className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FAcquiredResources::operator= | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h | Sequencer | [FAcquiredResources](API\Editor\Sequencer\FAcquiredResources) & operator= ( const [FAcquiredResources](API\Editor\Sequencer\FAcquiredResources) & ) | [] | |
FAcquiredResources::operator= | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h | Sequencer | [FAcquiredResources](API\Editor\Sequencer\FAcquiredResources) & operator= ( [FAcquiredResources](API\Editor\Sequencer\FAcquiredResources) && ) | [] | |
FAcquiredResources::Release | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h | Release all acquired resources in reverse order | Sequencer | void Release() | [] |
FAcquiredResources::Release | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h | Release the resource(s) that correspond to the specified identifier | Sequencer | void Release ( [FName](API\Runtime\Core\UObject\FName) InIdentifier ) | [] |
FAcquiredResources::FAcquiredResources | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h | Default construction | Sequencer | FAcquiredResources() | [] |
FAcquiredResources::FAcquiredResources | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h | Copy construction is disabled | Sequencer | FAcquiredResources ( const [FAcquiredResources](API\Editor\Sequencer\FAcquiredResources) & ) | [] |
FAcquiredResources::FAcquiredResources | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h | Move construction/assignment implies a transfer of ownership of the acquired resources | Sequencer | FAcquiredResources ( [FAcquiredResources](API\Editor\Sequencer\FAcquiredResources) && ) | [] |
FAcquiredResources::~FAcquiredResources | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h | Destructor that releases any acquired resources | Sequencer | ~FAcquiredResources() | [] |
FAcquiredResources | /Engine/Source/Editor/Sequencer/Public/AcquiredResources.h | Helper class that automates releasing of acquired resources | Sequencer | class FAcquiredResources | [] |
FAddKeyOperation::Commit | /Engine/Source/Editor/Sequencer/Public/SequencerAddKeyOperation.h | Commit this operation by choosing the section(s) to key for each key area, and adding a key at the specified time | Sequencer | void Commit ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InKeyTime, [ISequencer](API\Editor\Sequencer\ISequencer) & InSequencer ) | [] |
FAddKeyOperation::FromKeyAreas | /Engine/Source/Editor/Sequencer/Public/SequencerAddKeyOperation.h | Construct an operation from some key areas on a track. | Sequencer | static [FAddKeyOperation](API\Editor\Sequencer\FAddKeyOperation) FromKeyAreas ( [ISequencerTrackEditor](API\Editor\Sequencer\ISequencerTrackEditor) * TrackEditor, const [TArrayView](API\Runtime\Core\Containers\TArrayView)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IKeyArea](API\Editor\Sequencer\IKeyArea) >>... | [] |
FAddKeyOperation::FromNode | /Engine/Source/Editor/Sequencer/Public/SequencerAddKeyOperation.h | Construct an operation from a single display node. Every key area underneath this node will receive keys. | Sequencer | static [FAddKeyOperation](API\Editor\Sequencer\FAddKeyOperation) FromNode ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [FViewModel](API\Editor\SequencerCore\MVVM\ViewModels\FViewModel) > InModel ) | [] |
FAddKeyOperation::FromNodes | /Engine/Source/Editor/Sequencer/Public/SequencerAddKeyOperation.h | Construct an operation from any set of display nodes. Each node in the set will receive keys for all decendant key areas. | Sequencer | static [FAddKeyOperation](API\Editor\Sequencer\FAddKeyOperation) FromNodes ( const [TSet](API\Runtime\Core\Containers\TSet)< [TWeakViewModelPtr](API\Editor\SequencerCore\TWeakViewModelPtr)< [IOutlinerExtension](API\Editor\SequencerCore\MVVM\Extensions\IOutlinerExtension) >> & InModels ) | [] |
FAddKeyOperation | /Engine/Source/Editor/Sequencer/Public/SequencerAddKeyOperation.h | No constructors are accessible with public or protected access. | Sequencer | struct FAddKeyOperation | [] |
FAnimatedPropertyKey::FromObjectType | /Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h | Sequencer | static [FAnimatedPropertyKey](API\Editor\Sequencer\FAnimatedPropertyKey) FromObjectType ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * Class ) | [] | |
FAnimatedPropertyKey::FromProperty | /Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h | Sequencer | static [FAnimatedPropertyKey](API\Editor\Sequencer\FAnimatedPropertyKey) FromProperty ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property ) | [] | |
FAnimatedPropertyKey::FromPropertyType | /Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h | Sequencer | static [FAnimatedPropertyKey](API\Editor\Sequencer\FAnimatedPropertyKey) FromPropertyType ( [TSubclassOfField](API\Runtime\CoreUObject\Templates\TSubclassOfField)< [FProperty](API\Runtime\CoreUObject\UObject\FProperty) > PropertyType ) | [] | |
FAnimatedPropertyKey::FromPropertyTypeName | /Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h | Sequencer | static [FAnimatedPropertyKey](API\Editor\Sequencer\FAnimatedPropertyKey) FromPropertyTypeName ( [FName](API\Runtime\Core\UObject\FName) PropertyTypeName ) | [] | |
FAnimatedPropertyKey::FromStructType | /Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h | Sequencer | static [FAnimatedPropertyKey](API\Editor\Sequencer\FAnimatedPropertyKey) FromStructType ( const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * Struct ) | [] | |
FAnimatedPropertyKey::FromStructType | /Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h | Sequencer | static [FAnimatedPropertyKey](API\Editor\Sequencer\FAnimatedPropertyKey) FromStructType ( [FName](API\Runtime\Core\UObject\FName) StructName ) | [] | |
FAnimatedPropertyKey | /Engine/Source/Editor/Sequencer/Public/AnimatedPropertyKey.h | No constructors are accessible with public or protected access. | Sequencer | struct FAnimatedPropertyKey | [
{
"type": "FName",
"name": "ObjectTypeName",
"description": "The name of the type of object that can be animated inside the property (i.e. the name of the struct or object forFStructPropertyorFObjectProperty)."
},
{
"type": "FName",
"name": "PropertyTypeName",
"description": "The name of... |
FBuildEditWidgetParams::FBuildEditWidgetParams | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Sequencer | FBuildEditWidgetParams() | [] | |
FBuildEditWidgetParams | /Engine/Source/Editor/Sequencer/Public/ISequencerTrackEditor.h | Data structure containing information required to build an edit widget | Sequencer | struct FBuildEditWidgetParams | [
{
"type": "TAttribute< boo...",
"name": "NodeIsHovered",
"description": "Attribute that specifies when the node relating to this edit widget is hovered"
},
{
"type": "int32",
"name": "RowIndex",
"description": "Indexof current track row"
},
{
"type": "int32",
"name": "TrackIn... |
FCanKeyPropertyParams::FindPropertyContainer | /Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h | Sequencer | const [UStruct](API\Runtime\CoreUObject\UObject\UStruct) * FindPropertyContainer ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * ForProperty ) const | [] | |
FCanKeyPropertyParams::FCanKeyPropertyParams | /Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h | Creates new can key property parameters. | Sequencer | FCanKeyPropertyParams ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InObjectClass, const [FPropertyPath](API\Editor\PropertyEditor\FPropertyPath) & InPropertyPath ) | [] |
FCanKeyPropertyParams::FCanKeyPropertyParams | /Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h | Creates new can key property parameters. | Sequencer | FCanKeyPropertyParams ( const [UClass](API\Runtime\CoreUObject\UObject\UClass) * InObjectClass, const [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) & InPropertyHandle ) | [] |
FCanKeyPropertyParams | /Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h | Parameters for determining if a property can be keyed. | Sequencer | struct FCanKeyPropertyParams | [
{
"type": "constUClass&#...",
"name": "ObjectClass",
"description": "The class of the object which has the property to be keyed."
},
{
"type": "FPropertyPath",
"name": "PropertyPath",
"description": "A path of properties to get from the root object to the property to be keyed."
}
] |
FContextMenuSuppressor::FContextMenuSuppressor | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | FContextMenuSuppressor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FSequencerTimeSliderController](API\Editor\Sequencer\FSequencerTimeSliderController) > InTimeSliderController ) | [] | |
FContextMenuSuppressor::FContextMenuSuppressor | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | FContextMenuSuppressor &40; const FContextMenuSuppressor & &41; | [] | |
FContextMenuSuppressor::~FContextMenuSuppressor | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | ~FContextMenuSuppressor() | [] | |
FKeyAreaElement | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Sequencer | struct FKeyAreaElement | [
{
"type": "FGeometry",
"name": "KeyAreaGeometry",
"description": ""
},
{
"type": "TArray<TShared...",
"name": "KeyAreas",
"description": ""
},
{
"type": "EType",
"name": "Type",
"description": ""
}
] | |
FExtendKeyMenuParams | /Engine/Source/Editor/Sequencer/Public/ISequencerChannelInterface.h | Utility struct representing a number of selected keys on a single channel | Sequencer | struct FExtendKeyMenuParams | [
{
"type": "FMovieSceneChan...",
"name": "Channel",
"description": "The channel on which the keys reside"
},
{
"type": "TArray<FKeyHan...",
"name": "Handles",
"description": "An array of key handles to operante on"
},
{
"type": "TWeakObjectPtr<...",
"name": "Section",
"des... |
EType | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Whether this layout element pertains to one or multiple key areas | Sequencer | enum EType { Single, Group, } | [] |
FKeyOperation::ApplyDefault | /Engine/Source/Editor/Sequencer/Public/SequencerKeyParams.h | Apply this operation | Sequencer | void ApplyDefault ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InKeyTime, [ISequencer](API\Editor\Sequencer\ISequencer) & InSequencer ) const | [] |
FKeyOperation::ApplyOperations | /Engine/Source/Editor/Sequencer/Public/SequencerKeyParams.h | Apply a specific set of section operations | Sequencer | static void ApplyOperations ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InKeyTime, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeySectionOperation](API\Editor\Sequencer\FKeySectionOperation) > InOperations, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBindingID, [ISequencer](API\Editor\... | [] |
CallbackType | /Engine/Source/Editor/Sequencer/Public/SequencerKeyParams.h | Sequencer | typedef void([UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) *, [TArrayView](API\Runtime\Core\Containers\TArrayView)< const [FKeySectionOperation](API\Editor\Sequencer\FKeySectionOperation) >) CallbackType | [] | |
FContextMenuSuppressor | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | struct FContextMenuSuppressor | [] | |
FKeyOperation::InitializeOperation | /Engine/Source/Editor/Sequencer/Public/SequencerKeyParams.h | Called before this operation is applied - intializes the sections and adds them to the transaction buffer | Sequencer | void InitializeOperation ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InKeyTime ) | [] |
FKeyOperation::IterateOperations | /Engine/Source/Editor/Sequencer/Public/SequencerKeyParams.h | Iterate all the individual operations | Sequencer | void IterateOperations ( [TFunctionRef](API\Runtime\Core\GenericPlatform\TFunctionRef)< [CallbackType](API\Editor\Sequencer\FKeyOperation\CallbackType) > Callback ) const | [] |
FKeyOperation::Populate | /Engine/Source/Editor/Sequencer/Public/SequencerKeyParams.h | This channel may or may not be used for the final operation depending on the result of ChooseOperation() | Sequencer | void Populate ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [ISequencerSection](API\Editor\Sequencer\ISequencerSection) > InSection, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IKeyArea](API\Editor\Sequencer\IKeyArea) > InKeyArea ... | [] |
FKeyOperation | /Engine/Source/Editor/Sequencer/Public/SequencerKeyParams.h | Structure defining an opeartion that should add keys to a track | Sequencer | struct FKeyOperation | [] |
FKeyPropertyParams::FKeyPropertyParams | /Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h | Creates new key property parameters for a manually triggered property change. | Sequencer | FKeyPropertyParams ( [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > InObjectsToKey, const [FPropertyPath](API\Editor\PropertyEditor\FPropertyPath) & InPropertyPath, ESequencerKeyMode InKeyMode ) | [] |
FKeyPropertyParams::FKeyPropertyParams | /Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h | Creates new key property parameters from an actual property change notification with a property handle. | Sequencer | FKeyPropertyParams ( [TArray](API\Runtime\Core\Containers\TArray)< [UObject](API\Runtime\CoreUObject\UObject\UObject) * > InObjectsToKey, const [IPropertyHandle](API\Editor\PropertyEditor\IPropertyHandle) & InPropertyHandle, ESequencerKeyMode InKeyMode ) | [] |
FKeyPropertyParams | /Engine/Source/Editor/Sequencer/Public/KeyPropertyParams.h | Parameters for keying a property. | Sequencer | struct FKeyPropertyParams | [
{
"type": "const ESequence...",
"name": "KeyMode",
"description": "Keyframing params"
},
{
"type": "constTArray<U...",
"name": "ObjectsToKey",
"description": "An array of the objects who's property will be keyed."
},
{
"type": "FPropertyPath",
"name": "PropertyPath",
"des... |
FKeyPropertyResult::FKeyPropertyResult | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Sequencer | FKeyPropertyResult() | [] | |
FKeyPropertyResult | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Result of keying | Sequencer | struct FKeyPropertyResult | [
{
"type": "bool",
"name": "bHandleCreated",
"description": "Was a handle/binding created?"
},
{
"type": "bool",
"name": "bKeyCreated",
"description": "Was a key created?"
},
{
"type": "bool",
"name": "bTrackCreated",
"description": "Was a track created?"
},
{
"typ... |
FKeySectionOperation::Apply | /Engine/Source/Editor/Sequencer/Public/SequencerKeyParams.h | Default application function that adds keys to the section by calling IKeyArea->AddOrUpdateKey on each channel | Sequencer | void Apply ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InKeyTime, [ISequencer](API\Editor\Sequencer\ISequencer) & InSequencer ) const | [] |
FKeySectionOperation | /Engine/Source/Editor/Sequencer/Public/SequencerKeyParams.h | Structure defining a section that needs to be keyed by specific channels | Sequencer | struct FKeySectionOperation | [
{
"type": "TArray<TShared...",
"name": "KeyAreas",
"description": "The key areas defining the channels to key"
},
{
"type": "TSharedPtr<ISe...",
"name": "Section",
"description": "The section to add keys to"
}
] |
FActorBindingsDataChanged | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | typedef TMulticastDelegate_NoParams< void > FActorBindingsDataChanged | [] | |
FLevelEditorSequencerBindingData::GetIsPropertyBound | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | bool GetIsPropertyBound ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< FSequencer > Sequencer, const struct [FPropertyAndParent](API\Editor\PropertyEditor\FPropertyAndParent) & ) | [] | |
FPropertyBindingsDataChanged | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | typedef TMulticastDelegate_NoParams< void > FPropertyBindingsDataChanged | [] | |
FLevelEditorSequencerBindingData::GetLevelSequencesForActor | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | [FString](API\Runtime\Core\Containers\FString) GetLevelSequencesForActor ( [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< FSequencer > Sequencer, const [AActor](API\Runtime\Engine\GameFramework\AActor) * ) | [] | |
FLevelEditorSequencerBindingData::OnActorBindingsDataChanged | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | [FActorBindingsDataChanged](API\Editor\Sequencer\FLevelEditorSequencerBindingData\FActorBindingsDataChanged) & OnActorBindingsDataChanged() | [] | |
FLevelEditorSequencerBindingData::OnPropertyBindingsDataChanged | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | [FPropertyBindingsDataChanged](API\Editor\Sequencer\FLevelEditorSequencerBindingData\FPropertyBinding-) & OnPropertyBindingsDataChanged() | [] | |
FLevelEditorSequencerBindingData::FLevelEditorSequencerBindingData | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | FLevelEditorSequencerBindingData() | [] | |
FLevelEditorSequencerBindingData | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | class FLevelEditorSequencerBindingData : public [TSharedFromThis< FLevelEditorSequencerBindingData >](API\Runtime\Core\Templates\TSharedFromThis) | [
{
"type": "bool",
"name": "bActorBindingsDirty",
"description": ""
},
{
"type": "bool",
"name": "bPropertyBindingsDirty",
"description": ""
}
] | |
FLevelEditorSequencerIntegrationOptions::FLevelEditorSequencerIntegrationOptions | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | FLevelEditorSequencerIntegrationOptions() | [] | |
FLevelEditorSequencerIntegrationOptions | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | struct FLevelEditorSequencerIntegrationOptions | [
{
"type": "bool: 1",
"name": "bActivateSequencerEdMode",
"description": ""
},
{
"type": "bool: 1",
"name": "bAttachOutlinerColumns",
"description": ""
},
{
"type": "bool: 1",
"name": "bForceRefreshDetails",
"description": ""
},
{
"type": "bool: 1",
"name":... | |
FLevelEditorSequencerIntegration::AddSequencer | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | void AddSequencer ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer, const [FLevelEditorSequencerIntegrationOptions](API\Editor\Sequencer\FLevelEditorSequencerIntegration-) & Options ) | [] | |
FLevelEditorSequencerIntegration::CreateSequencerInfoColumn | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISceneOutlinerColumn](API\Editor\SceneOutliner\ISceneOutlinerColumn) > CreateSequencerInfoColumn ( [ISceneOutliner](API\Editor\SceneOutliner\ISceneOutliner) & SceneOutliner ) const | [] | |
FLevelEditorSequencerIntegration::CreateSequencerSpawnableColumn | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISceneOutlinerColumn](API\Editor\SceneOutliner\ISceneOutlinerColumn) > CreateSequencerSpawnableColumn ( [ISceneOutliner](API\Editor\SceneOutliner\ISceneOutliner) & SceneOutliner ) const | [] | |
FOnSequencersChanged | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | typedef TMulticastDelegate_NoParams< void > FOnSequencersChanged | [] | |
FLevelEditorSequencerIntegration::Get | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | static [FLevelEditorSequencerIntegration](API\Editor\Sequencer\FLevelEditorSequencerIntegration) & Get() | [] | |
FLevelEditorSequencerIntegration::GetOnSequencersChanged | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | [FOnSequencersChanged](API\Editor\Sequencer\FLevelEditorSequencerIntegration\FOnSequencersChanged) & GetOnSequencersChanged() | [] | |
FLevelEditorSequencerIntegration::GetSequencers | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | [TArray](API\Runtime\Core\Containers\TArray)< [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > > GetSequencers() | [] | |
FLevelEditorSequencerIntegration::Initialize | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | void Initialize ( const [FLevelEditorSequencerIntegrationOptions](API\Editor\Sequencer\FLevelEditorSequencerIntegration-) & Options ) | [] | |
FLevelEditorSequencerIntegration::OnSequencerReceivedFocus | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | void OnSequencerReceivedFocus ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer ) | [] | |
FLevelEditorSequencerIntegration::RemoveSequencer | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | Sequencer | void RemoveSequencer ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer ) | [] | |
FLevelEditorSequencerIntegration | /Engine/Source/Editor/Sequencer/Public/LevelEditorSequencerIntegration.h | No destructors are accessible with public or protected access. | Sequencer | class FLevelEditorSequencerIntegration | [] |
FMovieSceneOutlinerColumn::CreateColumnWidget | /Engine/Source/Editor/Sequencer/Public/MovieSceneOutlinerColumn.h | Gets the widget created for each item within the SOutlinerView, column widgets must be fixed width | Sequencer | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > CreateColumnWidget ( [UE::Sequencer::TViewModelPtr](API\Editor\SequencerCore\TViewModelPtr)< [UE::Sequencer::IOutlinerExtension](API\Editor\SequencerCore\MVVM\Extensions\IOutlinerExtension) > InOutlinerExtension ) co... | [] |
FMovieSceneOutlinerColumn::SupportsSequence | /Engine/Source/Editor/Sequencer/Public/MovieSceneOutlinerColumn.h | Gets whether or not this column is supported by a given Sequencer | Sequencer | virtual bool SupportsSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const | [] |
FMovieSceneOutlinerColumn::~FMovieSceneOutlinerColumn | /Engine/Source/Editor/Sequencer/Public/MovieSceneOutlinerColumn.h | Destructor | Sequencer | virtual ~FMovieSceneOutlinerColumn() | [] |
FMovieSceneOutlinerColumn::FMovieSceneOutlinerColumn | /Engine/Source/Editor/Sequencer/Public/MovieSceneOutlinerColumn.h | Constructor | Sequencer | FMovieSceneOutlinerColumn() | [] |
FMovieSceneOutlinerColumn | /Engine/Source/Editor/Sequencer/Public/MovieSceneOutlinerColumn.h | Base class for handling creation of outliner column widgets, column settings, and column properties. | Sequencer | class FMovieSceneOutlinerColumn : public [ISequencerOutlinerColumn](API\Editor\SequencerCore\ISequencerOutlinerColumn) | [] |
FMovieScenePasteBindingsParams::FMovieScenePasteBindingsParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | FMovieScenePasteBindingsParams ( const [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) > & InBindings, [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * InParentFolder, const [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneF... | [] | |
FMovieScenePasteBindingsParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Paste bindings params | Sequencer | struct FMovieScenePasteBindingsParams | [
{
"type": "bool",
"name": "bDuplicateExistingActors",
"description": ""
},
{
"type": "TArray<FMovieS...",
"name": "Bindings",
"description": ""
},
{
"type": "TArray<TObject...",
"name": "Folders",
"description": ""
},
{
"type": "TObjectPtr<UMo...",
"name": "Pa... |
FMovieScenePasteFoldersParams::FMovieScenePasteFoldersParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | FMovieScenePasteFoldersParams() | [] | |
FMovieScenePasteFoldersParams::FMovieScenePasteFoldersParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | FMovieScenePasteFoldersParams ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence, [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * InParentFolder ) | [] | |
FMovieScenePasteFoldersParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Paste folders params | Sequencer | struct FMovieScenePasteFoldersParams | [
{
"type": "TObjectPtr<UMo...",
"name": "ParentFolder",
"description": ""
},
{
"type": "TObjectPtr<UMo...",
"name": "Sequence",
"description": ""
}
] |
FMovieScenePasteSectionsParams::FMovieScenePasteSectionsParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | FMovieScenePasteSectionsParams() | [] | |
FMovieScenePasteSectionsParams::FMovieScenePasteSectionsParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | FMovieScenePasteSectionsParams ( const [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * > & InTracks, const [TArray](API\Runtime\Core\Containers\TArray)< int32 > & InTrackRowIndices, [FFrameTime](API\Runtime\Core\Misc\FFrameTime) InTime ) | [] | |
FMovieScenePasteSectionsParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Paste sections params | Sequencer | struct FMovieScenePasteSectionsParams | [
{
"type": "FFrameTime",
"name": "Time",
"description": ""
},
{
"type": "TArray< int32 >",
"name": "TrackRowIndices",
"description": ""
},
{
"type": "TArray<TObject...",
"name": "Tracks",
"description": ""
}
] |
FMovieScenePasteTracksParams::FMovieScenePasteTracksParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | FMovieScenePasteTracksParams() | [] | |
FMovieScenePasteTracksParams::FMovieScenePasteTracksParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | FMovieScenePasteTracksParams ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence, const [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) > & InBindings, [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * InP... | [] | |
FMovieScenePasteTracksParams | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Paste tracks params | Sequencer | struct FMovieScenePasteTracksParams | [
{
"type": "TArray<FMovieS...",
"name": "Bindings",
"description": ""
},
{
"type": "TArray<TObject...",
"name": "Folders",
"description": ""
},
{
"type": "TObjectPtr<UMo...",
"name": "ParentFolder",
"description": ""
},
{
"type": "TObjectPtr<UMo...",
"name": "S... |
FMovieSceneSequenceEditor::Find | /Engine/Source/Editor/Sequencer/Public/MovieSceneSequenceEditor.h | Attempt to find a sequence editor for the specified sequence
The sequence editor ptr, or null if one is not available for the specified type of sequence | Sequencer | static [FMovieSceneSequenceEditor](API\Editor\Sequencer\FMovieSceneSequenceEditor) * Find ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) | [] |
FMovieSceneSequenceEditor::FindDirectorBlueprint | /Engine/Source/Editor/Sequencer/Public/MovieSceneSequenceEditor.h | Access the director blueprint for the specified sequence
The sequence's director blueprint or nullptr if it does not have one (or cannot) | Sequencer | [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * FindDirectorBlueprint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence ) const | [] |
FMovieSceneSequenceEditor::GetOrCreateDirectorBlueprint | /Engine/Source/Editor/Sequencer/Public/MovieSceneSequenceEditor.h | Access the director blueprint for the specified sequence
The sequence's director blueprint or nullptr if it does not have one (or cannot) | Sequencer | [UBlueprint](API\Runtime\Engine\Engine\UBlueprint) * GetOrCreateDirectorBlueprint ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * Sequence ) const | [] |
FMovieSceneSequenceEditor::SupportsEvents | /Engine/Source/Editor/Sequencer/Public/MovieSceneSequenceEditor.h | Check whether the specified sequence supports events | Sequencer | bool SupportsEvents ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const | [] |
FMovieSceneSequenceEditor::~FMovieSceneSequenceEditor | /Engine/Source/Editor/Sequencer/Public/MovieSceneSequenceEditor.h | Sequencer | virtual ~FMovieSceneSequenceEditor() | [] | |
FMovieSceneSequenceEditor | /Engine/Source/Editor/Sequencer/Public/MovieSceneSequenceEditor.h | Sequencer | struct FMovieSceneSequenceEditor | [] | |
FMovieSceneTrackEditor::AddTrack | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Add a new track to the sequence. | Sequencer | virtual [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * AddTrack ( [UMovieScene](API\Runtime\MovieScene\UMovieScene) * FocusedMovieScene, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectHandle, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< class [UMovieSceneTrack](API\Runtime\MovieScene... | [] |
FMovieSceneTrackEditor::AnimatablePropertyChanged | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Sequencer | void AnimatablePropertyChanged ( FOnKeyProperty OnKeyProperty ) | [] | |
FMovieSceneTrackEditor::BeginKeying | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Initiate keying when there is more than one object to key (ie. drag and drop assets). This will allow for different behaviors, ie. keying all at the current time or keying one after the other. | Sequencer | static void BeginKeying ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InFrameNumber ) | [] |
FMovieSceneTrackEditor::BindCommands | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Allows the track editors to bind commands. | Sequencer | virtual void BindCommands ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > SequencerCommandBindings ) | [] |
bKeying | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Indicates whether we're currently in a keying operation where multiple keys may be created (ie. drag and drop) | Sequencer | static bool bKeying; | [] |
FMovieSceneTrackEditor::BuildAddTrackMenu | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Builds up the sequencer's "Add Track" menu. | Sequencer | virtual void BuildAddTrackMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder ) | [] |
FMovieSceneTrackEditor::BuildObjectBindingEditButtons | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Builds up the object binding edit buttons for the outliner. | Sequencer | virtual void BuildObjectBindingEditButtons ( [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SHorizontalBox](API\Runtime\SlateCore\Widgets\SHorizontalBox) > EditBox, const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass ) | [] |
FMovieSceneTrackEditor::BuildObjectBindingTrackMenu | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Builds up the object binding track menu for the outliner. | Sequencer | virtual void BuildObjectBindingTrackMenu ( [FMenuBuilder](API\Runtime\Slate\Framework\MultiBox\FMenuBuilder) & MenuBuilder, const [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > & ObjectBindings, const [UClass](API\Runtime\CoreUObject\UObject\UClass) * ObjectClass ) | [] |
FMovieSceneTrackEditor::BuildOutlinerEditWidget | /Engine/Source/Editor/Sequencer/Public/MovieSceneTrackEditor.h | Builds an edit widget for the outliner nodes which represent tracks which are edited by this editor.
The the widget to display in the outliner, or an empty shared ptr if not widget is to be displayed. | Sequencer | virtual [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > BuildOutlinerEditWidget ( const [FGuid](API\Runtime\Core\Misc\FGuid) & ObjectBinding, [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * Track, const [FBuildEditWidgetParams](API\Editor\Sequencer\F... | [] |
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