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<|endoftext|>Assassin's Blade | {1}{B} | Instant | uncommon | Cast this spell only during the declare attackers step and only if you've been attacked this step.
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Destroy target nonblack attacking creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Marsh Gas | {B} | Instant | common | All creatures get -2/-0 until end of turn. | "Comes right outta th' ground. If ya can smell it, it's too late."
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—Keevy Bogsbury | nan | nan<|endoftext|>
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<|endoftext|>Pir's Whim | {3}{G} | Sorcery | rare | For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment they control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Faerie Artisans | {3}{U} | Creature — Faerie Artificer | rare | Flying
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Whenever a nontoken creature enters the battlefield under an opponent's control, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with <card_name>. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Serpentine Ambush | {1}{U} | Instant | common | Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | The merchant did guarantee the new bait would bring in something big. | nan | nan<|endoftext|>
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<|endoftext|>Drogskol Captain | {1}{W}{U} | Creature — Spirit Soldier | uncommon | Flying
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Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.) | Dead or alive, true leaders can inspire an entire army. | 2 | 2<|endoftext|>
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<|endoftext|>Reverent Silence | {3}{G} | Sorcery | common | If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life.
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Destroy all enchantments. | nan | nan | nan<|endoftext|>
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<|endoftext|>Gristleback | {2}{G} | Creature — Boar Beast | uncommon | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)
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Sacrifice <card_name>: You gain life equal to <card_name>'s power. | Loyal in battle, hearty in stew. | 2 | 2<|endoftext|>
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<|endoftext|>Teleportal | {U}{R} | Sorcery | uncommon | Target creature you control gets +1/+0 until end of turn and can't be blocked this turn.
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Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | nan | nan | nan<|endoftext|>
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<|endoftext|>Wind Shear | {2}{G} | Instant | uncommon | Attacking creatures with flying get -2/-2 and lose flying until end of turn. | "As the winds abated, there was a shower of dragonscales, then nothing more."
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—Azeworai, "The Unruly Wind" | nan | nan<|endoftext|>
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<|endoftext|>Ghired's Belligerence | {X}{R}{R} | Sorcery | rare | <card_name> deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.) | "Harmony is no longer an option."
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—Ghired, Conclave exile | nan | nan<|endoftext|>
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<|endoftext|>Team Spirit | {2}{G} | Instant | common | Creatures target player's team controls get +1/+1 until end of turn. | Due to some late-night partying, the chicken missed the group photo. | nan | nan<|endoftext|>
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<|endoftext|>Merrow Grimeblotter | {3}{U/B} | Creature — Merfolk Wizard | uncommon | {1}{U/B}, {Q}: Target creature gets -2/-0 until end of turn. ({Q} is the untap symbol.) | Grimeblotters spend so much time in the Dark Meanders that they're able to bring a piece with them wherever they go. | 2 | 2<|endoftext|>
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<|endoftext|>Paleoloth | {4}{G}{G} | Creature — Beast | rare | Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. | "Gods do not sleep soundly in the earth's embrace."
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—Mayael the Anima | 5 | 5<|endoftext|>
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<|endoftext|>Crazed Armodon | {2}{G}{G} | Creature — Elephant | rare | {G}: <card_name> gets +3/+0 and gains trample until end of turn. Destroy <card_name> at the beginning of the next end step. Activate only once each turn. | These are its last days. Mourning is over. Rage remains. | 3 | 3<|endoftext|>
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<|endoftext|>Quicksilver Gargantuan | {5}{U}{U} | Creature — Shapeshifter | mythic | You may have <card_name> enter the battlefield as a copy of any creature on the battlefield, except it's 7/7. | "You know you have achieved true power if the sea itself seeks to emulate your greatness."
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—Vy Covalt, Neurok agent | 7 | 7<|endoftext|>
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<|endoftext|>Obzedat's Aid | {3}{W}{B} | Sorcery | rare | Return target permanent card from your graveyard to the battlefield. | "The Obzedat have revived you with purpose. Don't squander their blessing."
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—Teysa Karlov, Grand Envoy of Orzhov | nan | nan<|endoftext|>
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<|endoftext|>Flamespeaker Adept | {2}{R} | Creature — Human Shaman | uncommon | Whenever you scry, <card_name> gets +2/+0 and gains first strike until end of turn. | "I see your future, mantled in ash." | 2 | 3<|endoftext|>
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<|endoftext|>Serra's Liturgy | {2}{W}{W} | Enchantment | rare | At the beginning of your upkeep, you may put a verse counter on <card_name>.
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{W}, Sacrifice <card_name>: Destroy up to X target artifacts and/or enchantments, where X is the number of verse counters on <card_name>. | nan | nan | nan<|endoftext|>
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<|endoftext|>Vladimir and Godfrey | {2}{W} | Legendary Creature — Zombie Knight | rare | Rejuvenation — {2}{W}: Return <card_name> from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature. | nan | 3 | 2<|endoftext|>
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<|endoftext|>Hunted Lammasu | {2}{W}{W} | Creature — Lammasu | rare | Flying
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When <card_name> enters the battlefield, target opponent creates a 4/4 black Horror creature token. | The lammasu ruled the velds before the city grew. Now they roam Ravnica's skies, but their ancient enemies have not forgotten them. | 5 | 5<|endoftext|>
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<|endoftext|>Tresserhorn Skyknight | {5}{B}{B} | Creature — Zombie Knight | uncommon | Flying
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Prevent all damage that would be dealt to <card_name> by creatures with first strike. | Kjeldorans who fled battle were exiled to the wastes. Those who strayed near Tresserhorn were pressed into service in Haakon's army. | 5 | 3<|endoftext|>
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<|endoftext|>Dusk Mangler | {5}{B}{B} | Creature — Horror | uncommon | As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.
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When <card_name> enters the battlefield, each opponent sacrifices a creature, discards a card, and loses 4 life. | nan | 5 | 4<|endoftext|>
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<|endoftext|>Raven's Run Dragoon | {2}{G/W}{G/W} | Creature — Elf Knight | common | <card_name> can't be blocked by black creatures. | "I have a gift. The ability to sense encroaching darkness has saved many lives. And yet constantly feeling the force of so much ugliness is a terrible burden." | 3 | 3<|endoftext|>
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<|endoftext|>Glaciers | {2}{W}{U} | Enchantment | rare | At the beginning of your upkeep, sacrifice <card_name> unless you pay {W}{U}.
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All Mountains are Plains. | "Even the highest mountain can be ground to dust."
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—Lucilde Fiksdotter, Leader of the Order of the White Shield | nan | nan<|endoftext|>
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<|endoftext|>Satyr Hoplite | {R} | Creature — Satyr Soldier | common | Heroic — Whenever you cast a spell that targets <card_name>, put a +1/+1 counter on <card_name>. | "Xenagos has become what he once despised: a tyrant and an oppressor." | 1 | 1<|endoftext|>
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<|endoftext|>Witch's Cottage | | Land — Swamp | common | ({T}: Add {B}.)
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<card_name> enters the battlefield tapped unless you control three or more other Swamps.
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When <card_name> enters the battlefield untapped, you may put target creature card from your graveyard on top of your library. | nan | nan | nan<|endoftext|>
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<|endoftext|>Numai Outcast | {3}{B} | Creature — Human Samurai | uncommon | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
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{B}, Pay 5 life: Regenerate <card_name>. | "Beware the blade of dishonor. It kills more silently than war, more quickly than age."
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—Sensei Golden-Tail | 1 | 1<|endoftext|>
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<|endoftext|>Scour the Desert | {3}{W}{W} | Sorcery | uncommon | Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness. | Even in the most barren wastelands, every death feeds more life. | nan | nan<|endoftext|>
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<|endoftext|>Sakashima's Will | {3}{U} | Sorcery | rare | Choose one. If you control a commander as you cast this spell, you may choose both.
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• Target opponent chooses a creature they control. You gain control of it.
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• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Clear the Land | {2}{G} | Sorcery | rare | Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest. | nan | nan | nan<|endoftext|>
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<|endoftext|>Looming Spires | | Land | common | <card_name> enters the battlefield tapped.
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When <card_name> enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.
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{T}: Add {R}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Spell Syphon | {1}{U} | Instant | common | Counter target spell unless its controller pays {1} for each blue permanent you control. | Warrik Brutehexer felt betrayed that his aura favored the depths of the Wanderbrine River over its rightful place, hovering around him. | nan | nan<|endoftext|>
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<|endoftext|>Electric Eel | {U} | Creature — Fish | uncommon | When <card_name> enters the battlefield, it deals 1 damage to you.
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{R}{R}: <card_name> gets +2/+0 until end of turn and deals 1 damage to you. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Savage Conception | {3}{G}{G} | Sorcery | uncommon | Create a 3/3 green Beast creature token.
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Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | Some beasts are born not of a mother, but of magic. | nan | nan<|endoftext|>
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<|endoftext|>Steely Resolve | {1}{G} | Enchantment | rare | As <card_name> enters the battlefield, choose a creature type.
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Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.) | No one in Wirewood understands what is happening. They just know it's unnatural—and coming from Krosa. | nan | nan<|endoftext|>
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<|endoftext|>Myth Unbound | {2}{G} | Enchantment | rare | Your commander costs {1} less to cast for each time it's been cast from the command zone this game.
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Whenever your commander is put into the command zone from anywhere, draw a card. | There are precious few names that echo throughout the Multiverse. | nan | nan<|endoftext|>
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<|endoftext|>Winterflame | {1}{U}{R} | Instant | uncommon | Choose one or both —
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• Tap target creature.
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• <card_name> deals 2 damage to target creature. | "The mountains scream with the dragons' throats."
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—Chianul, Who Whispers Twice | nan | nan<|endoftext|>
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<|endoftext|>Scourglass | {3}{W}{W} | Artifact | rare | {T}, Sacrifice <card_name>: Destroy all permanents except for artifacts and lands. Activate only during your upkeep. | "Soon I will sleep, eyes closing to a world tarnished with flesh, and then wake to a polished vision."
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—Sharuum | nan | nan<|endoftext|>
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<|endoftext|>Unhinge | {2}{B} | Sorcery | common | Target player discards a card.
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Draw a card. | "Don't let your mind wander—it might not come back."
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—Braids, dementia summoner | nan | nan<|endoftext|>
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<|endoftext|>Lim-Dûl the Necromancer | {5}{B}{B} | Legendary Creature — Human Wizard | rare | Whenever a creature an opponent controls dies, you may pay {1}{B}. If you do, return that card to the battlefield under your control. If it's a creature, it's a Zombie in addition to its other creature types.
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{1}{B}: Regenerate target Zombie. | nan | 4 | 4<|endoftext|>
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<|endoftext|>Suq'Ata Firewalker | {1}{U}{U} | Creature — Human Wizard | uncommon | <card_name> can't be the target of red spells or abilities from red sources.
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{T}: <card_name> deals 1 damage to any target. | "Comfortable even in a furnace? I've never met one who'd accept my wager."
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—Talibah, embermage | 0 | 1<|endoftext|>
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<|endoftext|>Geyser Glider | {3}{R}{R} | Creature — Elemental Beast | uncommon | Landfall — Whenever a land enters the battlefield under your control, <card_name> gains flying until end of turn. | "Quit pontificating, mage. The last thing we want to do is give it more hot air."
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—Tala Vertan, Makindi shieldmate | 4 | 4<|endoftext|>
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<|endoftext|>First Come, First Served | {1}{W} | Enchantment | uncommon | Each attacking or blocking creature with the lowest collector number among attacking or blocking creatures has first strike. | Yotian soldiers hoped that one day R&D would make an artifact creature whose name starts with Z. And in their dreams, it's a 4/1. | nan | nan<|endoftext|>
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<|endoftext|>Arrow Volley Trap | {3}{W}{W} | Instant — Trap | uncommon | If four or more creatures are attacking, you may pay {1}{W} rather than pay this spell's mana cost.
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<card_name> deals 5 damage divided as you choose among any number of target attacking creatures. | nan | nan | nan<|endoftext|>
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<|endoftext|>Gutless Ghoul | {2}{B} | Snow Creature — Zombie | common | {1}, Sacrifice a creature: You gain 2 life. | "Make sure those wretches feed only upon the plagued. The blood of the healthy is reserved for me alone."
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—Garza Zol, plague queen | 2 | 2<|endoftext|>
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<|endoftext|>Spontaneous Artist | {3}{R} | Creature — Human Rogue | common | When <card_name> enters the battlefield, you get {E} (an energy counter).
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Pay {E}: Target creature gains haste until end of turn. | Graffiti of the "leaking spire" symbol is found wherever the renegades have been. | 3 | 3<|endoftext|>
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<|endoftext|>A-Buy Your Silence | {4}{W} | Instant | common | Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | nan | nan<|endoftext|>
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<|endoftext|>Automated Artificer | {2} | Artifact Creature — Artificer | common | {T}: Add {C}. Spend this mana only to activate an ability or cast an artifact spell. | "I sometimes watch them build more of their kind and wonder: Will there come a day when they no longer need us?"
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—Saku, Futurist technician | 1 | 3<|endoftext|>
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<|endoftext|>Triton Waverider | {3}{U} | Creature — Merfolk Wizard | common | Constellation — Whenever an enchantment enters the battlefield under your control, <card_name> gains flying until end of turn. | "You can no more stop me than you can halt the tide." | 3 | 3<|endoftext|>
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<|endoftext|>Dawning Purist | {2}{W} | Creature — Human Cleric | uncommon | Whenever <card_name> deals combat damage to a player, you may destroy target enchantment that player controls.
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Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Capricious Sorcerer | {2}{U} | Creature — Human Wizard | rare | {T}: <card_name> deals 1 damage to any target. Activate only during your turn, before attackers are declared. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Titania's Boon | {3}{G} | Sorcery | uncommon | Put a +1/+1 counter on each creature you control. | When the winds rock the trees, listen for voices in the creaking of the trunks. If you hear your name, you are one of the Goddess's chosen. | nan | nan<|endoftext|>
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<|endoftext|>Slipstream Serpent | {7}{U} | Creature — Serpent | common | <card_name> can't attack unless defending player controls an Island.
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When you control no Islands, sacrifice <card_name>.
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