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<|endoftext|>Fortress Crab | {3}{U} | Creature — Crab | common | | Unbreakable and unappetizing, the crab grows uninterrupted, sometimes to the size of a cottage and beyond. | 1 | 6<|endoftext|> |
<|endoftext|>Karn's Temporal Sundering | {4}{U}{U} | Legendary Sorcery | rare | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) |
Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile <card_name>. | Centuries ago, a quest to harness time became a spiral into chaos. | nan | nan<|endoftext|> |
<|endoftext|>Captain Rex Nebula | {1}{R}{W} | Legendary Creature — Human Pilot Employee | rare | At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target." | nan | 2 | 2<|endoftext|> |
<|endoftext|>Harvest Season | {2}{G} | Sorcery | rare | Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle. | A true reflection of nature: death fostering life. | nan | nan<|endoftext|> |
<|endoftext|>Stratadon | {10} | Artifact Creature — Beast | uncommon | Domain — This spell costs {1} less to cast for each basic land type among lands you control. |
Trample | Designed like the gargadons of Keld—big and brutal. | 5 | 5<|endoftext|> |
<|endoftext|>Sublime Epiphany | {4}{U}{U} | Instant | rare | Choose one or more — |
• Counter target spell. |
• Counter target activated or triggered ability. |
• Return target nonland permanent to its owner's hand. |
• Create a token that's a copy of target creature you control. |
• Target player draws a card. | nan | nan | nan<|endoftext|> |
<|endoftext|>Boing! | {1}{U} | Instant | common | Return target creature to its owner's hand, then roll a six-sided die. If the result is 3 or less, scry a number of cards equal to the result. | Sometimes the Astrotorium's stunts look dangerous because they absolutely are. | nan | nan<|endoftext|> |
<|endoftext|>Mountain Goat | {R} | Creature — Goat | uncommon | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) | Only the heroic and the mad follow mountain goat trails. | 1 | 1<|endoftext|> |
<|endoftext|>Consuming Blob | {3}{G}{G} | Creature — Ooze | mythic | <card_name>'s power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1. |
At the beginning of your end step, create a green Ooze creature token with "This creature's power is equal to the number of card types among cards in your graveyard and its toughness is equal to that number plus 1." | nan | * | *+1<|endoftext|> |
<|endoftext|>Brutalizer Exarch | {5}{G} | Creature — Phyrexian Cleric | uncommon | When <card_name> enters the battlefield, choose one — |
• Search your library for a creature card, reveal it, then shuffle and put that card on top. |
• Put target noncreature permanent on the bottom of its owner's library. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Earth Surge | {3}{G} | Enchantment | rare | Each land gets +2/+2 as long as it's a creature. | "Some gardeners sing to plants. I tell them stories—stories of how they once ruled the world, of the mortals who destroyed their kind, and of revenge." |
—Bougrat, druid of the Cult of Yore | nan | nan<|endoftext|> |
<|endoftext|>Kessig Wolf | {2}{R} | Creature — Wolf | common | {1}{R}: <card_name> gains first strike until end of turn. | "Don't be afraid when you hear the wolves howl. Be afraid when you don't hear them at all." |
—Saint Trogen, the Slayer | 3 | 1<|endoftext|> |
<|endoftext|>Time to Feed | {2}{G} | Sorcery | common | Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Breya's Apprentice | {2}{R} | Artifact Creature — Human Artificer | rare | When <card_name> enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying. |
{T}, Sacrifice an artifact: Choose one — |
• Exile the top card of your library. Until the end of your next turn, you may play that card. |
• Target creature gets +2/+0 until end of turn. | nan | 2 | 3<|endoftext|> |
<|endoftext|>Plague Stinger | {1}{B} | Creature — Phyrexian Insect Horror | common | Flying |
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | It leaves its victims one sting closer to phyresis. | 1 | 1<|endoftext|> |
<|endoftext|>Undying Evil | {B} | Instant | common | Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | "Is it true the evil that people do follows them into death? Let's find out." |
—Liliana Vess | nan | nan<|endoftext|> |
<|endoftext|>Laboratory Brute | {3}{U} | Creature — Zombie Horror | common | When <card_name> enters the battlefield, mill four cards. | It keeps intruders out and experiments in. | 3 | 3<|endoftext|> |
<|endoftext|>Agony Warp | {U}{B} | Instant | uncommon | Target creature gets -3/-0 until end of turn. |
Target creature gets -0/-3 until end of turn. | Life's circle has become inverted in Grixis. The same energy is endlessly recycled and becomes more stagnant with each pass. | nan | nan<|endoftext|> |
<|endoftext|>Soulsworn Spirit | {3}{U} | Creature — Spirit | uncommon | <card_name> can't be blocked. |
When <card_name> enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | nan | 2 | 1<|endoftext|> |
<|endoftext|>Viridian Scout | {3}{G} | Creature — Elf Warrior Scout | common | {2}{G}, Sacrifice <card_name>: It deals 2 damage to target creature with flying. | They know a hoverguard's only blind spot is directly above it. | 1 | 2<|endoftext|> |
<|endoftext|>Soul of New Phyrexia | {6} | Artifact Creature — Phyrexian Avatar | mythic | Trample |
{5}: Permanents you control gain indestructible until end of turn. |
{5}, Exile <card_name> from your graveyard: Permanents you control gain indestructible until end of turn. | nan | 6 | 6<|endoftext|> |
<|endoftext|>Gruul Spellbreaker | {1}{R}{G} | Creature — Ogre Warrior | rare | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) |
Trample |
As long as it's your turn, you and <card_name> have hexproof. | She displays her scars with pride. | 3 | 3<|endoftext|> |
<|endoftext|>Voracious Hydra | {X}{G}{G} | Creature — Hydra | rare | Trample |
<card_name> enters the battlefield with X +1/+1 counters on it. |
When <card_name> enters the battlefield, choose one — |
• Double the number of +1/+1 counters on <card_name>. |
• <card_name> fights target creature you don't control. | nan | 0 | 1<|endoftext|> |
<|endoftext|>Gempalm Avenger | {5}{W} | Creature — Human Soldier | common | Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) |
When you cycle <card_name>, Soldier creatures get +1/+1 and gain first strike until end of turn. | nan | 3 | 5<|endoftext|> |
<|endoftext|>Borborygmos | {3}{R}{R}{G}{G} | Legendary Creature — Cyclops | rare | Trample |
Whenever <card_name> deals combat damage to a player, put a +1/+1 counter on each creature you control. | "It's easy to see why those Gruul dirtbags follow him—the only orders he gives are 'Crush them!' and 'We eat!'" |
—Teysa Karlov | 6 | 7<|endoftext|> |
<|endoftext|>Skophos Reaver | {2}{R} | Creature — Minotaur Warrior | common | As long as it's your turn, <card_name> gets +2/+0. |
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | "KILL! KILL FOR MOGIS!" | 2 | 3<|endoftext|> |
<|endoftext|>Dunes of the Dead | | Land — Desert | uncommon | {T}: Add {C}. |
When <card_name> is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token. | The Curse of Wandering permeated Amonkhet long before Nicol Bolas. He simply harnessed it. | nan | nan<|endoftext|> |
<|endoftext|>Dawning Angel | {4}{W} | Creature — Angel | common | Flying |
When <card_name> enters the battlefield, you gain 4 life. | "As the sun rose behind the Bone Spire, an angel appeared over the charnel fields, bringing a surge of new hope." |
—Krinnea, *Siege of the Bone Spire* | 3 | 2<|endoftext|> |
<|endoftext|>Barbed Sextant | {1} | Artifact | common | {1}, {T}, Sacrifice <card_name>: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep. | nan | nan | nan<|endoftext|> |
<|endoftext|>Crashing Boars | {3}{G}{G} | Creature — Boar | uncommon | Whenever <card_name> attacks, defending player chooses an untapped creature they control. That creature blocks <card_name> this turn if able. | Bores ruin a party. Boars are party to ruin. | 4 | 4<|endoftext|> |
<|endoftext|>Diffusion Sliver | {1}{U} | Creature — Sliver | uncommon | Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Sokenzan, Crucible of Defiance | | Legendary Land | rare | {T}: Add {R}. |
Channel — {3}{R}, Discard <card_name>: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control. | nan | nan | nan<|endoftext|> |
<|endoftext|>Glissa Sunslayer | {1}{B}{G} | Legendary Creature — Phyrexian Zombie Elf | rare | First strike, deathtouch |
Whenever <card_name> deals combat damage to a player, choose one — |
• You draw a card and you lose 1 life. |
• Destroy target enchantment. |
• Remove up to three counters from target permanent. | nan | 3 | 3<|endoftext|> |
<|endoftext|>Geralf, Visionary Stitcher | {2}{U} | Legendary Creature — Human Wizard | rare | Zombies you control have flying. |
{U}, {T}, Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness. | "Do you like it, Sister? Its dreadful visage was inspired by your own." | 1 | 4<|endoftext|> |
<|endoftext|>Weatherseed Totem | {3} | Artifact | uncommon | {T}: Add {G}. |
{2}{G}{G}{G}: <card_name> becomes a 5/3 green Treefolk artifact creature with trample until end of turn. |
When <card_name> is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand. | nan | nan | nan<|endoftext|> |
<|endoftext|>Glorybringer | {3}{R}{R} | Creature — Dragon | rare | Flying, haste |
You may exert <card_name> as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.) | What the initiates face in the final trial is completely at Hazoret's discretion. | 4 | 4<|endoftext|> |
<|endoftext|>Emperor Crocodile | {3}{G} | Creature — Crocodile | rare | When you control no other creatures, sacrifice <card_name>. | The king of Yavimaya's waters pays constant attention to his subjects . . . and thrives on their adulation. | 5 | 5<|endoftext|> |
<|endoftext|>Scavenged Blade | {1}{R} | Artifact — Equipment | common | When <card_name> enters the battlefield, attach it to target creature you control. |
Equipped creature gets +2/+0. |
Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Dream Stalker | {1}{U} | Creature — Illusion | common | When <card_name> enters the battlefield, return a permanent you control to its owner's hand. | What happens when it is the dream that wakes and the sleeper that fades into memory? | 1 | 5<|endoftext|> |
<|endoftext|>Phantom Tiger | {2}{G} | Creature — Cat Spirit | common | <card_name> enters the battlefield with two +1/+1 counters on it. |
If damage would be dealt to <card_name>, prevent that damage. Remove a +1/+1 counter from <card_name>. | nan | 1 | 0<|endoftext|> |
<|endoftext|>Bearscape | {1}{G}{G} | Enchantment | rare | {1}{G}, Exile two cards from your graveyard: Create a 2/2 green Bear creature token. | "Nature is the endless dance between life and death." |
—Seton, centaur druid | nan | nan<|endoftext|> |
<|endoftext|>Lightning Berserker | {R} | Creature — Human Berserker | uncommon | {R}: <card_name> gets +1/+0 until end of turn. |
Dash {R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) | nan | 1 | 1<|endoftext|> |
<|endoftext|>Adventurers' Guildhouse | | Land | uncommon | Green legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|> |
<|endoftext|>Candletrap | {W} | Enchantment — Aura | common | Enchant creature |
Enchanted creature has defender. |
Prevent all combat damage that would be dealt by enchanted creature. |
Coven — {2}{W}, Sacrifice <card_name>: Exile enchanted creature. Activate only if you control three or more creatures with different powers. | nan | nan | nan<|endoftext|> |
<|endoftext|>Deep Forest Hermit | {3}{G}{G} | Creature — Elf Druid | rare | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) |
When <card_name> enters the battlefield, create four 1/1 green Squirrel creature tokens. |
Squirrels you control get +1/+1. | nan | 1 | 1<|endoftext|> |
<|endoftext|>Micromancer | {3}{U} | Creature — Human Wizard | uncommon | When <card_name> enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle. | "Ideas don't have to be big to be great." | 3 | 3<|endoftext|> |
<|endoftext|>Vulshok Replica | {3} | Artifact Creature — Berserker | common | {1}{R}, Sacrifice <card_name>: It deals 3 damage to target player or planeswalker. | All the fury of the Vulshok with only a trace of their recklessness. | 3 | 1<|endoftext|> |
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