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Pay {E}{E}{E}{E}{E}{E}, Sacrifice <card_name>: Draw three cards. | nan | nan | nan<|endoftext|>
<|endoftext|>Moorland Inquisitor | {1}{W} | Creature — Human Soldier | common | {2}{W}: <card_name> gains first strike until end of turn. (It deals combat damage before creatures without first strike.) | nan | 2 | 2<|endoftext|>
<|endoftext|>Planar Cleansing | {3}{W}{W}{W} | Sorcery | rare | Destroy all nonland permanents. | nan | nan | nan<|endoftext|>
<|endoftext|>Watchers of the Dead | {2} | Artifact Creature — Cat | uncommon | Exile <card_name>: Each opponent chooses two cards in their graveyard and exiles the rest. | They are tasked with protecting the entrance to the embalming chambers. | 2 | 2<|endoftext|>
<|endoftext|>Khalni Heart Expedition | {1}{G} | Enchantment | common | Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on <card_name>.
Remove three quest counters from <card_name> and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Cave of the Frost Dragon | | Land | rare | If you control two or more other lands, <card_name> enters the battlefield tapped.
{T}: Add {W}.
{4}{W}: <card_name> becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land. | nan | nan | nan<|endoftext|>
<|endoftext|>Tar Pitcher | {3}{R} | Creature — Goblin Shaman | uncommon | {T}, Sacrifice a Goblin: <card_name> deals 2 damage to any target. | "Auntie Grub had caught a goat, a bleating doe that still squirmed in her arms. At the same time, her warren decided to share with her a sensory greeting of hot tar . . . ."
—A tale of Auntie Grub | 2 | 2<|endoftext|>
<|endoftext|>Chain of Vapor | {U} | Instant | uncommon | Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy. | nan | nan | nan<|endoftext|>
<|endoftext|>Wake the Past | {5}{R}{W} | Sorcery | rare | Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Radiant Scrollwielder | {2}{R}{W} | Creature — Dwarf Cleric | rare | Instant and sorcery spells you control have lifelink.
At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. | nan | 2 | 4<|endoftext|>
<|endoftext|>Chandra's Embercat | {1}{R} | Creature — Elemental Cat | common | {T}: Add {R}. Spend this mana only to cast an Elemental spell or a Chandra planeswalker spell. | "Furballs? Try dealing with fireballs."
—Chandra Nalaar | 2 | 2<|endoftext|>
<|endoftext|>Breath of the Sleepless | {3}{U} | Enchantment | rare | You may cast Spirit spells as though they had flash.
Whenever you cast a creature spell during an opponent's turn, tap up to one target creature. | nan | nan | nan<|endoftext|>
<|endoftext|>Surgeon General Commander | {3}{G} | Legendary Creature — Wombat Bat Chameleon | mythic | Whenever you augment, enchant, or mutate a creature you control, draw a card.
{T}: Add {W}, {U}, {B}, {R}, or {G}. | Likes: augmentation, fluffy animals, creative templating. | 3 | 3<|endoftext|>
<|endoftext|>Etched Champion | {3} | Artifact Creature — Soldier | rare | Metalcraft — <card_name> has protection from all colors as long as you control three or more artifacts. | Its predecessors were etched with the wisdom of ancients; its own etchings bear warnings of a future fraught with war. | 2 | 2<|endoftext|>
<|endoftext|>Curse of Vitality | {2}{W} | Enchantment — Aura Curse | uncommon | Enchant player
Whenever enchanted player is attacked, you gain 2 life. Each opponent attacking that player does the same. | Good health beckons many a vigorous follower. | nan | nan<|endoftext|>
<|endoftext|>Sprouting Thrinax | {B}{R}{G} | Creature — Lizard | rare | When <card_name> dies, create three 1/1 green Saproling creature tokens. | The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten. | 3 | 3<|endoftext|>
<|endoftext|>Stingscourger | {1}{R} | Creature — Goblin Warrior | common | Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When <card_name> enters the battlefield, return target creature an opponent controls to its owner's hand. | nan | 2 | 2<|endoftext|>
<|endoftext|>Ezuri's Predation | {5}{G}{G}{G} | Sorcery | rare | For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures. | "Those who do not submit will be consumed." | nan | nan<|endoftext|>
<|endoftext|>Resplendent Marshal | {1}{W}{W} | Creature — Angel Warrior | mythic | Flying
When <card_name> enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than <card_name> that shares a creature type with the exiled card. | nan | 3 | 3<|endoftext|>
<|endoftext|>Order of the Sacred Bell | {3}{G} | Creature — Human Monk | common | | "My brother, it may now be time to ring the bell and put out the call for aid." | 4 | 3<|endoftext|>
<|endoftext|>Repository Skaab | {3}{U} | Creature — Zombie | common | Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When <card_name> exploits a creature, return target instant or sorcery card from your graveyard to your hand. | Created to capture the spark of genius for later use. | 3 | 3<|endoftext|>
<|endoftext|>Veteran Cavalier | {W}{W} | Creature — Human Knight | common | Vigilance (Attacking doesn't cause this creature to tap.) | Spirit is the sword and experience the sharpening stone.
—Arabian proverb | 2 | 2<|endoftext|>
<|endoftext|>Termagant Swarm | {X}{G} | Creature — Tyranid | rare | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Death Frenzy — When <card_name> dies, create a number of 1/1 green Tyranid creature tokens equal to <card_name>'s power. | nan | 0 | 0<|endoftext|>
<|endoftext|>Bog-Strider Ash | {3}{G} | Creature — Treefolk Shaman | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life. | "If you want to test wisdom, offer it to fools and watch how they tear it up." | 2 | 4<|endoftext|>
<|endoftext|>Equal Treatment | {1}{W} | Instant | uncommon | If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.
Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Angel's Grace | {W} | Instant | rare | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Serum-Core Chimera | {2}{U}{R} | Creature — Phyrexian Chimera | uncommon | Flying
Whenever you cast a noncreature spell, put an oil counter on <card_name>.
Remove three oil counters from <card_name>: Draw a card. Then you may discard a nonland card. When you discard a card this way, <card_name> deals 3 damage to target creature or planeswalker. Activate only as a sorcery. | nan | 2 | 4<|endoftext|>
<|endoftext|>Soul of Innistrad | {4}{B}{B} | Creature — Avatar | mythic | Deathtouch
{3}{B}{B}: Return up to three target creature cards from your graveyard to your hand.
{3}{B}{B}, Exile <card_name> from your graveyard: Return up to three target creature cards from your graveyard to your hand. | nan | 6 | 6<|endoftext|>
<|endoftext|>Cut Your Losses | {4}{U}{U} | Sorcery | rare | Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
Target player mills half their library, rounded down. | nan | nan | nan<|endoftext|>
<|endoftext|>Mockery of Nature | {9} | Creature — Eldrazi Beast | uncommon | Emerge {7}{G} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, you may destroy target artifact or enchantment. | nan | 6 | 5<|endoftext|>
<|endoftext|>Eldrazi Mimic | {2} | Creature — Eldrazi | rare | Whenever another colorless creature enters the battlefield under your control, you may change <card_name>'s base power and toughness to that creature's power and toughness until end of turn. | It is consistently inconsistent. | 2 | 1<|endoftext|>
<|endoftext|>Amulet of Vigor | {1} | Artifact | rare | Whenever a permanent enters the battlefield tapped and under your control, untap it. | "Angels guide me while I wake,
and I will watch for evil's creep.
Angels guard me while I dream,
and I will rest in peaceful sleep."
—Amulet inscription | nan | nan<|endoftext|>
<|endoftext|>Guardian of Cloverdell | {5}{G}{G} | Creature — Treefolk Shaman | uncommon | When <card_name> enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.
{G}, Sacrifice a Kithkin: You gain 1 life. | Although they're protective of all creatures, many treefolk are especially fond of the empathic kithkin. | 4 | 5<|endoftext|>
<|endoftext|>Akroma, Angel of Fury | {5}{R}{R}{R} | Legendary Creature — Angel | mythic | This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: <card_name> gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 6 | 6<|endoftext|>
<|endoftext|>Necrite | {1}{B}{B} | Creature — Thrull | common | Whenever <card_name> attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. | Necrites killed Jherana Rure, ending the counter-insurgency. | 2 | 2<|endoftext|>
<|endoftext|>Plague Beetle | {B} | Creature — Insect | common | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) | No one knows whether they were named for the diseases they carry or for the speed at which they multiply. | 1 | 1<|endoftext|>
<|endoftext|>Elvish Vanguard | {1}{G} | Creature — Elf Warrior | common | Whenever another Elf enters the battlefield, put a +1/+1 counter on <card_name>. | "Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all." | 1 | 1<|endoftext|>
<|endoftext|>Sleeper Dart | {2} | Artifact | common | When <card_name> enters the battlefield, draw a card.
{T}, Sacrifice <card_name>: Target creature doesn't untap during its controller's next untap step. | "Sleep now, you big brute."
—Kelsien, the Plague | nan | nan<|endoftext|>
<|endoftext|>Spellgorger Weird | {2}{R} | Creature — Weird | common | Whenever you cast a noncreature spell, put a +1/+1 counter on <card_name>. | Freed from their respective labs, the two weirds formed a partnership, feeding on the arcane energies of war. | 2 | 2<|endoftext|>
<|endoftext|>Terror Ballista | {7} | Artifact Creature — Construct | rare | Menace
Whenever <card_name> attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | 5 | 3<|endoftext|>
<|endoftext|>Chill to the Bone | {3}{B} | Instant | common | Destroy target nonsnow creature. | "Thick hides and layered armor won't help when I freeze you from the inside out."
—Heidar, Rimewind master | nan | nan<|endoftext|>
<|endoftext|>Canopy Vista | | Land — Forest Plains | mythic | ({T}: Add {G} or {W}.)
<card_name> enters the battlefield tapped unless you control two or more basic lands. | nan | nan | nan<|endoftext|>
<|endoftext|>Tribute to Urborg | {1}{B} | Instant | common | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard. | nan | nan | nan<|endoftext|>
<|endoftext|>Sliver Construct | {3} | Artifact Creature — Sliver Construct | common | | Slivers destroy those who come close to the Skep, the central hive. Shards of torn metal litter the ground as a warning to any artificers inquisitive about the hive's inner workings. | 2 | 2<|endoftext|>
<|endoftext|>Staggershock | {2}{R} | Instant | uncommon | <card_name> deals 2 damage to any target.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Phyrexian Purge | {2}{B}{R} | Sorcery | rare | This spell costs 3 life more to cast for each target.
Destroy any number of target creatures. | Only those who have nothing have nothing to fear. | nan | nan<|endoftext|>
<|endoftext|>Etherium Abomination | {3}{U}{B} | Artifact Creature — Horror | common | Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | It was given life by the etherium of a hundred slain Esperites. | 4 | 3<|endoftext|>
<|endoftext|>Easy Prey | {1}{B} | Instant | uncommon | Destroy target creature with mana value 2 or less.
Cycling {2} ({2}, Discard this card: Draw a card.) | The definition of "bite-sized treat" depends on who you ask. | nan | nan<|endoftext|>
<|endoftext|>Lab Rats | {B} | Sorcery | common | Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 black Rat creature token. | nan | nan | nan<|endoftext|>
<|endoftext|>Stampeding Wildebeests | {2}{G}{G} | Creature — Antelope Beast | uncommon | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, return a green creature you control to its owner's hand. | The most violent and destructive storms in Femeref occur on cloudless days. | 5 | 4<|endoftext|>
<|endoftext|>Nest Robber | {1}{R} | Creature — Dinosaur | common | Haste | "These sailors on our shores are like the dinosaurs that plunder eggs from nests. They live on the labors of others."
—Itzama the Crested | 2 | 1<|endoftext|>
<|endoftext|>Ignoble Hierarch | {G} | Creature — Goblin Shaman | rare | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {B}, {R}, or {G}. | Intention: Do a mirror image of the Noble Hierarch card, only this time with a goblin. | 0 | 1<|endoftext|>
<|endoftext|>Oyobi, Who Split the Heavens | {6}{W} | Legendary Creature — Spirit | rare | Flying
Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying. | Her angry call split the sky. From that rift descended her champions. | 3 | 6<|endoftext|>
<|endoftext|>Choked Estuary | | Land | rare | As <card_name> enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, <card_name> enters the battlefield tapped.