className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
IPlacementModeModule::OnPlacementModeCategoryRefreshed | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | PlacementMode | [FOnPlacementModeCategoryRefreshed](API\Editor\PlacementMode\IPlacementModeModule\FOnPlacementModeCategoryRefreshe-) & OnPlacementModeCategoryRefreshed() | [] | |
IPlacementModeModule::OnRecentlyPlacedChanged | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | PlacementMode | [FOnRecentlyPlacedChanged](API\Editor\PlacementMode\IPlacementModeModule\FOnRecentlyPlacedChanged) & OnRecentlyPlacedChanged() | [] | |
IPlacementModeModule::RegenerateItemsForCategory | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | Instruct the category associated with the specified unique handle that it should regenerate its items | PlacementMode | void RegenerateItemsForCategory ( [FName](API\Runtime\Core\UObject\FName) Category ) | [] |
IPlacementModeModule::RegisterPlaceableItem | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | Register a new placeable item for the specified category
Optional unique identifier for the registered item, or empty on failure (if the category doesn't exist) | PlacementMode | [TOptional](API\Runtime\Core\IO\TOptional)< [FPlacementModeID](API\Editor\PlacementMode\FPlacementModeID) > RegisterPlaceableItem ( [FName](API\Runtime\Core\UObject\FName) CategoryName, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FPlaceableItem](API\Editor\PlacementMode\FPlaceableItem) > & Item ) | [] |
IPlacementModeModule::RegisterPlacementCategory | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | Register a new category of placement items
true on success, false on failure (probably if the category's unique handle is already in use) | PlacementMode | bool RegisterPlacementCategory ( const [FPlacementCategoryInfo](API\Editor\PlacementMode\FPlacementCategoryInfo) & Info ) | [] |
TPlaceableItemPredicate | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | PlacementMode | typedef [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< bool(const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPlaceableItem](API\Editor\PlacementMode\FPlaceableItem) > &)> TPlaceableItemPredicate | [] | |
IPlacementModeModule::UnregisterPlaceableItem | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | Unregister a previously registered placeable item | PlacementMode | void UnregisterPlaceableItem ( [FPlacementModeID](API\Editor\PlacementMode\FPlacementModeID) ID ) | [] |
IPlacementModeModule::UnregisterPlaceableItemFilter | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | Registers system-level (not user) filtering for placeable items. An item is displayed if at least one of the predicate returns true or if there's none registered. | PlacementMode | void UnregisterPlaceableItemFilter ( [FName](API\Runtime\Core\UObject\FName) OwnerName ) | [] |
IPlacementModeModule::UnregisterPlacementCategory | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | Unregister a previously registered category | PlacementMode | void UnregisterPlacementCategory ( [FName](API\Runtime\Core\UObject\FName) Handle ) | [] |
IPlacementModeModule | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | PlacementMode | class IPlacementModeModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] | |
FPListEditor::ShutdownModule | /Engine/Source/Editor/PListEditor/Public/PListEditor.h | Called before the module is unloaded, right before the module object is destroyed. | PListEditor | virtual void ShutdownModule() | [] |
FPListEditor::StartupModule | /Engine/Source/Editor/PListEditor/Public/PListEditor.h | Called right after the module DLL has been loaded and the module object has been created | PListEditor | virtual void StartupModule() | [] |
IPlacementModeModule::RegisterPlaceableItemFilter | /Engine/Source/Editor/PlacementMode/Public/IPlacementModeModule.h | Registers system-level (not user) filtering for placeable items. An item is displayed if at least one of the predicate returns true or if there's none registered.
False on failure to register the predicate because one already exists under the specified owner name | PlacementMode | bool RegisterPlaceableItemFilter ( [TPlaceableItemPredicate](API\Editor\PlacementMode\IPlacementModeModule\TPlaceableItemPredicate) Predicate, [FName](API\Runtime\Core\UObject\FName) OwnerName ) | [] |
FPListEditor | /Engine/Source/Editor/PListEditor/Public/PListEditor.h | Key binding editor module | PListEditor | class FPListEditor : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
FPListEditorCommands::RegisterCommands | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Initialize Commands | PListEditor | virtual void RegisterCommands() | [] |
FPListEditorCommands::FPListEditorCommands | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Register Command group | PListEditor | FPListEditorCommands() | [] |
FPListEditorCommands | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Class for keybindings for the editor | PListEditor | class FPListEditorCommands : public [TCommands< FPListEditorCommands >](API\Runtime\Slate\Framework\Commands\TCommands) | [
{
"type": "TSharedPtr<FUI...",
"name": "AddArrayCommand",
"description": "Add Array Command"
},
{
"type": "TSharedPtr<FUI...",
"name": "AddBooleanCommand",
"description": "Add Boolean Command"
},
{
"type": "TSharedPtr<FUI...",
"name": "AddDictionaryCommand",
"description"... |
FQueuedNotification::Notification | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Retrieves the notification | PListEditor | const [FText](API\Runtime\Core\Internationalization\FText) Notification() const | [] |
FQueuedNotification::NotificationType | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Retrieves the notification type | PListEditor | const ENTF_Types NotificationType() const | [] |
FQueuedNotification::FQueuedNotification | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Constructs the queued notification | PListEditor | FQueuedNotification ( const [FText](API\Runtime\Core\Internationalization\FText) & InNotif, const ENTF_Types InNotifType ) | [] |
FQueuedNotification | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | A queued notification for handling. | PListEditor | struct FQueuedNotification | [] |
SPListEditorPanel::Construct | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Constructs the main widget for the editor | PListEditor | void Construct ( const [FArguments](API\Editor\PListEditor\SPListEditorPanel\FArguments) & InArgs ) | [] |
SPListEditorPanel::DetermineAddArrayContext | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate that determines when the AddArray button can be clicked in the context menu | PListEditor | bool DetermineAddArrayContext() const | [] |
SPListEditorPanel::DetermineAddBooleanContext | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for determining when AddBoolean can be used | PListEditor | bool DetermineAddBooleanContext() const | [] |
SPListEditorPanel::DetermineAddDictionaryContext | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for determining when AddDictionary can be used | PListEditor | bool DetermineAddDictionaryContext() const | [] |
SPListEditorPanel::DetermineAddStringContext | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for determining when AddString can be used | PListEditor | bool DetermineAddStringContext() const | [] |
SPListEditorPanel::DetermineDeleteSelectedContext | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate that determines when the delete selected context button can be clicked | PListEditor | bool DetermineDeleteSelectedContext() const | [] |
SPListEditorPanel::DetermineMoveDownContext | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for determining when MoveDown can be used | PListEditor | bool DetermineMoveDownContext() const | [] |
SPListEditorPanel::DetermineMoveUpContext | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for determining when MoveUp can be used | PListEditor | bool DetermineMoveUpContext() const | [] |
WidgetArgsType | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | PListEditor | typedef FArguments WidgetArgsType | [] | |
SPListEditorPanel::FArguments::FArguments | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | PListEditor | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | PListEditor | struct FArguments : public [TSlateBaseNamedArgs< SPListEditorPanel >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SPListEditorPanel::IsSearchBarEnabled | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate to check if the SearchBar is/should be enabled | PListEditor | bool IsSearchBarEnabled() const | [] |
SPListEditorPanel::MarkDirty | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Marks the widget as being dirty, forcing a prompt on saving before some actions | PListEditor | void MarkDirty() | [] |
SPListEditorPanel::OnAddBoolean | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for adding a boolean | PListEditor | void OnAddBoolean() | [] |
SPListEditorPanel::OnAddArray | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate to add a new array to the plist as a child of the selected node | PListEditor | void OnAddArray() | [] |
SPListEditorPanel::OnAddDictionary | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for adding a dictionary | PListEditor | void OnAddDictionary() | [] |
SPListEditorPanel::OnAddString | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for adding a string | PListEditor | void OnAddString() | [] |
SPListEditorPanel::OnContextMenuOpen | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate to generate the context menu for the ListView | PListEditor | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > OnContextMenuOpen() | [] |
SPListEditorPanel::OnDeleteSelected | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for DeleteSelected ui command | PListEditor | void OnDeleteSelected() | [] |
SPListEditorPanel::OnFilterTextChanged | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate to handle when the user changes filter text | PListEditor | void OnFilterTextChanged ( const [FText](API\Runtime\Core\Internationalization\FText) & InFilterText ) | [] |
SPListEditorPanel::OnKeyDown | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Callback for keyboard shortcut commands | PListEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] |
SPListEditorPanel::OnMouseButtonDown | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | MOUSE INPUT The system calls this method to notify the widget that a mouse button was pressed within it. This event is bubbled.
Whether the event was handled along with possible requests for the system to take action. | PListEditor | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
SPListEditorPanel::OnMoveUp | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for MoveUp command | PListEditor | void OnMoveUp() | [] |
SPListEditorPanel::OnMoveDown | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for MoveDown command | PListEditor | void OnMoveDown() | [] |
SPListEditorPanel::OnNew | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for New ui command | PListEditor | void OnNew() | [] |
SPListEditorPanel::OnNewClicked | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate to create a new plist when the button is clicked | PListEditor | [FReply](API\Runtime\SlateCore\Input\FReply) OnNewClicked() | [] |
SPListEditorPanel::OnOpen | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for Open ui command | PListEditor | void OnOpen() | [] |
SPListEditorPanel::OnOpenClicked | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate to open an existing plist when the button is clicked | PListEditor | [FReply](API\Runtime\SlateCore\Input\FReply) OnOpenClicked() | [] |
SPListEditorPanel::OnPopupTextChosen | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate to handle when a text option is chosen from right-click menu | PListEditor | void OnPopupTextChosen ( const [FString](API\Runtime\Core\Containers\FString) & ChosenText ) | [] |
SPListEditorPanel::OnSave | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for Save ui command | PListEditor | void OnSave() | [] |
SPListEditorPanel::OnSaveAs | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate for SaveAs ui command | PListEditor | void OnSaveAs() | [] |
SPListEditorPanel::OnSaveClicked | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate to save the working plist when the button is clicked | PListEditor | [FReply](API\Runtime\SlateCore\Input\FReply) OnSaveClicked() | [] |
SPListEditorPanel::OnSaveAsClicked | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Delegate to save the working plist with a specified name when the button is clicked | PListEditor | [FReply](API\Runtime\SlateCore\Input\FReply) OnSaveAsClicked() | [] |
SPListEditorPanel::OnTabClose | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Handles when the tab is trying to be closed (prompt saving if necessary) Returning false will prevent tab from closing | PListEditor | bool OnTabClose() | [] |
SPListEditorPanel::SPListEditorPanel | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | Constructor | PListEditor | SPListEditorPanel() | [] |
SPListEditorPanel | /Engine/Source/Editor/PListEditor/Public/SPlistEditor.h | PListEditor | class SPListEditorPanel : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] | |
IProjectTargetPlatformEditorModule::AddOpenProjectTargetPlatformEditorMenuItem | /Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h | Adds a menu item to open the target platform editor panel in the project settings. | ProjectTargetPlatformEditor | void AddOpenProjectTargetPlatformEditorMenuItem ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder ) const | [] |
IProjectTargetPlatformEditorModule::CreateProjectTargetPlatformEditorPanel | /Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h | Creates an project target platform editor panel widget.
The created widget. | ProjectTargetPlatformEditor | [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateProjectTargetPlatformEditorPanel() | [] |
IProjectTargetPlatformEditorModule::DestroyProjectTargetPlatformEditorPanel | /Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h | Destroys a previously created editor panel widget. | ProjectTargetPlatformEditor | void DestroyProjectTargetPlatformEditorPanel ( const [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > & Panel ) | [] |
IProjectTargetPlatformEditorModule::MakePlatformMenuItemWidget | /Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h | Creates the widget to use for a platform entry within aFMenuBuilder. | ProjectTargetPlatformEditor | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > MakePlatformMenuItemWidget ( const [PlatformInfo::FTargetPlatformInfo](API\Developer\DesktopPlatform\FTargetPlatformInfo) & PlatformInfo, const bool bForCheckBox, const [FText](API\Runtime\Core\Internationalization\F... | [] |
IProjectTargetPlatformEditorModule::ShowUnsupportedTargetWarning | /Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h | Check to see if the given platform is on the list of supported targets, and show a warning message if it's not, allowing the user to continue or cancel
true if the platform is supported, or the warning was accepted with "continue". | ProjectTargetPlatformEditor | bool ShowUnsupportedTargetWarning ( const [FName](API\Runtime\Core\UObject\FName) PlatformName ) const | [] |
IProjectTargetPlatformEditorModule::~IProjectTargetPlatformEditorModule | /Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h | Virtual destructor. | ProjectTargetPlatformEditor | virtual ~IProjectTargetPlatformEditorModule() | [] |
IProjectTargetPlatformEditorModule | /Engine/Source/Editor/ProjectTargetPlatformEditor/Public/Interfaces/IProjectTargetPlatformEditorModule.h | Interface for the platform target platform editor module | ProjectTargetPlatformEditor | class IProjectTargetPlatformEditorModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface) | [] |
ECategoryPriority::Type | /Engine/Source/Editor/PropertyEditor/Public/DetailLayoutBuilder.h | PropertyEditor | namespace ECategoryPriority { enum Type { Variable = 0, Transform, Important, TypeSpecific, Default, Uncommon, } } | [] | |
EPropertyLocation::Type | /Engine/Source/Editor/PropertyEditor/Public/DetailCategoryBuilder.h | The location of a property within a category | PropertyEditor | namespace EPropertyLocation { enum Type { Common, Advanced, Default, } } | [] |
EPropertyNamePlacement::Type | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h | The location of a property name relative to its editor widget | PropertyEditor | namespace EPropertyNamePlacement { enum Type { Hidden, Left, Right, Inside, } } | [] |
EPropertyTableColumnSizeMode::Type | /Engine/Source/Editor/PropertyEditor/Public/IPropertyTableColumn.h | PropertyEditor | namespace EPropertyTableColumnSizeMode { enum Type { Fill, Fixed, } } | [] | |
EPropertyTableOrientation::Type | /Engine/Source/Editor/PropertyEditor/Public/IPropertyTable.h | PropertyEditor | namespace EPropertyTableOrientation { enum Type { AlignPropertiesInColumns, AlignPropertiesInRows, } } | [] | |
EPropertyTableSelectionUnit::Type | /Engine/Source/Editor/PropertyEditor/Public/IPropertyTable.h | PropertyEditor | namespace EPropertyTableSelectionUnit { enum Type { None = 0x00, Row = 0x01, Cell = 0x03, } } | [] | |
FAddPropertyParams::AllowChildren | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | Override whether the property node should allow children or not. If not overridden the default is implementation defined. | PropertyEditor | [FAddPropertyParams](API\Editor\PropertyEditor\FAddPropertyParams) & AllowChildren ( bool bAllowChildren ) | [] |
FAddPropertyParams::CreateCategoryNodes | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | Override whether the property node should create category nodes or not. If not overridden the default is implementation defined. | PropertyEditor | [FAddPropertyParams](API\Editor\PropertyEditor\FAddPropertyParams) & CreateCategoryNodes ( bool bCreateCategoryNodes ) | [] |
FAddPropertyParams::ForceShowProperty | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | Forcibly show the property, even if it does not have CPF_Edit | PropertyEditor | [FAddPropertyParams](API\Editor\PropertyEditor\FAddPropertyParams) & ForceShowProperty() | [] |
FAddPropertyParams::GetUniqueId | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | Get this property's unique ID name | PropertyEditor | [FName](API\Runtime\Core\UObject\FName) GetUniqueId() const | [] |
FAddPropertyParams::HideRootObjectNode | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | Override whether the root object node should be shown for external object properties. This only applies when adding an entire uobject's properties to the details panel rather than an individual row or struct | PropertyEditor | [FAddPropertyParams](API\Editor\PropertyEditor\FAddPropertyParams) & HideRootObjectNode ( bool bInHideRootObjectNode ) | [] |
FAddPropertyParams::OverrideAllowChildren | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | Conditionally overwrites the specified boolean with a value specifying whether to allow child properties or not. Only overrides the value if the calling code specified an override | PropertyEditor | void OverrideAllowChildren ( bool & OutAllowChildren ) const | [] |
FAddPropertyParams::OverrideCreateCategoryNodes | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | Conditionally overwrites the specified boolean with a value specifying whether to create category nodes or not Only overrides the value if the calling code specified an override | PropertyEditor | void OverrideCreateCategoryNodes ( bool & OutCreateCategoryNodes ) const | [] |
FAddPropertyParams::ShouldForcePropertyVisible | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | Check whether to forcibly show the property, even if it does not have CPF_Edit | PropertyEditor | bool ShouldForcePropertyVisible() const | [] |
FAddPropertyParams::ShouldHideRootObjectNode | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | PropertyEditor | bool ShouldHideRootObjectNode() const | [] | |
FAddPropertyParams::UniqueId | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | Set a unique name for this property, allowing it to correctly save expansion states and other persistent UI state | PropertyEditor | [FAddPropertyParams](API\Editor\PropertyEditor\FAddPropertyParams) & UniqueId ( [FName](API\Runtime\Core\UObject\FName) InUniqueId ) | [] |
FAddPropertyParams::FAddPropertyParams | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | PropertyEditor | FAddPropertyParams() | [] | |
FAddPropertyParams | /Engine/Source/Editor/PropertyEditor/Public/DetailBuilderTypes.h | Parameters required for specifying behavior when adding external properties from detail customizations | PropertyEditor | struct FAddPropertyParams | [] |
FClassSectionMapping::FindSection | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h | Find or add a section of the given name. | PropertyEditor | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPropertySection](API\Editor\PropertyEditor\FPropertySection) > FindSection ( [FName](API\Runtime\Core\UObject\FName) SectionName ) const | [] |
FClassSectionMapping::FindOrAddSection | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h | Find or add a section of the given name. | PropertyEditor | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FPropertySection](API\Editor\PropertyEditor\FPropertySection) > FindOrAddSection ( [FName](API\Runtime\Core\UObject\FName) SectionName, [FText](API\Runtime\Core\Internationalization\FText) DisplayName ) | [] |
FClassSectionMapping::GetSectionsForCategory | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h | Get the sections that the given category belongs to and append them to OutSections.
true if any sections were found, false otherwise. | PropertyEditor | bool GetSectionsForCategory ( [FName](API\Runtime\Core\UObject\FName) CategoryName, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FPropertySection](API\Editor\PropertyEditor\FPropertySection) >> & OutSections ) const | [] |
FClassSectionMapping::RemoveSection | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h | Remove a section of the given name. | PropertyEditor | void RemoveSection ( [FName](API\Runtime\Core\UObject\FName) SectionName ) | [] |
FClassSectionMapping::FClassSectionMapping | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h | PropertyEditor | FClassSectionMapping ( [FName](API\Runtime\Core\UObject\FName) ClassName ) | [] | |
FClassSectionMapping::FClassSectionMapping | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h | PropertyEditor | FClassSectionMapping ( const [FClassSectionMapping](API\Editor\PropertyEditor\FClassSectionMapping) & ) | [] | |
FClassSectionMapping | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorModule.h | A mapping of categories to section names for a given class. | PropertyEditor | class FClassSectionMapping | [] |
FDetailArrayBuilder::GenerateChildContent | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Called to generate child content of this node | PropertyEditor | virtual void GenerateChildContent ( [IDetailChildrenBuilder](API\Editor\PropertyEditor\IDetailChildrenBuilder) & ChildrenBuilder ) | [] |
FDetailArrayBuilder::GenerateHeaderRowContent | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Called to generate content in the header of this node ( the actual node content ). Only called if HasHeaderRow is true | PropertyEditor | virtual void GenerateHeaderRowContent ( [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & NodeRow ) | [] |
FDetailArrayBuilder::GetName | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | The name of this custom builder. This is used as an identifier to save expansion state if needed | PropertyEditor | virtual [FName](API\Runtime\Core\UObject\FName) GetName() const | [] |
FDetailArrayBuilder::GetPropertyHandle | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | The property associated with this builder (if any). | PropertyEditor | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > GetPropertyHandle() const | [] |
FDetailArrayBuilder::InitiallyCollapsed | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | true if this node should be collapsed in the tree | PropertyEditor | virtual bool InitiallyCollapsed() const | [] |
FDetailArrayBuilder::OnGenerateArrayElementWidget | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | void OnGenerateArrayElementWidget ( FOnGenerateArrayElementWidget InOnGenerateArrayElementWidget ) | [] | |
FDetailArrayBuilder::RefreshChildren | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | virtual void RefreshChildren() | [] | |
FDetailArrayBuilder::OnNumChildrenChanged | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | void OnNumChildrenChanged() | [] | |
FDetailArrayBuilder::RequiresTick | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | true if this node requires tick, false otherwise | PropertyEditor | virtual bool RequiresTick() const | [] |
FDetailArrayBuilder::SetDisplayName | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | void SetDisplayName ( const [FText](API\Runtime\Core\Internationalization\FText) & InDisplayName ) | [] | |
FDetailArrayBuilder::SetOnRebuildChildren | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Sets a delegate that should be used when the custom node needs to rebuild children | PropertyEditor | virtual void SetOnRebuildChildren ( FSimpleDelegate InOnRegenerateChildren ) | [] |
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