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// Copyright (c) 2014 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/CSharp/Transforms/EscapeInvalidIdentifiers.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/CSharp/Transforms/EscapeInvalidIdentifiers.cs", "repo_id": "ILSpy", "token_count": 2364 }
227
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using ICSharpCode.Decompiler.CSharp.Syntax; using ICSharpCode.Decompiler.IL; namespace ICSharpCode.Decompiler.CSharp { [DebuggerDisplay("{Statement}")] struct TranslatedStatement { public readonly Statement Statement; ...
ILSpy/ICSharpCode.Decompiler/CSharp/TranslatedStatement.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/CSharp/TranslatedStatement.cs", "repo_id": "ILSpy", "token_count": 225 }
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// Copyright (c) 2010-2018 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/Documentation/IdStringProvider.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Documentation/IdStringProvider.cs", "repo_id": "ILSpy", "token_count": 5531 }
229
// Copyright (c) 2014 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/IL/BlockBuilder.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/BlockBuilder.cs", "repo_id": "ILSpy", "token_count": 4541 }
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#nullable enable // Copyright (c) 2017 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modif...
ILSpy/ICSharpCode.Decompiler/IL/ILAstWritingOptions.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/ILAstWritingOptions.cs", "repo_id": "ILSpy", "token_count": 962 }
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#nullable enable // Copyright (c) 2014 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modif...
ILSpy/ICSharpCode.Decompiler/IL/Instructions/Comp.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Instructions/Comp.cs", "repo_id": "ILSpy", "token_count": 2576 }
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#nullable enable // Copyright (c) 2016 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modif...
ILSpy/ICSharpCode.Decompiler/IL/Patterns/Match.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Patterns/Match.cs", "repo_id": "ILSpy", "token_count": 990 }
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// Copyright (c) 2017 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/IL/Transforms/EarlyExpressionTransforms.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/EarlyExpressionTransforms.cs", "repo_id": "ILSpy", "token_count": 2851 }
234
// Copyright (c) 2017 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/IL/Transforms/LockTransform.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/LockTransform.cs", "repo_id": "ILSpy", "token_count": 5094 }
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// Copyright (c) 2015 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/IL/Transforms/TransformArrayInitializers.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/IL/Transforms/TransformArrayInitializers.cs", "repo_id": "ILSpy", "token_count": 12939 }
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// Copyright (c) 2022 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // pub...
ILSpy/ICSharpCode.Decompiler/Metadata/FindTypeDecoder.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Metadata/FindTypeDecoder.cs", "repo_id": "ILSpy", "token_count": 1775 }
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// Copyright (c) 2018 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/Metadata/MethodSemanticsLookup.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Metadata/MethodSemanticsLookup.cs", "repo_id": "ILSpy", "token_count": 1256 }
238
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ICSharpCode.Decompiler/Output/TextTokenWriter.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Output/TextTokenWriter.cs", "repo_id": "ILSpy", "token_count": 4899 }
239
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/TypeSystem/IAssembly.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/IAssembly.cs", "repo_id": "ILSpy", "token_count": 1215 }
240
using System; using System.Collections.Generic; using System.Text; namespace ICSharpCode.Decompiler.TypeSystem.Implementation { public abstract class DecoratedType : IType { protected readonly IType baseType; protected DecoratedType(IType baseType) { this.baseType = baseType; } TypeKind IType.Kind =>...
ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/DecoratedType.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/DecoratedType.cs", "repo_id": "ILSpy", "token_count": 1098 }
241
// Copyright (c) 2018 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publi...
ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/MetadataMethod.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/MetadataMethod.cs", "repo_id": "ILSpy", "token_count": 7950 }
242
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/SpecializedProperty.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/Implementation/SpecializedProperty.cs", "repo_id": "ILSpy", "token_count": 800 }
243
// Copyright (c) 2010-2013 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to us...
ILSpy/ICSharpCode.Decompiler/TypeSystem/PointerType.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/TypeSystem/PointerType.cs", "repo_id": "ILSpy", "token_count": 988 }
244
using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; #if !NETCORE namespace System.Numerics { internal static class BitOperations { private static ReadOnlySpan<byte> TrailingZeroCountDeBruijn => new byte[32] { 00, 01, 28, 02, 29, 14, 24, 03, 30, 22, 20, 15, 25, 17, 04, ...
ILSpy/ICSharpCode.Decompiler/Util/BitOperations.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Util/BitOperations.cs", "repo_id": "ILSpy", "token_count": 568 }
245
// Copyright (c) 2017 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler/Util/LongDict.cs/0
{ "file_path": "ILSpy/ICSharpCode.Decompiler/Util/LongDict.cs", "repo_id": "ILSpy", "token_count": 1154 }
246
// ReSharper disable InconsistentNaming namespace ICSharpCode.ILSpyCmd { public class ProgramExitCodes { // https://www.freebsd.org/cgi/man.cgi?query=sysexits public const int EX_USAGE = 64; public const int EX_DATAERR = 65; public const int EX_NOINPUT = 66; public const int EX_SOFTWARE = 70; } }
ILSpy/ICSharpCode.ILSpyCmd/ProgramExitCodes.cs/0
{ "file_path": "ILSpy/ICSharpCode.ILSpyCmd/ProgramExitCodes.cs", "repo_id": "ILSpy", "token_count": 123 }
247
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ICSharpCode.ILSpyX/LoadedPackage.cs/0
{ "file_path": "ILSpy/ICSharpCode.ILSpyX/LoadedPackage.cs", "repo_id": "ILSpy", "token_count": 3749 }
248
// This file is used by Code Analysis to maintain SuppressMessage // attributes that are applied to this project. Project-level // suppressions either have no target or are given a specific target // and scoped to a namespace, type, member, etc. // // To add a suppression to this file, right-click the message in the /...
ILSpy/ILSpy.AddIn.Shared/GlobalSuppressions.cs/0
{ "file_path": "ILSpy/ILSpy.AddIn.Shared/GlobalSuppressions.cs", "repo_id": "ILSpy", "token_count": 155 }
249
<?xml version="1.0" encoding="utf-8"?> <Project> <Import Sdk="Microsoft.NET.Sdk" Project="Sdk.props" /> <PropertyGroup> <TargetFramework>net472</TargetFramework> <RootNamespace>ICSharpCode.ILSpy.AddIn</RootNamespace> <Company>IC#Code</Company> <Description>ILSpy</Description> <Version>1.7.1.0...
ILSpy/ILSpy.AddIn.VS2022/ILSpy.AddIn.VS2022.csproj/0
{ "file_path": "ILSpy/ILSpy.AddIn.VS2022/ILSpy.AddIn.VS2022.csproj", "repo_id": "ILSpy", "token_count": 3134 }
250
<?xml version="1.0" encoding="utf-8"?> <CommandTable xmlns="http://schemas.microsoft.com/VisualStudio/2005-10-18/CommandTable" xmlns:xs="http://www.w3.org/2001/XMLSchema"> <!-- This is the file that defines the actual layout and type of the commands. It is divided in different sections (e.g. command defini...
ILSpy/ILSpy.AddIn/ILSpyAddIn.vsct/0
{ "file_path": "ILSpy/ILSpy.AddIn/ILSpyAddIn.vsct", "repo_id": "ILSpy", "token_count": 2181 }
251
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Color x:Key="VeryDark" A="255" R="70" G="70" B="70" /> <Color x:Key="Dark" A="255" R="102" G="102" B="102" /> <Color x:Key="Medium" A="255" R="140" G="140" B="140" /> <Colo...
ILSpy/ILSpy.BamlDecompiler.Tests/Cases/Dictionary1.xaml/0
{ "file_path": "ILSpy/ILSpy.BamlDecompiler.Tests/Cases/Dictionary1.xaml", "repo_id": "ILSpy", "token_count": 565 }
252
<Grid xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:cc="clr-namespace:ILSpy.BamlDecompiler.Tests.Cases" xmlns:unk="clr-namespace:A;assembly=Unknown"> <cc:CustomControl Grid.Row="0" Tag="{}{}{Test}" CustomName="Custom1"> <FrameworkEleme...
ILSpy/ILSpy.BamlDecompiler.Tests/Cases/NamespacePrefix.xaml/0
{ "file_path": "ILSpy/ILSpy.BamlDecompiler.Tests/Cases/NamespacePrefix.xaml", "repo_id": "ILSpy", "token_count": 228 }
253
#region Using directives using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; #endregion // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the i...
ILSpy/ILSpy.BamlDecompiler/Properties/AssemblyInfo.cs/0
{ "file_path": "ILSpy/ILSpy.BamlDecompiler/Properties/AssemblyInfo.cs", "repo_id": "ILSpy", "token_count": 359 }
254
<UserControl x:Class="ICSharpCode.ILSpy.ReadyToRun.ReadyToRunOptionPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:properties="clr-namespace:ILSpy.ReadyToRun.Properties" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition /> ...
ILSpy/ILSpy.ReadyToRun/ReadyToRunOptionPage.xaml/0
{ "file_path": "ILSpy/ILSpy.ReadyToRun/ReadyToRunOptionPage.xaml", "repo_id": "ILSpy", "token_count": 495 }
255
// Copyright (c) 2018 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // pub...
ILSpy/ILSpy/Analyzers/Builtin/MethodVirtualUsedByAnalyzer.cs/0
{ "file_path": "ILSpy/ILSpy/Analyzers/Builtin/MethodVirtualUsedByAnalyzer.cs", "repo_id": "ILSpy", "token_count": 1911 }
256
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Commands/DisassembleAllCommand.cs/0
{ "file_path": "ILSpy/ILSpy/Commands/DisassembleAllCommand.cs", "repo_id": "ILSpy", "token_count": 1197 }
257
// Copyright (c) 2021 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // pub...
ILSpy/ILSpy/Commands/ScopeSearchToNamespace.cs/0
{ "file_path": "ILSpy/ILSpy/Commands/ScopeSearchToNamespace.cs", "repo_id": "ILSpy", "token_count": 923 }
258
<?xml version="1.0" encoding="utf-8"?> <UserControl x:Class="ICSharpCode.ILSpy.Controls.ResourceObjectTable" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:properties="clr-namespace:ICSharpCode.ILSpy.Properties" xmlns:local...
ILSpy/ILSpy/Controls/ResourceObjectTable.xaml/0
{ "file_path": "ILSpy/ILSpy/Controls/ResourceObjectTable.xaml", "repo_id": "ILSpy", "token_count": 1362 }
259
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sod...
ILSpy/ILSpy/Images/FieldReadOnly.svg/0
{ "file_path": "ILSpy/ILSpy/Images/FieldReadOnly.svg", "repo_id": "ILSpy", "token_count": 1155 }
260
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <svg xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://creativecommons.org/ns#" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:svg="http://www.w3.org/2000/svg" xmlns="http://www.w3.org/2000/svg" xmlns:sodipodi="http://sod...
ILSpy/ILSpy/Images/PInvokeMethod.svg/0
{ "file_path": "ILSpy/ILSpy/Images/PInvokeMethod.svg", "repo_id": "ILSpy", "token_count": 1767 }
261
<!-- This file was generated by the AiToXaml tool.--> <!-- Tool Version: 14.0.22307.0 --> <DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"> <DrawingGroup.Children> <GeometryDrawing Brush="#00FFFFFF" Geometry="F1M16,16L0,16 0,0 16,0z" /> <GeometryDrawing Brush="#FFF6F6F6" Geometry="F1...
ILSpy/ILSpy/Images/ResourceImage.xaml/0
{ "file_path": "ILSpy/ILSpy/Images/ResourceImage.xaml", "repo_id": "ILSpy", "token_count": 537 }
262
<!-- This file was generated by the AiToXaml tool.--> <!-- Tool Version: 14.0.22307.0 --> <DrawingGroup xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" ClipGeometry="M0,0 V16 H16 V0 H0 Z"> <GeometryDrawing Geometry="F1 M16,16z M0,0z M16,16L0,16 0,0 16,0 16,16z"> <GeometryDrawing.Brush> <So...
ILSpy/ILSpy/Images/SearchMsdn.xaml/0
{ "file_path": "ILSpy/ILSpy/Images/SearchMsdn.xaml", "repo_id": "ILSpy", "token_count": 1158 }
263
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Metadata/CorTables/FieldLayoutTableTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/Metadata/CorTables/FieldLayoutTableTreeNode.cs", "repo_id": "ILSpy", "token_count": 1433 }
264
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Metadata/DebugTables/DocumentTableTreeNode.cs/0
{ "file_path": "ILSpy/ILSpy/Metadata/DebugTables/DocumentTableTreeNode.cs", "repo_id": "ILSpy", "token_count": 1838 }
265
<UserControl x:Class="ICSharpCode.ILSpy.Options.DecompilerSettingsPanel" x:ClassModifier="internal" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:properties="clr-namespace:ICSharpCode.ILSpy.Properties" xmlns:options="clr-...
ILSpy/ILSpy/Options/DecompilerSettingsPanel.xaml/0
{ "file_path": "ILSpy/ILSpy/Options/DecompilerSettingsPanel.xaml", "repo_id": "ILSpy", "token_count": 1007 }
266
{ "profiles": { "ILSpy": { "commandName": "Executable", "executablePath": ".\\ILSpy.exe", "commandLineArgs": "/separate" }, "ILSpy single-instance": { "commandName": "Executable", "executablePath": ".\\ILSpy.exe" } } }
ILSpy/ILSpy/Properties/launchSettings.json/0
{ "file_path": "ILSpy/ILSpy/Properties/launchSettings.json", "repo_id": "ILSpy", "token_count": 127 }
267
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/TextView/DocumentationUIBuilder.cs/0
{ "file_path": "ILSpy/ILSpy/TextView/DocumentationUIBuilder.cs", "repo_id": "ILSpy", "token_count": 6360 }
268
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:themes="clr-namespace:ICSharpCode.ILSpy.Themes"> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="Base.Dark.xa...
ILSpy/ILSpy/Themes/Theme.RSharpDark.xaml/0
{ "file_path": "ILSpy/ILSpy/Themes/Theme.RSharpDark.xaml", "repo_id": "ILSpy", "token_count": 2805 }
269
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/TreeNodes/ResourceNodes/IconResourceEntryNode.cs/0
{ "file_path": "ILSpy/ILSpy/TreeNodes/ResourceNodes/IconResourceEntryNode.cs", "repo_id": "ILSpy", "token_count": 1000 }
270
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/ILSpy/Views/OpenFromGacDialog.xaml.cs/0
{ "file_path": "ILSpy/ILSpy/Views/OpenFromGacDialog.xaml.cs", "repo_id": "ILSpy", "token_count": 2008 }
271
// Copyright (c) 2020 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
ILSpy/SharpTreeView/SharpTreeNodeCollection.cs/0
{ "file_path": "ILSpy/SharpTreeView/SharpTreeNodeCollection.cs", "repo_id": "ILSpy", "token_count": 2298 }
272
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt) // This code is distributed under MIT X11 license (for details please see \doc\license.txt) using ICSharpCode.ILSpy; namespace TestPlugin { // Menu: menu into which the item is added // MenuIcon: optional, icon t...
ILSpy/TestPlugin/MainMenuCommand.cs/0
{ "file_path": "ILSpy/TestPlugin/MainMenuCommand.cs", "repo_id": "ILSpy", "token_count": 452 }
273
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License namespace ScriptCompilationBuildProgram.Data { public static class Constants { public const string ScriptAssembliesTarget = "ScriptAssemblies"; ...
UnityCsReference/Editor/IncrementalBuildPipeline/ScriptCompilationBuildProgram.Data/Data.cs/0
{ "file_path": "UnityCsReference/Editor/IncrementalBuildPipeline/ScriptCompilationBuildProgram.Data/Data.cs", "repo_id": "UnityCsReference", "token_count": 844 }
274
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Runtime.InteropServices; using UnityEngine; using UnityEngine.Bindings; using UnityEngine.Scripting; using UnityEngine.Playables; using U...
UnityCsReference/Editor/Mono/Animation/AnimationClipSettings.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationClipSettings.bindings.cs", "repo_id": "UnityCsReference", "token_count": 461 }
275
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEngine; using UnityEditorInternal; namespace UnityEditor { [System.Serializable] class Animation...
UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowClipPopup.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowClipPopup.cs", "repo_id": "UnityCsReference", "token_count": 4345 }
276
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using UnityEngine; using UnityEditor; using System.Collections.Generic; using UnityEditor.IMGUI.Controls; using Object = UnityEngin...
UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/AnimationWindowState.cs", "repo_id": "UnityCsReference", "token_count": 38132 }
277
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Linq; using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; namespace UnityEditor { internal class Nor...
UnityCsReference/Editor/Mono/Animation/AnimationWindow/CurveRenderer/NormalCurveRenderer.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/AnimationWindow/CurveRenderer/NormalCurveRenderer.cs", "repo_id": "UnityCsReference", "token_count": 14056 }
278
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System.Collections.Generic; using UnityEditor; using UnityEditor.Animations; using System.Linq; namespace UnityEditor.Animations { [Ex...
UnityCsReference/Editor/Mono/Animation/BlendTree.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Animation/BlendTree.cs", "repo_id": "UnityCsReference", "token_count": 1352 }
279
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System.Collections.Generic; using UnityEditor.ShortcutManagement; namespace UnityEditor { internal class AnnotationWindow : EditorWind...
UnityCsReference/Editor/Mono/Annotation/AnnotationWindow.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Annotation/AnnotationWindow.cs", "repo_id": "UnityCsReference", "token_count": 15545 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; namespace UnityEditor.Experimental { public struct AssetMoveInfo : IEquatable<AssetMoveInfo> { public AssetMoveInfo(string sourceAsse...
UnityCsReference/Editor/Mono/AssetDatabase/AssetMoveInfo.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/AssetDatabase/AssetMoveInfo.cs", "repo_id": "UnityCsReference", "token_count": 636 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.IO; using UnityEditor.Utils; namespace UnityEditor { internal class LocalCacheServer { public const string PathKey = "LocalCacheServer...
UnityCsReference/Editor/Mono/AssetPipeline/LocalCacheServer.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine.Scripting; namespace UnityEditor { // Lightmap format of a [[Texture2D|texture]]. internal enum TextureUsageMode { ...
UnityCsReference/Editor/Mono/AssetPipeline/TextureImporterEnums.cs/0
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283
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Runtime.InteropServices; using UnityEngine; using UnityEngine.Bindings; namespace UnityEditor { [NativeHeader("Editor/Mono/AssetStore.bindings.h")...
UnityCsReference/Editor/Mono/AssetStoreUtils.bindings.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; using UnityEditor; namespace UnityEditor { public abst...
UnityCsReference/Editor/Mono/Audio/Effects/IAudioEffectPlugin.cs/0
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System.Collections.Generic; using System.Linq; using System.IO; using System; using UnityEditorInternal; using UnityEditor.Audio; namespac...
UnityCsReference/Editor/Mono/Audio/Mixer/GUI/AudioMixerSnapshotView.cs/0
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286
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEditor; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEditor { [NativeHeader("Modules/Ani...
UnityCsReference/Editor/Mono/AvatarUtility.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/AvatarUtility.bindings.cs", "repo_id": "UnityCsReference", "token_count": 177 }
287
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using UnityEditor; using UnityEditor.Modules; using UnityEditor.Build; using UnityEngine; internal abstract class D...
UnityCsReference/Editor/Mono/BuildPipeline/DesktopStandaloneBuildWindowExtension.cs/0
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288
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Text.RegularExpressions; using UnityEngine; using UnityEngine.SceneManagement; using UnityEditor.SceneManagement; using UnityEditor.Build...
UnityCsReference/Editor/Mono/BuildPlayerWindow.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/BuildPlayerWindow.cs", "repo_id": "UnityCsReference", "token_count": 25348 }
289
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; using System; namespace UnityEditor { // Build target group. // ADD_NEW_PLATFORM_HERE [NativeType(Header = "Editor/Src/Buil...
UnityCsReference/Editor/Mono/BuildTargetGroup.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/BuildTargetGroup.cs", "repo_id": "UnityCsReference", "token_count": 1399 }
290
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Text.RegularExpressions; using UnityEditor.Build.Content...
UnityCsReference/Editor/Mono/Clipboard/ClipboardParser.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Clipboard/ClipboardParser.cs", "repo_id": "UnityCsReference", "token_count": 13512 }
291
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using JetBrains.Annotations; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using UnityEngine; using UnityEngine.Intern...
UnityCsReference/Editor/Mono/Commands/CommandService.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Commands/CommandService.cs", "repo_id": "UnityCsReference", "token_count": 2954 }
292
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; using UnityEngine.UIElements; namespace UnityEditor { [NativeHeader("Modules/AssetPipelineEditor/Public/DefaultImporter.h")] //...
UnityCsReference/Editor/Mono/DefaultAsset.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/DefaultAsset.bindings.cs", "repo_id": "UnityCsReference", "token_count": 524 }
293
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using UnityEngine.Bindings; namespace UnityEditor { [NativeHeader("...
UnityCsReference/Editor/Mono/EditorAssemblies.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/EditorAssemblies.bindings.cs", "repo_id": "UnityCsReference", "token_count": 496 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; using UnityEngine.Internal; namespace UnityEditor { // Stores and accesses Unity editor preferences. [NativeHeader("Runtime/Uti...
UnityCsReference/Editor/Mono/EditorPrefs.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/EditorPrefs.bindings.cs", "repo_id": "UnityCsReference", "token_count": 1381 }
295
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; using UnityObject = UnityEngine.Object; namespace UnityEditor { public enum SemanticMergeMode { Off = 0, Preme...
UnityCsReference/Editor/Mono/EditorUserSettings.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/EditorUserSettings.bindings.cs", "repo_id": "UnityCsReference", "token_count": 1072 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Runtime.InteropServices; using UnityEngine.Bindings; namespace UnityEngine.LightTransport { [StructLayout(LayoutKind.Sequential)] ...
UnityCsReference/Editor/Mono/GI/IntegrationContext.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GI/IntegrationContext.bindings.cs", "repo_id": "UnityCsReference", "token_count": 674 }
297
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine.Bindings; namespace UnityEditor.LightBaking { [NativeHeader("Editor/Src/GI/LightBaker/LightBaker.Bindings.h")] internal static partial cl...
UnityCsReference/Editor/Mono/GI/RadeonRaysLightBaker.bindings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GI/RadeonRaysLightBaker.bindings.cs", "repo_id": "UnityCsReference", "token_count": 711 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; namespace UnityEditor { internal enum RgbaChannel { R, G, B, A } internal enum HsvChannel { H, S, V } // includes col...
UnityCsReference/Editor/Mono/GUI/ColorMutator.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GUI/ColorMutator.cs", "repo_id": "UnityCsReference", "token_count": 3749 }
299
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System; namespace UnityEditor { abstract class FlexibleMenuModifyItemUI : PopupWindowContent { public enum MenuType { Add,...
UnityCsReference/Editor/Mono/GUI/FlexibleMenu/FlexibleMenuModifyItemUI.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GUI/FlexibleMenu/FlexibleMenuModifyItemUI.cs", "repo_id": "UnityCsReference", "token_count": 600 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; namespace UnityEditor { /// *undocumented* internal class ListViewGUILayout { static int layoutedListViewHash = "layoutedLis...
UnityCsReference/Editor/Mono/GUI/ListViewGUILayout.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GUI/ListViewGUILayout.cs", "repo_id": "UnityCsReference", "token_count": 3878 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEngine; namespace UnityEditor { internal static class PopupLocationHelper { public static Rect GetDro...
UnityCsReference/Editor/Mono/GUI/PopupLocationHelper.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GUI/PopupLocationHelper.cs", "repo_id": "UnityCsReference", "token_count": 5071 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEditor.Overlays; using UnityEngine; using UnityEngine.UIElements; namespace UnityEdit...
UnityCsReference/Editor/Mono/GUI/Toolbars/EditorToolbar.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GUI/Toolbars/EditorToolbar.cs", "repo_id": "UnityCsReference", "token_count": 1363 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.UIElements; namespace UnityEditor.IMGUI.Controls { publ...
UnityCsReference/Editor/Mono/GUI/TreeView/MultiColumnHeader.cs/0
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304
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEngine; namespace UnityEditor.IMGUI.Controls { public class TreeViewItem : System.IComparable<TreeViewItem> { ...
UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewItem.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GUI/TreeView/TreeViewItem.cs", "repo_id": "UnityCsReference", "token_count": 1290 }
305
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEngine.UIElements; namespace UnityEditor { internal class ElementHighlighter { internal static readonly Color kSizePa...
UnityCsReference/Editor/Mono/GUIDebugger/ElementHighlighter.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GUIDebugger/ElementHighlighter.cs", "repo_id": "UnityCsReference", "token_count": 1472 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System; namespace UnityEditor { internal enum GameViewSizeType { AspectRatio, FixedResolution } [Serializ...
UnityCsReference/Editor/Mono/GameView/GameViewSize.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/GameView/GameViewSize.cs", "repo_id": "UnityCsReference", "token_count": 2889 }
307
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEngine.Rendering; namespace UnityEditor.Rendering { public abstract class RenderingLayersLimitSettings : IRenderPi...
UnityCsReference/Editor/Mono/Graphics/RenderingLayersLimitSettings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Graphics/RenderingLayersLimitSettings.cs", "repo_id": "UnityCsReference", "token_count": 316 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor; using UnityEngine; namespace UnityEditorInternal { internal class Disc { const int k_MaxSnapMarkers = 360 / 5; const flo...
UnityCsReference/Editor/Mono/Handles/Disc.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Handles/Disc.cs", "repo_id": "UnityCsReference", "token_count": 5478 }
309
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEngine; namespace UnityEditor { public sealed partial class Handles { internal struct TransformHandleI...
UnityCsReference/Editor/Mono/Handles/TransformHandle.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Handles/TransformHandle.cs", "repo_id": "UnityCsReference", "token_count": 13657 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; namespace UnityEditor; internal enum IconSettings { // The build target has no icon settings None = 0, ...
UnityCsReference/Editor/Mono/IIconPlatformProperties.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/IIconPlatformProperties.cs", "repo_id": "UnityCsReference", "token_count": 266 }
311
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using System; using System.Linq; using UnityEditor.Build; using System.Collections.Generic; using UnityEditor.Modules; namespace UnityEditor { ...
UnityCsReference/Editor/Mono/ImportSettings/TextureImportPlatformSettings.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/ImportSettings/TextureImportPlatformSettings.cs", "repo_id": "UnityCsReference", "token_count": 12449 }
312
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; namespace UnityEditor { internal class AudioFilterGUI { private EditorGUI.VUMeter.SmoothingData[] dataOut; ...
UnityCsReference/Editor/Mono/Inspector/AudioFilterGUI.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/AudioFilterGUI.cs", "repo_id": "UnityCsReference", "token_count": 904 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; using UnityEditorInternal; namespace UnityEditor { [System.Se...
UnityCsReference/Editor/Mono/Inspector/Avatar/AvatarMuscleEditor.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/Avatar/AvatarMuscleEditor.cs", "repo_id": "UnityCsReference", "token_count": 27506 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditorInternal; using UnityEngine; namespace UnityEditor { internal abstract class ColliderEditorBase : Editor { protected virtual void ...
UnityCsReference/Editor/Mono/Inspector/ColliderEditorBase.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/ColliderEditorBase.cs", "repo_id": "UnityCsReference", "token_count": 912 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; namespace UnityEditor.IMGUI.Controls { internal class CallbackDataSource : AdvancedDropdownDataSource { Func<Advan...
UnityCsReference/Editor/Mono/Inspector/Core/AdvancedDropdown/DataSources/CallbackDataSource.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/Core/AdvancedDropdown/DataSources/CallbackDataSource.cs", "repo_id": "UnityCsReference", "token_count": 234 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using UnityEngine; using UnityEngine.UIElements; namespace UnityEditor { // Base class to derive custom decorator drawers from. public abstra...
UnityCsReference/Editor/Mono/Inspector/Core/ScriptAttributeGUI/DecoratorDrawer.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/Core/ScriptAttributeGUI/DecoratorDrawer.cs", "repo_id": "UnityCsReference", "token_count": 487 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.IO; using UnityEngine; namespace UnityEditor { [CustomEditor(typeof(CurvePresetLibrary))] internal class CurvePresetLibraryEdito...
UnityCsReference/Editor/Mono/Inspector/CurvePresetLibraryInspector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/CurvePresetLibraryInspector.cs", "repo_id": "UnityCsReference", "token_count": 1770 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor.UIElements.ProjectSettings; namespace UnityEditor.Inspector.GraphicsSettingsInspectors { internal abstract class GraphicsSettingsElement : P...
UnityCsReference/Editor/Mono/Inspector/GraphicsSettingsInspectors/GraphicsSettingsElement.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/GraphicsSettingsInspectors/GraphicsSettingsElement.cs", "repo_id": "UnityCsReference", "token_count": 204 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using UnityEngine.Rendering; using UnityEngine; using UnityEngineInternal; using Object = UnityEngine.Object; using System.Runtime....
UnityCsReference/Editor/Mono/Inspector/LightingSettingsEditor.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/LightingSettingsEditor.cs", "repo_id": "UnityCsReference", "token_count": 27770 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityEngine.Rendering; using Object = UnityEngine.Object; namespace Uni...
UnityCsReference/Editor/Mono/Inspector/ModelInspector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/ModelInspector.cs", "repo_id": "UnityCsReference", "token_count": 5568 }
321
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Reflection; using UnityEditor.Build; namespace UnityEditor { [System.AttributeUsage(System.AttributeTargets.Method)] internal cl...
UnityCsReference/Editor/Mono/Inspector/PlayerSettingsSectionAttribute.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/PlayerSettingsSectionAttribute.cs", "repo_id": "UnityCsReference", "token_count": 291 }
322
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System; using System.Linq; using UnityEditor; using UnityEditor.SceneManagement; using UnityEngine; using Object = UnityEngine.Object; namespace UnityEditorI...
UnityCsReference/Editor/Mono/Inspector/ReorderableListWrapper.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/ReorderableListWrapper.cs", "repo_id": "UnityCsReference", "token_count": 4861 }
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// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditorInternal; using UnityEngine; using System.Collections.Generic; namespace UnityEditor { internal class SortingLayerEditorUtility { ...
UnityCsReference/Editor/Mono/Inspector/SortingLayerEditorUtility.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/SortingLayerEditorUtility.cs", "repo_id": "UnityCsReference", "token_count": 1007 }
324
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using System.Collections.Generic; using UnityEngine; using UnityEditor; using UnityEngine.Rendering; using UnityEngine.Experimental.Rendering; using VirtualTexturin...
UnityCsReference/Editor/Mono/Inspector/TextureInspector.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/TextureInspector.cs", "repo_id": "UnityCsReference", "token_count": 24802 }
325
// Unity C# reference source // Copyright (c) Unity Technologies. For terms of use, see // https://unity3d.com/legal/licenses/Unity_Reference_Only_License using UnityEditor.Experimental; using UnityEditor.StyleSheets; using UnityEngine; using UnityEngine.UIElements; namespace UnityEditor.Inspector.VisualElements.Pro...
UnityCsReference/Editor/Mono/Inspector/VisualElements/ProjectSettings/ProjectSettingsScopes.cs/0
{ "file_path": "UnityCsReference/Editor/Mono/Inspector/VisualElements/ProjectSettings/ProjectSettingsScopes.cs", "repo_id": "UnityCsReference", "token_count": 669 }
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