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<|endoftext|>Laccolith Whelp | {R} | Creature — Beast | common | Whenever <card_name> becomes blocked, you may have it deal damage equal to its power to target creature. If you do, <card_name> assigns no combat damage this turn. | They don't feed; they stoke. | 1 | 1<|endoftext|>
<|endoftext|>Goblin Cratermaker | {1}{R} | Creature — Goblin Warrior | uncommon | {1}, Sacrifice <card_name>: Choose one —
• <card_name> deals 2 damage to target creature.
• Destroy target colorless nonland permanent. | nan | 2 | 2<|endoftext|>
<|endoftext|>Wolves | | Card | common | (Theme color: {G}) | nan | nan | nan<|endoftext|>
<|endoftext|>Flying Crane Technique | {3}{U}{R}{W} | Instant | rare | Untap all creatures you control. They gain flying and double strike until end of turn. | There are many Jeskai styles: Riverwalk imitates flowing water, Dragonfist the ancient hellkites, and Flying Crane the wild aven of the high peaks. | nan | nan<|endoftext|>
<|endoftext|>Cloudchaser Kestrel | {1}{W}{W} | Creature — Bird | common | Flying
When <card_name> enters the battlefield, destroy target enchantment.
{W}: Target permanent becomes white until end of turn. | nan | 2 | 2<|endoftext|>
<|endoftext|>Goblin Flotilla | {2}{R} | Creature — Goblin | rare | Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of each combat, unless you pay {R}, whenever <card_name> blocks or becomes blocked by a creature this combat, that creature gains first strike until end of turn. | Exceptionally poor sailors, Goblins usually arrived at their destination retching and in no condition to fight. | 2 | 2<|endoftext|>
<|endoftext|>Alpine Meadow | | Snow Land — Mountain Plains | common | ({T}: Add {R} or {W}.)
<card_name> enters the battlefield tapped. | "Here perished Rognar the Reckless after his hundred-day battle with the Ironmaw Dragon. We raised these stones to mark his resting place."
—Iskene, Kannah storyteller | nan | nan<|endoftext|>
<|endoftext|>Angel of Deliverance | {6}{W}{W} | Creature — Angel | rare | Flying
Delirium — Whenever <card_name> deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. | nan | 6 | 6<|endoftext|>
<|endoftext|>Black Carriage | {3}{B}{B} | Creature — Horse | rare | Trample
<card_name> doesn't untap during your untap step.
Sacrifice a creature: Untap <card_name>. Activate only during your upkeep. | "The Baron's drivers are also driven."
—Chandler | 4 | 4<|endoftext|>
<|endoftext|>Strength of Night | {2}{G} | Instant | common | Kicker {B} (You may pay an additional {B} as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Foil | {2}{U}{U} | Instant | uncommon | You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell. | nan | nan | nan<|endoftext|>
<|endoftext|>Yennett, Cryptic Sovereign | {2}{W}{U}{B} | Legendary Creature — Sphinx | mythic | Flying, vigilance, menace
Whenever <card_name> attacks, reveal the top card of your library. You may cast it without paying its mana cost if its mana value is odd. If you don't cast it, draw a card. | She talks using riddles her disciples alone can unravel. | 3 | 5<|endoftext|>
<|endoftext|>Hyena Umbra | {W} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | nan | nan | nan<|endoftext|>
<|endoftext|>Swooping Protector | {3}{W} | Creature — Bird Citizen | uncommon | Flash
Flying
<card_name> enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) | nan | 2 | 1<|endoftext|>
<|endoftext|>Pool of Vigorous Growth | {1}{G} | Artifact | rare | {X}, {T}, Discard a card: Create a token that's a copy of a random creature card with mana value X. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
<|endoftext|>Wildwood Patrol | {2}{G} | Creature — Centaur Scout | common | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) | nan | 4 | 2<|endoftext|>
<|endoftext|>Twinscroll Shaman | {2}{R} | Creature — Dwarf Shaman | common | Double strike | "May your wretched name never grace the annals of history, you ignorant buffoon!" | 1 | 2<|endoftext|>
<|endoftext|>Angelic Favor | {3}{W} | Instant | uncommon | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Cast this spell only during combat.
Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|>
<|endoftext|>Athreos, Shroud-Veiled | {4}{W}{B} | Legendary Enchantment Creature — God | mythic | Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
At the beginning of your end step, put a coin counter on another target creature.
Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control. | nan | 4 | 7<|endoftext|>
<|endoftext|>Moldervine Cloak | {2}{G} | Enchantment — Aura | uncommon | Enchant creature
Enchanted creature gets +3/+3.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.) | nan | nan | nan<|endoftext|>
<|endoftext|>Muse Vortex | {X}{U}{U} | Sorcery | rare | Exile the top X cards of your library. You may cast an instant or sorcery spell with mana value X or less from among them without paying its mana cost. Then put the exiled instant and sorcery cards that weren't cast this way into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|>
<|endoftext|>Hedron Blade | {1} | Artifact — Equipment | common | Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Slip Out the Back | {U} | Instant | uncommon | Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) | "I was never here." | nan | nan<|endoftext|>
<|endoftext|>Hour of Promise | {4}{G} | Sorcery | rare | Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. | With the Hekma breached and its protection removed, the deserts swept in. | nan | nan<|endoftext|>
<|endoftext|>Skyfisher Spider | {2}{B}{G} | Creature — Spider | uncommon | Reach
When <card_name> enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.
When <card_name> dies, you may gain 1 life for each creature card in your graveyard. If you do, exile <card_name> from your graveyard. | nan | 3 | 3<|endoftext|>
<|endoftext|>Animate Object | {4}{U} | Sorcery | uncommon | You get seven {TK}. Choose an inanimate object you own from outside the game. Put a power and toughness sticker on it. You may also put a name sticker, an art sticker, and/or an ability sticker on it. Put it onto the battlefield as a creature token. | Tap beverages with extreme caution. | nan | nan<|endoftext|>
<|endoftext|>Throne of Empires | {4} | Artifact | rare | {1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens instead if you control artifacts named Crown of Empires and Scepter of Empires. | "With this throne, unite your nation."
—Throne inscription | nan | nan<|endoftext|>
<|endoftext|>Sick and Tired | {2}{B} | Instant | common | Two target creatures each get -1/-1 until end of turn. | The Phyrexians' only interest in organic life is discerning its weakness. | nan | nan<|endoftext|>
<|endoftext|>Author of Shadows | {4}{B} | Creature — Shade Warlock | rare | When <card_name> enters the battlefield, exile all opponents' graveyards. Choose a nonland card exiled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell. | nan | 3 | 3<|endoftext|>
<|endoftext|>Plated Pegasus | {2}{W} | Creature — Pegasus | uncommon | Flash (You may cast this spell any time you could cast an instant.)
Flying
If a spell would deal damage to a permanent or player, prevent 1 damage that spell would deal to that permanent or player. | nan | 1 | 2<|endoftext|>
<|endoftext|>Sefris of the Hidden Ways | {W}{U}{B} | Legendary Creature — Human Wizard | mythic | Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. | nan | 2 | 3<|endoftext|>
<|endoftext|>Chainweb Aracnir | {G} | Creature — Spider | uncommon | Reach
When <card_name> enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
<card_name> escapes with three +1/+1 counters on it. | nan | 1 | 2<|endoftext|>
<|endoftext|>Bloodborn Scoundrels | {5}{B} | Creature — Vampire Rogue | common | Assist (Another player can pay up to {5} of this spell's cost.)
When <card_name> enters the battlefield, target opponent loses 2 life and you gain 2 life. | The ring plays host to some combatants that the spectators love to hate. | 4 | 4<|endoftext|>
<|endoftext|>Bog Down | {2}{B} | Sorcery | common | Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)
Target player discards two cards. If this spell was kicked, that player discards three cards instead. | nan | nan | nan<|endoftext|>
<|endoftext|>Gravel Slinger | {3}{W} | Creature — Human Soldier | common | {T}: <card_name> deals 1 damage to target attacking or blocking creature.
Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 1 | 3<|endoftext|>
<|endoftext|>Psychic Battle | {3}{U}{U} | Enchantment | rare | Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the highest mana value may change the target or targets. If two or more cards are tied for highest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Crush the Weak | {2}{R} | Sorcery | uncommon | <card_name> deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | nan | nan | nan<|endoftext|>
<|endoftext|>Confront the Assault | {4}{W} | Instant | uncommon | Cast this spell only if a creature is attacking you.
Create three 1/1 white Spirit creature tokens with flying. | nan | nan | nan<|endoftext|>
<|endoftext|>Caltrops | {3} | Artifact | uncommon | Whenever a creature attacks, <card_name> deals 1 damage to it. | The Eastern Paladin knew how highly his southern rival valued horses, so he gleefully prepared a suitable welcome. | nan | nan<|endoftext|>
<|endoftext|>Bloodthorn Taunter | {1}{R} | Creature — Human Scout | common | Haste
{T}: Target creature with power 5 or greater gains haste until end of turn. | Naya's celebrants stoke the gargantuans into a rage, loosing a tide of muscle with the precision of an arrow. | 1 | 1<|endoftext|>
<|endoftext|>Crocanura | {2}{G} | Creature — Crocodile Frog | common | Reach (This creature can block creatures with flying.)
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | nan | 1 | 3<|endoftext|>
<|endoftext|>Saw It Coming | {1}{U}{U} | Instant | uncommon | Counter target spell.
Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) | "How predictable." | nan | nan<|endoftext|>
<|endoftext|>Prized Griffin | {4}{W} | Creature — Griffin | common | Flying | "I wrote these tales with a quill made from a griffin's feather. And the winning of that feather is quite a tale itself."
—Chulane, Teller of Tales | 3 | 4<|endoftext|>
<|endoftext|>Maestros Confluence | {3}{U}{B}{R} | Sorcery | rare | Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) | nan | nan | nan<|endoftext|>
<|endoftext|>Makeshift Mauler | {3}{U} | Creature — Zombie Horror | common | As an additional cost to cast this spell, exile a creature card from your graveyard. | "It always amazes me what perfectly good things people throw away."
—Ludevic, necro-alchemist | 4 | 5<|endoftext|>
<|endoftext|>Damping Engine | {4} | Artifact | rare | A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent for that player to ignore this effect until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Yoke of the Damned | {1}{B} | Enchantment — Aura | common | Enchant creature
When a creature dies, destroy enchanted creature. | The demon's yoke is part leash, part noose. | nan | nan<|endoftext|>
<|endoftext|>Skywise Teachings | {3}{U} | Enchantment | uncommon | Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying. | Ojutai's words must be translated from Draconic before his students can benefit from their wisdom. | nan | nan<|endoftext|>
<|endoftext|>Unexpected Potential | | Conspiracy | uncommon | Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
You may spend mana as though it were mana of any color to cast spells with the chosen name. | nan | nan | nan<|endoftext|>