className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FMovieSceneDirectorBlueprintUtils::CreateEventEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Bydefault, event endpoints are presented as aUK2Node_CustomEventin an event graph called "Sequencer Events" with a pin for the bound object.
A valid pointer to the blueprint node for the endpoint | MovieSceneTools | static [UK2Node_CustomEvent](API\Editor\BlueprintGraph\UK2Node_CustomEvent) * CreateEventEndpoint ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) & EndpointDefinition ) | [] |
FMovieSceneDirectorBlueprintUtils::CreateFunctionEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Create a new function endpoint for the specified sequence.
A valid pointer to the blueprint node for the endpoint | MovieSceneTools | static [UK2Node_FunctionEntry](API\Editor\BlueprintGraph\UK2Node_FunctionEntry) * CreateFunctionEndpoint ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) & EndpointDefinition ) | [] |
FMovieSceneDirectorBlueprintUtils::FindCallTargetPin | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Attempt to locate an output pin on the specified endpoint node that matches the specified pin class
An output pin that is of type PC_Object with the specified class as its PinSubCategoryObject, or nullptr if one was not found | MovieSceneTools | static [UEdGraphPin](API\Runtime\Engine\EdGraph\UEdGraphPin) * FindCallTargetPin ( [UK2Node](API\Editor\BlueprintGraph\UK2Node) * InEndpoint, [UClass](API\Runtime\CoreUObject\UObject\UClass) * CallTargetClass ) | [] |
FMovieSceneDirectorBlueprintUtils::GenerateEntryPoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Main generation function for creating the necessary function graph for calling an event endpoint with the parameters specified in the entry point payload | MovieSceneTools | static [FMovieSceneDirectorBlueprintEntrypointResult](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEntr-) GenerateEntryPoint ( const [FMovieSceneDirectorBlueprintEndpointCall](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-) & EndpointCall, [FKismetCompilerContext](API\Editor\KismetCompiler\FKism... | [] |
FMovieSceneDirectorBlueprintUtils | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDirectorBlueprintUtils.h | Static utility library for dealing with movie-scene blueprint endpoints at edit/cook-time | MovieSceneTools | struct FMovieSceneDirectorBlueprintUtils | [] |
FMovieSceneDynamicBindingCustomization::GenerateEndpointDefinition | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | Generate endpoint definition for the sequence. | MovieSceneTools | virtual [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) GenerateEndpointDefinition ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence ) | [] |
FMovieSceneDynamicBindingCustomization::FindEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | Called to find the endpoint node in the director blueprint. | MovieSceneTools | virtual [UK2Node](API\Editor\BlueprintGraph\UK2Node) * FindEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData ) const | [] |
FMovieSceneDynamicBindingCustomization::GetEditObjects | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | Get all the objects that the endpoints reside within.Bydefault, this gets the outer objects of the property handle. | MovieSceneTools | virtual void GetEditObjects ( [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OutObjects ) const | [] |
FMovieSceneDynamicBindingCustomization::GetPayloadVariables | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | Gets the payload values to pass to the endpoint. | MovieSceneTools | virtual void GetPayloadVariables ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, [FPayloadVariableMap](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_1\FPayloadVariable-) & OutPayloadVariables ) const | [] |
FMovieSceneDynamicBindingCustomization::GetWellKnownParameterCandidates | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | The output array of pin candidates should be of the same size as GetWellKnownParameterPinNames, with an empty array of candidates for those parameters that currently have no compatible pins. | MovieSceneTools | virtual void GetWellKnownParameterCandidates ( [UK2Node](API\Editor\BlueprintGraph\UK2Node) * Endpoint, [TArray](API\Runtime\Core\Containers\TArray)< [FWellKnownParameterCandidates](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_1\FWellKnownParame-) > & OutCandidates ) const | [] |
FMovieSceneDynamicBindingCustomization::GetWellKnownParameterPinNames | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | The output array of pin names should be of the same size as GetWellKnownParameterCandidates, with NAME_None for those parameters that aren't hooked up to any pin. | MovieSceneTools | virtual void GetWellKnownParameterPinNames ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutParameters ) const | [] |
FMovieSceneDynamicBindingCustomization::MakeInstance | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | MovieSceneTools | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization) > MakeInstance() | [] | |
FMovieSceneDynamicBindingCustomization::MakeInstance | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | MovieSceneTools | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization) > MakeInstance ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FGuid](API\Runtime\Core\Misc\FGuid) InObjectBinding ) | [] | |
FMovieSceneDynamicBindingCustomization::OnCollectQuickBindActions | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | Collect blueprint actions for quick-binding a non-connected endpoint. | MovieSceneTools | virtual void OnCollectQuickBindActions ( [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [FBlueprintActionMenuBuilder](API\Editor\Kismet\FBlueprintActionMenuBuilder) & MenuBuilder ) | [] |
FMovieSceneDynamicBindingCustomization::OnCreateEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | Called when an endpoint has been created. | MovieSceneTools | virtual void OnCreateEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > EditObjects, const [TArray](API\Runtime... | [] |
FMovieSceneDynamicBindingCustomization::OnSetEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | Called when an endpoint has been set. | MovieSceneTools | virtual void OnSetEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > EditObjects, const [TArray](API\Runtime\Co... | [] |
FMovieSceneDynamicBindingCustomization::SetWellKnownParameterPinName | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | Set the pin name for the given "well-known parameter".
Whether the pin name was successfully set | MovieSceneTools | virtual bool SetWellKnownParameterPinName ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, int32 ParameterIndex, [FName](API\Runtime\Core\UObject\FName) BoundPinName ) | [] |
FMovieSceneDynamicBindingCustomization::SetPayloadVariable | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | Sets a payload value to pass to the endpoint.
Whether the payload variable was set | MovieSceneTools | virtual bool SetPayloadVariable ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, [FName](API\Runtime\Core\UObject\FName) FieldName, const [FString](API\Runtime\Core\Containers\FString) & NewVariableValue ) | [] |
FMovieSceneDynamicBindingCustomization | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingCustomization.h | Customization for dynamic spawn/possession endpoint picker. | MovieSceneTools | class FMovieSceneDynamicBindingCustomization : public [FMovieSceneDirectorBlueprintEndpointCustomization](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_1) | [] |
FMovieSceneDynamicBindingUtils::EnsureBlueprintExtensionCreated | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingUtils.h | Ensures that the dynamic binding blueprint extension has been added to the given sequence's director blueprint. | MovieSceneTools | static void EnsureBlueprintExtensionCreated ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * MovieSceneSequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint ) | [] |
FMovieSceneDynamicBindingUtils::SetEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingUtils.h | Set an endpoint on the given dynamic binding. | MovieSceneTools | static void SetEndpoint ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * MovieScene, [FMovieSceneDynamicBinding](API\Runtime\MovieScene\FMovieSceneDynamicBinding) * DynamicBinding, [UK2Node](API\Editor\BlueprintGraph\UK2Node) * NewEndpoint ) | [] |
FMovieSceneDynamicBindingUtils::IterateDynamicBindings | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingUtils.h | Utility function for iterating all dynamic bindings in a sequence. | MovieSceneTools | template<typename Callback> static void IterateDynamicBindings ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, Callback && InCallback ) | [] |
FMovieSceneDynamicBindingUtils | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingUtils.h | A utility class for managing dynamic binding endpoints. | MovieSceneTools | struct FMovieSceneDynamicBindingUtils | [] |
FMovieSceneDynamicBindingUtils::GatherDynamicBindings | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneDynamicBindingUtils.h | Utility function for gathering all dynamic bindings in a sequence into a container. | MovieSceneTools | static void GatherDynamicBindings ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneDynamicBinding](API\Runtime\MovieScene\FMovieSceneDynamicBinding) * > & OutDynamicBindings ) | [] |
FMovieSceneEventCustomization::FindEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | Called to find the endpoint node in the director blueprint. | MovieSceneTools | virtual [UK2Node](API\Editor\BlueprintGraph\UK2Node) * FindEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData ) const | [] |
FMovieSceneEventCustomization::GenerateEndpointDefinition | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | Generate endpoint definition for the sequence. | MovieSceneTools | virtual [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) GenerateEndpointDefinition ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence ) | [] |
FMovieSceneEventCustomization::GetEditObjects | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | Get all the objects that the endpoints reside within.Bydefault, this gets the outer objects of the property handle. | MovieSceneTools | virtual void GetEditObjects ( [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & OutObjects ) const | [] |
FMovieSceneEventCustomization::GetPayloadVariables | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | Gets the payload values to pass to the endpoint. | MovieSceneTools | virtual void GetPayloadVariables ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, [FPayloadVariableMap](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_1\FPayloadVariable-) & OutPayloadVariables ) const | [] |
FMovieSceneEventCustomization::GetWellKnownParameterPinNames | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | The output array of pin names should be of the same size as GetWellKnownParameterCandidates, with NAME_None for those parameters that aren't hooked up to any pin. | MovieSceneTools | virtual void GetWellKnownParameterPinNames ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutParameters ) const | [] |
FMovieSceneEventCustomization::GetWellKnownParameterCandidates | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | The output array of pin candidates should be of the same size as GetWellKnownParameterPinNames, with an empty array of candidates for those parameters that currently have no compatible pins. | MovieSceneTools | virtual void GetWellKnownParameterCandidates ( [UK2Node](API\Editor\BlueprintGraph\UK2Node) * Endpoint, [TArray](API\Runtime\Core\Containers\TArray)< [FWellKnownParameterCandidates](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_1\FWellKnownParame-) > & OutCandidates ) const | [] |
FMovieSceneEventCustomization::MakeInstance | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | MovieSceneTools | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization) > MakeInstance() | [] | |
FMovieSceneEventCustomization::MakeInstance | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | MovieSceneTools | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyTypeCustomization](API\Editor\PropertyEditor\IPropertyTypeCustomization) > MakeInstance ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * InSection ) | [] | |
FMovieSceneEventCustomization::OnCreateEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | Called when an endpoint has been created. | MovieSceneTools | virtual void OnCreateEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > EditObjects, const [TArray](API\Runtime... | [] |
FMovieSceneEventCustomization::OnSetEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | Called when an endpoint has been set. | MovieSceneTools | virtual void OnSetEndpoint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * Blueprint, const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > EditObjects, const [TArray](API\Runtime\Co... | [] |
FMovieSceneEventCustomization::SetPayloadVariable | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | Sets a payload value to pass to the endpoint.
Whether the payload variable was set | MovieSceneTools | virtual bool SetPayloadVariable ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, [FName](API\Runtime\Core\UObject\FName) FieldName, const [FString](API\Runtime\Core\Containers\FString) & NewVariableValue ) | [] |
FMovieSceneEventCustomization | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | Customization forFMovieSceneEventstructs. Will deduce the event's section either from the outer objects on the details customization, or use the one provided on construction (for instanced property type customizations) | MovieSceneTools | class FMovieSceneEventCustomization : public [FMovieSceneDirectorBlueprintEndpointCustomization](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_1) | [] |
FMovieSceneEventUtils::BindEventSectionToBlueprint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h | Create the necessary mapping between a director Blueprint and and event section in order for the event section to be compiled correctly. | MovieSceneTools | static void BindEventSectionToBlueprint ( [UMovieSceneEventSectionBase](API\Runtime\MovieSceneTracks\Sections\UMovieSceneEventSectionBase) * EventSection, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * DirectorBP ) | [] |
FMovieSceneEventUtils::BindNewUserFacingEvent | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h | As with CreateUserFacingEvent, but also binds the section to aUBlueprintExtensionwhich ensures that it will hook into the compilation process to generate its entry point function graph
A valid pointer to the blueprint node for the event endpoint | MovieSceneTools | static [UK2Node_CustomEvent](API\Editor\BlueprintGraph\UK2Node_CustomEvent) * BindNewUserFacingEvent ( [FMovieSceneEvent](API\Runtime\MovieSceneTracks\Channels\FMovieSceneEvent) * EntryPoint, [UMovieSceneEventSectionBase](API\Runtime\MovieSceneTracks\Sections\UMovieSceneEventSectionBase) * EventSection, [UBlueprint](AP... | [] |
FMovieSceneEventUtils::FindEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h | Attempt to locate the blueprint node that relates to an event's end-point.
The K2Node that relates to the specified event's end point, or nullptr if one was not found | MovieSceneTools | static [UK2Node](API\Editor\BlueprintGraph\UK2Node) * FindEndpoint ( [FMovieSceneEvent](API\Runtime\MovieSceneTracks\Channels\FMovieSceneEvent) * EntryPoint, [UMovieSceneEventSectionBase](API\Runtime\MovieSceneTracks\Sections\UMovieSceneEventSectionBase) * EventSection, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint... | [] |
FMovieSceneEventUtils::GenerateEntryPoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h | Main generation function for creating the necessary function graph for calling an event endpoint with the parameters specified in the entry point payload | MovieSceneTools | static [UK2Node_FunctionEntry](API\Editor\BlueprintGraph\UK2Node_FunctionEntry) * GenerateEntryPoint ( [FMovieSceneEvent](API\Runtime\MovieSceneTracks\Channels\FMovieSceneEvent) * EntryPoint, [FKismetCompilerContext](API\Editor\KismetCompiler\FKismetCompilerContext) * Compiler, [UEdGraphNode](API\Runtime\Engine\EdGraph... | [] |
FMovieSceneEventUtils::GenerateEventDefinition | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h | Generate event endpoint definition for the given track | MovieSceneTools | static [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) GenerateEventDefinition ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track ) | [] |
FMovieSceneEventUtils::GenerateEventDefinition | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h | Generate event endpoint definition for the given object binding | MovieSceneTools | static [FMovieSceneDirectorBlueprintEndpointDefinition](API\Editor\MovieSceneTools\FMovieSceneDirectorBlueprintEndp-_2) GenerateEventDefinition ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * MovieScene, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBindingID ) | [] |
FMovieSceneEventCustomization::SetWellKnownParameterPinName | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventCustomization.h | Set the pin name for the given "well-known parameter".
Whether the pin name was successfully set | MovieSceneTools | virtual bool SetWellKnownParameterPinName ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * EditObject, void * RawData, int32 ParameterIndex, [FName](API\Runtime\Core\UObject\FName) BoundPinName ) | [] |
FMovieSceneEventUtils::RemoveEndpointsForEventSection | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h | Remove all event end points for the given event section | MovieSceneTools | static void RemoveEndpointsForEventSection ( [UMovieSceneEventSectionBase](API\Runtime\MovieSceneTracks\Sections\UMovieSceneEventSectionBase) * EventSection, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * DirectorBP ) | [] |
FMovieSceneEventUtils::RemoveUnusedCustomEvents | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h | Remove unused custom events (that don't have corresponding event end points in the given event sections) | MovieSceneTools | static void RemoveUnusedCustomEvents ( const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjectPtr)< [UMovieSceneEventSectionBase](API\Runtime\MovieSceneTracks\Sections\UMovieSceneEventSectionBase) >> & EventSections, [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * ... | [] |
FMovieSceneEventUtils::SetEndpoint | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h | Set the specified EntryPoint to be bound to a new K2 node | MovieSceneTools | static void SetEndpoint ( [FMovieSceneEvent](API\Runtime\MovieSceneTracks\Channels\FMovieSceneEvent) * EntryPoint, [UMovieSceneEventSectionBase](API\Runtime\MovieSceneTracks\Sections\UMovieSceneEventSectionBase) * EventSection, [UK2Node](API\Editor\BlueprintGraph\UK2Node) * InNewEndpoint, [UEdGraphPin](API\Runtime\Engi... | [] |
FMovieSceneEventUtils | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneEventUtils.h | Static utility library for dealing with movie-scene events at edit/cook-time | MovieSceneTools | struct FMovieSceneEventUtils | [] |
FMovieSceneExportAudioSectionData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneExportAudioSectionData : public [FMovieSceneExportSectionData](API\Editor\MovieSceneTools\FMovieSceneExportSectionData) | [
{
"type": "int32",
"name": "Depth",
"description": ""
},
{
"type": "int32",
"name": "NumChannels",
"description": ""
},
{
"type": "int32",
"name": "SampleRate",
"description": ""
}
] | |
FMovieSceneExportAudioTrackData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneExportAudioTrackData | [
{
"type": "TArray<TShared...",
"name": "AudioSections",
"description": ""
},
{
"type": "int32",
"name": "RowIndex",
"description": "This indicates the sub-track's row index in the track"
},
{
"type": "int32",
"name": "SampleRate",
"description": ""
}
] | |
FMovieSceneExportAudioData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneExportAudioData : public [FMovieSceneExportTrackData](API\Editor\MovieSceneTools\FMovieSceneExportTrackData) | [
{
"type": "TArray<TShared...",
"name": "AudioSections",
"description": "Array of all sections in order they appear inUMovieSceneAudioTrack"
},
{
"type": "TArray<TShared...",
"name": "AudioTracks",
"description": "Array of sorted audio sub tracks, containing pointers to sections within th... | |
FMovieSceneExportCinematicData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneExportCinematicData : public [FMovieSceneExportTrackData](API\Editor\MovieSceneTools\FMovieSceneExportTrackData) | [
{
"type": "TArray<TShared...",
"name": "CinematicSections",
"description": "Array of all sections in order they appear in UMovieSceneCinematicTrack"
},
{
"type": "TArray<TShared...",
"name": "CinematicTracks",
"description": "Array of sorted movie sub tracks, containing pointers to secti... | |
FMovieSceneExportCinematicTrackData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneExportCinematicTrackData | [
{
"type": "TArray<TShared...",
"name": "CinematicSections",
"description": ""
},
{
"type": "int32",
"name": "RowIndex",
"description": "This indicates the sub-track's row index in the track"
}
] | |
FMovieSceneExportCinematicSectionData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneExportCinematicSectionData : public [FMovieSceneExportSectionData](API\Editor\MovieSceneTools\FMovieSceneExportSectionData) | [] | |
FMovieSceneExportData::FindAudioSections | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Find audio sections | MovieSceneTools | bool FindAudioSections ( const [FString](API\Runtime\Core\Containers\FString) & InSoundPathName, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneExportAudioSectionData](API\Editor\MovieSceneTools\FMovieSceneExportAudioSectionDat-) >> & OutFoundSections ) co... | [] |
FMovieSceneExportData::GetDefaultAudioSampleRate | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Gets default audio sample rate | MovieSceneTools | int32 GetDefaultAudioSampleRate() const | [] |
FMovieSceneExportData::GetDefaultAudioDepth | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Gets default audio depth | MovieSceneTools | int32 GetDefaultAudioDepth() const | [] |
FMovieSceneExportData::GetFilename | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Gets export filename | MovieSceneTools | [FString](API\Runtime\Core\Containers\FString) GetFilename() const | [] |
FMovieSceneExportData::GetFilenamePath | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Gets export filename with full path | MovieSceneTools | [FString](API\Runtime\Core\Containers\FString) GetFilenamePath() const | [] |
FMovieSceneExportData::GetFrameRate | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Gets export frame rate | MovieSceneTools | [FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetFrameRate() const | [] |
FMovieSceneExportData::GetFrameRateIsNTSC | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Returns true if frame rate is a non-integral frame rate | MovieSceneTools | bool GetFrameRateIsNTSC() const | [] |
FMovieSceneExportData::GetHandleFrames | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Gets the frame handle | MovieSceneTools | int32 GetHandleFrames() const | [] |
FMovieSceneExportData::GetMovieExtension | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Gets the shot movie extension | MovieSceneTools | [FString](API\Runtime\Core\Containers\FString) GetMovieExtension() const | [] |
FMovieSceneExportData::GetNearestWholeFrameRate | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Returns the nearest integral frame rate | MovieSceneTools | uint32 GetNearestWholeFrameRate() const | [] |
FMovieSceneExportData::GetResX | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Gets x resolution | MovieSceneTools | uint32 GetResX() const | [] |
FMovieSceneExportData::GetResY | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Gets y resolution | MovieSceneTools | uint32 GetResY() const | [] |
FMovieSceneExportData::IsExportDataValid | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | True when the export data was successfully constructed. | MovieSceneTools | bool IsExportDataValid() const | [] |
FMovieSceneExportData::FMovieSceneExportData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Default constructor, necessary for shared ref - should not be used | MovieSceneTools | FMovieSceneExportData() | [] |
FMovieSceneExportData::FMovieSceneExportData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Constructor | MovieSceneTools | FMovieSceneExportData ( const [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, uint32 InResX, uint32 InResY, int32 InHandleFrames, [FString](API\Runtime\Core\Containers\FString) InSaveFilename, [TSharedPtr](API\Runtime\Core\Templates\TSharedPt... | [] |
FMovieSceneExportData::~FMovieSceneExportData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Destructor | MovieSceneTools | ~FMovieSceneExportData() | [] |
FMovieSceneExportData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | TheFMovieSceneExportDataclass aggregates intermediate data from Sequencer classes to be used for timeline exports | MovieSceneTools | class FMovieSceneExportData : public [TSharedFromThis< FMovieSceneExportData >](API\Runtime\Core\Templates\TSharedFromThis) | [
{
"type": "TSharedPtr<FMo...",
"name": "MovieSceneData",
"description": "Intermediate data loaded from Sequencer to be used for export"
}
] |
FMovieSceneExporter::Export | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Export movie scene
Whether the export was successful | MovieSceneTools | bool Export ( const [UMovieScene](API\Runtime\MovieScene\UMovieScene) * InMovieScene, [FString](API\Runtime\Core\Containers\FString) InFilenameFormat, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, uint32 InResX, uint32 InResY, int32 InHandleFrames, [FString](API\Runtime\Core\Containers\FString) InSaveFile... | [] |
FMovieSceneExporter::GetDefaultFileExtension | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Default format file extension. | MovieSceneTools | [FText](API\Runtime\Core\Internationalization\FText) GetDefaultFileExtension() const | [] |
FMovieSceneExporter::GetDialogTitle | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Export dialog window title. | MovieSceneTools | [FText](API\Runtime\Core\Internationalization\FText) GetDialogTitle() const | [] |
FMovieSceneExporter::GetNotificationExportFinished | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Notification when export completes. | MovieSceneTools | [FText](API\Runtime\Core\Internationalization\FText) GetNotificationExportFinished() const | [] |
FMovieSceneExporter::GetFileTypeDescription | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Format description. | MovieSceneTools | [FText](API\Runtime\Core\Internationalization\FText) GetFileTypeDescription() const | [] |
FMovieSceneExporter::GetNotificationHyperlinkText | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Notification hyperlink to exported file path. | MovieSceneTools | [FText](API\Runtime\Core\Internationalization\FText) GetNotificationHyperlinkText() const | [] |
FMovieSceneExporter::FMovieSceneExporter | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | FMovieSceneExporter() | [] | |
FMovieSceneExporter::~FMovieSceneExporter | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | virtual ~FMovieSceneExporter() | [] | |
FMovieSceneExporter | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Abstract base class for movie scene exporters | MovieSceneTools | class FMovieSceneExporter : public [FMovieSceneTranslator](API\Editor\MovieSceneTools\FMovieSceneTranslator) | [] |
FMovieSceneExportMetadataClip::GetDuration | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneExportMetadata.h | MovieSceneTools | int32 GetDuration() const | [] | |
FMovieSceneExportMetadata | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneExportMetadata.h | MovieSceneTools | struct FMovieSceneExportMetadata | [
{
"type": "TArray<FMovieS...",
"name": "Shots",
"description": ""
}
] | |
FMovieSceneExportMetadataClip::IsValid | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneExportMetadata.h | MovieSceneTools | bool IsValid() const | [] | |
FMovieSceneExportMetadataClip::FMovieSceneExportMetadataClip | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneExportMetadata.h | MovieSceneTools | FMovieSceneExportMetadataClip() | [] | |
FMovieSceneExportMetadataClip | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneExportMetadata.h | MovieSceneTools | struct FMovieSceneExportMetadataClip | [
{
"type": "bool",
"name": "bHasAlpha",
"description": ""
},
{
"type": "int32",
"name": "EndFrame",
"description": ""
},
{
"type": "FString",
"name": "FileName",
"description": ""
},
{
"type": "int32",
"name": "StartFrame",
"description": ""
}
] | |
FMovieSceneExportMetadataShot | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneExportMetadata.h | MovieSceneTools | struct FMovieSceneExportMetadataShot | [
{
"type": "TMap<FString, ...",
"name": "Clips",
"description": "All of the clips for this shot, stored by ClipName Multiple formats may be exported, so each ClipName has a list metadata stored by extension"
},
{
"type": "int32",
"name": "HandleFrames",
"description": ""
},
{
"typ... | |
FMovieSceneExportMovieSceneData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneExportMovieSceneData | [
{
"type": "TArray<TShared...",
"name": "AudioData",
"description": ""
},
{
"type": "TSharedPtr<FMo...",
"name": "CinematicData",
"description": ""
},
{
"type": "int32",
"name": "Duration",
"description": ""
},
{
"type": "FString",
"name": "MovieExtension",
... | |
FMovieSceneExportSectionData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneExportSectionData | [
{
"type": "bool",
"name": "bEnabled",
"description": ""
},
{
"type": "bool",
"name": "bWithinPlaybackRange",
"description": ""
},
{
"type": "FString",
"name": "DisplayName",
"description": ""
},
{
"type": "FFrameNumber",
"name": "EndFrame",
"description": ... | |
FMovieSceneExportTrackData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneExportTrackData | [
{
"type": "constUMovieSce...",
"name": "MovieSceneTrack",
"description": ""
}
] | |
FMovieSceneImportAudioData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneImportAudioData : public [FMovieSceneImportTrackData](API\Editor\MovieSceneTools\FMovieSceneImportTrackData) | [
{
"type": "TArray<TShared...",
"name": "AudioSections",
"description": "Array of all sections in order they appear inUMovieSceneAudioTrack"
},
{
"type": "TArray<TShared...",
"name": "AudioTracks",
"description": "Array of sorted audio sub tracks, containing pointers to sections within th... | |
FMovieSceneImportAudioSectionData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneImportAudioSectionData | [
{
"type": "UMovieSceneAudi...",
"name": "AudioSection",
"description": ""
},
{
"type": "FString",
"name": "SourceFilename",
"description": ""
},
{
"type": "FString",
"name": "SourceFilePath",
"description": ""
}
] | |
FMovieSceneImportAudioTrackData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneImportAudioTrackData | [
{
"type": "TArray<TShared...",
"name": "AudioSections",
"description": ""
},
{
"type": "int32",
"name": "RowIndex",
"description": ""
}
] | |
FMovieSceneImportCinematicData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneImportCinematicData : public [FMovieSceneImportTrackData](API\Editor\MovieSceneTools\FMovieSceneImportTrackData) | [
{
"type": "TArray<TShared...",
"name": "CinematicSections",
"description": "Array of all sections in order they appear in UMovieSceneCinematicTrack"
},
{
"type": "TArray<TShared...",
"name": "CinematicTracks",
"description": "Array of sorted movie sub tracks, containing pointers to secti... | |
FMovieSceneImportCinematicSectionData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneImportCinematicSectionData | [
{
"type": "UMovieSceneCine...",
"name": "CinematicSection",
"description": ""
}
] | |
FMovieSceneImportCinematicTrackData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | MovieSceneTools | struct FMovieSceneImportCinematicTrackData | [
{
"type": "TArray<TShared...",
"name": "CinematicSections",
"description": ""
},
{
"type": "int32",
"name": "RowIndex",
"description": ""
}
] | |
FMovieSceneImportData::CreateAudioSection | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Create audio section | MovieSceneTools | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportAudioSectionData](API\Editor\MovieSceneTools\FMovieSceneImportAudioSectionDat-) > CreateAudioSection ( [FString](API\Runtime\Core\Containers\FString) InFilenameOrAssetPathName, bool bIsPathName, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [... | [] |
FMovieSceneImportData::CreateCinematicSection | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Create cinematic section | MovieSceneTools | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportCinematicSectionData](API\Editor\MovieSceneTools\FMovieSceneImportCinematicSectio-) > CreateCinematicSection ( [FString](API\Runtime\Core\Containers\FString) InName, int32 InRow, [FFrameRate](API\Runtime\Core\Misc\FFrameRate) InFrameRate, [FFrameNum... | [] |
FMovieSceneImportData::FindAudioSection | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Find audio sections | MovieSceneTools | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportAudioSectionData](API\Editor\MovieSceneTools\FMovieSceneImportAudioSectionDat-) > FindAudioSection ( const [FString](API\Runtime\Core\Containers\FString) & InSectionPathName, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportAud... | [] |
FMovieSceneImportData::FindCinematicSection | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Find cinematic section | MovieSceneTools | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportCinematicSectionData](API\Editor\MovieSceneTools\FMovieSceneImportCinematicSectio-) > FindCinematicSection ( const [FString](API\Runtime\Core\Containers\FString) & InSectionPathName ) | [] |
FMovieSceneImportData::GetAudioData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Returns the audio data pointer or nullptr if one does not exist | MovieSceneTools | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportAudioData](API\Editor\MovieSceneTools\FMovieSceneImportAudioData) > GetAudioData() | [] |
FMovieSceneImportData::GetCinematicData | /Engine/Source/Editor/MovieSceneTools/Public/MovieSceneTranslator.h | Returns the cinematic data pointer or nullptr if one does not exist | MovieSceneTools | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FMovieSceneImportCinematicData](API\Editor\MovieSceneTools\FMovieSceneImportCinematicData) > GetCinematicData ( bool CreateTrackIfNull ) | [] |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.