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Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender. | "In secrecy is strength. None can oppose one who cannot be found."
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βSzadek | nan | nan<|endoftext|>
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<|endoftext|>By Gnome Means | {2}{W} | Enchantment | rare | {1}{W}, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token.
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{1}{W}, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent. | There's no race like gnome. | nan | nan<|endoftext|>
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<|endoftext|>Decree of Savagery | {7}{G}{G} | Instant | rare | Put four +1/+1 counters on each creature you control.
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Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.)
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When you cycle <card_name>, you may put four +1/+1 counters on target creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Paradigm Shift | {1}{U} | Sorcery | rare | Exile all cards from your library. Then shuffle your graveyard into your library. | "Barrin always said that reality is relative. 'The world,' he cautioned, 'is but pieces of one's perception.'"
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βErtai, wizard adept | nan | nan<|endoftext|>
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<|endoftext|>Cathedral of Serra | | Land | uncommon | White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Jukai Preserver | {3}{G} | Enchantment Creature β Human Druid | common | When <card_name> enters the battlefield, put a +1/+1 counter on target creature you control.
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Channel β {2}{G}, Discard <card_name>: Put a +1/+1 counter on each of up to two target creatures you control. | "The kami grant you this boon, not I." | 3 | 3<|endoftext|>
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<|endoftext|>Scout's Warning | {W} | Instant | rare | The next creature card you play this turn can be played as though it had flash.
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Draw a card. | "There is no tactic I enjoy more than ambushing the ambushers." | nan | nan<|endoftext|>
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<|endoftext|>Wandering Tombshell | {3}{B} | Creature β Zombie Turtle | common | | The crumbling temples on the tortoise's back are monuments to the decadence of the ancient Sultai. Though it harkens back to the era of the khans, Silumgar allows it to walk his territory as a warning to those who would oppose him. | 1 | 6<|endoftext|>
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<|endoftext|>Sapphire Leech | {1}{U} | Creature β Leech | rare | Flying
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Blue spells you cast cost {U} more to cast. | "The subject's wings are clearly vestigial. We suspect the gems somehow keep it aloft."
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βTolarian research notes | 2 | 2<|endoftext|>
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<|endoftext|>Squee's Embrace | {R}{W} | Enchantment β Aura | common | Enchant creature
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Enchanted creature gets +2/+2.
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When enchanted creature dies, return that card to its owner's hand. | nan | nan | nan<|endoftext|>
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<|endoftext|>Urborg Emissary | {2}{B} | Creature β Human Wizard | uncommon | Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
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When <card_name> enters the battlefield, if it was kicked, return target permanent to its owner's hand. | nan | 3 | 1<|endoftext|>
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<|endoftext|>Valeron Wardens | {2}{G} | Creature β Human Monk | uncommon | Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
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Whenever a creature you control becomes renowned, draw a card. | nan | 1 | 3<|endoftext|>
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<|endoftext|>Misunderstood Trapeze Elf | | Stickers | common | {TK}{TK} β Whenever you cast a spell, this creature gets +X/+X until end of turn, where X is the amount of generic mana in that spell's mana cost.
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{TK}{TK}{TK} β Hexproof
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{TK}{TK} β 4/2
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{TK}{TK}{TK}{TK} β 6/6 | nan | nan | nan<|endoftext|>
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<|endoftext|>Lae'zel, Githyanki Warrior | {3}{W} | Legendary Creature β Gith Warrior | rare | Double strike
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Specialize {1}
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When you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control." | nan | 2 | 4<|endoftext|>
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<|endoftext|>Scorched Earth | {X}{R} | Sorcery | rare | As an additional cost to cast this spell, discard X land cards.
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Destroy X target lands. | "Fire cleanses as well as destroys; that is the nature of change."
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βOracle *en*-Vec | nan | nan<|endoftext|>
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<|endoftext|>Mandatory Friendship Shackles | | Artifact β Contraption | common | Whenever you crank <card_name>, target creature gets -1/-1 until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Gnarled Effigy | {4} | Artifact | uncommon | {4}, {T}: Put a -1/-1 counter on target creature. | "Bits of fallen scarecrow, laces of elfskin leather, teeth of an axeshark merrow . . . An industrious soul can find new uses for the most mundane items."
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βMowagh the Gwyllion | nan | nan<|endoftext|>
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<|endoftext|>Axe of the Warmonger | | Hero Artifact β Equipment | common | Equipped creature gets +2/+1 and has haste.
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Equip {2} | nan | nan | nan<|endoftext|>
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<|endoftext|>Rolling Spoil | {2}{G}{G} | Sorcery | uncommon | Destroy target land. If {B} was spent to cast this spell, all creatures get -1/-1 until end of turn. | The shadow that fell over the grove was silent yet horribly alive, roiling with millions of tiny minions dedicated to the process of rot. | nan | nan<|endoftext|>
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<|endoftext|>Llanowar Knight | {G}{W} | Creature β Elf Knight | common | Protection from black | Her armor and steed were borrowed, but her courage was hers alone. | 2 | 2<|endoftext|>
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<|endoftext|>Gut, Brutal Fanatic | {4}{B}{R}{R} | Legendary Creature β Goblin Shaman | uncommon | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step. | nan | 5 | 4<|endoftext|>
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<|endoftext|>Primoc Escapee | {6}{U} | Creature β Bird Beast | uncommon | Flying
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Cycling {2} ({2}, Discard this card: Draw a card.) | Though a completely artificial species, primocs are a natural fit for the skies of Otaria. | 4 | 4<|endoftext|>
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<|endoftext|>Zephyr Spirit | {5}{U} | Creature β Spirit | common | When <card_name> blocks, return it to its owner's hand. | A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it. | 0 | 6<|endoftext|>
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<|endoftext|>Angelic Observer | {5}{W} | Creature β Angel Advisor | uncommon | This spell costs {1} less to cast for each Citizen you control.
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Flying | Still and solemn as the statues of her kind that decorated the Park Heights rooftops, she gazed in sorrow on the city below. | 3 | 3<|endoftext|>
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<|endoftext|>Impetuous Sunchaser | {1}{R} | Creature β Human Soldier | common | Flying, haste
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<card_name> attacks each combat if able. | "I will soar higher than the walls of Akros! Higher than the clouds! Higher than Heliod himself!" | 1 | 1<|endoftext|>
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<|endoftext|>Silhouette | {1}{U} | Instant | uncommon | Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage. | nan | nan | nan<|endoftext|>
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<|endoftext|>Maraleaf Pixie | {G}{U} | Creature β Faerie | uncommon | Flying
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{T}: Add {G} or {U}. | Neither hostile nor friendly, pixies flit through the forest seeking the treasures of the wilds. | 2 | 2<|endoftext|>
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<|endoftext|>Gleemox | {0} | Artifact | rare | {T}: Add one mana of any color.
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This card is banned. | MOCTODSDR
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AZIWTAXAM
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EELG | nan | nan<|endoftext|>
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<|endoftext|>Sidisi's Pet | {3}{B} | Creature β Zombie Ape | common | Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Morph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | The Sultai distinguish between pet and slave by the material of the chain. | 1 | 4<|endoftext|>
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<|endoftext|>Primordial Mist | {4}{U} | Enchantment | rare | At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Quickening Licid | {1}{W} | Creature β Licid | uncommon | {1}{W}, {T}: <card_name> loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect.
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Enchanted creature has first strike. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Tuktuk Grunts | {4}{R} | Creature β Goblin Warrior Ally | common | Haste
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Whenever <card_name> or another Ally enters the battlefield under your control, you may put a +1/+1 counter on <card_name>. | Goblins are more aggressive with a crowd to cheer them on. | 2 | 2<|endoftext|>
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<|endoftext|>Sentinel's Mark | {1}{W} | Enchantment β Aura | uncommon | Flash
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Enchant creature
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Enchanted creature gets +1/+2 and has vigilance.
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Addendum β When <card_name> enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn. | nan | nan | nan<|endoftext|>
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<|endoftext|>Take Up Arms | {4}{W} | Instant | uncommon | Create three 1/1 white Warrior creature tokens. | "Many scales make the skin of a dragon."
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βAbzan wisdom | nan | nan<|endoftext|>
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<|endoftext|>Fall from Favor | {2}{U} | Enchantment β Aura | common | Enchant creature
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When <card_name> enters the battlefield, tap enchanted creature and you become the monarch.
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Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch. | nan | nan | nan<|endoftext|>
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<|endoftext|>Murasa Rootgrazer | {G}{W} | Creature β Beast | uncommon | Vigilance
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{T}: You may put a basic land card from your hand onto the battlefield.
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{T}: Return target basic land you control to its owner's hand. | Few other creatures so closely embody Murasa's rapid cycles of growth. | 2 | 3<|endoftext|>
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<|endoftext|>Road of Return | {G}{G} | Sorcery | rare | Choose one β
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β’ Return target permanent card from your graveyard to your hand.
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β’ Put your commander into your hand from the command zone.
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Entwine {2} (Choose both if you pay the entwine cost.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Grime Gorger | {2}{B}{G} | Creature β Horror | rare | Menace
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Whenever <card_name> attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on <card_name> for each card exiled this way. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Hammer Jammer | {3}{R} | Creature β Goblin Warrior | uncommon | As <card_name> enters the battlefield, roll a six-sided die. <card_name> enters the battlefield with a number of +1/+1 counters on it equal to the result.
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Whenever you roll a die, remove all +1/+1 counters from <card_name>, then put a number of +1/+1 counters on it equal to the result. | nan | 0 | 0<|endoftext|>
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<|endoftext|>Nimana Skydancer | {2}{B} | Creature β Human Rogue | common | Flash
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Flying
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When <card_name> enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) | The Free City of Nimana is a great place to recruit adventurers with shady skill sets. | 2 | 1<|endoftext|>
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<|endoftext|>Bloodfire Enforcers | {3}{R} | Creature β Human Monk | uncommon | <card_name> has first strike and trample as long as an instant card and a sorcery card are in your graveyard. | Bloodfire practitioners train to focus their rage, building it deep inside themselves until they are ready to release it as a devastating attack. | 5 | 2<|endoftext|>
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<|endoftext|>Basilica Bell-Haunt | {W}{W}{B}{B} | Creature β Spirit | uncommon | When <card_name> enters the battlefield, each opponent discards a card and you gain 3 life. | You can hear their tolling only when your debt is due. | 3 | 4<|endoftext|>
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<|endoftext|>Arrogant Vampire | {3}{B}{B} | Creature β Vampire | uncommon | Flying | Charm and grace may hide a foul heart. | 4 | 3<|endoftext|>
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<|endoftext|>Grasping Current | {4}{U} | Sorcery | rare | Return up to two target creatures to their owner's hand.
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Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle. | nan | nan | nan<|endoftext|>
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<|endoftext|>Howlpack Wolf | {2}{R} | Creature β Wolf | common | <card_name> can't block unless you control another Wolf or Werewolf. | Wolves and werewolves join together for the common cause of the hunt. | 3 | 3<|endoftext|>
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<|endoftext|>Webspinner Cuff | {2}{G} | Artifact Creature β Equipment Spider | uncommon | Reach
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Equipped creature gets +1/+4 and has reach.
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Reconfigure {4} ({4}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) | nan | 1 | 4<|endoftext|>
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<|endoftext|>Hammers of Moradin | {2}{W} | Creature β Dwarf Cleric | uncommon | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
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Whenever <card_name> attacks, for each opponent, tap up to one target creature that player controls. | nan | 3 | 3<|endoftext|>
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<|endoftext|>Geothermal Crevice | | Land | common | <card_name> enters the battlefield tapped.
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