className stringlengths 1 167 | headerPath stringlengths 14 166 | description stringlengths 0 1.62k | module stringlengths 0 76 | code stringlengths 0 11.4k | variables listlengths 0 395 |
|---|---|---|---|---|---|
FSequencerKeyStructGenerator | /Engine/Source/Editor/Sequencer/Public/SequencerKeyStructGenerator.h | No destructors are accessible with public or protected access. | Sequencer | class FSequencerKeyStructGenerator : private [FGCObject](API\Runtime\CoreUObject\UObject\FGCObject) | [] |
FSequencerObjectBindingDragDropOp::GetDraggedBindings | /Engine/Source/Editor/Sequencer/Public/SequencerObjectBindingDragDropOp.h | Sequencer | [TArray](API\Runtime\Core\Containers\TArray)< [UE::MovieScene::FFixedObjectBindingID](API\Runtime\MovieScene\FFixedObjectBindingID) > GetDraggedBindings() const | [] | |
FSequencerObjectBindingDragDropOp::GetDraggedRebindableBindings | /Engine/Source/Editor/Sequencer/Public/SequencerObjectBindingDragDropOp.h | Sequencer | [TArray](API\Runtime\Core\Containers\TArray)< [UE::MovieScene::FFixedObjectBindingID](API\Runtime\MovieScene\FFixedObjectBindingID) > GetDraggedRebindableBindings() const | [] | |
FSequencerObjectBindingDragDropOp::GetTypeId | /Engine/Source/Editor/Sequencer/Public/SequencerObjectBindingDragDropOp.h | Sequencer | static const [FString](API\Runtime\Core\Containers\FString) & GetTypeId() | [] | |
FSequencerObjectBindingDragDropOp::IsOfTypeImpl | /Engine/Source/Editor/Sequencer/Public/SequencerObjectBindingDragDropOp.h | Checks whether this drag and drop operation can cast safely to the specified type. | Sequencer | virtual bool IsOfTypeImpl ( const [FString](API\Runtime\Core\Containers\FString) & Type ) const | [] |
FSequencerObjectBindingDragDropOp | /Engine/Source/Editor/Sequencer/Public/SequencerObjectBindingDragDropOp.h | Sequencer | class FSequencerObjectBindingDragDropOp : public [UE::Sequencer::FOutlinerViewModelDragDropOp](API\Editor\SequencerCore\MVVM\ViewModels\FOutlinerViewModelDragDropOp) | [] | |
FSequencerPasteEnvironment::ReportPastedKey | /Engine/Source/Editor/Sequencer/Public/SequencerClipboardReconciler.h | Sequencer | void ReportPastedKey ( [FKeyHandle](API\Runtime\Engine\Curves\FKeyHandle) KeyHandle, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [UE::Sequencer::FChannelModel](API\Editor\Sequencer\MVVM\ViewModels\FChannelModel) > ChannelModel ) const | [] | |
FSequencerPasteEnvironment | /Engine/Source/Editor/Sequencer/Public/SequencerClipboardReconciler.h | Sequencer | struct FSequencerPasteEnvironment : public [FMovieSceneClipboardEnvironment](API\Runtime\MovieScene\FMovieSceneClipboardEnvironment) | [
{
"type": "TFunction< void...",
"name": "OnKeyPasted",
"description": ""
}
] | |
FSequencerSection::DilateSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | New Range that's set as we Dilate | Sequencer | virtual void DilateSection ( const [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & NewRange, float DilationFactor ) | [] |
FSequencerSection::GetSectionObject | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | The MovieSceneSection data being visualized | Sequencer | virtual [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * GetSectionObject() | [] |
FSequencerSection::IsReadOnly | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Whether this section is read only. | Sequencer | virtual bool IsReadOnly() const | [] |
FSequencerSection::OnPaintSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Called when the section should be painted
The new LayerId | Sequencer | virtual int32 OnPaintSection ( [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) & InPainter ) const | [] |
FSequencerSection::FSequencerSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Sequencer | FSequencerSection ( [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) & InSection ) | [] | |
FSequencerSection | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Sequencer | class FSequencerSection : public [ISequencerSection](API\Editor\Sequencer\ISequencerSection) | [
{
"type": "TWeakObjectPtr<...",
"name": "WeakSection",
"description": ""
}
] | |
FSequencerSectionPainter::BlendColor | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Blend the specified color with the default track color | Sequencer | static [FLinearColor](API\Runtime\Core\Math\FLinearColor) BlendColor ( [FLinearColor](API\Runtime\Core\Math\FLinearColor) InColor ) | [] |
FSequencerSectionPainter::GetTimeConverter | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Get a time-to-pixel converter for the section | Sequencer | const [FTimeToPixel](API\Editor\SequencerCore\FTimeToPixel) & GetTimeConverter() const | [] |
FSequencerSectionPainter::GetTrack | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Get the track that this painter is painting sections for | Sequencer | [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * GetTrack() const | [] |
FSequencerSectionPainter::operator= | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Sequencer | [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) & operator= ( const [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) & ) | [] | |
FSequencerSectionPainter::operator= | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Sequencer | [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) & operator= ( [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) && ) | [] | |
FSequencerSectionPainter::PaintSectionBackground | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Paint the section background with the specified tint override | Sequencer | int32 PaintSectionBackground ( const [FLinearColor](API\Runtime\Core\Math\FLinearColor) & Tint ) | [] |
FSequencerSectionPainter::PaintSectionBackground | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Paint the section background with the tint stored on the track | Sequencer | int32 PaintSectionBackground() | [] |
FSequencerSectionPainter::FSequencerSectionPainter | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Sequencer | FSequencerSectionPainter ( [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) && ) | [] | |
FSequencerSectionPainter::FSequencerSectionPainter | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Constructor | Sequencer | FSequencerSectionPainter ( [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & InSectionGeometry, [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [UE::Sequencer::FSectionModel](API\Editor\Sequencer\MVVM\Vi... | [] |
FSequencerSectionPainter::FSequencerSectionPainter | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Sequencer | FSequencerSectionPainter ( const [FSequencerSectionPainter](API\Editor\Sequencer\FSequencerSectionPainter) & ) | [] | |
FSequencerSectionPainter::~FSequencerSectionPainter | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Virtual destructor | Sequencer | virtual ~FSequencerSectionPainter() | [] |
FSequencerSectionPainter | /Engine/Source/Editor/Sequencer/Public/SequencerSectionPainter.h | Class that wraps up common section painting functionality | Sequencer | class FSequencerSectionPainter | [
{
"type": "bool",
"name": "bIsHighlighted",
"description": "Whether the section is hovered or not"
},
{
"type": "bool",
"name": "bIsSelected",
"description": "Whether the section is selected or not"
},
{
"type": "bool",
"name": "bParentEnabled",
"description": "Whether ou... |
FSequencerSectionPropertyDetailsViewCustomizationParams::FSequencerSectionPropertyDetailsViewCustomizationParams | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Sequencer | FSequencerSectionPropertyDetailsViewCustomizationParams ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencerSection](API\Editor\Sequencer\ISequencerSection) > InSectionInterface, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer, [ISequencerTr... | [] | |
FSequencerSectionPropertyDetailsViewCustomizationParams | /Engine/Source/Editor/Sequencer/Public/ISequencerSection.h | Parameters for the callback used when a section wants to customize how its properties details context menu looks like. | Sequencer | struct FSequencerSectionPropertyDetailsViewCustomizationParams | [
{
"type": "FGuid",
"name": "ParentObjectBindingGuid",
"description": ""
},
{
"type": "TSharedRef<ISe...",
"name": "SectionInterface",
"description": ""
},
{
"type": "TSharedRef<ISe...",
"name": "Sequencer",
"description": ""
},
{
"type": "ISequencerTrack...",
... |
FSequencerTimeSliderController::ClampViewRange | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Clamp the given range to the clamp range | Sequencer | virtual void ClampViewRange ( double & NewRangeMin, double & NewRangeMax ) | [] |
FSequencerTimeSliderController::DetermineOptimalSpacing | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Determines the optimal spacing between tick marks in the slider for a given pixel density Increments until a minimum amount of slate units specified by MinTick is reached
the optimal spacing in time units | Sequencer | float DetermineOptimalSpacing ( float InPixelsPerInput, uint32 MinTick, float MinTickSpacing ) const | [] |
DragType | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | If we are dragging a scrubber or dragging to set the time range | Sequencer | enum DragType { DRAG_SCRUBBING_TIME, DRAG_SETTING_RANGE, DRAG_PLAYBACK_START, DRAG_PLAYBACK_END, DRAG_SELECTION_START, DRAG_SELECTION_END, DRAG_MARK, DRAG_NONE, } | [] |
FDrawTickArgs | /Engine/Source/Editor/Sequencer/Private/SequencerTimeSliderController.cpp | Sequencer | struct FDrawTickArgs | [
{
"type": "FGeometry",
"name": "AllottedGeometry",
"description": "Geometry of the area"
},
{
"type": "bool",
"name": "bMirrorLabels",
"description": "Whether or not to mirror labels"
},
{
"type": "bool",
"name": "bOnlyDrawMajorTicks",
"description": "Whether or not to on... | |
FScrubberMetrics | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | struct FScrubberMetrics | [
{
"type": "bool",
"name": "bDrawExtents",
"description": "The style of the scrubber handle"
},
{
"type": "TRange< float >",
"name": "FrameExtentsPx",
"description": "The extents of the current frame that the scrubber is on, in pixels"
},
{
"type": "TRange< float >",
"name": "... | |
FSequencerTimeSliderController::FScrubRangeToScreen::InputToLocalX | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Curve Input domain -> local Widget Space | Sequencer | float InputToLocalX &40; double Input &41; const | [] |
FSequencerTimeSliderController::FScrubRangeToScreen::LocalDeltaXToDeltaInput | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Local Widget Space -> Curve Input domain. | Sequencer | double LocalDeltaXToDeltaInput &40; float ScreenDeltaX &41; const | [] |
FSequencerTimeSliderController::FScrubRangeToScreen::LocalXToInput | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Local Widget Space -> Curve Input domain. | Sequencer | double LocalXToInput &40; float ScreenX &41; const | [] |
FScrubRangeToScreen | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Utility struct for converting between scrub range space and local/absolute screen space | Sequencer | struct FScrubRangeToScreen | [
{
"type": "float",
"name": "PixelsPerInput",
"description": ""
},
{
"type": "double",
"name": "ViewStart",
"description": ""
}
] |
FSequencerTimeSliderController::GetClampRange | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Get the current clamp range for this controller in seconds. | Sequencer | virtual [FAnimatedRange](API\Editor\SequencerWidgets\FAnimatedRange) GetClampRange() const | [] |
FSequencerTimeSliderController::FScrubRangeToScreen::FScrubRangeToScreen | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | FScrubRangeToScreen &40; const TRange< double > & InViewInput, const FVector2D & InWidgetSize &41; | [] | |
FSequencerTimeSliderController::GetDisplayRate | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | EndITimeSliderControllerInterface Get the current play rate for this controller | Sequencer | virtual [FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetDisplayRate() const | [] |
FSequencerTimeSliderController::GetPlaybackStatus | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Get the playback status for the controller, by default it is ETimeSliderPlaybackStatus::Stopped | Sequencer | virtual ETimeSliderPlaybackStatus GetPlaybackStatus() const | [] |
FSequencerTimeSliderController::GetPlayRange | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Get the current play range for this controller | Sequencer | virtual [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > GetPlayRange() const | [] |
FSequencerTimeSliderController::GetScrubPosition | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Get the current time for the Scrub handle which indicates what range is being evaluated. | Sequencer | virtual [FFrameTime](API\Runtime\Core\Misc\FFrameTime) GetScrubPosition() const | [] |
FSequencerTimeSliderController::GetSelectionRange | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Get the selection range | Sequencer | virtual [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > GetSelectionRange() const | [] |
FSequencerTimeSliderController::GetTickResolution | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Get the current tick resolution for this controller | Sequencer | virtual [FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetTickResolution() const | [] |
FSequencerTimeSliderController::GetViewRange | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Get the current view range for this controller | Sequencer | virtual [FAnimatedRange](API\Editor\SequencerWidgets\FAnimatedRange) GetViewRange() const | [] |
FSequencerTimeSliderController::OnCursorQuery | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > WidgetOwner, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\... | [] | |
FSequencerTimeSliderController::OnMouseButtonDown | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & WidgetOwner, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
FSequencerTimeSliderController::OnMouseButtonUp | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & WidgetOwner, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
FSequencerTimeSliderController::OnMouseMove | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseMove ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & WidgetOwner, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
FSequencerTimeSliderController::OnMouseWheel | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseWheel ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & WidgetOwner, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
FSequencerTimeSliderController::OnPaintTimeSlider | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | ITimeSliderControllerInterface | Sequencer | virtual int32 OnPaintTimeSlider ( bool bMirrorLabels, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 Lay... | [] |
FSequencerTimeSliderController::OnPaintViewArea | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Draws major tick lines in the section view | Sequencer | virtual int32 OnPaintViewArea ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, bool bEnabled, c... | [] |
FSequencerTimeSliderController::OnTimeSliderMouseMove | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTimeSliderMouseMove ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent ) | [] | |
FSequencerTimeSliderController::OnMouseButtonDoubleClick | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDoubleClick ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > WidgetOwner, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\I... | [] | |
FSequencerTimeSliderController::PanByDelta | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Pan the range by a given delta | Sequencer | void PanByDelta ( float InDelta ) | [] |
FSequencerTimeSliderController::SetClampRange | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Set a new clamp range based on a min, max | Sequencer | virtual void SetClampRange ( double NewRangeMin, double NewRangeMax ) | [] |
FSequencerTimeSliderController::SetIsEvaluating | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Set that's evaluating | Sequencer | void SetIsEvaluating() | [] |
FSequencerTimeSliderController::SetPlayRange | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Set a new playback range based on a min, max | Sequencer | virtual void SetPlayRange ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) RangeStart, int32 RangeDuration ) | [] |
FSequencerTimeSliderController::SetPlaybackStatus | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Set the playback status for the controller | Sequencer | virtual void SetPlaybackStatus ( ETimeSliderPlaybackStatus InStatus ) | [] |
FSequencerTimeSliderController::SetSelectionRange | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Set a new selection range | Sequencer | virtual void SetSelectionRange ( const [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & NewRange ) | [] |
FSequencerTimeSliderController::SetScrubPosition | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Get the current time for the Scrub handle which indicates what range is being evaluated. | Sequencer | virtual void SetScrubPosition ( [FFrameTime](API\Runtime\Core\Misc\FFrameTime) InTime, bool bEvaluate ) | [] |
FSequencerTimeSliderController::SetViewRange | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Set a new range based on a min, max and an interpolation mode | Sequencer | virtual void SetViewRange ( double NewRangeMin, double NewRangeMax, EViewRangeInterpolation Interpolation ) | [] |
FSequencerTimeSliderController::FSequencerTimeSliderController | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | FSequencerTimeSliderController ( const [FTimeSliderArgs](API\Editor\SequencerWidgets\FTimeSliderArgs) & InArgs, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< FSequencer > InWeakSequencer ) | [] | |
FSequencerTimeSliderController::ZoomByDelta | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Zoom the range by a given delta. | Sequencer | bool ZoomByDelta ( float InDelta, float ZoomBias ) | [] |
FSequencerTimeSliderController::~FSequencerTimeSliderController | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | Sequencer | ~FSequencerTimeSliderController() | [] | |
FSequencerTimeSliderController | /Engine/Source/Editor/Sequencer/Public/SequencerTimeSliderController.h | A time slider controller for sequencer Draws and manages time data for a Sequencer | Sequencer | class FSequencerTimeSliderController : public [ITimeSliderController](API\Editor\SequencerWidgets\ITimeSliderController), public [TSharedFromThis< FSequencerTimeSliderController >](API\Runtime\Core\Templates\TSharedFromThis) | [] |
FSequencerTrackFilter::BindCommands | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Sequencer | virtual void BindCommands ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > SequencerBindings, [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FUICommandList](API\Runtime\Slate\Framework\Commands\FUICommandList) > CurveEditorBindings, [T... | [] | |
FSequencerTrackFilter::BroadcastChangedEvent | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Sequencer | void BroadcastChangedEvent() const | [] | |
FSequencerTrackFilter::GetDisplayName | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Returns the human readable name for this filter | Sequencer | [FText](API\Runtime\Core\Internationalization\FText) GetDisplayName() const | [] |
FSequencerTrackFilter::GetIcon | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Returns the icon to use in menu entries | Sequencer | virtual [FSlateIcon](API\Runtime\SlateCore\Textures\FSlateIcon) GetIcon() const | [] |
FSequencerTrackFilter::GetName | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Returns the system name for this filter | Sequencer | [FString](API\Runtime\Core\Containers\FString) GetName() const | [] |
FSequencerTrackFilter::GetToolTipText | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Returns the tooltip for this filter, shown in the filters menu | Sequencer | [FText](API\Runtime\Core\Internationalization\FText) GetToolTipText() const | [] |
FSequencerTrackFilter::OnChanged | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | IFilterimplementation. | Sequencer | virtual FChangedEvent & OnChanged() | [] |
FSequencerTrackFilter::PassesFilterChannel | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Sequencer | virtual bool PassesFilterChannel ( [FMovieSceneChannel](API\Runtime\MovieScene\Channels\FMovieSceneChannel) * InMovieSceneChannel ) const | [] | |
FSequencerTrackFilter::ShouldUpdateOnTrackValueChanged | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Returns whether this filter needs reevaluating any time track values have been modified, not just tree changes | Sequencer | virtual bool ShouldUpdateOnTrackValueChanged() const | [] |
FSequencerTrackFilter::SupportsSequence | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Returns whether the filter supports the sequence type | Sequencer | virtual bool SupportsSequence ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InSequence ) const | [] |
FSequencerTrackFilter::PassesFilterWithDisplayName | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Returns whether the specified Item passes the Filter's restrictions | Sequencer | virtual bool PassesFilterWithDisplayName ( FTrackFilterType InItem, const [FText](API\Runtime\Core\Internationalization\FText) & InText ) const | [] |
FSequencerTrackFilter | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Sequencer | class FSequencerTrackFilter : public [IFilter< FTrackFilterType >](API\Runtime\Core\Misc\IFilter) | [] | |
FSequencerTrackFilter_ClassType | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Helper template for building Sequencer track filters based on a track or object type | Sequencer | template<typename TrackType> class FSequencerTrackFilter_ClassType : public [FSequencerTrackFilter](API\Editor\Sequencer\FSequencerTrackFilter) | [] |
FSequencerTrackFilter_ClassType::PassesFilter | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | IFilterimplementation. | Sequencer | virtual bool PassesFilter ( FTrackFilterType InItem ) const | [] |
FSequencerTrackFilter_ComponentType | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | Helper template for building Sequencer track filters based on a component | Sequencer | template<typename ComponentType> class FSequencerTrackFilter_ComponentType : public [FSequencerTrackFilter](API\Editor\Sequencer\FSequencerTrackFilter) | [] |
FSequencerTrackFilter_ComponentType::PassesFilter | /Engine/Source/Editor/Sequencer/Public/SequencerTrackFilterBase.h | IFilterimplementation. | Sequencer | virtual bool PassesFilter ( FTrackFilterType InItem ) const | [] |
FSequencerUtilities::AddActors | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Add existing actors to Sequencer | Sequencer | static [TArray](API\Runtime\Core\Containers\TArray)< [FGuid](API\Runtime\Core\Misc\FGuid) > AddActors ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, const [TArray](API\Runtime\Core\Containers\TArray)< [TWeakObjectPtr](API\Runtime\Core\UObject\TWeakObjec... | [] |
FSequencerUtilities::AddActorsToBinding | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | static void AddActorsToBinding ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, const [TArray](API\Runtime\Core\Containers\TArray)< [AActor](API\Runtime\Engine\GameFramework\AActor) * > & Actors, const [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMov... | [] | |
FSequencerUtilities::AssignActor | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | static [FGuid](API\Runtime\Core\Misc\FGuid) AssignActor ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor, [FGuid](API\Runtime\Core\Misc\FGuid) InObjectBinding ) | [] | |
FSequencerUtilities::CanPasteBindings | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | static bool CanPasteBindings ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, const [FString](API\Runtime\Core\Containers\FString) & TextToImport ) | [] | |
FSequencerUtilities::CanPasteFolders | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | static bool CanPasteFolders ( const [FString](API\Runtime\Core\Containers\FString) & TextToImport ) | [] | |
FSequencerUtilities::CanPasteSections | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | static bool CanPasteSections ( const [FString](API\Runtime\Core\Containers\FString) & TextToImport ) | [] | |
FSequencerUtilities::CanPasteTracks | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | static bool CanPasteTracks ( const [FString](API\Runtime\Core\Containers\FString) & TextToImport ) | [] | |
FSequencerUtilities::ConvertToPossessable | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Convert the requested spawnable to possessable | Sequencer | static [FMovieScenePossessable](API\Runtime\MovieScene\FMovieScenePossessable) * ConvertToPossessable ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, [FGuid](API\Runtime\Core\Misc\FGuid) SpawnableGuid ) | [] |
FSequencerUtilities::ConvertToSpawnable | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Convert the requested possessable to spawnable. If there are multiple objects assigned to the possessable, multiple spawnables will be created | Sequencer | static [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneSpawnable](API\Runtime\MovieScene\FMovieSceneSpawnable) * > ConvertToSpawnable ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, [FGuid](API\Runtime\Core\Misc\FGuid) PossessableGuid ) | [] |
FSequencerUtilities::CopyBindings | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Copy/paste object bindings | Sequencer | static void CopyBindings ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, const [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneBindingProxy](API\Runtime\MovieScene\FMovieSceneBindingProxy) > & Bindings, const [TArray](API\Runtime\Core\Container... | [] |
FSequencerUtilities::CopyFolders | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Copy/paste folders | Sequencer | static void CopyFolders ( const [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * > & Folders, [FString](API\Runtime\Core\Containers\FString) & ExportedText ) | [] |
FSequencerUtilities::CopySections | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Copy/paste sections | Sequencer | static void CopySections ( const [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneSection](API\Runtime\MovieScene\UMovieSceneSection) * > & Sections, [FString](API\Runtime\Core\Containers\FString) & ExportedText ) | [] |
FSequencerUtilities::CreateBinding | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Utility functions for managing bindings | Sequencer | static [FGuid](API\Runtime\Core\Misc\FGuid) CreateBinding ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, [UObject](API\Runtime\CoreUObject\UObject\UObject) & InObject, const [FString](API\Runtime\Core\Containers\FString) & InName ) | [] |
FSequencerUtilities::CopyTracks | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Copy/paste tracks | Sequencer | static void CopyTracks ( const [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * > & Tracks, const [TArray](API\Runtime\Core\Containers\TArray)< [UMovieSceneFolder](API\Runtime\MovieScene\UMovieSceneFolder) * > & InFolders, [FString](API\Runtime\Core\Containers\... | [] |
FSequencerUtilities::CreateCamera | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Create a new camera actor and add it to Sequencer | Sequencer | static [FGuid](API\Runtime\Core\Misc\FGuid) CreateCamera ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, const bool bSpawnable, [ACineCameraActor](API\Runtime\CinematicCamera\ACineCameraActor) *& OutActor ) | [] |
FSequencerUtilities::CreateCameraWithRig | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Create a new camera from a rig and add it to Sequencer | Sequencer | static [FGuid](API\Runtime\Core\Misc\FGuid) CreateCameraWithRig ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [ISequencer](API\Editor\Sequencer\ISequencer) > Sequencer, [AActor](API\Runtime\Engine\GameFramework\AActor) * Actor, const bool bSpawnable, [ACineCameraActor](API\Runtime\CinematicCamera\ACineCameraAc... | [] |
FSequencerUtilities::CreateNewSection | /Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h | Sequencer | static void CreateNewSection ( [UMovieSceneTrack](API\Runtime\MovieScene\UMovieSceneTrack) * InTrack, [TWeakPtr](API\Runtime\Core\Templates\TWeakPtr)< [ISequencer](API\Editor\Sequencer\ISequencer) > InSequencer, int32 InRowIndex, EMovieSceneBlendType InBlendType ) | [] |
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