className
stringlengths
1
167
headerPath
stringlengths
14
166
description
stringlengths
0
1.62k
module
stringlengths
0
76
code
stringlengths
0
11.4k
variables
listlengths
0
395
ITimeSliderController::GetSelectionRange
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
Get the current selection range for this controller
SequencerWidgets
virtual [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > GetSelectionRange() const
[]
ITimeSliderController::GetTickResolution
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
Get the current tick resolution for this controller
SequencerWidgets
[FFrameRate](API\Runtime\Core\Misc\FFrameRate) GetTickResolution() const
[]
ITimeSliderController::GetViewRange
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
Get the current view range for this controller
SequencerWidgets
virtual [FAnimatedRange](API\Editor\SequencerWidgets\FAnimatedRange) GetViewRange() const
[]
ITimeSliderController::OnCursorQuery
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
SequencerWidgets
virtual [FCursorReply](API\Runtime\SlateCore\Input\FCursorReply) OnCursorQuery ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > WidgetOwner, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\...
[]
ITimeSliderController::OnPaintTimeSlider
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
SequencerWidgets
int32 OnPaintTimeSlider ( bool bMirrorLabels, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, co...
[]
ITimeSliderController::OnMouseButtonDoubleClick
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
SequencerWidgets
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnMouseButtonDoubleClick ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< const [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > WidgetOwner, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\I...
[]
ITimeSliderController::OnPaintViewArea
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
SequencerWidgets
int32 OnPaintViewArea ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, bool bEnabled, const [FP...
[]
ITimeSliderController::OnTimeSliderMouseButtonDown
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
SequencerWidgets
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTimeSliderMouseButtonDown ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ITimeSliderController::OnTimeSliderMouseButtonUp
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
SequencerWidgets
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTimeSliderMouseButtonUp ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ITimeSliderController::OnTimeSliderMouseMove
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
SequencerWidgets
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTimeSliderMouseMove ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ITimeSliderController::OnTimeSliderMouseWheel
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
SequencerWidgets
virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTimeSliderMouseWheel ( [SWidget](API\Runtime\SlateCore\Widgets\SWidget) & OwnerWidget, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & MouseEvent )
[]
ITimeSliderController::SetClampRange
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
Set a new clamp range based on a min, max
SequencerWidgets
virtual void SetClampRange ( double NewRangeMin, double NewRangeMax )
[]
ITimeSliderController::SetPlaybackStatus
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
Set the playback status for the controller
SequencerWidgets
virtual void SetPlaybackStatus ( ETimeSliderPlaybackStatus InStatus )
[]
ITimeSliderController::SetPlayRange
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
Set a new playback range based on a min, max
SequencerWidgets
virtual void SetPlayRange ( [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) RangeStart, int32 RangeDuration )
[]
ITimeSliderController::SetSelectionRange
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
Set a new selection range
SequencerWidgets
virtual void SetSelectionRange ( const [TRange](API\Runtime\Core\Math\TRange)< [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) > & NewRange )
[]
ITimeSliderController::SetViewRange
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
Set a new range based on a min, max and an interpolation mode
SequencerWidgets
virtual void SetViewRange ( double NewRangeMin, double NewRangeMax, EViewRangeInterpolation Interpolation )
[]
ITimeSliderController::~ITimeSliderController
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
SequencerWidgets
virtual ~ITimeSliderController()
[]
ITimeSliderController
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
SequencerWidgets
class ITimeSliderController : public [ISequencerInputHandler](API\Editor\SequencerCore\ISequencerInputHandler)
[]
ISerializedRecorder::LoadRecordedSequencerFile
/Engine/Source/Editor/SerializedRecorderInterface/Public/ISerializedRecorder.h
SerializedRecorderInterface
bool LoadRecordedSequencerFile ( [UMovieSceneSequence](API\Runtime\MovieScene\UMovieSceneSequence) * InMovieSceneSequence, [UWorld](API\Runtime\Engine\Engine\UWorld) * PlaybackContext, const [FString](API\Runtime\Core\Containers\FString) & InFileName, [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void()> InC...
[]
ModularFeatureName
/Engine/Source/Editor/SerializedRecorderInterface/Public/ISerializedRecorder.h
SerializedRecorderInterface
static [FName](API\Runtime\Core\UObject\FName) ModularFeatureName;
[]
ISerializedRecorder::~ISerializedRecorder
/Engine/Source/Editor/SerializedRecorderInterface/Public/ISerializedRecorder.h
SerializedRecorderInterface
virtual ~ISerializedRecorder()
[]
ITimeSliderController::SetScrubPosition
/Engine/Source/Editor/SequencerWidgets/Public/ITimeSlider.h
Set the current time for the Scrub handle which indicates what range is being evaluated.
SequencerWidgets
virtual void SetScrubPosition ( [FFrameTime](API\Runtime\Core\Misc\FFrameTime) InTime, bool bEvaluate )
[]
ISerializedRecorder
/Engine/Source/Editor/SerializedRecorderInterface/Public/ISerializedRecorder.h
SerializedRecorderInterface
class ISerializedRecorder : public [IModularFeature](API\Runtime\Core\Features\IModularFeature)
[]
ISerializedRecorderInterfaceModule::Get
/Engine/Source/Editor/SerializedRecorderInterface/Public/ISerializedRecorderInterfaceModule.h
SerializedRecorderInterface
static [ISerializedRecorderInterfaceModule](API\Editor\SerializedRecorderInterface\ISerializedRecorderInterfaceModu-) & Get()
[]
ISerializedRecorderInterfaceModule::~ISerializedRecorderInterfaceModule
/Engine/Source/Editor/SerializedRecorderInterface/Public/ISerializedRecorderInterfaceModule.h
Virtual destructor.
SerializedRecorderInterface
virtual ~ISerializedRecorderInterfaceModule()
[]
ISerializedRecorderInterfaceModule
/Engine/Source/Editor/SerializedRecorderInterface/Public/ISerializedRecorderInterfaceModule.h
SerializedRecorderInterface
class ISerializedRecorderInterfaceModule : public [IModuleInterface](API\Runtime\Core\Modules\IModuleInterface)
[]
cVersion
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneActorSerialization.h
SerializedRecorderInterface
static const int32 cVersion = 1;
[]
FActorFileHeader::FActorFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneActorSerialization.h
SerializedRecorderInterface
FActorFileHeader()
[]
FActorFileHeader::FActorFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneActorSerialization.h
SerializedRecorderInterface
FActorFileHeader ( const [FString](API\Runtime\Core\Containers\FString) & InName, const [FString](API\Runtime\Core\Containers\FString) & InLabel, const [FName](API\Runtime\Core\UObject\FName) & InSerializedType, const [FString](API\Runtime\Core\Containers\FString) & InClassName, bool SpawnedPost )
[]
FActorProperty::FActorProperty
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneActorSerialization.h
SerializedRecorderInterface
FActorProperty()
[]
FActorFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneActorSerialization.h
SerializedRecorderInterface
struct FActorFileHeader
[ { "type": "bool", "name": "bRecordToPossessable", "description": "" }, { "type": "bool", "name": "bWasSpawnedPostRecord", "description": "" }, { "type": "FString", "name": "ClassName", "description": "" }, { "type": "FName", "name": "FolderName", "descript...
FActorProperty::FActorProperty
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneActorSerialization.h
SerializedRecorderInterface
FActorProperty ( const [FString](API\Runtime\Core\Containers\FString) & InObjectName, const [FName](API\Runtime\Core\UObject\FName) & InSerializedType, const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid )
[]
FActorProperty
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneActorSerialization.h
SerializedRecorderInterface
struct FActorProperty
[ { "type": "FString", "name": "BindingName", "description": "" }, { "type": "FString", "name": "ClassName", "description": "" }, { "type": "FGuid", "name": "Guid", "description": "" }, { "type": "FString", "name": "PropertyName", "description": "" }, { ...
FAnimationFileHeader::AddNewRawTrack
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h
SerializedRecorderInterface
void AddNewRawTrack ( const [FName](API\Runtime\Core\UObject\FName) & BoneTreeName )
[]
FAnimationFileHeader::FAnimationFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h
SerializedRecorderInterface
FAnimationFileHeader()
[]
cVersion
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h
SerializedRecorderInterface
static const int32 cVersion = 1;
[]
FAnimationFileHeader::FAnimationFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h
SerializedRecorderInterface
FAnimationFileHeader ( const [FName](API\Runtime\Core\UObject\FName) & InSerializedType, [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid, float InIntervalTime )
[]
FAnimationFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h
SerializedRecorderInterface
struct FAnimationFileHeader
[ { "type": "FGuid", "name": "ActorGuid", "description": "" }, { "type": "TArray<FName>", "name": "AnimationTrackNames", "description": "" }, { "type": "FGuid", "name": "Guid", "description": "" }, { "type": "float", "name": "IntervalTime", "description": ""...
FContextAndCommands::AddReadCommand
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
template<typename... ArgsType> void AddReadCommand ( ArgsType &&... Args )
[]
FContextAndCommands::AddWriteCommand
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
template<typename... ArgsType> void AddWriteCommand ( ArgsType &&... Args )
[]
FContextAndCommands::CheckHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
bool CheckHeader ( bool bInFileExisted, [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneSessionInfo](API\Editor\SerializedRecorderInterface\Serializers\FMovieSceneSessionInfo) > & SessionInfos, HeaderData & InOutHeader, int64 & ReadHeaderPos, [FText](API\Runtime\Core\Internationalization\FText) & OutFailReaso...
[]
FContextAndCommands::Close
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
void Close()
[]
FContextAndCommands::Run
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
void Run()
[]
FContextAndCommands::GetFreeCommand
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
Gets a free command from the free list, if any. Otherwise allocates a new command. This means that the number of commands grows unbounded to the high watermark of all commands.
SerializedRecorderInterface
template<typename... ArgsType> FSerializerCommand * GetFreeCommand ( ArgsType &&... Args )
[]
FContextAndCommands::FContextAndCommands
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
FContextAndCommands ( [IFileHandle](API\Runtime\Core\GenericPlatform\IFileHandle) * InHandle, const [FString](API\Runtime\Core\Containers\FString) & InFilename )
[]
FContextAndCommands::~FContextAndCommands
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
~FContextAndCommands()
[]
FContextAndCommands
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
template<typename HeaderData, typename FrameData> struct FContextAndCommands
[ { "type": "FMovieSceneSeri...", "name": "Context", "description": "" }, { "type": "TLockFreePointe...", "name": "FreeCommands", "description": "Free command queue - pushed on any thread, popped on any thread" }, { "type": "FGuid", "name": "Guid", "description": "Unique ID...
FLiveLinkFileHeader::FLiveLinkFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneLiveLinkSerialization.h
SerializedRecorderInterface
FLiveLinkFileHeader()
[]
FLiveLinkFileHeader::FLiveLinkFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneLiveLinkSerialization.h
SerializedRecorderInterface
FLiveLinkFileHeader ( const [FName](API\Runtime\Core\UObject\FName) & InSubjectName, double InSecondsDiff, [TSubclassOf](API\Runtime\CoreUObject\Templates\TSubclassOf)< [ULiveLinkRole](API\Runtime\LiveLinkInterface\ULiveLinkRole) > InSubjectRole, const [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< FLiveLinkStati...
[]
FLiveLinkFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneLiveLinkSerialization.h
Header and data for individual subjects that contain the data.
SerializedRecorderInterface
struct FLiveLinkFileHeader
[ { "type": "bool", "name": "bIsManifest", "description": "" }, { "type": "TArray<FName>", "name": "CurveNames", "description": "" }, { "type": "FGuid", "name": "Guid", "description": "" }, { "type": "FLiveLinkRefSke...", "name": "RefSkeleton", "description"...
cVersion
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneLiveLinkSerialization.h
SerializedRecorderInterface
static const int32 cVersion = 2;
[]
FLiveLinkManifestHeader::FLiveLinkManifestHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneLiveLinkSerialization.h
SerializedRecorderInterface
FLiveLinkManifestHeader()
[]
FLiveLinkManifestHeader::FLiveLinkManifestHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneLiveLinkSerialization.h
SerializedRecorderInterface
FLiveLinkManifestHeader ( const [FName](API\Runtime\Core\UObject\FName) & InSerializedType )
[]
FLiveLinkManifestHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneLiveLinkSerialization.h
!!! LiveLink Track serialization is not supported !!!
SerializedRecorderInterface
struct FLiveLinkManifestHeader
[ { "type": "bool", "name": "bIsManifest", "description": "" }, { "type": "FName", "name": "SerializedType", "description": "" }, { "type": "TArray<FName>", "name": "SubjectNames", "description": "" }, { "type": "int32", "name": "Version", "description": "" ...
cVersion
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneManifestSerialization.h
SerializedRecorderInterface
static const int32 cVersion = 1;
[]
FManifestFileHeader::FManifestFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneManifestSerialization.h
SerializedRecorderInterface
FManifestFileHeader()
[]
FManifestFileHeader::FManifestFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneManifestSerialization.h
SerializedRecorderInterface
FManifestFileHeader ( const [FString](API\Runtime\Core\Containers\FString) & InName, const [FName](API\Runtime\Core\UObject\FName) & InSerializedType, const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid )
[]
FManifestFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneManifestSerialization.h
SerializedRecorderInterface
struct FManifestFileHeader
[ { "type": "FGuid", "name": "Guid", "description": "" }, { "type": "FString", "name": "Name", "description": "" }, { "type": "FName", "name": "SerializedType", "description": "" }, { "type": "int32", "name": "Version", "description": "" } ]
FManifestProperty::FManifestProperty
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneManifestSerialization.h
SerializedRecorderInterface
FManifestProperty()
[]
FManifestProperty::FManifestProperty
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneManifestSerialization.h
SerializedRecorderInterface
FManifestProperty ( const [FString](API\Runtime\Core\Containers\FString) & InObjectName, const [FName](API\Runtime\Core\UObject\FName) & InSerializedType, const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid )
[]
FManifestProperty
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneManifestSerialization.h
Since we can't use function templates with TFunctions need to use a variant or union.
SerializedRecorderInterface
struct FManifestProperty
[ { "type": "FGuid", "name": "Guid", "description": "" }, { "type": "FName", "name": "SerializedType", "description": "" }, { "type": "FString", "name": "UObjectName", "description": "" } ]
FMovieSceneArchiveFileReader::CloseLowLevel
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
FArchiveFileReaderGenericinterface
SerializedRecorderInterface
virtual void CloseLowLevel()
[]
FMovieSceneArchiveFileReader::BeginArchiving
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
void BeginArchiving()
[]
FMovieSceneArchiveFileReader::FMovieSceneArchiveFileReader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
FMovieSceneArchiveFileReader ( [IFileHandle](API\Runtime\Core\GenericPlatform\IFileHandle) * InHandle, const TCHAR * InFilename )
[]
FMovieSceneArchiveFileReader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
class FMovieSceneArchiveFileReader : public [FArchiveFileReaderGeneric](API\Runtime\Core\HAL\FArchiveFileReaderGeneric)
[]
FMovieSceneArchiveFileWriter::BeginArchiving
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
void BeginArchiving()
[]
FMovieSceneArchiveFileWriter::CloseLowLevel
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
FArchiveFileWriterGenericinterface
SerializedRecorderInterface
virtual bool CloseLowLevel()
[]
FMovieSceneArchiveFileWriter::FMovieSceneArchiveFileWriter
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
FMovieSceneArchiveFileWriter ( [IFileHandle](API\Runtime\Core\GenericPlatform\IFileHandle) * InHandle, const TCHAR * InFilename )
[]
FMovieSceneArchiveFileWriter
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
class FMovieSceneArchiveFileWriter : public [FArchiveFileWriterGeneric](API\Runtime\Core\HAL\FArchiveFileWriterGeneric)
[]
FMovieSceneSerializedFrameHeader::FMovieSceneSerializedFrameHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
FMovieSceneSerializedFrameHeader()
[]
FMovieSceneSerializedFrameHeader::FMovieSceneSerializedFrameHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
FMovieSceneSerializedFrameHeader ( int64 InNextFrameOffset, int64 InPrevFrameOffset, uint64 InFrameId )
[]
FMovieSceneSerializedFrameHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
Header (non-tagged property serialized) for a frame
SerializedRecorderInterface
struct FMovieSceneSerializedFrameHeader
[ { "type": "uint64", "name": "FrameId", "description": "ID of this frame" }, { "type": "int64", "name": "NextFrameOffset", "description": "Offset within the archive that the next frame can be found. -1 if this is the last frame." }, { "type": "int64", "name": "PrevFrameOffset"...
FMovieSceneSerializerContext::Close
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
void Close()
[]
FMovieSceneSerializerContext::FMovieSceneSerializerContext
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
FMovieSceneSerializerContext ( [IFileHandle](API\Runtime\Core\GenericPlatform\IFileHandle) * InHandle, const [FString](API\Runtime\Core\Containers\FString) & InFilename )
[]
FMovieSceneSerializerContext::~FMovieSceneSerializerContext
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
~FMovieSceneSerializerContext()
[]
FMovieSceneSerializerRunnable::AddContext
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
void AddContext ( const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid, [IFileHandle](API\Runtime\Core\GenericPlatform\IFileHandle) * InHandle, const [FString](API\Runtime\Core\Containers\FString) & InFileName )
[]
FMovieSceneSerializerContext
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
Archive context maintained when the serializer is running
SerializedRecorderInterface
class FMovieSceneSerializerContext
[ { "type": "FNameAsStringPr...", "name": "ArReader", "description": "Reader/writer archives" }, { "type": "FMovieSceneArch...", "name": "ArReaderInner", "description": "Inner file reader/writer archives" }, { "type": "FNameAsStringPr...", "name": "ArWriter", "description":...
FMovieSceneSerializerRunnable::CheckHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
bool CheckHeader ( const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid, bool bInFileExisted, [TArray](API\Runtime\Core\Containers\TArray)< [FMovieSceneSessionInfo](API\Editor\SerializedRecorderInterface\Serializers\FMovieSceneSessionInfo) > & SessionInfos, HeaderData & InOutHeader, int64 & ReadHeaderPos, [FText](API\Ru...
[]
FMovieSceneSerializerRunnable::Close
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
void Close ( const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid )
[]
FMovieSceneSerializerRunnable::CloseContexts
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
void CloseContexts()
[]
FMovieSceneSerializerRunnable::GetContext
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
[FContextAndCommands](API\Editor\SerializedRecorderInterface\Serializers\FContextAndCommands)< HeaderData, FrameData > & GetContext ( const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid )
[]
FMovieSceneSerializerRunnable::Run
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
FRunnableinterface
SerializedRecorderInterface
virtual uint32 Run()
[]
FMovieSceneSerializerRunnable::Stop
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
Exit
SerializedRecorderInterface
virtual void Stop()
[]
FMovieSceneSerializerRunnable::FMovieSceneSerializerRunnable
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
FMovieSceneSerializerRunnable()
[]
FMovieSceneSerializerRunnable::~FMovieSceneSerializerRunnable
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
~FMovieSceneSerializerRunnable()
[]
FMovieSceneSessionInfo::FMovieSceneSessionInfo
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
FMovieSceneSessionInfo()
[]
FMovieSceneSerializerRunnable
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
Runnable to run threaded I/O
SerializedRecorderInterface
template<typename HeaderData, typename FrameData> class FMovieSceneSerializerRunnable : public [FRunnable](API\Runtime\Core\HAL\FRunnable)
[ { "type": "FThreadSafeBool", "name": "bOpenForRead", "description": "Read/write access flags" }, { "type": "FThreadSafeBool", "name": "bOpenForWrite", "description": "" }, { "type": "FThreadSafeBool", "name": "bRunning", "description": "Thread safe bool for running the th...
FMovieSceneSessionInfo::FMovieSceneSessionInfo
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
SerializedRecorderInterface
FMovieSceneSessionInfo ( const [FGuid](API\Runtime\Core\Misc\FGuid) & InInstanceId, [FDateTime](API\Runtime\Core\Misc\FDateTime) InTimeStamp, int32 InBuildVersion, const [FString](API\Runtime\Core\Containers\FString) & InDeviceName, const [FString](API\Runtime\Core\Containers\FString) & InPlatformName, const [FString](...
[]
FMovieSceneSessionInfo
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneSectionSerialization.h
Information about a captured session
SerializedRecorderInterface
struct FMovieSceneSessionInfo
[ { "type": "FString", "name": "BuildDate", "description": "The build date for the capture." }, { "type": "int32", "name": "BuildVersion", "description": "The engine version the file was captured with." }, { "type": "FString", "name": "DeviceName", "description": "Name of t...
cVersion
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieScenePropertySerialization.h
SerializedRecorderInterface
static const int32 cVersion = 1;
[]
FPropertyFileHeader::SetProperty
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieScenePropertySerialization.h
SerializedRecorderInterface
void SetProperty ( const [FProperty](API\Runtime\CoreUObject\UObject\FProperty) * Property, const [FName](API\Runtime\Core\UObject\FName) & InPropertyName )
[]
FPropertyFileHeader::FPropertyFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieScenePropertySerialization.h
SerializedRecorderInterface
FPropertyFileHeader()
[]
FPropertyFileHeader::FPropertyFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieScenePropertySerialization.h
SerializedRecorderInterface
FPropertyFileHeader ( const [FFrameRate](API\Runtime\Core\Misc\FFrameRate) & InFrameRate, const [FName](API\Runtime\Core\UObject\FName) & InSerializedType, const [FGuid](API\Runtime\Core\Misc\FGuid) & InGuid )
[]
FPropertyFileHeader
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieScenePropertySerialization.h
SerializedRecorderInterface
struct FPropertyFileHeader
[ { "type": "FGuid", "name": "Guid", "description": "" }, { "type": "FName", "name": "PropertyName", "description": "" }, { "type": "ESerializedProp...", "name": "PropertyType", "description": "" }, { "type": "FName", "name": "SerializedType", "description":...
FSerializedAnimation::AddTransform
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h
SerializedRecorderInterface
void AddTransform ( int32 BoneIndex, const FTransform & InTransform )
[]
FSerializedAnimation::FSerializedAnimation
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h
SerializedRecorderInterface
FSerializedAnimation()
[]
FSerializedAnimation
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h
SerializedRecorderInterface
struct FSerializedAnimation
[ { "type": "TArray<FSerial...", "name": "AnimationData", "description": "" } ]
FSerializedAnimationPerFrame::FSerializedAnimationPerFrame
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h
SerializedRecorderInterface
FSerializedAnimationPerFrame()
[]
FSerializedTransform::Set
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneTransformSerialization.h
SerializedRecorderInterface
void Set ( const FTransform & InTransform, [FFrameNumber](API\Runtime\Core\Misc\FFrameNumber) InKeyTime )
[]
FSerializedAnimationPerFrame
/Engine/Source/Editor/SerializedRecorderInterface/Public/Serializers/MovieSceneAnimationSerialization.h
SerializedRecorderInterface
struct FSerializedAnimationPerFrame
[ { "type": "int32", "name": "BoneIndex", "description": "" }, { "type": "FVector", "name": "PosKey", "description": "" }, { "type": "FQuat", "name": "RotKey", "description": "" }, { "type": "FVector", "name": "ScaleKey", "description": "" } ]