className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FControlFindReplaceString::FControlFindReplaceString | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsUserSettings.h | MovieSceneTools | FControlFindReplaceString() | [] | |
FBakingAnimationKeySettings | /Engine/Source/Editor/MovieSceneTools/Public/BakingAnimationKeySettings.h | MovieSceneTools | struct FBakingAnimationKeySettings | [
{
"type": "EBakingKeySetti...",
"name": "BakingKeySettings",
"description": ""
},
{
"type": "bool",
"name": "bReduceKeys",
"description": ""
},
{
"type": "FFrameNumber",
"name": "EndFrame",
"description": ""
},
{
"type": "int32",
"name": "FrameIncrement",
... | |
FControlFindReplaceString | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsUserSettings.h | MovieSceneTools | struct FControlFindReplaceString | [
{
"type": "FString",
"name": "Find",
"description": "The string to find in the imported data"
},
{
"type": "FString",
"name": "Replace",
"description": "The string to replace in the imported data"
}
] | |
FControlToTransformMappings::FControlToTransformMappings | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsUserSettings.h | MovieSceneTools | FControlToTransformMappings() | [] | |
FControlToTransformMappings | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolsUserSettings.h | MovieSceneTools | struct FControlToTransformMappings | [
{
"type": "bool",
"name": "bNegate",
"description": "Whether to negate the value"
},
{
"type": "FControlRigChan...",
"name": "ControlChannel",
"description": "The channel of the control to map"
},
{
"type": "FTransformChann...",
"name": "FBXChannel",
"description": "The c... | |
FFCPXMLExporter::Export | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Export FCP 7 XML
Whether the export was successful | MovieSceneTools | virtual bool Export ( const [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FString](API\Runtime\Core\Containers\FString) InFilenameFormat, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, uint32 InResX, uint32 InResY, int32 InHandleFrames, [FString](API\Runtime\Core\Containers\FString) In... | [] |
FFCPXMLExporter::GetDefaultFileExtension | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Default format file extension. | MovieSceneTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDefaultFileExtension() const | [] |
FFCPXMLExporter::GetDialogTitle | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Export dialog window title. | MovieSceneTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDialogTitle() const | [] |
FFCPXMLExporter::GetFileTypeDescription | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Format description. | MovieSceneTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetFileTypeDescription() const | [] |
FFCPXMLExporter::GetMessageLogLabel | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Message log list label. | MovieSceneTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetMessageLogLabel() const | [] |
FFCPXMLExporter::GetMessageLogWindowTitle | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Message log window title. | MovieSceneTools | virtual [FName](API\Runtime\Core\UObject\FName) GetMessageLogWindowTitle() const | [] |
FFCPXMLExporter::GetNotificationExportFinished | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Notification when export completes. | MovieSceneTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetNotificationExportFinished() const | [] |
FFCPXMLExporter::GetNotificationHyperlinkText | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Notification hyperlink to exported file path. | MovieSceneTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetNotificationHyperlinkText() const | [] |
FFCPXMLExporter::FFCPXMLExporter | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Constructor | MovieSceneTools | FFCPXMLExporter() | [] |
FFCPXMLExporter::~FFCPXMLExporter | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Destructor | MovieSceneTools | virtual ~FFCPXMLExporter() | [] |
FFCPXMLImporter::GetFileTypeDescription | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Format description. | MovieSceneTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetFileTypeDescription() const | [] |
FFCPXMLImporter::GetDialogTitle | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Import window title. | MovieSceneTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetDialogTitle() const | [] |
FFCPXMLImporter::GetTransactionDescription | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Scoped transaction description. | MovieSceneTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetTransactionDescription() const | [] |
FFCPXMLImporter::GetMessageLogWindowTitle | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Message log window title. | MovieSceneTools | virtual [FName](API\Runtime\Core\UObject\FName) GetMessageLogWindowTitle() const | [] |
FFCPXMLImporter::GetMessageLogLabel | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Message log list label. | MovieSceneTools | virtual [FText](API\Runtime\Core\Internationalization\FText) GetMessageLogLabel() const | [] |
FFCPXMLExporter | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | TheFFCPXMLExporterclass is the entry point for launching an export of data from Sequencer into an XML file. | MovieSceneTools | class FFCPXMLExporter : public [FMovieSceneExporter](API\Editor\MovieSceneTools\FMovieSceneExporter) | [] |
FFCPXMLImporter::Import | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | Import FCP 7 XML
Whether the import was successful | MovieSceneTools | virtual bool Import ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, [FString](API\Runtime\Core\Containers\FString) InFilename, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FMovieSceneTranslatorContext](API\Editor\MovieSceneTools\FM... | [] |
FFCPXMLImporter::FFCPXMLImporter | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | MovieSceneTools | FFCPXMLImporter() | [] | |
FFCPXMLImporter::~FFCPXMLImporter | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | MovieSceneTools | virtual ~FFCPXMLImporter() | [] | |
FFCPXMLImporter | /Engine/Source/Editor/MovieSceneTools/Public/FCPXML/FCPXMLMovieSceneTranslator.h | TheFFCPXMLImporterclass is the entry point for launching an import of data from an XML file into Sequencer. | MovieSceneTools | class FFCPXMLImporter : public [FMovieSceneImporter](API\Editor\MovieSceneTools\FMovieSceneImporter) | [] |
FFBXInOutParameters | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h | MovieSceneTools | struct FFBXInOutParameters | [
{
"type": "bool",
"name": "bConvertSceneBackup",
"description": ""
},
{
"type": "bool",
"name": "bConvertSceneUnitBackup",
"description": ""
},
{
"type": "bool",
"name": "bForceFrontXAxisBackup",
"description": ""
},
{
"type": "float",
"name": "ImportUniformSc... | |
FFrameNumberDetailsCustomization::CustomizeChildren | /Engine/Source/Editor/MovieSceneTools/Public/FrameNumberDetailsCustomization.h | Called when the children of the property should be customized or extra rows added | MovieSceneTools | virtual void CustomizeChildren ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, [IDetailChildrenBuilder](API\Editor\PropertyEditor\IDetailChildrenBuilder) & ChildBuilder, [IPropertyTypeCustomizationUtils](API\Editor\PropertyEditor\IPro... | [] |
FFrameNumberDetailsCustomization::CustomizeHeader | /Engine/Source/Editor/MovieSceneTools/Public/FrameNumberDetailsCustomization.h | IPropertyTypeCustomizationinterface | MovieSceneTools | virtual void CustomizeHeader ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & HeaderRow, [IPropertyTypeCustomizationUtils](API\Editor\PropertyEditor\IPropertyTypeCustomiz... | [] |
FFrameNumberDetailsCustomization::MakeInstance | /Engine/Source/Editor/MovieSceneTools/Public/FrameNumberDetailsCustomization.h | MovieSceneTools | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization) > MakeInstance ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [INumericTypeInterface](API\Runtime\Slate\Widgets\Input\INumericTypeInterface)< double >> InNumericTypeInte... | [] | |
FFrameNumberDetailsCustomization::FFrameNumberDetailsCustomization | /Engine/Source/Editor/MovieSceneTools/Public/FrameNumberDetailsCustomization.h | MovieSceneTools | FFrameNumberDetailsCustomization ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [INumericTypeInterface](API\Runtime\Slate\Widgets\Input\INumericTypeInterface)< double >> InNumericTypeInterface ) | [] | |
FFrameNumberDetailsCustomization | /Engine/Source/Editor/MovieSceneTools/Public/FrameNumberDetailsCustomization.h | Customize theFFrameNumberto support conversion from seconds/frames/timecode formats. | MovieSceneTools | class FFrameNumberDetailsCustomization : public [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization) | [] |
FKeyEditData | /Engine/Source/Editor/MovieSceneTools/Public/SKeyEditInterface.h | MovieSceneTools | struct FKeyEditData | [
{
"type": "TSharedPtr<FSt...",
"name": "KeyStruct",
"description": ""
},
{
"type": "TWeakObjectPtr<...",
"name": "OwningSection",
"description": ""
}
] | |
FKeyframeTrackEditor::AddKeysToSection | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | Returns whether a section was added | MovieSceneTools | [FKeyPropertyResult](API\Editor\Sequencer\FKeyPropertyResult) AddKeysToSection ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) KeyTime, const FGeneratedTrackKeys & Keys, ESequencerKeyMode KeyMode, EKeyFrameTrackEditorSetDefault SetDefault ) | [] |
FKeyframeTrackEditor::AddKeysToObjects | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | Adds keys to the specified object. This may also add tracks and sections depending on the options specified.
Whether or not a handle guid or track was created. Note this does not return true if keys were added or modified. | MovieSceneTools | [FKeyPropertyResult](API\Editor\Sequencer\FKeyPropertyResult) AddKeysToObjects ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UObject](API\Runtime\CoreUObject\UObject\UObject) *const > ObjectsToKey, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) KeyTime, ESequencerKeyMode KeyMode, [TSubclassOf](API\Runtim... | [] |
FKeyframeTrackEditor::CanAutoKeySection | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | Check whether we can autokey the specified section at the specified time | MovieSceneTools | static bool CanAutoKeySection ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) Time ) | [] |
FKeyframeTrackEditor::BuildTrackContextMenu | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | Builds the context menu for the track. | MovieSceneTools | virtual void BuildTrackContextMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track ) | [] |
GenerateKeysCallback | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | MovieSceneTools | typedef [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void([UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) *, FGeneratedTrackKeys &)> GenerateKeysCallback | [] | |
FKeyframeTrackEditor::ModifyGeneratedKeysByCurrentAndWeight | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | Scale the generated keys by the the current value and the weight. This is used for supporting layered workflows so the keyed value is set correctly. The issue is that the Generated Property Values are the Globa Values that we want to meet but we need to set the local value on a particular section based upon The algorit... | MovieSceneTools | virtual bool ModifyGeneratedKeysByCurrentAndWeight ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * Object, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * SectionToKey, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) Time, ... | [] |
FKeyframeTrackEditor::SupportsType | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | Returns whether a track class is supported by this tool.
true if the type is supported. | MovieSceneTools | virtual bool SupportsType ( [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) > TrackClass ) const | [] |
FKeyframeTrackEditor::FKeyframeTrackEditor | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | Constructor | MovieSceneTools | FKeyframeTrackEditor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer ) | [] |
FKeyframeTrackEditor::~FKeyframeTrackEditor | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | Virtual destructor. | MovieSceneTools | ~FKeyframeTrackEditor() | [] |
FKeyframeTrackEditor | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | A base class for track editors that edit tracks which contain sections implementing GetKeyDataInterface. | MovieSceneTools | template<typename TrackType> class FKeyframeTrackEditor : public [FMovieSceneTrackEditor](API\Editor\Sequencer\FMovieSceneTrackEditor) | [] |
FMovieSceneChannelValueSetter::Create | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | Templated construction function that can add a key (and potentially also set a default) for the specified channel and value | MovieSceneTools | template<typename ChannelType, typename ValueType> static [FMovieSceneChannelValueSetter](API\Editor\MovieSceneTools\FMovieSceneChannelValueSetter) Create ( int32 ChannelIndex, ValueType InNewValue, bool bAddKey ) | [] |
FMovieSceneChannelValueSetter::operator-> | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | MovieSceneTools | [IImpl](API\Editor\MovieSceneTools\IImpl) * operator->() | [] | |
FMovieSceneChannelValueSetter::operator-> | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | MovieSceneTools | const [IImpl](API\Editor\MovieSceneTools\IImpl) * operator->() const | [] | |
FMovieSceneChannelValueSetter::operator= | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | MovieSceneTools | [FMovieSceneChannelValueSetter](API\Editor\MovieSceneTools\FMovieSceneChannelValueSetter) & operator= ( const [FMovieSceneChannelValueSetter](API\Editor\MovieSceneTools\FMovieSceneChannelValueSetter) & ) | [] | |
FMovieSceneChannelValueSetter::operator= | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | MovieSceneTools | [FMovieSceneChannelValueSetter](API\Editor\MovieSceneTools\FMovieSceneChannelValueSetter) & operator= ( [FMovieSceneChannelValueSetter](API\Editor\MovieSceneTools\FMovieSceneChannelValueSetter) && ) | [] | |
FMovieSceneChannelValueSetter::FMovieSceneChannelValueSetter | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | MovieSceneTools | FMovieSceneChannelValueSetter&40;&41; | [] | |
FMovieSceneChannelValueSetter::FMovieSceneChannelValueSetter | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | MovieSceneTools | FMovieSceneChannelValueSetter ( [FMovieSceneChannelValueSetter](API\Editor\MovieSceneTools\FMovieSceneChannelValueSetter) && ) | [] | |
FMovieSceneChannelValueSetter::FMovieSceneChannelValueSetter | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | MovieSceneTools | FMovieSceneChannelValueSetter ( const [FMovieSceneChannelValueSetter](API\Editor\MovieSceneTools\FMovieSceneChannelValueSetter) & ) | [] | |
FMovieSceneChannelValueSetter | /Engine/Source/Editor/MovieSceneTools/Public/KeyframeTrackEditor.h | MovieSceneTools | struct FMovieSceneChannelValueSetter | [] | |
FMovieSceneCustomizeDirectorBlueprintEndpointCallParams | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Parameters for endpoint call customization callback | MovieSceneTools | struct FMovieSceneCustomizeDirectorBlueprintEndpointCallParams | [
{
"type": "UK2Node_CallFun...",
"name": "CallFunctionNode",
"description": ""
},
{
"type": "UK2Node_Functio...",
"name": "FunctionEntryNode",
"description": ""
},
{
"type": "UEdGraph*",
"name": "FunctionGraph",
"description": ""
},
{
"type": "UK2Node_Functio...",
... |
FMovieSceneDirectorBlueprintEndpointCall | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Parameters for creating an entry point, i.e. a call to an endpoint | MovieSceneTools | struct FMovieSceneDirectorBlueprintEndpointCall | [
{
"type": "FMovieSceneCust...",
"name": "CustomizeEndpointCall",
"description": "Callback for customizing the endpoint call"
},
{
"type": "UEdGraphNode&#...",
"name": "Endpoint",
"description": "The endpoint node to call"
},
{
"type": "TArray<FName>",
"name": "ExposedPinNames... |
FMovieSceneDirectorBlueprintEndpointCustomization::CreateEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Creates a single new endpoint represented by this property handle. | MovieSceneTools | void CreateEndpoint() | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::ClearEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Does not delete the endpoint in the blueprint itself. | MovieSceneTools | void ClearEndpoint() | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::CustomizeChildren | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Called when the children of the property should be customized or extra rows added | MovieSceneTools | virtual void CustomizeChildren ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, [IDetailChildrenBuilder](API\Editor\PropertyEditor\IDetailChildrenBuilder) & ChildBuilder, [IPropertyTypeCustomizationUtils](API\Editor\PropertyEditor\IPro... | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::CustomizeHeader | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Called when the header of the property (the row in the details panel where the property is shown) If nothing is added to the row, the header is not displayed | MovieSceneTools | virtual void CustomizeHeader ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > PropertyHandle, [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & HeaderRow, [IPropertyTypeCustomizationUtils](API\Editor\PropertyEditor\IPropertyTypeCustomiz... | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::FindEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Find the endpoint node in the director blueprint. | MovieSceneTools | [UK2Node](API\Editor\BlueprintGraph\UK2Node) * FindEndpoint ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData ) const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::FindEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Called to find the endpoint node in the director blueprint. | MovieSceneTools | [UK2Node](API\Editor\BlueprintGraph\UK2Node) * FindEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData ) const | [] |
FPayloadVariableMap | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | MovieSceneTools | typedef [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [FString](API\Runtime\Core\Containers\FString), [TInlineSetAllocator](API\Runtime\Core\Containers\TInlineSetAllocator)< 8 >> FPayloadVariableMap | [] | |
FSequenceData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | MovieSceneTools | struct FSequenceData | [
{
"type": "UBlueprint*...",
"name": "Blueprint",
"description": ""
},
{
"type": "TArray<UObject...",
"name": "EditObjects",
"description": ""
},
{
"type": "TArray< void &#...",
"name": "RawData",
"description": ""
}
] | |
FSequenceDataMap | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | MovieSceneTools | typedef [TMap](API\Runtime\Core\Containers\TMap)< [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) *, [FSequenceData](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_1\FSequenceData) > FSequenceDataMap | [] | |
FWellKnownParameterCandidates | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Structure specifying candidate pins for a given "well-known parameter". | MovieSceneTools | struct FWellKnownParameterCandidates | [
{
"type": "bool",
"name": "bShowUnmatchedParameters",
"description": "Whether to show this \"well-known\" parameter when no candidate pins have been found"
},
{
"type": "TArray<FName>",
"name": "CandidatePinNames",
"description": "Names of the pins that can be bound to the \"well-known p... |
FWellKnownParameterMetadata | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | User-interface information for "well-known parameters", i.e. parameters that can be bound to values provided by the underlying system, as opposed to values entered by the user. | MovieSceneTools | struct FWellKnownParameterMetadata | [
{
"type": "FText",
"name": "CandidateTooltip",
"description": ""
},
{
"type": "FText",
"name": "PickerLabel",
"description": ""
},
{
"type": "FText",
"name": "PickerTooltip",
"description": ""
}
] |
FMovieSceneDirectorBlueprintEndpointCustomization::GatherSequenceData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Gather data for the sequences being edited. | MovieSceneTools | void GatherSequenceData ( [FSequenceDataMap](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_1\FSequenceDataMap) & AllSequenceData ) | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GenerateEndpointDefinition | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Generate endpoint definition for the sequence. | MovieSceneTools | [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) GenerateEndpointDefinition ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence ) | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GetAllValidEndpoints | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Get all the endpoints of all the values in our property handle. | MovieSceneTools | [TArray](API\Runtime\Core\Containers\TArray)< [UK2Node](API\Editor\BlueprintGraph\UK2Node) * > GetAllValidEndpoints() const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GetCommonEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Get the endpoint that is common to all the values in our property handle, or nullptr if they are not all the same. | MovieSceneTools | [UK2Node](API\Editor\BlueprintGraph\UK2Node) * GetCommonEndpoint() const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GetCommonSequence | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Get the sequence that is common to all the values in our property handle, or nullptr if they are not all the same. | MovieSceneTools | [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * GetCommonSequence() const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GetEditObjects | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Get all the objects that the endpoints reside within.Bydefault, this gets the outer objects of the property handle. | MovieSceneTools | virtual void GetEditObjects ( [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OutObjects ) const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GetMenuContent | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Generate the content of the main combo button menu dropdown | MovieSceneTools | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GetMenuContent() | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GetPropertyHandle | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Get the property handle for this customization. | MovieSceneTools | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > GetPropertyHandle() const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GetPayloadVariables | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Gets the payload values to pass to the endpoint. | MovieSceneTools | void GetPayloadVariables ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, [FPayloadVariableMap](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_1\FPayloadVariable-) & OutPayloadVariables ) const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GetPropertyUtilities | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Get the property utilities for this customization. | MovieSceneTools | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPropertyUtilities](API\Editor\PropertyEditor\IPropertyUtilities) > GetPropertyUtilities() const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GetWellKnownParameterPinNames | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | The output array of pin names should be of the same size as GetWellKnownParameterCandidates, with NAME_None for those parameters that aren't hooked up to any pin. | MovieSceneTools | virtual void GetWellKnownParameterPinNames ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutParameters ) const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::GetWellKnownParameterCandidates | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | The output array of pin candidates should be of the same size as GetWellKnownParameterPinNames, with an empty array of candidates for those parameters that currently have no compatible pins. | MovieSceneTools | virtual void GetWellKnownParameterCandidates ( [UK2Node](API\Editor\BlueprintGraph\UK2Node) * Endpoint, [TArray](API\Runtime\Core\Containers\TArray)< [FWellKnownParameterCandidates](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_1\FWellKnownParame-) > & OutCandidates ) const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::IterateEndpoints | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Invoke a callback on all the endpoints. | MovieSceneTools | void IterateEndpoints ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([UK2Node](API\Editor\BlueprintGraph\UK2Node) *)> Callback ) const | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::NavigateToDefinition | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Navigate to the definition of the endpoint represented by this property handle. | MovieSceneTools | void NavigateToDefinition() | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::OnCollectQuickBindActions | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Collect blueprint actions for quick-binding a non-connected endpoint. | MovieSceneTools | virtual void OnCollectQuickBindActions ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [FBlueprintActionMenuBuilder](API\Editor\Kismet\FBlueprintActionMenuBuilder) & MenuBuilder ) | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::OnPayloadVariableChanged | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Called when a payload variable property value is changed on the details panel | MovieSceneTools | void OnPayloadVariableChanged ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FStructOnScope](API\Runtime\CoreUObject\UObject\FStructOnScope) > InStructData, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > LocalVariableProperty ) | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::OnCollectAllRebindActions | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Collect blueprint actions for rebinding an already connected endpoint. | MovieSceneTools | virtual void OnCollectAllRebindActions ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [FBlueprintActionMenuBuilder](API\Editor\Kismet\FBlueprintActionMenuBuilder) & MenuBuilder ) | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::OnCreateEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Called when an endpoint has been created. | MovieSceneTools | void OnCreateEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > EditObjects, const [TArray](API\Runtime\Core\Co... | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::OnRebindEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Called when an endpoint was set and has been changed to another endpoint. | MovieSceneTools | virtual bool OnRebindEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > EditObjects, const [TArray](API\Runtime... | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::OnSetEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Called when an endpoint has been set. | MovieSceneTools | void OnSetEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > EditObjects, const [TArray](API\Runtime\Core\Conta... | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::PopulateQuickBindSubMenu | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Generate the content of the quick bind sub-menu dropdown (shown if the endpoint is not already bound) | MovieSceneTools | void PopulateQuickBindSubMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence ) | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::PopulateRebindSubMenu | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Generate the content of the rebind sub-menu dropdown (shown if the endpoint is already bound) | MovieSceneTools | void PopulateRebindSubMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence ) | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::SetEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Assigns the specified function entry to this property handle. | MovieSceneTools | void SetEndpoint ( const [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) & EndpointDefinition, [UK2Node](API\Editor\BlueprintGraph\UK2Node) * NewEndpoint, [UK2Node](API\Editor\BlueprintGraph\UK2Node) * PayloadTemplate, EAutoCreatePayload AutoCreatePayload... | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::SetPayloadVariable | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Sets a payload value to pass to the endpoint.
Whether the payload variable was set | MovieSceneTools | bool SetPayloadVariable ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, [FName](API\Runtime\Core\UObject\FName) FieldName, const [FString](API\Runtime\Core\Containers\FString) & NewVariableValue ) | [] |
FMovieSceneDirectorBlueprintEndpointCustomization::SetWellKnownParameterPinName | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | MovieSceneTools | void SetWellKnownParameterPinName &40; int32 ParameterIndex, FName InNewWellKnownParameterPinName &41; | [] | |
FMovieSceneDirectorBlueprintEndpointCustomization::SetWellKnownParameterPinName | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Set the pin name for the given "well-known parameter".
Whether the pin name was successfully set | MovieSceneTools | virtual bool SetWellKnownParameterPinName ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, int32 ParameterIndex, [FName](API\Runtime\Core\UObject\FName) BoundPinName ) | [] |
FMovieSceneDirectorBlueprintEndpointCustomization | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintEndpointCustomization.h | Base class for details view customizations that operate on sequence director blueprint endpoints. | MovieSceneTools | class FMovieSceneDirectorBlueprintEndpointCustomization : public [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization) | [] |
FMovieSceneDirectorBlueprintEndpointDefinition::AddExtraInputPin | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | MovieSceneTools | void AddExtraInputPin ( const [FString](API\Runtime\Core\Containers\FString) & InName, [FName](API\Runtime\Core\UObject\FName) InPinCategory, [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > InPinTypeClass ) | [] | |
FMovieSceneDirectorBlueprintEndpointDefinition::AddExtraOutputPin | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | MovieSceneTools | void AddExtraOutputPin ( const [FString](API\Runtime\Core\Containers\FString) & InName, [FName](API\Runtime\Core\UObject\FName) InPinCategory, [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UObject](API\Runtime\CoreUObject\UObject\UObject) > InPinTypeClass ) | [] | |
FMovieSceneDirectorBlueprintEndpointDefinition | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Parameters for creating a blueprint endpoint | MovieSceneTools | struct FMovieSceneDirectorBlueprintEndpointDefinition | [
{
"type": "FString",
"name": "EndpointName",
"description": "Name of the event or function"
},
{
"type": "UFunction*",
"name": "EndpointSignature",
"description": "Function signature, for function endpoint types"
},
{
"type": "EMovieSceneDire...",
"name": "EndpointType",
... |
FMovieSceneDirectorBlueprintEndpointDefinition::FMovieSceneDirectorBlueprintEndpointDefinition | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | MovieSceneTools | FMovieSceneDirectorBlueprintEndpointDefinition() | [] | |
FMovieSceneDirectorBlueprintEndpointParameter::SanitizePinName | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | MovieSceneTools | static [FString](API\Runtime\Core\Containers\FString) SanitizePinName ( const [FString](API\Runtime\Core\Containers\FString) & InPinName ) | [] | |
FMovieSceneDirectorBlueprintEndpointParameter | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Structure for creating extra parameter pins on an enpdoint | MovieSceneTools | struct FMovieSceneDirectorBlueprintEndpointParameter | [
{
"type": "EEdGraphPinDire...",
"name": "PinDirection",
"description": ""
},
{
"type": "FString",
"name": "PinName",
"description": ""
},
{
"type": "FName",
"name": "PinTypeCategory",
"description": ""
},
{
"type": "TWeakObjectPtr<...",
"name": "PinTypeClass",... |
FMovieSceneDirectorBlueprintEntrypointResult::CleanUpStalePayloadVariables | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | A utility method for cleaning up stale payload variables | MovieSceneTools | template<typename Container> void CleanUpStalePayloadVariables ( Container & InPayloadVariables ) const | [] |
FMovieSceneDirectorBlueprintEntrypointResult | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Result structure for a created blueprint entry point, i.e. a call to an endpoint | MovieSceneTools | struct FMovieSceneDirectorBlueprintEntrypointResult | [
{
"type": "FName",
"name": "CompiledFunctionName",
"description": "The name of the function that calls the endpoint"
},
{
"type": "UK2Node_Functio...",
"name": "Entrypoint",
"description": "The entry point node"
},
{
"type": "TArray<FName>",
"name": "StalePayloadVariables",
... |
FMovieSceneDirectorBlueprintUtils::CreateEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Create a new endpoint for the specified sequence.
A valid pointer to the blueprint node for the endpoint | MovieSceneTools | static [UK2Node](API\Editor\BlueprintGraph\UK2Node) * CreateEndpoint ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) & EndpointDefinition ) | [] |
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