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Create the Forge script for this magic card
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{"name": "Keeper of Secrets", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Demon", "oracle_text": "First strike, haste\nSymphony of Pain \u2014 Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.", "power": "6", "toughness": "4"}
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Name:Keeper of Secrets\nManaCost:5 R\nTypes:Creature Demon\nPT:6/4\nK:First Strike\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.wasNotCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ DBDealDamage | TriggerDescription$ Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, CARDNAME deals damage equal to that spell's mana value to target opponent.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Opponent | NumDmg$ X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:First strike, haste\nSymphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Keeper of Secrets", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Demon", "oracle_text": "First strike, haste\nSymphony of Pain \u2014 Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.", "power": "6", "toughness": "4"}
### Response: Name:Keeper of Secrets\nManaCost:5 R\nTypes:Creature Demon\nPT:6/4\nK:First Strike\nK:Haste\nT:Mode$ SpellCast | ValidCard$ Card.wasNotCastFromYourHand | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ DBDealDamage | TriggerDescription$ Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, CARDNAME deals damage equal to that spell's mana value to target opponent.\nSVar:DBDealDamage:DB$ DealDamage | ValidTgts$ Opponent | NumDmg$ X\nSVar:X:TriggeredStackInstance$CardManaCostLKI\nOracle:First strike, haste\nSymphony of Pain — Whenever you cast a spell from anywhere other than your hand, Keeper of Secrets deals damage equal to that spell's mana value to target opponent.
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Create the Forge script for this magic card
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{"name": "Chancellor of the Forge", "mana_cost": "{4}{R}{R}{R}", "type_line": "Creature \u2014 Phyrexian Giant", "oracle_text": "You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.\nWhen Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.", "power": "5", "toughness": "5"}
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Name:Chancellor of the Forge\nManaCost:4 R R R\nTypes:Creature Phyrexian Giant\nPT:5/5\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ EffMassToken | TriggerDescription$ When CARDNAME enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.\nSVar:EffMassToken:DB$ Token | TokenAmount$ X | TokenOwner$ You | TokenScript$ r_1_1_phyrexian_goblin_haste\nSVar:X:Count$Valid Creature.YouCtrl\nK:MayEffectFromOpeningHand:RevealCard\nSVar:RevealCard:DB$ Reveal | RevealDefined$ Self | SubAbility$ TokenOnUpkeep | SpellDescription$ You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.\nSVar:TokenOnUpkeep:DB$ Effect | Triggers$ TrigToken\nSVar:TrigToken:Mode$ Phase | Phase$ Upkeep | Execute$ EffToken | OneOff$ True | TriggerDescription$ At the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.\nSVar:EffToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ r_1_1_phyrexian_goblin_haste\nSVar:PlayMain1:TRUE\nDeckHas:Type$Goblin\nOracle:You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.\nWhen Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chancellor of the Forge", "mana_cost": "{4}{R}{R}{R}", "type_line": "Creature \u2014 Phyrexian Giant", "oracle_text": "You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.\nWhen Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.", "power": "5", "toughness": "5"}
### Response: Name:Chancellor of the Forge\nManaCost:4 R R R\nTypes:Creature Phyrexian Giant\nPT:5/5\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ EffMassToken | TriggerDescription$ When CARDNAME enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.\nSVar:EffMassToken:DB$ Token | TokenAmount$ X | TokenOwner$ You | TokenScript$ r_1_1_phyrexian_goblin_haste\nSVar:X:Count$Valid Creature.YouCtrl\nK:MayEffectFromOpeningHand:RevealCard\nSVar:RevealCard:DB$ Reveal | RevealDefined$ Self | SubAbility$ TokenOnUpkeep | SpellDescription$ You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.\nSVar:TokenOnUpkeep:DB$ Effect | Triggers$ TrigToken\nSVar:TrigToken:Mode$ Phase | Phase$ Upkeep | Execute$ EffToken | OneOff$ True | TriggerDescription$ At the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.\nSVar:EffToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ r_1_1_phyrexian_goblin_haste\nSVar:PlayMain1:TRUE\nDeckHas:Type$Goblin\nOracle:You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.\nWhen Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
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Create the Forge script for this magic card
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{"name": "Heartmender", "mana_cost": "{2}{G/W}{G/W}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "2", "toughness": "2"}
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Name:Heartmender\nManaCost:2 GW GW\nTypes:Creature Elemental\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMend | TriggerDescription$ At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.\nSVar:TrigMend:DB$ RemoveCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ M1M1 | CounterNum$ 1\nK:Persist\nOracle:At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Heartmender", "mana_cost": "{2}{G/W}{G/W}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "2", "toughness": "2"}
### Response: Name:Heartmender\nManaCost:2 GW GW\nTypes:Creature Elemental\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMend | TriggerDescription$ At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.\nSVar:TrigMend:DB$ RemoveCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ M1M1 | CounterNum$ 1\nK:Persist\nOracle:At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Highland Weald", "mana_cost": "", "type_line": "Snow Land", "oracle_text": "Highland Weald enters the battlefield tapped.\n{T}: Add {R} or {G}."}
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Name:Highland Weald\nManaCost:no cost\nTypes:Snow Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nOracle:Highland Weald enters the battlefield tapped.\n{T}: Add {R} or {G}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Highland Weald", "mana_cost": "", "type_line": "Snow Land", "oracle_text": "Highland Weald enters the battlefield tapped.\n{T}: Add {R} or {G}."}
### Response: Name:Highland Weald\nManaCost:no cost\nTypes:Snow Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo R G | SpellDescription$ Add {R} or {G}.\nOracle:Highland Weald enters the battlefield tapped.\n{T}: Add {R} or {G}.
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Create the Forge script for this magic card
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{"name": "Dogpile", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Dogpile deals damage to any target equal to the number of attacking creatures you control."}
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Name:Dogpile\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage to any target equal to the number of attacking creatures you control.\nSVar:X:Count$Valid Creature.attacking+YouCtrl\nAI:RemoveDeck:Random\nOracle:Dogpile deals damage to any target equal to the number of attacking creatures you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dogpile", "mana_cost": "{3}{R}", "type_line": "Instant", "oracle_text": "Dogpile deals damage to any target equal to the number of attacking creatures you control."}
### Response: Name:Dogpile\nManaCost:3 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals damage to any target equal to the number of attacking creatures you control.\nSVar:X:Count$Valid Creature.attacking+YouCtrl\nAI:RemoveDeck:Random\nOracle:Dogpile deals damage to any target equal to the number of attacking creatures you control.
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Create the Forge script for this magic card
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{"name": "Master Warcraft", "mana_cost": "{2}{R/W}{R/W}", "type_line": "Instant", "oracle_text": "Cast this spell only before attackers are declared.\nYou choose which creatures attack this turn.\nYou choose which creatures block this turn and how those creatures block."}
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Name:Master Warcraft\nManaCost:2 RW RW\nTypes:Instant\nA:SP$ DeclareCombatants | Cost$ 2 RW RW | DeclareAttackers$ True | DeclareBlockers$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | Until$ EndOfTurn | SpellDescription$ Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.\nAI:RemoveDeck:All\nOracle:Cast this spell only before attackers are declared.\nYou choose which creatures attack this turn.\nYou choose which creatures block this turn and how those creatures block.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Master Warcraft", "mana_cost": "{2}{R/W}{R/W}", "type_line": "Instant", "oracle_text": "Cast this spell only before attackers are declared.\nYou choose which creatures attack this turn.\nYou choose which creatures block this turn and how those creatures block."}
### Response: Name:Master Warcraft\nManaCost:2 RW RW\nTypes:Instant\nA:SP$ DeclareCombatants | Cost$ 2 RW RW | DeclareAttackers$ True | DeclareBlockers$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | Until$ EndOfTurn | SpellDescription$ Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.\nAI:RemoveDeck:All\nOracle:Cast this spell only before attackers are declared.\nYou choose which creatures attack this turn.\nYou choose which creatures block this turn and how those creatures block.
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Create the Forge script for this magic card
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{"name": "Hordewing Skaab", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Flying\nOther Zombies you control have flying.\nWhenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.", "power": "3", "toughness": "3"}
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Name:Hordewing Skaab\nManaCost:4 U\nTypes:Creature Zombie Horror\nPT:3/3\nK:Flying\nS:Mode$ Continuous | Affected$ Zombie.YouCtrl+Other | AddKeyword$ Flying | Description$ Other Zombies you control have flying.\nT:Mode$ DamageAll | ValidSource$ Creature.Zombie+YouCtrl | ValidTarget$ Opponent | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X | RememberDrawn$ True | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GEX | Defined$ You | Mode$ TgtChoose | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggeredPlayersTargets$Amount\nDeckHints:Type$Zombie\nDeckHas:Ability$Discard\nOracle:Flying\nOther Zombies you control have flying.\nWhenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hordewing Skaab", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Flying\nOther Zombies you control have flying.\nWhenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.", "power": "3", "toughness": "3"}
### Response: Name:Hordewing Skaab\nManaCost:4 U\nTypes:Creature Zombie Horror\nPT:3/3\nK:Flying\nS:Mode$ Continuous | Affected$ Zombie.YouCtrl+Other | AddKeyword$ Flying | Description$ Other Zombies you control have flying.\nT:Mode$ DamageAll | ValidSource$ Creature.Zombie+YouCtrl | ValidTarget$ Opponent | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigDraw | OptionalDecider$ You | TriggerDescription$ Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ X | RememberDrawn$ True | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GEX | Defined$ You | Mode$ TgtChoose | NumCards$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:TriggeredPlayersTargets$Amount\nDeckHints:Type$Zombie\nDeckHas:Ability$Discard\nOracle:Flying\nOther Zombies you control have flying.\nWhenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards.
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Create the Forge script for this magic card
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{"name": "Dreamcaller Siren", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Siren Pirate", "oracle_text": "Flash\nFlying\nDreamcaller Siren can block only creatures with flying.\nWhen Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.", "power": "3", "toughness": "3"}
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Name:Dreamcaller Siren\nManaCost:2 U U\nTypes:Creature Siren Pirate\nPT:3/3\nK:Flash\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | IsPresent$ Creature.Pirate+Other+YouCtrl | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.nonLand | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target nonland permanent | SpellDescription$ Tap up to two target nonland permanents.\nOracle:Flash\nFlying\nDreamcaller Siren can block only creatures with flying.\nWhen Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dreamcaller Siren", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Siren Pirate", "oracle_text": "Flash\nFlying\nDreamcaller Siren can block only creatures with flying.\nWhen Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.", "power": "3", "toughness": "3"}
### Response: Name:Dreamcaller Siren\nManaCost:2 U U\nTypes:Creature Siren Pirate\nPT:3/3\nK:Flash\nK:Flying\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.withoutFlying | ValidBlocker$ Creature.Self | Description$ CARDNAME can block only creatures with flying.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | IsPresent$ Creature.Pirate+Other+YouCtrl | TriggerDescription$ When CARDNAME enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Permanent.nonLand | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Select target nonland permanent | SpellDescription$ Tap up to two target nonland permanents.\nOracle:Flash\nFlying\nDreamcaller Siren can block only creatures with flying.\nWhen Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
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Create the Forge script for this magic card
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{"name": "Venerable Warsinger", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Spirit Cleric", "oracle_text": "Vigilance, trample\nWhenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.", "power": "3", "toughness": "3"}
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Name:Venerable Warsinger\nManaCost:1 R W\nTypes:Creature Spirit Cleric\nPT:3/3\nK:Vigilance\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage CARDNAME dealt to that player.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.cmcLEX+YouCtrl | TgtPrompt$ Select target creature card in your graveyard with mana value X or less | Origin$ Graveyard | Destination$ Battlefield\nSVar:X:TriggerCount$DamageAmount\nDeckHas:Ability$Graveyard\nOracle:Vigilance, trample\nWhenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Venerable Warsinger", "mana_cost": "{1}{R}{W}", "type_line": "Creature \u2014 Spirit Cleric", "oracle_text": "Vigilance, trample\nWhenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.", "power": "3", "toughness": "3"}
### Response: Name:Venerable Warsinger\nManaCost:1 R W\nTypes:Creature Spirit Cleric\nPT:3/3\nK:Vigilance\nK:Trample\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage CARDNAME dealt to that player.\nSVar:TrigChangeZone:DB$ ChangeZone | ValidTgts$ Creature.cmcLEX+YouCtrl | TgtPrompt$ Select target creature card in your graveyard with mana value X or less | Origin$ Graveyard | Destination$ Battlefield\nSVar:X:TriggerCount$DamageAmount\nDeckHas:Ability$Graveyard\nOracle:Vigilance, trample\nWhenever Venerable Warsinger deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage Venerable Warsinger dealt to that player.
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Create the Forge script for this magic card
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{"name": "North Star", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{4}, {T}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)"}
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Name:North Star\nManaCost:4\nTypes:Artifact\nA:AB$ Pump | Cost$ 4 T | Defined$ You | KW$ You may spend mana as though it were mana of any type to cast a spell this turn. | SpellDescription$ For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)\nAI:RemoveDeck:All\nOracle:{4}, {T}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "North Star", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{4}, {T}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)"}
### Response: Name:North Star\nManaCost:4\nTypes:Artifact\nA:AB$ Pump | Cost$ 4 T | Defined$ You | KW$ You may spend mana as though it were mana of any type to cast a spell this turn. | SpellDescription$ For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)\nAI:RemoveDeck:All\nOracle:{4}, {T}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)
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Create the Forge script for this magic card
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{"name": "Mystic Confluence", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Choose three. You may choose the same mode more than once.\n\u2022 Counter target spell unless its controller pays {3}.\n\u2022 Return target creature to its owner's hand.\n\u2022 Draw a card."}
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Name:Mystic Confluence\nManaCost:3 U U\nTypes:Instant\nA:SP$ Charm | Cost$ 3 U U | Choices$ DBCounter,DBReturn,DBDraw | CharmNum$ 3 | CanRepeatModes$ True\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Return target creature to its owner's hand.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:Choose three. You may choose the same mode more than once.\n• Counter target spell unless its controller pays {3}.\n• Return target creature to its owner's hand.\n• Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mystic Confluence", "mana_cost": "{3}{U}{U}", "type_line": "Instant", "oracle_text": "Choose three. You may choose the same mode more than once.\n\u2022 Counter target spell unless its controller pays {3}.\n\u2022 Return target creature to its owner's hand.\n\u2022 Draw a card."}
### Response: Name:Mystic Confluence\nManaCost:3 U U\nTypes:Instant\nA:SP$ Charm | Cost$ 3 U U | Choices$ DBCounter,DBReturn,DBDraw | CharmNum$ 3 | CanRepeatModes$ True\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | UnlessCost$ 3 | SpellDescription$ Counter target spell unless its controller pays {3}.\nSVar:DBReturn:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Return target creature to its owner's hand.\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.\nAI:RemoveDeck:All\nOracle:Choose three. You may choose the same mode more than once.\n• Counter target spell unless its controller pays {3}.\n• Return target creature to its owner's hand.\n• Draw a card.
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Create the Forge script for this magic card
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{"name": "Frontier Mastodon", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Ferocious \u2014 Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.", "power": "3", "toughness": "2"}
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Name:Frontier Mastodon\nManaCost:2 G\nTypes:Creature Elephant\nPT:3/2\nK:etbCounter:P1P1:1:CheckSVar$ Ferocious:Ferocious — CARDNAME enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.\nSVar:Ferocious:Count$Valid Creature.YouCtrl+powerGE4\nOracle:Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frontier Mastodon", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Ferocious \u2014 Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.", "power": "3", "toughness": "2"}
### Response: Name:Frontier Mastodon\nManaCost:2 G\nTypes:Creature Elephant\nPT:3/2\nK:etbCounter:P1P1:1:CheckSVar$ Ferocious:Ferocious — CARDNAME enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.\nSVar:Ferocious:Count$Valid Creature.YouCtrl+powerGE4\nOracle:Ferocious — Frontier Mastodon enters the battlefield with a +1/+1 counter on it if you control a creature with power 4 or greater.
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Create the Forge script for this magic card
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{"name": "Fierce Empath", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.", "power": "1", "toughness": "1"}
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Name:Fierce Empath\nManaCost:2 G\nTypes:Creature Elf\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcGE6 | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fierce Empath", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf", "oracle_text": "When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.", "power": "1", "toughness": "1"}
### Response: Name:Fierce Empath\nManaCost:2 G\nTypes:Creature Elf\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Creature.cmcGE6 | ChangeNum$ 1 | ShuffleNonMandatory$ True\nOracle:When Fierce Empath enters the battlefield, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Change the Equation", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Counter target spell with mana value 2 or less.\n\u2022 Counter target red or green spell with mana value 6 or less."}
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Name:Change the Equation\nManaCost:1 U\nTypes:Instant\nA:SP$ Charm | Choices$ DBCounter,DBCounterBis\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell with mana value 2 or less | ValidTgts$ Card.cmcLE2 | SpellDescription$ Counter target spell with mana value 2 or less.\nSVar:DBCounterBis:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell with mana value 2 or less | ValidTgts$ Card.cmcLE6+Red,Card.cmcLE6+Green| SpellDescription$ Counter target red or green spell with mana value 6 or less.\nOracle:Choose one —\n• Counter target spell with mana value 2 or less.\n• Counter target red or green spell with mana value 6 or less.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Change the Equation", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Counter target spell with mana value 2 or less.\n\u2022 Counter target red or green spell with mana value 6 or less."}
### Response: Name:Change the Equation\nManaCost:1 U\nTypes:Instant\nA:SP$ Charm | Choices$ DBCounter,DBCounterBis\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell with mana value 2 or less | ValidTgts$ Card.cmcLE2 | SpellDescription$ Counter target spell with mana value 2 or less.\nSVar:DBCounterBis:DB$ Counter | TargetType$ Spell | TgtPrompt$ Select target spell with mana value 2 or less | ValidTgts$ Card.cmcLE6+Red,Card.cmcLE6+Green| SpellDescription$ Counter target red or green spell with mana value 6 or less.\nOracle:Choose one —\n• Counter target spell with mana value 2 or less.\n• Counter target red or green spell with mana value 6 or less.
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Create the Forge script for this magic card
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{"name": "Inkrise Infiltrator", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Ninja", "oracle_text": "Flying\n{3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn.", "power": "1", "toughness": "2"}
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Name:Inkrise Infiltrator\nManaCost:1 B\nTypes:Creature Human Ninja\nPT:1/2\nK:Flying\nA:AB$ Pump | Cost$ 3 B | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:Flying\n{3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Inkrise Infiltrator", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Ninja", "oracle_text": "Flying\n{3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn.", "power": "1", "toughness": "2"}
### Response: Name:Inkrise Infiltrator\nManaCost:1 B\nTypes:Creature Human Ninja\nPT:1/2\nK:Flying\nA:AB$ Pump | Cost$ 3 B | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | SpellDescription$ CARDNAME gets +2/+2 until end of turn.\nOracle:Flying\n{3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Tamiyo, the Moon Sage", "mana_cost": "{3}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Tamiyo", "oracle_text": "+1: Tap target permanent. It doesn't untap during its controller's next untap step.\n\u22122: Draw a card for each tapped creature target player controls.\n\u22128: You get an emblem with \"You have no maximum hand size\" and \"Whenever a card is put into your graveyard from anywhere, you may return it to your hand.\"", "loyalty": "4"}
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Name:Tamiyo, the Moon Sage\nManaCost:3 U U\nTypes:Legendary Planeswalker Tamiyo\nLoyalty:4\nA:AB$ Tap | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Permanent | TgtPrompt$ Choose target permanent. | Planeswalker$ True | SubAbility$ TamiyoPump | SpellDescription$ Tap target permanent. It doesn't untap during its controller's next untap step.\nSVar:TamiyoPump:DB$ Pump | Defined$ Targeted | Duration$ Permanent | KW$ HIDDEN This card doesn't untap during your next untap step.\nA:AB$ Draw | Cost$ SubCounter<2/LOYALTY> | ValidTgts$ Player | TgtPrompt$ Select target player | Defined$ You | NumCards$ X | Planeswalker$ True | SpellDescription$ Draw a card for each tapped creature target player controls.\nSVar:X:Count$Valid Creature.tapped+TargetedPlayerCtrl\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Tamiyo, the Moon Sage | Image$ emblem_tamiyo_the_moon_sage | StaticAbilities$ UnlimitedHand | Triggers$ TamiyoCardToGrave | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."\nSVar:UnlimitedHand:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nSVar:TamiyoCardToGrave:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+YouOwn | OptionalDecider$ You | TriggerZones$ Command | Execute$ TamiyoReturn | TriggerDescription$ Whenever a card is put into your graveyard from anywhere, you may return it to your hand.\nSVar:TamiyoReturn:DB$ ChangeZone | Defined$ TriggeredCardLKICopy | Origin$ Graveyard | Destination$ Hand\nSVar:PlayMain1:TRUE\nOracle:[+1]: Tap target permanent. It doesn't untap during its controller's next untap step.\n[-2]: Draw a card for each tapped creature target player controls.\n[-8]: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tamiyo, the Moon Sage", "mana_cost": "{3}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Tamiyo", "oracle_text": "+1: Tap target permanent. It doesn't untap during its controller's next untap step.\n\u22122: Draw a card for each tapped creature target player controls.\n\u22128: You get an emblem with \"You have no maximum hand size\" and \"Whenever a card is put into your graveyard from anywhere, you may return it to your hand.\"", "loyalty": "4"}
### Response: Name:Tamiyo, the Moon Sage\nManaCost:3 U U\nTypes:Legendary Planeswalker Tamiyo\nLoyalty:4\nA:AB$ Tap | Cost$ AddCounter<1/LOYALTY> | ValidTgts$ Permanent | TgtPrompt$ Choose target permanent. | Planeswalker$ True | SubAbility$ TamiyoPump | SpellDescription$ Tap target permanent. It doesn't untap during its controller's next untap step.\nSVar:TamiyoPump:DB$ Pump | Defined$ Targeted | Duration$ Permanent | KW$ HIDDEN This card doesn't untap during your next untap step.\nA:AB$ Draw | Cost$ SubCounter<2/LOYALTY> | ValidTgts$ Player | TgtPrompt$ Select target player | Defined$ You | NumCards$ X | Planeswalker$ True | SpellDescription$ Draw a card for each tapped creature target player controls.\nSVar:X:Count$Valid Creature.tapped+TargetedPlayerCtrl\nA:AB$ Effect | Cost$ SubCounter<8/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Tamiyo, the Moon Sage | Image$ emblem_tamiyo_the_moon_sage | StaticAbilities$ UnlimitedHand | Triggers$ TamiyoCardToGrave | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."\nSVar:UnlimitedHand:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nSVar:TamiyoCardToGrave:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Card.nonToken+YouOwn | OptionalDecider$ You | TriggerZones$ Command | Execute$ TamiyoReturn | TriggerDescription$ Whenever a card is put into your graveyard from anywhere, you may return it to your hand.\nSVar:TamiyoReturn:DB$ ChangeZone | Defined$ TriggeredCardLKICopy | Origin$ Graveyard | Destination$ Hand\nSVar:PlayMain1:TRUE\nOracle:[+1]: Tap target permanent. It doesn't untap during its controller's next untap step.\n[-2]: Draw a card for each tapped creature target player controls.\n[-8]: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
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Create the Forge script for this magic card
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{"name": "Xathrid Gorgon", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Gorgon", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\n{2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)", "power": "3", "toughness": "6"}
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Name:Xathrid Gorgon\nManaCost:5 B\nTypes:Creature Gorgon\nPT:3/6\nK:Deathtouch\nA:AB$ PutCounter | Cost$ 2 B T | ValidTgts$ Creature | CounterNum$ 1 | CounterType$ PETRIFICATION | IsCurse$ True | SubAbility$ TurnToStone | SpellDescription$ Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)\nSVar:TurnToStone:DB$ Animate | Defined$ Targeted | Keywords$ Defender | Colors$ Colorless | OverwriteColors$ True | Types$ Artifact | HiddenKeywords$ CARDNAME's activated abilities can't be activated. | Duration$ Permanent\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\n{2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Xathrid Gorgon", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Gorgon", "oracle_text": "Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\n{2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)", "power": "3", "toughness": "6"}
### Response: Name:Xathrid Gorgon\nManaCost:5 B\nTypes:Creature Gorgon\nPT:3/6\nK:Deathtouch\nA:AB$ PutCounter | Cost$ 2 B T | ValidTgts$ Creature | CounterNum$ 1 | CounterType$ PETRIFICATION | IsCurse$ True | SubAbility$ TurnToStone | SpellDescription$ Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)\nSVar:TurnToStone:DB$ Animate | Defined$ Targeted | Keywords$ Defender | Colors$ Colorless | OverwriteColors$ True | Types$ Artifact | HiddenKeywords$ CARDNAME's activated abilities can't be activated. | Duration$ Permanent\nOracle:Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)\n{2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
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Create the Forge script for this magic card
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{"name": "Sunfire Balm", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Prevent the next 4 damage that would be dealt to any target this turn.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)\nWhen you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn."}
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Name:Sunfire Balm\nManaCost:2 W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ 2 W | ValidTgts$ Any | Amount$ 4 | SpellDescription$ Prevent the next 4 damage that would be dealt to any target this turn.\nK:Cycling:1 W\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigPrevent | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may prevent the next 1 damage that would be dealt to any target this turn.\nSVar:TrigPrevent:DB$ PreventDamage | ValidTgts$ Any | Amount$ 1\nOracle:Prevent the next 4 damage that would be dealt to any target this turn.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)\nWhen you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sunfire Balm", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Prevent the next 4 damage that would be dealt to any target this turn.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)\nWhen you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn."}
### Response: Name:Sunfire Balm\nManaCost:2 W\nTypes:Instant\nA:SP$ PreventDamage | Cost$ 2 W | ValidTgts$ Any | Amount$ 4 | SpellDescription$ Prevent the next 4 damage that would be dealt to any target this turn.\nK:Cycling:1 W\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigPrevent | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may prevent the next 1 damage that would be dealt to any target this turn.\nSVar:TrigPrevent:DB$ PreventDamage | ValidTgts$ Any | Amount$ 1\nOracle:Prevent the next 4 damage that would be dealt to any target this turn.\nCycling {1}{W} ({1}{W}, Discard this card: Draw a card.)\nWhen you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.
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Create the Forge script for this magic card
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{"name": "Kaijin of the Vanishing Touch", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Defender (This creature can't attack.)\nWhenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)", "power": "0", "toughness": "3"}
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Name:Kaijin of the Vanishing Touch\nManaCost:1 U\nTypes:Creature Spirit\nPT:0/3\nK:Defender\nT:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ DelayedTrig | TriggerDescription$ Whenever CARDNAME blocks a creature, return that creature to its owner's hand at end of combat.\nSVar:DelayedTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigBounce | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Return blocked creature to its owner's hand at end of combat.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ DelayTriggerRememberedLKI\nSVar:HasBlockEffect:TRUE\nOracle:Defender (This creature can't attack.)\nWhenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kaijin of the Vanishing Touch", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Defender (This creature can't attack.)\nWhenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)", "power": "0", "toughness": "3"}
### Response: Name:Kaijin of the Vanishing Touch\nManaCost:1 U\nTypes:Creature Spirit\nPT:0/3\nK:Defender\nT:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ DelayedTrig | TriggerDescription$ Whenever CARDNAME blocks a creature, return that creature to its owner's hand at end of combat.\nSVar:DelayedTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigBounce | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Return blocked creature to its owner's hand at end of combat.\nSVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ DelayTriggerRememberedLKI\nSVar:HasBlockEffect:TRUE\nOracle:Defender (This creature can't attack.)\nWhenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
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Create the Forge script for this magic card
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{"name": "Urborg Shambler", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Other black creatures get -1/-1.", "power": "4", "toughness": "3"}
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Name:Urborg Shambler\nManaCost:2 B B\nTypes:Creature Horror\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.Black+Other | AddPower$ -1 | AddToughness$ -1 | Description$ Other black creatures get -1/-1.\nAI:RemoveDeck:Random\nOracle:Other black creatures get -1/-1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Urborg Shambler", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "Other black creatures get -1/-1.", "power": "4", "toughness": "3"}
### Response: Name:Urborg Shambler\nManaCost:2 B B\nTypes:Creature Horror\nPT:4/3\nS:Mode$ Continuous | Affected$ Creature.Black+Other | AddPower$ -1 | AddToughness$ -1 | Description$ Other black creatures get -1/-1.\nAI:RemoveDeck:Random\nOracle:Other black creatures get -1/-1.
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Create the Forge script for this magic card
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{"name": "Amphin Pathmage", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Salamander Wizard", "oracle_text": "{2}{U}: Target creature can't be blocked this turn.", "power": "3", "toughness": "2"}
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Name:Amphin Pathmage\nManaCost:3 U\nTypes:Creature Salamander Wizard\nPT:3/2\nA:AB$ Effect | Cost$ 2 U | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{2}{U}: Target creature can't be blocked this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Amphin Pathmage", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Salamander Wizard", "oracle_text": "{2}{U}: Target creature can't be blocked this turn.", "power": "3", "toughness": "2"}
### Response: Name:Amphin Pathmage\nManaCost:3 U\nTypes:Creature Salamander Wizard\nPT:3/2\nA:AB$ Effect | Cost$ 2 U | ValidTgts$ Creature | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nOracle:{2}{U}: Target creature can't be blocked this turn.
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Create the Forge script for this magic card
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{"name": "Valeron Wardens", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)\nWhenever a creature you control becomes renowned, draw a card.", "power": "1", "toughness": "3"}
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Name:Valeron Wardens\nManaCost:2 G\nTypes:Creature Human Monk\nPT:1/3\nK:Renown:2\nT:Mode$ BecomeRenowned | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control becomes renowned, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Counters\nOracle:Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)\nWhenever a creature you control becomes renowned, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Valeron Wardens", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Human Monk", "oracle_text": "Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)\nWhenever a creature you control becomes renowned, draw a card.", "power": "1", "toughness": "3"}
### Response: Name:Valeron Wardens\nManaCost:2 G\nTypes:Creature Human Monk\nPT:1/3\nK:Renown:2\nT:Mode$ BecomeRenowned | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever a creature you control becomes renowned, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nDeckHas:Ability$Counters\nOracle:Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)\nWhenever a creature you control becomes renowned, draw a card.
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Create the Forge script for this magic card
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{"name": "Sm\u00e9agol, Helpful Guide", "mana_cost": "{1}{B}{G}", "type_line": "Legendary Creature \u2014 Halfling Horror", "oracle_text": "At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.\nWhenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.", "power": "4", "toughness": "2"}
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Name:Sméagol, Helpful Guide\nManaCost:1 B G\nTypes:Legendary Creature Halfling Horror\nPT:4/2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigTempt | TriggerDescription$ At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl\nSVar:TrigTempt:DB$ RingTemptsYou\nT:Mode$ RingTemptsYou | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDigUntil | TriggerDescription$ Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.\nSVar:TrigDigUntil:DB$ DigUntil | Reveal$ True | ValidTgts$ Opponent | IsCurse$ True | Valid$ Land | ValidDescription$ land card | FoundDestination$ Battlefield | GainControl$ True | Tapped$ True | RevealedDestination$ Graveyard\nOracle:At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.\nWhenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sm\u00e9agol, Helpful Guide", "mana_cost": "{1}{B}{G}", "type_line": "Legendary Creature \u2014 Halfling Horror", "oracle_text": "At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.\nWhenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.", "power": "4", "toughness": "2"}
### Response: Name:Sméagol, Helpful Guide\nManaCost:1 B G\nTypes:Legendary Creature Halfling Horror\nPT:4/2\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ GE1 | TriggerZones$ Battlefield | Execute$ TrigTempt | TriggerDescription$ At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature.YouCtrl\nSVar:TrigTempt:DB$ RingTemptsYou\nT:Mode$ RingTemptsYou | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDigUntil | TriggerDescription$ Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.\nSVar:TrigDigUntil:DB$ DigUntil | Reveal$ True | ValidTgts$ Opponent | IsCurse$ True | Valid$ Land | ValidDescription$ land card | FoundDestination$ Battlefield | GainControl$ True | Tapped$ True | RevealedDestination$ Graveyard\nOracle:At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.\nWhenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
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Create the Forge script for this magic card
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{"name": "Nirkana Cutthroat", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n4/3\nDeathtouch\nLEVEL 3+\n5/4\nFirst strike, deathtouch", "power": "3", "toughness": "2"}
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Name:Nirkana Cutthroat\nManaCost:2 B\nTypes:Creature Vampire Warrior\nPT:3/2\nK:Level up:2 B\nSVar:maxLevel:3\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 3 | AddKeyword$ Deathtouch | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 4/3 Deathtouch\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 5 | SetToughness$ 4 | AddKeyword$ First Strike & Deathtouch | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 5/4 First strike, deathtouch\nOracle:Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n4/3\nDeathtouch\nLEVEL 3+\n5/4\nFirst strike, deathtouch
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nirkana Cutthroat", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Warrior", "oracle_text": "Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n4/3\nDeathtouch\nLEVEL 3+\n5/4\nFirst strike, deathtouch", "power": "3", "toughness": "2"}
### Response: Name:Nirkana Cutthroat\nManaCost:2 B\nTypes:Creature Vampire Warrior\nPT:3/2\nK:Level up:2 B\nSVar:maxLevel:3\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 4 | SetToughness$ 3 | AddKeyword$ Deathtouch | IsPresent$ Card.Self+counters_GE1_LEVEL+counters_LE2_LEVEL | Description$ LEVEL 1-2 4/3 Deathtouch\nS:Mode$ Continuous | Affected$ Card.Self | SetPower$ 5 | SetToughness$ 4 | AddKeyword$ First Strike & Deathtouch | IsPresent$ Card.Self+counters_GE3_LEVEL | Description$ LEVEL 3+ 5/4 First strike, deathtouch\nOracle:Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)\nLEVEL 1-2\n4/3\nDeathtouch\nLEVEL 3+\n5/4\nFirst strike, deathtouch
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Create the Forge script for this magic card
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{"name": "Mycosynth Wellspring", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle."}
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Name:Mycosynth Wellspring\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nSVar:SacMe:5\nOracle:When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Mycosynth Wellspring", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle."}
### Response: Name:Mycosynth Wellspring\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 1 | ShuffleNonMandatory$ True\nSVar:SacMe:5\nOracle:When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
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Create the Forge script for this magic card
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{"name": "Garruk, Cursed Huntsman", "mana_cost": "{4}{B}{G}", "type_line": "Legendary Planeswalker \u2014 Garruk", "oracle_text": "0: Create two 2/2 black and green Wolf creature tokens with \"When this creature dies, put a loyalty counter on each Garruk you control.\"\n\u22123: Destroy target creature. Draw a card.\n\u22126: You get an emblem with \"Creatures you control get +3/+3 and have trample.\"", "loyalty": "5"}
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Name:Garruk, Cursed Huntsman\nManaCost:4 B G\nTypes:Legendary Planeswalker Garruk\nLoyalty:5\nA:AB$ Token | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | TokenAmount$ 2 | TokenScript$ bg_2_2_wolf_garruk | TokenOwner$ You | SpellDescription$ Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."\nA:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Planeswalker$ True | SubAbility$ DBDraw | SpellDescription$ Destroy target creature. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Name$ Emblem - Garruk, Cursed Huntsman | Image$ emblem_garruk_cursed_huntsman | StaticAbilities$ STTrample | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control get +3/+3 and have trample."\nSVar:STTrample:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddKeyword$ Trample | AddPower$ 3 | AddToughness$ 3 | Description$ Creatures you control get +3/+3 and have trample.\nDeckHas:Ability$Token\nOracle:[0]: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."\n[-3]: Destroy target creature. Draw a card.\n[-6]: You get an emblem with "Creatures you control get +3/+3 and have trample."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Garruk, Cursed Huntsman", "mana_cost": "{4}{B}{G}", "type_line": "Legendary Planeswalker \u2014 Garruk", "oracle_text": "0: Create two 2/2 black and green Wolf creature tokens with \"When this creature dies, put a loyalty counter on each Garruk you control.\"\n\u22123: Destroy target creature. Draw a card.\n\u22126: You get an emblem with \"Creatures you control get +3/+3 and have trample.\"", "loyalty": "5"}
### Response: Name:Garruk, Cursed Huntsman\nManaCost:4 B G\nTypes:Legendary Planeswalker Garruk\nLoyalty:5\nA:AB$ Token | Cost$ AddCounter<0/LOYALTY> | Planeswalker$ True | TokenAmount$ 2 | TokenScript$ bg_2_2_wolf_garruk | TokenOwner$ You | SpellDescription$ Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."\nA:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | ValidTgts$ Creature | TgtPrompt$ Select target creature | Planeswalker$ True | SubAbility$ DBDraw | SpellDescription$ Destroy target creature. Draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1\nA:AB$ Effect | Cost$ SubCounter<6/LOYALTY> | Name$ Emblem - Garruk, Cursed Huntsman | Image$ emblem_garruk_cursed_huntsman | StaticAbilities$ STTrample | Planeswalker$ True | Ultimate$ True | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "Creatures you control get +3/+3 and have trample."\nSVar:STTrample:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddKeyword$ Trample | AddPower$ 3 | AddToughness$ 3 | Description$ Creatures you control get +3/+3 and have trample.\nDeckHas:Ability$Token\nOracle:[0]: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."\n[-3]: Destroy target creature. Draw a card.\n[-6]: You get an emblem with "Creatures you control get +3/+3 and have trample."
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Create the Forge script for this magic card
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{"name": "Black Cat", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Cat", "oracle_text": "When Black Cat dies, target opponent discards a card at random.", "power": "1", "toughness": "1"}
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Name:Black Cat\nManaCost:1 B\nTypes:Creature Zombie Cat\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target opponent discards a card at random.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ Random\nOracle:When Black Cat dies, target opponent discards a card at random.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Black Cat", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Cat", "oracle_text": "When Black Cat dies, target opponent discards a card at random.", "power": "1", "toughness": "1"}
### Response: Name:Black Cat\nManaCost:1 B\nTypes:Creature Zombie Cat\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target opponent discards a card at random.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ Random\nOracle:When Black Cat dies, target opponent discards a card at random.
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Create the Forge script for this magic card
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{"name": "Fall of the Thran", "mana_cost": "{5}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Destroy all lands.\nII, III \u2014 Each player returns two land cards from their graveyard to the battlefield."}
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Name:Fall of the Thran\nManaCost:5 W\nTypes:Enchantment Saga\nK:Chapter:3:DBDestroyAll,DBRepeatEach,DBRepeatEach\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Land | SpellDescription$ Destroy all lands.\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatSubAbility$ DBChangeZone | RepeatPlayers$ Player | SpellDescription$ Each player returns two land cards from their graveyard to the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Land.RememberedPlayerCtrl | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered | ChangeNum$ 2 | Hidden$ True | Mandatory$ True\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Destroy all lands.\nII, III — Each player returns two land cards from their graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fall of the Thran", "mana_cost": "{5}{W}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Destroy all lands.\nII, III \u2014 Each player returns two land cards from their graveyard to the battlefield."}
### Response: Name:Fall of the Thran\nManaCost:5 W\nTypes:Enchantment Saga\nK:Chapter:3:DBDestroyAll,DBRepeatEach,DBRepeatEach\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Land | SpellDescription$ Destroy all lands.\nSVar:DBRepeatEach:DB$ RepeatEach | RepeatSubAbility$ DBChangeZone | RepeatPlayers$ Player | SpellDescription$ Each player returns two land cards from their graveyard to the battlefield.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Land.RememberedPlayerCtrl | DefinedPlayer$ Player.IsRemembered | Chooser$ Player.IsRemembered | ChangeNum$ 2 | Hidden$ True | Mandatory$ True\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI — Destroy all lands.\nII, III — Each player returns two land cards from their graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Lucid Dreams", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw X cards, where X is the number of card types among cards in your graveyard."}
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Name:Lucid Dreams\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ Draw | NumCards$ X | SpellDescription$ Draw X cards, where X is the number of card types among cards in your graveyard.\nSVar:X:Count$CardControllerTypes.Graveyard\nDeckHints:Ability$Discard|Graveyard\nOracle:Draw X cards, where X is the number of card types among cards in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lucid Dreams", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw X cards, where X is the number of card types among cards in your graveyard."}
### Response: Name:Lucid Dreams\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ Draw | NumCards$ X | SpellDescription$ Draw X cards, where X is the number of card types among cards in your graveyard.\nSVar:X:Count$CardControllerTypes.Graveyard\nDeckHints:Ability$Discard|Graveyard\nOracle:Draw X cards, where X is the number of card types among cards in your graveyard.
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Create the Forge script for this magic card
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{"name": "The Huntsman's Redemption", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Create a 3/3 green Beast creature token.\nII \u2014 You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.\nIII \u2014 Up to two target creatures each get +2/+2 and gain trample until end of turn."}
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Name:The Huntsman's Redemption\nManaCost:2 G\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,ABSearch,DBPump\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | SpellDescription$ Create a 3/3 green Beast creature token.\nSVar:ABSearch:AB$ ChangeZone | Cost$ Sac<1/Creature> | CostDesc$ You may sacrifice a creature. | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic,Creature | ChangeNum$ 1 | SpellDescription$ If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +2 | NumDef$ +2 | TgtPrompt$ Select up to two target creatures | TargetMin$ 0 | TargetMax$ 2 | KW$ Trample | SpellDescription$ Up to two target creatures each get +2/+2 and gain trample until end of turn\nDeckHas:Ability$Token|Sacrifice & Type$Beast\nOracle:I — Create a 3/3 green Beast creature token.\nII — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.\nIII — Up to two target creatures each get +2/+2 and gain trample until end of turn
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Huntsman's Redemption", "mana_cost": "{2}{G}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 Create a 3/3 green Beast creature token.\nII \u2014 You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.\nIII \u2014 Up to two target creatures each get +2/+2 and gain trample until end of turn."}
### Response: Name:The Huntsman's Redemption\nManaCost:2 G\nTypes:Enchantment Saga\nK:Chapter:3:DBToken,ABSearch,DBPump\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_beast | TokenOwner$ You | SpellDescription$ Create a 3/3 green Beast creature token.\nSVar:ABSearch:AB$ ChangeZone | Cost$ Sac<1/Creature> | CostDesc$ You may sacrifice a creature. | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic,Creature | ChangeNum$ 1 | SpellDescription$ If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | NumAtt$ +2 | NumDef$ +2 | TgtPrompt$ Select up to two target creatures | TargetMin$ 0 | TargetMax$ 2 | KW$ Trample | SpellDescription$ Up to two target creatures each get +2/+2 and gain trample until end of turn\nDeckHas:Ability$Token|Sacrifice & Type$Beast\nOracle:I — Create a 3/3 green Beast creature token.\nII — You may sacrifice a creature. If you do, search your library for a creature or basic land card, reveal it, put it into your hand, then shuffle.\nIII — Up to two target creatures each get +2/+2 and gain trample until end of turn
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Create the Forge script for this magic card
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{"name": "Shivan Reef", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you."}
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Name:Shivan Reef\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SubAbility$ DBPain | SpellDescription$ Add {U} or {R}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shivan Reef", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you."}
### Response: Name:Shivan Reef\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Mana | Cost$ T | Produced$ Combo U R | SubAbility$ DBPain | SpellDescription$ Add {U} or {R}. CARDNAME deals 1 damage to you.\nSVar:DBPain:DB$ DealDamage | NumDmg$ 1 | Defined$ You\nOracle:{T}: Add {C}.\n{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
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Create the Forge script for this magic card
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{"name": "Midnight Scavengers", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.\n(Melds with Graf Rats.)", "power": "3", "toughness": "3"}
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Name:Midnight Scavengers\nManaCost:4 B\nTypes:Creature Human Rogue\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl+cmcLE3 | TgtPrompt$ Select target creature card with mana value 3 or less\nDeckHints:Name$Graf Rats\nMeldPair:Graf Rats\nAlternateMode:Meld\nOracle:When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.\n(Melds with Graf Rats.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Midnight Scavengers", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.\n(Melds with Graf Rats.)", "power": "3", "toughness": "3"}
### Response: Name:Midnight Scavengers\nManaCost:4 B\nTypes:Creature Human Rogue\nPT:3/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Creature.YouCtrl+cmcLE3 | TgtPrompt$ Select target creature card with mana value 3 or less\nDeckHints:Name$Graf Rats\nMeldPair:Graf Rats\nAlternateMode:Meld\nOracle:When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand.\n(Melds with Graf Rats.)
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Create the Forge script for this magic card
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{"name": "Vithian Renegades", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "When Vithian Renegades enters the battlefield, destroy target artifact.", "power": "3", "toughness": "2"}
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Name:Vithian Renegades\nManaCost:1 R G\nTypes:Creature Human Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:When Vithian Renegades enters the battlefield, destroy target artifact.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Vithian Renegades", "mana_cost": "{1}{R}{G}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "When Vithian Renegades enters the battlefield, destroy target artifact.", "power": "3", "toughness": "2"}
### Response: Name:Vithian Renegades\nManaCost:1 R G\nTypes:Creature Human Shaman\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:When Vithian Renegades enters the battlefield, destroy target artifact.
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Create the Forge script for this magic card
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{"name": "Shorecomber Crab", "mana_cost": "{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "", "power": "0", "toughness": "4"}
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Name:Shorecomber Crab\nManaCost:U\nTypes:Creature Crab\nPT:0/4\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shorecomber Crab", "mana_cost": "{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "", "power": "0", "toughness": "4"}
### Response: Name:Shorecomber Crab\nManaCost:U\nTypes:Creature Crab\nPT:0/4\nOracle:
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Create the Forge script for this magic card
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{"name": "Price of Betrayal", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Remove up to five counters from target artifact, creature, planeswalker, or opponent."}
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Name:Price of Betrayal\nManaCost:B\nTypes:Sorcery\nA:SP$ RemoveCounter | Cost$ B | ValidTgts$ Artifact,Creature,Planeswalker,Opponent | TgtPrompt$ Select target artifact, creature, planeswalker, or opponent. | CounterType$ Any | CounterNum$ 5 | UpTo$ True | StackDescription$ SpellDescription | SpellDescription$ Remove up to five counters from target artifact, creature, planeswalker, or opponent.\nOracle:Remove up to five counters from target artifact, creature, planeswalker, or opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Price of Betrayal", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Remove up to five counters from target artifact, creature, planeswalker, or opponent."}
### Response: Name:Price of Betrayal\nManaCost:B\nTypes:Sorcery\nA:SP$ RemoveCounter | Cost$ B | ValidTgts$ Artifact,Creature,Planeswalker,Opponent | TgtPrompt$ Select target artifact, creature, planeswalker, or opponent. | CounterType$ Any | CounterNum$ 5 | UpTo$ True | StackDescription$ SpellDescription | SpellDescription$ Remove up to five counters from target artifact, creature, planeswalker, or opponent.\nOracle:Remove up to five counters from target artifact, creature, planeswalker, or opponent.
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Create the Forge script for this magic card
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{"name": "Battering Wurm", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nCreatures with power less than Battering Wurm's power can't block it.", "power": "4", "toughness": "3"}
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Name:Battering Wurm\nManaCost:6 G\nTypes:Creature Wurm\nPT:4/3\nK:Bloodthirst:1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLTX | Description$ Creatures with power less than CARDNAME's power can't block it.\nSVar:X:Count$CardPower\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nCreatures with power less than Battering Wurm's power can't block it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Battering Wurm", "mana_cost": "{6}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nCreatures with power less than Battering Wurm's power can't block it.", "power": "4", "toughness": "3"}
### Response: Name:Battering Wurm\nManaCost:6 G\nTypes:Creature Wurm\nPT:4/3\nK:Bloodthirst:1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.powerLTX | Description$ Creatures with power less than CARDNAME's power can't block it.\nSVar:X:Count$CardPower\nOracle:Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)\nCreatures with power less than Battering Wurm's power can't block it.
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Create the Forge script for this magic card
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{"name": "Stitched Mangler", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Stitched Mangler enters the battlefield tapped.\nWhen Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "2", "toughness": "3"}
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Name:Stitched Mangler\nManaCost:2 U\nTypes:Creature Zombie Horror\nPT:2/3\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:Stitched Mangler enters the battlefield tapped.\nWhen Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stitched Mangler", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Stitched Mangler enters the battlefield tapped.\nWhen Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.", "power": "2", "toughness": "3"}
### Response: Name:Stitched Mangler\nManaCost:2 U\nTypes:Creature Zombie Horror\nPT:2/3\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ When CARDNAME enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls. | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nSVar:PlayMain1:TRUE\nOracle:Stitched Mangler enters the battlefield tapped.\nWhen Stitched Mangler enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Create the Forge script for this magic card
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{"name": "Gempalm Polluter", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)\nWhen you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.", "power": "4", "toughness": "3"}
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Name:Gempalm Polluter\nManaCost:5 B\nTypes:Creature Zombie\nPT:4/3\nK:Cycling:B B\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigLoseLife | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may have target player lose life equal to the number of Zombies on the battlefield.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ X\nSVar:X:Count$Valid Zombie\nOracle:Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)\nWhen you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gempalm Polluter", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)\nWhen you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.", "power": "4", "toughness": "3"}
### Response: Name:Gempalm Polluter\nManaCost:5 B\nTypes:Creature Zombie\nPT:4/3\nK:Cycling:B B\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigLoseLife | OptionalDecider$ You | TriggerDescription$ When you cycle CARDNAME, you may have target player lose life equal to the number of Zombies on the battlefield.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select target player | LifeAmount$ X\nSVar:X:Count$Valid Zombie\nOracle:Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)\nWhen you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
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Create the Forge script for this magic card
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{"name": "Iridescent Hornbeetle", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.", "power": "3", "toughness": "4"}
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Name:Iridescent Hornbeetle\nManaCost:4 G\nTypes:Creature Insect\nPT:3/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenOwner$ You | TokenScript$ g_1_1_insect\nSVar:X:Count$CountersAddedThisTurn P1P1 You Creature.YouCtrl\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Iridescent Hornbeetle", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.", "power": "3", "toughness": "4"}
### Response: Name:Iridescent Hornbeetle\nManaCost:4 G\nTypes:Creature Insect\nPT:3/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenOwner$ You | TokenScript$ g_1_1_insect\nSVar:X:Count$CountersAddedThisTurn P1P1 You Creature.YouCtrl\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nOracle:At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
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Create the Forge script for this magic card
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{"name": "Psionic Sliver", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have \"{T}: This creature deals 2 damage to any target and 3 damage to itself.\"", "power": "2", "toughness": "2"}
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Name:Psionic Sliver\nManaCost:4 U\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ DamageOther | AddSVar$ DBDamageSelf | Description$ All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."\nSVar:DamageOther:AB$DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBDamageSelf | SpellDescription$ This creature deals 2 damage to any target and 3 damage to itself.\nSVar:DBDamageSelf:DB$ DealDamage | NumDmg$ 3 | Defined$ Self\nOracle:All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Psionic Sliver", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Sliver", "oracle_text": "All Sliver creatures have \"{T}: This creature deals 2 damage to any target and 3 damage to itself.\"", "power": "2", "toughness": "2"}
### Response: Name:Psionic Sliver\nManaCost:4 U\nTypes:Creature Sliver\nPT:2/2\nS:Mode$ Continuous | Affected$ Sliver | AddAbility$ DamageOther | AddSVar$ DBDamageSelf | Description$ All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."\nSVar:DamageOther:AB$DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 2 | SubAbility$ DBDamageSelf | SpellDescription$ This creature deals 2 damage to any target and 3 damage to itself.\nSVar:DBDamageSelf:DB$ DealDamage | NumDmg$ 3 | Defined$ Self\nOracle:All Sliver creatures have "{T}: This creature deals 2 damage to any target and 3 damage to itself."
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Create the Forge script for this magic card
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{"name": "Unholy Indenture", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it."}
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Name:Unholy Indenture\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ P1P1 | Defined$ TriggeredNewCardLKICopy | GainControl$ True\nDeckHas:Ability$Counters\nOracle:Enchant creature\nWhen enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unholy Indenture", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhen enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it."}
### Response: Name:Unholy Indenture\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | Execute$ TrigChange | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ P1P1 | Defined$ TriggeredNewCardLKICopy | GainControl$ True\nDeckHas:Ability$Counters\nOracle:Enchant creature\nWhen enchanted creature dies, return that card to the battlefield under your control with a +1/+1 counter on it.
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Create the Forge script for this magic card
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{"name": "Biblioplex Assistant", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "Flying\nWhen Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.", "power": "2", "toughness": "1"}
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Name:Biblioplex Assistant\nManaCost:4\nTypes:Artifact Creature Gargoyle\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtPrompt$ Select target instant or sorcery card from your graveyard | TargetMin$ 0 | TargetMax$ 1\nOracle:Flying\nWhen Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Biblioplex Assistant", "mana_cost": "{4}", "type_line": "Artifact Creature \u2014 Gargoyle", "oracle_text": "Flying\nWhen Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.", "power": "2", "toughness": "1"}
### Response: Name:Biblioplex Assistant\nManaCost:4\nTypes:Artifact Creature Gargoyle\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Library | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtPrompt$ Select target instant or sorcery card from your graveyard | TargetMin$ 0 | TargetMax$ 1\nOracle:Flying\nWhen Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library.
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Create the Forge script for this magic card
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{"name": "Maze of Shadows", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn."}
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Name:Maze of Shadows\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Untap | Cost$ T | ValidTgts$ Creature.attacking+withShadow | TgtPrompt$ Select target attacking creature with shadow | AILogic$ PreventCombatDamage | SubAbility$ DBPump | SpellDescription$ Untap target attacking creature with shadow.\nSVar:DBPump:DB$ Effect | ReplacementEffects$ RPrevent1,RPrevent2 | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all combat damage that would be dealt to and dealt by that creature this turn.\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by that creature this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by that creature this turn. | Secondary$ True\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maze of Shadows", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn."}
### Response: Name:Maze of Shadows\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Untap | Cost$ T | ValidTgts$ Creature.attacking+withShadow | TgtPrompt$ Select target attacking creature with shadow | AILogic$ PreventCombatDamage | SubAbility$ DBPump | SpellDescription$ Untap target attacking creature with shadow.\nSVar:DBPump:DB$ Effect | ReplacementEffects$ RPrevent1,RPrevent2 | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | SpellDescription$ Prevent all combat damage that would be dealt to and dealt by that creature this turn.\nSVar:RPrevent1:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidSource$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by that creature this turn.\nSVar:RPrevent2:Event$ DamageDone | Prevent$ True | IsCombat$ True | ValidTarget$ Card.IsRemembered | Description$ Prevent all combat damage that would be dealt to and dealt by that creature this turn. | Secondary$ True\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{T}: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
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Create the Forge script for this magic card
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{"name": "Roots of Wisdom", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)"}
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Name:Roots of Wisdom\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Mill | Cost$ 1 G | NumCards$ 3 | Defined$ You | SubAbility$ DBChangeZone | SpellDescription$ Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card.\nSVar:DBChangeZone:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Elf.YouOwn,Land.YouOwn | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Hand | RememberChanged$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Elf\nDeckHas:Ability$Mill\nOracle:Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Roots of Wisdom", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)"}
### Response: Name:Roots of Wisdom\nManaCost:1 G\nTypes:Sorcery\nA:SP$ Mill | Cost$ 1 G | NumCards$ 3 | Defined$ You | SubAbility$ DBChangeZone | SpellDescription$ Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card.\nSVar:DBChangeZone:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Elf.YouOwn,Land.YouOwn | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Hand | RememberChanged$ True | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHints:Type$Elf\nDeckHas:Ability$Mill\nOracle:Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
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Create the Forge script for this magic card
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{"name": "Okina, Temple to the Grandfathers", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {G}.\n{G}, {T}: Target legendary creature gets +1/+1 until end of turn."}
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Name:Okina, Temple to the Grandfathers\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Pump | Cost$ G T | ValidTgts$ Creature.Legendary | TgtPrompt$ Select target legendary creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target legendary creature gets +1/+1 until end of turn.\nOracle:{T}: Add {G}.\n{G}, {T}: Target legendary creature gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Okina, Temple to the Grandfathers", "mana_cost": "", "type_line": "Legendary Land", "oracle_text": "{T}: Add {G}.\n{G}, {T}: Target legendary creature gets +1/+1 until end of turn."}
### Response: Name:Okina, Temple to the Grandfathers\nManaCost:no cost\nTypes:Legendary Land\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Pump | Cost$ G T | ValidTgts$ Creature.Legendary | TgtPrompt$ Select target legendary creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target legendary creature gets +1/+1 until end of turn.\nOracle:{T}: Add {G}.\n{G}, {T}: Target legendary creature gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Slice in Twain", "mana_cost": "{2}{G}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment.\nDraw a card."}
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Name:Slice in Twain\nManaCost:2 G G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Destroy target artifact or enchantment.\nDraw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slice in Twain", "mana_cost": "{2}{G}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact or enchantment.\nDraw a card."}
### Response: Name:Slice in Twain\nManaCost:2 G G\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 G G | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | SpellDescription$ Destroy target artifact or enchantment. | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Destroy target artifact or enchantment.\nDraw a card.
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Create the Forge script for this magic card
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{"name": "High Ground", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "Each creature you control can block an additional creature each combat."}
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Name:High Ground\nManaCost:W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | CanBlockAmount$ 1 | Description$ Each creature you control can block an additional creature each combat.\nOracle:Each creature you control can block an additional creature each combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "High Ground", "mana_cost": "{W}", "type_line": "Enchantment", "oracle_text": "Each creature you control can block an additional creature each combat."}
### Response: Name:High Ground\nManaCost:W\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | CanBlockAmount$ 1 | Description$ Each creature you control can block an additional creature each combat.\nOracle:Each creature you control can block an additional creature each combat.
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Create the Forge script for this magic card
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{"name": "Juntu Stakes", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Creatures with power 1 or less don't untap during their controllers' untap steps."}
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Name:Juntu Stakes\nManaCost:2\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.powerLE1 | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures with power 1 or less don't untap during their controllers' untap steps.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Creatures with power 1 or less don't untap during their controllers' untap steps.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Juntu Stakes", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Creatures with power 1 or less don't untap during their controllers' untap steps."}
### Response: Name:Juntu Stakes\nManaCost:2\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature.powerLE1 | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step. | Description$ Creatures with power 1 or less don't untap during their controllers' untap steps.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Creatures with power 1 or less don't untap during their controllers' untap steps.
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Create the Forge script for this magic card
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{"name": "Jhovall Queen", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Cat Rebel", "oracle_text": "Vigilance", "power": "4", "toughness": "7"}
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Name:Jhovall Queen\nManaCost:4 W W\nTypes:Creature Cat Rebel\nPT:4/7\nK:Vigilance\nOracle:Vigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jhovall Queen", "mana_cost": "{4}{W}{W}", "type_line": "Creature \u2014 Cat Rebel", "oracle_text": "Vigilance", "power": "4", "toughness": "7"}
### Response: Name:Jhovall Queen\nManaCost:4 W W\nTypes:Creature Cat Rebel\nPT:4/7\nK:Vigilance\nOracle:Vigilance
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Create the Forge script for this magic card
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{"name": "Courier Hawk", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying, vigilance", "power": "1", "toughness": "2"}
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Name:Courier Hawk\nManaCost:1 W\nTypes:Creature Bird\nPT:1/2\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Courier Hawk", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying, vigilance", "power": "1", "toughness": "2"}
### Response: Name:Courier Hawk\nManaCost:1 W\nTypes:Creature Bird\nPT:1/2\nK:Flying\nK:Vigilance\nOracle:Flying, vigilance
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Create the Forge script for this magic card
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{"name": "Aether Shockwave", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Tap all Spirits.\n\u2022 Tap all non-Spirit creatures."}
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Name:Aether Shockwave\nManaCost:3 W\nTypes:Instant\nA:SP$ Charm | Cost$ 3 W | Choices$ DBTapAll,DBTapAll2\nSVar:DBTapAll:DB$ TapAll | ValidCards$ Spirit | SpellDescription$ Tap all Spirits.\nSVar:DBTapAll2:DB$ TapAll | ValidCards$ Creature.nonSpirit | SpellDescription$ Tap all non-Spirit creatures.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Tap all Spirits.\n• Tap all non-Spirit creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aether Shockwave", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Tap all Spirits.\n\u2022 Tap all non-Spirit creatures."}
### Response: Name:Aether Shockwave\nManaCost:3 W\nTypes:Instant\nA:SP$ Charm | Cost$ 3 W | Choices$ DBTapAll,DBTapAll2\nSVar:DBTapAll:DB$ TapAll | ValidCards$ Spirit | SpellDescription$ Tap all Spirits.\nSVar:DBTapAll2:DB$ TapAll | ValidCards$ Creature.nonSpirit | SpellDescription$ Tap all non-Spirit creatures.\nAI:RemoveDeck:All\nOracle:Choose one —\n• Tap all Spirits.\n• Tap all non-Spirit creatures.
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Create the Forge script for this magic card
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{"name": "Beaming Defiance", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)"}
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Name:Beaming Defiance\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2 | NumDef$ +2 | KW$ Hexproof | SpellDescription$ Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nOracle:Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Beaming Defiance", "mana_cost": "{1}{W}", "type_line": "Instant", "oracle_text": "Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)"}
### Response: Name:Beaming Defiance\nManaCost:1 W\nTypes:Instant\nA:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2 | NumDef$ +2 | KW$ Hexproof | SpellDescription$ Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nOracle:Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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Create the Forge script for this magic card
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{"name": "Phyrexian Vivisector", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Human", "oracle_text": "Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)", "power": "2", "toughness": "2"}
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Name:Phyrexian Vivisector\nManaCost:1 B\nTypes:Creature Phyrexian Human\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | Execute$ TrigScry | TriggerDescription$ Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigScry:DB$ Scry\nDeckHints:Ability$Sacrifice\nOracle:Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Vivisector", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Phyrexian Human", "oracle_text": "Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)", "power": "2", "toughness": "2"}
### Response: Name:Phyrexian Vivisector\nManaCost:1 B\nTypes:Creature Phyrexian Human\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | Execute$ TrigScry | TriggerDescription$ Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)\nSVar:TrigScry:DB$ Scry\nDeckHints:Ability$Sacrifice\nOracle:Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Create the Forge script for this magic card
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{"name": "Fathom Fleet Firebrand", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.", "power": "2", "toughness": "2"}
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Name:Fathom Fleet Firebrand\nManaCost:1 R\nTypes:Creature Human Pirate\nPT:2/2\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fathom Fleet Firebrand", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Fathom Fleet Firebrand\nManaCost:1 R\nTypes:Creature Human Pirate\nPT:2/2\nA:AB$ Pump | Cost$ 1 R | Defined$ Self | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.\nOracle:{1}{R}: Fathom Fleet Firebrand gets +1/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Chastise", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Destroy target attacking creature. You gain life equal to its power."}
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Name:Chastise\nManaCost:3 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 3 W | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target attacking creature. You gain life equal to its power.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TargetedLKI$CardPower\nOracle:Destroy target attacking creature. You gain life equal to its power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chastise", "mana_cost": "{3}{W}", "type_line": "Instant", "oracle_text": "Destroy target attacking creature. You gain life equal to its power."}
### Response: Name:Chastise\nManaCost:3 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 3 W | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | SubAbility$ DBGainLife | SpellDescription$ Destroy target attacking creature. You gain life equal to its power.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:TargetedLKI$CardPower\nOracle:Destroy target attacking creature. You gain life equal to its power.
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Create the Forge script for this magic card
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{"name": "Release to the Wind", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost."}
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Name:Release to the Wind\nManaCost:2 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | SubAbility$ DBEffect | Destination$ Exile | SpellDescription$ Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.\nSVar:DBEffect:DB$ Effect | RememberObjects$ ParentTarget | EffectOwner$ TargetedOwner | StaticAbilities$ STPlay1,STPlay2 | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay1:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as that card remains exiled, its owner may cast it without paying its mana cost.\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Secondary$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Release to the Wind", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost."}
### Response: Name:Release to the Wind\nManaCost:2 U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ 2 U | ValidTgts$ Permanent.nonLand | TgtPrompt$ Select target nonland permanent | Origin$ Battlefield | SubAbility$ DBEffect | Destination$ Exile | SpellDescription$ Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.\nSVar:DBEffect:DB$ Effect | RememberObjects$ ParentTarget | EffectOwner$ TargetedOwner | StaticAbilities$ STPlay1,STPlay2 | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay1:Mode$ Continuous | MayLookAt$ You | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ For as long as that card remains exiled, its owner may cast it without paying its mana cost.\nSVar:STPlay2:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Secondary$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.
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Create the Forge script for this magic card
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{"name": "Sanctimony", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent taps a Mountain for mana, you may gain 1 life."}
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Name:Sanctimony\nManaCost:1 W\nTypes:Enchantment\nT:Mode$ TapsForMana | ValidCard$ Mountain | Activator$ Opponent | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever an opponent taps a Mountain for mana, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nOracle:Whenever an opponent taps a Mountain for mana, you may gain 1 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sanctimony", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "Whenever an opponent taps a Mountain for mana, you may gain 1 life."}
### Response: Name:Sanctimony\nManaCost:1 W\nTypes:Enchantment\nT:Mode$ TapsForMana | ValidCard$ Mountain | Activator$ Opponent | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ Whenever an opponent taps a Mountain for mana, you may gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nOracle:Whenever an opponent taps a Mountain for mana, you may gain 1 life.
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Create the Forge script for this magic card
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{"name": "Towering Indrik", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Reach (This creature can block creatures with flying.)", "power": "2", "toughness": "4"}
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Name:Towering Indrik\nManaCost:3 G\nTypes:Creature Beast\nPT:2/4\nK:Reach\nOracle:Reach (This creature can block creatures with flying.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Towering Indrik", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Beast", "oracle_text": "Reach (This creature can block creatures with flying.)", "power": "2", "toughness": "4"}
### Response: Name:Towering Indrik\nManaCost:3 G\nTypes:Creature Beast\nPT:2/4\nK:Reach\nOracle:Reach (This creature can block creatures with flying.)
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Create the Forge script for this magic card
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{"name": "Shamble Back", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life."}
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Name:Shamble Back\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature | SubAbility$ DBToken | SpellDescription$ Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nOracle:Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shamble Back", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life."}
### Response: Name:Shamble Back\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Exile | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature | SubAbility$ DBToken | SpellDescription$ Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nOracle:Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.
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Create the Forge script for this magic card
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{"name": "Stern Scolding", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell with power or toughness 2 or less."}
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Name:Stern Scolding\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Creature.powerLE2,Creature.toughnessLE2 | TgtPrompt$ Select target creature spell with power or toughness 2 or less | SpellDescription$ Counter target creature spell with power or toughness 2 or less.\nOracle:Counter target creature spell with power or toughness 2 or less.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stern Scolding", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Counter target creature spell with power or toughness 2 or less."}
### Response: Name:Stern Scolding\nManaCost:U\nTypes:Instant\nA:SP$ Counter | Cost$ U | TargetType$ Spell | ValidTgts$ Creature.powerLE2,Creature.toughnessLE2 | TgtPrompt$ Select target creature spell with power or toughness 2 or less | SpellDescription$ Counter target creature spell with power or toughness 2 or less.\nOracle:Counter target creature spell with power or toughness 2 or less.
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Create the Forge script for this magic card
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{"name": "Doran, the Siege Tower", "mana_cost": "{W}{B}{G}", "type_line": "Legendary Creature \u2014 Treefolk Shaman", "oracle_text": "Each creature assigns combat damage equal to its toughness rather than its power.", "power": "0", "toughness": "5"}
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Name:Doran, the Siege Tower\nManaCost:W B G\nTypes:Legendary Creature Treefolk Shaman\nPT:0/5\nS:Mode$ CombatDamageToughness | ValidCard$ Creature | Description$ Each creature assigns combat damage equal to its toughness rather than its power.\nSVar:PlayMain1:TRUE\nOracle:Each creature assigns combat damage equal to its toughness rather than its power.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Doran, the Siege Tower", "mana_cost": "{W}{B}{G}", "type_line": "Legendary Creature \u2014 Treefolk Shaman", "oracle_text": "Each creature assigns combat damage equal to its toughness rather than its power.", "power": "0", "toughness": "5"}
### Response: Name:Doran, the Siege Tower\nManaCost:W B G\nTypes:Legendary Creature Treefolk Shaman\nPT:0/5\nS:Mode$ CombatDamageToughness | ValidCard$ Creature | Description$ Each creature assigns combat damage equal to its toughness rather than its power.\nSVar:PlayMain1:TRUE\nOracle:Each creature assigns combat damage equal to its toughness rather than its power.
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Create the Forge script for this magic card
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{"name": "Soratami Mindsweeper", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Moonfolk Wizard", "oracle_text": "Flying\n{2}, Return a land you control to its owner's hand: Target player mills two cards.", "power": "1", "toughness": "4"}
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Name:Soratami Mindsweeper\nManaCost:3 U\nTypes:Creature Moonfolk Wizard\nPT:1/4\nK:Flying\nA:AB$ Mill | Cost$ 2 Return<1/Land> | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills two cards.\nAI:RemoveDeck:Random\nOracle:Flying\n{2}, Return a land you control to its owner's hand: Target player mills two cards.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soratami Mindsweeper", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Moonfolk Wizard", "oracle_text": "Flying\n{2}, Return a land you control to its owner's hand: Target player mills two cards.", "power": "1", "toughness": "4"}
### Response: Name:Soratami Mindsweeper\nManaCost:3 U\nTypes:Creature Moonfolk Wizard\nPT:1/4\nK:Flying\nA:AB$ Mill | Cost$ 2 Return<1/Land> | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills two cards.\nAI:RemoveDeck:Random\nOracle:Flying\n{2}, Return a land you control to its owner's hand: Target player mills two cards.
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Create the Forge script for this magic card
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{"name": "Wellspring", "mana_cost": "{1}{G}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Wellspring enters the battlefield, gain control of enchanted land until end of turn.\nAt the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn."}
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Name:Wellspring\nManaCost:1 G W\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 G W | ValidTgts$ Land | AILogic$ Curse\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Execute$ TrigGainControl | Origin$ Any | Destination$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Enchanted | LoseControl$ EOT\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainControl2 | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.\nSVar:TrigGainControl2:DB$ GainControl | Defined$ Enchanted | LoseControl$ EOT | SubAbility$ DBUntap\nSVar:DBUntap:DB$ Untap | Defined$ Enchanted\nOracle:Enchant land\nWhen Wellspring enters the battlefield, gain control of enchanted land until end of turn.\nAt the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wellspring", "mana_cost": "{1}{G}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant land\nWhen Wellspring enters the battlefield, gain control of enchanted land until end of turn.\nAt the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn."}
### Response: Name:Wellspring\nManaCost:1 G W\nTypes:Enchantment Aura\nK:Enchant land\nA:SP$ Attach | Cost$ 1 G W | ValidTgts$ Land | AILogic$ Curse\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Execute$ TrigGainControl | Origin$ Any | Destination$ Battlefield | TriggerDescription$ When CARDNAME enters the battlefield, gain control of enchanted land until end of turn. At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.\nSVar:TrigGainControl:DB$ GainControl | Defined$ Enchanted | LoseControl$ EOT\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainControl2 | Secondary$ True | TriggerDescription$ At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.\nSVar:TrigGainControl2:DB$ GainControl | Defined$ Enchanted | LoseControl$ EOT | SubAbility$ DBUntap\nSVar:DBUntap:DB$ Untap | Defined$ Enchanted\nOracle:Enchant land\nWhen Wellspring enters the battlefield, gain control of enchanted land until end of turn.\nAt the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
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Create the Forge script for this magic card
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{"name": "Crystacean", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "Flash", "power": "1", "toughness": "6"}
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Name:Crystacean\nManaCost:3 U\nTypes:Creature Crab\nPT:1/6\nK:Flash\nOracle:Flash
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Crystacean", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Crab", "oracle_text": "Flash", "power": "1", "toughness": "6"}
### Response: Name:Crystacean\nManaCost:3 U\nTypes:Creature Crab\nPT:1/6\nK:Flash\nOracle:Flash
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Create the Forge script for this magic card
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{"name": "Balance of Power", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "If target opponent has more cards in hand than you, draw cards equal to the difference."}
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Name:Balance of Power\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U U | NumCards$ Y | Defined$ You | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1 | SpellDescription$ If target opponent has more cards in hand than you, draw cards equal to the difference.\nSVar:X:Count$InYourHand\nSVar:Y:TargetedPlayer$CardsInHand/Minus.X\nAI:RemoveDeck:All\nOracle:If target opponent has more cards in hand than you, draw cards equal to the difference.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Balance of Power", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "If target opponent has more cards in hand than you, draw cards equal to the difference."}
### Response: Name:Balance of Power\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U U | NumCards$ Y | Defined$ You | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | ConditionCheckSVar$ Y | ConditionSVarCompare$ GE1 | SpellDescription$ If target opponent has more cards in hand than you, draw cards equal to the difference.\nSVar:X:Count$InYourHand\nSVar:Y:TargetedPlayer$CardsInHand/Minus.X\nAI:RemoveDeck:All\nOracle:If target opponent has more cards in hand than you, draw cards equal to the difference.
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Create the Forge script for this magic card
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{"name": "Fateful End", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Fateful End deals 3 damage to any target. Scry 1."}
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Name:Fateful End\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBScry | SpellDescription$ CARDNAME deals 3 damage to any target. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Fateful End deals 3 damage to any target. Scry 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fateful End", "mana_cost": "{2}{R}", "type_line": "Instant", "oracle_text": "Fateful End deals 3 damage to any target. Scry 1."}
### Response: Name:Fateful End\nManaCost:2 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBScry | SpellDescription$ CARDNAME deals 3 damage to any target. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Fateful End deals 3 damage to any target. Scry 1.
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Create the Forge script for this magic card
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{"name": "Magmatic Channeler", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.\n{T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.", "power": "1", "toughness": "3"}
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Name:Magmatic Channeler\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:1/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 1 | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE4 | Description$ As long as there are four or more instant and/or sorcery cards in your graveyard, CARDNAME gets +3/+1.\nA:AB$ Dig | Cost$ T Discard<1/Card> | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Exile the top two cards of your library, then choose one of them. You may play that card this turn.\nSVar:DBChoose:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Card.IsRemembered | ChoiceZone$ Exile | ChoiceTitle$ Choose one of the exiled cards | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ ChosenCard | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the chosen card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nAI:RemoveDeck:All\nOracle:As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.\n{T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magmatic Channeler", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.\n{T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.", "power": "1", "toughness": "3"}
### Response: Name:Magmatic Channeler\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:1/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 3 | AddToughness$ 1 | IsPresent$ Instant.YouOwn,Sorcery.YouOwn | PresentZone$ Graveyard | PresentCompare$ GE4 | Description$ As long as there are four or more instant and/or sorcery cards in your graveyard, CARDNAME gets +3/+1.\nA:AB$ Dig | Cost$ T Discard<1/Card> | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Exile the top two cards of your library, then choose one of them. You may play that card this turn.\nSVar:DBChoose:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Card.IsRemembered | ChoiceZone$ Exile | ChoiceTitle$ Choose one of the exiled cards | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | ExileOnMoved$ Exile | RememberObjects$ ChosenCard | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the chosen card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nAI:RemoveDeck:All\nOracle:As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.\n{T}, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
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Create the Forge script for this magic card
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{"name": "Soul Scourge", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Nightmare Horror", "oracle_text": "Flying\nWhen Soul Scourge enters the battlefield, target player loses 3 life.\nWhen Soul Scourge leaves the battlefield, that player gains 3 life.", "power": "3", "toughness": "2"}
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Name:Soul Scourge\nManaCost:4 B\nTypes:Creature Nightmare Horror\nPT:3/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target player loses 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | RememberTargets$ True | ForgetOtherTargets$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME leaves the battlefield, that player gains 3 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ Remembered | LifeAmount$ 3\nOracle:Flying\nWhen Soul Scourge enters the battlefield, target player loses 3 life.\nWhen Soul Scourge leaves the battlefield, that player gains 3 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Soul Scourge", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Nightmare Horror", "oracle_text": "Flying\nWhen Soul Scourge enters the battlefield, target player loses 3 life.\nWhen Soul Scourge leaves the battlefield, that player gains 3 life.", "power": "3", "toughness": "2"}
### Response: Name:Soul Scourge\nManaCost:4 B\nTypes:Creature Nightmare Horror\nPT:3/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target player loses 3 life.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 3 | RememberTargets$ True | ForgetOtherTargets$ True\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME leaves the battlefield, that player gains 3 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ Remembered | LifeAmount$ 3\nOracle:Flying\nWhen Soul Scourge enters the battlefield, target player loses 3 life.\nWhen Soul Scourge leaves the battlefield, that player gains 3 life.
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Create the Forge script for this magic card
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{"name": "Iron Lance", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Target creature gains first strike until end of turn."}
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Name:Iron Lance\nManaCost:2\nTypes:Artifact\nA:AB$ Pump | Cost$ 3 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike | SpellDescription$ Target creature gains first strike until end of turn.\nOracle:{3}, {T}: Target creature gains first strike until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Iron Lance", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "{3}, {T}: Target creature gains first strike until end of turn."}
### Response: Name:Iron Lance\nManaCost:2\nTypes:Artifact\nA:AB$ Pump | Cost$ 3 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ First Strike | SpellDescription$ Target creature gains first strike until end of turn.\nOracle:{3}, {T}: Target creature gains first strike until end of turn.
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Create the Forge script for this magic card
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{"name": "Green Sun's Zenith", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library."}
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Name:Green Sun's Zenith\nManaCost:X G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X G | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.Green+cmcLEX | ChangeNum$ 1 | SubAbility$ DBShuffle | StackDescription$ Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. | SpellDescription$ Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle CARDNAME into its owner's library.\nSVar:X:Count$xPaid\nSVar:DBShuffle:DB$ ChangeZone | Origin$ Stack | Destination$ Library | Shuffle$ True | Defined$ Parent\nOracle:Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Green Sun's Zenith", "mana_cost": "{X}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library."}
### Response: Name:Green Sun's Zenith\nManaCost:X G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ X G | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.Green+cmcLEX | ChangeNum$ 1 | SubAbility$ DBShuffle | StackDescription$ Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. | SpellDescription$ Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle CARDNAME into its owner's library.\nSVar:X:Count$xPaid\nSVar:DBShuffle:DB$ ChangeZone | Origin$ Stack | Destination$ Library | Shuffle$ True | Defined$ Parent\nOracle:Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
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Create the Forge script for this magic card
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{"name": "Maddening Cacophony", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Kicker {3}{U}\nEach opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up."}
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Name:Maddening Cacophony\nManaCost:1 U\nTypes:Sorcery\nK:Kicker:3 U\nA:SP$ RepeatEach | Cost$ 1 U | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBMill | SpellDescription$ Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.\nSVar:DBMill:DB$ Mill | Defined$ Player.IsRemembered | NumCards$ 8 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBMillKicked\nSVar:DBMillKicked:DB$ Mill | Defined$ Player.IsRemembered | NumCards$ Y | Condition$ Kicked\nSVar:X:Count$TimesKicked\nSVar:Y:PlayerCountRemembered$CardsInLibrary/HalfUp\nDeckHas:Ability$Mill\nOracle:Kicker {3}{U}\nEach opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maddening Cacophony", "mana_cost": "{1}{U}", "type_line": "Sorcery", "oracle_text": "Kicker {3}{U}\nEach opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up."}
### Response: Name:Maddening Cacophony\nManaCost:1 U\nTypes:Sorcery\nK:Kicker:3 U\nA:SP$ RepeatEach | Cost$ 1 U | RepeatPlayers$ Player.Opponent | RepeatSubAbility$ DBMill | SpellDescription$ Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.\nSVar:DBMill:DB$ Mill | Defined$ Player.IsRemembered | NumCards$ 8 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ0 | SubAbility$ DBMillKicked\nSVar:DBMillKicked:DB$ Mill | Defined$ Player.IsRemembered | NumCards$ Y | Condition$ Kicked\nSVar:X:Count$TimesKicked\nSVar:Y:PlayerCountRemembered$CardsInLibrary/HalfUp\nDeckHas:Ability$Mill\nOracle:Kicker {3}{U}\nEach opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
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Create the Forge script for this magic card
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{"name": "Last Chance", "mana_cost": "{R}{R}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one. At the beginning of that turn's end step, you lose the game."}
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Name:Last Chance\nManaCost:R R\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ R R | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.\nSVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | TriggerDescription$ At the beginning of that turn's end step, you lose the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nAI:RemoveDeck:All\nOracle:Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Last Chance", "mana_cost": "{R}{R}", "type_line": "Sorcery", "oracle_text": "Take an extra turn after this one. At the beginning of that turn's end step, you lose the game."}
### Response: Name:Last Chance\nManaCost:R R\nTypes:Sorcery\nA:SP$ AddTurn | Cost$ R R | NumTurns$ 1 | ExtraTurnDelayedTrigger$ DBDelTrig | ExtraTurnDelayedTriggerExcute$ TrigLose | SpellDescription$ Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.\nSVar:DBDelTrig:ThisTurn$ True | Mode$ Phase | Phase$ End of Turn | TriggerDescription$ At the beginning of that turn's end step, you lose the game.\nSVar:TrigLose:DB$ LosesGame | Defined$ You\nAI:RemoveDeck:All\nOracle:Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
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Create the Forge script for this magic card
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{"name": "Stinkdrinker Bandit", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)\nWhenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.", "power": "2", "toughness": "1"}
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Name:Stinkdrinker Bandit\nManaCost:3 B\nTypes:Creature Goblin Rogue\nPT:2/1\nK:Prowl:1 B\nT:Mode$ AttackerUnblocked | ValidCard$ Rogue.YouCtrl | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ +2 | NumDef$ +1 | Defined$ TriggeredAttacker\nDeckNeeds:Type$Rogue\nAI:RemoveDeck:Random\nOracle:Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)\nWhenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stinkdrinker Bandit", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)\nWhenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.", "power": "2", "toughness": "1"}
### Response: Name:Stinkdrinker Bandit\nManaCost:3 B\nTypes:Creature Goblin Rogue\nPT:2/1\nK:Prowl:1 B\nT:Mode$ AttackerUnblocked | ValidCard$ Rogue.YouCtrl | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | NumAtt$ +2 | NumDef$ +1 | Defined$ TriggeredAttacker\nDeckNeeds:Type$Rogue\nAI:RemoveDeck:Random\nOracle:Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)\nWhenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Kaldra Compleat", "mana_cost": "{7}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Living weapon\nIndestructible\nEquipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and \"Whenever this creature deals combat damage to a creature, exile that creature.\"\nEquip {7}"}
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Name:Kaldra Compleat\nManaCost:7\nTypes:Legendary Artifact Equipment\nK:Living Weapon\nK:Indestructible\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 5 | AddToughness$ 5 | AddKeyword$ First Strike & Trample & Indestructible & Haste | AddTrigger$ TrigDamageDone | Description$ Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."\nSVar:TrigDamageDone:Mode$ DamageDone | CombatDamage$ True | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ TrigChangeZone | TriggerDescription$ Whenever this creature deals combat damage to a creature, exile that creature.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredTarget | Origin$ Battlefield | Destination$ Exile\nK:Equip:7\nOracle:Living weapon\nIndestructible\nEquipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."\nEquip {7}
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kaldra Compleat", "mana_cost": "{7}", "type_line": "Legendary Artifact \u2014 Equipment", "oracle_text": "Living weapon\nIndestructible\nEquipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and \"Whenever this creature deals combat damage to a creature, exile that creature.\"\nEquip {7}"}
### Response: Name:Kaldra Compleat\nManaCost:7\nTypes:Legendary Artifact Equipment\nK:Living Weapon\nK:Indestructible\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 5 | AddToughness$ 5 | AddKeyword$ First Strike & Trample & Indestructible & Haste | AddTrigger$ TrigDamageDone | Description$ Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."\nSVar:TrigDamageDone:Mode$ DamageDone | CombatDamage$ True | ValidSource$ Card.Self | ValidTarget$ Creature | Execute$ TrigChangeZone | TriggerDescription$ Whenever this creature deals combat damage to a creature, exile that creature.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredTarget | Origin$ Battlefield | Destination$ Exile\nK:Equip:7\nOracle:Living weapon\nIndestructible\nEquipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."\nEquip {7}
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Create the Forge script for this magic card
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{"name": "L\u00f3rien Revealed", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw three cards.\nIslandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)"}
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Name:Lórien Revealed\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 3 | SpellDescription$ Draw three cards.\nK:TypeCycling:Island:1\nDeckHas:Ability$Discard\nOracle:Draw three cards.\nIslandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "L\u00f3rien Revealed", "mana_cost": "{3}{U}{U}", "type_line": "Sorcery", "oracle_text": "Draw three cards.\nIslandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)"}
### Response: Name:Lórien Revealed\nManaCost:3 U U\nTypes:Sorcery\nA:SP$ Draw | NumCards$ 3 | SpellDescription$ Draw three cards.\nK:TypeCycling:Island:1\nDeckHas:Ability$Discard\nOracle:Draw three cards.\nIslandcycling {1} ({1}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
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Create the Forge script for this magic card
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{"name": "The Dead Shall Serve", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able."}
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Name:The Dead Shall Serve\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigControl | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.\nSVar:TrigControl:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Choose target creature card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ AddAttackStatic | ForgetOnMoved$ Battlefield | Duration$ UntilLoseControlOfHost | SubAbility$ DBCleanup\nSVar:AddAttackStatic:Continuous | Affected$ Card.IsRemembered | AddStaticAbility$ AttackOwner | Description$ Each of those creatures attacks its owner each combat if able.\nSVar:AttackOwner:Mode$ MustAttack | ValidCreature$ Card.Self | MustAttack$ CardOwner | Description$ This permanent attacks its owner each turn if able.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:OneEach:PlayerCountOpponents$Amount\nOracle:When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Dead Shall Serve", "mana_cost": "", "type_line": "Scheme", "oracle_text": "When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able."}
### Response: Name:The Dead Shall Serve\nManaCost:no cost\nTypes:Scheme\nT:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ TrigControl | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.\nSVar:TrigControl:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | ValidTgts$ Creature.OppCtrl | TgtZone$ Graveyard | TgtPrompt$ Choose target creature card in each opponent's graveyard | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ Remembered | StaticAbilities$ AddAttackStatic | ForgetOnMoved$ Battlefield | Duration$ UntilLoseControlOfHost | SubAbility$ DBCleanup\nSVar:AddAttackStatic:Continuous | Affected$ Card.IsRemembered | AddStaticAbility$ AttackOwner | Description$ Each of those creatures attacks its owner each combat if able.\nSVar:AttackOwner:Mode$ MustAttack | ValidCreature$ Card.Self | MustAttack$ CardOwner | Description$ This permanent attacks its owner each turn if able.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:OneEach:PlayerCountOpponents$Amount\nOracle:When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
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Create the Forge script for this magic card
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{"name": "Myojin of Roaring Blades", "mana_cost": "{5}{R}{R}{R}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.", "power": "7", "toughness": "4"}
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Name:Myojin of Roaring Blades\nManaCost:5 R R R\nTypes:Legendary Creature Spirit\nPT:7/4\nK:etbCounter:Indestructible:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with an indestructible counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nA:AB$ DealDamage | Cost$ SubCounter<1/Indestructible> | NumDmg$ 7 | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Any | SpellDescription$ CARDNAME deals 7 damage to each of up to three targets.\nOracle:Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Myojin of Roaring Blades", "mana_cost": "{5}{R}{R}{R}", "type_line": "Legendary Creature \u2014 Spirit", "oracle_text": "Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.", "power": "7", "toughness": "4"}
### Response: Name:Myojin of Roaring Blades\nManaCost:5 R R R\nTypes:Legendary Creature Spirit\nPT:7/4\nK:etbCounter:Indestructible:1:CheckSVar$ FromHand:CARDNAME enters the battlefield with an indestructible counter on it if you cast it from your hand.\nSVar:FromHand:Count$wasCastFromYourHandByYou.1.0\nA:AB$ DealDamage | Cost$ SubCounter<1/Indestructible> | NumDmg$ 7 | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Any | SpellDescription$ CARDNAME deals 7 damage to each of up to three targets.\nOracle:Myojin of Roaring Blades enters the battlefield with an indestructible counter on it if you cast it from your hand.\nRemove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.
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Create the Forge script for this magic card
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{"name": "Sultai Emissary", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Warrior", "oracle_text": "When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)", "power": "1", "toughness": "1"}
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Name:Sultai Emissary\nManaCost:1 B\nTypes:Creature Zombie Warrior\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it is a creature card.)\nSVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary\nSVar:SacMe:4\nOracle:When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sultai Emissary", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Zombie Warrior", "oracle_text": "When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)", "power": "1", "toughness": "1"}
### Response: Name:Sultai Emissary\nManaCost:1 B\nTypes:Creature Zombie Warrior\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigManifest | TriggerDescription$ When CARDNAME dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. You may turn it face up at any time for its mana cost if it is a creature card.)\nSVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary\nSVar:SacMe:4\nOracle:When Sultai Emissary dies, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Create the Forge script for this magic card
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{"name": "Magnetic Mine", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller."}
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Name:Magnetic Mine\nManaCost:4\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.Other | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever another artifact is put into a graveyard from the battlefield, CARDNAME deals 2 damage to that artifact's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Magnetic Mine", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller."}
### Response: Name:Magnetic Mine\nManaCost:4\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Artifact.Other | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever another artifact is put into a graveyard from the battlefield, CARDNAME deals 2 damage to that artifact's controller.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardController | NumDmg$ 2\nAI:RemoveDeck:Random\nOracle:Whenever another artifact is put into a graveyard from the battlefield, Magnetic Mine deals 2 damage to that artifact's controller.
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Create the Forge script for this magic card
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{"name": "Scarecrow", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "{6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying.", "power": "2", "toughness": "2"}
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Name:Scarecrow\nManaCost:5\nTypes:Artifact Creature Scarecrow\nPT:2/2\nA:AB$ Effect | Cost$ 6 T | Name$ Scarecrow Effect | ReplacementEffects$ RPrevent | SpellDescription$ Prevent all damage that would be dealt to you this turn by creatures with flying.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ You | ValidSource$ Creature.withFlying+inZoneBattlefield | Description$ Prevent all damage that would be dealt to you this turn by creatures with flying.\nAI:RemoveDeck:All\nOracle:{6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Scarecrow", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "{6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying.", "power": "2", "toughness": "2"}
### Response: Name:Scarecrow\nManaCost:5\nTypes:Artifact Creature Scarecrow\nPT:2/2\nA:AB$ Effect | Cost$ 6 T | Name$ Scarecrow Effect | ReplacementEffects$ RPrevent | SpellDescription$ Prevent all damage that would be dealt to you this turn by creatures with flying.\nSVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ You | ValidSource$ Creature.withFlying+inZoneBattlefield | Description$ Prevent all damage that would be dealt to you this turn by creatures with flying.\nAI:RemoveDeck:All\nOracle:{6}, {T}: Prevent all damage that would be dealt to you this turn by creatures with flying.
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Create the Forge script for this magic card
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{"name": "Elite Skirmisher", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.", "power": "3", "toughness": "1"}
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Name:Elite Skirmisher\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:3/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, you may tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:PlayMain1:TRUE\nOracle:Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Elite Skirmisher", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.", "power": "3", "toughness": "1"}
### Response: Name:Elite Skirmisher\nManaCost:2 W\nTypes:Creature Human Soldier\nPT:3/1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, you may tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nSVar:PlayMain1:TRUE\nOracle:Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.
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Create the Forge script for this magic card
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{"name": "Hallowed Respite", "mana_cost": "{W}{U}", "type_line": "Sorcery", "oracle_text": "Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.\nFlashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Hallowed Respite\nManaCost:W U\nTypes:Sorcery\nA:SP$ ChangeZone | ValidTgts$ Creature.nonLegendary | TgtPrompt$ Select target nonlegendary creature | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | SubAbility$ DBReturn | StackDescription$ Exile {c:Targeted}, | SpellDescription$ Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBBranch | StackDescription$ then return it to the battlefield under its owner's control.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ PutCounter | FalseSubAbility$ Tap | StackDescription$ If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.\nSVar:PutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBCleanup\nSVar:Tap:DB$ Tap | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Creature.YouCtrl\nK:Flashback:1 W U\nDeckHas:Ability$Graveyard|Counters\nOracle:Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.\nFlashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hallowed Respite", "mana_cost": "{W}{U}", "type_line": "Sorcery", "oracle_text": "Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.\nFlashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Hallowed Respite\nManaCost:W U\nTypes:Sorcery\nA:SP$ ChangeZone | ValidTgts$ Creature.nonLegendary | TgtPrompt$ Select target nonlegendary creature | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | SubAbility$ DBReturn | StackDescription$ Exile {c:Targeted}, | SpellDescription$ Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBBranch | StackDescription$ then return it to the battlefield under its owner's control.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | TrueSubAbility$ PutCounter | FalseSubAbility$ Tap | StackDescription$ If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.\nSVar:PutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBCleanup\nSVar:Tap:DB$ Tap | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Creature.YouCtrl\nK:Flashback:1 W U\nDeckHas:Ability$Graveyard|Counters\nOracle:Exile target nonlegendary creature, then return it to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on it. Otherwise, tap it.\nFlashback {1}{W}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Grim Giganotosaurus", "mana_cost": "{5}{B}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "{10}{B}{G}: Monstrosity 10. This ability costs {1} less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)\nWhen Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus.", "power": "10", "toughness": "10"}
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Name:Grim Giganotosaurus\nManaCost:5 B G\nTypes:Creature Dinosaur\nPT:10/10\nK:Monstrosity:10:10 B G:X:creature with power 4 or greater your opponents control\nSVar:X:Count$Valid Creature.OppCtrl+powerGE4\nT:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME becomes monstrous, destroy all artifacts and creatures other than CARDNAME.\nSVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Creature.Other,Artifact\nDeckHas:Ability$Counters\nOracle:{10}{B}{G}: Monstrosity 10. This ability costs {1} less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)\nWhen Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Grim Giganotosaurus", "mana_cost": "{5}{B}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "{10}{B}{G}: Monstrosity 10. This ability costs {1} less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)\nWhen Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus.", "power": "10", "toughness": "10"}
### Response: Name:Grim Giganotosaurus\nManaCost:5 B G\nTypes:Creature Dinosaur\nPT:10/10\nK:Monstrosity:10:10 B G:X:creature with power 4 or greater your opponents control\nSVar:X:Count$Valid Creature.OppCtrl+powerGE4\nT:Mode$ BecomeMonstrous | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroyAll | TriggerDescription$ When CARDNAME becomes monstrous, destroy all artifacts and creatures other than CARDNAME.\nSVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Creature.Other,Artifact\nDeckHas:Ability$Counters\nOracle:{10}{B}{G}: Monstrosity 10. This ability costs {1} less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)\nWhen Grim Giganotosaurus becomes monstrous, destroy all artifacts and creatures other than Grim Giganotosaurus.
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Create the Forge script for this magic card
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{"name": "Ridgescale Tusker", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Pangolin Beast", "oracle_text": "When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.", "power": "5", "toughness": "5"}
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Name:Ridgescale Tusker\nManaCost:3 G G\nTypes:Creature Pangolin Beast\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each other creature you control.\nSVar:TrigPutCounters:DB$ PutCounterAll | ValidCards$ Creature.StrictlyOther+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ridgescale Tusker", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Pangolin Beast", "oracle_text": "When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.", "power": "5", "toughness": "5"}
### Response: Name:Ridgescale Tusker\nManaCost:3 G G\nTypes:Creature Pangolin Beast\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounters | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each other creature you control.\nSVar:TrigPutCounters:DB$ PutCounterAll | ValidCards$ Creature.StrictlyOther+YouCtrl | CounterType$ P1P1 | CounterNum$ 1\nOracle:When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.
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Create the Forge script for this magic card
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{"name": "Ironroot Treefolk", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "", "power": "3", "toughness": "5"}
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Name:Ironroot Treefolk\nManaCost:4 G\nTypes:Creature Treefolk\nPT:3/5\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ironroot Treefolk", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Treefolk", "oracle_text": "", "power": "3", "toughness": "5"}
### Response: Name:Ironroot Treefolk\nManaCost:4 G\nTypes:Creature Treefolk\nPT:3/5\nOracle:
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Create the Forge script for this magic card
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{"name": "Netter en-Dal", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{W}, {T}, Discard a card: Target creature can't attack this turn.", "power": "1", "toughness": "1"}
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Name:Netter en-Dal\nManaCost:W\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Pump | Cost$ W T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't attack. | IsCurse$ True | SpellDescription$ Target creature can't attack this turn.\nSVar:PlayMain1:TRUE\nOracle:{W}, {T}, Discard a card: Target creature can't attack this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Netter en-Dal", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{W}, {T}, Discard a card: Target creature can't attack this turn.", "power": "1", "toughness": "1"}
### Response: Name:Netter en-Dal\nManaCost:W\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ Pump | Cost$ W T Discard<1/Card> | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME can't attack. | IsCurse$ True | SpellDescription$ Target creature can't attack this turn.\nSVar:PlayMain1:TRUE\nOracle:{W}, {T}, Discard a card: Target creature can't attack this turn.
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Create the Forge script for this magic card
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{"name": "Intelligence Bobblehead", "mana_cost": "{3}", "type_line": "Artifact \u2014 Bobblehead", "oracle_text": "{T}: Add one mana of any color.\n{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control."}
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Name:Intelligence Bobblehead\nManaCost:3\nTypes:Artifact Bobblehead\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Draw | Cost$ 5 T | NumCards$ X | SpellDescription$ Draw X cards, where X is the number of Bobbleheads you control.\nSVar:X:Count$Valid Bobblehead.YouCtrl\nDeckNeeds:Type$Bobblehead\nOracle:{T}: Add one mana of any color.\n{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Intelligence Bobblehead", "mana_cost": "{3}", "type_line": "Artifact \u2014 Bobblehead", "oracle_text": "{T}: Add one mana of any color.\n{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control."}
### Response: Name:Intelligence Bobblehead\nManaCost:3\nTypes:Artifact Bobblehead\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Draw | Cost$ 5 T | NumCards$ X | SpellDescription$ Draw X cards, where X is the number of Bobbleheads you control.\nSVar:X:Count$Valid Bobblehead.YouCtrl\nDeckNeeds:Type$Bobblehead\nOracle:{T}: Add one mana of any color.\n{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.
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Create the Forge script for this magic card
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{"name": "Dimir Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Dimir Guildgate enters the battlefield tapped.\n{T}: Add {U} or {B}."}
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Name:Dimir Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nOracle:Dimir Guildgate enters the battlefield tapped.\n{T}: Add {U} or {B}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dimir Guildgate", "mana_cost": "", "type_line": "Land \u2014 Gate", "oracle_text": "Dimir Guildgate enters the battlefield tapped.\n{T}: Add {U} or {B}."}
### Response: Name:Dimir Guildgate\nManaCost:no cost\nTypes:Land Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nOracle:Dimir Guildgate enters the battlefield tapped.\n{T}: Add {U} or {B}.
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Create the Forge script for this magic card
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{"name": "Hero of Precinct One", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever you cast a multicolored spell, create a 1/1 white Human creature token.", "power": "2", "toughness": "2"}
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Name:Hero of Precinct One\nManaCost:1 W\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a multicolored spell, create a 1/1 white Human creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ w_1_1_human\nAI:RemoveDeck:Random\nSVar:BuffedBy:Card.MultiColor\nDeckHas:Ability$Token\nOracle:Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Hero of Precinct One", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Whenever you cast a multicolored spell, create a 1/1 white Human creature token.", "power": "2", "toughness": "2"}
### Response: Name:Hero of Precinct One\nManaCost:1 W\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ SpellCast | ValidCard$ Card.MultiColor | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a multicolored spell, create a 1/1 white Human creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ w_1_1_human\nAI:RemoveDeck:Random\nSVar:BuffedBy:Card.MultiColor\nDeckHas:Ability$Token\nOracle:Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
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Create the Forge script for this magic card
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{"name": "The Blackstaff of Waterdeep", "mana_cost": "{U}", "type_line": "Legendary Artifact", "oracle_text": "You may choose not to untap The Blackstaff of Waterdeep during your untap step.\nAnimate Walking Statue \u2014 {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery."}
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Name:The Blackstaff of Waterdeep\nManaCost:U\nTypes:Legendary Artifact\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Pump | Cost$ 1 U T | ValidTgts$ Artifact.Other+nonToken+YouCtrl | TgtPrompt$ Select another target nontoken artifact you control | RememberTargets$ True | AILogic$ ContinuousBonus | PrecostDesc$ Animate Walking Statue — | SpellDescription$ Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as CARDNAME remains tapped. Activate only as a sorcery. | SorcerySpeed$ True | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Artifact.IsRemembered | SetPower$ 4 | SetToughness$ 4 | AddType$ Creature\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nOracle:You may choose not to untap The Blackstaff of Waterdeep during your untap step.\nAnimate Walking Statue — {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "The Blackstaff of Waterdeep", "mana_cost": "{U}", "type_line": "Legendary Artifact", "oracle_text": "You may choose not to untap The Blackstaff of Waterdeep during your untap step.\nAnimate Walking Statue \u2014 {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery."}
### Response: Name:The Blackstaff of Waterdeep\nManaCost:U\nTypes:Legendary Artifact\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Pump | Cost$ 1 U T | ValidTgts$ Artifact.Other+nonToken+YouCtrl | TgtPrompt$ Select another target nontoken artifact you control | RememberTargets$ True | AILogic$ ContinuousBonus | PrecostDesc$ Animate Walking Statue — | SpellDescription$ Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as CARDNAME remains tapped. Activate only as a sorcery. | SorcerySpeed$ True | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Artifact.IsRemembered | SetPower$ 4 | SetToughness$ 4 | AddType$ Creature\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nOracle:You may choose not to untap The Blackstaff of Waterdeep during your untap step.\nAnimate Walking Statue — {1}{U}, {T}: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Kindled Heroism", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 and gains first strike until end of turn. Scry 1."}
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Name:Kindled Heroism\nManaCost:R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ First Strike | SubAbility$ DBScry | SpellDescription$ Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kindled Heroism", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +1/+0 and gains first strike until end of turn. Scry 1."}
### Response: Name:Kindled Heroism\nManaCost:R\nTypes:Instant\nA:SP$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | KW$ First Strike | SubAbility$ DBScry | SpellDescription$ Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
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Create the Forge script for this magic card
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{"name": "Echo Chamber", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery."}
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Name:Echo Chamber\nManaCost:4\nTypes:Artifact\nA:AB$ CopyPermanent | Cost$ 4 T | ValidTgts$ Creature | TargetingPlayer$ Player.Opponent | TargetingPlayerControls$ True | TgtPrompt$ Select target creature you control | PumpKeywords$ Haste | PumpDuration$ EOT | AtEOT$ Exile | SorcerySpeed$ True | SpellDescription$ An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.\nOracle:{4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Echo Chamber", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "{4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery."}
### Response: Name:Echo Chamber\nManaCost:4\nTypes:Artifact\nA:AB$ CopyPermanent | Cost$ 4 T | ValidTgts$ Creature | TargetingPlayer$ Player.Opponent | TargetingPlayerControls$ True | TgtPrompt$ Select target creature you control | PumpKeywords$ Haste | PumpDuration$ EOT | AtEOT$ Exile | SorcerySpeed$ True | SpellDescription$ An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.\nOracle:{4}, {T}: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.
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Create the Forge script for this magic card
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{"name": "Teferi, Master of Time", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Teferi", "oracle_text": "You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.\n+1: Draw a card, then discard a card.\n\u22123: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)\n\u221210: Take two extra turns after this one.", "loyalty": "3"}
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Name:Teferi, Master of Time\nManaCost:2 U U\nTypes:Legendary Planeswalker Teferi\nLoyalty:3\nS:Mode$ CastWithFlash | ValidCard$ Card.Self | ValidSA$ Activated.Loyalty | Caster$ You | Description$ You may activate loyalty abilities of CARDNAME on any player's turn any time you could cast an instant.\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nA:AB$ Phases | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | IsCurse$ True | SpellDescription$ Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controllers's next turn.)\nA:AB$ AddTurn | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | NumTurns$ 2 | SpellDescription$ Take two extra turns after this one.\nDeckHas:Ability$Discard\nOracle:You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.\n[+1]: Draw a card, then discard a card.\n[-3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)\n[-10]: Take two extra turns after this one.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teferi, Master of Time", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Teferi", "oracle_text": "You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.\n+1: Draw a card, then discard a card.\n\u22123: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)\n\u221210: Take two extra turns after this one.", "loyalty": "3"}
### Response: Name:Teferi, Master of Time\nManaCost:2 U U\nTypes:Legendary Planeswalker Teferi\nLoyalty:3\nS:Mode$ CastWithFlash | ValidCard$ Card.Self | ValidSA$ Activated.Loyalty | Caster$ You | Description$ You may activate loyalty abilities of CARDNAME on any player's turn any time you could cast an instant.\nA:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | NumCards$ 1 | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose\nA:AB$ Phases | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select target creature you don't control | IsCurse$ True | SpellDescription$ Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controllers's next turn.)\nA:AB$ AddTurn | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | NumTurns$ 2 | SpellDescription$ Take two extra turns after this one.\nDeckHas:Ability$Discard\nOracle:You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.\n[+1]: Draw a card, then discard a card.\n[-3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)\n[-10]: Take two extra turns after this one.
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Create the Forge script for this magic card
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{"name": "Gahiji, Honored One", "mana_cost": "{2}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Beast", "oracle_text": "Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.", "power": "4", "toughness": "4"}
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Name:Gahiji, Honored One\nManaCost:2 R G W\nTypes:Legendary Creature Beast\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ Player.Opponent,Planeswalker.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +2\nOracle:Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gahiji, Honored One", "mana_cost": "{2}{R}{G}{W}", "type_line": "Legendary Creature \u2014 Beast", "oracle_text": "Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.", "power": "4", "toughness": "4"}
### Response: Name:Gahiji, Honored One\nManaCost:2 R G W\nTypes:Legendary Creature Beast\nPT:4/4\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ Player.Opponent,Planeswalker.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ TriggeredAttackerLKICopy | NumAtt$ +2\nOracle:Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Unbreathing Horde", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.\nIf Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.", "power": "0", "toughness": "0"}
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Name:Unbreathing Horde\nManaCost:2 B\nTypes:Creature Zombie\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self | ReplaceWith$ DBRemoveCounters | PreventionEffect$ True | AlwaysReplace$ True | Description$ If damage would be dealt to CARDNAME, prevent that damage. Remove a +1/+1 counter from CARDNAME.\nSVar:DBRemoveCounters:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:Count$Valid Zombie.YouCtrl/Plus.Y\nSVar:Y:Count$ValidGraveyard Zombie.YouCtrl\nSVar:NeedsToPlayVar:X GE1\nAI:RemoveDeck:Random\nOracle:Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.\nIf Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Unbreathing Horde", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.\nIf Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.", "power": "0", "toughness": "0"}
### Response: Name:Unbreathing Horde\nManaCost:2 B\nTypes:Creature Zombie\nPT:0/0\nK:etbCounter:P1P1:X:no Condition:CARDNAME enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self | ReplaceWith$ DBRemoveCounters | PreventionEffect$ True | AlwaysReplace$ True | Description$ If damage would be dealt to CARDNAME, prevent that damage. Remove a +1/+1 counter from CARDNAME.\nSVar:DBRemoveCounters:DB$ RemoveCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nSVar:X:Count$Valid Zombie.YouCtrl/Plus.Y\nSVar:Y:Count$ValidGraveyard Zombie.YouCtrl\nSVar:NeedsToPlayVar:X GE1\nAI:RemoveDeck:Random\nOracle:Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.\nIf Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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Create the Forge script for this magic card
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{"name": "Nalia de'Arnise", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "You may look at the top card of your library any time.\nYou may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.\nAt the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.", "power": "3", "toughness": "3"}
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Name:Nalia de'Arnise\nManaCost:1 W B\nTypes:Legendary Creature Human Rogue\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouOwn | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Cleric.TopLibrary+YouOwn+nonLand,Rogue.TopLibrary+YouOwn+nonLand,Warrior.TopLibrary+YouOwn+nonLand,Wizard.TopLibrary+YouOwn+nonLand | AffectedZone$ Library | MayPlay$ True | Description$ You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ4 | Execute$ PutCounterAll | TriggerDescription$ At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.\nSVar:PutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPumpAll\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Deathtouch\nSVar:X:Count$Party\nDeckHas:Ability$Party|Counters\nDeckHints:Type$Cleric|Warrior|Wizard\nOracle:You may look at the top card of your library any time.\nYou may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.\nAt the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nalia de'Arnise", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Creature \u2014 Human Rogue", "oracle_text": "You may look at the top card of your library any time.\nYou may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.\nAt the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Nalia de'Arnise\nManaCost:1 W B\nTypes:Legendary Creature Human Rogue\nPT:3/3\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouOwn | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.\nS:Mode$ Continuous | Affected$ Cleric.TopLibrary+YouOwn+nonLand,Rogue.TopLibrary+YouOwn+nonLand,Warrior.TopLibrary+YouOwn+nonLand,Wizard.TopLibrary+YouOwn+nonLand | AffectedZone$ Library | MayPlay$ True | Description$ You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ EQ4 | Execute$ PutCounterAll | TriggerDescription$ At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.\nSVar:PutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPumpAll\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Deathtouch\nSVar:X:Count$Party\nDeckHas:Ability$Party|Counters\nDeckHints:Type$Cleric|Warrior|Wizard\nOracle:You may look at the top card of your library any time.\nYou may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.\nAt the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.
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Create the Forge script for this magic card
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{"name": "Think Twice", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Draw a card.\nFlashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Think Twice\nManaCost:1 U\nTypes:Instant\nK:Flashback:2 U\nA:SP$ Draw | Cost$ 1 U | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Draw a card.\nFlashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Think Twice", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Draw a card.\nFlashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Think Twice\nManaCost:1 U\nTypes:Instant\nK:Flashback:2 U\nA:SP$ Draw | Cost$ 1 U | NumCards$ 1 | SpellDescription$ Draw a card.\nOracle:Draw a card.\nFlashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Liliana, the Necromancer", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Liliana", "oracle_text": "+1: Target player loses 2 life.\n\u22121: Return target creature card from your graveyard to your hand.\n\u22127: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.", "loyalty": "4"}
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Name:Liliana, the Necromancer\nManaCost:3 B B\nTypes:Legendary Planeswalker Liliana\nLoyalty:4\nA:AB$ LoseLife | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Player | LifeAmount$ 2 | SpellDescription$ Target player loses 2 life.\nA:AB$ ChangeZone | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nA:AB$ Destroy | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | SubAbility$ DBChooseCard | TgtPrompt$ Select target creature | SpellDescription$ Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.\nSVar:DBChooseCard:DB$ ChooseCard | Choices$ Creature | ChoiceZone$ Graveyard | Amount$ 2 | SubAbility$ DBChangeZone | SpellDescription$ Put up to two creature cards from graveyards onto the battlefield under your control.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ ChosenCard | GainControl$ True\nOracle:[+1]: Target player loses 2 life.\n[-1]: Return target creature card from your graveyard to your hand.\n[-7]: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Liliana, the Necromancer", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Planeswalker \u2014 Liliana", "oracle_text": "+1: Target player loses 2 life.\n\u22121: Return target creature card from your graveyard to your hand.\n\u22127: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.", "loyalty": "4"}
### Response: Name:Liliana, the Necromancer\nManaCost:3 B B\nTypes:Legendary Planeswalker Liliana\nLoyalty:4\nA:AB$ LoseLife | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Player | LifeAmount$ 2 | SpellDescription$ Target player loses 2 life.\nA:AB$ ChangeZone | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to your hand.\nA:AB$ Destroy | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature | SubAbility$ DBChooseCard | TgtPrompt$ Select target creature | SpellDescription$ Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.\nSVar:DBChooseCard:DB$ ChooseCard | Choices$ Creature | ChoiceZone$ Graveyard | Amount$ 2 | SubAbility$ DBChangeZone | SpellDescription$ Put up to two creature cards from graveyards onto the battlefield under your control.\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ ChosenCard | GainControl$ True\nOracle:[+1]: Target player loses 2 life.\n[-1]: Return target creature card from your graveyard to your hand.\n[-7]: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.
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Create the Forge script for this magic card
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{"name": "Dread Charge", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Black creatures you control can't be blocked this turn except by black creatures."}
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Name:Dread Charge\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Effect | StaticAbilities$ KWPump | SpellDescription$ Black creatures you control can't be blocked this turn except by black creatures.\nSVar:KWPump:Mode$ CantBlockBy | ValidAttacker$ Creature.Black+YouCtrl | ValidBlocker$ Creature.nonBlack | EffectZone$ Command | Description$ Black creatures you control can't be blocked this turn except by black creatures.\nAI:RemoveDeck:All\nOracle:Black creatures you control can't be blocked this turn except by black creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dread Charge", "mana_cost": "{3}{B}", "type_line": "Sorcery", "oracle_text": "Black creatures you control can't be blocked this turn except by black creatures."}
### Response: Name:Dread Charge\nManaCost:3 B\nTypes:Sorcery\nA:SP$ Effect | StaticAbilities$ KWPump | SpellDescription$ Black creatures you control can't be blocked this turn except by black creatures.\nSVar:KWPump:Mode$ CantBlockBy | ValidAttacker$ Creature.Black+YouCtrl | ValidBlocker$ Creature.nonBlack | EffectZone$ Command | Description$ Black creatures you control can't be blocked this turn except by black creatures.\nAI:RemoveDeck:All\nOracle:Black creatures you control can't be blocked this turn except by black creatures.
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Create the Forge script for this magic card
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{"name": "Needletooth Raptor", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.", "power": "2", "toughness": "2"}
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Name:Needletooth Raptor\nManaCost:3 R\nTypes:Creature Dinosaur\nPT:2/2\nT:Mode$ DamageDoneOnce | Execute$ DealDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, it deals 5 damage to target creature an opponent controls.\nSVar:DealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 5\nSVar:HasCombatEffect:TRUE\nOracle:Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Needletooth Raptor", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Enrage \u2014 Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.", "power": "2", "toughness": "2"}
### Response: Name:Needletooth Raptor\nManaCost:3 R\nTypes:Creature Dinosaur\nPT:2/2\nT:Mode$ DamageDoneOnce | Execute$ DealDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Enrage — Whenever CARDNAME is dealt damage, it deals 5 damage to target creature an opponent controls.\nSVar:DealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ 5\nSVar:HasCombatEffect:TRUE\nOracle:Enrage — Whenever Needletooth Raptor is dealt damage, it deals 5 damage to target creature an opponent controls.
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