className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
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SSceneOutliner::GetColumns | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Get the columns to be displayed in this outliner | SceneOutliner | const [TMap](API\Runtime\Core\Containers\TMap)< [FName](API\Runtime\Core\UObject\FName), [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISceneOutlinerColumn](API\Editor\SceneOutliner\ISceneOutlinerColumn) > > & GetColumns() const | [] |
SSceneOutliner::GetColumnSortMode | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Return the sorting mode for the specified ColumnId
Returns the current sort mode of the specified column | SceneOutliner | virtual [EColumnSortMode::Type](API\Runtime\Slate\Widgets\Views\EColumnSortMode__Type) GetColumnSortMode ( const [FName](API\Runtime\Core\UObject\FName) ColumnId ) const | [] |
SSceneOutliner::GetDoubleClickEvent | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Event to react to a user double click on a item | SceneOutliner | [SceneOutliner::FTreeItemPtrEvent](API\Editor\SceneOutliner\FTreeItemPtrEvent) & GetDoubleClickEvent() | [] |
SSceneOutliner::GetFilterAtIndex | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Retrieve the filter at the specified index
A valid poiter to a filter if the index was valid | SceneOutliner | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSceneOutlinerFilter](API\Editor\SceneOutliner\FSceneOutlinerFilter) > GetFilterAtIndex ( int32 Index ) | [] |
SSceneOutliner::GetFilterCount | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Get number of filters applied to the scene outliner | SceneOutliner | virtual int32 GetFilterCount() const | [] |
SSceneOutliner::GetFilterHighlightText | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Returns a string to use for highlighting results in the outliner list | SceneOutliner | virtual [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > GetFilterHighlightText() const | [] |
SSceneOutliner::GetFilters | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Get the outliner filter collection | SceneOutliner | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSceneOutlinerFilters](API\Editor\SceneOutliner\FSceneOutlinerFilters) > & GetFilters() | [] |
SSceneOutliner::GetIsReentrant | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Used to test if Outliner related selection changes have already been handled | SceneOutliner | bool GetIsReentrant() const | [] |
SSceneOutliner::GetItemSourceControl | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Get the associated source control object for the specified item. | SceneOutliner | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [FSceneOutlinerTreeItemSCC](API\Editor\SceneOutliner\FSceneOutlinerTreeItemSCC) > GetItemSourceControl ( const FSceneOutlinerTreeItemPtr & InItem ) | [] |
SSceneOutliner::GetOnItemSelectionChanged | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Allow the system that use the scene outliner to react when it's selection is changed Note: This event will only be broadcast on a user input. | SceneOutliner | [SceneOutliner::FOnItemSelectionChanged](API\Editor\SceneOutliner\FOnItemSelectionChanged) & GetOnItemSelectionChanged() | [] |
SSceneOutliner::GetSelectedItems | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Returns the list of currently selected tree items | SceneOutliner | virtual [TArray](API\Runtime\Core\Containers\TArray)< FSceneOutlinerTreeItemPtr > GetSelectedItems() const | [] |
SSceneOutliner::GetOutlinerIdentifier | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Get the unique identifier associated with this outliner | SceneOutliner | [FName](API\Runtime\Core\UObject\FName) GetOutlinerIdentifier() const | [] |
SSceneOutliner::GetSelection | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Returns the currently selected items. | SceneOutliner | virtual [FSceneOutlinerItemSelection](API\Editor\SceneOutliner\FSceneOutlinerItemSelection) GetSelection() const | [] |
SSceneOutliner::GetSharedData | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Returns the common data for this outliner | SceneOutliner | virtual const [FSharedSceneOutlinerData](API\Editor\SceneOutliner\FSharedSceneOutlinerData) & GetSharedData() const | [] |
SSceneOutliner::GetTree | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Get a const reference to the actual tree hierarchy | SceneOutliner | virtual const [STreeView](API\Editor\UnrealEd\STreeView)< FSceneOutlinerTreeItemPtr > & GetTree() const | [] |
SSceneOutliner::GetSortedColumnIDs | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SceneOutliner | void GetSortedColumnIDs ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutColumnIDs ) const | [] | |
SSceneOutliner::GetTreeView | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SceneOutliner | virtual const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SSceneOutlinerTreeView](API\Editor\SceneOutliner\SSceneOutlinerTreeView) > & GetTreeView() const | [] | |
SSceneOutliner::HasSelectorFocus | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SceneOutliner | bool HasSelectorFocus ( FSceneOutlinerTreeItemPtr Item ) const | [] | |
SSceneOutliner::GetTreeItem | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Retrieve anISceneOutlinerTreeItemby its ID if it exists in the tree | SceneOutliner | FSceneOutlinerTreeItemPtr GetTreeItem ( [FSceneOutlinerTreeItemID](API\Editor\SceneOutliner\FSceneOutlinerTreeItemID), bool bIncludePending ) | [] |
SSceneOutliner::ImportFolderList | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Construct array of folders to be created based on input clipboard string | SceneOutliner | [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > ImportFolderList ( const [FString](API\Runtime\Core\Containers\FString) & InStrBuffer ) const | [] |
SSceneOutliner::IsFilterActive | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Check if a filter with the given name exists and is active in the filter bar for this Outliner (if this Outliner has a filter bar). | SceneOutliner | virtual bool IsFilterActive ( const [FString](API\Runtime\Core\Containers\FString) & FilterName ) const | [] |
SSceneOutliner::IsItemExpanded | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SceneOutliner | bool IsItemExpanded ( const FSceneOutlinerTreeItemPtr & Item ) const | [] | |
SSceneOutliner::IsTextFilterActive | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Returns true if the text filter is currently active | SceneOutliner | bool IsTextFilterActive() const | [] |
SSceneOutliner::MoveSelectionTo | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Moves the current selection to the specified folder path | SceneOutliner | void MoveSelectionTo ( const [FFolder](API\Runtime\Engine\FFolder) & NewParent ) | [] |
SSceneOutliner::OnDragOverItem | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Called when a payload is dragged over an item | SceneOutliner | [FReply](API\Runtime\SlateCore\Input\FReply) OnDragOverItem ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & Event, const [ISceneOutlinerTreeItem](API\Editor\SceneOutliner\ISceneOutlinerTreeItem) & Item ) const | [] |
SSceneOutliner::OnDropPayload | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Called when a payload is dropped onto a target | SceneOutliner | void OnDropPayload ( [ISceneOutlinerTreeItem](API\Editor\SceneOutliner\ISceneOutlinerTreeItem) & DropTarget, const [FSceneOutlinerDragDropPayload](API\Editor\SceneOutliner\FSceneOutlinerDragDropPayload) & Payload, const [FSceneOutlinerDragValidationInfo](API\Editor\SceneOutliner\FSceneOutlinerDragValidationInfo) & Vali... | [] |
SSceneOutliner::OnItemAdded | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Instruct the outliner to perform an action on the specified item when it is created | SceneOutliner | void OnItemAdded ( const [FSceneOutlinerTreeItemID](API\Editor\SceneOutliner\FSceneOutlinerTreeItemID) & ItemID, uint8 ActionMask ) | [] |
SSceneOutliner::OnKeyDown | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Called after a key is pressed when this widget has focus (this event bubbles if not handled)
Returns whether the event was handled, along with other possible actions | SceneOutliner | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnKeyDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FKeyEvent](API\Runtime\SlateCore\Input\FKeyEvent) & InKeyEvent ) | [] |
SSceneOutliner::OnItemLabelChanged | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Handler for when a property changes on any item. Called by the mode | SceneOutliner | void OnItemLabelChanged ( FSceneOutlinerTreeItemPtr ChangedItem ) | [] |
SSceneOutliner::OnOpenContextMenu | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Open a context menu for this scene outliner | SceneOutliner | [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > OnOpenContextMenu() | [] |
SSceneOutliner::PassesAllFilters | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SceneOutliner | bool PassesAllFilters ( const FSceneOutlinerTreeItemPtr & Item ) const | [] | |
SSceneOutliner::PassesFilters | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SceneOutliner | bool PassesFilters ( const [ISceneOutlinerTreeItem](API\Editor\SceneOutliner\ISceneOutlinerTreeItem) & Item ) const | [] | |
SSceneOutliner::PassesTextFilter | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SceneOutliner | bool PassesTextFilter ( const FSceneOutlinerTreeItemPtr & Item ) const | [] | |
SSceneOutliner::PasteFoldersBegin | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Called by paste and duplicate | SceneOutliner | void PasteFoldersBegin ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > InFolders ) | [] |
SSceneOutliner::Paste_CanExecute | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Returns true if edit paste can be executed | SceneOutliner | virtual bool Paste_CanExecute() | [] |
SSceneOutliner::PasteFoldersEnd | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Paste folders end logic | SceneOutliner | void PasteFoldersEnd() | [] |
SSceneOutliner::PinItems | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Pins an item list in the outliner. | SceneOutliner | virtual void PinItems ( const [TArray](API\Runtime\Core\Containers\TArray)< FSceneOutlinerTreeItemPtr > & InItems ) | [] |
SSceneOutliner::ParseDragDrop | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Parse a drag drop operation into a payload | SceneOutliner | bool ParseDragDrop ( [FSceneOutlinerDragDropPayload](API\Editor\SceneOutliner\FSceneOutlinerDragDropPayload) & OutPayload, const [FDragDropOperation](API\Runtime\SlateCore\Input\FDragDropOperation) & Operation ) const | [] |
SSceneOutliner::PinSelectedItems | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Pin selected items | SceneOutliner | virtual void PinSelectedItems() | [] |
SSceneOutliner::PostRedo | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Signal that client should run any PostRedo code | SceneOutliner | virtual void PostRedo ( bool bSuccess ) | [] |
SSceneOutliner::PostUndo | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Signal that client should run any PostUndo code | SceneOutliner | virtual void PostUndo ( bool bSuccess ) | [] |
SSceneOutliner::Refresh | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Sends a requests to the Scene Outliner to refresh itself the next chance it gets | SceneOutliner | virtual void Refresh() | [] |
SSceneOutliner::RefreshSelection | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SceneOutliner | void RefreshSelection() | [] | |
SSceneOutliner::RemoveColumn | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Remove a column of the scene outliner | SceneOutliner | virtual void RemoveColumn ( [FName](API\Runtime\Core\UObject\FName) ColumnId ) | [] |
SSceneOutliner::RemoveFilter | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Remove a filter from the scene outliner
True if the filter was removed. | SceneOutliner | virtual bool RemoveFilter ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FSceneOutlinerFilter](API\Editor\SceneOutliner\FSceneOutlinerFilter) > & Filter ) | [] |
SSceneOutliner::RemoveFolderFromSelection | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Remove a folder from the selection of the scene outliner | SceneOutliner | void RemoveFolderFromSelection ( const [FName](API\Runtime\Core\UObject\FName) & FolderName ) | [] |
SSceneOutliner::RemoveFromSelection | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Remove a set of items from the current selection | SceneOutliner | void RemoveFromSelection ( const [TArray](API\Runtime\Core\Containers\TArray)< FSceneOutlinerTreeItemPtr > & InItems, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo ) | [] |
SSceneOutliner::RemoveInteractiveFilter | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Remove an interactive filter from the scene outliner
True if the filter was removed. | SceneOutliner | virtual bool RemoveInteractiveFilter ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FSceneOutlinerFilter](API\Editor\SceneOutliner\FSceneOutlinerFilter) > & Filter ) | [] |
SSceneOutliner::Rename_CanExecute | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Returns true if edit rename can be executed | SceneOutliner | virtual bool Rename_CanExecute() | [] |
SSceneOutliner::Rename_Execute | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Executes rename. | SceneOutliner | virtual void Rename_Execute() | [] |
SSceneOutliner::RequestSort | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Request that the tree be sorted at a convenient time | SceneOutliner | virtual void RequestSort() | [] |
SSceneOutliner::ScrollItemIntoView | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Miscellaneous helper functions Scroll the specified item into view | SceneOutliner | void ScrollItemIntoView ( const FSceneOutlinerTreeItemPtr & Item ) | [] |
SSceneOutliner::SelectFoldersDescendants | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Called to select descendants of the currently selected folders | SceneOutliner | void SelectFoldersDescendants ( bool bSelectImmediateChildrenOnly ) | [] |
SSceneOutliner::SetColumnVisibility | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SceneOutliner | void SetColumnVisibility ( [FName](API\Runtime\Core\UObject\FName) ColumnId, bool bIsVisible ) | [] | |
SSceneOutliner::SetItemExpansion | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SceneOutliner | void SetItemExpansion ( const FSceneOutlinerTreeItemPtr & Item, bool bIsExpanded ) | [] | |
SSceneOutliner::SetItemSelection | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Set the selection status of a set of items in the scene outliner | SceneOutliner | void SetItemSelection ( const [TArray](API\Runtime\Core\Containers\TArray)< FSceneOutlinerTreeItemPtr > & InItems, bool bSelected, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo ) | [] |
SSceneOutliner::SetItemSelection | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Set the selection status of a single item in the scene outliner | SceneOutliner | void SetItemSelection ( const FSceneOutlinerTreeItemPtr & InItem, bool bSelected, [ESelectInfo::Type](API\Runtime\SlateCore\Types\ESelectInfo__Type) SelectInfo ) | [] |
SSceneOutliner::SetKeyboardFocus | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Set the keyboard focus to the outliner | SceneOutliner | virtual void SetKeyboardFocus() | [] |
SSceneOutliner::SetPendingRenameItem | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Sets the next item to rename | SceneOutliner | void SetPendingRenameItem ( const FSceneOutlinerTreeItemPtr & InItem ) | [] |
SSceneOutliner::SetSelection | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Set the item selection of the outliner based on a selector function. Any items which return true will be added | SceneOutliner | virtual void SetSelection ( const [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< bool([ISceneOutlinerTreeItem](API\Editor\SceneOutliner\ISceneOutlinerTreeItem) &)> Selector ) | [] |
SSceneOutliner::SupportsKeyboardFocus | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus | SceneOutliner | virtual bool SupportsKeyboardFocus() const | [] |
SSceneOutliner::Tick | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SWidgetinterface | SceneOutliner | virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | [] |
SSceneOutliner::UnpinItems | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Unpins an item list in the outliner. | SceneOutliner | virtual void UnpinItems ( const [TArray](API\Runtime\Core\Containers\TArray)< FSceneOutlinerTreeItemPtr > & InItems ) | [] |
SSceneOutliner::UnpinSelectedItems | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Unpins selected items | SceneOutliner | virtual void UnpinSelectedItems() | [] |
SSceneOutliner::ValidateDrop | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Validate a drag drop operation on a drop target | SceneOutliner | [FSceneOutlinerDragValidationInfo](API\Editor\SceneOutliner\FSceneOutlinerDragValidationInfo) ValidateDrop ( const [ISceneOutlinerTreeItem](API\Editor\SceneOutliner\ISceneOutlinerTreeItem) & DropTarget, const [FSceneOutlinerDragDropPayload](API\Editor\SceneOutliner\FSceneOutlinerDragDropPayload) & Payload ) const | [] |
SSceneOutliner::SSceneOutliner | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Default constructor - initializes data that is shared between all tree items | SceneOutliner | SSceneOutliner() | [] |
SSceneOutliner::~SSceneOutliner | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | SSceneOutlinerdestructor | SceneOutliner | virtual ~SSceneOutliner() | [] |
SSceneOutliner | /Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h | Scene Outliner widget | SceneOutliner | class SSceneOutliner : public [ISceneOutliner](API\Editor\SceneOutliner\ISceneOutliner), public [FEditorUndoClient](API\Editor\UnrealEd\FEditorUndoClient), public [FGCObject](API\Runtime\CoreUObject\UObject\FGCObject) | [] |
SSceneOutlinerPinnedTreeRow::Construct | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Construct function for this widget | SceneOutliner | void Construct ( const [FArguments](API\Editor\SceneOutliner\SSceneOutlinerPinnedTreeRow\FArguments) & InArgs, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SSceneOutlinerTreeView](API\Editor\SceneOutliner\SSceneOutlinerTreeView) > & OutlinerTreeView, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [... | [] |
SSceneOutlinerPinnedTreeRow::ConstructChildren | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | SceneOutliner | virtual void ConstructChildren ( [ETableViewMode::Type](API\Runtime\Slate\Framework\Views\ETableViewMode__Type) InOwnerTableMode, const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FMargin](API\Runtime\SlateCore\Layout\FMargin) > & InPadding, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\... | [] | |
SSceneOutlinerPinnedTreeRow::FArguments::Item | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | The list item for this row | SceneOutliner | WidgetArgsType & Item &40; FSceneOutlinerTreeItemPtr InArg &41; | [] |
WidgetArgsType | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | SceneOutliner | typedef FArguments WidgetArgsType | [] | |
SSceneOutlinerPinnedTreeRow::FArguments::FArguments | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | SceneOutliner | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | SceneOutliner | struct FArguments : public [TSlateBaseNamedArgs< SSceneOutlinerPinnedTreeRow >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SSceneOutlinerPinnedTreeRow::GenerateWidgetForColumn | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Overridden fromSMultiColumnTableRow. Generates a widget for this column of the tree row. | SceneOutliner | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidgetForColumn ( const [FName](API\Runtime\Core\UObject\FName) & ColumnName ) | [] |
SSceneOutlinerPinnedTreeRow::OnDragEnter | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | The concession is to return a can_handled/cannot_handle boolean rather than a fullFReply.
A reply that indicated whether the contents of the DragDropEvent can potentially be processed by this widget. | SceneOutliner | virtual void OnDragEnter ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SSceneOutlinerPinnedTreeRow::OnDragLeave | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Called during drag and drop when the drag leaves a widget. | SceneOutliner | virtual void OnDragLeave ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SSceneOutlinerPinnedTreeRow::OnDragOver | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Called during drag and drop when the the mouse is being dragged over a widget.
A reply that indicated whether this event was handled. | SceneOutliner | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDragOver ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SSceneOutlinerPinnedTreeRow::OnDrop | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Called when the user is dropping something onto a widget; terminates drag and drop.
A reply that indicated whether this event was handled. | SceneOutliner | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SSceneOutlinerPinnedTreeRow | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Widget that represents a pinned row in the outliner's tree control. | SceneOutliner | class SSceneOutlinerPinnedTreeRow : public [SMultiColumnTableRow< FSceneOutlinerTreeItemPtr >](API\Runtime\Slate\Widgets\Views\SMultiColumnTableRow) | [] |
SSceneOutlinerTreeRow::Construct | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Construct function for this widget | SceneOutliner | void Construct ( const [FArguments](API\Editor\SceneOutliner\SSceneOutlinerTreeRow\FArguments) & InArgs, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SSceneOutlinerTreeView](API\Editor\SceneOutliner\SSceneOutlinerTreeView) > & OutlinerTreeView, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SScene... | [] |
SSceneOutlinerTreeRow::FArguments::Item | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | The list item for this row | SceneOutliner | WidgetArgsType & Item &40; FSceneOutlinerTreeItemPtr InArg &41; | [] |
WidgetArgsType | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | SceneOutliner | typedef FArguments WidgetArgsType | [] | |
SSceneOutlinerTreeRow::FArguments::FArguments | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | SceneOutliner | FArguments&40;&41; | [] | |
FArguments | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | SceneOutliner | struct FArguments : public [TSlateBaseNamedArgs< SSceneOutlinerTreeRow >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] | |
SSceneOutlinerTreeRow::FlashHighlight | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | SceneOutliner | void FlashHighlight() | [] | |
SSceneOutlinerTreeRow::GenerateWidgetForColumn | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Overridden fromSMultiColumnTableRow. Generates a widget for this column of the tree row. | SceneOutliner | virtual [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidgetForColumn ( const [FName](API\Runtime\Core\UObject\FName) & ColumnName ) | [] |
HighlightRectLeftOffset | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | How many pixels to extend the highlight rectangle's left side horizontally | SceneOutliner | static const float HighlightRectLeftOffset = 0.0f; | [] |
HighlightRectRightOffset | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | How many pixels to extend the highlight rectangle's right side horizontally | SceneOutliner | static const float HighlightRectRightOffset = 0.0f; | [] |
HighlightTargetEffectDuration | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Duration of animation highlight target effects | SceneOutliner | static const float HighlightTargetEffectDuration = 0.5f; | [] |
HighlightTargetOpacity | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Opacity of the highlight target effect overlay | SceneOutliner | static const float HighlightTargetOpacity = 0.8f; | [] |
HighlightTargetSpringConstant | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | How quickly the highlight 'targeting' rectangle will slide around. Larger is faster. | SceneOutliner | static const float HighlightTargetSpringConstant = 25.0f; | [] |
SSceneOutlinerTreeRow::IsRowEnabled | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | SceneOutliner | bool IsRowEnabled() const | [] | |
SSceneOutlinerTreeRow::OnDragEnter | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | The concession is to return a can_handled/cannot_handle boolean rather than a fullFReply.
A reply that indicated whether the contents of the DragDropEvent can potentially be processed by this widget. | SceneOutliner | virtual void OnDragEnter ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SSceneOutlinerTreeRow::OnDragLeave | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Called during drag and drop when the drag leaves a widget. | SceneOutliner | virtual void OnDragLeave ( const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SSceneOutlinerTreeRow::OnDragOver | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Called during drag and drop when the the mouse is being dragged over a widget.
A reply that indicated whether this event was handled. | SceneOutliner | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDragOver ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SSceneOutlinerTreeRow::OnMouseButtonDoubleClick | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Called when a mouse button is double clicked. Override this in derived classes.
Returns whether the event was handled, along with other possible actions. | SceneOutliner | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDoubleClick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & InMyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & InMouseEvent ) | [] |
SSceneOutlinerTreeRow::OnDrop | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | Called when the user is dropping something onto a widget; terminates drag and drop.
A reply that indicated whether this event was handled. | SceneOutliner | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnDrop ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FDragDropEvent](API\Runtime\SlateCore\Input\FDragDropEvent) & DragDropEvent ) | [] |
SSceneOutlinerTreeRow::OnMouseButtonDown | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | SeeSWidget::OnMouseButtonDownWhether the event was handled along with possible requests for the system to take action. | SceneOutliner | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] |
LabelChangedAnimOffsetPercent | /Engine/Source/Editor/SceneOutliner/Public/SOutlinerTreeView.h | How large the highlight target effect will be when highlighting, as a scalar percentage of font height | SceneOutliner | static const float LabelChangedAnimOffsetPercent = 0.2f; | [] |
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