$ Valid Creature.YouCtrl+StrictlyOther | NumAtt$ Double | KW$ Vigilance\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self | Execute$ TriReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.\nSVar:TriReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Destination$ Library | LibraryPosition$ 2\nSVar:PlayMain1:TRUE\nOracle:Deathtouch\nWhen God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.\nWhen God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "God-Eternal Rhonas", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Zombie God", "oracle_text": "Deathtouch\nWhen God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.\nWhen God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.", "power": "5", "toughness": "5"}
### Response: Name:God-Eternal Rhonas\nManaCost:3 G G\nTypes:Legendary Creature Zombie God\nPT:5/5\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDoublePower | TriggerDescription$ When CARDNAME enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.\nSVar:TrigDoublePower:DB$ Pump | Defined$ Valid Creature.YouCtrl+StrictlyOther | NumAtt$ Double | KW$ Vigilance\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard,Exile | ValidCard$ Card.Self | Execute$ TriReturn | OptionalDecider$ You | TriggerDescription$ When CARDNAME dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.\nSVar:TriReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Destination$ Library | LibraryPosition$ 2\nSVar:PlayMain1:TRUE\nOracle:Deathtouch\nWhen God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.\nWhen God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
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Create the Forge script for this magic card
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{"name": "Vernal Equinox", "mana_cost": "{3}{G}", "type_line": "Enchantment", "oracle_text": "Any player may cast creature and enchantment spells as though they had flash."}
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Name:Vernal Equinox\nManaCost:3 G\nTypes:Enchantment\nS:Mode$ CastWithFlash | ValidCard$ Creature,Enchantment | ValidSA$ Spell | Caster$ Player | Description$ Any player may cast creature and enchantment spells as though they had flash.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Any player may cast creature and enchantment spells as though they had flash.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vernal Equinox", "mana_cost": "{3}{G}", "type_line": "Enchantment", "oracle_text": "Any player may cast creature and enchantment spells as though they had flash."}
### Response: Name:Vernal Equinox\nManaCost:3 G\nTypes:Enchantment\nS:Mode$ CastWithFlash | ValidCard$ Creature,Enchantment | ValidSA$ Spell | Caster$ Player | Description$ Any player may cast creature and enchantment spells as though they had flash.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Any player may cast creature and enchantment spells as though they had flash.
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Create the Forge script for this magic card
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{"name": "Grim Draugr", "mana_cost": "{2}{B}", "type_line": "Snow Creature \u2014 Zombie Berserker", "oracle_text": "{1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "2"}
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Name:Grim Draugr\nManaCost:2 B\nTypes:Snow Creature Zombie Berserker\nPT:3/2\nA:AB$ Pump | Cost$ 1 S | Defined$ Self | NumAtt$ +1 | KW$ Menace | SpellDescription$ CARDNAME gets +1/+0 and gains menace until end of turn.\nOracle:{1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grim Draugr", "mana_cost": "{2}{B}", "type_line": "Snow Creature \u2014 Zombie Berserker", "oracle_text": "{1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.)", "power": "3", "toughness": "2"}
### Response: Name:Grim Draugr\nManaCost:2 B\nTypes:Snow Creature Zombie Berserker\nPT:3/2\nA:AB$ Pump | Cost$ 1 S | Defined$ Self | NumAtt$ +1 | KW$ Menace | SpellDescription$ CARDNAME gets +1/+0 and gains menace until end of turn.\nOracle:{1}{S}: Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {S} can be paid with one mana from a snow source.)
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Create the Forge script for this magic card
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{"name": "Sibylline Soothsayer", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Temporal Foresight \u2014 When Sibylline Soothsayer enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.", "power": "3", "toughness": "2"}
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Name:Sibylline Soothsayer\nManaCost:2 R\nTypes:Creature Human Warlock\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDigUntil | TriggerDescription$ Temporal Foresight — When CARDNAME enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn’t have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.\nSVar:TrigDigUntil:DB$ DigUntil | Valid$ Card.nonLand+cmcGE3 | ValidDescription$ nonland permanent with mana value 3 or greater | FoundDestination$ Exile | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | RememberFound$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ TIME | CounterNum$ 3 | SubAbility$ GiveSuspend\nSVar:GiveSuspend:DB$ Pump | Defined$ Remembered.withoutSuspend | KW$ Suspend | PumpZone$ Exile | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Temporal Foresight — When Sibylline Soothsayer enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sibylline Soothsayer", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Warlock", "oracle_text": "Temporal Foresight \u2014 When Sibylline Soothsayer enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.", "power": "3", "toughness": "2"}
### Response: Name:Sibylline Soothsayer\nManaCost:2 R\nTypes:Creature Human Warlock\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDigUntil | TriggerDescription$ Temporal Foresight — When CARDNAME enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn’t have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.\nSVar:TrigDigUntil:DB$ DigUntil | Valid$ Card.nonLand+cmcGE3 | ValidDescription$ nonland permanent with mana value 3 or greater | FoundDestination$ Exile | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | RevealRandomOrder$ True | RememberFound$ True | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ TIME | CounterNum$ 3 | SubAbility$ GiveSuspend\nSVar:GiveSuspend:DB$ Pump | Defined$ Remembered.withoutSuspend | KW$ Suspend | PumpZone$ Exile | Duration$ Permanent | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Temporal Foresight — When Sibylline Soothsayer enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Boiling Seas", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy all Islands."}
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Name:Boiling Seas\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 R | ValidCards$ Island | SpellDescription$ Destroy all Islands.\nAI:RemoveDeck:Random\nOracle:Destroy all Islands.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boiling Seas", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy all Islands."}
### Response: Name:Boiling Seas\nManaCost:3 R\nTypes:Sorcery\nA:SP$ DestroyAll | Cost$ 3 R | ValidCards$ Island | SpellDescription$ Destroy all Islands.\nAI:RemoveDeck:Random\nOracle:Destroy all Islands.
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Create the Forge script for this magic card
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{"name": "Ray of Frost", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nWhen Ray of Frost enters the battlefield, if enchanted creature is red, tap it.\nAs long as enchanted creature is red, it loses all abilities.\nEnchanted creature doesn't untap during its controller's untap step."}
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Name:Ray of Frost\nManaCost:1 U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ KeepTapped\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | IsPresent$ Creature.EnchantedBy+Red | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, if enchanted creature is red, tap it.\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | RemoveAllAbilities$ True | Description$ As long as enchanted creature is red, it loses all abilities.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nOracle:Flash\nEnchant creature\nWhen Ray of Frost enters the battlefield, if enchanted creature is red, tap it.\nAs long as enchanted creature is red, it loses all abilities.\nEnchanted creature doesn't untap during its controller's untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ray of Frost", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nWhen Ray of Frost enters the battlefield, if enchanted creature is red, tap it.\nAs long as enchanted creature is red, it loses all abilities.\nEnchanted creature doesn't untap during its controller's untap step."}
### Response: Name:Ray of Frost\nManaCost:1 U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ KeepTapped\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | IsPresent$ Creature.EnchantedBy+Red | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, if enchanted creature is red, tap it.\nSVar:TrigTap:DB$ Tap | Defined$ Enchanted\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | RemoveAllAbilities$ True | Description$ As long as enchanted creature is red, it loses all abilities.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Enchanted creature doesn't untap during its controller's untap step.\nOracle:Flash\nEnchant creature\nWhen Ray of Frost enters the battlefield, if enchanted creature is red, tap it.\nAs long as enchanted creature is red, it loses all abilities.\nEnchanted creature doesn't untap during its controller's untap step.
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Create the Forge script for this magic card
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{"name": "The Cheese Stands Alone", "mana_cost": "{4}{W}{W}", "type_line": "Enchantment", "oracle_text": "When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game."}
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Name:The Cheese Stands Alone\nManaCost:4 W W\nTypes:Enchantment\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Other | PresentZone$ Battlefield | PresentPlayer$ You | PresentCompare$ EQ0 | IsPresent2$ Card | PresentZone2$ Hand | PresentPlayer2$ You | PresentCompare2$ EQ0 | Execute$ TrigWin | TriggerDescription$ When you control no permanents other than CARDNAME and have no cards in hand, you win the game.\nSVar:TrigWin:DB$ WinsGame | Defined$ You\nOracle:When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Cheese Stands Alone", "mana_cost": "{4}{W}{W}", "type_line": "Enchantment", "oracle_text": "When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game."}
### Response: Name:The Cheese Stands Alone\nManaCost:4 W W\nTypes:Enchantment\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Other | PresentZone$ Battlefield | PresentPlayer$ You | PresentCompare$ EQ0 | IsPresent2$ Card | PresentZone2$ Hand | PresentPlayer2$ You | PresentCompare2$ EQ0 | Execute$ TrigWin | TriggerDescription$ When you control no permanents other than CARDNAME and have no cards in hand, you win the game.\nSVar:TrigWin:DB$ WinsGame | Defined$ You\nOracle:When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.
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Create the Forge script for this magic card
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{"name": "Battlefield Raptor", "mana_cost": "{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying, first strike", "power": "1", "toughness": "2"}
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Name:Battlefield Raptor\nManaCost:W\nTypes:Creature Bird\nPT:1/2\nK:Flying\nK:First Strike\nOracle:Flying, first strike
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Battlefield Raptor", "mana_cost": "{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying, first strike", "power": "1", "toughness": "2"}
### Response: Name:Battlefield Raptor\nManaCost:W\nTypes:Creature Bird\nPT:1/2\nK:Flying\nK:First Strike\nOracle:Flying, first strike
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Create the Forge script for this magic card
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{"name": "An-Zerrin Ruins", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "As An-Zerrin Ruins enters the battlefield, choose a creature type.\nCreatures of the chosen type don't untap during their controllers' untap steps."}
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Name:An-Zerrin Ruins\nManaCost:2 R R\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentOppControls | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nS:Mode$ Continuous | Affected$ Creature.ChosenType | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures of the chosen type don't untap during their controllers' untap steps.\nAI:RemoveDeck:Random\nOracle:As An-Zerrin Ruins enters the battlefield, choose a creature type.\nCreatures of the chosen type don't untap during their controllers' untap steps.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "An-Zerrin Ruins", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "As An-Zerrin Ruins enters the battlefield, choose a creature type.\nCreatures of the chosen type don't untap during their controllers' untap steps."}
### Response: Name:An-Zerrin Ruins\nManaCost:2 R R\nTypes:Enchantment\nK:ETBReplacement:Other:ChooseCT\nSVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | AILogic$ MostProminentOppControls | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type.\nS:Mode$ Continuous | Affected$ Creature.ChosenType | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures of the chosen type don't untap during their controllers' untap steps.\nAI:RemoveDeck:Random\nOracle:As An-Zerrin Ruins enters the battlefield, choose a creature type.\nCreatures of the chosen type don't untap during their controllers' untap steps.
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Create the Forge script for this magic card
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{"name": "March of Reckless Joy", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nExile the top X cards of your library. You may play up to two of those cards until the end of your next turn."}
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Name:March of Reckless Joy\nManaCost:X R\nTypes:Instant\nA:SP$ Dig | Cost$ X R | AdditionalDesc$ This spell costs {2} less to cast for each card exiled this way. | AnnounceTitle$ how many red cards to exile | Announce$ Exiled | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.\nS:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Cost$ ExileFromHand<Y/Card.Red/red cards> | EffectZone$ All | Description$ As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Z | EffectZone$ All | Relative$ True | Secondary$ True | Description$ This spell costs {2} less to cast for each card exiled this way.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ MayPlay | Duration$ UntilTheEndOfYourNextTurn | ForgetOnMoved$ Exile | SubAbility$ DBCleanup | SpellDescription$ You may play up to two of those cards until the end of your next turn.\nSVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | MayPlay$ True | MayPlayLimit$ 2 | EffectZone$ Command | AffectedZone$ Exile | Description$ You may play up to two of those cards until the end of your next turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nSVar:Y:SVar$Exiled\nSVar:Z:SVar$Y/Times.2\nSVar:Exiled:Number$0\nOracle:As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nExile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "March of Reckless Joy", "mana_cost": "{X}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nExile the top X cards of your library. You may play up to two of those cards until the end of your next turn."}
### Response: Name:March of Reckless Joy\nManaCost:X R\nTypes:Instant\nA:SP$ Dig | Cost$ X R | AdditionalDesc$ This spell costs {2} less to cast for each card exiled this way. | AnnounceTitle$ how many red cards to exile | Announce$ Exiled | Defined$ You | DigNum$ X | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.\nS:Mode$ RaiseCost | ValidCard$ Card.Self | Type$ Spell | Cost$ ExileFromHand<Y/Card.Red/red cards> | EffectZone$ All | Description$ As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ Z | EffectZone$ All | Relative$ True | Secondary$ True | Description$ This spell costs {2} less to cast for each card exiled this way.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ MayPlay | Duration$ UntilTheEndOfYourNextTurn | ForgetOnMoved$ Exile | SubAbility$ DBCleanup | SpellDescription$ You may play up to two of those cards until the end of your next turn.\nSVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | MayPlay$ True | MayPlayLimit$ 2 | EffectZone$ Command | AffectedZone$ Exile | Description$ You may play up to two of those cards until the end of your next turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nSVar:Y:SVar$Exiled\nSVar:Z:SVar$Y/Times.2\nSVar:Exiled:Number$0\nOracle:As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way.\nExile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
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Create the Forge script for this magic card
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{"name": "Frost Marsh", "mana_cost": "", "type_line": "Snow Land", "oracle_text": "Frost Marsh enters the battlefield tapped.\n{T}: Add {U} or {B}."}
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Name:Frost Marsh\nManaCost:no cost\nTypes:Snow Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nOracle:Frost Marsh enters the battlefield tapped.\n{T}: Add {U} or {B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frost Marsh", "mana_cost": "", "type_line": "Snow Land", "oracle_text": "Frost Marsh enters the battlefield tapped.\n{T}: Add {U} or {B}."}
### Response: Name:Frost Marsh\nManaCost:no cost\nTypes:Snow Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nOracle:Frost Marsh enters the battlefield tapped.\n{T}: Add {U} or {B}.
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Create the Forge script for this magic card
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{"name": "Magus of the Mirror", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep.", "power": "4", "toughness": "2"}
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Name:Magus of the Mirror\nManaCost:4 B B\nTypes:Creature Human Wizard\nPT:4/2\nA:AB$ ExchangeLife | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Exchange life totals with target opponent. Activate only during your upkeep.\nOracle:{T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magus of the Mirror", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep.", "power": "4", "toughness": "2"}
### Response: Name:Magus of the Mirror\nManaCost:4 B B\nTypes:Creature Human Wizard\nPT:4/2\nA:AB$ ExchangeLife | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ActivationPhases$ Upkeep | PlayerTurn$ True | SpellDescription$ Exchange life totals with target opponent. Activate only during your upkeep.\nOracle:{T}, Sacrifice Magus of the Mirror: Exchange life totals with target opponent. Activate only during your upkeep.
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Create the Forge script for this magic card
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{"name": "Expunge", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Destroy target nonartifact, nonblack creature. It can't be regenerated.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Expunge\nManaCost:2 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature.nonBlack+nonArtifact | TgtPrompt$ Select target nonartifact, nonblack creature | NoRegen$ True | SpellDescription$ Destroy target nonartifact, nonblack creature. It can't be regenerated.\nK:Cycling:2\nOracle:Destroy target nonartifact, nonblack creature. It can't be regenerated.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Expunge", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Destroy target nonartifact, nonblack creature. It can't be regenerated.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Expunge\nManaCost:2 B\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 B | ValidTgts$ Creature.nonBlack+nonArtifact | TgtPrompt$ Select target nonartifact, nonblack creature | NoRegen$ True | SpellDescription$ Destroy target nonartifact, nonblack creature. It can't be regenerated.\nK:Cycling:2\nOracle:Destroy target nonartifact, nonblack creature. It can't be regenerated.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Wings of Velis Vel", "mana_cost": "{1}{U}", "type_line": "Tribal Instant \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nUntil end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying."}
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Name:Wings of Velis Vel\nManaCost:1 U\nTypes:Tribal Instant Shapeshifter\nK:Changeling\nA:SP$ Animate | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Power$ 4 | Toughness$ 4 | Keywords$ Flying | AddAllCreatureTypes$ True | SpellDescription$ Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.\nAI:RemoveDeck:All\nOracle:Changeling (This card is every creature type.)\nUntil end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wings of Velis Vel", "mana_cost": "{1}{U}", "type_line": "Tribal Instant \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nUntil end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying."}
### Response: Name:Wings of Velis Vel\nManaCost:1 U\nTypes:Tribal Instant Shapeshifter\nK:Changeling\nA:SP$ Animate | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Power$ 4 | Toughness$ 4 | Keywords$ Flying | AddAllCreatureTypes$ True | SpellDescription$ Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.\nAI:RemoveDeck:All\nOracle:Changeling (This card is every creature type.)\nUntil end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
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Create the Forge script for this magic card
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{"name": "Elgaud Shieldmate", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)", "power": "2", "toughness": "3"}
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Name:Elgaud Shieldmate\nManaCost:3 U\nTypes:Creature Human Soldier\nPT:2/3\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Hexproof | Description$ As long as CARDNAME is paired with another creature, both creatures have hexproof.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elgaud Shieldmate", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)", "power": "2", "toughness": "3"}
### Response: Name:Elgaud Shieldmate\nManaCost:3 U\nTypes:Creature Human Soldier\nPT:2/3\nK:Soulbond\nS:Mode$ Continuous | Affected$ Creature.PairedWith,Creature.Self+Paired | AddKeyword$ Hexproof | Description$ As long as CARDNAME is paired with another creature, both creatures have hexproof.\nOracle:Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)\nAs long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)
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Create the Forge script for this magic card
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{"name": "Jabari's Influence", "mana_cost": "{3}{W}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only after combat.\nGain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it."}
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Name:Jabari's Influence\nManaCost:3 W W\nTypes:Instant\nA:SP$ GainControl | Cost$ 3 W W | ValidTgts$ Creature.nonBlack+nonArtifact+attackedYouThisTurn | TgtPrompt$ Select target nonartifact, nonblack creature that attacked you this turn | ActivationPhases$ Main2->Cleanup | SubAbility$ DBPutCounter | SpellDescription$ Cast this spell only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ M1M0 | CounterNum$ 1\nOracle:Cast this spell only after combat.\nGain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jabari's Influence", "mana_cost": "{3}{W}{W}", "type_line": "Instant", "oracle_text": "Cast this spell only after combat.\nGain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it."}
### Response: Name:Jabari's Influence\nManaCost:3 W W\nTypes:Instant\nA:SP$ GainControl | Cost$ 3 W W | ValidTgts$ Creature.nonBlack+nonArtifact+attackedYouThisTurn | TgtPrompt$ Select target nonartifact, nonblack creature that attacked you this turn | ActivationPhases$ Main2->Cleanup | SubAbility$ DBPutCounter | SpellDescription$ Cast this spell only after combat. Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Targeted | CounterType$ M1M0 | CounterNum$ 1\nOracle:Cast this spell only after combat.\nGain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
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Create the Forge script for this magic card
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{"name": "Library of Lat-Nam", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "An opponent chooses one \u2014\n\u2022 You draw three cards at the beginning of the next turn's upkeep.\n\u2022 You search your library for a card, put that card into your hand, then shuffle."}
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Name:Library of Lat-Nam\nManaCost:4 U\nTypes:Sorcery\nA:SP$ Charm | Cost$ 4 U | Chooser$ Opponent | Choices$ DelTrigSlowDraw,Tutor\nSVar:DelTrigSlowDraw:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowThree | SpellDescription$ You draw three cards at the beginning of the next turn's upkeep.\nSVar:DrawSlowThree:DB$ Draw | NumCards$ 3 | Defined$ You\nSVar:Tutor:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ You search your library for a card, put that card into your hand, then shuffle.\nOracle:An opponent chooses one —\n• You draw three cards at the beginning of the next turn's upkeep.\n• You search your library for a card, put that card into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Library of Lat-Nam", "mana_cost": "{4}{U}", "type_line": "Sorcery", "oracle_text": "An opponent chooses one \u2014\n\u2022 You draw three cards at the beginning of the next turn's upkeep.\n\u2022 You search your library for a card, put that card into your hand, then shuffle."}
### Response: Name:Library of Lat-Nam\nManaCost:4 U\nTypes:Sorcery\nA:SP$ Charm | Cost$ 4 U | Chooser$ Opponent | Choices$ DelTrigSlowDraw,Tutor\nSVar:DelTrigSlowDraw:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowThree | SpellDescription$ You draw three cards at the beginning of the next turn's upkeep.\nSVar:DrawSlowThree:DB$ Draw | NumCards$ 3 | Defined$ You\nSVar:Tutor:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | SpellDescription$ You search your library for a card, put that card into your hand, then shuffle.\nOracle:An opponent chooses one —\n• You draw three cards at the beginning of the next turn's upkeep.\n• You search your library for a card, put that card into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Drowner of Secrets", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Tap an untapped Merfolk you control: Target player mills a card.", "power": "1", "toughness": "3"}
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Name:Drowner of Secrets\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:1/3\nA:AB$ Mill | Cost$ tapXType<1/Merfolk> | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a player | AILogic$ EndOfOppTurn | SpellDescription$ Target player mills a card.\nOracle:Tap an untapped Merfolk you control: Target player mills a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drowner of Secrets", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Tap an untapped Merfolk you control: Target player mills a card.", "power": "1", "toughness": "3"}
### Response: Name:Drowner of Secrets\nManaCost:2 U\nTypes:Creature Merfolk Wizard\nPT:1/3\nA:AB$ Mill | Cost$ tapXType<1/Merfolk> | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a player | AILogic$ EndOfOppTurn | SpellDescription$ Target player mills a card.\nOracle:Tap an untapped Merfolk you control: Target player mills a card.
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Create the Forge script for this magic card
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{"name": "Transcendence", "mana_cost": "{3}{W}{W}{W}", "type_line": "Enchantment", "oracle_text": "You don't lose the game for having 0 or less life.\nWhen you have 20 or more life, you lose the game.\nWhenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)"}
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Name:Transcendence\nManaCost:3 W W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life.\nT:Mode$ Always | LifeTotal$ You | LifeAmount$ GE20 | TriggerZones$ Battlefield | Execute$ TrigLoseGame | TriggerDescription$ When you have 20 or more life, you lose the game.\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLifeGain | TriggerDescription$ Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)\nSVar:TrigLoseGame:DB$ LosesGame | Defined$ You\nSVar:TrigLifeGain:DB$ GainLife | LifeAmount$ X\nSVar:X:TriggerCount$LifeAmount/Times.2\nAI:RemoveDeck:Random\nOracle:You don't lose the game for having 0 or less life.\nWhen you have 20 or more life, you lose the game.\nWhenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Transcendence", "mana_cost": "{3}{W}{W}{W}", "type_line": "Enchantment", "oracle_text": "You don't lose the game for having 0 or less life.\nWhen you have 20 or more life, you lose the game.\nWhenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)"}
### Response: Name:Transcendence\nManaCost:3 W W W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ You | AddKeyword$ You don't lose the game for having 0 or less life. | Description$ You don't lose the game for having 0 or less life.\nT:Mode$ Always | LifeTotal$ You | LifeAmount$ GE20 | TriggerZones$ Battlefield | Execute$ TrigLoseGame | TriggerDescription$ When you have 20 or more life, you lose the game.\nT:Mode$ LifeLost | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLifeGain | TriggerDescription$ Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)\nSVar:TrigLoseGame:DB$ LosesGame | Defined$ You\nSVar:TrigLifeGain:DB$ GainLife | LifeAmount$ X\nSVar:X:TriggerCount$LifeAmount/Times.2\nAI:RemoveDeck:Random\nOracle:You don't lose the game for having 0 or less life.\nWhen you have 20 or more life, you lose the game.\nWhenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)
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Create the Forge script for this magic card
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{"name": "Sunder the Gateway", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)\n\u2022 Incubate 2, then transform an Incubator token you control."}
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Name:Sunder the Gateway\nManaCost:1 W\nTypes:Sorcery\nA:SP$ Charm | Choices$ Destroy,Incubate\nSVar:Destroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl+nonToken,Enchantment.OppCtrl+nonToken | SubAbility$ DBIncubate | TgtPrompt$ Select target nontoken artifact or enchantment an opponent controls | StackDescription$ Destroy {c:Targeted}. | SpellDescription$ Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:DBIncubate:DB$ Incubate | Amount$ 2\nSVar:Incubate:DB$ Incubate | Amount$ 2 | SubAbility$ DBTransform | StackDescription$ SpellDescription | SpellDescription$ Incubate 2, then transform an Incubator token you control.\nSVar:DBTransform:DB$ SetState | Choices$ Incubator.token+YouCtrl | ChoiceTitle$ Choose an Incubator token you control | Mode$ Transform | StackDescription$ None\nDeckHas:Ability$Counters|Token & Type$Incubator|Artifact|Phyrexian\nOracle:Choose one —\n• Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\n• Incubate 2, then transform an Incubator token you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sunder the Gateway", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and \"{2}: Transform this artifact.\" It transforms into a 0/0 Phyrexian artifact creature.)\n\u2022 Incubate 2, then transform an Incubator token you control."}
### Response: Name:Sunder the Gateway\nManaCost:1 W\nTypes:Sorcery\nA:SP$ Charm | Choices$ Destroy,Incubate\nSVar:Destroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl+nonToken,Enchantment.OppCtrl+nonToken | SubAbility$ DBIncubate | TgtPrompt$ Select target nontoken artifact or enchantment an opponent controls | StackDescription$ Destroy {c:Targeted}. | SpellDescription$ Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\nSVar:DBIncubate:DB$ Incubate | Amount$ 2\nSVar:Incubate:DB$ Incubate | Amount$ 2 | SubAbility$ DBTransform | StackDescription$ SpellDescription | SpellDescription$ Incubate 2, then transform an Incubator token you control.\nSVar:DBTransform:DB$ SetState | Choices$ Incubator.token+YouCtrl | ChoiceTitle$ Choose an Incubator token you control | Mode$ Transform | StackDescription$ None\nDeckHas:Ability$Counters|Token & Type$Incubator|Artifact|Phyrexian\nOracle:Choose one —\n• Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)\n• Incubate 2, then transform an Incubator token you control.
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Create the Forge script for this magic card
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{"name": "Dragon Mantle", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Dragon Mantle enters the battlefield, draw a card.\nEnchanted creature has \"{R}: This creature gets +1/+0 until end of turn.\""}
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Name:Dragon Mantle\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Pump | Description$ Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."\nSVar:Pump:AB$ Pump | Defined$ Self | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Enchant creature\nWhen Dragon Mantle enters the battlefield, draw a card.\nEnchanted creature has "{R}: This creature gets +1/+0 until end of turn."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dragon Mantle", "mana_cost": "{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen Dragon Mantle enters the battlefield, draw a card.\nEnchanted creature has \"{R}: This creature gets +1/+0 until end of turn.\""}
### Response: Name:Dragon Mantle\nManaCost:R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Pump | Description$ Enchanted creature has "{R}: This creature gets +1/+0 until end of turn."\nSVar:Pump:AB$ Pump | Defined$ Self | Cost$ R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:Enchant creature\nWhen Dragon Mantle enters the battlefield, draw a card.\nEnchanted creature has "{R}: This creature gets +1/+0 until end of turn."
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Create the Forge script for this magic card
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{"name": "Rilsa Rael, Kingpin", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "Deathtouch\nWhen Rilsa Rael, Kingpin enters the battlefield, you take the initiative.\nWhenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.", "power": "2", "toughness": "5"}
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Name:Rilsa Rael, Kingpin\nManaCost:3 U B\nTypes:Legendary Creature Human Rogue\nPT:2/5\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.\nSVar:TrigPump:DB$ Pump | KW$ Deathtouch | TgtPrompt$ Select target attacking creature | ValidTgts$ Creature.attacking | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | ConditionCheckSVar$ X | NumAtt$ 5 | KW$ First Strike & Menace | Defined$ Targeted\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nOracle:Deathtouch\nWhen Rilsa Rael, Kingpin enters the battlefield, you take the initiative.\nWhenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rilsa Rael, Kingpin", "mana_cost": "{3}{U}{B}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "Deathtouch\nWhen Rilsa Rael, Kingpin enters the battlefield, you take the initiative.\nWhenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.", "power": "2", "toughness": "5"}
### Response: Name:Rilsa Rael, Kingpin\nManaCost:3 U B\nTypes:Legendary Creature Human Rogue\nPT:2/5\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nT:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.\nSVar:TrigPump:DB$ Pump | KW$ Deathtouch | TgtPrompt$ Select target attacking creature | ValidTgts$ Creature.attacking | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | ConditionCheckSVar$ X | NumAtt$ 5 | KW$ First Strike & Menace | Defined$ Targeted\nSVar:X:PlayerCountPropertyYou$DungeonsCompleted\nOracle:Deathtouch\nWhen Rilsa Rael, Kingpin enters the battlefield, you take the initiative.\nWhenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
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Create the Forge script for this magic card
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{"name": "Baleful Eidolon", "mana_cost": "{1}{B}", "type_line": "Enchantment Creature \u2014 Spirit", "oracle_text": "Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nEnchanted creature gets +1/+1 and has deathtouch.", "power": "1", "toughness": "1"}
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Name:Baleful Eidolon\nManaCost:1 B\nTypes:Enchantment Creature Spirit\nPT:1/1\nK:Bestow:4 B\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Deathtouch | Description$ Enchanted creature gets +1/+1 and has deathtouch.\nOracle:Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nEnchanted creature gets +1/+1 and has deathtouch.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Baleful Eidolon", "mana_cost": "{1}{B}", "type_line": "Enchantment Creature \u2014 Spirit", "oracle_text": "Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nEnchanted creature gets +1/+1 and has deathtouch.", "power": "1", "toughness": "1"}
### Response: Name:Baleful Eidolon\nManaCost:1 B\nTypes:Enchantment Creature Spirit\nPT:1/1\nK:Bestow:4 B\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Deathtouch | Description$ Enchanted creature gets +1/+1 and has deathtouch.\nOracle:Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nEnchanted creature gets +1/+1 and has deathtouch.
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Create the Forge script for this magic card
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{"name": "Heroic Reinforcements", "mana_cost": "{2}{R}{W}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)"}
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Name:Heroic Reinforcements\nManaCost:2 R W\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 R W | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | TokenOwner$ You | SubAbility$ TrigPump | SpellDescription$ Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Haste | NumAtt$ +1 | NumDef$ +1\nDeckHas:Ability$Token\nSVar:PlayMain1:TRUE\nOracle:Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heroic Reinforcements", "mana_cost": "{2}{R}{W}", "type_line": "Sorcery", "oracle_text": "Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)"}
### Response: Name:Heroic Reinforcements\nManaCost:2 R W\nTypes:Sorcery\nA:SP$ Token | Cost$ 2 R W | TokenAmount$ 2 | TokenScript$ w_1_1_soldier | TokenOwner$ You | SubAbility$ TrigPump | SpellDescription$ Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste.\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Haste | NumAtt$ +1 | NumDef$ +1\nDeckHas:Ability$Token\nSVar:PlayMain1:TRUE\nOracle:Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)
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Create the Forge script for this magic card
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{"name": "Boneyard Parley", "mana_cost": "{5}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards."}
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Name:Boneyard Parley\nManaCost:5 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 5 | TgtPrompt$ Select up to five target cards in graveyards | ValidTgts$ Card.Creature | SubAbility$ DBTwoPiles | AITgtOwnCards$ True | AIMinTgts$ 3 | SpellDescription$ Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.\nSVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Targeted | Separator$ Opponent | ChosenPile$ DBBattlefield | UnchosenPile$ DBGrave\nSVar:DBBattlefield:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Graveyard\nOracle:Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Boneyard Parley", "mana_cost": "{5}{B}{B}", "type_line": "Sorcery", "oracle_text": "Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards."}
### Response: Name:Boneyard Parley\nManaCost:5 B B\nTypes:Sorcery\nA:SP$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TargetMin$ 0 | TargetMax$ 5 | TgtPrompt$ Select up to five target cards in graveyards | ValidTgts$ Card.Creature | SubAbility$ DBTwoPiles | AITgtOwnCards$ True | AIMinTgts$ 3 | SpellDescription$ Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.\nSVar:DBTwoPiles:DB$ TwoPiles | Defined$ You | DefinedCards$ Targeted | Separator$ Opponent | ChosenPile$ DBBattlefield | UnchosenPile$ DBGrave\nSVar:DBBattlefield:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | GainControl$ True\nSVar:DBGrave:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Graveyard\nOracle:Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
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Create the Forge script for this magic card
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{"name": "A-Moon-Circuit Hacker", "mana_cost": "{1}{U}", "type_line": "Enchantment Creature \u2014 Human Ninja", "oracle_text": "Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered the battlefield this turn.", "power": "2", "toughness": "1"}
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Name:A-Moon-Circuit Hacker\nManaCost:1 U\nTypes:Enchantment Creature Human Ninja\nPT:2/1\nK:Ninjutsu:U\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, scry 2, then draw a card. Discard a card unless CARDNAME entered the battlefield this turn.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.ThisTurnEntered | ConditionCompare$ EQ0\nDeckHas:Ability$Discard\nOracle:Ninjutsu {U}\nWhenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered the battlefield this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Moon-Circuit Hacker", "mana_cost": "{1}{U}", "type_line": "Enchantment Creature \u2014 Human Ninja", "oracle_text": "Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered the battlefield this turn.", "power": "2", "toughness": "1"}
### Response: Name:A-Moon-Circuit Hacker\nManaCost:1 U\nTypes:Enchantment Creature Human Ninja\nPT:2/1\nK:Ninjutsu:U\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, scry 2, then draw a card. Discard a card unless CARDNAME entered the battlefield this turn.\nSVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.ThisTurnEntered | ConditionCompare$ EQ0\nDeckHas:Ability$Discard\nOracle:Ninjutsu {U}\nWhenever Moon-Circuit Hacker deals combat damage to a player, scry 2, then draw a card. Discard a card unless Moon-Circuit Hacker entered the battlefield this turn.
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Create the Forge script for this magic card
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{"name": "Marwyn, the Nurturer", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elf Druid", "oracle_text": "Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.\n{T}: Add an amount of {G} equal to Marwyn's power.", "power": "1", "toughness": "1"}
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Name:Marwyn, the Nurturer\nManaCost:2 G\nTypes:Legendary Creature Elf Druid\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Elf.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add an amount of {G} equal to NICKNAME's power.\nSVar:X:Count$CardPower\nDeckHints:Type$Elf\nDeckHas:Ability$Counters\nOracle:Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.\n{T}: Add an amount of {G} equal to Marwyn's power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Marwyn, the Nurturer", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Elf Druid", "oracle_text": "Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.\n{T}: Add an amount of {G} equal to Marwyn's power.", "power": "1", "toughness": "1"}
### Response: Name:Marwyn, the Nurturer\nManaCost:2 G\nTypes:Legendary Creature Elf Druid\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Elf.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ X | SpellDescription$ Add an amount of {G} equal to NICKNAME's power.\nSVar:X:Count$CardPower\nDeckHints:Type$Elf\nDeckHas:Ability$Counters\nOracle:Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.\n{T}: Add an amount of {G} equal to Marwyn's power.
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Create the Forge script for this magic card
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{"name": "Storm of Forms", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.\nReturn target nonland permanent to its owner's hand."}
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Name:Storm of Forms\nManaCost:3 U\nTypes:Instant\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ X | MayChooseTarget$ True\nSVar:X:Count$DifferentCounterKinds_Permanent.YouCtrl\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | SpellDescription$ Return target nonland permanent to its owner's hand.\nDeckHints:Ability$Counters\nOracle:When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.\nReturn target nonland permanent to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Storm of Forms", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.\nReturn target nonland permanent to its owner's hand."}
### Response: Name:Storm of Forms\nManaCost:3 U\nTypes:Instant\nT:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigCopy | TriggerDescription$ When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.\nSVar:TrigCopy:DB$ CopySpellAbility | Defined$ TriggeredSpellAbility | Amount$ X | MayChooseTarget$ True\nSVar:X:Count$DifferentCounterKinds_Permanent.YouCtrl\nA:SP$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | SpellDescription$ Return target nonland permanent to its owner's hand.\nDeckHints:Ability$Counters\nOracle:When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.\nReturn target nonland permanent to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Sokenzan Renegade", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Samurai Mercenary", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nAt the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.", "power": "3", "toughness": "3"}
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Name:Sokenzan Renegade\nManaCost:2 R\nTypes:Creature Ogre Samurai Mercenary\nPT:3/3\nK:Bushido:1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigGainControl | APlayerHasMostCardsInHand$ True | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of CARDNAME.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Self | NewController$ Player.withMostCardsInHand\nAI:RemoveDeck:All\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nAt the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sokenzan Renegade", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Samurai Mercenary", "oracle_text": "Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nAt the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.", "power": "3", "toughness": "3"}
### Response: Name:Sokenzan Renegade\nManaCost:2 R\nTypes:Creature Ogre Samurai Mercenary\nPT:3/3\nK:Bushido:1\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigGainControl | APlayerHasMostCardsInHand$ True | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of CARDNAME.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Self | NewController$ Player.withMostCardsInHand\nAI:RemoveDeck:All\nOracle:Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)\nAt the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.
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Create the Forge script for this magic card
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{"name": "Banish to Another Universe", "mana_cost": "{4}{W}", "type_line": "Enchantment", "oracle_text": "Affinity for historic permanents (This spell costs {1} less to cast for each artifact, legendary, and/or Saga permanent you control.)\nWhen Banish to Another Universe enters the battlefield, exile target nonland permanent an opponent controls until Banish to Another Universe leaves the battlefield."}
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Name:Banish to Another Universe\nManaCost:4 W\nTypes:Enchantment\nK:Affinity:Permanent.Historic:historic permanent\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nSVar:OblivionRing:TRUE\nDeckHints:Type$Artifact|Legendary|Saga\nOracle:Affinity for historic permanents (This spell costs {1} less to cast for each artifact, legendary, and/or Saga permanent you control.)\nWhen Banish to Another Universe enters the battlefield, exile target nonland permanent an opponent controls until Banish to Another Universe leaves the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Banish to Another Universe", "mana_cost": "{4}{W}", "type_line": "Enchantment", "oracle_text": "Affinity for historic permanents (This spell costs {1} less to cast for each artifact, legendary, and/or Saga permanent you control.)\nWhen Banish to Another Universe enters the battlefield, exile target nonland permanent an opponent controls until Banish to Another Universe leaves the battlefield."}
### Response: Name:Banish to Another Universe\nManaCost:4 W\nTypes:Enchantment\nK:Affinity:Permanent.Historic:historic permanent\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target nonland permanent an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Permanent.nonLand+OppCtrl | TgtPrompt$ Select target nonland permanent an opponent controls | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nSVar:OblivionRing:TRUE\nDeckHints:Type$Artifact|Legendary|Saga\nOracle:Affinity for historic permanents (This spell costs {1} less to cast for each artifact, legendary, and/or Saga permanent you control.)\nWhen Banish to Another Universe enters the battlefield, exile target nonland permanent an opponent controls until Banish to Another Universe leaves the battlefield.
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Create the Forge script for this magic card
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{"name": "Synod Centurion", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When you control no other artifacts, sacrifice Synod Centurion.", "power": "4", "toughness": "4"}
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Name:Synod Centurion\nManaCost:4\nTypes:Artifact Creature Construct\nPT:4/4\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Artifact.Other+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no other artifacts, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Artifact.YouCtrl\nOracle:When you control no other artifacts, sacrifice Synod Centurion.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Synod Centurion", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "When you control no other artifacts, sacrifice Synod Centurion.", "power": "4", "toughness": "4"}
### Response: Name:Synod Centurion\nManaCost:4\nTypes:Artifact Creature Construct\nPT:4/4\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Artifact.Other+YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no other artifacts, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Artifact.YouCtrl\nOracle:When you control no other artifacts, sacrifice Synod Centurion.
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Create the Forge script for this magic card
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{"name": "Magnivore", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Lhurgoyf", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)\nMagnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.", "power": "*", "toughness": "*"}
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Name:Magnivore\nManaCost:2 R R\nTypes:Creature Lhurgoyf\nPT:*/*\nK:Haste\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of sorcery cards in all graveyards.\nSVar:X:Count$TypeInAllYards.Sorcery\nSVar:NeedsToPlayVar:X GE2\nAI:RemoveDeck:Random\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)\nMagnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magnivore", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Lhurgoyf", "oracle_text": "Haste (This creature can attack and {T} as soon as it comes under your control.)\nMagnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.", "power": "*", "toughness": "*"}
### Response: Name:Magnivore\nManaCost:2 R R\nTypes:Creature Lhurgoyf\nPT:*/*\nK:Haste\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of sorcery cards in all graveyards.\nSVar:X:Count$TypeInAllYards.Sorcery\nSVar:NeedsToPlayVar:X GE2\nAI:RemoveDeck:Random\nOracle:Haste (This creature can attack and {T} as soon as it comes under your control.)\nMagnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.
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Create the Forge script for this magic card
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{"name": "Ribbons of Night", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card."}
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Name:Ribbons of Night\nManaCost:4 B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 B | NumDmg$ 4 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionManaSpent$ U\nSVar:ManaNeededToAvoidNegativeEffect:blue\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue\nOracle:Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ribbons of Night", "mana_cost": "{4}{B}", "type_line": "Sorcery", "oracle_text": "Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card."}
### Response: Name:Ribbons of Night\nManaCost:4 B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 4 B | NumDmg$ 4 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 4 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionManaSpent$ U\nSVar:ManaNeededToAvoidNegativeEffect:blue\nAI:RemoveDeck:Random\nDeckNeeds:Color$Blue\nOracle:Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.
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Create the Forge script for this magic card
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{"name": "Zimone and Dina", "mana_cost": "{B}{G}{U}", "type_line": "Legendary Creature \u2014 Human Dryad", "oracle_text": "Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.\n{T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.", "power": "3", "toughness": "4"}
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Name:Zimone and Dina\nManaCost:B G U\nTypes:Legendary Creature Human Dryad\nPT:3/4\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ LoseGain | TriggerDescription$ Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.\nSVar:LoseGain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 2 | SubAbility$ DBGain\nSVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ 2\nA:AB$ Repeat | Cost$ T Sac<1/Creature.Other/another creature> | RepeatSubAbility$ DBDraw | MaxRepeat$ 2 | RepeatPresent$ Land.YouCtrl | RepeatCompare$ GE8 | StackDescription$ SpellDescription | SpellDescription$ Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBChangeZone\nDeckHas:Ability$LifeGain|Sacrifice\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Optional$ You | ChangeType$ Land | ChangeNum$ 1 | Tapped$ True\nOracle:Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.\n{T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zimone and Dina", "mana_cost": "{B}{G}{U}", "type_line": "Legendary Creature \u2014 Human Dryad", "oracle_text": "Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.\n{T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.", "power": "3", "toughness": "4"}
### Response: Name:Zimone and Dina\nManaCost:B G U\nTypes:Legendary Creature Human Dryad\nPT:3/4\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ LoseGain | TriggerDescription$ Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.\nSVar:LoseGain:DB$ LoseLife | ValidTgts$ Opponent | LifeAmount$ 2 | SubAbility$ DBGain\nSVar:DBGain:DB$ GainLife | Defined$ You | LifeAmount$ 2\nA:AB$ Repeat | Cost$ T Sac<1/Creature.Other/another creature> | RepeatSubAbility$ DBDraw | MaxRepeat$ 2 | RepeatPresent$ Land.YouCtrl | RepeatCompare$ GE8 | StackDescription$ SpellDescription | SpellDescription$ Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.\nSVar:DBDraw:DB$ Draw | SubAbility$ DBChangeZone\nDeckHas:Ability$LifeGain|Sacrifice\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | Optional$ You | ChangeType$ Land | ChangeNum$ 1 | Tapped$ True\nOracle:Whenever you draw your second card each turn, target opponent loses 2 life and you gain 2 life.\n{T}, Sacrifice another creature: Draw a card. You may put a land card from your hand onto the battlefield tapped. If you control eight or more lands, repeat this process once.
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Create the Forge script for this magic card
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{"name": "Raised by Giants", "mana_cost": "{5}{G}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types."}
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Name:Raised by Giants\nManaCost:5 G\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | SetPower$ 10 | SetToughness$ 10 | AddType$ Giant | Description$ Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.\nDeckHas:Type$Giant\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Raised by Giants", "mana_cost": "{5}{G}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types."}
### Response: Name:Raised by Giants\nManaCost:5 G\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | SetPower$ 10 | SetToughness$ 10 | AddType$ Giant | Description$ Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.\nDeckHas:Type$Giant\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.
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Create the Forge script for this magic card
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{"name": "Rob the Archives", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)\nExile the top two cards of your library. You may play those cards this turn."}
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Name:Rob the Archives\nManaCost:1 R\nTypes:Sorcery\nK:Casualty:1\nA:SP$ Dig | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top two cards of your library. You may play those cards this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup | StackDescription$ They may play those cards this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | EffectZone$ Command | AffectedZone$ Exile | MayPlay$ True | Description$ You may play those cards this turn.\nDeckHas:Ability$Sacrifice\nOracle:Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)\nExile the top two cards of your library. You may play those cards this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rob the Archives", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)\nExile the top two cards of your library. You may play those cards this turn."}
### Response: Name:Rob the Archives\nManaCost:1 R\nTypes:Sorcery\nK:Casualty:1\nA:SP$ Dig | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top two cards of your library. You may play those cards this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup | StackDescription$ They may play those cards this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered | EffectZone$ Command | AffectedZone$ Exile | MayPlay$ True | Description$ You may play those cards this turn.\nDeckHas:Ability$Sacrifice\nOracle:Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)\nExile the top two cards of your library. You may play those cards this turn.
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Create the Forge script for this magic card
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{"name": "Unleash the Flux", "mana_cost": "", "type_line": "Phenomenon", "oracle_text": "When you encounter Unleash the Flux, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)"}
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Name:Unleash the Flux\nManaCost:no cost\nTypes:Phenomenon\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When you encounter CARDNAME, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)\nSVar:TrigEffect:DB$ Repeat | RepeatCheckSVar$ PlayerCountRemembered$HasPropertyYou | RepeatSVarCompare$ GT0 | RepeatSubAbility$ DBSacrifice\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ Player | SacValid$ Permanent.nonLand | SubAbility$ DBCoin\nSVar:DBCoin:DB$ FlipACoin | RememberLoser$ True | WinSubAbility$ PWAway\nSVar:PWAway:DB$ Planeswalk | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When you encounter Unleash the Flux, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unleash the Flux", "mana_cost": "", "type_line": "Phenomenon", "oracle_text": "When you encounter Unleash the Flux, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)"}
### Response: Name:Unleash the Flux\nManaCost:no cost\nTypes:Phenomenon\nT:Mode$ PlaneswalkedTo | ValidCard$ Card.Self | Execute$ TrigEffect | TriggerDescription$ When you encounter CARDNAME, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)\nSVar:TrigEffect:DB$ Repeat | RepeatCheckSVar$ PlayerCountRemembered$HasPropertyYou | RepeatSVarCompare$ GT0 | RepeatSubAbility$ DBSacrifice\nSVar:DBSacrifice:DB$ Sacrifice | Defined$ Player | SacValid$ Permanent.nonLand | SubAbility$ DBCoin\nSVar:DBCoin:DB$ FlipACoin | RememberLoser$ True | WinSubAbility$ PWAway\nSVar:PWAway:DB$ Planeswalk | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When you encounter Unleash the Flux, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.)
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Create the Forge script for this magic card
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{"name": "Graveblade Marauder", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.", "power": "1", "toughness": "4"}
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Name:Graveblade Marauder\nManaCost:2 B\nTypes:Creature Human Warrior\nPT:1/4\nK:Deathtouch\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredTarget | LifeAmount$ X\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Graveblade Marauder", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.", "power": "1", "toughness": "4"}
### Response: Name:Graveblade Marauder\nManaCost:2 B\nTypes:Creature Human Warrior\nPT:1/4\nK:Deathtouch\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoseLife | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredTarget | LifeAmount$ X\nSVar:X:Count$TypeInYourYard.Creature\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\nWhenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.
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Create the Forge script for this magic card
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{"name": "Inspiring Refrain", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards. Exile Inspiring Refrain with three time counters on it.\nSuspend 3\u2014{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"}
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Name:Inspiring Refrain\nManaCost:4 U U\nTypes:Sorcery\nK:Suspend:3:2 U\nA:SP$ Draw | Cost$ 4 U U | NumCards$ 2 | SubAbility$ DBChange | SpellDescription$ Draw two cards. Exile CARDNAME with three time counters on it.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | WithCountersType$ TIME | WithCountersAmount$ 3\nOracle:Draw two cards. Exile Inspiring Refrain with three time counters on it.\nSuspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inspiring Refrain", "mana_cost": "{4}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards. Exile Inspiring Refrain with three time counters on it.\nSuspend 3\u2014{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)"}
### Response: Name:Inspiring Refrain\nManaCost:4 U U\nTypes:Sorcery\nK:Suspend:3:2 U\nA:SP$ Draw | Cost$ 4 U U | NumCards$ 2 | SubAbility$ DBChange | SpellDescription$ Draw two cards. Exile CARDNAME with three time counters on it.\nSVar:DBChange:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | WithCountersType$ TIME | WithCountersAmount$ 3\nOracle:Draw two cards. Exile Inspiring Refrain with three time counters on it.\nSuspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
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Create the Forge script for this magic card
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{"name": "Plagiarize", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card."}
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Name:Plagiarize\nManaCost:3 U\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ EventDraw | RememberObjects$ Targeted | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | SpellDescription$ Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.\nSVar:EventDraw:Event$ Draw | ValidPlayer$ Player.IsRemembered | ReplaceWith$ ABDraw | Description$ If the targeted player would draw a card, that player skips that draw and you draw a card.\nSVar:ABDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ You draw a card.\nAI:RemoveDeck:All\nOracle:Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Plagiarize", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card."}
### Response: Name:Plagiarize\nManaCost:3 U\nTypes:Instant\nA:SP$ Effect | ReplacementEffects$ EventDraw | RememberObjects$ Targeted | ValidTgts$ Player | TgtPrompt$ Select target player | IsCurse$ True | SpellDescription$ Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.\nSVar:EventDraw:Event$ Draw | ValidPlayer$ Player.IsRemembered | ReplaceWith$ ABDraw | Description$ If the targeted player would draw a card, that player skips that draw and you draw a card.\nSVar:ABDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ You draw a card.\nAI:RemoveDeck:All\nOracle:Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.
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Create the Forge script for this magic card
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{"name": "Hidden Guerrillas", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample."}
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Name:Hidden Guerrillas\nManaCost:G\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent casts an artifact spell, if CARDNAME is an enchantment, CARDNAME becomes a 5/3 Soldier creature with trample.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 5 | Toughness$ 3 | Keywords$ Trample | Types$ Creature,Soldier | RemoveCardTypes$ True | Duration$ Permanent\nOracle:When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hidden Guerrillas", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample."}
### Response: Name:Hidden Guerrillas\nManaCost:G\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.Self+Enchantment | Execute$ TrigAnimate | TriggerDescription$ When an opponent casts an artifact spell, if CARDNAME is an enchantment, CARDNAME becomes a 5/3 Soldier creature with trample.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 5 | Toughness$ 3 | Keywords$ Trample | Types$ Creature,Soldier | RemoveCardTypes$ True | Duration$ Permanent\nOracle:When an opponent casts an artifact spell, if Hidden Guerrillas is an enchantment, Hidden Guerrillas becomes a 5/3 Soldier creature with trample.
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Create the Forge script for this magic card
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{"name": "Charging Hooligan", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Peasant", "oracle_text": "Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.", "power": "3", "toughness": "3"}
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Name:Charging Hooligan\nManaCost:3 R\nTypes:Creature Human Peasant\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, CARDNAME gains trample until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | SubAbility$ DBPumpBis\nSVar:DBPumpBis:DB$ Pump | Defined$ Self | KW$ Trample | ConditionPresent$ Rat.attacking\nSVar:X:Count$Valid Creature.attacking\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Rat\nOracle:Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Charging Hooligan", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Peasant", "oracle_text": "Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Charging Hooligan\nManaCost:3 R\nTypes:Creature Human Peasant\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, CARDNAME gains trample until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | SubAbility$ DBPumpBis\nSVar:DBPumpBis:DB$ Pump | Defined$ Self | KW$ Trample | ConditionPresent$ Rat.attacking\nSVar:X:Count$Valid Creature.attacking\nSVar:HasAttackEffect:TRUE\nDeckHints:Type$Rat\nOracle:Whenever Charging Hooligan attacks, it gets +1/+0 until end of turn for each attacking creature. If a Rat is attacking, Charging Hooligan gains trample until end of turn.
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Create the Forge script for this magic card
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{"name": "Last Kiss", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Last Kiss deals 2 damage to target creature and you gain 2 life."}
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Name:Last Kiss\nManaCost:2 B\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 2 damage to target creature and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Last Kiss deals 2 damage to target creature and you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Last Kiss", "mana_cost": "{2}{B}", "type_line": "Instant", "oracle_text": "Last Kiss deals 2 damage to target creature and you gain 2 life."}
### Response: Name:Last Kiss\nManaCost:2 B\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 2 | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals 2 damage to target creature and you gain 2 life.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:Last Kiss deals 2 damage to target creature and you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Thirsting Bloodlord", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Other Vampires you control get +1/+1.", "power": "3", "toughness": "3"}
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Name:Thirsting Bloodlord\nManaCost:2 B B\nTypes:Creature Vampire\nPT:3/3\nS:Mode$ Continuous | Affected$ Creature.Vampire+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Vampires you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Vampire\nSVar:BuffedBy:Vampire\nOracle:Other Vampires you control get +1/+1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thirsting Bloodlord", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Vampire", "oracle_text": "Other Vampires you control get +1/+1.", "power": "3", "toughness": "3"}
### Response: Name:Thirsting Bloodlord\nManaCost:2 B B\nTypes:Creature Vampire\nPT:3/3\nS:Mode$ Continuous | Affected$ Creature.Vampire+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Vampires you control get +1/+1.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Vampire\nSVar:BuffedBy:Vampire\nOracle:Other Vampires you control get +1/+1.
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Create the Forge script for this magic card
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{"name": "Monumental Corruption", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player draws X cards and loses X life, where X is the number of artifacts you control."}
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Name:Monumental Corruption\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Draw | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ X | SubAbility$ DBLoseLife | SpellDescription$ Target player draws X cards and loses X life, where X is the number of artifacts you control.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ Targeted\nSVar:X:Count$Valid Artifact.YouCtrl\nDeckNeeds:Type$Artifact\nOracle:Target player draws X cards and loses X life, where X is the number of artifacts you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Monumental Corruption", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player draws X cards and loses X life, where X is the number of artifacts you control."}
### Response: Name:Monumental Corruption\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Draw | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ X | SubAbility$ DBLoseLife | SpellDescription$ Target player draws X cards and loses X life, where X is the number of artifacts you control.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | Defined$ Targeted\nSVar:X:Count$Valid Artifact.YouCtrl\nDeckNeeds:Type$Artifact\nOracle:Target player draws X cards and loses X life, where X is the number of artifacts you control.
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Create the Forge script for this magic card
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{"name": "Eldrazi Skyspawner", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nFlying\nWhen Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\"", "power": "2", "toughness": "1"}
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Name:Eldrazi Skyspawner\nManaCost:2 U\nTypes:Creature Eldrazi Drone\nPT:2/1\nK:Devoid\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_eldrazi_scion_sac | TokenOwner$ You\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:Devoid (This card has no color.)\nFlying\nWhen Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eldrazi Skyspawner", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nFlying\nWhen Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\"", "power": "2", "toughness": "1"}
### Response: Name:Eldrazi Skyspawner\nManaCost:2 U\nTypes:Creature Eldrazi Drone\nPT:2/1\nK:Devoid\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_eldrazi_scion_sac | TokenOwner$ You\nDeckHints:Type$Eldrazi\nDeckHas:Ability$Mana.Colorless|Token\nOracle:Devoid (This card has no color.)\nFlying\nWhen Eldrazi Skyspawner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
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Create the Forge script for this magic card
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{"name": "Double Negative", "mana_cost": "{U}{U}{R}", "type_line": "Instant", "oracle_text": "Counter up to two target spells."}
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Name:Double Negative\nManaCost:U U R\nTypes:Instant\nA:SP$ Counter | Cost$ U U R | TargetType$ Spell | ValidTgts$ Card | TargetMin$ 0 | TargetMax$ 2 | SpellDescription$ Counter up to two target spells.\nOracle:Counter up to two target spells.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Double Negative", "mana_cost": "{U}{U}{R}", "type_line": "Instant", "oracle_text": "Counter up to two target spells."}
### Response: Name:Double Negative\nManaCost:U U R\nTypes:Instant\nA:SP$ Counter | Cost$ U U R | TargetType$ Spell | ValidTgts$ Card | TargetMin$ 0 | TargetMax$ 2 | SpellDescription$ Counter up to two target spells.\nOracle:Counter up to two target spells.
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Create the Forge script for this magic card
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{"name": "Drizzt Do'Urden", "mana_cost": "{3}{G}{W}", "type_line": "Legendary Creature \u2014 Elf Ranger", "oracle_text": "Double strike\nWhen Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.\nWhenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.", "power": "3", "toughness": "3"}
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Name:Drizzt Do'Urden\nNickname:Drizzt\nManaCost:3 G W\nTypes:Legendary Creature Elf Ranger\nPT:3/3\nK:Double Strike\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.\nSVar:TrigToken:DB$ Token | TokenScript$ guenhwyvar\nT:Mode$ ChangesZone | ValidCard$ Creature.powerGTX | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dies, if it had power greater than NICKNAME's power, put a number of +1/+1 counters on NICKNAME equal to the difference.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ Z\nSVar:X:Count$CardPower\nSVar:Y:TriggeredCard$CardPower\nSVar:Z:SVar$Y/Minus.X\nDeckHas:Ability$Token|Counters\nOracle:Double strike\nWhen Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.\nWhenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drizzt Do'Urden", "mana_cost": "{3}{G}{W}", "type_line": "Legendary Creature \u2014 Elf Ranger", "oracle_text": "Double strike\nWhen Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.\nWhenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.", "power": "3", "toughness": "3"}
### Response: Name:Drizzt Do'Urden\nNickname:Drizzt\nManaCost:3 G W\nTypes:Legendary Creature Elf Ranger\nPT:3/3\nK:Double Strike\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.\nSVar:TrigToken:DB$ Token | TokenScript$ guenhwyvar\nT:Mode$ ChangesZone | ValidCard$ Creature.powerGTX | Origin$ Battlefield | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature dies, if it had power greater than NICKNAME's power, put a number of +1/+1 counters on NICKNAME equal to the difference.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ Z\nSVar:X:Count$CardPower\nSVar:Y:TriggeredCard$CardPower\nSVar:Z:SVar$Y/Minus.X\nDeckHas:Ability$Token|Counters\nOracle:Double strike\nWhen Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.\nWhenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.
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Create the Forge script for this magic card
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{"name": "Light 'Em Up", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)\nLight 'Em Up deals 2 damage to target creature or planeswalker."}
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Name:Light 'Em Up\nManaCost:1 R\nTypes:Sorcery\nK:Casualty:2\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker.\nDeckHas:Ability$Sacrifice\nOracle:Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose new targets for the copy.)\nLight 'Em Up deals 2 damage to target creature or planeswalker.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Light 'Em Up", "mana_cost": "{1}{R}", "type_line": "Sorcery", "oracle_text": "Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)\nLight 'Em Up deals 2 damage to target creature or planeswalker."}
### Response: Name:Light 'Em Up\nManaCost:1 R\nTypes:Sorcery\nK:Casualty:2\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker.\nDeckHas:Ability$Sacrifice\nOracle:Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose new targets for the copy.)\nLight 'Em Up deals 2 damage to target creature or planeswalker.
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Create the Forge script for this magic card
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{"name": "Spellweaver Helix", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Imprint \u2014 When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.\nWhenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost."}
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Name:Spellweaver Helix\nManaCost:3\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigSpellweaverExile | OptionalDecider$ You | TriggerDescription$ Imprint — When CARDNAME enters the battlefield, you may exile two target sorcery cards from a single graveyard.\nSVar:TrigSpellweaverExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TargetsFromSingleZone$ True | ValidTgts$ Card.Sorcery | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target sorcery cards from a single graveyard | Imprint$ True | SpellDescription$ Exile two sorcery cards from a single graveyard.\nT:Mode$ SpellCast | ValidCard$ Card.sharesNameWith Imprinted+nonToken | Execute$ TrigSpellweaverCopy | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a card, if it has the same name as one of the cards exiled with CARDNAME, you may copy the other. If you do, you may cast the copy without paying its mana cost.\nSVar:TrigSpellweaverCopy:DB$ Play | Defined$ ValidExile Card.IsImprinted+!sharesNameWith TriggeredCard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | CopyCard$ True | ConditionPresent$ Card.IsImprinted+sharesNameWith TriggeredCard | ConditionZone$ Exile | ConditionCompare$ EQ1 | SubAbility$ TrigSpellweaverCopySame\nSVar:TrigSpellweaverCopySame:DB$ Play | Defined$ ValidExile Card.IsImprinted | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | CopyCard$ True | ConditionPresent$ Card.IsImprinted+sharesNameWith TriggeredCard | ConditionZone$ Exile | ConditionCompare$ EQ2\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanImprinted | Static$ True\nSVar:DBCleanImprinted:DB$ Cleanup | ClearImprinted$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.\nWhenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spellweaver Helix", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Imprint \u2014 When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.\nWhenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost."}
### Response: Name:Spellweaver Helix\nManaCost:3\nTypes:Artifact\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigSpellweaverExile | OptionalDecider$ You | TriggerDescription$ Imprint — When CARDNAME enters the battlefield, you may exile two target sorcery cards from a single graveyard.\nSVar:TrigSpellweaverExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | TargetsFromSingleZone$ True | ValidTgts$ Card.Sorcery | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select two target sorcery cards from a single graveyard | Imprint$ True | SpellDescription$ Exile two sorcery cards from a single graveyard.\nT:Mode$ SpellCast | ValidCard$ Card.sharesNameWith Imprinted+nonToken | Execute$ TrigSpellweaverCopy | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player casts a card, if it has the same name as one of the cards exiled with CARDNAME, you may copy the other. If you do, you may cast the copy without paying its mana cost.\nSVar:TrigSpellweaverCopy:DB$ Play | Defined$ ValidExile Card.IsImprinted+!sharesNameWith TriggeredCard | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | CopyCard$ True | ConditionPresent$ Card.IsImprinted+sharesNameWith TriggeredCard | ConditionZone$ Exile | ConditionCompare$ EQ1 | SubAbility$ TrigSpellweaverCopySame\nSVar:TrigSpellweaverCopySame:DB$ Play | Defined$ ValidExile Card.IsImprinted | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | CopyCard$ True | ConditionPresent$ Card.IsImprinted+sharesNameWith TriggeredCard | ConditionZone$ Exile | ConditionCompare$ EQ2\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanImprinted | Static$ True\nSVar:DBCleanImprinted:DB$ Cleanup | ClearImprinted$ True\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.\nWhenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Winged Shepherd", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, vigilance\nCycling {W} ({W}, Discard this card: Draw a card.)", "power": "3", "toughness": "3"}
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Name:Winged Shepherd\nManaCost:5 W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nK:Vigilance\nK:Cycling:W\nOracle:Flying, vigilance\nCycling {W} ({W}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Winged Shepherd", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying, vigilance\nCycling {W} ({W}, Discard this card: Draw a card.)", "power": "3", "toughness": "3"}
### Response: Name:Winged Shepherd\nManaCost:5 W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nK:Vigilance\nK:Cycling:W\nOracle:Flying, vigilance\nCycling {W} ({W}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Filigree Vector", "mana_cost": "{3}{W}", "type_line": "Artifact Creature \u2014 Phyrexian Construct", "oracle_text": "When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.\n{1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "1", "toughness": "1"}
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Name:Filigree Vector\nManaCost:3 W\nTypes:Artifact Creature Phyrexian Construct\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.\nSVar:TrigCounter:DB$ Pump | ValidTgts$ Creature | AILogic$ Pump | TgtPrompt$ Select any number of target creatures to distribute +1/+1 counters to | TargetMin$ 0 | TargetMax$ X | RememberTargets$ True | SubAbility$ DBChargeCounter\nSVar:DBChargeCounter:DB$ Pump | ValidTgts$ Artifact | AITgts$ Artifact.YouCtrl | TgtPrompt$ Select any number of target artifacts to distribute charge counters to | TargetMin$ 0 | TargetMax$ Y | ImprintCards$ ThisTargetedCard | SubAbility$ DBPutCounterAll\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.IsRemembered | CounterType$ P1P1 | CounterNum$ 1 | ValidCards2$ Artifact.IsImprinted | CounterType2$ CHARGE | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True | ClearRemembered$ True\nSVar:X:Count$Valid Creature\nSVar:Y:Count$Valid Artifact\nA:AB$ Proliferate | Cost$ 1 T Sac<1/Artifact.Other/other artifact> | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nDeckHas:Ability$Counters|Proliferate|Sacrifice\nDeckHints:Type$Artifact\nOracle:When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.\n{1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Filigree Vector", "mana_cost": "{3}{W}", "type_line": "Artifact Creature \u2014 Phyrexian Construct", "oracle_text": "When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.\n{1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)", "power": "1", "toughness": "1"}
### Response: Name:Filigree Vector\nManaCost:3 W\nTypes:Artifact Creature Phyrexian Construct\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCounter | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.\nSVar:TrigCounter:DB$ Pump | ValidTgts$ Creature | AILogic$ Pump | TgtPrompt$ Select any number of target creatures to distribute +1/+1 counters to | TargetMin$ 0 | TargetMax$ X | RememberTargets$ True | SubAbility$ DBChargeCounter\nSVar:DBChargeCounter:DB$ Pump | ValidTgts$ Artifact | AITgts$ Artifact.YouCtrl | TgtPrompt$ Select any number of target artifacts to distribute charge counters to | TargetMin$ 0 | TargetMax$ Y | ImprintCards$ ThisTargetedCard | SubAbility$ DBPutCounterAll\nSVar:DBPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.IsRemembered | CounterType$ P1P1 | CounterNum$ 1 | ValidCards2$ Artifact.IsImprinted | CounterType2$ CHARGE | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True | ClearRemembered$ True\nSVar:X:Count$Valid Creature\nSVar:Y:Count$Valid Artifact\nA:AB$ Proliferate | Cost$ 1 T Sac<1/Artifact.Other/other artifact> | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nDeckHas:Ability$Counters|Proliferate|Sacrifice\nDeckHints:Type$Artifact\nOracle:When Filigree Vector enters the battlefield, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.\n{1}, {T}, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Create the Forge script for this magic card
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{"name": "Thundering Spineback", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Other Dinosaurs you control get +1/+1.\n{5}{G}: Create a 3/3 green Dinosaur creature token with trample.", "power": "5", "toughness": "5"}
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Name:Thundering Spineback\nManaCost:5 G G\nTypes:Creature Dinosaur\nPT:5/5\nS:Mode$ Continuous | Affected$ Creature.Dinosaur+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Dinosaurs you control get +1/+1.\nA:AB$ Token | Cost$ 5 G | TokenOwner$ You | TokenScript$ g_3_3_dinosaur_trample | TokenAmount$ 1 | SpellDescription$ Create a 3/3 green Dinosaur creature token with trample.\nDeckHas:Ability$Token\nOracle:Other Dinosaurs you control get +1/+1.\n{5}{G}: Create a 3/3 green Dinosaur creature token with trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Thundering Spineback", "mana_cost": "{5}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Other Dinosaurs you control get +1/+1.\n{5}{G}: Create a 3/3 green Dinosaur creature token with trample.", "power": "5", "toughness": "5"}
### Response: Name:Thundering Spineback\nManaCost:5 G G\nTypes:Creature Dinosaur\nPT:5/5\nS:Mode$ Continuous | Affected$ Creature.Dinosaur+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Dinosaurs you control get +1/+1.\nA:AB$ Token | Cost$ 5 G | TokenOwner$ You | TokenScript$ g_3_3_dinosaur_trample | TokenAmount$ 1 | SpellDescription$ Create a 3/3 green Dinosaur creature token with trample.\nDeckHas:Ability$Token\nOracle:Other Dinosaurs you control get +1/+1.\n{5}{G}: Create a 3/3 green Dinosaur creature token with trample.
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Create the Forge script for this magic card
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{"name": "Kolaghan's Command", "mana_cost": "{1}{B}{R}", "type_line": "Instant", "oracle_text": "Choose two \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Target player discards a card.\n\u2022 Destroy target artifact.\n\u2022 Kolaghan's Command deals 2 damage to any target."}
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Name:Kolaghan's Command\nManaCost:1 B R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 B R | Choices$ DBReturn,DBDiscard,DBDestroy,DBDamage | CharmNum$ 2\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature card | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Choose a player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Choose two —\n• Return target creature card from your graveyard to your hand.\n• Target player discards a card.\n• Destroy target artifact.\n• Kolaghan's Command deals 2 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kolaghan's Command", "mana_cost": "{1}{B}{R}", "type_line": "Instant", "oracle_text": "Choose two \u2014\n\u2022 Return target creature card from your graveyard to your hand.\n\u2022 Target player discards a card.\n\u2022 Destroy target artifact.\n\u2022 Kolaghan's Command deals 2 damage to any target."}
### Response: Name:Kolaghan's Command\nManaCost:1 B R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 B R | Choices$ DBReturn,DBDiscard,DBDestroy,DBDamage | CharmNum$ 2\nSVar:DBReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature card | SpellDescription$ Return target creature card from your graveyard to your hand.\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Choose a player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.\nSVar:DBDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:Choose two —\n• Return target creature card from your graveyard to your hand.\n• Target player discards a card.\n• Destroy target artifact.\n• Kolaghan's Command deals 2 damage to any target.
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Create the Forge script for this magic card
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{"name": "Shining Aerosaur", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Flying", "power": "3", "toughness": "4"}
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Name:Shining Aerosaur\nManaCost:4 W\nTypes:Creature Dinosaur\nPT:3/4\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shining Aerosaur", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Flying", "power": "3", "toughness": "4"}
### Response: Name:Shining Aerosaur\nManaCost:4 W\nTypes:Creature Dinosaur\nPT:3/4\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Pain Kami", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{X}{R}, Sacrifice Pain Kami: It deals X damage to target creature.", "power": "2", "toughness": "2"}
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Name:Pain Kami\nManaCost:2 R\nTypes:Creature Spirit\nPT:2/2\nA:AB$ DealDamage | Cost$ X R Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target creature.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nOracle:{X}{R}, Sacrifice Pain Kami: It deals X damage to target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pain Kami", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "{X}{R}, Sacrifice Pain Kami: It deals X damage to target creature.", "power": "2", "toughness": "2"}
### Response: Name:Pain Kami\nManaCost:2 R\nTypes:Creature Spirit\nPT:2/2\nA:AB$ DealDamage | Cost$ X R Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to target creature.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nOracle:{X}{R}, Sacrifice Pain Kami: It deals X damage to target creature.
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Create the Forge script for this magic card
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{"name": "Adventurers' Guildhouse", "mana_cost": "", "type_line": "Land", "oracle_text": "Green legendary creatures you control have \"bands with other legendary creatures.\" (Any legendary creatures can attack in a band as long as at least one has \"bands with other legendary creatures.\" Bands are blocked as a group. If at least two legendary creatures you control, one of which has \"bands with other legendary creatures,\" are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)"}
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Name:Adventurers' Guildhouse\nManaCost:no cost\nTypes:Land\nS:Mode$ Continuous | Affected$ Creature.Green+Legendary+YouCtrl | AddKeyword$ Bands with Other Legendary Creatures | Description$ Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nSVar:NonStackingEffect:True\nDeckNeeds:Color$Green & Type$Legendary\nOracle:Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Adventurers' Guildhouse", "mana_cost": "", "type_line": "Land", "oracle_text": "Green legendary creatures you control have \"bands with other legendary creatures.\" (Any legendary creatures can attack in a band as long as at least one has \"bands with other legendary creatures.\" Bands are blocked as a group. If at least two legendary creatures you control, one of which has \"bands with other legendary creatures,\" are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)"}
### Response: Name:Adventurers' Guildhouse\nManaCost:no cost\nTypes:Land\nS:Mode$ Continuous | Affected$ Creature.Green+Legendary+YouCtrl | AddKeyword$ Bands with Other Legendary Creatures | Description$ Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)\nSVar:NonStackingEffect:True\nDeckNeeds:Color$Green & Type$Legendary\nOracle:Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Create the Forge script for this magic card
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{"name": "Festering Goblin", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie Goblin", "oracle_text": "When Festering Goblin dies, target creature gets -1/-1 until end of turn.", "power": "1", "toughness": "1"}
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Name:Festering Goblin\nManaCost:B\nTypes:Creature Zombie Goblin\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME dies, target creature gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nOracle:When Festering Goblin dies, target creature gets -1/-1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Festering Goblin", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie Goblin", "oracle_text": "When Festering Goblin dies, target creature gets -1/-1 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Festering Goblin\nManaCost:B\nTypes:Creature Zombie Goblin\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME dies, target creature gets -1/-1 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True\nOracle:When Festering Goblin dies, target creature gets -1/-1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Elesh Norn, Mother of Machines", "mana_cost": "{4}{W}", "type_line": "Legendary Creature \u2014 Phyrexian Praetor", "oracle_text": "Vigilance\nIf a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\nPermanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.", "power": "4", "toughness": "7"}
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Name:Elesh Norn, Mother of Machines\nManaCost:4 W\nTypes:Legendary Creature Phyrexian Praetor\nPT:4/7\nK:Vigilance\nS:Mode$ Panharmonicon | ValidMode$ ChangesZone,ChangesZoneAll | ValidCard$ Permanent.YouCtrl | ValidCause$ Permanent | Destination$ Battlefield | Description$ If a permanent entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\nS:Mode$ DisableTriggers | ValidCause$ Permanent | ValidMode$ ChangesZone,ChangesZoneAll | Destination$ Battlefield | ValidCard$ Permanent.OppCtrl | Description$ Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.\nOracle:Vigilance\nIf a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\nPermanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elesh Norn, Mother of Machines", "mana_cost": "{4}{W}", "type_line": "Legendary Creature \u2014 Phyrexian Praetor", "oracle_text": "Vigilance\nIf a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\nPermanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.", "power": "4", "toughness": "7"}
### Response: Name:Elesh Norn, Mother of Machines\nManaCost:4 W\nTypes:Legendary Creature Phyrexian Praetor\nPT:4/7\nK:Vigilance\nS:Mode$ Panharmonicon | ValidMode$ ChangesZone,ChangesZoneAll | ValidCard$ Permanent.YouCtrl | ValidCause$ Permanent | Destination$ Battlefield | Description$ If a permanent entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\nS:Mode$ DisableTriggers | ValidCause$ Permanent | ValidMode$ ChangesZone,ChangesZoneAll | Destination$ Battlefield | ValidCard$ Permanent.OppCtrl | Description$ Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.\nOracle:Vigilance\nIf a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.\nPermanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.
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Create the Forge script for this magic card
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{"name": "Encrust", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated."}
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Name:Encrust\nManaCost:1 U U\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | Cost$ 1 U U | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.\nOracle:Enchant artifact or creature\nEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Encrust", "mana_cost": "{1}{U}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated."}
### Response: Name:Encrust\nManaCost:1 U U\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | Cost$ 1 U U | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.\nOracle:Enchant artifact or creature\nEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.
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Create the Forge script for this magic card
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{"name": "Queen Marchesa", "mana_cost": "{1}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Human Assassin", "oracle_text": "Deathtouch, haste\nWhen Queen Marchesa enters the battlefield, you become the monarch.\nAt the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.", "power": "3", "toughness": "3"}
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Name:Queen Marchesa\nManaCost:1 R W B\nTypes:Legendary Creature Human Assassin\nPT:3/3\nK:Deathtouch\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.\nSVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ Opponent.isMonarch | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_assassin_deathtouch_haste | TokenOwner$ You\nOracle:Deathtouch, haste\nWhen Queen Marchesa enters the battlefield, you become the monarch.\nAt the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Queen Marchesa", "mana_cost": "{1}{R}{W}{B}", "type_line": "Legendary Creature \u2014 Human Assassin", "oracle_text": "Deathtouch, haste\nWhen Queen Marchesa enters the battlefield, you become the monarch.\nAt the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.", "power": "3", "toughness": "3"}
### Response: Name:Queen Marchesa\nManaCost:1 R W B\nTypes:Legendary Creature Human Assassin\nPT:3/3\nK:Deathtouch\nK:Haste\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch.\nSVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | CheckDefinedPlayer$ Opponent.isMonarch | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_1_1_assassin_deathtouch_haste | TokenOwner$ You\nOracle:Deathtouch, haste\nWhen Queen Marchesa enters the battlefield, you become the monarch.\nAt the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
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Create the Forge script for this magic card
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{"name": "Fyndhorn Brownie", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Ouphe", "oracle_text": "{2}{G}, {T}: Untap target creature.", "power": "1", "toughness": "1"}
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Name:Fyndhorn Brownie\nManaCost:2 G\nTypes:Creature Ouphe\nPT:1/1\nA:AB$ Untap | Cost$ 2 G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Untap target creature.\nOracle:{2}{G}, {T}: Untap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fyndhorn Brownie", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Ouphe", "oracle_text": "{2}{G}, {T}: Untap target creature.", "power": "1", "toughness": "1"}
### Response: Name:Fyndhorn Brownie\nManaCost:2 G\nTypes:Creature Ouphe\nPT:1/1\nA:AB$ Untap | Cost$ 2 G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Untap target creature.\nOracle:{2}{G}, {T}: Untap target creature.
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Create the Forge script for this magic card
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{"name": "Jund Battlemage", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{B}, {T}: Target player loses 1 life.\n{G}, {T}: Create a 1/1 green Saproling creature token.", "power": "2", "toughness": "2"}
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Name:Jund Battlemage\nManaCost:2 R\nTypes:Creature Human Shaman\nPT:2/2\nA:AB$ LoseLife | Cost$ B T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nA:AB$ Token | Cost$ G T | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nDeckHints:Color$Black|Green\nDeckHas:Ability$Token\nOracle:{B}, {T}: Target player loses 1 life.\n{G}, {T}: Create a 1/1 green Saproling creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jund Battlemage", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "{B}, {T}: Target player loses 1 life.\n{G}, {T}: Create a 1/1 green Saproling creature token.", "power": "2", "toughness": "2"}
### Response: Name:Jund Battlemage\nManaCost:2 R\nTypes:Creature Human Shaman\nPT:2/2\nA:AB$ LoseLife | Cost$ B T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nA:AB$ Token | Cost$ G T | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create a 1/1 green Saproling creature token.\nDeckHints:Color$Black|Green\nDeckHas:Ability$Token\nOracle:{B}, {T}: Target player loses 1 life.\n{G}, {T}: Create a 1/1 green Saproling creature token.
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Create the Forge script for this magic card
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{"name": "Shadowborn Demon", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nWhen Shadowborn Demon enters the battlefield, destroy target non-Demon creature.\nAt the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.", "power": "5", "toughness": "6"}
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Name:Shadowborn Demon\nManaCost:3 B B\nTypes:Creature Demon\nPT:5/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target non-Demon creature.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonDemon | TgtPrompt$ Select target non-demon creature\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl | PresentZone$ Graveyard | PresentCompare$ LT6 | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, if there are fewer than six creatures in your graveyard, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature\nOracle:Flying\nWhen Shadowborn Demon enters the battlefield, destroy target non-Demon creature.\nAt the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shadowborn Demon", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Demon", "oracle_text": "Flying\nWhen Shadowborn Demon enters the battlefield, destroy target non-Demon creature.\nAt the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.", "power": "5", "toughness": "6"}
### Response: Name:Shadowborn Demon\nManaCost:3 B B\nTypes:Creature Demon\nPT:5/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target non-Demon creature.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonDemon | TgtPrompt$ Select target non-demon creature\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl | PresentZone$ Graveyard | PresentCompare$ LT6 | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, if there are fewer than six creatures in your graveyard, sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature\nOracle:Flying\nWhen Shadowborn Demon enters the battlefield, destroy target non-Demon creature.\nAt the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.
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Create the Forge script for this magic card
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{"name": "Malcator, Purity Overseer", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Phyrexian Elephant Wizard", "oracle_text": "When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nAt the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.", "power": "1", "toughness": "1"}
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Name:Malcator, Purity Overseer\nManaCost:1 W U\nTypes:Legendary Creature Phyrexian Elephant Wizard\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You\nSVar:X:Count$ThisTurnEntered_Battlefield_Artifact.YouCtrl\nDeckHas:Ability$Token & Type$Golem|Artifact\nDeckHints:Type$Artifact\nOracle:When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nAt the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Malcator, Purity Overseer", "mana_cost": "{1}{W}{U}", "type_line": "Legendary Creature \u2014 Phyrexian Elephant Wizard", "oracle_text": "When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nAt the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.", "power": "1", "toughness": "1"}
### Response: Name:Malcator, Purity Overseer\nManaCost:1 W U\nTypes:Legendary Creature Phyrexian Elephant Wizard\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ TriggerDescription$ When CARDNAME enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE3 | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_3_3_a_phyrexian_golem | TokenOwner$ You\nSVar:X:Count$ThisTurnEntered_Battlefield_Artifact.YouCtrl\nDeckHas:Ability$Token & Type$Golem|Artifact\nDeckHints:Type$Artifact\nOracle:When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nAt the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
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Create the Forge script for this magic card
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{"name": "Amphin Cutthroat", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Salamander Rogue", "oracle_text": "", "power": "2", "toughness": "4"}
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Name:Amphin Cutthroat\nManaCost:3 U\nTypes:Creature Salamander Rogue\nPT:2/4\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Amphin Cutthroat", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Salamander Rogue", "oracle_text": "", "power": "2", "toughness": "4"}
### Response: Name:Amphin Cutthroat\nManaCost:3 U\nTypes:Creature Salamander Rogue\nPT:2/4\nOracle:
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Create the Forge script for this magic card
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{"name": "Madame Vastra", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Lizard Detective", "oracle_text": "Partner with Jenny Flint (When this creature enters the battlefield, target player may put Jenny Flint into their hand from their library, then shuffle.)\nMadame Vastra must be blocked if able.\nWhenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.", "power": "3", "toughness": "3"}
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Name:Madame Vastra\nManaCost:2 G U\nTypes:Legendary Creature Lizard Detective\nPT:3/3\nK:Partner:Jenny Flint\nK:CARDNAME must be blocked if able.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, create a Clue token and a Food token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac,c_a_clue_draw | TokenOwner$ You\nDeckHints:Name$Jenny Flint\nDeckHas:Ability$Token|Sacrifice & Type$Clue|Food\nOracle:Partner with Jenny Flint (When this creature enters the battlefield, target player may put Jenny Flint into their hand from their library, then shuffle.)\nMadame Vastra must be blocked if able.\nWhenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Madame Vastra", "mana_cost": "{2}{G}{U}", "type_line": "Legendary Creature \u2014 Lizard Detective", "oracle_text": "Partner with Jenny Flint (When this creature enters the battlefield, target player may put Jenny Flint into their hand from their library, then shuffle.)\nMadame Vastra must be blocked if able.\nWhenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.", "power": "3", "toughness": "3"}
### Response: Name:Madame Vastra\nManaCost:2 G U\nTypes:Legendary Creature Lizard Detective\nPT:3/3\nK:Partner:Jenny Flint\nK:CARDNAME must be blocked if able.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, create a Clue token and a Food token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac,c_a_clue_draw | TokenOwner$ You\nDeckHints:Name$Jenny Flint\nDeckHas:Ability$Token|Sacrifice & Type$Clue|Food\nOracle:Partner with Jenny Flint (When this creature enters the battlefield, target player may put Jenny Flint into their hand from their library, then shuffle.)\nMadame Vastra must be blocked if able.\nWhenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.
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Create the Forge script for this magic card
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{"name": "Shu Soldier-Farmers", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Shu Soldier-Farmers enters the battlefield, you gain 4 life.", "power": "2", "toughness": "4"}
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Name:Shu Soldier-Farmers\nManaCost:4 W\nTypes:Creature Human Soldier\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:When Shu Soldier-Farmers enters the battlefield, you gain 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shu Soldier-Farmers", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "When Shu Soldier-Farmers enters the battlefield, you gain 4 life.", "power": "2", "toughness": "4"}
### Response: Name:Shu Soldier-Farmers\nManaCost:4 W\nTypes:Creature Human Soldier\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 4 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 4\nOracle:When Shu Soldier-Farmers enters the battlefield, you gain 4 life.
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Create the Forge script for this magic card
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{"name": "Warden of the Wall", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Warden of the Wall enters the battlefield tapped.\n{T}: Add {C}.\nAs long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying."}
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Name:Warden of the Wall\nManaCost:3\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nS:Mode$ Continuous | Affected$ Card.Self | Condition$ NotPlayerTurn | EffectZone$ Battlefield | SetPower$ 2 | SetToughness$ 3 | AddType$ Creature & Gargoyle | AddKeyword$ Flying | Description$ As long as it's not your turn, CARDNAME is a 2/3 Gargoyle artifact creature with flying.\nOracle:Warden of the Wall enters the battlefield tapped.\n{T}: Add {C}.\nAs long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warden of the Wall", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Warden of the Wall enters the battlefield tapped.\n{T}: Add {C}.\nAs long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying."}
### Response: Name:Warden of the Wall\nManaCost:3\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nS:Mode$ Continuous | Affected$ Card.Self | Condition$ NotPlayerTurn | EffectZone$ Battlefield | SetPower$ 2 | SetToughness$ 3 | AddType$ Creature & Gargoyle | AddKeyword$ Flying | Description$ As long as it's not your turn, CARDNAME is a 2/3 Gargoyle artifact creature with flying.\nOracle:Warden of the Wall enters the battlefield tapped.\n{T}: Add {C}.\nAs long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.
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Create the Forge script for this magic card
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{"name": "Grinning Demon Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a nontoken creature you control dies, target opponent discards a card."}
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Name:Grinning Demon Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Command | Execute$ GrinningDiscard | TriggerDescription$ Whenever a nontoken creature you control dies, target opponent discards a card.\nSVar:GrinningDiscard:DB$ Discard | ValidTgts$ Opponent | TgtPrompt$ Select an opponent to discard | NumCards$ 1 | Mode$ TgtChoose\nOracle:Hand -1, life -2\nWhenever a nontoken creature you control dies, target opponent discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grinning Demon Avatar", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Whenever a nontoken creature you control dies, target opponent discards a card."}
### Response: Name:Grinning Demon Avatar\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:-1/-2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl+nonToken | TriggerZones$ Command | Execute$ GrinningDiscard | TriggerDescription$ Whenever a nontoken creature you control dies, target opponent discards a card.\nSVar:GrinningDiscard:DB$ Discard | ValidTgts$ Opponent | TgtPrompt$ Select an opponent to discard | NumCards$ 1 | Mode$ TgtChoose\nOracle:Hand -1, life -2\nWhenever a nontoken creature you control dies, target opponent discards a card.
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Create the Forge script for this magic card
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{"name": "Aethersnatch", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)"}
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Name:Aethersnatch\nManaCost:4 U U\nTypes:Instant\nA:SP$ ControlSpell | Cost$ 4 U U | ValidTgts$ Card | TargetType$ Spell | Mode$ Gain | SubAbility$ DBChooseTargets | SpellDescription$ Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)\nSVar:DBChooseTargets:DB$ ChangeTargets | Defined$ Targeted | Optional$ True\nAI:RemoveDeck:All\nOracle:Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aethersnatch", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)"}
### Response: Name:Aethersnatch\nManaCost:4 U U\nTypes:Instant\nA:SP$ ControlSpell | Cost$ 4 U U | ValidTgts$ Card | TargetType$ Spell | Mode$ Gain | SubAbility$ DBChooseTargets | SpellDescription$ Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)\nSVar:DBChooseTargets:DB$ ChangeTargets | Defined$ Targeted | Optional$ True\nAI:RemoveDeck:All\nOracle:Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)
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Create the Forge script for this magic card
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{"name": "Lethal Exploit", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)"}
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Name:Lethal Exploit\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)\nSVar:X:Count$LastStateBattlefieldWithFallback Creature.modified+YouCtrl/Plus.2\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lethal Exploit", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)"}
### Response: Name:Lethal Exploit\nManaCost:1 B\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)\nSVar:X:Count$LastStateBattlefieldWithFallback Creature.modified+YouCtrl/Plus.2\nDeckHints:Type$Aura|Equipment & Ability$Counters\nOracle:Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)
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Create the Forge script for this magic card
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{"name": "Inspiring Captain", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.", "power": "3", "toughness": "3"}
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Name:Inspiring Captain\nManaCost:3 W\nTypes:Creature Human Knight\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1\nSVar:PlayMain1:TRUE\nOracle:When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inspiring Captain", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Inspiring Captain\nManaCost:3 W\nTypes:Creature Human Knight\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1\nSVar:PlayMain1:TRUE\nOracle:When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Jodah's Codex", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Domain \u2014 {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control."}
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Name:Jodah's Codex\nManaCost:5\nTypes:Artifact\nA:AB$ Draw | Cost$ 5 T | NumCards$ 1 | ReduceCost$ X | SpellDescription$ Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jodah's Codex", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "Domain \u2014 {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control."}
### Response: Name:Jodah's Codex\nManaCost:5\nTypes:Artifact\nA:AB$ Draw | Cost$ 5 T | NumCards$ 1 | ReduceCost$ X | SpellDescription$ Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.\nSVar:X:Count$Domain\nAI:RemoveDeck:Random\nOracle:Domain — {5}, {T}: Draw a card. This ability costs {1} less to activate for each basic land type among lands you control.
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Create the Forge script for this magic card
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{"name": "White Mana Battery", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Put a charge counter on White Mana Battery.\n{T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way."}
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Name:White Mana Battery\nManaCost:4\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 2 T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nA:AB$ Mana | Cost$ T SubCounter<X/CHARGE> | Produced$ W | AILogic$ ManaRitualBattery.1 | AINoRecursiveCheck$ True | SubAbility$ DBMana | SpellDescription$ Add {W}, then add an additional {W} for each charge counter removed this way.\nSVar:DBMana: DB$ Mana | Produced$ W | Amount$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:{2}, {T}: Put a charge counter on White Mana Battery.\n{T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "White Mana Battery", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{2}, {T}: Put a charge counter on White Mana Battery.\n{T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way."}
### Response: Name:White Mana Battery\nManaCost:4\nTypes:Artifact\nA:AB$ PutCounter | Cost$ 2 T | CounterType$ CHARGE | CounterNum$ 1 | SpellDescription$ Put a charge counter on CARDNAME.\nA:AB$ Mana | Cost$ T SubCounter<X/CHARGE> | Produced$ W | AILogic$ ManaRitualBattery.1 | AINoRecursiveCheck$ True | SubAbility$ DBMana | SpellDescription$ Add {W}, then add an additional {W} for each charge counter removed this way.\nSVar:DBMana: DB$ Mana | Produced$ W | Amount$ X\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nDeckHas:Ability$Counters\nOracle:{2}, {T}: Put a charge counter on White Mana Battery.\n{T}, Remove any number of charge counters from White Mana Battery: Add {W}, then add an additional {W} for each charge counter removed this way.
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Create the Forge script for this magic card
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{"name": "Aron, Benalia's Ruin", "mana_cost": "{W}{W}{B}", "type_line": "Legendary Creature \u2014 Phyrexian Human", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\n{W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control.", "power": "3", "toughness": "3"}
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Name:Aron, Benalia's Ruin\nManaCost:W W B\nTypes:Legendary Creature Phyrexian Human\nPT:3/3\nK:Menace\nA:AB$ PutCounterAll | Cost$ W B T Sac<1/Creature.Other/another creature> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.\nDeckHas:Ability$Counters|Sacrifice\nOracle:Menace\n{W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aron, Benalia's Ruin", "mana_cost": "{W}{W}{B}", "type_line": "Legendary Creature \u2014 Phyrexian Human", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\n{W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control.", "power": "3", "toughness": "3"}
### Response: Name:Aron, Benalia's Ruin\nManaCost:W W B\nTypes:Legendary Creature Phyrexian Human\nPT:3/3\nK:Menace\nA:AB$ PutCounterAll | Cost$ W B T Sac<1/Creature.Other/another creature> | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.\nDeckHas:Ability$Counters|Sacrifice\nOracle:Menace\n{W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control.
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Create the Forge script for this magic card
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{"name": "Keldon Arsonist", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}, Sacrifice two lands: Destroy target land.", "power": "1", "toughness": "1"}
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Name:Keldon Arsonist\nManaCost:2 R\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ Destroy | Cost$ 1 Sac<2/Land> | ValidTgts$ Land | SpellDescription$ Destroy target land.\nOracle:{1}, Sacrifice two lands: Destroy target land.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Keldon Arsonist", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{1}, Sacrifice two lands: Destroy target land.", "power": "1", "toughness": "1"}
### Response: Name:Keldon Arsonist\nManaCost:2 R\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ Destroy | Cost$ 1 Sac<2/Land> | ValidTgts$ Land | SpellDescription$ Destroy target land.\nOracle:{1}, Sacrifice two lands: Destroy target land.
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Create the Forge script for this magic card
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{"name": "Mistmeadow Vanisher", "mana_cost": "{2}{W/U}", "type_line": "Creature \u2014 Kithkin Wizard", "oracle_text": "Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.", "power": "3", "toughness": "2"}
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Name:Mistmeadow Vanisher\nManaCost:2 WU\nTypes:Creature Kithkin Wizard\nPT:3/2\nT:Mode$ Taps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.nonLand+nonToken | TargetMin$ 0 | TargetMax$ 1 | Mandatory$ True | TgtPrompt$ Select up to one target nonland, nontoken permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled permanent to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mistmeadow Vanisher", "mana_cost": "{2}{W/U}", "type_line": "Creature \u2014 Kithkin Wizard", "oracle_text": "Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.", "power": "3", "toughness": "2"}
### Response: Name:Mistmeadow Vanisher\nManaCost:2 WU\nTypes:Creature Kithkin Wizard\nPT:3/2\nT:Mode$ Taps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ Whenever CARDNAME becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.\nSVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.nonLand+nonToken | TargetMin$ 0 | TargetMax$ 1 | Mandatory$ True | TgtPrompt$ Select up to one target nonland, nontoken permanent | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DelTrig\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | TriggerDescription$ Return exiled permanent to the battlefield. | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever Mistmeadow Vanisher becomes tapped, exile up to one target nonland, nontoken permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Create the Forge script for this magic card
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{"name": "Preferred Selection", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library."}
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Name:Preferred Selection\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLook | TriggerDescription$ At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice CARDNAME and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.\nSVar:TrigLook:DB$ PeekAndReveal | Defined$ You | PeekAmount$ 2 | NoReveal$ True | SubAbility$ DBBottom\nSVar:DBBottom:DB$ Dig | UnlessCost$ Sac<1/CARDNAME> 2 G G | UnlessPayer$ You | UnlessResolveSubs$ WhenPaid | UnlessAI$ Never | SubAbility$ DBPutHand | DigNum$ 2 | ChangeNum$ 1 | AILogic$ WorstCard | DestinationZone$ Library | DestinationZone2$ Library | LibraryPosition$ -1 | LibraryPosition2$ 0 | ChangeValid$ Card\nSVar:DBPutHand:DB$ Dig | DigNum$ 2 | ChangeNum$ 1 | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition2$ 0 | ChangeValid$ Card\nDeckHas:Ability$Sacrifice\nOracle:At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Preferred Selection", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library."}
### Response: Name:Preferred Selection\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLook | TriggerDescription$ At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice CARDNAME and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.\nSVar:TrigLook:DB$ PeekAndReveal | Defined$ You | PeekAmount$ 2 | NoReveal$ True | SubAbility$ DBBottom\nSVar:DBBottom:DB$ Dig | UnlessCost$ Sac<1/CARDNAME> 2 G G | UnlessPayer$ You | UnlessResolveSubs$ WhenPaid | UnlessAI$ Never | SubAbility$ DBPutHand | DigNum$ 2 | ChangeNum$ 1 | AILogic$ WorstCard | DestinationZone$ Library | DestinationZone2$ Library | LibraryPosition$ -1 | LibraryPosition2$ 0 | ChangeValid$ Card\nSVar:DBPutHand:DB$ Dig | DigNum$ 2 | ChangeNum$ 1 | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition2$ 0 | ChangeValid$ Card\nDeckHas:Ability$Sacrifice\nOracle:At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay {2}{G}{G}. If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
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Create the Forge script for this magic card
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{"name": "Cyberdrive Awakener", "mana_cost": "{5}{U}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Flying\nOther artifact creatures you control have flying.\nWhen Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.", "power": "4", "toughness": "4"}
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Name:Cyberdrive Awakener\nManaCost:5 U\nTypes:Artifact Creature Construct\nPT:4/4\nK:Flying\nS:Mode$ Continuous | Affected$ Artifact.Creature+YouCtrl+Other | AddKeyword$ Flying | Description$ Other artifact creatures you control have flying.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.\nSVar:TrigAnimate:DB$ AnimateAll | ValidCards$ Artifact.nonCreature+YouCtrl | Types$ Artifact,Creature | Power$ 4 | Toughness$ 4\nDeckHints:Type$Artifact\nOracle:Flying\nOther artifact creatures you control have flying.\nWhen Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cyberdrive Awakener", "mana_cost": "{5}{U}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Flying\nOther artifact creatures you control have flying.\nWhen Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.", "power": "4", "toughness": "4"}
### Response: Name:Cyberdrive Awakener\nManaCost:5 U\nTypes:Artifact Creature Construct\nPT:4/4\nK:Flying\nS:Mode$ Continuous | Affected$ Artifact.Creature+YouCtrl+Other | AddKeyword$ Flying | Description$ Other artifact creatures you control have flying.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ When CARDNAME enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.\nSVar:TrigAnimate:DB$ AnimateAll | ValidCards$ Artifact.nonCreature+YouCtrl | Types$ Artifact,Creature | Power$ 4 | Toughness$ 4\nDeckHints:Type$Artifact\nOracle:Flying\nOther artifact creatures you control have flying.\nWhen Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.
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Create the Forge script for this magic card
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{"name": "Escaped Null", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Berserker", "oracle_text": "Lifelink\nWhenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.", "power": "1", "toughness": "2"}
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Name:Escaped Null\nManaCost:3 B\nTypes:Creature Zombie Berserker\nPT:1/2\nK:Lifelink\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets +5/+0 until end of turn.\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets +5/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +5\nOracle:Lifelink\nWhenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Escaped Null", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Berserker", "oracle_text": "Lifelink\nWhenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.", "power": "1", "toughness": "2"}
### Response: Name:Escaped Null\nManaCost:3 B\nTypes:Creature Zombie Berserker\nPT:1/2\nK:Lifelink\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets +5/+0 until end of turn.\nT:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked, it gets +5/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +5\nOracle:Lifelink\nWhenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Cobra Trap", "mana_cost": "{4}{G}{G}", "type_line": "Instant \u2014 Trap", "oracle_text": "If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost.\nCreate four 1/1 green Snake creature tokens."}
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Name:Cobra Trap\nManaCost:4 G G\nTypes:Instant Trap\nT:Mode$ Destroyed | ValidCauser$ Player.Opponent | ValidCard$ Permanent.nonCreature+YouCtrl | Execute$ TrackValidDestroy | Static$ True\nSVar:TrackValidDestroy:DB$ Pump | RememberObjects$ TriggeredCard\nT:Mode$ TurnBegin | Execute$ TrigReset | Static$ True\nSVar:TrigReset:DB$ Cleanup | ClearRemembered$ True\nSVar:SetTrap:Remembered$Amount\nSVar:AltCost:Cost$ G | CheckSVar$ SetTrap | Description$ If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost.\nA:SP$ Token | Cost$ 4 G G | TokenAmount$ 4 | TokenScript$ g_1_1_snake | TokenOwner$ You | StackDescription$ {p:You} creates four 1/1 green Snake creature tokens. | SpellDescription$ Create four 1/1 green Snake creature tokens.\nOracle:If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost.\nCreate four 1/1 green Snake creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cobra Trap", "mana_cost": "{4}{G}{G}", "type_line": "Instant \u2014 Trap", "oracle_text": "If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost.\nCreate four 1/1 green Snake creature tokens."}
### Response: Name:Cobra Trap\nManaCost:4 G G\nTypes:Instant Trap\nT:Mode$ Destroyed | ValidCauser$ Player.Opponent | ValidCard$ Permanent.nonCreature+YouCtrl | Execute$ TrackValidDestroy | Static$ True\nSVar:TrackValidDestroy:DB$ Pump | RememberObjects$ TriggeredCard\nT:Mode$ TurnBegin | Execute$ TrigReset | Static$ True\nSVar:TrigReset:DB$ Cleanup | ClearRemembered$ True\nSVar:SetTrap:Remembered$Amount\nSVar:AltCost:Cost$ G | CheckSVar$ SetTrap | Description$ If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost.\nA:SP$ Token | Cost$ 4 G G | TokenAmount$ 4 | TokenScript$ g_1_1_snake | TokenOwner$ You | StackDescription$ {p:You} creates four 1/1 green Snake creature tokens. | SpellDescription$ Create four 1/1 green Snake creature tokens.\nOracle:If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost.\nCreate four 1/1 green Snake creature tokens.
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Create the Forge script for this magic card
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{"name": "Lightning Prowess", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has haste and \"{T}: This creature deals 1 damage to any target.\""}
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Name:Lightning Prowess\nManaCost:2 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Haste | AddAbility$ Damage | Description$ Enchanted creature has haste and "{T}: This creature deals 1 damage to any target."\nSVar:Damage:AB$DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has haste and "{T}: This creature deals 1 damage to any target."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lightning Prowess", "mana_cost": "{2}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature has haste and \"{T}: This creature deals 1 damage to any target.\""}
### Response: Name:Lightning Prowess\nManaCost:2 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Haste | AddAbility$ Damage | Description$ Enchanted creature has haste and "{T}: This creature deals 1 damage to any target."\nSVar:Damage:AB$DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:NonStackingAttachEffect:True\nOracle:Enchant creature\nEnchanted creature has haste and "{T}: This creature deals 1 damage to any target."
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Create the Forge script for this magic card
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{"name": "Nomadic Elf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Nomad", "oracle_text": "{1}{G}: Add one mana of any color.", "power": "2", "toughness": "2"}
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Name:Nomadic Elf\nManaCost:1 G\nTypes:Creature Elf Nomad\nPT:2/2\nA:AB$ Mana | Cost$ 1 G | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{1}{G}: Add one mana of any color.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nomadic Elf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Nomad", "oracle_text": "{1}{G}: Add one mana of any color.", "power": "2", "toughness": "2"}
### Response: Name:Nomadic Elf\nManaCost:1 G\nTypes:Creature Elf Nomad\nPT:2/2\nA:AB$ Mana | Cost$ 1 G | Produced$ Any | SpellDescription$ Add one mana of any color.\nAI:RemoveDeck:All\nOracle:{1}{G}: Add one mana of any color.
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Create the Forge script for this magic card
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{"name": "Storm God's Oracle", "mana_cost": "{1}{U}{R}", "type_line": "Enchantment Creature \u2014 Human Shaman", "oracle_text": "{1}: Storm God's Oracle gets +1/-1 until end of turn.\nWhen Storm God's Oracle dies, it deals 3 damage to any target.", "power": "1", "toughness": "3"}
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Name:Storm God's Oracle\nManaCost:1 U R\nTypes:Enchantment Creature Human Shaman\nPT:1/3\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals 3 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:{1}: Storm God's Oracle gets +1/-1 until end of turn.\nWhen Storm God's Oracle dies, it deals 3 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Storm God's Oracle", "mana_cost": "{1}{U}{R}", "type_line": "Enchantment Creature \u2014 Human Shaman", "oracle_text": "{1}: Storm God's Oracle gets +1/-1 until end of turn.\nWhen Storm God's Oracle dies, it deals 3 damage to any target.", "power": "1", "toughness": "3"}
### Response: Name:Storm God's Oracle\nManaCost:1 U R\nTypes:Enchantment Creature Human Shaman\nPT:1/3\nA:AB$ Pump | Cost$ 1 | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals 3 damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:{1}: Storm God's Oracle gets +1/-1 until end of turn.\nWhen Storm God's Oracle dies, it deals 3 damage to any target.
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Create the Forge script for this magic card
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{"name": "Michiko Konda, Truth Seeker", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.", "power": "2", "toughness": "2"}
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Name:Michiko Konda, Truth Seeker\nManaCost:3 W\nTypes:Legendary Creature Human Advisor\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.OppCtrl,Emblem.OppCtrl | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredSourceController | SacValid$ Permanent\nOracle:Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Michiko Konda, Truth Seeker", "mana_cost": "{3}{W}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.", "power": "2", "toughness": "2"}
### Response: Name:Michiko Konda, Truth Seeker\nManaCost:3 W\nTypes:Legendary Creature Human Advisor\nPT:2/2\nT:Mode$ DamageDone | ValidSource$ Card.OppCtrl,Emblem.OppCtrl | ValidTarget$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.\nSVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredSourceController | SacValid$ Permanent\nOracle:Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
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Create the Forge script for this magic card
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{"name": "Dragon Cultist", "mana_cost": "{4}{R}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying.\""}
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Name:Dragon Cultist\nManaCost:4 R\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ TrigDragon | Description$ Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."\nSVar:TrigDragon:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckDefinedPlayer$ You.damageDoneSingleSource GE5 | Execute$ DBDragon | TriggerDescription$ At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying.\nSVar:DBDragon:DB$ Token | TokenScript$ r_4_4_dragon_flying\nDeckHas:Ability$Token & Type$Dragon\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dragon Cultist", "mana_cost": "{4}{R}", "type_line": "Legendary Enchantment \u2014 Background", "oracle_text": "Commander creatures you own have \"At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying.\""}
### Response: Name:Dragon Cultist\nManaCost:4 R\nTypes:Legendary Enchantment Background\nS:Mode$ Continuous | Affected$ Creature.IsCommander+YouOwn | AddTrigger$ TrigDragon | Description$ Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."\nSVar:TrigDragon:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckDefinedPlayer$ You.damageDoneSingleSource GE5 | Execute$ DBDragon | TriggerDescription$ At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying.\nSVar:DBDragon:DB$ Token | TokenScript$ r_4_4_dragon_flying\nDeckHas:Ability$Token & Type$Dragon\nAI:RemoveDeck:NonCommander\nOracle:Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
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Create the Forge script for this magic card
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{"name": "Yuki-Onna", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "When Yuki-Onna enters the battlefield, destroy target artifact.\nWhenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.", "power": "3", "toughness": "1"}
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Name:Yuki-Onna\nManaCost:3 R\nTypes:Creature Spirit\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may return CARDNAME to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self\nOracle:When Yuki-Onna enters the battlefield, destroy target artifact.\nWhenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Yuki-Onna", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Spirit", "oracle_text": "When Yuki-Onna enters the battlefield, destroy target artifact.\nWhenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.", "power": "3", "toughness": "1"}
### Response: Name:Yuki-Onna\nManaCost:3 R\nTypes:Creature Spirit\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nT:Mode$ SpellCast | ValidCard$ Spirit,Arcane | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigReturn | TriggerDescription$ Whenever you cast a Spirit or Arcane spell, you may return CARDNAME to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self\nOracle:When Yuki-Onna enters the battlefield, destroy target artifact.\nWhenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Butterbur, Bree Innkeeper", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Human Peasant", "oracle_text": "At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")", "power": "3", "toughness": "3"}
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Name:Butterbur, Bree Innkeeper\nManaCost:2 G W\nTypes:Legendary Creature Human Peasant\nPT:3/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | IsPresent$ Food.YouCtrl | PresentCompare$ EQ0 | TriggerDescription$ At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$Token|LifeGain|Sacrifice & Type$Food\nOracle:At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Butterbur, Bree Innkeeper", "mana_cost": "{2}{G}{W}", "type_line": "Legendary Creature \u2014 Human Peasant", "oracle_text": "At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")", "power": "3", "toughness": "3"}
### Response: Name:Butterbur, Bree Innkeeper\nManaCost:2 G W\nTypes:Legendary Creature Human Peasant\nPT:3/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | IsPresent$ Food.YouCtrl | PresentCompare$ EQ0 | TriggerDescription$ At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You\nDeckHas:Ability$Token|LifeGain|Sacrifice & Type$Food\nOracle:At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
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Create the Forge script for this magic card
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{"name": "Citizen's Arrest", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield."}
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Name:Citizen's Arrest\nManaCost:1 W W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature or planeswalker an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nOracle:When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Citizen's Arrest", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment", "oracle_text": "When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield."}
### Response: Name:Citizen's Arrest\nManaCost:1 W W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile target creature or planeswalker an opponent controls until CARDNAME leaves the battlefield.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | Duration$ UntilHostLeavesPlay\nSVar:PlayMain1:TRUE\nOracle:When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.
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Create the Forge script for this magic card
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{"name": "Urborg Emissary", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.", "power": "3", "toughness": "1"}
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Name:Urborg Emissary\nManaCost:2 B\nTypes:Creature Human Wizard\nPT:3/1\nK:Kicker:1 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return target permanent to its owner's hand.\nSVar:TrigKicker:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand\nSVar:NeedsToPlayKicked:Permanent.OppCtrl\nOracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Urborg Emissary", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.", "power": "3", "toughness": "1"}
### Response: Name:Urborg Emissary\nManaCost:2 B\nTypes:Creature Human Wizard\nPT:3/1\nK:Kicker:1 U\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, return target permanent to its owner's hand.\nSVar:TrigKicker:DB$ ChangeZone | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Origin$ Battlefield | Destination$ Hand\nSVar:NeedsToPlayKicked:Permanent.OppCtrl\nOracle:Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)\nWhen Urborg Emissary enters the battlefield, if it was kicked, return target permanent to its owner's hand.
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