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<|endoftext|>Master's Rebuke | {1}{G} | Instant | common | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. | "You have always been a promising student, but your arrogance far outstrips your prowess." | nan | nan<|endoftext|>
<|endoftext|>Stormscape Battlemage | {2}{U} | Creature — Metathran Wizard | uncommon | Kicker {W} and/or {2}{B} (You may pay an additional {W} and/or {2}{B} as you cast this spell.)
When <card_name> enters the battlefield, if it was kicked with its {W} kicker, you gain 3 life.
When <card_name> enters the battlefield, if it was kicked with its {2}{B} kicker, destroy target nonblack creature. That creature can't be regenerated. | nan | 2 | 2<|endoftext|>
<|endoftext|>Priest of Urabrask | {2}{R} | Creature — Phyrexian Human Cleric | uncommon | When <card_name> enters the battlefield, add {R}{R}{R}. | nan | 2 | 1<|endoftext|>
<|endoftext|>Omen of the Hunt | {2}{G} | Enchantment | common | Flash
When <card_name> enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{G}, Sacrifice <card_name>: Scry 2. | "My time will come, when no road will divide the endless verdure of the trees." | nan | nan<|endoftext|>
<|endoftext|>Excoriate | {3}{W} | Sorcery | common | Exile target tapped creature. | The demon had flown past the reach of Erebos's whip but not the point of the sun god's spear. | nan | nan<|endoftext|>
<|endoftext|>Pillardrop Warden | {3}{R} | Creature — Spirit Dwarf | common | Reach
{2}, {T}, Sacrifice <card_name>: Return target instant or sorcery card from your graveyard to your hand. Activate only as a sorcery. | A giant statue of a dwarf is still a giant statue. | 1 | 5<|endoftext|>
<|endoftext|>Elderfang Venom | {2}{B}{G} | Enchantment | rare | Attacking Elves you control have deathtouch.
Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life. | "The Cosmos Serpent favored us with his venom. As thanks, we sink fangs into those who dishonor the old ways." | nan | nan<|endoftext|>
<|endoftext|>Robber Fly | {2}{R} | Creature — Insect | uncommon | Flying
Whenever <card_name> becomes blocked, defending player discards all the cards in their hand, then draws that many cards. | In pursuit of the juicy fly, Squee stumbled on the hidden hangar. | 1 | 1<|endoftext|>
<|endoftext|>Knucklebone Witch | {B} | Creature — Goblin Shaman | rare | Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on <card_name>. | Each bone honors its owner's best pranks. | 1 | 1<|endoftext|>
<|endoftext|>Noxious Ghoul | {3}{B}{B} | Creature — Zombie | uncommon | Whenever <card_name> or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. | Plague and death wrapped in one convenient package. | 3 | 3<|endoftext|>
<|endoftext|>Necrogen Scudder | {2}{B} | Creature — Phyrexian Horror | uncommon | Flying
When <card_name> enters the battlefield, you lose 3 life. | Contrary to popular belief, it's kept aloft by necrogen gas, not the screaming agony of a thousand murdered souls. | 3 | 3<|endoftext|>
<|endoftext|>Agent of Masks | {3}{W}{B} | Creature — Human Advisor | uncommon | At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way. | "Two-faced" is an understatement. | 2 | 3<|endoftext|>
<|endoftext|>Balancing Act | {2}{W}{W} | Sorcery | rare | Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way. | nan | nan | nan<|endoftext|>
<|endoftext|>Massacre Girl | {3}{B}{B} | Legendary Creature — Human Assassin | rare | Menace
When <card_name> enters the battlefield, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than <card_name> gets -1/-1 until end of turn. | nan | 4 | 4<|endoftext|>
<|endoftext|>You Line Up the Shot | {G} | Instant | common | Choose one —
• Aim for the Wyvern — Conjure a card named Plummet into your hand.
• Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand.
• Fire a Warning Shot — Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Watcher Sliver | {3}{W} | Creature — Sliver | common | All Sliver creatures get +0/+2. | "I have spied them, wandering and watching—but for what? I fear they watch for us."
—Yonat of Amrou | 2 | 2<|endoftext|>
<|endoftext|>Volrath's Gardens | {1}{G} | Enchantment | rare | {2}, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery. | "Watch yourself," warned Starke. "These plants aren't nice when they're hungry." | nan | nan<|endoftext|>
<|endoftext|>Rankle, Master of Pranks | {2}{B}{B} | Legendary Creature — Faerie Rogue | mythic | Flying, haste
Whenever <card_name> deals combat damage to a player, choose any number —
• Each player discards a card.
• Each player loses 1 life and draws a card.
• Each player sacrifices a creature. | nan | 3 | 3<|endoftext|>
<|endoftext|>Mind Extraction | {2}{B} | Sorcery | common | As an additional cost to cast this spell, sacrifice a creature.
Target player reveals their hand and discards all cards of each of the sacrificed creature's colors. | nan | nan | nan<|endoftext|>
<|endoftext|>Chef's Kiss | {1}{R}{R} | Instant | rare | Gain control of target spell that targets only a single permanent or player. Copy it, then reselect the targets at random for the spell and the copy. The new targets can't be you or a permanent you control. | "Cooked to perfection, of course." | nan | nan<|endoftext|>
<|endoftext|>Complete Disregard | {2}{B} | Instant | common | Devoid (This card has no color.)
Exile target creature with power 3 or less. | "We returned to the field and found poor Len, every detail of his final moment perfectly cast in that awful dust."
—Javad Nasrin, outrider captain | nan | nan<|endoftext|>
<|endoftext|>Battlewise Valor | {1}{W} | Instant | common | Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | It's never good to walk into an ambush, but with the right spell you might walk out again. | nan | nan<|endoftext|>
<|endoftext|>Haunted Guardian | {2} | Artifact Creature — Construct | uncommon | Defender, first strike | "Drain the victim's blood, sell the corpse, and use the soul on guard duty. No muss, no fuss, no problems."
—Olivia Voldaren | 2 | 1<|endoftext|>
<|endoftext|>Thantis, the Warweaver | {3}{B}{R}{G} | Legendary Creature — Spider | mythic | Vigilance, reach
All creatures attack each combat if able.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on <card_name>. | She spins a web few can resist. Its sweet aroma sparks chaos in every heart. | 5 | 5<|endoftext|>
<|endoftext|>Blitz Leech | {5}{B} | Creature — Leech | common | Flash
When <card_name> enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature. | "Fools wear armor against it as if the worst it could take is your blood."
—Gavi, nest warden | 5 | 2<|endoftext|>
<|endoftext|>Cromat | {W}{U}{B}{R}{G} | Legendary Creature — Illusion | rare | {W}{B}: Destroy target creature blocking or blocked by <card_name>.
{U}{R}: <card_name> gains flying until end of turn.
{B}{G}: Regenerate <card_name>.
{R}{W}: <card_name> gets +1/+1 until end of turn.
{G}{U}: Put <card_name> on top of its owner's library. | nan | 5 | 5<|endoftext|>
<|endoftext|>Sentinel of the Pearl Trident | {4}{U} | Creature — Merfolk Soldier | uncommon | Flash
When <card_name> enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.) | nan | 3 | 3<|endoftext|>
<|endoftext|>Hero of the Winds | {3}{W} | Creature — Human Soldier | uncommon | Flying
Whenever you cast a spell that targets <card_name>, creatures you control get +1/+0 until end of turn. | To tame a griffin is to ride into legend. | 1 | 4<|endoftext|>
<|endoftext|>A-Vampire Scrivener | {3}{B} | Creature — Vampire Warlock | uncommon | Flying
Whenever you gain life during your turn, put a +1/+1 counter on Vampire Scrivener.
Whenever you lose life during your turn, put a +1/+1 counter on Vampire Scrivener. | No one remains on her list for long. | 2 | 2<|endoftext|>
<|endoftext|>Heartfire | {1}{R} | Instant | common | As an additional cost to cast this spell, sacrifice a creature or planeswalker.
<card_name> deals 4 damage to any target. | The mage looked within and realized there was still one piece of fuel to burn. | nan | nan<|endoftext|>
<|endoftext|>Waterspout Weavers | {3}{U}{U} | Creature — Merfolk Wizard | uncommon | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with <card_name>, you may reveal it. If you do, each creature you control gains flying until end of turn. | nan | 3 | 3<|endoftext|>
<|endoftext|>Destructive Flow | {B}{R}{G} | Enchantment | rare | At the beginning of each player's upkeep, that player sacrifices a nonbasic land. | Stage two of the Phyrexian invasion included the complete alteration of Dominaria's landscape. | nan | nan<|endoftext|>
<|endoftext|>Vengeant Vampire | {4}{B}{B} | Creature — Vampire | rare | Lifelink
When <card_name> dies, destroy target creature an opponent controls and you gain 4 life. | "Those who stood in my path now lay behind me." | 4 | 4<|endoftext|>
<|endoftext|>Enduring Ideal | {5}{W}{W} | Sorcery | rare | Search your library for an enchantment card, put it onto the battlefield, then shuffle.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) | nan | nan | nan<|endoftext|>
<|endoftext|>Eradicator Valkyrie | {2}{B}{B} | Creature — Angel Berserker | mythic | Flying, lifelink, hexproof from planeswalkers
Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.) | nan | 4 | 3<|endoftext|>
<|endoftext|>God-Pharaoh's Statue | {6} | Legendary Artifact | uncommon | Spells your opponents cast cost {2} more to cast.
At the beginning of your end step, each opponent loses 1 life. | A dictator's infuriating smirk, an affront to everything Ravnica stood for. | nan | nan<|endoftext|>
<|endoftext|>Bladewing, Deathless Tyrant | {5}{B}{R} | Legendary Creature — Dragon Skeleton | rare | Flying, haste
Whenever <card_name> deals combat damage to a player or planeswalker, for each creature card in your graveyard, create a 2/2 black Zombie Knight creature token with menace. | nan | 6 | 6<|endoftext|>
<|endoftext|>Defabricate | {1}{U} | Instant | uncommon | Choose one —
• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.
• Counter target activated or triggered ability. | nan | nan | nan<|endoftext|>
<|endoftext|>Ashiok's Skulker | {4}{U} | Creature — Nightmare | common | {3}{U}: <card_name> can't be blocked this turn. | "Fear writhes and whispers in the shadows of your mind. It is the enemy you always knew would come."
—Ashiok | 3 | 5<|endoftext|>
<|endoftext|>Mystic Veil | {1}{U} | Enchantment — Aura | common | You may cast <card_name> as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature has shroud. (It can't be the target of spells or abilities.) | "Magic is my thread, my will the needle. I weave over you as if you never were."
—Poetics of Hanan | nan | nan<|endoftext|>
<|endoftext|>Angelic Renewal | {1}{W} | Enchantment | common | Whenever a creature is put into your graveyard from the battlefield, you may sacrifice <card_name>. If you do, return that card to the battlefield. | nan | nan | nan<|endoftext|>
<|endoftext|>Citadel Castellan | {1}{G}{W} | Creature — Human Knight | uncommon | Vigilance (Attacking doesn't cause this creature to tap.)
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) | "I am the first line of defense. You will not encounter the second." | 2 | 3<|endoftext|>
<|endoftext|>Stealth Mission | {2}{U} | Sorcery | common | Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn. | "What they don't know will definitely hurt them."
—Lazav | nan | nan<|endoftext|>
<|endoftext|>Collector Protector | {3}{W}{W} | Creature — Human Gamer | rare | {W}, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or <card_name> this turn. | "Here—have a Mudhole." | 2 | 5<|endoftext|>
<|endoftext|>Samite Censer-Bearer | {W} | Creature — Human Rebel Cleric | common | {W}, Sacrifice <card_name>: Prevent the next 1 damage that would be dealt to each creature you control this turn. | Samite alchemists extracted aromatic traces of healing minerals from the residue of the receding salt dunes. | 1 | 1<|endoftext|>
<|endoftext|>Cognivore | {6}{U}{U} | Creature — Lhurgoyf | rare | Flying
<card_name>'s power and toughness are each equal to the number of instant cards in all graveyards. | nan | * | *<|endoftext|>
<|endoftext|>Spell Satchel | {2} | Artifact | uncommon | Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on <card_name>.
{T}, Remove a book counter from <card_name>: Add {C}.
{3}, {T}, Remove three book counters from <card_name>: Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Awakener Druid | {2}{G} | Creature — Human Druid | uncommon | When <card_name> enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as <card_name> remains on the battlefield. It's still a land. | The druids of Mazar treat each seedcone with respect for the warrior it will become. | 1 | 1<|endoftext|>
<|endoftext|>Ketria Crystal | {3} | Artifact | uncommon | {T}: Add {G}, {U}, or {R}.
Cycling {2} ({2}, Discard this card: Draw a card.) | The dark of night never truly falls on Ketria, where abundant crystals bathe the land in their glow. | nan | nan<|endoftext|>