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using Autodesk.AutoCAD.Runtime; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace bore_hole1 { public class Class1 { [CommandMethod("BlockModel")] public void BHL() { var BHL = new ClassLibrary2.For...
using System.Collections; using System.Collections.Generic; using Bhaptics.Tact.Unity; using UnityEditor; using UnityEngine; [CustomEditor(typeof(SimpleHapticClip), true)] public class SimpleHapticClipEditor : FileHapticClipEditor { public override void OnInspectorGUI() { serializedObject.Update(); ...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using RtspClientSharp.Rtsp; namespace RtspClientSharp.UnitTests.Rtsp { [TestClass] public class RtspRequestMessageFactoryTests { private static readonly Uri FakeUri = new Uri("rtsp://127.0.0.1"); private const string UserAge...
using OrderServiceProject.Models; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace OrderServiceProject.Views { public partial class EditPro...
using System.IO; namespace ObsWeather { public static class General { public static string StartupPath => ObsController.Core.General.StartupPath; public static string SettingPath => ObsController.Core.General.SettingPath; public static string WeatherIconsPath => Path.Combine(StartupPat...
namespace Facepunch.Minigolf.Entities; /// <summary> /// Bounds of a hole. /// </summary> [Library( "minigolf_hole_bounds" )] [HammerEntity, Solid, AutoApplyMaterial( "materials/editor/minigolf_wall/minigolf_hole_bounds.vmat" )] [VisGroup( VisGroup.Trigger )] [Title( "Hole Bounds" )] public partial class HoleBounds :...
using Newtonsoft.Json; namespace Binance_Spot_API.Model.Market { [JsonConverter(typeof(Utils.Converter.Candlestick))] public class Candlestick { public long OpenTime { get; set; } public double Open { get; set; } public double High { get; set; } public double Low ...
using System.Collections.Generic; using System.IO; using System.IO.IsolatedStorage; using System.Linq; using Correspondence.Mementos; namespace Correspondence.IsolatedStorage { public class MessageStore { private const string MessageTableFileName = "MessageTable.bin"; private List<MessageRecord...
using System; using System.Globalization; using System.IO; using NUnit.Framework; using ValveResourceFormat; namespace Tests { public class ShaderTest { [Test] public void ParseShaders() { var path = Path.Combine(TestContext.CurrentContext.TestDirectory, "Files", "Shaders");...
namespace GoNorth.Data.Karta.Marker { /// <summary> /// Marker Geometry Type /// </summary> public enum MarkerGeometryType { /// <summary> /// Polygon Geometry /// </summary> Polygon, /// <summary> /// Circle Geometry /// </sum...
using System.Linq; using Xamarin.Forms.CustomAttributes; using Xamarin.Forms.Internals; #if UITEST using Xamarin.UITest; using NUnit.Framework; #endif // Apply the default category of "Issues" to all of the tests in this assembly // We use this as a catch-all for tests which haven't been individually categorized #if...
namespace ShadyNagy.Blazor.JavaScriptUtilities.Services { public interface ISyncBlazorFile { } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class StarLinker : MonoBehaviour { [SerializeField] private GameObject _linkPrefab; private Tracer _tracer; private GameObject _activeLink; void Awake() { _tracer = GetComponent<Tracer>(); } ...
using System; #if WISEJ using Wisej.Web; #else using System.Windows.Forms; #endif using MasterDetailWithModel.ViewModels; using MvvmFx.CaliburnMicro; namespace MasterDetailWithModel.Views { public partial class StudentEditView : UserControl, IHaveDataContext { public StudentEditView() { ...
// Copyright (c) 2009-2010 Frank Laub // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of condit...
using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using PNS4OneS.KeyStorage; namespace PNS4OneS { public static class AuthHandler { public static async Task Auth(HttpRequest request, HttpResponse response) { string serverKey = request.Query["server_k...
using UnityEngine; using etf.santorini.km150096d.utils; namespace etf.santorini.km150096d.model.gameobject { public class Roof : MonoBehaviour { public static void GenerateRoof(int x, int y, Board board, int height) { GameObject gameObject = Instantiate(board.roofPrefab) as GameOb...
namespace ErlSharp.Expressions { using System; using System.Collections.Generic; using System.Linq; using System.Text; using ErlSharp.Language; public class MultiFunExpression : IExpression { private IList<FunExpression> expressions; public MultiFunExpression(I...
using Gravity.Abstraction.Contracts; using Gravity.Abstraction.Tests.Base; using Gravity.Abstraction.WebDriver; using Microsoft.VisualStudio.TestTools.UnitTesting; using Newtonsoft.Json; using Newtonsoft.Json.Serialization; using OpenQA.Selenium.Remote; using System.Collections.Generic; using System.Diagnostics; u...
using System.Web.Compilation; using System.Web; namespace Texxtoor.BaseLibrary.Globalization.Provider { /// <summary> /// Provider factory that instantiates the individual provider. The provider /// passes a 'classname' which is the ResourceSet id or how a resource is identified. /// For global resourc...
// ---------------------------------------------------------------------------- // The MIT License // LeopotamGroupLibrary https://github.com/Leopotam/LeopotamGroupLibraryUnity // Copyright (c) 2012-2019 Leopotam <leopotam@gmail.com> // ---------------------------------------------------------------------------- using...
using System.Collections.Generic; namespace UdpKit { public class UdpStreamPool { readonly UdpSocket socket; readonly Stack<UdpStream> pool = new Stack<UdpStream>(); internal UdpStreamPool (UdpSocket s) { socket = s; } internal void Release (UdpStream stream) { UdpAssert.Assert(str...
using ABP.WebApi.Dtos; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using System; using System.ComponentModel.DataAnnotations; namespace ASF.Application.DTO { /// <summary> /// 批量删除日志请求 /// </summary> public class LoggerDeleteRequestDto : IDto { /// <summary> /// 开始时间 ...
using Foundation.Cms.ViewModels; using Foundation.Commerce.Models.Blocks; using System.Collections.Generic; namespace Foundation.Commerce.ViewModels { public class CategoryBlockViewModel : BlockViewModel<CategoryBlock> { public CategoryBlockViewModel(CategoryBlock currentBlock) : base(currentBlock) ...
// Copyright (c) Mahmoud Shaheen, 2021. All rights reserved. // Licensed under the Apache 2.0 license. // See the LICENSE.txt file in the project root for full license information. using System.Diagnostics.Contracts; using X.Paymob.CashIn.Models.Callback; using X.Paymob.CashIn.Models.Orders; using X.Paymob.CashIn.Mode...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; namespace JIT.HardwareIntrinsics.Arm { public static partial class Program { static Program() { T...
using System; using System.Linq; using Android.Content; using Android.Views; using AndroidX.Core.Content; using AndroidX.RecyclerView.Widget; namespace AuthenticatorPro.IconList { internal sealed class IconAdapter : RecyclerView.Adapter { private readonly Context _context; private readonly Ico...
// Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
using Newtonsoft.Json; using Newtonsoft.Json.Converters; using System.Runtime.Serialization; namespace LogicMonitor.Api.Netscans { /// <summary> /// A Netscan Policy Schedule Type /// </summary> [DataContract(Name = "type")] [JsonConverter(typeof(StringEnumConverter))] public enum NetscanScheduleType { ///...
using System.Collections.Generic; namespace ESFA.DC.ILR.FundingService.FM35.FundingOutput.Model.Output { public class FM35Global { public int UKPRN { get; set; } public string CurFundYr { get; set; } public string LARSVersion { get; set; } public string OrgVersion { get; set...
using Microsoft.EntityFrameworkCore; namespace la_rive_admin.Models { public class UserContext { public DbSet<User> Users { get; set; } } }
using System; using UnityEngine; using UnityEngine.Networking; using Assets.Scripts.Utils; namespace Assets.Scripts.Networking { class SyncPosition : NetworkBehaviour { [SerializeField] Transform _transform; [SerializeField] float lerpRate = 15f; [SyncVar] Vector3...
namespace DotNetCommons.CheckDigits { /// <summary> /// Check digit calculations. /// </summary> public interface ICheckDigits { /// <summary> /// Calculate a new check digit from a given input string. /// </summary> char Calculate(string input); /// <summar...
using System.Net; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace GenHTTP.Testing.Acceptance.Engine { [TestClass] public sealed class RoutingTests { /// <summary> /// As a client, I expect the server to return 404 for non-existing files. /// </summary>...
using System; namespace Gridsum.DataflowEx.Databases { /// <summary> /// Represents a mapping from C# property to a DB column /// </summary> [AttributeUsage(AttributeTargets.Property, AllowMultiple = true, Inherited = true)] public class DBColumnMapping : Attribute { /// <su...
using System.Collections.Immutable; using UnicornHack.Primitives; namespace UnicornHack.Systems.Abilities { public class SubAttackStats { public AbilitySuccessCondition SuccessCondition { get; set; } public int HitProbability { get; set; } public int Accuracy { get; set; } publ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using RPG.Core; namespace RPG.Characters { public abstract class AbilityConfig : ScriptableObject { //safer than public, only children who inherit from specialAbility can acces this protected AbilityBehaviour behav...
using Microsoft.EntityFrameworkCore; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace mvc_webapp.Models { public class Product { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identity)] public...
using System.Runtime.InteropServices; using Vanara.InteropServices; namespace Vanara.PInvoke { public static partial class IpHlpApi { /// <summary> /// <para> /// The <c>TCP_TABLE_CLASS</c> enumeration defines the set of values used to indicate the type of table returned by calls to GetExtendedTcpTable. ///...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Zaggoware.BugTracker.Common; namespace Zaggoware.BugTracker.Services { using Zaggoware.BugTracker.Data; using Zaggoware.BugTracker.Services.DataMappers; public class OrganizationServi...
using System; using System.Collections.Generic; using System.Text; namespace Laba4_ApproximateCalculationOfIntegrals { public class AntiderivativeFunction : IFunction { public string Print() { return "f(x) = sin(x) * cos(x) + e^x"; } public double Value(double x) ...
using System; using System.Collections.Generic; using System.Text; using IL2CPU.API.Attribs; namespace Cosmos.CPU.x86 { static public class Boot { // OLD CODE pasted.. .still cleaning/porting // See note in Global - these are a "hack" for now so // we dont force static init of Global, an...
using IdentityModel.Client; using Newtonsoft.Json.Linq; using System; using System.Net; using System.Net.Http; using System.Windows; using Thinktecture.Samples; namespace WpfClient { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { ...
using SharpReact.Core.MockUI.Routing.Test.Navigation; using SharpReact.Core.MockUI.Test.Props; using SharpReact.Core.Properties; namespace SharpReact.Core.MockUI.Routing.Test.Components { public class Header : SharpComponent<Props.Header, object> { public override ISharpProp Render() { ...
using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using AutoFixture.NUnit3; using FluentAssertions; using Moq; using NUnit.Framework; using SFA.DAS.EmployerDemand.Application.CourseDemand.Queries.GetAggregatedCourseDemandList; using SFA.DAS.EmployerDemand.Domain.Interfaces; using ...
using UnityEngine; using System.Collections; using System.IO.Ports; // for RS-232C using NS_MyRs232cUtil; public class rs232cSendCS : MonoBehaviour { void Test_rs232c() { SerialPort sp; bool res = MyRs232cUtil.Open ("COM3", out sp); if (res == false) { return; // fail } string msg = "hello"; sp.W...
namespace Disqus.NET.Requests { public enum DisqusExportFormat { Xml } }
using UnityEngine; using System.Collections; public class CollectableBehaviour : Timeoutable { [SerializeField] private float _rotationSpeed = 0.5f; [SerializeField] ReceivedCollectable _receivableType = ReceivedCollectable.Random; [SerializeField] private Transform _model; private Collectable _collectable; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using MyCustomAction.Model; namespace MyCustomAction.Service { /// <summary> /// 客户行为服务. /// </summary> public interface ICustomActionService { /// <summary> /// ...
using PipServices3.Commons.Data; using System; using System.Runtime.Serialization; namespace PipServices.Blobs.Client.Version1 { [DataContract] public class BlobInfoV1 : IStringIdentifiable { /* Identification */ [DataMember(Name = "id")] public string Id { get; set; } [Da...
using Data.Models; using SharedLibraryCore.Database.Models; using SharedLibraryCore.Dtos; using SharedLibraryCore.QueryHelper; using System; using System.Collections.Generic; using System.Threading.Tasks; namespace SharedLibraryCore.Interfaces { public interface IMetaService { /// <summary> //...
using System.ComponentModel.Composition; using Microsoft.VisualStudio.Text.Editor; using Microsoft.VisualStudio.Utilities; namespace ShowSelection { [Export(typeof(IWpfTextViewCreationListener))] [ContentType("text")] [TextViewRole(PredefinedTextViewRoles.Document)] internal sealed class AdornmentFact...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using WallpaperTool.Server.Models; using WallpaperTool.Wallpapers; namespace WallpaperTool.ViewModels { public static class WallpaperManger { static ExeWallpaper exeWallPaper = new ExeWa...
using System; using System.Collections.Generic; using R5T.T0113; using Instances = R5T.T0113.X001.Instances; namespace System { public static class ISolutionOperatorExtensions { public static IEnumerable<string> DetermineMissingProjectReferences(this ISolutionOperator _, IEnumerable<str...
using System; using System.Windows; using System.Windows.Controls; using System.Windows.Interactivity; using System.Windows.Threading; using SciChart.Examples.Demo.Common; using SciChart.Examples.Demo.ViewModels; namespace SciChart.Examples.Demo.Behaviors { public class TilesHarmonistBehavior : Behavior<WrapPanelC...
using AutoMapper; using FintecDemo.API.Entities; using FintecDemo.API.Models.Stock; namespace FintecDemo.API.Configuration.Mappings { public class StockProfile : Profile { public StockProfile() { CreateMap<Stock, StockDetailsModel>(); CreateMap<Stock, StockListModel>(); ...
using System; public class ValueType1 { static int Main () { Blah a = new Blah ("abc", 1); Blah b = new Blah ("ab" + 'c', 1); long start, end; start = Environment.TickCount; start = Environment.TickCount; for (int i = 0; i < 1000000; i++) a.GetHashCode (); end = Environment.TickCount; Console.Wri...
namespace Zergatul.Network.Http.Frames { public enum ErrorCode : uint { NO_ERROR = 0x00, PROTOCOL_ERROR = 0x01, INTERNAL_ERROR = 0x02, FLOW_CONTROL_ERROR = 0x03, SETTINGS_TIMEOUT = 0x04, STREAM_CLOSED = 0x05, FRAME_SIZE_ERROR = 0x06, REFUSED_STREA...
using StudentForum.BL.Abstractions; using StudentForum.BL.Helpers.Settings; using StudentForum.BL.Models.Authorization; using StudentForum.DAL.Abstractions; using StudentForum.Data.Models; using System; using System.Threading.Tasks; namespace StudentForum.BL.Services { public class UserService : BaseService, IUse...
namespace UIC.Framework.Interfaces.Project { public interface DatapointTaskMetadata { double ExpectedMaximum { get; } double ExpectedMinimum { get; } double WarningThreshold { get; } double ErrorThreshold { get; } bool IslnverseThresholdEvaluation { get; } string ...
using System; using NUnit.Framework; using Roadkill.Core.Configuration; using Roadkill.Core.Converters; using Roadkill.Core.Database; using Roadkill.Tests.Unit.StubsAndMocks; namespace Roadkill.Tests.Unit.Text { [TestFixture] [Category("Unit")] public class MarkdownParserTests { private PluginFacto...
using System; using System.Collections; using System.Collections.Generic; namespace Iviz.Msgs { public struct RentEnumerator<T> : IEnumerator<T> { readonly T[] a; readonly int length; int currentIndex; public RentEnumerator(T[] a, int length) { this.a = a; ...
using Homework4.Enums; using Homework4.Interfaces; using System; namespace Homework4.Models { class Animal{ private readonly Guid _id = Guid.NewGuid(); public string Name { get; set; } public Taxonomic TaxonomikClass { get; set; } public string Variety { get; set; } ...
//#define DISABLE_CACHE using OpenTK.Graphics.OpenGL; namespace example.Renderer { public class StencilStateComponent { public StencilOp StencilFailOp = StencilOp.Keep; public StencilOp ZFailOp = StencilOp.Keep; public StencilOp ZPassOp = Stencil...
using System; using System.Threading.Tasks; using kiwiho.EFcore.MultiTenant.Core.Interface; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.DependencyInjection; namespace kiwiho.EFcore.MultiTenant.Core { public class TenantInfoMiddleware { private readonly RequestDelegate _next; pu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Cardville.Dungeon; namespace Cardville.Engine { public abstract class GameObject { public readonly GameObjectType Type = GameObjectType.Empty; public Guid UUID { get; } ...
// Presentation Karaoke Player // File: Clock.cs // // Copyright 2014, Arlo Belshee. All rights reserved. See LICENSE.txt for usage. using System; using System.Threading.Tasks; using JetBrains.Annotations; namespace Player.Model { public abstract class Clock { [NotNull] public RecurringEvent Schedule(TimeSpan ...
 <form asp-controller="Home" asp-action="LoginPage"> 用户名:<input type="text" name="userName"/> <br/> 密码:<input type="password" name="pwd"/> <input type="submit" value="登陆"/> </form> @User.Claims.Where(g => g.Type.Equals("FamilyName")).FirstOrDefault().Value;
using System.Collections.ObjectModel; using QSF.Examples.ListPickerControl.Models; using QSF.Services.Toast; using QSF.ViewModels; using Xamarin.Forms; namespace QSF.Examples.ListPickerControl.CustomizationExample { public class CustomizationViewModel : ExampleViewModel { private const int defaultColo...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CineTeatro.Common.Entities { public class Venta : ICloneable { public int VentaId { get; set; } public DateTime FechaDeVenta { get; set; } public Fo...
using System; using System.Collections.Generic; namespace Weikio.ApiFramework.Plugins.Harvest { public class HarvestOptions { public string HarvestCompany { get; set; } = ""; public string HarvestUser { get; set; } = ""; public string HarvestUserPassword { get; set; } = ""; pub...
namespace Witter.Data.Models.Enums { public enum NotificationType { Like = 0, Follow = 1, } }
namespace TheDmi.CouchDesignDocuments { using System; using Newtonsoft.Json; public class IndexSpec { private readonly Lazy<string> _indexFunction; internal IndexSpec(Lazy<string> indexFunction) { _indexFunction = indexFunction; } [JsonProperty(Pro...
// --------------------------------------------------------------------------- // <copyright file="MockCloudProvider.cs" company="Microsoft"> // Copyright(c) Microsoft Corporation. All rights reserved. Licensed under the MIT license. // </copyright> // ------------------------------------------------------------------...
namespace MessageMedia.Messages.Models { public enum MessageStatus { enroute, submitted, delivered, expired, rejected, undeliverable, queued, processed, cancelled, scheduled, failed } }
using System; // Problem 4. Multiplication Sign // • Write a program that shows the sign (+, - or 0) of the product of three real numbers, without calculating it. // ◦ Use a sequence of if operators. public class MultiplicationSign { public static void Main() { while (true) { C...
using System; using Steamworks; using UnityEngine; public class SteamAchievementsController : MonoBehaviour { public void InitSteamAchievementStatus() { if (!SteamManager.Initialized) { Debug.Log("Steam连接失败!"); return; } SteamUserStats.GetStat("stat_JiShaGuaiWu", out this.m_JiShaGuaiWu); SteamUserSt...
using System.Collections; using System.Collections.Generic; using System.Linq; namespace Rivers { public class UserDataComparer : IEqualityComparer<IDictionary<object, object>> { public bool Equals(IDictionary<object, object> x, IDictionary<object, object> y) { if (x.Count != y.Cou...
namespace SFA.DAS.NotificationService.Application.DataEntities { public class MessageData { public string MessageType { get; set; } public string MessageId { get; set; } public MessageContent Content { get; set; } } }
using System; using System.Collections.Generic; using System.Text; namespace Line.Messaging { public static class BoxComponentExtensions { public static BoxComponent AddContents(this BoxComponent self, IFlexComponent component) { self.Contents.Add(component); return sel...
using Lidgren.Network; using P = AkroNetworking.Packets; using System; using System.Linq; using System.Reflection; namespace AkroNetworking { public static class MessageReceiverFactory { public static NoOpMessageReceiver CreateNoOpMessageReceiver() { return new NoOpMessageReceiver(); }...
using DCSoft.Common; using System; using System.Runtime.InteropServices; namespace DCSoft.Writer.Dom { /// <summary> /// 访问文档对象模型时的标记 /// </summary> [Flags] [Guid("A41F518E-269C-4E18-B444-CFA723A00998")] [ComVisible(true)] [DCPublishAPI] [DocumentComment] public enum DomAccessFlags { /// <summa...
//Original Scripts by IIColour (IIColour_Spectrum) using UnityEngine; using System.Collections; public class InteractBed : MonoBehaviour { public static string[] english; public static string[] spanish; public string engDialog; public string spanDialog; private bool hasSwitched = false; pri...
namespace RolePlayingGame.Engine.Items { public abstract class ArmorPiece : IDistinguishable { protected ArmorPiece(string name, int armor) { Name = name; Armor = armor; } public int Armor { get; } public string Name { get; } } }
using Microsoft.EntityFrameworkCore; using WebApp; namespace WithContextFactory { public class MyController { #region Construct private readonly IDbContextFactory<ApplicationDbContext> _contextFactory; public MyController(IDbContextFactory<ApplicationDbContext> contextFactory) ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using Microsoft.AspNetCore.Http; namespace Microsoft.AspNetCore.Routing.Matching { public readonly struct Policy...
using System.Linq; using SIL.Machine.DataStructures; using SIL.ObjectModel; namespace SIL.Machine.Annotations { internal class ShapeRangeFactory : RangeFactory<ShapeNode> { public ShapeRangeFactory() : base(true, AnonymousComparer.Create<ShapeNode>(Compare), FreezableEqualityComparer<ShapeNode>.Default) { ...
using System; namespace Cysharp.Diagnostics { public class ProcessErrorException : Exception { public int ExitCode { get; } public string[] ErrorOutput { get; } public ProcessErrorException(int exitCode, string[] errorOutput) : base("Process returns error, ExitCode:" + exi...
using FluentNHibernate.Mapping; using Shoko.Models.Server; using Shoko.Server.Models; namespace Shoko.Server.Mappings { public class AnimeEpisode_UserMap : ClassMap<SVR_AnimeEpisode_User> { public AnimeEpisode_UserMap() { Table("AnimeEpisode_User"); Not.LazyLoad(); ...
using System; using System.IO; using XSLibrary.ThreadSafety.Executors; namespace XSLibrary.Utility { public class FileLogger : Logger { string FilePath { get; set; } SafeExecutor m_lock = new SingleThreadExecutor(); public FileLogger(string filePath) { FilePath = ...
using System; using Cirrus.Business; namespace Cirrus.Module.CatchEmAll.StartUp { /// <summary> /// Todo's /// - Zusätzliche Filter auf Queries /// - Triggers für zB Email Versand bei gewissem Preis (oder default?) /// </summary> public class Program { public static void Main(strin...
using System; using UnityEngine; namespace UnityObjectSerializer.Patchers { /// <summary> /// A PatcherFactory of dependent of Unity. /// </summary> public class UnityPatcherFactory : IPatcherFactory { public bool IsSerializableType(Type type) { if (Match<Vec...
using Momentary.Common; using Npgsql; namespace Momentary.PostgreSql { /// <summary> /// <inheritdoc cref="ISession"/> /// </summary> internal class Session : ISession { public void Execute(string connectionString, string command) { using (NpgsqlConnection connection = n...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Aphysoft.Share { public enum DatabaseExceptionType2 { None, LoginFailed, Timeout } public class DatabaseExceptionEventArgs2 : EventArgs { #...
namespace BullOak.Repositories.EventStore.Metadata { using System; using System.Collections.Generic; using System.Linq; internal class EventMetadata_V2 : IHoldMetadata { public string EventTypeFQN { get; set; } public int MetadataVersion { get; set; } public Dictionary<stri...
using System; namespace Document_Program_Practice { public class ExpertDocumentProgram : ProDocumentProgram { public override void Save() { Console.WriteLine("Document Saved in pdf format."); } public override void DoAllOperations() { ...
using System.Collections.Generic; using System.Threading.Tasks; using FluentAssertions; using NUnit.Framework; using TwitterClone.Application.Common.Exceptions; using TwitterClone.Application.Conversations.Commands.CreateConversation; using TwitterClone.Domain.Entities; using static TwitterClone.Application.Integration...
// ReSharper disable CheckNamespace namespace GameLovers.Statechart { /// <summary> /// The state factory is used to setup the <see cref="IStateMachine"/> representation of states and transitions /// There is always a state factory being created per region in the <see cref="IStateMachine"/>. /// A state factory is...
namespace ServiceBusDepot.ConsoleHost.Features.Application.Initialisation { using System; using MediatR; public class QueryHandler: PageRequestHandler<Request> { public QueryHandler(IMediator mediator) : base("Initialising....", mediator) { } public override IPageReq...
using System; using System.Threading; namespace UserInterfaceTemplate.Infrastructure.Dialogs { public class ProgressHandling { public ProgressHandling() { ProgressReport = new Progress<double>(); CancellationTokenSource = new CancellationTokenSource(); } ...