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{T}: Add {U} or {B}. | Centuries' worth of black iron lie beneath the soil of every Imperial world, their civilization built on never-ending strife. | nan | nan<|endoftext|> |
<|endoftext|>Screeching Sliver | {U} | Creature — Sliver | common | All Slivers have "{T}: Target player mills a card." | "What wears down my people most, I think, is not the danger, but the endless screeching outside our camp." |
—Merrik Aidar, Benalish patrol | 1 | 1<|endoftext|> |
<|endoftext|>Krenko's Command | {1}{R} | Sorcery | common | Create two 1/1 red Goblin creature tokens. | Goblins are eager to follow orders, especially when those orders involve stealing, hurting, annoying, eating, destroying, or swearing. | nan | nan<|endoftext|> |
<|endoftext|>Suture Priest | {1}{W} | Creature — Phyrexian Cleric | common | Whenever another creature enters the battlefield under your control, you may gain 1 life. |
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Rise of the Ants | {4}{G}{G} | Sorcery | uncommon | Create two 3/3 green Insect creature tokens. You gain 2 life. |
Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Archetype of Endurance | {6}{G}{G} | Enchantment Creature — Boar | uncommon | Creatures you control have hexproof. |
Creatures your opponents control lose hexproof and can't have or gain hexproof. | Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it. | 6 | 5<|endoftext|> |
<|endoftext|>Phantom Flock | {3}{W}{W} | Creature — Bird Soldier Spirit | common | Flying |
<card_name> enters the battlefield with three +1/+1 counters on it. |
If damage would be dealt to <card_name>, prevent that damage. Remove a +1/+1 counter from <card_name>. | nan | 0 | 0<|endoftext|> |
<|endoftext|>Ajani Steadfast | {3}{W} | Legendary Planeswalker — Ajani | mythic | +1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. |
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. |
−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage." | nan | nan | nan<|endoftext|> |
<|endoftext|>Willow Priestess | {2}{G}{G} | Creature — Faerie Druid | uncommon | {T}: You may put a Faerie permanent card from your hand onto the battlefield. |
{2}{G}: Target green creature gains protection from black until end of turn. | "Those of faith are those of strength." |
—Autumn Willow | 2 | 2<|endoftext|> |
<|endoftext|>Reality Shift | {1}{U} | Instant | uncommon | Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Wind Dancer | {1}{U} | Creature — Faerie | uncommon | Flying |
{T}: Target creature gains flying until end of turn. | The sky is her stage. | 1 | 1<|endoftext|> |
<|endoftext|>Skeletal Scrying | {X}{B} | Instant | uncommon | As an additional cost to cast this spell, exile X cards from your graveyard. |
You draw X cards and you lose X life. | nan | nan | nan<|endoftext|> |
<|endoftext|>Stolen by the Fae | {X}{U}{U} | Sorcery | rare | Return target creature with mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying. | nan | nan | nan<|endoftext|> |
<|endoftext|>Ixidor, Reality Sculptor | {3}{U}{U} | Legendary Creature — Human Wizard | rare | Face-down creatures get +1/+1. |
{2}{U}: Turn target face-down creature face up. | "Reality has exiled me. I am no longer bound by its laws." | 3 | 4<|endoftext|> |
<|endoftext|>Slippery Karst | | Land | common | <card_name> enters the battlefield tapped. |
{T}: Add {G}. |
Cycling {2} ({2}, Discard this card: Draw a card.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Terminal Agony | {2}{B}{R} | Sorcery | common | Destroy target creature. |
Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | His mouth melted to slag, yet somehow he kept screaming. | nan | nan<|endoftext|> |
<|endoftext|>Mountain Stronghold | | Land | uncommon | Red legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Blacksmith's Skill | {W} | Instant | common | Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn. | Before he was subjugated by demonic forces, Dakkon was a master smith of unrivaled artistry. | nan | nan<|endoftext|> |
<|endoftext|>Stern Lesson | {2}{U} | Instant | common | Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") | "The brothers are brilliant, but their quarreling will be the death of me." |
—Tocasia, journal entry | nan | nan<|endoftext|> |
<|endoftext|>Staff of Compleation | {3} | Artifact | mythic | {T}, Pay 1 life: Destroy target permanent you own. |
{T}, Pay 2 life: Add one mana of any color. |
{T}, Pay 3 life: Proliferate. |
{T}, Pay 4 life: Draw a card. |
{5}: Untap <card_name>. | nan | nan | nan<|endoftext|> |
<|endoftext|>Xun Yu, Wei Advisor | {1}{B}{B} | Legendary Creature — Human Advisor | rare | {T}: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared. | "A splendid talent, admired of all men! His folly lay in serving Cao Cao's power." | 1 | 1<|endoftext|> |
<|endoftext|>Jolrael's Centaur | {1}{G}{G} | Creature — Centaur Archer | common | Shroud (This creature can't be the target of spells or abilities.) |
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) | "What need have I for cavalry when I can have horse and rider both in one?" |
—Jolrael | 2 | 2<|endoftext|> |
<|endoftext|>Phyrexian Totem | {3} | Artifact | uncommon | {T}: Add {B}. |
{2}{B}: <card_name> becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn. |
Whenever <card_name> is dealt damage, if it's a creature, sacrifice that many permanents. | nan | nan | nan<|endoftext|> |
<|endoftext|>Glint-Sleeve Siphoner | {1}{B} | Creature — Human Rogue | rare | Menace |
Whenever <card_name> enters the battlefield or attacks, you get {E} (an energy counter). |
At the beginning of your upkeep, you may pay {E}{E}. If you do, you draw a card and you lose 1 life. | nan | 2 | 1<|endoftext|> |
<|endoftext|>Goblin Goon | {3}{R} | Creature — Goblin Mutant | uncommon | <card_name> can't attack unless you control more creatures than defending player. |
<card_name> can't block unless you control more creatures than attacking player. | Giant-sized body. Goblin-sized brain. | 6 | 6<|endoftext|> |
<|endoftext|>Natural Selection | {G} | Instant | rare | Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. | nan | nan | nan<|endoftext|> |
<|endoftext|>Ethersworn Sphinx | {7}{W}{U} | Artifact Creature — Sphinx | uncommon | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) |
Flying |
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) | nan | 4 | 4<|endoftext|> |
<|endoftext|>Main Event Horizon | {3}{W}{W} | Sorcery | rare | As an additional cost to cast this spell, choose A through M or N through Z. |
Destroy each creature whose name begins with a letter in the chosen range. | "Anna and Blaine said the ride was awesome. Yolanda and Zachary aren't back yet." | nan | nan<|endoftext|> |
<|endoftext|>Fledgling Dragon | {2}{R}{R} | Creature — Dragon | rare | Flying |
Threshold — As long as seven or more cards are in your graveyard, <card_name> gets +3/+3 and has "{R}: <card_name> gets +1/+0 until end of turn." | nan | 2 | 2<|endoftext|> |
<|endoftext|>Distortion Strike | {U} | Sorcery | common | Target creature gets +1/+0 until end of turn and can't be blocked this turn. |
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Merrow Reejerey | {2}{U} | Creature — Merfolk Soldier | rare | Other Merfolk creatures you control get +1/+1. |
Whenever you cast a Merfolk spell, you may tap or untap target permanent. | Steady and silent as the deep current, the reejerey guides the course of the school. | 2 | 2<|endoftext|> |
<|endoftext|>Skeleton Key | {1} | Artifact — Equipment | uncommon | Equipped creature has skulk. (It can't be blocked by creatures with greater power.) |
Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. |
Equip {2} | nan | nan | nan<|endoftext|> |
<|endoftext|>Threaten | {2}{R} | Sorcery | uncommon | Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.) | Goblins' motivational techniques are crude, but effective. | nan | nan<|endoftext|> |
<|endoftext|>Cryptbreaker | {B} | Creature — Zombie | rare | {1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. |
Tap three untapped Zombies you control: You draw a card and you lose 1 life. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Mass Calcify | {5}{W}{W} | Sorcery | rare | Destroy all nonwhite creatures. | The dead serve as their own tombstones. | nan | nan<|endoftext|> |
<|endoftext|>Strange Inversion | {2}{R} | Instant — Arcane | uncommon | Switch target creature's power and toughness until end of turn. |
Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Prey's Vengeance | {G} | Instant | common | Target creature gets +2/+2 until end of turn. |
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Trinisphere | {3} | Artifact | mythic | As long as <card_name> is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Svyelunite Priest | {1}{U} | Creature — Merfolk Cleric | uncommon | {U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) | "Early Vodalians worshipped Svyelun, goddess of the Pearl Moon. Later she became a more abstract figure." |
—*Sarpadian Empires, vol. V* | 1 | 1<|endoftext|> |
<|endoftext|>Grinning Ignus | {2}{R} | Creature — Elemental | common | {R}, Return <card_name> to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery. | "Take care what you offer the ignus. Food, perhaps. Coins. But nothing flammable!" |
—Stovic, village eccentric | 2 | 2<|endoftext|> |
<|endoftext|>Faith of the Devoted | {2}{B} | Enchantment | uncommon | Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life. | nan | nan | nan<|endoftext|> |
<|endoftext|>Arbor Elf | {G} | Creature — Elf Druid | rare | {T}: Untap target Forest. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Nezumi Bladeblesser | {2}{B} | Creature — Rat Samurai | common | <card_name> has deathtouch as long as you control an artifact. |
<card_name> has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.) | nan | 3 | 2<|endoftext|> |
<|endoftext|>Cemetery Protector | {2}{W}{W} | Creature — Human Soldier | mythic | Flash |
When <card_name> enters the battlefield, exile a card from a graveyard. |
Whenever you play a land or cast a spell, if it shares a card type with the exiled card, create a 1/1 white Human creature token. | nan | 3 | 4<|endoftext|> |
<|endoftext|>Sand Strangler | {3}{R} | Creature — Beast | uncommon | When <card_name> enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you may have <card_name> deal 3 damage to target creature. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Xenagos, God of Revels | {3}{R}{G} | Legendary Enchantment Creature — God | mythic | Indestructible |
As long as your devotion to red and green is less than seven, Xenagos isn't a creature. |
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power. | nan | 6 | 5<|endoftext|> |
<|endoftext|>Bounty of Skemfar | {2}{G} | Sorcery | rare | Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order. | Even war cannot dull Skemfar's beauty. | nan | nan<|endoftext|> |
<|endoftext|>Farbog Boneflinger | {4}{B} | Creature — Zombie | uncommon | When <card_name> enters the battlefield, target creature gets -2/-2 until end of turn. | "Here are some bones for you to choke on, dear brother!" |
—Gisa, to Geralf | 2 | 2<|endoftext|> |
<|endoftext|>Hall of Storm Giants | | Land | rare | If you control two or more other lands, <card_name> enters the battlefield tapped. |
{T}: Add {U}. |
{5}{U}: Until end of turn, <card_name> becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Fencer's Magemark | {2}{R} | Enchantment — Aura | common | Enchant creature |
Creatures you control that are enchanted get +1/+1 and have first strike. | "The first blow is the most important. It often negates the need for a second." |
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