className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FBlueprintEditor::CanCollapseSelectionToFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanCollapseSelectionToFunction() const | [] | |
FBlueprintEditor::CanCollapseSelectionToFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when a selection of nodes is being collapsed into a function
Returns TRUE if the selection can be promoted to a function | Kismet | bool CanCollapseSelectionToFunction ( [TSet](API\Runtime\Core\Containers\TSet)< class [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & InSelection ) const | [] |
FBlueprintEditor::CanCollapseSelectionToMacro | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanCollapseSelectionToMacro() const | [] | |
FBlueprintEditor::CanCollapseSelectionToMacro | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when a selection of nodes is being collapsed into a macro
Returns TRUE if the selection can be promoted to a macro | Kismet | bool CanCollapseSelectionToMacro ( [TSet](API\Runtime\Core\Containers\TSet)< class [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & InSelection ) const | [] |
FBlueprintEditor::CanConvertEventToFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanConvertEventToFunction() const | [] | |
FBlueprintEditor::CanConvertFunctionToEvent | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Callback function for the context menu on a node to determine if a function could possibly be converted to an event | Kismet | bool CanConvertFunctionToEvent() const | [] |
FBlueprintEditor::CanCopyNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual bool CanCopyNodes() const | [] | |
FBlueprintEditor::CanCreateMatchingFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanCreateMatchingFunction() const | [] | |
FBlueprintEditor::CanCutNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual bool CanCutNodes() const | [] | |
FBlueprintEditor::CanDeleteNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual bool CanDeleteNodes() const | [] | |
FBlueprintEditor::CanDisableBreakpoint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanDisableBreakpoint() const | [] | |
FBlueprintEditor::CanEnableBreakpoint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanEnableBreakpoint() const | [] | |
FBlueprintEditor::CanDuplicateNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanDuplicateNodes() const | [] | |
FBlueprintEditor::CanExpandNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanExpandNodes() const | [] | |
FBlueprintEditor::CanInsertExecutionPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanInsertExecutionPin() const | [] | |
FBlueprintEditor::CanNavigateToChildGraph | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanNavigateToChildGraph() const | [] | |
FBlueprintEditor::CanNavigateToParentGraph | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Navigating into/out of graphs. | Kismet | bool CanNavigateToParentGraph() const | [] |
FBlueprintEditor::CanOpenBlueprintDebugger | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Spawns a new blueprint debugger tab | Kismet | bool CanOpenBlueprintDebugger() const | [] |
FBlueprintEditor::CanPasteGeneric | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Paste Variable Definition or Nodes | Kismet | virtual bool CanPasteGeneric() const | [] |
FBlueprintEditor::CanPasteNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual bool CanPasteNodes() const | [] | |
FBlueprintEditor::CanPromoteSelectionToFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanPromoteSelectionToFunction() const | [] | |
FBlueprintEditor::CanPromoteSelectionToMacro | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanPromoteSelectionToMacro() const | [] | |
FBlueprintEditor::CanPromoteToVariable | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanPromoteToVariable ( bool bInToMemberVariable ) const | [] | |
FBlueprintEditor::CanRecombineStructPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanRecombineStructPin() const | [] | |
FBlueprintEditor::CanRedoGraphAction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Whether or not we can redo an undone action | Kismet | bool CanRedoGraphAction() const | [] |
FBlueprintEditor::CanRemoveBreakpoint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanRemoveBreakpoint() const | [] | |
FBlueprintEditor::CanRemoveExecutionPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanRemoveExecutionPin() const | [] | |
FBlueprintEditor::CanRemoveOptionPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanRemoveOptionPin() const | [] | |
FBlueprintEditor::CanRemoveOtherStructVarPins | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanRemoveOtherStructVarPins() const | [] | |
FBlueprintEditor::CanRemoveThisStructVarPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanRemoveThisStructVarPin() const | [] | |
FBlueprintEditor::CanRenameNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanRenameNodes() const | [] | |
FBlueprintEditor::CanResetPinToDefaultValue | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanResetPinToDefaultValue() const | [] | |
FBlueprintEditor::CanRestoreAllStructVarPins | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanRestoreAllStructVarPins() const | [] | |
FBlueprintEditor::CanSelectAllNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanSelectAllNodes() const | [] | |
FBlueprintEditor::CanSelectReferenceInLevel | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanSelectReferenceInLevel() const | [] | |
FBlueprintEditor::CanSplitStructPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanSplitStructPin() const | [] | |
FBlueprintEditor::CanStartWatchingPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual bool CanStartWatchingPin() const | [] | |
FBlueprintEditor::CanStopWatchingPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual bool CanStopWatchingPin() const | [] | |
FBlueprintEditor::CanToggleBreakpoint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanToggleBreakpoint() const | [] | |
FBlueprintEditor::CanUndoGraphAction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Whether or not we can perform an undo of the last transacted action | Kismet | bool CanUndoGraphAction() const | [] |
FBlueprintEditor::CanZoomToSelection | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanZoomToSelection() const | [] | |
FBlueprintEditor::CanZoomToWindow | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | bool CanZoomToWindow() const | [] | |
FBlueprintEditor::ClearAllGraphEditorQuickJumps | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Unbinds all graph editor "quick jump" commands | Kismet | void ClearAllGraphEditorQuickJumps() | [] |
FBlueprintEditor::ClearAllBreakpoints | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Deletes all breakpoints for the blueprint being edited | Kismet | void ClearAllBreakpoints() | [] |
FBlueprintEditor::ClearAllWatches | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Clears all watches associated with the blueprint being edited | Kismet | void ClearAllWatches() | [] |
FBlueprintEditor::ClearGraphEditorQuickJump | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Unbinds a graph editor "quick jump" from the command at the given index | Kismet | void ClearGraphEditorQuickJump ( int32 BookmarkIndex ) | [] |
FBlueprintEditor::ClearSelectionStateFor | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void ClearSelectionStateFor ( [FName](API\Runtime\Core\UObject\FName) SelectionOwner ) | [] | |
FBlueprintEditor::CloseDocumentTab | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Finds the tab associated with the specified asset, and closes if it is open | Kismet | void CloseDocumentTab ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * DocumentID ) | [] |
FBlueprintEditor::CloseMergeTool | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Closes the merge tool, rather than simply hiding it | Kismet | void CloseMergeTool() | [] |
FBlueprintEditor::CollapseNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when a selection of nodes are being collapsed into a sub-graph | Kismet | void CollapseNodes ( [TSet](API\Runtime\Core\Containers\TSet)< class [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & InCollapsableNodes ) | [] |
FBlueprintEditor::CollapseNodesIntoGraph | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Collapses a selection of nodes into a graph for composite, function, or macro nodes. | Kismet | void CollapseNodesIntoGraph ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InGatewayNode, class [UK2Node_EditablePinBase](API\Editor\BlueprintGraph\UK2Node_EditablePinBase) * InEntryNode, class [UK2Node_EditablePinBase](API\Editor\BlueprintGraph\UK2Node_EditablePinBase) * InResultNode, [UEdGraph](API\Runti... | [] |
FBlueprintEditor::CollapseSelectionToFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when a selection of nodes are being collapsed into a function | Kismet | [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * CollapseSelectionToFunction ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphEditor](API\Editor\UnrealEd\SGraphEditor) > InRootGraph, [TSet](API\Runtime\Core\Containers\TSet)< class [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & InCollapsable... | [] |
FBlueprintEditor::CollectExecDownstreamNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void CollectExecDownstreamNodes ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * CurrentNode, [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & CollectedNodes ) | [] | |
FBlueprintEditor::CollapseSelectionToMacro | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when a selection of nodes are being collapsed into a macro | Kismet | [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * CollapseSelectionToMacro ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SGraphEditor](API\Editor\UnrealEd\SGraphEditor) > InRootGraph, [TSet](API\Runtime\Core\Containers\TSet)< class [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & InCollapsableNod... | [] |
FBlueprintEditor::CollectExecUpstreamNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void CollectExecUpstreamNodes ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * CurrentNode, [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & CollectedNodes ) | [] | |
FBlueprintEditor::CollectPureDownstreamNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void CollectPureDownstreamNodes ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * CurrentNode, [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & CollectedNodes ) | [] | |
FBlueprintEditor::CollectPureUpstreamNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void CollectPureUpstreamNodes ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * CurrentNode, [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & CollectedNodes ) | [] | |
FBlueprintEditor::CommonInitialization | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Should be called when initializing any editor built off this foundation. | Kismet | void CommonInitialization ( const [TArray](API\Runtime\Core\Containers\TArray)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * > & InitBlueprints, bool bShouldOpenInDefaultsMode ) | [] |
FBlueprintEditor::Compile | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when Compile button is clicked | Kismet | virtual void Compile() | [] |
FBlueprintEditor::Compile_OnClickWithReply | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Calls the above function, but returns anFReply::Handled(). Used in SButtons | Kismet | virtual [FReply](API\Runtime\SlateCore\Input\FReply) Compile_OnClickWithReply() | [] |
FBlueprintEditor::ConvertEventIfValid | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Converts the given event node to a function graph on this blueprint if it passes validation | Kismet | bool ConvertEventIfValid ( [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event) * EventToConv ) | [] |
FBlueprintEditor::ConvertEventToFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void ConvertEventToFunction ( [UK2Node_Event](API\Editor\BlueprintGraph\UK2Node_Event) * SelectedEventNode ) | [] | |
FBlueprintEditor::ConvertFunctionIfValid | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Converts the given function entry node to an event if it passes validation | Kismet | bool ConvertFunctionIfValid ( [UK2Node_FunctionEntry](API\Editor\BlueprintGraph\UK2Node_FunctionEntry) * FuncEntryNode ) | [] |
FBlueprintEditor::ConvertFunctionToEvent | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Given a function node, move all nodes from the function out of the function graph, create an event with the same function name, and connect nodes to that event. | Kismet | void ConvertFunctionToEvent ( [UK2Node_FunctionEntry](API\Editor\BlueprintGraph\UK2Node_FunctionEntry) * SelectedCallFunctionNode ) | [] |
FBlueprintEditor::CopySelectedNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void CopySelectedNodes() | [] | |
FBlueprintEditor::CreateDefaultCommands | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Create Default Commands | Kismet | virtual void CreateDefaultCommands() | [] |
FBlueprintEditor::CreateGraphEditorWidget | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Create new tab for the supplied graph - don't call this directly. | Kismet | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphEditor](API\Editor\UnrealEd\SGraphEditor) > CreateGraphEditorWidget ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FTabInfo](API\Editor\UnrealEd\WorkflowOrientedApp\FTabInfo) > InTabInfo, class [UEdGraph](API\Runtime\Engine\EdGraph\UEdGr... | [] |
FBlueprintEditor::CreateDefaultTabContents | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Creates the widgets that go into the tabs (note: does not create the tabs themselves) | Kismet | virtual void CreateDefaultTabContents ( const [TArray](API\Runtime\Core\Containers\TArray)< [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * > & InBlueprints ) | [] |
FBlueprintEditor::CreateGraphTitleBarWidget | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Create a graph title bar widget | Kismet | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateGraphTitleBarWidget ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FTabInfo](API\Editor\UnrealEd\WorkflowOrientedApp\FTabInfo) > InTabInfo, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraph ) | [] |
FBlueprintEditor::CreateMergeToolTab | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Forces the merge tool to be shown | Kismet | void CreateMergeToolTab() | [] |
FBlueprintEditor::CreateMergeToolTab | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Forces the merge tool to be shown | Kismet | void CreateMergeToolTab ( const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * BaseBlueprint, const [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * RemoteBlueprint, const [FOnMergeResolved](API\Developer\Merge\FOnMergeResolved) & ResolutionCallback ) | [] |
FBlueprintEditor::CustomizeSCSEditor | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Deprecated* CustomizeSCSEditor has been deprecated. Use CustomizeSubobjectEditor instead. | Kismet | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISCSEditorCustomization](API\Editor\Kismet\ISCSEditorCustomization) > CustomizeSCSEditor ( [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * InComponentToCustomize ) const | [] |
FBlueprintEditor::CustomizeSubobjectEditor | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Check to see if we can customize the subobject editor for the passed-in scene component
an subobject editor customization instance, if one exists. | Kismet | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [ISCSEditorCustomization](API\Editor\Kismet\ISCSEditorCustomization) > CustomizeSubobjectEditor ( const [USceneComponent](API\Runtime\Engine\Components\USceneComponent) * InComponentToCustomize ) const | [] |
FBlueprintEditor::CutSelectedNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void CutSelectedNodes() | [] | |
FBlueprintEditor::DeleteSelectedDuplicatableNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void DeleteSelectedDuplicatableNodes() | [] | |
FBlueprintEditor::DeleteUnusedVariables_OnClicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when DeleteUnusedVariables button is clicked | Kismet | void DeleteUnusedVariables_OnClicked() | [] |
FBlueprintEditor::DeleteSelectedNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void DeleteSelectedNodes() | [] | |
FBlueprintEditor::DestroyPreview | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Destroy the Blueprint preview. | Kismet | void DestroyPreview() | [] |
FBlueprintEditor::DisableAllBreakpoints | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Disables all breakpoints for the blueprint being edited | Kismet | void DisableAllBreakpoints() | [] |
FBlueprintEditor::DoPromoteToVariable | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Perform the actual promote to variable action on the given pin in the given blueprint. | Kismet | void DoPromoteToVariable ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * InTargetPin, bool bInToMemberVariable, const FVector2D * InOptionalLocation ) | [] |
FBlueprintEditor::DumpMessagesToCompilerLog | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Dumps messages to the compiler log, with an option to force it to display/come to front | Kismet | void DumpMessagesToCompilerLog ( const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FTokenizedMessage](API\Runtime\Core\Logging\FTokenizedMessage) >> & Messages, bool bForceMessageDisplay ) | [] |
FBlueprintEditor::DuplicateNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void DuplicateNodes() | [] | |
ECreatedDocumentType | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Type of new document/graph being created by a menu item. | Kismet | enum ECreatedDocumentType { CGT_NewVariable, CGT_NewFunctionGraph, CGT_NewMacroGraph, CGT_NewAnimationLayer, CGT_NewEventGraph, CGT_NewLocalVariable, } | [] |
FBlueprintEditor::EditClassDefaults_Clicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Edit the class defaults | Kismet | void EditClassDefaults_Clicked() | [] |
FBlueprintEditor::EditGlobalOptions_Clicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Edit the class settings aka Blueprint global options | Kismet | void EditGlobalOptions_Clicked() | [] |
FBlueprintEditor::EnableAllBreakpoints | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Enables all breakpoints for the blueprint being edited | Kismet | void EnableAllBreakpoints() | [] |
FBlueprintEditor::EnableSubobjectPreview | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Enable/disable the subobject editor preview viewport | Kismet | void EnableSubobjectPreview ( bool bEnable ) | [] |
FBlueprintEditor::EnsureBlueprintIsUpToDate | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Ensures the blueprint is up to date. | Kismet | void EnsureBlueprintIsUpToDate ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * BlueprintObj ) | [] |
ESafeToModifyDuringPIEStatus | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | enum ESafeToModifyDuringPIEStatus { Unknown, Safe, NotSafe, } | [] | |
FBlueprintEditor::ExpandNode | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Expands passed in node | Kismet | static void ExpandNode ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InNodeToExpand, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InSourceGraph, [TSet](API\Runtime\Core\Containers\TSet)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & OutExpandedNodes ) | [] |
FBlueprintEditor::ExtractEventTemplateForFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Pulls out the pins to use as a template when collapsing a selection to a function with a custom event involved. | Kismet | void ExtractEventTemplateForFunction ( class [UK2Node_CustomEvent](API\Editor\BlueprintGraph\UK2Node_CustomEvent) * InCustomEvent, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * InGatewayNode, class [UK2Node_EditablePinBase](API\Editor\BlueprintGraph\UK2Node_EditablePinBase) * InEntryNode, class [UK2Node_Edi... | [] |
FBlueprintEditor::FImportNamespaceExParameters::FImportNamespaceExParameters | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Default ctor (for initialization). | Kismet | FImportNamespaceExParameters&40;&41; | [] |
FImportNamespaceExParameters | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Parameters for the extendedImportNamespaceEx()method | Kismet | struct FImportNamespaceExParameters | [
{
"type": "bool",
"name": "bIsAutoImport",
"description": "Whether this is an automatic or explicit (i.e. user-initiated) action."
},
{
"type": "TSet<FString>",
"name": "NamespacesToImport",
"description": "One or more unique namespace identifiers to be imported as part of the single tra... |
FBlueprintEditor::FindAndSelectSCSEditorTreeNode | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Deprecated* FindAndSelectSCSEditorTreeNode has been deprecated. Use FindAndSelectSubobjectEditorTreeNode instead. | Kismet | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FSCSEditorTreeNode](API\Editor\Kismet\FSCSEditorTreeNode) > FindAndSelectSCSEditorTreeNode ( const [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InComponent, bool IsCntrlDown ) | [] |
FBlueprintEditor::FindAndSelectSubobjectEditorTreeNode | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSubobjectEditorTreeNode](API\Editor\SubobjectEditor\FSubobjectEditorTreeNode) > FindAndSelectSubobjectEditorTreeNode ( const [UActorComponent](API\Runtime\Engine\Components\UActorComponent) * InComponent, bool IsCntrlDown ) | [] | |
FBlueprintEditor::FindInBlueprints_OnClicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when Find In Blueprints menu is opened is clicked | Kismet | void FindInBlueprints_OnClicked() | [] |
FBlueprintEditor::FindInBlueprint_Clicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called to start a quick find (focus the search box in the explorer tab) | Kismet | void FindInBlueprint_Clicked() | [] |
FBlueprintEditor::FindOpenTabsContainingDocument | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Finds any open tabs containing the specified document and adds them to the specified array; returns true if at least one is found. | Kismet | bool FindOpenTabsContainingDocument ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * DocumentID, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > > & Results ) | [] |
FBlueprintEditor::FocusInspectorOnGraphSelection | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void FocusInspectorOnGraphSelection ( const [TSet](API\Runtime\Core\Containers\TSet)< class [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & NewSelection, bool bForceRefresh ) | [] | |
FOnModeSet | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | typedef TMulticastDelegate_OneParam< void, [FName](API\Runtime\Core\UObject\FName) > FOnModeSet | [] |
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