className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FBlueprintEditor::IsParentClassNative | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Returns true if the parent class of the Blueprint being edited is native | Kismet | bool IsParentClassNative() const | [] |
FBlueprintEditor::IsPlayInEditorActive | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Returns true if PIE is active | Kismet | bool IsPlayInEditorActive() const | [] |
FBlueprintEditor::IsSaveOnCompileEnabled | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Helper functions used to construct/operate-on the "Save on Compile" command | Kismet | bool IsSaveOnCompileEnabled() const | [] |
FBlueprintEditor::IsSectionVisible | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called to see if the new document menu items is visible for this type. | Kismet | virtual bool IsSectionVisible ( [NodeSectionID::Type](API\Editor\Kismet\NodeSectionID__Type) InSectionID ) const | [] |
FBlueprintEditor::IsToggleHideUnrelatedNodesChecked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Make nodes which are unrelated to the selected nodes fade out | Kismet | bool IsToggleHideUnrelatedNodesChecked() const | [] |
FBlueprintEditor::JumpToHyperlink | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void JumpToHyperlink ( const [UObject](API\Runtime\CoreUObject\UObject\UObject) * ObjectReference, bool bRequestRename ) | [] | |
FBlueprintEditor::JumpToNode | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Pan the view to center on a particular node | Kismet | void JumpToNode ( const class [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node, bool bRequestRename ) | [] |
FBlueprintEditor::JumpToPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void JumpToPin ( const class [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * Pin ) | [] | |
FBlueprintEditor::LoadLibrariesFromAssetRegistry | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Load macro & function blueprint libraries from asset registry | Kismet | void LoadLibrariesFromAssetRegistry() | [] |
FBlueprintEditor::LogSimpleMessage | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Throw a simple message into the log | Kismet | void LogSimpleMessage ( const [FText](API\Runtime\Core\Internationalization\FText) & MessageText ) | [] |
FBlueprintEditor::LogToken_OnClicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when a token in a log message is clicked | Kismet | void LogToken_OnClicked ( const class [IMessageToken](API\Runtime\Core\Logging\IMessageToken) & Token ) | [] |
FBlueprintEditor::MakeHideUnrelatedNodesOptionsMenu | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Make a drop down menu to control the opacity of unrelated nodes | Kismet | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakeHideUnrelatedNodesOptionsMenu() | [] |
FBlueprintEditor::MoveNodesToAveragePos | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Move the given set of nodes to an average spot near the Source position | Kismet | void MoveNodesToAveragePos ( [TSet](API\Runtime\Core\Containers\TSet)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & AverageNodes, FVector2D SourcePos, bool bExpandedNodesNeedUniqueGuid ) const | [] |
FBlueprintEditor::MoveNodesToGraph | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Move every node from the source graph to the destination graph. Add Each node that is moved to the OutExpandedNodes set. If the source graph is a function graph, keep track of the entry and result nodes in the given Out Parameters. | Kismet | static void MoveNodesToGraph ( [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * > & SourceNodes, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * DestinationGraph, [TSet](API\Runtime\Core\Containers\TSet)< [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * ... | [] |
FBlueprintEditor::NavigateToParentGraph | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Navigating into/out of graphs. | Kismet | void NavigateToParentGraph() | [] |
FBlueprintEditor::NavigateToChildGraph | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void NavigateToChildGraph() | [] | |
FBlueprintEditor::NavigateToParentGraphByDoubleClick | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Navigating into/out of graphs. | Kismet | void NavigateToParentGraphByDoubleClick() | [] |
FBlueprintEditor::NewDocument_GetVisibilityForType | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) NewDocument_GetVisibilityForType ( [ECreatedDocumentType](API\Editor\Kismet\FBlueprintEditor\ECreatedDocumentType) GraphType ) const | [] | |
FBlueprintEditor::NewDocument_IsVisibleForType | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual bool NewDocument_IsVisibleForType ( [ECreatedDocumentType](API\Editor\Kismet\FBlueprintEditor\ECreatedDocumentType) GraphType ) const | [] | |
FBlueprintEditor::NewDocument_OnClick | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | [FReply](API\Runtime\SlateCore\Input\FReply) NewDocument_OnClick ( [ECreatedDocumentType](API\Editor\Kismet\FBlueprintEditor\ECreatedDocumentType) GraphType ) | [] | |
FBlueprintEditor::NotifyPostChange | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void NotifyPostChange ( const [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent, [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * PropertyThatChanged ) | [] | |
FBlueprintEditor::NotifyPreChange | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void NotifyPreChange ( [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * PropertyAboutToChange ) | [] | |
FBlueprintEditor::OnActionMatchesName | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Function used by theSMyBlueprintto determine if an action matches a name. This happens during selection of a custom action ( a graph, a variable etc ) | Kismet | virtual bool OnActionMatchesName ( [FEdGraphSchemaAction](API\Runtime\Engine\EdGraph\FEdGraphSchemaAction) * InAction, const [FName](API\Runtime\Core\UObject\FName) & InName ) const | [] |
FBlueprintEditor::OnAddBreakpoint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAddBreakpoint() | [] | |
FBlueprintEditor::OnActiveTabChanged | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void OnActiveTabChanged ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > PreviouslyActive, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > NewlyActivated ) | [] | |
FBlueprintEditor::OnAddExecutionPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAddExecutionPin() | [] | |
FBlueprintEditor::OnAddNewDelegate | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when New Delegate button is clicked | Kismet | void OnAddNewDelegate() | [] |
FBlueprintEditor::OnAddNewLocalVariable | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Adds a new local variable to the focused function graph | Kismet | virtual void OnAddNewLocalVariable() | [] |
FBlueprintEditor::OnAddNewVariable_OnClick | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | [FReply](API\Runtime\SlateCore\Input\FReply) OnAddNewVariable_OnClick() | [] | |
FBlueprintEditor::OnAddNewVariable | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Adds a new variable to this blueprint | Kismet | void OnAddNewVariable() | [] |
FBlueprintEditor::NewDocument_OnClicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when New Function button is clicked | Kismet | virtual void NewDocument_OnClicked ( [ECreatedDocumentType](API\Editor\Kismet\FBlueprintEditor\ECreatedDocumentType) GraphType ) | [] |
FBlueprintEditor::OnAddOptionPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAddOptionPin() | [] | |
FBlueprintEditor::OnAddParentNode | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAddParentNode() | [] | |
FBlueprintEditor::OnAlignCenter | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAlignCenter() | [] | |
FBlueprintEditor::OnAlignBottom | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAlignBottom() | [] | |
FBlueprintEditor::OnAlignLeft | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAlignLeft() | [] | |
FBlueprintEditor::OnAlignRight | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAlignRight() | [] | |
FBlueprintEditor::OnAlignMiddle | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAlignMiddle() | [] | |
FBlueprintEditor::OnAlignTop | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAlignTop() | [] | |
FBlueprintEditor::OnAssignReferencedActor | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnAssignReferencedActor() | [] | |
FBlueprintEditor::OnBlueprintChanged | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when the Blueprint we are editing has changed, forwards to impl | Kismet | void OnBlueprintChanged ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint ) | [] |
FBlueprintEditor::OnBlueprintChangedImpl | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when the Blueprint we are editing has changed | Kismet | virtual void OnBlueprintChangedImpl ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint, bool bIsJustBeingCompiled ) | [] |
FBlueprintEditor::OnBlueprintCompiled | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnBlueprintCompiled ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint ) | [] | |
FBlueprintEditor::OnBlueprintUnloaded | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Handles the unloading of Blueprints (by closing the editor, if it operating on the Blueprint being unloaded) | Kismet | void OnBlueprintUnloaded ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * InBlueprint ) | [] |
FBlueprintEditor::OnChangePinType | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnChangePinType() | [] | |
FBlueprintEditor::OnChangePinTypeFinished | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnChangePinTypeFinished ( const [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) & PinType, [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * SelectedPin ) | [] | |
FBlueprintEditor::OnClose | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when this toolkit is being closed | Kismet | virtual void OnClose() | [] |
FBlueprintEditor::OnCollapseNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnCollapseNodes() | [] | |
FBlueprintEditor::OnCollapseSelectionToFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnCollapseSelectionToFunction() | [] | |
FBlueprintEditor::OnCollapseSelectionToMacro | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnCollapseSelectionToMacro() | [] | |
FBlueprintEditor::OnComponentAddedToBlueprint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Delegate invoked when a new subobject is added in the subobject editor widget | Kismet | virtual void OnComponentAddedToBlueprint ( const [FSubobjectData](API\Editor\SubobjectDataInterface\FSubobjectData) & NewSubobjectData ) | [] |
FBlueprintEditor::OnComponentDoubleClicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Delegate invoked when an item is double clicked in the subobject editor widget | Kismet | virtual void OnComponentDoubleClicked ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FSubobjectEditorTreeNode](API\Editor\SubobjectEditor\FSubobjectEditorTreeNode) > Node ) | [] |
FBlueprintEditor::OnComponentDoubleClicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Delegate invoked when an item is double clicked in the subobject editor widget | Kismet | virtual void OnComponentDoubleClicked ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< class [FSCSEditorTreeNode](API\Editor\Kismet\FSCSEditorTreeNode) > Node ) | [] |
FBlueprintEditor::OnConvertEventToFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnConvertEventToFunction() | [] | |
FBlueprintEditor::OnConvertFunctionToEvent | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnConvertFunctionToEvent() | [] | |
FBlueprintEditor::OnCreateComment | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Create comment node on graph | Kismet | virtual void OnCreateComment() | [] |
FBlueprintEditor::OnCreateGraphActionMenu | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called to create context menu when right-clicking on graph | Kismet | [FActionMenuContent](API\Editor\UnrealEd\FActionMenuContent) OnCreateGraphActionMenu ( [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * InGraph, const FVector2D & InNodePosition, const [TArray](API\Runtime\Core\Containers\TArray)< [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * > & InDraggedPins, bool bAutoExp... | [] |
FBlueprintEditor::OnCreateGraphEditorCommands | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Allow derived editors to add command mappings. | Kismet | virtual void OnCreateGraphEditorCommands &40; TSharedPtr< FUICommandList > GraphEditorCommandsList &41; | [] |
FBlueprintEditor::OnCreateMatchingFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnCreateMatchingFunction() | [] | |
FBlueprintEditor::OnDisableBreakpoint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnDisableBreakpoint() | [] | |
FBlueprintEditor::OnDistributeNodesH | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnDistributeNodesH() | [] | |
FBlueprintEditor::OnDistributeNodesV | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnDistributeNodesV() | [] | |
FBlueprintEditor::OnDumpCachedIndexDataForBlueprint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Dumps the currently-cached index data for the blueprint to a file for debugging | Kismet | void OnDumpCachedIndexDataForBlueprint() | [] |
FBlueprintEditor::OnEditParentClassClicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Handler for "Edit parent class" button | Kismet | [FReply](API\Runtime\SlateCore\Input\FReply) OnEditParentClassClicked() | [] |
FBlueprintEditor::OnEditParentClassNativeCodeClicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Handles opening the header file of native parent class | Kismet | void OnEditParentClassNativeCodeClicked() | [] |
FBlueprintEditor::OnEditTabClosed | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | virtual void OnEditTabClosed ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SDockTab](API\Runtime\Slate\Widgets\Docking\SDockTab) > Tab ) | [] | |
FBlueprintEditor::OnEnableBreakpoint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnEnableBreakpoint() | [] | |
FBlueprintEditor::OnExpandNodes | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnExpandNodes() | [] | |
FBlueprintEditor::OnFindParentClassInContentBrowserClicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Handler for "Find parent class in CB" button | Kismet | [FReply](API\Runtime\SlateCore\Input\FReply) OnFindParentClassInContentBrowserClicked() | [] |
FBlueprintEditor::OnFinishedChangingProperties | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Callback when properties have finished being handled | Kismet | virtual void OnFinishedChangingProperties ( const [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] |
FBlueprintEditor::OnGenerateSearchIndexForDebugging | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Dumps the current blueprint search index to a JSON file for debugging purposes | Kismet | void OnGenerateSearchIndexForDebugging() | [] |
FBlueprintEditor::OnGraphActionMenuClosed | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called from graph context menus when they close to tell the editor why they closed | Kismet | void OnGraphActionMenuClosed ( bool bActionExecuted, bool bContextSensitiveChecked, bool bGraphPinContext ) | [] |
FBlueprintEditor::OnGetPinType | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Functions for handling the changing of the pin's type (PinCategory, PinSubCategory, etc) | Kismet | [FEdGraphPinType](API\Runtime\Engine\EdGraph\FEdGraphPinType) OnGetPinType ( [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * SelectedPin ) const | [] |
FBlueprintEditor::OnGraphEditorBackgrounded | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when the graph editor tab is backgrounded | Kismet | virtual void OnGraphEditorBackgrounded ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SGraphEditor](API\Editor\UnrealEd\SGraphEditor) > & InGraphEditor ) | [] |
FBlueprintEditor::OnGraphEditorDropActor | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when an actor is dropped onto the graph editor | Kismet | void OnGraphEditorDropActor ( const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [AActor](API\Runtime\Engine\GameFramework\AActor) > > & Actors, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, const FVector2D & DropLocation ) | [] |
FBlueprintEditor::OnGraphEditorDropStreamingLevel | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when a streaming level is dropped onto the graph editor | Kismet | void OnGraphEditorDropStreamingLevel ( const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [ULevelStreaming](API\Runtime\Engine\Engine\ULevelStreaming) > > & Levels, [UEdGraph](API\Runtime\Engine\EdGraph\UEdGraph) * Graph, const FVector2D & DropLocation ) | [] |
FBlueprintEditor::OnGraphEditorFocused | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when graph editor focus is changed | Kismet | virtual void OnGraphEditorFocused ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [SGraphEditor](API\Editor\UnrealEd\SGraphEditor) > & InGraphEditor ) | [] |
FBlueprintEditor::OnGraphEditorQuickJump | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Handles activation of a graph editor "quick jump" command | Kismet | void OnGraphEditorQuickJump ( int32 BookmarkIndex ) | [] |
FBlueprintEditor::OnInsertExecutionPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnInsertExecutionPin ( EPinInsertPosition Position ) | [] | |
FBlueprintEditor::OnInsertExecutionPinAfter | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnInsertExecutionPinAfter() | [] | |
FBlueprintEditor::OnInsertExecutionPinBefore | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnInsertExecutionPinBefore() | [] | |
FBlueprintEditor::OnListObjectsReferencedByBlueprint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnListObjectsReferencedByBlueprint() | [] | |
FBlueprintEditor::OnListObjectsReferencedByClass | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnListObjectsReferencedByClass() | [] | |
FBlueprintEditor::OnLockNodeStateCheckStateChanged | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnLockNodeStateCheckStateChanged ( ECheckBoxState NewCheckedState ) | [] | |
FBlueprintEditor::OnNodeDoubleClicked | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnNodeDoubleClicked ( [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * Node ) | [] | |
FBlueprintEditor::OnModeSet | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | [FOnModeSet](API\Editor\Kismet\FBlueprintEditor\FOnModeSet) & OnModeSet() | [] | |
FBlueprintEditor::OnlyShowCustomDebugObjects | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | If returns true only the custom debug list will be used | Kismet | virtual bool OnlyShowCustomDebugObjects() const | [] |
FBlueprintEditor::OnNodeSpawnedByKeymap | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when node is spawned by keymap | Kismet | void OnNodeSpawnedByKeymap() | [] |
FBlueprintEditor::OnNodeTitleCommitted | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when a node's title is committed for a rename | Kismet | void OnNodeTitleCommitted ( const [FText](API\Runtime\Core\Internationalization\FText) & NewText, [ETextCommit::Type](API\Runtime\SlateCore\Types\ETextCommit__Type) CommitInfo, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * NodeBeingChanged ) | [] |
FBlueprintEditor::OnNodeVerifyTitleCommit | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when a node's title is being committed for a rename so it can be verified | Kismet | bool OnNodeVerifyTitleCommit ( const [FText](API\Runtime\Core\Internationalization\FText) & NewText, [UEdGraphNode](API\Runtime\Engine\EdGraph\UEdGraphNode) * NodeBeingChanged, [FText](API\Runtime\Core\Internationalization\FText) & OutErrorMessage ) | [] |
FBlueprintEditor::OnPasteNewLocalVariable | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Pastes a new local variable to the focused function graph | Kismet | virtual void OnPasteNewLocalVariable ( const [FBPVariableDescription](API\Runtime\Engine\Engine\FBPVariableDescription) & VariableDescription ) | [] |
FBlueprintEditor::OnPostObjectPropertyChanged | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called after a property change has been propagated to instances of the Blueprint | Kismet | void OnPostObjectPropertyChanged ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject, [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\FPropertyChangedEvent) & PropertyChangedEvent ) | [] |
FBlueprintEditor::OnPreObjectPropertyChanged | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Called when a property change is about to be propagated to instances of the Blueprint | Kismet | void OnPreObjectPropertyChanged ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject, const [FEditPropertyChain](API\Runtime\CoreUObject\UObject\FEditPropertyChain) & EditPropertyChain ) | [] |
FBlueprintEditor::OnPromoteSelectionToFunction | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnPromoteSelectionToFunction() | [] | |
FBlueprintEditor::OnPromoteSelectionToMacro | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnPromoteSelectionToMacro() | [] | |
FBlueprintEditor::OnPromoteToVariable | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | UI Action functionality. | Kismet | void OnPromoteToVariable ( bool bInToMemberVariable ) | [] |
FBlueprintEditor::OnRecombineStructPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnRecombineStructPin() | [] | |
FBlueprintEditor::OnRefresh | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | [FOnRefreshEvent](API\Editor\Kismet\FBlueprintEditor\FOnRefreshEvent) & OnRefresh() | [] | |
FBlueprintEditor::OnRemoveBreakpoint | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnRemoveBreakpoint() | [] | |
FBlueprintEditor::OnRemoveExecutionPin | /Engine/Source/Editor/Kismet/Public/BlueprintEditor.h | Kismet | void OnRemoveExecutionPin() | [] |
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