className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FDetailArrayBuilder::Tick | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | Called each tick if RequiresTick is true | PropertyEditor | virtual void Tick ( float DeltaTime ) | [] |
FDetailArrayBuilder::FDetailArrayBuilder | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | FDetailArrayBuilder ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > InBaseProperty, bool InGenerateHeader, bool InDisplayResetToDefault, bool InDisplayElementNum ) | [] | |
FDetailArrayBuilder::~FDetailArrayBuilder | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | ~FDetailArrayBuilder() | [] | |
FDetailArrayBuilder | /Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h | PropertyEditor | class FDetailArrayBuilder : public [IDetailCustomNodeBuilder](API\Editor\PropertyEditor\IDetailCustomNodeBuilder) | [] | |
FDetailColumnSizeData::GetHoveredSplitterIndex | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | [TAttribute](API\Runtime\Core\Misc\TAttribute)< int > GetHoveredSplitterIndex() const | [] | |
FDetailColumnSizeData::GetNameColumnWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > GetNameColumnWidth() const | [] | |
FDetailColumnSizeData::GetOnNameColumnResized | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | const [SSplitter::FOnSlotResized](API\Runtime\Slate\Widgets\Layout\SSplitter\FOnSlotResized) & GetOnNameColumnResized() const | [] | |
FDetailColumnSizeData::GetOnRightColumnResized | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | const [SSplitter::FOnSlotResized](API\Runtime\Slate\Widgets\Layout\SSplitter\FOnSlotResized) & GetOnRightColumnResized() const | [] | |
FDetailColumnSizeData::GetOnSplitterHandleHovered | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | const [SSplitter::FOnHandleHovered](API\Runtime\Slate\Widgets\Layout\SSplitter\FOnHandleHovered) & GetOnSplitterHandleHovered() const | [] | |
FDetailColumnSizeData::GetOnValueColumnResized | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | const [SSplitter::FOnSlotResized](API\Runtime\Slate\Widgets\Layout\SSplitter\FOnSlotResized) & GetOnValueColumnResized() const | [] | |
FDetailColumnSizeData::GetOnWholeRowColumnResized | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | const [SSplitter::FOnSlotResized](API\Runtime\Slate\Widgets\Layout\SSplitter\FOnSlotResized) & GetOnWholeRowColumnResized() const | [] | |
FDetailColumnSizeData::GetRightColumnMinWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > GetRightColumnMinWidth() const | [] | |
FDetailColumnSizeData::GetRightColumnWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > GetRightColumnWidth() const | [] | |
FDetailColumnSizeData::GetValueColumnWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > GetValueColumnWidth() const | [] | |
FDetailColumnSizeData::GetWholeRowColumnWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | [TAttribute](API\Runtime\Core\Misc\TAttribute)< float > GetWholeRowColumnWidth() const | [] | |
FDetailColumnSizeData::SetRightColumnMinWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | void SetRightColumnMinWidth ( float NewMinWidth ) | [] | |
FDetailColumnSizeData::SetValueColumnWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | void SetValueColumnWidth ( float NewWidth ) | [] | |
FDetailColumnSizeData::FDetailColumnSizeData | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | FDetailColumnSizeData() | [] | |
FDetailColumnSizeData | /Engine/Source/Editor/PropertyEditor/Public/DetailColumnSizeData.h | PropertyEditor | class FDetailColumnSizeData | [] | |
FDetailLayoutCallback | /Engine/Source/Editor/PropertyEditor/Public/PropertyEditorDelegates.h | Callback executed to query the custom layout of details | PropertyEditor | struct FDetailLayoutCallback | [
{
"type": "FOnGetDetailCus...",
"name": "DetailLayoutDelegate",
"description": "Delegate to call to query custom layout of details"
},
{
"type": "int32",
"name": "Order",
"description": "The order of this class in the map of callbacks to send (callbacks sent in the order they are receive... |
FDetailsObjectSet | /Engine/Source/Editor/PropertyEditor/Public/IDetailRootObjectCustomization.h | Defines a set of objects and a common base class between them for a root object customization | PropertyEditor | struct FDetailsObjectSet | [
{
"type": "constUClass&#...",
"name": "CommonBaseClass",
"description": "The most common base class between all root objects"
},
{
"type": "TArray< constU...",
"name": "RootObjects",
"description": "List of objects that represent the root in the details panel"
}
] |
ENameAreaSettings | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewArgs.h | PropertyEditor | enum ENameAreaSettings { HideNameArea = 0, ObjectsUseNameArea = 1<<0, ActorsUseNameArea = 1<<1, ComponentsAndActorsUseNameArea = 1<<2 | ActorsUseNameArea, } | [] | |
FDetailsViewArgs::operator= | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewArgs.h | PropertyEditor | [FDetailsViewArgs](API\Editor\PropertyEditor\FDetailsViewArgs) & operator= ( const [FDetailsViewArgs](API\Editor\PropertyEditor\FDetailsViewArgs) & ) | [] | |
FDetailsViewArgs::FDetailsViewArgs | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewArgs.h | PropertyEditor | FDetailsViewArgs() | [] | |
FDetailsViewArgs::FDetailsViewArgs | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewArgs.h | PropertyEditor | FDetailsViewArgs ( const [FDetailsViewArgs](API\Editor\PropertyEditor\FDetailsViewArgs) & ) | [] | |
FDetailsViewArgs::FDetailsViewArgs | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewArgs.h | Default constructor | PropertyEditor | FDetailsViewArgs ( const bool InUpdateFromSelection, const bool InLockable, const bool InAllowSearch, const [ENameAreaSettings](API\Editor\PropertyEditor\FDetailsViewArgs\ENameAreaSettings) InNameAreaSettings, const bool InHideSelectionTip, [FNotifyHook](API\Runtime\CoreUObject\Misc\FNotifyHook) * InNotifyHook, const b... | [] |
FDetailsViewArgs | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewArgs.h | Éé Init params for a details view widget | PropertyEditor | struct FDetailsViewArgs | [
{
"type": "bool: 1",
"name": "bAllowFavoriteSystem",
"description": "If false, the current properties editor will never display the favorite system"
},
{
"type": "bool: 1",
"name": "bAllowMultipleTopLevelObjects",
"description": "If true the details panel will assume each object passed... |
FDetailsViewObjectFilter::FilterObjects | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewObjectFilter.h | PropertyEditor | [TArray](API\Runtime\Core\Containers\TArray)< [FDetailsViewObjectRoot](API\Editor\PropertyEditor\FDetailsViewObjectRoot) > FilterObjects ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & SourceObjects ) | [] | |
FDetailsViewObjectFilter::~FDetailsViewObjectFilter | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewObjectFilter.h | PropertyEditor | virtual ~FDetailsViewObjectFilter() | [] | |
FDetailsViewObjectRoot::FDetailsViewObjectRoot | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewObjectFilter.h | PropertyEditor | FDetailsViewObjectRoot() | [] | |
FDetailsViewObjectFilter | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewObjectFilter.h | An object filter determines the root objects that should be displayed from a set of given source objects passed to the details panel | PropertyEditor | class FDetailsViewObjectFilter | [] |
FDetailsViewObjectRoot::FDetailsViewObjectRoot | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewObjectFilter.h | PropertyEditor | FDetailsViewObjectRoot ( [UObject](API\Runtime\CoreUObject\UObject\UObject) * InObject ) | [] | |
FDetailsViewObjectRoot::FDetailsViewObjectRoot | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewObjectFilter.h | PropertyEditor | FDetailsViewObjectRoot ( const [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > & InObjects ) | [] | |
FDetailsViewObjectRoot | /Engine/Source/Editor/PropertyEditor/Public/DetailsViewObjectFilter.h | An object root is a collection of UObjects that represent a top level set of properties in a details panel When there are multiple objects in the root, the common base class for all those objects are found and the properties on that common base class are displayed When a user edits one of those properties, it will prop... | PropertyEditor | struct FDetailsViewObjectRoot | [
{
"type": "TArray<UObject...",
"name": "Objects",
"description": ""
}
] |
FDetailTreeNode::CreateNodeWidgets | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | IDetailTreeNodeinterface | PropertyEditor | virtual [FNodeWidgets](API\Editor\PropertyEditor\FNodeWidgets) CreateNodeWidgets() const | [] |
FDetailTreeNode::FilterNode | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Filters this nodes visibility based on the provided filter strings | PropertyEditor | void FilterNode ( const FDetailFilter & InFilter ) | [] |
FDetailTreeNode::GenerateStandaloneWidget | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | PropertyEditor | bool GenerateStandaloneWidget ( [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & OutRow ) const | [] | |
FDetailTreeNode::GenerateWidgetForTableView | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Generates the widget representing this node | PropertyEditor | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ITableRow](API\Runtime\Slate\Widgets\Views\ITableRow) > GenerateWidgetForTableView ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [STableViewBase](API\Runtime\Slate\Widgets\Views\STableViewBase) > & OwnerTable, bool bAllowFavoriteSystem ) | [] |
FDetailTreeNode::GetAllPropertyNodes | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | In certain circumstances a single DetailTreeNode can have multiple property nodes. This will get all of them. | PropertyEditor | virtual void GetAllPropertyNodes ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< FPropertyNode >> & OutNodes ) const | [] |
FDetailTreeNode::GetChildren | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Gets the children of this tree node Note: Customizations can determine the visibility of children. This will only return visible children if bInIgnoreVisibility if false | PropertyEditor | virtual void GetChildren ( [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDetailTreeNode](API\Editor\PropertyEditor\IDetailTreeNode) >> & OutChildren, const bool & bInIgnoreVisibility ) | [] |
FDetailTreeNode::GetChildren | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Gets child tree nodes | PropertyEditor | void GetChildren ( FDetailNodeList & OutChildren, const bool & bInIgnoreVisibility ) | [] |
FDetailTreeNode::GetDetailsView | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | The details view that this node is in | PropertyEditor | IDetailsViewPrivate * GetDetailsView() const | [] |
FDetailTreeNode::GetExternalRootPropertyNode | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Gets the external property node associated with this node. This will return nullptr for all rows expect property rows which were generated from an external root. | PropertyEditor | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< FComplexPropertyNode > GetExternalRootPropertyNode() const | [] |
FDetailTreeNode::GetFilterStrings | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Gets the filter strings for this node in the tree. | PropertyEditor | virtual void GetFilterStrings ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & OutFilterStrings ) const | [] |
FDetailTreeNode::GetNodeName | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | The identifier name of the node | PropertyEditor | [FName](API\Runtime\Core\UObject\FName) GetNodeName() const | [] |
FDetailTreeNode::GetInitiallyCollapsed | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Gets if this node should be initially collapsed by default. | PropertyEditor | virtual bool GetInitiallyCollapsed() const | [] |
FDetailTreeNode::GetParentBaseStructure | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | If that fails, the class of the first selected object in the details view is used
The best matchingUStructthat was responsible for creating this node | PropertyEditor | const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * GetParentBaseStructure() const | [] |
FDetailTreeNode::GetParentCategory | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | The category node that this node is nested in, if any: | PropertyEditor | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< FDetailCategoryImpl > GetParentCategory() const | [] |
FDetailTreeNode::GetParentNode | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | @ The parent DetailTreeNode of this node, or nullptr if this is a root node (or not yet added to a tree) | PropertyEditor | [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FDetailTreeNode](API\Editor\PropertyEditor\FDetailTreeNode) > GetParentNode() const | [] |
FDetailTreeNode::GetPropertyNode | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Gets the property node associated with this node. Not all nodes have properties so this will fail for anything other than a property row or for property rows that have complex customizations that ignore the property | PropertyEditor | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< FPropertyNode > GetPropertyNode() const | [] |
FDetailTreeNode::GetPropertyNodeBaseStructure | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | A helper function for GetParentBaseStructure that gets the parent specifically for a property node instead of a detail node | PropertyEditor | static const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * GetPropertyNodeBaseStructure ( const FPropertyNode * PropertyNode ) | [] |
FDetailTreeNode::GetPropertyPath | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | The property path that this node is associate with, if any: | PropertyEditor | virtual [FPropertyPath](API\Editor\PropertyEditor\FPropertyPath) GetPropertyPath() const | [] |
FDetailTreeNode::GetRow | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Get the property row that this node is represented by. | PropertyEditor | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IDetailPropertyRow](API\Editor\PropertyEditor\IDetailPropertyRow) > GetRow() const | [] |
FDetailTreeNode::GetVisibility | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | the visibility of this node in the tree | PropertyEditor | ENodeVisibility GetVisibility() const | [] |
FDetailTreeNode::IsHighlighted | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | true if the node has been highlighted | PropertyEditor | virtual bool IsHighlighted() const | [] |
FDetailTreeNode::IsLeaf | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | true if this is a leaf node: | PropertyEditor | virtual bool IsLeaf() | [] |
FDetailTreeNode::IsPropertyEditingEnabled | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | TAttributeindicating whether editing is enabled or whether the property is readonly: | PropertyEditor | virtual [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > IsPropertyEditingEnabled() const | [] |
FDetailTreeNode::OnItemExpansionChanged | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Called when the item is expanded in the tree | PropertyEditor | void OnItemExpansionChanged ( bool bIsExpanded, bool bShouldSaveState ) | [] |
FDetailTreeNode::RefreshVisibility | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Updates the visibility of this node if necessary | PropertyEditor | virtual void RefreshVisibility() | [] |
FDetailTreeNode::SetIsHighlighted | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Called when the node should appear 'highlighted' to draw the users attention to it | PropertyEditor | virtual void SetIsHighlighted ( bool bInIsHighlighted ) | [] |
FDetailTreeNode::SetParentNode | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Sets the parent node. The parent node'sGetChildren()call should include this node. | PropertyEditor | void SetParentNode ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FDetailTreeNode](API\Editor\PropertyEditor\FDetailTreeNode) > InParentNode ) | [] |
FDetailTreeNode::ShouldBeExpanded | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Whether or not the tree node should be expanded | PropertyEditor | bool ShouldBeExpanded() const | [] |
FDetailTreeNode::ShouldShowOnlyChildren | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | true to ignore this node for visibility in the tree and only examine children | PropertyEditor | bool ShouldShowOnlyChildren() const | [] |
FDetailTreeNode::Tick | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | Called each frame if the node requests that it should be ticked | PropertyEditor | void Tick ( float DeltaTime ) | [] |
FDetailTreeNode | /Engine/Source/Editor/PropertyEditor/Public/DetailTreeNode.h | PropertyEditor | class FDetailTreeNode : public [IDetailTreeNode](API\Editor\PropertyEditor\IDetailTreeNode) | [] | |
FDetailWidgetDecl::HAlign | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | [FDetailWidgetDecl](API\Editor\PropertyEditor\FDetailWidgetDecl) & HAlign ( EHorizontalAlignment InAlignment ) | [] | |
FDetailWidgetDecl::MaxDesiredWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | [FDetailWidgetDecl](API\Editor\PropertyEditor\FDetailWidgetDecl) & MaxDesiredWidth ( [TOptional](API\Runtime\Core\IO\TOptional)< float > InMaxWidth ) | [] | |
FDetailWidgetDecl::MinDesiredWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | [FDetailWidgetDecl](API\Editor\PropertyEditor\FDetailWidgetDecl) & MinDesiredWidth ( [TOptional](API\Runtime\Core\IO\TOptional)< float > InMinWidth ) | [] | |
FDetailWidgetDecl::operator[] | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & operator[] ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InWidget ) | [] | |
FDetailWidgetDecl::VAlign | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | [FDetailWidgetDecl](API\Editor\PropertyEditor\FDetailWidgetDecl) & VAlign ( EVerticalAlignment InAlignment ) | [] | |
FDetailWidgetDecl::FDetailWidgetDecl | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | FDetailWidgetDecl ( class [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & InParentDecl, const [FDetailWidgetDecl](API\Editor\PropertyEditor\FDetailWidgetDecl) & Other ) | [] | |
FDetailWidgetDecl::FDetailWidgetDecl | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | FDetailWidgetDecl ( class [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & InParentDecl, float InMinWidth, float InMaxWidth, EHorizontalAlignment InHAlign, EVerticalAlignment InVAlign ) | [] | |
FDetailWidgetDecl | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Widget declaration for custom widgets in a widget row | PropertyEditor | class FDetailWidgetDecl | [
{
"type": "EHorizontalAlig...",
"name": "HorizontalAlignment",
"description": ""
},
{
"type": "TOptional< floa...",
"name": "MaxWidth",
"description": ""
},
{
"type": "TOptional< floa...",
"name": "MinWidth",
"description": ""
},
{
"type": "EVerticalAlignm...",
... |
FDetailWidgetRow::AddCustomContextMenuAction | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Add a custom action to the row context menu | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & AddCustomContextMenuAction ( const [FUIAction](API\Runtime\Slate\Framework\Commands\FUIAction) & Action, const [FText](API\Runtime\Core\Internationalization\FText) & Name, const [FText](API\Runtime\Core\Internationalization\FText) & Tooltip, const [FSlate... | [] |
FDetailWidgetRow::CopyAction | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Sets a custom copy action to take when copying the data from this row | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & CopyAction ( const [FUIAction](API\Runtime\Slate\Framework\Commands\FUIAction) & InCopyAction ) | [] |
DefaultValueMaxWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | static const float DefaultValueMaxWidth = 125.0f; | [] | |
DefaultValueMinWidth | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | static const float DefaultValueMinWidth = 125.0f; | [] | |
FDetailWidgetRow::DragDropHandler | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Sets a handler for the row to be a source or target of drag-and-drop operations. | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & DragDropHandler ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IDetailDragDropHandler](API\Editor\PropertyEditor\IDetailDragDropHandler) > InDragDropHandler ) | [] |
FDetailWidgetRow::EditCondition | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Override the edit condition. | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & EditCondition ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > InEditConditionValue, FOnBooleanValueChanged InOnEditConditionValueChanged ) | [] |
FDetailWidgetRow::ExtensionContent | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Assigns content to the extension (right) slot | PropertyEditor | [FDetailWidgetDecl](API\Editor\PropertyEditor\FDetailWidgetDecl) & ExtensionContent() | [] |
FDetailWidgetRow::FCustomMenuData::FCustomMenuData | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | FCustomMenuData &40; const FUIAction & InAction, const FText & InName, const FText & InTooltip, const FSlateIcon & InSlateIcon &41; | [] | |
FCustomMenuData | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | struct FCustomMenuData | [
{
"type": "constFUIAction",
"name": "Action",
"description": ""
},
{
"type": "constFText",
"name": "Name",
"description": ""
},
{
"type": "constFSlateIco...",
"name": "SlateIcon",
"description": ""
},
{
"type": "constFText",
"name": "Tooltip",
"description... | |
FDetailWidgetRow::FilterString | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Sets a string which should be used to filter the content when a user searches | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & FilterString ( const [FText](API\Runtime\Core\Internationalization\FText) & InFilterString ) | [] |
FDetailWidgetRow::GetCustomResetToDefault | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | virtual [TOptional](API\Runtime\Core\IO\TOptional)< [FResetToDefaultOverride](API\Editor\PropertyEditor\FResetToDefaultOverride) > GetCustomResetToDefault() const | [] | |
FDetailWidgetRow::GetPropertyHandles | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Return all the property handles this WidgetRow represent | PropertyEditor | const [TArray](API\Runtime\Core\Containers\TArray)< [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) > > & GetPropertyHandles() const | [] |
FDetailWidgetRow::GetRowName | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | IDetailLayoutRowinterface | PropertyEditor | virtual [FName](API\Runtime\Core\UObject\FName) GetRowName() const | [] |
FDetailWidgetRow::HasAnyContent | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | true of the row has any content | PropertyEditor | bool HasAnyContent() const | [] |
FDetailWidgetRow::HasExtensionContent | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | bool HasExtensionContent() const | [] | |
FDetailWidgetRow::HasColumns | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | true if the row has columns, false if it spans the entire row | PropertyEditor | bool HasColumns() const | [] |
FDetailWidgetRow::HasNameContent | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | bool HasNameContent() const | [] | |
FDetailWidgetRow::HasValueContent | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | bool HasValueContent() const | [] | |
FDetailWidgetRow::IsEnabled | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Sets the enabled state of the entire row | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & IsEnabled ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InIsEnabled ) | [] |
FDetailWidgetRow::IsCopyPasteBound | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | true if a custom copy/paste is bound on this row | PropertyEditor | bool IsCopyPasteBound() const | [] |
FDetailWidgetRow::IsPasteFromTextBound | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | true if a custom paste text is bound on this row | PropertyEditor | bool IsPasteFromTextBound() const | [] |
FDetailWidgetRow::IsValueEnabled | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Sets the enabled state of the value widget only | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & IsValueEnabled ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< bool > & InIsEnabled ) | [] |
FDetailWidgetRow::NameContent | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Assigns content to just the name slot | PropertyEditor | [FDetailWidgetDecl](API\Editor\PropertyEditor\FDetailWidgetDecl) & NameContent() | [] |
FDetailWidgetRow::operator= | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & operator= ( const [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & Other ) | [] | |
FDetailWidgetRow::operator[] | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Assigns content to the entire row | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & operator[] ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > InWidget ) | [] |
FDetailWidgetRow::OverrideResetToDefault | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Sets flag to indicate if property value differs from the default | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & OverrideResetToDefault ( const [FResetToDefaultOverride](API\Editor\PropertyEditor\FResetToDefaultOverride) & InResetToDefaultOverride ) | [] |
FDetailWidgetRow::PasteAction | /Engine/Source/Editor/PropertyEditor/Public/DetailWidgetRow.h | Sets a custom paste action to take when copying the data from this row | PropertyEditor | [FDetailWidgetRow](API\Editor\PropertyEditor\FDetailWidgetRow) & PasteAction ( const [FUIAction](API\Runtime\Slate\Framework\Commands\FUIAction) & InPasteAction ) | [] |
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