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<|endoftext|>Mirrorwood Treefolk | {3}{G} | Creature — Treefolk | uncommon | {2}{R}{W}: The next time damage would be dealt to <card_name> this turn, that damage is dealt to any target instead. | It doesn't need a bite. The bark works just fine. | 2 | 4<|endoftext|>
<|endoftext|>Rosethorn Halberd | {G} | Artifact — Equipment | common | When <card_name> enters the battlefield, attach it to target non-Human creature you control.
Equipped creature gets +2/+1.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Chandra, Bold Pyromancer | {4}{R}{R} | Legendary Planeswalker — Chandra | mythic | +1: Add {R}{R}. <card_name> deals 2 damage to target player.
−3: <card_name> deals 3 damage to target creature or planeswalker.
−7: <card_name> deals 10 damage to target player and each creature and planeswalker they control. | nan | nan | nan<|endoftext|>
<|endoftext|>Bring the Ending | {1}{U} | Instant | common | Counter target spell unless its controller pays {2}.
Corrupted — Counter that spell instead if its controller has three or more poison counters. | Kaya watched in horror as the illusion vanished from her hands. Jace held the real Sylex—and had activated it before phyresis claimed his mind. | nan | nan<|endoftext|>
<|endoftext|>Blood Hound | {2}{R} | Creature — Dog | rare | Whenever you're dealt damage, you may put that many +1/+1 counters on <card_name>.
At the beginning of your end step, remove all +1/+1 counters from <card_name>. | nan | 1 | 1<|endoftext|>
<|endoftext|>Dark Heart of the Wood | {B}{G} | Enchantment | uncommon | Sacrifice a Forest: You gain 3 life. | "The soil here is rich with the rotting dead, and the sun's fingers barely penetrate the dark canopy. Plant our brethren here. This shall be our sanctuary."
—Savra | nan | nan<|endoftext|>
<|endoftext|>Duskborne Skymarcher | {W} | Creature — Vampire Cleric | uncommon | Flying
{W}, {T}: Target attacking Vampire gets +1/+1 until end of turn. | "The hour of Dusk is come." | 1 | 1<|endoftext|>
<|endoftext|>Herald of Hadar | {4}{B} | Creature — Human Warlock | common | Circle of Death — {5}{B}: Roll a d20.
1—9 | Each opponent loses 2 life.
10—19 | Each opponent loses 2 life and you gain 2 life.
20 | Each opponent loses 2 life and you gain 2 life. Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") | nan | 4 | 4<|endoftext|>
<|endoftext|>Dawn of the Dead | {2}{B}{B}{B} | Enchantment | rare | At the beginning of your upkeep, you lose 1 life.
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. | nan | nan | nan<|endoftext|>
<|endoftext|>Lesser Werewolf | {3}{B} | Creature — Werewolf | uncommon | {B}: If <card_name>'s power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by <card_name>. Activate only during the declare blockers step. | nan | 2 | 4<|endoftext|>
<|endoftext|>Gloomdrifter | {3}{B} | Creature — Zombie Minion | uncommon | Flying
Threshold — As long as seven or more cards are in your graveyard, <card_name> has "When <card_name> enters the battlefield, nonblack creatures get -2/-2 until end of turn." | nan | 2 | 2<|endoftext|>
<|endoftext|>Vortex Runner | {2}{U} | Creature — Human Wizard | common | As long as you control eight or more lands, <card_name> gets +1/+0 and can't be blocked. | "By using the vortex, I can study for at least fifteen extra minutes between every class. I wasn't being reckless, Dean Imbraham. I was being efficient." | 2 | 3<|endoftext|>
<|endoftext|>Bind to Secrecy | {U}{B} | Instant | rare | Choose one —
• Counter target noncreature spell.
• Conjure a duplicate of target creature card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
If there are five or more mana values among cards in your graveyard, draft a card from <card_name>'s spellbook. | nan | nan | nan<|endoftext|>
<|endoftext|>Thrilling Discovery | {R}{W} | Sorcery | common | You gain 2 life. Then you may discard two cards. If you do, draw three cards. | "This must be the lost city of Zantafar, where my people lived before becoming nomads. Think of the history we'll learn here!"
—Quintorius, Lorehold mage-student | nan | nan<|endoftext|>
<|endoftext|>Dart Throw | | Artifact — Attraction | common | Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches <card_name>, claim the prize!
Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice <card_name>, then open an Attraction. | nan | nan | nan<|endoftext|>
<|endoftext|>Careless Celebrant | {1}{R} | Creature — Satyr Shaman | uncommon | When <card_name> dies, it deals 2 damage to target creature or planeswalker an opponent controls. | "Renata was mesmerized by the satyr's dance of gleeful indifference, of reckless grace and bright disaster."
—Luphea of Setessa, *Histories* | 2 | 1<|endoftext|>
<|endoftext|>Apprentice Sharpshooter | {2}{G} | Creature — Human Archer | common | Reach
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) | Innistrad's best archers are trained by the Quiver of Kessig, an order of cathars who specialize in ranged combat. | 1 | 4<|endoftext|>
<|endoftext|>Arena Athlete | {1}{R} | Creature — Human | common | Heroic — Whenever you cast a spell that targets <card_name>, target creature an opponent controls can't block this turn. | The Iroan Games award no medals. Athletes vie for a visit from Iroas, god of victory. | 2 | 1<|endoftext|>
<|endoftext|>Incremental Blight | {3}{B}{B} | Sorcery | uncommon | Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature. | Shadowmoor's main crops are rot, slime, and despair. | nan | nan<|endoftext|>
<|endoftext|>Warm Welcome | {2}{G} | Instant | common | Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token. | "Welcome to the family. Chef Rocco sends their congratulations." | nan | nan<|endoftext|>
<|endoftext|>Sparring Construct | {1} | Artifact Creature — Construct | common | When <card_name> dies, put a +1/+1 counter on target creature you control. | The trainers were a gift of gratitude from the wizards of Tolaria West to the knights of New Benalia for their aid during the Talas Incursion. | 1 | 1<|endoftext|>
<|endoftext|>Blinding Fog | {2}{G} | Instant | common | Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) | "I see you, shiny soldiers, but you won't see me." | nan | nan<|endoftext|>
<|endoftext|>Ornate Kanzashi | {5} | Artifact | rare | {2}, {T}: Target opponent exiles the top card of their library. You may play that card this turn. | Masako was privy to a great many of Konda's deepest secrets, and her hair was always perfect. | nan | nan<|endoftext|>
<|endoftext|>Angelic Edict | {4}{W} | Sorcery | common | Exile target creature or enchantment. | The Boros built a prison in the sky where Azorius statutes couldn't restrict their sense of justice. | nan | nan<|endoftext|>
<|endoftext|>Scourge of Skola Vale | {2}{G} | Creature — Hydra | rare | Trample
<card_name> enters the battlefield with two +1/+1 counters on it.
{T}, Sacrifice another creature: Put a number of +1/+1 counters on <card_name> equal to the sacrificed creature's toughness. | nan | 0 | 0<|endoftext|>
<|endoftext|>Kheru Bloodsucker | {2}{B} | Creature — Vampire | uncommon | Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
{2}{B}, Sacrifice another creature: Put a +1/+1 counter on <card_name>. | It stares through the empty, pain-twisted faces of those it has drained. | 2 | 2<|endoftext|>
<|endoftext|>Brand | {R} | Instant | rare | Gain control of all permanents you own. (This effect lasts indefinitely.)
Cycling {2} ({2}, Discard this card: Draw a card.) | "By this glyph I affirm your role."
—Urza, to Karn | nan | nan<|endoftext|>
<|endoftext|>Imperial Mask | {4}{W} | Enchantment | rare | When <card_name> enters the battlefield, if it's not a token, each of your teammates creates a token that's a copy of <card_name>.
You have hexproof. (You can't be the target of spells or abilities your opponents control.) | nan | nan | nan<|endoftext|>
<|endoftext|>Indebted Samurai | {3}{W} | Creature — Human Samurai | uncommon | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a Samurai you control dies, you may put a +1/+1 counter on <card_name>. | "Forgive me, Saburo. I could not save you. But your blade will not rest in my hand." | 2 | 3<|endoftext|>
<|endoftext|>Venom | {1}{G}{G} | Enchantment — Aura | common | Enchant creature
Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat. | "I told him it was just a flesh wound, a wee scratch, but the next time I looked at him, poor Tadhg was dead and gone." —Maeveen O'Donagh, *Memoirs of a Soldier* | nan | nan<|endoftext|>
<|endoftext|>Su-Chi Cave Guard | {8} | Artifact Creature — Construct | uncommon | Vigilance
Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
When <card_name> dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. | nan | 8 | 8<|endoftext|>
<|endoftext|>Shadow Prophecy | {2}{B} | Instant | common | Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life. | "Lord Windgrace, grant me wisdom." | nan | nan<|endoftext|>
<|endoftext|>Tombfire | {B} | Sorcery | rare | Target player exiles all cards with flashback from their graveyard. | The fondest memories burn brightest. As they're lost forever, the flames grow hotter still. | nan | nan<|endoftext|>
<|endoftext|>Rain of Daggers | {4}{B}{B} | Sorcery | rare | Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way. | Knives in the sky, cries in the air, and blood on the ground. | nan | nan<|endoftext|>
<|endoftext|>Gideon's Avenger | {1}{W}{W} | Creature — Human Soldier | rare | Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on <card_name>. | "The good don't sit and wait for the evil to act. They prepare to defend. They prepare to punish." | 2 | 2<|endoftext|>
<|endoftext|>Mishra's Research Desk | {1} | Artifact | uncommon | {1}, {T}, Sacrifice <card_name>: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | nan | nan | nan<|endoftext|>
<|endoftext|>Molten Blast | {2}{R} | Instant | common | Choose one —
• <card_name> deals 2 damage to target creature or planeswalker.
• Destroy target artifact. | Life among the sudden tremors and violent eruptions of Akoum demands a healthy fear of both. | nan | nan<|endoftext|>
<|endoftext|>Commando Raid | {2}{R} | Instant | uncommon | Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls." | nan | nan | nan<|endoftext|>
<|endoftext|>Species Specialist | {2}{B}{B} | Creature — Human Warrior | rare | As <card_name> enters the battlefield, choose a creature type.
Whenever a creature of the chosen type dies, you may draw a card. | "I don't have anything against Snapdax. I'm just more of a dog person." | 2 | 3<|endoftext|>
<|endoftext|>Overt Operative | {3}{B} | Creature — Human Ninja Rigger | uncommon | Menace
Whenever <card_name> deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) | Saw her coming. Didn't matter. | 2 | 3<|endoftext|>
<|endoftext|>Rakdos Ragemutt | {3}{B}{R} | Creature — Elemental Dog | uncommon | Lifelink, haste | Ragemutts pull the chariots of the Butcher Clowns, a trio of wingless, zombified faeries formerly of the Izzet. | 3 | 3<|endoftext|>
<|endoftext|>Hikari, Twilight Guardian | {3}{W}{W} | Legendary Creature — Spirit | uncommon | Flying
Whenever you cast a Spirit or Arcane spell, you may exile <card_name>. If you do, return it to the battlefield under its owner's control at the beginning of the next end step. | nan | 4 | 4<|endoftext|>
<|endoftext|>Steel Sabotage | {U} | Instant | common | Choose one —
• Counter target artifact spell.
• Return target artifact to its owner's hand. | "You are hopelessly obsolete, my brothers. Come and join the Great Work."
—Rhmir, Hand of the Augur | nan | nan<|endoftext|>
<|endoftext|>Pious Kitsune | {2}{W} | Creature — Fox Cleric | common | At the beginning of your upkeep, put a devotion counter on <card_name>. Then if a creature named Eight-and-a-Half-Tails is on the battlefield, you gain 1 life for each devotion counter on <card_name>.
{T}, Remove a devotion counter from <card_name>: You gain 1 life. | nan | 1 | 2<|endoftext|>
<|endoftext|>Shriekhorn | {1} | Artifact | common | <card_name> enters the battlefield with three charge counters on it.
{T}, Remove a charge counter from <card_name>: Target player mills two cards. | nan | nan | nan<|endoftext|>
<|endoftext|>Hunted Ghoul | {B} | Creature — Zombie | common | <card_name> can't block Humans. | Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master. | 1 | 2<|endoftext|>
<|endoftext|>Withstand | {2}{W} | Instant | common | Prevent the next 3 damage that would be dealt to any target this turn.
Draw a card. | "Defense is as much a part of war as offense, the shield as important a tool as the sword."
—Alovnek, Boros guildmage | nan | nan<|endoftext|>
<|endoftext|>Goblin Pyromancer | {3}{R} | Creature — Goblin Wizard | rare | When <card_name> enters the battlefield, Goblin creatures get +3/+0 until end of turn.
At the beginning of the end step, destroy all Goblins. | "The good news is, we figured out how the wand works. The bad news is, we figured out how the wand works." | 2 | 2<|endoftext|>
<|endoftext|>Rings a Bell | {2}{U}{U} | Enchantment | uncommon | As <card_name> enters the battlefield, choose a word with four or more letters.
After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card. | Ding, ding, ding! | nan | nan<|endoftext|>
<|endoftext|>Battery Bearer | {2}{G}{U} | Creature — Human Artificer | uncommon | Creatures you control have "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell."
Whenever you cast an artifact spell with mana value 6 or greater, draw a card. | She always leads the charge. | 3 | 4<|endoftext|>
<|endoftext|>Dust Corona | {R} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. | "They infiltrated deep into the enemy camp under cover of darkness . . . and dirt."
—Corus, viashino warrior | nan | nan<|endoftext|>
<|endoftext|>Ravaged Highlands | | Land | common | <card_name> enters the battlefield tapped.