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ET/Unity/Assets/Scripts/Editor/Helper.meta/0
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113
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace ET { }
ET/Unity/Assets/Scripts/Editor/Plugins/Example/ExampleEditor.cs/0
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ET/Unity/Assets/Scripts/Hotfix/Client/Demo/Main/Login.meta/0
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ET/Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/A2NetClient_MessageHandler.cs.meta/0
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ET/Unity/Assets/Scripts/Hotfix/Client/Demo/NetClient/Router/RouterAddressComponentSystem.cs.meta/0
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117
using System; namespace ET.Client { [EntitySystemOf(typeof(LSReplayUpdater))] [FriendOf(typeof(LSReplayUpdater))] public static partial class LSReplayUpdaterSystem { [EntitySystem] private static void Awake(this LSReplayUpdater self) { } [EntitySystem] ...
ET/Unity/Assets/Scripts/Hotfix/Client/LockStep/LSReplayUpdaterSystem.cs/0
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118
using System; namespace ET.Client { [Invoke((long)SceneType.NetClient)] public class NetComponentOnReadInvoker_NetClient: AInvokeHandler<NetComponentOnRead> { public override void Handle(NetComponentOnRead args) { Session session = args.Session; object message = arg...
ET/Unity/Assets/Scripts/Hotfix/Client/Module/Message/NetComponentOnReadInvoker_NetClient.cs/0
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119
using System.Net; using System.Net.Sockets; using ET.Client; namespace ET.Server { [Invoke((long)SceneType.BenchmarkServer)] public class FiberInit_BenchmarkServer: AInvokeHandler<FiberInit, ETTask> { public override async ETTask Handle(FiberInit fiberInit) { Scene root = fiber...
ET/Unity/Assets/Scripts/Hotfix/Server/Benchmark/FiberInit_BenchmarkServer.cs/0
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ET/Unity/Assets/Scripts/Hotfix/Server/Demo/Gate/C2G_PingHandler.cs.meta/0
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121
 namespace ET.Server { [MessageLocationHandler(SceneType.Map)] public class C2M_PathfindingResultHandler : MessageLocationHandler<Unit, C2M_PathfindingResult> { protected override async ETTask Run(Unit unit, C2M_PathfindingResult message) { unit.FindPathMoveToAsync(message.Position).Coroutine(); await ETT...
ET/Unity/Assets/Scripts/Hotfix/Server/Demo/Map/Move/C2M_PathfindingResultHandler.cs/0
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122
using System; using Unity.Mathematics; namespace ET.Server { public static partial class UnitFactory { public static Unit Create(Scene scene, long id, UnitType unitType) { UnitComponent unitComponent = scene.GetComponent<UnitComponent>(); switch (unitType) {...
ET/Unity/Assets/Scripts/Hotfix/Server/Demo/Map/Unit/UnitFactory.cs/0
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ET/Unity/Assets/Scripts/Hotfix/Server/Demo/Robot/Case.meta/0
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ET/Unity/Assets/Scripts/Hotfix/Server/Demo/Watcher/WatcherComponentSystem.cs.meta/0
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125
using System; using System.Collections.Generic; namespace ET.Server { [MessageHandler(SceneType.Map)] public class Match2Map_GetRoomHandler : MessageHandler<Scene, Match2Map_GetRoom, Map2Match_GetRoom> { protected override async ETTask Run(Scene root, Match2Map_GetRoom request, Map2Match_GetRoom response) { ...
ET/Unity/Assets/Scripts/Hotfix/Server/LockStep/Map/Match2Map_GetRoomHandler.cs/0
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126
using System.Net; namespace ET.Server { [Invoke((long)SceneType.RoomRoot)] public class FiberInit_RoomRoot: AInvokeHandler<FiberInit, ETTask> { public override async ETTask Handle(FiberInit fiberInit) { Scene root = fiberInit.Fiber.Root; root.AddComponent<MailBoxCom...
ET/Unity/Assets/Scripts/Hotfix/Server/LockStep/Room/FiberInit_RoomRoot.cs/0
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127
namespace ET.Server { public static partial class AOISeeCheckHelper { public static bool IsCanSee(AOIEntity a, AOIEntity b) { return true; } } }
ET/Unity/Assets/Scripts/Hotfix/Server/Module/AOI/AOISeeCheckHelper.cs/0
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ET/Unity/Assets/Scripts/Hotfix/Server/Module/ActorLocation/MessageLocationSenderSystem.cs.meta/0
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namespace ET.Server { // 这里为什么能定义class呢?因为这里只有逻辑,热重载后新的handler替换旧的,仍然没有问题 public abstract class ARobotCase: AInvokeHandler<RobotInvokeArgs, ETTask> { protected abstract ETTask Run(RobotCase robotCase); public override async ETTask Handle(RobotInvokeArgs a) { using RobotC...
ET/Unity/Assets/Scripts/Hotfix/Server/Module/RobotCase/ARobotCase.cs/0
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ET/Unity/Assets/Scripts/Hotfix/Server/Plugins/Example/HotfixServer.cs.meta/0
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ET/Unity/Assets/Scripts/Hotfix/Share/Module.meta/0
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133
namespace ET { [ConsoleHandler(ConsoleMode.ReloadDll)] public class ReloadDllConsoleHandler: IConsoleHandler { public async ETTask Run(Fiber fiber, ModeContex contex, string content) { await ETTask.CompletedTask; CodeLoader.Instance.Reload(); } } }
ET/Unity/Assets/Scripts/Hotfix/Share/Module/Console/ReloadDllConsoleHandler.cs/0
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ET/Unity/Assets/Scripts/Hotfix/Share/Module/Numeric/NumericWatcher_Hp_ShowUI.cs.meta/0
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135
{ "name": "Unity.Hotfix", "rootNamespace": "ET", "references": [ "Unity.ThirdParty", "Unity.Core", "Unity.Mathematics", "Unity.Loader", "MemoryPack", "Unity.Model" ], "includePlatforms": [], "excludePlatforms": [], "allowUnsafeCode": true, ...
ET/Unity/Assets/Scripts/Hotfix/Unity.Hotfix.asmdef/0
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ET/Unity/Assets/Scripts/HotfixView/Client/Demo/UI/UILogin.meta/0
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137
using UnityEngine; namespace ET.Client { [Event(SceneType.Current)] public class ChangeRotation_SyncGameObjectRotation: AEvent<Scene, ChangeRotation> { protected override async ETTask Run(Scene scene, ChangeRotation args) { Unit unit = args.Unit; GameObjectComponent ...
ET/Unity/Assets/Scripts/HotfixView/Client/Demo/Unit/ChangeRotation_SyncGameObjectRotation.cs/0
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138
using UnityEngine; namespace ET.Client { [EntitySystemOf(typeof(LSUnitViewComponent))] public static partial class LSUnitViewComponentSystem { [EntitySystem] private static void Awake(this LSUnitViewComponent self) { } [EntitySystem] private static...
ET/Unity/Assets/Scripts/HotfixView/Client/LockStep/LSUnitViewComponentSystem.cs/0
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139
namespace ET.Client { [Event(SceneType.LockStep)] public class AppStartInitFinish_CreateUILSLogin: AEvent<Scene, AppStartInitFinish> { protected override async ETTask Run(Scene root, AppStartInitFinish args) { await UIHelper.Create(root, UIType.UILSLogin, UILayer.Mid); } } }
ET/Unity/Assets/Scripts/HotfixView/Client/LockStep/UI/UILSLogin/AppStartInitFinish_CreateUILSLogin.cs/0
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ET/Unity/Assets/Scripts/HotfixView/Client/Module/Resource/GameObjectHelper.cs.meta/0
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ET/Unity/Assets/Scripts/Loader/Plugins.meta/0
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143
using System; using System.Collections.Generic; using UnityEngine; namespace ET { /// <summary> /// 内置资源清单 /// </summary> public class BuildinFileManifest : ScriptableObject { [Serializable] public class Element { public string PackageName; public str...
ET/Unity/Assets/Scripts/Loader/Resource/StreamingAssetsHelper/BuildinFileManifest.cs/0
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ET/Unity/Assets/Scripts/Model/Client/Demo/Main.meta/0
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ET/Unity/Assets/Scripts/Model/Client/Demo/NetClient/A2NetClient_Message.cs.meta/0
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ET/Unity/Assets/Scripts/Model/Client/LockStep/EventType.cs.meta/0
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ET/Unity/Assets/Scripts/Model/Generate/ClientServer/Config.meta/0
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ET/Unity/Assets/Scripts/Model/Server/Benchmark/BenchmarkClientComponent.cs.meta/0
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150
namespace ET.Server { [ComponentOf(typeof(Session))] public class SessionPlayerComponent : Entity, IAwake, IDestroy { private EntityRef<Player> player; public Player Player { get { return this.player; } set { this.player = value; } } } }
ET/Unity/Assets/Scripts/Model/Server/Demo/Gate/SessionPlayerComponent.cs/0
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151
using System.Collections.Generic; using System.Diagnostics; namespace ET.Server { [ComponentOf(typeof(Scene))] public class WatcherComponent: Entity, IAwake { public readonly Dictionary<int, System.Diagnostics.Process> Processes = new Dictionary<int, System.Diagnostics.Process>(); } }
ET/Unity/Assets/Scripts/Model/Server/Demo/Watcher/WatcherComponent.cs/0
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152
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ET/Unity/Assets/Scripts/Model/Server/LockStep/Room.meta/0
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153
using System; namespace ET.Server { [ComponentOf(typeof(Scene))] public class LocationProxyComponent: Entity, IAwake { } }
ET/Unity/Assets/Scripts/Model/Server/Module/ActorLocation/LocationProxyComponent.cs/0
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154
using System; using System.Collections.Generic; namespace ET.Server { [Code] public class HttpDispatcher: Singleton<HttpDispatcher>, ISingletonAwake { private readonly Dictionary<string, Dictionary<int, IHttpHandler>> dispatcher = new(); public void Awake() { H...
ET/Unity/Assets/Scripts/Model/Server/Module/Http/HttpDispatcher.cs/0
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ET/Unity/Assets/Scripts/Model/Server/Module/RobotCase/RobotCase.cs.meta/0
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ET/Unity/Assets/Scripts/Model/Share/LockStep/LSUnit.cs.meta/0
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157
namespace ET { [EntitySystemOf(typeof(ModeContex))] [FriendOf(typeof(ModeContex))] public static partial class ModeContexSystem { [EntitySystem] private static void Awake(this ModeContex self) { self.Mode = ""; } [EntitySystem] privat...
ET/Unity/Assets/Scripts/Model/Share/Module/Console/ModeContex.cs/0
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ET/Unity/Assets/Scripts/Model/Share/Module/Message/MessageSessionHandlerAttribute.cs.meta/0
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159
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ET/Unity/Assets/Scripts/Model/Share/Module/Numeric/INumericWatcher.cs.meta/0
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160
namespace ET { // 可以用来管理多个客户端场景,比如大世界会加载多块场景 [ComponentOf(typeof(Scene))] public class CurrentScenesComponent: Entity, IAwake { private EntityRef<Scene> scene; public Scene Scene { get { return this.scene; } set ...
ET/Unity/Assets/Scripts/Model/Share/Module/Scene/CurrentScenesComponent.cs/0
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161
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ET/Unity/Assets/Scripts/Model/Share/Plugins/Example.meta/0
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ET/Unity/Assets/Scripts/ModelView/Client/Demo/UI/UIHelp/UIHelpComponent.cs.meta/0
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ET/Unity/Assets/Scripts/ModelView/Client/LockStep/UI/UILSLobby/UILSLobbyComponent.cs.meta/0
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164
using UnityEngine; namespace ET.Client { public static class LayerNames { /// <summary> /// UI层 /// </summary> public const string UI = "UI"; /// <summary> /// 游戏单位层 /// </summary> public const string UNIT = "Unit"; /// <summary> /// 地形层 /// </summary> public const string MAP = "Map"; /...
ET/Unity/Assets/Scripts/ModelView/Client/Module/UI/LayerNames.cs/0
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165
namespace DotRecast.Core { public interface IRcRand { float Next(); } }
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Core/IRcRand.cs/0
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166
using System.Threading; namespace DotRecast.Core { public class RcAtomicLong { private long _location; public RcAtomicLong() : this(0) { } public RcAtomicLong(long location) { _location = location; } public long IncrementAndGet() ...
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Core/RcAtomicLong.cs/0
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167
using System; using System.Collections.Generic; namespace DotRecast.Core { public readonly partial struct RcImmutableArray<T> : IList<T> { public int Count => Length; public bool IsReadOnly => true; T IList<T>.this[int index] { get { var...
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Core/RcImmutableArray.Listable.cs/0
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168
using System; namespace DotRecast.Core { public readonly struct RcTelemetryTick { public readonly string Key; public readonly long Ticks; public long Millis => Ticks / TimeSpan.TicksPerMillisecond; public long Micros => Ticks / 10; // TimeSpan.TicksPerMicrosecond; publ...
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Core/RcTelemetryTick.cs/0
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ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Detour.Crowd/DtCrowdAgentParams.cs.meta/0
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/* recast4j copyright (c) 2021 Piotr Piastucki piotr@jtilia.org DotRecast Copyright (c) 2023 Choi Ikpil ikpil@naver.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted t...
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Detour.Dynamic/DynamicNavMeshConfig.cs/0
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ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Detour.Extras/Jumplink/JumpLinkBuilder.cs.meta/0
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using System.Collections.Generic; namespace DotRecast.Detour.TileCache { public class DtTempContour { public List<int> verts; public int nverts; public List<int> poly; public DtTempContour() { verts = new List<int>(); nverts = 0; pol...
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Detour.TileCache/DtTempContour.cs/0
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ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Detour/DtMeshHeader.cs.meta/0
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ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Detour/DtQueryData.cs.meta/0
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/* Recast4J Copyright (c) 2015 Piotr Piastucki piotr@jtilia.org This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including...
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Detour/Io/DtMeshDataReader.cs/0
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176
using System.Collections.Generic; namespace DotRecast.Recast { public class ObjImporterContext { public List<float> vertexPositions = new List<float>(); public List<int> meshFaces = new List<int>(); } }
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Recast/ObjImporterContext.cs/0
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177
/* Copyright (c) 2009-2010 Mikko Mononen memon@inside.org recast4j copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org DotRecast Copyright (c) 2023 Choi Ikpil ikpil@naver.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages ar...
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Recast/RcContour.cs/0
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178
using DotRecast.Core; namespace DotRecast.Recast { /// Represents a heightfield layer within a layer set. /// @see rcHeightfieldLayerSet public class RcHeightfieldLayer { public RcVec3f bmin = new RcVec3f(); /// < The minimum bounds in world space. [(x, y, z)] public RcVec3f b...
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Recast/RcHeightfieldLayer.cs/0
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namespace DotRecast.Recast { public class RcPotentialDiagonal { public int dist; public int vert; } }
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Recast/RcPotentialDiagonal.cs/0
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180
/* Copyright (c) 2009-2010 Mikko Mononen memon@inside.org recast4j copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org DotRecast Copyright (c) 2023 Choi Ikpil ikpil@naver.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages ar...
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Recast/RecastBuilderConfig.cs/0
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181
/* Copyright (c) 2009-2010 Mikko Mononen memon@inside.org recast4j copyright (c) 2015-2019 Piotr Piastucki piotr@jtilia.org DotRecast Copyright (c) 2023 Choi Ikpil ikpil@naver.com This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages ar...
ET/Unity/Assets/Scripts/ThirdParty/DotRecast/Recast/RecastMesh.cs/0
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182
namespace ET { internal struct AckItem { internal uint serialNumber; internal uint timestamp; } }
ET/Unity/Assets/Scripts/ThirdParty/Kcp/AckItem.cs/0
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using System; using System.Collections; using System.Collections.Generic; using System.Runtime.CompilerServices; namespace NativeCollection { public unsafe class HashSet<T>: ICollection<T>, INativeCollectionClass where T : unmanaged, IEquatable<T> { private UnsafeType.HashSet<T>* _hashSet; private const i...
ET/Unity/Assets/Scripts/ThirdParty/NativeCollection/HashSet.cs/0
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using System; using System.Collections; using System.Collections.Generic; using System.Runtime.CompilerServices; namespace NativeCollection { public unsafe class SortedSet<T> : ICollection<T>, INativeCollectionClass where T : unmanaged, IEquatable<T>,IComparable<T> { private UnsafeType.SortedSet<T>* _sortedSet...
ET/Unity/Assets/Scripts/ThirdParty/NativeCollection/SortedSet.cs/0
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using System; using System.Collections; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace NativeCollection.UnsafeType { public unsafe struct Map<T,K> :IEnumerable<MapPair<T, K>>, IDisposable where T : unmanaged, IEquatable<T>, IComparable<T> wh...
ET/Unity/Assets/Scripts/ThirdParty/NativeCollection/UnsafeType/Map/Map.cs/0
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186
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Numerics; using System.Runtime.CompilerServices; using System.Text; namespace NativeCollection.UnsafeType { public unsafe partial struct SortedSet<T> : ICollection<T>, IDisposable where T : unmanaged, I...
ET/Unity/Assets/Scripts/ThirdParty/NativeCollection/UnsafeType/SortedSet/SortedSet.cs/0
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ET/Unity/Assets/Scripts/ThirdParty/TrueSync/Fix64TanLut.cs.meta/0
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ET/Unity/Assets/Scripts/ThirdParty/TrueSync/TSVector4.cs.meta/0
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/* Copyright (c) 2015 Ki Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublic...
ILSpy/ICSharpCode.BamlDecompiler/Baml/BamlReader.cs/0
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<Project Sdk="Microsoft.NET.Sdk"> <PropertyGroup> <TargetFramework>net8.0</TargetFramework> <SignAssembly>True</SignAssembly> <AssemblyOriginatorKeyFile>..\ICSharpCode.Decompiler\ICSharpCode.Decompiler.snk</AssemblyOriginatorKeyFile> <NeutralLanguage>en-US</NeutralLanguage> <GenerateAs...
ILSpy/ICSharpCode.BamlDecompiler/ICSharpCode.BamlDecompiler.csproj/0
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/* Copyright (c) 2015 Ki Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublic...
ILSpy/ICSharpCode.BamlDecompiler/XamlDecompiler.cs/0
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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, mo...
ILSpy/ICSharpCode.Decompiler.Tests/CorrectnessTestRunner.cs/0
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198
// Copyright (c) 2016 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler.Tests/RoundtripAssembly.cs/0
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199
using System; namespace ICSharpCode.Decompiler.Tests.TestCases.Correctness { class DynamicTests { delegate void RefAction<T>(ref T arg); static void Main(string[] args) { PrintResult((ref dynamic x) => x = x + 2.0, 5.0); PrintResult((ref dynamic x) => x = x + 2.0, 5); PrintResult((ref dynamic x) => ...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/Correctness/DynamicTests.cs/0
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200
.assembly extern mscorlib { .publickeytoken = (B7 7A 5C 56 19 34 E0 89 ) .ver 4:0:0:0 } .assembly StackTests { .hash algorithm 0x00008004 .ver 1:0:4059:39717 } .module StackTests.exe .imagebase 0x00400000 .file alignment 0x00000200 .stackreserve 0x00100000 .subsystem 0x0003 // WINDOWS_CUI .corflags 0x000...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/Correctness/StackTests.il/0
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201
// C:\Users\Siegfried\Documents\Visual Studio 2017\Projects\ConsoleApp13\ConsoleApplication1\bin\Debug\ConsoleApplication1.exe // ConsoleApplication1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null // Global type: <Module> // Entry point: Program.main // Architecture: AnyCPU (32-bit preferred) // Runtime: .NET 4...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/ILPretty/FSharpLoops_Debug.cs/0
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202
.class public auto ansi sealed EvType extends [mscorlib]System.MulticastDelegate { // Methods not included. Just the run of the mill ctor + {Begin|End}?Invoke } .class public auto ansi serializable beforefieldinit OwningClass { .field class EvType EvName .event EvType EvName { .addon instance void OwningClass::a...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/ILPretty/Issue1145.il/0
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203
using System; namespace ICSharpCode.Decompiler.Tests.TestCases.ILPretty { internal class Issue1918 { public static Guid[] NullVal; public unsafe void ProblemFunction(Guid[] A_0, int A_1) { fixed (Guid* ptr = A_0) { void* ptr2 = ptr; UIntPtr* ptr3 = (UIntPtr*)((byte*)ptr2 - sizeof(UIntPtr)); ...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/ILPretty/Issue1918.cs/0
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204
namespace ICSharpCode.Decompiler.Tests.TestCases.ILPretty { internal class Issue959 { public void Test(bool arg) { if (!arg && arg) { } } } }
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/ILPretty/Issue959.cs/0
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205
<?xml version="1.0" encoding="utf-8"?> <symbols> <files> <file id="1" name="ICSharpCode.Decompiler.Tests.TestCases.PdbGen\ForLoopTests.cs" language="C#" checksumAlgorithm="SHA256"><![CDATA[using System; namespace ICSharpCode.Decompiler.Tests.TestCases.PdbGen; public class ForLoopTests { public static void Simp...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/PdbGen/ForLoopTests.xml/0
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using System; using System.Collections; using System.Collections.Generic; namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty { public class CS9_ExtensionGetEnumerator { public class NonGeneric { } public class Generic<T> { } public void Test(NonGeneric c) { foreach (object item in c) { ...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/Pretty/CS9_ExtensionGetEnumerator.cs/0
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207
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, m...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/Pretty/EnumTests.cs/0
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208
// Copyright (c) AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, m...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/Pretty/Loops.cs/0
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209
// Copyright (c) 2019 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publ...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/Pretty/UserDefinedConversions.cs/0
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210
// Metadata version: v4.0.30319 .assembly extern mscorlib { .publickeytoken = (B7 7A 5C 56 19 34 E0 89 ) // .z\V.4.. .ver 4:0:0:0 } .assembly NoExtensionMethods { .custom instance void [mscorlib]System.Runtime.CompilerServices.ExtensionAttribute::.ctor() = ( 01 00 00 00 ) .custom in...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/Ugly/NoExtensionMethods.roslyn.il/0
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211
public class VBAutomaticEvents { public delegate void EventWithParameterEventHandler(int EventNumber); public delegate void EventWithoutParameterEventHandler(); public event EventWithParameterEventHandler EventWithParameter; public event EventWithoutParameterEventHandler EventWithoutParameter; public void Raise...
ILSpy/ICSharpCode.Decompiler.Tests/TestCases/VBPretty/VBAutomaticEvents.cs/0
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212