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namespace UIWidgets { /// <summary> /// Centered vertical slider (zero at center, positive and negative parts have different scales). /// </summary> public class CenteredSliderVertical : CenteredSlider { /// <summary> /// Determines whether this instance is horizontal. /// </summary> /// <returns><c>true<...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CenteredSlider/CenteredSliderVertical.cs/0
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namespace UIWidgets { /// <summary> /// IObservable. /// </summary> public interface ICollectionItemChanged { /// <summary> /// Occurs when changed data of item in collection. /// </summary> event OnChange OnCollectionItemChange; } }
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CollectionsUtilities/ICollectionItemChanged.cs/0
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namespace UIWidgets { /// <summary> /// Enumerator mode. /// </summary> public enum PoolEnumeratorMode { /// <summary> /// Active instances only. /// </summary> Active = 0, /// <summary> /// Template and cached instances only. /// </summary> Cache = 1, /// <summary> /// Template and all inst...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CollectionsUtilities/PoolEnumeratorMode.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/ColorPickerHSVPalette.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ColorPicker/ColorsList.cs.meta/0
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namespace UIWidgets { /// <summary> /// Connector position. /// </summary> public enum ConnectorPosition { // Nearest = 0, /// <summary> /// Left. /// </summary> Left = 1, /// <summary> /// Right. /// </summary> Right = 2, /// <summary> /// Top. /// </summary> Top = 3, /// <summary...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Connector/ConnectorPosition.cs/0
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#if UNITY_EDITOR && UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER) namespace UIWidgets { using System.Collections.Generic; using System.Reflection; using UnityEditor; using UnityEngine; using UnityEngine.UI; /// <summary> /// Converter functions to replace component with another comp...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Converter/ConverterInputField.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Core/IUpgradeable.cs.meta/0
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namespace UIWidgets { using System; using UnityEngine; /// <summary> /// Wrapper for the Cursor class. /// Required to support multiple behavior components on the same GameObject (like Resizable and Rotatable). /// </summary> public static class UICursor { /// <summary> /// Allow to replace cursor with an...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Cursor/UICursor.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/DialogButton.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/IHideable.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Dialog/PickerStringV2.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/DragSupport.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Drag-and-Drop/ListViewCustomDropSupport.cs.meta/0
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namespace UIWidgets { using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// Redirect drag events from current gameobject to specified. /// </summary> [RequireComponent(typeof(RectTransform))] public class DragRedirect : UIBehaviour, IBeginDragHandler, IInitializePotentialDragHandler, IDragHandle...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Draggable/DragRedirect.cs/0
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namespace UIWidgets { using System; using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// No more useful. /// Return selection to last selected object after drag. /// </summary> [Obsolete("No more useful.")] public class OnDragKeepSelected : MonoBehaviour, IEndDragHandler { /// <summary> ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Draggable/OnDragKeepSelected.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/EasyLayoutEllipseScroll.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/EasyLayout/LayoutElementMax.cs.meta/0
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namespace UIWidgets.Attributes { using System; /// <summary> /// Display the field only if the value of the specified field with enum type match condition. /// </summary> [AttributeUsage(AttributeTargets.Field)] public sealed class EditorConditionEnumAttribute : Attribute, IEditorCondition { readonly string ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Editor.Conditions/EditorConditionEnumAttribute.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Effects/LinesDrawer.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/IO/FileSystemEntry.cs.meta/0
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namespace UIWidgets { using UIWidgets.Styles; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; /// <summary> /// InputField adapter to work with both Unity text and TMPro text. /// </summary> public class InputFieldExtendedAdapter : MonoBehaviour, IInputFieldExtended { IInputFieldExtended...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/InputField/InputFieldExtendedAdapter.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/LayoutSwitcher/LayoutSwitcherEvent.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewEvent.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Events/ListViewItemMove.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/IViewData.cs.meta/0
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namespace UIWidgets { using System; using System.Collections; using System.Collections.Generic; using System.Threading; using UIWidgets.Attributes; using UIWidgets.l10n; using UIWidgets.Styles; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; using UnityEngine.Serialization; usin...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewCustom.cs/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UIWidgets.l10n; /// <summary> /// ListViewIcons. /// </summary> public class ListViewIcons : ListViewCustom<ListViewIconsItemComponent, ListViewIconsItemDescription> { #pragma warning disable 0809 /// <summary> /// Sort items. /...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewIcons/ListViewIcons.cs/0
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fileFormatVersion: 2 guid: 9f0ba5b3f4e6db642895dfce2579b352 folderAsset: yes DefaultImporter: userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewType/TileViewTypeFixed.cs.meta/0
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namespace UIWidgets { /// <summary> /// Base class for custom ListView for items with variable size. /// </summary> /// <typeparam name="TItemView">Type of DefaultItem component.</typeparam> /// <typeparam name="TItem">Type of item.</typeparam> public class ListViewCustomSize<TItemView, TItem> : ListViewCustom<T...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/Obsolete/ListViewCustomSize.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Listeners/TransformListener.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Progressbar/ProgressbarIndeterminate.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/Enums/PaginatorDirection.cs.meta/0
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namespace UIWidgets { using System; using System.Collections; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; /// <summary> /// Scroll buttons. /// </summary> [RequireComponent(typeof(ScrollRect))] public class ScrollButtons : MonoBehaviour { /// <summary> /// Is the ScrollButtons el...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ScrollButtons.cs/0
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namespace UIWidgets { using UIWidgets.Styles; using UnityEngine; using UnityEngine.UI; /// <summary> /// ScrollRectPage with number. /// </summary> public class ScrollRectPageWithNumber : ScrollRectPage, IUpgradeable { /// <summary> /// The number. /// </summary> [SerializeField] [HideInInspector] ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ScrollRectPageWithNumber.cs/0
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namespace UIWidgets { using System; using System.ComponentModel; using UnityEngine; /// <summary> /// Scale mark. /// </summary> [Serializable] public class ScaleMark : IObservable, INotifyPropertyChanged { [SerializeField] float step; /// <summary> /// Step. /// </summary> public float Step { ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SliderScale/ScaleMark.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/SnapGrid/SnapGridDetector.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Spinner/SpinnerBase.cs.meta/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Collections/StyleSupportCombobox.cs.meta/0
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namespace UIWidgets.Styles { using UnityEngine; /// <summary> /// Style support for the tabs on top. /// </summary> public class StyleSupportTabsTop : MonoBehaviour, IStylable { #region IStylable implementation /// <inheritdoc/> public virtual bool SetStyle(Style style) { var component = Compatibili...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Containers/StyleSupportTabsTop.cs/0
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namespace UIWidgets.Styles { /// <summary> /// Interface to set default values for the style. /// Reason: using "Resources.GetBuiltinResource" as default field value not allowed. /// </summary> public interface IStyleDefaultValues { #if UNITY_EDITOR /// <summary> /// Sets the default values. /// </summary>...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/IStyleDefaultValues.cs/0
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fileFormatVersion: 2 guid: af3ac7d7aabc4dd4d806d3391fdb256e MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Input/StyleColorPickerRange.cs.meta/0
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namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for the paginator. /// </summary> [Serializable] public class StylePaginator : IStyleDefaultValues { /// <summary> /// Style for the default background. /// </summary> [SerializeField] public StyleImage DefaultBack...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StylePaginator.cs/0
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namespace UIWidgets.Styles { using System; using UnityEngine; /// <summary> /// Style for the tooltip. /// </summary> [Serializable] public class StyleTooltip : IStyleDefaultValues { /// <summary> /// Style for the background. /// </summary> [SerializeField] public StyleImage Background; /// <sum...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StyleTooltip.cs/0
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namespace UIWidgets { using System.Collections; using UIWidgets.Attributes; using UIWidgets.Styles; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; using UnityEngine.UI; /// <summary> /// Switch direction. /// </summary> public enum SwitchDirection { /// <summary> /// Left...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Switch/Switch.cs/0
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namespace UIWidgets { using UIWidgets.l10n; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; /// <summary> /// Tab component. /// </summary> public class TabButtonComponentBase : MonoBehaviour, IUpgradeable, ISelectHandler { /// <summary> /// The name. /// </summary> [Seri...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabButtonComponentBase.cs/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UIWidgets.l10n; using UIWidgets.Styles; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /// Tabs. /// </summary> public class Tabs : MonoBehaviour, IStylable<...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/Tabs.cs/0
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Text/TextTMPro.cs.meta/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Providers.Getters; using UnityEngine; /// <summary> /// Provides the Time of an TimeBase. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] TimeBase Time Provider")] public class TimeBaseTim...
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the ValueMax of a CenteredSlider depending on the System.Int32 data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CenteredSlider V...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Horizontal/CenteredSliderValueMaxSetter.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the Value of a CircularSlider depending on the System.Int32 data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CircularSlider Valu...
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jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/DirectoryTreeView/DirectoryTreeViewNodesSetter.cs.meta/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the SelectedItem of an FileListView. /// </summary> public class FileListViewSelectedItemObserver : ComponentDataObserver<UIWidgets.FileListView, UIWidgets.Fil...
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the SelectedItems of an ListView. /// </summary> public class ListViewSelectedItemsObserver : ComponentDataObserver<UIWidgets.ListView, System.Collections.Gene...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListView/ListViewSelectedItemsObserver.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the DataSource of a ListViewIcons depending on the UIWidgets.ObservableList{UIWidgets.ListViewIconsItemDescription} data value. /// </summary> [AddComponentMenu("D...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewIcons/ListViewIconsDataSourceSetter.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Setters; using UnityEngine; /// <summary> /// Set the Step of a RangeSliderFloat depending on the System.Single data value. /// </summary> [AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] RangeSliderFloat ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Float/RangeSliderFloatStepSetter.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Synchronizers; using UnityEngine; /// <summary> /// Synchronizer for the ValueMin of a RangeSliderFloat. /// </summary> public class RangeSliderFloatValueMinSynchronizer : ComponentDataSynchronizer<UIWidgets.Range...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Float/RangeSliderFloatValueMinSynchronizer.cs/0
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#if UIWIDGETS_DATABIND_SUPPORT namespace UIWidgets.DataBind { using Slash.Unity.DataBind.Foundation.Observers; /// <summary> /// Observes value changes of the Value of an Spinner. /// </summary> public class SpinnerValueObserver : ComponentDataObserver<UIWidgets.Spinner, int> { /// <inheritdoc /> protected o...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Int/SpinnerValueObserver.cs/0
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#if UIWIDGETS_TMPRO_SUPPORT namespace UIWidgets.TMProSupport { using UIWidgets; /// <summary> /// ComboboxIcons item component. /// Demonstrate how to remove selected item - add Remove() call on Button.OnClick(). /// </summary> public class ComboboxIconsItemComponentTMPro : ListViewIconsItemComponentTMPro { /...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Combobox/ComboboxIconsItemComponentTMPro.cs/0
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#if UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER) namespace UIWidgets.TMProSupport { using TMPro; using UnityEngine; /// <summary> /// FileDialog TMPro. /// </summary> public class FileDialogTMPro : FileDialog { /// <summary> /// Filename Input. /// </summary> [SerializeField...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/IO/FileDialogTMPro.cs/0
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fileFormatVersion: 2 guid: fc39738e71f48f544af1589b62faf21c MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
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#if UIWIDGETS_TMPRO_SUPPORT namespace UIWidgets.TMProSupport { using TMPro; using UIWidgets; using UnityEngine; /// <summary> /// Tab component. /// </summary> public class TabButtonComponentTMPro : TabButtonComponentBase { /// <summary> /// The name. /// </summary> [SerializeField] [HideInInspector]...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Tabs/TabButtonComponentTMPro.cs/0
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namespace UIWidgets { using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; /// <summary> /// Tooltip listener. /// </summary> public class TooltipListener : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, ISelect...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/TooltipListener.cs/0
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namespace UIWidgets { using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; /// <summary> /// Base class for the data drag support. /// </summary> /// <typeparam name="TData">Data type.</typeparam> /// <typeparam name="TPoint">Point type...
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namespace UIWidgets { using System; using System.Collections.Generic; using UIWidgets.Attributes; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.Serialization; using UnityEngine.UI; /// <summary> /// Base class for TracksView. /// </summary> /// <typeparam name="TData">Data type.</typ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/TracksViewBase.cs/0
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fileFormatVersion: 2 guid: 53761368c1a3c9e4bb7d14aa8c3cf8a6 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
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namespace UIWidgets { using System; /// <summary> /// Interface for the Updater proxy. /// Replace Unity Update() with custom one without reflection. /// </summary> public interface IUpdaterProxy { /// <summary> /// Add target. /// </summary> /// <param name="target">Target.</param> void Add(IUpdatab...
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fileFormatVersion: 2 guid: bea0d237c1bd7994a8a3fdf382385f46 MonoImporter: serializedVersion: 2 defaultReferences: [] executionOrder: 0 icon: {instanceID: 0} userData:
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namespace UIWidgets.Extensions { using System; using System.Collections.Generic; using System.Globalization; using System.Reflection; using System.Text; /// <summary> /// For each extensions. /// </summary> public static class Extensions { /// <summary> /// For each with index. /// </summary> /// <p...
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namespace UIWidgets { using UnityEngine; using UnityEngine.Events; using UnityEngine.EventSystems; /// <summary> /// Resize listener. /// </summary> public class ResizeListener : UIBehaviour, IUpdatable { RectTransform rectTransform; /// <summary> /// Gets the RectTransform. /// </summary> /// <val...
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namespace UIWidgets { using System.Globalization; using UnityEngine; /// <summary> /// Color functions. /// </summary> public static class UtilitiesColor { /// <summary> /// Convert specified color to RGB hex. /// </summary> /// <returns>RGB hex.</returns> /// <param name="c">Color.</param> public ...
jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/UtilitiesColor.cs/0
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namespace UIWidgets.WidgetGeneration { using UnityEngine; using UnityEngine.UI; /// <summary> /// TreeView generator helper. /// </summary> public class TreeViewGeneratorHelper : ListViewGeneratorHelper { /// <summary> /// Viewport. /// </summary> public LayoutElement Indentation; /// <summary> //...
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// Copyright (c) 2016 Augie R. Maddox, Guavaman Enterprises. All rights reserved. // Based on Unity StandaloneInputModule.cs // https://bitbucket.org/Unity-Technologies/ui/src #region Defines #if UNITY_2020 || UNITY_2021 || UNITY_2022 || UNITY_2023 || UNITY_2024 || UNITY_2025 #define UNITY_2020_PLUS #endif #if UNITY_2...
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