Add files using upload-large-folder tool
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- scenes/scene_119/simulation/meshes/object_0048.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0050.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0052.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0059.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0061.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0062.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0063.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0075.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0076.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0079.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0081.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0083.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0084.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0092.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0095.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0096.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0105.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0114.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0117.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0119.urdf +26 -0
- scenes/scene_119/simulation/meshes/object_0126.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0131.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0132.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0137.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0143.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0144.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0145.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0146.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0147.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0149.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0165.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0169.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0183.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0188.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0191.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0196.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0197.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0198.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0205.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0218.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0220.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0225.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0236.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0240.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0251.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0256.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0271.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0279.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0283.urdf +44 -0
- scenes/scene_119/simulation/meshes/object_0286.urdf +44 -0
scenes/scene_119/simulation/meshes/object_0048.urdf
ADDED
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
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<robot name="nova_environment_object_0048">
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| 4 |
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<link name="body">
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<inertial>
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 7 |
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<mass value="2.96633806" />
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| 8 |
+
<inertia ixx="0.0418226982" iyy="0.0310190318" izz="0.0125891843" ixy="0" ixz="0" iyz="0" />
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| 9 |
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</inertial>
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| 10 |
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<visual>
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| 11 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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<geometry>
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| 13 |
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<mesh filename="object_0048.obj" />
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</geometry>
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| 15 |
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<material name="surface">
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| 16 |
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<color rgba="0.68 0.45 0.18 1" />
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| 17 |
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</material>
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| 18 |
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</visual>
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| 19 |
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<collision>
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 21 |
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<geometry>
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| 22 |
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<mesh filename="object_0048_auto_00.obj" />
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| 23 |
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</geometry>
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| 24 |
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</collision>
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| 25 |
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<collision>
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| 26 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 27 |
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<geometry>
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| 28 |
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<mesh filename="object_0048_auto_01.obj" />
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| 29 |
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</geometry>
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| 30 |
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</collision>
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| 31 |
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<collision>
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| 32 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 33 |
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<geometry>
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| 34 |
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<mesh filename="object_0048_auto_02.obj" />
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| 35 |
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</geometry>
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| 36 |
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</collision>
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| 37 |
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<collision>
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| 38 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 39 |
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<geometry>
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| 40 |
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<mesh filename="object_0048_auto_03.obj" />
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| 41 |
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</geometry>
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| 42 |
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</collision>
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| 43 |
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</link>
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| 44 |
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</robot>
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scenes/scene_119/simulation/meshes/object_0050.urdf
ADDED
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@@ -0,0 +1,44 @@
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<?xml version="1.0" encoding="utf-8"?>
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| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0050">
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| 4 |
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<link name="body">
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| 5 |
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<inertial>
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| 6 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 7 |
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<mass value="2.33087829" />
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| 8 |
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<inertia ixx="0.0301394613" iyy="0.0195884048" izz="0.0114463327" ixy="0" ixz="0" iyz="0" />
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| 9 |
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</inertial>
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| 10 |
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<visual>
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| 11 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 12 |
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<geometry>
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| 13 |
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<mesh filename="object_0050.obj" />
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| 14 |
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</geometry>
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| 15 |
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<material name="surface">
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| 16 |
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<color rgba="0.17 0.29 0.39 1" />
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| 17 |
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</material>
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| 18 |
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</visual>
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| 19 |
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<collision>
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| 20 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 21 |
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<geometry>
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| 22 |
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<mesh filename="object_0050_auto_00.obj" />
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| 23 |
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</geometry>
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| 24 |
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</collision>
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| 25 |
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<collision>
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| 26 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 27 |
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<geometry>
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| 28 |
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<mesh filename="object_0050_auto_01.obj" />
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| 29 |
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</geometry>
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| 30 |
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</collision>
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| 31 |
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<collision>
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| 32 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 33 |
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<geometry>
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| 34 |
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<mesh filename="object_0050_auto_02.obj" />
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| 35 |
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</geometry>
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| 36 |
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</collision>
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| 37 |
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<collision>
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| 38 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 39 |
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<geometry>
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| 40 |
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<mesh filename="object_0050_auto_03.obj" />
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| 41 |
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</geometry>
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| 42 |
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</collision>
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| 43 |
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</link>
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| 44 |
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</robot>
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scenes/scene_119/simulation/meshes/object_0052.urdf
ADDED
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@@ -0,0 +1,44 @@
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| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
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| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0052">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.36847479" />
|
| 8 |
+
<inertia ixx="0.0288549338" iyy="0.0217174025" izz="0.00838469677" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
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<visual>
|
| 11 |
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<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0052.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
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<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
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</material>
|
| 18 |
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</visual>
|
| 19 |
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<collision>
|
| 20 |
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<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
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<geometry>
|
| 22 |
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<mesh filename="object_0052_auto_00.obj" />
|
| 23 |
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</geometry>
|
| 24 |
+
</collision>
|
| 25 |
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<collision>
|
| 26 |
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<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
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<geometry>
|
| 28 |
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<mesh filename="object_0052_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
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</collision>
|
| 31 |
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<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
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<mesh filename="object_0052_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
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<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
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<geometry>
|
| 40 |
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<mesh filename="object_0052_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
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</collision>
|
| 43 |
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</link>
|
| 44 |
+
</robot>
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scenes/scene_119/simulation/meshes/object_0059.urdf
ADDED
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@@ -0,0 +1,44 @@
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| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0059">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.21925716" />
|
| 8 |
+
<inertia ixx="0.0376314341" iyy="0.021049272" izz="0.0192636466" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
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<visual>
|
| 11 |
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<origin xyz="0 0 0" rpy="0 0 0" />
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| 12 |
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<geometry>
|
| 13 |
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<mesh filename="object_0059.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
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<collision>
|
| 20 |
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<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
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<geometry>
|
| 22 |
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<mesh filename="object_0059_auto_00.obj" />
|
| 23 |
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</geometry>
|
| 24 |
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</collision>
|
| 25 |
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<collision>
|
| 26 |
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<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
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<geometry>
|
| 28 |
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<mesh filename="object_0059_auto_01.obj" />
|
| 29 |
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</geometry>
|
| 30 |
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</collision>
|
| 31 |
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<collision>
|
| 32 |
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<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
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<geometry>
|
| 34 |
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<mesh filename="object_0059_auto_02.obj" />
|
| 35 |
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</geometry>
|
| 36 |
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</collision>
|
| 37 |
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<collision>
|
| 38 |
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<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
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<geometry>
|
| 40 |
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<mesh filename="object_0059_auto_03.obj" />
|
| 41 |
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</geometry>
|
| 42 |
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</collision>
|
| 43 |
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</link>
|
| 44 |
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</robot>
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scenes/scene_119/simulation/meshes/object_0061.urdf
ADDED
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@@ -0,0 +1,44 @@
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| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0061">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5692625" />
|
| 8 |
+
<inertia ixx="0.00679935287" iyy="0.0111769414" izz="0.0176182409" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0061.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.23 0.31 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0061_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0061_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0061_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0061_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0062.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0062">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5887664" />
|
| 8 |
+
<inertia ixx="0.00639968346" iyy="0.0103080488" izz="0.0162626129" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0062.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0062_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0062_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0062_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0062_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0063.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0063">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5863445" />
|
| 8 |
+
<inertia ixx="0.00593213526" iyy="0.00934211496" izz="0.0147388589" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0063.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0063_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0063_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0063_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0063_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0075.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0075">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.02815238" />
|
| 8 |
+
<inertia ixx="0.0228513447" iyy="0.0115581949" izz="0.0120135459" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0075.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0075_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0075_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0075_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0075_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0076.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0076">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.62773906" />
|
| 8 |
+
<inertia ixx="0.0354616125" iyy="0.0241561704" izz="0.0125286806" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0076.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0076_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0076_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0076_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0076_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0079.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0079">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5692625" />
|
| 8 |
+
<inertia ixx="0.00679935287" iyy="0.0111769414" izz="0.0176182409" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0079.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0079_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0079_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0079_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0079_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0081.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0081">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5863445" />
|
| 8 |
+
<inertia ixx="0.00593213526" iyy="0.00934211496" izz="0.0147388589" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0081.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0081_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0081_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0081_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0081_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0083.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0083">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.98243105" />
|
| 8 |
+
<inertia ixx="0.0222292801" iyy="0.0162257254" izz="0.00683021692" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0083.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0083_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0083_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0083_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0083_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0084.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0084">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.2907301" />
|
| 8 |
+
<inertia ixx="0.0491487339" iyy="0.0352021701" izz="0.0160119088" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0084.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0084_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0084_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0084_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0084_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0092.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0092">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.18803497" />
|
| 8 |
+
<inertia ixx="0.0438062826" iyy="0.0329588987" izz="0.0132076549" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0092.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0092_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0092_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0092_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0092_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0095.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0095">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.33008598" />
|
| 8 |
+
<inertia ixx="0.0505990855" iyy="0.0391617682" izz="0.0137793918" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0095.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0095_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0095_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0095_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0095_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0096.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0096">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.64854406" />
|
| 8 |
+
<inertia ixx="0.0283612536" iyy="0.0194011115" izz="0.0109103705" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0096.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0096_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0096_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0096_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0096_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0105.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0105">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.40221848" />
|
| 8 |
+
<inertia ixx="0.05192573" iyy="0.0400404722" izz="0.0143389173" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0105.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0105_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0105_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0105_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0105_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0114.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0114">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.51089525" />
|
| 8 |
+
<inertia ixx="0.0513256632" iyy="0.0327834649" izz="0.020887083" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0114.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0114_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0114_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0114_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0114_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0117.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0117">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5887664" />
|
| 8 |
+
<inertia ixx="0.00639968346" iyy="0.0103080488" izz="0.0162626129" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0117.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0117_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0117_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0117_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0117_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0119.urdf
ADDED
|
@@ -0,0 +1,26 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0119">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.348775" />
|
| 8 |
+
<inertia ixx="0.0408784716" iyy="0.0263299635" izz="0.0150558435" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0119.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0119.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
</link>
|
| 26 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0126.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0126">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.46204218" />
|
| 8 |
+
<inertia ixx="0.028054702" iyy="0.0168797192" izz="0.012466405" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0126.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0126_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0126_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0126_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0126_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0131.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0131">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.10838398" />
|
| 8 |
+
<inertia ixx="0.0224986844" iyy="0.0143193235" izz="0.00913188849" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0131.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0131_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0131_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0131_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0131_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0132.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0132">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.70427291" />
|
| 8 |
+
<inertia ixx="0.036784386" iyy="0.0286797164" izz="0.00970080631" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0132.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.23 0.31 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0132_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0132_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0132_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0132_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0137.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0137">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5863445" />
|
| 8 |
+
<inertia ixx="0.00593213526" iyy="0.00934211496" izz="0.0147388589" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0137.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0137_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0137_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0137_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0137_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0143.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0143">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.92131246" />
|
| 8 |
+
<inertia ixx="0.0203382607" iyy="0.0117097005" izz="0.00933172946" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0143.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0143_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0143_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0143_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0143_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0144.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0144">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.21081256" />
|
| 8 |
+
<inertia ixx="0.0466269742" iyy="0.0340730618" izz="0.014635644" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0144.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0144_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0144_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0144_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0144_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0145.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0145">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.97749349" />
|
| 8 |
+
<inertia ixx="0.0618036441" iyy="0.0409380259" izz="0.0239547565" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0145.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.42 0.24 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0145_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0145_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0145_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0145_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0146.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0146">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.71557616" />
|
| 8 |
+
<inertia ixx="0.0279699784" iyy="0.0193343064" izz="0.0109104601" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0146.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.23 0.31 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0146_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0146_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0146_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0146_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0147.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0147">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.27603756" />
|
| 8 |
+
<inertia ixx="0.0258966255" iyy="0.0176346569" izz="0.00937304864" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0147.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.46 0.16 0.14 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0147_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0147_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0147_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0147_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0149.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0149">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.68240065" />
|
| 8 |
+
<inertia ixx="0.0374970478" iyy="0.0286042607" izz="0.0103130281" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0149.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0149_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0149_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0149_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0149_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0165.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0165">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.66534208" />
|
| 8 |
+
<inertia ixx="0.0568867486" iyy="0.0432532974" izz="0.0165091576" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0165.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0165_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0165_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0165_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0165_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0169.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0169">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.22846615" />
|
| 8 |
+
<inertia ixx="0.0477956038" iyy="0.0314423947" izz="0.0181760255" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0169.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.35 0.23 0.31 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0169_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0169_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0169_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0169_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0183.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0183">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.22494626" />
|
| 8 |
+
<inertia ixx="0.0505989633" iyy="0.0377317989" izz="0.0147482384" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0183.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0183_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0183_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0183_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0183_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0188.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0188">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.12576663" />
|
| 8 |
+
<inertia ixx="0.0456646515" iyy="0.0293345878" izz="0.0180009762" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0188.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0188_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0188_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0188_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0188_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0191.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0191">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.83820828" />
|
| 8 |
+
<inertia ixx="0.0175571525" iyy="0.0111921596" izz="0.00715277126" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0191.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0191_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0191_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0191_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0191_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0196.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0196">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.80104572" />
|
| 8 |
+
<inertia ixx="0.0182785895" iyy="0.0119053235" izz="0.00704213772" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0196.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0196_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0196_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0196_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0196_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0197.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0197">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.65555455" />
|
| 8 |
+
<inertia ixx="0.0313410414" iyy="0.0201912733" izz="0.0127119596" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0197.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0197_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0197_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0197_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0197_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0198.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0198">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.13894448" />
|
| 8 |
+
<inertia ixx="0.0232491434" iyy="0.0117766736" izz="0.012380701" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0198.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0198_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0198_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0198_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0198_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0205.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0205">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.7550635" />
|
| 8 |
+
<inertia ixx="0.018478147" iyy="0.0125879832" izz="0.00648988016" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0205.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.65 0.58 0.43 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0205_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0205_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0205_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0205_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0218.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0218">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.50430925" />
|
| 8 |
+
<inertia ixx="0.0400199135" iyy="0.0289824309" izz="0.011862355" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0218.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0218_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0218_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0218_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0218_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0220.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0220">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.29997458" />
|
| 8 |
+
<inertia ixx="0.0455001808" iyy="0.0317075686" izz="0.016138603" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0220.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.17 0.29 0.39 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0220_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0220_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0220_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0220_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0225.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0225">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.60734932" />
|
| 8 |
+
<inertia ixx="0.0601102104" iyy="0.0422263626" izz="0.020028886" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0225.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.46 0.16 0.14 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0225_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0225_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0225_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0225_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0236.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0236">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="3.50228739" />
|
| 8 |
+
<inertia ixx="0.0518951192" iyy="0.0414681798" izz="0.0134527751" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0236.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0236_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0236_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0236_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0236_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0240.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0240">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.68979906" />
|
| 8 |
+
<inertia ixx="0.0310459424" iyy="0.0225793583" izz="0.0103606662" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0240.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0240_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0240_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0240_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0240_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0251.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0251">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5692625" />
|
| 8 |
+
<inertia ixx="0.00679935287" iyy="0.0111769414" izz="0.0176182409" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0251.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0251_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0251_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0251_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0251_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0256.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0256">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.77585905" />
|
| 8 |
+
<inertia ixx="0.0313138021" iyy="0.0182696558" izz="0.014907396" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0256.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.15 0.39 0.38 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0256_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0256_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0256_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0256_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0271.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0271">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="1.5863445" />
|
| 8 |
+
<inertia ixx="0.00593213526" iyy="0.00934211496" izz="0.0147388589" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0271.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0271_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0271_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0271_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0271_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0279.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0279">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.01840907" />
|
| 8 |
+
<inertia ixx="0.0250597222" iyy="0.0190258846" izz="0.00680092899" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0279.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.68 0.45 0.18 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0279_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0279_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0279_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0279_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0283.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0283">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.05327221" />
|
| 8 |
+
<inertia ixx="0.0230758682" iyy="0.0149227813" izz="0.00895785323" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0283.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.1 0.25 0.21 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0283_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0283_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0283_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0283_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|
scenes/scene_119/simulation/meshes/object_0286.urdf
ADDED
|
@@ -0,0 +1,44 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<?xml version="1.0" encoding="utf-8"?>
|
| 2 |
+
<!-- Nova movable environment body for the bundled PyBullet launcher. SI metres/kg/radians. Loaded at its body origin; hinge/slider bodies use a fixed world_anchor base with one passive joint. Inertia is about COM. -->
|
| 3 |
+
<robot name="nova_environment_object_0286">
|
| 4 |
+
<link name="body">
|
| 5 |
+
<inertial>
|
| 6 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 7 |
+
<mass value="2.9565824" />
|
| 8 |
+
<inertia ixx="0.0400413906" iyy="0.0310876177" izz="0.0110159618" ixy="0" ixz="0" iyz="0" />
|
| 9 |
+
</inertial>
|
| 10 |
+
<visual>
|
| 11 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 12 |
+
<geometry>
|
| 13 |
+
<mesh filename="object_0286.obj" />
|
| 14 |
+
</geometry>
|
| 15 |
+
<material name="surface">
|
| 16 |
+
<color rgba="0.46 0.16 0.14 1" />
|
| 17 |
+
</material>
|
| 18 |
+
</visual>
|
| 19 |
+
<collision>
|
| 20 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 21 |
+
<geometry>
|
| 22 |
+
<mesh filename="object_0286_auto_00.obj" />
|
| 23 |
+
</geometry>
|
| 24 |
+
</collision>
|
| 25 |
+
<collision>
|
| 26 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 27 |
+
<geometry>
|
| 28 |
+
<mesh filename="object_0286_auto_01.obj" />
|
| 29 |
+
</geometry>
|
| 30 |
+
</collision>
|
| 31 |
+
<collision>
|
| 32 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 33 |
+
<geometry>
|
| 34 |
+
<mesh filename="object_0286_auto_02.obj" />
|
| 35 |
+
</geometry>
|
| 36 |
+
</collision>
|
| 37 |
+
<collision>
|
| 38 |
+
<origin xyz="0 0 0" rpy="0 0 0" />
|
| 39 |
+
<geometry>
|
| 40 |
+
<mesh filename="object_0286_auto_03.obj" />
|
| 41 |
+
</geometry>
|
| 42 |
+
</collision>
|
| 43 |
+
</link>
|
| 44 |
+
</robot>
|