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Create the Forge script for this magic card
{"name": "Fuel for the Cause", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
Name:Fuel for the Cause\nManaCost:2 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBProliferate | SpellDescription$ Counter target spell, then proliferate.\nSVar:DBProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fuel for the Cause", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"} ### Response: Name:Fuel for the Cause\nManaCost:2 U U\nTypes:Instant\nA:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | SubAbility$ DBProliferate | SpellDescription$ Counter target spell, then proliferate.\nSVar:DBProliferate:DB$ Proliferate\nDeckHas:Ability$Proliferate\nDeckNeeds:Ability$Counters\nOracle:Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Create the Forge script for this magic card
{"name": "Infuse", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Untap target artifact, creature, or land.\nDraw a card at the beginning of the next turn's upkeep."}
Name:Infuse\nManaCost:2 U\nTypes:Instant\nA:SP$ Untap | Cost$ 2 U | TgtPrompt$ Choose target artifact, creature or land | ValidTgts$ Artifact,Creature,Land | SpellDescription$ Untap target artifact, creature or land. Draw a card at the beginning of the next turn's upkeep. | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Untap target artifact, creature, or land.\nDraw a card at the beginning of the next turn's upkeep.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Infuse", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Untap target artifact, creature, or land.\nDraw a card at the beginning of the next turn's upkeep."} ### Response: Name:Infuse\nManaCost:2 U\nTypes:Instant\nA:SP$ Untap | Cost$ 2 U | TgtPrompt$ Choose target artifact, creature or land | ValidTgts$ Artifact,Creature,Land | SpellDescription$ Untap target artifact, creature or land. Draw a card at the beginning of the next turn's upkeep. | SubAbility$ DelTrigSlowtrip\nSVar:DelTrigSlowtrip:DB$ DelayedTrigger | NextTurn$ True | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.\nSVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You\nOracle:Untap target artifact, creature, or land.\nDraw a card at the beginning of the next turn's upkeep.
Create the Forge script for this magic card
{"name": "Lost Soul", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Spirit Minion", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "2", "toughness": "1"}
Name:Lost Soul\nManaCost:1 B B\nTypes:Creature Spirit Minion\nPT:2/1\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lost Soul", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Spirit Minion", "oracle_text": "Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)", "power": "2", "toughness": "1"} ### Response: Name:Lost Soul\nManaCost:1 B B\nTypes:Creature Spirit Minion\nPT:2/1\nK:Swampwalk\nOracle:Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Create the Forge script for this magic card
{"name": "Sanguine Statuette", "mana_cost": "{1}{R}", "type_line": "Artifact", "oracle_text": "When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with \"{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.\")\nWhenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn."}
Name:Sanguine Statuette\nManaCost:1 R\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_blood_draw\nT:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | Execute$ TrigAnimate | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you sacrifice a Blood token, you may have CARDNAME become a 3/3 Vampire artifact creature with haste until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Vampire,Artifact,Creature | Keywords$ Haste\nDeckHas:Ability$Token|Sacrifice & Type$Blood|Vampire\nOracle:When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sanguine Statuette", "mana_cost": "{1}{R}", "type_line": "Artifact", "oracle_text": "When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with \"{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.\")\nWhenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn."} ### Response: Name:Sanguine Statuette\nManaCost:1 R\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nSVar:TrigToken:DB$ Token | TokenScript$ c_a_blood_draw\nT:Mode$ Sacrificed | ValidCard$ Blood.token+YouCtrl | Execute$ TrigAnimate | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever you sacrifice a Blood token, you may have CARDNAME become a 3/3 Vampire artifact creature with haste until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ Self | Power$ 3 | Toughness$ 3 | Types$ Vampire,Artifact,Creature | Keywords$ Haste\nDeckHas:Ability$Token|Sacrifice & Type$Blood|Vampire\nOracle:When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")\nWhenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.
Create the Forge script for this magic card
{"name": "Open the Gates", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle."}
Name:Open the Gates\nManaCost:G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic,Card.Gate | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.\nOracle:Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Open the Gates", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle."} ### Response: Name:Open the Gates\nManaCost:G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ G | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic,Card.Gate | ChangeNum$ 1 | SpellDescription$ Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.\nOracle:Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Vulshok Battlegear", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+3.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"}
Name:Vulshok Battlegear\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Equipped creature gets +3/+3.\nOracle:Equipped creature gets +3/+3.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vulshok Battlegear", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +3/+3.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)"} ### Response: Name:Vulshok Battlegear\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 3 | AddToughness$ 3 | Description$ Equipped creature gets +3/+3.\nOracle:Equipped creature gets +3/+3.\nEquip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Create the Forge script for this magic card
{"name": "Drake Haven", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying."}
Name:Drake Haven\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ 1 | TokenScript$ u_2_2_drake_flying | TokenOwner$ You\nDeckHas:Ability$Token\nDeckHints:Ability$Discard\nOracle:Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Drake Haven", "mana_cost": "{2}{U}", "type_line": "Enchantment", "oracle_text": "Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying."} ### Response: Name:Drake Haven\nManaCost:2 U\nTypes:Enchantment\nT:Mode$ Discarded | ValidCard$ Card.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.\nSVar:TrigToken:AB$ Token | Cost$ 1 | TokenAmount$ 1 | TokenScript$ u_2_2_drake_flying | TokenOwner$ You\nDeckHas:Ability$Token\nDeckHints:Ability$Discard\nOracle:Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
Create the Forge script for this magic card
{"name": "Greedy Freebooter", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Greedy Freebooter dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "1", "toughness": "1"}
Name:Greedy Freebooter\nManaCost:B\nTypes:Creature Human Pirate\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token & Type$Artifact|Treasure\nOracle:When Greedy Freebooter dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Greedy Freebooter", "mana_cost": "{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Greedy Freebooter dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")", "power": "1", "toughness": "1"} ### Response: Name:Greedy Freebooter\nManaCost:B\nTypes:Creature Human Pirate\nPT:1/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ When CARDNAME dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:TrigScry:DB$ Scry | ScryNum$ 1 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nDeckHas:Ability$Token & Type$Artifact|Treasure\nOracle:When Greedy Freebooter dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Create the Forge script for this magic card
{"name": "Breath of Life", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to the battlefield."}
Name:Breath of Life\nManaCost:3 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 W | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nOracle:Return target creature card from your graveyard to the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Breath of Life", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Return target creature card from your graveyard to the battlefield."} ### Response: Name:Breath of Life\nManaCost:3 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 3 W | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SpellDescription$ Return target creature card from your graveyard to the battlefield.\nOracle:Return target creature card from your graveyard to the battlefield.
Create the Forge script for this magic card
{"name": "Wistful Thinking", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target player draws two cards, then discards four cards."}
Name:Wistful Thinking\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws two cards, then discards four cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 4 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Target player draws two cards, then discards four cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wistful Thinking", "mana_cost": "{2}{U}", "type_line": "Sorcery", "oracle_text": "Target player draws two cards, then discards four cards."} ### Response: Name:Wistful Thinking\nManaCost:2 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 2 U | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player draws two cards, then discards four cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ Targeted | NumCards$ 4 | Mode$ TgtChoose\nAI:RemoveDeck:All\nOracle:Target player draws two cards, then discards four cards.
Create the Forge script for this magic card
{"name": "Together Forever", "mana_cost": "{W}{W}", "type_line": "Enchantment", "oracle_text": "When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)\n{1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand."}
Name:Together Forever\nManaCost:W W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ ChooseCard | Cost$ 1 | ValidTgts$ Creature.HasCounters | TgtPrompt$ Choose target creature with a counter on it | SubAbility$ DBDelayedTrigger | StackDescription$ When {c:Targeted} dies this turn, return that card to its owner's hand. | SpellDescription$ Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigReturn | StackDescription$ None | TriggerDescription$ When that creature dies this turn, return that card to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard\nSVar:NonStackingEffect:True\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nSVar:PlayMain1:ALWAYS\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)\n{1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Together Forever", "mana_cost": "{W}{W}", "type_line": "Enchantment", "oracle_text": "When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)\n{1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand."} ### Response: Name:Together Forever\nManaCost:W W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPut | TriggerDescription$ When CARDNAME enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)\nSVar:TrigPut:DB$ PutCounter | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature | TargetMin$ 0 | TargetMax$ 2 | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ ChooseCard | Cost$ 1 | ValidTgts$ Creature.HasCounters | TgtPrompt$ Choose target creature with a counter on it | SubAbility$ DBDelayedTrigger | StackDescription$ When {c:Targeted} dies this turn, return that card to its owner's hand. | SpellDescription$ Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.\nSVar:DBDelayedTrigger:DB$ DelayedTrigger | Mode$ ChangesZone | RememberObjects$ Targeted | ValidCard$ Card.IsTriggerRemembered | Origin$ Battlefield | Destination$ Graveyard | ThisTurn$ True | Execute$ TrigReturn | StackDescription$ None | TriggerDescription$ When that creature dies this turn, return that card to its owner's hand.\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ TriggeredCard\nSVar:NonStackingEffect:True\nDeckNeeds:Ability$Counters\nDeckHas:Ability$Counters\nSVar:PlayMain1:ALWAYS\nSVar:NeedsToPlay:Creature.YouCtrl\nOracle:When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.)\n{1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Create the Forge script for this magic card
{"name": "Mana Vault", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Mana Vault doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.\nAt the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.\n{T}: Add {C}{C}{C}."}
Name:Mana Vault\nManaCost:1\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 3 | SpellDescription$ Add {C}{C}{C}.\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ At the beginning of your upkeep, you may pay {4}. If you do, untap CARDNAME.\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | IsPresent$ Card.Self+tapped | Execute$ TrigDamage | TriggerDescription$ At the beginning of your draw step, if CARDNAME is tapped, it deals 1 damage to you.\nSVar:TrigUntap:AB$ Untap | Cost$ 4 | Defined$ Self\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.tapped\nSVar:UntapMe:True\nAI:RemoveDeck:Random\nOracle:Mana Vault doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.\nAt the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.\n{T}: Add {C}{C}{C}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mana Vault", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Mana Vault doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.\nAt the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.\n{T}: Add {C}{C}{C}."} ### Response: Name:Mana Vault\nManaCost:1\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ 3 | SpellDescription$ Add {C}{C}{C}.\nK:CARDNAME doesn't untap during your untap step.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ At the beginning of your upkeep, you may pay {4}. If you do, untap CARDNAME.\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ You | IsPresent$ Card.Self+tapped | Execute$ TrigDamage | TriggerDescription$ At the beginning of your draw step, if CARDNAME is tapped, it deals 1 damage to you.\nSVar:TrigUntap:AB$ Untap | Cost$ 4 | Defined$ Self\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 1 | ConditionDefined$ Self | ConditionPresent$ Card.tapped\nSVar:UntapMe:True\nAI:RemoveDeck:Random\nOracle:Mana Vault doesn't untap during your untap step.\nAt the beginning of your upkeep, you may pay {4}. If you do, untap Mana Vault.\nAt the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.\n{T}: Add {C}{C}{C}.
Create the Forge script for this magic card
{"name": "Boros Mastiff", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "Battalion \u2014 Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)", "power": "2", "toughness": "2"}
Name:Boros Mastiff\nManaCost:1 W\nTypes:Creature Dog\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets lifelink until end of turn.\nSVar:TrigBattalionPump:DB$ Pump | Defined$ Self | KW$ Lifelink\nOracle:Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boros Mastiff", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dog", "oracle_text": "Battalion \u2014 Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)", "power": "2", "toughness": "2"} ### Response: Name:Boros Mastiff\nManaCost:1 W\nTypes:Creature Dog\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | IsPresent$ Creature.attacking+Other | NoResolvingCheck$ True | PresentCompare$ GE2 | Execute$ TrigBattalionPump | TriggerDescription$ Battalion — Whenever CARDNAME and at least two other creatures attack, CARDNAME gets lifelink until end of turn.\nSVar:TrigBattalionPump:DB$ Pump | Defined$ Self | KW$ Lifelink\nOracle:Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Create the Forge script for this magic card
{"name": "Pernicious Deed", "mana_cost": "{1}{B}{G}", "type_line": "Enchantment", "oracle_text": "{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less."}
Name:Pernicious Deed\nManaCost:1 B G\nTypes:Enchantment\nA:AB$ DestroyAll | Cost$ X Sac<1/CARDNAME> | ValidCards$ Artifact.cmcLEX,Creature.cmcLEX,Enchantment.cmcLEX | SpellDescription$ Destroy each artifact, creature, and enchantment with mana value X or less.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pernicious Deed", "mana_cost": "{1}{B}{G}", "type_line": "Enchantment", "oracle_text": "{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less."} ### Response: Name:Pernicious Deed\nManaCost:1 B G\nTypes:Enchantment\nA:AB$ DestroyAll | Cost$ X Sac<1/CARDNAME> | ValidCards$ Artifact.cmcLEX,Creature.cmcLEX,Enchantment.cmcLEX | SpellDescription$ Destroy each artifact, creature, and enchantment with mana value X or less.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nSVar:NonStackingEffect:True\nOracle:{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.
Create the Forge script for this magic card
{"name": "Invert the Skies", "mana_cost": "{3}{G/U}", "type_line": "Instant", "oracle_text": "Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)"}
Name:Invert the Skies\nManaCost:3 GU\nTypes:Instant\nA:SP$ AnimateAll | Cost$ 3 GU | ValidCards$ Creature.OppCtrl | RemoveKeywords$ Flying | ConditionManaSpent$ G | SubAbility$ UPaid | SpellDescription$ Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)\nSVar:UPaid:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Flying | ConditionManaSpent$ U\nAI:RemoveDeck:All\nOracle:Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Invert the Skies", "mana_cost": "{3}{G/U}", "type_line": "Instant", "oracle_text": "Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)"} ### Response: Name:Invert the Skies\nManaCost:3 GU\nTypes:Instant\nA:SP$ AnimateAll | Cost$ 3 GU | ValidCards$ Creature.OppCtrl | RemoveKeywords$ Flying | ConditionManaSpent$ G | SubAbility$ UPaid | SpellDescription$ Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)\nSVar:UPaid:DB$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Flying | ConditionManaSpent$ U\nAI:RemoveDeck:All\nOracle:Creatures your opponents control lose flying until end of turn if {G} was spent to cast this spell, and creatures you control gain flying until end of turn if {U} was spent to cast this spell. (Do both if {G}{U} was spent.)
Create the Forge script for this magic card
{"name": "Volcanic Island", "mana_cost": "", "type_line": "Land \u2014 Island Mountain", "oracle_text": "({T}: Add {U} or {R}.)"}
Name:Volcanic Island\nManaCost:no cost\nTypes:Land Island Mountain\nOracle:({T}: Add {U} or {R}.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Volcanic Island", "mana_cost": "", "type_line": "Land \u2014 Island Mountain", "oracle_text": "({T}: Add {U} or {R}.)"} ### Response: Name:Volcanic Island\nManaCost:no cost\nTypes:Land Island Mountain\nOracle:({T}: Add {U} or {R}.)
Create the Forge script for this magic card
{"name": "Thopter Mechanic", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.\nWhen Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.", "power": "2", "toughness": "1"}
Name:Thopter Mechanic\nManaCost:1 U\nTypes:Creature Human Artificer\nPT:2/1\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 colorless Thopter artifact creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying\nDeckHas:Ability$Token|Counters & Type$Thopter\nOracle:Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.\nWhen Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thopter Mechanic", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Artificer", "oracle_text": "Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.\nWhen Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.", "power": "2", "toughness": "1"} ### Response: Name:Thopter Mechanic\nManaCost:1 U\nTypes:Creature Human Artificer\nPT:2/1\nT:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 colorless Thopter artifact creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_thopter_flying\nDeckHas:Ability$Token|Counters & Type$Thopter\nOracle:Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.\nWhen Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.
Create the Forge script for this magic card
{"name": "Mesa Cavalier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nWhen Mesa Cavalier enters the battlefield, you gain 2 life.", "power": "2", "toughness": "1"}
Name:Mesa Cavalier\nManaCost:2 W\nTypes:Creature Human Knight\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Mesa Cavalier enters the battlefield, you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mesa Cavalier", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nWhen Mesa Cavalier enters the battlefield, you gain 2 life.", "power": "2", "toughness": "1"} ### Response: Name:Mesa Cavalier\nManaCost:2 W\nTypes:Creature Human Knight\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Mesa Cavalier enters the battlefield, you gain 2 life.
Create the Forge script for this magic card
{"name": "Favor of Jukai", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nAs long as enchanted permanent is a creature, it gets +3/+3 and has reach.\nChannel \u2014 {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn."}
Name:Favor of Jukai\nManaCost:3 G\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | AITgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Reach | Description$ As long as enchanted permanent is a creature, it gets +3/+3 and has reach.\nA:AB$ Pump | PrecostDesc$ Channel — | Cost$ 1 G Discard<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Creature | TgtPrompt$ Choose target creature | NumAtt$ 3 | NumDef$ 3 | KW$ Reach | SpellDescription$ Target creature gets +3/+3 and gains reach until end of turn.\nDeckHas:Ability$Counters & Keyword$Reach\nDeckHints:Type$Artifact|Creature|Vehicle\nOracle:Enchant artifact or creature\nAs long as enchanted permanent is a creature, it gets +3/+3 and has reach.\nChannel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Favor of Jukai", "mana_cost": "{3}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant artifact or creature\nAs long as enchanted permanent is a creature, it gets +3/+3 and has reach.\nChannel \u2014 {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn."} ### Response: Name:Favor of Jukai\nManaCost:3 G\nTypes:Enchantment Aura\nK:Enchant artifact or creature\nA:SP$ Attach | ValidTgts$ Creature,Artifact | TgtPrompt$ Select target artifact or creature | AITgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 3 | AddToughness$ 3 | AddKeyword$ Reach | Description$ As long as enchanted permanent is a creature, it gets +3/+3 and has reach.\nA:AB$ Pump | PrecostDesc$ Channel — | Cost$ 1 G Discard<1/CARDNAME> | ActivationZone$ Hand | ValidTgts$ Creature | TgtPrompt$ Choose target creature | NumAtt$ 3 | NumDef$ 3 | KW$ Reach | SpellDescription$ Target creature gets +3/+3 and gains reach until end of turn.\nDeckHas:Ability$Counters & Keyword$Reach\nDeckHints:Type$Artifact|Creature|Vehicle\nOracle:Enchant artifact or creature\nAs long as enchanted permanent is a creature, it gets +3/+3 and has reach.\nChannel — {1}{G}, Discard Favor of Jukai: Target creature gets +3/+3 and gains reach until end of turn.
Create the Forge script for this magic card
{"name": "Moat", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "Creatures without flying can't attack."}
Name:Moat\nManaCost:2 W W\nTypes:Enchantment\nS:Mode$ CantAttack | ValidCard$ Creature.withoutFlying | Description$ Creatures without flying can't attack.\nAI:RemoveDeck:Random\nDeckNeeds:Keyword$Flying\nDeckHints:Type$Dragon|Angel|Bird|Gargoyles|Griffin|Specter|Spirit|Phoenix|Faerie|Manticore|Drake|Pegasus\nOracle:Creatures without flying can't attack.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Moat", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "Creatures without flying can't attack."} ### Response: Name:Moat\nManaCost:2 W W\nTypes:Enchantment\nS:Mode$ CantAttack | ValidCard$ Creature.withoutFlying | Description$ Creatures without flying can't attack.\nAI:RemoveDeck:Random\nDeckNeeds:Keyword$Flying\nDeckHints:Type$Dragon|Angel|Bird|Gargoyles|Griffin|Specter|Spirit|Phoenix|Faerie|Manticore|Drake|Pegasus\nOracle:Creatures without flying can't attack.
Create the Forge script for this magic card
{"name": "Ignite the Future", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.\nFlashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Ignite the Future\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Dig | Cost$ 3 R | Defined$ You | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn | ConditionDefined$ Self | ConditionPresent$ Card.wasCastFromGraveyard | ConditionCompare$ EQ0 | SubAbility$ DBEffect2\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.\nSVar:DBEffect2:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play2 | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn | ConditionDefined$ Self | ConditionPresent$ Card.wasCastFromGraveyard | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:Play2:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card without paying their mana costs.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Flashback:7 R\nOracle:Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.\nFlashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ignite the Future", "mana_cost": "{3}{R}", "type_line": "Sorcery", "oracle_text": "Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.\nFlashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Ignite the Future\nManaCost:3 R\nTypes:Sorcery\nA:SP$ Dig | Cost$ 3 R | Defined$ You | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn | ConditionDefined$ Self | ConditionPresent$ Card.wasCastFromGraveyard | ConditionCompare$ EQ0 | SubAbility$ DBEffect2\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card.\nSVar:DBEffect2:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play2 | ForgetOnMoved$ Exile | Duration$ UntilTheEndOfYourNextTurn | ConditionDefined$ Self | ConditionPresent$ Card.wasCastFromGraveyard | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:Play2:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play remembered card without paying their mana costs.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nK:Flashback:7 R\nOracle:Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.\nFlashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Predatory Nightstalker", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Nightstalker", "oracle_text": "When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.", "power": "3", "toughness": "2"}
Name:Predatory Nightstalker\nManaCost:3 B B\nTypes:Creature Nightstalker\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have target opponent sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature\nSVar:PlayMain1:TRUE\nOracle:When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Predatory Nightstalker", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Nightstalker", "oracle_text": "When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.", "power": "3", "toughness": "2"} ### Response: Name:Predatory Nightstalker\nManaCost:3 B B\nTypes:Creature Nightstalker\nPT:3/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSac | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have target opponent sacrifice a creature.\nSVar:TrigSac:DB$ Sacrifice | ValidTgts$ Opponent | SacValid$ Creature\nSVar:PlayMain1:TRUE\nOracle:When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.
Create the Forge script for this magic card
{"name": "Nyx Herald", "mana_cost": "{2}{G}", "type_line": "Enchantment Creature \u2014 Centaur Shaman", "oracle_text": "At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.", "power": "2", "toughness": "3"}
Name:Nyx Herald\nManaCost:2 G\nTypes:Enchantment Creature Centaur Shaman\nPT:2/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.enchanted+YouCtrl,Creature.Enchantment+YouCtrl | TgtPrompt$ Select target enchanted creature or enchantment creature you control | NumAtt$ 1 | NumDef$ 1 | KW$ Trample\nOracle:At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nyx Herald", "mana_cost": "{2}{G}", "type_line": "Enchantment Creature \u2014 Centaur Shaman", "oracle_text": "At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Nyx Herald\nManaCost:2 G\nTypes:Enchantment Creature Centaur Shaman\nPT:2/3\nT:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.enchanted+YouCtrl,Creature.Enchantment+YouCtrl | TgtPrompt$ Select target enchanted creature or enchantment creature you control | NumAtt$ 1 | NumDef$ 1 | KW$ Trample\nOracle:At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
Create the Forge script for this magic card
{"name": "Barbed Foliage", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a creature attacks you, it loses flanking until end of turn.\nWhenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it."}
Name:Barbed Foliage\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ You | Execute$ TrigDebuff | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature attacks you, it loses flanking until end of turn.\nSVar:TrigDebuff:DB$ Debuff | Defined$ TriggeredAttackerLKICopy | Keywords$ Flanking\nT:Mode$ Attacks | ValidCard$ Creature.withoutFlying | Attacked$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature without flying attacks you, CARDNAME deals 1 damage to it.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ 1 | Defined$ TriggeredAttacker\nOracle:Whenever a creature attacks you, it loses flanking until end of turn.\nWhenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Barbed Foliage", "mana_cost": "{2}{G}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a creature attacks you, it loses flanking until end of turn.\nWhenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it."} ### Response: Name:Barbed Foliage\nManaCost:2 G G\nTypes:Enchantment\nT:Mode$ Attacks | ValidCard$ Creature | Attacked$ You | Execute$ TrigDebuff | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature attacks you, it loses flanking until end of turn.\nSVar:TrigDebuff:DB$ Debuff | Defined$ TriggeredAttackerLKICopy | Keywords$ Flanking\nT:Mode$ Attacks | ValidCard$ Creature.withoutFlying | Attacked$ You | Execute$ TrigDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature without flying attacks you, CARDNAME deals 1 damage to it.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ 1 | Defined$ TriggeredAttacker\nOracle:Whenever a creature attacks you, it loses flanking until end of turn.\nWhenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.
Create the Forge script for this magic card
{"name": "Scaled Nurturer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dragon Druid", "oracle_text": "{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.", "power": "0", "toughness": "2"}
Name:Scaled Nurturer\nManaCost:1 G\nTypes:Creature Dragon Druid\nPT:0/2\nA:AB$ Mana | Cost$ T | Produced$ G | TriggersWhenSpent$ TrigSpent | SpellDescription$ Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.\nSVar:TrigSpent:Mode$ SpellCast | ValidCard$ Creature.Dragon | ValidActivatingPlayer$ You | Execute$ TrigGainLife | TriggerDescription$ When you spend this mana to cast a Dragon creature spell, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nDeckHints:Type$Dragon\nOracle:{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scaled Nurturer", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dragon Druid", "oracle_text": "{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.", "power": "0", "toughness": "2"} ### Response: Name:Scaled Nurturer\nManaCost:1 G\nTypes:Creature Dragon Druid\nPT:0/2\nA:AB$ Mana | Cost$ T | Produced$ G | TriggersWhenSpent$ TrigSpent | SpellDescription$ Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.\nSVar:TrigSpent:Mode$ SpellCast | ValidCard$ Creature.Dragon | ValidActivatingPlayer$ You | Execute$ TrigGainLife | TriggerDescription$ When you spend this mana to cast a Dragon creature spell, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nDeckHints:Type$Dragon\nOracle:{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life.
Create the Forge script for this magic card
{"name": "Benthic Behemoth", "mana_cost": "{5}{U}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)", "power": "7", "toughness": "6"}
Name:Benthic Behemoth\nManaCost:5 U U U\nTypes:Creature Serpent\nPT:7/6\nK:Islandwalk\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Benthic Behemoth", "mana_cost": "{5}{U}{U}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Islandwalk (This creature can't be blocked as long as defending player controls an Island.)", "power": "7", "toughness": "6"} ### Response: Name:Benthic Behemoth\nManaCost:5 U U U\nTypes:Creature Serpent\nPT:7/6\nK:Islandwalk\nOracle:Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Create the Forge script for this magic card
{"name": "Village Ironsmith"}
Name:Village Ironsmith\nManaCost:1 R\nTypes:Creature Human Werewolf\nPT:1/1\nK:First Strike\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:First strike\nAt the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.\n\nALTERNATE\n\nName:Ironfang\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:3/1\nK:First Strike\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:First strike\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Village Ironsmith"} ### Response: Name:Village Ironsmith\nManaCost:1 R\nTypes:Creature Human Werewolf\nPT:1/1\nK:First Strike\nT:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nAlternateMode:DoubleFaced\nOracle:First strike\nAt the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.\n\nALTERNATE\n\nName:Ironfang\nManaCost:no cost\nColors:red\nTypes:Creature Werewolf\nPT:3/1\nK:First Strike\nT:Mode$ Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.\nSVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform\nOracle:First strike\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
Create the Forge script for this magic card
{"name": "Skyshroud Elf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}.\n{1}: Add {R} or {W}.", "power": "1", "toughness": "1"}
Name:Skyshroud Elf\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Mana | Cost$ 1 | Produced$ Combo R W | SpellDescription$ Add {R} or {W}.\nAI:RemoveDeck:All\nOracle:{T}: Add {G}.\n{1}: Add {R} or {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyshroud Elf", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}.\n{1}: Add {R} or {W}.", "power": "1", "toughness": "1"} ### Response: Name:Skyshroud Elf\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Mana | Cost$ 1 | Produced$ Combo R W | SpellDescription$ Add {R} or {W}.\nAI:RemoveDeck:All\nOracle:{T}: Add {G}.\n{1}: Add {R} or {W}.
Create the Forge script for this magic card
{"name": "Witness of the Ages", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "4"}
Name:Witness of the Ages\nManaCost:6\nTypes:Artifact Creature Golem\nPT:4/4\nK:Morph:5\nOracle:Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witness of the Ages", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)", "power": "4", "toughness": "4"} ### Response: Name:Witness of the Ages\nManaCost:6\nTypes:Artifact Creature Golem\nPT:4/4\nK:Morph:5\nOracle:Morph {5} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Create the Forge script for this magic card
{"name": "Faithbearer Paladin", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "3", "toughness": "4"}
Name:Faithbearer Paladin\nManaCost:4 W\nTypes:Creature Human Knight\nPT:3/4\nK:Lifelink\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Faithbearer Paladin", "mana_cost": "{4}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Lifelink (Damage dealt by this creature also causes you to gain that much life.)", "power": "3", "toughness": "4"} ### Response: Name:Faithbearer Paladin\nManaCost:4 W\nTypes:Creature Human Knight\nPT:3/4\nK:Lifelink\nOracle:Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Create the Forge script for this magic card
{"name": "Keldon Vandals", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Keldon Vandals enters the battlefield, destroy target artifact.", "power": "4", "toughness": "1"}
Name:Keldon Vandals\nManaCost:2 R\nTypes:Creature Human Rogue\nPT:4/1\nK:Echo:2 R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Keldon Vandals enters the battlefield, destroy target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Keldon Vandals", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Rogue", "oracle_text": "Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Keldon Vandals enters the battlefield, destroy target artifact.", "power": "4", "toughness": "1"} ### Response: Name:Keldon Vandals\nManaCost:2 R\nTypes:Creature Human Rogue\nPT:4/1\nK:Echo:2 R\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME enters the battlefield, destroy target artifact.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact.\nOracle:Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Keldon Vandals enters the battlefield, destroy target artifact.
Create the Forge script for this magic card
{"name": "Skull Skaab", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.", "power": "2", "toughness": "2"}
Name:Skull Skaab\nManaCost:U B\nTypes:Creature Zombie\nPT:2/2\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature.nonToken | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie\nDeckHas:Ability$Token|Sacrifice\nDeckHints:Keyword$Exploit\nOracle:Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skull Skaab", "mana_cost": "{U}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.", "power": "2", "toughness": "2"} ### Response: Name:Skull Skaab\nManaCost:U B\nTypes:Creature Zombie\nPT:2/2\nK:Exploit\nT:Mode$ Exploited | ValidCard$ Creature.nonToken | ValidSource$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ b_2_2_zombie\nDeckHas:Ability$Token|Sacrifice\nDeckHints:Keyword$Exploit\nOracle:Exploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token.
Create the Forge script for this magic card
{"name": "Telling Time", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library."}
Name:Telling Time\nManaCost:1 U\nTypes:Instant\nA:SP$ Dig | Cost$ 1 U | DigNum$ 3 | ChangeNum$ 1 | LibraryPosition2$ 0 | SkipReorder$ True | SubAbility$ DBDig | NoLooking$ True | SpellDescription$ Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. | StackDescription$ Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.\nSVar:DBDig:DB$ Dig | DigNum$ 2 | ChangeNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | NoLooking$ True | StackDescription$ None\nOracle:Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Telling Time", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library."} ### Response: Name:Telling Time\nManaCost:1 U\nTypes:Instant\nA:SP$ Dig | Cost$ 1 U | DigNum$ 3 | ChangeNum$ 1 | LibraryPosition2$ 0 | SkipReorder$ True | SubAbility$ DBDig | NoLooking$ True | SpellDescription$ Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library. | StackDescription$ Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.\nSVar:DBDig:DB$ Dig | DigNum$ 2 | ChangeNum$ 1 | DestinationZone$ Library | LibraryPosition$ 0 | NoLooking$ True | StackDescription$ None\nOracle:Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Create the Forge script for this magic card
{"name": "Giant Growth", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 until end of turn."}
Name:Giant Growth\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | SpellDescription$ Target creature gets +3/+3 until end of turn.\nOracle:Target creature gets +3/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Growth", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+3 until end of turn."} ### Response: Name:Giant Growth\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | SpellDescription$ Target creature gets +3/+3 until end of turn.\nOracle:Target creature gets +3/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Ramosian Commander", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "{6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.", "power": "2", "toughness": "4"}
Name:Ramosian Commander\nManaCost:2 W W\nTypes:Creature Human Rebel\nPT:2/4\nA:AB$ ChangeZone | Cost$ 6 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Rebel+cmcLE5 | ChangeNum$ 1 | SpellDescription$ Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.\nOracle:{6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ramosian Commander", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Rebel", "oracle_text": "{6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.", "power": "2", "toughness": "4"} ### Response: Name:Ramosian Commander\nManaCost:2 W W\nTypes:Creature Human Rebel\nPT:2/4\nA:AB$ ChangeZone | Cost$ 6 T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Rebel+cmcLE5 | ChangeNum$ 1 | SpellDescription$ Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.\nOracle:{6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Rowan, Scholar of Sparks"}
Name:Rowan, Scholar of Sparks\nManaCost:2 R\nTypes:Legendary Planeswalker Rowan\nLoyalty:2\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nA:AB$ DealDamage | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ Player.Opponent | NumDmg$ X | SpellDescription$ CARDNAME deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead.\nSVar:X:Count$Compare Y GE3.3.1\nSVar:Y:Count$YouDrewThisTurn\nA:AB$ Effect | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Rowan, Scholar of Sparks | Triggers$ TRCast | Duration$ Permanent | SpellDescription$ You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy."\nSVar:TRCast:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigCopy | TriggerDescription$ Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.\nSVar:TrigCopy:AB$ CopySpellAbility | Cost$ 2 | Defined$ TriggeredSpellAbility | AILogic$ AlwaysIfViable | MayChooseTarget$ True\nAlternateMode:Modal\nDeckHints:Type$Instant|Sorcery\nOracle:Instant and sorcery spells you cast cost {1} less to cast.\n[+1]: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead.\n[-4]: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy."\n\nALTERNATE\n\nName:Will, Scholar of Frost\nManaCost:4 U\nTypes:Legendary Planeswalker Will\nLoyalty:4\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | Power$ 0 | Toughness$ 2 | Duration$ UntilYourNextTurn | SpellDescription$ Up to one target creature has base power and toughness 0/2 until your next turn.\nA:AB$ Draw | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | NumCards$ 2 | SpellDescription$ Draw two cards.\nA:AB$ ChangeZone | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Permanent | TgtPrompt$ Select up to five target permanents | TargetMin$ 0 | TargetMax$ 5 | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBRepeat | SpellDescription$ Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.\nSVar:DBRepeat:DB$ RepeatEach | DefinedCards$ DirectRemembered | UseImprinted$ True | RepeatSubAbility$ DBToken | SubAbility$ DBCleanup | ChangeZoneTables$ True\nSVar:DBToken:DB$ Token | TokenScript$ ur_4_4_elemental | TokenOwner$ ImprintedController\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:Instant and sorcery spells you cast cost {1} less to cast.\n[+1]: Up to one target creature has base power and toughness 0/2 until your next turn.\n[-3]: Draw two cards.\n[-7]: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rowan, Scholar of Sparks"} ### Response: Name:Rowan, Scholar of Sparks\nManaCost:2 R\nTypes:Legendary Planeswalker Rowan\nLoyalty:2\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nA:AB$ DealDamage | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | Defined$ Player.Opponent | NumDmg$ X | SpellDescription$ CARDNAME deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead.\nSVar:X:Count$Compare Y GE3.3.1\nSVar:Y:Count$YouDrewThisTurn\nA:AB$ Effect | Cost$ SubCounter<4/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Rowan, Scholar of Sparks | Triggers$ TRCast | Duration$ Permanent | SpellDescription$ You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy."\nSVar:TRCast:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Command | Execute$ TrigCopy | TriggerDescription$ Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy.\nSVar:TrigCopy:AB$ CopySpellAbility | Cost$ 2 | Defined$ TriggeredSpellAbility | AILogic$ AlwaysIfViable | MayChooseTarget$ True\nAlternateMode:Modal\nDeckHints:Type$Instant|Sorcery\nOracle:Instant and sorcery spells you cast cost {1} less to cast.\n[+1]: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead.\n[-4]: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay {2}. If you do, copy that spell. You may choose new targets for the copy."\n\nALTERNATE\n\nName:Will, Scholar of Frost\nManaCost:4 U\nTypes:Legendary Planeswalker Will\nLoyalty:4\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast.\nA:AB$ Animate | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select up to one target creature | TargetMin$ 0 | TargetMax$ 1 | Power$ 0 | Toughness$ 2 | Duration$ UntilYourNextTurn | SpellDescription$ Up to one target creature has base power and toughness 0/2 until your next turn.\nA:AB$ Draw | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | NumCards$ 2 | SpellDescription$ Draw two cards.\nA:AB$ ChangeZone | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Permanent | TgtPrompt$ Select up to five target permanents | TargetMin$ 0 | TargetMax$ 5 | Origin$ Battlefield | Destination$ Exile | RememberLKI$ True | SubAbility$ DBRepeat | SpellDescription$ Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.\nSVar:DBRepeat:DB$ RepeatEach | DefinedCards$ DirectRemembered | UseImprinted$ True | RepeatSubAbility$ DBToken | SubAbility$ DBCleanup | ChangeZoneTables$ True\nSVar:DBToken:DB$ Token | TokenScript$ ur_4_4_elemental | TokenOwner$ ImprintedController\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token\nOracle:Instant and sorcery spells you cast cost {1} less to cast.\n[+1]: Up to one target creature has base power and toughness 0/2 until your next turn.\n[-3]: Draw two cards.\n[-7]: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.
Create the Forge script for this magic card
{"name": "Saproling Migration", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Kicker {4} (You may pay an additional {4} as you cast this spell.)\nCreate two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead."}
Name:Saproling Migration\nManaCost:1 G\nTypes:Sorcery\nK:Kicker:4\nA:SP$ Token | Cost$ 1 G | TokenAmount$ WasKicked | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.\nSVar:WasKicked:Count$Kicked.4.2\nDeckHas:Ability$Token\nOracle:Kicker {4} (You may pay an additional {4} as you cast this spell.)\nCreate two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Saproling Migration", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Kicker {4} (You may pay an additional {4} as you cast this spell.)\nCreate two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead."} ### Response: Name:Saproling Migration\nManaCost:1 G\nTypes:Sorcery\nK:Kicker:4\nA:SP$ Token | Cost$ 1 G | TokenAmount$ WasKicked | TokenScript$ g_1_1_saproling | TokenOwner$ You | SpellDescription$ Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.\nSVar:WasKicked:Count$Kicked.4.2\nDeckHas:Ability$Token\nOracle:Kicker {4} (You may pay an additional {4} as you cast this spell.)\nCreate two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Create the Forge script for this magic card
{"name": "Siren of the Silent Song", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Zombie Siren", "oracle_text": "Flying\nInspired \u2014 Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then each opponent mills a card.", "power": "2", "toughness": "1"}
Name:Siren of the Silent Song\nManaCost:1 U B\nTypes:Creature Zombie Siren\nPT:2/1\nK:Flying\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, each opponent discards a card, then each opponent mills a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | Defined$ Player.Opponent | NumCards$ 1\nOracle:Flying\nInspired — Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then each opponent mills a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Siren of the Silent Song", "mana_cost": "{1}{U}{B}", "type_line": "Creature \u2014 Zombie Siren", "oracle_text": "Flying\nInspired \u2014 Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then each opponent mills a card.", "power": "2", "toughness": "1"} ### Response: Name:Siren of the Silent Song\nManaCost:1 U B\nTypes:Creature Zombie Siren\nPT:2/1\nK:Flying\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDiscard | TriggerDescription$ Inspired — Whenever CARDNAME becomes untapped, each opponent discards a card, then each opponent mills a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ Player.Opponent | NumCards$ 1 | Mode$ TgtChoose | SubAbility$ DBMill\nSVar:DBMill:DB$ Mill | Defined$ Player.Opponent | NumCards$ 1\nOracle:Flying\nInspired — Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then each opponent mills a card.
Create the Forge script for this magic card
{"name": "Yavimaya Barbarian", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Elf Barbarian", "oracle_text": "Protection from blue", "power": "2", "toughness": "2"}
Name:Yavimaya Barbarian\nManaCost:R G\nTypes:Creature Elf Barbarian\nPT:2/2\nK:Protection from blue\nOracle:Protection from blue
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Yavimaya Barbarian", "mana_cost": "{R}{G}", "type_line": "Creature \u2014 Elf Barbarian", "oracle_text": "Protection from blue", "power": "2", "toughness": "2"} ### Response: Name:Yavimaya Barbarian\nManaCost:R G\nTypes:Creature Elf Barbarian\nPT:2/2\nK:Protection from blue\nOracle:Protection from blue
Create the Forge script for this magic card
{"name": "Legolas, Master Archer", "mana_cost": "{1}{G}{G}", "type_line": "Legendary Creature \u2014 Elf Archer", "oracle_text": "Reach\nWhenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas.\nWhenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.", "power": "1", "toughness": "4"}
Name:Legolas, Master Archer\nManaCost:1 G G\nTypes:Legendary Creature Elf Archer\nPT:1/4\nK:Reach\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on NICKNAME.\nSVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Creature.YouDontCtrl | TriggerZones$ Battlefield | Execute$ TrigFight | TriggerDescription$ Whenever you cast a spell that targets a creature you don't control, NICKNAME deals damage equal to its power to up to one target creature.\nSVar:TrigFight:DB$ DealDamage | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | AILogic$ PowerDmg | NumDmg$ X\nSVar:X:Count$CardPower\nDeckHas:Ability$Counters\nOracle:Reach\nWhenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas.\nWhenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Legolas, Master Archer", "mana_cost": "{1}{G}{G}", "type_line": "Legendary Creature \u2014 Elf Archer", "oracle_text": "Reach\nWhenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas.\nWhenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.", "power": "1", "toughness": "4"} ### Response: Name:Legolas, Master Archer\nManaCost:1 G G\nTypes:Legendary Creature Elf Archer\nPT:1/4\nK:Reach\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on NICKNAME.\nSVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Creature.YouDontCtrl | TriggerZones$ Battlefield | Execute$ TrigFight | TriggerDescription$ Whenever you cast a spell that targets a creature you don't control, NICKNAME deals damage equal to its power to up to one target creature.\nSVar:TrigFight:DB$ DealDamage | ValidTgts$ Creature | TargetMin$ 0 | TargetMax$ 1 | AILogic$ PowerDmg | NumDmg$ X\nSVar:X:Count$CardPower\nDeckHas:Ability$Counters\nOracle:Reach\nWhenever you cast a spell that targets Legolas, Master Archer, put a +1/+1 counter on Legolas.\nWhenever you cast a spell that targets a creature you don't control, Legolas deals damage equal to its power to up to one target creature.
Create the Forge script for this magic card
{"name": "Piranha Marsh", "mana_cost": "", "type_line": "Land", "oracle_text": "Piranha Marsh enters the battlefield tapped.\nWhen Piranha Marsh enters the battlefield, target player loses 1 life.\n{T}: Add {B}."}
Name:Piranha Marsh\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target player loses 1 life.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1\nOracle:Piranha Marsh enters the battlefield tapped.\nWhen Piranha Marsh enters the battlefield, target player loses 1 life.\n{T}: Add {B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Piranha Marsh", "mana_cost": "", "type_line": "Land", "oracle_text": "Piranha Marsh enters the battlefield tapped.\nWhen Piranha Marsh enters the battlefield, target player loses 1 life.\n{T}: Add {B}."} ### Response: Name:Piranha Marsh\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target player loses 1 life.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nSVar:TrigLoseLife:DB$ LoseLife | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1\nOracle:Piranha Marsh enters the battlefield tapped.\nWhen Piranha Marsh enters the battlefield, target player loses 1 life.\n{T}: Add {B}.
Create the Forge script for this magic card
{"name": "Willowdusk, Essence Seer", "mana_cost": "{1}{B}{G}", "type_line": "Legendary Creature \u2014 Dryad Druid", "oracle_text": "{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.", "power": "3", "toughness": "3"}
Name:Willowdusk, Essence Seer\nManaCost:1 B G\nTypes:Legendary Creature Dryad Druid\nPT:3/3\nA:AB$ PutCounter | Cost$ 1 T | ValidTgts$ Creature.Other | TgtPrompt$ Choose another target creature | CounterType$ P1P1 | CounterNum$ X | SorcerySpeed$ True | SpellDescription$ Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.\nSVar:X:SVar$Y/LimitMin.Z\nSVar:Y:Count$LifeYouGainedThisTurn\nSVar:Z:Count$LifeYouLostThisTurn\nDeckHas:Ability$Counters\nDeckHints:Ability$LifeGain\nOracle:{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Willowdusk, Essence Seer", "mana_cost": "{1}{B}{G}", "type_line": "Legendary Creature \u2014 Dryad Druid", "oracle_text": "{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.", "power": "3", "toughness": "3"} ### Response: Name:Willowdusk, Essence Seer\nManaCost:1 B G\nTypes:Legendary Creature Dryad Druid\nPT:3/3\nA:AB$ PutCounter | Cost$ 1 T | ValidTgts$ Creature.Other | TgtPrompt$ Choose another target creature | CounterType$ P1P1 | CounterNum$ X | SorcerySpeed$ True | SpellDescription$ Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.\nSVar:X:SVar$Y/LimitMin.Z\nSVar:Y:Count$LifeYouGainedThisTurn\nSVar:Z:Count$LifeYouLostThisTurn\nDeckHas:Ability$Counters\nDeckHints:Ability$LifeGain\nOracle:{1}, {T}: Choose another target creature. Put a number of +1/+1 counters on it equal to the amount of life you gained this turn or the amount of life you lost this turn, whichever is greater. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Lattice-Blade Mantis", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Phyrexian Insect", "oracle_text": "Lattice-Blade Mantis enters the battlefield with two oil counters on it.\nWhenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.", "power": "4", "toughness": "3"}
Name:Lattice-Blade Mantis\nManaCost:3 G\nTypes:Creature Phyrexian Insect\nPT:4/3\nK:etbCounter:OIL:2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.\nSVar:TrigUntap:AB$ Untap | Defined$ Self | Cost$ SubCounter<1/OIL> | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nOracle:Lattice-Blade Mantis enters the battlefield with two oil counters on it.\nWhenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lattice-Blade Mantis", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Phyrexian Insect", "oracle_text": "Lattice-Blade Mantis enters the battlefield with two oil counters on it.\nWhenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.", "power": "4", "toughness": "3"} ### Response: Name:Lattice-Blade Mantis\nManaCost:3 G\nTypes:Creature Phyrexian Insect\nPT:4/3\nK:etbCounter:OIL:2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigUntap | TriggerDescription$ Whenever CARDNAME attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.\nSVar:TrigUntap:AB$ Untap | Defined$ Self | Cost$ SubCounter<1/OIL> | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1\nDeckHas:Ability$Counters\nSVar:HasAttackEffect:TRUE\nOracle:Lattice-Blade Mantis enters the battlefield with two oil counters on it.\nWhenever Lattice-Blade Mantis attacks, you may remove an oil counter from it. If you do, untap it and it gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Vectis Dominator", "mana_cost": "{1}{W}{B}", "type_line": "Artifact Creature \u2014 Human Wizard", "oracle_text": "{T}: Tap target creature unless its controller pays 2 life.", "power": "0", "toughness": "2"}
Name:Vectis Dominator\nManaCost:1 W B\nTypes:Artifact Creature Human Wizard\nPT:0/2\nA:AB$ Tap | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | UnlessCost$ PayLife<2> | UnlessPayer$ TargetedController | SpellDescription$ Tap target creature unless its controller pays 2 life.\nOracle:{T}: Tap target creature unless its controller pays 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vectis Dominator", "mana_cost": "{1}{W}{B}", "type_line": "Artifact Creature \u2014 Human Wizard", "oracle_text": "{T}: Tap target creature unless its controller pays 2 life.", "power": "0", "toughness": "2"} ### Response: Name:Vectis Dominator\nManaCost:1 W B\nTypes:Artifact Creature Human Wizard\nPT:0/2\nA:AB$ Tap | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | UnlessCost$ PayLife<2> | UnlessPayer$ TargetedController | SpellDescription$ Tap target creature unless its controller pays 2 life.\nOracle:{T}: Tap target creature unless its controller pays 2 life.
Create the Forge script for this magic card
{"name": "Dread Specter", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.", "power": "2", "toughness": "2"}
Name:Dread Specter\nManaCost:3 B\nTypes:Creature Specter\nPT:2/2\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.nonBlack | ValidBlocker$ Card.Self | Execute$ DelTrigBlocked | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.nonBlack | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.\nSVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Destroy blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ Destroy blocking creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nOracle:Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dread Specter", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Specter", "oracle_text": "Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.", "power": "2", "toughness": "2"} ### Response: Name:Dread Specter\nManaCost:3 B\nTypes:Creature Specter\nPT:2/2\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.nonBlack | ValidBlocker$ Card.Self | Execute$ DelTrigBlocked | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature.nonBlack | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.\nSVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Destroy blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ Destroy blocking creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nOracle:Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Create the Forge script for this magic card
{"name": "Fraying Omnipotence", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time."}
Name:Fraying Omnipotence\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 3 B B | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife | AILifeThreshold$ 1 | SpellDescription$ Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ A | Defined$ Player.IsRemembered | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ C | Defined$ Player.IsRemembered | Mode$ TgtChoose | SubAbility$ DBCreature\nSVar:DBCreature:DB$ Sacrifice | SacValid$ Creature | Amount$ E | Defined$ Player.IsRemembered\nSVar:A:PlayerCountRemembered$LifeTotal/HalfUp\nSVar:C:PlayerCountRemembered$CardsInHand/HalfUp\nSVar:E:PlayerCountRemembered$Valid Creature.RememberedPlayerCtrl/HalfUp\nOracle:Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fraying Omnipotence", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time."} ### Response: Name:Fraying Omnipotence\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ RepeatEach | Cost$ 3 B B | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife | AILifeThreshold$ 1 | SpellDescription$ Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ A | Defined$ Player.IsRemembered | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | NumCards$ C | Defined$ Player.IsRemembered | Mode$ TgtChoose | SubAbility$ DBCreature\nSVar:DBCreature:DB$ Sacrifice | SacValid$ Creature | Amount$ E | Defined$ Player.IsRemembered\nSVar:A:PlayerCountRemembered$LifeTotal/HalfUp\nSVar:C:PlayerCountRemembered$CardsInHand/HalfUp\nSVar:E:PlayerCountRemembered$Valid Creature.RememberedPlayerCtrl/HalfUp\nOracle:Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
Create the Forge script for this magic card
{"name": "Loathsome Chimera", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Chimera", "oracle_text": "Escape\u2014{4}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nLoathsome Chimera escapes with a +1/+1 counter on it.", "power": "4", "toughness": "1"}
Name:Loathsome Chimera\nManaCost:2 G\nTypes:Creature Chimera\nPT:4/1\nK:Escape:4 G ExileFromGrave<3/Card.Other/other>\nK:etbCounter:P1P1:1:ValidCard$ Card.Self+escaped:CARDNAME escapes with a +1/+1 counter on it.\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nDeckHas:Ability$Counters\nOracle:Escape—{4}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nLoathsome Chimera escapes with a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Loathsome Chimera", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Chimera", "oracle_text": "Escape\u2014{4}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nLoathsome Chimera escapes with a +1/+1 counter on it.", "power": "4", "toughness": "1"} ### Response: Name:Loathsome Chimera\nManaCost:2 G\nTypes:Creature Chimera\nPT:4/1\nK:Escape:4 G ExileFromGrave<3/Card.Other/other>\nK:etbCounter:P1P1:1:ValidCard$ Card.Self+escaped:CARDNAME escapes with a +1/+1 counter on it.\nSVar:AIPreference:ExileFromGraveCost$Card.YouOwn+Other+inZoneGraveyard\nDeckHas:Ability$Counters\nOracle:Escape—{4}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)\nLoathsome Chimera escapes with a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Vito, Thorn of the Dusk Rose", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Vampire Cleric", "oracle_text": "Whenever you gain life, target opponent loses that much life.\n{3}{B}{B}: Creatures you control gain lifelink until end of turn.", "power": "1", "toughness": "3"}
Name:Vito, Thorn of the Dusk Rose\nManaCost:2 B\nTypes:Legendary Creature Vampire Cleric\nPT:1/3\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you gain life, target opponent loses that much life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | LifeAmount$ X\nSVar:X:TriggerCount$LifeAmount\nA:AB$ PumpAll | Cost$ 3 B B | ValidCards$ Creature.YouCtrl | KW$ Lifelink | SpellDescription$ Creatures you control gain lifelink until end of turn.\nDeckHas:Ability$LifeGain\nSVar:PlayMain1:TRUE\nOracle:Whenever you gain life, target opponent loses that much life.\n{3}{B}{B}: Creatures you control gain lifelink until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vito, Thorn of the Dusk Rose", "mana_cost": "{2}{B}", "type_line": "Legendary Creature \u2014 Vampire Cleric", "oracle_text": "Whenever you gain life, target opponent loses that much life.\n{3}{B}{B}: Creatures you control gain lifelink until end of turn.", "power": "1", "toughness": "3"} ### Response: Name:Vito, Thorn of the Dusk Rose\nManaCost:2 B\nTypes:Legendary Creature Vampire Cleric\nPT:1/3\nT:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ Whenever you gain life, target opponent loses that much life.\nSVar:TrigDrain:DB$ LoseLife | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | LifeAmount$ X\nSVar:X:TriggerCount$LifeAmount\nA:AB$ PumpAll | Cost$ 3 B B | ValidCards$ Creature.YouCtrl | KW$ Lifelink | SpellDescription$ Creatures you control gain lifelink until end of turn.\nDeckHas:Ability$LifeGain\nSVar:PlayMain1:TRUE\nOracle:Whenever you gain life, target opponent loses that much life.\n{3}{B}{B}: Creatures you control gain lifelink until end of turn.
Create the Forge script for this magic card
{"name": "Varis, Silverymoon Ranger", "mana_cost": "{1}{G}{G}", "type_line": "Legendary Creature \u2014 Human Elf Ranger", "oracle_text": "Reach, ward {1}\nWhenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)\nWhenever you complete a dungeon, create a 2/2 green Wolf creature token.", "power": "3", "toughness": "3"}
Name:Varis, Silverymoon Ranger\nManaCost:1 G G\nTypes:Legendary Creature Human Elf Ranger\nPT:3/3\nK:Reach\nK:Ward:1\nT:Mode$ SpellCast | ValidCard$ Creature,Planeswalker | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigVenture | TriggerDescription$ Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)\nSVar:TrigVenture:DB$ Venture\nT:Mode$ DungeonCompleted | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you complete a dungeon, create a 2/2 green Wolf creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ g_2_2_wolf\nDeckHas:Ability$Token\nOracle:Reach, ward {1}\nWhenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)\nWhenever you complete a dungeon, create a 2/2 green Wolf creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Varis, Silverymoon Ranger", "mana_cost": "{1}{G}{G}", "type_line": "Legendary Creature \u2014 Human Elf Ranger", "oracle_text": "Reach, ward {1}\nWhenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)\nWhenever you complete a dungeon, create a 2/2 green Wolf creature token.", "power": "3", "toughness": "3"} ### Response: Name:Varis, Silverymoon Ranger\nManaCost:1 G G\nTypes:Legendary Creature Human Elf Ranger\nPT:3/3\nK:Reach\nK:Ward:1\nT:Mode$ SpellCast | ValidCard$ Creature,Planeswalker | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | ActivationLimit$ 1 | Execute$ TrigVenture | TriggerDescription$ Whenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)\nSVar:TrigVenture:DB$ Venture\nT:Mode$ DungeonCompleted | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you complete a dungeon, create a 2/2 green Wolf creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ g_2_2_wolf\nDeckHas:Ability$Token\nOracle:Reach, ward {1}\nWhenever you cast a creature or planeswalker spell, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)\nWhenever you complete a dungeon, create a 2/2 green Wolf creature token.
Create the Forge script for this magic card
{"name": "Nightshade Harvester", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester.", "power": "2", "toughness": "2"}
Name:Nightshade Harvester\nManaCost:3 B\nTypes:Creature Elf Shaman\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Land.OppCtrl | TriggerZones$ Battlefield | Origin$ Any | Destination$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on CARDNAME.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 1 | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nightshade Harvester", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Elf Shaman", "oracle_text": "Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester.", "power": "2", "toughness": "2"} ### Response: Name:Nightshade Harvester\nManaCost:3 B\nTypes:Creature Elf Shaman\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Land.OppCtrl | TriggerZones$ Battlefield | Origin$ Any | Destination$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on CARDNAME.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 1 | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester.
Create the Forge script for this magic card
{"name": "Dripping-Tongue Zubera", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Zubera Spirit", "oracle_text": "When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.", "power": "1", "toughness": "2"}
Name:Dripping-Tongue Zubera\nManaCost:1 G\nTypes:Creature Zubera Spirit\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenScript$ c_1_1_spirit | TokenAmount$ X\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Card.Zubera\nDeckHints:Type$Zubera\nOracle:When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dripping-Tongue Zubera", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Zubera Spirit", "oracle_text": "When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.", "power": "1", "toughness": "2"} ### Response: Name:Dripping-Tongue Zubera\nManaCost:1 G\nTypes:Creature Zubera Spirit\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.\nSVar:TrigToken:DB$ Token | TokenOwner$ You | TokenScript$ c_1_1_spirit | TokenAmount$ X\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Card.Zubera\nDeckHints:Type$Zubera\nOracle:When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.
Create the Forge script for this magic card
{"name": "Elderfang Ritualist", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.", "power": "3", "toughness": "1"}
Name:Elderfang Ritualist\nManaCost:2 B\nTypes:Creature Elf Cleric\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return another target Elf card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Elf.Other+YouOwn | TgtPrompt$ Select another target Elf card from your graveyard\nSVar:SacMe:2\nDeckNeeds:Type$Elf\nDeckHas:Ability$Graveyard\nOracle:When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elderfang Ritualist", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.", "power": "3", "toughness": "1"} ### Response: Name:Elderfang Ritualist\nManaCost:2 B\nTypes:Creature Elf Cleric\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME dies, return another target Elf card from your graveyard to your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Elf.Other+YouOwn | TgtPrompt$ Select another target Elf card from your graveyard\nSVar:SacMe:2\nDeckNeeds:Type$Elf\nDeckHas:Ability$Graveyard\nOracle:When Elderfang Ritualist dies, return another target Elf card from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Piston-Fist Cyclops", "mana_cost": "{1}{U/R}{U/R}", "type_line": "Creature \u2014 Cyclops", "oracle_text": "Defender\nAs long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender.", "power": "4", "toughness": "3"}
Name:Piston-Fist Cyclops\nManaCost:1 U/R U/R\nTypes:Creature Cyclops\nPT:4/3\nK:Defender\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | CheckSVar$ X | Description$ As long as you've cast an instant or sorcery spell this turn, CARDNAME can attack as though it didn't have defender.\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Defender\nAs long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Piston-Fist Cyclops", "mana_cost": "{1}{U/R}{U/R}", "type_line": "Creature \u2014 Cyclops", "oracle_text": "Defender\nAs long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender.", "power": "4", "toughness": "3"} ### Response: Name:Piston-Fist Cyclops\nManaCost:1 U/R U/R\nTypes:Creature Cyclops\nPT:4/3\nK:Defender\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | CheckSVar$ X | Description$ As long as you've cast an instant or sorcery spell this turn, CARDNAME can attack as though it didn't have defender.\nSVar:X:Count$ThisTurnCast_Instant.YouCtrl,Sorcery.YouCtrl\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Defender\nAs long as you've cast an instant or sorcery spell this turn, Piston-Fist Cyclops can attack as though it didn't have defender.
Create the Forge script for this magic card
{"name": "Shrink", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets -5/-0 until end of turn."}
Name:Shrink\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -5 | IsCurse$ True | SpellDescription$ Target creature gets -5/-0 until end of turn.\nOracle:Target creature gets -5/-0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shrink", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Target creature gets -5/-0 until end of turn."} ### Response: Name:Shrink\nManaCost:G\nTypes:Instant\nA:SP$ Pump | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -5 | IsCurse$ True | SpellDescription$ Target creature gets -5/-0 until end of turn.\nOracle:Target creature gets -5/-0 until end of turn.
Create the Forge script for this magic card
{"name": "Took Reaper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Halfling Peasant", "oracle_text": "When Took Reaper dies, the Ring tempts you.", "power": "2", "toughness": "1"}
Name:Took Reaper\nManaCost:1 W\nTypes:Creature Halfling Peasant\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME dies, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:When Took Reaper dies, the Ring tempts you.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Took Reaper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Halfling Peasant", "oracle_text": "When Took Reaper dies, the Ring tempts you.", "power": "2", "toughness": "1"} ### Response: Name:Took Reaper\nManaCost:1 W\nTypes:Creature Halfling Peasant\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigTempt | TriggerDescription$ When CARDNAME dies, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nOracle:When Took Reaper dies, the Ring tempts you.
Create the Forge script for this magic card
{"name": "Besieged Viking Village", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "All creatures have \"Boast \u2014 {1}: Put a +1/+1 counter on this creature.\" (Activate only if that creature attacked this turn and only once each turn.)\nWhenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn."}
Name:Besieged Viking Village\nManaCost:no cost\nTypes:Plane Earth\nS:Mode$ Continuous | Affected$ Creature | AddAbility$ ABBoast | EffectZone$ Command | Description$ All creatures have "Boast — {1}: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.)\nSVar:ABBoast:AB$ PutCounter | Cost$ 1 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | Boast$ True | Description$ Boast - Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.)\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigPutCounter | TriggerDescription$ Whenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl+attackedThisTurn |TgtPrompt$ Select target creature you control that attacked this turn | CounterType$ Indestructible | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:All creatures have "Boast — {1}: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.)\nWhenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Besieged Viking Village", "mana_cost": "", "type_line": "Plane \u2014 Earth", "oracle_text": "All creatures have \"Boast \u2014 {1}: Put a +1/+1 counter on this creature.\" (Activate only if that creature attacked this turn and only once each turn.)\nWhenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn."} ### Response: Name:Besieged Viking Village\nManaCost:no cost\nTypes:Plane Earth\nS:Mode$ Continuous | Affected$ Creature | AddAbility$ ABBoast | EffectZone$ Command | Description$ All creatures have "Boast — {1}: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.)\nSVar:ABBoast:AB$ PutCounter | Cost$ 1 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | Boast$ True | Description$ Boast - Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.)\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigPutCounter | TriggerDescription$ Whenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl+attackedThisTurn |TgtPrompt$ Select target creature you control that attacked this turn | CounterType$ Indestructible | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:All creatures have "Boast — {1}: Put a +1/+1 counter on this creature." (Activate only if that creature attacked this turn and only once each turn.)\nWhenever chaos ensues, put an indestructible counter on target creature you control that attacked this turn.
Create the Forge script for this magic card
{"name": "Elvish Skysweeper", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "{4}{G}, Sacrifice a creature: Destroy target creature with flying.", "power": "1", "toughness": "1"}
Name:Elvish Skysweeper\nManaCost:G\nTypes:Creature Elf Warrior\nPT:1/1\nA:AB$ Destroy | Cost$ 4 G Sac<1/Creature> | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SpellDescription$ Destroy target creature with flying.\nOracle:{4}{G}, Sacrifice a creature: Destroy target creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Elvish Skysweeper", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "{4}{G}, Sacrifice a creature: Destroy target creature with flying.", "power": "1", "toughness": "1"} ### Response: Name:Elvish Skysweeper\nManaCost:G\nTypes:Creature Elf Warrior\nPT:1/1\nA:AB$ Destroy | Cost$ 4 G Sac<1/Creature> | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SpellDescription$ Destroy target creature with flying.\nOracle:{4}{G}, Sacrifice a creature: Destroy target creature with flying.
Create the Forge script for this magic card
{"name": "Audacious Infiltrator", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dwarf Rogue", "oracle_text": "Audacious Infiltrator can't be blocked by artifact creatures.", "power": "3", "toughness": "1"}
Name:Audacious Infiltrator\nManaCost:1 W\nTypes:Creature Dwarf Rogue\nPT:3/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Artifact.Creature | Description$ CARDNAME can't be blocked by artifact creatures.\nOracle:Audacious Infiltrator can't be blocked by artifact creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Audacious Infiltrator", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Dwarf Rogue", "oracle_text": "Audacious Infiltrator can't be blocked by artifact creatures.", "power": "3", "toughness": "1"} ### Response: Name:Audacious Infiltrator\nManaCost:1 W\nTypes:Creature Dwarf Rogue\nPT:3/1\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Artifact.Creature | Description$ CARDNAME can't be blocked by artifact creatures.\nOracle:Audacious Infiltrator can't be blocked by artifact creatures.
Create the Forge script for this magic card
{"name": "Arctic Foxes", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Fox", "oracle_text": "Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.", "power": "1", "toughness": "1"}
Name:Arctic Foxes\nManaCost:1 W\nTypes:Creature Fox\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Creature.powerGE2 | IsPresent$ Land.Snow+DefenderCtrl | Description$ CARDNAME can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.\nOracle:Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arctic Foxes", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Fox", "oracle_text": "Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.", "power": "1", "toughness": "1"} ### Response: Name:Arctic Foxes\nManaCost:1 W\nTypes:Creature Fox\nPT:1/1\nS:Mode$ CantBlockBy | ValidAttacker$ Card.Self | ValidBlocker$ Creature.powerGE2 | IsPresent$ Land.Snow+DefenderCtrl | Description$ CARDNAME can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.\nOracle:Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.
Create the Forge script for this magic card
{"name": "Noggle Hedge-Mage", "mana_cost": "{2}{U/R}", "type_line": "Creature \u2014 Noggle Wizard", "oracle_text": "When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.\nWhen Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.", "power": "2", "toughness": "2"}
Name:Noggle Hedge-Mage\nManaCost:2 UR\nTypes:Creature Noggle Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Island.YouCtrl | PresentCompare$ GE2 | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Islands, you may tap two target permanents.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Mountain.YouCtrl | PresentCompare$ GE2 | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Mountains, you may have CARDNAME deal 2 damage to target player or planeswalker.\nSVar:TrigTap:DB$ Tap | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Permanent\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 2\nOracle:When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.\nWhen Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Noggle Hedge-Mage", "mana_cost": "{2}{U/R}", "type_line": "Creature \u2014 Noggle Wizard", "oracle_text": "When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.\nWhen Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.", "power": "2", "toughness": "2"} ### Response: Name:Noggle Hedge-Mage\nManaCost:2 UR\nTypes:Creature Noggle Wizard\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Island.YouCtrl | PresentCompare$ GE2 | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Islands, you may tap two target permanents.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Mountain.YouCtrl | PresentCompare$ GE2 | Execute$ TrigDamage | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Mountains, you may have CARDNAME deal 2 damage to target player or planeswalker.\nSVar:TrigTap:DB$ Tap | TargetMin$ 2 | TargetMax$ 2 | ValidTgts$ Permanent\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 2\nOracle:When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents.\nWhen Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.
Create the Forge script for this magic card
{"name": "Whisperwood Elemental", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain \"When this creature dies, manifest the top card of your library.\"", "power": "4", "toughness": "4"}
Name:Whisperwood Elemental\nManaCost:3 G G\nTypes:Creature Elemental\nPT:4/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigManifest | TriggerDescription$ At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card)\nSVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary\nA:AB$ AnimateAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl+nonToken+faceUp | Triggers$ Trig | SpellDescription$ Until end of turn, face-up, nontoken creatures you control gain "When this creature dies, manifest the top card of your library."\nSVar:Trig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ WhisperwoodElementalEff | TriggerDescription$ When this creature dies, manifest the top card of your library.\nSVar:WhisperwoodElementalEff:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary\nOracle:At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Whisperwood Elemental", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain \"When this creature dies, manifest the top card of your library.\"", "power": "4", "toughness": "4"} ### Response: Name:Whisperwood Elemental\nManaCost:3 G G\nTypes:Creature Elemental\nPT:4/4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigManifest | TriggerDescription$ At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card)\nSVar:TrigManifest:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary\nA:AB$ AnimateAll | Cost$ Sac<1/CARDNAME> | ValidCards$ Creature.YouCtrl+nonToken+faceUp | Triggers$ Trig | SpellDescription$ Until end of turn, face-up, nontoken creatures you control gain "When this creature dies, manifest the top card of your library."\nSVar:Trig:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ WhisperwoodElementalEff | TriggerDescription$ When this creature dies, manifest the top card of your library.\nSVar:WhisperwoodElementalEff:DB$ Manifest | Amount$ 1 | Defined$ TopOfLibrary\nOracle:At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)\nSacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
Create the Forge script for this magic card
{"name": "Dragon Fangs", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has trample.\nWhen a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature."}
Name:Dragon Fangs\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Enchanted creature gets +1/+1 and has trample.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.cmcGE6 | Execute$ TrigReturn | TriggerZones$ Graveyard | OptionalDecider$ You | TriggerDescription$ When a creature with mana value 6 or greater enters the battlefield, you may return CARDNAME from your graveyard to the battlefield attached to that creature.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | AttachedTo$ TriggeredCard\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has trample.\nWhen a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragon Fangs", "mana_cost": "{1}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +1/+1 and has trample.\nWhen a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature."} ### Response: Name:Dragon Fangs\nManaCost:1 G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Trample | Description$ Enchanted creature gets +1/+1 and has trample.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.cmcGE6 | Execute$ TrigReturn | TriggerZones$ Graveyard | OptionalDecider$ You | TriggerDescription$ When a creature with mana value 6 or greater enters the battlefield, you may return CARDNAME from your graveyard to the battlefield attached to that creature.\nSVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | AttachedTo$ TriggeredCard\nOracle:Enchant creature\nEnchanted creature gets +1/+1 and has trample.\nWhen a creature with mana value 6 or greater enters the battlefield, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
Create the Forge script for this magic card
{"name": "Folk Medicine", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "You gain 1 life for each creature you control.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Folk Medicine\nManaCost:2 G\nTypes:Instant\nK:Flashback:1 W\nA:SP$ GainLife | Cost$ 2 G | LifeAmount$ X | SpellDescription$ You gain 1 life for each creature you control.\nSVar:X:Count$TypeYouCtrl.Creature\nAI:RemoveDeck:Random\nDeckNeeds:Color$White\nOracle:You gain 1 life for each creature you control.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Folk Medicine", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "You gain 1 life for each creature you control.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Folk Medicine\nManaCost:2 G\nTypes:Instant\nK:Flashback:1 W\nA:SP$ GainLife | Cost$ 2 G | LifeAmount$ X | SpellDescription$ You gain 1 life for each creature you control.\nSVar:X:Count$TypeYouCtrl.Creature\nAI:RemoveDeck:Random\nDeckNeeds:Color$White\nOracle:You gain 1 life for each creature you control.\nFlashback {1}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Shadow of the Grave", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Return to your hand all cards in your graveyard that you cycled or discarded this turn."}
Name:Shadow of the Grave\nManaCost:1 B\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 1 B | ChangeType$ Card.YouOwn+DiscardedThisTurn | Origin$ Graveyard | Destination$ Hand | AILogic$ RetDiscardedThisTurn | SpellDescription$ Return to your hand all cards in your graveyard that you cycled or discarded this turn.\nOracle:Return to your hand all cards in your graveyard that you cycled or discarded this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadow of the Grave", "mana_cost": "{1}{B}", "type_line": "Instant", "oracle_text": "Return to your hand all cards in your graveyard that you cycled or discarded this turn."} ### Response: Name:Shadow of the Grave\nManaCost:1 B\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 1 B | ChangeType$ Card.YouOwn+DiscardedThisTurn | Origin$ Graveyard | Destination$ Hand | AILogic$ RetDiscardedThisTurn | SpellDescription$ Return to your hand all cards in your graveyard that you cycled or discarded this turn.\nOracle:Return to your hand all cards in your graveyard that you cycled or discarded this turn.
Create the Forge script for this magic card
{"name": "Malachite Talisman", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent."}
Name:Malachite Talisman\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Green | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.\nSVar:TrigUntap:AB$Untap | Cost$ 3 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nAI:RemoveDeck:Random\nOracle:Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Malachite Talisman", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent."} ### Response: Name:Malachite Talisman\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.Green | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigUntap | TriggerDescription$ Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.\nSVar:TrigUntap:AB$Untap | Cost$ 3 | ValidTgts$ Permanent | TgtPrompt$ Select target permanent\nAI:RemoveDeck:Random\nOracle:Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.
Create the Forge script for this magic card
{"name": "Shipwreck Sentry", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Defender\nAs long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.", "power": "3", "toughness": "3"}
Name:Shipwreck Sentry\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:3/3\nK:Defender\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as an artifact entered the battlefield under your control this turn, CARDNAME can attack as though it didn't have defender.\nSVar:X:Count$ThisTurnEntered_Battlefield_Artifact.YouCtrl\nDeckNeeds:Type$Artifact\nOracle:Defender\nAs long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shipwreck Sentry", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Defender\nAs long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.", "power": "3", "toughness": "3"} ### Response: Name:Shipwreck Sentry\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:3/3\nK:Defender\nS:Mode$ CanAttackDefender | ValidCard$ Card.Self | CheckSVar$ X | SVarCompare$ GE1 | Description$ As long as an artifact entered the battlefield under your control this turn, CARDNAME can attack as though it didn't have defender.\nSVar:X:Count$ThisTurnEntered_Battlefield_Artifact.YouCtrl\nDeckNeeds:Type$Artifact\nOracle:Defender\nAs long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender.
Create the Forge script for this magic card
{"name": "Aven Archer", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Bird Soldier Archer", "oracle_text": "Flying\n{2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature.", "power": "2", "toughness": "2"}
Name:Aven Archer\nManaCost:3 W W\nTypes:Creature Bird Soldier Archer\nPT:2/2\nK:Flying\nA:AB$ DealDamage | Cost$ 2 W T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target attacking or blocking creature.\nOracle:Flying\n{2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aven Archer", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Bird Soldier Archer", "oracle_text": "Flying\n{2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature.", "power": "2", "toughness": "2"} ### Response: Name:Aven Archer\nManaCost:3 W W\nTypes:Creature Bird Soldier Archer\nPT:2/2\nK:Flying\nA:AB$ DealDamage | Cost$ 2 W T | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to target attacking or blocking creature.\nOracle:Flying\n{2}{W}, {T}: Aven Archer deals 2 damage to target attacking or blocking creature.
Create the Forge script for this magic card
{"name": "Nahiri's Binding", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature or planeswalker\nEnchanted permanent can't attack or block, and its activated abilities can't be activated."}
Name:Nahiri's Binding\nManaCost:1 W W\nTypes:Enchantment Aura\nK:Enchant creature or planeswalker\nA:SP$ Attach | Cost$ 1 W W | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted permanent can't attack or block, and its activated abilities can't be activated.\nOracle:Enchant creature or planeswalker\nEnchanted permanent can't attack or block, and its activated abilities can't be activated.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Nahiri's Binding", "mana_cost": "{1}{W}{W}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature or planeswalker\nEnchanted permanent can't attack or block, and its activated abilities can't be activated."} ### Response: Name:Nahiri's Binding\nManaCost:1 W W\nTypes:Enchantment Aura\nK:Enchant creature or planeswalker\nA:SP$ Attach | Cost$ 1 W W | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddHiddenKeyword$ CARDNAME can't attack or block. & CARDNAME's activated abilities can't be activated. | Description$ Enchanted permanent can't attack or block, and its activated abilities can't be activated.\nOracle:Enchant creature or planeswalker\nEnchanted permanent can't attack or block, and its activated abilities can't be activated.
Create the Forge script for this magic card
{"name": "Soul Conduit", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "{6}, {T}: Two target players exchange life totals."}
Name:Soul Conduit\nManaCost:6\nTypes:Artifact\nA:AB$ ExchangeLife | Cost$ 6 T | ValidTgts$ Player | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select target player | SpellDescription$ Two target players exchange life totals.\nAI:RemoveDeck:All\nOracle:{6}, {T}: Two target players exchange life totals.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Soul Conduit", "mana_cost": "{6}", "type_line": "Artifact", "oracle_text": "{6}, {T}: Two target players exchange life totals."} ### Response: Name:Soul Conduit\nManaCost:6\nTypes:Artifact\nA:AB$ ExchangeLife | Cost$ 6 T | ValidTgts$ Player | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select target player | SpellDescription$ Two target players exchange life totals.\nAI:RemoveDeck:All\nOracle:{6}, {T}: Two target players exchange life totals.
Create the Forge script for this magic card
{"name": "Dormant Volcano", "mana_cost": "", "type_line": "Land", "oracle_text": "Dormant Volcano enters the battlefield tapped.\nWhen Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.\n{T}: Add {C}{R}."}
Name:Dormant Volcano\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C R | SpellDescription$ Add {C}{R}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Return<1/Mountain.untapped/untapped Mountain> | UnlessPayer$ You\nSVar:NeedsToPlay:Mountain.YouCtrl+untapped\nOracle:Dormant Volcano enters the battlefield tapped.\nWhen Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.\n{T}: Add {C}{R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dormant Volcano", "mana_cost": "", "type_line": "Land", "oracle_text": "Dormant Volcano enters the battlefield tapped.\nWhen Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.\n{T}: Add {C}{R}."} ### Response: Name:Dormant Volcano\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ C R | SpellDescription$ Add {C}{R}.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSacUnless | TriggerDescription$ When CARDNAME enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.\nSVar:TrigSacUnless:DB$ Sacrifice | UnlessCost$ Return<1/Mountain.untapped/untapped Mountain> | UnlessPayer$ You\nSVar:NeedsToPlay:Mountain.YouCtrl+untapped\nOracle:Dormant Volcano enters the battlefield tapped.\nWhen Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.\n{T}: Add {C}{R}.
Create the Forge script for this magic card
{"name": "Venom", "mana_cost": "{1}{G}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat."}
Name:Venom\nManaCost:1 G G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.nonWall | ValidBlocker$ Card.AttachedBy | Execute$ DelTrigBlocked | TriggerDescription$ Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.AttachedBy | ValidBlocker$ Creature.nonWall | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.\nSVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Destroy blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ Destroy blocking creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nOracle:Enchant creature\nWhenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Venom", "mana_cost": "{1}{G}{G}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nWhenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat."} ### Response: Name:Venom\nManaCost:1 G G\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 G G | ValidTgts$ Creature | AILogic$ Pump\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.nonWall | ValidBlocker$ Card.AttachedBy | Execute$ DelTrigBlocked | TriggerDescription$ Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.\nT:Mode$ AttackerBlockedByCreature | ValidCard$ Card.AttachedBy | ValidBlocker$ Creature.nonWall | Execute$ DelTrigBlocker | Secondary$ True | TriggerDescription$ Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.\nSVar:DelTrigBlocked:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredAttackerLKICopy | TriggerDescription$ Destroy blocked creature at end of combat.\nSVar:DelTrigBlocker:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | Execute$ TrigDestroy | RememberObjects$ TriggeredBlockerLKICopy | TriggerDescription$ Destroy blocking creature at end of combat.\nSVar:TrigDestroy:DB$ Destroy | Defined$ DelayTriggerRememberedLKI\nOracle:Enchant creature\nWhenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
Create the Forge script for this magic card
{"name": "Alabaster Wall", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{T}: Prevent the next 1 damage that would be dealt to any target this turn.", "power": "0", "toughness": "4"}
Name:Alabaster Wall\nManaCost:2 W\nTypes:Creature Wall\nPT:0/4\nK:Defender\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.\nOracle:Defender (This creature can't attack.)\n{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Alabaster Wall", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Wall", "oracle_text": "Defender (This creature can't attack.)\n{T}: Prevent the next 1 damage that would be dealt to any target this turn.", "power": "0", "toughness": "4"} ### Response: Name:Alabaster Wall\nManaCost:2 W\nTypes:Creature Wall\nPT:0/4\nK:Defender\nA:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.\nOracle:Defender (This creature can't attack.)\n{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Create the Forge script for this magic card
{"name": "Tundra", "mana_cost": "", "type_line": "Land \u2014 Plains Island", "oracle_text": "({T}: Add {W} or {U}.)"}
Name:Tundra\nManaCost:no cost\nTypes:Land Plains Island\nOracle:({T}: Add {W} or {U}.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tundra", "mana_cost": "", "type_line": "Land \u2014 Plains Island", "oracle_text": "({T}: Add {W} or {U}.)"} ### Response: Name:Tundra\nManaCost:no cost\nTypes:Land Plains Island\nOracle:({T}: Add {W} or {U}.)
Create the Forge script for this magic card
{"name": "Vortex Elemental", "mana_cost": "{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.\n{3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.", "power": "0", "toughness": "1"}
Name:Vortex Elemental\nManaCost:U\nTypes:Creature Elemental\nPT:0/1\nA:AB$ ChangeZoneAll | Cost$ U | ChangeType$ Card.Self,Creature.blockingSource,Creature.blockedBySource | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Shuffle$ True | SpellDescription$ Put CARDNAME and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.\nA:AB$ MustBlock | Cost$ 3 U U | ValidTgts$ Creature | TgtPrompt$ Select target creature that must block this creature this turn | SpellDescription$ Target creature blocks CARDNAME this turn if able.\nAI:RemoveDeck:All\nOracle:{U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.\n{3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vortex Elemental", "mana_cost": "{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "{U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.\n{3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.", "power": "0", "toughness": "1"} ### Response: Name:Vortex Elemental\nManaCost:U\nTypes:Creature Elemental\nPT:0/1\nA:AB$ ChangeZoneAll | Cost$ U | ChangeType$ Card.Self,Creature.blockingSource,Creature.blockedBySource | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | Shuffle$ True | SpellDescription$ Put CARDNAME and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.\nA:AB$ MustBlock | Cost$ 3 U U | ValidTgts$ Creature | TgtPrompt$ Select target creature that must block this creature this turn | SpellDescription$ Target creature blocks CARDNAME this turn if able.\nAI:RemoveDeck:All\nOracle:{U}: Put Vortex Elemental and each creature blocking or blocked by it on top of their owners' libraries, then those players shuffle.\n{3}{U}{U}: Target creature blocks Vortex Elemental this turn if able.
Create the Forge script for this magic card
{"name": "Vampire Noble", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Noble", "oracle_text": "", "power": "3", "toughness": "2"}
Name:Vampire Noble\nManaCost:2 B\nTypes:Creature Vampire Noble\nPT:3/2\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vampire Noble", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Noble", "oracle_text": "", "power": "3", "toughness": "2"} ### Response: Name:Vampire Noble\nManaCost:2 B\nTypes:Creature Vampire Noble\nPT:3/2\nOracle:
Create the Forge script for this magic card
{"name": "Force of Nature", "mana_cost": "{2}{G}{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nAt the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.", "power": "8", "toughness": "8"}
Name:Force of Nature\nManaCost:2 G G G G\nTypes:Creature Elemental\nPT:8/8\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 8 damage to you unless you pay {G}{G}{G}{G}.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 8 | UnlessCost$ G G G G | UnlessPayer$ You\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nAt the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Force of Nature", "mana_cost": "{2}{G}{G}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nAt the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.", "power": "8", "toughness": "8"} ### Response: Name:Force of Nature\nManaCost:2 G G G G\nTypes:Creature Elemental\nPT:8/8\nK:Trample\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 8 damage to you unless you pay {G}{G}{G}{G}.\nSVar:TrigDamage:DB$ DealDamage | Defined$ You | NumDmg$ 8 | UnlessCost$ G G G G | UnlessPayer$ You\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nAt the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}.
Create the Forge script for this magic card
{"name": "Unblinking Bleb", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)", "power": "1", "toughness": "3"}
Name:Unblinking Bleb\nManaCost:3 U\nTypes:Creature Illusion\nPT:1/3\nK:Morph:2 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self,Permanent | Execute$ TrigScry | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unblinking Bleb", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Illusion", "oracle_text": "Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)", "power": "1", "toughness": "3"} ### Response: Name:Unblinking Bleb\nManaCost:3 U\nTypes:Creature Illusion\nPT:1/3\nK:Morph:2 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self,Permanent | Execute$ TrigScry | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)\nSVar:TrigScry:DB$ Scry | ScryNum$ 2\nOracle:Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhenever Unblinking Bleb or another permanent is turned face up, you may scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Create the Forge script for this magic card
{"name": "Quandrix Pledgemage", "mana_cost": "{1}{G/U}{G/U}", "type_line": "Creature \u2014 Merfolk Druid", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage.", "power": "2", "toughness": "2"}
Name:Quandrix Pledgemage\nManaCost:1 GU GU\nTypes:Creature Merfolk Druid\nPT:2/2\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Quandrix Pledgemage", "mana_cost": "{1}{G/U}{G/U}", "type_line": "Creature \u2014 Merfolk Druid", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage.", "power": "2", "toughness": "2"} ### Response: Name:Quandrix Pledgemage\nManaCost:1 GU GU\nTypes:Creature Merfolk Druid\nPT:2/2\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nSVar:BuffedBy:Instant,Sorcery\nDeckHints:Type$Instant|Sorcery\nOracle:Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage.
Create the Forge script for this magic card
{"name": "Gravetiller Wurm", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nMorbid \u2014 Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.", "power": "4", "toughness": "4"}
Name:Gravetiller Wurm\nManaCost:5 G\nTypes:Creature Wurm\nPT:4/4\nK:Trample\nK:etbCounter:P1P1:4:CheckSVar$ Morbid:Morbid — CARDNAME enters the battlefield with four +1/+1 counters on it if a creature died this turn.\nSVar:Morbid:Count$Morbid.1.0\nOracle:Trample\nMorbid — Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gravetiller Wurm", "mana_cost": "{5}{G}", "type_line": "Creature \u2014 Wurm", "oracle_text": "Trample\nMorbid \u2014 Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.", "power": "4", "toughness": "4"} ### Response: Name:Gravetiller Wurm\nManaCost:5 G\nTypes:Creature Wurm\nPT:4/4\nK:Trample\nK:etbCounter:P1P1:4:CheckSVar$ Morbid:Morbid — CARDNAME enters the battlefield with four +1/+1 counters on it if a creature died this turn.\nSVar:Morbid:Count$Morbid.1.0\nOracle:Trample\nMorbid — Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn.
Create the Forge script for this magic card
{"name": "Mire's Grasp", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -3/-3."}
Name:Mire's Grasp\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | AddToughness$ -3 | Description$ Enchanted creature gets -3/-3.\nOracle:Enchant creature\nEnchanted creature gets -3/-3.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mire's Grasp", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -3/-3."} ### Response: Name:Mire's Grasp\nManaCost:1 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -3 | AddToughness$ -3 | Description$ Enchanted creature gets -3/-3.\nOracle:Enchant creature\nEnchanted creature gets -3/-3.
Create the Forge script for this magic card
{"name": "Helbrute", "mana_cost": "{3}{B}{R}", "type_line": "Artifact Creature \u2014 Astartes Dreadnought", "oracle_text": "Haste\nSarcophagus \u2014 You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.", "power": "5", "toughness": "4"}
Name:Helbrute\nManaCost:3 B R\nTypes:Artifact Creature Astartes Dreadnought\nPT:5/4\nK:Haste\nSVar:AltCost:Cost$ 3 B R ExileFromGrave<1/Creature.Other/another creature card> | PrecostDesc$ Sarcophagus — | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.\nDeckHas:Ability$Graveyard\nOracle:Haste\nSarcophagus — You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Helbrute", "mana_cost": "{3}{B}{R}", "type_line": "Artifact Creature \u2014 Astartes Dreadnought", "oracle_text": "Haste\nSarcophagus \u2014 You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.", "power": "5", "toughness": "4"} ### Response: Name:Helbrute\nManaCost:3 B R\nTypes:Artifact Creature Astartes Dreadnought\nPT:5/4\nK:Haste\nSVar:AltCost:Cost$ 3 B R ExileFromGrave<1/Creature.Other/another creature card> | PrecostDesc$ Sarcophagus — | ActivationZone$ Graveyard | Description$ You may cast CARDNAME from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.\nDeckHas:Ability$Graveyard\nOracle:Haste\nSarcophagus — You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.
Create the Forge script for this magic card
{"name": "Ubul Sar Gatekeepers", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Soldier", "oracle_text": "When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.", "power": "2", "toughness": "4"}
Name:Ubul Sar Gatekeepers\nManaCost:3 B\nTypes:Creature Zombie Soldier\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True\nDeckHints:Type$Gate\nOracle:When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ubul Sar Gatekeepers", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie Soldier", "oracle_text": "When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.", "power": "2", "toughness": "4"} ### Response: Name:Ubul Sar Gatekeepers\nManaCost:3 B\nTypes:Creature Zombie Soldier\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | IsPresent$ Gate.YouCtrl | PresentCompare$ GE2 | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.\nSVar:TrigPump:DB$ Pump | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumAtt$ -2 | NumDef$ -2 | IsCurse$ True\nDeckHints:Type$Gate\nOracle:When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
Create the Forge script for this magic card
{"name": "Mana Leech", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Leech", "oracle_text": "You may choose not to untap Mana Leech during your untap step.\n{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.", "power": "1", "toughness": "1"}
Name:Mana Leech\nManaCost:2 B\nTypes:Creature Leech\nPT:1/1\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Tap | Cost$ T | ValidTgts$ Land | RememberTapped$ True | AlwaysRemember$ True | SpellDescription$ Tap target land. It doesn't untap during its controller's untap step for as long as CARDNAME remains tapped. | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Land.IsRemembered | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nOracle:You may choose not to untap Mana Leech during your untap step.\n{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mana Leech", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Leech", "oracle_text": "You may choose not to untap Mana Leech during your untap step.\n{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.", "power": "1", "toughness": "1"} ### Response: Name:Mana Leech\nManaCost:2 B\nTypes:Creature Leech\nPT:1/1\nK:You may choose not to untap CARDNAME during your untap step.\nA:AB$ Tap | Cost$ T | ValidTgts$ Land | RememberTapped$ True | AlwaysRemember$ True | SpellDescription$ Tap target land. It doesn't untap during its controller's untap step for as long as CARDNAME remains tapped. | StackDescription$ SpellDescription\nS:Mode$ Continuous | Affected$ Land.IsRemembered | AddHiddenKeyword$ CARDNAME doesn't untap during your untap step.\nT:Mode$ Untaps | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ ClearRemembered | Static$ True\nSVar:ClearRemembered:DB$ Cleanup | ClearRemembered$ True\nOracle:You may choose not to untap Mana Leech during your untap step.\n{T}: Tap target land. It doesn't untap during its controller's untap step for as long as Mana Leech remains tapped.
Create the Forge script for this magic card
{"name": "Spinning Wheel", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{5}, {T}: Tap target creature."}
Name:Spinning Wheel\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Tap | Cost$ 5 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:{T}: Add one mana of any color.\n{5}, {T}: Tap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spinning Wheel", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add one mana of any color.\n{5}, {T}: Tap target creature."} ### Response: Name:Spinning Wheel\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nA:AB$ Tap | Cost$ 5 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Tap target creature.\nOracle:{T}: Add one mana of any color.\n{5}, {T}: Tap target creature.
Create the Forge script for this magic card
{"name": "One with the Multiverse", "mana_cost": "{6}{U}{U}", "type_line": "Enchantment", "oracle_text": "You may look at the top card of your library any time.\nYou may play lands and cast spells from the top of your library.\nOnce during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost."}
Name:One with the Multiverse\nManaCost:6 U U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | MayPlay$ True | Description$ You may look at the top card of your library any time. You may play lands and cast spells from the top of your library.\nS:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayDontGrantZonePermissions$ True | Affected$ Card.nonLand+TopLibrary+YouCtrl,Card.nonLand+YouOwn | AffectedZone$ Library,Hand | Condition$ PlayerTurn | Description$ Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.\nOracle:You may look at the top card of your library any time.\nYou may play lands and cast spells from the top of your library.\nOnce during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "One with the Multiverse", "mana_cost": "{6}{U}{U}", "type_line": "Enchantment", "oracle_text": "You may look at the top card of your library any time.\nYou may play lands and cast spells from the top of your library.\nOnce during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost."} ### Response: Name:One with the Multiverse\nManaCost:6 U U\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Card.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | MayPlay$ True | Description$ You may look at the top card of your library any time. You may play lands and cast spells from the top of your library.\nS:Mode$ Continuous | MayPlay$ True | MayPlayWithoutManaCost$ True | MayPlayLimit$ 1 | MayPlayDontGrantZonePermissions$ True | Affected$ Card.nonLand+TopLibrary+YouCtrl,Card.nonLand+YouOwn | AffectedZone$ Library,Hand | Condition$ PlayerTurn | Description$ Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.\nOracle:You may look at the top card of your library any time.\nYou may play lands and cast spells from the top of your library.\nOnce during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Create the Forge script for this magic card
{"name": "Death Spark", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Death Spark deals 1 damage to any target.\nAt the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand."}
Name:Death Spark\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouOwn+DirectlyAbove | PresentZone$ Graveyard | PresentCompare$ EQ1 | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return CARDNAME to your hand.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ 1 | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:Death Spark deals 1 damage to any target.\nAt the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Death Spark", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Death Spark deals 1 damage to any target.\nAt the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand."} ### Response: Name:Death Spark\nManaCost:R\nTypes:Instant\nA:SP$ DealDamage | Cost$ R | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Graveyard | IsPresent$ Creature.YouOwn+DirectlyAbove | PresentZone$ Graveyard | PresentCompare$ EQ1 | Execute$ TrigReturn | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, if CARDNAME is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return CARDNAME to your hand.\nSVar:TrigReturn:AB$ ChangeZone | Cost$ 1 | Defined$ Self | Origin$ Graveyard | Destination$ Hand\nSVar:NeedsOrderedGraveyard:TRUE\nOracle:Death Spark deals 1 damage to any target.\nAt the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.
Create the Forge script for this magic card
{"name": "Onyx Goblet", "mana_cost": "{2}{B}", "type_line": "Artifact", "oracle_text": "{T}: Target player loses 1 life."}
Name:Onyx Goblet\nManaCost:2 B\nTypes:Artifact\nA:AB$ LoseLife | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nOracle:{T}: Target player loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Onyx Goblet", "mana_cost": "{2}{B}", "type_line": "Artifact", "oracle_text": "{T}: Target player loses 1 life."} ### Response: Name:Onyx Goblet\nManaCost:2 B\nTypes:Artifact\nA:AB$ LoseLife | Cost$ T | ValidTgts$ Player | TgtPrompt$ Select a player | LifeAmount$ 1 | SpellDescription$ Target player loses 1 life.\nOracle:{T}: Target player loses 1 life.
Create the Forge script for this magic card
{"name": "Scare Tactics", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Creatures you control get +1/+0 until end of turn."}
Name:Scare Tactics\nManaCost:B\nTypes:Instant\nA:SP$ PumpAll | Cost$ B | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.\nOracle:Creatures you control get +1/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Scare Tactics", "mana_cost": "{B}", "type_line": "Instant", "oracle_text": "Creatures you control get +1/+0 until end of turn."} ### Response: Name:Scare Tactics\nManaCost:B\nTypes:Instant\nA:SP$ PumpAll | Cost$ B | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.\nOracle:Creatures you control get +1/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Staff of the Sun Magus", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life."}
Name:Staff of the Sun Magus\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Plains.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Color$White\nOracle:Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Staff of the Sun Magus", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life."} ### Response: Name:Staff of the Sun Magus\nManaCost:3\nTypes:Artifact\nT:Mode$ SpellCast | ValidCard$ Card.White | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Plains.YouCtrl | TriggerZones$ Battlefield | Secondary$ True | Execute$ TrigGainLife | TriggerDescription$ Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nAI:RemoveDeck:Random\nDeckNeeds:Color$White\nOracle:Whenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.
Create the Forge script for this magic card
{"name": "Slogurk, the Overslime", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Ooze", "oracle_text": "Trample\nWhenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.\nRemove three +1/+1 counters from Slogurk: Return it to its owner's hand.\nWhen Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.", "power": "3", "toughness": "3"}
Name:Slogurk, the Overslime\nManaCost:1 G U\nTypes:Legendary Creature Ooze\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Land.nonToken+YouOwn | TriggerZones$ Battlefield | Execute$ DBPutCounter | TriggerDescription$ Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ ChangeZone | Cost$ SubCounter<3/P1P1> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return it to its owner's hand.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBChangeZone | TriggerDescription$ When NICKNAME leaves the battlefield, return up to three target land cards from your graveyard to your hand.\nSVar:DBChangeZone:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Card.Land+YouOwn | TgtPrompt$ Select up to three target land cards | Origin$ Graveyard | Destination$ Hand\nDeckHas:Ability$Counters|Graveyard\nDeckHints:Ability$Discard\nOracle:Trample\nWhenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.\nRemove three +1/+1 counters from Slogurk: Return it to its owner's hand.\nWhen Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Slogurk, the Overslime", "mana_cost": "{1}{G}{U}", "type_line": "Legendary Creature \u2014 Ooze", "oracle_text": "Trample\nWhenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.\nRemove three +1/+1 counters from Slogurk: Return it to its owner's hand.\nWhen Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.", "power": "3", "toughness": "3"} ### Response: Name:Slogurk, the Overslime\nManaCost:1 G U\nTypes:Legendary Creature Ooze\nPT:3/3\nK:Trample\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Graveyard | ValidCard$ Land.nonToken+YouOwn | TriggerZones$ Battlefield | Execute$ DBPutCounter | TriggerDescription$ Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1\nA:AB$ ChangeZone | Cost$ SubCounter<3/P1P1> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return it to its owner's hand.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBChangeZone | TriggerDescription$ When NICKNAME leaves the battlefield, return up to three target land cards from your graveyard to your hand.\nSVar:DBChangeZone:DB$ ChangeZone | TargetMin$ 0 | TargetMax$ 3 | ValidTgts$ Card.Land+YouOwn | TgtPrompt$ Select up to three target land cards | Origin$ Graveyard | Destination$ Hand\nDeckHas:Ability$Counters|Graveyard\nDeckHints:Ability$Discard\nOracle:Trample\nWhenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.\nRemove three +1/+1 counters from Slogurk: Return it to its owner's hand.\nWhen Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.
Create the Forge script for this magic card
{"name": "Gryffwing Cavalry", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)\nWhenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.", "power": "2", "toughness": "2"}
Name:Gryffwing Cavalry\nManaCost:3 W\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nK:Training\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1}{W}. If you do, another target attacking creature without flying gains flying until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ 1 W | ValidTgts$ Creature.Other+attacking+withoutFlying | TgtPrompt$ Select another target attacking creature without flying | KW$ Flying\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)\nWhenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, another target attacking creature without flying gains flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gryffwing Cavalry", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)\nWhenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Gryffwing Cavalry\nManaCost:3 W\nTypes:Creature Human Knight\nPT:2/2\nK:Flying\nK:Training\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1}{W}. If you do, another target attacking creature without flying gains flying until end of turn.\nSVar:TrigPump:AB$ Pump | Cost$ 1 W | ValidTgts$ Creature.Other+attacking+withoutFlying | TgtPrompt$ Select another target attacking creature without flying | KW$ Flying\nSVar:HasAttackEffect:TRUE\nOracle:Flying\nTraining (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)\nWhenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, another target attacking creature without flying gains flying until end of turn.
Create the Forge script for this magic card
{"name": "Ichorplate Golem", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it.\nCreatures you control with oil counters on them get +1/+1.", "power": "2", "toughness": "3"}
Name:Ichorplate Golem\nManaCost:3\nTypes:Artifact Creature Phyrexian Golem\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+counters_GE1_OIL | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | ConditionDefined$ TriggeredCard | ConditionPresent$ Creature.counters_GE1_OIL | CounterNum$ 1 | CounterType$ OIL\nS:Mode$ Continuous | AddPower$ 1 | AddToughness$ 1 | Affected$ Creature.YouCtrl+counters_GE1_OIL | Description$ Creatures you control with oil counters on them get +1/+1.\nDeckHas:Ability$Counters\nOracle:Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it.\nCreatures you control with oil counters on them get +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ichorplate Golem", "mana_cost": "{3}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it.\nCreatures you control with oil counters on them get +1/+1.", "power": "2", "toughness": "3"} ### Response: Name:Ichorplate Golem\nManaCost:3\nTypes:Artifact Creature Phyrexian Golem\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Creature.YouCtrl+counters_GE1_OIL | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | ConditionDefined$ TriggeredCard | ConditionPresent$ Creature.counters_GE1_OIL | CounterNum$ 1 | CounterType$ OIL\nS:Mode$ Continuous | AddPower$ 1 | AddToughness$ 1 | Affected$ Creature.YouCtrl+counters_GE1_OIL | Description$ Creatures you control with oil counters on them get +1/+1.\nDeckHas:Ability$Counters\nOracle:Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it.\nCreatures you control with oil counters on them get +1/+1.
Create the Forge script for this magic card
{"name": "Bane, Lord of Darkness", "mana_cost": "{1}{W}{U}{B}", "type_line": "Legendary Creature \u2014 God", "oracle_text": "As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.\nWhenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.", "power": "5", "toughness": "2"}
Name:Bane, Lord of Darkness\nManaCost:1 W U B\nTypes:Legendary Creature God\nPT:5/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Indestructible | CheckSVar$ CurrentLife | SVarCompare$ LEX | Description$ As long as your life total is less than or equal to half your starting life total, CARDNAME has indestructible.\nSVar:CurrentLife:Count$YourLifeTotal\nSVar:X:Count$YourStartingLife/HalfDown\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ DBAskOpponentDrawOrPlay | TriggerZones$ Battlefield | TriggerDescription$ Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.\nSVar:DBAskOpponentDrawOrPlay:DB$ GenericChoice | ValidTgts$ Opponent | Choices$ DBDrawCard,DBCheatCreature\nSVar:DBDrawCard:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ Controller draws a card\nSVar:DBCheatCreature:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.toughnessLEY | ChangeNum$ 1 | SpellDescription$ Controller may put a creature card with equal or lesser toughness from your hand onto the battlefield.\nSVar:Y:TriggeredCard$CardToughness\nOracle: As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.\nWhenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bane, Lord of Darkness", "mana_cost": "{1}{W}{U}{B}", "type_line": "Legendary Creature \u2014 God", "oracle_text": "As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.\nWhenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.", "power": "5", "toughness": "2"} ### Response: Name:Bane, Lord of Darkness\nManaCost:1 W U B\nTypes:Legendary Creature God\nPT:5/2\nS:Mode$ Continuous | Affected$ Card.Self | AddKeyword$ Indestructible | CheckSVar$ CurrentLife | SVarCompare$ LEX | Description$ As long as your life total is less than or equal to half your starting life total, CARDNAME has indestructible.\nSVar:CurrentLife:Count$YourLifeTotal\nSVar:X:Count$YourStartingLife/HalfDown\nT:Mode$ ChangesZone | ValidCard$ Creature.nonToken+Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ DBAskOpponentDrawOrPlay | TriggerZones$ Battlefield | TriggerDescription$ Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.\nSVar:DBAskOpponentDrawOrPlay:DB$ GenericChoice | ValidTgts$ Opponent | Choices$ DBDrawCard,DBCheatCreature\nSVar:DBDrawCard:DB$ Draw | Defined$ You | NumCards$ 1 | SpellDescription$ Controller draws a card\nSVar:DBCheatCreature:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.toughnessLEY | ChangeNum$ 1 | SpellDescription$ Controller may put a creature card with equal or lesser toughness from your hand onto the battlefield.\nSVar:Y:TriggeredCard$CardToughness\nOracle: As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.\nWhenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.
Create the Forge script for this magic card
{"name": "Floodwater Dam", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{X}{X}{1}, {T}: Tap X target lands."}
Name:Floodwater Dam\nManaCost:3\nTypes:Artifact\nA:AB$ Tap | Cost$ X X 1 T | TargetMin$ X | TargetMax$ X | ValidTgts$ Land | TgtPrompt$ Select X target lands | SpellDescription$ Tap X target lands.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}{X}{1}, {T}: Tap X target lands.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Floodwater Dam", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{X}{X}{1}, {T}: Tap X target lands."} ### Response: Name:Floodwater Dam\nManaCost:3\nTypes:Artifact\nA:AB$ Tap | Cost$ X X 1 T | TargetMin$ X | TargetMax$ X | ValidTgts$ Land | TgtPrompt$ Select X target lands | SpellDescription$ Tap X target lands.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}{X}{1}, {T}: Tap X target lands.
Create the Forge script for this magic card
{"name": "Windbrisk Raptor", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nAttacking creatures you control have lifelink.", "power": "5", "toughness": "7"}
Name:Windbrisk Raptor\nManaCost:5 W W\nTypes:Creature Bird\nPT:5/7\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddKeyword$ Lifelink | Description$ Attacking creatures you control have lifelink.\nSVar:PlayMain1:TRUE\nOracle:Flying\nAttacking creatures you control have lifelink.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Windbrisk Raptor", "mana_cost": "{5}{W}{W}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nAttacking creatures you control have lifelink.", "power": "5", "toughness": "7"} ### Response: Name:Windbrisk Raptor\nManaCost:5 W W\nTypes:Creature Bird\nPT:5/7\nK:Flying\nS:Mode$ Continuous | Affected$ Creature.attacking+YouCtrl | AddKeyword$ Lifelink | Description$ Attacking creatures you control have lifelink.\nSVar:PlayMain1:TRUE\nOracle:Flying\nAttacking creatures you control have lifelink.
Create the Forge script for this magic card
{"name": "Spellgorger Barbarian", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Nightmare Barbarian", "oracle_text": "When Spellgorger Barbarian enters the battlefield, discard a card at random.\nWhen Spellgorger Barbarian leaves the battlefield, draw a card.", "power": "3", "toughness": "1"}
Name:Spellgorger Barbarian\nManaCost:3 R\nTypes:Creature Human Nightmare Barbarian\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard a card at random.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME leaves the battlefield, draw a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ Random\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Spellgorger Barbarian enters the battlefield, discard a card at random.\nWhen Spellgorger Barbarian leaves the battlefield, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Spellgorger Barbarian", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Nightmare Barbarian", "oracle_text": "When Spellgorger Barbarian enters the battlefield, discard a card at random.\nWhen Spellgorger Barbarian leaves the battlefield, draw a card.", "power": "3", "toughness": "1"} ### Response: Name:Spellgorger Barbarian\nManaCost:3 R\nTypes:Creature Human Nightmare Barbarian\nPT:3/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, discard a card at random.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME leaves the battlefield, draw a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ Random\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:When Spellgorger Barbarian enters the battlefield, discard a card at random.\nWhen Spellgorger Barbarian leaves the battlefield, draw a card.
Create the Forge script for this magic card
{"name": "Martial Glory", "mana_cost": "{R}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+0 until end of turn.\nTarget creature gets +0/+3 until end of turn."}
Name:Martial Glory\nManaCost:R W\nTypes:Instant\nA:SP$ Pump | Cost$ R W | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +3/+0 | NumAtt$ +3 | SubAbility$ DBPump | SpellDescription$ Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +0/+3 | NumDef$ +3\nOracle:Target creature gets +3/+0 until end of turn.\nTarget creature gets +0/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Martial Glory", "mana_cost": "{R}{W}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+0 until end of turn.\nTarget creature gets +0/+3 until end of turn."} ### Response: Name:Martial Glory\nManaCost:R W\nTypes:Instant\nA:SP$ Pump | Cost$ R W | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +3/+0 | NumAtt$ +3 | SubAbility$ DBPump | SpellDescription$ Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn.\nSVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +0/+3 | NumDef$ +3\nOracle:Target creature gets +3/+0 until end of turn.\nTarget creature gets +0/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Witch's Oven", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"}
Name:Witch's Oven\nManaCost:1\nTypes:Artifact\nA:AB$ Token | Cost$ T Sac<1/Creature> | TokenAmount$ X | TokenScript$ c_a_food_sac | TokenOwner$ You | SpellDescription$ Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:AIPreference:SacCost$Creature.token\nSVar:X:Count$Compare Y GE4.2.1\nSVar:Y:Sacrificed$CardToughness\nAI:RemoveDeck:Random\nDeckHas:Ability$Token|LifeGain|Food\nOracle:{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Witch's Oven", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with \"{2}, {T}, Sacrifice this artifact: You gain 3 life.\")"} ### Response: Name:Witch's Oven\nManaCost:1\nTypes:Artifact\nA:AB$ Token | Cost$ T Sac<1/Creature> | TokenAmount$ X | TokenScript$ c_a_food_sac | TokenOwner$ You | SpellDescription$ Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSVar:AIPreference:SacCost$Creature.token\nSVar:X:Count$Compare Y GE4.2.1\nSVar:Y:Sacrificed$CardToughness\nAI:RemoveDeck:Random\nDeckHas:Ability$Token|LifeGain|Food\nOracle:{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature's toughness was 4 or greater, create two Food tokens instead. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Create the Forge script for this magic card
{"name": "Frost Breath", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Tap up to two target creatures. Those creatures don't untap during their controller's next untap step."}
Name:Frost Breath\nManaCost:2 U\nTypes:Instant\nA:SP$ Tap | Cost$ 2 U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ TrigPump | SpellDescription$ Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.\nSVar:TrigPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nOracle:Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frost Breath", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Tap up to two target creatures. Those creatures don't untap during their controller's next untap step."} ### Response: Name:Frost Breath\nManaCost:2 U\nTypes:Instant\nA:SP$ Tap | Cost$ 2 U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ TrigPump | SpellDescription$ Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.\nSVar:TrigPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent\nOracle:Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Create the Forge script for this magic card
{"name": "Great Teacher's Decree", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +2/+1 until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"}
Name:Great Teacher's Decree\nManaCost:3 W\nTypes:Sorcery\nK:Rebound\nA:SP$ PumpAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ Creatures you control get +2/+1 until end of turn.\nOracle:Creatures you control get +2/+1 until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Great Teacher's Decree", "mana_cost": "{3}{W}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +2/+1 until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)"} ### Response: Name:Great Teacher's Decree\nManaCost:3 W\nTypes:Sorcery\nK:Rebound\nA:SP$ PumpAll | Cost$ 3 W | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ Creatures you control get +2/+1 until end of turn.\nOracle:Creatures you control get +2/+1 until end of turn.\nRebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)