content stringlengths 23 1.05M |
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/*
* SuggestGrid.PCL
*
* This file was automatically generated for SuggestGrid by APIMATIC v2.0 ( https://apimatic.io ) on 01/20/2017
*/
using System;
using System.IO;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using... |
using DirectDependency;
using NSubstitute;
using NUnit.Framework;
namespace DirectDependencyTest
{
public class AuthenticationServiceLogUnitTest
{
[Test]
public void IsNotValidShouldBeLog()
{
//arragne
var profileDao = new ProfileDaoFake();
var rsaT... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Cascade.CodeAnalysis.Core.Visitor.CSharp;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
namespace Cascade.Rule
{
public class EntryPointFinder : CSharpVisitor
{
... |
namespace discogsharp.Domain
{
public class Entity
{
public string Catno { get; set; }
public int EntityType { get; set; }
public string EntityTypeName { get; set; }
public string Name { get; set; }
public string ThumbnailUrl { get; set; }
}
}
|
using System;
using System.IO;
namespace Deveel.Web.Client {
public static class RequestFileBuilderExtensions {
public static IRequestFileBuilder JpegImage(this IRequestFileBuilder builder) {
return builder.WithContentType("image/jpeg");
}
public static IRequestFileBuilder PngImage(this IRequestFileBuilder... |
using System.Collections.Generic;
using NerdyMishka.ComponentModel.ChangeTracking;
public interface IParentModel
{
IEnumerable<IChildModel> Children { get; }
void Attach(IChildModel model);
void Detach(IChildModel model);
}
public interface IChildModel : IChangeModel
{
IParentModel Parent { get; se... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Flame : MonoBehaviour
{
public float time = 0.5f;
public float Alphafrom;
public float Alphato;
public float chrono = 0.0f;
public SpriteRenderer Srenderer;
// Use this for initialization
void Start ()
{
Srendere... |
using System.IO;
public abstract class BaseBinarySerializedData
{
// Plain constructor for non-binary serialisation to build on
public BaseBinarySerializedData()
{
}
#region Binary Serialization
public BaseBinarySerializedData(BinaryReader br)
{
// To be implemented by sub classe... |
using System.Collections;
using System.IO;
using AdventOfCode.Core;
using NUnit.Framework;
namespace AdventOfCode2018
{
public class Day07Tests : TestBase
{
const int DAY = 07;
[TestCaseSource(nameof(TestDataOne))]
public void TestPartOne(string filename, string expected)
{
... |
using System.Collections;
using TMPro;
using UnityEngine;
public class RandomBehaviour : MonoBehaviour {
private string[] names;
[SerializeField]
private TextMeshProUGUI text;
private int index = 0;
private AudioSource audioSource;
[SerializeField]
private AudioClip nextClip, choiceClip;
... |
using UnityEngine;
public class CreatureAnimator : MonoBehaviour
{
#region Variables
[SerializeField] private CreatureController creatureController = null;
// Script side
private SpriteRenderer spriteRenderer;
private Animator animator;
#endregion
#region Animation Voids... |
#region
using System;
using System.Collections.Generic;
using bscheiman.Common.Util;
#endregion
namespace bscheiman.Common.Extensions {
public static class IntExtensions {
/// <summary>
/// Creates a DateTime object from the specified number of seconds
/// </summary>
/// <returns>... |
using AppStandards;
using AppStandards.Helpers;
using CopyDllsToProficy.Helpers;
using CopyDllsToProficy.Properties;
using CopyDllsToProficy.ViewModels;
using MahApps.Metro.Controls.Dialogs;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace XamTime
{
public partial class LoginPage : C... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace Scout
{
public partial class SettingsForm : Scout.BaseDialog
{
public SettingsForm()
{
InitializeComponent();
Load ... |
namespace NaturalMouseMotionSharp.Support
{
using System.Drawing;
using Api;
public class DefaultMouseInfoAccessor : IMouseInfoAccessor
{
private readonly IRobot robot;
public DefaultMouseInfoAccessor() : this(new DefaultRobot())
{
}
public DefaultMouseInfoAcce... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Character {
public Inventory inventory;
public AudioSource audio;
GameObject healthPanel;
List<RawImage> hearts = new List<RawImage>();
public List<AudioClip> sounds;
Animator animator;
public int... |
using System;
using System.Threading.Tasks;
using Application.InputDTOs;
using Identity.Entities;
using Identity.Interface;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
namespace Application.Controllers
{
public clas... |
// Module_Vectors - Type "override" followed by space to see list of C# methods to implement
using static LastnFurious.GlobalBase;
using System.Diagnostics;
using static LastnFurious.Module_Vectors;
using static LastnFurious.VectorsStaticRef;
using System;
using System.IO;
using System.Collections.Generic;
using System... |
using System;
using System.Runtime.InteropServices;
using System.Security;
namespace Vanara.PInvoke
{
public static partial class Shell32
{
/// <summary>
/// When a button in a thumbnail toolbar is clicked, the window associated with that thumbnail is sent a WM_COMMAND message with the
/// HIWORD of its wPara... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
namespace LocalBox
{
class Client
{
//private readonly IPAddress localAddr = IPAddress.Parse("172.20.45.4");
private... |
// *** WARNING: this file was generated by the Pulumi SDK Generator. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.Azur... |
using Foundation.Core;
using System;
using System.Collections.Generic;
using UnityEngine;
public class LevelUpUIViewModel : ViewModelBase
{
public class Names
{
public const string Attr_UpgradeUnits = "UpgradeUnits";
public const string Attr_FunctionName = "FunctionName";
public const string Event_OnBtnComfi... |
using IdentityServer4.Models;
using IdentityServer4.Test;
using Microsoft.AspNetCore.Mvc;
using ServerSite.Ids4;
using System.Collections.Generic;
using System.Linq;
namespace ServerSite.Controllers
{
[Route(".debug")]
[ApiController]
public class DebugController : Controller
{
[... |
using System.Linq;
using Xunit;
using HelloWebApi.Controllers;
using HelloWebApi.Repositories;
using Moq;
namespace HelloWebApi.Tests
{
public class ValuesControllerTests
{
[Fact]
public async void GetShouldReturnValues()
{
string[] expected = { "value1", "value2", "value3... |
/*
* FigmaImageView.cs - NSImageView which stores it's associed Figma Id
*
* Author:
* Jose Medrano <josmed@microsoft.com>
*
* Copyright (C) 2018 Microsoft, Corp
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "... |
namespace LibraryShop.Services.Data.Dealer
{
using System.Collections.Generic;
using LibraryShop.Web.ViewModels.Dealer;
public interface IDealerService
{
public int GetDealerIByItUserId(string dealerUserId);
public bool IsTheSameDealer(string userId);
public IEnumerable<AllD... |
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using CarsManager.Application.Common.Constants;
using CarsManager.Application.Common.Exceptions;
using CarsManager.Application.Common.Interfaces;
using CarsManager.Application.Common.Security;
using CarsManager.A... |
using System;
namespace Aspect.Commands
{
internal interface IExecutionData : IDisposable
{
IExecutionData CreateScope();
T Get<T>(string key) where T : class;
void Set<T>(string key, T value) where T : class;
void Remove(string key);
}
} |
using System;
using System.IO;
using IronText.Lib.IL;
using IronText.Logging;
using IronText.Reflection;
using IronText.Reflection.Managed;
using IronText.Runtime;
namespace IronText.MetadataCompiler
{
class BootstrapLanguage : ILanguageRuntime, IInternalInitializable, IBootstrapLanguage, ILanguageInternalRuntime... |
using System;
using System.Reflection;
using NetGL.Core.Mathematics;
using NetGL.SceneGraph.Components;
using NetGL.SceneGraph.Scene;
using System.Linq.Expressions;
namespace NetGL.Constructor.Infrastructure {
public class BooleanPropertyEditorViewModel : GenericPropertyViewModel<bool> {
public BooleanPro... |
using System.Linq;
using UnityEditor;
namespace ANovel.TestTools
{
public class ReleaseTool
{
[MenuItem("ANovel/Release/ExportPackages")]
static void ExportPackages()
{
var fileName = "Assets/ANovel/Unity/Packages/ANovelQuickStart.unitypackage";
var paths = AssetDatabase.GetAllAssetPaths().Where(x => x.S... |
namespace Microsoft.Marketplace.SaasKit.Client.DataAccess.Contracts
{
using System.Threading.Tasks;
using Microsoft.Marketplace.SaasKit.Client.DataAccess.Entities;
/// <summary>
/// Repository to access application log entries.
/// </summary>
public interface IApplicationLogRepository
{
... |
using System;
using UnityEngine;
namespace Enemy.Plaga.Ammunition
{
public class AcidPuddle: MonoBehaviour
{
public GameObject _collider;
private void Start()
{
_collider = GameObject.Find("DamageCollider");
Destroy(gameObject, 10f);
}
p... |
using System;
namespace TheBestSeries
{
public class ApiSettings
{
public const string ApiUrl = "https://api.themoviedb.org/3";
//https://api-endpoint.igdb.com
//https://api.themoviedb.org/3/tv/popular
//https://api.themoviedb.org/3/tv/top_rated
public const string ApiKe... |
/*Problem 4. Appearance count
Write a method that counts how many times given number appears in given array.
Write a test program to check if the method is workings correctly.
*/
using System;
class AppearenceCount
{
static void Main()
{
Console.Write("Enter a vlaue for a range of the array: ");
... |
using System;
using System.Threading;
using System.Threading.Tasks;
// Применение метода Parallel.Invoke() для параллельного выполнения двух методов.
namespace TPL
{
static class Program
{
static void MyTask1()
{
Console.WriteLine("MyTask1: запущен.");
for (int i = 0; ... |
namespace DesignPatterns.AbstractFactory
{
// Concrete Factory
public class SocorroVeiculoGrandeFactory : AutoSocorroFactory
{
public override Guincho CriarGuincho()
{
return GuinchoCreator.Criar(Porte.Grande);
}
public override Veiculo CriarVeiculo(st... |
namespace AutoMapper.Configuration.Conventions
{
public class MemberNameReplacer
{
public MemberNameReplacer(string originalValue, string newValue)
{
OriginalValue = originalValue;
NewValue = newValue;
}
public string OriginalValue { get; private set; }
... |
public class Cell
{
public bool Active { get; set; } = false;
public float Age { get; set; } = 1;
}
|
/*
* Copyright 2018 Sage Intacct, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License"). You may not
* use this file except in compliance with the License. You may obtain a copy
* of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "LICENSE" file accompanying t... |
namespace JaJo.Migrations.Storage.SuperGlue.RavenDb
{
public class MigrationRavenStorageSettings
{
private string _database;
public void UseDatabase(string database)
{
_database = database;
}
public string GetDatabase()
{
return string.I... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information
namespace DotNetNuke.Entities.Portals
{
using DotNetNuke.Common;
/// ----------------------------------... |
using System;
using System.Runtime.InteropServices;
namespace SourceInfo
{
public static class ExceptionExtensions
{
public static int GetErrorCode(this Exception ex)
{
return Marshal.GetHRForException(ex);
}
public static string GetDetails(this Excepti... |
/*
* Copyright 2022 Rapid Software LLC
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using System.Text.RegularExpressions;
using Malee;
using RotaryHeart.Lib.SerializableDictionary;
using UnityEngine;
using Random = UnityEngine.Random;
[Serializable, CreateAssetMenu]
public class NameGenerator : Scripta... |
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace ArduinoServerConsole
{
enum TcpState
{
Null,
Connected,
Disconnected
}
class Program
{
private static int PORT = 43594;
#if DEBUG
private static IPAddress HOST = IPA... |
#region Copyright Syncfusion Inc. 2001-2021
//
// Copyright Syncfusion Inc. 2001-2021. All rights reserved.
//
// Use of this code is subject to the terms of our license.
// A copy of the current license can be obtained at any time by e-mailing
// licensing@syncfusion.com. Re-distribution in any form is strictly
//... |
using Contracts.Dto.Request.Contact;
using FluentValidation;
namespace Contracts.Dto.Request.Validators.Contact
{
public class ContactCreateDtoValidator : AbstractValidator<ContactCreateDto>
{
public ContactCreateDtoValidator()
{
RuleFor(dto => dto.Name).NotEmpty();
Rul... |
using System;
namespace smshosting.api.cs.client.entities
{
public class CustomFieldOption
{
[System.Text.Json.Serialization.JsonPropertyName("optionValue")]
public Int64 OptionValue { get; set; }
[System.Text.Json.Serialization.JsonPropertyName("optionName")]
public String Opt... |
using System;
using System.Collections.Generic;
using System.Text;
using CoffLib.Binary;
namespace CoffLib.X86
{
public partial class I386
{
public static void TestMovx_16()
{
// Movzx
MovzxW(Reg32.EAX, Reg16.BX)
.Test("movzx eax, bx", "0F-B7-C3");
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AVFoundation;
using Foundation;
using PrismSample.Services;
using UIKit;
namespace PrismSample.iOS.Services
{
public class TextToSpeech_iOS : ITextToSpeech
{
public Task Speak(stri... |
namespace uTinyRipper.Classes.Misc
{
public enum CurveLoopTypes
{
Constant = 0,
Cycle = 1,
CycleWithOffset = 2,
Oscillate = 3,
Linear = 4,
}
}
|
#if PLAYMAKER
using System;
using HutongGames.PlayMaker;
namespace Devdog.QuestSystemPro.Integration.PlayMaker
{
[ActionCategory(QuestSystemPro.ProductName)]
[HutongGames.PlayMaker.Tooltip("Set a quest tasks' progress.")]
public class SetQuestTaskProgress : FsmStateAction
{
public enum Option... |
using System;
using System.IO;
using System.Collections.Generic;
using Newtonsoft.Json;
namespace PrivateLocatedPackageManager
{
[JsonObject]
public class InstalledPackages
{
[JsonProperty("packages")]
public Dictionary<string, Guid> Packages { get; set; }
= new Dictionary<stri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace SJOne.Models
{
public class UserRolesViewModel
{
public long Id { get; set; }
public string UserName { get; set; }
public string Data { get; set; }
public IEnumerable<string> UserR... |
using System;
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(CanvasGroup))]
public class QuestOverlay : SingletonMonoBehavior<QuestOverlay>
{
[GetComponent] public Canvas canvas;
[GetComponent] public CanvasG... |
using System;
using System.Collections.Generic;
namespace NBehave
{
public static class ExampleBuilder
{
public static Example BuildFromString(string str)
{
var cols = str.Trim().Split(new[] { '|' }, StringSplitOptions.RemoveEmptyEntries);
var columnNames = Bui... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
using Open.HttpProxy.Utils;
namespace Open.HttpProxy
{
class SessionFlag
{
private readonly Dictionary<string, bool> _flags = new Dictionary<string, b... |
using System;
namespace Uno.Compiler.API.Domain.AST.Expressions
{
public static class AstOperators
{
public static AstUnaryType ParseUnary(string s)
{
switch (s)
{
case "!": return AstUnaryType.LogNot;
case "~": return AstUnaryType.Bitwis... |
//
// Copyright (c) Antmicro
// Copyright (c) Realtime Embedded
//
// This file is part of the Emul8 project.
// Full license details are defined in the 'LICENSE' file.
//
using System;
using AntShell.Commands;
using Emul8.UserInterface.Tokenizer;
using Emul8.Logging;
namespace Emul8.UserInterface.Commands
{
publi... |
using System.ComponentModel.DataAnnotations;
using Nop.Web.Framework.Models;
using Nop.Web.Framework.Mvc.ModelBinding;
namespace Nop.Web.Areas.Admin.Models.Messages
{
/// <summary>
/// Represents a newsletter subscription model
/// </summary>
public partial record NewsletterSubscriptionModel : BaseNop... |
using LiberisLabs.DogStatsD.Interceptors.Interceptors;
using LiberisLabs.DogStatsD.Interceptors.Monitors;
using Moq;
using NUnit.Framework;
namespace LiberisLabs.DogStatsD.Interceptors.Tests.Interceptors.MonitorInterceptorAdapterTests
{
[TestFixture]
public class MonitorInterceptorAdapterTests
{
p... |
using System.Collections.Generic;
using Deoxys.Planets;
using Deoxys.Rovers;
namespace Deoxys.Mars
{
/// <summary>
/// mars rover aracı için oluşturulacak tüm hareket kontrolcüsünün türüyeceği sınıftır
/// </summary>
public class MarsRoverMovementConttroller
: DefaultRoverMovementConttroller, I... |
using System;
using System.Collections.Generic;
using System.Text;
using DirectShowLib;
using PrimoSoftware.DVDBuilder.VR;
using System.Diagnostics;
namespace CameraToDVD
{
class MediaState
{
public MediaState()
{
}
public IMediaControl mediaControl;
//... |
using UnityEngine;
namespace CamLib
{
public static class GameObjectExtensions
{
public static GameObject CreateChildGameObject(this GameObject parent, string name = "New GameObject")
{
GameObject child = new GameObject(name);
child.transform.SetParent(parent.transform);... |
#region References
using System;
using System.Collections.Generic;
using Microsoft.Bot.Builder;
using Microsoft.Bot.Builder.Dialogs;
#endregion
namespace ReactiveAdaptiveCardsBot
{
public class ReactiveAdaptiveCardsBotAccessors
{
public ReactiveAdaptiveCardsBotAccessors(ConversationState conversationSt... |
using System;
namespace Sram.Configuration
{
public class InventoryConfig
{
public int SlotCount { get; private set; }
public int Width { get; private set; }
public static InventoryConfig GetConfig ()
{
return new InventoryConfig (){
SlotCount=32,
Width=300,
};
}
}
}
|
using EAuction.Core.Entities;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
namespace EAuction.Infrastructure.Data
{
public class WebAppContext : IdentityDbContext<AppUser>
{
public WebAppContext(DbContextOptions<WebAppContext> options):base(options)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
namespace L04.ParticleEmitterViewer
{
/// <summary>
/// Describes particle image file.
/// </summary>
class ParticleInfo
{
public string DisplayName;
public string FileName;
public Ima... |
using System.Security.Cryptography;
using ManyMonkeys.Cryptography;
namespace hds
{
public class MxoTwofish
{
Twofish tf;
ICryptoTransform tfEncryptor;
ICryptoTransform tfDecryptor;
public MxoTwofish()
{
tf = new Twofish();
tf.Mode = CipherMode.... |
using System.Collections.Generic;
using System.Linq;
using DiskUsage;
using Newtonsoft.Json;
namespace DaisyDiskImitate.Data
{
public static class PieDataItemId
{
public const int ROOT_ID = 0;
public const int OUTTER_OTHER_ID = -1;
public const int INNER_OTHER_ID = -2;
}
[... |
using System.Text.Json.Serialization;
using BO4E.ENUM;
using Newtonsoft.Json;
namespace BO4E.Encryption
{
/// <summary>
/// Encrypted Object using the Public Key Box Algorithm of libsodium
/// </summary>
public class EncryptedObjectPublicKeyBox : EncryptedObject
{
/// <summar... |
// ----------------------------------------------------------------------------
// -- Project : https://github.com/instance-id/SO-Persistent-Reference --------
// -- instance.id 2020 | http://github.com/instance-id | http://instance.id ---
// ----------------------------------------------------------------------------... |
using System;
using Microsoft.CodeAnalysis.CSharp.Syntax;
namespace DomainDrivenDesign.DomainObjects.Persistence.Generator
{
public class RepositoryGenerator : IMemberFactory
{
public MemberDeclarationSyntax Create(Definition definition)
{
throw new NotImplementedException();
... |
using System;
using System.Collections.Generic;
using System.Text;
public interface IEngineer
{
List<IRepair> Repairs { get; set; }
} |
using System.Collections.Generic;
using Umbraco.Core.Models.PublishedContent;
namespace Amplify.Web.Custom.Services
{
public interface IAmplifyContentService
{
IPublishedContent GetRoot();
IPublishedContent GetById(int contentId);
IPublishedContent GetChild(int contentId, string modelT... |
using System;
using SQLite;
namespace Tabi.DataObjects
{
public class Question
{
[Indexed]
public string QuestionKey { get; set; }
[Indexed]
public DateTimeOffset QuestionDate { get; set; }
public string Answer { get; set; }
[Indexed]
public DateTimeO... |
namespace ZensibleMongo.Create
{
using System.Collections.Immutable;
using Interfaces;
using MongoDB.Driver;
/// <summary>
/// Create a single document createMultiRecipe
/// </summary>
/// <typeparam name="TDocument"></typeparam>
internal class CreateSingleRecipe<TDocument> : ICreateSi... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Gmich.Cedrus.IOC;
using Moq;
using System.Collections.Generic;
using System.Linq;
namespace Gmich.Cedrus.UnitTests.IOC
{
[TestClass]
public class IocTests
{
public interface IA { }
public interface IB { }
publi... |
namespace NServiceBus.Hosting.Roles.Handlers
{
using System.Linq;
using Transports;
using Unicast.Config;
/// <summary>
/// Configuring the right transport based on <see cref="UsingTransport{T}"/> role on the endpoint config
/// </summary>
public class TransportRoleHandler : IConfi... |
// Copyright (c) CBC/Radio-Canada. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Threading.Tasks;
namespace LinkIt.PublicApi
{
/// <summary>
/// Simple data loader for reference ty... |
using UnityEngine;
using UnityEditor;
using System.Collections;
[CustomPropertyDrawer(typeof(UpdateWhenChangedAttribute))]
public class UpdateWhenChangedPropertyDrawer : PropertyDrawer {
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) {
EditorGUI.BeginChange... |
namespace SPICA.Serialization
{
struct SerializationOptions
{
public LengthPos LenPos;
public PointerType PtrType;
public SerializationOptions(LengthPos LenPos, PointerType PtrType)
{
this.LenPos = LenPos;
this.PtrType = PtrType;
}
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/*
All key bindings in the game are defined here.
Usage example:
Input.GetKeyDown(KeyBindings.Instance.PlayerMoveLeft)
*/
public class KeyBindings : Singleton<KeyBindings> {
[Header("Player Control")]
public KeyCode PlayerMoveLeft;... |
using Ilaro.Admin.Ninject.App_Start;
using WebActivatorEx;
[assembly: PreApplicationStartMethod(typeof(DependencyInjectionStart), "Start")]
[assembly: ApplicationShutdownMethod(typeof(DependencyInjectionStart), "Stop")]
namespace Ilaro.Admin.Ninject.App_Start
{
public static class DependencyInjectionStart
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
public class HeatLamp : MonoBehaviour
{
public GameObject HeatLampLight;
public GameObject HeatLampMesh;
public Material HeatLampOnMaterial;
public Material HeatLampOffMaterial;
public GameObject Swit... |
using Newtonsoft.Json;
namespace SmashggHandler.Models
{
public class Group
{
[JsonProperty("id")] public int Id { get; set; }
[JsonProperty("phaseId")] public int PhaseId { get; set; }
}
} |
namespace Web.Controllers
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using Microsoft.AspNet.Identity;
using Model;
using DataModels;
using Data;
using GameLogic;
[RoutePrefix("a... |
@page "{name}"
@model GreetingModel
<h1>@Model.CurrentGreeting</h1> |
using Godot;
using NetrekGodot.NetrekClient;
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
namespace NetrekClient
{
public class Client
{
private StreamPeerTCPStream tcp;
private BinaryReader reader;
private BinaryWriter writer;
public... |
using System.Collections.Generic;
using System.Linq;
using OOCalculator.Commands;
namespace OOCalculator
{
public class ManualCommandFactory : ICommandFactory
{
List<ICommand> _commands = new List<ICommand>();
public ManualCommandFactory()
{
_commands.Add(new Add());
... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="PlotViewTests.cs" company="OxyPlot">
// Copyright (c) 2014 OxyPlot contributors
// </copyright>
// <summary>
// Provides unit tests for the <see cref="PlotView" /> class.
// <... |
using HGV.Daedalus.GetMatchDetails;
using HGV.Tarrasque.Common.Helpers;
using HGV.Tarrasque.ProcessAbilities.Services;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Azure.WebJobs;
using Microsoft.Azure.WebJobs.Extensions.Http;
using Microsoft.Extensions.Logging;
using System.Threading... |
using System.Collections.Generic;
using Microsoft.AspNetCore.Mvc;
namespace DevCms.Models
{
public class AddEntityDto
{
[HiddenInput]
public int? Id { get; set; }
[HiddenInput]
public int ContentTypeId { get; set; }
public List<AttributeValueDto> Attrs{ g... |
using System.Data.Entity.ModelConfiguration.Conventions;
using Photography.Models;
namespace Photography.Data
{
using System;
using System.Data.Entity;
using System.Linq;
public class PhotographyContext : DbContext
{
public PhotographyContext()
: base("name=PhotographyContext")... |
// #define DUMP_PATOPT
using System;
using System.Collections.Generic;
using DataDynamics.PageFX.Common.CodeModel;
using DataDynamics.PageFX.Flash.Abc;
using DataDynamics.PageFX.Flash.IL;
namespace DataDynamics.PageFX.Flash.Core.CodeProvider
{
internal static class LocalOptimizer
{
private sealed clas... |
using Dapper;
using Fap.Core.DataAccess;
using Fap.Core.Extensions;
using Fap.Core.Infrastructure.Domain;
using Fap.Core.Rbac.Model;
/* ==============================================================================
* 功能描述:
* 创 建 者:wyf
* 创建日期:2016/7/13 16:45:35
* ==================================================... |
using Nager.AmazonProductAdvertising.Model.Paapi;
namespace Nager.AmazonProductAdvertising.Model
{
public class SearchItemResponse : AmazonResponse
{
public SearchResult SearchResult { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
namespace Aoite.Data
{
/// <summary>
/// 一个 SQL 语句生成的实现。
/// </summary>
public interface IBuilder : IDbExecutor
{
/// <summary>
/// 获取当前的查询参数集合。
/// </summary>
ExecuteParameterCollection Parameters {... |
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