instruction
stringclasses 1
value | input
stringlengths 15
680
| output
stringlengths 63
11.3k
| text
stringlengths 353
11.8k
|
|---|---|---|---|
Create the Forge script for this magic card
|
{"name": "Vizkopa Guildmage", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{W}{B}: Target creature gains lifelink until end of turn.\n{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.", "power": "2", "toughness": "2"}
|
Name:Vizkopa Guildmage\nManaCost:W B\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Pump | Cost$ 1 W B | ValidTgts$ Creature | KW$ Lifelink | SpellDescription$ Target creature gains lifelink until end of turn.\nA:AB$ Effect | Cost$ 1 W B | Triggers$ VizkopaMageTrig | SpellDescription$ Whenever you gain life this turn, each opponent loses that much life.\nSVar:VizkopaMageTrig:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Command | Execute$ VizkopaMageDrain | TriggerDescription$ Whenever you gain life, each opponent loses that much life.\nSVar:VizkopaMageDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ VizkopaMageX\nSVar:VizkopaMageX:TriggerCount$LifeAmount\nOracle:{1}{W}{B}: Target creature gains lifelink until end of turn.\n{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vizkopa Guildmage", "mana_cost": "{W}{B}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{W}{B}: Target creature gains lifelink until end of turn.\n{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.", "power": "2", "toughness": "2"}
### Response: Name:Vizkopa Guildmage\nManaCost:W B\nTypes:Creature Human Wizard\nPT:2/2\nA:AB$ Pump | Cost$ 1 W B | ValidTgts$ Creature | KW$ Lifelink | SpellDescription$ Target creature gains lifelink until end of turn.\nA:AB$ Effect | Cost$ 1 W B | Triggers$ VizkopaMageTrig | SpellDescription$ Whenever you gain life this turn, each opponent loses that much life.\nSVar:VizkopaMageTrig:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Command | Execute$ VizkopaMageDrain | TriggerDescription$ Whenever you gain life, each opponent loses that much life.\nSVar:VizkopaMageDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ VizkopaMageX\nSVar:VizkopaMageX:TriggerCount$LifeAmount\nOracle:{1}{W}{B}: Target creature gains lifelink until end of turn.\n{1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
|
Create the Forge script for this magic card
|
{"name": "Kazandu Refuge", "mana_cost": "", "type_line": "Land", "oracle_text": "Kazandu Refuge enters the battlefield tapped.\nWhen Kazandu Refuge enters the battlefield, you gain 1 life.\n{T}: Add {R} or {G}."}
|
Name:Kazandu Refuge\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nDeckHas:Ability$LifeGain\nOracle:Kazandu Refuge enters the battlefield tapped.\nWhen Kazandu Refuge enters the battlefield, you gain 1 life.\n{T}: Add {R} or {G}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kazandu Refuge", "mana_cost": "", "type_line": "Land", "oracle_text": "Kazandu Refuge enters the battlefield tapped.\nWhen Kazandu Refuge enters the battlefield, you gain 1 life.\n{T}: Add {R} or {G}."}
### Response: Name:Kazandu Refuge\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nDeckHas:Ability$LifeGain\nOracle:Kazandu Refuge enters the battlefield tapped.\nWhen Kazandu Refuge enters the battlefield, you gain 1 life.\n{T}: Add {R} or {G}.
|
Create the Forge script for this magic card
|
{"name": "Phantasmal Image", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has \"When this creature becomes the target of a spell or ability, sacrifice it.\"", "power": "0", "toughness": "0"}
|
Name:Phantasmal Image\nManaCost:1 U\nTypes:Creature Illusion\nPT:0/0\n# Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddTypes$ Illusion | AddTriggers$ PhantasmalImageTgtTrig | AddSVars$ PhantasmalImageSac,Targeting | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."\nSVar:PhantasmalImageTgtTrig:Mode$ BecomesTarget | ValidTarget$ Card.Self | Execute$ PhantasmalImageSac | TriggerDescription$ When this creature becomes the target of a spell or ability, sacrifice it.\nSVar:PhantasmalImageSac:DB$ Sacrifice\nSVar:Targeting:Dies\nSVar:NeedsToPlay:Creature\nOracle:You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phantasmal Image", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has \"When this creature becomes the target of a spell or ability, sacrifice it.\"", "power": "0", "toughness": "0"}
### Response: Name:Phantasmal Image\nManaCost:1 U\nTypes:Creature Illusion\nPT:0/0\n# Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddTypes$ Illusion | AddTriggers$ PhantasmalImageTgtTrig | AddSVars$ PhantasmalImageSac,Targeting | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."\nSVar:PhantasmalImageTgtTrig:Mode$ BecomesTarget | ValidTarget$ Card.Self | Execute$ PhantasmalImageSac | TriggerDescription$ When this creature becomes the target of a spell or ability, sacrifice it.\nSVar:PhantasmalImageSac:DB$ Sacrifice\nSVar:Targeting:Dies\nSVar:NeedsToPlay:Creature\nOracle:You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
|
Create the Forge script for this magic card
|
{"name": "Tiamat", "mana_cost": "{2}{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon God", "oracle_text": "Flying\nWhen Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.", "power": "7", "toughness": "7"}
|
Name:Tiamat\nManaCost:2 W U B R G\nTypes:Legendary Creature Dragon God\nPT:7/7\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Dragon.notnamedTiamat | ChangeNum$ 5 | DifferentNames$ True\nDeckNeeds:Type$Dragon\nOracle:Flying\nWhen Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tiamat", "mana_cost": "{2}{W}{U}{B}{R}{G}", "type_line": "Legendary Creature \u2014 Dragon God", "oracle_text": "Flying\nWhen Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.", "power": "7", "toughness": "7"}
### Response: Name:Tiamat\nManaCost:2 W U B R G\nTypes:Legendary Creature Dragon God\nPT:7/7\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Dragon.notnamedTiamat | ChangeNum$ 5 | DifferentNames$ True\nDeckNeeds:Type$Dragon\nOracle:Flying\nWhen Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle.
|
Create the Forge script for this magic card
|
{"name": "Robe of Mirrors", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature has shroud. (It can't be the target of spells or abilities.)"}
|
Name:Robe of Mirrors\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Shroud | Description$ Enchanted creature has shroud. (It can't be the target of spells or abilities.)\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature has shroud. (It can't be the target of spells or abilities.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Robe of Mirrors", "mana_cost": "{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature has shroud. (It can't be the target of spells or abilities.)"}
### Response: Name:Robe of Mirrors\nManaCost:U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ U | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddKeyword$ Shroud | Description$ Enchanted creature has shroud. (It can't be the target of spells or abilities.)\nOracle:Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)\nEnchanted creature has shroud. (It can't be the target of spells or abilities.)
|
Create the Forge script for this magic card
|
{"name": "Descendant of Soramaro", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.", "power": "2", "toughness": "3"}
|
Name:Descendant of Soramaro\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:2/3\nA:AB$ RearrangeTopOfLibrary | Cost$ 1 U | Defined$ You | NumCards$ X | SpellDescription$ Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.\nSVar:X:Count$InYourHand\nOracle:{1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Descendant of Soramaro", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.", "power": "2", "toughness": "3"}
### Response: Name:Descendant of Soramaro\nManaCost:3 U\nTypes:Creature Human Wizard\nPT:2/3\nA:AB$ RearrangeTopOfLibrary | Cost$ 1 U | Defined$ You | NumCards$ X | SpellDescription$ Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.\nSVar:X:Count$InYourHand\nOracle:{1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.
|
Create the Forge script for this magic card
|
{"name": "Flame-Wreathed Phoenix", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying\nTribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)\nWhen Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and \"When this creature dies, return it to its owner's hand.\"", "power": "3", "toughness": "3"}
|
Name:Flame-Wreathed Phoenix\nManaCost:2 R R\nTypes:Creature Phoenix\nPT:3/3\nK:Flying\nK:Tribute:2\nSVar:TrigNotTribute:DB$ Animate | Duration$ Permanent | Triggers$ FlamePhoenixChangeZone | Keywords$ Haste | SpellDescription$ When CARDNAME enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."\nSVar:FlamePhoenixChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, return it to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:TributeAILogic:CanBlockThisTurn\nSVar:PlayMain1:ALWAYS\nDeckHas:Ability$Counters\nOracle:Flying\nTribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)\nWhen Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flame-Wreathed Phoenix", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Phoenix", "oracle_text": "Flying\nTribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)\nWhen Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and \"When this creature dies, return it to its owner's hand.\"", "power": "3", "toughness": "3"}
### Response: Name:Flame-Wreathed Phoenix\nManaCost:2 R R\nTypes:Creature Phoenix\nPT:3/3\nK:Flying\nK:Tribute:2\nSVar:TrigNotTribute:DB$ Animate | Duration$ Permanent | Triggers$ FlamePhoenixChangeZone | Keywords$ Haste | SpellDescription$ When CARDNAME enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."\nSVar:FlamePhoenixChangeZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, return it to its owner's hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredNewCardLKICopy\nSVar:TributeAILogic:CanBlockThisTurn\nSVar:PlayMain1:ALWAYS\nDeckHas:Ability$Counters\nOracle:Flying\nTribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)\nWhen Flame-Wreathed Phoenix enters the battlefield, if tribute wasn't paid, it gains haste and "When this creature dies, return it to its owner's hand."
|
Create the Forge script for this magic card
|
{"name": "Prismatic Lace", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)"}
|
Name:Prismatic Lace\nManaCost:U\nTypes:Instant\nA:SP$ ChooseColor | Cost$ U | Defined$ You | OrColors$ True | SubAbility$ Animate | SpellDescription$ Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)\nSVar:Animate:DB$ Animate | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Colors$ ChosenColor | OverwriteColors$ True | Duration$ Permanent\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Prismatic Lace", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)"}
### Response: Name:Prismatic Lace\nManaCost:U\nTypes:Instant\nA:SP$ ChooseColor | Cost$ U | Defined$ You | OrColors$ True | SubAbility$ Animate | SpellDescription$ Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)\nSVar:Animate:DB$ Animate | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | Colors$ ChosenColor | OverwriteColors$ True | Duration$ Permanent\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)
|
Create the Forge script for this magic card
|
{"name": "Giltgrove Stalker", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Merfolk Warrior", "oracle_text": "Giltgrove Stalker can't be blocked by creatures with power 2 or less.", "power": "2", "toughness": "1"}
|
Name:Giltgrove Stalker\nManaCost:1 G\nTypes:Creature Merfolk Warrior\nPT:2/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nOracle:Giltgrove Stalker can't be blocked by creatures with power 2 or less.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Giltgrove Stalker", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Merfolk Warrior", "oracle_text": "Giltgrove Stalker can't be blocked by creatures with power 2 or less.", "power": "2", "toughness": "1"}
### Response: Name:Giltgrove Stalker\nManaCost:1 G\nTypes:Creature Merfolk Warrior\nPT:2/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLE2 | Description$ CARDNAME can't be blocked by creatures with power 2 or less.\nOracle:Giltgrove Stalker can't be blocked by creatures with power 2 or less.
|
Create the Forge script for this magic card
|
{"name": "Teysa, Envoy of Ghosts", "mana_cost": "{5}{W}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Vigilance, protection from creatures\nWhenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.", "power": "4", "toughness": "4"}
|
Name:Teysa, Envoy of Ghosts\nManaCost:5 W B\nTypes:Legendary Creature Human Advisor\nPT:4/4\nK:Vigilance\nK:Protection:Creature\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | CombatDamage$ True | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredSourceLKICopy | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ wb_1_1_spirit_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Vigilance, protection from creatures\nWhenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teysa, Envoy of Ghosts", "mana_cost": "{5}{W}{B}", "type_line": "Legendary Creature \u2014 Human Advisor", "oracle_text": "Vigilance, protection from creatures\nWhenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.", "power": "4", "toughness": "4"}
### Response: Name:Teysa, Envoy of Ghosts\nManaCost:5 W B\nTypes:Legendary Creature Human Advisor\nPT:4/4\nK:Vigilance\nK:Protection:Creature\nT:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ You | CombatDamage$ True | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredSourceLKICopy | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ wb_1_1_spirit_flying | TokenOwner$ You\nDeckHas:Ability$Token\nOracle:Vigilance, protection from creatures\nWhenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
|
Create the Forge script for this magic card
|
{"name": "Virulent Swipe", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 and gains deathtouch until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
|
Name:Virulent Swipe\nManaCost:B\nTypes:Instant\nK:Rebound\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | KW$ Deathtouch | SpellDescription$ Target creature gets +2/+0 and gains deathtouch until end of turn.\nOracle:Target creature gets +2/+0 and gains deathtouch until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Virulent Swipe", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Target creature gets +2/+0 and gains deathtouch until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
### Response: Name:Virulent Swipe\nManaCost:B\nTypes:Instant\nK:Rebound\nA:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | KW$ Deathtouch | SpellDescription$ Target creature gets +2/+0 and gains deathtouch until end of turn.\nOracle:Target creature gets +2/+0 and gains deathtouch until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
Create the Forge script for this magic card
|
{"name": "Carbonize", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead."}
|
Name:Carbonize\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DB | ReplaceDyingDefined$ ThisTargetedCard.Creature | SpellDescription$ CARDNAME deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.\nSVar:DB:DB$ Effect | RememberObjects$ ParentTarget | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen | IsCurse$ True | ConditionDefined$ ParentTarget | ConditionPresent$ Creature | AILogic$ CantRegenerate | StackDescription$ None\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nOracle:Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Carbonize", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead."}
### Response: Name:Carbonize\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DB | ReplaceDyingDefined$ ThisTargetedCard.Creature | SpellDescription$ CARDNAME deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.\nSVar:DB:DB$ Effect | RememberObjects$ ParentTarget | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen | IsCurse$ True | ConditionDefined$ ParentTarget | ConditionPresent$ Creature | AILogic$ CantRegenerate | StackDescription$ None\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nOracle:Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
|
Create the Forge script for this magic card
|
{"name": "Cursed Mirror", "mana_cost": "{2}{R}", "type_line": "Artifact", "oracle_text": "{T}: Add {R}.\nAs Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste."}
|
Name:Cursed Mirror\nManaCost:2 R\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature | AddKeywords$ Haste | Duration$ UntilEndOfTurn | SpellDescription$ As CARDNAME enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.\nOracle:{T}: Add {R}.\nAs Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cursed Mirror", "mana_cost": "{2}{R}", "type_line": "Artifact", "oracle_text": "{T}: Add {R}.\nAs Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste."}
### Response: Name:Cursed Mirror\nManaCost:2 R\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R}.\nK:ETBReplacement:Copy:DBCopy:Optional\nSVar:DBCopy:DB$ Clone | Choices$ Creature | AddKeywords$ Haste | Duration$ UntilEndOfTurn | SpellDescription$ As CARDNAME enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.\nOracle:{T}: Add {R}.\nAs Cursed Mirror enters the battlefield, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
|
Create the Forge script for this magic card
|
{"name": "Rule of Law", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Each player can't cast more than one spell each turn."}
|
Name:Rule of Law\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player | NumLimitEachTurn$ 1 | Description$ Each player can't cast more than one spell each turn.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Each player can't cast more than one spell each turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rule of Law", "mana_cost": "{2}{W}", "type_line": "Enchantment", "oracle_text": "Each player can't cast more than one spell each turn."}
### Response: Name:Rule of Law\nManaCost:2 W\nTypes:Enchantment\nS:Mode$ CantBeCast | ValidCard$ Card | Caster$ Player | NumLimitEachTurn$ 1 | Description$ Each player can't cast more than one spell each turn.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Each player can't cast more than one spell each turn.
|
Create the Forge script for this magic card
|
{"name": "Global Ruin", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest."}
|
Name:Global Ruin\nManaCost:4 W\nTypes:Sorcery\nA:SP$ ChooseCard | Cost$ 4 W | Defined$ Player | EachBasicType$ Controlled | SubAbility$ DBDestroy | SpellDescription$ Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. | StackDescription$ SpellDescription\nSVar:DBDestroy:DB$ SacrificeAll | ValidCards$ Land.nonChosenCard | StackDescription$ None\nAI:RemoveDeck:Random\nOracle:Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Global Ruin", "mana_cost": "{4}{W}", "type_line": "Sorcery", "oracle_text": "Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest."}
### Response: Name:Global Ruin\nManaCost:4 W\nTypes:Sorcery\nA:SP$ ChooseCard | Cost$ 4 W | Defined$ Player | EachBasicType$ Controlled | SubAbility$ DBDestroy | SpellDescription$ Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. | StackDescription$ SpellDescription\nSVar:DBDestroy:DB$ SacrificeAll | ValidCards$ Land.nonChosenCard | StackDescription$ None\nAI:RemoveDeck:Random\nOracle:Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
|
Create the Forge script for this magic card
|
{"name": "Ethereal Escort", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Lifelink\nWhenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.", "power": "3", "toughness": "3"}
|
Name:Ethereal Escort\nManaCost:2 W\nTypes:Creature Spirit\nPT:3/3\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.\nSVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.YouOwn | ChoiceTitle$ Choose a card in your hand | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ ChosenCard | PumpZone$ Hand | KW$ Lifelink | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain\nOracle:Lifelink\nWhenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ethereal Escort", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Lifelink\nWhenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.", "power": "3", "toughness": "3"}
### Response: Name:Ethereal Escort\nManaCost:2 W\nTypes:Creature Spirit\nPT:3/3\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChoose | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.\nSVar:TrigChoose:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.YouOwn | ChoiceTitle$ Choose a card in your hand | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ ChosenCard | PumpZone$ Hand | KW$ Lifelink | Duration$ Perpetual | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$LifeGain\nOracle:Lifelink\nWhenever Ethereal Escort enters the battlefield or attacks, choose a card in your hand. It perpetually gains lifelink.
|
Create the Forge script for this magic card
|
{"name": "Mournwhelk", "mana_cost": "{6}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Mournwhelk enters the battlefield, target player discards two cards.\nEvoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "3", "toughness": "3"}
|
Name:Mournwhelk\nManaCost:6 B\nTypes:Creature Elemental\nPT:3/3\nK:Evoke:3 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards two cards.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose\nOracle:When Mournwhelk enters the battlefield, target player discards two cards.\nEvoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mournwhelk", "mana_cost": "{6}{B}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Mournwhelk enters the battlefield, target player discards two cards.\nEvoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "3", "toughness": "3"}
### Response: Name:Mournwhelk\nManaCost:6 B\nTypes:Creature Elemental\nPT:3/3\nK:Evoke:3 B\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards two cards.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select target player | NumCards$ 2 | Mode$ TgtChoose\nOracle:When Mournwhelk enters the battlefield, target player discards two cards.\nEvoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
|
Create the Forge script for this magic card
|
{"name": "Funeral Charm", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target player discards a card.\n\u2022 Target creature gets +2/-1 until end of turn.\n\u2022 Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)"}
|
Name:Funeral Charm\nManaCost:B\nTypes:Instant\nA:SP$ Charm | Cost$ B | Choices$ DBDiscard,DBPump,DBPump2\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Choose a player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ -1 | SpellDescription$ Target creature gets +2/-1 until end of turn.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Swampwalk | SpellDescription$ Target creature gains swampwalk until end of turn.\nOracle:Choose one —\n• Target player discards a card.\n• Target creature gets +2/-1 until end of turn.\n• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Funeral Charm", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Target player discards a card.\n\u2022 Target creature gets +2/-1 until end of turn.\n\u2022 Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)"}
### Response: Name:Funeral Charm\nManaCost:B\nTypes:Instant\nA:SP$ Charm | Cost$ B | Choices$ DBDiscard,DBPump,DBPump2\nSVar:DBDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Choose a player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ -1 | SpellDescription$ Target creature gets +2/-1 until end of turn.\nSVar:DBPump2:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Swampwalk | SpellDescription$ Target creature gains swampwalk until end of turn.\nOracle:Choose one —\n• Target player discards a card.\n• Target creature gets +2/-1 until end of turn.\n• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
|
Create the Forge script for this magic card
|
{"name": "Flowstone Slide", "mana_cost": "{X}{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "All creatures get +X/-X until end of turn."}
|
Name:Flowstone Slide\nManaCost:X 2 R R\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ X 2 R R | ValidCards$ Creature | IsCurse$ True | NumAtt$ +X | NumDef$ -X | SpellDescription$ All Creatures get +X/-X until end of turn.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:All creatures get +X/-X until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Flowstone Slide", "mana_cost": "{X}{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "All creatures get +X/-X until end of turn."}
### Response: Name:Flowstone Slide\nManaCost:X 2 R R\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ X 2 R R | ValidCards$ Creature | IsCurse$ True | NumAtt$ +X | NumDef$ -X | SpellDescription$ All Creatures get +X/-X until end of turn.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:All creatures get +X/-X until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Feral Instinct", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn.\nDraw a card at the beginning of the next turn's upkeep."}
|
Name:Feral Instinct\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Target creature gets +1/+1 until end of turn.\nDraw a card at the beginning of the next turn's upkeep.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Feral Instinct", "mana_cost": "{1}{G}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+1 until end of turn.\nDraw a card at the beginning of the next turn's upkeep."}
### Response: Name:Feral Instinct\nManaCost:1 G\nTypes:Instant\nA:SP$ Pump | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Target creature gets +1/+1 until end of turn.\nDraw a card at the beginning of the next turn's upkeep.
|
Create the Forge script for this magic card
|
{"name": "Pia's Revolution", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them."}
|
Name:Pia's Revolution\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.YouOwn+nonToken | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.\nSVar:TrigReturn:DB$ Pump | ValidTgts$ Opponent | IsCurse$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand | UnlessCost$ DamageYou<3> | UnlessPayer$ Targeted | UnlessAI$ nonToken\nSVar:BuffedBy:Permanent.White,Permanent.Black\nOracle:Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pia's Revolution", "mana_cost": "{2}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them."}
### Response: Name:Pia's Revolution\nManaCost:2 R\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.YouOwn+nonToken | TriggerZones$ Battlefield | Execute$ TrigReturn | TriggerDescription$ Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.\nSVar:TrigReturn:DB$ Pump | ValidTgts$ Opponent | IsCurse$ True | SubAbility$ DBReturn\nSVar:DBReturn:DB$ ChangeZone | Defined$ TriggeredNewCardLKICopy | Origin$ Graveyard | Destination$ Hand | UnlessCost$ DamageYou<3> | UnlessPayer$ Targeted | UnlessAI$ nonToken\nSVar:BuffedBy:Permanent.White,Permanent.Black\nOracle:Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has Pia's Revolution deal 3 damage to them.
|
Create the Forge script for this magic card
|
{"name": "Temple of Enlightenment", "mana_cost": "", "type_line": "Land", "oracle_text": "Temple of Enlightenment enters the battlefield tapped.\nWhen Temple of Enlightenment enters the battlefield, scry 1.\n{T}: Add {W} or {U}."}
|
Name:Temple of Enlightenment\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Temple of Enlightenment enters the battlefield tapped.\nWhen Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{T}: Add {W} or {U}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Temple of Enlightenment", "mana_cost": "", "type_line": "Land", "oracle_text": "Temple of Enlightenment enters the battlefield tapped.\nWhen Temple of Enlightenment enters the battlefield, scry 1.\n{T}: Add {W} or {U}."}
### Response: Name:Temple of Enlightenment\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME enters the battlefield, scry 1.\nSVar:TrigScry:DB$ Scry | ScryNum$ 1\nA:AB$ Mana | Cost$ T | Produced$ Combo W U | SpellDescription$ Add {W} or {U}.\nOracle:Temple of Enlightenment enters the battlefield tapped.\nWhen Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\n{T}: Add {W} or {U}.
|
Create the Forge script for this magic card
|
{"name": "Harmless Offering", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Target opponent gains control of target permanent you control."}
|
Name:Harmless Offering\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBGainControl | SpellDescription$ Target opponent gains control of target permanent you control. | StackDescription$ None\nSVar:DBGainControl:DB$ GainControl | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | NewController$ ParentTarget\nAI:RemoveDeck:Random\nOracle:Target opponent gains control of target permanent you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Harmless Offering", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Target opponent gains control of target permanent you control."}
### Response: Name:Harmless Offering\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Pump | Cost$ 2 R | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBGainControl | SpellDescription$ Target opponent gains control of target permanent you control. | StackDescription$ None\nSVar:DBGainControl:DB$ GainControl | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | NewController$ ParentTarget\nAI:RemoveDeck:Random\nOracle:Target opponent gains control of target permanent you control.
|
Create the Forge script for this magic card
|
{"name": "Hollowhenge Wrangler", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Hollowhenge Wrangler enters the battlefield, seek a land card.\nDiscard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.", "power": "6", "toughness": "6"}
|
Name:Hollowhenge Wrangler\nManaCost:3 G G\nTypes:Creature Elemental\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When CARDNAME enters the battlefield, seek a land card.\nSVar:TrigSeek:DB$ Seek | Type$ Card.Land\nA:AB$ MakeCard | Cost$ Discard<1/Land/land> | Conjure$ True | Name$ Hollowhenge Beast | Zone$ Hand | AdditionalActivationZone$ Graveyard | StackDescription$ Conjure a card named Hollowhenge Beast into your hand. | SpellDescription$ Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while CARDNAME is in your graveyard.\nDeckHas:Ability$Discard\nOracle:When Hollowhenge Wrangler enters the battlefield, seek a land card.\nDiscard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hollowhenge Wrangler", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Hollowhenge Wrangler enters the battlefield, seek a land card.\nDiscard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.", "power": "6", "toughness": "6"}
### Response: Name:Hollowhenge Wrangler\nManaCost:3 G G\nTypes:Creature Elemental\nPT:6/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSeek | TriggerDescription$ When CARDNAME enters the battlefield, seek a land card.\nSVar:TrigSeek:DB$ Seek | Type$ Card.Land\nA:AB$ MakeCard | Cost$ Discard<1/Land/land> | Conjure$ True | Name$ Hollowhenge Beast | Zone$ Hand | AdditionalActivationZone$ Graveyard | StackDescription$ Conjure a card named Hollowhenge Beast into your hand. | SpellDescription$ Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while CARDNAME is in your graveyard.\nDeckHas:Ability$Discard\nOracle:When Hollowhenge Wrangler enters the battlefield, seek a land card.\nDiscard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.
|
Create the Forge script for this magic card
|
{"name": "Errant Minion", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way."}
|
Name:Errant Minion\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | Execute$ DBPay | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. CARDNAME deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.Self | ReplaceWith$ DBReplace | PreventionEffect$ True | Secondary$ True\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ PaidAmount\nSVar:DBPay:DB$ ChooseNumber | Defined$ EnchantedController | ChooseAnyNumber$ True | ListTitle$ Pay Any Mana | AILogic$ PowerLeakMaxMana.2 | SubAbility$ DBStore\nSVar:DBStore:DB$ StoreSVar | SVar$ PaidAmount | Type$ CountSVar | Expression$ X | UnlessCost$ X | UnlessPayer$ EnchantedController | UnlessSwitched$ True | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | Defined$ EnchantedController | NumDmg$ 2 | SubAbility$ DBReset | StackDescription$ None\nSVar:DBReset:DB$ StoreSVar | SVar$ PaidAmount | Type$ Number | Expression$ 0\nSVar:X:Count$ChosenNumber\nSVar:PaidAmount:Number$0\nOracle:Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Errant Minion", "mana_cost": "{2}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way."}
### Response: Name:Errant Minion\nManaCost:2 U\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | Execute$ DBPay | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. CARDNAME deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.Self | ReplaceWith$ DBReplace | PreventionEffect$ True | Secondary$ True\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ PaidAmount\nSVar:DBPay:DB$ ChooseNumber | Defined$ EnchantedController | ChooseAnyNumber$ True | ListTitle$ Pay Any Mana | AILogic$ PowerLeakMaxMana.2 | SubAbility$ DBStore\nSVar:DBStore:DB$ StoreSVar | SVar$ PaidAmount | Type$ CountSVar | Expression$ X | UnlessCost$ X | UnlessPayer$ EnchantedController | UnlessSwitched$ True | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | Defined$ EnchantedController | NumDmg$ 2 | SubAbility$ DBReset | StackDescription$ None\nSVar:DBReset:DB$ StoreSVar | SVar$ PaidAmount | Type$ Number | Expression$ 0\nSVar:X:Count$ChosenNumber\nSVar:PaidAmount:Number$0\nOracle:Enchant creature\nAt the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
|
Create the Forge script for this magic card
|
{"name": "Gideon's Triumph", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead."}
|
Name:Gideon's Triumph\nManaCost:1 W\nTypes:Instant\nA:SP$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature.attackedThisTurn,Creature.blockedThisTurn | SacMessage$ Creature that attacked or blocked this turn | Amount$ X | SpellDescription$ Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead.\nSVar:Y:Count$Valid Planeswalker.Gideon+YouCtrl\nSVar:X:Count$Compare Y GE1.2.1\nDeckHints:Type$Gideon\nOracle:Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gideon's Triumph", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead."}
### Response: Name:Gideon's Triumph\nManaCost:1 W\nTypes:Instant\nA:SP$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature.attackedThisTurn,Creature.blockedThisTurn | SacMessage$ Creature that attacked or blocked this turn | Amount$ X | SpellDescription$ Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead.\nSVar:Y:Count$Valid Planeswalker.Gideon+YouCtrl\nSVar:X:Count$Compare Y GE1.2.1\nDeckHints:Type$Gideon\nOracle:Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead.
|
Create the Forge script for this magic card
|
{"name": "Sigil of Valor", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
|
Name:Sigil of Valor\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Alone$ True | Execute$ TrigPump | TriggerDescription$ Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ X | NumDef$ X\nSVar:X:Count$Valid Creature.YouCtrl+NotTriggeredAttacker\nOracle:Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sigil of Valor", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)"}
### Response: Name:Sigil of Valor\nManaCost:2\nTypes:Artifact Equipment\nK:Equip:1\nT:Mode$ Attacks | ValidCard$ Card.EquippedBy | Alone$ True | Execute$ TrigPump | TriggerDescription$ Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ X | NumDef$ X\nSVar:X:Count$Valid Creature.YouCtrl+NotTriggeredAttacker\nOracle:Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
|
Create the Forge script for this magic card
|
{"name": "Tetsuo Umezawa", "mana_cost": "{U}{B}{R}", "type_line": "Legendary Creature \u2014 Human Archer", "oracle_text": "Tetsuo Umezawa can't be the target of Aura spells.\n{U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature.", "power": "3", "toughness": "3"}
|
Name:Tetsuo Umezawa\nManaCost:U B R\nTypes:Legendary Creature Human Archer\nPT:3/3\nS:Mode$ CantTarget | ValidCard$ Card.Self | ValidSource$ Aura | ValidSA$ Spell | Description$ CARDNAME can't be the target of Aura spells.\nA:AB$ Destroy | Cost$ U B B R T | ValidTgts$ Creature.tapped,Creature.blocking | TgtPrompt$ Select target tapped or blocking creature | SpellDescription$ Destroy target tapped or blocking creature.\nOracle:Tetsuo Umezawa can't be the target of Aura spells.\n{U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tetsuo Umezawa", "mana_cost": "{U}{B}{R}", "type_line": "Legendary Creature \u2014 Human Archer", "oracle_text": "Tetsuo Umezawa can't be the target of Aura spells.\n{U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature.", "power": "3", "toughness": "3"}
### Response: Name:Tetsuo Umezawa\nManaCost:U B R\nTypes:Legendary Creature Human Archer\nPT:3/3\nS:Mode$ CantTarget | ValidCard$ Card.Self | ValidSource$ Aura | ValidSA$ Spell | Description$ CARDNAME can't be the target of Aura spells.\nA:AB$ Destroy | Cost$ U B B R T | ValidTgts$ Creature.tapped,Creature.blocking | TgtPrompt$ Select target tapped or blocking creature | SpellDescription$ Destroy target tapped or blocking creature.\nOracle:Tetsuo Umezawa can't be the target of Aura spells.\n{U}{B}{B}{R}, {T}: Destroy target tapped or blocking creature.
|
Create the Forge script for this magic card
|
{"name": "Augmenter Pugilist"}
|
Name:Augmenter Pugilist\nManaCost:1 G G\nTypes:Creature Troll Druid\nPT:3/3\nK:Trample\nS:Mode$ Continuous | IsPresent$ Land.YouCtrl | PresentCompare$ GE8 | Affected$ Card.Self | AddPower$ 5 | AddToughness$ 5 | Description$ As long as you control eight or more lands, CARDNAME gets +5/+5.\nAlternateMode:Modal\nOracle:Trample\nAs long as you control eight or more lands, Augmenter Pugilist gets +5/+5.\n\nALTERNATE\n\nName:Echoing Equation\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ Clone | Defined$ Targeted | CloneTarget$ Valid Creature.YouCtrl+NotDefinedTargeted | NonLegendary$ True | Duration$ UntilEndOfTurn | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | StackDescription$ Each other creature {p:You} controls becomes a copy of {c:Targeted} until end of turn, except those creatures aren't legendary. | SpellDescription$ Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary.\nOracle:Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Augmenter Pugilist"}
### Response: Name:Augmenter Pugilist\nManaCost:1 G G\nTypes:Creature Troll Druid\nPT:3/3\nK:Trample\nS:Mode$ Continuous | IsPresent$ Land.YouCtrl | PresentCompare$ GE8 | Affected$ Card.Self | AddPower$ 5 | AddToughness$ 5 | Description$ As long as you control eight or more lands, CARDNAME gets +5/+5.\nAlternateMode:Modal\nOracle:Trample\nAs long as you control eight or more lands, Augmenter Pugilist gets +5/+5.\n\nALTERNATE\n\nName:Echoing Equation\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ Clone | Defined$ Targeted | CloneTarget$ Valid Creature.YouCtrl+NotDefinedTargeted | NonLegendary$ True | Duration$ UntilEndOfTurn | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | StackDescription$ Each other creature {p:You} controls becomes a copy of {c:Targeted} until end of turn, except those creatures aren't legendary. | SpellDescription$ Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary.\nOracle:Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary.
|
Create the Forge script for this magic card
|
{"name": "Stonecoil Serpent", "mana_cost": "{X}", "type_line": "Artifact Creature \u2014 Snake", "oracle_text": "Reach, trample, protection from multicolored\nStonecoil Serpent enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"}
|
Name:Stonecoil Serpent\nManaCost:X\nTypes:Artifact Creature Snake\nPT:0/0\nK:Reach\nK:Trample\nK:Protection:Card.MultiColor:multicolored\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:Reach, trample, protection from multicolored\nStonecoil Serpent enters the battlefield with X +1/+1 counters on it.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stonecoil Serpent", "mana_cost": "{X}", "type_line": "Artifact Creature \u2014 Snake", "oracle_text": "Reach, trample, protection from multicolored\nStonecoil Serpent enters the battlefield with X +1/+1 counters on it.", "power": "0", "toughness": "0"}
### Response: Name:Stonecoil Serpent\nManaCost:X\nTypes:Artifact Creature Snake\nPT:0/0\nK:Reach\nK:Trample\nK:Protection:Card.MultiColor:multicolored\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nDeckHas:Ability$Counters\nOracle:Reach, trample, protection from multicolored\nStonecoil Serpent enters the battlefield with X +1/+1 counters on it.
|
Create the Forge script for this magic card
|
{"name": "A-Skull Skaab", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhenever a creature you control exploits a creature, create a 2/2 black Zombie creature token.", "power": "2", "toughness": "2"}
|
Name:A-Skull Skaab\nManaCost:U B\nTypes:Creature Zombie\nPT:2/2\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a creature you control exploits a creature, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie\nDeckHas:Ability$Token|Sacrifice\nDeckHints:Keyword$Exploit\nOracle:Exploit\nWhenever a creature you control exploits a creature, create a 2/2 black Zombie creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Skull Skaab", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhenever a creature you control exploits a creature, create a 2/2 black Zombie creature token.", "power": "2", "toughness": "2"}
### Response: Name:A-Skull Skaab\nManaCost:U B\nTypes:Creature Zombie\nPT:2/2\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a creature you control exploits a creature, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie\nDeckHas:Ability$Token|Sacrifice\nDeckHints:Keyword$Exploit\nOracle:Exploit\nWhenever a creature you control exploits a creature, create a 2/2 black Zombie creature token.
|
Create the Forge script for this magic card
|
{"name": "Calix, Guided By Fate"}
|
Name:Calix, Guided By Fate\nManaCost:1 G W\nTypes:Legendary Enchantment Creature Human Druid\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ DamageDone | TriggerZones$ Battlefield | ValidSource$ Card.Self,Creature.enchanted+YouCtrl | OptionalDecider$ You | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | ResolvedLimit$ 1 | TriggerDescription$ Whenever NICKNAME or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.\nSVar:TrigToken:DB$ CopyPermanent | Choices$ Enchantment.nonLegendary+YouCtrl | NumCopies$ 1 | ChoiceTitle$ Choose a nonlegendary enchantment you control\nDeckHas:Ability$Token\nDeckNeeds:Type$Enchantment\nOracle:Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.\nWhenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Calix, Guided By Fate"}
### Response: Name:Calix, Guided By Fate\nManaCost:1 G W\nTypes:Legendary Enchantment Creature Human Druid\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self,Enchantment.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ DamageDone | TriggerZones$ Battlefield | ValidSource$ Card.Self,Creature.enchanted+YouCtrl | OptionalDecider$ You | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | ResolvedLimit$ 1 | TriggerDescription$ Whenever NICKNAME or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.\nSVar:TrigToken:DB$ CopyPermanent | Choices$ Enchantment.nonLegendary+YouCtrl | NumCopies$ 1 | ChoiceTitle$ Choose a nonlegendary enchantment you control\nDeckHas:Ability$Token\nDeckNeeds:Type$Enchantment\nOracle:Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.\nWhenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
|
Create the Forge script for this magic card
|
{"name": "Wicker Witch", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "", "power": "3", "toughness": "1"}
|
Name:Wicker Witch\nManaCost:3\nTypes:Artifact Creature Scarecrow\nPT:3/1\nOracle:
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wicker Witch", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "", "power": "3", "toughness": "1"}
### Response: Name:Wicker Witch\nManaCost:3\nTypes:Artifact Creature Scarecrow\nPT:3/1\nOracle:
|
Create the Forge script for this magic card
|
{"name": "Eidolon of Obstruction", "mana_cost": "{1}{W}", "type_line": "Enchantment Creature \u2014 Spirit", "oracle_text": "First strike\nLoyalty abilities of planeswalkers your opponents control cost {1} more to activate.", "power": "2", "toughness": "1"}
|
Name:Eidolon of Obstruction\nManaCost:1 W\nTypes:Enchantment Creature Spirit\nPT:2/1\nK:First Strike\nS:Mode$ RaiseCost | ValidCard$ Planeswalker.OppCtrl | ValidSpell$ Activated.Loyalty | Amount$ 1 | Description$ Loyalty abilities of planeswalkers your opponents control cost {1} more to activate.\nOracle:First strike\nLoyalty abilities of planeswalkers your opponents control cost {1} more to activate.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eidolon of Obstruction", "mana_cost": "{1}{W}", "type_line": "Enchantment Creature \u2014 Spirit", "oracle_text": "First strike\nLoyalty abilities of planeswalkers your opponents control cost {1} more to activate.", "power": "2", "toughness": "1"}
### Response: Name:Eidolon of Obstruction\nManaCost:1 W\nTypes:Enchantment Creature Spirit\nPT:2/1\nK:First Strike\nS:Mode$ RaiseCost | ValidCard$ Planeswalker.OppCtrl | ValidSpell$ Activated.Loyalty | Amount$ 1 | Description$ Loyalty abilities of planeswalkers your opponents control cost {1} more to activate.\nOracle:First strike\nLoyalty abilities of planeswalkers your opponents control cost {1} more to activate.
|
Create the Forge script for this magic card
|
{"name": "Kheru Dreadmaw", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Crocodile", "oracle_text": "Defender\n{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.", "power": "4", "toughness": "4"}
|
Name:Kheru Dreadmaw\nManaCost:4 B\nTypes:Creature Zombie Crocodile\nPT:4/4\nK:Defender\nA:AB$ GainLife | Cost$ 1 G Sac<1/Creature.Other/another creature> | LifeAmount$ X | SubAbility$ DBCleanup | SpellDescription$ You gain life equal to the sacrificed creature's toughness.\nSVar:X:Sacrificed$CardToughness\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Defender\n{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kheru Dreadmaw", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Zombie Crocodile", "oracle_text": "Defender\n{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.", "power": "4", "toughness": "4"}
### Response: Name:Kheru Dreadmaw\nManaCost:4 B\nTypes:Creature Zombie Crocodile\nPT:4/4\nK:Defender\nA:AB$ GainLife | Cost$ 1 G Sac<1/Creature.Other/another creature> | LifeAmount$ X | SubAbility$ DBCleanup | SpellDescription$ You gain life equal to the sacrificed creature's toughness.\nSVar:X:Sacrificed$CardToughness\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Defender\n{1}{G}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
|
Create the Forge script for this magic card
|
{"name": "Krenko, Baron of Tin Street"}
|
Name:Krenko, Baron of Tin Street\nManaCost:2 R\nTypes:Legendary Creature Goblin\nPT:3/3\nK:Haste\nA:AB$ PutCounterAll | Cost$ T Sac<1/Artifact/an artifact> | ValidCards$ Goblin.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each Goblin you control.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.\nSVar:TrigToken:AB$ Token | Cost$ R | TokenScript$ r_1_1_goblin | PumpKeywords$ Haste | PumpDuration$ EOT\nDeckHas:Ability$Token & Type$Goblin|Artifact\nSVar:PlayMain1:TRUE\nOracle:Haste\n{T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.\nWhenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Krenko, Baron of Tin Street"}
### Response: Name:Krenko, Baron of Tin Street\nManaCost:2 R\nTypes:Legendary Creature Goblin\nPT:3/3\nK:Haste\nA:AB$ PutCounterAll | Cost$ T Sac<1/Artifact/an artifact> | ValidCards$ Goblin.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each Goblin you control.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.\nSVar:TrigToken:AB$ Token | Cost$ R | TokenScript$ r_1_1_goblin | PumpKeywords$ Haste | PumpDuration$ EOT\nDeckHas:Ability$Token & Type$Goblin|Artifact\nSVar:PlayMain1:TRUE\nOracle:Haste\n{T}, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.\nWhenever an artifact is put into a graveyard from the battlefield, you may pay {R}. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Scuzzback Marauders", "mana_cost": "{4}{R/G}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Trample\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "5", "toughness": "2"}
|
Name:Scuzzback Marauders\nManaCost:4 RG\nTypes:Creature Goblin Warrior\nPT:5/2\nK:Trample\nK:Persist\nOracle:Trample\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scuzzback Marauders", "mana_cost": "{4}{R/G}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Trample\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "5", "toughness": "2"}
### Response: Name:Scuzzback Marauders\nManaCost:4 RG\nTypes:Creature Goblin Warrior\nPT:5/2\nK:Trample\nK:Persist\nOracle:Trample\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
Create the Forge script for this magic card
|
{"name": "Transmogrifying Licid", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Licid", "oracle_text": "{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.\nEnchanted creature gets +1/+1 and is an artifact in addition to its other types.", "power": "2", "toughness": "2"}
|
Name:Transmogrifying Licid\nManaCost:3\nTypes:Artifact Creature Licid\nPT:2/2\nA:AB$ Animate | Cost$ 1 T | Defined$ Self | RemoveThisAbility$ True | Duration$ Permanent | Duration$ Permanent | RevertCost$ 1 | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveEnchantmentTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.\nSVar:DBAttach:DB$ Attach | ValidTgts$ Creature | AILogic$ Pump\nSVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddType$ Artifact | Description$ Enchanted creature gets +1/+1 and is an artifact in addition to its other types.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.\nEnchanted creature gets +1/+1 and is an artifact in addition to its other types.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Transmogrifying Licid", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Licid", "oracle_text": "{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.\nEnchanted creature gets +1/+1 and is an artifact in addition to its other types.", "power": "2", "toughness": "2"}
### Response: Name:Transmogrifying Licid\nManaCost:3\nTypes:Artifact Creature Licid\nPT:2/2\nA:AB$ Animate | Cost$ 1 T | Defined$ Self | RemoveThisAbility$ True | Duration$ Permanent | Duration$ Permanent | RevertCost$ 1 | Keywords$ Enchant creature | Abilities$ SPAttach | Types$ Enchantment,Aura | RemoveCardTypes$ True | RemoveEnchantmentTypes$ True | SubAbility$ DBAttach | SpellDescription$ CARDNAME loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.\nSVar:DBAttach:DB$ Attach | ValidTgts$ Creature | AILogic$ Pump\nSVar:SPAttach:SP$ Attach | Cost$ 0 | ValidTgts$ Creature\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddType$ Artifact | Description$ Enchanted creature gets +1/+1 and is an artifact in addition to its other types.\nAI:RemoveDeck:All\nOracle:{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.\nEnchanted creature gets +1/+1 and is an artifact in addition to its other types.
|
Create the Forge script for this magic card
|
{"name": "Imperial Edict", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent chooses a creature they control. Destroy that creature."}
|
Name:Imperial Edict\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 1 B | ValidTgts$ Opponent | SacValid$ Creature | SacMessage$ Creature | Destroy$ True | SpellDescription$ Target opponent chooses a creature they control. Destroy that creature.\nOracle:Target opponent chooses a creature they control. Destroy that creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Imperial Edict", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent chooses a creature they control. Destroy that creature."}
### Response: Name:Imperial Edict\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Sacrifice | Cost$ 1 B | ValidTgts$ Opponent | SacValid$ Creature | SacMessage$ Creature | Destroy$ True | SpellDescription$ Target opponent chooses a creature they control. Destroy that creature.\nOracle:Target opponent chooses a creature they control. Destroy that creature.
|
Create the Forge script for this magic card
|
{"name": "Extortion", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Look at target player's hand and choose up to two cards from it. That player discards those cards."}
|
Name:Extortion\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B B | ValidTgts$ Opponent | Mode$ LookYouChoose | Optional$ True | NumCards$ 2 | SpellDescription$ Look at target player's hand and choose up to two cards from it. That player discards those cards.\nOracle:Look at target player's hand and choose up to two cards from it. That player discards those cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Extortion", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Look at target player's hand and choose up to two cards from it. That player discards those cards."}
### Response: Name:Extortion\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Discard | Cost$ 3 B B | ValidTgts$ Opponent | Mode$ LookYouChoose | Optional$ True | NumCards$ 2 | SpellDescription$ Look at target player's hand and choose up to two cards from it. That player discards those cards.\nOracle:Look at target player's hand and choose up to two cards from it. That player discards those cards.
|
Create the Forge script for this magic card
|
{"name": "Eldrazi Aggressor", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nEldrazi Aggressor has haste as long as you control another colorless creature.", "power": "2", "toughness": "3"}
|
Name:Eldrazi Aggressor\nManaCost:2 R\nTypes:Creature Eldrazi Drone\nPT:2/3\nK:Devoid\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Creature.YouCtrl+Colorless+Other | Description$ CARDNAME has haste as long as you control another colorless creature.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Creature.Colorless\nDeckHints:Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nEldrazi Aggressor has haste as long as you control another colorless creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Eldrazi Aggressor", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nEldrazi Aggressor has haste as long as you control another colorless creature.", "power": "2", "toughness": "3"}
### Response: Name:Eldrazi Aggressor\nManaCost:2 R\nTypes:Creature Eldrazi Drone\nPT:2/3\nK:Devoid\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Haste | IsPresent$ Creature.YouCtrl+Colorless+Other | Description$ CARDNAME has haste as long as you control another colorless creature.\nSVar:PlayMain1:TRUE\nSVar:BuffedBy:Creature.Colorless\nDeckHints:Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nEldrazi Aggressor has haste as long as you control another colorless creature.
|
Create the Forge script for this magic card
|
{"name": "Monk of the Open Hand", "mana_cost": "{W}", "type_line": "Creature \u2014 Elf Monk", "oracle_text": "Flurry of Blows \u2014 Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.", "power": "1", "toughness": "1"}
|
Name:Monk of the Open Hand\nManaCost:W\nTypes:Creature Elf Monk\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Card\nDeckHas:Ability$Counters\nOracle:Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Monk of the Open Hand", "mana_cost": "{W}", "type_line": "Creature \u2014 Elf Monk", "oracle_text": "Flurry of Blows \u2014 Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.", "power": "1", "toughness": "1"}
### Response: Name:Monk of the Open Hand\nManaCost:W\nTypes:Creature Elf Monk\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | ActivatorThisTurnCast$ EQ2 | TriggerDescription$ Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Card\nDeckHas:Ability$Counters\nOracle:Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.
|
Create the Forge script for this magic card
|
{"name": "Dust Stalker", "mana_cost": "{2}{B}{R}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nHaste\nAt the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.", "power": "5", "toughness": "3"}
|
Name:Dust Stalker\nManaCost:2 B R\nTypes:Creature Eldrazi\nPT:5/3\nK:Devoid\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl+Colorless+Other | PresentCompare$ EQ0 | Execute$ TrigReturn | TriggerDescription$ At the beginning of each end step, if you control no other colorless creatures, return CARDNAME to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Creature.YouCtrl+Colorless\nDeckHints:Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nHaste\nAt the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dust Stalker", "mana_cost": "{2}{B}{R}", "type_line": "Creature \u2014 Eldrazi", "oracle_text": "Devoid (This card has no color.)\nHaste\nAt the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.", "power": "5", "toughness": "3"}
### Response: Name:Dust Stalker\nManaCost:2 B R\nTypes:Creature Eldrazi\nPT:5/3\nK:Devoid\nK:Haste\nT:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | IsPresent$ Creature.YouCtrl+Colorless+Other | PresentCompare$ EQ0 | Execute$ TrigReturn | TriggerDescription$ At the beginning of each end step, if you control no other colorless creatures, return CARDNAME to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nSVar:PlayMain1:TRUE\nSVar:NeedsToPlay:Creature.YouCtrl+Colorless\nDeckHints:Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nHaste\nAt the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Three Blind Mice", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI \u2014 Create a 1/1 white Mouse creature token.\nII, III \u2014 Create a token that's a copy of target token you control.\nIV \u2014 Creatures you control get +1/+1 and gain vigilance until end of turn."}
|
Name:Three Blind Mice\nManaCost:2 W\nTypes:Enchantment Saga\nK:Chapter:4:DBToken,DBCopy,DBCopy,DBPumpAll\nSVar:DBToken:DB$ Token | TokenScript$ w_1_1_mouse | TokenAmount$ 1 | TokenOwner$ You | SpellDescription$ Create a 1/1 white Mouse creature token.\nSVar:DBCopy:DB$ CopyPermanent | ValidTgts$ Card.token+YouCtrl | SpellDescription$ Create a token that's a copy of target token you control.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 and gain vigilance until end of turn.\nDeckHas:Ability$Token & Type$Mouse\nDeckHints:Ability$Token\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI — Create a 1/1 white Mouse creature token.\nII, III — Create a token that's a copy of target token you control.\nIV — Creatures you control get +1/+1 and gain vigilance until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Three Blind Mice", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI \u2014 Create a 1/1 white Mouse creature token.\nII, III \u2014 Create a token that's a copy of target token you control.\nIV \u2014 Creatures you control get +1/+1 and gain vigilance until end of turn."}
### Response: Name:Three Blind Mice\nManaCost:2 W\nTypes:Enchantment Saga\nK:Chapter:4:DBToken,DBCopy,DBCopy,DBPumpAll\nSVar:DBToken:DB$ Token | TokenScript$ w_1_1_mouse | TokenAmount$ 1 | TokenOwner$ You | SpellDescription$ Create a 1/1 white Mouse creature token.\nSVar:DBCopy:DB$ CopyPermanent | ValidTgts$ Card.token+YouCtrl | SpellDescription$ Create a token that's a copy of target token you control.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 and gain vigilance until end of turn.\nDeckHas:Ability$Token & Type$Mouse\nDeckHints:Ability$Token\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI — Create a 1/1 white Mouse creature token.\nII, III — Create a token that's a copy of target token you control.\nIV — Creatures you control get +1/+1 and gain vigilance until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Silent Gravestone", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Cards in graveyards can't be the targets of spells or abilities.\n{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card."}
|
Name:Silent Gravestone\nManaCost:1\nTypes:Artifact\nS:Mode$ CantTarget | AffectedZone$ Graveyard | Description$ Cards in graveyards can't be the targets of spells or abilities.\nA:AB$ ChangeZone | Cost$ 4 T | Origin$ Battlefield | Destination$ Exile | ChangeType$ Card.Self | AILogic$ ExileGraveyards | SubAbility$ DBChangeZoneAll | SpellDescription$ Exile Silent Gravestone and all cards from all graveyards. Draw a card.\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\n//It probably doesn't matter whether graveyards are exiled simultaneously with Silent Gravestone, but nevertheless, is there a way to do it?\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Cards in graveyards can't be the targets of spells or abilities.\n{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Silent Gravestone", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Cards in graveyards can't be the targets of spells or abilities.\n{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card."}
### Response: Name:Silent Gravestone\nManaCost:1\nTypes:Artifact\nS:Mode$ CantTarget | AffectedZone$ Graveyard | Description$ Cards in graveyards can't be the targets of spells or abilities.\nA:AB$ ChangeZone | Cost$ 4 T | Origin$ Battlefield | Destination$ Exile | ChangeType$ Card.Self | AILogic$ ExileGraveyards | SubAbility$ DBChangeZoneAll | SpellDescription$ Exile Silent Gravestone and all cards from all graveyards. Draw a card.\nSVar:DBChangeZoneAll:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1\n//It probably doesn't matter whether graveyards are exiled simultaneously with Silent Gravestone, but nevertheless, is there a way to do it?\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Cards in graveyards can't be the targets of spells or abilities.\n{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
|
Create the Forge script for this magic card
|
{"name": "Living Lectern", "mana_cost": "{1}{U}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has \"Whenever this creature attacks, scry 1.\")", "power": "0", "toughness": "4"}
|
Name:Living Lectern\nManaCost:1 U\nTypes:Artifact Creature Construct\nPT:0/4\nA:AB$ Draw | SorcerySpeed$ True | Cost$ 1 Sac<1/CARDNAME> | SubAbility$ DBToken | SpellDescription$ Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has “Whenever this creature attacks, scry 1.”)\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TargetMin$ 0 | TargetMax$ 1 | TokenScript$ role_sorcerer | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select up to one other target creature you control\nDeckHas:Ability$Token|Sacrifice & Type$Aura|Enchantment|Role\nOracle:{1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Living Lectern", "mana_cost": "{1}{U}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "{1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has \"Whenever this creature attacks, scry 1.\")", "power": "0", "toughness": "4"}
### Response: Name:Living Lectern\nManaCost:1 U\nTypes:Artifact Creature Construct\nPT:0/4\nA:AB$ Draw | SorcerySpeed$ True | Cost$ 1 Sac<1/CARDNAME> | SubAbility$ DBToken | SpellDescription$ Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has “Whenever this creature attacks, scry 1.”)\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TargetMin$ 0 | TargetMax$ 1 | TokenScript$ role_sorcerer | AttachedTo$ Targeted | ValidTgts$ Creature.YouCtrl+Other | TgtPrompt$ Select up to one other target creature you control\nDeckHas:Ability$Token|Sacrifice & Type$Aura|Enchantment|Role\nOracle:{1}, Sacrifice Living Lectern: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
|
Create the Forge script for this magic card
|
{"name": "Primal Cocoon", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of your upkeep, put a +1/+1 counter on enchanted creature.\nWhen enchanted creature attacks or blocks, sacrifice Primal Cocoon."}
|
Name:Primal Cocoon\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigSac | TriggerDescription$ When enchanted creature attacks or blocks, sacrifice Primal Cocoon.\nT:Mode$ Blocks | ValidCard$ Card.AttachedBy | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When enchanted creature attacks or blocks, sacrifice Primal Cocoon.\nSVar:TrigSac:DB$ Sacrifice\nAI:RemoveDeck:All\nOracle:Enchant creature\nAt the beginning of your upkeep, put a +1/+1 counter on enchanted creature.\nWhen enchanted creature attacks or blocks, sacrifice Primal Cocoon.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Primal Cocoon", "mana_cost": "{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAt the beginning of your upkeep, put a +1/+1 counter on enchanted creature.\nWhen enchanted creature attacks or blocks, sacrifice Primal Cocoon."}
### Response: Name:Primal Cocoon\nManaCost:G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Enchanted | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigSac | TriggerDescription$ When enchanted creature attacks or blocks, sacrifice Primal Cocoon.\nT:Mode$ Blocks | ValidCard$ Card.AttachedBy | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When enchanted creature attacks or blocks, sacrifice Primal Cocoon.\nSVar:TrigSac:DB$ Sacrifice\nAI:RemoveDeck:All\nOracle:Enchant creature\nAt the beginning of your upkeep, put a +1/+1 counter on enchanted creature.\nWhen enchanted creature attacks or blocks, sacrifice Primal Cocoon.
|
Create the Forge script for this magic card
|
{"name": "Orzhov Euthanist", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Haunt (When this creature dies, exile it haunting target creature.)\nWhen Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.", "power": "2", "toughness": "2"}
|
Name:Orzhov Euthanist\nManaCost:2 B\nTypes:Creature Human Assassin\nPT:2/2\nK:Haunt:TrigDestroy\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn. | SpellDescription$ Destroy target creature that was dealt damage this turn.\nOracle:Haunt (When this creature dies, exile it haunting target creature.)\nWhen Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Orzhov Euthanist", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Assassin", "oracle_text": "Haunt (When this creature dies, exile it haunting target creature.)\nWhen Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.", "power": "2", "toughness": "2"}
### Response: Name:Orzhov Euthanist\nManaCost:2 B\nTypes:Creature Human Assassin\nPT:2/2\nK:Haunt:TrigDestroy\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.wasDealtDamageThisTurn | TgtPrompt$ Select target creature that was dealt damage this turn. | SpellDescription$ Destroy target creature that was dealt damage this turn.\nOracle:Haunt (When this creature dies, exile it haunting target creature.)\nWhen Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn.
|
Create the Forge script for this magic card
|
{"name": "Codie, Vociferous Codex", "mana_cost": "{3}", "type_line": "Legendary Artifact Creature \u2014 Construct", "oracle_text": "You can't cast permanent spells.\n{4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.", "power": "1", "toughness": "4"}
|
Name:Codie, Vociferous Codex\nManaCost:3\nTypes:Legendary Artifact Creature Construct\nPT:1/4\nS:Mode$ CantBeCast | ValidCard$ Permanent | Caster$ You | Description$ You can't cast permanent spells.\nA:AB$ Mana | Cost$ 4 T | Produced$ W U B R G | SubAbility$ DBTrigger | SpellDescription$ Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.\nSVar:DBTrigger:DB$ DelayedTrigger | Mode$ SpellCast | ValidActivatingPlayer$ You | ThisTurn$ True | Execute$ DBDig | TriggerDescription$ When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.\nSVar:DBDig:DB$ DigUntil | Defined$ You | Valid$ Instant.cmcLTX,Sorcery.cmcLTX | FoundDestination$ Exile | RevealedDestination$ Exile | RememberRevealed$ True | ImprintFound$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Imprinted | ForgetOnMoved$ Exile | SubAbility$ DBRestRandomOrder\nSVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered+nonLand | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | AffectedZone$ Exile | Description$ Until end of turn, you may cast that card without paying its mana cost.\nSVar:DBRestRandomOrder:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Exile | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:TriggeredCard$CardManaCost\nAI:RemoveDeck:Random\nDeckNeeds:Type$Instant|Sorcery\nOracle:You can't cast permanent spells.\n{4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Codie, Vociferous Codex", "mana_cost": "{3}", "type_line": "Legendary Artifact Creature \u2014 Construct", "oracle_text": "You can't cast permanent spells.\n{4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.", "power": "1", "toughness": "4"}
### Response: Name:Codie, Vociferous Codex\nManaCost:3\nTypes:Legendary Artifact Creature Construct\nPT:1/4\nS:Mode$ CantBeCast | ValidCard$ Permanent | Caster$ You | Description$ You can't cast permanent spells.\nA:AB$ Mana | Cost$ 4 T | Produced$ W U B R G | SubAbility$ DBTrigger | SpellDescription$ Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.\nSVar:DBTrigger:DB$ DelayedTrigger | Mode$ SpellCast | ValidActivatingPlayer$ You | ThisTurn$ True | Execute$ DBDig | TriggerDescription$ When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.\nSVar:DBDig:DB$ DigUntil | Defined$ You | Valid$ Instant.cmcLTX,Sorcery.cmcLTX | FoundDestination$ Exile | RevealedDestination$ Exile | RememberRevealed$ True | ImprintFound$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ MayPlay | RememberObjects$ Imprinted | ForgetOnMoved$ Exile | SubAbility$ DBRestRandomOrder\nSVar:MayPlay:Mode$ Continuous | Affected$ Card.IsRemembered+nonLand | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | AffectedZone$ Exile | Description$ Until end of turn, you may cast that card without paying its mana cost.\nSVar:DBRestRandomOrder:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Exile | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nSVar:X:TriggeredCard$CardManaCost\nAI:RemoveDeck:Random\nDeckNeeds:Type$Instant|Sorcery\nOracle:You can't cast permanent spells.\n{4}, {T}: Add {W}{U}{B}{R}{G}. When you cast your next spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
|
Create the Forge script for this magic card
|
{"name": "Khalni Hydra", "mana_cost": "{G}{G}{G}{G}{G}{G}{G}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "This spell costs {G} less to cast for each green creature you control.\nTrample", "power": "8", "toughness": "8"}
|
Name:Khalni Hydra\nManaCost:G G G G G G G G\nTypes:Creature Hydra\nPT:8/8\nK:Trample\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Color$ G | Amount$ X | EffectZone$ All | Description$ This spell costs {G} less to cast for each green creature you control.\nSVar:X:Count$Valid Creature.Green+YouCtrl\nOracle:This spell costs {G} less to cast for each green creature you control.\nTrample
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Khalni Hydra", "mana_cost": "{G}{G}{G}{G}{G}{G}{G}{G}", "type_line": "Creature \u2014 Hydra", "oracle_text": "This spell costs {G} less to cast for each green creature you control.\nTrample", "power": "8", "toughness": "8"}
### Response: Name:Khalni Hydra\nManaCost:G G G G G G G G\nTypes:Creature Hydra\nPT:8/8\nK:Trample\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Color$ G | Amount$ X | EffectZone$ All | Description$ This spell costs {G} less to cast for each green creature you control.\nSVar:X:Count$Valid Creature.Green+YouCtrl\nOracle:This spell costs {G} less to cast for each green creature you control.\nTrample
|
Create the Forge script for this magic card
|
{"name": "Skyline Scout", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.", "power": "2", "toughness": "1"}
|
Name:Skyline Scout\nManaCost:1 W\nTypes:Creature Human Scout\nPT:2/1\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ 1 W | Defined$ Self | KW$ Flying\nOracle:Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyline Scout", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Scout", "oracle_text": "Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.", "power": "2", "toughness": "1"}
### Response: Name:Skyline Scout\nManaCost:1 W\nTypes:Creature Human Scout\nPT:2/1\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ 1 W | Defined$ Self | KW$ Flying\nOracle:Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Whippoorwill", "mana_cost": "{G}", "type_line": "Creature \u2014 Bird", "oracle_text": "{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.", "power": "1", "toughness": "1"}
|
Name:Whippoorwill\nManaCost:G\nTypes:Creature Bird\nPT:1/1\nA:AB$ Pump | Cost$ G G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Curse | KW$ HIDDEN Damage that would be dealt to CARDNAME can't be redirected. | SubAbility$ DBEffect | StackDescription$ {c:Targeted} can't be regenerated this turn. Damage that would be dealt to that card this turn can't be prevented or dealt instead to another permanent or player. | SpellDescription$ Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.\nSVar:DBEffect:DB$ Effect | Name$ Whippoorwill Effect | EffectOwner$ TargetedOwner | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen,NoPrevent | SubAbility$ DBDelayedTrigger | AILogic$ CantRegenerate\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nSVar:NoPrevent:Mode$ CantPreventDamage | Affected$ Creature.IsRemembered | Description$ Damage that would be dealt to that creature this turn can't be prevented.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigExile | TriggerDescription$ When the creature dies this turn, exile the creature.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile\nOracle:{G}{G},{T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Whippoorwill", "mana_cost": "{G}", "type_line": "Creature \u2014 Bird", "oracle_text": "{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.", "power": "1", "toughness": "1"}
### Response: Name:Whippoorwill\nManaCost:G\nTypes:Creature Bird\nPT:1/1\nA:AB$ Pump | Cost$ G G T | ValidTgts$ Creature | TgtPrompt$ Select target creature | AILogic$ Curse | KW$ HIDDEN Damage that would be dealt to CARDNAME can't be redirected. | SubAbility$ DBEffect | StackDescription$ {c:Targeted} can't be regenerated this turn. Damage that would be dealt to that card this turn can't be prevented or dealt instead to another permanent or player. | SpellDescription$ Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.\nSVar:DBEffect:DB$ Effect | Name$ Whippoorwill Effect | EffectOwner$ TargetedOwner | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | StaticAbilities$ NoRegen,NoPrevent | SubAbility$ DBDelayedTrigger | AILogic$ CantRegenerate\nSVar:NoRegen:Mode$ CantRegenerate | ValidCard$ Card.IsRemembered | Description$ Creature can't be regenerated this turn.\nSVar:NoPrevent:Mode$ CantPreventDamage | Affected$ Creature.IsRemembered | Description$ Damage that would be dealt to that creature this turn can't be prevented.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigExile | TriggerDescription$ When the creature dies this turn, exile the creature.\nSVar:TrigExile:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Exile\nOracle:{G}{G},{T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
|
Create the Forge script for this magic card
|
{"name": "Dune-Brood Nephilim", "mana_cost": "{B}{R}{G}{W}", "type_line": "Creature \u2014 Nephilim", "oracle_text": "Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.", "power": "3", "toughness": "3"}
|
Name:Dune-Brood Nephilim\nManaCost:B R G W\nTypes:Creature Nephilim\nPT:3/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_sand | TokenOwner$ You | TokenAmount$ X\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dune-Brood Nephilim", "mana_cost": "{B}{R}{G}{W}", "type_line": "Creature \u2014 Nephilim", "oracle_text": "Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.", "power": "3", "toughness": "3"}
### Response: Name:Dune-Brood Nephilim\nManaCost:B R G W\nTypes:Creature Nephilim\nPT:3/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.\nSVar:TrigToken:DB$ Token | TokenScript$ c_1_1_sand | TokenOwner$ You | TokenAmount$ X\nSVar:X:Count$Valid Land.YouCtrl\nOracle:Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control.
|
Create the Forge script for this magic card
|
{"name": "Shatter the Sky", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures."}
|
Name:Shatter the Sky\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 W W | NumCards$ 1 | Defined$ Player.controlsCreature.powerGE4_GE1 | SubAbility$ DBDestroy | SpellDescription$ Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature\nAI:RemoveDeck:Random\nOracle:Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shatter the Sky", "mana_cost": "{2}{W}{W}", "type_line": "Sorcery", "oracle_text": "Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures."}
### Response: Name:Shatter the Sky\nManaCost:2 W W\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 W W | NumCards$ 1 | Defined$ Player.controlsCreature.powerGE4_GE1 | SubAbility$ DBDestroy | SpellDescription$ Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.\nSVar:DBDestroy:DB$ DestroyAll | ValidCards$ Creature\nAI:RemoveDeck:Random\nOracle:Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
|
Create the Forge script for this magic card
|
{"name": "Stern Marshal", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.", "power": "2", "toughness": "2"}
|
Name:Stern Marshal\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nA:AB$ Pump | Cost$ T | NumAtt$ +2 | NumDef$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.\nOracle:{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stern Marshal", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.", "power": "2", "toughness": "2"}
### Response: Name:Stern Marshal\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:2/2\nA:AB$ Pump | Cost$ T | NumAtt$ +2 | NumDef$ +2 | ValidTgts$ Creature | TgtPrompt$ Select target creature | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.\nOracle:{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
|
Create the Forge script for this magic card
|
{"name": "Restless Cottage", "mana_cost": "", "type_line": "Land", "oracle_text": "Restless Cottage enters the battlefield tapped.\n{T}: Add {B} or {G}.\n{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.\nWhenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard."}
|
Name:Restless Cottage\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nA:AB$ Animate | Cost$ 2 B G | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Horror | Colors$ Black,Green | SpellDescription$ CARDNAME becomes a 4/4 black and green Horror creature until end of turn. It's still a land.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigFood | TriggerDescription$ Whenever CARDNAME attacks, create a Food token and exile up to one target card from a graveyard.\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target card from a graveyard\nDeckHas:Ability$LifeGain|Token|Graveyard & Type$Horror|Food & Color$Black|Green\nSVar:HasAttackEffect:TRUE\nOracle:Restless Cottage enters the battlefield tapped.\n{T}: Add {B} or {G}.\n{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.\nWhenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Restless Cottage", "mana_cost": "", "type_line": "Land", "oracle_text": "Restless Cottage enters the battlefield tapped.\n{T}: Add {B} or {G}.\n{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.\nWhenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard."}
### Response: Name:Restless Cottage\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo B G | SpellDescription$ Add {B} or {G}.\nA:AB$ Animate | Cost$ 2 B G | Defined$ Self | Power$ 4 | Toughness$ 4 | Types$ Creature,Horror | Colors$ Black,Green | SpellDescription$ CARDNAME becomes a 4/4 black and green Horror creature until end of turn. It's still a land.\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigFood | TriggerDescription$ Whenever CARDNAME attacks, create a Food token and exile up to one target card from a graveyard.\nSVar:TrigFood:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_food_sac | TokenOwner$ You | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one target card from a graveyard\nDeckHas:Ability$LifeGain|Token|Graveyard & Type$Horror|Food & Color$Black|Green\nSVar:HasAttackEffect:TRUE\nOracle:Restless Cottage enters the battlefield tapped.\n{T}: Add {B} or {G}.\n{2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land.\nWhenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.
|
Create the Forge script for this magic card
|
{"name": "Cage of Hands", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block.\n{1}{W}: Return Cage of Hands to its owner's hand."}
|
Name:Cage of Hands\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.\nA:AB$ ChangeZone | Cost$ 1 W | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Enchant creature\nEnchanted creature can't attack or block.\n{1}{W}: Return Cage of Hands to its owner's hand.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cage of Hands", "mana_cost": "{2}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature can't attack or block.\n{1}{W}: Return Cage of Hands to its owner's hand."}
### Response: Name:Cage of Hands\nManaCost:2 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. | Description$ Enchanted creature can't attack or block.\nA:AB$ ChangeZone | Cost$ 1 W | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand.\nOracle:Enchant creature\nEnchanted creature can't attack or block.\n{1}{W}: Return Cage of Hands to its owner's hand.
|
Create the Forge script for this magic card
|
{"name": "Deeproot Waters", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)"}
|
Name:Deeproot Waters\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Merfolk | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_merfolk_hexproof | TokenOwner$ You\nDeckHas:Ability$Token\nAI:RemoveDeck:Random\nDeckNeeds:Type$Merfolk\nOracle:Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deeproot Waters", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)"}
### Response: Name:Deeproot Waters\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Merfolk | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ u_1_1_merfolk_hexproof | TokenOwner$ You\nDeckHas:Ability$Token\nAI:RemoveDeck:Random\nDeckNeeds:Type$Merfolk\nOracle:Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
|
Create the Forge script for this magic card
|
{"name": "Death Wind", "mana_cost": "{X}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -X/-X until end of turn."}
|
Name:Death Wind\nManaCost:X B\nTypes:Instant\nA:SP$ Pump | Cost$ X B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -X/-X until end of turn.\nSVar:X:Count$xPaid\nOracle:Target creature gets -X/-X until end of turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Death Wind", "mana_cost": "{X}{B}", "type_line": "Instant", "oracle_text": "Target creature gets -X/-X until end of turn."}
### Response: Name:Death Wind\nManaCost:X B\nTypes:Instant\nA:SP$ Pump | Cost$ X B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -X/-X until end of turn.\nSVar:X:Count$xPaid\nOracle:Target creature gets -X/-X until end of turn.
|
Create the Forge script for this magic card
|
{"name": "Moldervine Cloak", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)"}
|
Name:Moldervine Cloak\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nK:Dredge:2\nOracle:Enchant creature\nEnchanted creature gets +3/+3.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moldervine Cloak", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +3/+3.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)"}
### Response: Name:Moldervine Cloak\nManaCost:2 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Enchanted creature gets +3/+3.\nK:Dredge:2\nOracle:Enchant creature\nEnchanted creature gets +3/+3.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
|
Create the Forge script for this magic card
|
{"name": "Wandering Stream", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Domain \u2014 You gain 2 life for each basic land type among lands you control."}
|
Name:Wandering Stream\nManaCost:2 G\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 2 G | LifeAmount$ X | SpellDescription$ Domain — You gain 2 life for each basic land type among lands you control.\nSVar:X:Count$Domain/Times.2\nAI:RemoveDeck:Random\nOracle:Domain — You gain 2 life for each basic land type among lands you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wandering Stream", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Domain \u2014 You gain 2 life for each basic land type among lands you control."}
### Response: Name:Wandering Stream\nManaCost:2 G\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 2 G | LifeAmount$ X | SpellDescription$ Domain — You gain 2 life for each basic land type among lands you control.\nSVar:X:Count$Domain/Times.2\nAI:RemoveDeck:Random\nOracle:Domain — You gain 2 life for each basic land type among lands you control.
|
Create the Forge script for this magic card
|
{"name": "Jade Monolith", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead."}
|
Name:Jade Monolith\nManaCost:4\nTypes:Artifact\nA:AB$ ChooseSource | Cost$ 1 | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to you instead.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature to redirect the damage from | ReplacementEffects$ SelflessDamage | ExileOnMoved$ Battlefield | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:SelflessDamage:Event$ DamageDone | ValidTarget$ Creature.IsRemembered | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ReplaceWith$ SelflessDmg | DamageTarget$ You | Description$ The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to you instead.\nSVar:SelflessDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ You | VarType$ Player | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jade Monolith", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead."}
### Response: Name:Jade Monolith\nManaCost:4\nTypes:Artifact\nA:AB$ ChooseSource | Cost$ 1 | Choices$ Card,Emblem | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to you instead.\nSVar:DBEffect:DB$ Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature to redirect the damage from | ReplacementEffects$ SelflessDamage | ExileOnMoved$ Battlefield | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card,Emblem\nSVar:SelflessDamage:Event$ DamageDone | ValidTarget$ Creature.IsRemembered | ValidSource$ Card.ChosenCardStrict,Emblem.ChosenCard | ReplaceWith$ SelflessDmg | DamageTarget$ You | Description$ The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to you instead.\nSVar:SelflessDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ You | VarType$ Player | SubAbility$ ExileEffect\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:All\nOracle:{1}: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
|
Create the Forge script for this magic card
|
{"name": "Paragon of New Dawns", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Other white creatures you control get +1/+1.\n{W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)", "power": "2", "toughness": "2"}
|
Name:Paragon of New Dawns\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.White+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other white creatures you control get +1/+1.\nA:AB$ Pump | Cost$ W T | ValidTgts$ Creature.White+Other+YouCtrl | TgtPrompt$ Select target white creature | KW$ Vigilance | SpellDescription$ Another target white creature you control gains vigilance until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Other white creatures you control get +1/+1.\n{W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Paragon of New Dawns", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Other white creatures you control get +1/+1.\n{W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)", "power": "2", "toughness": "2"}
### Response: Name:Paragon of New Dawns\nManaCost:3 W\nTypes:Creature Human Soldier\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.White+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other white creatures you control get +1/+1.\nA:AB$ Pump | Cost$ W T | ValidTgts$ Creature.White+Other+YouCtrl | TgtPrompt$ Select target white creature | KW$ Vigilance | SpellDescription$ Another target white creature you control gains vigilance until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Other white creatures you control get +1/+1.\n{W}, {T}: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)
|
Create the Forge script for this magic card
|
{"name": "Resolute Veggiesaur", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Dinosaur Employee", "oracle_text": "Trample\nWhenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur.", "power": "3", "toughness": "3"}
|
Name:Resolute Veggiesaur\nManaCost:2 G\nTypes:Creature Dinosaur Employee\nPT:3/3\nK:Trample\nT:Mode$ RolledDie | ValidPlayer$ You | TriggerZones$ Battlefield | Number$ 3 | Execute$ TrigPutCounter | TriggerDescription$ Whenever you roll your third die each turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Trample\nWhenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Resolute Veggiesaur", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Dinosaur Employee", "oracle_text": "Trample\nWhenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur.", "power": "3", "toughness": "3"}
### Response: Name:Resolute Veggiesaur\nManaCost:2 G\nTypes:Creature Dinosaur Employee\nPT:3/3\nK:Trample\nT:Mode$ RolledDie | ValidPlayer$ You | TriggerZones$ Battlefield | Number$ 3 | Execute$ TrigPutCounter | TriggerDescription$ Whenever you roll your third die each turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Trample\nWhenever you roll your third die each turn, put a +1/+1 counter on Resolute Veggiesaur.
|
Create the Forge script for this magic card
|
{"name": "Crosswinds", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Creatures with flying get -2/-0."}
|
Name:Crosswinds\nManaCost:1 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.withFlying | AddPower$ -2 | Description$ Creatures with flying get -2/-0.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Creatures with flying get -2/-0.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crosswinds", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Creatures with flying get -2/-0."}
### Response: Name:Crosswinds\nManaCost:1 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.withFlying | AddPower$ -2 | Description$ Creatures with flying get -2/-0.\nSVar:PlayMain1:TRUE\nAI:RemoveDeck:Random\nOracle:Creatures with flying get -2/-0.
|
Create the Forge script for this magic card
|
{"name": "Demolish", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact or land."}
|
Name:Demolish\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 R | ValidTgts$ Artifact,Land | TgtPrompt$ Select target artifact or land | SpellDescription$ Destroy target artifact or land.\nOracle:Destroy target artifact or land.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Demolish", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Destroy target artifact or land."}
### Response: Name:Demolish\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 3 R | ValidTgts$ Artifact,Land | TgtPrompt$ Select target artifact or land | SpellDescription$ Destroy target artifact or land.\nOracle:Destroy target artifact or land.
|
Create the Forge script for this magic card
|
{"name": "Opposition Agent", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Flash\nYou control your opponents while they're searching their libraries.\nWhile an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.", "power": "3", "toughness": "2"}
|
Name:Opposition Agent\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:3/2\nK:Flash\nS:Mode$ Continuous | Affected$ Opponent | ControlOpponentsSearchingLibrary$ You | Description$ You control your opponents while they're searching their libraries.\nR:Event$ Moved | ValidCard$ Card.OppOwn | FoundSearchingLibrary$ True | Origin$ Library | ReplaceWith$ RepExile | ActiveZones$ Battlefield | Description$ While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.\nSVar:RepExile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | Duration$ Permanent | StaticAbilities$ MayPlay | RememberObjects$ ReplacedCard | ForgetOnMoved$ Exile\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | MayPlayIgnoreColor$ True | Description$ You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.\nAI:RemoveDeck:Random\nOracle:Flash\nYou control your opponents while they're searching their libraries.\nWhile an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Opposition Agent", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Flash\nYou control your opponents while they're searching their libraries.\nWhile an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.", "power": "3", "toughness": "2"}
### Response: Name:Opposition Agent\nManaCost:2 B\nTypes:Creature Human Rogue\nPT:3/2\nK:Flash\nS:Mode$ Continuous | Affected$ Opponent | ControlOpponentsSearchingLibrary$ You | Description$ You control your opponents while they're searching their libraries.\nR:Event$ Moved | ValidCard$ Card.OppOwn | FoundSearchingLibrary$ True | Origin$ Library | ReplaceWith$ RepExile | ActiveZones$ Battlefield | Description$ While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.\nSVar:RepExile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | Duration$ Permanent | StaticAbilities$ MayPlay | RememberObjects$ ReplacedCard | ForgetOnMoved$ Exile\nSVar:MayPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | MayPlayIgnoreColor$ True | Description$ You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.\nAI:RemoveDeck:Random\nOracle:Flash\nYou control your opponents while they're searching their libraries.\nWhile an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
|
Create the Forge script for this magic card
|
{"name": "Composite Golem", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Sacrifice Composite Golem: Add {W}{U}{B}{R}{G}.", "power": "4", "toughness": "4"}
|
Name:Composite Golem\nManaCost:6\nTypes:Artifact Creature Golem\nPT:4/4\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ W U B R G | SpellDescription$ Add {W}{U}{B}{R}{G}.\nAI:RemoveDeck:All\nOracle:Sacrifice Composite Golem: Add {W}{U}{B}{R}{G}.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Composite Golem", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Sacrifice Composite Golem: Add {W}{U}{B}{R}{G}.", "power": "4", "toughness": "4"}
### Response: Name:Composite Golem\nManaCost:6\nTypes:Artifact Creature Golem\nPT:4/4\nA:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ W U B R G | SpellDescription$ Add {W}{U}{B}{R}{G}.\nAI:RemoveDeck:All\nOracle:Sacrifice Composite Golem: Add {W}{U}{B}{R}{G}.
|
Create the Forge script for this magic card
|
{"name": "Choose Your Demise", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order."}
|
Name:Choose Your Demise\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TwoPiles | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.\nSVar:TwoPiles:DB$ PeekAndReveal | Defined$ You | PeekAmount$ 4 | NoReveal$ True | RememberPeeked$ True | SubAbility$ Separate | SpellDescription$ When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.\nSVar:Separate:DB$ TwoPiles | Defined$ You | Separator$ You | Chooser$ Opponent | DefinedCards$ Remembered | ChosenPile$ DBHand | UnchosenPile$ DBLibraryBottom | Zone$ Library | FaceDown$ One | StackDescription$ None\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBLibraryBottom:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1\nOracle:When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Choose Your Demise", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order."}
### Response: Name:Choose Your Demise\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TwoPiles | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.\nSVar:TwoPiles:DB$ PeekAndReveal | Defined$ You | PeekAmount$ 4 | NoReveal$ True | RememberPeeked$ True | SubAbility$ Separate | SpellDescription$ When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.\nSVar:Separate:DB$ TwoPiles | Defined$ You | Separator$ You | Chooser$ Opponent | DefinedCards$ Remembered | ChosenPile$ DBHand | UnchosenPile$ DBLibraryBottom | Zone$ Library | FaceDown$ One | StackDescription$ None\nSVar:DBHand:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Hand\nSVar:DBLibraryBottom:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1\nOracle:When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.
|
Create the Forge script for this magic card
|
{"name": "Moonshaker Cavalry", "mana_cost": "{5}{W}{W}{W}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "Flying\nWhen Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.", "power": "6", "toughness": "6"}
|
Name:Moonshaker Cavalry\nManaCost:5 W W W\nTypes:Creature Spirit Knight\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ BehemothPump | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.\nSVar:BehemothPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Flying | NumAtt$ X | NumDef$ X\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Moonshaker Cavalry", "mana_cost": "{5}{W}{W}{W}", "type_line": "Creature \u2014 Spirit Knight", "oracle_text": "Flying\nWhen Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.", "power": "6", "toughness": "6"}
### Response: Name:Moonshaker Cavalry\nManaCost:5 W W W\nTypes:Creature Spirit Knight\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ BehemothPump | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.\nSVar:BehemothPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Flying | NumAtt$ X | NumDef$ X\nSVar:X:Count$Valid Creature.YouCtrl\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
|
Create the Forge script for this magic card
|
{"name": "Cauldron of Souls", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)"}
|
Name:Cauldron of Souls\nManaCost:5\nTypes:Artifact\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Select target creature | KW$ Persist | SpellDescription$ Choose any number of target creatures. Each of those creatures gains persist until end of turn.\nSVar:X:Count$Valid Creature\nAI:RemoveDeck:All\nOracle:{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cauldron of Souls", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)"}
### Response: Name:Cauldron of Souls\nManaCost:5\nTypes:Artifact\nA:AB$ Pump | Cost$ T | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ X | TgtPrompt$ Select target creature | KW$ Persist | SpellDescription$ Choose any number of target creatures. Each of those creatures gains persist until end of turn.\nSVar:X:Count$Valid Creature\nAI:RemoveDeck:All\nOracle:{T}: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
Create the Forge script for this magic card
|
{"name": "Din of the Fireherd", "mana_cost": "{5}{B/R}{B/R}{B/R}", "type_line": "Sorcery", "oracle_text": "Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control."}
|
Name:Din of the Fireherd\nManaCost:5 BR BR BR\nTypes:Sorcery\nA:SP$ Token | Cost$ 5 BR BR BR | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ br_5_5_elemental | SubAbility$ DBSac1 | SpellDescription$ Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.\nSVar:DBSac1:DB$ Sacrifice | SacValid$ Creature | ValidTgts$ Opponent | TgtPrompt$ Select target opponent to make sacrifices | Amount$ X | SubAbility$ DBSac2\nSVar:DBSac2:DB$ Sacrifice | SacValid$ Land | Defined$ Targeted | Amount$ Y\nSVar:X:Count$Valid Creature.Black+YouCtrl\nSVar:Y:Count$Valid Creature.Red+YouCtrl\nOracle:Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Din of the Fireherd", "mana_cost": "{5}{B/R}{B/R}{B/R}", "type_line": "Sorcery", "oracle_text": "Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control."}
### Response: Name:Din of the Fireherd\nManaCost:5 BR BR BR\nTypes:Sorcery\nA:SP$ Token | Cost$ 5 BR BR BR | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ br_5_5_elemental | SubAbility$ DBSac1 | SpellDescription$ Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.\nSVar:DBSac1:DB$ Sacrifice | SacValid$ Creature | ValidTgts$ Opponent | TgtPrompt$ Select target opponent to make sacrifices | Amount$ X | SubAbility$ DBSac2\nSVar:DBSac2:DB$ Sacrifice | SacValid$ Land | Defined$ Targeted | Amount$ Y\nSVar:X:Count$Valid Creature.Black+YouCtrl\nSVar:Y:Count$Valid Creature.Red+YouCtrl\nOracle:Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
|
Create the Forge script for this magic card
|
{"name": "Mazirek, Kraul Death Priest", "mana_cost": "{3}{B}{G}", "type_line": "Legendary Creature \u2014 Insect Shaman", "oracle_text": "Flying\nWhenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.", "power": "2", "toughness": "2"}
|
Name:Mazirek, Kraul Death Priest\nManaCost:3 B G\nTypes:Legendary Creature Insect Shaman\nPT:2/2\nK:Flying\nT:Mode$ Sacrificed | ValidCard$ Permanent.Other | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.\nSVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nWhenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mazirek, Kraul Death Priest", "mana_cost": "{3}{B}{G}", "type_line": "Legendary Creature \u2014 Insect Shaman", "oracle_text": "Flying\nWhenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.", "power": "2", "toughness": "2"}
### Response: Name:Mazirek, Kraul Death Priest\nManaCost:3 B G\nTypes:Legendary Creature Insect Shaman\nPT:2/2\nK:Flying\nT:Mode$ Sacrificed | ValidCard$ Permanent.Other | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.\nSVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nOracle:Flying\nWhenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
|
Create the Forge script for this magic card
|
{"name": "Shielded Passage", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Prevent all damage that would be dealt to target creature this turn."}
|
Name:Shielded Passage\nManaCost:W\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature | ReplacementEffects$ RPrevent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all damage that would be dealt to target creature this turn.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all damage that would be dealt to that creature this turn.\nAI:RemoveDeck:All\nOracle:Prevent all damage that would be dealt to target creature this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shielded Passage", "mana_cost": "{W}", "type_line": "Instant", "oracle_text": "Prevent all damage that would be dealt to target creature this turn."}
### Response: Name:Shielded Passage\nManaCost:W\nTypes:Instant\nA:SP$ Effect | ValidTgts$ Creature | ReplacementEffects$ RPrevent | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all damage that would be dealt to target creature this turn.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all damage that would be dealt to that creature this turn.\nAI:RemoveDeck:All\nOracle:Prevent all damage that would be dealt to target creature this turn.
|
Create the Forge script for this magic card
|
{"name": "Volcanic Torrent", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nVolcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn."}
|
Name:Volcanic Torrent\nManaCost:4 R\nTypes:Sorcery\nK:Cascade\nA:SP$ DamageAll | Cost$ 4 R | ValidCards$ Creature.OppCtrl,Planeswalker.OppCtrl | NumDmg$ X | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nVolcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Volcanic Torrent", "mana_cost": "{4}{R}", "type_line": "Sorcery", "oracle_text": "Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nVolcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn."}
### Response: Name:Volcanic Torrent\nManaCost:4 R\nTypes:Sorcery\nK:Cascade\nA:SP$ DamageAll | Cost$ 4 R | ValidCards$ Creature.OppCtrl,Planeswalker.OppCtrl | NumDmg$ X | StackDescription$ SpellDescription | SpellDescription$ CARDNAME deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.\nSVar:X:Count$ThisTurnCast_Card.YouCtrl\nOracle:Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nVolcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.
|
Create the Forge script for this magic card
|
{"name": "Avenging Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.", "power": "1", "toughness": "3"}
|
Name:Avenging Druid\nManaCost:2 G\nTypes:Creature Human Druid\nPT:1/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.\nSVar:TrigDig:DB$ DigUntil | Valid$ Land | ValidDescription$ land | FoundDestination$ Battlefield | RevealedDestination$ Graveyard\nOracle:Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Avenging Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.", "power": "1", "toughness": "3"}
### Response: Name:Avenging Druid\nManaCost:2 G\nTypes:Creature Human Druid\nPT:1/3\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | OptionalDecider$ You | Execute$ TrigDig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.\nSVar:TrigDig:DB$ DigUntil | Valid$ Land | ValidDescription$ land | FoundDestination$ Battlefield | RevealedDestination$ Graveyard\nOracle:Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.
|
Create the Forge script for this magic card
|
{"name": "Shocking Grasp", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature gets -2/-0 until end of turn.\nDraw a card."}
|
Name:Shocking Grasp\nManaCost:1 U\nTypes:Instant\nA:SP$ Pump | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | IsCurse$ True | SubAbility$ DBDraw | SpellDescription$ Target creature gets -2/-0 until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Target creature gets -2/-0 until end of turn.\nDraw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shocking Grasp", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Target creature gets -2/-0 until end of turn.\nDraw a card."}
### Response: Name:Shocking Grasp\nManaCost:1 U\nTypes:Instant\nA:SP$ Pump | Cost$ 1 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -2 | IsCurse$ True | SubAbility$ DBDraw | SpellDescription$ Target creature gets -2/-0 until end of turn. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nOracle:Target creature gets -2/-0 until end of turn.\nDraw a card.
|
Create the Forge script for this magic card
|
{"name": "Honored Hydra", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Snake Hydra", "oracle_text": "Trample\nEmbalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)", "power": "6", "toughness": "6"}
|
Name:Honored Hydra\nManaCost:5 G\nTypes:Creature Snake Hydra\nPT:6/6\nK:Trample\nK:Embalm:3 G\nDeckHas:Ability$Token\nOracle:Trample\nEmbalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Honored Hydra", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Snake Hydra", "oracle_text": "Trample\nEmbalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)", "power": "6", "toughness": "6"}
### Response: Name:Honored Hydra\nManaCost:5 G\nTypes:Creature Snake Hydra\nPT:6/6\nK:Trample\nK:Embalm:3 G\nDeckHas:Ability$Token\nOracle:Trample\nEmbalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
|
Create the Forge script for this magic card
|
{"name": "Reprobation", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)"}
|
Name:Reprobation\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | SetPower$ 0 | SetToughness$ 1 | RemoveAllAbilities$ True | AddType$ Creature & Coward | RemoveCardTypes$ True | Description$ Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1.\nOracle:Enchant creature\nEnchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reprobation", "mana_cost": "{1}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)"}
### Response: Name:Reprobation\nManaCost:1 W\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | SetPower$ 0 | SetToughness$ 1 | RemoveAllAbilities$ True | AddType$ Creature & Coward | RemoveCardTypes$ True | Description$ Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1.\nOracle:Enchant creature\nEnchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)
|
Create the Forge script for this magic card
|
{"name": "Duke Ulder Ravengard", "mana_cost": "{4}{R}{W}", "type_line": "Legendary Creature \u2014 Human Noble Soldier", "oracle_text": "At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)", "power": "5", "toughness": "5"}
|
Name:Duke Ulder Ravengard\nManaCost:4 R W\nTypes:Legendary Creature Human Noble Soldier\nPT:5/5\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | KW$ Haste & Myriad\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Duke Ulder Ravengard", "mana_cost": "{4}{R}{W}", "type_line": "Legendary Creature \u2014 Human Noble Soldier", "oracle_text": "At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)", "power": "5", "toughness": "5"}
### Response: Name:Duke Ulder Ravengard\nManaCost:4 R W\nTypes:Legendary Creature Human Noble Soldier\nPT:5/5\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | KW$ Haste & Myriad\nSVar:PlayMain1:TRUE\nDeckHas:Ability$Token\nOracle:At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
|
Create the Forge script for this magic card
|
{"name": "Huang Zhong, Shu General", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Huang Zhong, Shu General can't be blocked by more than one creature.", "power": "2", "toughness": "3"}
|
Name:Huang Zhong, Shu General\nManaCost:2 W W\nTypes:Legendary Creature Human Soldier\nPT:2/3\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nOracle:Huang Zhong, Shu General can't be blocked by more than one creature.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Huang Zhong, Shu General", "mana_cost": "{2}{W}{W}", "type_line": "Legendary Creature \u2014 Human Soldier", "oracle_text": "Huang Zhong, Shu General can't be blocked by more than one creature.", "power": "2", "toughness": "3"}
### Response: Name:Huang Zhong, Shu General\nManaCost:2 W W\nTypes:Legendary Creature Human Soldier\nPT:2/3\nS:Mode$ MinMaxBlocker | ValidCard$ Card.Self | Max$ 1 | Description$ CARDNAME can't be blocked by more than one creature.\nOracle:Huang Zhong, Shu General can't be blocked by more than one creature.
|
Create the Forge script for this magic card
|
{"name": "Psychotic Episode", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"}
|
Name:Psychotic Episode\nManaCost:1 B B\nTypes:Sorcery\nK:Madness:1 B\nA:SP$ RevealHand | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBRevealTopLibrary | SpellDescription$ Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.\nSVar:DBRevealTopLibrary:DB$ PeekAndReveal | Defined$ Targeted | NoPeek$ True | SubAbility$ DBRevealHand\nSVar:DBRevealHand:DB$ ChangeZone | DefinedPlayer$ Targeted | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | RememberChanged$ True | Chooser$ You | Optional$ True | SubAbility$ DBChooseTopLibrary\nSVar:DBChooseTopLibrary:DB$ Dig | DigNum$ 1 | Reveal$ True | Defined$ Targeted | Chooser$ You | RememberChanged$ True | DestinationZone$ Library | LibraryPosition$ -1 | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Psychotic Episode", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)"}
### Response: Name:Psychotic Episode\nManaCost:1 B B\nTypes:Sorcery\nK:Madness:1 B\nA:SP$ RevealHand | ValidTgts$ Player | TgtPrompt$ Select target player | SubAbility$ DBRevealTopLibrary | SpellDescription$ Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.\nSVar:DBRevealTopLibrary:DB$ PeekAndReveal | Defined$ Targeted | NoPeek$ True | SubAbility$ DBRevealHand\nSVar:DBRevealHand:DB$ ChangeZone | DefinedPlayer$ Targeted | Origin$ Hand | Destination$ Library | LibraryPosition$ -1 | ChangeType$ Card | ChangeNum$ 1 | Hidden$ True | RememberChanged$ True | Chooser$ You | Optional$ True | SubAbility$ DBChooseTopLibrary\nSVar:DBChooseTopLibrary:DB$ Dig | DigNum$ 1 | Reveal$ True | Defined$ Targeted | Chooser$ You | RememberChanged$ True | DestinationZone$ Library | LibraryPosition$ -1 | SubAbility$ DBCleanup | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.\nMadness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
|
Create the Forge script for this magic card
|
{"name": "Firecannon Blast", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Firecannon Blast deals 3 damage to target creature.\nRaid \u2014 Firecannon Blast deals 6 damage instead if you attacked this turn."}
|
Name:Firecannon Blast\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 | AILogic$ ProcRaid.6 | ConditionCheckSVar$ RaidTest | ConditionSVarCompare$ EQ0 | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 3 damage to target creature. Raid — CARDNAME deals 6 damage instead if you attacked this turn.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ Targeted | NumDmg$ 6 | ConditionCheckSVar$ RaidTest | ConditionSVarCompare$ GE1\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Firecannon Blast deals 3 damage to target creature.\nRaid — Firecannon Blast deals 6 damage instead if you attacked this turn.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Firecannon Blast", "mana_cost": "{1}{R}{R}", "type_line": "Sorcery", "oracle_text": "Firecannon Blast deals 3 damage to target creature.\nRaid \u2014 Firecannon Blast deals 6 damage instead if you attacked this turn."}
### Response: Name:Firecannon Blast\nManaCost:1 R R\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 R R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 3 | AILogic$ ProcRaid.6 | ConditionCheckSVar$ RaidTest | ConditionSVarCompare$ EQ0 | SubAbility$ DBDealDamage | SpellDescription$ CARDNAME deals 3 damage to target creature. Raid — CARDNAME deals 6 damage instead if you attacked this turn.\nSVar:DBDealDamage:DB$ DealDamage | Defined$ Targeted | NumDmg$ 6 | ConditionCheckSVar$ RaidTest | ConditionSVarCompare$ GE1\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Firecannon Blast deals 3 damage to target creature.\nRaid — Firecannon Blast deals 6 damage instead if you attacked this turn.
|
Create the Forge script for this magic card
|
{"name": "Slimebind", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets -4/-0."}
|
Name:Slimebind\nManaCost:1 U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -4 | Description$ Enchanted creature gets -4/-0.\nOracle:Flash\nEnchant creature\nEnchanted creature gets -4/-0.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slimebind", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nEnchanted creature gets -4/-0."}
### Response: Name:Slimebind\nManaCost:1 U\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -4 | Description$ Enchanted creature gets -4/-0.\nOracle:Flash\nEnchant creature\nEnchanted creature gets -4/-0.
|
Create the Forge script for this magic card
|
{"name": "Swooping Protector", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Bird Citizen", "oracle_text": "Flash\nFlying\nSwooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)", "power": "2", "toughness": "1"}
|
Name:Swooping Protector\nManaCost:3 W\nTypes:Creature Bird Citizen\nPT:2/1\nK:Flash\nK:Flying\nK:etbCounter:SHIELD:1\nDeckHas:Ability$Counters\nOracle:Flash\nFlying\nSwooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Swooping Protector", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Bird Citizen", "oracle_text": "Flash\nFlying\nSwooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)", "power": "2", "toughness": "1"}
### Response: Name:Swooping Protector\nManaCost:3 W\nTypes:Creature Bird Citizen\nPT:2/1\nK:Flash\nK:Flying\nK:etbCounter:SHIELD:1\nDeckHas:Ability$Counters\nOracle:Flash\nFlying\nSwooping Protector enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
|
Create the Forge script for this magic card
|
{"name": "Grim Initiate", "mana_cost": "{R}", "type_line": "Creature \u2014 Zombie Warrior", "oracle_text": "First strike\nWhen Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)", "power": "1", "toughness": "1"}
|
Name:Grim Initiate\nManaCost:R\nTypes:Creature Zombie Warrior\nPT:1/1\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ DBAmass | TriggerDescription$ When CARDNAME dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 1\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:First strike\nWhen Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grim Initiate", "mana_cost": "{R}", "type_line": "Creature \u2014 Zombie Warrior", "oracle_text": "First strike\nWhen Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)", "power": "1", "toughness": "1"}
### Response: Name:Grim Initiate\nManaCost:R\nTypes:Creature Zombie Warrior\nPT:1/1\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ DBAmass | TriggerDescription$ When CARDNAME dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)\nSVar:DBAmass:DB$ Amass | Type$ Zombie | Num$ 1\nDeckHints:Ability$Amass & Type$Zombie\nDeckHas:Ability$Amass|Counters|Token\nOracle:First strike\nWhen Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
Create the Forge script for this magic card
|
{"name": "Render Inert", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Remove up to five counters from target permanent.\nDraw a card."}
|
Name:Render Inert\nManaCost:2 B\nTypes:Sorcery\nA:SP$ RemoveCounter | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ Any | CounterNum$ 5 | UpTo$ True | SubAbility$ DBDraw | SpellDescription$ Remove up to five counters from target permanent.\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nOracle:Remove up to five counters from target permanent.\nDraw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Render Inert", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Remove up to five counters from target permanent.\nDraw a card."}
### Response: Name:Render Inert\nManaCost:2 B\nTypes:Sorcery\nA:SP$ RemoveCounter | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ Any | CounterNum$ 5 | UpTo$ True | SubAbility$ DBDraw | SpellDescription$ Remove up to five counters from target permanent.\nSVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.\nOracle:Remove up to five counters from target permanent.\nDraw a card.
|
Create the Forge script for this magic card
|
{"name": "Predatory Rampage", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able."}
|
Name:Predatory Rampage\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +3 | NumDef$ +3 | SubAbility$ OppBlock | SpellDescription$ Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.\nSVar:OppBlock:DB$ Effect | StaticAbilities$ STBlock\nSVar:STBlock:Mode$ MustBlock | ValidCreature$ Creature.OppCtrl | Description$ Each creature your opponents control blocks this turn if able.\nOracle:Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Predatory Rampage", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able."}
### Response: Name:Predatory Rampage\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +3 | NumDef$ +3 | SubAbility$ OppBlock | SpellDescription$ Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.\nSVar:OppBlock:DB$ Effect | StaticAbilities$ STBlock\nSVar:STBlock:Mode$ MustBlock | ValidCreature$ Creature.OppCtrl | Description$ Each creature your opponents control blocks this turn if able.\nOracle:Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
|
Create the Forge script for this magic card
|
{"name": "Vorpal Sword", "mana_cost": "{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0 and has deathtouch.\n{5}{B}{B}{B}: Until end of turn, Vorpal Sword gains \"Whenever equipped creature deals combat damage to a player, that player loses the game.\"\nEquip {B}{B}"}
|
Name:Vorpal Sword\nManaCost:B\nTypes:Artifact Equipment\nK:Equip:B B\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Deathtouch | Description$ Equipped creature gets +2/+0 and has deathtouch.\nA:AB$ Animate | Cost$ 5 B B B | Defined$ Self | Triggers$ TrigDamageDone | SubAbility$ DBAddSVar | SpellDescription$ Until end of turn, CARDNAME gains "Whenever equipped creature deals combat damage to a player, that player loses the game."\nSVar:DBAddSVar:DB$ Animate | Defined$ Equipped | sVars$ MustBeBlocked\nSVar:MustBeBlocked:True\nSVar:TrigDamageDone:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ DBLose | TriggerDescription$ Whenever equipped creature deals combat damage to a player, that player loses the game.\nSVar:DBLose:DB$ LosesGame | Defined$ TriggeredTarget\nOracle:Equipped creature gets +2/+0 and has deathtouch.\n{5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."\nEquip {B}{B}
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vorpal Sword", "mana_cost": "{B}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0 and has deathtouch.\n{5}{B}{B}{B}: Until end of turn, Vorpal Sword gains \"Whenever equipped creature deals combat damage to a player, that player loses the game.\"\nEquip {B}{B}"}
### Response: Name:Vorpal Sword\nManaCost:B\nTypes:Artifact Equipment\nK:Equip:B B\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddKeyword$ Deathtouch | Description$ Equipped creature gets +2/+0 and has deathtouch.\nA:AB$ Animate | Cost$ 5 B B B | Defined$ Self | Triggers$ TrigDamageDone | SubAbility$ DBAddSVar | SpellDescription$ Until end of turn, CARDNAME gains "Whenever equipped creature deals combat damage to a player, that player loses the game."\nSVar:DBAddSVar:DB$ Animate | Defined$ Equipped | sVars$ MustBeBlocked\nSVar:MustBeBlocked:True\nSVar:TrigDamageDone:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ DBLose | TriggerDescription$ Whenever equipped creature deals combat damage to a player, that player loses the game.\nSVar:DBLose:DB$ LosesGame | Defined$ TriggeredTarget\nOracle:Equipped creature gets +2/+0 and has deathtouch.\n{5}{B}{B}{B}: Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game."\nEquip {B}{B}
|
Create the Forge script for this magic card
|
{"name": "Creeping Dread", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)"}
|
Name:Creeping Dread\nManaCost:3 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)\nSVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBImprint\nSVar:DBImprint:DB$ Pump | ImprintCards$ ValidAll Card.IsRemembered+YouCtrl | SubAbility$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ Imprinted | SubAbility$ DBRepeat\nSVar:DBRepeat:DB$ RepeatEach | DefinedCards$ Remembered | ClearRemembered$ True | RepeatSubAbility$ DBDmg | SubAbility$ DBCleanup\nSVar:DBDmg:DB$ LoseLife | Defined$ RememberedController | LifeAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.sharesCardTypeWith Imprinted+OppOwn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nOracle:At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Creeping Dread", "mana_cost": "{3}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)"}
### Response: Name:Creeping Dread\nManaCost:3 B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)\nSVar:TrigDiscard:DB$ Discard | Defined$ Player | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBImprint\nSVar:DBImprint:DB$ Pump | ImprintCards$ ValidAll Card.IsRemembered+YouCtrl | SubAbility$ DBForget\nSVar:DBForget:DB$ Pump | ForgetObjects$ Imprinted | SubAbility$ DBRepeat\nSVar:DBRepeat:DB$ RepeatEach | DefinedCards$ Remembered | ClearRemembered$ True | RepeatSubAbility$ DBDmg | SubAbility$ DBCleanup\nSVar:DBDmg:DB$ LoseLife | Defined$ RememberedController | LifeAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card.sharesCardTypeWith Imprinted+OppOwn\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearImprinted$ True\nOracle:At the beginning of your upkeep, each player discards a card. Each opponent who discarded a card that shares a card type with the card you discarded loses 3 life. (Players reveal the discarded cards simultaneously.)
|
Create the Forge script for this magic card
|
{"name": "Saproling Infestation", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a player kicks a spell, you create a 1/1 green Saproling creature token."}
|
Name:Saproling Infestation\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl+kicked | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You\nAI:RemoveDeck:Random\nDeckNeeds:Keyword$Kicker\nDeckHas:Ability$Token\nOracle:Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Saproling Infestation", "mana_cost": "{1}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a player kicks a spell, you create a 1/1 green Saproling creature token."}
### Response: Name:Saproling Infestation\nManaCost:1 G\nTypes:Enchantment\nT:Mode$ SpellCast | ValidCard$ Card.YouCtrl+kicked | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_1_1_saproling | TokenOwner$ You\nAI:RemoveDeck:Random\nDeckNeeds:Keyword$Kicker\nDeckHas:Ability$Token\nOracle:Whenever a player kicks a spell, you create a 1/1 green Saproling creature token.
|
Create the Forge script for this magic card
|
{"name": "The Flood of Mars", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Alien Zombie Horror", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWater Always Wins \u2014 Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.", "power": "3", "toughness": "3"}
|
Name:The Flood of Mars\nManaCost:2 U U\nTypes:Creature Alien Zombie Horror\nPT:3/3\nK:Islandwalk\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ DBCounter | TriggerDescription$ Water Always Wins — Whenever CARDNAME attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of CARDNAME. If it's a land, it becomes an Island in addition to its other types.\nSVar:DBCounter:DB$ PutCounter | ValidTgts$ Creature.Other,Land.Other | AITgts$ Creature.OppCtrl+notnamedThe Flood of Mars,Land.OppCtrl+nonIsland | TgtPrompt$ Select target creature or land | CounterType$ FLOOD | SubAbility$ DBCopy\nSVar:DBCopy:DB$ Clone | ConditionDefined$ ParentTarget | ConditionPresent$ Creature | Defined$ Self | CloneZone$ Battlefield | CloneTarget$ ParentTarget | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | ConditionDefined$ ParentTarget | ConditionPresent$ Land | Defined$ ParentTarget | Types$ Island | Duration$ Permanent | IsCurse$ True\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWater Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Flood of Mars", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Alien Zombie Horror", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWater Always Wins \u2014 Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.", "power": "3", "toughness": "3"}
### Response: Name:The Flood of Mars\nManaCost:2 U U\nTypes:Creature Alien Zombie Horror\nPT:3/3\nK:Islandwalk\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ DBCounter | TriggerDescription$ Water Always Wins — Whenever CARDNAME attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of CARDNAME. If it's a land, it becomes an Island in addition to its other types.\nSVar:DBCounter:DB$ PutCounter | ValidTgts$ Creature.Other,Land.Other | AITgts$ Creature.OppCtrl+notnamedThe Flood of Mars,Land.OppCtrl+nonIsland | TgtPrompt$ Select target creature or land | CounterType$ FLOOD | SubAbility$ DBCopy\nSVar:DBCopy:DB$ Clone | ConditionDefined$ ParentTarget | ConditionPresent$ Creature | Defined$ Self | CloneZone$ Battlefield | CloneTarget$ ParentTarget | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | ConditionDefined$ ParentTarget | ConditionPresent$ Land | Defined$ ParentTarget | Types$ Island | Duration$ Permanent | IsCurse$ True\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Counters\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)\nWater Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.
|
Create the Forge script for this magic card
|
{"name": "Vindictive Lich", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "When Vindictive Lich dies, choose one or more. Each mode must target a different player.\n\u2022 Target opponent sacrifices a creature.\n\u2022 Target opponent discards two cards.\n\u2022 Target opponent loses 5 life.", "power": "4", "toughness": "1"}
|
Name:Vindictive Lich\nManaCost:3 B\nTypes:Creature Zombie Wizard\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME dies, ABILITY\nSVar:TrigCharm:DB$ Charm | MinCharmNum$ 1 | CharmNum$ MaxUniqueOpponents | Choices$ SacCreature,DiscardCards,LoseLife | AdditionalDescription$ or more. Each mode must target a different player.\nSVar:SacCreature:DB$ Sacrifice | ValidTgts$ Opponent | TargetUnique$ True | SacValid$ Creature | SacMessage$ Creature | SpellDescription$ Target opponent sacrifices a creature.\nSVar:DiscardCards:DB$ Discard | ValidTgts$ Opponent | TargetUnique$ True | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target opponent discards two cards.\nSVar:LoseLife:DB$ LoseLife | ValidTgts$ Opponent | TargetUnique$ True | LifeAmount$ 5 | SpellDescription$ Target opponent loses 5 life.\nSVar:MaxUniqueOpponents:PlayerCountOpponents$Amount\nOracle:When Vindictive Lich dies, choose one or more. Each mode must target a different player.\n• Target opponent sacrifices a creature.\n• Target opponent discards two cards.\n• Target opponent loses 5 life.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vindictive Lich", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Wizard", "oracle_text": "When Vindictive Lich dies, choose one or more. Each mode must target a different player.\n\u2022 Target opponent sacrifices a creature.\n\u2022 Target opponent discards two cards.\n\u2022 Target opponent loses 5 life.", "power": "4", "toughness": "1"}
### Response: Name:Vindictive Lich\nManaCost:3 B\nTypes:Creature Zombie Wizard\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME dies, ABILITY\nSVar:TrigCharm:DB$ Charm | MinCharmNum$ 1 | CharmNum$ MaxUniqueOpponents | Choices$ SacCreature,DiscardCards,LoseLife | AdditionalDescription$ or more. Each mode must target a different player.\nSVar:SacCreature:DB$ Sacrifice | ValidTgts$ Opponent | TargetUnique$ True | SacValid$ Creature | SacMessage$ Creature | SpellDescription$ Target opponent sacrifices a creature.\nSVar:DiscardCards:DB$ Discard | ValidTgts$ Opponent | TargetUnique$ True | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target opponent discards two cards.\nSVar:LoseLife:DB$ LoseLife | ValidTgts$ Opponent | TargetUnique$ True | LifeAmount$ 5 | SpellDescription$ Target opponent loses 5 life.\nSVar:MaxUniqueOpponents:PlayerCountOpponents$Amount\nOracle:When Vindictive Lich dies, choose one or more. Each mode must target a different player.\n• Target opponent sacrifices a creature.\n• Target opponent discards two cards.\n• Target opponent loses 5 life.
|
Create the Forge script for this magic card
|
{"name": "Skyhunter Cub", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Cat Knight", "oracle_text": "As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.", "power": "2", "toughness": "2"}
|
Name:Skyhunter Cub\nManaCost:2 W\nTypes:Creature Cat Knight\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self+equipped | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ As long as CARDNAME is equipped, it gets +1/+1 and has flying.\nSVar:EquipMe:Once\nOracle:As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyhunter Cub", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Cat Knight", "oracle_text": "As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.", "power": "2", "toughness": "2"}
### Response: Name:Skyhunter Cub\nManaCost:2 W\nTypes:Creature Cat Knight\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self+equipped | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Flying | Description$ As long as CARDNAME is equipped, it gets +1/+1 and has flying.\nSVar:EquipMe:Once\nOracle:As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
|
Create the Forge script for this magic card
|
{"name": "Illuminated Folio", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Reveal two cards from your hand that share a color: Draw a card."}
|
Name:Illuminated Folio\nManaCost:5\nTypes:Artifact\nA:AB$ Draw | Cost$ 1 T Reveal<2/SameColor> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:{1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Illuminated Folio", "mana_cost": "{5}", "type_line": "Artifact", "oracle_text": "{1}, {T}, Reveal two cards from your hand that share a color: Draw a card."}
### Response: Name:Illuminated Folio\nManaCost:5\nTypes:Artifact\nA:AB$ Draw | Cost$ 1 T Reveal<2/SameColor> | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:{1}, {T}, Reveal two cards from your hand that share a color: Draw a card.
|
Create the Forge script for this magic card
|
{"name": "Skulltap", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nDraw two cards."}
|
Name:Skulltap\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 1 B Sac<1/Creature> | NumCards$ 2 | SpellDescription$ Draw two cards.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nDraw two cards.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skulltap", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nDraw two cards."}
### Response: Name:Skulltap\nManaCost:1 B\nTypes:Sorcery\nA:SP$ Draw | Cost$ 1 B Sac<1/Creature> | NumCards$ 2 | SpellDescription$ Draw two cards.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nDraw two cards.
|
Create the Forge script for this magic card
|
{"name": "Ancestral Memories", "mana_cost": "{2}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard."}
|
Name:Ancestral Memories\nManaCost:2 U U U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 U U U | DigNum$ 7 | ChangeNum$ 2 | DestinationZone2$ Graveyard | SpellDescription$ Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Delirium\nOracle:Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ancestral Memories", "mana_cost": "{2}{U}{U}{U}", "type_line": "Sorcery", "oracle_text": "Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard."}
### Response: Name:Ancestral Memories\nManaCost:2 U U U\nTypes:Sorcery\nA:SP$ Dig | Cost$ 2 U U U | DigNum$ 7 | ChangeNum$ 2 | DestinationZone2$ Graveyard | SpellDescription$ Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.\nDeckHas:Ability$Graveyard\nDeckHints:Ability$Delirium\nOracle:Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
|
Create the Forge script for this magic card
|
{"name": "Jamie McCrimmon", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Trample\nWhenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "2"}
|
Name:Jamie McCrimmon\nManaCost:2 G\nTypes:Legendary Creature Human Warrior\nPT:2/2\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Card.Historic | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a historic spell, CARDNAME gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +X | NumDef$ +X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nK:Doctor's companion\nDeckHints:Type$Legendary|Saga|Artifact\nOracle:Trample\nWhenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jamie McCrimmon", "mana_cost": "{2}{G}", "type_line": "Legendary Creature \u2014 Human Warrior", "oracle_text": "Trample\nWhenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)", "power": "2", "toughness": "2"}
### Response: Name:Jamie McCrimmon\nManaCost:2 G\nTypes:Legendary Creature Human Warrior\nPT:2/2\nK:Trample\nT:Mode$ SpellCast | ValidCard$ Card.Historic | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a historic spell, CARDNAME gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +X | NumDef$ +X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nK:Doctor's companion\nDeckHints:Type$Legendary|Saga|Artifact\nOracle:Trample\nWhenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)\nDoctor's companion (You can have two commanders if the other is the Doctor.)
|
Create the Forge script for this magic card
|
{"name": "Zodiac Rooster", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Bird", "oracle_text": "Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)", "power": "2", "toughness": "1"}
|
Name:Zodiac Rooster\nManaCost:1 G\nTypes:Creature Bird\nPT:2/1\nK:Plainswalk\nOracle:Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Zodiac Rooster", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Bird", "oracle_text": "Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)", "power": "2", "toughness": "1"}
### Response: Name:Zodiac Rooster\nManaCost:1 G\nTypes:Creature Bird\nPT:2/1\nK:Plainswalk\nOracle:Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)
|
Create the Forge script for this magic card
|
{"name": "Seer's Sundial", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card."}
|
Name:Seer's Sundial\nManaCost:4\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.\nSVar:TrigDraw:AB$Draw | Cost$ 2 | Defined$ You | NumCards$ 1\nOracle:Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
|
Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Seer's Sundial", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card."}
### Response: Name:Seer's Sundial\nManaCost:4\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDraw | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.\nSVar:TrigDraw:AB$Draw | Cost$ 2 | Defined$ You | NumCards$ 1\nOracle:Landfall — Whenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
|
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.