text stringlengths 7 35.3M | id stringlengths 11 185 | metadata dict | __index_level_0__ int64 0 2.14k |
|---|---|---|---|
namespace UIWidgets
{
/// <summary>
/// Centered vertical slider (zero at center, positive and negative parts have different scales).
/// </summary>
public class CenteredSliderVertical : CenteredSlider
{
/// <summary>
/// Determines whether this instance is horizontal.
/// </summary>
/// <returns><c>true<... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CenteredSlider/CenteredSliderVertical.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// IObservable.
/// </summary>
public interface ICollectionItemChanged
{
/// <summary>
/// Occurs when changed data of item in collection.
/// </summary>
event OnChange OnCollectionItemChange;
}
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namespace UIWidgets
{
/// <summary>
/// Enumerator mode.
/// </summary>
public enum PoolEnumeratorMode
{
/// <summary>
/// Active instances only.
/// </summary>
Active = 0,
/// <summary>
/// Template and cached instances only.
/// </summary>
Cache = 1,
/// <summary>
/// Template and all inst... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/CollectionsUtilities/PoolEnumeratorMode.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// Connector position.
/// </summary>
public enum ConnectorPosition
{
// Nearest = 0,
/// <summary>
/// Left.
/// </summary>
Left = 1,
/// <summary>
/// Right.
/// </summary>
Right = 2,
/// <summary>
/// Top.
/// </summary>
Top = 3,
/// <summary... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Connector/ConnectorPosition.cs/0 | {
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#if UNITY_EDITOR && UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER)
namespace UIWidgets
{
using System.Collections.Generic;
using System.Reflection;
using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// Converter functions to replace component with another comp... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Converter/ConverterInputField.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
/// <summary>
/// Wrapper for the Cursor class.
/// Required to support multiple behavior components on the same GameObject (like Resizable and Rotatable).
/// </summary>
public static class UICursor
{
/// <summary>
/// Allow to replace cursor with an... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Cursor/UICursor.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// Redirect drag events from current gameobject to specified.
/// </summary>
[RequireComponent(typeof(RectTransform))]
public class DragRedirect : UIBehaviour, IBeginDragHandler, IInitializePotentialDragHandler, IDragHandle... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Draggable/DragRedirect.cs/0 | {
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namespace UIWidgets
{
using System;
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// No more useful.
/// Return selection to last selected object after drag.
/// </summary>
[Obsolete("No more useful.")]
public class OnDragKeepSelected : MonoBehaviour, IEndDragHandler
{
/// <summary>
... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Draggable/OnDragKeepSelected.cs/0 | {
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namespace UIWidgets.Attributes
{
using System;
/// <summary>
/// Display the field only if the value of the specified field with enum type match condition.
/// </summary>
[AttributeUsage(AttributeTargets.Field)]
public sealed class EditorConditionEnumAttribute : Attribute, IEditorCondition
{
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namespace UIWidgets
{
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
/// <summary>
/// InputField adapter to work with both Unity text and TMPro text.
/// </summary>
public class InputFieldExtendedAdapter : MonoBehaviour, IInputFieldExtended
{
IInputFieldExtended... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/InputField/InputFieldExtendedAdapter.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using UIWidgets.Attributes;
using UIWidgets.l10n;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.Serialization;
usin... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewCustom.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UIWidgets.l10n;
/// <summary>
/// ListViewIcons.
/// </summary>
public class ListViewIcons : ListViewCustom<ListViewIconsItemComponent, ListViewIconsItemDescription>
{
#pragma warning disable 0809
/// <summary>
/// Sort items.
/... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ListView/ListViewIcons/ListViewIcons.cs/0 | {
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namespace UIWidgets
{
/// <summary>
/// Base class for custom ListView for items with variable size.
/// </summary>
/// <typeparam name="TItemView">Type of DefaultItem component.</typeparam>
/// <typeparam name="TItem">Type of item.</typeparam>
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namespace UIWidgets
{
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
/// <summary>
/// Scroll buttons.
/// </summary>
[RequireComponent(typeof(ScrollRect))]
public class ScrollButtons : MonoBehaviour
{
/// <summary>
/// Is the ScrollButtons el... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ScrollRectUtilities/ScrollButtons.cs/0 | {
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namespace UIWidgets
{
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// ScrollRectPage with number.
/// </summary>
public class ScrollRectPageWithNumber : ScrollRectPage, IUpgradeable
{
/// <summary>
/// The number.
/// </summary>
[SerializeField]
[HideInInspector]
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namespace UIWidgets
{
using System;
using System.ComponentModel;
using UnityEngine;
/// <summary>
/// Scale mark.
/// </summary>
[Serializable]
public class ScaleMark : IObservable, INotifyPropertyChanged
{
[SerializeField]
float step;
/// <summary>
/// Step.
/// </summary>
public float Step
{
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namespace UIWidgets.Styles
{
using UnityEngine;
/// <summary>
/// Style support for the tabs on top.
/// </summary>
public class StyleSupportTabsTop : MonoBehaviour, IStylable
{
#region IStylable implementation
/// <inheritdoc/>
public virtual bool SetStyle(Style style)
{
var component = Compatibili... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Containers/StyleSupportTabsTop.cs/0 | {
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namespace UIWidgets.Styles
{
/// <summary>
/// Interface to set default values for the style.
/// Reason: using "Resources.GetBuiltinResource" as default field value not allowed.
/// </summary>
public interface IStyleDefaultValues
{
#if UNITY_EDITOR
/// <summary>
/// Sets the default values.
/// </summary>... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/IStyleDefaultValues.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the paginator.
/// </summary>
[Serializable]
public class StylePaginator : IStyleDefaultValues
{
/// <summary>
/// Style for the default background.
/// </summary>
[SerializeField]
public StyleImage DefaultBack... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StylePaginator.cs/0 | {
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namespace UIWidgets.Styles
{
using System;
using UnityEngine;
/// <summary>
/// Style for the tooltip.
/// </summary>
[Serializable]
public class StyleTooltip : IStyleDefaultValues
{
/// <summary>
/// Style for the background.
/// </summary>
[SerializeField]
public StyleImage Background;
/// <sum... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Style/Misc/StyleTooltip.cs/0 | {
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namespace UIWidgets
{
using System.Collections;
using UIWidgets.Attributes;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// Switch direction.
/// </summary>
public enum SwitchDirection
{
/// <summary>
/// Left... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Switch/Switch.cs/0 | {
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namespace UIWidgets
{
using UIWidgets.l10n;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
/// <summary>
/// Tab component.
/// </summary>
public class TabButtonComponentBase : MonoBehaviour, IUpgradeable, ISelectHandler
{
/// <summary>
/// The name.
/// </summary>
[Seri... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/TabButtonComponentBase.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UIWidgets.l10n;
using UIWidgets.Styles;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Serialization;
using UnityEngine.UI;
/// <summary>
/// Tabs.
/// </summary>
public class Tabs : MonoBehaviour, IStylable<... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tabs/Tabs.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Providers.Getters;
using UnityEngine;
/// <summary>
/// Provides the Time of an TimeBase.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Getters/[DB] TimeBase Time Provider")]
public class TimeBaseTim... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Calendar/TimeBaseTimeProvider.cs/0 | {
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} | 1,465 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the ValueMax of a CenteredSlider depending on the System.Int32 data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] CenteredSlider V... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/CenteredSlider/Horizontal/CenteredSliderValueMaxSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Value of a CircularSlider depending on the System.Int32 data value.
/// </summary>
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the SelectedItem of an FileListView.
/// </summary>
public class FileListViewSelectedItemObserver : ComponentDataObserver<UIWidgets.FileListView, UIWidgets.Fil... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/IO/FileListView/FileListViewSelectedItemObserver.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the SelectedItems of an ListView.
/// </summary>
public class ListViewSelectedItemsObserver : ComponentDataObserver<UIWidgets.ListView, System.Collections.Gene... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListView/ListViewSelectedItemsObserver.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the DataSource of a ListViewIcons depending on the UIWidgets.ObservableList{UIWidgets.ListViewIconsItemDescription} data value.
/// </summary>
[AddComponentMenu("D... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/ListView/ListViewIcons/ListViewIconsDataSourceSetter.cs/0 | {
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Setters;
using UnityEngine;
/// <summary>
/// Set the Step of a RangeSliderFloat depending on the System.Single data value.
/// </summary>
[AddComponentMenu("Data Bind/New UI Widgets/Setters/[DB] RangeSliderFloat ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Float/RangeSliderFloatStepSetter.cs/0 | {
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"repo_id": "jynew",
"token_count": 204
} | 1,473 |
#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Synchronizers;
using UnityEngine;
/// <summary>
/// Synchronizer for the ValueMin of a RangeSliderFloat.
/// </summary>
public class RangeSliderFloatValueMinSynchronizer : ComponentDataSynchronizer<UIWidgets.Range... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/RangeSlider/Float/RangeSliderFloatValueMinSynchronizer.cs/0 | {
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"repo_id": "jynew",
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#if UIWIDGETS_DATABIND_SUPPORT
namespace UIWidgets.DataBind
{
using Slash.Unity.DataBind.Foundation.Observers;
/// <summary>
/// Observes value changes of the Value of an Spinner.
/// </summary>
public class SpinnerValueObserver : ComponentDataObserver<UIWidgets.Spinner, int>
{
/// <inheritdoc />
protected o... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/DataBindSupport/Spinner/Int/SpinnerValueObserver.cs/0 | {
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#if UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets.TMProSupport
{
using UIWidgets;
/// <summary>
/// ComboboxIcons item component.
/// Demonstrate how to remove selected item - add Remove() call on Button.OnClick().
/// </summary>
public class ComboboxIconsItemComponentTMPro : ListViewIconsItemComponentTMPro
{
/... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Combobox/ComboboxIconsItemComponentTMPro.cs/0 | {
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"repo_id": "jynew",
"token_count": 206
} | 1,476 |
#if UIWIDGETS_TMPRO_SUPPORT && (UNITY_5_2 || UNITY_5_3 || UNITY_5_3_OR_NEWER)
namespace UIWidgets.TMProSupport
{
using TMPro;
using UnityEngine;
/// <summary>
/// FileDialog TMPro.
/// </summary>
public class FileDialogTMPro : FileDialog
{
/// <summary>
/// Filename Input.
/// </summary>
[SerializeField... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/IO/FileDialogTMPro.cs/0 | {
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#if UIWIDGETS_TMPRO_SUPPORT
namespace UIWidgets.TMProSupport
{
using TMPro;
using UIWidgets;
using UnityEngine;
/// <summary>
/// Tab component.
/// </summary>
public class TabButtonComponentTMPro : TabButtonComponentBase
{
/// <summary>
/// The name.
/// </summary>
[SerializeField]
[HideInInspector]... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/ThirdPartySupport/TMProSupport/Scripts/Tabs/TabButtonComponentTMPro.cs/0 | {
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namespace UIWidgets
{
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
/// <summary>
/// Tooltip listener.
/// </summary>
public class TooltipListener : MonoBehaviour,
IPointerEnterHandler, IPointerExitHandler,
ISelect... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Tooltips/TooltipListener.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
/// <summary>
/// Base class for the data drag support.
/// </summary>
/// <typeparam name="TData">Data type.</typeparam>
/// <typeparam name="TPoint">Point type... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/TrackDataCustomDragSupport.cs/0 | {
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namespace UIWidgets
{
using System;
using System.Collections.Generic;
using UIWidgets.Attributes;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Serialization;
using UnityEngine.UI;
/// <summary>
/// Base class for TracksView.
/// </summary>
/// <typeparam name="TData">Data type.</typ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/TracksView/TracksViewBase.cs/0 | {
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namespace UIWidgets
{
using System;
/// <summary>
/// Interface for the Updater proxy.
/// Replace Unity Update() with custom one without reflection.
/// </summary>
public interface IUpdaterProxy
{
/// <summary>
/// Add target.
/// </summary>
/// <param name="target">Target.</param>
void Add(IUpdatab... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Updater/IUpdaterProxy.cs/0 | {
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namespace UIWidgets.Extensions
{
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Reflection;
using System.Text;
/// <summary>
/// For each extensions.
/// </summary>
public static class Extensions
{
/// <summary>
/// For each with index.
/// </summary>
/// <p... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/Extensions.cs/0 | {
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namespace UIWidgets
{
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
/// <summary>
/// Resize listener.
/// </summary>
public class ResizeListener : UIBehaviour, IUpdatable
{
RectTransform rectTransform;
/// <summary>
/// Gets the RectTransform.
/// </summary>
/// <val... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/ResizeListener.cs/0 | {
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namespace UIWidgets
{
using System.Globalization;
using UnityEngine;
/// <summary>
/// Color functions.
/// </summary>
public static class UtilitiesColor
{
/// <summary>
/// Convert specified color to RGB hex.
/// </summary>
/// <returns>RGB hex.</returns>
/// <param name="c">Color.</param>
public ... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/Utilities/UtilitiesColor.cs/0 | {
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namespace UIWidgets.WidgetGeneration
{
using UnityEngine;
using UnityEngine.UI;
/// <summary>
/// TreeView generator helper.
/// </summary>
public class TreeViewGeneratorHelper : ListViewGeneratorHelper
{
/// <summary>
/// Viewport.
/// </summary>
public LayoutElement Indentation;
/// <summary>
//... | jynew/jyx2/Assets/Plugins/New UI Widgets/Scripts/WidgetGeneration/TreeViewGeneratorHelper.cs/0 | {
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