content stringlengths 23 1.05M |
|---|
using System.Net;
namespace JustSaying.AwsTools.MessageHandling
{
public class MessageResponse
{
public string MessageId { set; get; }
public HttpStatusCode? HttpStatusCode { set; get; }
}
}
|
// (C) Copyright 2021 by
//
using System;
using Autodesk.AutoCAD.Runtime;
using Autodesk.AutoCAD.ApplicationServices;
using Autodesk.AutoCAD.DatabaseServices;
using Autodesk.AutoCAD.Geometry;
using Autodesk.AutoCAD.EditorInput;
// This line is not mandatory, but improves loading performances
[assembly: CommandClass... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class TouchDrag : MonoBehaviour {
public GameObject moveBt;
public GameObject shootBt;
public GameObject cube;
void FixedUpdate () { //rewrite
}
void Update () {
if(Input.touchCount>0){
for (int i=0;i<Input.tou... |
using Microsoft.Extensions.DependencyInjection;
using Volo.Abp.Modularity;
namespace Meowv.Blog.EntityFrameworkCore.DbMigrations.EntityFrameworkCore
{
[DependsOn(
typeof(MeowvBlogFrameworkCoreModule)
)]
public class MeowvBlogEntityFrameworkCoreDbMigrationsModule : AbpModule
{
publi... |
#nullable enable
namespace Perlang.Interpreter.NameResolution
{
/// <summary>
/// A binding to a (local or global) variable.
/// </summary>
internal class VariableBinding : Binding, IDistanceAwareBinding
{
public int Distance { get; }
public override string ObjectType => "variable"... |
#if !NETSTANDARD14
using System;
using System.Collections.Generic;
using Config.Net.Core;
using Config.Net.TypeParsers;
namespace Config.Net.Stores.Impl.CommandLine
{
class CommandLineConfigStore : IConfigStore
{
private readonly Dictionary<string, string> _nameToValue;
private static readonly char[... |
namespace Cabster.Components
{
partial class FormDialogAlert
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... |
using System;
namespace _01._DataTypes
{
class Program
{
static void DetermineType( int intValue)
{
int result = intValue * 2;
Console.WriteLine(result);
}
static void DetermineType( double doubleValue)
{
... |
using System;
using System.Runtime.InteropServices;
namespace AsmResolver.DotNet.TestCases.Methods
{
public class PlatformInvoke
{
[DllImport("SomeDll.dll", EntryPoint = "SomeEntrypoint")]
public static extern void ExternalMethod();
[DllImport("SomeDll.dll")]
public sta... |
namespace Beacon.Sdk.Sample.Console
{
using System;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Core.Domain.Services;
using Core.Infrastructure.Cryptography;
using Core.Infrastructure.Repositories;
using Microsoft.Extensions.Logging;
using Netezos.Forging;... |
using AutoMapper;
using AutoMapper.QueryableExtensions;
using FieldScribeAPI.Infrastructure;
using FieldScribeAPI.Models;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace FieldScribeAPI.Services
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace Bing.Utils.Modes.BankCards
{
/// <summary>
/// 银行卡
/// </summary>
public class BankInfo
{
/// <summary>
/// 银行名称
... |
namespace ZoroDex.SimpleCard.Battle
{
/// <summary>
/// A player interface which has as references to controllers.
/// </summary>
public interface IUiPlayer : IUiController,IUiPlayerController
{
PlayerSeat Seat { get; }
}
} |
// <copyright file="MousePositionEventArgs.cs" company="KinsonDigital">
// Copyright (c) KinsonDigital. All rights reserved.
// </copyright>
namespace Velaptor.UI
{
using System;
using System.Drawing;
/// <summary>
/// Holds information about the mouse position over a control.
/// </summary>
p... |
using StockSimulator.Domain.Entities;
namespace StockSimulator.Domain.Interfaces.Services
{
public interface IUserService : IService<User>
{
string InsertIdentity(User entity);
bool CanSell(User entity, string name, int quantity);
bool CanSell(string userId, string name, int quantity);... |
using NSubstitute;
using TestStack.Seleno.PageObjects.Controls;
namespace TestStack.Seleno.Tests.PageObjects.Actions.Controls
{
internal class When_updating_textbox_text : HtmlControlSpecificationFor<TextBox, string>
{
private const string Text = "textbox content";
public When_updatin... |
using System;
namespace PhysisWeather.Core.Base.Extensions
{
public static class CharExtensions
{
public static bool IsUpper(this char c)
{
return c >= 65 && c <= 90;
}
public static bool IsLower(this char c)
{
return c >= 97 && c <= 122;
... |
using System;
namespace SxqCore.Bean.Contract
{
public class SxqConst
{
/** 签章类型 **/
/// <summary>
/// 私章
/// </summary>
public const string SEAL_PERSONAL = "PERSONAL";
/// <summary>
/// 公章
/// </summary>
public const string SEAL_ENTERPRISE = "OFFICIAL";
/// <summary>
/// 手写签章
/// </su... |
using BIM4PM.DataAccess;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace BIM4PM.DataAccessTests.Repositories
{
public class UserRepositoryTest
{
private string _userMail = "nguyenhoang56ksgt@gmail.com";
p... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Text;
namespace OrderItemsReserver.Models
{
public class OrderEntry
{
[JsonProperty(PropertyName = "id")]
public string Id { get; set; }
[JsonProperty(PropertyName = "BuyerId")]
public string B... |
// Copyright � 2017-2020 Chromely Projects. All rights reserved.
// Use of this source code is governed by MIT license that can be found in the LICENSE file.
namespace Chromely.Loader;
/// <summary>
/// Writes CEF binaries download notification messages to Console output.
/// </summary>
public class ConsoleCefDownlo... |
using System;
using System.Collections.Generic;
using Microsoft.AspNetCore.Components;
namespace TailBlazor.Card
{
public partial class TailBlazorCardSection
{
[CascadingParameter] public TailBlazorCard Card { get; set; }
[Parameter] public RenderFragment ChildContent { get; set; }
[Pa... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using ApiPort.Resources;
using Microsoft.Fx.Portability;
using System;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
namespace ApiPort
... |
namespace KittenApi.DataLayer;
public static class SqlConstants
{
public const string UsersTable = "users";
public const string RolesTable = "roles";
} |
using PhoneSystem.Models;
namespace PhoneSystem.Web.BindModels.Admin
{
class PhoneBindModel
{
public int Id { get; set; }
public string PhoneNumber { get; set; }
public PhoneStatus PhoneStatus { get; set; }
public bool HasRouming { get; set; }
public int? CreditLimi... |
using System.Collections.Generic;
namespace DfE.EmployerFavourites.Api.Domain.ReadModel
{
public class Provider
{
public int Ukprn { get; set; }
public string Name { get; set; }
public List<int> LocationIds { get; set; }
}
} |
using System.Collections.Generic;
namespace ConnectFour.Core.Tests
{
public class LineDummy : BoardLine
{
public LineDummy(IReadOnlyList<Cell> cells) : base(cells)
{
}
}
} |
@{
ViewData["Title"] = "Home Page";
}
@inject AppSettingsReload.SampleWeb.TestConfig conf
@foreach (var a in conf.SettingNames)
{
<h1>My Config Setting: @a</h1>
} |
using System;
using System.Collections.Generic;
namespace Hoops.Core.Models
{
public partial class ScheduleGamesH
{
public int ScheduleNumber { get; set; }
public int GameNumber { get; set; }
public Nullable<int> LocationNumber { get; set; }
public Nullable<System.DateTime> Game... |
using System.Collections;
namespace MicroServer.Net.Dhcp
{
/// <summary>
/// The operation code (OP) type.
/// </summary>
public enum OperationCode : byte
{
BootRequest = 0x01,
BootReply = 0x02
}
/// <summary>
/// A class that gets the name of the Operations Code (OP).
... |
using System;
namespace Terraria.Net.Sockets
{
public delegate void SocketConnectionAccepted(ISocket client);
} |
using System.Reflection;
using WPFLocalizeExtension.Extensions;
namespace ReportsOrganizer.Localization.Helpers
{
public static class LocalizationHelper
{
public static T GetLocalizedValue<T>(string path)
{
return LocExtension.GetLocalizedValue<T>(
$"{Assembly.GetEx... |
using System;
using System.Security.Cryptography;
using System.Text;
namespace Application.Internal
{
internal struct PasswordString
{
public PasswordString(string rawPassword) : this()
=> RawPassword = rawPassword.NotNull(nameof(rawPassword));
public string RawPassword { get; }
... |
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using Newtonsoft.Json;
using Qsi.MongoDB.Internal.Nodes;
namespace Qsi.MongoDB.Internal.Serialization;
internal class JsNodeConverter : JsonConverter
{
public override object ReadJson(
JsonReader reader,
Type obje... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Beatrice.Service;
using Beatrice.Request;
using Microsoft.AspNetCore.Authorization;
using AspNet.Security.OAuth.Validation;
namespace Beatrice.Web.Controllers
{
[Authorize(Authent... |
//padrão do windows
this.Cursor = Cursors.Default;
//mouse para texto
this.Cursor = Cursors.IBeam;
//mouse padrão com bola carregando
this.Cursor = Cursors.AppStarting;
//mouse bloqueado
this.Cursor = Cursors.No;
//mouse seta pra cima ^
this.Cursor = Cursors.PanNorth;
//mouse bola carregando
this.Cursor = Cursor... |
namespace PFAB.TicTacToe.Engine;
public interface IBoard
{
public Square[][] GetSquares();
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Blitz {
public class ActiveNode {
static int poolCount;
static readonly Stack<ActiveNode> pool = new Stack<ActiveNode>();
public Short2 Node;
public ActiveNode Parent;
public int F, G, H, Slot;
... |
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SistemaDeNotas.BL
{
public class NotasBL
{
Contexto _contexto;
public List<Nota> ListadeNotas { get; set;}
public Notas... |
using System;
namespace Shared.DataObjects
{
public class CreditData
{
public string CreditDescription { get; set; }
public decimal Credit { get; set; }
public string Currency { get; set; }
public string CreditType { get; set; }
public DateTime CreditDateTime { get; set... |
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Xml.Linq;
using IocPerformance.Adapters;
using IocPerformance.Benchmarks;
namespace IocPerformance.Output
{
public static class XmlOutputReader
{
public static IEnumerable<BenchmarkResult> GetExistingBenchmarkResults(
... |
namespace EA.Weee.DataAccess.Mappings
{
using Domain.Organisation;
using System.Data.Entity.ModelConfiguration;
internal class ContactMapping : EntityTypeConfiguration<Contact>
{
public ContactMapping()
{
ToTable("Contact", "Organisation");
Property(x => x.Firs... |
using UnityEngine;
namespace Game.AI
{
public abstract class Leaf : Node
{
[HideInInspector] protected BehaviourTreeState btState;
protected StateMachine Machine => btState.machine;
public virtual void StartLeaf(BehaviourTreeState behaviourTreeState)
{
btState = be... |
using ATheory.UnifiedAccess.Data.Core;
using ATheory.UnifiedAccess.Data.Infrastructure;
namespace ATheory.XUnit.UnifiedAccess.Data.Mongo
{
public static class Prepare
{
static bool _preped;
public static bool Prepared => _preped;
static Prepare() {
EntityUnifier.Factory()
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement;
public class AddressableHolder : MonoBehaviour
{
[SerializeField] AssetReference myAddressableAsset;
[SerializeField] AssetReference defaultAddressa... |
using System;
using System.Text.Json.Serialization;
using LogAnalytics.Client.Helper;
namespace LogAnalytics.Client.Model
{
public class LogEntry
{
[JsonPropertyName("transaction")]
public Transaction Transaction { get; set; }
[JsonPropertyName("time")]
[JsonConverter(typeof(Jso... |
using System;
using System.Buffers;
using System.IO.Pipelines;
using System.Threading.Tasks;
using Melville.Parsing.CountingReaders;
using Melville.Pdf.LowLevel.Encryption.SecurityHandlers;
using Melville.Pdf.LowLevel.Filters.FilterProcessing;
using Melville.Pdf.LowLevel.Parsing.ObjectParsers;
using Melville.Pdf.LowLe... |
using RRBL;
using RRDL;
namespace RRUI
{
/// <summary>
/// class to manufacture menus using factory dp
/// </summary>
public class MenuFactory
{
private static IRestaurantBL deps = new RestaurantBL(new RepoFile());
public static IMenu GetMenu(string menuType)
{
s... |
namespace CloudConsult.Notification.Events.Doctor;
public class KycApproved
{
public string ProfileId { get; set; } = string.Empty;
public string FullName { get; set; } = string.Empty;
public string EmailId { get; set; } = string.Empty;
public string AdministratorId { get; set; } = string.Empty;
p... |
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace HuaweiMobileServices.Drive
{
public abstract class AbstractJsonClientRequest<T> : AbstractClientRequest<T>
{
public AbstractJsonClientRequest( AndroidJavaObject javaObject) : base(javaObject) { }
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Application.Ports
{
public interface IRandom
{
int generateRnd(int minValue, int maxValue);
int generateRnd(int maxValue);
}
}
|
using C3DE.Components;
using C3DE.Components.Lighting;
using C3DE.Components.Rendering;
using C3DE.Graphics.Materials;
using C3DE.Graphics.Materials.Shaders;
using C3DE.Graphics.PostProcessing;
using C3DE.Graphics.Primitives;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Fram... |
// Copyright (c) TotalSoft.
// This source code is licensed under the MIT license.
using Microsoft.EntityFrameworkCore;
using System.Threading;
using System.Threading.Tasks;
namespace NBB.Payments.Migrations
{
public class PaymentsDatabaseMigrator
{
public async Task MigrateDatabaseToLatestVersion... |
namespace I8Beef.TiVo.Commands
{
/// <summary>
/// TiVo Command abstract class.
/// </summary>
public abstract class Command
{
/// <summary>
/// TiVo command code.
/// </summary>
public abstract string Code { get; }
/// <summary>
/// Gets the telnet ... |
public class AtMenu : State {
public AtMenu(Creature creature) : base(creature) { }
public override void OnStateEnter() {
creature.ma.Reveal();
creature.anim.enabled = false;
}
public override void OnStateExit() {
creature.anim.enabled = true;
}
public override void ... |
//---------------------------------------------------------------------
// <copyright file="SkipTokenAndETagParserTests.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information.
// </copyright>
//-------------------------... |
@using Microsoft.AspNetCore.Identity
@using CDEXAPIcore
@using CDEXAPIcore.Data
@namespace CDEXAPIcore.Pages
@addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
|
using System.Collections.Generic;
namespace TechSpace.Reddit.Models
{
public class Listing : RedditBaseData
{
public List<RedditGeneric> Children { get; set; }
}
} |
// ------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License (MIT). See License.txt in the repo root for license information.
// ------------------------------------------------------------
namespace Microsoft.Azure.II... |
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Configuration.Json;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Options;
namespace Wyj.Core.Serilog.Es.Formatters
{
/// <summary>
/// Json 配置文件通用类
/// </summary>
public static class JsonConfigUtils
... |
using System;
using System.Collections.Generic;
namespace Gicco.Module.Comments.ViewModels
{
public class CommentItem
{
public long Id { get; set; }
public string CommentText { get; set; }
public string CommenterName { get; set; }
public DateTimeOffset CreatedOn { get; set; ... |
using System.Collections.Generic;
namespace Foundation.Test
{
public class TestFakeItEasyLoadNothingBootstrapper : FakeItEasyLoadNothingBootstrapperBase
{
public override IEnumerable<string> GetAssemblyFileNamesToScanForExtensions()
{
return base.GetAssemblyFileNamesToScanForExtens... |
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
/// <summary>
/// Represents a area where elements can be dropped on. Handles displaying a preview at the target location.
/// OnDropImpl needs to be implemented by specialized child classes.
/// </summary>
public abstract class BaseDropArea : M... |
using Zeds.UI;
namespace Zeds.Engine
{
class Bulldozer
{
public static bool IsBulldozerActive;
public static bool IsDemolitionLegal;
public static void DemolishStructure()
{
IsDemolitionLegal = true;
foreach (var building in EntityLists.BuildingList)
... |
using System;
namespace MPT.Reporting.Core
{
/// <summary>
/// Interface for objects that throw messenger events.
/// </summary>
/// <remarks></remarks>
public interface IMessengerEvent
{
/// <summary>
/// To be used for sending informative messages to the user.
/// </s... |
namespace Default.Loggers
{
using Bit.Logger;
using Bit.Logger.Contract;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using System;
using static Constants.Path;
using static LogConfigurationExtensions;
internal static class Startup
{
... |
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Data;
namespace GenerateApp.Controllers
{
public abstract class BaseWithColumns : IValidatableObject
{
public virtual IEnumerable<ValidationResult> Validate(ValidationContext validationContext)
{
... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DebilitySpell : Spell
{
private Character priorChar;
public GameObject FX;
public bool activated;
private void Update()
{
if (activated)
{
//Debug.Log("using");
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.DirectoryServices;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ADManager
{
public partial class AdminListesi : Form
{... |
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Assertions;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
public interface ICopyable<T>
{
void Copy(Copier copier, T copy);
}
public class Copier : Dictionary<object, object>
{
public T Copy<T>(T original) where T : I... |
namespace EmpGrid.Domain
{
/// <summary>
/// A light-weight identity for a singular entity.
/// </summary>
public class StringEntityIdentity : IEntityIdentity<string>
{
/// <inheritDoc />
public string Id { get; set; }
/// <inheritDoc />
public string HumanReadableI... |
using NUnit.Framework;
using OrigoDB.Core;
using OrigoDB.Core.Test;
using OrigoDB.Core.Modeling.Redis;
namespace Models.Redis.Tests
{
public abstract class RedisTestBase
{
protected RedisModel _target;
[SetUp]
public void Setup()
{
var config = new EngineConfigurat... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Web.Hosting;
namespace EmbeddedResourceVirtualPathProvider
{
class EmbeddedResourceVirtualDirectory : VirtualDirectory
{
Dictionary<string, List<EmbeddedResource>> _resources;
Func<Embedd... |
// <auto-generated> - Template:SqliteModelData, Version:1.1, Id:c5caad15-b3be-4443-87d8-7cabde59f7b0
using SQLite;
namespace CGH.QuikRide.Xam.ModelData.QR
{
[Table("Vehicle")]
public partial class Vehicle
{
public string CreatedBy { get; set; }
public System.DateTime CreatedUtcDate { get; set; }
public int Da... |
using System;
using System.Collections.Generic;
using System.Text;
namespace CS.Iself.Attributes
{
public class Link
{
[HelpAttribute("https://channel9.msdn.com", Topic = "Best practices videos and lessons") ]
public void Display(string text)
{
Console.WriteLine(text);
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace EzFit.Models
{
class Aliments
{
public string alim_grp_nom_eng { get; set; }
public string alim_nom_eng { get; set; }
//(g/100g)
public string Protein { get; set; }
public string Fat { get; set;... |
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Net;
using System.Net.Http;
using System.Net.Http.Headers;
namespace Hypertherm.XprTrueHoleHttpClient
{
/// <summary>
/// Exception for XPR True Hole client errors.
/// </summary>
public class THApiClientException : Exceptio... |
using Foundation.ObjectHydrator.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Foundation.ObjectHydrator.Tests.HydratorTests
{
class InjectedGenerator:IGenerator<string>
{
private readonly Random random;
private IList<string> states... |
using UnityEngine;
using UnityEditor;
namespace SleepyApe
{
[CustomPropertyDrawer(typeof(Reference<,>), true)]
public class ReferenceDrawer : PropertyDrawer
{
private int _useConstant;
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
... |
using Bridge.Test.NUnit;
using System;
using System.Text.RegularExpressions;
namespace Bridge.ClientTest.Text.RegularExpressions.Methods
{
[Category(Constants.MODULE_REGEX)]
[TestFixture(TestNameFormat = "Regex.Split - {0}")]
public class RegexSplitTests
{
private void ValidateResult(string[] ... |
using System;
using Afrodite.Abstract;
namespace Afrodite.Concrete
{
public class Job<TJob> : IJob<TJob>
{
public Job(Guid jobId)
{
JobId = jobId;
}
public JobState State { get; set; }
public Guid JobId { get; private set; }
public TJob JobData { get... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO;
using Microsoft.Test.Execution.StateManagement.ModernShell;
using Microsoft.Test.Inp... |
// ==========================================================================
// Squidex Headless CMS
// ==========================================================================
// Copyright (c) Squidex UG (haftungsbeschraenkt)
// All rights reserved. Licensed under the MIT license.
// ===========================... |
using System.Collections.Generic;
namespace Next.Data.SqlServer
{
public class SqlServerOptions
{
public string ConnectionString { get; set; }
public double TimeoutSeconds { get; set; } = 30;
}
}
|
using System;
using System.Collections.Generic;
#nullable disable
namespace prj_Practise_School.Models
{
public partial class TClassMember
{
public string FUserId { get; set; }
public string FClassId { get; set; }
public virtual TClass FClass { get; set; }
public... |
using AD_Entities.HelperClasses;
using AD_Entities.Models;
using AD_Repository;
using Microsoft.Extensions.Configuration;
using System;
using System.Collections.Generic;
using System.Text;
using Xunit;
using Moq;
namespace AD_Repository_XUnit
{
public class RAccountsTest
{
//Alaska_DemoContext _dbcon... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AlephVault.Unity.Meetgard.Scopes
{
namespace Samples
{
[RequireComponent(typeof(SpriteRenderer))]
public class SampleObject : MonoBehaviour
{
SpriteRenderer renderer;
priva... |
namespace Ocelot.UnitTests.Requester
{
using Microsoft.Extensions.DependencyInjection;
using Ocelot.Errors;
using Ocelot.Requester;
using Responder;
using Shouldly;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Xunit;
public class HttpExept... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace Microsoft.AspNet.SignalR.Infrastructure
{
internal class D... |
using System;
using System.Collections.Generic;
namespace PhotoMSK.Data.Models
{
public abstract class Calendar : UniqueEntity
{
protected Calendar()
{
ID = Guid.NewGuid();
}
public virtual ICollection<Event> Events { get; set; }
public string Color { get; ... |
/*
* Copyright (c) Dominick Baier. All rights reserved.
* see license.txt
*/
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IdentityModel.Policy;
using System.IdentityModel.Tokens;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Seriali... |
#region License
// Copyright (c) 2018-2020, exomia
// All rights reserved.
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#endregion
using System;
using System.IO;
namespace Exomia.Framework.Content
{
/// <summary>
///... |
using System.Collections.Generic;
namespace MetadataContext
{
/// <summary>
/// Provides access to per request correlation properties.
/// </summary>
public class MetadataContext
{
public IReadOnlyDictionary<string, MetadataProperty> Properties { get; }
internal MetadataContext(IR... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using System.Xml.Serialization;
using TaleOfMati.DrawIoModel;
using TaleOfMati.Story;
namespace TaleOfMati.ModelDeserializer
{
public class Dia... |
using System;
using System.Collections.Generic;
using System.Linq;
using Humanizer;
using Nuke.Common;
using Nuke.Common.Execution;
using Nuke.Common.Tooling;
using static Nuke.Common.IO.FileSystemTasks;
namespace Rocket.Surgery.Nuke
{
/// <summary>
/// Ensures that the given git hooks are defined in the .git... |
using System.Threading.Tasks;
using Chan.Net;
using DSharpPlus.CommandsNext;
using DSharpPlus.CommandsNext.Converters;
using DSharpPlus.Entities;
namespace Bot.Converters
{
public class BoardConv : IArgumentConverter<Board>
{
public async Task<Optional<Board>> ConvertAsync(string value, CommandContext ... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Linq;
using Regression;
#if UNITY_V4
using Microsoft.Practices.Unity;
#else
using Unity;
using Unity.Lifetime;
#endif
namespace Registration
{
public partial class Legacy
{
[TestMethod]
public void Type()
{
//... |
using Newtonsoft.Json;
namespace Crunch.NET.Request.Type
{
public class AccountLinkSkillEventDetail
{
[JsonProperty("accessToken")]
public string AccessToken { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ErrorCorrection.ByteImpl;
namespace ErrorCorrection
{
/// <summary>
/// Implements a reed-solomon encoder that operates on galois fields no larger than GF(2^8), eg, byte-oriented... |
using System;
namespace EFSM.OffsetWriter
{
public class SimpleElement2 : OffsetElement2
{
private readonly string _comment;
public SimpleElement2(UInt16[] content, string comment, IDelayedResolutionElement referencedBy = null)
: base(referencedBy)
{
_comment =... |
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