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After each opponent's first combat phase of each turn, there is an additional combat phase. Only <card_name> can attack during that combat phase. | nan | 3 | 1<|endoftext|>
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<|endoftext|>Bloodfire Kavu | {2}{R}{R} | Creature — Kavu | uncommon | {R}, Sacrifice <card_name>: It deals 2 damage to each creature. | Heart of fire, blood of lava, teeth of stone. | 2 | 2<|endoftext|>
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<|endoftext|>Phyrexian Denouncer | {1}{B} | Creature — Phyrexian Carrier | common | {T}, Sacrifice <card_name>: Target creature gets -1/-1 until end of turn. | "The first stage of the illness: rash and nausea."
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—Phyrexian progress notes | 1 | 1<|endoftext|>
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<|endoftext|>Fiery Justice | {R}{G}{W} | Sorcery | rare | <card_name> deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life. | When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king. | nan | nan<|endoftext|>
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<|endoftext|>Steam Blast | {2}{R} | Sorcery | uncommon | <card_name> deals 2 damage to each creature and each player. | The viashino knew of the cracked pipes but deliberately left them unmended to bolster the rig's defenses. | nan | nan<|endoftext|>
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<|endoftext|>White Sun's Twilight | {X}{W}{W} | Sorcery | rare | You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Caves of Koilos | | Land | rare | {T}: Add {C}.
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{T}: Add {W} or {B}. <card_name> deals 1 damage to you. | nan | nan | nan<|endoftext|>
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<|endoftext|>Dust Elemental | {2}{W}{W} | Creature — Elemental | rare | Flash (You may cast this spell any time you could cast an instant.)
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Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
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When <card_name> enters the battlefield, return three creatures you control to their owner's hand. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Mercadia's Downfall | {2}{R} | Instant | uncommon | Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls. | With an explosion that shook the foundation of the city, the *Weatherlight* burst from the underground hangar. | nan | nan<|endoftext|>
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<|endoftext|>Vivid Crag | | Land | uncommon | <card_name> enters the battlefield tapped with two charge counters on it.
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{T}: Add {R}.
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{T}, Remove a charge counter from <card_name>: Add one mana of any color. | nan | nan | nan<|endoftext|>
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<|endoftext|>Gladehart Cavalry | {5}{G}{G} | Creature — Elf Knight | rare | When <card_name> enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
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Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. | nan | 6 | 6<|endoftext|>
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<|endoftext|>Blood Host | {3}{B}{B} | Creature — Vampire | uncommon | {1}{B}, Sacrifice another creature: Put a +1/+1 counter on <card_name> and you gain 2 life. | It would be ill-mannered to decline his invitation. It would be ill-advised to accept it. | 3 | 3<|endoftext|>
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<|endoftext|>Ghirapur Orrery | {4} | Artifact | rare | Each player may play an additional land on each of their turns.
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At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards. | This detailed model allows the edificers to examine the city from every angle. | nan | nan<|endoftext|>
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<|endoftext|>Overtaker | {1}{U} | Creature — Merfolk Spellshaper | rare | {3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. | "It's no challenge to master a Mercadian." | 1 | 1<|endoftext|>
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<|endoftext|>Chief of the Foundry | {3} | Artifact Creature — Construct | uncommon | Other artifact creatures you control get +1/+1. | The foundries of Kaladesh run like clockwork under the supervision of their formidable overseers. | 2 | 3<|endoftext|>
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<|endoftext|>Jeskai Infiltrator | {2}{U} | Creature — Human Monk | rare | <card_name> can't be blocked as long as you control no other creatures.
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When <card_name> deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | nan | 2 | 3<|endoftext|>
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<|endoftext|>Siegecraft | {3}{W} | Enchantment — Aura | common | Enchant creature
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Enchanted creature gets +2/+4. | "They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun."
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—Golran, dragonscale captain | nan | nan<|endoftext|>
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<|endoftext|>Olivia's Dragoon | {1}{B} | Creature — Vampire Berserker | common | Discard a card: <card_name> gains flying until end of turn. | Displays of Voldaren bloodlust are not restricted to glamorous banquets and lavish parties. | 2 | 2<|endoftext|>
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<|endoftext|>Diabolic Revelation | {X}{3}{B}{B} | Sorcery | rare | Search your library for up to X cards, put those cards into your hand, then shuffle. | "There are some secrets so dark no human mind should ever contain them. Interested?"
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—Nefarox, Overlord of Grixis | nan | nan<|endoftext|>
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<|endoftext|>Xathrid Necromancer | {2}{B} | Creature — Human Wizard | rare | Whenever <card_name> or another Human creature you control dies, create a tapped 2/2 black Zombie creature token. | "My commands shall echo forever in their dusty skulls." | 2 | 2<|endoftext|>
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<|endoftext|>Sorry | {U}{U} | Enchantment | uncommon | Before any player casts a spell with the same name as a card in any graveyard, that player may say "sorry." If they don't, any other player may say "sorry" as the spell is being cast. When another player says "sorry" this way, counter the spell.
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Whenever a player says "sorry" at any other time, <card_name> deals 2 damage to that player. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sram, Senior Edificer | {1}{W} | Legendary Creature — Dwarf Advisor | rare | Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Silver Seraph | {5}{W}{W}{W} | Creature — Angel | rare | Flying
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Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. | A symbol of hope for hopeless times. | 6 | 6<|endoftext|>
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<|endoftext|>Yavimaya, Cradle of Growth | | Legendary Land | rare | Each land is a Forest in addition to its other land types. | nan | nan | nan<|endoftext|>
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<|endoftext|>Dragonsoul Knight | {2}{R} | Creature — Human Knight | uncommon | First strike
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{W}{U}{B}{R}{G}: Until end of turn, <card_name> becomes a Dragon, gets +5/+3, and gains flying and trample. | The farther he roamed from Jund and its dragons, the more he felt their essence in himself. | 2 | 2<|endoftext|>
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<|endoftext|>Time Reversal | {3}{U}{U} | Sorcery | mythic | Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile <card_name>. | "Optimists see the world as they wish it to be. Pessimists see the world as it is. Must these roles be mutually exclusive?"
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—Evo Ragus | nan | nan<|endoftext|>
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<|endoftext|>The Monumental Facade | | Land — Sphere | rare | <card_name> enters the battlefield with two oil counters on it.
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{T}: Add {C}.
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{T}, Remove an oil counter from <card_name>: Put an oil counter on target artifact or creature you control. Activate only as a sorcery. | nan | nan | nan<|endoftext|>
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<|endoftext|>Burning Sun's Avatar | {3}{R}{R}{R} | Creature — Dinosaur Avatar | rare | When <card_name> enters the battlefield, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature. | "Tilonalli's searing rays carry the spark of life's eventual destruction as all light fades."
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—Chitlati, Lightning Rider | 6 | 6<|endoftext|>
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<|endoftext|>Magmatic Force | {5}{R}{R}{R} | Creature — Elemental | rare | At the beginning of each upkeep, <card_name> deals 3 damage to any target. | It's the pinnacle of utter destructiveness. | 7 | 7<|endoftext|>
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<|endoftext|>Benthic Explorers | {3}{U} | Creature — Merfolk Scout | common | {T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. | The rising oceans brought new lakes—and new terrors—to Terisiare. The Explorers found their ancient enemies spawning everywhere. | 2 | 4<|endoftext|>
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<|endoftext|>Fruition | {G} | Sorcery | common | You gain 1 life for each Forest on the battlefield. | Come to these woods and suffer no pain; you've burdens to lose and new life to gain. | nan | nan<|endoftext|>
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<|endoftext|>Delif's Cube | {1} | Artifact | rare | {2}, {T}: This turn, when target creature you control attacks and isn't blocked, it assigns no combat damage this turn and you put a cube counter on <card_name>.
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{2}, Remove a cube counter from <card_name>: Regenerate target creature. | nan | nan | nan<|endoftext|>
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<|endoftext|>Tempest of Light | {2}{W} | Instant | uncommon | Destroy all enchantments. | "Let everything return to its true nature, so that destiny may takes its course." | nan | nan<|endoftext|>
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<|endoftext|>Upheaval | {4}{U}{U} | Sorcery | rare | Return all permanents to their owners' hands. | The calm comes after the storm. | nan | nan<|endoftext|>
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<|endoftext|>Timestream Navigator | {1}{U} | Creature — Human Pirate Wizard | mythic | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
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{2}{U}{U}, {T}, Put <card_name> on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing. | nan | 1 | 1<|endoftext|>
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<|endoftext|>Boss's Chauffeur | {4}{W} | Creature — Elf Citizen | rare | <card_name> enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.
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Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on <card_name>.
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When <card_name> dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it. | nan | 0 | 0<|endoftext|>
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<|endoftext|>Captive Flame | {2}{R} | Enchantment | uncommon | {R}: Target creature gets +1/+0 until end of turn. | "Kills and cooks your food in one easy stroke." | nan | nan<|endoftext|>
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<|endoftext|>Goblin Gathering | {2}{R} | Sorcery | common | Create a number of 1/1 red Goblin creature tokens equal to two plus the number of cards named <card_name> in your graveyard. | Two's a party. Three's a felony. | nan | nan<|endoftext|>
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<|endoftext|>Spikeshot Goblin | {2}{R} | Creature — Goblin Shaman | common | {R}, {T}: <card_name> deals damage equal to its power to any target. | The path of a goblin shaman is a journey through a thousand ways of hurting people. | 1 | 2<|endoftext|>
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<|endoftext|>Curse of Echoes | {4}{U} | Enchantment — Aura Curse | rare | Enchant player
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Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control. | nan | nan | nan<|endoftext|>
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<|endoftext|>Celestial Crusader | {2}{W}{W} | Creature — Spirit | uncommon | Flash
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
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Flying
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Other white creatures get +1/+1. | nan | 2 | 2<|endoftext|>
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<|endoftext|>Bastion Protector | {2}{W} | Creature — Human Soldier | rare | Commander creatures you control get +2/+2 and have indestructible. | "As long as I stand, so will your cause." | 3 | 3<|endoftext|>
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<|endoftext|>Fallow Earth | {2}{G} | Sorcery | uncommon | Put target land on top of its owner's library. | ". . . and when the farmer awoke the next morning, all the seeds from his field were once again in their sacks."
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—Afari, *Tales* | nan | nan<|endoftext|>
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<|endoftext|>Crown of Empires | {2} | Artifact | uncommon | {3}, {T}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires. | "With this crown, assert your authority."
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—Crown inscription | nan | nan<|endoftext|>
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<|endoftext|>Everlasting Lich | {2}{B}{B}{B} | Creature — Zombie | rare | <card_name> can't block.
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<card_name> can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.) | nan | 4 | 0<|endoftext|>
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<|endoftext|>Mages' Contest | {1}{R}{R} | Instant | rare | You and target spell's controller bid life. You start the bidding with a bid of 1. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid. If you win the bidding, counter that spell. | nan | nan | nan<|endoftext|>
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<|endoftext|>Midnight Oil | {2}{B}{B} | Enchantment | rare | <card_name> enters the battlefield with seven hour counters on it.
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At the beginning of your draw step, draw an additional card and remove two hour counters from <card_name>.
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Your maximum hand size is equal to the number of hour counters on <card_name>.
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Whenever you discard a card, you lose 1 life. | nan | nan | nan<|endoftext|>
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<|endoftext|>Popular Entertainer | {1}{R} | Legendary Enchantment — Background | rare | Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | The last thing anyone would describe you as is shy. You love the spotlight, and it loves you back. | nan | nan<|endoftext|>
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<|endoftext|>Levitation | {2}{U}{U} | Enchantment | uncommon | Creatures you control have flying. | The horses of Scytha's army must be well trained. A thrown rider would fall miles before meeting the ground. | nan | nan<|endoftext|>
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<|endoftext|>Deep Reconnaissance | {2}{G} | Sorcery | uncommon | Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
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<|endoftext|>Jagged Lightning | {3}{R}{R} | Sorcery | uncommon | <card_name> deals 3 damage to each of two target creatures. | nan | nan | nan<|endoftext|>
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<|endoftext|>Mirror Strike | {3}{W} | Instant | uncommon | All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead. | "Enemies can be your weapons or your shields. Simply show them which they are."
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—*The Teachings of Zho* | nan | nan<|endoftext|>
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<|endoftext|>Mask of Griselbrand | {1}{B}{B} | Legendary Artifact — Equipment | rare | Equipped creature has flying and lifelink.
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Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.
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Equip {3} | nan | nan | nan<|endoftext|>
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<|endoftext|>Ob Nixilis, the Hate-Twisted | {3}{B}{B} | Legendary Planeswalker — Nixilis | uncommon | Whenever an opponent draws a card, <card_name> deals 1 damage to that player.
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−2: Destroy target creature. Its controller draws two cards. | nan | nan | nan<|endoftext|>
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<|endoftext|>Argentum Masticore | {5} | Artifact Creature — Phyrexian Masticore | rare | First strike, protection from multicolored
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At the beginning of your upkeep, sacrifice <card_name> unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card. | nan | 5 | 5<|endoftext|>
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<|endoftext|>Wall of Deceit | {1}{U} | Creature — Wall | uncommon | Defender (This creature can't attack.)
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{3}: Turn <card_name> face down.
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Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) | nan | 0 | 5<|endoftext|>
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<|endoftext|>Treva's Ruins | | Land — Lair | uncommon | When <card_name> enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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{T}: Add {G}, {W}, or {U}. | nan | nan | nan<|endoftext|>
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<|endoftext|>Sword of War and Peace | {3} | Artifact — Equipment | mythic | Equipped creature gets +2/+2 and has protection from red and from white.
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