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Create the Forge script for this magic card
{"name": "Geode Rager", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "First strike\nLandfall \u2014 Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)", "power": "4", "toughness": "3"}
Name:Geode Rager\nManaCost:4 R R\nTypes:Creature Elemental\nPT:4/3\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGoad | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Player | TgtPrompt$ Select target player | Defined$ Valid Creature.ControlledBy TargetedPlayer\nSVar:BuffedBy:Land\nOracle:First strike\nLandfall β€” Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Geode Rager", "mana_cost": "{4}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "First strike\nLandfall \u2014 Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)", "power": "4", "toughness": "3"} ### Response: Name:Geode Rager\nManaCost:4 R R\nTypes:Creature Elemental\nPT:4/3\nK:First Strike\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigGoad | TriggerDescription$ Landfall - Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)\nSVar:TrigGoad:DB$ Goad | ValidTgts$ Player | TgtPrompt$ Select target player | Defined$ Valid Creature.ControlledBy TargetedPlayer\nSVar:BuffedBy:Land\nOracle:First strike\nLandfall β€” Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Create the Forge script for this magic card
{"name": "Dragonfly Suit", "mana_cost": "{2}{W}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Flying\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "3", "toughness": "2"}
Name:Dragonfly Suit\nManaCost:2 W\nTypes:Artifact Vehicle\nPT:3/2\nK:Flying\nK:Crew:1\nOracle:Flying\nCrew 1
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragonfly Suit", "mana_cost": "{2}{W}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "Flying\nCrew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)", "power": "3", "toughness": "2"} ### Response: Name:Dragonfly Suit\nManaCost:2 W\nTypes:Artifact Vehicle\nPT:3/2\nK:Flying\nK:Crew:1\nOracle:Flying\nCrew 1
Create the Forge script for this magic card
{"name": "Prying Eyes", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Draw four cards, then discard two cards."}
Name:Prying Eyes\nManaCost:4 U U\nTypes:Instant\nA:SP$ Draw | Cost$ 4 U U | NumCards$ 4 | SpellDescription$ Draw four cards, then discard two cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:Draw four cards, then discard two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prying Eyes", "mana_cost": "{4}{U}{U}", "type_line": "Instant", "oracle_text": "Draw four cards, then discard two cards."} ### Response: Name:Prying Eyes\nManaCost:4 U U\nTypes:Instant\nA:SP$ Draw | Cost$ 4 U U | NumCards$ 4 | SpellDescription$ Draw four cards, then discard two cards. | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:Draw four cards, then discard two cards.
Create the Forge script for this magic card
{"name": "Chaos Channeler", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Wild Magic Surge \u2014 Whenever Chaos Channeler attacks, roll a d20.\n1\u20149 | Exile the top card of your library. You may play it this turn.\n10\u201419 | Exile the top two cards of your library. You may play them this turn.\n20 | Exile the top three cards of your library. You may play them this turn.", "power": "4", "toughness": "3"}
Name:Chaos Channeler\nManaCost:2 R R\nTypes:Creature Human Shaman\nPT:4/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigRollDice | TriggerDescription$ Wild Magic Surge β€” Whenever CARDNAME attacks, ABILITY\nSVar:TrigRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:Exile1,10-19:Exile2,20:Exile3 | SpellDescription$ roll a d20.\nSVar:Exile1:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ 1β€”9 VERT Exile the top card of your library. You may play it this turn.\nSVar:Exile2:DB$ Dig | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ 10β€”19 VERT Exile the top two cards of your library. You may play them this turn.\nSVar:Exile3:DB$ Dig | Defined$ You | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ 20 VERT Exile the top three cards of your library. You may play them this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Exile | Affected$ Card.IsRemembered | MayPlay$ True | Description$ You may play the card(s) this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Wild Magic Surge β€” Whenever Chaos Channeler attacks, roll a d20.\n1β€”9 | Exile the top card of your library. You may play it this turn.\n10β€”19 | Exile the top two cards of your library. You may play them this turn.\n20 | Exile the top three cards of your library. You may play them this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Chaos Channeler", "mana_cost": "{2}{R}{R}", "type_line": "Creature \u2014 Human Shaman", "oracle_text": "Wild Magic Surge \u2014 Whenever Chaos Channeler attacks, roll a d20.\n1\u20149 | Exile the top card of your library. You may play it this turn.\n10\u201419 | Exile the top two cards of your library. You may play them this turn.\n20 | Exile the top three cards of your library. You may play them this turn.", "power": "4", "toughness": "3"} ### Response: Name:Chaos Channeler\nManaCost:2 R R\nTypes:Creature Human Shaman\nPT:4/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigRollDice | TriggerDescription$ Wild Magic Surge β€” Whenever CARDNAME attacks, ABILITY\nSVar:TrigRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:Exile1,10-19:Exile2,20:Exile3 | SpellDescription$ roll a d20.\nSVar:Exile1:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ 1β€”9 VERT Exile the top card of your library. You may play it this turn.\nSVar:Exile2:DB$ Dig | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ 10β€”19 VERT Exile the top two cards of your library. You may play them this turn.\nSVar:Exile3:DB$ Dig | Defined$ You | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ 20 VERT Exile the top three cards of your library. You may play them this turn.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ForgetOnMoved$ Exile | SubAbility$ DBCleanup\nSVar:STPlay:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Exile | Affected$ Card.IsRemembered | MayPlay$ True | Description$ You may play the card(s) this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Wild Magic Surge β€” Whenever Chaos Channeler attacks, roll a d20.\n1β€”9 | Exile the top card of your library. You may play it this turn.\n10β€”19 | Exile the top two cards of your library. You may play them this turn.\n20 | Exile the top three cards of your library. You may play them this turn.
Create the Forge script for this magic card
{"name": "Walker of the Grove", "mana_cost": "{6}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.\nEvoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "7", "toughness": "7"}
Name:Walker of the Grove\nManaCost:6 G G\nTypes:Creature Elemental\nPT:7/7\nK:Evoke:4 G\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME leaves the battlefield, create a 4/4 green Elemental creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_4_4_elemental | TokenOwner$ You\nOracle:When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.\nEvoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Walker of the Grove", "mana_cost": "{6}{G}{G}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.\nEvoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "7", "toughness": "7"} ### Response: Name:Walker of the Grove\nManaCost:6 G G\nTypes:Creature Elemental\nPT:7/7\nK:Evoke:4 G\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME leaves the battlefield, create a 4/4 green Elemental creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_4_4_elemental | TokenOwner$ You\nOracle:When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token.\nEvoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Create the Forge script for this magic card
{"name": "Maraxus", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Creatures you control get +1/+0."}
Name:Maraxus\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+2\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AddPower$ 1 | Description$ Creatures you control get +1/+0.\nOracle:Hand +1, life +2\nCreatures you control get +1/+0.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Maraxus", "mana_cost": "", "type_line": "Vanguard", "oracle_text": "Creatures you control get +1/+0."} ### Response: Name:Maraxus\nManaCost:no cost\nTypes:Vanguard\nHandLifeModifier:+1/+2\nS:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.YouCtrl | AddPower$ 1 | Description$ Creatures you control get +1/+0.\nOracle:Hand +1, life +2\nCreatures you control get +1/+0.
Create the Forge script for this magic card
{"name": "Frost Walker", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Frost Walker becomes the target of a spell or ability, sacrifice it.", "power": "4", "toughness": "1"}
Name:Frost Walker\nManaCost:1 U\nTypes:Creature Elemental\nPT:4/1\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:Targeting:Dies\nOracle:When Frost Walker becomes the target of a spell or ability, sacrifice it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Frost Walker", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Frost Walker becomes the target of a spell or ability, sacrifice it.", "power": "4", "toughness": "1"} ### Response: Name:Frost Walker\nManaCost:1 U\nTypes:Creature Elemental\nPT:4/1\nT:Mode$ BecomesTarget | ValidTarget$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ When CARDNAME becomes the target of a spell or ability, sacrifice it.\nSVar:TrigSac:DB$ Sacrifice\nSVar:Targeting:Dies\nOracle:When Frost Walker becomes the target of a spell or ability, sacrifice it.
Create the Forge script for this magic card
{"name": "Noxious Gearhulk", "mana_cost": "{4}{B}{B}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Menace\nWhen Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.", "power": "5", "toughness": "4"}
Name:Noxious Gearhulk\nManaCost:4 B B\nTypes:Artifact Creature Construct\nPT:5/4\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | RememberLKI$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardToughness\nDeckHas:Ability$LifeGain\nOracle:Menace\nWhen Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Noxious Gearhulk", "mana_cost": "{4}{B}{B}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Menace\nWhen Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.", "power": "5", "toughness": "4"} ### Response: Name:Noxious Gearhulk\nManaCost:4 B B\nTypes:Artifact Creature Construct\nPT:5/4\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | RememberLKI$ True | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:RememberedLKI$CardToughness\nDeckHas:Ability$LifeGain\nOracle:Menace\nWhen Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Create the Forge script for this magic card
{"name": "Pit Imp", "mana_cost": "{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\n{B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.", "power": "0", "toughness": "1"}
Name:Pit Imp\nManaCost:B\nTypes:Creature Imp\nPT:0/1\nK:Flying\nA:AB$ Pump | Cost$ B | NumAtt$ +1 | ActivationLimit$ 2 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. Activate no more than twice each turn.\nOracle:Flying\n{B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pit Imp", "mana_cost": "{B}", "type_line": "Creature \u2014 Imp", "oracle_text": "Flying\n{B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.", "power": "0", "toughness": "1"} ### Response: Name:Pit Imp\nManaCost:B\nTypes:Creature Imp\nPT:0/1\nK:Flying\nA:AB$ Pump | Cost$ B | NumAtt$ +1 | ActivationLimit$ 2 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. Activate no more than twice each turn.\nOracle:Flying\n{B}: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.
Create the Forge script for this magic card
{"name": "Once More with Feeling", "mana_cost": "{W}{W}{W}{W}", "type_line": "Sorcery", "oracle_text": "Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.\nDCI ruling \u2014 A deck can have only one card named Once More with Feeling."}
Name:Once More with Feeling\nManaCost:W W W W\nTypes:Sorcery\nK:DeckLimit:1:DCI ruling - A deck can have only one card named Once More with Feeling.\nA:SP$ ChangeZoneAll | Cost$ W W W W | ChangeType$ Permanent | Origin$ Battlefield,Graveyard | Destination$ Exile | SubAbility$ DBShuffle | SpellDescription$ Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile CARDNAME.\nSVar:DBShuffle:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Hand | Destination$ Library | Shuffle$ True | Random$ True | UseAllOriginZones$ True | SubAbility$ DBDraw | StackDescription$ None\nSVar:DBDraw:DB$ Draw | NumCards$ 7 | Defined$ Player | SubAbility$ SetAllLife | StackDescription$ None\nSVar:SetAllLife:DB$ SetLife | Defined$ Player | LifeAmount$ 10 | SubAbility$ ExileSelf | StackDescription$ None\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nOracle:Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.\nDCI ruling β€” A deck can have only one card named Once More with Feeling.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Once More with Feeling", "mana_cost": "{W}{W}{W}{W}", "type_line": "Sorcery", "oracle_text": "Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.\nDCI ruling \u2014 A deck can have only one card named Once More with Feeling."} ### Response: Name:Once More with Feeling\nManaCost:W W W W\nTypes:Sorcery\nK:DeckLimit:1:DCI ruling - A deck can have only one card named Once More with Feeling.\nA:SP$ ChangeZoneAll | Cost$ W W W W | ChangeType$ Permanent | Origin$ Battlefield,Graveyard | Destination$ Exile | SubAbility$ DBShuffle | SpellDescription$ Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile CARDNAME.\nSVar:DBShuffle:DB$ ChangeZoneAll | ChangeType$ Card | Origin$ Hand | Destination$ Library | Shuffle$ True | Random$ True | UseAllOriginZones$ True | SubAbility$ DBDraw | StackDescription$ None\nSVar:DBDraw:DB$ Draw | NumCards$ 7 | Defined$ Player | SubAbility$ SetAllLife | StackDescription$ None\nSVar:SetAllLife:DB$ SetLife | Defined$ Player | LifeAmount$ 10 | SubAbility$ ExileSelf | StackDescription$ None\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Stack | Destination$ Exile | StackDescription$ None\nOracle:Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.\nDCI ruling β€” A deck can have only one card named Once More with Feeling.
Create the Forge script for this magic card
{"name": "Myconid Spore Tender", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "Infesting Spores \u2014 When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment.", "power": "4", "toughness": "1"}
Name:Myconid Spore Tender\nManaCost:3 G\nTypes:Creature Fungus\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Infesting Spores β€” When CARDNAME enters the battlefield, destroy up to one target artifact or enchantment.\nSVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment\nOracle:Infesting Spores β€” When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Myconid Spore Tender", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Fungus", "oracle_text": "Infesting Spores \u2014 When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment.", "power": "4", "toughness": "1"} ### Response: Name:Myconid Spore Tender\nManaCost:3 G\nTypes:Creature Fungus\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ Infesting Spores β€” When CARDNAME enters the battlefield, destroy up to one target artifact or enchantment.\nSVar:TrigDestroy:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment\nOracle:Infesting Spores β€” When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment.
Create the Forge script for this magic card
{"name": "Gray Merchant of Asphodel", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)", "power": "2", "toughness": "4"}
Name:Gray Merchant of Asphodel\nManaCost:3 B B\nTypes:Creature Zombie\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost\nSVar:AFLifeLost:Number$0\n#AFLifeLost will be set by LoseLife\nSVar:X:Count$Devotion.Black\nOracle:When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gray Merchant of Asphodel", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)", "power": "2", "toughness": "4"} ### Response: Name:Gray Merchant of Asphodel\nManaCost:3 B B\nTypes:Creature Zombie\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ X | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ AFLifeLost\nSVar:AFLifeLost:Number$0\n#AFLifeLost will be set by LoseLife\nSVar:X:Count$Devotion.Black\nOracle:When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
Create the Forge script for this magic card
{"name": "Cathartic Adept", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Target player mills a card.", "power": "1", "toughness": "1"}
Name:Cathartic Adept\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Mill | Cost$ T | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills a card.\nOracle:{T}: Target player mills a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cathartic Adept", "mana_cost": "{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Target player mills a card.", "power": "1", "toughness": "1"} ### Response: Name:Cathartic Adept\nManaCost:U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ Mill | Cost$ T | NumCards$ 1 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills a card.\nOracle:{T}: Target player mills a card.
Create the Forge script for this magic card
{"name": "Sleight of Hand", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library."}
Name:Sleight of Hand\nManaCost:U\nTypes:Sorcery\nA:SP$ Dig | Cost$ U | DigNum$ 2 | NoReveal$ True | SpellDescription$ Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.\nOracle:Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sleight of Hand", "mana_cost": "{U}", "type_line": "Sorcery", "oracle_text": "Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library."} ### Response: Name:Sleight of Hand\nManaCost:U\nTypes:Sorcery\nA:SP$ Dig | Cost$ U | DigNum$ 2 | NoReveal$ True | SpellDescription$ Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.\nOracle:Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Create the Forge script for this magic card
{"name": "Loxodon Mender", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Elephant Cleric", "oracle_text": "{W}, {T}: Regenerate target artifact.", "power": "3", "toughness": "3"}
Name:Loxodon Mender\nManaCost:5 W\nTypes:Creature Elephant Cleric\nPT:3/3\nA:AB$ Regenerate | Cost$ W T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | SpellDescription$ Regenerate target artifact.\nOracle:{W}, {T}: Regenerate target artifact.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Loxodon Mender", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Elephant Cleric", "oracle_text": "{W}, {T}: Regenerate target artifact.", "power": "3", "toughness": "3"} ### Response: Name:Loxodon Mender\nManaCost:5 W\nTypes:Creature Elephant Cleric\nPT:3/3\nA:AB$ Regenerate | Cost$ W T | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | SpellDescription$ Regenerate target artifact.\nOracle:{W}, {T}: Regenerate target artifact.
Create the Forge script for this magic card
{"name": "Ajani's Last Stand", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying.\nWhen a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying."}
Name:Ajani's Last Stand\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Creature.YouCtrl,Planeswalker.YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDiesToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature or planeswalker you control dies, you may sacrifice CARDNAME. If you do, create a 4/4 white Avatar creature token with flying.\nSVar:TrigDiesToken:AB$ Token | Cost$ Sac<1/CARDNAME> | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_4_4_avatar_flying\nT:Mode$ Discarded | ValidCard$ Card.Self | ValidCause$ Card.OppCtrl | IsPresent$ Plains.YouCtrl | Execute$ TrigDiscardedToken | TriggerZones$ Battlefield | TriggerDescription$ When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.\nSVar:TrigDiscardedToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_4_4_avatar_flying\nOracle:Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying.\nWhen a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ajani's Last Stand", "mana_cost": "{2}{W}{W}", "type_line": "Enchantment", "oracle_text": "Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying.\nWhen a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying."} ### Response: Name:Ajani's Last Stand\nManaCost:2 W W\nTypes:Enchantment\nT:Mode$ ChangesZone | ValidCard$ Creature.YouCtrl,Planeswalker.YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDiesToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature or planeswalker you control dies, you may sacrifice CARDNAME. If you do, create a 4/4 white Avatar creature token with flying.\nSVar:TrigDiesToken:AB$ Token | Cost$ Sac<1/CARDNAME> | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_4_4_avatar_flying\nT:Mode$ Discarded | ValidCard$ Card.Self | ValidCause$ Card.OppCtrl | IsPresent$ Plains.YouCtrl | Execute$ TrigDiscardedToken | TriggerZones$ Battlefield | TriggerDescription$ When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.\nSVar:TrigDiscardedToken:DB$ Token | TokenOwner$ You | TokenAmount$ 1 | TokenScript$ w_4_4_avatar_flying\nOracle:Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying.\nWhen a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.
Create the Forge script for this magic card
{"name": "Pilgrim of Justice", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from red\n{W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.", "power": "1", "toughness": "3"}
Name:Pilgrim of Justice\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/3\nK:Protection from red\nA:AB$ ChooseSource | Cost$ W Sac<1/CARDNAME> | Choices$ Card.RedSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a red source of your choice would deal damage this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCard+RedSource | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen red source deals damage, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:Random\nOracle:Protection from red\n{W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pilgrim of Justice", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Protection from red\n{W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.", "power": "1", "toughness": "3"} ### Response: Name:Pilgrim of Justice\nManaCost:2 W\nTypes:Creature Human Cleric\nPT:1/3\nK:Protection from red\nA:AB$ ChooseSource | Cost$ W Sac<1/CARDNAME> | Choices$ Card.RedSource | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time a red source of your choice would deal damage this turn, prevent that damage.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1\nSVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCard+RedSource | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen red source deals damage, prevent that damage.\nSVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nAI:RemoveDeck:Random\nOracle:Protection from red\n{W}, Sacrifice Pilgrim of Justice: The next time a red source of your choice would deal damage this turn, prevent that damage.
Create the Forge script for this magic card
{"name": "Citanul Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.", "power": "1", "toughness": "1"}
Name:Citanul Druid\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent casts an artifact spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Citanul Druid", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Human Druid", "oracle_text": "Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.", "power": "1", "toughness": "1"} ### Response: Name:Citanul Druid\nManaCost:1 G\nTypes:Creature Human Druid\nPT:1/1\nT:Mode$ SpellCast | ValidCard$ Artifact | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever an opponent casts an artifact spell, put a +1/+1 counter on CARDNAME.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1\nOracle:Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.
Create the Forge script for this magic card
{"name": "Oran-Rief, the Vastwood", "mana_cost": "", "type_line": "Land", "oracle_text": "Oran-Rief, the Vastwood enters the battlefield tapped.\n{T}: Add {G}.\n{T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn."}
Name:Oran-Rief, the Vastwood\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ PutCounterAll | Cost$ T | ValidCards$ Creature.Green+ThisTurnEntered | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each green creature that entered the battlefield this turn.\nDeckHas:Ability$Counters\nOracle:Oran-Rief, the Vastwood enters the battlefield tapped.\n{T}: Add {G}.\n{T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Oran-Rief, the Vastwood", "mana_cost": "", "type_line": "Land", "oracle_text": "Oran-Rief, the Vastwood enters the battlefield tapped.\n{T}: Add {G}.\n{T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn."} ### Response: Name:Oran-Rief, the Vastwood\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ PutCounterAll | Cost$ T | ValidCards$ Creature.Green+ThisTurnEntered | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each green creature that entered the battlefield this turn.\nDeckHas:Ability$Counters\nOracle:Oran-Rief, the Vastwood enters the battlefield tapped.\n{T}: Add {G}.\n{T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Create the Forge script for this magic card
{"name": "Ragged Veins", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nWhenever enchanted creature is dealt damage, its controller loses that much life."}
Name:Ragged Veins\nManaCost:1 B\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever enchanted creature is dealt damage, its controller loses that much life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredTargetController | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Flash\nEnchant creature\nWhenever enchanted creature is dealt damage, its controller loses that much life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ragged Veins", "mana_cost": "{1}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Flash\nEnchant creature\nWhenever enchanted creature is dealt damage, its controller loses that much life."} ### Response: Name:Ragged Veins\nManaCost:1 B\nTypes:Enchantment Aura\nK:Flash\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 B | ValidTgts$ Creature | AILogic$ Curse\nT:Mode$ DamageDoneOnce | ValidTarget$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever enchanted creature is dealt damage, its controller loses that much life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredTargetController | LifeAmount$ X\nSVar:X:TriggerCount$DamageAmount\nOracle:Flash\nEnchant creature\nWhenever enchanted creature is dealt damage, its controller loses that much life.
Create the Forge script for this magic card
{"name": "Crumbling Necropolis", "mana_cost": "", "type_line": "Land", "oracle_text": "Crumbling Necropolis enters the battlefield tapped.\n{T}: Add {U}, {B}, or {R}."}
Name:Crumbling Necropolis\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B R | SpellDescription$ Add {U}, {B}, or {R}.\nOracle:Crumbling Necropolis enters the battlefield tapped.\n{T}: Add {U}, {B}, or {R}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Crumbling Necropolis", "mana_cost": "", "type_line": "Land", "oracle_text": "Crumbling Necropolis enters the battlefield tapped.\n{T}: Add {U}, {B}, or {R}."} ### Response: Name:Crumbling Necropolis\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ Combo U B R | SpellDescription$ Add {U}, {B}, or {R}.\nOracle:Crumbling Necropolis enters the battlefield tapped.\n{T}: Add {U}, {B}, or {R}.
Create the Forge script for this magic card
{"name": "Essence Flux", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it."}
Name:Essence Flux\nManaCost:U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target creature you control, then return that card to the battlefield under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Remembered | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Spirit\nDeckHints:Type$Spirit\nOracle:Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Essence Flux", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it."} ### Response: Name:Essence Flux\nManaCost:U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | RememberTargets$ True | SubAbility$ DBReturn | SpellDescription$ Exile target creature you control, then return that card to the battlefield under your control.\nSVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ All | Destination$ Battlefield | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Remembered | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Spirit\nDeckHints:Type$Spirit\nOracle:Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "The War in Heaven", "mana_cost": "{3}{B}{B}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 You draw three cards and you lose 3 life.\nII \u2014 Mill three cards.\nIII \u2014 Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types."}
Name:The War in Heaven\nManaCost:3 B B B\nTypes:Enchantment Saga\nK:Chapter:3:DBDraw,DBMill,DBChoose\nSVar:DBDraw:DB$ Draw | NumCards$ 3 | SubAbility$ DBLoseLife | SpellDescription$ You draw three cards and you lose 3 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 3\nSVar:DBMill:DB$ Mill | NumCards$ 3 | SpellDescription$ Mill three cards.\nSVar:DBChoose:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select up to three target creature cards with total mana value 8 or less | TargetMin$ 0 | TargetMax$ 3 | MaxTotalTargetCMC$ 8 | ValidTgts$ Creature.YouOwn | WithCountersType$ NECRODERMIS | AnimateSubAbility$ Animate | SpellDescription$ Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.\nSVar:Animate:DB$ Animate | Defined$ Remembered | Types$ Artifact | Duration$ Permanent\nDeckHas:Ability$Graveyard|Mill|Counters & Type$Artifact\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI β€” You draw three cards and you lose 3 life.\nII β€” Mill three cards.\nIII β€” Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The War in Heaven", "mana_cost": "{3}{B}{B}{B}", "type_line": "Enchantment \u2014 Saga", "oracle_text": "(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI \u2014 You draw three cards and you lose 3 life.\nII \u2014 Mill three cards.\nIII \u2014 Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types."} ### Response: Name:The War in Heaven\nManaCost:3 B B B\nTypes:Enchantment Saga\nK:Chapter:3:DBDraw,DBMill,DBChoose\nSVar:DBDraw:DB$ Draw | NumCards$ 3 | SubAbility$ DBLoseLife | SpellDescription$ You draw three cards and you lose 3 life.\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 3\nSVar:DBMill:DB$ Mill | NumCards$ 3 | SpellDescription$ Mill three cards.\nSVar:DBChoose:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Select up to three target creature cards with total mana value 8 or less | TargetMin$ 0 | TargetMax$ 3 | MaxTotalTargetCMC$ 8 | ValidTgts$ Creature.YouOwn | WithCountersType$ NECRODERMIS | AnimateSubAbility$ Animate | SpellDescription$ Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.\nSVar:Animate:DB$ Animate | Defined$ Remembered | Types$ Artifact | Duration$ Permanent\nDeckHas:Ability$Graveyard|Mill|Counters & Type$Artifact\nOracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI β€” You draw three cards and you lose 3 life.\nII β€” Mill three cards.\nIII β€” Choose up to three target creature cards with total mana value 8 or less in your graveyard. Return each of them to the battlefield with a necrodermis counter on it. They're artifacts in addition to their other types.
Create the Forge script for this magic card
{"name": "Mistvault Bridge", "mana_cost": "", "type_line": "Artifact Land", "oracle_text": "Mistvault Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {U} or {B}."}
Name:Mistvault Bridge\nManaCost:no cost\nTypes:Artifact Land\nK:CARDNAME enters the battlefield tapped.\nK:Indestructible\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nOracle:Mistvault Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {U} or {B}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mistvault Bridge", "mana_cost": "", "type_line": "Artifact Land", "oracle_text": "Mistvault Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {U} or {B}."} ### Response: Name:Mistvault Bridge\nManaCost:no cost\nTypes:Artifact Land\nK:CARDNAME enters the battlefield tapped.\nK:Indestructible\nA:AB$ Mana | Cost$ T | Produced$ Combo U B | SpellDescription$ Add {U} or {B}.\nOracle:Mistvault Bridge enters the battlefield tapped.\nIndestructible\n{T}: Add {U} or {B}.
Create the Forge script for this magic card
{"name": "Minthara, Merciless Soul", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Elf Cleric", "oracle_text": "Ward {X}, where X is the number of experience counters you have.\nAt the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.\nCreatures you control get +1/+0 for each experience counter you have.", "power": "2", "toughness": "2"}
Name:Minthara, Merciless Soul\nManaCost:2 W B\nTypes:Legendary Creature Elf Cleric\nPT:2/2\nK:Ward:X:where X is the number of experience counters you have\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Revolt$ True | Execute$ TrigExperience | TriggerDescription$ At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.\nSVar:TrigExperience:DB$ PutCounter | Defined$ You | CounterType$ Experience | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ X | Description$ Creatures you control get +1/+0 for each experience counter you have.\nSVar:X:Count$YourCountersExperience\nOracle:Ward {X}, where X is the number of experience counters you have.\nAt the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.\nCreatures you control get +1/+0 for each experience counter you have.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minthara, Merciless Soul", "mana_cost": "{2}{W}{B}", "type_line": "Legendary Creature \u2014 Elf Cleric", "oracle_text": "Ward {X}, where X is the number of experience counters you have.\nAt the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.\nCreatures you control get +1/+0 for each experience counter you have.", "power": "2", "toughness": "2"} ### Response: Name:Minthara, Merciless Soul\nManaCost:2 W B\nTypes:Legendary Creature Elf Cleric\nPT:2/2\nK:Ward:X:where X is the number of experience counters you have\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Revolt$ True | Execute$ TrigExperience | TriggerDescription$ At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.\nSVar:TrigExperience:DB$ PutCounter | Defined$ You | CounterType$ Experience | CounterNum$ 1\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ X | Description$ Creatures you control get +1/+0 for each experience counter you have.\nSVar:X:Count$YourCountersExperience\nOracle:Ward {X}, where X is the number of experience counters you have.\nAt the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.\nCreatures you control get +1/+0 for each experience counter you have.
Create the Forge script for this magic card
{"name": "Baleful Mastery", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "You may pay {1}{B} rather than pay this spell's mana cost.\nIf the {1}{B} cost was paid, an opponent draws a card.\nExile target creature or planeswalker."}
Name:Baleful Mastery\nManaCost:3 B\nTypes:Instant\nSVar:AltCost:Cost$ 1 B | Description$ You may pay {1}{B} rather than pay this spell's mana cost. | StackDescription$ If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.\nA:SP$ Pump | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBBranch | StackDescription$ Exile {c:Targeted}. | SpellDescription$ If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ AltCostPaid | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ OppDraw | FalseSubAbility$ DBExile\nSVar:OppDraw:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to draw a card | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ ChosenPlayer | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Targeted | Origin$ Battlefield | Destination$ Exile\nSVar:AltCostPaid:Count$AltCost.1.0\nOracle:You may pay {1}{B} rather than pay this spell's mana cost.\nIf the {1}{B} cost was paid, an opponent draws a card.\nExile target creature or planeswalker.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Baleful Mastery", "mana_cost": "{3}{B}", "type_line": "Instant", "oracle_text": "You may pay {1}{B} rather than pay this spell's mana cost.\nIf the {1}{B} cost was paid, an opponent draws a card.\nExile target creature or planeswalker."} ### Response: Name:Baleful Mastery\nManaCost:3 B\nTypes:Instant\nSVar:AltCost:Cost$ 1 B | Description$ You may pay {1}{B} rather than pay this spell's mana cost. | StackDescription$ If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.\nA:SP$ Pump | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBBranch | StackDescription$ Exile {c:Targeted}. | SpellDescription$ If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ AltCostPaid | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ OppDraw | FalseSubAbility$ DBExile\nSVar:OppDraw:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to draw a card | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | Defined$ ChosenPlayer | SubAbility$ DBExile\nSVar:DBExile:DB$ ChangeZone | Defined$ Targeted | Origin$ Battlefield | Destination$ Exile\nSVar:AltCostPaid:Count$AltCost.1.0\nOracle:You may pay {1}{B} rather than pay this spell's mana cost.\nIf the {1}{B} cost was paid, an opponent draws a card.\nExile target creature or planeswalker.
Create the Forge script for this magic card
{"name": "Labyrinth Champion", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.", "power": "2", "toughness": "2"}
Name:Labyrinth Champion\nManaCost:3 R\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Heroic β€” Whenever you cast a spell that targets CARDNAME, CARDNAME deals 2 damage to any target.\nSVar:TrigDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nOracle:Heroic β€” Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Labyrinth Champion", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Heroic \u2014 Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.", "power": "2", "toughness": "2"} ### Response: Name:Labyrinth Champion\nManaCost:3 R\nTypes:Creature Human Warrior\nPT:2/2\nT:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Heroic β€” Whenever you cast a spell that targets CARDNAME, CARDNAME deals 2 damage to any target.\nSVar:TrigDmg:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 2\nOracle:Heroic β€” Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Thunderbolt", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Thunderbolt deals 3 damage to target player or planeswalker.\n\u2022 Thunderbolt deals 4 damage to target creature with flying."}
Name:Thunderbolt\nManaCost:1 R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R | Choices$ DBDmg,DBDmg2\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target player or planeswalker.\nSVar:DBDmg2:DB$ DealDamage | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with Flying | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature with flying.\nOracle:Choose one β€”\nβ€’ Thunderbolt deals 3 damage to target player or planeswalker.\nβ€’ Thunderbolt deals 4 damage to target creature with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thunderbolt", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Thunderbolt deals 3 damage to target player or planeswalker.\n\u2022 Thunderbolt deals 4 damage to target creature with flying."} ### Response: Name:Thunderbolt\nManaCost:1 R\nTypes:Instant\nA:SP$ Charm | Cost$ 1 R | Choices$ DBDmg,DBDmg2\nSVar:DBDmg:DB$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target player or planeswalker.\nSVar:DBDmg2:DB$ DealDamage | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with Flying | NumDmg$ 4 | SpellDescription$ CARDNAME deals 4 damage to target creature with flying.\nOracle:Choose one β€”\nβ€’ Thunderbolt deals 3 damage to target player or planeswalker.\nβ€’ Thunderbolt deals 4 damage to target creature with flying.
Create the Forge script for this magic card
{"name": "Mighty Emergence", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it."}
Name:Mighty Emergence\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE5+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mighty Emergence", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it."} ### Response: Name:Mighty Emergence\nManaCost:2 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.powerGE5+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.\nSVar:TrigPutCounter:DB$ PutCounter | Defined$ TriggeredCardLKICopy | CounterType$ P1P1 | CounterNum$ 2\nAI:RemoveDeck:Random\nOracle:Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.
Create the Forge script for this magic card
{"name": "Aetherworks Marvel", "mana_cost": "{4}", "type_line": "Legendary Artifact", "oracle_text": "Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).\n{T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order."}
Name:Aetherworks Marvel\nManaCost:4\nTypes:Legendary Artifact\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigEnergy | TriggerDescription$ Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1\nA:AB$ PeekAndReveal | Cost$ T PayEnergy<6> | Defined$ You | PeekAmount$ 6 | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBPlay | SpellDescription$ Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.\nSVar:DBPlay:DB$ Play | ValidZone$ Library | Valid$ Card.IsRemembered | ValidSA$ Spell | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ 1 | ForgetPlayed$ True | SubAbility$ DBRestRandomOrder\nSVar:DBRestRandomOrder:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).\n{T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aetherworks Marvel", "mana_cost": "{4}", "type_line": "Legendary Artifact", "oracle_text": "Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).\n{T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order."} ### Response: Name:Aetherworks Marvel\nManaCost:4\nTypes:Legendary Artifact\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Permanent.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigEnergy | TriggerDescription$ Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).\nSVar:TrigEnergy:DB$ PutCounter | Defined$ You | CounterType$ ENERGY | CounterNum$ 1\nA:AB$ PeekAndReveal | Cost$ T PayEnergy<6> | Defined$ You | PeekAmount$ 6 | NoReveal$ True | RememberPeeked$ True | SubAbility$ DBPlay | SpellDescription$ Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.\nSVar:DBPlay:DB$ Play | ValidZone$ Library | Valid$ Card.IsRemembered | ValidSA$ Spell | Controller$ You | WithoutManaCost$ True | Optional$ True | Amount$ 1 | ForgetPlayed$ True | SubAbility$ DBRestRandomOrder\nSVar:DBRestRandomOrder:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter).\n{T}, Pay {E}{E}{E}{E}{E}{E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Radiant Essence", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.", "power": "2", "toughness": "3"}
Name:Radiant Essence\nManaCost:1 G W\nTypes:Creature Spirit\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | IsPresent$ Creature.OppCtrl+Black | Description$ CARDNAME gets +1/+2 as long as an opponent controls a black permanent.\nAI:RemoveDeck:Random\nOracle:Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Radiant Essence", "mana_cost": "{1}{G}{W}", "type_line": "Creature \u2014 Spirit", "oracle_text": "Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.", "power": "2", "toughness": "3"} ### Response: Name:Radiant Essence\nManaCost:1 G W\nTypes:Creature Spirit\nPT:2/3\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 2 | IsPresent$ Creature.OppCtrl+Black | Description$ CARDNAME gets +1/+2 as long as an opponent controls a black permanent.\nAI:RemoveDeck:Random\nOracle:Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.
Create the Forge script for this magic card
{"name": "Magosi, the Waterveil", "mana_cost": "", "type_line": "Land", "oracle_text": "Magosi, the Waterveil enters the battlefield tapped.\n{T}: Add {U}.\n{U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn.\n{T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one."}
Name:Magosi, the Waterveil\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ PutCounter | Cost$ U T | Defined$ Self | CounterType$ EON | CounterNum$ 1 | SubAbility$ DBSkipTurn | SpellDescription$ Put an eon counter on CARDNAME. Skip your next turn.\nA:AB$ AddTurn | Cost$ T SubCounter<1/EON> | NumTurns$ 1 | Defined$ You | SubAbility$ DBBounce | SpellDescription$ Take an extra turn after this one.\nSVar:DBSkipTurn:DB$ SkipTurn | NumTurns$ 1 | Defined$ You\nSVar:DBBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nOracle:Magosi, the Waterveil enters the battlefield tapped.\n{T}: Add {U}.\n{U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn.\n{T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magosi, the Waterveil", "mana_cost": "", "type_line": "Land", "oracle_text": "Magosi, the Waterveil enters the battlefield tapped.\n{T}: Add {U}.\n{U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn.\n{T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one."} ### Response: Name:Magosi, the Waterveil\nManaCost:no cost\nTypes:Land\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U}.\nA:AB$ PutCounter | Cost$ U T | Defined$ Self | CounterType$ EON | CounterNum$ 1 | SubAbility$ DBSkipTurn | SpellDescription$ Put an eon counter on CARDNAME. Skip your next turn.\nA:AB$ AddTurn | Cost$ T SubCounter<1/EON> | NumTurns$ 1 | Defined$ You | SubAbility$ DBBounce | SpellDescription$ Take an extra turn after this one.\nSVar:DBSkipTurn:DB$ SkipTurn | NumTurns$ 1 | Defined$ You\nSVar:DBBounce:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand\nAI:RemoveDeck:All\nOracle:Magosi, the Waterveil enters the battlefield tapped.\n{T}: Add {U}.\n{U}, {T}: Put an eon counter on Magosi, the Waterveil. Skip your next turn.\n{T}, Remove an eon counter from Magosi, the Waterveil and return it to its owner's hand: Take an extra turn after this one.
Create the Forge script for this magic card
{"name": "Altar Golem", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample\nAltar Golem's power and toughness are each equal to the number of creatures on the battlefield.\nAltar Golem doesn't untap during your untap step.\nTap five untapped creatures you control: Untap Altar Golem.", "power": "*", "toughness": "*"}
Name:Altar Golem\nManaCost:7\nTypes:Artifact Creature Golem\nPT:*/*\nK:Trample\nK:CARDNAME doesn't untap during your untap step.\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creatures on the battlefield.\nSVar:X:Count$Valid Creature\nA:AB$ Untap | Cost$ tapXType<5/Creature> | SpellDescription$ Untap CARDNAME.\nSVar:BuffedBy:Creature\nAI:RemoveDeck:Random\nSVar:NoZeroToughnessAI:True\nOracle:Trample\nAltar Golem's power and toughness are each equal to the number of creatures on the battlefield.\nAltar Golem doesn't untap during your untap step.\nTap five untapped creatures you control: Untap Altar Golem.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Altar Golem", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "Trample\nAltar Golem's power and toughness are each equal to the number of creatures on the battlefield.\nAltar Golem doesn't untap during your untap step.\nTap five untapped creatures you control: Untap Altar Golem.", "power": "*", "toughness": "*"} ### Response: Name:Altar Golem\nManaCost:7\nTypes:Artifact Creature Golem\nPT:*/*\nK:Trample\nK:CARDNAME doesn't untap during your untap step.\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of creatures on the battlefield.\nSVar:X:Count$Valid Creature\nA:AB$ Untap | Cost$ tapXType<5/Creature> | SpellDescription$ Untap CARDNAME.\nSVar:BuffedBy:Creature\nAI:RemoveDeck:Random\nSVar:NoZeroToughnessAI:True\nOracle:Trample\nAltar Golem's power and toughness are each equal to the number of creatures on the battlefield.\nAltar Golem doesn't untap during your untap step.\nTap five untapped creatures you control: Untap Altar Golem.
Create the Forge script for this magic card
{"name": "Wind Strider", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Flash\nFlying", "power": "3", "toughness": "3"}
Name:Wind Strider\nManaCost:4 U\nTypes:Creature Merfolk Wizard\nPT:3/3\nK:Flash\nK:Flying\nOracle:Flash\nFlying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wind Strider", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Flash\nFlying", "power": "3", "toughness": "3"} ### Response: Name:Wind Strider\nManaCost:4 U\nTypes:Creature Merfolk Wizard\nPT:3/3\nK:Flash\nK:Flying\nOracle:Flash\nFlying
Create the Forge script for this magic card
{"name": "Emeria Angel", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nLandfall \u2014 Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.", "power": "3", "toughness": "3"}
Name:Emeria Angel\nManaCost:2 W W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_bird_flying | TokenOwner$ You\nOracle:Flying\nLandfall β€” Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Emeria Angel", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\nLandfall \u2014 Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.", "power": "3", "toughness": "3"} ### Response: Name:Emeria Angel\nManaCost:2 W W\nTypes:Creature Angel\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | OptionalDecider$ You | TriggerDescription$ Landfall β€” Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_bird_flying | TokenOwner$ You\nOracle:Flying\nLandfall β€” Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
Create the Forge script for this magic card
{"name": "Skeletal Changeling", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\n{1}{B}: Regenerate Skeletal Changeling.", "power": "1", "toughness": "1"}
Name:Skeletal Changeling\nManaCost:1 B\nTypes:Creature Shapeshifter\nPT:1/1\nK:Changeling\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nOracle:Changeling (This card is every creature type.)\n{1}{B}: Regenerate Skeletal Changeling.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skeletal Changeling", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\n{1}{B}: Regenerate Skeletal Changeling.", "power": "1", "toughness": "1"} ### Response: Name:Skeletal Changeling\nManaCost:1 B\nTypes:Creature Shapeshifter\nPT:1/1\nK:Changeling\nA:AB$ Regenerate | Cost$ 1 B | SpellDescription$ Regenerate CARDNAME.\nOracle:Changeling (This card is every creature type.)\n{1}{B}: Regenerate Skeletal Changeling.
Create the Forge script for this magic card
{"name": "Jeska's Will", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Choose one. If you control a commander as you cast this spell, you may choose both.\n\u2022 Add {R} for each card in target opponent's hand.\n\u2022 Exile the top three cards of your library. You may play them this turn."}
Name:Jeska's Will\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 R | MinCharmNum$ 1 | CharmNum$ X | Choices$ DBMana,DBExile | AdditionalDescription$ If you control a commander as you cast this spell, you may choose both.\nSVar:DBMana:DB$ Mana | Defined$ You | ValidTgts$ Opponent | AILogic$ ManaRitual | Produced$ R | Amount$ Z | SpellDescription$ Add {R} for each card in target opponent's hand.\nSVar:DBExile:DB$ Dig | Defined$ You | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top three cards of your library. You may play them this turn.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the exiled cards this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Compare Y GE1.2.1\nSVar:Y:Count$Valid Card.IsCommander+YouCtrl\nSVar:Z:TargetedPlayer$CardsInHand\nOracle:Choose one. If you control a commander as you cast this spell, you may choose both.\nβ€’ Add {R} for each card in target opponent's hand.\nβ€’ Exile the top three cards of your library. You may play them this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Jeska's Will", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Choose one. If you control a commander as you cast this spell, you may choose both.\n\u2022 Add {R} for each card in target opponent's hand.\n\u2022 Exile the top three cards of your library. You may play them this turn."} ### Response: Name:Jeska's Will\nManaCost:2 R\nTypes:Sorcery\nA:SP$ Charm | Cost$ 2 R | MinCharmNum$ 1 | CharmNum$ X | Choices$ DBMana,DBExile | AdditionalDescription$ If you control a commander as you cast this spell, you may choose both.\nSVar:DBMana:DB$ Mana | Defined$ You | ValidTgts$ Opponent | AILogic$ ManaRitual | Produced$ R | Amount$ Z | SpellDescription$ Add {R} for each card in target opponent's hand.\nSVar:DBExile:DB$ Dig | Defined$ You | DigNum$ 3 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile the top three cards of your library. You may play them this turn.\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ForgetOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the exiled cards this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$Compare Y GE1.2.1\nSVar:Y:Count$Valid Card.IsCommander+YouCtrl\nSVar:Z:TargetedPlayer$CardsInHand\nOracle:Choose one. If you control a commander as you cast this spell, you may choose both.\nβ€’ Add {R} for each card in target opponent's hand.\nβ€’ Exile the top three cards of your library. You may play them this turn.
Create the Forge script for this magic card
{"name": "Lair of the Hydra", "mana_cost": "", "type_line": "Land", "oracle_text": "If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.\n{T}: Add {G}.\n{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0."}
Name:Lair of the Hydra\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT1 | SpellDescription$ If you control two or more other lands, CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Animate | Cost$ X G XMin1 | Defined$ Self | Power$ X | Toughness$ X | Types$ Creature,Hydra | Colors$ Green | SpellDescription$ Until end of turn, CARDNAME becomes an X/X green Hydra creature. It's still a land. X can't be 0.\nSVar:X:Count$xPaid\nOracle:If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.\n{T}: Add {G}.\n{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lair of the Hydra", "mana_cost": "", "type_line": "Land", "oracle_text": "If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.\n{T}: Add {G}.\n{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0."} ### Response: Name:Lair of the Hydra\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Land.YouCtrl | ConditionCompare$ GT1 | SpellDescription$ If you control two or more other lands, CARDNAME enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nA:AB$ Animate | Cost$ X G XMin1 | Defined$ Self | Power$ X | Toughness$ X | Types$ Creature,Hydra | Colors$ Green | SpellDescription$ Until end of turn, CARDNAME becomes an X/X green Hydra creature. It's still a land. X can't be 0.\nSVar:X:Count$xPaid\nOracle:If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.\n{T}: Add {G}.\n{X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Create the Forge script for this magic card
{"name": "Wake to Slaughter", "mana_cost": "{3}{B}{R}", "type_line": "Sorcery", "oracle_text": "Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.\nFlashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
Name:Wake to Slaughter\nManaCost:3 B R\nTypes:Sorcery\nA:SP$ Pump | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Choose up to two target creature cards in your graveyard | TgtZone$ Graveyard | RememberObjects$ Targeted | SubAbility$ DBChoosePlayer | StackDescription$ SpellDescription | SpellDescription$ Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.\nSVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | SubAbility$ DBOppChoose | StackDescription$ None\nSVar:DBOppChoose:DB$ ChooseCard | Choices$ Card.IsRemembered | ChoiceZone$ Graveyard | Defined$ ChosenPlayer | ChoiceTitle$ Select a card for the hand | Mandatory$ True | ForgetChosen$ True | SubAbility$ DBChangeZone1 | StackDescription$ None\nSVar:DBChangeZone1:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBChangeZone2 | StackDescription$ None\nSVar:DBChangeZone2:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | StackDescription$ None | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | AtEOT$ Sacrifice | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True | ClearChosenPlayer$ True\nK:Flashback:4 B R\nDeckHas:Ability$Graveyard|Sacrifice\nAI:RemoveDeck:All\nOracle:Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.\nFlashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Wake to Slaughter", "mana_cost": "{3}{B}{R}", "type_line": "Sorcery", "oracle_text": "Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.\nFlashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"} ### Response: Name:Wake to Slaughter\nManaCost:3 B R\nTypes:Sorcery\nA:SP$ Pump | TargetMin$ 0 | TargetMax$ 2 | ValidTgts$ Creature.YouOwn | TgtPrompt$ Choose up to two target creature cards in your graveyard | TgtZone$ Graveyard | RememberObjects$ Targeted | SubAbility$ DBChoosePlayer | StackDescription$ SpellDescription | SpellDescription$ Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.\nSVar:DBChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent | SubAbility$ DBOppChoose | StackDescription$ None\nSVar:DBOppChoose:DB$ ChooseCard | Choices$ Card.IsRemembered | ChoiceZone$ Graveyard | Defined$ ChosenPlayer | ChoiceTitle$ Select a card for the hand | Mandatory$ True | ForgetChosen$ True | SubAbility$ DBChangeZone1 | StackDescription$ None\nSVar:DBChangeZone1:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBChangeZone2 | StackDescription$ None\nSVar:DBChangeZone2:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | StackDescription$ None | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Keywords$ Haste | Defined$ Remembered | Duration$ Permanent | AtEOT$ Sacrifice | StackDescription$ None | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True | ClearChosenPlayer$ True\nK:Flashback:4 B R\nDeckHas:Ability$Graveyard|Sacrifice\nAI:RemoveDeck:All\nOracle:Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.\nFlashback {4}{B}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create the Forge script for this magic card
{"name": "Delif's Cone", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn."}
Name:Delif's Cone\nManaCost:0\nTypes:Artifact\nA:AB$ Effect | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | Triggers$ TrigAttackerUnblocked | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | SpellDescription$ This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.\nSVar:TrigAttackerUnblocked:Mode$ AttackerUnblocked | ValidCard$ Card.IsRemembered | Execute$ GainLife | OptionalDecider$ You | TriggerDescription$ This turn, when that creature attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.\nSVar:GainLife:DB$ GainLife | Defined$ You | LifeAmount$ DelifX | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ HIDDEN CARDNAME assigns no combat damage | StackDescription$ {c:Remembered} assigns no combat damage this turn.\nSVar:DelifX:Remembered$CardPower\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Delif's Cone", "mana_cost": "{0}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn."} ### Response: Name:Delif's Cone\nManaCost:0\nTypes:Artifact\nA:AB$ Effect | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature.YouCtrl | Triggers$ TrigAttackerUnblocked | RememberObjects$ Targeted | ForgetOnMoved$ Battlefield | SpellDescription$ This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.\nSVar:TrigAttackerUnblocked:Mode$ AttackerUnblocked | ValidCard$ Card.IsRemembered | Execute$ GainLife | OptionalDecider$ You | TriggerDescription$ This turn, when that creature attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.\nSVar:GainLife:DB$ GainLife | Defined$ You | LifeAmount$ DelifX | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Remembered | KW$ HIDDEN CARDNAME assigns no combat damage | StackDescription$ {c:Remembered} assigns no combat damage this turn.\nSVar:DelifX:Remembered$CardPower\nAI:RemoveDeck:All\nOracle:{T}, Sacrifice Delif's Cone: This turn, when target creature you control attacks and isn't blocked, you may gain life equal to its power. If you do, it assigns no combat damage this turn.
Create the Forge script for this magic card
{"name": "Rimefeather Owl", "mana_cost": "{5}{U}{U}", "type_line": "Snow Creature \u2014 Bird", "oracle_text": "Flying\nRimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.\n{1}{S}: Put an ice counter on target permanent.\nPermanents with ice counters on them are snow.", "power": "*", "toughness": "*"}
Name:Rimefeather Owl\nManaCost:5 U U\nTypes:Snow Creature Bird\nPT:*/*\nK:Flying\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of snow permanents on the battlefield.\nA:AB$ PutCounter | Cost$ 1 S | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ ICE | CounterNum$ 1 | SpellDescription$ Put an ice counter on target permanent.\nS:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Permanent.counters_GE1_ICE | AddType$ Snow | Description$ Permanents with ice counters on them are snow.\nSVar:X:Count$Valid Permanent.Snow\nSVar:BuffedBy:Permanent.Snow\nAI:RemoveDeck:Random\nDeckNeeds:Type$Snow\nSVar:NoZeroToughnessAI:True\nOracle:Flying\nRimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.\n{1}{S}: Put an ice counter on target permanent.\nPermanents with ice counters on them are snow.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rimefeather Owl", "mana_cost": "{5}{U}{U}", "type_line": "Snow Creature \u2014 Bird", "oracle_text": "Flying\nRimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.\n{1}{S}: Put an ice counter on target permanent.\nPermanents with ice counters on them are snow.", "power": "*", "toughness": "*"} ### Response: Name:Rimefeather Owl\nManaCost:5 U U\nTypes:Snow Creature Bird\nPT:*/*\nK:Flying\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to the number of snow permanents on the battlefield.\nA:AB$ PutCounter | Cost$ 1 S | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | CounterType$ ICE | CounterNum$ 1 | SpellDescription$ Put an ice counter on target permanent.\nS:Mode$ Continuous | EffectZone$ Battlefield | Affected$ Permanent.counters_GE1_ICE | AddType$ Snow | Description$ Permanents with ice counters on them are snow.\nSVar:X:Count$Valid Permanent.Snow\nSVar:BuffedBy:Permanent.Snow\nAI:RemoveDeck:Random\nDeckNeeds:Type$Snow\nSVar:NoZeroToughnessAI:True\nOracle:Flying\nRimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.\n{1}{S}: Put an ice counter on target permanent.\nPermanents with ice counters on them are snow.
Create the Forge script for this magic card
{"name": "Path of Discovery", "mana_cost": "{3}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)"}
Name:Path of Discovery\nManaCost:3 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExplore | TriggerDescription$ Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)\nSVar:TrigExplore:DB$ Explore | Defined$ TriggeredCardLKICopy\nDeckHas:Ability$Counters\nOracle:Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Path of Discovery", "mana_cost": "{3}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)"} ### Response: Name:Path of Discovery\nManaCost:3 G\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExplore | TriggerDescription$ Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)\nSVar:TrigExplore:DB$ Explore | Defined$ TriggeredCardLKICopy\nDeckHas:Ability$Counters\nOracle:Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Create the Forge script for this magic card
{"name": "Phyrexian Tyranny", "mana_cost": "{U}{B}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a player draws a card, that player loses 2 life unless they pay {2}."}
Name:Phyrexian Tyranny\nManaCost:U B R\nTypes:Enchantment\nT:Mode$ Drawn | ValidCard$ Card | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ Whenever a player draws a card, that player loses 2 life unless they pay {2}.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2 | UnlessCost$ 2 | UnlessPayer$ TriggeredCardController\nAI:RemoveDeck:Random\nOracle:Whenever a player draws a card, that player loses 2 life unless they pay {2}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phyrexian Tyranny", "mana_cost": "{U}{B}{R}", "type_line": "Enchantment", "oracle_text": "Whenever a player draws a card, that player loses 2 life unless they pay {2}."} ### Response: Name:Phyrexian Tyranny\nManaCost:U B R\nTypes:Enchantment\nT:Mode$ Drawn | ValidCard$ Card | TriggerZones$ Battlefield | Execute$ TrigLose | TriggerDescription$ Whenever a player draws a card, that player loses 2 life unless they pay {2}.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredCardController | LifeAmount$ 2 | UnlessCost$ 2 | UnlessPayer$ TriggeredCardController\nAI:RemoveDeck:Random\nOracle:Whenever a player draws a card, that player loses 2 life unless they pay {2}.
Create the Forge script for this magic card
{"name": "Thousand Moons Crackshot", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Thousand Moons Crackshot attacks, you may pay {2}{W}. When you do, tap target creature.", "power": "2", "toughness": "2"}
Name:Thousand Moons Crackshot\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may pay {2}{W}. When you do, tap target creature.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 2 W | Execute$ TrigTap | TriggerDescription$ When you do, tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Thousand Moons Crackshot attacks, you may pay {2}{W}. When you do, tap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thousand Moons Crackshot", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Whenever Thousand Moons Crackshot attacks, you may pay {2}{W}. When you do, tap target creature.", "power": "2", "toughness": "2"} ### Response: Name:Thousand Moons Crackshot\nManaCost:1 W\nTypes:Creature Human Soldier\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigImmediateTrig | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, you may pay {2}{W}. When you do, tap target creature.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 2 W | Execute$ TrigTap | TriggerDescription$ When you do, tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Thousand Moons Crackshot attacks, you may pay {2}{W}. When you do, tap target creature.
Create the Forge script for this magic card
{"name": "Noble Quarry", "mana_cost": "{2}{G}", "type_line": "Enchantment Creature \u2014 Unicorn", "oracle_text": "Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nAll creatures able to block Noble Quarry or enchanted creature do so.\nEnchanted creature gets +1/+1.", "power": "1", "toughness": "1"}
Name:Noble Quarry\nManaCost:2 G\nTypes:Enchantment Creature Unicorn\nPT:1/1\nK:Bestow:5 G\nK:All creatures able to block CARDNAME do so.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ All creatures able to block CARDNAME do so. | Description$ All creatures able to block enchanted creature do so.\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nOracle:Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nAll creatures able to block Noble Quarry or enchanted creature do so.\nEnchanted creature gets +1/+1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Noble Quarry", "mana_cost": "{2}{G}", "type_line": "Enchantment Creature \u2014 Unicorn", "oracle_text": "Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nAll creatures able to block Noble Quarry or enchanted creature do so.\nEnchanted creature gets +1/+1.", "power": "1", "toughness": "1"} ### Response: Name:Noble Quarry\nManaCost:2 G\nTypes:Enchantment Creature Unicorn\nPT:1/1\nK:Bestow:5 G\nK:All creatures able to block CARDNAME do so.\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddHiddenKeyword$ All creatures able to block CARDNAME do so. | Description$ All creatures able to block enchanted creature do so.\nS:Mode$ Continuous | Affected$ Card.EnchantedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Enchanted creature gets +1/+1.\nOracle:Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)\nAll creatures able to block Noble Quarry or enchanted creature do so.\nEnchanted creature gets +1/+1.
Create the Forge script for this magic card
{"name": "Emerald Dragon"}
Name:Emerald Dragon\nManaCost:4 G G\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Trample\nAlternateMode:Adventure\nOracle:Flying, trample\n\nALTERNATE\n\nName:Dissonant Wave\nManaCost:2 G\nTypes:Instant Adventure\nA:SP$ Counter | TargetType$ Activated,Triggered | TgtPrompt$ Select target activated or triggered ability from a noncreature source | ValidTgts$ Card.nonCreature,Emblem | SpellDescription$ Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)\nOracle:Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Emerald Dragon"} ### Response: Name:Emerald Dragon\nManaCost:4 G G\nTypes:Creature Dragon\nPT:4/4\nK:Flying\nK:Trample\nAlternateMode:Adventure\nOracle:Flying, trample\n\nALTERNATE\n\nName:Dissonant Wave\nManaCost:2 G\nTypes:Instant Adventure\nA:SP$ Counter | TargetType$ Activated,Triggered | TgtPrompt$ Select target activated or triggered ability from a noncreature source | ValidTgts$ Card.nonCreature,Emblem | SpellDescription$ Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)\nOracle:Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "A-Spell Satchel", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.\n{T}, Remove a book counter from Spell Satchel: Add {C}.\n{2}, {T}, Remove two book counters from Spell Satchel: Draw a card."}
Name:A-Spell Satchel\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Magecraft β€” Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.\nA:AB$ Mana | Cost$ T SubCounter<1/BOOK> | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 2 T SubCounter<2/BOOK> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ BOOK | CounterNum$ 1 | Defined$ Self\nOracle:Magecraft β€” Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.\n{T}, Remove a book counter from Spell Satchel: Add {C}.\n{2}, {T}, Remove two book counters from Spell Satchel: Draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Spell Satchel", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Magecraft \u2014 Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.\n{T}, Remove a book counter from Spell Satchel: Add {C}.\n{2}, {T}, Remove two book counters from Spell Satchel: Draw a card."} ### Response: Name:A-Spell Satchel\nManaCost:2\nTypes:Artifact\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Magecraft β€” Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.\nA:AB$ Mana | Cost$ T SubCounter<1/BOOK> | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ Draw | Cost$ 2 T SubCounter<2/BOOK> | NumCards$ 1 | SpellDescription$ Draw a card.\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ BOOK | CounterNum$ 1 | Defined$ Self\nOracle:Magecraft β€” Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel.\n{T}, Remove a book counter from Spell Satchel: Add {C}.\n{2}, {T}, Remove two book counters from Spell Satchel: Draw a card.
Create the Forge script for this magic card
{"name": "Rite of Consumption", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nRite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way."}
Name:Rite of Consumption\nManaCost:1 B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 B Sac<1/Creature> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Y | StackDescription$ You gain life equal to the damage dealt this way.\nSVar:X:Sacrificed$CardPower\nSVar:Y:Count$TotalDamageDoneByThisTurn\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nRite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rite of Consumption", "mana_cost": "{1}{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nRite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way."} ### Response: Name:Rite of Consumption\nManaCost:1 B\nTypes:Sorcery\nA:SP$ DealDamage | Cost$ 1 B Sac<1/Creature> | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ X | SubAbility$ DBGainLife | SpellDescription$ CARDNAME deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ Y | StackDescription$ You gain life equal to the damage dealt this way.\nSVar:X:Sacrificed$CardPower\nSVar:Y:Count$TotalDamageDoneByThisTurn\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nRite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
Create the Forge script for this magic card
{"name": "Protean War Engine", "mana_cost": "{R}{W}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it.\nWhenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.\nCrew 3", "power": "0", "toughness": "4"}
Name:Protean War Engine\nManaCost:R W\nTypes:Artifact Vehicle\nPT:0/4\nK:ETBReplacement:Other:DBDraft\nSVar:DBDraft:DB$ Draft | TriggerZones$ Battlefield | Spellbook$ Serra Angel,Resplendent Angel,Steel-Plume Marshal, Duelcraft Trainer,Falconer Adept,Seraph of Dawn,Star-Crowned Stag,Benalish Marshal,Blade Historian,Captivating Crew,Manaform Hellkite,Serra Paragon,Moonveil Regent,Skyship Stalker,Ogre Battledriver | Zone$ Exile | RememberDrafted$ True | SpellDescription$ As CARDNAME enters the battlefield, draft a card from CARDNAME's spellbook and exile it.\nT:Mode$ BecomesCrewed | ValidVehicle$ Card.Self | Execute$ TrigClone | TriggerDescription$ Whenever CARDNAME becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.\nSVar:TrigClone:DB$ Clone | Cost$ 3 | Defined$ Remembered | CloneTarget$ Self | AddTypes$ Vehicle | Duration$ UntilEndOfTurn\nK:Crew:3\nSVar:HasAttackingEffect:TRUE\nDeckHas:Type$ Angel|Dragon|Ogre|Warrior|Knight|Elk|Bird|Soldier|Human| & Ability$LifeGain|Token & Keyword$DoubleStrike|Haste|FirstStrike|Flying\nOracle:As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it.\nWhenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Protean War Engine", "mana_cost": "{R}{W}", "type_line": "Artifact \u2014 Vehicle", "oracle_text": "As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it.\nWhenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.\nCrew 3", "power": "0", "toughness": "4"} ### Response: Name:Protean War Engine\nManaCost:R W\nTypes:Artifact Vehicle\nPT:0/4\nK:ETBReplacement:Other:DBDraft\nSVar:DBDraft:DB$ Draft | TriggerZones$ Battlefield | Spellbook$ Serra Angel,Resplendent Angel,Steel-Plume Marshal, Duelcraft Trainer,Falconer Adept,Seraph of Dawn,Star-Crowned Stag,Benalish Marshal,Blade Historian,Captivating Crew,Manaform Hellkite,Serra Paragon,Moonveil Regent,Skyship Stalker,Ogre Battledriver | Zone$ Exile | RememberDrafted$ True | SpellDescription$ As CARDNAME enters the battlefield, draft a card from CARDNAME's spellbook and exile it.\nT:Mode$ BecomesCrewed | ValidVehicle$ Card.Self | Execute$ TrigClone | TriggerDescription$ Whenever CARDNAME becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.\nSVar:TrigClone:DB$ Clone | Cost$ 3 | Defined$ Remembered | CloneTarget$ Self | AddTypes$ Vehicle | Duration$ UntilEndOfTurn\nK:Crew:3\nSVar:HasAttackingEffect:TRUE\nDeckHas:Type$ Angel|Dragon|Ogre|Warrior|Knight|Elk|Bird|Soldier|Human| & Ability$LifeGain|Token & Keyword$DoubleStrike|Haste|FirstStrike|Flying\nOracle:As Protean War Engine enters the battlefield, draft a card from Protean War Engine's spellbook and exile it.\nWhenever Protean War Engine becomes crewed, until end of turn, it becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
Create the Forge script for this magic card
{"name": "Irrigated Farmland", "mana_cost": "", "type_line": "Land \u2014 Plains Island", "oracle_text": "({T}: Add {W} or {U}.)\nIrrigated Farmland enters the battlefield tapped.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
Name:Irrigated Farmland\nManaCost:no cost\nTypes:Land Plains Island\nK:CARDNAME enters the battlefield tapped.\nK:Cycling:2\nOracle:({T}: Add {W} or {U}.)\nIrrigated Farmland enters the battlefield tapped.\nCycling {2} ({2}, Discard this card: Draw a card.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Irrigated Farmland", "mana_cost": "", "type_line": "Land \u2014 Plains Island", "oracle_text": "({T}: Add {W} or {U}.)\nIrrigated Farmland enters the battlefield tapped.\nCycling {2} ({2}, Discard this card: Draw a card.)"} ### Response: Name:Irrigated Farmland\nManaCost:no cost\nTypes:Land Plains Island\nK:CARDNAME enters the battlefield tapped.\nK:Cycling:2\nOracle:({T}: Add {W} or {U}.)\nIrrigated Farmland enters the battlefield tapped.\nCycling {2} ({2}, Discard this card: Draw a card.)
Create the Forge script for this magic card
{"name": "Rune-Cervin Rider", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "Flying\n{G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Rune-Cervin Rider\nManaCost:3 W\nTypes:Creature Elf Knight\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ GW GW | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Flying\n{G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rune-Cervin Rider", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "Flying\n{G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Rune-Cervin Rider\nManaCost:3 W\nTypes:Creature Elf Knight\nPT:2/2\nK:Flying\nA:AB$ Pump | Cost$ GW GW | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nOracle:Flying\n{G/W}{G/W}: Rune-Cervin Rider gets +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Shivan Harvest", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "{1}{R}, Sacrifice a creature: Destroy target nonbasic land."}
Name:Shivan Harvest\nManaCost:1 R\nTypes:Enchantment\nA:AB$ Destroy | Cost$ 1 R Sac<1/Creature> | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land | SpellDescription$ Destroy target nonbasic land.\nSVar:NonStackingEffect:True\nOracle:{1}{R}, Sacrifice a creature: Destroy target nonbasic land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shivan Harvest", "mana_cost": "{1}{R}", "type_line": "Enchantment", "oracle_text": "{1}{R}, Sacrifice a creature: Destroy target nonbasic land."} ### Response: Name:Shivan Harvest\nManaCost:1 R\nTypes:Enchantment\nA:AB$ Destroy | Cost$ 1 R Sac<1/Creature> | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land | SpellDescription$ Destroy target nonbasic land.\nSVar:NonStackingEffect:True\nOracle:{1}{R}, Sacrifice a creature: Destroy target nonbasic land.
Create the Forge script for this magic card
{"name": "Tolarian Kraken", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.", "power": "4", "toughness": "6"}
Name:Tolarian Kraken\nManaCost:4 U U\nTypes:Creature Kraken\nPT:4/6\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigTapOrUntap | TriggerDescription$ When you do, you may tap or untap target creature.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nOracle:Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tolarian Kraken", "mana_cost": "{4}{U}{U}", "type_line": "Creature \u2014 Kraken", "oracle_text": "Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.", "power": "4", "toughness": "6"} ### Response: Name:Tolarian Kraken\nManaCost:4 U U\nTypes:Creature Kraken\nPT:4/6\nT:Mode$ Drawn | ValidCard$ Card.YouOwn | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigImmediateTrig | TriggerDescription$ Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.\nSVar:TrigImmediateTrig:AB$ ImmediateTrigger | Cost$ 1 | Execute$ TrigTapOrUntap | TriggerDescription$ When you do, you may tap or untap target creature.\nSVar:TrigTapOrUntap:DB$ TapOrUntap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nOracle:Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.
Create the Forge script for this magic card
{"name": "Boareskyr Tollkeeper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Orc Knight", "oracle_text": "When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains \"This permanent enters the battlefield tapped.\"", "power": "3", "toughness": "1"}
Name:Boareskyr Tollkeeper\nManaCost:1 W\nTypes:Creature Orc Knight\nPT:3/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigReveal | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."\nSVar:TrigReveal:DB$ Reveal | ValidTgts$ Opponent | RevealAllValid$ Creature.TargetedPlayerOwn,Land.TargetedPlayerOwn | SubAbility$ DBChooseCard | RememberRevealed$ True\nSVar:DBChooseCard:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.IsRemembered | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Duration$ Perpetual | Defined$ ChosenCard | Replacements$ ReplaceETB | SubAbility$ DBCleanup\nSVar:ReplaceETB:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ETBTapped | ReplacementResult$ Updated | Description$ This permanent enters the battlefield tapped.\nSVar:ETBTapped:DB$ Tap | ETB$ True | Defined$ ReplacedCard\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nOracle:When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Boareskyr Tollkeeper", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Orc Knight", "oracle_text": "When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains \"This permanent enters the battlefield tapped.\"", "power": "3", "toughness": "1"} ### Response: Name:Boareskyr Tollkeeper\nManaCost:1 W\nTypes:Creature Orc Knight\nPT:3/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigReveal | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."\nSVar:TrigReveal:DB$ Reveal | ValidTgts$ Opponent | RevealAllValid$ Creature.TargetedPlayerOwn,Land.TargetedPlayerOwn | SubAbility$ DBChooseCard | RememberRevealed$ True\nSVar:DBChooseCard:DB$ ChooseCard | ChoiceZone$ Hand | Choices$ Card.IsRemembered | SubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Duration$ Perpetual | Defined$ ChosenCard | Replacements$ ReplaceETB | SubAbility$ DBCleanup\nSVar:ReplaceETB:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ETBTapped | ReplacementResult$ Updated | Description$ This permanent enters the battlefield tapped.\nSVar:ETBTapped:DB$ Tap | ETB$ True | Defined$ ReplacedCard\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nOracle:When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."
Create the Forge script for this magic card
{"name": "Maelstrom Nexus", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Enchantment", "oracle_text": "The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)"}
Name:Maelstrom Nexus\nManaCost:W U B R G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Card.YouCtrl | AffectedZone$ Stack | CheckSVar$ Y | SVarCompare$ EQ0 | AddKeyword$ Cascade | Description$ The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nSVar:Y:Count$ThisTurnCast_Card.YouCtrl\nOracle:The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Maelstrom Nexus", "mana_cost": "{W}{U}{B}{R}{G}", "type_line": "Enchantment", "oracle_text": "The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)"} ### Response: Name:Maelstrom Nexus\nManaCost:W U B R G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Card.YouCtrl | AffectedZone$ Stack | CheckSVar$ Y | SVarCompare$ EQ0 | AddKeyword$ Cascade | Description$ The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)\nSVar:Y:Count$ThisTurnCast_Card.YouCtrl\nOracle:The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Create the Forge script for this magic card
{"name": "Parasitic Impetus", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nWhenever enchanted creature attacks, its controller loses 2 life and you gain 2 life."}
Name:Parasitic Impetus\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Goad$ True | Description$ Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigLose | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nWhenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Parasitic Impetus", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nWhenever enchanted creature attacks, its controller loses 2 life and you gain 2 life."} ### Response: Name:Parasitic Impetus\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Curse\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Goad$ True | Description$ Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nT:Mode$ Attacks | ValidCard$ Card.AttachedBy | Execute$ TrigLose | TriggerZones$ Battlefield | TriggerDescription$ Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.\nSVar:TrigLose:DB$ LoseLife | Defined$ TriggeredAttackerController | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Enchant creature\nEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nWhenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
Create the Forge script for this magic card
{"name": "Throne of Eldraine", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "As Throne of Eldraine enters the battlefield, choose a color.\n{T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.\n{3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability."}
Name:Throne of Eldraine\nManaCost:5\nTypes:Legendary Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nA:AB$ Mana | Cost$ T | Produced$ Chosen | Amount$ 4 | RestrictValid$ Spell.ChosenColor+MonoColor | SpellDescription$ Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.\nA:AB$ Draw | Cost$ 3 T | NumCards$ 2 | ManaRestriction$ ChosenColor | SpellDescription$ Draw two cards. Spend only mana of the chosen color to activate this ability.\nOracle:As Throne of Eldraine enters the battlefield, choose a color.\n{T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.\n{3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Throne of Eldraine", "mana_cost": "{5}", "type_line": "Legendary Artifact", "oracle_text": "As Throne of Eldraine enters the battlefield, choose a color.\n{T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.\n{3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability."} ### Response: Name:Throne of Eldraine\nManaCost:5\nTypes:Legendary Artifact\nK:ETBReplacement:Other:ChooseColor\nSVar:ChooseColor:DB$ ChooseColor | Defined$ You | AILogic$ MostProminentInComputerDeck | SpellDescription$ As CARDNAME enters the battlefield, choose a color.\nA:AB$ Mana | Cost$ T | Produced$ Chosen | Amount$ 4 | RestrictValid$ Spell.ChosenColor+MonoColor | SpellDescription$ Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.\nA:AB$ Draw | Cost$ 3 T | NumCards$ 2 | ManaRestriction$ ChosenColor | SpellDescription$ Draw two cards. Spend only mana of the chosen color to activate this ability.\nOracle:As Throne of Eldraine enters the battlefield, choose a color.\n{T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.\n{3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability.
Create the Forge script for this magic card
{"name": "Colossal Dreadmaw", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "6", "toughness": "6"}
Name:Colossal Dreadmaw\nManaCost:4 G G\nTypes:Creature Dinosaur\nPT:6/6\nK:Trample\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Colossal Dreadmaw", "mana_cost": "{4}{G}{G}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)", "power": "6", "toughness": "6"} ### Response: Name:Colossal Dreadmaw\nManaCost:4 G G\nTypes:Creature Dinosaur\nPT:6/6\nK:Trample\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Create the Forge script for this magic card
{"name": "Centaur Nurturer", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Centaur Druid", "oracle_text": "When Centaur Nurturer enters the battlefield, you gain 3 life.\n{T}: Add one mana of any color.", "power": "2", "toughness": "4"}
Name:Centaur Nurturer\nManaCost:3 G\nTypes:Creature Centaur Druid\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$LifeGain\nOracle:When Centaur Nurturer enters the battlefield, you gain 3 life.\n{T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Centaur Nurturer", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Centaur Druid", "oracle_text": "When Centaur Nurturer enters the battlefield, you gain 3 life.\n{T}: Add one mana of any color.", "power": "2", "toughness": "4"} ### Response: Name:Centaur Nurturer\nManaCost:3 G\nTypes:Creature Centaur Druid\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 3 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 3\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$LifeGain\nOracle:When Centaur Nurturer enters the battlefield, you gain 3 life.\n{T}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Deep Goblin Skulltaker", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Menace\nAt the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)", "power": "2", "toughness": "2"}
Name:Deep Goblin Skulltaker\nManaCost:2 B\nTypes:Creature Goblin Warrior\nPT:2/2\nK:Menace\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You.descended | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if you descended this turn, put a +1/+1 counter on CARDNAME. (You descended if a permanent card was put into your graveyard from anywhere.)\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Ability$Sacrifice|Mill\nOracle:Menace\nAt the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Deep Goblin Skulltaker", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Menace\nAt the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)", "power": "2", "toughness": "2"} ### Response: Name:Deep Goblin Skulltaker\nManaCost:2 B\nTypes:Creature Goblin Warrior\nPT:2/2\nK:Menace\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You.descended | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your end step, if you descended this turn, put a +1/+1 counter on CARDNAME. (You descended if a permanent card was put into your graveyard from anywhere.)\nSVar:TrigPutCounter:DB$ PutCounter | CounterType$ P1P1\nDeckHas:Ability$Counters\nDeckHints:Ability$Sacrifice|Mill\nOracle:Menace\nAt the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)
Create the Forge script for this magic card
{"name": "Goblin Trailblazer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Pirate", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)", "power": "2", "toughness": "1"}
Name:Goblin Trailblazer\nManaCost:1 R\nTypes:Creature Goblin Pirate\nPT:2/1\nK:Menace\nOracle:Menace (This creature can't be blocked except by two or more creatures.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Trailblazer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin Pirate", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)", "power": "2", "toughness": "1"} ### Response: Name:Goblin Trailblazer\nManaCost:1 R\nTypes:Creature Goblin Pirate\nPT:2/1\nK:Menace\nOracle:Menace (This creature can't be blocked except by two or more creatures.)
Create the Forge script for this magic card
{"name": "Bloodwater Entity", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.", "power": "2", "toughness": "2"}
Name:Bloodwater Entity\nManaCost:1 U R\nTypes:Creature Elemental\nPT:2/2\nK:Flying\nK:Prowess\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.\nSVar:TrigChange:DB$ ChangeZone | TgtPrompt$ Choose target instant or sorcery card in your graveyard | ValidTgts$ Instant,Sorcery | TargetsWithDefinedController$ TriggeredCardController | Origin$ Graveyard | Destination$ Library\nOracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodwater Entity", "mana_cost": "{1}{U}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.", "power": "2", "toughness": "2"} ### Response: Name:Bloodwater Entity\nManaCost:1 U R\nTypes:Creature Elemental\nPT:2/2\nK:Flying\nK:Prowess\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.\nSVar:TrigChange:DB$ ChangeZone | TgtPrompt$ Choose target instant or sorcery card in your graveyard | ValidTgts$ Instant,Sorcery | TargetsWithDefinedController$ TriggeredCardController | Origin$ Graveyard | Destination$ Library\nOracle:Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
Create the Forge script for this magic card
{"name": "Douser of Lights", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "", "power": "4", "toughness": "5"}
Name:Douser of Lights\nManaCost:4 B\nTypes:Creature Horror\nPT:4/5\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Douser of Lights", "mana_cost": "{4}{B}", "type_line": "Creature \u2014 Horror", "oracle_text": "", "power": "4", "toughness": "5"} ### Response: Name:Douser of Lights\nManaCost:4 B\nTypes:Creature Horror\nPT:4/5\nOracle:
Create the Forge script for this magic card
{"name": "Remorseless Punishment", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once."}
Name:Remorseless Punishment\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Repeat | Cost$ 3 B B | ValidTgts$ Opponent | RepeatSubAbility$ DBChoose | MaxRepeat$ 2 | StackDescription$ SpellDescription | SpellDescription$ Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.\nSVar:DBChoose:DB$ GenericChoice | Defined$ ParentTarget | Choices$ Discard,Sacrifice | AILogic$ PayUnlessCost\nSVar:Discard:DB$ LoseLife | LifeAmount$ 5 | Defined$ ParentTarget | UnlessCost$ Discard<2/Card> | UnlessPayer$ ParentTarget | UnlessAI$ LifeLE5 | SpellDescription$ you lose 5 life unless you discard two cards.\nSVar:Sacrifice:DB$ LoseLife | LifeAmount$ 5 | Defined$ ParentTarget | UnlessCost$ Sac<1/Creature;Planeswalker/creature or planeswalker> | UnlessPayer$ ParentTarget | UnlessAI$ LifeLE5 | SpellDescription$ you lose 5 life unless you sacrifice a creature or planeswalker.\nSVar:AIPreference:SacCost$Creature.token\nOracle:Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Remorseless Punishment", "mana_cost": "{3}{B}{B}", "type_line": "Sorcery", "oracle_text": "Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once."} ### Response: Name:Remorseless Punishment\nManaCost:3 B B\nTypes:Sorcery\nA:SP$ Repeat | Cost$ 3 B B | ValidTgts$ Opponent | RepeatSubAbility$ DBChoose | MaxRepeat$ 2 | StackDescription$ SpellDescription | SpellDescription$ Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.\nSVar:DBChoose:DB$ GenericChoice | Defined$ ParentTarget | Choices$ Discard,Sacrifice | AILogic$ PayUnlessCost\nSVar:Discard:DB$ LoseLife | LifeAmount$ 5 | Defined$ ParentTarget | UnlessCost$ Discard<2/Card> | UnlessPayer$ ParentTarget | UnlessAI$ LifeLE5 | SpellDescription$ you lose 5 life unless you discard two cards.\nSVar:Sacrifice:DB$ LoseLife | LifeAmount$ 5 | Defined$ ParentTarget | UnlessCost$ Sac<1/Creature;Planeswalker/creature or planeswalker> | UnlessPayer$ ParentTarget | UnlessAI$ LifeLE5 | SpellDescription$ you lose 5 life unless you sacrifice a creature or planeswalker.\nSVar:AIPreference:SacCost$Creature.token\nOracle:Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
Create the Forge script for this magic card
{"name": "Ashen Rider", "mana_cost": "{4}{W}{W}{B}{B}", "type_line": "Creature \u2014 Archon", "oracle_text": "Flying\nWhen Ashen Rider enters the battlefield or dies, exile target permanent.", "power": "5", "toughness": "5"}
Name:Ashen Rider\nManaCost:4 W W B B\nTypes:Creature Archon\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield or dies, exile target permanent.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, exile target permanent.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Permanent | Origin$ Battlefield | Destination$ Exile\nOracle:Flying\nWhen Ashen Rider enters the battlefield or dies, exile target permanent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ashen Rider", "mana_cost": "{4}{W}{W}{B}{B}", "type_line": "Creature \u2014 Archon", "oracle_text": "Flying\nWhen Ashen Rider enters the battlefield or dies, exile target permanent.", "power": "5", "toughness": "5"} ### Response: Name:Ashen Rider\nManaCost:4 W W B B\nTypes:Creature Archon\nPT:5/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield or dies, exile target permanent.\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield or dies, exile target permanent.\nSVar:TrigChange:DB$ ChangeZone | ValidTgts$ Permanent | Origin$ Battlefield | Destination$ Exile\nOracle:Flying\nWhen Ashen Rider enters the battlefield or dies, exile target permanent.
Create the Forge script for this magic card
{"name": "Unstoppable Ogre", "mana_cost": "{2}{R}", "type_line": "Artifact Creature \u2014 Ogre Warrior", "oracle_text": "When Unstoppable Ogre enters the battlefield, target creature can't block this turn.", "power": "4", "toughness": "1"}
Name:Unstoppable Ogre\nManaCost:2 R\nTypes:Artifact Creature Ogre Warrior\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCanNotBlock | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't block this turn.\nSVar:TrigCanNotBlock:DB$ Pump | ValidTgts$ Creature | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nSVar:PlayMain1:TRUE\nOracle:When Unstoppable Ogre enters the battlefield, target creature can't block this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unstoppable Ogre", "mana_cost": "{2}{R}", "type_line": "Artifact Creature \u2014 Ogre Warrior", "oracle_text": "When Unstoppable Ogre enters the battlefield, target creature can't block this turn.", "power": "4", "toughness": "1"} ### Response: Name:Unstoppable Ogre\nManaCost:2 R\nTypes:Artifact Creature Ogre Warrior\nPT:4/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCanNotBlock | TriggerDescription$ When CARDNAME enters the battlefield, target creature can't block this turn.\nSVar:TrigCanNotBlock:DB$ Pump | ValidTgts$ Creature | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature | IsCurse$ True | SpellDescription$ Target creature can't block this turn.\nSVar:PlayMain1:TRUE\nOracle:When Unstoppable Ogre enters the battlefield, target creature can't block this turn.
Create the Forge script for this magic card
{"name": "Castle Locthwain", "mana_cost": "", "type_line": "Land", "oracle_text": "Castle Locthwain enters the battlefield tapped unless you control a Swamp.\n{T}: Add {B}.\n{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand."}
Name:Castle Locthwain\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Swamp.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Swamp.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Draw | Cost$ 1 B B T | NumCards$ 1 | SpellDescription$ Draw a card, then you lose life equal to the number of cards in your hand. | SubAbility$ DBLoseLife | StackDescription$ SpellDescription\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | StackDescription$ None\nSVar:X:Count$InYourHand\nOracle:Castle Locthwain enters the battlefield tapped unless you control a Swamp.\n{T}: Add {B}.\n{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Castle Locthwain", "mana_cost": "", "type_line": "Land", "oracle_text": "Castle Locthwain enters the battlefield tapped unless you control a Swamp.\n{T}: Add {B}.\n{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand."} ### Response: Name:Castle Locthwain\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:LandTapped\nSVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | ConditionPresent$ Swamp.YouCtrl | ConditionCompare$ EQ0 | SpellDescription$ CARDNAME enters the battlefield tapped unless you control a Swamp.\nA:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B}.\nA:AB$ Draw | Cost$ 1 B B T | NumCards$ 1 | SpellDescription$ Draw a card, then you lose life equal to the number of cards in your hand. | SubAbility$ DBLoseLife | StackDescription$ SpellDescription\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ X | StackDescription$ None\nSVar:X:Count$InYourHand\nOracle:Castle Locthwain enters the battlefield tapped unless you control a Swamp.\n{T}: Add {B}.\n{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.
Create the Forge script for this magic card
{"name": "Cresting Mosasaurus", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand.", "power": "4", "toughness": "8"}
Name:Cresting Mosasaurus\nManaCost:6 U U\nTypes:Creature Dinosaur\nPT:4/8\nK:Emerge:6 U\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigBounceAll | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand.\nSVar:TrigBounceAll:DB$ ChangeZoneAll | ChangeType$ Creature.nonDinosaur | Origin$ Battlefield | Destination$ Hand\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Dinosaur\nOracle:Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cresting Mosasaurus", "mana_cost": "{6}{U}{U}", "type_line": "Creature \u2014 Dinosaur", "oracle_text": "Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand.", "power": "4", "toughness": "8"} ### Response: Name:Cresting Mosasaurus\nManaCost:6 U U\nTypes:Creature Dinosaur\nPT:4/8\nK:Emerge:6 U\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Destination$ Battlefield | Execute$ TrigBounceAll | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand.\nSVar:TrigBounceAll:DB$ ChangeZoneAll | ChangeType$ Creature.nonDinosaur | Origin$ Battlefield | Destination$ Hand\nDeckHas:Ability$Sacrifice\nDeckHints:Type$Dinosaur\nOracle:Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)\nWhen Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand.
Create the Forge script for this magic card
{"name": "Sarevok's Tome", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "When Sarevok's Tome enters the battlefield, you take the initiative.\n{T}: Add {C}. If you have the initiative, add {C}{C} instead.\n{3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon."}
Name:Sarevok's Tome\nManaCost:4\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | SpellDescription$ Add {C}. If you have the initiative, add {C}{C} instead.\nSVar:X:Count$Initiative.2.1\nA:AB$ DigUntil | Cost$ 3 T | Valid$ Card.nonLand | ValidDescription$ nonland | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBPlay | CheckSVar$ Y | NoPutDesc$ True | SpellDescription$ Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.\nSVar:DBPlay:DB$ Play | Defined$ Remembered | DefinedDesc$ that card | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:PlayerCountPropertyYou$DungeonsCompleted\nOracle:When Sarevok's Tome enters the battlefield, you take the initiative.\n{T}: Add {C}. If you have the initiative, add {C}{C} instead.\n{3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sarevok's Tome", "mana_cost": "{4}", "type_line": "Artifact", "oracle_text": "When Sarevok's Tome enters the battlefield, you take the initiative.\n{T}: Add {C}. If you have the initiative, add {C}{C} instead.\n{3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon."} ### Response: Name:Sarevok's Tome\nManaCost:4\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigInitiative | TriggerDescription$ When CARDNAME enters the battlefield, you take the initiative.\nSVar:TrigInitiative:DB$ TakeInitiative\nA:AB$ Mana | Cost$ T | Produced$ C | Amount$ X | SpellDescription$ Add {C}. If you have the initiative, add {C}{C} instead.\nSVar:X:Count$Initiative.2.1\nA:AB$ DigUntil | Cost$ 3 T | Valid$ Card.nonLand | ValidDescription$ nonland | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBPlay | CheckSVar$ Y | NoPutDesc$ True | SpellDescription$ Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.\nSVar:DBPlay:DB$ Play | Defined$ Remembered | DefinedDesc$ that card | ValidSA$ Spell | WithoutManaCost$ True | Optional$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:PlayerCountPropertyYou$DungeonsCompleted\nOracle:When Sarevok's Tome enters the battlefield, you take the initiative.\n{T}: Add {C}. If you have the initiative, add {C}{C} instead.\n{3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.
Create the Forge script for this magic card
{"name": "Sword of Forge and Frontier", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from red and from green.\nWhenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.\nEquip {2}"}
Name:Sword of Forge and Frontier\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Protection from red & Protection from green | Description$ Equipped creature gets +2/+2 and has protection from red and from green.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ ExileTwo | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.\nSVar:ExileTwo:DB$ Dig | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ EndOfTurn | SubAbility$ DBEffectBis\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play the exiled cards.\nSVar:DBEffectBis:DB$ Effect | Name$ Sword of Forge and Frontier Exploration Effect | StaticAbilities$ Exploration | AILogic$ Always | SubAbility$ DBCleanup\nSVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Equipped creature gets +2/+2 and has protection from red and from green.\nWhenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.\nEquip {2}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sword of Forge and Frontier", "mana_cost": "{3}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has protection from red and from green.\nWhenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.\nEquip {2}"} ### Response: Name:Sword of Forge and Frontier\nManaCost:3\nTypes:Artifact Equipment\nK:Equip:2\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Protection from red & Protection from green | Description$ Equipped creature gets +2/+2 and has protection from red and from green.\nT:Mode$ DamageDone | ValidSource$ Creature.EquippedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ ExileTwo | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.\nSVar:ExileTwo:DB$ Dig | Defined$ You | DigNum$ 2 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SubAbility$ DBCleanup | ForgetOnMoved$ Exile | Duration$ EndOfTurn | SubAbility$ DBEffectBis\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ Until the end of your next turn, you may play the exiled cards.\nSVar:DBEffectBis:DB$ Effect | Name$ Sword of Forge and Frontier Exploration Effect | StaticAbilities$ Exploration | AILogic$ Always | SubAbility$ DBCleanup\nSVar:Exploration:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 1 | Description$ You may play an additional land this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Equipped creature gets +2/+2 and has protection from red and from green.\nWhenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.\nEquip {2}
Create the Forge script for this magic card
{"name": "Realmbreaker, the Invasion Tree", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains \"If this land would leave the battlefield, exile it instead of putting it anywhere else.\"\n{10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle."}
Name:Realmbreaker, the Invasion Tree\nManaCost:3\nTypes:Legendary Artifact\nA:AB$ Mill | Cost$ 2 T | NumCards$ 3 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBChangeZone | StackDescription$ {p:Targeted} mills three cards. {p:You} puts a land card from their graveyard onto the battlefield tapped under {p:You}'s control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." | SpellDescription$ Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Hidden$ True | ChangeType$ Land.TargetedPlayerCtrl | Tapped$ True | RememberChanged$ True | SubAbility$ DBAnimate | TgtPrompt$ Select a land card from targeted opponent's graveyard | StackDescription$ None\nSVar:DBAnimate:DB$ Animate | Replacements$ ReplaceLeaves | Defined$ Remembered | Duration$ Permanent | SubAbility$ DBCleanup | StackDescription$ None\nSVar:ReplaceLeaves:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ Exile | Description$ If this land would leave the battlefield, exile it instead of putting it anywhere else.\nSVar:Exile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ReplacedCard\nA:AB$ ChangeZone | Cost$ 10 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Praetor | ChangeNum$ XFetch | StackDescription$ {p:You} searches their library for any number of Praetor cards, puts them onto the battlefield, then shuffles. | SpellDescription$ Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:XFetch:Count$TypeInYourLibrary.Praetor\nDeckHas:Ability$Mill|Sacrifice\nDeckHints:Type$Praetor\nOracle:{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."\n{10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Realmbreaker, the Invasion Tree", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains \"If this land would leave the battlefield, exile it instead of putting it anywhere else.\"\n{10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle."} ### Response: Name:Realmbreaker, the Invasion Tree\nManaCost:3\nTypes:Legendary Artifact\nA:AB$ Mill | Cost$ 2 T | NumCards$ 3 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | SubAbility$ DBChangeZone | StackDescription$ {p:Targeted} mills three cards. {p:You} puts a land card from their graveyard onto the battlefield tapped under {p:You}'s control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." | SpellDescription$ Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Hidden$ True | ChangeType$ Land.TargetedPlayerCtrl | Tapped$ True | RememberChanged$ True | SubAbility$ DBAnimate | TgtPrompt$ Select a land card from targeted opponent's graveyard | StackDescription$ None\nSVar:DBAnimate:DB$ Animate | Replacements$ ReplaceLeaves | Defined$ Remembered | Duration$ Permanent | SubAbility$ DBCleanup | StackDescription$ None\nSVar:ReplaceLeaves:Event$ Moved | ActiveZones$ Battlefield | Origin$ Battlefield | ValidCard$ Card.Self | ReplaceWith$ Exile | Description$ If this land would leave the battlefield, exile it instead of putting it anywhere else.\nSVar:Exile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | Defined$ ReplacedCard\nA:AB$ ChangeZone | Cost$ 10 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ Praetor | ChangeNum$ XFetch | StackDescription$ {p:You} searches their library for any number of Praetor cards, puts them onto the battlefield, then shuffles. | SpellDescription$ Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:XFetch:Count$TypeInYourLibrary.Praetor\nDeckHas:Ability$Mill|Sacrifice\nDeckHints:Type$Praetor\nOracle:{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else."\n{10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Great Hart", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Elk", "oracle_text": "", "power": "2", "toughness": "4"}
Name:Great Hart\nManaCost:3 W\nTypes:Creature Elk\nPT:2/4\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Great Hart", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Elk", "oracle_text": "", "power": "2", "toughness": "4"} ### Response: Name:Great Hart\nManaCost:3 W\nTypes:Creature Elk\nPT:2/4\nOracle:
Create the Forge script for this magic card
{"name": "Icewrought Sentry", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Elemental Soldier", "oracle_text": "Vigilance\nWhenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls.\nWhenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.", "power": "2", "toughness": "3"}
Name:Icewrought Sentry\nManaCost:2 U\nTypes:Creature Elemental Soldier\nPT:2/3\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTrigger | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls.\nSVar:TrigTrigger:AB$ ImmediateTrigger | Cost$ 1 U | Execute$ TrigTap | SpellDescription$ When you do, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls\nT:Mode$ Taps | ValidCard$ Creature.OppCtrl | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you tap an untapped creature an opponent controls, CARDNAME gets +2/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Vigilance\nWhenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls.\nWhenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Icewrought Sentry", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Elemental Soldier", "oracle_text": "Vigilance\nWhenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls.\nWhenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.", "power": "2", "toughness": "3"} ### Response: Name:Icewrought Sentry\nManaCost:2 U\nTypes:Creature Elemental Soldier\nPT:2/3\nK:Vigilance\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigTrigger | TriggerDescription$ Whenever CARDNAME attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls.\nSVar:TrigTrigger:AB$ ImmediateTrigger | Cost$ 1 U | Execute$ TrigTap | SpellDescription$ When you do, tap target creature an opponent controls.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls\nT:Mode$ Taps | ValidCard$ Creature.OppCtrl | ValidPlayer$ You | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever you tap an untapped creature an opponent controls, CARDNAME gets +2/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 1\nSVar:HasAttackEffect:TRUE\nOracle:Vigilance\nWhenever Icewrought Sentry attacks, you may pay {1}{U}. When you do, tap target creature an opponent controls.\nWhenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Inspiring Unicorn", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.", "power": "2", "toughness": "2"}
Name:Inspiring Unicorn\nManaCost:2 W W\nTypes:Creature Unicorn\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, creatures you control get +1/+1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1\nOracle:Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Inspiring Unicorn", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Unicorn", "oracle_text": "Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Inspiring Unicorn\nManaCost:2 W W\nTypes:Creature Unicorn\nPT:2/2\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME attacks, creatures you control get +1/+1 until end of turn.\nSVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1\nOracle:Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Woodland Mystic", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}.", "power": "1", "toughness": "1"}
Name:Woodland Mystic\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Woodland Mystic", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}.", "power": "1", "toughness": "1"} ### Response: Name:Woodland Mystic\nManaCost:1 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.\nOracle:{T}: Add {G}.
Create the Forge script for this magic card
{"name": "Rakdos Keyrune", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B} or {R}.\n{B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn."}
Name:Rakdos Keyrune\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nA:AB$ Animate | Cost$ B R | Defined$ Self | Power$ 3 | Toughness$ 1 | Types$ Artifact,Creature,Devil | RemoveCreatureTypes$ True | Colors$ Black,Red | Keywords$ First Strike | SpellDescription$ CARDNAME becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Red\nOracle:{T}: Add {B} or {R}.\n{B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rakdos Keyrune", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "{T}: Add {B} or {R}.\n{B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn."} ### Response: Name:Rakdos Keyrune\nManaCost:3\nTypes:Artifact\nA:AB$ Mana | Cost$ T | Produced$ Combo B R | SpellDescription$ Add {B} or {R}.\nA:AB$ Animate | Cost$ B R | Defined$ Self | Power$ 3 | Toughness$ 1 | Types$ Artifact,Creature,Devil | RemoveCreatureTypes$ True | Colors$ Black,Red | Keywords$ First Strike | SpellDescription$ CARDNAME becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.\nAI:RemoveDeck:Random\nDeckNeeds:Color$Black|Red\nOracle:{T}: Add {B} or {R}.\n{B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Create the Forge script for this magic card
{"name": "Minecart Daredevil"}
Name:Minecart Daredevil\nManaCost:2 R\nTypes:Creature Dwarf Knight\nPT:4/2\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Ride the Rails\nManaCost:1 R\nTypes:Instant Adventure\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ Target creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.)\nOracle:Target creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minecart Daredevil"} ### Response: Name:Minecart Daredevil\nManaCost:2 R\nTypes:Creature Dwarf Knight\nPT:4/2\nAlternateMode:Adventure\nOracle:\n\nALTERNATE\n\nName:Ride the Rails\nManaCost:1 R\nTypes:Instant Adventure\nA:SP$ Pump | ValidTgts$ Creature | NumAtt$ +2 | NumDef$ +1 | SpellDescription$ Target creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.)\nOracle:Target creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "Star Compass", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Star Compass enters the battlefield tapped.\n{T}: Add one mana of any color that a basic land you control could produce."}
Name:Star Compass\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ ManaReflected | Cost$ T | ColorOrType$ Color | Valid$ Basic.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any color a basic land you control could produce.\nOracle:Star Compass enters the battlefield tapped.\n{T}: Add one mana of any color that a basic land you control could produce.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Star Compass", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Star Compass enters the battlefield tapped.\n{T}: Add one mana of any color that a basic land you control could produce."} ### Response: Name:Star Compass\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nA:AB$ ManaReflected | Cost$ T | ColorOrType$ Color | Valid$ Basic.YouCtrl | ReflectProperty$ Produce | SpellDescription$ Add one mana of any color a basic land you control could produce.\nOracle:Star Compass enters the battlefield tapped.\n{T}: Add one mana of any color that a basic land you control could produce.
Create the Forge script for this magic card
{"name": "Corsairs of Umbar", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn.\nWhenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)", "power": "3", "toughness": "3"}
Name:Corsairs of Umbar\nManaCost:3 U\nTypes:Creature Human Pirate\nPT:3/3\nA:AB$ Effect | Cost$ 2 U | ValidTgts$ Goblin,Orc,Pirate | TgtPrompt$ Select target Goblin, Orc or Pirate | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target Goblin, Orc, or Pirate can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nT:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigAmass | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 3\nDeckHints:Type$Goblin|Orc|Pirate\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn.\nWhenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Corsairs of Umbar", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn.\nWhenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)", "power": "3", "toughness": "3"} ### Response: Name:Corsairs of Umbar\nManaCost:3 U\nTypes:Creature Human Pirate\nPT:3/3\nA:AB$ Effect | Cost$ 2 U | ValidTgts$ Goblin,Orc,Pirate | TgtPrompt$ Select target Goblin, Orc or Pirate | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target Goblin, Orc, or Pirate can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nT:Mode$ DamageDone | ValidSource$ Card.Self | Execute$ TrigAmass | CombatDamage$ True | ValidTarget$ Player | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)\nSVar:TrigAmass:DB$ Amass | Type$ Orc | Num$ 3\nDeckHints:Type$Goblin|Orc|Pirate\nDeckHas:Ability$Token|Counters & Type$Orc|Army\nOracle:{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn.\nWhenever Corsairs of Umbar deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Create the Forge script for this magic card
{"name": "Ice Storm", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target land."}
Name:Ice Storm\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nOracle:Destroy target land.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ice Storm", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Destroy target land."} ### Response: Name:Ice Storm\nManaCost:2 G\nTypes:Sorcery\nA:SP$ Destroy | Cost$ 2 G | ValidTgts$ Land | TgtPrompt$ Select target land | SpellDescription$ Destroy target land.\nOracle:Destroy target land.
Create the Forge script for this magic card
{"name": "Gilt-Leaf Winnower", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhen Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.", "power": "4", "toughness": "3"}
Name:Gilt-Leaf Winnower\nManaCost:3 B B\nTypes:Creature Elf Warrior\nPT:4/3\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonElf+unequalPT | TgtPrompt$ Select target non-Elf creature whose power and toughness aren't equal.\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhen Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gilt-Leaf Winnower", "mana_cost": "{3}{B}{B}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Menace (This creature can't be blocked except by two or more creatures.)\nWhen Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.", "power": "4", "toughness": "3"} ### Response: Name:Gilt-Leaf Winnower\nManaCost:3 B B\nTypes:Creature Elf Warrior\nPT:4/3\nK:Menace\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.\nSVar:TrigDestroy:DB$ Destroy | ValidTgts$ Creature.nonElf+unequalPT | TgtPrompt$ Select target non-Elf creature whose power and toughness aren't equal.\nOracle:Menace (This creature can't be blocked except by two or more creatures.)\nWhen Gilt-Leaf Winnower enters the battlefield, you may destroy target non-Elf creature whose power and toughness aren't equal.
Create the Forge script for this magic card
{"name": "Sickle Ripper", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Wither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "2", "toughness": "1"}
Name:Sickle Ripper\nManaCost:1 B\nTypes:Creature Elemental Warrior\nPT:2/1\nK:Wither\nOracle:Wither (This deals damage to creatures in the form of -1/-1 counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sickle Ripper", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Elemental Warrior", "oracle_text": "Wither (This deals damage to creatures in the form of -1/-1 counters.)", "power": "2", "toughness": "1"} ### Response: Name:Sickle Ripper\nManaCost:1 B\nTypes:Creature Elemental Warrior\nPT:2/1\nK:Wither\nOracle:Wither (This deals damage to creatures in the form of -1/-1 counters.)
Create the Forge script for this magic card
{"name": "Lens Flare", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nLens Flare deals 5 damage to target attacking or blocking creature."}
Name:Lens Flare\nManaCost:4 W\nTypes:Instant\nK:Affinity:Artifact\nA:SP$ DealDamage | Cost$ 4 W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target attacking or blocking creature.\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nLens Flare deals 5 damage to target attacking or blocking creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lens Flare", "mana_cost": "{4}{W}", "type_line": "Instant", "oracle_text": "Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nLens Flare deals 5 damage to target attacking or blocking creature."} ### Response: Name:Lens Flare\nManaCost:4 W\nTypes:Instant\nK:Affinity:Artifact\nA:SP$ DealDamage | Cost$ 4 W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 5 | SpellDescription$ CARDNAME deals 5 damage to target attacking or blocking creature.\nOracle:Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nLens Flare deals 5 damage to target attacking or blocking creature.
Create the Forge script for this magic card
{"name": "Touch of Brilliance", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards."}
Name:Touch of Brilliance\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Draw two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Touch of Brilliance", "mana_cost": "{3}{U}", "type_line": "Sorcery", "oracle_text": "Draw two cards."} ### Response: Name:Touch of Brilliance\nManaCost:3 U\nTypes:Sorcery\nA:SP$ Draw | Cost$ 3 U | NumCards$ 2 | SpellDescription$ Draw two cards.\nOracle:Draw two cards.
Create the Forge script for this magic card
{"name": "Storm-Kiln Artist", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dwarf Shaman", "oracle_text": "Storm-Kiln Artist gets +1/+0 for each artifact you control.\nMagecraft \u2014 Whenever you cast or copy an instant or sorcery spell, create a Treasure token.", "power": "2", "toughness": "2"}
Name:Storm-Kiln Artist\nManaCost:3 R\nTypes:Creature Dwarf Shaman\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each artifact you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Magecraft β€” Whenever you cast or copy an instant or sorcery spell, create a Treasure token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nSVar:BuffedBy:Artifact,Instant,Sorcery\nDeckHas:Ability$Token\nDeckHints:Type$Instant|Sorcery|Artifact\nOracle:Storm-Kiln Artist gets +1/+0 for each artifact you control.\nMagecraft β€” Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storm-Kiln Artist", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Dwarf Shaman", "oracle_text": "Storm-Kiln Artist gets +1/+0 for each artifact you control.\nMagecraft \u2014 Whenever you cast or copy an instant or sorcery spell, create a Treasure token.", "power": "2", "toughness": "2"} ### Response: Name:Storm-Kiln Artist\nManaCost:3 R\nTypes:Creature Dwarf Shaman\nPT:2/2\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each artifact you control.\nSVar:X:Count$Valid Artifact.YouCtrl\nT:Mode$ SpellCastOrCopy | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Magecraft β€” Whenever you cast or copy an instant or sorcery spell, create a Treasure token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You\nSVar:BuffedBy:Artifact,Instant,Sorcery\nDeckHas:Ability$Token\nDeckHints:Type$Instant|Sorcery|Artifact\nOracle:Storm-Kiln Artist gets +1/+0 for each artifact you control.\nMagecraft β€” Whenever you cast or copy an instant or sorcery spell, create a Treasure token.
Create the Forge script for this magic card
{"name": "Journey of Discovery", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.\n\u2022 You may play up to two additional lands this turn.\nEntwine {2}{G} (Choose both if you pay the entwine cost.)"}
Name:Journey of Discovery\nManaCost:2 G\nTypes:Sorcery\nK:Entwine:2 G\nA:SP$ Charm | Cost$ 2 G | Choices$ DBChangeZone,DBEffect | CharmNum$ 1\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ JourneyOfDis | AILogic$ Always | SpellDescription$ You may play up to two additional lands this turn.\nSVar:JourneyOfDis:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 2 | EffectZone$ Command | Description$ You may play two additional lands this turn.\nAI:RemoveDeck:All\nOracle:Choose one β€”\nβ€’ Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.\nβ€’ You may play up to two additional lands this turn.\nEntwine {2}{G} (Choose both if you pay the entwine cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Journey of Discovery", "mana_cost": "{2}{G}", "type_line": "Sorcery", "oracle_text": "Choose one \u2014\n\u2022 Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.\n\u2022 You may play up to two additional lands this turn.\nEntwine {2}{G} (Choose both if you pay the entwine cost.)"} ### Response: Name:Journey of Discovery\nManaCost:2 G\nTypes:Sorcery\nK:Entwine:2 G\nA:SP$ Charm | Cost$ 2 G | Choices$ DBChangeZone,DBEffect | CharmNum$ 1\nSVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic | ChangeNum$ 2 | SpellDescription$ Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.\nSVar:DBEffect:DB$ Effect | StaticAbilities$ JourneyOfDis | AILogic$ Always | SpellDescription$ You may play up to two additional lands this turn.\nSVar:JourneyOfDis:Mode$ Continuous | Affected$ You | AdjustLandPlays$ 2 | EffectZone$ Command | Description$ You may play two additional lands this turn.\nAI:RemoveDeck:All\nOracle:Choose one β€”\nβ€’ Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.\nβ€’ You may play up to two additional lands this turn.\nEntwine {2}{G} (Choose both if you pay the entwine cost.)
Create the Forge script for this magic card
{"name": "Talas Warrior", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Human Pirate Warrior", "oracle_text": "Talas Warrior can't be blocked.", "power": "2", "toughness": "2"}
Name:Talas Warrior\nManaCost:1 U U\nTypes:Creature Human Pirate Warrior\nPT:2/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Talas Warrior can't be blocked.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Talas Warrior", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Human Pirate Warrior", "oracle_text": "Talas Warrior can't be blocked.", "power": "2", "toughness": "2"} ### Response: Name:Talas Warrior\nManaCost:1 U U\nTypes:Creature Human Pirate Warrior\nPT:2/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nOracle:Talas Warrior can't be blocked.
Create the Forge script for this magic card
{"name": "Arcane Savant", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.\nWhen Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.", "power": "3", "toughness": "3"}
Name:Arcane Savant\nManaCost:3 U U\nTypes:Creature Human Wizard\nPT:3/3\nK:MayEffectFromOpeningDeck:DBReveal\nSVar:DBReveal:DB$ Reveal | RevealDefined$ Self | SubAbility$ DBExile | SpellDescription$ Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.\nSVar:DBExile:DB$ ChangeZone | Origin$ Sideboard | Destination$ Exile | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | Optional$ True | RememberChanged$ True | SubAbility$ DBPump | ConditionGameTypes$ Draft,QuestDraft | SelectPrompt$ Exile with Arcane Savant\nSVar:DBPump:DB$ Pump | NoteCards$ Remembered | NoteCardsFor$ ArcaneSavant | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPlay | TriggerDescription$ When CARDNAME enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.\nSVar:TrigPlay:DB$ Play | Valid$ Card.YouOwn+NotedForArcaneSavant | ValidSA$ Spell | ValidZone$ Exile | Amount$ 1 | WithoutManaCost$ True | Optional$ True | CopyCard$ True | SpellDescription$ You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. | SubAbility$ DBCleanup\nOracle:Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.\nWhen Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Arcane Savant", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.\nWhen Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.", "power": "3", "toughness": "3"} ### Response: Name:Arcane Savant\nManaCost:3 U U\nTypes:Creature Human Wizard\nPT:3/3\nK:MayEffectFromOpeningDeck:DBReveal\nSVar:DBReveal:DB$ Reveal | RevealDefined$ Self | SubAbility$ DBExile | SpellDescription$ Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.\nSVar:DBExile:DB$ ChangeZone | Origin$ Sideboard | Destination$ Exile | ChangeType$ Instant.YouOwn,Sorcery.YouOwn | Optional$ True | RememberChanged$ True | SubAbility$ DBPump | ConditionGameTypes$ Draft,QuestDraft | SelectPrompt$ Exile with Arcane Savant\nSVar:DBPump:DB$ Pump | NoteCards$ Remembered | NoteCardsFor$ ArcaneSavant | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPlay | TriggerDescription$ When CARDNAME enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.\nSVar:TrigPlay:DB$ Play | Valid$ Card.YouOwn+NotedForArcaneSavant | ValidSA$ Spell | ValidZone$ Exile | Amount$ 1 | WithoutManaCost$ True | Optional$ True | CopyCard$ True | SpellDescription$ You may copy the exiled card. If you do, you may cast the copy without paying its mana cost. | SubAbility$ DBCleanup\nOracle:Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck.\nWhen Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost.
Create the Forge script for this magic card
{"name": "Goblin Vandal", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Whenever Goblin Vandal attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn.", "power": "1", "toughness": "1"}
Name:Goblin Vandal\nManaCost:R\nTypes:Creature Goblin Rogue\nPT:1/1\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and CARDNAME assigns no combat damage this turn.\nSVar:TrigDestroy:AB$ Destroy | Cost$ R | ValidTgts$ Artifact.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target artifact defending player controls | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage\nOracle:Whenever Goblin Vandal attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Goblin Vandal", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Rogue", "oracle_text": "Whenever Goblin Vandal attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn.", "power": "1", "toughness": "1"} ### Response: Name:Goblin Vandal\nManaCost:R\nTypes:Creature Goblin Rogue\nPT:1/1\nT:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDestroy | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and CARDNAME assigns no combat damage this turn.\nSVar:TrigDestroy:AB$ Destroy | Cost$ R | ValidTgts$ Artifact.ControlledBy TriggeredDefendingPlayer | TgtPrompt$ Select target artifact defending player controls | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ HIDDEN CARDNAME assigns no combat damage\nOracle:Whenever Goblin Vandal attacks and isn't blocked, you may pay {R}. If you do, destroy target artifact defending player controls and Goblin Vandal assigns no combat damage this turn.
Create the Forge script for this magic card
{"name": "Burning Shield Askari", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\n{R}{R}: Burning Shield Askari gains first strike until end of turn.", "power": "2", "toughness": "2"}
Name:Burning Shield Askari\nManaCost:2 R\nTypes:Creature Human Knight\nPT:2/2\nK:Flanking\nA:AB$ Pump | Cost$ R R | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\n{R}{R}: Burning Shield Askari gains first strike until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Burning Shield Askari", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\n{R}{R}: Burning Shield Askari gains first strike until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Burning Shield Askari\nManaCost:2 R\nTypes:Creature Human Knight\nPT:2/2\nK:Flanking\nA:AB$ Pump | Cost$ R R | Defined$ Self | KW$ First Strike | SpellDescription$ CARDNAME gains first strike until end of turn.\nOracle:Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)\n{R}{R}: Burning Shield Askari gains first strike until end of turn.
Create the Forge script for this magic card
{"name": "Ensnared by the Mara", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Each opponent faces a villainous choice \u2014 They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player."}
Name:Ensnared by the Mara\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ VillainousChoice | Defined$ Opponent | Choices$ DBDig,DBDamage | SpellDescription$ Each opponent faces a villainous choice β€” They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and CARDNAME deals damage equal to the total mana value of those exiled cards to that player.\nSVar:DBDig:DB$ DigUntil | Defined$ Remembered | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBPlay | SpellDescription$ They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost.\nSVar:DBPlay:DB$ Play | Controller$ You | Defined$ Remembered | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | Amount$ All | SubAbility$ DBCleanup\nSVar:DBDamage:DB$ Dig | RememberChanged$ True | DestinationZone$ Exile | Defined$ Remembered | DigNum$ 4 | ChangeNum$ All | SubAbility$ DamageOpponent | SpellDescription$ That player exiles the top four cards of their library and CARDNAME deals damage equal to the total mana value of those exiled cards to that player.\nSVar:DamageOpponent:DB$ DealDamage | Defined$ Remembered | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$SumCMC\nOracle:Each opponent faces a villainous choice β€” They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ensnared by the Mara", "mana_cost": "{2}{R}{R}", "type_line": "Sorcery", "oracle_text": "Each opponent faces a villainous choice \u2014 They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player."} ### Response: Name:Ensnared by the Mara\nManaCost:2 R R\nTypes:Sorcery\nA:SP$ VillainousChoice | Defined$ Opponent | Choices$ DBDig,DBDamage | SpellDescription$ Each opponent faces a villainous choice β€” They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and CARDNAME deals damage equal to the total mana value of those exiled cards to that player.\nSVar:DBDig:DB$ DigUntil | Defined$ Remembered | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBPlay | SpellDescription$ They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost.\nSVar:DBPlay:DB$ Play | Controller$ You | Defined$ Remembered | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | Amount$ All | SubAbility$ DBCleanup\nSVar:DBDamage:DB$ Dig | RememberChanged$ True | DestinationZone$ Exile | Defined$ Remembered | DigNum$ 4 | ChangeNum$ All | SubAbility$ DamageOpponent | SpellDescription$ That player exiles the top four cards of their library and CARDNAME deals damage equal to the total mana value of those exiled cards to that player.\nSVar:DamageOpponent:DB$ DealDamage | Defined$ Remembered | NumDmg$ X | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$SumCMC\nOracle:Each opponent faces a villainous choice β€” They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Create the Forge script for this magic card
{"name": "A-Dragonborn Looter", "mana_cost": "{U}", "type_line": "Creature \u2014 Dragon Rogue", "oracle_text": "{1}, {T}: Draw a card, then discard a card.", "power": "1", "toughness": "2"}
Name:A-Dragonborn Looter\nManaCost:U\nTypes:Creature Dragon Rogue\nPT:1/2\nA:AB$ Draw | Cost$ 1 T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:{1}, {T}: Draw a card, then discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Dragonborn Looter", "mana_cost": "{U}", "type_line": "Creature \u2014 Dragon Rogue", "oracle_text": "{1}, {T}: Draw a card, then discard a card.", "power": "1", "toughness": "2"} ### Response: Name:A-Dragonborn Looter\nManaCost:U\nTypes:Creature Dragon Rogue\nPT:1/2\nA:AB$ Draw | Cost$ 1 T | SubAbility$ DBDiscard | SpellDescription$ Draw a card, then discard a card.\nSVar:DBDiscard:DB$ Discard | Mode$ TgtChoose\nDeckHas:Ability$Discard\nOracle:{1}, {T}: Draw a card, then discard a card.
Create the Forge script for this magic card
{"name": "The Countdown Is at One", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead."}
Name:The Countdown Is at One\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ Subgame | RememberPlayers$ NotWin | StartingLife$ 1 | SubAbility$ DBEffect | SpellDescription$ Players play a Magic subgame, starting at 1 life and using their libraries as their decks.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Player.IsRemembered | ReplacementEffects$ DmgEvent | Duration$ Permanent | SpellDescription$ For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.\nSVar:DmgEvent:Event$ DamageDone | ValidTarget$ Player.IsRemembered | ReplaceWith$ DmgTwice | Description$ If a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nOracle:Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Countdown Is at One", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead."} ### Response: Name:The Countdown Is at One\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ Subgame | RememberPlayers$ NotWin | StartingLife$ 1 | SubAbility$ DBEffect | SpellDescription$ Players play a Magic subgame, starting at 1 life and using their libraries as their decks.\nSVar:DBEffect:DB$ Effect | RememberObjects$ Player.IsRemembered | ReplacementEffects$ DmgEvent | Duration$ Permanent | SpellDescription$ For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.\nSVar:DmgEvent:Event$ DamageDone | ValidTarget$ Player.IsRemembered | ReplaceWith$ DmgTwice | Description$ If a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.\nSVar:DmgTwice:DB$ ReplaceEffect | VarName$ DamageAmount | VarValue$ X\nSVar:X:ReplaceCount$DamageAmount/Twice\nOracle:Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
Create the Forge script for this magic card
{"name": "Misshapen Fiend", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Horror Mercenary", "oracle_text": "Flying", "power": "1", "toughness": "1"}
Name:Misshapen Fiend\nManaCost:1 B\nTypes:Creature Horror Mercenary\nPT:1/1\nK:Flying\nOracle:Flying
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Misshapen Fiend", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Horror Mercenary", "oracle_text": "Flying", "power": "1", "toughness": "1"} ### Response: Name:Misshapen Fiend\nManaCost:1 B\nTypes:Creature Horror Mercenary\nPT:1/1\nK:Flying\nOracle:Flying
Create the Forge script for this magic card
{"name": "Mawcor", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Flying\n{T}: Mawcor deals 1 damage to any target.", "power": "3", "toughness": "3"}
Name:Mawcor\nManaCost:3 U U\nTypes:Creature Beast\nPT:3/3\nK:Flying\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Flying\n{T}: Mawcor deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mawcor", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Beast", "oracle_text": "Flying\n{T}: Mawcor deals 1 damage to any target.", "power": "3", "toughness": "3"} ### Response: Name:Mawcor\nManaCost:3 U U\nTypes:Creature Beast\nPT:3/3\nK:Flying\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nOracle:Flying\n{T}: Mawcor deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Titan's Strength", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"}
Name:Titan's Strength\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +1 | SpellDescription$ Target creature gets +3/+1 until end of turn. Scry 1. | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Titan's Strength", "mana_cost": "{R}", "type_line": "Instant", "oracle_text": "Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)"} ### Response: Name:Titan's Strength\nManaCost:R\nTypes:Instant\nA:SP$ Pump | Cost$ R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +1 | SpellDescription$ Target creature gets +3/+1 until end of turn. Scry 1. | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Create the Forge script for this magic card
{"name": "Minamo Sightbender", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{X}, {T}: Target creature with power X or less can't be blocked this turn.", "power": "1", "toughness": "2"}
Name:Minamo Sightbender\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/2\nA:AB$ Effect | Cost$ X T | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power X or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power X or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}, {T}: Target creature with power X or less can't be blocked this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minamo Sightbender", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{X}, {T}: Target creature with power X or less can't be blocked this turn.", "power": "1", "toughness": "2"} ### Response: Name:Minamo Sightbender\nManaCost:1 U\nTypes:Creature Human Wizard\nPT:1/2\nA:AB$ Effect | Cost$ X T | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power X or less | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | AILogic$ Pump | StackDescription$ {c:Targeted} can't be blocked this turn. | SpellDescription$ Target creature with power X or less can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ This creature can't be blocked this turn.\nSVar:X:Count$xPaid\nAI:RemoveDeck:All\nOracle:{X}, {T}: Target creature with power X or less can't be blocked this turn.
Create the Forge script for this magic card
{"name": "Shadow Puppeteers", "mana_cost": "{6}{U}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flying, ward {2}\nWhen Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying.\nWhenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.", "power": "4", "toughness": "4"}
Name:Shadow Puppeteers\nManaCost:6 U\nTypes:Creature Faerie Wizard\nPT:4/4\nK:Flying\nK:Ward:2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_1_1_faerie_rogue_flying | TokenOwner$ You\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+withFlying | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ TriggeredAttackerLKICopy | Power$ 4 | Toughness$ 4 | Types$ Dragon | Colors$ Red | Optional$ True\nOracle:Flying, ward {2}\nWhen Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying.\nWhenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shadow Puppeteers", "mana_cost": "{6}{U}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flying, ward {2}\nWhen Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying.\nWhenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Shadow Puppeteers\nManaCost:6 U\nTypes:Creature Faerie Wizard\nPT:4/4\nK:Flying\nK:Ward:2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_1_1_faerie_rogue_flying | TokenOwner$ You\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl+withFlying | TriggerZones$ Battlefield | Execute$ TrigAnimate | TriggerDescription$ Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.\nSVar:TrigAnimate:DB$ Animate | Defined$ TriggeredAttackerLKICopy | Power$ 4 | Toughness$ 4 | Types$ Dragon | Colors$ Red | Optional$ True\nOracle:Flying, ward {2}\nWhen Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying.\nWhenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn.
Create the Forge script for this magic card
{"name": "Gryff Vanguard", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nWhen Gryff Vanguard enters the battlefield, draw a card.", "power": "3", "toughness": "2"}
Name:Gryff Vanguard\nManaCost:4 U\nTypes:Creature Human Knight\nPT:3/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Flying\nWhen Gryff Vanguard enters the battlefield, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gryff Vanguard", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying\nWhen Gryff Vanguard enters the battlefield, draw a card.", "power": "3", "toughness": "2"} ### Response: Name:Gryff Vanguard\nManaCost:4 U\nTypes:Creature Human Knight\nPT:3/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nOracle:Flying\nWhen Gryff Vanguard enters the battlefield, draw a card.
Create the Forge script for this magic card
{"name": "Karoo Meerkat", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Mongoose", "oracle_text": "Protection from blue", "power": "2", "toughness": "1"}
Name:Karoo Meerkat\nManaCost:1 G\nTypes:Creature Mongoose\nPT:2/1\nK:Protection from blue\nOracle:Protection from blue
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Karoo Meerkat", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Mongoose", "oracle_text": "Protection from blue", "power": "2", "toughness": "1"} ### Response: Name:Karoo Meerkat\nManaCost:1 G\nTypes:Creature Mongoose\nPT:2/1\nK:Protection from blue\nOracle:Protection from blue