text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.Experimental;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor.StyleSheets;
using UnityEditorInternal;
using Syste... | UnityCsReference/Editor/Mono/Settings/Providers/AssetSettingsProvider.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Settings/Providers/AssetSettingsProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 2878
} | 341 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Runtime.CompilerServices;
using UnityEngine;
[assem... | UnityCsReference/Editor/Mono/Shaders/ShaderKeywordFilterData.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Shaders/ShaderKeywordFilterData.cs",
"repo_id": "UnityCsReference",
"token_count": 8456
} | 342 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.EditorTools;
using UnityEngine;
namespace UnityEditor.Actions
{
sealed class EditorActionTool : IDisposable
{
publi... | UnityCsReference/Editor/Mono/Tools/EditorActionTool.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Tools/EditorActionTool.cs",
"repo_id": "UnityCsReference",
"token_count": 954
} | 343 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.EditorTools
{
[Serializable]
class ToolVariantP... | UnityCsReference/Editor/Mono/Tools/ToolVariantPrefs.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Tools/ToolVariantPrefs.cs",
"repo_id": "UnityCsReference",
"token_count": 655
} | 344 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Unity.Properties;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.UIElements;
using Object = UnityEngine.Object;
namespace Unit... | UnityCsReference/Editor/Mono/UIElements/Controls/CurveField.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/UIElements/Controls/CurveField.cs",
"repo_id": "UnityCsReference",
"token_count": 12231
} | 345 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.UIElements
{
/// <summary>
/// A search field for the toolbar. For mor... | UnityCsReference/Editor/Mono/UIElements/Controls/Toolbar/ToolbarSearchField.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/UIElements/Controls/Toolbar/ToolbarSearchField.cs",
"repo_id": "UnityCsReference",
"token_count": 1499
} | 346 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditor.UIElements.Styl... | UnityCsReference/Editor/Mono/UIElements/StyleSheets/StyleSheetImportErrors.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/UIElements/StyleSheets/StyleSheetImportErrors.cs",
"repo_id": "UnityCsReference",
"token_count": 2132
} | 347 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Linq;
using UnityEngine;
using UnityEngine.Scripting;
using UnityEditor;
using UnityEditorInternal;
using System.Collections;
using Syste... | UnityCsReference/Editor/Mono/Undo/UndoWindow.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Undo/UndoWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 1033
} | 348 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Diagnostics;
using System.IO;
using UnityEditor.Scripting.Compilers;
using UnityEditor.Utils;
using UnityEngine;
namespace UnityEditor.S... | UnityCsReference/Editor/Mono/Utils/ManagedProgram.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Utils/ManagedProgram.cs",
"repo_id": "UnityCsReference",
"token_count": 1035
} | 349 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
//#define SIMPLE_PROFILER
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
namespace UnityEditor
{
// Simple profiler that can measure t... | UnityCsReference/Editor/Mono/Utils/SimpleProfiler.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/Utils/SimpleProfiler.cs",
"repo_id": "UnityCsReference",
"token_count": 1050
} | 350 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor.VersionControl
{
// Shared message class to give plugin messages consistency
public partial class Message
{
... | UnityCsReference/Editor/Mono/VersionControl/Common/VCMessage.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/VersionControl/Common/VCMessage.cs",
"repo_id": "UnityCsReference",
"token_count": 200
} | 351 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEditorInternal.VersionControl;
namespace UnityEditor.VersionControl
{
// Window allowing you to review files that could not be ch... | UnityCsReference/Editor/Mono/VersionControl/UI/VCWindowCheckoutFailure.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/VersionControl/UI/VCWindowCheckoutFailure.cs",
"repo_id": "UnityCsReference",
"token_count": 2680
} | 352 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Bindings;
namespace UnityEditorInternal
{
//*undocumented*
[NativeType... | UnityCsReference/Editor/Mono/VisualStudioUtil.bindings.cs/0 | {
"file_path": "UnityCsReference/Editor/Mono/VisualStudioUtil.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1157
} | 353 |
//
// File autogenerated from Include/C/Baselib_Memory.h
//
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using size_t = System.UIntPtr;
namespace Unity.Baselib.LowLevel
{
[NativeHeader("baselib/CSharp/BindingsUnity/Baselib_Memory.gen.binding.h")]
internal static unsafe parti... | UnityCsReference/External/baselib/baselib/CSharp/BindingsUnity/Baselib_Memory.gen.binding.cs/0 | {
"file_path": "UnityCsReference/External/baselib/baselib/CSharp/BindingsUnity/Baselib_Memory.gen.binding.cs",
"repo_id": "UnityCsReference",
"token_count": 5517
} | 354 |
namespace Unity.TLS
{
internal static class UnityTLSNativeLibrary
{
// TODO: pinvoke interface not yet supported/used outside of baselib testing.
//public const string DllName = "__Internal";
}
}
| UnityCsReference/External/unitytls/builds/CSharp/UnityTLSNativeLibrary.cs/0 | {
"file_path": "UnityCsReference/External/unitytls/builds/CSharp/UnityTLSNativeLibrary.cs",
"repo_id": "UnityCsReference",
"token_count": 81
} | 355 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.SceneManagement;
namespace UnityEditor.... | UnityCsReference/Modules/AIEditor/Utilities/NavMeshEditorHelpers.cs/0 | {
"file_path": "UnityCsReference/Modules/AIEditor/Utilities/NavMeshEditorHelpers.cs",
"repo_id": "UnityCsReference",
"token_count": 5218
} | 356 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine.Accessibility
{
internal interface IService
{
/// <summary>
/// Sets up everything the service needs to work.
... | UnityCsReference/Modules/Accessibility/Managed/Services/IService.cs/0 | {
"file_path": "UnityCsReference/Modules/Accessibility/Managed/Services/IService.cs",
"repo_id": "UnityCsReference",
"token_count": 185
} | 357 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.Android;
using UnityEngine.Bindings;
namespace UnityEngine.Android
{
/// <summary>
/// <seealso href="https://develope... | UnityCsReference/Modules/AndroidJNI/AndroidGame.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/AndroidJNI/AndroidGame.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 816
} | 358 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Animations
{
[MovedFrom("UnityEngi... | UnityCsReference/Modules/Animation/Managed/IAnimationWindowPreview.cs/0 | {
"file_path": "UnityCsReference/Modules/Animation/Managed/IAnimationWindowPreview.cs",
"repo_id": "UnityCsReference",
"token_count": 193
} | 359 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.Scripting;
using UnityEngine.Bindings;
using UnityEngine.Playables;
using UnityEngine.Animations;
namespace Unit... | UnityCsReference/Modules/Animation/ScriptBindings/AnimationPlayableOutputExtensions.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Animation/ScriptBindings/AnimationPlayableOutputExtensions.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 696
} | 360 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.Animations
{
[NativeType("Module... | UnityCsReference/Modules/Animation/ScriptBindings/Constraint.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Animation/ScriptBindings/Constraint.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 5092
} | 361 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Asynchronous load reque... | UnityCsReference/Modules/AssetBundle/Managed/AssetBundleRequest.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/AssetBundle/Managed/AssetBundleRequest.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 456
} | 362 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Profiling;
using... | UnityCsReference/Modules/AssetPipelineEditor/AssetPostprocessors/ModelImporterPostProcessor.cs/0 | {
"file_path": "UnityCsReference/Modules/AssetPipelineEditor/AssetPostprocessors/ModelImporterPostProcessor.cs",
"repo_id": "UnityCsReference",
"token_count": 1867
} | 363 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace Unity.Audio
{
[UnityEngine.Bindings.VisibleToOtherModules]
internal interface IValidatable
{
bool Valid { get; }
}
}
| UnityCsReference/Modules/Audio/Public/Managed/IValidatable.cs/0 | {
"file_path": "UnityCsReference/Modules/Audio/Public/Managed/IValidatable.cs",
"repo_id": "UnityCsReference",
"token_count": 106
} | 364 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
// Expose the internals to the DSPGraph assembly
[assembly: System.Runtime.CompilerServices.InternalsVisibleTo("Unity.Audio.DSPGraph")]
[assembly: System.Runtime.C... | UnityCsReference/Modules/Audio/Public/ScriptBindings/ExposeDSPGraph.cs/0 | {
"file_path": "UnityCsReference/Modules/Audio/Public/ScriptBindings/ExposeDSPGraph.cs",
"repo_id": "UnityCsReference",
"token_count": 115
} | 365 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using System.Runtime.Serialization;
using UnityEngine;
... | UnityCsReference/Modules/BuildPipeline/Editor/Managed/BuildReferenceMap.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/BuildPipeline/Editor/Managed/BuildReferenceMap.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1534
} | 366 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using UnityEditor.Build.Player;
using UnityEngine.Bindings;
using UnityEngine.... | UnityCsReference/Modules/BuildPipeline/Editor/Managed/WriteCommand.cs/0 | {
"file_path": "UnityCsReference/Modules/BuildPipeline/Editor/Managed/WriteCommand.cs",
"repo_id": "UnityCsReference",
"token_count": 3038
} | 367 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEditor.Build.Profile
{
/// <summary>
/// Helper class for build profile window localization.
/// </summary>
internal class TrText
... | UnityCsReference/Modules/BuildProfileEditor/TrText.cs/0 | {
"file_path": "UnityCsReference/Modules/BuildProfileEditor/TrText.cs",
"repo_id": "UnityCsReference",
"token_count": 1178
} | 368 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.Build.Reporting
{
internal struct ScopedBuildStep : IDisposable
{
private readonly BuildReport m_Report;
... | UnityCsReference/Modules/BuildReportingEditor/Managed/ScopedBuildStep.cs/0 | {
"file_path": "UnityCsReference/Modules/BuildReportingEditor/Managed/ScopedBuildStep.cs",
"repo_id": "UnityCsReference",
"token_count": 357
} | 369 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace Unity.Audio
{
[NativeType(Header = "Modules/DSPGraph/Public/AudioMemoryManager.bindings.h")]
internal struct AudioMe... | UnityCsReference/Modules/DSPGraph/Public/ScriptBindings/AudioMemoryManager.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/DSPGraph/Public/ScriptBindings/AudioMemoryManager.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 213
} | 370 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.DeviceSimulation
{
internal class DeviceSimulatorMain : IDisposable
{
... | UnityCsReference/Modules/DeviceSimulatorEditor/DeviceSimulatorMain.cs/0 | {
"file_path": "UnityCsReference/Modules/DeviceSimulatorEditor/DeviceSimulatorMain.cs",
"repo_id": "UnityCsReference",
"token_count": 4138
} | 371 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.PlayerLoop;
using UnityEngine.UIElements;
namespace UnityEd... | UnityCsReference/Modules/DiagnosticsEditor/DiagnosticsConsoleMessage.cs/0 | {
"file_path": "UnityCsReference/Modules/DiagnosticsEditor/DiagnosticsConsoleMessage.cs",
"repo_id": "UnityCsReference",
"token_count": 1112
} | 372 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.Overlays;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Toolbars
{
class EditorToolbarIcon : VisualElement
{
... | UnityCsReference/Modules/EditorToolbar/Controls/EditorToolbarIcon.cs/0 | {
"file_path": "UnityCsReference/Modules/EditorToolbar/Controls/EditorToolbarIcon.cs",
"repo_id": "UnityCsReference",
"token_count": 1400
} | 373 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.Overlays;
using UnityEditor.Snap;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Toolbars
{
[EditorToolbarElement("To... | UnityCsReference/Modules/EditorToolbar/ToolbarElements/SnapSettings.cs/0 | {
"file_path": "UnityCsReference/Modules/EditorToolbar/ToolbarElements/SnapSettings.cs",
"repo_id": "UnityCsReference",
"token_count": 1295
} | 374 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.UIElements;
using UnityEngine.Profiling;
namespace UnityEditor.Experimental.GraphView
{
public class Edge : GraphElement
... | UnityCsReference/Modules/GraphViewEditor/Elements/Edge.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/Elements/Edge.cs",
"repo_id": "UnityCsReference",
"token_count": 7290
} | 375 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Experimental.GraphView
{
internal class ScopeContentCo... | UnityCsReference/Modules/GraphViewEditor/Elements/ScopeContentContainer.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/Elements/ScopeContentContainer.cs",
"repo_id": "UnityCsReference",
"token_count": 947
} | 376 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.Experimental.GraphView
{
public class Dragger : MouseManipulator
{
private V... | UnityCsReference/Modules/GraphViewEditor/Manipulators/Dragger.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/Manipulators/Dragger.cs",
"repo_id": "UnityCsReference",
"token_count": 2416
} | 377 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
namespace UnityEditor.Experimental.GraphView
{
[Serial... | UnityCsReference/Modules/GraphViewEditor/NodeSearch/SearchWindow.cs/0 | {
"file_path": "UnityCsReference/Modules/GraphViewEditor/NodeSearch/SearchWindow.cs",
"repo_id": "UnityCsReference",
"token_count": 12007
} | 378 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Runtime.CompilerServices;
// Modules
[assembly: InternalsVisibleTo("UnityEngine.HierarchyModule")]
[assembly: InternalsVisibleTo("UnityEditor.Hierarch... | UnityCsReference/Modules/HierarchyCore/Managed/AssemblyInfo.cs/0 | {
"file_path": "UnityCsReference/Modules/HierarchyCore/Managed/AssemblyInfo.cs",
"repo_id": "UnityCsReference",
"token_count": 190
} | 379 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Internal;
namespace Unity.Hierarchy
{
/// <summary>
/// R... | UnityCsReference/Modules/HierarchyCore/ScriptBindings/HierarchyFlattenedNode.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/HierarchyCore/ScriptBindings/HierarchyFlattenedNode.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 1310
} | 380 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
namespace UnityEngine
{
[VisibleToOtherModules("UnityEngine.UIElementsModule")]
internal struct EventInterests
{
pu... | UnityCsReference/Modules/IMGUI/EventInterests.cs/0 | {
"file_path": "UnityCsReference/Modules/IMGUI/EventInterests.cs",
"repo_id": "UnityCsReference",
"token_count": 829
} | 381 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngineInternal;
namespace UnityEngine
{
internal class GUIStateObjects
... | UnityCsReference/Modules/IMGUI/GUIStateObjects.cs/0 | {
"file_path": "UnityCsReference/Modules/IMGUI/GUIStateObjects.cs",
"repo_id": "UnityCsReference",
"token_count": 539
} | 382 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEngine.Bindings;
using UnityEngine.TextCore.Text;
using static UnityEngine.TextEditor;
namespace UnityEn... | UnityCsReference/Modules/IMGUI/TextSelectingUtilities.cs/0 | {
"file_path": "UnityCsReference/Modules/IMGUI/TextSelectingUtilities.cs",
"repo_id": "UnityCsReference",
"token_count": 16058
} | 383 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
namespace UnityEngine.InputForUI
{
internal interface IEventProviderImpl
{
public void Initialize();
public void Shutdown();
public ... | UnityCsReference/Modules/InputForUI/Provider/IEventProviderImpl.cs/0 | {
"file_path": "UnityCsReference/Modules/InputForUI/Provider/IEventProviderImpl.cs",
"repo_id": "UnityCsReference",
"token_count": 381
} | 384 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.Licensing.UI.Data.Events.Base;
namespace UnityEditor.Licensing.UI.Data.Events;
[Serializable]
cl... | UnityCsReference/Modules/Licensing/UI/Data/Events/LicenseExpiredNotification.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Data/Events/LicenseExpiredNotification.cs",
"repo_id": "UnityCsReference",
"token_count": 569
} | 385 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor.Licensing.UI.Data.Events;
using UnityEditor.Licensing.UI.Events.Text;
using UnityEditor.Licensing.... | UnityCsReference/Modules/Licensing/UI/Events/Handlers/LicenseOfflineValidityEndingHandler.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Events/Handlers/LicenseOfflineValidityEndingHandler.cs",
"repo_id": "UnityCsReference",
"token_count": 1538
} | 386 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.Licensing.UI.Data.Events;
using UnityEditor.Licensing.UI.Events.Buttons;
using UnityEditor.Licensing.UI.Events.Handlers;
using UnityEditor.Licensi... | UnityCsReference/Modules/Licensing/UI/Events/Windows/LicenseRemovedWindowContents.cs/0 | {
"file_path": "UnityCsReference/Modules/Licensing/UI/Events/Windows/LicenseRemovedWindowContents.cs",
"repo_id": "UnityCsReference",
"token_count": 445
} | 387 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.Bindings;
using UnityEngine;
using System;
namespace UnityEditor
{
[NativeHeader("Runtime/Mono/MonoUtility.h")]
[NativeHeader("Modules/L... | UnityCsReference/Modules/LocalizationEditor/LocalizationDatabase.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/LocalizationEditor/LocalizationDatabase.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 872
} | 388 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine;
using UnityEngine.Bindings;
using RequiredByNativeCodeAttribute = UnityEngine.Scripting.Requi... | UnityCsReference/Modules/PackageManager/Editor/Managed/CacheRootConfig.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/CacheRootConfig.cs",
"repo_id": "UnityCsReference",
"token_count": 436
} | 389 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using RequiredByNativeCodeAttribute = UnityEngine.Scripting.RequiredByNativeCodeAttribute;
namesp... | UnityCsReference/Modules/PackageManager/Editor/Managed/OperationStatus.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/OperationStatus.cs",
"repo_id": "UnityCsReference",
"token_count": 526
} | 390 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.PackageManager.Requests
{
[Serializable]
internal sealed partial class AddScopedRegistryRequest : Request<RegistryInfo>... | UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/AddScopedRegistryRequest.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/AddScopedRegistryRequest.cs",
"repo_id": "UnityCsReference",
"token_count": 309
} | 391 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.PackageManager.Requests
{
[Serializable]
internal sealed partial class SetCacheRootRequest : Request<CacheRootConfig>
... | UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/SetCacheRootRequest.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManager/Editor/Managed/Requests/SetCacheRootRequest.cs",
"repo_id": "UnityCsReference",
"token_count": 304
} | 392 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal
{
internal class DetailsExtension : VisualElement, IDetailsExtensi... | UnityCsReference/Modules/PackageManagerUI/Editor/Extensions/DetailsExtension.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Extensions/DetailsExtension.cs",
"repo_id": "UnityCsReference",
"token_count": 988
} | 393 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEditor.PackageManager.UI.Internal
{
internal class PackageActionDropdownItem : BaseDropdownItem, IPackageActionDropdownItem
{
... | UnityCsReference/Modules/PackageManagerUI/Editor/Extensions/PackageActionDropdownItem.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Extensions/PackageActionDropdownItem.cs",
"repo_id": "UnityCsReference",
"token_count": 256
} | 394 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
internal interface IAs... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStoreClientV2.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStoreClientV2.cs",
"repo_id": "UnityCsReference",
"token_count": 5062
} | 395 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using UnityAssetStoreUtils = UnityEditor.AssetStoreUtils;
using UnityAssetStorePackageInfo = UnityEditor.PackageInfo;
namespace UnityEditor.Pack... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStoreUtils.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/AssetStore/AssetStoreUtils.cs",
"repo_id": "UnityCsReference",
"token_count": 970
} | 396 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
[Serializable]
int... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Common/PlaceholderVersionList.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Common/PlaceholderVersionList.cs",
"repo_id": "UnityCsReference",
"token_count": 348
} | 397 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
namespace UnityEditor.PackageManager.UI.Internal;
internal class AddAction : PackageAction
{
private stat... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/Actions/AddAction.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/Actions/AddAction.cs",
"repo_id": "UnityCsReference",
"token_count": 2159
} | 398 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
namespace UnityEditor.PackageManager.UI.Internal;
internal class RemoveCustomAction : PackageAction
{
private readonly IPack... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/Actions/RemoveCustomAction.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/Actions/RemoveCustomAction.cs",
"repo_id": "UnityCsReference",
"token_count": 865
} | 399 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
internal interface IPa... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/PackageOperationDispatcher.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Packages/PackageOperationDispatcher.cs",
"repo_id": "UnityCsReference",
"token_count": 3208
} | 400 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
[Serializable]
int... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/PageTypes/ExtensionPage.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Pages/PageTypes/ExtensionPage.cs",
"repo_id": "UnityCsReference",
"token_count": 1032
} | 401 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
[Serializable]
internal class RegistryInfoOriginalData : ScriptableObje... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/ProjectSettings/RegistryInfoOriginalData.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/ProjectSettings/RegistryInfoOriginalData.cs",
"repo_id": "UnityCsReference",
"token_count": 626
} | 402 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.PackageManager.Requests;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
[Serializable]
internal clas... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Upm/UpmAddRegistryOperation.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Upm/UpmAddRegistryOperation.cs",
"repo_id": "UnityCsReference",
"token_count": 481
} | 403 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEditor.PackageManager.Requests;
using UnityEngine;
namespace UnityEditor.PackageManager.UI.Internal
{
[Serializable]
internal clas... | UnityCsReference/Modules/PackageManagerUI/Editor/Services/Upm/UpmUpdateRegistryOperation.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/Services/Upm/UpmUpdateRegistryOperation.cs",
"repo_id": "UnityCsReference",
"token_count": 616
} | 404 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal
{
internal cl... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/Common/TagLabelList.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/Common/TagLabelList.cs",
"repo_id": "UnityCsReference",
"token_count": 1454
} | 405 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal
{
internal interface ISelectableItem
{
IPackage package { get; }
... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/Interfaces/ISelectableItem.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/Interfaces/ISelectableItem.cs",
"repo_id": "UnityCsReference",
"token_count": 140
} | 406 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal
{
internal class PackageDetails : VisualEl... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageDetails.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageDetails.cs",
"repo_id": "UnityCsReference",
"token_count": 4138
} | 407 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.U... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageDetailsTabs/PackageDetailsVersionHistoryItem.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageDetailsTabs/PackageDetailsVersionHistoryItem.cs",
"repo_id": "UnityCsReference",
"token_count": 6710
} | 408 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using UnityEditor.Scripting.ScriptCompilation;
using UnityEngine;
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageManagerWindowRoot.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageManagerWindowRoot.cs",
"repo_id": "UnityCsReference",
"token_count": 9341
} | 409 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace UnityEditor.PackageManager.UI.Internal
{
internal class PackageSimpleTagLabel : PackageBaseTagLabel
{
priva... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageTagLabel/PackageSimpleTagLabel.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/PackageTagLabel/PackageSimpleTagLabel.cs",
"repo_id": "UnityCsReference",
"token_count": 432
} | 410 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using UnityEngine.UIElements;
using System;
namespace UnityEditor.PackageManager.UI.Internal
{
internal abstract class Packag... | UnityCsReference/Modules/PackageManagerUI/Editor/UI/ToolBar/PackageToolBarButton.cs/0 | {
"file_path": "UnityCsReference/Modules/PackageManagerUI/Editor/UI/ToolBar/PackageToolBarButton.cs",
"repo_id": "UnityCsReference",
"token_count": 2009
} | 411 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
class ClampVelocityModuleUI : ModuleUI
{
SerializedMinMaxCurve m_X;
SerializedMinMaxCurve m_Y;
... | UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/ClampVelocityModuleUI.cs/0 | {
"file_path": "UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/ClampVelocityModuleUI.cs",
"repo_id": "UnityCsReference",
"token_count": 2467
} | 412 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
class RotationByVelocityModuleUI : ModuleUI
{
class Texts
{
public GUIContent veloc... | UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/RotationByVelocityModuleUI.cs/0 | {
"file_path": "UnityCsReference/Modules/ParticleSystemEditor/ParticleSystemModules/RotationByVelocityModuleUI.cs",
"repo_id": "UnityCsReference",
"token_count": 1859
} | 413 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor
{
// Must be in sync with ParticleSystemCurves.h
internal enum MinMaxCurveState
{
k_Scal... | UnityCsReference/Modules/ParticleSystemEditor/SerializedMinMaxCurve.cs/0 | {
"file_path": "UnityCsReference/Modules/ParticleSystemEditor/SerializedMinMaxCurve.cs",
"repo_id": "UnityCsReference",
"token_count": 5943
} | 414 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// CollisionFlags is a bitmask returned ... | UnityCsReference/Modules/Physics/ScriptBindings/CharacterController.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics/ScriptBindings/CharacterController.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 998
} | 415 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace UnityEngine
{
public readonly partial struct ContactPairHeader
{
[Obsolete("Please use ContactPairHeader.bodyInstanceID ins... | UnityCsReference/Modules/Physics/ScriptBindings/PhysicsContact.deprecated.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics/ScriptBindings/PhysicsContact.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 1103
} | 416 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.IMGUI.Controls;
using UnityEditor.EditorTools;
using UnityEngine;
namespace UnityEditor
{
[EditorTool("Edit Box Collider 2D", typeof(BoxColli... | UnityCsReference/Modules/Physics2DEditor/Managed/Colliders/BoxCollider2DTool.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics2DEditor/Managed/Colliders/BoxCollider2DTool.cs",
"repo_id": "UnityCsReference",
"token_count": 1521
} | 417 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEditor.EditorTools;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace UnityEditor
{
abstract class PrimitiveCollider2DTool<T> : Collide... | UnityCsReference/Modules/Physics2DEditor/Managed/Colliders/PrimitiveCollider2DTool.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics2DEditor/Managed/Colliders/PrimitiveCollider2DTool.cs",
"repo_id": "UnityCsReference",
"token_count": 1801
} | 418 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using UnityEngine;
namespace UnityEditor
{
[CustomEditor(typeof(TargetJoint2D))]
[CanEditMultipleObjects]
internal class TargetJoint2DEdi... | UnityCsReference/Modules/Physics2DEditor/Managed/Joints/TargetJoint2DEditor.cs/0 | {
"file_path": "UnityCsReference/Modules/Physics2DEditor/Managed/Joints/TargetJoint2DEditor.cs",
"repo_id": "UnityCsReference",
"token_count": 854
} | 419 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
namespace UnityEditor
{
internal class ColliderEditorUtility
{
private static GUIStyle s_EditColliderButtonStyle;
privat... | UnityCsReference/Modules/PhysicsEditor/ColliderEditorUtility.cs/0 | {
"file_path": "UnityCsReference/Modules/PhysicsEditor/ColliderEditorUtility.cs",
"repo_id": "UnityCsReference",
"token_count": 803
} | 420 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.ComponentModel;
namespace UnityEditor
{
public static partial class PhysicsVisualizationSettings
{
[EditorBrowsable(Edit... | UnityCsReference/Modules/PhysicsEditor/ScriptBindings/PhysicsDebug.deprecated.cs/0 | {
"file_path": "UnityCsReference/Modules/PhysicsEditor/ScriptBindings/PhysicsDebug.deprecated.cs",
"repo_id": "UnityCsReference",
"token_count": 2527
} | 421 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Search;
using UnityEngine;
using Object = UnityEngine.Object;
using SService = ... | UnityCsReference/Modules/PresetsUIEditor/PresetSearchProvider.cs/0 | {
"file_path": "UnityCsReference/Modules/PresetsUIEditor/PresetSearchProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 3769
} | 422 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine.UIElements;
namespace Unity.Profiling.Editor.UI
{
// This will become more relevant once we get to the redesign and refactoring of all charts... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/Bottlenecks/Chart/Components/GraphView.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/Bottlenecks/Chart/Components/GraphView.cs",
"repo_id": "UnityCsReference",
"token_count": 291
} | 423 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using Unity.Profiling.Editor;
using UnityEngine;
namespace UnityEditor.Profiling.ModuleEditor
{
[System.Serializable]
cla... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ModuleEditor/Data/ModuleData.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ModuleEditor/Data/ModuleData.cs",
"repo_id": "UnityCsReference",
"token_count": 1980
} | 424 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using UnityEngine;
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using ... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerFrameHierarchyView.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerFrameHierarchyView.cs",
"repo_id": "UnityCsReference",
"token_count": 22683
} | 425 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.IO;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor.IMGUI.Controls;
using UnityEngine.Assertions;
using System.Lin... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/FileIO/FileAccessTreeView.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/FileIO/FileAccessTreeView.cs",
"repo_id": "UnityCsReference",
"token_count": 10482
} | 426 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.Profiling;
using UnityEditorInternal;
using UnityEngine;
using UnityEngine.Prof... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/ProfilerModule.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/ProfilerModule.cs",
"repo_id": "UnityCsReference",
"token_count": 6407
} | 427 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEditor.IMGUI.Controls;
using UnityEditorInternal;
using UnityEngine... | UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/uGui/UISystemProfilerTreeView.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/ProfilerWindow/ProfilerModules/uGui/UISystemProfilerTreeView.cs",
"repo_id": "UnityCsReference",
"token_count": 9332
} | 428 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Runtime.InteropServices;
using UnityEngine.Bindings;
using UnityEditor.Profiling;
using UnityEngine;
using UnityEngine.Scripting;
namesp... | UnityCsReference/Modules/ProfilerEditor/Public/ProfilerProperty.bindings.cs/0 | {
"file_path": "UnityCsReference/Modules/ProfilerEditor/Public/ProfilerProperty.bindings.cs",
"repo_id": "UnityCsReference",
"token_count": 2724
} | 429 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
namespace Unity.Properties
{
/// <summary>
/// The exception that is thrown when trying to visit a container with no property bag.
/// </... | UnityCsReference/Modules/Properties/Runtime/Exceptions.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/Exceptions.cs",
"repo_id": "UnityCsReference",
"token_count": 1485
} | 430 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections;
using System.Collections.Generic;
namespace Unity.Properties
{
/// <summary>
/// An <see cref="IPropertyBag{T}"/> implementation ... | UnityCsReference/Modules/Properties/Runtime/PropertyBags/KeyValueCollectionPropertyBag.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/PropertyBags/KeyValueCollectionPropertyBag.cs",
"repo_id": "UnityCsReference",
"token_count": 2901
} | 431 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
namespace Unity.Properties.Internal
{
readonly struct ReadOnlyAdapterCollection
{
public struct Enumerator
... | UnityCsReference/Modules/Properties/Runtime/PropertyVisitors/Internal/ReadOnlyAdapterCollection.cs/0 | {
"file_path": "UnityCsReference/Modules/Properties/Runtime/PropertyVisitors/Internal/ReadOnlyAdapterCollection.cs",
"repo_id": "UnityCsReference",
"token_count": 739
} | 432 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Unity.Profiling;
using UnityEditor.... | UnityCsReference/Modules/QuickSearch/Editor/Indexing/IndexerExtensions.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Indexing/IndexerExtensions.cs",
"repo_id": "UnityCsReference",
"token_count": 10031
} | 433 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
namespace UnityEditor.Search
{
struct PropertyStringTableHeader
{
... | UnityCsReference/Modules/QuickSearch/Editor/PropertyDatabase/PropertyStringTable.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/PropertyDatabase/PropertyStringTable.cs",
"repo_id": "UnityCsReference",
"token_count": 12025
} | 434 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.Search.Providers
{
static... | UnityCsReference/Modules/QuickSearch/Editor/Providers/SettingsProvider.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/Providers/SettingsProvider.cs",
"repo_id": "UnityCsReference",
"token_count": 2666
} | 435 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace UnityEditor.Search
{
static class CombiningOperatorPropositions... | UnityCsReference/Modules/QuickSearch/Editor/QueryBuilder/QueryEnginePropositionsExtensions.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryBuilder/QueryEnginePropositionsExtensions.cs",
"repo_id": "UnityCsReference",
"token_count": 6885
} | 436 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
namespace UnityEditor.Search
{
static class QueryEngineUtils
{
static readonly HashSet<char> k_WhiteSpaceChars = ... | UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/QueryEngineUtils.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/QueryEngine/QueryEngineUtils.cs",
"repo_id": "UnityCsReference",
"token_count": 349
} | 437 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Collections.Generic;
using System.Linq;
using UnityEditor.Search.Providers;
using UnityEditor.SearchService;
namespace UnityEditor.Search
{
static... | UnityCsReference/Modules/QuickSearch/Editor/SearchEngines/DefaultAdvancedObjectSelector.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchEngines/DefaultAdvancedObjectSelector.cs",
"repo_id": "UnityCsReference",
"token_count": 1819
} | 438 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System.Linq;
using System.Collections.Generic;
using UnityEngine;
using System.ComponentModel;
namespace UnityEditor.Search
{
static partial class Evalua... | UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Evaluators/PrintEvaluator.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/Evaluators/PrintEvaluator.cs",
"repo_id": "UnityCsReference",
"token_count": 1858
} | 439 |
// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
namespace UnityEditor.Search
{
[Flags]
internal enum SearchExpressionExecutionFlags
{
None = 0,... | UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/SearchExpressionContext.cs/0 | {
"file_path": "UnityCsReference/Modules/QuickSearch/Editor/SearchExpression/SearchExpressionContext.cs",
"repo_id": "UnityCsReference",
"token_count": 1667
} | 440 |
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