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using Xamarin.Essentials; namespace App1 { public class Settings { private const string _stewardNameSettings = "stewardName"; public static string StewardName { get{ return Preferences.Get(_stewardNameSettings, "steward1"); } set{ ...
using ClangSharp.Interop; namespace ClangSharp.Abstractions { public struct EnumDesc { public AccessSpecifier AccessSpecifier { get; set; } public string TypeName { get; set; } public string EscapedName { get; set; } public string NativeType { get; set; } public CXSource...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; namespace PizzaStoreAPI.Service.Controllers { public class CheesesController : ApiController { ApplicationLogic processedData = new ApplicationLogic(); [HttpGet] ...
using System; namespace Svetomech.Todo { [Serializable] public struct TodoItem { public string PlainText { get; set; } public override string ToString() => PlainText; } }
using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using MySerialList.Model.Review; using MySerialList.Service.Interfaces; using System.Collections.Generic; using System.Threading.Tasks; namespace MySerialList.WebApi.Controllers { [Route("api/[controller]")] [ApiController] public c...
using Microsoft.Extensions.FileProviders; namespace DeveloperExceptionText { public sealed class DeveloperExceptionTextOptions { public int SourceCodeLineCount { get; set; } = 6; public IFileProvider FileProvider { get; set; } } }
namespace VaporStore.Data.Models.Enums { public enum CardType { Debit=0, Credit=1 } }
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.AspNetCore.Razor; using Microsoft.AspNetCore.Razor.Chunks; using Microsoft.AspNetCore.Razor.CodeGenerators; using Microsoft.AspNetCore.Razor.Parser; using Microsoft.AspNetCore.Razor.Runtime.TagHelpers; using Microsoft.As...
using System; using System.Linq; using System.Threading; using Microsoft.Extensions.Logging; using StackExchange.Redis; using SummerBoot.Core; namespace SummerBoot.Cache { public class RedisCacheWriter : IRedisCacheWriter { /// <summary> /// 实际操作redis的组件 /// </summary> private ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using System; namespace Roggle.Core { /// <summary> /// Base class to create a Roggle log system. /// </summary> public abstract class BaseRoggle : IRoggle { public RoggleLogLevel AcceptedLogLevels { get; set; } public BaseRoggle(RoggleLogLevel acceptedLogLevels) { ...
using System.Collections.Generic; using System.Threading.Tasks; using AngleSharp.Html.Dom; using Statiq.Common; using Statiq.Html; namespace Grynwald.Extensions.Statiq.DocsTemplate.Modules { /// <summary> /// Adds Bootstrap table classes to all HTML table elements. /// </summary> /// <seealso href="ht...
using FakeItEasy; using MoulinTDD; using MoulinTDD.Exceptions; using NFluent; using Xunit; namespace MoulinTDD_UnitTests { public class PawnUnitTests { [Theory] [InlineData(Color.Black, Color.Black)] [InlineData(Color.White, Color.White)] public void Pawn_HasValidColor(Color co...
using System; using UniRx; namespace kameffee.unity1week202104.View { public interface IBaseCampView { int BaseCampId { get; } IObservable<IBaseCampConsumer> OnEnterArea(); IObservable<IBaseCampConsumer> OnExitArea(); void Action(); IObservable<Unit> OnAction(); ...
namespace Essential.Core.Event.Interfaces { public interface ITaskCompleteHandler { void OnComplete(); } }
using System; namespace CodingChallenge { public class Solution { public static int[] RunningSum(int[] nums) { int[] runningSum=new int[nums.Length]; runningSum[0]=nums[0]; for(int i=1;i<nums.Length;i++) { runningSum[i] = nums[i]+...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AskTheCode.ControlFlowGraphs.Cli.TypeModels { // TODO: Add means to display structured values to the user (e.g. tree view for the control flow display) public interface IValueModel : I...
@using Microsoft.AspNetCore.Identity @using SimpleWebAPIApp.Areas.Identity @using SimpleWebAPIApp.Areas.Identity.Models @namespace SimpleWebAPIApp.Areas.Identity.Pages @addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
using System; using System.Collections.Generic; using System.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; using MvcContrib.TestHelper; using NuSurvey.Core.Domain; using NuSurvey.Tests.Core.Helpers; using NuSurvey.Web.Controllers; namespace NuSurvey.Tests.ControllerTests.SurveyControllerTests { publi...
using System; using UnityUtility.Async; namespace UnityUtility.SaveLoad { public interface ISaver { bool StorageLoaded { get; } bool ProfileCreated { get; } void Set(string key, object value); object Get(string key, object defaltValue); object Get(string key, Type type...
using Lucene.Net.Analysis.Phonetic.Language; using Lucene.Net.Analysis.Util; using Lucene.Net.Support; using NUnit.Framework; using System; using System.Collections.Generic; using System.IO; namespace Lucene.Net.Analysis.Phonetic { /* * Licensed to the Apache Software Foundation (ASF) under one or more ...
using Newtonsoft.Json; namespace BoxManagementService.Models.Repositories { public class Sku { /// <summary> /// CosmosDBで必要なID /// </summary> [JsonProperty(PropertyName = "id")] public string Id { get; set; } /// <summary> /// 法人コード ...
using System.Threading.Tasks; using SampleMVVM.Wpf.Models.State.DataActions; using NetRx.Store.Effects; namespace SampleMVVM.Wpf.Models.State.Effects { public class SendingFailedMessageEffect : Effect<DataActions.SendItemResult> { public override Task Invoke(SendItemResult action) { return action.Pa...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; namespace Reflection_Tests { public class MethodInfoPacketHandlerRegistry : PacketHandlerRegistry<MethodInfo, MethodInfo> { #region Overrides of PacketHandlerRegistry<MethodInfo,MethodInfo> protected o...
using Mondop.Templates.Model; namespace Mondop.Templates.Processing { internal class LiteralTextProcessor: ElementProcessor<LiteralText> { protected override void _Process(LiteralText element, ProcessData processData) { base._Process(element, processData); processData....
using System.Collections; using System.Collections.Generic; using UnityEngine.UI; using UnityEngine; public class DymekController : MonoBehaviour { int Tekst; public GameObject child; // public GameObject gonciu; public GameObject ReklamaGener; Text tresc; // Use this for initialization void Start () { Tekst ...
using TMDbLib.Objects.Search; namespace Moodflix.Models; public class MoviesBySentimentResponse { public List<SearchMovie> Movies { get; set; } public double AverageSentiment { get; set; } public List<MovieKeywords> MovieKeywords { get; set; } = new List<MovieKeywords>(); public List<Review> Revie...
namespace Sitecore.Foundation.Search.Models.Index { using System; using System.Collections.Generic; using Sitecore.ContentSearch; public class StoreIndex : PageViewsIndex { [IndexField("store_name")] public string StoreName { get; set; } [IndexField("phone_number")] ...
namespace Volunteers.Areas.Admin.Controllers { using Microsoft.AspNetCore.Mvc; using Volunteers.Services.Projects; using Volunteers.Services.Stats; public class ProjectsController : AdminController { private readonly IProjectService projects; public ProjectsController(IStatsService...
// Copyright 2017 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applic...
namespace LessPaper.Shared.Interfaces.General { public interface ISearchResult { /// <summary> /// Search query /// </summary> string SearchQuery { get; } /// <summary> /// Found files /// </summary> IFileMetadata[] Files { get; } /// <su...
namespace ServicebusMessageHandler { public interface IWidget { void DoSomething(string message); } }
using UnityEngine; namespace Kadinche.Kassets.Variable { [CreateAssetMenu(fileName = "ByteVariable", menuName = MenuHelper.DefaultVariableMenu + "Byte")] public class ByteVariable : VariableCore<byte> { } }
using System.Collections.Generic; using AutoMapper; using PaliCanon.Contracts.Chapter; using PaliCanon.Contracts.Quote; using PaliCanon.Contracts.Verse; using PaliCanon.Model; namespace PaliCanon.Services { public class ChapterService<T, U>: IChapterService where T : class, IChapterEntity ...
using Assets.GameManagement; using UnityEngine; using System; using UnityEditor; namespace Assets.MapObject.Vehicle { public class PlayerBehaviour : MonoBehaviour, IKillable { public Vehicle vehicle; private float velocity; private bool canRotate; private bool pointerInside; ...
using System; namespace Menu { enum MenuOptions { User = '1', Admin = '2', Exit = '3' } enum UserOptions { ViewPostWithId = '1', LikePostWithId = '2', Exit = '3' } enum AdminOptions { ShowAllPosts = '1', AddPost = '2', RemovePost = '3', ShowAll...
// MonoGame - Copyright (C) The MonoGame Team // This file is subject to the terms and conditions defined in // file 'LICENSE.txt', which is part of this source code package. using MonoGame.OpenGL; namespace Microsoft.Xna.Framework.Graphics { public sealed partial class TextureCollection { private Tex...
using System; namespace Socket.Newtonsoft.Json.Serialization { public class ErrorContext { internal ErrorContext(object originalObject, object member, string path, Exception error) { this.OriginalObject = originalObject; this.Member = member; this.Error = error; this.Path = path; } ...
@model BlockExplorer.Models.Transaction[] @{ ViewData["Title"] = "_Transactions"; } <h2>_Transactions</h2> @Model.Length
using System.Threading.Tasks; using Microsoft.AspNetCore.Http; namespace AngularDotnetPlatform.Platform.AspNetCore.Middleware.Abstracts { public interface IPlatformMiddleware { public Task InvokeAsync(HttpContext context); } public abstract class PlatformMiddleware : IPlatformMiddleware { ...
using System; using System.Threading.Tasks; namespace taskplay { public class Program { static async Task Main(string[] args) { var program = new Program(); Console.WriteLine("Started..."); // Comment & uncomment the one you want to try... // T...
using System; using System.Collections.Generic; class Program { static void Main() // 100/100 { int n = int.Parse(Console.ReadLine()); List<int> list = new List<int>(); for (int i = 0; i < n; i++) { list.Add(int.Parse(Console.ReadLine())); } list.Re...
using System; namespace ConsoleInteractive.InputConverter { /// <summary> /// Convert a string to and from a object /// </summary> public interface IStringConverter { Type Target { get; } object ToObject(string value); string ToString(object value); } public interfa...
using size_t = BrotliSharpLib.Brotli.SizeT; namespace BrotliSharpLib { public static partial class Brotli { private static readonly byte[] kDefaultCommandDepths = { 0, 4, 4, 5, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 0, 0, 0, 4, 4, 4, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 10,...
using System; using System.Collections.Generic; using System.Linq; using System.Security.Claims; using FSharpUtils.Newtonsoft; using Tweek.Engine; using Tweek.Engine.Context; using Tweek.Engine.Core.Context; using Tweek.Engine.DataTypes; using static LanguageExt.Prelude; namespace Tweek.ApiService.Security { publ...
/** * PathConfig V:0.0.1 * * 模块中路径管理可以继承此接口 * 用于在框架配置界面配置各种路径操作 * public 字段可以显示在窗口中 * privite字段不显示 * */ namespace SettingKit.Editor { public interface IPathConfig { string GetModuleName(); } }
using System.Threading.Tasks; using Discord.Commands; using Elvet.Core.Commands; using $safeprojectname$.Data; namespace $safeprojectname$ { internal class $pluginname$Module : ElvetModuleBase { private readonly $pluginname$Config _config; private readonly $pluginname$DbContext _dbContext; ...
using Famoser.ETHZMensa.Business.Services; using Famoser.ETHZMensa.View.Services; using GalaSoft.MvvmLight; namespace Famoser.ETHZMensa.View.ViewModel { public class ProgressViewModel : ViewModelBase, IProgressService { private IInteractionService _interactionService; public ProgressViewModel(...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace RootMotion.Dynamics { /// <summary> /// Adds force and torque to a Rigidbody to make it follow a target Transform. /// </summary> public class RigidbodyController : MonoBehaviour { public Transform t...
using Microsoft.Phone.Controls; using System.Windows; namespace PhoneToolkitSample.Samples { public partial class PhoneSliderSample : BasePage { public PhoneSliderSample() { InitializeComponent(); TextSizeSlider.ValueChanged += TextSizeSlider_ValueChanged; ...
using USchedule.Core.Entities.Implementations; using USchedule.Persistence.Database; namespace USchedule.Persistence.Repositories { public class InstituteRepository: Repository<Institute>, IInstituteRepository { public InstituteRepository(DataContext context) : base(context) { } } ...
using Taskington.Base.Steps; namespace Taskington.Gui.Extension { public interface IEditStepViewModel { public string? Icon { get; set; } public string? Caption { get; set; } public string? StepType { get; set; } public string? SubType { get; set; } PlanStep ConvertT...
using System; using System.Threading.Tasks; using System.Collections.Generic; using MongoDB.Driver; using FaccSolutions.Data.Abstractions.Models; using FaccSolutions.Data.Abstractions.Repositories; namespace FaccSolutions.Data.Mongo.Abstractions.Repositories { public interface IMongoReadRepository<TModel, TKey>...
namespace basketball_teams.domain { public class Entity { public Id Id { get; set; } public Entity(Id id) { Id = id; } } }
using System; namespace RestDB.Interfaces { [Flags] public enum CompareOperation { /// <summary> /// The index supports testing for null values /// </summary> IsNull = 0x1, /// <summary> /// The index supports equality comparing /// </...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using FlatRedBall; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework; namespace Anfloga.Rendering { public class BloomExtractRenderer : IEffectsRenderer { public int Height { get; set; } p...
using System.Collections.Generic; using Todo.Web.Data; using Todo.Web.GraphQL.Common; namespace Todo.Web.GraphQL.Books { public class BookPayloadBase : Payload { protected BookPayloadBase(Book book) { Book = book; } protected BookPayloadBase(IReadOnlyList<UserError>...
using System; using DSIS.Core.System; namespace DSIS.Function.Predefined.Logistics { public class LogisticFunction : Function<double>, IFunction<double>, IDetDiffFunction<double> { private readonly double myA; public LogisticFunction(double a) : base(1) { myA = a; } ...
using System; namespace UnityEditor.ShaderGraph { public struct MatrixNames { public const string Model = "UNITY_MATRIX_M"; public const string ModelInverse = "UNITY_MATRIX_I_M"; public const string View = "UNITY_MATRIX_V"; public const string ViewInverse = "UNITY_MATRIX_I_V"; ...
// CivOne // // To the extent possible under law, the person who associated CC0 with // CivOne has waived all copyright and related or neighboring rights // to CivOne. // // You should have received a copy of the CC0 legalcode along with this // work. If not, see <http://creativecommons.org/publicdomain/zero/1.0/>. u...
@using Microsoft.AspNetCore.Identity @using EzPay.Model @using EzPay.WebApp @using EzPay.WebApp.Models @using EzPay.WebApp.Controllers @addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Net; using System.Net.Sockets; using UnityEngine.Networking; using UnityEngine.Networking.NetworkSystem; using UnityEngine; using UnityEngine.UI; public class client : MonoBehaviour { private byte...
using System.Runtime.CompilerServices; namespace HardDev.Awaiter { /// <inheritdoc /> /// <summary> /// Basic template for Awaiters. /// </summary> public interface IAwaiter : INotifyCompletion { IAwaiter GetAwaiter(); bool IsCompleted { get; } void GetResult(); } ...
using System; using System.Collections.Generic; using System.Text; using System.Data.SqlClient; using System.Data; namespace SQLDocGenerator { public class IndexColumnsHelper { private static DataTable indexColumns = new DataTable("IndexColumns"); public static DataTable IndexColumns { get { ...
namespace Leptonica { /// <summary> /// Flags for plotting on a Pix /// </summary> public enum FlagsForPlottingOnAPix { /// <summary> /// Plot horizontally at top /// </summary> L_PLOT_AT_TOP = 1, /// <summary> /// Plot horizontally at middle ...
using System.Threading.Tasks; namespace Dime.Scheduler.Sdk { public interface ICrudEndpoint<in T> : IEndpoint where T : class { Task Create(T requestParameters); Task Update(T requestParameters); Task Delete(T requestParameters); } }
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.IO; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; namespace SubtitleBroom { public class SubtitleData : INotifyPropertyChange...
using System; namespace Terraria.Net { public enum AddressType { Tcp, Steam } }
namespace Semantity { public static class AccelerationDoubleExtensions { public static Acceleration MetersPerSecondSquared(this double value) { return new Acceleration(value, MeterPerSecondSquared.Instance); } } }
using System; using System.Linq; using System.Threading.Tasks; using Xunit; namespace Atlassian.Jira.Test.Integration { public class IssueCreateTest : BaseIntegrationTest { [Fact] public async Task CreateIssueWithIssueTypesPerProject() { var issue = new Issue(_jira, "TST") ...
using System.Reflection; using Orleans; using Wordleans.Api.Grains; namespace Wordleans.Kernel.Game; public class WordDictionary : Grain, IWordDictionary { private DictionaryData? _data; public override async Task OnActivateAsync() { var id = this.GetPrimaryKeyString(); var root = Path.G...
using System; using System.Threading; namespace Futronic.Scanners.FS26X80 { public class CardReader : IDisposable { private const int CardPresenseCheckIntervalInMs = 50; private IntPtr handle; private Timer cardDetectionTimer; public event EventHandler<CardDetectedEventArgs> ...
using Prism.Events; using XFMoviesDemo.Core.Models; namespace XFMoviesDemo.Core.Messages { public class DetailEvent : PubSubEvent<MovieModel> { } }
using System; using System.Collections.Generic; using System.Linq; using Mechanical.MagicBag; using NUnit.Framework; namespace Mechanical.Tests.MagicBag { [TestFixture] public class GeneratorTests { private static readonly Mapping[] SourceMappings = new Mapping[] { ...
using System.Collections.Generic; using System.Linq; using Dulcet.Twitter; using Inscribe.Filter.Core; using Inscribe.Storage; namespace Inscribe.Filter.Filters.Numeric { public class FilterUserId : UserFilterBase { private LongRange _range; [GuiVisible("ユーザー数値ID範囲")] public LongRange...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Units.Core.Parser.State; namespace Units.Core.Parser { public class UnitComparer : IComparer<(IUnit, int)> { public IUnit Wanted { get; } public string WantedString { get; } public Unit...
using System.Text.Json.Serialization; namespace YaStation.Reverse.Quasar.Common.Properties { public class PropertyState { [JsonPropertyName("percent")] public object Percent { get; set; } [JsonPropertyName("status")] public object Status { get; set; } [JsonPropertyName...
namespace TextStudio { partial class RecieveEmail { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
using Seguranca.Domain.Entities; namespace Seguranca.Domain.Contracts.Repositories { public interface IFormularioEventoRepository : IRepository<FormularioEvento> { } }
using System; using System.Collections.Generic; using System.Text; namespace Componentes.Secundarios { public static class Palavras { public static class LeitorPalavra { public static int TamanhoPalavra = 16; public static Comando Ler(string Palavra) { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using BenchmarkDotNet.Attributes; using BenchmarkDotNet.Extensions; using MicroBenchmarks; using System.Collections...
using System; namespace lab_02_class { class Program { static void Main() { // use the class : create new Dog object ==> call this an INSTANCE (of a class) var dog01 = new Dog(); // create new empty blank Dog object dog01.Name = "Fido"; dog01.Ag...
using System; using System.Collections.Generic; using System.Text; namespace WinesWorld.Web.ViewModels.Receipts.All { public class ReceiptAllViewModel { public string Id { get; set; } public DateTime IssuedOn { get; set; } public decimal Total { get; set; } public int Wines ...
using System.Collections.Generic; namespace JDict { public class TatoebaLink { public long SentenceId { get; } public long TranslationId { get; } public TatoebaLink(long sentenceId, long translationId) { SentenceId = sentenceId; TranslationId = translat...
using System; using System.Drawing; using System.Windows.Forms; namespace Test { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { Check(); } private void AddColor_Click(object sender, Event...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace LicenseManagerLibrary.Licenses { public interface ILicenseFeature { /// <summary> /// Name of the feature /// </summary> string Name { get; set; } /// <summary> ...
namespace Library.Domain.Exceptions { public class InvalidCredentialsException : DomainException { public override string Code => "invalid_credentials"; public InvalidCredentialsException(string message) : base(message) { } } }
@using mko.Newton @model IQueryable<DB.Kepler.EF60.Sterne_Planeten_Monde> @{ ViewBag.Title = "Index"; } <h2>Alle Planeten des Sonnensystems</h2> <table class="table table-striped"> <tr> <th> Name </th> <th> Bahnradius in AU </th> <th> ...
using ImageQuery.Environment; namespace ImageQuery.Query.Statements { public interface IQueryStatement { void Run(IEnvironment env); } }
using System; using NUnit.Framework; #if LIGHT_EXPRESSION using static FastExpressionCompiler.LightExpression.Expression; namespace FastExpressionCompiler.LightExpression.UnitTests #else using System.Linq.Expressions; using static System.Linq.Expressions.Expression; namespace FastExpressionCompiler.UnitTests...
using System; using System.Collections.Generic; namespace ParallelTestRunner.Impl { public class TestRunnerArgsFactoryImpl : ITestRunnerArgsFactory { public ITestRunnerArgs ParseArgs(string[] args) { TestRunnerArgsImpl data = new TestRunnerArgsImpl(); data.AssemblyList ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using ...
using System; using System.Collections; using System.Collections.Generic; class LinkedList<T> : IEnumerable<T> { public Node<T> First { get; private set; } public Node<T> Last { get; private set; } public int Count { get; private set; } public void AddFirst(T value) { this.Count++; ...
using Senai.CodeTur.Dominio.Entidades; using Senai.CodeTur.Dominio.Interfaces.Repositorios; using Senai.CodeTur.Infra.Data.Contextos; using System; using System.Collections.Generic; using System.Linq; namespace Senai.CodeTur.Infra.Data.Repositorios { public class PacoteRepositorio : IPacotes, IDisposable { ...
using System; namespace Gongchengshi { public class Future<T> { public delegate R FutureDelegate<R>(); public Future(FutureDelegate<T> @delegate) { _delegate = @delegate; _result = @delegate.BeginInvoke(null, null); } private FutureDelegate<T> _delegat...
using System; namespace RDotNet.Graphics { public struct Size : IEquatable<Size> { private double height; private double width; public Size(double width, double height) { this.width = width; this.height = height; } public double Width ...
namespace FluentBuild.Tests.Build.Samples.Simple.C_ { public class Propgram { //entry point for if this is built as a console application private static void Main(string[] args) { Basic hello = new Basic(); hello.Hello(); } } }
using System; namespace QuickGraph { #if !SILVERLIGHT [Serializable] #endif public abstract class QuickGraphException : Exception { protected QuickGraphException() { } protected QuickGraphException(string message) : base(message) { } protected QuickGraphException(string me...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using System; using System.Collections.Generic; namespace Minecraft.Model.Java { public sealed class Json:IArgumentText { #region IArgumentText members public string GetArgumentText() => "{}"; #endregion } }