className
stringlengths
1
167
headerPath
stringlengths
14
166
description
stringlengths
0
1.62k
module
stringlengths
0
76
code
stringlengths
0
11.4k
variables
listlengths
0
395
ViewID
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
MovieSceneTools
static ECurveEditorViewID ViewID = ECurveEditorViewID::Invalid;
[]
FConstraintChannelCurveModel::FConstraintChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
MovieSceneTools
FConstraintChannelCurveModel ( [TMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\TMovieSceneChannelHandle)< [FMovieSceneConstraintChannel](API\Runtime\Constraints\FMovieSceneConstraintChannel) > InChannel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InOwningSection, [TWeakPtr](API\Runtime...
[]
FConstraintChannelCurveModel::~FConstraintChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
MovieSceneTools
~FConstraintChannelCurveModel()
[]
FConstraintChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/ConstraintChannelCurveModel.h
MovieSceneTools
class FConstraintChannelCurveModel : public [FKeyBarCurveModel](API\Editor\CurveEditor\FKeyBarCurveModel)
[]
FDoubleChannelCurveModel::CreateBufferedCurveCopy
/Engine/Source/Editor/MovieSceneTools/Public/Channels/DoubleChannelCurveModel.h
Creates a copy of this curve, stored in a minimal buffered curve object. Buffered curves are used to cache the positions and attributes of a curve's keys. After creation, a buffered curve can be applied to any curve to set it to its saved state. Each curve must implement its own buffered curve which inherits IBufferedC...
MovieSceneTools
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [IBufferedCurveModel](API\Editor\CurveEditor\IBufferedCurveModel) > CreateBufferedCurveCopy() const
[]
FDoubleChannelCurveModel::CreateKeyProxies
/Engine/Source/Editor/MovieSceneTools/Public/Channels/DoubleChannelCurveModel.h
FCurveModel.
MovieSceneTools
virtual void CreateKeyProxies ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeyHandles, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > OutObjects )
[]
FDoubleChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/DoubleChannelCurveModel.h
MovieSceneTools
class FDoubleChannelCurveModel : public [FBezierChannelCurveModel< FMovieSceneDoubleChannel, FMovieSceneDoubleValue, double >](API\Editor\MovieSceneTools\Channels\FBezierChannelCurveModel)
[]
FDoubleChannelCurveModel::FDoubleChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/DoubleChannelCurveModel.h
MovieSceneTools
FDoubleChannelCurveModel ( [TMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\TMovieSceneChannelHandle)< [FMovieSceneDoubleChannel](API\Runtime\MovieScene\Channels\FMovieSceneDoubleChannel) > InChannel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InOwningSection, [TWeakPtr](API\Runtime\Cor...
[]
FFloatChannelCurveModel::CreateBufferedCurveCopy
/Engine/Source/Editor/MovieSceneTools/Public/Channels/FloatChannelCurveModel.h
Creates a copy of this curve, stored in a minimal buffered curve object. Buffered curves are used to cache the positions and attributes of a curve's keys. After creation, a buffered curve can be applied to any curve to set it to its saved state. Each curve must implement its own buffered curve which inherits IBufferedC...
MovieSceneTools
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [IBufferedCurveModel](API\Editor\CurveEditor\IBufferedCurveModel) > CreateBufferedCurveCopy() const
[]
FFloatChannelCurveModel::CreateKeyProxies
/Engine/Source/Editor/MovieSceneTools/Public/Channels/FloatChannelCurveModel.h
FCurveModel.
MovieSceneTools
virtual void CreateKeyProxies ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeyHandles, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > OutObjects )
[]
FFloatChannelCurveModel::FFloatChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/FloatChannelCurveModel.h
MovieSceneTools
FFloatChannelCurveModel ( [TMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\TMovieSceneChannelHandle)< [FMovieSceneFloatChannel](API\Runtime\MovieScene\Channels\FMovieSceneFloatChannel) > InChannel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InOwningSection, [TWeakPtr](API\Runtime\Core\T...
[]
FFloatChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/FloatChannelCurveModel.h
MovieSceneTools
class FFloatChannelCurveModel : public [FBezierChannelCurveModel< FMovieSceneFloatChannel, FMovieSceneFloatValue, float >](API\Editor\MovieSceneTools\Channels\FBezierChannelCurveModel)
[]
FIntegerChannelCurveModel::CreateBufferedCurveCopy
/Engine/Source/Editor/MovieSceneTools/Public/Channels/IntegerChannelCurveModel.h
Creates a copy of this curve, stored in a minimal buffered curve object. Buffered curves are used to cache the positions and attributes of a curve's keys. After creation, a buffered curve can be applied to any curve to set it to its saved state. Each curve must implement its own buffered curve which inherits IBufferedC...
MovieSceneTools
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [IBufferedCurveModel](API\Editor\CurveEditor\IBufferedCurveModel) > CreateBufferedCurveCopy() const
[]
FIntegerChannelCurveModel::CreateKeyProxies
/Engine/Source/Editor/MovieSceneTools/Public/Channels/IntegerChannelCurveModel.h
FCurveModel.
MovieSceneTools
virtual void CreateKeyProxies ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeyHandles, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > OutObjects )
[]
FIntegerChannelCurveModel::GetKeyValue
/Engine/Source/Editor/MovieSceneTools/Public/Channels/IntegerChannelCurveModel.h
FChannelCurveModel.
MovieSceneTools
virtual double GetKeyValue ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const int32 > Values, int32 Index ) const
[]
FIntegerChannelCurveModel::SetKeyValue
/Engine/Source/Editor/MovieSceneTools/Public/Channels/IntegerChannelCurveModel.h
MovieSceneTools
virtual void SetKeyValue ( int32 Index, double KeyValue ) const
[]
FIntegerChannelCurveModel::FIntegerChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/IntegerChannelCurveModel.h
MovieSceneTools
FIntegerChannelCurveModel ( [TMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\TMovieSceneChannelHandle)< [FMovieSceneIntegerChannel](API\Runtime\MovieScene\Channels\FMovieSceneIntegerChannel) > InChannel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InOwningSection, [TWeakPtr](API\Runtime\...
[]
FIntegerChannelCurveModel
/Engine/Source/Editor/MovieSceneTools/Public/Channels/IntegerChannelCurveModel.h
MovieSceneTools
class FIntegerChannelCurveModel : public [FChannelCurveModel< FMovieSceneIntegerChannel, int32, int32 >](API\Editor\MovieSceneTools\Channels\FChannelCurveModel)
[]
FMovieSceneDoublePerlinNoiseChannelDetailsCustomization::CustomizeDetails
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelDetailsCustomization.h
IDetailCustomizationinterface
MovieSceneTools
virtual void CustomizeDetails ( [IDetailLayoutBuilder](API\Editor\PropertyEditor\IDetailLayoutBuilder) & DetailBuilder )
[]
FMovieSceneDoublePerlinNoiseChannelDetailsCustomization::GetPerlinNoiseChannelParamsPropertyName
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelDetailsCustomization.h
MovieSceneTools
static [FName](API\Runtime\Core\UObject\FName) GetPerlinNoiseChannelParamsPropertyName()
[]
FMovieSceneDoublePerlinNoiseChannelDetailsCustomization::MakeInstance
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelDetailsCustomization.h
MovieSceneTools
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDetailCustomization](API\Editor\PropertyEditor\IDetailCustomization) > MakeInstance()
[]
FMovieSceneDoublePerlinNoiseChannelDetailsCustomization
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelDetailsCustomization.h
MovieSceneTools
class FMovieSceneDoublePerlinNoiseChannelDetailsCustomization : public [IDetailCustomization](API\Editor\PropertyEditor\IDetailCustomization)
[]
FMovieSceneFloatPerlinNoiseChannelDetailsCustomization::CustomizeDetails
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelDetailsCustomization.h
IDetailCustomizationinterface
MovieSceneTools
virtual void CustomizeDetails ( [IDetailLayoutBuilder](API\Editor\PropertyEditor\IDetailLayoutBuilder) & DetailBuilder )
[]
FMovieSceneFloatPerlinNoiseChannelDetailsCustomization::GetPerlinNoiseChannelParamsPropertyName
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelDetailsCustomization.h
MovieSceneTools
static [FName](API\Runtime\Core\UObject\FName) GetPerlinNoiseChannelParamsPropertyName()
[]
FMovieSceneFloatPerlinNoiseChannelDetailsCustomization::MakeInstance
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelDetailsCustomization.h
MovieSceneTools
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDetailCustomization](API\Editor\PropertyEditor\IDetailCustomization) > MakeInstance()
[]
FMovieSceneFloatPerlinNoiseChannelDetailsCustomization
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelDetailsCustomization.h
MovieSceneTools
class FMovieSceneFloatPerlinNoiseChannelDetailsCustomization : public [IDetailCustomization](API\Editor\PropertyEditor\IDetailCustomization)
[]
FPerlinNoiseChannelSectionMenuExtension::ExtendMenu
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
void ExtendMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder )
[]
FPerlinNoiseChannelSectionMenuExtension::FPerlinNoiseChannelSectionMenuExtension
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
FPerlinNoiseChannelSectionMenuExtension ( [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) > InChannelHandles, [TArrayView](API\Runtime\Core\Containers\TArrayView)< [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSect...
[]
FPerlinNoiseChannelSectionMenuExtension
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
struct FPerlinNoiseChannelSectionMenuExtension : public [TSharedFromThis< FPerlinNoiseChannelSectionMenuExtension >](API\Runtime\Core\Templates\TSharedFromThis)
[]
SCurveEditorKeyBarView::GetGridLinesY
/Engine/Source/Editor/MovieSceneTools/Public/Channels/SCurveEditorKeyBarView.h
MovieSceneTools
virtual void GetGridLinesY ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > CurveEditor, [TArray](API\Runtime\Core\Containers\TArray)< float > & MajorGridLines, [TArray](API\Runtime\Core\Containers\TArray)< float > & MinorGridLines, [TArray](API\Runtime\...
[]
TrackHeight
/Engine/Source/Editor/MovieSceneTools/Public/Channels/SCurveEditorKeyBarView.h
MovieSceneTools
static float TrackHeight = 24.f;
[]
SCurveEditorKeyBarView
/Engine/Source/Editor/MovieSceneTools/Public/Channels/SCurveEditorKeyBarView.h
MovieSceneTools
class SCurveEditorKeyBarView : public [SInteractiveCurveEditorView](API\Editor\CurveEditor\Views\SInteractiveCurveEditorView)
[]
SNumericTextBlockKeyEditor::Construct
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
void Construct ( const [FArguments](API\Editor\MovieSceneTools\Channels\SNumericTextBlockKeyEditor\FArguments) & InArgs, const FKeyEditor & InKeyEditor )
[]
SCurveEditorKeyBarView::Construct
/Engine/Source/Editor/MovieSceneTools/Public/Channels/SCurveEditorKeyBarView.h
MovieSceneTools
void Construct ( const [FArguments](API\Editor\CurveEditor\Views\SInteractiveCurveEditorView\FArguments) & InArgs, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FCurveEditor](API\Editor\CurveEditor\FCurveEditor) > InCurveEditor )
[]
WidgetArgsType
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
typedef FArguments WidgetArgsType
[]
SNumericTextBlockKeyEditor::FArguments::FArguments
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
FArguments&40;&41;
[]
FArguments
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
struct FArguments : public [TSlateBaseNamedArgs< SNumericTextBlockKeyEditor >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[]
FKeyEditor
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
typedef TSequencerKeyEditor< ChannelType, NumericType > FKeyEditor
[]
SNumericTextBlockKeyEditor::GetValueAsText
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
[FText](API\Runtime\Core\Internationalization\FText) GetValueAsText() const
[]
SNumericTextBlockKeyEditor
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
template<typename ChannelType, typename NumericType> class SNumericTextBlockKeyEditor : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget)
[]
TPerlinNoiseChannelInterface::AddOrUpdateKey_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Add (or update) a key to the specified channel using it's current value at that time, or some external value specified by the extended editor data A handle to the new or updated key
MovieSceneTools
virtual [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) AddOrUpdateKey_Raw ( [FMovieSceneChannel](API\Runtime\MovieScene\Channels\FMovieSceneChannel) * Channel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * SectionToKey, const void * ExtendedEditorData, [FFrameNumber](API\Runtime\Core\Misc\FFrame...
[]
TPerlinNoiseChannelInterface::CanCreateKeyEditor_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Check whether an editor on the sequencer node tree can be created for the specified channel true if a key editor should be constructed, false otherwise
MovieSceneTools
virtual bool CanCreateKeyEditor_Raw ( const [FMovieSceneChannel](API\Runtime\MovieScene\Channels\FMovieSceneChannel) * Channel ) const
[]
ChannelType
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
typedef typename ChannelContainerType::ChannelType ChannelType
[]
TPerlinNoiseChannelInterface::CopyKeys_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Copy all the keys specified in KeyMask to the specified clipboard
MovieSceneTools
virtual void CopyKeys_Raw ( [FMovieSceneChannel](API\Runtime\MovieScene\Channels\FMovieSceneChannel) * Channel, const [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, [FName](API\Runtime\Core\UObject\FName) KeyAreaName, [FMovieSceneClipboardBuilder](API\Runtime\MovieScene\FMovieSceneClipboardB...
[]
TPerlinNoiseChannelInterface::CreateChannelModel_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Create a new channel model for this type of channel (Optional) A new model to be added to a curve editor
MovieSceneTools
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [UE::Sequencer::FChannelModel](API\Editor\Sequencer\MVVM\ViewModels\FChannelModel) > CreateChannelModel_Raw ( const [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) & InChannelHandle, [FName](API\Runtime\Core\UObject\FName)...
[]
TPerlinNoiseChannelInterface::CreateChannelView_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Create a new channel view for this type of channel (Optional) A new model to be added to a curve editor
MovieSceneTools
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [UE::Sequencer::STrackAreaLaneView](API\Editor\SequencerCore\MVVM\Views\STrackAreaLaneView) > CreateChannelView_Raw ( const [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) & InChannelHandle, [TWeakPtr](API\Runtime\Core\Tem...
[]
TPerlinNoiseChannelInterface::CreateCurveEditorModel_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Create a new model for this channel that can be used on the curve editor interface (Optional) A new model to be added to a curve editor
MovieSceneTools
virtual [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [FCurveModel](API\Editor\CurveEditor\FCurveModel) > CreateCurveEditorModel_Raw ( const [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) & Channel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * OwningSect...
[]
TPerlinNoiseChannelInterface::CreateKeyEditor_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Create an editor on the sequencer node tree The editor widget to display on the node tree
MovieSceneTools
virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateKeyEditor_Raw ( const [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) & Channel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, const [FG...
[]
TPerlinNoiseChannelInterface::DrawExtra_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Draw additional content in addition to keys for a particular channel The new slate layer ID for subsequent elements to paint onto
MovieSceneTools
virtual int32 DrawExtra_Raw ( [FMovieSceneChannel](API\Runtime\MovieScene\Channels\FMovieSceneChannel) * InChannel, const [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InOwner, const [FSequencerChannelPaintArgs](API\Editor\Sequencer\FSequencerChannelPaintArgs) & PaintArgs, int32 LayerId ) const
[]
TPerlinNoiseChannelInterface::DrawKeys_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Gather information on how to draw the specified keys
MovieSceneTools
virtual void DrawKeys_Raw ( [FMovieSceneChannel](API\Runtime\MovieScene\Channels\FMovieSceneChannel) * Channel, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) > InKeyHandles, const [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InOwner, ...
[]
TPerlinNoiseChannelInterface::ExtendKeyMenu_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Extend the key context menu
MovieSceneTools
virtual void ExtendKeyMenu_Raw ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > MenuExtender, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FExtendKeyMenuPa...
[]
TPerlinNoiseChannelInterface::ExtendSectionMenu_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Extend the section context menu
MovieSceneTools
virtual void ExtendSectionMenu_Raw ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FExtender](API\Runtime\Slate\Framework\MultiBox\FExtender) > MenuExtender, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FMovieSceneC...
[]
TPerlinNoiseChannelInterface::GetKeyStruct_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Get an editable key struct for the specified key A shared editable key struct
MovieSceneTools
virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FStructOnScope](API\Runtime\CoreUObject\UObject\FStructOnScope) > GetKeyStruct_Raw ( [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) Channel, [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) KeyHandle ) const
[]
TPerlinNoiseChannelInterface::PasteKeys_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Paste the specified key track into the specified channel
MovieSceneTools
virtual void PasteKeys_Raw ( [FMovieSceneChannel](API\Runtime\MovieScene\Channels\FMovieSceneChannel) * Channel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * Section, const [FMovieSceneClipboardKeyTrack](API\Runtime\MovieScene\FMovieSceneClipboardKeyTrack) & KeyTrack, const [FMovieSceneClipboardEnv...
[]
TPerlinNoiseChannelInterface::ShouldShowCurve_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Whether this channel should draw a curve on its editor UI true to show the curve on the UI, false otherwise
MovieSceneTools
virtual bool ShouldShowCurve_Raw ( const [FMovieSceneChannel](API\Runtime\MovieScene\Channels\FMovieSceneChannel) * Channel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InSection ) const
[]
TPerlinNoiseChannelInterface::SupportsCurveEditorModels_Raw
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
Whether this channel supports curve models
MovieSceneTools
virtual bool SupportsCurveEditorModels_Raw ( const [FMovieSceneChannelHandle](API\Runtime\MovieScene\Channels\FMovieSceneChannelHandle) & InChannel ) const
[]
TPerlinNoiseChannelInterface
/Engine/Source/Editor/MovieSceneTools/Public/Channels/PerlinNoiseChannelInterface.h
MovieSceneTools
template<typename ChannelContainerType> struct TPerlinNoiseChannelInterface : public [ISequencerChannelInterface](API\Editor\Sequencer\ISequencerChannelInterface)
[]
FCompensationEvaluator::CacheTransforms
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
void CacheTransforms ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, const [TArray](API\Runtime\Core\Containers\TArray)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & InFrames )
[]
FCompensationEvaluator::ComputeCompensation
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
void ComputeCompensation ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & InTime )
[]
FCompensationEvaluator::ComputeCurrentTransforms
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
void ComputeCurrentTransforms ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld )
[]
FCompensationEvaluator::ComputeLocalTransforms
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
void ComputeLocalTransforms ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, const [TArray](API\Runtime\Core\Containers\TArray)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & InFrame...
[]
FCompensationEvaluator::ComputeLocalTransformsBeforeDeletion
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
void ComputeLocalTransformsBeforeDeletion ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, const [TArray](API\Runtime\Core\Containers\TArray)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumbe...
[]
FCompensationEvaluator::ComputeLocalTransformsForBaking
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
void ComputeLocalTransformsForBaking ( [UWorld](API\Runtime\Engine\Engine\UWorld) * InWorld, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, const [TArray](API\Runtime\Core\Containers\TArray)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > ...
[]
FCompensationEvaluator::FCompensationEvaluator
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
FCompensationEvaluator ( [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint )
[]
FCompensationEvaluator
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
struct FCompensationEvaluator
[ { "type": "TArray< FTransf...", "name": "ChildGlobals", "description": "" }, { "type": "TArray< FTransf...", "name": "ChildLocals", "description": "" }, { "type": "TArray< FTransf...", "name": "SpaceGlobals", "description": "" } ]
FConstraintChannelInterfaceRegistry::FindConstraintChannelInterface
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
Find the registered interface from the given class. Returns a nullptr if noting registered for that class.
MovieSceneTools
[ITransformConstraintChannelInterface](API\Editor\MovieSceneTools\Constraints\ITransformConstraintChannelInter-) * FindConstraintChannelInterface ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass ) const
[]
FConstraintChannelInterfaceRegistry::Get
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
Get the singleton registry object
MovieSceneTools
static [FConstraintChannelInterfaceRegistry](API\Editor\MovieSceneTools\Constraints\FConstraintChannelInterfaceRegis-) & Get()
[]
FConstraintChannelInterfaceRegistry::RegisterConstraintChannelInterface
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
Register an interface for the HandleType static class
MovieSceneTools
template<typename HandleType> void RegisterConstraintChannelInterface ( [TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ITransformConstraintChannelInterface](API\Editor\MovieSceneTools\Constraints\ITransformConstraintChannelInter-) > && InInterface )
[]
FConstraintChannelInterfaceRegistry::~FConstraintChannelInterfaceRegistry
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
MovieSceneTools
~FConstraintChannelInterfaceRegistry()
[]
FConstraintChannelInterfaceRegistry
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
No constructors are accessible with public or protected access.
MovieSceneTools
class FConstraintChannelInterfaceRegistry
[]
FConstraintSections
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
struct FConstraintSections
[ { "type": "FConstraintAndA...", "name": "ActiveChannel", "description": "" }, { "type": "UMovieSceneSect...", "name": "ChildTransformSection", "description": "" }, { "type": "UMovieSceneSect...", "name": "ConstraintSection", "description": "" }, { "type": "ITransf...
bDoNotCompensate
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
static bool bDoNotCompensate = false;
[]
FMovieSceneConstraintChannelHelper::ChangeKeyInterpolation
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
Change key interpolation at the specified time
MovieSceneTools
template<typename ChannelType> static void ChangeKeyInterpolation ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< ChannelType * > & InChannels, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & InTime, EMovieSceneKeyInterpolation KeyInterpolation )
[]
FMovieSceneConstraintChannelHelper::Compensate
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
Compensate transform on handles when a constraint switches state.
MovieSceneTools
static void Compensate ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, const [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint, const [TOptional](API\Runtime\Core\IO\TOptional)< [FFrameNumber](A...
[]
FMovieSceneConstraintChannelHelper::CompensateIfNeeded
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
static void CompensateIfNeeded ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, [IMovieSceneConstrainedSection](API\Runtime\MovieSceneTracks\Sections\IMovieSceneConstrainedSection) * Section, const [TOptional](API\Runtime\Core\IO\TOptional)< [FF...
[]
FMovieSceneConstraintChannelHelper::DeleteTransformKeys
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
Delete transform keys at that time
MovieSceneTools
template<typename ChannelType> static void DeleteTransformKeys ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< ChannelType * > & InChannels, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & InTime )
[]
FMovieSceneConstraintChannelHelper::DeleteTransformTimes
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
template<typename ChannelType> static void DeleteTransformTimes ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< ChannelType * > & InChannels, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & StartTime, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & EndTime, EMovieSceneTransformChanne...
[]
FMovieSceneConstraintChannelHelper::GetConstraintSectionAndChannel
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
Get the section and the channel for the given constraint, will be nullptr's if it doesn't exist in Sequencer
MovieSceneTools
static [FConstraintSections](API\Editor\MovieSceneTools\Constraints\FConstraintSections) GetConstraintSectionAndChannel ( const [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequence...
[]
FMovieSceneConstraintChannelHelper::GetFramesAfter
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
template<typename ChannelType> static void GetFramesAfter ( const [FMovieSceneConstraintChannel](API\Runtime\Constraints\FMovieSceneConstraintChannel) & InActiveChannel, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & InTime, const [TArrayView](API\Runtime\Core\Containers\TArrayView)< ChannelType * > & InCha...
[]
FMovieSceneConstraintChannelHelper::GetFramesToCompensate
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
template<typename ChannelType> static void GetFramesToCompensate ( const [FMovieSceneConstraintChannel](API\Runtime\Constraints\FMovieSceneConstraintChannel) & InActiveChannel, const bool InActiveValueToBeSet, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & InTime, const [TArrayView](API\Runtime\Core\Contain...
[]
FMovieSceneConstraintChannelHelper::GetFramesWithinActiveState
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
template<typename ChannelType> static void GetFramesWithinActiveState ( const [FMovieSceneConstraintChannel](API\Runtime\Constraints\FMovieSceneConstraintChannel) & InActiveChannel, const [TArrayView](API\Runtime\Core\Containers\TArrayView)< ChannelType * > & InChannels, [TArray](API\Runtime\Core\Containers\TArray)< [F...
[]
FMovieSceneConstraintChannelHelper::GetTransformFramesForConstraintHandles
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
For the given constraint get all of the transform keys for it's child and parent handles
MovieSceneTools
static void GetTransformFramesForConstraintHandles ( const [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, const [FFrameNumber](API\Runtime\Core\...
[]
FMovieSceneConstraintChannelHelper::GetTransformTimes
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
template<typename ChannelType> static [TArray](API\Runtime\Core\Containers\TArray)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > GetTransformTimes ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< ChannelType * > & InChannels, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & StartTime, con...
[]
FMovieSceneConstraintChannelHelper::HandleConstraintRemoved
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
static void HandleConstraintRemoved ( [UTickableConstraint](API\Runtime\Constraints\UTickableConstraint) * InConstraint, const [FMovieSceneConstraintChannel](API\Runtime\Constraints\FMovieSceneConstraintChannel) * InChannel, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\IS...
[]
FMovieSceneConstraintChannelHelper::HandleConstraintKeyDeleted
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
static void HandleConstraintKeyDeleted ( [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint, const [FMovieSceneConstraintChannel](API\Runtime\Constraints\FMovieSceneConstraintChannel) * InConstraintChannel, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISeq...
[]
FMovieSceneConstraintChannelHelper::HandleConstraintKeyMoved
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
static void HandleConstraintKeyMoved ( const [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint, const [FMovieSceneConstraintChannel](API\Runtime\Constraints\FMovieSceneConstraintChannel) * InConstraintChannel, [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSecti...
[]
FMovieSceneConstraintChannelHelper::HandleConstraintPropertyChanged
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
static void HandleConstraintPropertyChanged ( [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint, const [FMovieSceneConstraintChannel](API\Runtime\Constraints\FMovieSceneConstraintChannel) & InActiveChannel, const [FPropertyChangedEvent](API\Runtime\CoreUObject\UObject\F...
[]
FMovieSceneConstraintChannelHelper::SetTransformTimes
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
This will only set the value son channels with keys at the specified time, reusing tangent time etc.
MovieSceneTools
template<typename ChannelType> static void SetTransformTimes ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< ChannelType * > & InChannels, const [TArray](API\Runtime\Core\Containers\TArray)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & Frames, const [TArray](API\Runtime\Core\Containers\TArray)< ...
[]
FMovieSceneConstraintChannelHelper::MoveTransformKeys
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
template<typename ChannelType> static void MoveTransformKeys ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< ChannelType * > & InChannels, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & InCurrentTime, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & InNextTime )
[]
FMovieSceneConstraintChannelHelper::SmartConstraintKey
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
Adds an active key if needed and does the compensation when switching. Will use the optional active and time if set. Will return true if key is actually set, may not be if the value is the same.
MovieSceneTools
static bool SmartConstraintKey ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint, const [TOptional](API\Runtime\Core\IO\TOptional)< bool > & InOpt...
[]
FMovieSceneConstraintChannelHelper
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/MovieSceneConstraintChannelHelper.h
MovieSceneTools
struct FMovieSceneConstraintChannelHelper
[]
ITransformConstraintChannelInterface::AddHandleTransformKeys
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
Add keys on the transform channels of the the object that the handle wraps.
MovieSceneTools
void AddHandleTransformKeys ( const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer, const [UTransformableHandle](API\Runtime\Constraints\UTransformableHandle) * InHandle, const [TArray](API\Runtime\Core\Containers\TArray)< [FFrameNumber](API\Runtime\Co...
[]
ITransformConstraintChannelInterface::CanAddKey
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
MovieSceneTools
static bool CanAddKey ( const [FMovieSceneConstraintChannel](API\Runtime\Constraints\FMovieSceneConstraintChannel) & ActiveChannel, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & InTime, bool & ActiveValue )
[]
ITransformConstraintChannelInterface::GetHandleConstraintSection
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
MovieSceneTools
[UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * GetHandleConstraintSection ( const [UTransformableHandle](API\Runtime\Constraints\UTransformableHandle) * InHandle, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer )
[]
ITransformConstraintChannelInterface::GetHandleSection
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
Get the section where the channels live from the object that the handle wraps.
MovieSceneTools
[UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * GetHandleSection ( const [UTransformableHandle](API\Runtime\Constraints\UTransformableHandle) * InHandle, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > & InSequencer )
[]
ITransformConstraintChannelInterface::GetHandleWorld
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
Get the world from the object that the handle wraps.
MovieSceneTools
[UWorld](API\Runtime\Engine\Engine\UWorld) * GetHandleWorld ( [UTransformableHandle](API\Runtime\Constraints\UTransformableHandle) * InHandle )
[]
ITransformConstraintChannelInterface::SmartConstraintKey
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
Add an active/inactive key to the constraint channel if needed and does the transform compensation on the transform channels.
MovieSceneTools
bool SmartConstraintKey ( [UTickableTransformConstraint](API\Runtime\Constraints\UTickableTransformConstraint) * InConstraint, const [TOptional](API\Runtime\Core\IO\TOptional)< bool > & InOptActive, const [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) & InTime, const [TSharedPtr](API\Runtime\Core\Templates\TSharedP...
[]
ITransformConstraintChannelInterface::~ITransformConstraintChannelInterface
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
MovieSceneTools
virtual ~ITransformConstraintChannelInterface()
[]
ITransformConstraintChannelInterface
/Engine/Source/Editor/MovieSceneTools/Public/Constraints/TransformConstraintChannelInterface.h
Abstract interface that defines animatable capabilities for transformable handles
MovieSceneTools
struct ITransformConstraintChannelInterface
[]
FBakingAnimationKeySettings::FBakingAnimationKeySettings
/Engine/Source/Editor/MovieSceneTools/Public/BakingAnimationKeySettings.h
MovieSceneTools
FBakingAnimationKeySettings()
[]