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Create the Forge script for this magic card
{"name": "Pirate Ship", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Pirate Ship can't attack unless defending player controls an Island.\n{T}: Pirate Ship deals 1 damage to any target.\nWhen you control no Islands, sacrifice Pirate Ship.", "power": "4", "toughness": "3"}
Name:Pirate Ship\nManaCost:4 U\nTypes:Creature Human Pirate\nPT:4/3\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:NeedsToPlay:Island.YouCtrl\nOracle:Pirate Ship can't attack unless defending player controls an Island.\n{T}: Pirate Ship deals 1 damage to any target.\nWhen you control no Islands, sacrifice Pirate Ship.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pirate Ship", "mana_cost": "{4}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Pirate Ship can't attack unless defending player controls an Island.\n{T}: Pirate Ship deals 1 damage to any target.\nWhen you control no Islands, sacrifice Pirate Ship.", "power": "4", "toughness": "3"} ### Response: Name:Pirate Ship\nManaCost:4 U\nTypes:Creature Human Pirate\nPT:4/3\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nA:AB$ DealDamage | Cost$ T | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nSVar:NeedsToPlay:Island.YouCtrl\nOracle:Pirate Ship can't attack unless defending player controls an Island.\n{T}: Pirate Ship deals 1 damage to any target.\nWhen you control no Islands, sacrifice Pirate Ship.
Create the Forge script for this magic card
{"name": "Kolaghan Warmonger", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Haste\nWhenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "3", "toughness": "2"}
Name:Kolaghan Warmonger\nManaCost:2 R\nTypes:Creature Ogre Warrior\nPT:3/2\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Card.Dragon | RestRandomOrder$ True | ForceRevealToController$ True\nDeckNeeds:Type$Dragon\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kolaghan Warmonger", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre Warrior", "oracle_text": "Haste\nWhenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "3", "toughness": "2"} ### Response: Name:Kolaghan Warmonger\nManaCost:2 R\nTypes:Creature Ogre Warrior\nPT:3/2\nK:Haste\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Card.Dragon | RestRandomOrder$ True | ForceRevealToController$ True\nDeckNeeds:Type$Dragon\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Kolaghan Warmonger attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Create the Forge script for this magic card
{"name": "Feral Encounter", "mana_cost": "{G}{G}", "type_line": "Sorcery", "oracle_text": "Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control."}
Name:Feral Encounter\nManaCost:G G\nTypes:Sorcery\nA:SP$ Dig | Defined$ You | DigNum$ 5 | Optional$ True | ChangeValid$ Creature | DestinationZone$ Exile | RememberChanged$ True | ForceRevealToController$ True | RestRandomOrder$ True | SubAbility$ DBMayPlay | SpellDescription$ Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.\nSVar:DBMayPlay:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ExileOnMoved$ Exile | SubAbility$ DBDelayTrig\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast the exiled card this turn.\nSVar:DBDelayTrig:DB$ DelayedTrigger | ThisTurn$ True | Mode$ Phase | Phase$ BeginCombat | Execute$ TrigFight | SubAbility$ DBCleanup | TriggerDescription$ At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.\nSVar:TrigFight:DB$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ None\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | TargetMin$ 0 | TargetMax$ 1 | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:ParentTargeted$CardPower\nSVar:PlayMain1:ALWAYS\nOracle:Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Feral Encounter", "mana_cost": "{G}{G}", "type_line": "Sorcery", "oracle_text": "Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control."} ### Response: Name:Feral Encounter\nManaCost:G G\nTypes:Sorcery\nA:SP$ Dig | Defined$ You | DigNum$ 5 | Optional$ True | ChangeValid$ Creature | DestinationZone$ Exile | RememberChanged$ True | ForceRevealToController$ True | RestRandomOrder$ True | SubAbility$ DBMayPlay | SpellDescription$ Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.\nSVar:DBMayPlay:DB$ Effect | StaticAbilities$ STPlay | RememberObjects$ Remembered | ExileOnMoved$ Exile | SubAbility$ DBDelayTrig\nSVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered+nonLand | AffectedZone$ Exile | Description$ You may cast the exiled card this turn.\nSVar:DBDelayTrig:DB$ DelayedTrigger | ThisTurn$ True | Mode$ Phase | Phase$ BeginCombat | Execute$ TrigFight | SubAbility$ DBCleanup | TriggerDescription$ At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.\nSVar:TrigFight:DB$ Pump | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ SoulsDamage | StackDescription$ None\nSVar:SoulsDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | TargetMin$ 0 | TargetMax$ 1 | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | DamageSource$ ParentTarget\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:ParentTargeted$CardPower\nSVar:PlayMain1:ALWAYS\nOracle:Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
Create the Forge script for this magic card
{"name": "Pact of the Serpent", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type."}
Name:Pact of the Serpent\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ ChooseType | Defined$ You | Type$ Creature | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.\nSVar:DBDraw:DB$ Draw | Defined$ Targeted | ValidTgts$ Player | TgtPrompt$ Choose target player | NumCards$ X | SubAbility$ DBLoseLife | StackDescription$ None\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ X | StackDescription$ None\nSVar:X:TargetedPlayer$Valid Creature.YouCtrl+ChosenType\nAI:RemoveDeck:All\nOracle:Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pact of the Serpent", "mana_cost": "{1}{B}{B}", "type_line": "Sorcery", "oracle_text": "Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type."} ### Response: Name:Pact of the Serpent\nManaCost:1 B B\nTypes:Sorcery\nA:SP$ ChooseType | Defined$ You | Type$ Creature | SubAbility$ DBDraw | StackDescription$ SpellDescription | SpellDescription$ Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.\nSVar:DBDraw:DB$ Draw | Defined$ Targeted | ValidTgts$ Player | TgtPrompt$ Choose target player | NumCards$ X | SubAbility$ DBLoseLife | StackDescription$ None\nSVar:DBLoseLife:DB$ LoseLife | Defined$ Targeted | LifeAmount$ X | StackDescription$ None\nSVar:X:TargetedPlayer$Valid Creature.YouCtrl+ChosenType\nAI:RemoveDeck:All\nOracle:Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
Create the Forge script for this magic card
{"name": "Emeria's Call"}
Name:Emeria's Call\nManaCost:4 W W W\nTypes:Sorcery\nA:SP$ Token | Cost$ 4 W W W | TokenAmount$ 2 | TokenScript$ w_4_4_angel_warrior_flying | SubAbility$ DBPumpAll | SpellDescription$ Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.nonAngel+YouCtrl | KW$ Indestructible | Duration$ UntilYourNextTurn\nAlternateMode:Modal\nDeckHas:Ability$Token\nOracle:Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.\n\nALTERNATE\n\nName:Emeria, Shattered Skyclave\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<3> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nOracle:As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\n{T}: Add {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Emeria's Call"} ### Response: Name:Emeria's Call\nManaCost:4 W W W\nTypes:Sorcery\nA:SP$ Token | Cost$ 4 W W W | TokenAmount$ 2 | TokenScript$ w_4_4_angel_warrior_flying | SubAbility$ DBPumpAll | SpellDescription$ Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.\nSVar:DBPumpAll:DB$ PumpAll | ValidCards$ Creature.nonAngel+YouCtrl | KW$ Indestructible | Duration$ UntilYourNextTurn\nAlternateMode:Modal\nDeckHas:Ability$Token\nOracle:Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.\n\nALTERNATE\n\nName:Emeria, Shattered Skyclave\nManaCost:no cost\nTypes:Land\nK:ETBReplacement:Other:DBTap\nSVar:DBTap:DB$ Tap | ETB$ True | Defined$ Self | UnlessCost$ PayLife<3> | UnlessPayer$ You | StackDescription$ enters the battlefield tapped. | SpellDescription$ As CARDNAME enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\nA:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W}.\nOracle:As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.\n{T}: Add {W}.
Create the Forge script for this magic card
{"name": "Rootwalla", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Lizard", "oracle_text": "{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.", "power": "2", "toughness": "2"}
Name:Rootwalla\nManaCost:2 G\nTypes:Creature Lizard\nPT:2/2\nA:AB$ Pump | Cost$ 1 G | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. Activate only once each turn.\nOracle:{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rootwalla", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Lizard", "oracle_text": "{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.", "power": "2", "toughness": "2"} ### Response: Name:Rootwalla\nManaCost:2 G\nTypes:Creature Lizard\nPT:2/2\nA:AB$ Pump | Cost$ 1 G | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. Activate only once each turn.\nOracle:{1}{G}: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Create the Forge script for this magic card
{"name": "Saber Ants", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.", "power": "2", "toughness": "3"}
Name:Saber Ants\nManaCost:3 G\nTypes:Creature Insect\nPT:2/3\nT:Mode$ DamageDoneOnce | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME is dealt damage, you may create that many 1/1 green Insect creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_insect | TokenOwner$ You\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Saber Ants", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.", "power": "2", "toughness": "3"} ### Response: Name:Saber Ants\nManaCost:3 G\nTypes:Creature Insect\nPT:2/3\nT:Mode$ DamageDoneOnce | Execute$ TrigToken | ValidTarget$ Card.Self | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME is dealt damage, you may create that many 1/1 green Insect creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ X | TokenScript$ g_1_1_insect | TokenOwner$ You\nSVar:X:TriggerCount$DamageAmount\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.
Create the Forge script for this magic card
{"name": "Beastmaster Ascension", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.\nAs long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5."}
Name:Beastmaster Ascension\nManaCost:2 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 5 | AddToughness$ 5 | IsPresent$ Card.Self+counters_GE7_QUEST | Description$ As long as CARDNAME has seven or more quest counters on it, creatures you control get +5/+5.\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control attacks, you may put a quest counter on CARDNAME.\nSVar:TrigPut:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1\nSVar:PlayMain1:TRUE\nSVar:MaxQuestEffect:7\nDeckHints:Ability$Token\nDeckHas:Ability$Counters\nOracle:Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.\nAs long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Beastmaster Ascension", "mana_cost": "{2}{G}", "type_line": "Enchantment", "oracle_text": "Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.\nAs long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5."} ### Response: Name:Beastmaster Ascension\nManaCost:2 G\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature.YouCtrl | AddPower$ 5 | AddToughness$ 5 | IsPresent$ Card.Self+counters_GE7_QUEST | Description$ As long as CARDNAME has seven or more quest counters on it, creatures you control get +5/+5.\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPut | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control attacks, you may put a quest counter on CARDNAME.\nSVar:TrigPut:DB$ PutCounter | Defined$ Self | CounterType$ QUEST | CounterNum$ 1\nSVar:PlayMain1:TRUE\nSVar:MaxQuestEffect:7\nDeckHints:Ability$Token\nDeckHas:Ability$Counters\nOracle:Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.\nAs long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Create the Forge script for this magic card
{"name": "Golgari Brownscale", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Lizard", "oracle_text": "When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)", "power": "2", "toughness": "3"}
Name:Golgari Brownscale\nManaCost:1 G G\nTypes:Creature Lizard\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Hand | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME is put into your hand from your graveyard, you gain 2 life.\nK:Dredge:2\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Golgari Brownscale", "mana_cost": "{1}{G}{G}", "type_line": "Creature \u2014 Lizard", "oracle_text": "When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)", "power": "2", "toughness": "3"} ### Response: Name:Golgari Brownscale\nManaCost:1 G G\nTypes:Creature Lizard\nPT:2/3\nT:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Hand | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME is put into your hand from your graveyard, you gain 2 life.\nK:Dredge:2\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nOracle:When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.\nDredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Create the Forge script for this magic card
{"name": "Hoarding Ogre", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Whenever Hoarding Ogre attacks, roll a d20.\n1\u20149 | Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\n10\u201419 | Create two Treasure tokens.\n20 | Create three Treasure tokens.", "power": "3", "toughness": "3"}
Name:Hoarding Ogre\nManaCost:3 R\nTypes:Creature Ogre\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigRollDice | TriggerDescription$ Whenever CARDNAME attacks, ABILITY\nSVar:TrigRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:Token1,10-19:Token2,20:Token3 | SpellDescription$ roll a d20.\nSVar:Token1:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ 1β€”9 VERT Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:Token2:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ 10β€”19 VERT Create two Treasure tokens.\nSVar:Token3:DB$ Token | TokenAmount$ 3 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ 20 VERT Create three Treasure tokens.\nDeckHas:Ability$Token\nOracle:Whenever Hoarding Ogre attacks, roll a d20.\n1β€”9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\n10β€”19 | Create two Treasure tokens.\n20 | Create three Treasure tokens.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hoarding Ogre", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "Whenever Hoarding Ogre attacks, roll a d20.\n1\u20149 | Create a Treasure token. (It's an artifact with \"{T}, Sacrifice this artifact: Add one mana of any color.\")\n10\u201419 | Create two Treasure tokens.\n20 | Create three Treasure tokens.", "power": "3", "toughness": "3"} ### Response: Name:Hoarding Ogre\nManaCost:3 R\nTypes:Creature Ogre\nPT:3/3\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigRollDice | TriggerDescription$ Whenever CARDNAME attacks, ABILITY\nSVar:TrigRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:Token1,10-19:Token2,20:Token3 | SpellDescription$ roll a d20.\nSVar:Token1:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ 1β€”9 VERT Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nSVar:Token2:DB$ Token | TokenAmount$ 2 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ 10β€”19 VERT Create two Treasure tokens.\nSVar:Token3:DB$ Token | TokenAmount$ 3 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | SpellDescription$ 20 VERT Create three Treasure tokens.\nDeckHas:Ability$Token\nOracle:Whenever Hoarding Ogre attacks, roll a d20.\n1β€”9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\n10β€”19 | Create two Treasure tokens.\n20 | Create three Treasure tokens.
Create the Forge script for this magic card
{"name": "Basri's Solidarity", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on each creature you control."}
Name:Basri's Solidarity\nManaCost:1 W\nTypes:Sorcery\nA:SP$ PutCounterAll | Cost$ 1 W | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on each creature you control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Basri's Solidarity", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "Put a +1/+1 counter on each creature you control."} ### Response: Name:Basri's Solidarity\nManaCost:1 W\nTypes:Sorcery\nA:SP$ PutCounterAll | Cost$ 1 W | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on each creature you control.\nDeckHas:Ability$Counters\nOracle:Put a +1/+1 counter on each creature you control.
Create the Forge script for this magic card
{"name": "Thornling", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental Shapeshifter", "oracle_text": "{G}: Thornling gains haste until end of turn.\n{G}: Thornling gains trample until end of turn.\n{G}: Thornling gains indestructible until end of turn.\n{1}: Thornling gets +1/-1 until end of turn.\n{1}: Thornling gets -1/+1 until end of turn.", "power": "4", "toughness": "4"}
Name:Thornling\nManaCost:3 G G\nTypes:Creature Elemental Shapeshifter\nPT:4/4\nA:AB$ Pump | Cost$ G | KW$ Haste | Defined$ Self | SpellDescription$ CARDNAME gains haste until end of turn.\nA:AB$ Pump | Cost$ G | KW$ Trample | Defined$ Self | SpellDescription$ CARDNAME gains trample until end of turn.\nA:AB$ Pump | Cost$ G | KW$ Indestructible | Defined$ Self | SpellDescription$ CARDNAME gains indestructible until end of turn.\nA:AB$ Pump | Cost$ 1 | NumAtt$ +1 | NumDef$ -1 | Defined$ Self | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nA:AB$ Pump | Cost$ 1 | NumAtt$ -1 | NumDef$ +1 | Defined$ Self | SpellDescription$ CARDNAME gets -1/+1 until end of turn.\nOracle:{G}: Thornling gains haste until end of turn.\n{G}: Thornling gains trample until end of turn.\n{G}: Thornling gains indestructible until end of turn.\n{1}: Thornling gets +1/-1 until end of turn.\n{1}: Thornling gets -1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Thornling", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Elemental Shapeshifter", "oracle_text": "{G}: Thornling gains haste until end of turn.\n{G}: Thornling gains trample until end of turn.\n{G}: Thornling gains indestructible until end of turn.\n{1}: Thornling gets +1/-1 until end of turn.\n{1}: Thornling gets -1/+1 until end of turn.", "power": "4", "toughness": "4"} ### Response: Name:Thornling\nManaCost:3 G G\nTypes:Creature Elemental Shapeshifter\nPT:4/4\nA:AB$ Pump | Cost$ G | KW$ Haste | Defined$ Self | SpellDescription$ CARDNAME gains haste until end of turn.\nA:AB$ Pump | Cost$ G | KW$ Trample | Defined$ Self | SpellDescription$ CARDNAME gains trample until end of turn.\nA:AB$ Pump | Cost$ G | KW$ Indestructible | Defined$ Self | SpellDescription$ CARDNAME gains indestructible until end of turn.\nA:AB$ Pump | Cost$ 1 | NumAtt$ +1 | NumDef$ -1 | Defined$ Self | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nA:AB$ Pump | Cost$ 1 | NumAtt$ -1 | NumDef$ +1 | Defined$ Self | SpellDescription$ CARDNAME gets -1/+1 until end of turn.\nOracle:{G}: Thornling gains haste until end of turn.\n{G}: Thornling gains trample until end of turn.\n{G}: Thornling gains indestructible until end of turn.\n{1}: Thornling gets +1/-1 until end of turn.\n{1}: Thornling gets -1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Heartflame Duelist"}
Name:Heartflame Duelist\nManaCost:1 W\nTypes:Creature Human Knight\nPT:3/1\nS:Mode$ Continuous | AddKeyword$ Lifelink | Affected$ Instant.YouCtrl,Sorcery.YouCtrl | AffectedZone$ Stack | Description$ Instant and sorcery spells you control have lifelink.\nAlternateMode:Adventure\nDeckHas:Ability$LifeGain\nDeckHints:Type$Instant|Sorcery\nOracle:Instant and sorcery spells you control have lifelink.\n\nALTERNATE\n\nName:Lagoon Breach\nManaCost:2 R\nTypes:Instant Adventure\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)\nOracle:Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Heartflame Duelist"} ### Response: Name:Heartflame Duelist\nManaCost:1 W\nTypes:Creature Human Knight\nPT:3/1\nS:Mode$ Continuous | AddKeyword$ Lifelink | Affected$ Instant.YouCtrl,Sorcery.YouCtrl | AffectedZone$ Stack | Description$ Instant and sorcery spells you control have lifelink.\nAlternateMode:Adventure\nDeckHas:Ability$LifeGain\nDeckHints:Type$Instant|Sorcery\nOracle:Instant and sorcery spells you control have lifelink.\n\nALTERNATE\n\nName:Lagoon Breach\nManaCost:2 R\nTypes:Instant Adventure\nA:SP$ DealDamage | ValidTgts$ Any | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)\nOracle:Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)
Create the Forge script for this magic card
{"name": "Magma Pummeler", "mana_cost": "{X}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Magma Pummeler enters the battlefield with X +1/+1 counters on it.\nIf damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.", "power": "0", "toughness": "0"}
Name:Magma Pummeler\nManaCost:X R R\nTypes:Creature Elemental\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self+counters_GE1_P1P1 | ReplaceWith$ Counters | PreventionEffect$ True | AlwaysReplace$ True | Description$ If damage would be dealt to CARDNAME while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from CARDNAME this way, it deals that much damage to any target.\nSVar:Counters:DB$ RemoveCounter | Defined$ ReplacedTarget | CounterType$ P1P1 | CounterNum$ Y | RememberRemoved$ True | SubAbility$ DBImmediateTrigger\nSVar:Y:ReplaceCount$DamageAmount\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigDamage | RememberSVarAmount$ Z | SubAbility$ DBCleanup | TriggerDescription$ When one or more counters are removed from CARDNAME this way, it deals that much damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ Count$TriggerRememberAmount\nSVar:Z:Count$RememberedSize\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Magma Pummeler enters the battlefield with X +1/+1 counters on it.\nIf damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Magma Pummeler", "mana_cost": "{X}{R}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Magma Pummeler enters the battlefield with X +1/+1 counters on it.\nIf damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.", "power": "0", "toughness": "0"} ### Response: Name:Magma Pummeler\nManaCost:X R R\nTypes:Creature Elemental\nPT:0/0\nK:etbCounter:P1P1:X\nSVar:X:Count$xPaid\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidTarget$ Card.Self+counters_GE1_P1P1 | ReplaceWith$ Counters | PreventionEffect$ True | AlwaysReplace$ True | Description$ If damage would be dealt to CARDNAME while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from CARDNAME this way, it deals that much damage to any target.\nSVar:Counters:DB$ RemoveCounter | Defined$ ReplacedTarget | CounterType$ P1P1 | CounterNum$ Y | RememberRemoved$ True | SubAbility$ DBImmediateTrigger\nSVar:Y:ReplaceCount$DamageAmount\nSVar:DBImmediateTrigger:DB$ ImmediateTrigger | Execute$ TrigDamage | RememberSVarAmount$ Z | SubAbility$ DBCleanup | TriggerDescription$ When one or more counters are removed from CARDNAME this way, it deals that much damage to any target.\nSVar:TrigDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ Count$TriggerRememberAmount\nSVar:Z:Count$RememberedSize\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Counters\nOracle:Magma Pummeler enters the battlefield with X +1/+1 counters on it.\nIf damage would be dealt to Magma Pummeler while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. When one or more counters are removed from Magma Pummeler this way, it deals that much damage to any target.
Create the Forge script for this magic card
{"name": "Minotaur Abomination", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie Minotaur", "oracle_text": "", "power": "4", "toughness": "6"}
Name:Minotaur Abomination\nManaCost:4 B B\nTypes:Creature Zombie Minotaur\nPT:4/6\nOracle:
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Minotaur Abomination", "mana_cost": "{4}{B}{B}", "type_line": "Creature \u2014 Zombie Minotaur", "oracle_text": "", "power": "4", "toughness": "6"} ### Response: Name:Minotaur Abomination\nManaCost:4 B B\nTypes:Creature Zombie Minotaur\nPT:4/6\nOracle:
Create the Forge script for this magic card
{"name": "Hylda's Crown of Winter", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "{1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn.\n{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control."}
Name:Hylda's Crown of Winter\nManaCost:3\nTypes:Legendary Artifact\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Creature | ReduceCost$ X | SpellDescription$ Tap target creature. This ability costs {1} less to activate during your turn.\nSVar:X:PlayerCountPropertyYou$HasPropertyActive\nA:AB$ Draw | Cost$ 3 Sac<1/CARDNAME> | Defined$ You | NumCards$ Y | SpellDescription$ Draw a card for each tapped creature your opponents control.\nSVar:Y:Count$Valid Creature.tapped+OppCtrl\nDeckHas:Ability$Sacrifice\nOracle:{1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn.\n{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hylda's Crown of Winter", "mana_cost": "{3}", "type_line": "Legendary Artifact", "oracle_text": "{1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn.\n{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control."} ### Response: Name:Hylda's Crown of Winter\nManaCost:3\nTypes:Legendary Artifact\nA:AB$ Tap | Cost$ 1 T | ValidTgts$ Creature | ReduceCost$ X | SpellDescription$ Tap target creature. This ability costs {1} less to activate during your turn.\nSVar:X:PlayerCountPropertyYou$HasPropertyActive\nA:AB$ Draw | Cost$ 3 Sac<1/CARDNAME> | Defined$ You | NumCards$ Y | SpellDescription$ Draw a card for each tapped creature your opponents control.\nSVar:Y:Count$Valid Creature.tapped+OppCtrl\nDeckHas:Ability$Sacrifice\nOracle:{1}, {T}: Tap target creature. This ability costs {1} less to activate during your turn.\n{3}, Sacrifice Hylda's Crown of Winter: Draw a card for each tapped creature your opponents control.
Create the Forge script for this magic card
{"name": "The Fertile Lands of Saulvinia", "mana_cost": "", "type_line": "Plane \u2014 Antausia", "oracle_text": "Whenever a player taps a land for mana, that player adds one mana of any type that land produced.\nWhenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order."}
Name:The Fertile Lands of Saulvinia\nTypes:Plane Antausia\nT:Mode$ TapsForMana | ValidCard$ Land | Execute$ AddMana | TriggerZones$ Command | Static$ True | TriggerDescription$ Whenever a player taps a land for mana, that player adds one mana of any type that land produced.\nSVar:AddMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDigUntil | TriggerDescription$ Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.\nSVar:TrigDigUntil:DB$ DigUntil | Valid$ Plane | DigZone$ PlanarDeck | RememberFound$ True | FoundDestination$ PlanarDeck | FoundLibraryPosition$ -1 | RevealedDestination$ PlanarDeck | RevealedLibraryPosition$ -1 | SubAbility$ DBChaosEnsues\nSVar:DBChaosEnsues:DB$ ChaosEnsues | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever a player taps a land for mana, that player adds one mana of any type that land produced.\nWhenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "The Fertile Lands of Saulvinia", "mana_cost": "", "type_line": "Plane \u2014 Antausia", "oracle_text": "Whenever a player taps a land for mana, that player adds one mana of any type that land produced.\nWhenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order."} ### Response: Name:The Fertile Lands of Saulvinia\nTypes:Plane Antausia\nT:Mode$ TapsForMana | ValidCard$ Land | Execute$ AddMana | TriggerZones$ Command | Static$ True | TriggerDescription$ Whenever a player taps a land for mana, that player adds one mana of any type that land produced.\nSVar:AddMana:DB$ ManaReflected | ColorOrType$ Type | ReflectProperty$ Produced | Defined$ TriggeredActivator\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDigUntil | TriggerDescription$ Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.\nSVar:TrigDigUntil:DB$ DigUntil | Valid$ Plane | DigZone$ PlanarDeck | RememberFound$ True | FoundDestination$ PlanarDeck | FoundLibraryPosition$ -1 | RevealedDestination$ PlanarDeck | RevealedLibraryPosition$ -1 | SubAbility$ DBChaosEnsues\nSVar:DBChaosEnsues:DB$ ChaosEnsues | Defined$ Remembered | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Whenever a player taps a land for mana, that player adds one mana of any type that land produced.\nWhenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.
Create the Forge script for this magic card
{"name": "Break Open", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Turn target face-down creature an opponent controls face up."}
Name:Break Open\nManaCost:1 R\nTypes:Instant\nA:SP$ SetState | Cost$ 1 R | ValidTgts$ Creature.faceDown+OppCtrl | TgtPrompt$ Select target facedown creature you don't control. | Mode$ TurnFaceUp | SpellDescription$ Turn target face-down creature an opponent controls face up.\nAI:RemoveDeck:Random\nOracle:Turn target face-down creature an opponent controls face up.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Break Open", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Turn target face-down creature an opponent controls face up."} ### Response: Name:Break Open\nManaCost:1 R\nTypes:Instant\nA:SP$ SetState | Cost$ 1 R | ValidTgts$ Creature.faceDown+OppCtrl | TgtPrompt$ Select target facedown creature you don't control. | Mode$ TurnFaceUp | SpellDescription$ Turn target face-down creature an opponent controls face up.\nAI:RemoveDeck:Random\nOracle:Turn target face-down creature an opponent controls face up.
Create the Forge script for this magic card
{"name": "Dream Salvage", "mana_cost": "{U/B}", "type_line": "Instant", "oracle_text": "Draw cards equal to the number of cards target opponent discarded this turn."}
Name:Dream Salvage\nManaCost:UB\nTypes:Instant\nA:SP$ Draw | Cost$ UB | NumCards$ X | Defined$ You | ValidTgts$ Opponent | SpellDescription$ Draw cards equal to the number of cards target opponent discarded this turn.\nSVar:X:TargetedPlayer$CardsDiscardedThisTurn\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Draw cards equal to the number of cards target opponent discarded this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dream Salvage", "mana_cost": "{U/B}", "type_line": "Instant", "oracle_text": "Draw cards equal to the number of cards target opponent discarded this turn."} ### Response: Name:Dream Salvage\nManaCost:UB\nTypes:Instant\nA:SP$ Draw | Cost$ UB | NumCards$ X | Defined$ You | ValidTgts$ Opponent | SpellDescription$ Draw cards equal to the number of cards target opponent discarded this turn.\nSVar:X:TargetedPlayer$CardsDiscardedThisTurn\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Draw cards equal to the number of cards target opponent discarded this turn.
Create the Forge script for this magic card
{"name": "Ox Drover", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Peasant", "oracle_text": "Vigilance\nOx Drover can't be blocked by Oxen.\nWhenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.", "power": "4", "toughness": "4"}
Name:Ox Drover\nManaCost:3 W\nTypes:Creature Human Peasant\nPT:4/4\nK:Vigilance\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Ox | Description$ CARDNAME can't be blocked by Oxen.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.\nT:Mode$ Attacks | ValidCard$ Card.Self | Secondary$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | ValidTgts$ Opponent | TokenOwner$ Targeted | TokenScript$ w_2_4_ox | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nOracle:Vigilance\nOx Drover can't be blocked by Oxen.\nWhenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ox Drover", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Peasant", "oracle_text": "Vigilance\nOx Drover can't be blocked by Oxen.\nWhenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.", "power": "4", "toughness": "4"} ### Response: Name:Ox Drover\nManaCost:3 W\nTypes:Creature Human Peasant\nPT:4/4\nK:Vigilance\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Ox | Description$ CARDNAME can't be blocked by Oxen.\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.\nT:Mode$ Attacks | ValidCard$ Card.Self | Secondary$ True | Execute$ TrigToken | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | ValidTgts$ Opponent | TokenOwner$ Targeted | TokenScript$ w_2_4_ox | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw\nOracle:Vigilance\nOx Drover can't be blocked by Oxen.\nWhenever Ox Drover enters the battlefield or attacks, target opponent creates a 2/4 white Ox creature token and you draw a card.
Create the Forge script for this magic card
{"name": "Flame Burst", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards."}
Name:Flame Burst\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.\nSVar:X:Count$NamedInAllYards.Flame Burst/Plus.Y\nSVar:Y:Count$ValidGraveyard Card.hasKeywordCARDNAME count as Flame Burst./Plus.2\nDeckHints:Name$Flame Burst|Pardic Firecat\nOracle:Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Flame Burst", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards."} ### Response: Name:Flame Burst\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Any | NumDmg$ X | SpellDescription$ CARDNAME deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.\nSVar:X:Count$NamedInAllYards.Flame Burst/Plus.Y\nSVar:Y:Count$ValidGraveyard Card.hasKeywordCARDNAME count as Flame Burst./Plus.2\nDeckHints:Name$Flame Burst|Pardic Firecat\nOracle:Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
Create the Forge script for this magic card
{"name": "Fang Skulkin", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)", "power": "2", "toughness": "1"}
Name:Fang Skulkin\nManaCost:2\nTypes:Artifact Creature Scarecrow\nPT:2/1\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.Black | TgtPrompt$ Select target black creature | KW$ Wither | SpellDescription$ Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)\nDeckNeeds:Color$Black\nOracle:{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Fang Skulkin", "mana_cost": "{2}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)", "power": "2", "toughness": "1"} ### Response: Name:Fang Skulkin\nManaCost:2\nTypes:Artifact Creature Scarecrow\nPT:2/1\nA:AB$ Pump | Cost$ 2 | ValidTgts$ Creature.Black | TgtPrompt$ Select target black creature | KW$ Wither | SpellDescription$ Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)\nDeckNeeds:Color$Black\nOracle:{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)
Create the Forge script for this magic card
{"name": "Experimental Augury", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"}
Name:Experimental Augury\nManaCost:1 U\nTypes:Instant\nA:SP$ Dig | DigNum$ 3 | ChangeNum$ 1 | NoReveal$ True | SubAbility$ DBProliferate | SpellDescription$ Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nSVar:DBProliferate:DB$ Proliferate | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nDeckHas:Ability$Proliferate|Counters\nDeckHints:Ability$Counters & Type$Planeswalker\nOracle:Look at the top three cards of your library. Put one of them into your hand and rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Experimental Augury", "mana_cost": "{1}{U}", "type_line": "Instant", "oracle_text": "Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)"} ### Response: Name:Experimental Augury\nManaCost:1 U\nTypes:Instant\nA:SP$ Dig | DigNum$ 3 | ChangeNum$ 1 | NoReveal$ True | SubAbility$ DBProliferate | SpellDescription$ Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.\nSVar:DBProliferate:DB$ Proliferate | SpellDescription$ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)\nDeckHas:Ability$Proliferate|Counters\nDeckHints:Ability$Counters & Type$Planeswalker\nOracle:Look at the top three cards of your library. Put one of them into your hand and rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Create the Forge script for this magic card
{"name": "Cemetery Protector", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flash\nWhen Cemetery Protector enters the battlefield, exile a card from a graveyard.\nWhenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.", "power": "3", "toughness": "4"}
Name:Cemetery Protector\nManaCost:2 W W\nTypes:Creature Human Soldier\nPT:3/4\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile a card from a graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | SelectPrompt$ Select a card from a graveyard | Mandatory$ True | Hidden$ True | Imprint$ True | AILogic$ ExilePreference:Land\nT:Mode$ LandPlayed | ValidCard$ Land.YouOwn+sharesCardTypeWith Imprinted.ExiledWithSource | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.\nT:Mode$ SpellCast | ValidCard$ Card.sharesCardTypeWith Imprinted.ExiledWithSource | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_human\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nDeckHas:Ability$Token\nDeckHints:Ability$Graveyard|Discard\nOracle:Flash\nWhen Cemetery Protector enters the battlefield, exile a card from a graveyard.\nWhenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cemetery Protector", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Flash\nWhen Cemetery Protector enters the battlefield, exile a card from a graveyard.\nWhenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.", "power": "3", "toughness": "4"} ### Response: Name:Cemetery Protector\nManaCost:2 W W\nTypes:Creature Human Soldier\nPT:3/4\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, exile a card from a graveyard.\nSVar:TrigExile:DB$ ChangeZone | Origin$ Graveyard | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | SelectPrompt$ Select a card from a graveyard | Mandatory$ True | Hidden$ True | Imprint$ True | AILogic$ ExilePreference:Land\nT:Mode$ LandPlayed | ValidCard$ Land.YouOwn+sharesCardTypeWith Imprinted.ExiledWithSource | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.\nT:Mode$ SpellCast | ValidCard$ Card.sharesCardTypeWith Imprinted.ExiledWithSource | ValidActivatingPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.\nSVar:TrigToken:DB$ Token | TokenScript$ w_1_1_human\nT:Mode$ ChangesZone | Origin$ Battlefield | ValidCard$ Card.Self | Destination$ Any | Execute$ DBCleanup | Static$ True\nSVar:DBCleanup:DB$ Cleanup | ClearImprinted$ True\nDeckHas:Ability$Token\nDeckHints:Ability$Graveyard|Discard\nOracle:Flash\nWhen Cemetery Protector enters the battlefield, exile a card from a graveyard.\nWhenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token.
Create the Forge script for this magic card
{"name": "Lutri, the Spellchaser", "mana_cost": "{1}{U/R}{U/R}", "type_line": "Legendary Creature \u2014 Elemental Otter", "oracle_text": "Companion \u2014 Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)\nFlash\nWhen Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.", "power": "3", "toughness": "2"}
Name:Lutri, the Spellchaser\nManaCost:1 U/R U/R\nTypes:Legendary Creature Elemental Otter\nPT:3/2\nK:Companion:Special:UniqueNames:Each nonland card in your starting deck has a different name.\nK:Flash\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Origin$ Any | Destination$ Battlefield | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtPrompt$ Select target instant or sorcery spell you control | MayChooseTarget$ True\nDeckHints:Type$Instant|Sorcery\nOracle:Companion β€” Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)\nFlash\nWhen Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lutri, the Spellchaser", "mana_cost": "{1}{U/R}{U/R}", "type_line": "Legendary Creature \u2014 Elemental Otter", "oracle_text": "Companion \u2014 Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)\nFlash\nWhen Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.", "power": "3", "toughness": "2"} ### Response: Name:Lutri, the Spellchaser\nManaCost:1 U/R U/R\nTypes:Legendary Creature Elemental Otter\nPT:3/2\nK:Companion:Special:UniqueNames:Each nonland card in your starting deck has a different name.\nK:Flash\nT:Mode$ ChangesZone | ValidCard$ Card.Self+wasCastByYou | Origin$ Any | Destination$ Battlefield | Execute$ TrigCopy | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.\nSVar:TrigCopy:DB$ CopySpellAbility | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtPrompt$ Select target instant or sorcery spell you control | MayChooseTarget$ True\nDeckHints:Type$Instant|Sorcery\nOracle:Companion β€” Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} any time you could cast a sorcery.)\nFlash\nWhen Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Glint-Nest Crane", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.", "power": "1", "toughness": "3"}
Name:Glint-Nest Crane\nManaCost:1 U\nTypes:Creature Bird\nPT:1/3\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Artifact\nOracle:Flying\nWhen Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Glint-Nest Crane", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Bird", "oracle_text": "Flying\nWhen Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.", "power": "1", "toughness": "3"} ### Response: Name:Glint-Nest Crane\nManaCost:1 U\nTypes:Creature Bird\nPT:1/3\nK:Flying\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Artifact\nOracle:Flying\nWhen Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Coastal Wizard", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"}
Name:Coastal Wizard\nManaCost:2 U U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | ThisDefinedAndTgts$ Self | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | Origin$ Battlefield | Destination$ Hand | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ Return CARDNAME and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.\nAI:RemoveDeck:All\nOracle:{T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Coastal Wizard", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "{T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.", "power": "1", "toughness": "1"} ### Response: Name:Coastal Wizard\nManaCost:2 U U\nTypes:Creature Human Wizard\nPT:1/1\nA:AB$ ChangeZone | Cost$ T | ThisDefinedAndTgts$ Self | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature | Origin$ Battlefield | Destination$ Hand | PlayerTurn$ True | ActivationPhases$ Upkeep->BeginCombat | ActivationFirstCombat$ True | SpellDescription$ Return CARDNAME and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.\nAI:RemoveDeck:All\nOracle:{T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
Create the Forge script for this magic card
{"name": "Changeling Berserker", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nHaste\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)", "power": "5", "toughness": "3"}
Name:Changeling Berserker\nManaCost:3 R\nTypes:Creature Shapeshifter\nPT:5/3\nK:Changeling\nK:Haste\nK:Champion:Creature\nAI:RemoveDeck:Random\nOracle:Changeling (This card is every creature type.)\nHaste\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Changeling Berserker", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Shapeshifter", "oracle_text": "Changeling (This card is every creature type.)\nHaste\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)", "power": "5", "toughness": "3"} ### Response: Name:Changeling Berserker\nManaCost:3 R\nTypes:Creature Shapeshifter\nPT:5/3\nK:Changeling\nK:Haste\nK:Champion:Creature\nAI:RemoveDeck:Random\nOracle:Changeling (This card is every creature type.)\nHaste\nChampion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Create the Forge script for this magic card
{"name": "Polymorphous Rush", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Strive \u2014 This spell costs {1}{U} more to cast for each target beyond the first.\nChoose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn."}
Name:Polymorphous Rush\nManaCost:2 U\nTypes:Instant\nK:Strive:1 U\nA:SP$ ChooseCard | Cost$ 2 U | Defined$ You | Amount$ 1 | Choices$ Creature | Mandatory$ True | SubAbility$ Pump4Tgt | AILogic$ Clone | SpellDescription$ Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.\nSVar:Pump4Tgt:DB$ RepeatEach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | TargetMin$ 0 | TargetMax$ MaxTargets | DefinedCards$ Targeted | RepeatSubAbility$ ShapeTgt | SubAbility$ DBCleanup\nSVar:ShapeTgt:DB$ Clone | Defined$ ChosenCard | CloneTarget$ Remembered | Duration$ UntilEndOfTurn\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:MaxTargets:Count$Valid Creature.YouCtrl\nAI:RemoveDeck:All\nOracle:Strive β€” This spell costs {1}{U} more to cast for each target beyond the first.\nChoose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Polymorphous Rush", "mana_cost": "{2}{U}", "type_line": "Instant", "oracle_text": "Strive \u2014 This spell costs {1}{U} more to cast for each target beyond the first.\nChoose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn."} ### Response: Name:Polymorphous Rush\nManaCost:2 U\nTypes:Instant\nK:Strive:1 U\nA:SP$ ChooseCard | Cost$ 2 U | Defined$ You | Amount$ 1 | Choices$ Creature | Mandatory$ True | SubAbility$ Pump4Tgt | AILogic$ Clone | SpellDescription$ Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.\nSVar:Pump4Tgt:DB$ RepeatEach | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Choose target creature you control | TargetMin$ 0 | TargetMax$ MaxTargets | DefinedCards$ Targeted | RepeatSubAbility$ ShapeTgt | SubAbility$ DBCleanup\nSVar:ShapeTgt:DB$ Clone | Defined$ ChosenCard | CloneTarget$ Remembered | Duration$ UntilEndOfTurn\nSVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True\nSVar:MaxTargets:Count$Valid Creature.YouCtrl\nAI:RemoveDeck:All\nOracle:Strive β€” This spell costs {1}{U} more to cast for each target beyond the first.\nChoose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.
Create the Forge script for this magic card
{"name": "Burning Prophet", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.", "power": "1", "toughness": "3"}
Name:Burning Prophet\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:1/3\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME gets +1/+0 until end of turn, then scry 1.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Burning Prophet", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.", "power": "1", "toughness": "3"} ### Response: Name:Burning Prophet\nManaCost:1 R\nTypes:Creature Human Wizard\nPT:1/3\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME gets +1/+0 until end of turn, then scry 1.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | SubAbility$ DBScry\nSVar:DBScry:DB$ Scry | ScryNum$ 1\nOracle:Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1.
Create the Forge script for this magic card
{"name": "Behemoth Sledge", "mana_cost": "{1}{G}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has trample and lifelink.\nEquip {3}"}
Name:Behemoth Sledge\nManaCost:1 G W\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Trample & Lifelink | Description$ Equipped creature gets +2/+2 and has trample and lifelink.\nOracle:Equipped creature gets +2/+2 and has trample and lifelink.\nEquip {3}
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Behemoth Sledge", "mana_cost": "{1}{G}{W}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+2 and has trample and lifelink.\nEquip {3}"} ### Response: Name:Behemoth Sledge\nManaCost:1 G W\nTypes:Artifact Equipment\nK:Equip:3\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ Trample & Lifelink | Description$ Equipped creature gets +2/+2 and has trample and lifelink.\nOracle:Equipped creature gets +2/+2 and has trample and lifelink.\nEquip {3}
Create the Forge script for this magic card
{"name": "Insatiable Harpy", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Harpy", "oracle_text": "Flying, lifelink", "power": "2", "toughness": "2"}
Name:Insatiable Harpy\nManaCost:2 B B\nTypes:Creature Harpy\nPT:2/2\nK:Flying\nK:Lifelink\nOracle:Flying, lifelink
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Insatiable Harpy", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Harpy", "oracle_text": "Flying, lifelink", "power": "2", "toughness": "2"} ### Response: Name:Insatiable Harpy\nManaCost:2 B B\nTypes:Creature Harpy\nPT:2/2\nK:Flying\nK:Lifelink\nOracle:Flying, lifelink
Create the Forge script for this magic card
{"name": "Kinscaer Harpoonist", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "Flying\nWhenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.", "power": "2", "toughness": "2"}
Name:Kinscaer Harpoonist\nManaCost:3 U\nTypes:Creature Kithkin Soldier\nPT:2/2\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have target creature lose flying until end of turn.\nSVar:TrigPump:DB$ Debuff | ValidTgts$ Creature | Keywords$ Flying\nOracle:Flying\nWhenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kinscaer Harpoonist", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "Flying\nWhenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.", "power": "2", "toughness": "2"} ### Response: Name:Kinscaer Harpoonist\nManaCost:3 U\nTypes:Creature Kithkin Soldier\nPT:2/2\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME attacks, you may have target creature lose flying until end of turn.\nSVar:TrigPump:DB$ Debuff | ValidTgts$ Creature | Keywords$ Flying\nOracle:Flying\nWhenever Kinscaer Harpoonist attacks, you may have target creature lose flying until end of turn.
Create the Forge script for this magic card
{"name": "Daring Saboteur", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "{2}{U}: Daring Saboteur can't be blocked this turn.\nWhenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.", "power": "2", "toughness": "1"}
Name:Daring Saboteur\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:2/1\nA:AB$ Effect | Cost$ 2 U | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nDeckHas:Ability$Discard\nOracle:{2}{U}: Daring Saboteur can't be blocked this turn.\nWhenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Daring Saboteur", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "{2}{U}: Daring Saboteur can't be blocked this turn.\nWhenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.", "power": "2", "toughness": "1"} ### Response: Name:Daring Saboteur\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:2/1\nA:AB$ Effect | Cost$ 2 U | RememberObjects$ Self | ExileOnMoved$ Battlefield | StaticAbilities$ Unblockable | SpellDescription$ CARDNAME can't be blocked this turn.\nSVar:Unblockable:Mode$ CantBlockBy | ValidAttacker$ Card.IsRemembered | Description$ EFFECTSOURCE can't be blocked this turn.\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 | Cost$ Draw<1/You>\nDeckHas:Ability$Discard\nOracle:{2}{U}: Daring Saboteur can't be blocked this turn.\nWhenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.
Create the Forge script for this magic card
{"name": "Phage the Untouchable", "mana_cost": "{3}{B}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Avatar Minion", "oracle_text": "When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.\nWhenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.\nWhenever Phage deals combat damage to a player, that player loses the game.", "power": "4", "toughness": "4"}
Name:Phage the Untouchable\nManaCost:3 B B B B\nTypes:Legendary Creature Avatar Minion\nPT:4/4\nT:Mode$ ChangesZone | ValidCard$ Card.wasNotCastFromYourHandByYou+Self | Destination$ Battlefield | Execute$ TrigYouLose | TriggerDescription$ When CARDNAME enters the battlefield, if you didn't cast it from your hand, you lose the game.\nSVar:TrigYouLose:DB$ LosesGame | Defined$ You\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | Execute$ TrigDestroy | TriggerDescription$ Whenever NICKNAME deals combat damage to a creature, destroy that creature. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy | NoRegen$ True\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTheyLose | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, that player loses the game.\nSVar:TrigTheyLose:DB$ LosesGame | Defined$ TriggeredTarget\nSVar:MustBeBlocked:True\nOracle:When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.\nWhenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.\nWhenever Phage deals combat damage to a player, that player loses the game.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Phage the Untouchable", "mana_cost": "{3}{B}{B}{B}{B}", "type_line": "Legendary Creature \u2014 Avatar Minion", "oracle_text": "When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.\nWhenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.\nWhenever Phage deals combat damage to a player, that player loses the game.", "power": "4", "toughness": "4"} ### Response: Name:Phage the Untouchable\nManaCost:3 B B B B\nTypes:Legendary Creature Avatar Minion\nPT:4/4\nT:Mode$ ChangesZone | ValidCard$ Card.wasNotCastFromYourHandByYou+Self | Destination$ Battlefield | Execute$ TrigYouLose | TriggerDescription$ When CARDNAME enters the battlefield, if you didn't cast it from your hand, you lose the game.\nSVar:TrigYouLose:DB$ LosesGame | Defined$ You\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | Execute$ TrigDestroy | TriggerDescription$ Whenever NICKNAME deals combat damage to a creature, destroy that creature. It can't be regenerated.\nSVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTargetLKICopy | NoRegen$ True\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTheyLose | TriggerDescription$ Whenever NICKNAME deals combat damage to a player, that player loses the game.\nSVar:TrigTheyLose:DB$ LosesGame | Defined$ TriggeredTarget\nSVar:MustBeBlocked:True\nOracle:When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.\nWhenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.\nWhenever Phage deals combat damage to a player, that player loses the game.
Create the Forge script for this magic card
{"name": "Grixis Slavedriver", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Zombie Giant", "oracle_text": "When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.\nUnearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "4"}
Name:Grixis Slavedriver\nManaCost:5 B\nTypes:Creature Zombie Giant\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME leaves the battlefield, create a 2/2 black Zombie creature token.\nK:Unearth:3 B\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nOracle:When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.\nUnearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Grixis Slavedriver", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Zombie Giant", "oracle_text": "When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.\nUnearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "4", "toughness": "4"} ### Response: Name:Grixis Slavedriver\nManaCost:5 B\nTypes:Creature Zombie Giant\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME leaves the battlefield, create a 2/2 black Zombie creature token.\nK:Unearth:3 B\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nOracle:When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.\nUnearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Gift of Estates", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle."}
Name:Gift of Estates\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LTX | Origin$ Library | Destination$ Hand | ChangeType$ Plains | ChangeNum$ 3 | SpellDescription$ If an opponent controls more lands than you, search your library for up to three Plains cards and put them into your hand.\nSVar:X:Count$Valid Land.OppCtrl\nOracle:If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gift of Estates", "mana_cost": "{1}{W}", "type_line": "Sorcery", "oracle_text": "If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle."} ### Response: Name:Gift of Estates\nManaCost:1 W\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 W | ConditionPresent$ Land.YouCtrl | ConditionCompare$ LTX | Origin$ Library | Destination$ Hand | ChangeType$ Plains | ChangeNum$ 3 | SpellDescription$ If an opponent controls more lands than you, search your library for up to three Plains cards and put them into your hand.\nSVar:X:Count$Valid Land.OppCtrl\nOracle:If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Create the Forge script for this magic card
{"name": "Three Visits", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a Forest card, put it onto the battlefield, then shuffle."}
Name:Three Visits\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 1 | SpellDescription$ Search your library for a Forest card, put that card onto the battlefield, then shuffle.\nOracle:Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Three Visits", "mana_cost": "{1}{G}", "type_line": "Sorcery", "oracle_text": "Search your library for a Forest card, put it onto the battlefield, then shuffle."} ### Response: Name:Three Visits\nManaCost:1 G\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ 1 G | Origin$ Library | Destination$ Battlefield | ChangeType$ Forest | ChangeNum$ 1 | SpellDescription$ Search your library for a Forest card, put that card onto the battlefield, then shuffle.\nOracle:Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Create the Forge script for this magic card
{"name": "Vapor Snag", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Return target creature to its owner's hand. Its controller loses 1 life."}
Name:Vapor Snag\nManaCost:U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDrain | SpellDescription$ Return target creature to its owner's hand. Its controller loses 1 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ 1\nOracle:Return target creature to its owner's hand. Its controller loses 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Vapor Snag", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Return target creature to its owner's hand. Its controller loses 1 life."} ### Response: Name:Vapor Snag\nManaCost:U\nTypes:Instant\nA:SP$ ChangeZone | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ DBDrain | SpellDescription$ Return target creature to its owner's hand. Its controller loses 1 life.\nSVar:DBDrain:DB$ LoseLife | Defined$ TargetedController | LifeAmount$ 1\nOracle:Return target creature to its owner's hand. Its controller loses 1 life.
Create the Forge script for this magic card
{"name": "Dragon's Fire", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.\nDragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead."}
Name:Dragon's Fire\nManaCost:1 R\nTypes:Instant\nS:Mode$ OptionalCost | EffectZone$ All | ValidCard$ Card.Self | ValidSA$ Spell | Cost$ RevealOrChoose<1/Dragon> | Description$ As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ Y | AILogic$ PowerAtLeast.4 | SpellDescription$ CARDNAME deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, CARDNAME deals damage equal to the power of that card or creature instead.\nSVar:Y:Count$OptionalGenericCostPaid.X.3\nSVar:X:Revealed$CardPower\nOracle:As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.\nDragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Dragon's Fire", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.\nDragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead."} ### Response: Name:Dragon's Fire\nManaCost:1 R\nTypes:Instant\nS:Mode$ OptionalCost | EffectZone$ All | ValidCard$ Card.Self | ValidSA$ Spell | Cost$ RevealOrChoose<1/Dragon> | Description$ As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ Y | AILogic$ PowerAtLeast.4 | SpellDescription$ CARDNAME deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, CARDNAME deals damage equal to the power of that card or creature instead.\nSVar:Y:Count$OptionalGenericCostPaid.X.3\nSVar:X:Revealed$CardPower\nOracle:As an additional cost to cast this spell, you may reveal a Dragon card from your hand or choose a Dragon you control.\nDragon's Fire deals 3 damage to target creature or planeswalker. If you revealed a Dragon card or chose a Dragon as you cast this spell, Dragon's Fire deals damage equal to the power of that card or creature instead.
Create the Forge script for this magic card
{"name": "Cliffside Lookout", "mana_cost": "{W}", "type_line": "Creature \u2014 Kor Scout Ally", "oracle_text": "{4}{W}: Creatures you control get +1/+1 until end of turn.", "power": "1", "toughness": "1"}
Name:Cliffside Lookout\nManaCost:W\nTypes:Creature Kor Scout Ally\nPT:1/1\nA:AB$ PumpAll | Cost$ 4 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nOracle:{4}{W}: Creatures you control get +1/+1 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Cliffside Lookout", "mana_cost": "{W}", "type_line": "Creature \u2014 Kor Scout Ally", "oracle_text": "{4}{W}: Creatures you control get +1/+1 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Cliffside Lookout\nManaCost:W\nTypes:Creature Kor Scout Ally\nPT:1/1\nA:AB$ PumpAll | Cost$ 4 W | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Creatures you control get +1/+1 until end of turn.\nOracle:{4}{W}: Creatures you control get +1/+1 until end of turn.
Create the Forge script for this magic card
{"name": "Psychic Spear", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card."}
Name:Psychic Spear\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Player | DiscardValid$ Creature.Spirit,Instant.Arcane,Sorcery.Arcane | DiscardValidDesc$ Spirit or Arcane | Mode$ RevealYouChoose | SpellDescription$ Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.\nAI:RemoveDeck:Random\nOracle:Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Psychic Spear", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card."} ### Response: Name:Psychic Spear\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | ValidTgts$ Player | DiscardValid$ Creature.Spirit,Instant.Arcane,Sorcery.Arcane | DiscardValidDesc$ Spirit or Arcane | Mode$ RevealYouChoose | SpellDescription$ Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.\nAI:RemoveDeck:Random\nOracle:Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.
Create the Forge script for this magic card
{"name": "Caged Zombie", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{1}{B}, {T}: Each opponent loses 2 life. Activate only if a creature died this turn.", "power": "2", "toughness": "3"}
Name:Caged Zombie\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/3\nA:AB$ LoseLife | Cost$ 1 B T | Defined$ Opponent | CheckSVar$ X | SVarCompare$ GE1 | LifeAmount$ 2 | SpellDescription$ Each opponent loses 2 life. Activate only if a creature died this turn.\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nOracle:{1}{B}, {T}: Each opponent loses 2 life. Activate only if a creature died this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Caged Zombie", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "{1}{B}, {T}: Each opponent loses 2 life. Activate only if a creature died this turn.", "power": "2", "toughness": "3"} ### Response: Name:Caged Zombie\nManaCost:2 B\nTypes:Creature Zombie\nPT:2/3\nA:AB$ LoseLife | Cost$ 1 B T | Defined$ Opponent | CheckSVar$ X | SVarCompare$ GE1 | LifeAmount$ 2 | SpellDescription$ Each opponent loses 2 life. Activate only if a creature died this turn.\nSVar:X:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature\nOracle:{1}{B}, {T}: Each opponent loses 2 life. Activate only if a creature died this turn.
Create the Forge script for this magic card
{"name": "Melek, Reforged Researcher"}
Name:Melek, Reforged Researcher\nManaCost:3 U R\nTypes:Legendary Creature Weird Detective\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard.\nS:Mode$ ReduceCost | OnlyFirstSpell$ True | Type$ Spell | ValidSpell$ Spell.Instant,Spell.Sorcery | Activator$ You | Amount$ 3 | Description$ The first instant or sorcery spell you cast each turn costs {3} less to cast.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn/Times.2\nDeckHints:Ability$Mill\nDeckNeeds:Type$Instant|Sorcery\nOracle:Melek, Reforged Researcher's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard.\nThe first instant or sorcery spell you cast each turn costs {3} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Melek, Reforged Researcher"} ### Response: Name:Melek, Reforged Researcher\nManaCost:3 U R\nTypes:Legendary Creature Weird Detective\nPT:*/*\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | SetToughness$ X | Description$ CARDNAME's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard.\nS:Mode$ ReduceCost | OnlyFirstSpell$ True | Type$ Spell | ValidSpell$ Spell.Instant,Spell.Sorcery | Activator$ You | Amount$ 3 | Description$ The first instant or sorcery spell you cast each turn costs {3} less to cast.\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn/Times.2\nDeckHints:Ability$Mill\nDeckNeeds:Type$Instant|Sorcery\nOracle:Melek, Reforged Researcher's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard.\nThe first instant or sorcery spell you cast each turn costs {3} less to cast.
Create the Forge script for this magic card
{"name": "Kukemssa Serpent", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Kukemssa Serpent can't attack unless defending player controls an Island.\n{U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.\nWhen you control no Islands, sacrifice Kukemssa Serpent.", "power": "4", "toughness": "3"}
Name:Kukemssa Serpent\nManaCost:3 U\nTypes:Creature Serpent\nPT:4/3\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nA:AB$ Animate | Cost$ U Sac<1/Island> | ValidTgts$ Land.OppCtrl | TgtPrompt$ Select target land an opponent controls | Types$ Island | RemoveLandTypes$ True | SpellDescription$ Target land an opponent controls becomes an Island until end of turn.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Island.YouCtrl\nAI:RemoveDeck:All\nOracle:Kukemssa Serpent can't attack unless defending player controls an Island.\n{U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.\nWhen you control no Islands, sacrifice Kukemssa Serpent.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Kukemssa Serpent", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Serpent", "oracle_text": "Kukemssa Serpent can't attack unless defending player controls an Island.\n{U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.\nWhen you control no Islands, sacrifice Kukemssa Serpent.", "power": "4", "toughness": "3"} ### Response: Name:Kukemssa Serpent\nManaCost:3 U\nTypes:Creature Serpent\nPT:4/3\nS:Mode$ CantAttack | ValidCard$ Card.Self | UnlessDefenderControls$ Island | Description$ CARDNAME can't attack unless defending player controls an Island.\nA:AB$ Animate | Cost$ U Sac<1/Island> | ValidTgts$ Land.OppCtrl | TgtPrompt$ Select target land an opponent controls | Types$ Island | RemoveLandTypes$ True | SpellDescription$ Target land an opponent controls becomes an Island until end of turn.\nT:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Island.YouCtrl | PresentCompare$ EQ0 | Execute$ TrigSac | TriggerDescription$ When you control no Islands, sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice\nSVar:NeedsToPlay:Island.YouCtrl\nAI:RemoveDeck:All\nOracle:Kukemssa Serpent can't attack unless defending player controls an Island.\n{U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn.\nWhen you control no Islands, sacrifice Kukemssa Serpent.
Create the Forge script for this magic card
{"name": "Skyclave Relic", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Kicker {3}\nIndestructible\nWhen Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.\n{T}: Add one mana of any color."}
Name:Skyclave Relic\nManaCost:3\nTypes:Artifact\nK:Kicker:3\nK:Indestructible\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, create two tapped tokens that are copies of CARDNAME.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCard | NumCopies$ 2 | TokenTapped$ True\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$Token\nOracle:Kicker {3}\nIndestructible\nWhen Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.\n{T}: Add one mana of any color.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skyclave Relic", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Kicker {3}\nIndestructible\nWhen Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.\n{T}: Add one mana of any color."} ### Response: Name:Skyclave Relic\nManaCost:3\nTypes:Artifact\nK:Kicker:3\nK:Indestructible\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked | Execute$ TrigCopyPermanent | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked, create two tapped tokens that are copies of CARDNAME.\nSVar:TrigCopyPermanent:DB$ CopyPermanent | Defined$ TriggeredCard | NumCopies$ 2 | TokenTapped$ True\nA:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color.\nDeckHas:Ability$Token\nOracle:Kicker {3}\nIndestructible\nWhen Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.\n{T}: Add one mana of any color.
Create the Forge script for this magic card
{"name": "Mushroom Watchdogs", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dog", "oracle_text": "Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.", "power": "2", "toughness": "2"}
Name:Mushroom Watchdogs\nManaCost:1 G\nTypes:Creature Dog\nPT:2/2\nA:AB$ PutCounter | Cost$ Sac<1/Food> | Defined$ Self | SorcerySpeed$ True | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on CARDNAME. It gains vigilance until end of turn. Activate only as a sorcery.\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Vigilance\nDeckHas:Ability$Sacrifice|Counters\nDeckHints:Type$Food\nOracle:Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mushroom Watchdogs", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Dog", "oracle_text": "Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.", "power": "2", "toughness": "2"} ### Response: Name:Mushroom Watchdogs\nManaCost:1 G\nTypes:Creature Dog\nPT:2/2\nA:AB$ PutCounter | Cost$ Sac<1/Food> | Defined$ Self | SorcerySpeed$ True | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ DBPump | SpellDescription$ Put a +1/+1 counter on CARDNAME. It gains vigilance until end of turn. Activate only as a sorcery.\nSVar:DBPump:DB$ Pump | Defined$ Self | KW$ Vigilance\nDeckHas:Ability$Sacrifice|Counters\nDeckHints:Type$Food\nOracle:Sacrifice a Food: Put a +1/+1 counter on Mushroom Watchdogs. It gains vigilance until end of turn. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "A-Soul of Windgrace"}
Name:A-Soul of Windgrace\nManaCost:1 B R G\nTypes:Legendary Creature Cat Avatar\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | OptionalDecider$ You | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChangeZone | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Tapped$ True | Hidden$ True | ChangeType$ Land\nA:AB$ GainLife | Cost$ G Discard<1/Land> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nA:AB$ Draw | Cost$ R Discard<1/Land> | SpellDescription$ Draw a card.\nA:AB$ Pump | Cost$ B Discard<1/Land> | KW$ Indestructible | SubAbility$ DBTap | StackDescription$ SpellDescription | SpellDescription$ CARDNAME gains indestructible until end of turn.\nSVar:DBTap:DB$ Tap | Defined$ Self | StackDescription$ SpellDescription | SpellDescription$ Tap it.\nDeckHas:Ability$LifeGain|Discard|Graveyard & Keyword$Indestructible\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\n{G}, Discard a land card: You gain 3 life.\n{R}, Discard a land card: Draw a card.\n{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "A-Soul of Windgrace"} ### Response: Name:A-Soul of Windgrace\nManaCost:1 B R G\nTypes:Legendary Creature Cat Avatar\nPT:5/4\nT:Mode$ ChangesZone | Origin$ Any | OptionalDecider$ You | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\nT:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigChangeZone | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | Tapped$ True | Hidden$ True | ChangeType$ Land\nA:AB$ GainLife | Cost$ G Discard<1/Land> | LifeAmount$ 3 | SpellDescription$ You gain 3 life.\nA:AB$ Draw | Cost$ R Discard<1/Land> | SpellDescription$ Draw a card.\nA:AB$ Pump | Cost$ B Discard<1/Land> | KW$ Indestructible | SubAbility$ DBTap | StackDescription$ SpellDescription | SpellDescription$ CARDNAME gains indestructible until end of turn.\nSVar:DBTap:DB$ Tap | Defined$ Self | StackDescription$ SpellDescription | SpellDescription$ Tap it.\nDeckHas:Ability$LifeGain|Discard|Graveyard & Keyword$Indestructible\nSVar:HasAttackEffect:TRUE\nOracle:Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.\n{G}, Discard a land card: You gain 3 life.\n{R}, Discard a land card: Draw a card.\n{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Create the Forge script for this magic card
{"name": "Valorous Charge", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "White creatures get +2/+0 until end of turn."}
Name:Valorous Charge\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 W W | ValidCards$ Creature.White | NumAtt$ +2 | SpellDescription$ White creatures get +2/+0 until end of turn.\nOracle:White creatures get +2/+0 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Valorous Charge", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "White creatures get +2/+0 until end of turn."} ### Response: Name:Valorous Charge\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 W W | ValidCards$ Creature.White | NumAtt$ +2 | SpellDescription$ White creatures get +2/+0 until end of turn.\nOracle:White creatures get +2/+0 until end of turn.
Create the Forge script for this magic card
{"name": "Insidious Will", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Counter target spell.\n\u2022 You may choose new targets for target spell.\n\u2022 Copy target instant or sorcery spell. You may choose new targets for the copy."}
Name:Insidious Will\nManaCost:2 U U\nTypes:Instant\nA:SP$ Charm | Cost$ 2 U U | Choices$ DBCounter,DBChangeTargets,DBCopySpellAbility | Defined$ You\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Counter target spell | SpellDescription$ Counter target spell.\nSVar:DBChangeTargets:DB$ ChangeTargets | TargetType$ Spell | Optional$ True | ValidTgts$ Card | SpellDescription$ You may choose new targets for target spell.\nSVar:DBCopySpellAbility:DB$ CopySpellAbility | ValidTgts$ Instant,Sorcery | TargetType$ Spell | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell. You may choose new targets for the copy.\nOracle:Choose one β€”\nβ€’ Counter target spell.\nβ€’ You may choose new targets for target spell.\nβ€’ Copy target instant or sorcery spell. You may choose new targets for the copy.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Insidious Will", "mana_cost": "{2}{U}{U}", "type_line": "Instant", "oracle_text": "Choose one \u2014\n\u2022 Counter target spell.\n\u2022 You may choose new targets for target spell.\n\u2022 Copy target instant or sorcery spell. You may choose new targets for the copy."} ### Response: Name:Insidious Will\nManaCost:2 U U\nTypes:Instant\nA:SP$ Charm | Cost$ 2 U U | Choices$ DBCounter,DBChangeTargets,DBCopySpellAbility | Defined$ You\nSVar:DBCounter:DB$ Counter | TargetType$ Spell | ValidTgts$ Card | TgtPrompt$ Counter target spell | SpellDescription$ Counter target spell.\nSVar:DBChangeTargets:DB$ ChangeTargets | TargetType$ Spell | Optional$ True | ValidTgts$ Card | SpellDescription$ You may choose new targets for target spell.\nSVar:DBCopySpellAbility:DB$ CopySpellAbility | ValidTgts$ Instant,Sorcery | TargetType$ Spell | MayChooseTarget$ True | SpellDescription$ Copy target instant or sorcery spell. You may choose new targets for the copy.\nOracle:Choose one β€”\nβ€’ Counter target spell.\nβ€’ You may choose new targets for target spell.\nβ€’ Copy target instant or sorcery spell. You may choose new targets for the copy.
Create the Forge script for this magic card
{"name": "Triskelion", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Triskelion enters the battlefield with three +1/+1 counters on it.\nRemove a +1/+1 counter from Triskelion: It deals 1 damage to any target.", "power": "1", "toughness": "1"}
Name:Triskelion\nManaCost:6\nTypes:Artifact Creature Construct\nPT:1/1\nK:etbCounter:P1P1:3\nA:AB$ DealDamage | AILogic$ Triskelion | Cost$ SubCounter<1/P1P1> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nDeckHas:Ability$Counters\nOracle:Triskelion enters the battlefield with three +1/+1 counters on it.\nRemove a +1/+1 counter from Triskelion: It deals 1 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Triskelion", "mana_cost": "{6}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Triskelion enters the battlefield with three +1/+1 counters on it.\nRemove a +1/+1 counter from Triskelion: It deals 1 damage to any target.", "power": "1", "toughness": "1"} ### Response: Name:Triskelion\nManaCost:6\nTypes:Artifact Creature Construct\nPT:1/1\nK:etbCounter:P1P1:3\nA:AB$ DealDamage | AILogic$ Triskelion | Cost$ SubCounter<1/P1P1> | ValidTgts$ Any | NumDmg$ 1 | SpellDescription$ CARDNAME deals 1 damage to any target.\nDeckHas:Ability$Counters\nOracle:Triskelion enters the battlefield with three +1/+1 counters on it.\nRemove a +1/+1 counter from Triskelion: It deals 1 damage to any target.
Create the Forge script for this magic card
{"name": "Tegwyll, Duke of Splendor", "mana_cost": "{1}{U}{B}", "type_line": "Legendary Creature \u2014 Faerie Noble", "oracle_text": "Flying, deathtouch\nOther Faeries you control get +1/+1.\nWhenever another Faerie you control dies, you draw a card and you lose 1 life.", "power": "2", "toughness": "3"}
Name:Tegwyll, Duke of Splendor\nManaCost:1 U B\nTypes:Legendary Creature Faerie Noble\nPT:2/3\nK:Flying\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Creature.Faerie+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Faerie creatures you control get +1/+1.\nT:Mode$ ChangesZone | ValidCard$ Faerie.Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever another Faerie you control dies, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nDeckHints:Type$Faerie\nOracle:Flying, deathtouch\nOther Faeries you control get +1/+1.\nWhenever another Faerie you control dies, you draw a card and you lose 1 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tegwyll, Duke of Splendor", "mana_cost": "{1}{U}{B}", "type_line": "Legendary Creature \u2014 Faerie Noble", "oracle_text": "Flying, deathtouch\nOther Faeries you control get +1/+1.\nWhenever another Faerie you control dies, you draw a card and you lose 1 life.", "power": "2", "toughness": "3"} ### Response: Name:Tegwyll, Duke of Splendor\nManaCost:1 U B\nTypes:Legendary Creature Faerie Noble\nPT:2/3\nK:Flying\nK:Deathtouch\nS:Mode$ Continuous | Affected$ Creature.Faerie+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Faerie creatures you control get +1/+1.\nT:Mode$ ChangesZone | ValidCard$ Faerie.Other+YouCtrl | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever another Faerie you control dies, you draw a card and you lose 1 life.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | Defined$ You | LifeAmount$ 1\nDeckHints:Type$Faerie\nOracle:Flying, deathtouch\nOther Faeries you control get +1/+1.\nWhenever another Faerie you control dies, you draw a card and you lose 1 life.
Create the Forge script for this magic card
{"name": "Gobbling Ooze", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "{G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.", "power": "3", "toughness": "3"}
Name:Gobbling Ooze\nManaCost:4 G\nTypes:Creature Ooze\nPT:3/3\nA:AB$ PutCounter | Cost$ G Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nOracle:{G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gobbling Ooze", "mana_cost": "{4}{G}", "type_line": "Creature \u2014 Ooze", "oracle_text": "{G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.", "power": "3", "toughness": "3"} ### Response: Name:Gobbling Ooze\nManaCost:4 G\nTypes:Creature Ooze\nPT:3/3\nA:AB$ PutCounter | Cost$ G Sac<1/Creature.Other/another creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nOracle:{G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.
Create the Forge script for this magic card
{"name": "Sudden Disappearance", "mana_cost": "{5}{W}", "type_line": "Sorcery", "oracle_text": "Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step."}
Name:Sudden Disappearance\nManaCost:5 W\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Permanent.nonLand | RememberChanged$ True | SubAbility$ DelTrig | IsCurse$ True | SpellDescription$ Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sudden Disappearance", "mana_cost": "{5}{W}", "type_line": "Sorcery", "oracle_text": "Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step."} ### Response: Name:Sudden Disappearance\nManaCost:5 W\nTypes:Sorcery\nA:SP$ ChangeZoneAll | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Permanent.nonLand | RememberChanged$ True | SubAbility$ DelTrig | IsCurse$ True | SpellDescription$ Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | RememberObjects$ RememberedLKI | TriggerDescription$ Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step. | SubAbility$ DBCleanup\nSVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRememberedLKI\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:All\nOracle:Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Create the Forge script for this magic card
{"name": "Haughty Djinn", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nHaughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.\nInstant and sorcery spells you cast cost {1} less to cast.", "power": "*", "toughness": "4"}
Name:Haughty Djinn\nManaCost:1 U U\nTypes:Creature Djinn\nPT:*/4\nK:Flying\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of instant and sorcery cards in your graveyard.\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nDeckNeeds:Type$Instant|Sorcery\nAI:RemoveDeck:Random\nSVar:BuffedBy:Spell.Instant,Spell.Sorcery\nOracle:Flying\nHaughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.\nInstant and sorcery spells you cast cost {1} less to cast.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Haughty Djinn", "mana_cost": "{1}{U}{U}", "type_line": "Creature \u2014 Djinn", "oracle_text": "Flying\nHaughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.\nInstant and sorcery spells you cast cost {1} less to cast.", "power": "*", "toughness": "4"} ### Response: Name:Haughty Djinn\nManaCost:1 U U\nTypes:Creature Djinn\nPT:*/4\nK:Flying\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to the number of instant and sorcery cards in your graveyard.\nS:Mode$ ReduceCost | ValidCard$ Instant,Sorcery | Type$ Spell | Activator$ You | Amount$ 1 | Description$ Instant and sorcery spells you cast cost {1} less to cast\nSVar:X:Count$ValidGraveyard Instant.YouOwn,Sorcery.YouOwn\nDeckNeeds:Type$Instant|Sorcery\nAI:RemoveDeck:Random\nSVar:BuffedBy:Spell.Instant,Spell.Sorcery\nOracle:Flying\nHaughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.\nInstant and sorcery spells you cast cost {1} less to cast.
Create the Forge script for this magic card
{"name": "Doom Foretold", "mana_cost": "{2}{W}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold."}
Name:Doom Foretold\nManaCost:2 W B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Permanent.nonLand+nonToken | Defined$ TriggeredPlayer | RememberSacrificed$ True | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ TriggeredPlayer | NumCards$ 1 | Mode$ TgtChoose | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ TriggeredPlayer | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2 | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBSac\nSVar:DBSac:DB$ SacrificeAll | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|LifeGain\nOracle:At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Doom Foretold", "mana_cost": "{2}{W}{B}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold."} ### Response: Name:Doom Foretold\nManaCost:2 W B\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice CARDNAME.\nSVar:TrigSac:DB$ Sacrifice | SacValid$ Permanent.nonLand+nonToken | Defined$ TriggeredPlayer | RememberSacrificed$ True | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ TriggeredPlayer | NumCards$ 1 | Mode$ TgtChoose | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBLoseLife\nSVar:DBLoseLife:DB$ LoseLife | LifeAmount$ 2 | Defined$ TriggeredPlayer | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2 | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBSac\nSVar:DBSac:DB$ SacrificeAll | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ0 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Token|LifeGain\nOracle:At the beginning of each player's upkeep, that player sacrifices a nonland, nontoken permanent. If that player can't, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.
Create the Forge script for this magic card
{"name": "Rootweaver Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.", "power": "2", "toughness": "1"}
Name:Rootweaver Druid\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | TriggerDescription$ When CARDNAME enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBSearch | ChangeZoneTable$ True | SubAbility$ DBCleanup\nSVar:DBSearch:DB$ ChangeZone | DefinedPlayer$ Player.IsRemembered | Optional$ True | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic+RememberedPlayerCtrl | ChangeNum$ 3 | RememberChanged$ True | NoReveal$ True | ShuffleNonMandatory$ True | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Card.IsRemembered+RememberedPlayerCtrl | ChoiceZone$ Library | Amount$ 1 | Mandatory$ True | ChoiceTitle$ Choose a card to put on your opponent's battlefield | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBGive\nSVar:DBGive:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | NoLooking$ True | Defined$ ChosenCard | GainControl$ True | Tapped$ True | NoShuffle$ True | SubAbility$ DBKeep\nSVar:DBKeep:DB$ ChangeZoneAll | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.IsRemembered+RememberedPlayerCtrl | Tapped$ True | SubAbility$ DBClearChosen\nSVar:DBClearChosen:DB$ Cleanup | ClearChosenCard$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rootweaver Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.", "power": "2", "toughness": "1"} ### Response: Name:Rootweaver Druid\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:2/1\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigRepeat | TriggerDescription$ When CARDNAME enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.\nSVar:TrigRepeat:DB$ RepeatEach | RepeatPlayers$ Opponent | RepeatSubAbility$ DBSearch | ChangeZoneTable$ True | SubAbility$ DBCleanup\nSVar:DBSearch:DB$ ChangeZone | DefinedPlayer$ Player.IsRemembered | Optional$ True | Origin$ Library | Destination$ Library | LibraryPosition$ 0 | ChangeType$ Land.Basic+RememberedPlayerCtrl | ChangeNum$ 3 | RememberChanged$ True | NoReveal$ True | ShuffleNonMandatory$ True | SubAbility$ DBChoose\nSVar:DBChoose:DB$ ChooseCard | Defined$ Player.IsRemembered | Choices$ Card.IsRemembered+RememberedPlayerCtrl | ChoiceZone$ Library | Amount$ 1 | Mandatory$ True | ChoiceTitle$ Choose a card to put on your opponent's battlefield | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBGive\nSVar:DBGive:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | NoLooking$ True | Defined$ ChosenCard | GainControl$ True | Tapped$ True | NoShuffle$ True | SubAbility$ DBKeep\nSVar:DBKeep:DB$ ChangeZoneAll | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.IsRemembered+RememberedPlayerCtrl | Tapped$ True | SubAbility$ DBClearChosen\nSVar:DBClearChosen:DB$ Cleanup | ClearChosenCard$ True\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Create the Forge script for this magic card
{"name": "Bloodthirsty Blade", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\n{1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery."}
Name:Bloodthirsty Blade\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Goad$ True | Description$ Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nA:AB$ Attach | Cost$ 1 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True | SorcerySpeed$ True | SpellDescription$ Attach CARDNAME to target creature an opponent controls. Activate only as a sorcery.\nOracle:Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\n{1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Bloodthirsty Blade", "mana_cost": "{2}", "type_line": "Artifact \u2014 Equipment", "oracle_text": "Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\n{1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery."} ### Response: Name:Bloodthirsty Blade\nManaCost:2\nTypes:Artifact Equipment\nS:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 2 | Goad$ True | Description$ Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\nA:AB$ Attach | Cost$ 1 | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True | SorcerySpeed$ True | SpellDescription$ Attach CARDNAME to target creature an opponent controls. Activate only as a sorcery.\nOracle:Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)\n{1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
Create the Forge script for this magic card
{"name": "Storm Sculptor", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Storm Sculptor can't be blocked.\nWhen Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.", "power": "3", "toughness": "2"}
Name:Storm Sculptor\nManaCost:3 U\nTypes:Creature Merfolk Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | AILogic$ NeverBounceItself\nSVar:NeedsToPlay:Creature.YouCtrl+nonToken\nOracle:Storm Sculptor can't be blocked.\nWhen Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Storm Sculptor", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Merfolk Wizard", "oracle_text": "Storm Sculptor can't be blocked.\nWhen Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.", "power": "3", "toughness": "2"} ### Response: Name:Storm Sculptor\nManaCost:3 U\nTypes:Creature Merfolk Wizard\nPT:3/2\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | Description$ CARDNAME can't be blocked.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a creature you control to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouCtrl | AILogic$ NeverBounceItself\nSVar:NeedsToPlay:Creature.YouCtrl+nonToken\nOracle:Storm Sculptor can't be blocked.\nWhen Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
Create the Forge script for this magic card
{"name": "Ogre Shaman", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Ogre Shaman", "oracle_text": "{2}, Discard a card at random: Ogre Shaman deals 2 damage to any target.", "power": "3", "toughness": "3"}
Name:Ogre Shaman\nManaCost:3 R R\nTypes:Creature Ogre Shaman\nPT:3/3\nA:AB$ DealDamage | Cost$ 2 Discard<1/Random> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:{2}, Discard a card at random: Ogre Shaman deals 2 damage to any target.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Ogre Shaman", "mana_cost": "{3}{R}{R}", "type_line": "Creature \u2014 Ogre Shaman", "oracle_text": "{2}, Discard a card at random: Ogre Shaman deals 2 damage to any target.", "power": "3", "toughness": "3"} ### Response: Name:Ogre Shaman\nManaCost:3 R R\nTypes:Creature Ogre Shaman\nPT:3/3\nA:AB$ DealDamage | Cost$ 2 Discard<1/Random> | ValidTgts$ Any | NumDmg$ 2 | SpellDescription$ CARDNAME deals 2 damage to any target.\nOracle:{2}, Discard a card at random: Ogre Shaman deals 2 damage to any target.
Create the Forge script for this magic card
{"name": "Savannah", "mana_cost": "", "type_line": "Land \u2014 Forest Plains", "oracle_text": "({T}: Add {G} or {W}.)"}
Name:Savannah\nManaCost:no cost\nTypes:Land Forest Plains\nOracle:({T}: Add {G} or {W}.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Savannah", "mana_cost": "", "type_line": "Land \u2014 Forest Plains", "oracle_text": "({T}: Add {G} or {W}.)"} ### Response: Name:Savannah\nManaCost:no cost\nTypes:Land Forest Plains\nOracle:({T}: Add {G} or {W}.)
Create the Forge script for this magic card
{"name": "Creakwood Liege", "mana_cost": "{1}{B/G}{B/G}{B/G}", "type_line": "Creature \u2014 Horror", "oracle_text": "Other black creatures you control get +1/+1.\nOther green creatures you control get +1/+1.\nAt the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.", "power": "2", "toughness": "2"}
Name:Creakwood Liege\nManaCost:1 BG BG BG\nTypes:Creature Horror\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Green+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other green creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.Black+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other black creatures you control get +1/+1.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_worm | TokenOwner$ You\nSVar:PlayMain1:TRUE\nOracle:Other black creatures you control get +1/+1.\nOther green creatures you control get +1/+1.\nAt the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Creakwood Liege", "mana_cost": "{1}{B/G}{B/G}{B/G}", "type_line": "Creature \u2014 Horror", "oracle_text": "Other black creatures you control get +1/+1.\nOther green creatures you control get +1/+1.\nAt the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.", "power": "2", "toughness": "2"} ### Response: Name:Creakwood Liege\nManaCost:1 BG BG BG\nTypes:Creature Horror\nPT:2/2\nS:Mode$ Continuous | Affected$ Creature.Green+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other green creatures you control get +1/+1.\nS:Mode$ Continuous | Affected$ Creature.Black+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other black creatures you control get +1/+1.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ bg_1_1_worm | TokenOwner$ You\nSVar:PlayMain1:TRUE\nOracle:Other black creatures you control get +1/+1.\nOther green creatures you control get +1/+1.\nAt the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
Create the Forge script for this magic card
{"name": "Twinblade Slasher", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Wither (This deals damage to creatures in the form of -1/-1 counters.)\n{1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.", "power": "1", "toughness": "1"}
Name:Twinblade Slasher\nManaCost:G\nTypes:Creature Elf Warrior\nPT:1/1\nA:AB$ Pump | Cost$ 1 G | NumAtt$ +2 | NumDef$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. Activate only once each turn.\nK:Wither\nOracle:Wither (This deals damage to creatures in the form of -1/-1 counters.)\n{1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Twinblade Slasher", "mana_cost": "{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Wither (This deals damage to creatures in the form of -1/-1 counters.)\n{1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.", "power": "1", "toughness": "1"} ### Response: Name:Twinblade Slasher\nManaCost:G\nTypes:Creature Elf Warrior\nPT:1/1\nA:AB$ Pump | Cost$ 1 G | NumAtt$ +2 | NumDef$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. Activate only once each turn.\nK:Wither\nOracle:Wither (This deals damage to creatures in the form of -1/-1 counters.)\n{1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.
Create the Forge script for this magic card
{"name": "Prognostic Sphinx", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nDiscard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.\nWhenever Prognostic Sphinx attacks, scry 3.", "power": "3", "toughness": "5"}
Name:Prognostic Sphinx\nManaCost:3 U U\nTypes:Creature Sphinx\nPT:3/5\nK:Flying\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ Hexproof | SubAbility$ DBTap | SpellDescription$ CARDNAME gains hexproof until end of turn. Tap it.\nSVar:DBTap:DB$ Tap | Defined$ Self\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME attacks, scry 3.\nSVar:TrigScry:DB$ Scry | ScryNum$ 3\nOracle:Flying\nDiscard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.\nWhenever Prognostic Sphinx attacks, scry 3.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Prognostic Sphinx", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Sphinx", "oracle_text": "Flying\nDiscard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.\nWhenever Prognostic Sphinx attacks, scry 3.", "power": "3", "toughness": "5"} ### Response: Name:Prognostic Sphinx\nManaCost:3 U U\nTypes:Creature Sphinx\nPT:3/5\nK:Flying\nA:AB$ Pump | Cost$ Discard<1/Card> | Defined$ Self | KW$ Hexproof | SubAbility$ DBTap | SpellDescription$ CARDNAME gains hexproof until end of turn. Tap it.\nSVar:DBTap:DB$ Tap | Defined$ Self\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigScry | TriggerDescription$ Whenever CARDNAME attacks, scry 3.\nSVar:TrigScry:DB$ Scry | ScryNum$ 3\nOracle:Flying\nDiscard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.\nWhenever Prognostic Sphinx attacks, scry 3.
Create the Forge script for this magic card
{"name": "Foul Presence", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -1/-1 and has \"{T}: Target creature gets -1/-1 until end of turn.\""}
Name:Foul Presence\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -1 | AddToughness$ -1 | AddAbility$ Pump | Description$ Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."\nSVar:Pump:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | SpellDescription$ Target creature gets -1/-1 until end of turn."\nAI:RemoveDeck:Random\nOracle:Enchant creature\nEnchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Foul Presence", "mana_cost": "{2}{B}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets -1/-1 and has \"{T}: Target creature gets -1/-1 until end of turn.\""} ### Response: Name:Foul Presence\nManaCost:2 B\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 2 B | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -1 | AddToughness$ -1 | AddAbility$ Pump | Description$ Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."\nSVar:Pump:AB$ Pump | Cost$ T | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | SpellDescription$ Target creature gets -1/-1 until end of turn."\nAI:RemoveDeck:Random\nOracle:Enchant creature\nEnchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."
Create the Forge script for this magic card
{"name": "Lightwalker", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Lightwalker has flying as long as it has a +1/+1 counter on it.", "power": "2", "toughness": "1"}
Name:Lightwalker\nManaCost:1 W\nTypes:Creature Human Warrior\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_P1P1 | AddKeyword$ Flying | Description$ CARDNAME has flying as long as it has a +1/+1 counter on it.\nDeckHints:Ability$Counters\nOracle:Lightwalker has flying as long as it has a +1/+1 counter on it.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Lightwalker", "mana_cost": "{1}{W}", "type_line": "Creature \u2014 Human Warrior", "oracle_text": "Lightwalker has flying as long as it has a +1/+1 counter on it.", "power": "2", "toughness": "1"} ### Response: Name:Lightwalker\nManaCost:1 W\nTypes:Creature Human Warrior\nPT:2/1\nS:Mode$ Continuous | Affected$ Card.Self+counters_GE1_P1P1 | AddKeyword$ Flying | Description$ CARDNAME has flying as long as it has a +1/+1 counter on it.\nDeckHints:Ability$Counters\nOracle:Lightwalker has flying as long as it has a +1/+1 counter on it.
Create the Forge script for this magic card
{"name": "Sedraxis Specter", "mana_cost": "{U}{B}{R}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\nWhenever Sedraxis Specter deals combat damage to a player, that player discards a card.\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "2"}
Name:Sedraxis Specter\nManaCost:U B R\nTypes:Creature Specter\nPT:3/2\nK:Flying\nK:Unearth:1 B\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Flying\nWhenever Sedraxis Specter deals combat damage to a player, that player discards a card.\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sedraxis Specter", "mana_cost": "{U}{B}{R}", "type_line": "Creature \u2014 Specter", "oracle_text": "Flying\nWhenever Sedraxis Specter deals combat damage to a player, that player discards a card.\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)", "power": "3", "toughness": "2"} ### Response: Name:Sedraxis Specter\nManaCost:U B R\nTypes:Creature Specter\nPT:3/2\nK:Flying\nK:Unearth:1 B\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player discards a card.\nSVar:TrigDiscard:DB$ Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose\nOracle:Flying\nWhenever Sedraxis Specter deals combat damage to a player, that player discards a card.\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Create the Forge script for this magic card
{"name": "Pyre-Sledge Arsonist", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Viashino Shaman", "oracle_text": "{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.", "power": "2", "toughness": "2"}
Name:Pyre-Sledge Arsonist\nManaCost:2 R\nTypes:Creature Viashino Shaman\nPT:2/2\nA:AB$ DealDamage | Cost$ 1 T | NumDmg$ X | ValidTgts$ Any | SpellDescription$ CARDNAME deals X damage to any target, where X is the number of permanents you've sacrificed this turn.\nSVar:X:PlayerCountPropertyYou$SacrificedThisTurn Permanent\nDeckNeeds:Ability$Sacrifice\nOracle:{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Pyre-Sledge Arsonist", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Viashino Shaman", "oracle_text": "{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.", "power": "2", "toughness": "2"} ### Response: Name:Pyre-Sledge Arsonist\nManaCost:2 R\nTypes:Creature Viashino Shaman\nPT:2/2\nA:AB$ DealDamage | Cost$ 1 T | NumDmg$ X | ValidTgts$ Any | SpellDescription$ CARDNAME deals X damage to any target, where X is the number of permanents you've sacrificed this turn.\nSVar:X:PlayerCountPropertyYou$SacrificedThisTurn Permanent\nDeckNeeds:Ability$Sacrifice\nOracle:{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
Create the Forge script for this magic card
{"name": "Paranoid Delusions", "mana_cost": "{U}{B}", "type_line": "Sorcery", "oracle_text": "Target player mills three cards.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"}
Name:Paranoid Delusions\nManaCost:U B\nTypes:Sorcery\nK:Cipher\nA:SP$ Mill | Cost$ U B | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ Cipher | SpellDescription$ Target player mills three cards.\nSVar:Cipher:DB$ Encode | Defined$ Self\nDeckNeeds:Type$Creature\nOracle:Target player mills three cards.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Paranoid Delusions", "mana_cost": "{U}{B}", "type_line": "Sorcery", "oracle_text": "Target player mills three cards.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)"} ### Response: Name:Paranoid Delusions\nManaCost:U B\nTypes:Sorcery\nK:Cipher\nA:SP$ Mill | Cost$ U B | NumCards$ 3 | ValidTgts$ Player | TgtPrompt$ Choose a player | SubAbility$ Cipher | SpellDescription$ Target player mills three cards.\nSVar:Cipher:DB$ Encode | Defined$ Self\nDeckNeeds:Type$Creature\nOracle:Target player mills three cards.\nCipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Create the Forge script for this magic card
{"name": "Mogg Flunkies", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Mogg Flunkies can't attack or block alone.", "power": "3", "toughness": "3"}
Name:Mogg Flunkies\nManaCost:1 R\nTypes:Creature Goblin\nPT:3/3\nK:CARDNAME can't attack or block alone.\nOracle:Mogg Flunkies can't attack or block alone.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mogg Flunkies", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Goblin", "oracle_text": "Mogg Flunkies can't attack or block alone.", "power": "3", "toughness": "3"} ### Response: Name:Mogg Flunkies\nManaCost:1 R\nTypes:Creature Goblin\nPT:3/3\nK:CARDNAME can't attack or block alone.\nOracle:Mogg Flunkies can't attack or block alone.
Create the Forge script for this magic card
{"name": "Master of the Veil", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Master of the Veil is turned face up, you may turn target creature with a morph ability face down.", "power": "2", "toughness": "3"}
Name:Master of the Veil\nManaCost:2 U U\nTypes:Creature Human Wizard\nPT:2/3\nK:Morph:2 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigSetState | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, you may turn target creature with morph face down.\nSVar:TrigSetState:DB$ SetState | ValidTgts$ Creature.withMorph,Creature.withMegamorph | TgtPrompt$ Select target creature with morph. | Mode$ TurnFaceDown\nAI:RemoveDeck:All\nOracle:Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Master of the Veil is turned face up, you may turn target creature with a morph ability face down.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Master of the Veil", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Human Wizard", "oracle_text": "Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Master of the Veil is turned face up, you may turn target creature with a morph ability face down.", "power": "2", "toughness": "3"} ### Response: Name:Master of the Veil\nManaCost:2 U U\nTypes:Creature Human Wizard\nPT:2/3\nK:Morph:2 U\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigSetState | OptionalDecider$ You | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, you may turn target creature with morph face down.\nSVar:TrigSetState:DB$ SetState | ValidTgts$ Creature.withMorph,Creature.withMegamorph | TgtPrompt$ Select target creature with morph. | Mode$ TurnFaceDown\nAI:RemoveDeck:All\nOracle:Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)\nWhen Master of the Veil is turned face up, you may turn target creature with a morph ability face down.
Create the Forge script for this magic card
{"name": "Giant's Ire", "mana_cost": "{3}{R}", "type_line": "Tribal Sorcery \u2014 Giant", "oracle_text": "Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card."}
Name:Giant's Ire\nManaCost:3 R\nTypes:Tribal Sorcery Giant\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 4 | SubAbility$ DBDraw | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Giant.YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a Giant,\nAI:RemoveDeck:Random\nOracle:Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant's Ire", "mana_cost": "{3}{R}", "type_line": "Tribal Sorcery \u2014 Giant", "oracle_text": "Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card."} ### Response: Name:Giant's Ire\nManaCost:3 R\nTypes:Tribal Sorcery Giant\nA:SP$ DealDamage | Cost$ 3 R | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 4 | SubAbility$ DBDraw | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.\nSVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionPresent$ Giant.YouCtrl | ConditionCompare$ GE1 | ConditionDescription$ If you control a Giant,\nAI:RemoveDeck:Random\nOracle:Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
Create the Forge script for this magic card
{"name": "Forgotten Lore", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand."}
Name:Forgotten Lore\nManaCost:G\nTypes:Sorcery\nA:SP$ ChooseCard | Cost$ G | ValidTgts$ Opponent | ChoiceZone$ Graveyard | Choices$ Card.YouOwn | AILogic$ WorstCard | Mandatory$ True | RememberChosen$ True | SubAbility$ DBRepeat | SpellDescription$ Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for CARDNAME. Then put the last chosen card into your hand.\nSVar:DBRepeat:DB$ Repeat | RepeatSubAbility$ DBChooseAgain | ConditionCheckSVar$ ChoiceNum | ConditionSVarCompare$ GE1 | SubAbility$ DBMoveChosen | RepeatCheckSVar$ CheckRepeat | RepeatSVarCompare$ GT0 | StackDescription$ You may pay G. If you do, repeat this process except that opponent can't choose a card already chosen for CARDNAME.\nSVar:DBChooseAgain:DB$ ChooseCard | Defined$ ParentTarget | ChoiceZone$ Graveyard | Choices$ Card.YouOwn+IsNotRemembered | Mandatory$ True | AILogic$ WorstCard | RememberChosen$ True | UnlessCost$ G | UnlessPayer$ You | UnlessSwitched$ True | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBStoreSVar | ShowCurrentCard$ ChosenCard\nSVar:DBStoreSVar:DB$ StoreSVar | SVar$ CheckNotPaid | Type$ Number | Expression$ 0\nSVar:DBMoveChosen:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBReset\nSVar:DBReset:DB$ StoreSVar | SVar$ CheckNotPaid | Type$ Number | Expression$ 1\nSVar:ChoiceNum:Count$ValidGraveyard Card.YouOwn+IsNotRemembered\nSVar:CheckNotPaid:Number$1\nSVar:CheckRepeat:SVar$ChoiceNum/Times.CheckNotPaid\nAI:RemoveDeck:All\nOracle:Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Forgotten Lore", "mana_cost": "{G}", "type_line": "Sorcery", "oracle_text": "Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand."} ### Response: Name:Forgotten Lore\nManaCost:G\nTypes:Sorcery\nA:SP$ ChooseCard | Cost$ G | ValidTgts$ Opponent | ChoiceZone$ Graveyard | Choices$ Card.YouOwn | AILogic$ WorstCard | Mandatory$ True | RememberChosen$ True | SubAbility$ DBRepeat | SpellDescription$ Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for CARDNAME. Then put the last chosen card into your hand.\nSVar:DBRepeat:DB$ Repeat | RepeatSubAbility$ DBChooseAgain | ConditionCheckSVar$ ChoiceNum | ConditionSVarCompare$ GE1 | SubAbility$ DBMoveChosen | RepeatCheckSVar$ CheckRepeat | RepeatSVarCompare$ GT0 | StackDescription$ You may pay G. If you do, repeat this process except that opponent can't choose a card already chosen for CARDNAME.\nSVar:DBChooseAgain:DB$ ChooseCard | Defined$ ParentTarget | ChoiceZone$ Graveyard | Choices$ Card.YouOwn+IsNotRemembered | Mandatory$ True | AILogic$ WorstCard | RememberChosen$ True | UnlessCost$ G | UnlessPayer$ You | UnlessSwitched$ True | UnlessResolveSubs$ WhenNotPaid | SubAbility$ DBStoreSVar | ShowCurrentCard$ ChosenCard\nSVar:DBStoreSVar:DB$ StoreSVar | SVar$ CheckNotPaid | Type$ Number | Expression$ 0\nSVar:DBMoveChosen:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Graveyard | Destination$ Hand | SubAbility$ DBReset\nSVar:DBReset:DB$ StoreSVar | SVar$ CheckNotPaid | Type$ Number | Expression$ 1\nSVar:ChoiceNum:Count$ValidGraveyard Card.YouOwn+IsNotRemembered\nSVar:CheckNotPaid:Number$1\nSVar:CheckRepeat:SVar$ChoiceNum/Times.CheckNotPaid\nAI:RemoveDeck:All\nOracle:Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.
Create the Forge script for this magic card
{"name": "Tendrils of Despair", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nTarget opponent discards two cards."}
Name:Tendrils of Despair\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | Cost$ B Sac<1/Creature> | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target opponent discards two cards.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nTarget opponent discards two cards.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Tendrils of Despair", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "As an additional cost to cast this spell, sacrifice a creature.\nTarget opponent discards two cards."} ### Response: Name:Tendrils of Despair\nManaCost:B\nTypes:Sorcery\nA:SP$ Discard | Cost$ B Sac<1/Creature> | ValidTgts$ Opponent | NumCards$ 2 | Mode$ TgtChoose | SpellDescription$ Target opponent discards two cards.\nAI:RemoveDeck:All\nOracle:As an additional cost to cast this spell, sacrifice a creature.\nTarget opponent discards two cards.
Create the Forge script for this magic card
{"name": "Seraph of the Scales", "mana_cost": "{2}{W}{B}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\n{W}: Seraph of the Scales gains vigilance until end of turn.\n{B}: Seraph of the Scales gains deathtouch until end of turn.\nAfterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)", "power": "4", "toughness": "3"}
Name:Seraph of the Scales\nManaCost:2 W B\nTypes:Creature Angel\nPT:4/3\nK:Flying\nA:AB$ Pump | Cost$ W | Defined$ Self | KW$ Vigilance | SpellDescription$ CARDNAME gains vigilance until end of turn.\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nK:Afterlife:2\nDeckHas:Ability$Token\nOracle:Flying\n{W}: Seraph of the Scales gains vigilance until end of turn.\n{B}: Seraph of the Scales gains deathtouch until end of turn.\nAfterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seraph of the Scales", "mana_cost": "{2}{W}{B}", "type_line": "Creature \u2014 Angel", "oracle_text": "Flying\n{W}: Seraph of the Scales gains vigilance until end of turn.\n{B}: Seraph of the Scales gains deathtouch until end of turn.\nAfterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)", "power": "4", "toughness": "3"} ### Response: Name:Seraph of the Scales\nManaCost:2 W B\nTypes:Creature Angel\nPT:4/3\nK:Flying\nA:AB$ Pump | Cost$ W | Defined$ Self | KW$ Vigilance | SpellDescription$ CARDNAME gains vigilance until end of turn.\nA:AB$ Pump | Cost$ B | Defined$ Self | KW$ Deathtouch | SpellDescription$ CARDNAME gains deathtouch until end of turn.\nK:Afterlife:2\nDeckHas:Ability$Token\nOracle:Flying\n{W}: Seraph of the Scales gains vigilance until end of turn.\n{B}: Seraph of the Scales gains deathtouch until end of turn.\nAfterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
Create the Forge script for this magic card
{"name": "Craven Knight", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Craven Knight can't block.", "power": "2", "toughness": "2"}
Name:Craven Knight\nManaCost:1 B\nTypes:Creature Human Knight\nPT:2/2\nK:CARDNAME can't block.\nOracle:Craven Knight can't block.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Craven Knight", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Craven Knight can't block.", "power": "2", "toughness": "2"} ### Response: Name:Craven Knight\nManaCost:1 B\nTypes:Creature Human Knight\nPT:2/2\nK:CARDNAME can't block.\nOracle:Craven Knight can't block.
Create the Forge script for this magic card
{"name": "Shield Mate", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.", "power": "1", "toughness": "1"}
Name:Shield Mate\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDef$ 4 | SpellDescription$ Target creature gets +0/+4 until end of turn.\nOracle:Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Shield Mate", "mana_cost": "{W}", "type_line": "Creature \u2014 Human Soldier", "oracle_text": "Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Shield Mate\nManaCost:W\nTypes:Creature Human Soldier\nPT:1/1\nA:AB$ Pump | Cost$ Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDef$ 4 | SpellDescription$ Target creature gets +0/+4 until end of turn.\nOracle:Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.
Create the Forge script for this magic card
{"name": "Parhelion Patrol", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying, vigilance\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)", "power": "2", "toughness": "3"}
Name:Parhelion Patrol\nManaCost:3 W\nTypes:Creature Human Knight\nPT:2/3\nK:Flying\nK:Vigilance\nK:Mentor\nDeckHas:Ability$Counters\nOracle:Flying, vigilance\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Parhelion Patrol", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "Flying, vigilance\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)", "power": "2", "toughness": "3"} ### Response: Name:Parhelion Patrol\nManaCost:3 W\nTypes:Creature Human Knight\nPT:2/3\nK:Flying\nK:Vigilance\nK:Mentor\nDeckHas:Ability$Counters\nOracle:Flying, vigilance\nMentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Create the Forge script for this magic card
{"name": "Koma's Faithful", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "Lifelink\nWhen Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)", "power": "3", "toughness": "1"}
Name:Koma's Faithful\nManaCost:2 B\nTypes:Creature Elf Cleric\nPT:3/1\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME dies, each player mills three cards.\nSVar:TrigMill:DB$ Mill | Defined$ Player | NumCards$ 3\nDeckHas:Ability$LifeGain|Mill\nOracle:Lifelink\nWhen Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Koma's Faithful", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Elf Cleric", "oracle_text": "Lifelink\nWhen Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)", "power": "3", "toughness": "1"} ### Response: Name:Koma's Faithful\nManaCost:2 B\nTypes:Creature Elf Cleric\nPT:3/1\nK:Lifelink\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigMill | TriggerDescription$ When CARDNAME dies, each player mills three cards.\nSVar:TrigMill:DB$ Mill | Defined$ Player | NumCards$ 3\nDeckHas:Ability$LifeGain|Mill\nOracle:Lifelink\nWhen Koma's Faithful dies, each player mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Create the Forge script for this magic card
{"name": "Venser, Shaper Savant", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Flash\nWhen Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.", "power": "2", "toughness": "2"}
Name:Venser, Shaper Savant\nManaCost:2 U U\nTypes:Legendary Creature Human Wizard\nPT:2/2\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ VensersBounce | TriggerDescription$ When CARDNAME enters the battlefield, return target spell or permanent to its owner's hand.\nSVar:VensersBounce:DB$ ChangeZone | ValidTgts$ Permanent,Card.inZoneStack | TgtZone$ Stack,Battlefield | Origin$ Battlefield,Stack | Fizzle$ True | Destination$ Hand\nOracle:Flash\nWhen Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Venser, Shaper Savant", "mana_cost": "{2}{U}{U}", "type_line": "Legendary Creature \u2014 Human Wizard", "oracle_text": "Flash\nWhen Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.", "power": "2", "toughness": "2"} ### Response: Name:Venser, Shaper Savant\nManaCost:2 U U\nTypes:Legendary Creature Human Wizard\nPT:2/2\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ VensersBounce | TriggerDescription$ When CARDNAME enters the battlefield, return target spell or permanent to its owner's hand.\nSVar:VensersBounce:DB$ ChangeZone | ValidTgts$ Permanent,Card.inZoneStack | TgtZone$ Stack,Battlefield | Origin$ Battlefield,Stack | Fizzle$ True | Destination$ Hand\nOracle:Flash\nWhen Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
Create the Forge script for this magic card
{"name": "Skywarp Skaab", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Zombie Drake", "oracle_text": "Flying\nWhen Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.", "power": "2", "toughness": "5"}
Name:Skywarp Skaab\nManaCost:3 U U\nTypes:Creature Zombie Drake\nPT:2/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDraw | TriggerDescription$ When CARDNAME enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.\nSVar:DBDraw:AB$ Draw | Cost$ ExileFromGrave<2/Creature/creature card> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Graveyard\nSVar:AIPreference:ExileFromGraveCost$Creature.cmcLE1+inZoneGraveyard+withoutDisturb\nOracle:Flying\nWhen Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Skywarp Skaab", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Zombie Drake", "oracle_text": "Flying\nWhen Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.", "power": "2", "toughness": "5"} ### Response: Name:Skywarp Skaab\nManaCost:3 U U\nTypes:Creature Zombie Drake\nPT:2/5\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBDraw | TriggerDescription$ When CARDNAME enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.\nSVar:DBDraw:AB$ Draw | Cost$ ExileFromGrave<2/Creature/creature card> | Defined$ You | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Graveyard\nSVar:AIPreference:ExileFromGraveCost$Creature.cmcLE1+inZoneGraveyard+withoutDisturb\nOracle:Flying\nWhen Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.
Create the Forge script for this magic card
{"name": "Solarion", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)\n{T}: Double the number of +1/+1 counters on Solarion.", "power": "0", "toughness": "0"}
Name:Solarion\nManaCost:7\nTypes:Artifact Creature Construct\nPT:0/0\nK:Sunburst\nA:AB$ MultiplyCounter | Cost$ T | Defined$ Self | CounterType$ P1P1 | SpellDescription$ Double the number of +1/+1 counters on CARDNAME.\nDeckHas:Ability$Counters\nSVar:NoZeroToughnessAI:True\nSVar:NeedsToPlayVar:Z GE1\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)\n{T}: Double the number of +1/+1 counters on Solarion.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Solarion", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Construct", "oracle_text": "Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)\n{T}: Double the number of +1/+1 counters on Solarion.", "power": "0", "toughness": "0"} ### Response: Name:Solarion\nManaCost:7\nTypes:Artifact Creature Construct\nPT:0/0\nK:Sunburst\nA:AB$ MultiplyCounter | Cost$ T | Defined$ Self | CounterType$ P1P1 | SpellDescription$ Double the number of +1/+1 counters on CARDNAME.\nDeckHas:Ability$Counters\nSVar:NoZeroToughnessAI:True\nSVar:NeedsToPlayVar:Z GE1\nSVar:Z:Count$UniqueManaColorsProduced.ByUntappedSources\nDeckHints:Ability$Proliferate\nOracle:Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)\n{T}: Double the number of +1/+1 counters on Solarion.
Create the Forge script for this magic card
{"name": "Mayael the Anima", "mana_cost": "{R}{G}{W}", "type_line": "Legendary Creature \u2014 Elf Shaman", "oracle_text": "{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.", "power": "2", "toughness": "3"}
Name:Mayael the Anima\nManaCost:R G W\nTypes:Legendary Creature Elf Shaman\nPT:2/3\nA:AB$ Dig | Cost$ 3 R G W T | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.powerGE5 | DestinationZone$ Battlefield | SpellDescription$ Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.\nAI:RemoveDeck:Random\nOracle:{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Mayael the Anima", "mana_cost": "{R}{G}{W}", "type_line": "Legendary Creature \u2014 Elf Shaman", "oracle_text": "{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.", "power": "2", "toughness": "3"} ### Response: Name:Mayael the Anima\nManaCost:R G W\nTypes:Legendary Creature Elf Shaman\nPT:2/3\nA:AB$ Dig | Cost$ 3 R G W T | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Creature.powerGE5 | DestinationZone$ Battlefield | SpellDescription$ Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.\nAI:RemoveDeck:Random\nOracle:{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Create the Forge script for this magic card
{"name": "Visions of Phyrexia", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.\nAt the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")"}
Name:Visions of Phyrexia\nManaCost:2 R R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. You may play it this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffectYou\nSVar:DBEffectYou:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the exiled card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ EQ0 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nT:Mode$ LandPlayed | Origin$ Exile | ValidCard$ Land.YouCtrl | Execute$ StoreVar | Static$ True\nSVar:StoreVar:DB$ StoreSVar | SVar$ LandsPlayedFromExile | Type$ Number | Expression$ 1\nT:Mode$ Phase | Phase$ Cleanup | Execute$ TrigReset | Static$ True\nSVar:TrigReset:DB$ StoreSVar | SVar$ LandsPlayedFromExile | Type$ Number | Expression$ 0\nSVar:X:Count$ThisTurnCast_Card.YouCtrl+wasCastFromExile/Plus.LandsPlayedFromExile\nSVar:LandsPlayedFromExile:Number$0\nDeckHas:Ability$Token & Type$Artifact\nOracle:At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.\nAt the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Visions of Phyrexia", "mana_cost": "{2}{R}{R}", "type_line": "Enchantment", "oracle_text": "At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.\nAt the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with \"{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.\")"} ### Response: Name:Visions of Phyrexia\nManaCost:2 R R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile the top card of your library. You may play it this turn.\nSVar:TrigExile:DB$ Dig | Defined$ You | DigNum$ 1 | ChangeNum$ All | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffectYou\nSVar:DBEffectYou:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ Play | SubAbility$ DBCleanup | ExileOnMoved$ Exile\nSVar:Play:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | Description$ You may play the exiled card this turn.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | CheckSVar$ X | SVarCompare$ EQ0 | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")\nSVar:TrigToken:DB$ Token | TokenTapped$ True | TokenScript$ c_a_powerstone\nT:Mode$ LandPlayed | Origin$ Exile | ValidCard$ Land.YouCtrl | Execute$ StoreVar | Static$ True\nSVar:StoreVar:DB$ StoreSVar | SVar$ LandsPlayedFromExile | Type$ Number | Expression$ 1\nT:Mode$ Phase | Phase$ Cleanup | Execute$ TrigReset | Static$ True\nSVar:TrigReset:DB$ StoreSVar | SVar$ LandsPlayedFromExile | Type$ Number | Expression$ 0\nSVar:X:Count$ThisTurnCast_Card.YouCtrl+wasCastFromExile/Plus.LandsPlayedFromExile\nSVar:LandsPlayedFromExile:Number$0\nDeckHas:Ability$Token & Type$Artifact\nOracle:At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.\nAt the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Create the Forge script for this magic card
{"name": "Hollowborn Barghest", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Demon Dog", "oracle_text": "At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.\nAt the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.", "power": "7", "toughness": "6"}
Name:Hollowborn Barghest\nManaCost:5 B B\nTypes:Creature Demon Dog\nPT:7/6\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.YouCtrl | PresentCompare$ EQ0 | PresentZone$ Hand | Execute$ TrigLoseLifeEachOpp | TriggerDescription$ At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.\nSVar:TrigLoseLifeEachOpp:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.ActivePlayerCtrl | PresentCompare$ EQ0 | PresentZone$ Hand | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 2\nOracle:At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.\nAt the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hollowborn Barghest", "mana_cost": "{5}{B}{B}", "type_line": "Creature \u2014 Demon Dog", "oracle_text": "At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.\nAt the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.", "power": "7", "toughness": "6"} ### Response: Name:Hollowborn Barghest\nManaCost:5 B B\nTypes:Creature Demon Dog\nPT:7/6\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | IsPresent$ Card.YouCtrl | PresentCompare$ EQ0 | PresentZone$ Hand | Execute$ TrigLoseLifeEachOpp | TriggerDescription$ At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.\nSVar:TrigLoseLifeEachOpp:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Opponent | TriggerZones$ Battlefield | IsPresent$ Card.ActivePlayerCtrl | PresentCompare$ EQ0 | PresentZone$ Hand | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 2\nOracle:At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.\nAt the beginning of each opponent's upkeep, if that player has no cards in hand, they lose 2 life.
Create the Forge script for this magic card
{"name": "Angelic Benediction", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, you may tap target creature."}
Name:Angelic Benediction\nManaCost:3 W\nTypes:Enchantment\nK:Exalted\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control attacks alone, you may tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, you may tap target creature.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Angelic Benediction", "mana_cost": "{3}{W}", "type_line": "Enchantment", "oracle_text": "Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, you may tap target creature."} ### Response: Name:Angelic Benediction\nManaCost:3 W\nTypes:Enchantment\nK:Exalted\nT:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Alone$ True | TriggerZones$ Battlefield | Execute$ TrigTap | OptionalDecider$ You | TriggerDescription$ Whenever a creature you control attacks alone, you may tap target creature.\nSVar:TrigTap:DB$ Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature\nOracle:Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)\nWhenever a creature you control attacks alone, you may tap target creature.
Create the Forge script for this magic card
{"name": "Giant Spectacle", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+1 and has menace."}
Name:Giant Spectacle\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Menace | Description$ Enchanted creature gets +2/+1 and has menace.\nOracle:Enchant creature\nEnchanted creature gets +2/+1 and has menace.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Giant Spectacle", "mana_cost": "{1}{R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nEnchanted creature gets +2/+1 and has menace."} ### Response: Name:Giant Spectacle\nManaCost:1 R\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 R | ValidTgts$ Creature | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 1 | AddKeyword$ Menace | Description$ Enchanted creature gets +2/+1 and has menace.\nOracle:Enchant creature\nEnchanted creature gets +2/+1 and has menace.
Create the Forge script for this magic card
{"name": "Gate to the Citadel", "mana_cost": "", "type_line": "Land \u2014 Plains Gate", "oracle_text": "Gate to the Citadel enters the battlefield tapped.\n{3}{W}, {T}: Seek a nonland card. Activate only once.\n{T}: Add {W}."}
Name:Gate to the Citadel\nManaCost:no cost\nTypes:Land Plains Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Seek | Cost$ 3 W T | Type$ Card.nonLand | GameActivationLimit$ 1 | StackDescription$ {p:You} seeks a nonland card. | SpellDescription$ Seek a nonland card. Activate only once.\nText:{T}: Add {W}.\nDeckHints:Type$Gate\nOracle:Gate to the Citadel enters the battlefield tapped.\n{3}{W}, {T}: Seek a nonland card. Activate only once.\n{T}: Add {W}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Gate to the Citadel", "mana_cost": "", "type_line": "Land \u2014 Plains Gate", "oracle_text": "Gate to the Citadel enters the battlefield tapped.\n{3}{W}, {T}: Seek a nonland card. Activate only once.\n{T}: Add {W}."} ### Response: Name:Gate to the Citadel\nManaCost:no cost\nTypes:Land Plains Gate\nK:CARDNAME enters the battlefield tapped.\nA:AB$ Seek | Cost$ 3 W T | Type$ Card.nonLand | GameActivationLimit$ 1 | StackDescription$ {p:You} seeks a nonland card. | SpellDescription$ Seek a nonland card. Activate only once.\nText:{T}: Add {W}.\nDeckHints:Type$Gate\nOracle:Gate to the Citadel enters the battlefield tapped.\n{3}{W}, {T}: Seek a nonland card. Activate only once.\n{T}: Add {W}.
Create the Forge script for this magic card
{"name": "Blighted Shaman", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Cleric Shaman", "oracle_text": "{T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.\n{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.", "power": "1", "toughness": "1"}
Name:Blighted Shaman\nManaCost:1 B\nTypes:Creature Human Cleric Shaman\nPT:1/1\nA:AB$ Pump | Cost$ T Sac<1/Swamp> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.\nA:AB$ Pump | Cost$ T Sac<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:{T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.\n{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Blighted Shaman", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Human Cleric Shaman", "oracle_text": "{T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.\n{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.", "power": "1", "toughness": "1"} ### Response: Name:Blighted Shaman\nManaCost:1 B\nTypes:Creature Human Cleric Shaman\nPT:1/1\nA:AB$ Pump | Cost$ T Sac<1/Swamp> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ Target creature gets +1/+1 until end of turn.\nA:AB$ Pump | Cost$ T Sac<1/Creature> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.\nOracle:{T}, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.\n{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
Create the Forge script for this magic card
{"name": "Collapsing Borders", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Domain \u2014 At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player."}
Name:Collapsing Borders\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Domain β€” At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then CARDNAME deals 3 damage to that player.\nSVar:TrigGainLife:DB$ GainLife | Defined$ TriggeredPlayer | LifeAmount$ DomainX | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 3\nSVar:DomainX:Count$DomainActivePlayer\nAI:RemoveDeck:Random\nOracle:Domain β€” At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Collapsing Borders", "mana_cost": "{3}{R}", "type_line": "Enchantment", "oracle_text": "Domain \u2014 At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player."} ### Response: Name:Collapsing Borders\nManaCost:3 R\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Domain β€” At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then CARDNAME deals 3 damage to that player.\nSVar:TrigGainLife:DB$ GainLife | Defined$ TriggeredPlayer | LifeAmount$ DomainX | SubAbility$ DBDamage\nSVar:DBDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ 3\nSVar:DomainX:Count$DomainActivePlayer\nAI:RemoveDeck:Random\nOracle:Domain β€” At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then Collapsing Borders deals 3 damage to that player.
Create the Forge script for this magic card
{"name": "Hammer Mage", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less.", "power": "1", "toughness": "1"}
Name:Hammer Mage\nManaCost:1 R\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ DestroyAll | Cost$ X R T Discard<1/Card> | ValidCards$ Artifact.cmcLEX | SpellDescription$ Destroy all artifacts with mana value X or less.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nOracle:{X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Hammer Mage", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Spellshaper", "oracle_text": "{X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less.", "power": "1", "toughness": "1"} ### Response: Name:Hammer Mage\nManaCost:1 R\nTypes:Creature Human Spellshaper\nPT:1/1\nA:AB$ DestroyAll | Cost$ X R T Discard<1/Card> | ValidCards$ Artifact.cmcLEX | SpellDescription$ Destroy all artifacts with mana value X or less.\nSVar:X:Count$xPaid\nAI:RemoveDeck:Random\nOracle:{X}{R}, {T}, Discard a card: Destroy all artifacts with mana value X or less.
Create the Forge script for this magic card
{"name": "Sorcerous Spyglass", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.\nActivated abilities of sources with the chosen name can't be activated unless they're mana abilities."}
Name:Sorcerous Spyglass\nManaCost:2\nTypes:Artifact\nK:ETBReplacement:Other:ChoosePlayer\nSVar:ChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to look at the hand: | SubAbility$ DBLook | SpellDescription$ As CARDNAME enters the battlefield, look at an opponent's hand, then choose any card name.\nSVar:DBLook:DB$ RevealHand | Defined$ ChosenPlayer | Look$ True | SubAbility$ DBNameCard\nSVar:DBNameCard:DB$ NameCard | Defined$ You | SubAbility$ DBClear\nSVar:DBClear:DB$ Cleanup | ClearChosenPlayer$ True\nS:Mode$ CantBeActivated | ValidCard$ Card.NamedCard | ValidSA$ Activated.nonManaAbility | Description$ Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.\nAI:RemoveDeck:Random\n# TODO: Might improve AI logic to support it (the AI needs to pick cards that actually have activated nonmana abilities on them)\nAI:RemoveDeck:All\nOracle:As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.\nActivated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Sorcerous Spyglass", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.\nActivated abilities of sources with the chosen name can't be activated unless they're mana abilities."} ### Response: Name:Sorcerous Spyglass\nManaCost:2\nTypes:Artifact\nK:ETBReplacement:Other:ChoosePlayer\nSVar:ChoosePlayer:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to look at the hand: | SubAbility$ DBLook | SpellDescription$ As CARDNAME enters the battlefield, look at an opponent's hand, then choose any card name.\nSVar:DBLook:DB$ RevealHand | Defined$ ChosenPlayer | Look$ True | SubAbility$ DBNameCard\nSVar:DBNameCard:DB$ NameCard | Defined$ You | SubAbility$ DBClear\nSVar:DBClear:DB$ Cleanup | ClearChosenPlayer$ True\nS:Mode$ CantBeActivated | ValidCard$ Card.NamedCard | ValidSA$ Activated.nonManaAbility | Description$ Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.\nAI:RemoveDeck:Random\n# TODO: Might improve AI logic to support it (the AI needs to pick cards that actually have activated nonmana abilities on them)\nAI:RemoveDeck:All\nOracle:As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.\nActivated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Create the Forge script for this magic card
{"name": "Unliving Psychopath", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Assassin", "oracle_text": "{B}: Unliving Psychopath gets +1/-1 until end of turn.\n{B}, {T}: Destroy target creature with power less than Unliving Psychopath's power.", "power": "0", "toughness": "4"}
Name:Unliving Psychopath\nManaCost:2 B B\nTypes:Creature Zombie Assassin\nPT:0/4\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nA:AB$ Destroy | Cost$ B T | ValidTgts$ Creature.powerLTX | TgtPrompt$ Select target creature with power less than CARDNAME's power | SpellDescription$ Destroy target creature with power less than CARDNAME's power.\nSVar:X:Count$CardPower\nOracle:{B}: Unliving Psychopath gets +1/-1 until end of turn.\n{B}, {T}: Destroy target creature with power less than Unliving Psychopath's power.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Unliving Psychopath", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Zombie Assassin", "oracle_text": "{B}: Unliving Psychopath gets +1/-1 until end of turn.\n{B}, {T}: Destroy target creature with power less than Unliving Psychopath's power.", "power": "0", "toughness": "4"} ### Response: Name:Unliving Psychopath\nManaCost:2 B B\nTypes:Creature Zombie Assassin\nPT:0/4\nA:AB$ Pump | Cost$ B | Defined$ Self | NumAtt$ +1 | NumDef$ -1 | SpellDescription$ CARDNAME gets +1/-1 until end of turn.\nA:AB$ Destroy | Cost$ B T | ValidTgts$ Creature.powerLTX | TgtPrompt$ Select target creature with power less than CARDNAME's power | SpellDescription$ Destroy target creature with power less than CARDNAME's power.\nSVar:X:Count$CardPower\nOracle:{B}: Unliving Psychopath gets +1/-1 until end of turn.\n{B}, {T}: Destroy target creature with power less than Unliving Psychopath's power.
Create the Forge script for this magic card
{"name": "Raven's Run Dragoon", "mana_cost": "{2}{G/W}{G/W}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "Raven's Run Dragoon can't be blocked by black creatures.", "power": "3", "toughness": "3"}
Name:Raven's Run Dragoon\nManaCost:2 GW GW\nTypes:Creature Elf Knight\nPT:3/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Black | Description$ CARDNAME can't be blocked by black creatures.\nOracle:Raven's Run Dragoon can't be blocked by black creatures.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Raven's Run Dragoon", "mana_cost": "{2}{G/W}{G/W}", "type_line": "Creature \u2014 Elf Knight", "oracle_text": "Raven's Run Dragoon can't be blocked by black creatures.", "power": "3", "toughness": "3"} ### Response: Name:Raven's Run Dragoon\nManaCost:2 GW GW\nTypes:Creature Elf Knight\nPT:3/3\nS:Mode$ CantBlockBy | ValidAttacker$ Creature.Self | ValidBlocker$ Creature.Black | Description$ CARDNAME can't be blocked by black creatures.\nOracle:Raven's Run Dragoon can't be blocked by black creatures.
Create the Forge script for this magic card
{"name": "Subjugate the Hobbits", "mana_cost": "{5}{U}{U}", "type_line": "Sorcery", "oracle_text": "Gain control of each noncommander creature with mana value 3 or less."}
Name:Subjugate the Hobbits\nManaCost:5 U U\nTypes:Sorcery\nA:SP$ GainControl | AllValid$ Creature.IsNotCommander+cmcLE3 | NewController$ You | SpellDescription$ Gain control of each noncommander creature with mana value 3 or less.\nOracle:Gain control of each noncommander creature with mana value 3 or less.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Subjugate the Hobbits", "mana_cost": "{5}{U}{U}", "type_line": "Sorcery", "oracle_text": "Gain control of each noncommander creature with mana value 3 or less."} ### Response: Name:Subjugate the Hobbits\nManaCost:5 U U\nTypes:Sorcery\nA:SP$ GainControl | AllValid$ Creature.IsNotCommander+cmcLE3 | NewController$ You | SpellDescription$ Gain control of each noncommander creature with mana value 3 or less.\nOracle:Gain control of each noncommander creature with mana value 3 or less.
Create the Forge script for this magic card
{"name": "Aerial Predation", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying. You gain 2 life."}
Name:Aerial Predation\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SubAbility$ DBGainLife | SpellDescription$ Destroy target creature with flying. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Destroy target creature with flying. You gain 2 life.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Aerial Predation", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target creature with flying. You gain 2 life."} ### Response: Name:Aerial Predation\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Creature.withFlying | TgtPrompt$ Select target creature with flying | SubAbility$ DBGainLife | SpellDescription$ Destroy target creature with flying. You gain 2 life.\nSVar:DBGainLife:DB$ GainLife | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Destroy target creature with flying. You gain 2 life.
Create the Forge script for this magic card
{"name": "Rottenheart Ghoul", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Rottenheart Ghoul dies, target player discards a card.", "power": "2", "toughness": "4"}
Name:Rottenheart Ghoul\nManaCost:3 B\nTypes:Creature Zombie\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target player discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose\nOracle:When Rottenheart Ghoul dies, target player discards a card.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Rottenheart Ghoul", "mana_cost": "{3}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Rottenheart Ghoul dies, target player discards a card.", "power": "2", "toughness": "4"} ### Response: Name:Rottenheart Ghoul\nManaCost:3 B\nTypes:Creature Zombie\nPT:2/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME dies, target player discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose\nOracle:When Rottenheart Ghoul dies, target player discards a card.
Create the Forge script for this magic card
{"name": "Greenweaver Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}{G}.", "power": "1", "toughness": "1"}
Name:Greenweaver Druid\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add {G}{G}.\nOracle:{T}: Add {G}{G}.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Greenweaver Druid", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Elf Druid", "oracle_text": "{T}: Add {G}{G}.", "power": "1", "toughness": "1"} ### Response: Name:Greenweaver Druid\nManaCost:2 G\nTypes:Creature Elf Druid\nPT:1/1\nA:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add {G}{G}.\nOracle:{T}: Add {G}{G}.
Create the Forge script for this magic card
{"name": "Seal of Strength", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn."}
Name:Seal of Strength\nManaCost:G\nTypes:Enchantment\nA:AB$ Pump | Cost$ 0 Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | SpellDescription$ Target creature gets +3/+3 until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Seal of Strength", "mana_cost": "{G}", "type_line": "Enchantment", "oracle_text": "Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn."} ### Response: Name:Seal of Strength\nManaCost:G\nTypes:Enchantment\nA:AB$ Pump | Cost$ 0 Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +3 | NumDef$ +3 | SpellDescription$ Target creature gets +3/+3 until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.
Create the Forge script for this magic card
{"name": "Avenging Arrow", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target creature that dealt damage this turn."}
Name:Avenging Arrow\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.dealtDamageThisTurn | TgtPrompt$ Select target creature that dealt damage this turn. | SpellDescription$ Destroy target creature that dealt damage this turn.\nOracle:Destroy target creature that dealt damage this turn.
Below is an instruction that describes a task then the input and response. ### Instruction: Create the Forge script for this magic card ### Input: {"name": "Avenging Arrow", "mana_cost": "{2}{W}", "type_line": "Instant", "oracle_text": "Destroy target creature that dealt damage this turn."} ### Response: Name:Avenging Arrow\nManaCost:2 W\nTypes:Instant\nA:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.dealtDamageThisTurn | TgtPrompt$ Select target creature that dealt damage this turn. | SpellDescription$ Destroy target creature that dealt damage this turn.\nOracle:Destroy target creature that dealt damage this turn.