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FCaptureState::FCaptureState
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
Construction from a process exit code
MovieSceneCaptureDialog
FCaptureState ( int32 InCode )
[]
FCaptureState
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
Stores the Capture State for display in the UI. Combines both capture status and any additional context information.
MovieSceneCaptureDialog
struct FCaptureState
[ { "type": "int32", "name": "Code", "description": "" }, { "type": "ECaptureStatus", "name": "Status", "description": "" } ]
FInEditorCapture::Cancel
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual void Cancel()
[]
FInEditorCapture::GetCaptureState
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual [FCaptureState](API\Editor\MovieSceneCaptureDialog\FCaptureState) GetCaptureState() const
[]
FInEditorCapture::GetWorld
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual [UWorld](API\Runtime\Engine\Engine\UWorld) * GetWorld() const
[]
FInEditorCapture::OnCaptureStarted
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual void OnCaptureStarted()
[]
FInEditorCapture::Start
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual void Start()
[]
FInEditorCapture::FInEditorCapture
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
FInEditorCapture ( [UMovieSceneCapture](API\Runtime\MovieSceneCapture\UMovieSceneCapture) * InCaptureObject, const [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void(bool)> & InOnFinishedCallback )
[]
FInEditorCapture
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
struct FInEditorCapture : public [FMovieSceneCaptureBase](API\Editor\MovieSceneCaptureDialog\FMovieSceneCaptureBase)
[]
FMovieSceneCaptureBase::Cancel
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual void Cancel()
[]
FCaptureStateStopped
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
typedef TMulticastDelegate_OneParam< void, bool > FCaptureStateStopped
[]
FMovieSceneCaptureBase::GetCaptureState
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual [FCaptureState](API\Editor\MovieSceneCaptureDialog\FCaptureState) GetCaptureState() const
[]
FMovieSceneCaptureBase::OnCaptureFinished
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual void OnCaptureFinished ( bool bSuccess )
[]
FMovieSceneCaptureBase::OnCaptureStarted
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual void OnCaptureStarted()
[]
FMovieSceneCaptureBase::Start
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual void Start()
[]
FMovieSceneCaptureBase::~FMovieSceneCaptureBase
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual ~FMovieSceneCaptureBase()
[]
FMovieSceneCaptureBase
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
struct FMovieSceneCaptureBase : public [TSharedFromThis< FMovieSceneCaptureBase >](API\Runtime\Core\Templates\TSharedFromThis)
[ { "type": "UMovieSceneCapt...", "name": "CaptureObject", "description": "Cached copy of our capture object." }, { "type": "FCaptureStateSt...", "name": "CaptureStoppedDelegate", "description": "Multicast Delegate for when capture is stopped." }, { "type": "TSharedPtr<SNo...", ...
FNewProcessCapture::Cancel
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual void Cancel()
[]
FNewProcessCapture::GetCaptureState
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual [FCaptureState](API\Editor\MovieSceneCaptureDialog\FCaptureState) GetCaptureState() const
[]
FNewProcessCapture::OnCaptureStarted
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual void OnCaptureStarted()
[]
FNewProcessCapture::Start
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
FMovieSceneCaptureBase.
MovieSceneCaptureDialog
virtual void Start()
[]
FMovieSceneCaptureBase::GetWorld
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
virtual [UWorld](API\Runtime\Engine\Engine\UWorld) * GetWorld() const
[]
FNewProcessCapture::FNewProcessCapture
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
FNewProcessCapture ( [UMovieSceneCapture](API\Runtime\MovieSceneCapture\UMovieSceneCapture) * InCaptureObject, const [FString](API\Runtime\Core\Containers\FString) & InMapNameToLoad, const [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void(bool)> & InOnFinishedCallback )
[]
FNewProcessCapture
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
struct FNewProcessCapture : public [FMovieSceneCaptureBase](API\Editor\MovieSceneCaptureDialog\FMovieSceneCaptureBase)
[ { "type": "FString", "name": "MapNameToLoad", "description": "" }, { "type": "TSharedPtr<FPr...", "name": "SharedProcHandle", "description": "" } ]
IMovieSceneCaptureDialogModule::Get
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
static [IMovieSceneCaptureDialogModule](API\Editor\MovieSceneCaptureDialog\IMovieSceneCaptureDialogModule) & Get()
[]
IMovieSceneCaptureDialogModule::GetCurrentCapture
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
[TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneCaptureBase](API\Editor\MovieSceneCaptureDialog\FMovieSceneCaptureBase) > GetCurrentCapture() const
[]
IMovieSceneCaptureDialogModule::GetCurrentlyRecordingWorld
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
Get the world we're currently recording from, if an in process record is happening
MovieSceneCaptureDialog
[UWorld](API\Runtime\Engine\Engine\UWorld) * GetCurrentlyRecordingWorld()
[]
IMovieSceneCaptureDialogModule::OpenDialog
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
void OpenDialog ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [FTabManager](API\Runtime\Slate\Framework\Docking\FTabManager) > & TabManager, [UMovieSceneCapture](API\Runtime\MovieSceneCapture\UMovieSceneCapture) * CaptureObject, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [INumericTypeInte...
[]
IMovieSceneCaptureDialogModule::StartCapture
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
void StartCapture ( [UMovieSceneCapture](API\Runtime\MovieSceneCapture\UMovieSceneCapture) * InCaptureSettings )
[]
IMovieSceneCaptureDialogModule
/Engine/Source/Editor/MovieSceneCaptureDialog/Public/MovieSceneCaptureDialogModule.h
MovieSceneCaptureDialog
class IMovieSceneCaptureDialogModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
[]
FBezierChannelBufferedCurveModel::DrawCurve
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Draws the curve into an array of (input, output) pairs with a given screen space
MovieSceneTools
virtual void DrawCurve ( const [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) & CurveEditor, const [FCurveEditorScreenSpace](API\Editor\CurveEditor\FCurveEditorScreenSpace) & ScreenSpace, [TArray](API\Runtime\Core\Containers\TArray)< [TTuple](API\Runtime\Core\Misc\TTuple)< double, double >> & InterpolatingPoints )...
[]
FBezierChannelBufferedCurveModel::FBezierChannelBufferedCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Create a copy of the channel while keeping the reference to the section
MovieSceneTools
FBezierChannelBufferedCurveModel ( const ChannelType * InChannel, [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) > InWeakSection, [TArray](API\Runtime\Core\Containers\TArray)< [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) > && InKeyPositi...
[]
FBezierChannelBufferedCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Buffered curve implementation for a bezier curve model, stores a copy of the bezier curve channel in order to draw itself.
MovieSceneTools
template<typename ChannelType> class FBezierChannelBufferedCurveModel : public [IBufferedCurveModel](API\Editor\CurveEditor\IBufferedCurveModel)
[]
FBezierChannelCurveModel::DrawCurve
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
FCurveModel.
MovieSceneTools
virtual void DrawCurve ( const [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) & CurveEditor, const [FCurveEditorScreenSpace](API\Editor\CurveEditor\FCurveEditorScreenSpace) & ScreenSpace, [TArray](API\Runtime\Core\Containers\TArray)< [TTuple](API\Runtime\Core\Misc\TTuple)< double, double >> & InterpolatingPoints )...
[]
FBezierChannelCurveModel::GetCurveAttributes
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Retrieve curve attributes for this curve
MovieSceneTools
virtual void GetCurveAttributes ( [FCurveAttributes](API\Runtime\Engine\Curves\FCurveAttributes) & OutAttributes ) const
[]
FBezierChannelCurveModel::GetInterpolationMode
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Get the interpolation mode to use at a specified time Interpolation mode to use at that frame
MovieSceneTools
virtual TPair< ERichCurveInterpMode, ERichCurveTangentMode > GetInterpolationMode ( const double & InTime, ERichCurveInterpMode DefaultInterpolationMode, ERichCurveTangentMode DefaultTangentMode ) const
[]
FBezierChannelCurveModel::GetKeyAttributes
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Retrieve all key attributes that pertain to the specified input key handles
MovieSceneTools
virtual void GetKeyAttributes ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FKeyAttributes](API\Editor\CurveEditor\FKeyAttributes) > OutAttributes ) const
[]
FBezierChannelCurveModel::GetKeyDrawInfo
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Populate the specified draw info structure with data describing how to draw the specified point type
MovieSceneTools
virtual void GetKeyDrawInfo ( ECurvePointType PointType, const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) InKeyHandle, [FKeyDrawInfo](API\Editor\CurveEditor\FKeyDrawInfo) & OutDrawInfo ) const
[]
FBezierChannelCurveModel::GetKeyValue
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
FChannelCurveModel.
MovieSceneTools
virtual double GetKeyValue ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const ChannelValue > Values, int32 Index ) const
[]
FBezierChannelCurveModel::GetValueRange
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Get range of output values.
MovieSceneTools
virtual void GetValueRange ( double & MinValue, double & MaxValue ) const
[]
FBezierChannelCurveModel::GetValueRange
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Get range of output value based on specified input times.Bydefault will just get the range without a specified time
MovieSceneTools
virtual void GetValueRange ( double InMinTime, double InMaxTime, double & MinValue, double & MaxValue ) const
[]
FBezierChannelCurveModel::SetCurveAttributes
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Assign curve attributes for this curve
MovieSceneTools
virtual void SetCurveAttributes ( const [FCurveAttributes](API\Runtime\Engine\Curves\FCurveAttributes) & InAttributes )
[]
FBezierChannelCurveModel::SetKeyAttributes
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Assign key attributes for the specified key handles
MovieSceneTools
virtual void SetKeyAttributes ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyAttributes](API\Editor\CurveEditor\FKeyAttributes) > InAttributes, [EPropertyChangeType::Type](API\Run...
[]
FBezierChannelCurveModel::SetKeyValue
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
MovieSceneTools
virtual void SetKeyValue ( int32 Index, double KeyValue ) const
[]
FBezierChannelCurveModel::FBezierChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
MovieSceneTools
FBezierChannelCurveModel ( [TMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\TMovieSceneChannelHandle)< ChannelType > InChannel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InOwningSection, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > In...
[]
FBezierChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BezierChannelCurveModel.h
Implementation of a bezier curve model.
MovieSceneTools
template<typename ChannelType, typename ChannelValue, typename KeyType> class FBezierChannelCurveModel : public [FChannelCurveModel< ChannelType, ChannelValue, KeyType >](API\Editor\MovieSceneTools\Channels\FChannelCurveModel)
[]
FBoolChannelCurveModel::CreateBufferedCurveCopy
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BoolChannelCurveModel.h
Creates a copy of this curve, stored in a minimal buffered curve object. Buffered curves are used to cache the positions and attributes of a curve's keys. After creation, a buffered curve can be applied to any curve to set it to its saved state. Each curve must implement its own buffered curve which inherits IBufferedC...
MovieSceneTools
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [IBufferedCurveModel](API\Editor\CurveEditor\IBufferedCurveModel) > CreateBufferedCurveCopy() const
[]
FBoolChannelCurveModel::CreateKeyProxies
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BoolChannelCurveModel.h
FCurveModel.
MovieSceneTools
virtual void CreateKeyProxies ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeyHandles, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > OutObjects )
[]
FBoolChannelCurveModel::GetKeyValue
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BoolChannelCurveModel.h
FChannelCurveModel.
MovieSceneTools
virtual double GetKeyValue ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const bool > Values, int32 Index ) const
[]
FBoolChannelCurveModel::SetKeyValue
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BoolChannelCurveModel.h
MovieSceneTools
virtual void SetKeyValue ( int32 Index, double KeyValue ) const
[]
FBoolChannelCurveModel::FBoolChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BoolChannelCurveModel.h
MovieSceneTools
FBoolChannelCurveModel ( [TMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\TMovieSceneChannelHandle)< [FMovieSceneBoolChannel](API\Runtime\MovieScene\Channels\FMovieSceneBoolChannel) > InChannel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InOwningSection, [TWeakPtr](API\Runtime\Core\Temp...
[]
FBoolChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/BoolChannelCurveModel.h
MovieSceneTools
class FBoolChannelCurveModel : public [FChannelCurveModel< FMovieSceneBoolChannel, bool, bool >](API\Editor\MovieSceneTools\Channels\FChannelCurveModel)
[]
FChannelCurveModel::AddKeys
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Add keys to this curve
MovieSceneTools
virtual void AddKeys ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) > InPositions, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyAttributes](API\Editor\CurveEditor\FKeyAttributes) > InAttributes, [TArrayView](API\Runtime\Core\Containe...
[]
FChannelCurveModel::DrawCurve
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Draw the curve for the specified curve editor by populating an array with points on the curve between which lines should be drawn
MovieSceneTools
virtual void DrawCurve ( const [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) & CurveEditor, const [FCurveEditorScreenSpace](API\Editor\CurveEditor\FCurveEditorScreenSpace) & ScreenSpace, [TArray](API\Runtime\Core\Containers\TArray)< [TTuple](API\Runtime\Core\Misc\TTuple)< double, double >> & InterpolatingPoints )...
[]
FChannelCurveModel::Evaluate
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Evaluate this curve at the specified time true if this curve was successfully evaluated, false otherwise
MovieSceneTools
virtual bool Evaluate ( double InTime, double & OutValue ) const
[]
FChannelCurveModel::GetChannelHandle
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
MovieSceneTools
const [TMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\TMovieSceneChannelHandle)< ChannelType > & GetChannelHandle() const
[]
FChannelCurveModel::GetCurve
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Access the raw pointer of the curve data
MovieSceneTools
virtual const void * GetCurve() const
[]
FChannelCurveModel::GetCurveAttributes
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Retrieve curve attributes for this curve
MovieSceneTools
virtual void GetCurveAttributes ( [FCurveAttributes](API\Runtime\Engine\Curves\FCurveAttributes) & OutAttributes ) const
[]
FChannelCurveModel::GetCurveColorObjectAndName
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Get the Object and the name to be used to store the curve model color (seeUCurveEditorSettings).Bydefault this is the owning object and the intent name, but it can be overriden, for example for Sequencer it may be the bound object
MovieSceneTools
virtual void GetCurveColorObjectAndName ( [UObject](API\Runtime\CoreUObject\UObject\UObject) ** OutObject, [FString](API\Runtime\Core\Containers\FString) & OutName ) const
[]
FChannelCurveModel::GetKeyDrawInfo
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Populate the specified draw info structure with data describing how to draw the specified point type
MovieSceneTools
virtual void GetKeyDrawInfo ( ECurvePointType PointType, const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) InKeyHandle, [FKeyDrawInfo](API\Editor\CurveEditor\FKeyDrawInfo) & OutDrawInfo ) const
[]
FChannelCurveModel::GetKeyPositions
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Retrieve all key positions that pertain to the specified input key handles
MovieSceneTools
virtual void GetKeyPositions ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) > OutKeyPositions ) const
[]
FChannelCurveModel::GetKeys
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Retrieve all keys that lie in the specified time and value range
MovieSceneTools
virtual void GetKeys ( const [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) & CurveEditor, double MinTime, double MaxTime, double MinValue, double MaxValue, [TArray](API\Runtime\Core\Containers\TArray)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > & OutKeyHandles ) const
[]
FChannelCurveModel::GetKeyValue
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
MovieSceneTools
double GetKeyValue ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const ChannelValue > Values, int32 Index ) const
[]
FChannelCurveModel::GetNeighboringKeys
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Get neighboring keys given the key handle
MovieSceneTools
virtual void GetNeighboringKeys ( const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) InKeyHandle, [TOptional](API\Runtime\Core\IO\TOptional)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > & OutPreviousKeyHandle, [TOptional](API\Runtime\Core\IO\TOptional)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) ...
[]
FChannelCurveModel::GetOwningObject
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Get theUObjectthat owns this CurveModel, for example for Sequencer this would be theUMovieSceneSection
MovieSceneTools
virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetOwningObject() const
[]
FChannelCurveModel::GetNumKeys
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Get the number of keys
MovieSceneTools
virtual int32 GetNumKeys() const
[]
FChannelCurveModel::GetValueRange
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Get range of output values.
MovieSceneTools
virtual void GetValueRange ( double & MinValue, double & MaxValue ) const
[]
FChannelCurveModel::GetTimeRange
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Get range of input time.
MovieSceneTools
virtual void GetTimeRange ( double & MinTime, double & MaxTime ) const
[]
FChannelCurveModel::HasChangedAndResetTest
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Get if has changed and then reset it, this can be used for caching
MovieSceneTools
virtual bool HasChangedAndResetTest()
[]
FChannelCurveModel::Modify
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Explicitly modify the curve data. Called before any change is made to the curve.
MovieSceneTools
virtual void Modify()
[]
FChannelCurveModel::IsReadOnly
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Returns whether the curve model should be edited or not
MovieSceneTools
virtual bool IsReadOnly() const
[]
FChannelCurveModel::RemoveKeys
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Remove all the keys with the specified key handles from this curve
MovieSceneTools
virtual void RemoveKeys ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys )
[]
FChannelCurveModel::SetKeyPositions
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
Assign key positions for the specified key handles
MovieSceneTools
virtual void SetKeyPositions ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) > InKeyPositions, [EPropertyChangeType::Type](API\Runtim...
[]
FChannelCurveModel::SetKeyValue
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
MovieSceneTools
void SetKeyValue ( int32 Index, double KeyValue ) const
[]
FChannelCurveModel::FChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
MovieSceneTools
FChannelCurveModel ( [TMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\TMovieSceneChannelHandle)< ChannelType > InChannel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InOwningSection, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InWeakSe...
[]
FChannelCurveModel::~FChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
MovieSceneTools
~FChannelCurveModel()
[]
FChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ChannelCurveModel.h
MovieSceneTools
template<class ChannelType, class ChannelValue, class KeyType> class FChannelCurveModel : public [FCurveModel](API\Editor\CurveEditor\FCurveModel)
[]
FConstraintChannelCurveModel::AddKeys
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Add keys to this curve
MovieSceneTools
virtual void AddKeys ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) > InPositions, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyAttributes](API\Editor\CurveEditor\FKeyAttributes) > InAttributes, [TArrayView](API\Runtime\Core\Containe...
[]
FConstraintChannelCurveModel::BuildContextMenu
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
FKeyBarCurveModel.
MovieSceneTools
virtual void BuildContextMenu ( const [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) & CurveEditor, [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [TOptional](API\Runtime\Core\IO\TOptional)< [FCurvePointHandle](API\Editor\CurveEditor\FCurvePointHandle) > ClickedPoint )
[]
FConstraintChannelCurveModel::CreateKeyProxies
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Create key proxy objects for the specified key handles. One object should be assigned to OutObjects per index within InKeyHandles
MovieSceneTools
virtual void CreateKeyProxies ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeyHandles, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > OutObjects )
[]
FConstraintChannelCurveModel::DrawCurve
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Draw the curve for the specified curve editor by populating an array with points on the curve between which lines should be drawn
MovieSceneTools
virtual void DrawCurve ( const [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) & CurveEditor, const [FCurveEditorScreenSpace](API\Editor\CurveEditor\FCurveEditorScreenSpace) & ScreenSpace, [TArray](API\Runtime\Core\Containers\TArray)< [TTuple](API\Runtime\Core\Misc\TTuple)< double, double >> & InterpolatingPoints )...
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FConstraintChannelCurveModel::FindRanges
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Find all of the ranges in this model. This should return an increasing set of ranges.
MovieSceneTools
virtual [TArray](API\Runtime\Core\Containers\TArray)< [FKeyBarCurveModel::FBarRange](API\Editor\CurveEditor\FKeyBarCurveModel\FBarRange) > FindRanges()
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FConstraintChannelCurveModel::Evaluate
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Evaluate this curve at the specified time true if this curve was successfully evaluated, false otherwise
MovieSceneTools
virtual bool Evaluate ( double InTime, double & OutValue ) const
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FConstraintChannelCurveModel::GetCurve
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
FCurveModel.
MovieSceneTools
virtual const void * GetCurve() const
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FConstraintChannelCurveModel::GetCurveAttributes
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Retrieve curve attributes for this curve
MovieSceneTools
virtual void GetCurveAttributes ( [FCurveAttributes](API\Runtime\Engine\Curves\FCurveAttributes) & OutAttributes ) const
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FConstraintChannelCurveModel::GetKeyAttributes
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Retrieve all key attributes that pertain to the specified input key handles
MovieSceneTools
virtual void GetKeyAttributes ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FKeyAttributes](API\Editor\CurveEditor\FKeyAttributes) > OutAttributes ) const
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FConstraintChannelCurveModel::GetKeyDrawInfo
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Populate the specified draw info structure with data describing how to draw the specified point type
MovieSceneTools
virtual void GetKeyDrawInfo ( ECurvePointType PointType, const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) InKeyHandle, [FKeyDrawInfo](API\Editor\CurveEditor\FKeyDrawInfo) & OutDrawInfo ) const
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FConstraintChannelCurveModel::GetKeyPositions
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Retrieve all key positions that pertain to the specified input key handles
MovieSceneTools
virtual void GetKeyPositions ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) > OutKeyPositions ) const
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FConstraintChannelCurveModel::GetKeys
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Retrieve all keys that lie in the specified time and value range
MovieSceneTools
virtual void GetKeys ( const [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) & CurveEditor, double MinTime, double MaxTime, double MinValue, double MaxValue, [TArray](API\Runtime\Core\Containers\TArray)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > & OutKeyHandles ) const
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FConstraintChannelCurveModel::GetNeighboringKeys
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Get neighboring keys given the key handle
MovieSceneTools
virtual void GetNeighboringKeys ( const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) InKeyHandle, [TOptional](API\Runtime\Core\IO\TOptional)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > & OutPreviousKeyHandle, [TOptional](API\Runtime\Core\IO\TOptional)< [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) ...
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FConstraintChannelCurveModel::GetNumKeys
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Get the number of keys
MovieSceneTools
virtual int32 GetNumKeys() const
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FConstraintChannelCurveModel::GetOwningObject
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Get theUObjectthat owns this CurveModel, for example for Sequencer this would be theUMovieSceneSection
MovieSceneTools
virtual [UObject](API\Runtime\CoreUObject\UObject\UObject) * GetOwningObject() const
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FConstraintChannelCurveModel::GetTimeRange
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Get range of input time.
MovieSceneTools
virtual void GetTimeRange ( double & MinTime, double & MaxTime ) const
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FConstraintChannelCurveModel::GetValueRange
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Get range of output values.
MovieSceneTools
virtual void GetValueRange ( double & MinValue, double & MaxValue ) const
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FConstraintChannelCurveModel::HasChangedAndResetTest
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Get if has changed and then reset it, this can be used for caching
MovieSceneTools
virtual bool HasChangedAndResetTest()
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FConstraintChannelCurveModel::Modify
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Explicitly modify the curve data. Called before any change is made to the curve.
MovieSceneTools
virtual void Modify()
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FConstraintChannelCurveModel::RemoveKeys
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Remove all the keys with the specified key handles from this curve
MovieSceneTools
virtual void RemoveKeys ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys )
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FConstraintChannelCurveModel::SetCurveAttributes
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Assign curve attributes for this curve
MovieSceneTools
virtual void SetCurveAttributes ( const [FCurveAttributes](API\Runtime\Engine\Curves\FCurveAttributes) & InAttributes )
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FConstraintChannelCurveModel::SetKeyPositions
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Assign key positions for the specified key handles
MovieSceneTools
virtual void SetKeyPositions ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyPosition](API\Editor\CurveEditor\FKeyPosition) > InKeyPositions, [EPropertyChangeType::Type](API\Runtim...
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FConstraintChannelCurveModel::SetKeyAttributes
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
Assign key attributes for the specified key handles
MovieSceneTools
virtual void SetKeyAttributes ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeys, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyAttributes](API\Editor\CurveEditor\FKeyAttributes) > InAttributes, [EPropertyChangeType::Type](API\Run...
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