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Morph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 6 | 6<|endoftext|>
<|endoftext|>Cinder Shade | {1}{B}{R} | Creature — Shade | uncommon | {B}: <card_name> gets +1/+1 until end of turn.
{R}, Sacrifice <card_name>: It deals damage equal to its power to target creature. | nan | 1 | 1<|endoftext|>
<|endoftext|>Jhovall Queen | {4}{W}{W} | Creature — Cat Rebel | rare | Vigilance | War-trained jhovalls eat twice their weight in war-trained soldiers daily. | 4 | 7<|endoftext|>
<|endoftext|>Torii Watchward | {4}{W} | Creature — Spirit | common | Vigilance (Attacking doesn't cause this creature to tap.)
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.) | nan | 3 | 3<|endoftext|>
<|endoftext|>Sphinx of Foresight | {2}{U}{U} | Creature — Sphinx | rare | You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.
Flying
At the beginning of your upkeep, scry 1. | "I do not understand the future I see: the guilds subverted, the world at war, armies bent to a cruel conqueror's will." | 4 | 4<|endoftext|>
<|endoftext|>Willow Elf | {G} | Creature — Elf | common | | The forest lives in the elf as the elf lives in the forest. | 1 | 1<|endoftext|>
<|endoftext|>Eldrazi Guacamole Tightrope | | Stickers | common | {TK}{TK} — Haste
{TK}{TK}{TK}{TK}{TK} — You may cast this card from your graveyard by paying 2 life in addition to paying its other costs.
{TK}{TK} — 1/4
{TK}{TK}{TK} — 5/3 | nan | nan | nan<|endoftext|>
<|endoftext|>Cursed Ronin | {3}{B} | Creature — Human Samurai | common | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
{B}: <card_name> gets +1/+1 until end of turn. | "You are fortunate, my enemy. You have paid the price but once. I never stop paying." | 1 | 1<|endoftext|>
<|endoftext|>Deadapult | {2}{R} | Enchantment | uncommon | {R}, Sacrifice a Zombie: <card_name> deals 2 damage to any target. | "Nothing ruins your day like a blazing zombie."
—Tahngarth | nan | nan<|endoftext|>
<|endoftext|>Bloodletter Quill | {3} | Artifact | rare | {2}, {T}, Put a blood counter on <card_name>: Draw a card, then you lose 1 life for each blood counter on <card_name>.
{U}{B}: Remove a blood counter from <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Kappa Tech-Wrecker | {1}{G} | Creature — Turtle Ninja | uncommon | Ninjutsu {1}{G}
<card_name> enters the battlefield with a deathtouch counter on it.
Whenever <card_name> deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls. | nan | 1 | 3<|endoftext|>
<|endoftext|>Pendrell Mists | {3}{U} | Enchantment | rare | All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay {1}." | As insubstantial—and as insistent—as appetite. | nan | nan<|endoftext|>
<|endoftext|>Skybridge Towers | | Land | common | <card_name> enters the battlefield tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice <card_name>: Draw a card. | nan | nan | nan<|endoftext|>
<|endoftext|>Dreamcatcher | {U} | Creature — Spirit | common | Whenever you cast a Spirit or Arcane spell, you may sacrifice <card_name>. If you do, draw a card. | "Be careful where your mind wanders. Even in the quietest moments, the kami are listening, and your thoughts give them shape."
—Lady Azami | 1 | 1<|endoftext|>
<|endoftext|>The Golden Throne | {4} | Legendary Artifact | rare | Arcane Life-support — If you would lose the game, instead exile <card_name> and your life total becomes 1.
A Thousand Souls Die Every Day — {T}, Sacrifice a creature: Add three mana in any combination of colors. | nan | nan | nan<|endoftext|>
<|endoftext|>Barkhide Mauler | {4}{G} | Creature — Beast | common | Cycling {2} ({2}, Discard this card: Draw a card.) | Anywhere else they would be hunted for their skins, but in Wirewood, they are safe. | 4 | 4<|endoftext|>
<|endoftext|>Livonya Silone | {2}{R}{R}{G}{G} | Legendary Creature — Human Warrior | rare | First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.) | Livonya's own nature is a matter of mystery. Nothing is known for sure, merely rumors of unearthly stealth, and unholy alliances. | 4 | 4<|endoftext|>
<|endoftext|>Vona, Butcher of Magan | {3}{W}{B} | Legendary Creature — Vampire Knight | mythic | Vigilance, lifelink
{T}, Pay 7 life: Destroy target nonland permanent. Activate only during your turn. | "For four hundred years, I have led armies of conquest. These lands hold nothing that can stand against me." | 4 | 4<|endoftext|>
<|endoftext|>Halls of Mist | | Land | rare | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creatures that attacked during their controller's last turn can't attack. | nan | nan | nan<|endoftext|>
<|endoftext|>Graphic Violence | {2}{G} | Instant | common | All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn. | WARNING: THE DOMINARIAN SURGEON GENERAL HAS FOUND THAT SAVAGE BEATINGS CAN LEAD TO CHUMP BLOCKS, LIFE REDUCTION, AND EVEN GAME LOSS. | nan | nan<|endoftext|>
<|endoftext|>Elf Replica | {3} | Artifact Creature — Elf | common | {1}{G}, Sacrifice <card_name>: Destroy target enchantment. | It hunts with unnerving ferocity. | 2 | 2<|endoftext|>
<|endoftext|>Yew Spirit | {4}{G} | Creature — Spirit Treefolk | uncommon | {2}{G}{G}: <card_name> gets +X/+X until end of turn, where X is its power. | "I wonder what dwelled in the primordial forests before humans existed."
—Elder Rimheit | 3 | 3<|endoftext|>
<|endoftext|>Metallic Mastery | {2}{R} | Sorcery | uncommon | Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn. | "All will be reforged in the fires of glory."
—Urabrask the Hidden | nan | nan<|endoftext|>
<|endoftext|>Healer's Flock | {W}{W}{W} | Creature — Bird | uncommon | Flying, lifelink | The sight of a flock overhead is bittersweet. It means many are wounded, but it also means help is on the way. | 3 | 3<|endoftext|>
<|endoftext|>Graypelt Hunter | {3}{G} | Creature — Human Warrior Ally | common | Trample
Whenever <card_name> or another Ally enters the battlefield under your control, you may put a +1/+1 counter on <card_name>. | He'll cleave wood and bone alike to carve a path for his allies. | 2 | 2<|endoftext|>
<|endoftext|>Zhalfirin Decoy | {1}{W} | Creature — Human Soldier | uncommon | {T}: Tap target creature. Activate only if you had a creature enter the battlefield under your control this turn. | "Never let them take their eyes off you."
—Sidar Jabari | 1 | 3<|endoftext|>
<|endoftext|>Soratami Rainshaper | {2}{U} | Creature — Moonfolk Wizard | common | Flying
{3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) | nan | 2 | 1<|endoftext|>
<|endoftext|>Viashino Skeleton | {3}{R} | Creature — Viashino Skeleton | common | {1}{B}, Discard a card: Regenerate <card_name>. | Underneath the Dregscape lay the remains of creatures long extinct from Grixis. | 2 | 1<|endoftext|>
<|endoftext|>Skyswirl Harrier | {4}{W} | Creature — Bird | common | Flying | The great birds dive through the sky, wings skimming the aether streams, to fall upon their unsuspecting prey. | 3 | 4<|endoftext|>
<|endoftext|>Pixie Queen | {2}{G}{G} | Creature — Faerie | rare | Flying
{G}{G}{G}, {T}: Target creature gains flying until end of turn. | nan | 1 | 1<|endoftext|>
<|endoftext|>Recalibrate | {1}{U} | Instant | common | Return target creature to its owner's hand. If you've discarded a card this turn, draw a card. | "Trial 991: Still encountering issues with accidental aetherization. Maybe if we widen the dimensional matrix to 0.7?"
—Izzet research notes | nan | nan<|endoftext|>
<|endoftext|>Viconia, Nightsinger's Disciple | {1}{B} | Legendary Creature — Elf Cleric | uncommon | Specialize {2}
{1}: Exile target card from a graveyard. | nan | 2 | 3<|endoftext|>
<|endoftext|>Sarkhan's Dragonfire | {3}{R}{R} | Sorcery | rare | <card_name> deals 3 damage to any target.
Look at the top five cards of your library. You may reveal a red card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | "I am most myself when I am least human." | nan | nan<|endoftext|>
<|endoftext|>Circuits Act | {2}{R} | Sorcery | common | Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token. | Another day, another item Pietra has to add to the "do not juggle" database. | nan | nan<|endoftext|>
<|endoftext|>One-Clown Band | {1}{R} | Artifact Creature — Clown Robot Bard | common | {2}{R}: Target Robot gets +2/+0 until end of turn. | Programmed to play more than seventy instruments and only one song. | 1 | 3<|endoftext|>
<|endoftext|>Fortune Thief | {4}{R} | Creature — Human Rogue | rare | Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 0 | 1<|endoftext|>
<|endoftext|>Rejuvenation Chamber | {3} | Artifact | uncommon | Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
{T}: You gain 2 life. | nan | nan | nan<|endoftext|>
<|endoftext|>Elven Palisade | {G} | Enchantment | uncommon | Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. | "Volrath is not the only one who can shape this world to serve him."
—Eladamri, Lord of Leaves | nan | nan<|endoftext|>
<|endoftext|>Guul Draz Mucklord | {2}{B} | Creature — Crocodile | common | When <card_name> dies, put a +1/+1 counter on target creature you control. | Death comes in many forms on Guul Draz, most of them slow, subtle, and agonizing. At least a monstrous crocodile offers a swift death. | 2 | 3<|endoftext|>
<|endoftext|>Vine Mare | {2}{G}{G} | Creature — Elemental Horse | uncommon | Hexproof (This creature can't be the target of spells or abilities your opponents control.)
<card_name> can't be blocked by black creatures. | When it passes, the dead are displaced by flourishing life. | 5 | 3<|endoftext|>
<|endoftext|>A-Phantom Carriage | {2}{U}{U} | Creature — Spirit | uncommon | Flying
When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle. | nan | 4 | 4<|endoftext|>
<|endoftext|>Wall of Lava | {1}{R}{R} | Creature — Wall | uncommon | Defender (This creature can't attack.)
{R}: <card_name> gets +1/+1 until end of turn. | "Now *there's* something you don't see every day."
—Jaya Ballard, Task Mage | 1 | 3<|endoftext|>
<|endoftext|>Cartographer's Survey | {3}{G} | Sorcery | uncommon | Look at the top seven cards of your library. Put up to two land cards from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. | She monitors the roads in every province, mapping safe routes through hunting grounds and haunting grounds alike. | nan | nan<|endoftext|>
<|endoftext|>Shadow Sliver | {2}{U} | Creature — Sliver | rare | All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.) | These slivers, trapped between worlds since the Rathi overlay, are among the last to claim direct lineage from the lost Sliver Queen. | 1 | 1<|endoftext|>
<|endoftext|>Bar the Gate | {2}{U} | Instant | common | Counter target creature or planeswalker spell. Venture into the dungeon. (Enter the first room or advance to the next room.) | "This path is closed to you!" | nan | nan<|endoftext|>
<|endoftext|>Skeletal Grimace | {1}{B} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." | "And then I realized we all have skeletons on the inside. Why wait until the bodies are dead to control them?"
—Jadar, ghoulcaller of Nephalia | nan | nan<|endoftext|>
<|endoftext|>Sigil Captain | {1}{G}{W}{W} | Creature — Rhino Soldier | uncommon | Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. | "One sigil awarded for valor, the other awarded for surviving Hellkite's Pass." | 3 | 3<|endoftext|>
<|endoftext|>Cabal Slaver | {2}{B} | Creature — Human Cleric | uncommon | Whenever a Goblin deals combat damage to a player, that player discards a card. | "In its natural habitat, the goblin is stupid, yet devious. Now it's stupid, devious, and powerful." | 2 | 1<|endoftext|>
<|endoftext|>Falkenrath Marauders | {3}{R}{R} | Creature — Vampire Warrior | rare | Flying, haste
Whenever <card_name> deals combat damage to a player, put two +1/+1 counters on it. | No slinking in the dark for them, no luring whispers. They claim their prey in the speed and glory of the hunt. | 2 | 2<|endoftext|>
<|endoftext|>Seismic Spike | {2}{R}{R} | Sorcery | common | Destroy target land. Add {R}{R}. | Natural disasters in Ravnica are largely nullified by the Izzet. Unnatural disasters, on the other hand, happen all the time. | nan | nan<|endoftext|>
<|endoftext|>Tainted Observer | {1}{G}{U} | Creature — Phyrexian Bird | uncommon | Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever another creature enters the battlefield under your control, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | nan | 2 | 3<|endoftext|>
<|endoftext|>Essence Feed | {5}{B} | Sorcery | common | Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}." | Eldrazi grow wherever something else dies. | nan | nan<|endoftext|>
<|endoftext|>Lobber Crew | {2}{R} | Creature — Goblin Warrior | common | Defender
{T}: <card_name> deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap <card_name>. | It's easier to just aim at everything. | 0 | 4<|endoftext|>
<|endoftext|>Mana Vortex | {1}{U}{U} | Enchantment | rare | When you cast this spell, counter it unless you sacrifice a land.
At the beginning of each player's upkeep, that player sacrifices a land.
When there are no lands on the battlefield, sacrifice <card_name>. | nan | nan | nan<|endoftext|>
<|endoftext|>Barbarian Outcast | {1}{R} | Creature — Human Barbarian Beast | common | When you control no Swamps, sacrifice <card_name>. | "We offer power to anyone willing to take it. Sadly, few are unburdened enough by their prejudices to accept."
—Cabal surgeon | 2 | 2<|endoftext|>
<|endoftext|>Knight of the Pilgrim's Road | {2}{W} | Creature — Human Knight | common | Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) | "To be a knight, Gideon, is to be the shield for the meek against the cruel." | 3 | 2<|endoftext|>