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{3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Twinferno | {1}{R} | Instant | uncommon | Choose one —
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• When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
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• Target creature you control gains double strike until end of turn. | "More fire?" Jaya asked.
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"More fire," Jodah agreed. | nan | nan<|endoftext|>
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<|endoftext|>Endless Obedience | {4}{B}{B} | Sorcery | uncommon | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
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Put target creature card from a graveyard onto the battlefield under your control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mudbutton Clanger | {R} | Creature — Goblin Warrior | common | Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with <card_name>, you may reveal it. If you do, <card_name> gets +1/+1 until end of turn. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Riverfall Mimic | {1}{U/R} | Creature — Shapeshifter | common | Whenever you cast a spell that's both blue and red, <card_name> has base power and toughness 3/3 until end of turn and can't be blocked this turn. | Mimics don't hide their natural form well, but their disguises work well enough on boggarts. | 2 | 1<|endoftext|>
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<|endoftext|>Terashi's Verdict | {1}{W} | Instant — Arcane | uncommon | Destroy target attacking creature with power 3 or less. | It was as though the sky opened its eyes and found what it saw displeasing. | nan | nan<|endoftext|>
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<|endoftext|>A-Skyclave Shadowcat | {2}{B} | Creature — Cat Horror | uncommon | {B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.
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Whenever a creature you control with a +1/+1 counter on it dies, draw a card. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Ayesha Tanaka, Armorer | {3}{W}{U} | Legendary Creature — Human Artificer | rare | Whenever <card_name> attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
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Ayesha can't be blocked as long as defending player controls three or more artifacts. | nan | 2 | 4<|endoftext|>
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<|endoftext|>Poultice Sliver | {2}{W} | Creature — Sliver | uncommon | All Slivers have "{2}, {T}: Regenerate target Sliver." (The next time that Sliver would be destroyed, instead tap it, remove it from combat, and heal all damage on it.) | "Its broad claw suggests a chitinous shield, but in fact it conceals glands that secrete a remarkably swift healing agent."
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—Rukarumel, field journal | 2 | 2<|endoftext|>
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<|endoftext|>Maze's Mantle | {2}{G} | Enchantment — Aura | common | Flash
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Enchant creature
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When <card_name> enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.
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Enchanted creature gets +2/+2. | nan | nan | nan<|endoftext|>
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<|endoftext|>Profane Prayers | {2}{B}{B} | Sorcery | common | <card_name> deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield. | "We have ways to make you talk, but you have nothing interesting to say." | nan | nan<|endoftext|>
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<|endoftext|>Zamriel, Seraph of Steel | {2}{W}{W} | Legendary Creature — Angel | mythic | Flying
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As long as it's your turn, equipped creatures you control have indestructible. | Armored in courage and armed with searing light, her legion stands unflinching against the forces of darkness. | 3 | 4<|endoftext|>
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<|endoftext|>Serrated Scorpion | {B} | Creature — Scorpion | common | When <card_name> dies, it deals 2 damage to each opponent and you gain 2 life. | Each scorpion's venom is unique, thwarting sanctuary healers' attempts to develop an antidote. | 1 | 2<|endoftext|>
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<|endoftext|>Golden Argosy | {4} | Legendary Artifact — Vehicle | rare | Whenever <card_name> attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
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Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 3 | 6<|endoftext|>
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<|endoftext|>Renounce the Guilds | {1}{W} | Instant | rare | Each player sacrifices a multicolored permanent. | "Scores will die in the name of peace. That is what you call compromise?"
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—Gideon Jura, to Aurelia | nan | nan<|endoftext|>
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<|endoftext|>Wormfang Manta | {5}{U}{U} | Creature — Nightmare Fish Beast | rare | Flying
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When <card_name> enters the battlefield, you skip your next turn.
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When <card_name> leaves the battlefield, you take an extra turn after this one. | nan | 6 | 1<|endoftext|>
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<|endoftext|>Intervention Pact | {0} | Instant | rare | The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
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At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. | nan | nan | nan<|endoftext|>
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<|endoftext|>Destroy the Evidence | {4}{B} | Sorcery | common | Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. | Everyone knew the Dimir had done the damage. Everyone suspected the Izzet had hired them. | nan | nan<|endoftext|>
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<|endoftext|>Patriar's Humiliation | {W} | Instant | common | Target creature perpetually loses all abilities, then <card_name> deals damage to it equal to the number of creatures you control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Moderation | {1}{W}{U} | Enchantment | rare | You can't cast more than one spell each turn.
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Whenever you cast a spell, draw a card. | Intent: This card prevents you from casting multiple spells per turn but rewards you for your restraint. | nan | nan<|endoftext|>
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<|endoftext|>Encase in Ice | {1}{U} | Enchantment — Aura | uncommon | Flash (You may cast this spell any time you could cast an instant.)
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Enchant red or green creature
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When <card_name> enters the battlefield, tap enchanted creature.
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Enchanted creature doesn't untap during its controller's untap step. | nan | nan | nan<|endoftext|>
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<|endoftext|>Majestic Metamorphosis | {2}{U} | Instant | common | Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying.
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Draw a card. | New Capenna's statues hold Old Capenna's secrets. | nan | nan<|endoftext|>
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<|endoftext|>Keeper of Progenitus | {3}{G} | Creature — Elf Druid | rare | Whenever a player taps a Mountain, Forest, or Plains for mana, that player adds one mana of any type that land produced. | He watches over the valley where Progenitus sleeps, culling signs from its steaming breaths. | 1 | 3<|endoftext|>
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<|endoftext|>Duskmantle Prowler | {3}{B} | Creature — Vampire Rogue | uncommon | Haste (This creature can attack and {T} as soon as it comes under your control.)
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Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) | nan | 2 | 2<|endoftext|>
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<|endoftext|>Whispering Specter | {1}{B}{B} | Creature — Phyrexian Specter | uncommon | Flying
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Whenever <card_name> deals combat damage to a player, you may sacrifice it. If you do, that player discards a card for each poison counter they have. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Elkin Lair | {3}{R} | World Enchantment | rare | At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard. | nan | nan | nan<|endoftext|>
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<|endoftext|>Goblin Caves | {1}{R}{R} | Enchantment — Aura | common | Enchant land
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As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. | nan | nan | nan<|endoftext|>
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<|endoftext|>Viashino Cutthroat | {2}{R}{R} | Creature — Viashino | uncommon | Haste
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At the beginning of the end step, return <card_name> to its owner's hand. | "You guys go on ahead. I'll catch up with ya."
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—Vark, goblin scout, last words | 5 | 3<|endoftext|>
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<|endoftext|>Mountain Titan | {2}{B}{R} | Creature — Giant | rare | {1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on <card_name>. | "The Titans claimed to draw strength from the rocks, but I suspect them of some darker allegiance."
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—Disa the Restless, journal entry | 2 | 2<|endoftext|>
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<|endoftext|>Reconstructed Thopter | {3} | Artifact Creature — Thopter | uncommon | Flying
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Unearth {2} ({2}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | From above, the brothers noticed strange glyphs etched into the desert sand. | 2 | 1<|endoftext|>
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<|endoftext|>Peat Bog | | Land | common | <card_name> enters the battlefield tapped with two depletion counters on it.
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{T}, Remove a depletion counter from <card_name>: Add {B}{B}. If there are no depletion counters on <card_name>, sacrifice it. | nan | nan | nan<|endoftext|>
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<|endoftext|>Harrier Naga | {2}{G} | Creature — Naga Warrior | common | | She trusts that the potent poisons of her darts will reach the enemy before the enemy reaches her. | 3 | 3<|endoftext|>
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<|endoftext|>Refraction Trap | {3}{W} | Instant — Trap | uncommon | If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost.
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Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, <card_name> deals that much damage to any target. | nan | nan | nan<|endoftext|>
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<|endoftext|>Implement of Ferocity | {1} | Artifact | common | {G}, Sacrifice <card_name>: Put a +1/+1 counter on target creature. Activate only as a sorcery.
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When <card_name> is put into a graveyard from the battlefield, draw a card. | nan | nan | nan<|endoftext|>
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<|endoftext|>Giant Albatross | {1}{U} | Creature — Bird | common | Flying
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When <card_name> dies, you may pay {1}{U}. If you do, for each creature that dealt damage to <card_name> this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Frenzied Arynx | {2}{R}{G} | Creature — Cat Beast | common | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.)
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Trample
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{4}{R}{G}: <card_name> gets +3/+0 until end of turn. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Volrath's Curse | {1}{U} | Enchantment — Aura | common | Enchant creature
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Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.
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{1}{U}: Return <card_name> to its owner's hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Doctor | | Card | common | (Theme color: {W}) | nan | nan | nan<|endoftext|>
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<|endoftext|>Seething Skitter-Priest | {2}{W}{B} | Creature — Phyrexian Cleric | uncommon | Toxic 1
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When <card_name> enters the battlefield, creatures you control and creature cards in your hand perpetually gain "When this creature dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and 'This creature can't block.'" | nan | 3 | 3<|endoftext|>
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<|endoftext|>Ashnod's Intervention | {B} | Instant | common | Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." | "Listen, Duck. Gix is everywhere, playing every side. Mishra won't listen . . . but perhaps Urza will." | nan | nan<|endoftext|>
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<|endoftext|>Raised by Wolves | {3}{G}{G} | Enchantment — Aura | uncommon | Enchant creature
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When <card_name> enters the battlefield, create two 2/2 green Wolf creature tokens.
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Enchanted creature gets +1/+1 for each Wolf you control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Thwart the Grave | {4}{B}{B} | Sorcery | uncommon | This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield. | nan | nan | nan<|endoftext|>
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<|endoftext|>Death Cultist | {B} | Creature — Human Wizard | common | Sacrifice <card_name>: Target player loses 1 life and you gain 1 life. | Death inevitably seduces all who study it. | 1 | 1<|endoftext|>
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<|endoftext|>Cavern Crawler | {2}{R} | Creature — Insect | common | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
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{R}: <card_name> gets +1/-1 until end of turn. | nan | 0 | 3<|endoftext|>
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<|endoftext|>Immolating Gyre | {4}{R}{R} | Sorcery | mythic | <card_name> deals X damage to each creature and planeswalker you don't control, where X is the number of instant and sorcery cards in your graveyard. | "Nice army you had there." | nan | nan<|endoftext|>
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<|endoftext|>Zhentarim Bandit | {1}{B} | Creature — Halfling Rogue | common | Whenever <card_name> attacks, you may pay 1 life. If you do, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") | "The Zhentarim are ruthless, unscrupulous, and dishonest. But I must admit, they are effective."
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—Commander Liara Portyr | 2 | 1<|endoftext|>
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<|endoftext|>Sowing Salt | {2}{R}{R} | Sorcery | uncommon | Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles. | nan | nan | nan<|endoftext|>
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<|endoftext|>Crystal Grotto | | Land | common | When <card_name> enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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{T}: Add {C}.
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{1}, {T}: Add one mana of any color. | nan | nan | nan<|endoftext|>
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<|endoftext|>Locust Swarm | {3}{G} | Creature — Insect | uncommon | Flying
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{G}: Regenerate <card_name>.
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{G}: Untap <card_name>. Activate only once each turn. | Better a fierce thunderhead than a sky filled with locusts. | 1 | 1<|endoftext|>
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<|endoftext|>Amass the Components | {3}{U} | Sorcery | common | Draw three cards, then put a card from your hand on the bottom of your library. | "I knew I'd find a use for all that newt spittle!" | nan | nan<|endoftext|>
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<|endoftext|>Churning Eddy | {3}{U} | Sorcery | common | Return target creature and target land to their owners' hands. | "Magic is like the tide—both ebb, both flow, and both serve my whims."
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—Empress Llawan | nan | nan<|endoftext|>
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<|endoftext|>Angelic Captain | {3}{R}{W} | Creature — Angel Ally | rare | Flying
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